@galacean/effects-core 2.5.3 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.5.3
6
+ * Version: v2.5.4
7
7
  */
8
8
 
9
9
  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -5923,8 +5923,8 @@ function initGLContext() {
5923
5923
  copy(WebGLRenderingContext);
5924
5924
  copy(WebGLRenderingContext.prototype);
5925
5925
  } else {
5926
- initErrors.push(// iOS 16 lockdown mode
5927
- "iOS16 lockdown mode, WebGL Constants not in global");
5926
+ initErrors.push(isIOS() ? // iOS 16 lockdown mode
5927
+ "iOS16 lockdown mode, WebGL Constants not in global" : "WebGL Constants not in global, please check your environment");
5928
5928
  }
5929
5929
  if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
5930
5930
  // @ts-expect-error set default value
@@ -6544,7 +6544,9 @@ function _loadVideo() {
6544
6544
  return [
6545
6545
  2,
6546
6546
  new Promise(function(resolve, reject) {
6547
- var pending = video.play();
6547
+ var pending = video.play().catch(function(e) {
6548
+ reject(e);
6549
+ });
6548
6550
  if (pending) {
6549
6551
  void pending.then(function() {
6550
6552
  return resolve(video);
@@ -26376,14 +26378,10 @@ var TextComponentBase = /*#__PURE__*/ function() {
26376
26378
  _proto.getLineCount = function getLineCount(text, init) {
26377
26379
  var context = this.context;
26378
26380
  var _this_textLayout = this.textLayout, letterSpace = _this_textLayout.letterSpace, overflow = _this_textLayout.overflow;
26379
- var fontScale = init ? this.textStyle.fontSize / 10 : 1 / this.textStyle.fontScale;
26380
- var width = this.textLayout.width + this.textStyle.fontOffset;
26381
+ var fontScale = init ? this.textStyle.fontSize / 10 * this.textStyle.fontScale : this.textStyle.fontScale;
26382
+ var width = (this.textLayout.width + this.textStyle.fontOffset) * this.textStyle.fontScale;
26381
26383
  var lineCount = 1;
26382
26384
  var x = 0;
26383
- //设置context.font的字号
26384
- // if (context) {
26385
- // context.font = this.getFontDesc(this.textStyle.fontSize);
26386
- // }
26387
26385
  for(var i = 0; i < text.length; i++){
26388
26386
  var _context_measureText;
26389
26387
  var str = text[i];
@@ -28572,7 +28570,7 @@ function getStandardSpriteContent(sprite, transform) {
28572
28570
  return ret;
28573
28571
  }
28574
28572
 
28575
- var version$1 = "2.5.3";
28573
+ var version$1 = "2.5.4";
28576
28574
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
28577
28575
  var standardVersion = /^(\d+)\.(\d+)$/;
28578
28576
  var reverseParticle = false;
@@ -31822,7 +31820,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
31822
31820
  registerPlugin("particle", ParticleLoader, VFXItem);
31823
31821
  registerPlugin("cal", CalculateLoader, VFXItem);
31824
31822
  registerPlugin("interact", InteractLoader, VFXItem);
31825
- var version = "2.5.3";
31823
+ var version = "2.5.4";
31826
31824
  logger.info("Core version: " + version + ".");
31827
31825
 
31828
31826
  export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphicsPath, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };