@galacean/effects-core 2.6.0-alpha.0 → 2.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -220,7 +220,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
220
220
  */
221
221
  postProcessingEnabled: boolean;
222
222
  protected rendererOptions: MeshRendererOptions | null;
223
- protected assigned: boolean;
224
223
  /**
225
224
  * 销毁状态位
226
225
  */
@@ -5,11 +5,12 @@ import type { Region } from '../plugins';
5
5
  */
6
6
  export type ItemEvent = {
7
7
  /**
8
- * 元素点击事件
8
+ * 元素点击事件(编辑器设置交互行为“消息通知”)
9
9
  */
10
10
  ['click']: [region: Region];
11
11
  /**
12
12
  * 元素消息事件(元素创建/销毁时触发)
13
+ * 注意:仅对交互元素有效
13
14
  */
14
15
  ['message']: [message: Omit<MessageItem, 'compositionId'>];
15
16
  };
package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.6.0-alpha.0
6
+ * Version: v2.6.0-alpha.1
7
7
  */
8
8
 
9
9
  'use strict';
@@ -1077,8 +1077,7 @@ function _inherits(subClass, superClass) {
1077
1077
  JSONSceneVersion["3_1"] = "3.1";
1078
1078
  JSONSceneVersion["3_2"] = "3.2";
1079
1079
  JSONSceneVersion["3_3"] = "3.3";
1080
- JSONSceneVersion["3_4"] = "3.4";
1081
- JSONSceneVersion["LATEST"] = "3.4";
1080
+ JSONSceneVersion["LATEST"] = "3.3";
1082
1081
  })(JSONSceneVersion || (JSONSceneVersion = {}));
1083
1082
 
1084
1083
  /*********************************************/ /* 元素属性参数类型 */ /*********************************************/ /**
@@ -1727,6 +1726,7 @@ var NodeDataType;
1727
1726
  NodeDataType["AnimationClipNodeData"] = "AnimationClipNodeData";
1728
1727
  NodeDataType["BlendNodeData"] = "BlendNodeData";
1729
1728
  NodeDataType["ApplyAdditiveNodeData"] = "ApplyAdditiveNodeData";
1729
+ NodeDataType["LayerBlendNodeData"] = "LayerBlendNodeData";
1730
1730
  NodeDataType["StateMachineNodeData"] = "StateMachineNodeData";
1731
1731
  NodeDataType["TransitionNodeData"] = "TransitionNodeData";
1732
1732
  NodeDataType["StateNodeData"] = "StateNodeData";
@@ -4193,6 +4193,17 @@ var Pose = /*#__PURE__*/ function() {
4193
4193
  this.floatPropertyValues[animatedObjectIndex] = value;
4194
4194
  }
4195
4195
  };
4196
+ _proto.copyFrom = function copyFrom(pose) {
4197
+ for(var i = 0; i < this.parentSpaceTransforms.length; i++){
4198
+ this.parentSpaceTransforms[i].copyFrom(pose.parentSpaceTransforms[i]);
4199
+ }
4200
+ for(var i1 = 0; i1 < this.colorPropertyValues.length; i1++){
4201
+ this.colorPropertyValues[i1].copyFrom(pose.colorPropertyValues[i1]);
4202
+ }
4203
+ for(var i2 = 0; i2 < this.floatPropertyValues.length; i2++){
4204
+ this.floatPropertyValues[i2] = pose.floatPropertyValues[i2];
4205
+ }
4206
+ };
4196
4207
  return Pose;
4197
4208
  }();
4198
4209
 
@@ -4732,6 +4743,109 @@ var ControlParameterTriggerNode = /*#__PURE__*/ function(BoolValueNode) {
4732
4743
  return ControlParameterTriggerNode;
4733
4744
  }(BoolValueNode);
4734
4745
 
4746
+ exports.LayerBlendNodeData = /*#__PURE__*/ function(GraphNodeData) {
4747
+ _inherits(LayerBlendNodeData, GraphNodeData);
4748
+ function LayerBlendNodeData() {
4749
+ var _this;
4750
+ _this = GraphNodeData.apply(this, arguments) || this;
4751
+ _this.baseNodeIndex = InvalidIndex;
4752
+ _this.layerDatas = [];
4753
+ return _this;
4754
+ }
4755
+ var _proto = LayerBlendNodeData.prototype;
4756
+ _proto.instantiate = function instantiate(context) {
4757
+ var node = this.createNode(LayerBlendNode, context);
4758
+ node.baseLayerNode = context.getNode(this.baseNodeIndex);
4759
+ for(var _iterator = _create_for_of_iterator_helper_loose(this.layerDatas), _step; !(_step = _iterator()).done;){
4760
+ var layerData = _step.value;
4761
+ node.layers.push({
4762
+ inputNode: context.getNode(layerData.inputNodeIndex),
4763
+ weightValueNode: context.getNode(layerData.weightValueNodeIndex),
4764
+ weight: 0
4765
+ });
4766
+ }
4767
+ };
4768
+ _proto.load = function load(data) {
4769
+ GraphNodeData.prototype.load.call(this, data);
4770
+ var _data_baseNodeIndex;
4771
+ this.baseNodeIndex = (_data_baseNodeIndex = data.baseNodeIndex) != null ? _data_baseNodeIndex : InvalidIndex;
4772
+ if (data.layerDatas) {
4773
+ for(var _iterator = _create_for_of_iterator_helper_loose(data.layerDatas), _step; !(_step = _iterator()).done;){
4774
+ var layerData = _step.value;
4775
+ this.layerDatas.push(_extends({
4776
+ inputNodeIndex: InvalidIndex,
4777
+ weightValueNodeIndex: InvalidIndex
4778
+ }, layerData));
4779
+ }
4780
+ }
4781
+ };
4782
+ return LayerBlendNodeData;
4783
+ }(GraphNodeData);
4784
+ exports.LayerBlendNodeData = __decorate([
4785
+ nodeDataClass(NodeDataType.LayerBlendNodeData)
4786
+ ], exports.LayerBlendNodeData);
4787
+ var LayerBlendNode = /*#__PURE__*/ function(PoseNode) {
4788
+ _inherits(LayerBlendNode, PoseNode);
4789
+ function LayerBlendNode() {
4790
+ var _this;
4791
+ _this = PoseNode.apply(this, arguments) || this;
4792
+ _this.baseLayerNode = null;
4793
+ _this.layers = [];
4794
+ return _this;
4795
+ }
4796
+ var _proto = LayerBlendNode.prototype;
4797
+ _proto.initializeInternal = function initializeInternal(context) {
4798
+ var //-------------------------------------------------------------------------
4799
+ _this_baseLayerNode;
4800
+ PoseNode.prototype.initializeInternal.call(this, context);
4801
+ //-------------------------------------------------------------------------
4802
+ this.layerNodeResult = new PoseResult(context.skeleton);
4803
+ (_this_baseLayerNode = this.baseLayerNode) == null ? void 0 : _this_baseLayerNode.initialize(context);
4804
+ for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
4805
+ var layer = _step.value;
4806
+ var _layer_inputNode, _layer_weightValueNode;
4807
+ (_layer_inputNode = layer.inputNode) == null ? void 0 : _layer_inputNode.initialize(context);
4808
+ (_layer_weightValueNode = layer.weightValueNode) == null ? void 0 : _layer_weightValueNode.initialize(context);
4809
+ }
4810
+ };
4811
+ _proto.shutdownInternal = function shutdownInternal(context) {
4812
+ var _this_baseLayerNode;
4813
+ (_this_baseLayerNode = this.baseLayerNode) == null ? void 0 : _this_baseLayerNode.shutdown(context);
4814
+ for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
4815
+ var layer = _step.value;
4816
+ var _layer_inputNode, _layer_weightValueNode;
4817
+ (_layer_inputNode = layer.inputNode) == null ? void 0 : _layer_inputNode.shutdown(context);
4818
+ (_layer_weightValueNode = layer.weightValueNode) == null ? void 0 : _layer_weightValueNode.shutdown(context);
4819
+ }
4820
+ PoseNode.prototype.shutdownInternal.call(this, context);
4821
+ };
4822
+ _proto.evaluate = function evaluate(context, result) {
4823
+ if (!(this.baseLayerNode && this.baseLayerNode.isValid())) {
4824
+ return result;
4825
+ }
4826
+ this.markNodeActive(context);
4827
+ this.previousTime = this.baseLayerNode.getCurrentTime();
4828
+ result = this.baseLayerNode.evaluate(context, result);
4829
+ this.currentTime = this.baseLayerNode.getCurrentTime();
4830
+ this.duration = this.baseLayerNode.getDuration();
4831
+ this.updateLayers(context, result);
4832
+ return result;
4833
+ };
4834
+ _proto.updateLayers = function updateLayers(context, result) {
4835
+ for(var _iterator = _create_for_of_iterator_helper_loose(this.layers), _step; !(_step = _iterator()).done;){
4836
+ var layer = _step.value;
4837
+ if (layer.inputNode && layer.weightValueNode) {
4838
+ this.layerNodeResult.pose.copyFrom(result.pose);
4839
+ layer.inputNode.evaluate(context, this.layerNodeResult);
4840
+ var layerWeight = layer.weightValueNode.getValue(context);
4841
+ Blender.localBlend(result.pose, this.layerNodeResult.pose, layerWeight, result.pose);
4842
+ }
4843
+ }
4844
+ return result;
4845
+ };
4846
+ return LayerBlendNode;
4847
+ }(PoseNode);
4848
+
4735
4849
  exports.EqualNodeData = /*#__PURE__*/ function(GraphNodeData) {
4736
4850
  _inherits(EqualNodeData, GraphNodeData);
4737
4851
  function EqualNodeData() {
@@ -15179,8 +15293,7 @@ var singleSplits = [
15179
15293
  * 设置当前图层的颜色
15180
15294
  * @since 2.5.0
15181
15295
  */ function set(value) {
15182
- this._color = value;
15183
- this.material.setColor("_Color", this._color);
15296
+ this.setColor(value);
15184
15297
  }
15185
15298
  }
15186
15299
  ]);
@@ -16538,7 +16651,11 @@ function buildEasingCurve(leftKeyframe, rightKeyframe) {
16538
16651
  if (BezierMap[str]) {
16539
16652
  bezEasing = BezierMap[str];
16540
16653
  } else {
16541
- bezEasing = new BezierEasing(x1, y1, x2, y2);
16654
+ if (decimalEqual(valueInterval, 0)) {
16655
+ bezEasing = new BezierEasing();
16656
+ } else {
16657
+ bezEasing = new BezierEasing(x1, y1, x2, y2);
16658
+ }
16542
16659
  BezierMap[str] = bezEasing;
16543
16660
  }
16544
16661
  return {
@@ -18961,12 +19078,23 @@ var seed$3 = 1;
18961
19078
  return transformData;
18962
19079
  };
18963
19080
  _proto.fromData = function fromData(data) {
18964
- var transformData = {
18965
- position: new Vector3().copyFrom(data.position),
18966
- rotation: new Euler(data.eulerHint.x, data.eulerHint.y, data.eulerHint.z),
18967
- scale: new Vector3().copyFrom(data.scale)
18968
- };
18969
- this.setTransform(transformData);
19081
+ var transformProps = {};
19082
+ transformProps.position = new Vector3().copyFrom(data.position);
19083
+ //@ts-expect-error
19084
+ if (data.quat) {
19085
+ //@ts-expect-error
19086
+ transformProps.quat = new Quaternion(data.quat.x, data.quat.y, data.quat.z, data.quat.w);
19087
+ } else {
19088
+ transformProps.rotation = new Euler(data.eulerHint.x, data.eulerHint.y, data.eulerHint.z);
19089
+ }
19090
+ transformProps.scale = new Vector3().copyFrom(data.scale);
19091
+ if (data.size) {
19092
+ transformProps.size = new Vector2().copyFrom(data.size);
19093
+ }
19094
+ if (data.anchor) {
19095
+ transformProps.anchor = new Vector2().copyFrom(data.anchor);
19096
+ }
19097
+ this.setTransform(transformProps);
18970
19098
  };
18971
19099
  _proto.dispose = function dispose() {};
18972
19100
  _proto.updateTRSCache = function updateTRSCache() {
@@ -21386,44 +21514,6 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
21386
21514
  _proto.setVisible = function setVisible(visible) {
21387
21515
  this.renderer.setVisible(visible);
21388
21516
  };
21389
- _proto.setOpacity = function setOpacity(opacity) {
21390
- var _material_getVector4;
21391
- var material = this.renderer.particleMesh.mesh.material;
21392
- var geometry = this.renderer.particleMesh.mesh.geometry;
21393
- var originalColor = ((_material_getVector4 = material.getVector4("uOpacityOverLifetimeValue")) == null ? void 0 : _material_getVector4.toArray()) || [
21394
- 1,
21395
- 1,
21396
- 1,
21397
- 1
21398
- ];
21399
- material.setVector4("uOpacityOverLifetimeValue", new Vector4(originalColor[0], originalColor[1], originalColor[2], opacity));
21400
- var data = geometry.getAttributeData("aColor") || [];
21401
- for(var i = 0; i < data.length; i += 32){
21402
- data[i * 8 + 7] = opacity;
21403
- }
21404
- };
21405
- /**
21406
- * @internal
21407
- */ _proto.setColor = function setColor(r, g, b, a) {
21408
- var _material_getVector4;
21409
- var material = this.renderer.particleMesh.mesh.material;
21410
- var geometry = this.renderer.particleMesh.mesh.geometry;
21411
- var originalColor = ((_material_getVector4 = material.getVector4("uOpacityOverLifetimeValue")) == null ? void 0 : _material_getVector4.toArray()) || [
21412
- 1,
21413
- 1,
21414
- 1,
21415
- 1
21416
- ];
21417
- material.setVector4("uOpacityOverLifetimeValue", new Vector4(originalColor[0], originalColor[1], originalColor[2], a));
21418
- var data = geometry.getAttributeData("aColor") || [];
21419
- for(var i = 0; i < data.length; i += 32){
21420
- data[i * 8 + 4] = r;
21421
- data[i * 8 + 5] = g;
21422
- data[i * 8 + 6] = b;
21423
- data[i * 8 + 7] = a;
21424
- }
21425
- };
21426
- _proto.setParentTransform = function setParentTransform(transform) {};
21427
21517
  _proto.getTextures = function getTextures() {
21428
21518
  return this.renderer.getTextures();
21429
21519
  };
@@ -23751,8 +23841,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
23751
23841
  /**
23752
23842
  * 是否开启后处理
23753
23843
  */ _this.postProcessingEnabled = false;
23754
- // TODO: 待优化
23755
- _this.assigned = false;
23756
23844
  /**
23757
23845
  * 销毁状态位
23758
23846
  */ _this.destroyed = false;
@@ -23820,7 +23908,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
23820
23908
  aspect: width / height
23821
23909
  }));
23822
23910
  _this.url = scene.url;
23823
- _this.assigned = true;
23824
23911
  _this.interactive = true;
23825
23912
  _this.handleItemMessage = handleItemMessage;
23826
23913
  _this.createRenderFrame();
@@ -24000,7 +24087,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
24000
24087
  * 合成更新,针对所有 item 的更新
24001
24088
  * @param deltaTime - 更新的时间步长
24002
24089
  */ _proto.update = function update(deltaTime) {
24003
- if (!this.assigned || this.getPaused()) {
24090
+ if (this.getPaused()) {
24004
24091
  return;
24005
24092
  }
24006
24093
  // scene VFXItem components lifetime function.
@@ -24633,10 +24720,13 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
24633
24720
  * @param {number} b
24634
24721
  * @param {number} a
24635
24722
  * @internal
24723
+ * @deprecated 2.6.0 Please use `Component.setColor` instead
24636
24724
  */ _proto.setColor = function setColor(r, g, b, a) {};
24637
24725
  /**
24638
24726
  * 设置元素的透明度
24639
24727
  * @param opacity - 透明度值,范围 [0,1]
24728
+ * @internal
24729
+ * @deprecated 2.6.0 Please use `Component.setColor` instead
24640
24730
  */ _proto.setOpacity = function setOpacity(opacity) {};
24641
24731
  /**
24642
24732
  * 激活或停用 VFXItem
@@ -24839,27 +24929,8 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
24839
24929
  this.id = id.toString(); // TODO 老数据 id 是 number,需要转换
24840
24930
  this.name = name;
24841
24931
  this.start = delay ? delay : this.start;
24842
- var transformProps = {};
24843
24932
  if (transform) {
24844
- transformProps.position = new Vector3().copyFrom(transform.position);
24845
- // FIXME: transform.rotation待删除
24846
- //@ts-expect-error
24847
- if (transform.quat) {
24848
- //@ts-expect-error
24849
- transformProps.quat = new Quaternion(transform.quat.x, transform.quat.y, transform.quat.z, transform.quat.w);
24850
- } else {
24851
- var _transform_eulerHint;
24852
- //@ts-expect-error
24853
- transformProps.rotation = new Euler().copyFrom((_transform_eulerHint = transform.eulerHint) != null ? _transform_eulerHint : transform.rotation);
24854
- }
24855
- transformProps.scale = new Vector3().copyFrom(transform.scale);
24856
- if (transform.size) {
24857
- transformProps.size = new Vector2().copyFrom(transform.size);
24858
- }
24859
- if (transform.anchor) {
24860
- transformProps.anchor = new Vector2().copyFrom(transform.anchor);
24861
- }
24862
- this.transform.setTransform(transformProps);
24933
+ this.transform.fromData(transform);
24863
24934
  }
24864
24935
  this.transform.name = this.name;
24865
24936
  this.transform.engine = this.engine;
@@ -30968,7 +31039,7 @@ function getStandardSpriteContent(sprite, transform) {
30968
31039
  return ret;
30969
31040
  }
30970
31041
 
30971
- var version$1 = "2.6.0-alpha.0";
31042
+ var version$1 = "2.6.0-alpha.1";
30972
31043
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
30973
31044
  var standardVersion = /^(\d+)\.(\d+)$/;
30974
31045
  var reverseParticle = false;
@@ -34218,7 +34289,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
34218
34289
  registerPlugin("particle", ParticleLoader, exports.VFXItem);
34219
34290
  registerPlugin("cal", CalculateLoader, exports.VFXItem);
34220
34291
  registerPlugin("interact", InteractLoader, exports.VFXItem);
34221
- var version = "2.6.0-alpha.0";
34292
+ var version = "2.6.0-alpha.1";
34222
34293
  logger.info("Core version: " + version + ".");
34223
34294
 
34224
34295
  exports.AbstractPlugin = AbstractPlugin;
@@ -34290,6 +34361,7 @@ exports.InteractLoader = InteractLoader;
34290
34361
  exports.InteractMesh = InteractMesh;
34291
34362
  exports.InvalidIndex = InvalidIndex;
34292
34363
  exports.KTXTexture = KTXTexture;
34364
+ exports.LayerBlendNode = LayerBlendNode;
34293
34365
  exports.LineSegments = LineSegments;
34294
34366
  exports.LinearValue = LinearValue;
34295
34367
  exports.MaskProcessor = MaskProcessor;