@galacean/effects-core 2.5.2 → 2.6.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/asset-loader.d.ts +0 -1
- package/dist/comp-vfx-item.d.ts +0 -1
- package/dist/components/animator.d.ts +15 -0
- package/dist/components/effect-component.d.ts +1 -0
- package/dist/components/index.d.ts +1 -0
- package/dist/composition.d.ts +14 -7
- package/dist/decorators.d.ts +1 -0
- package/dist/index.js +4114 -1688
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +4081 -1688
- package/dist/index.mjs.map +1 -1
- package/dist/math/value-getters/color-curve.d.ts +1 -0
- package/dist/math/value-getters/vector-curves.d.ts +13 -1
- package/dist/plugins/animation-graph/animation-graph-asset.d.ts +13 -0
- package/dist/plugins/animation-graph/blender.d.ts +38 -0
- package/dist/plugins/animation-graph/graph-context.d.ts +20 -0
- package/dist/plugins/animation-graph/graph-data-set.d.ts +5 -0
- package/dist/plugins/animation-graph/graph-instance.d.ts +30 -0
- package/dist/plugins/animation-graph/graph-node.d.ts +70 -0
- package/dist/plugins/animation-graph/index.d.ts +6 -0
- package/dist/plugins/animation-graph/node-asset-type.d.ts +3 -0
- package/dist/plugins/animation-graph/nodes/animation-clip-node.d.ts +52 -0
- package/dist/plugins/animation-graph/nodes/apply-additive-node.d.ts +23 -0
- package/dist/plugins/animation-graph/nodes/blend-1d-node.d.ts +23 -0
- package/dist/plugins/animation-graph/nodes/bool-nodes.d.ts +39 -0
- package/dist/plugins/animation-graph/nodes/const-value-nodes.d.ts +21 -0
- package/dist/plugins/animation-graph/nodes/control-parameter-nodes.d.ts +32 -0
- package/dist/plugins/animation-graph/nodes/index.d.ts +10 -0
- package/dist/plugins/animation-graph/nodes/operator-nodes.d.ts +35 -0
- package/dist/plugins/animation-graph/nodes/state-machine-node.d.ts +35 -0
- package/dist/plugins/animation-graph/nodes/state-node.d.ts +30 -0
- package/dist/plugins/animation-graph/nodes/transition-node.d.ts +48 -0
- package/dist/plugins/animation-graph/pose-result.d.ts +6 -0
- package/dist/plugins/animation-graph/pose.d.ts +25 -0
- package/dist/plugins/animation-graph/skeleton.d.ts +38 -0
- package/dist/plugins/cal/calculate-vfx-item.d.ts +25 -22
- package/dist/plugins/index.d.ts +1 -0
- package/dist/plugins/particle/particle-system.d.ts +3 -1
- package/dist/plugins/sprite/sprite-item.d.ts +15 -2
- package/dist/plugins/text/text-item.d.ts +0 -11
- package/dist/vfx-item.d.ts +4 -0
- package/package.json +2 -2
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@@ -0,0 +1,38 @@
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import type { Color } from '@galacean/effects-math/es/core/color';
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import type { VFXItem } from '../../vfx-item';
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import type { Transform } from '../../transform';
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import { NodeTransform } from './pose';
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import type { ColorAnimationCurve, FloatAnimationCurve } from '../cal/calculate-vfx-item';
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export interface AnimationRecordData {
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position: string[];
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scale: string[];
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rotation: string[];
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euler: string[];
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floats: FloatAnimationCurve[];
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colors: ColorAnimationCurve[];
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}
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export declare enum AnimatedPropertyType {
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Float = 0,
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Color = 1
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}
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export interface AnimatedObject {
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property: string;
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target: Record<string, any>;
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}
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export declare const VFXItemType = "VFXItem";
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export declare class Skeleton {
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rootBone: VFXItem;
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useEuler: boolean;
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pathToObjectIndex: Map<string, number>;
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floatAnimatedObjects: AnimatedObject[];
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defaultFloatPropertyValues: number[];
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colorAnimatedObjects: AnimatedObject[];
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defaultColorPropertyValues: Color[];
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animatedTransforms: Transform[];
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parentSpaceTransforms: NodeTransform[];
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pathToBoneIndex: Map<string, number>;
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constructor(rootBone: VFXItem, recordedProperties: AnimationRecordData);
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private addReferenceTransform;
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private addRecordedProperty;
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private findTarget;
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}
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@@ -1,7 +1,8 @@
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import { Euler } from '@galacean/effects-math/es/core/euler';
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import { Vector3 } from '@galacean/effects-math/es/core/vector3';
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import type { Quaternion } from '@galacean/effects-math/es/core/quaternion';
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import * as spec from '@galacean/effects-specification';
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import type { ValueGetter } from '../../math';
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import type { BezierCurve, ColorCurve, ValueGetter, Vector3Curve } from '../../math';
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import { AnimationPlayable } from './animation-playable';
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import type { ItemBasicTransform, ItemLinearVelOverLifetime } from './calculate-item';
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import type { FrameContext, PlayableGraph } from './playable-graph';
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@@ -78,39 +79,41 @@ export declare class ActivationPlayable extends Playable {
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export declare class ActivationPlayableAsset extends PlayableAsset {
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createPlayable(graph: PlayableGraph): Playable;
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}
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export interface
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export interface AnimationCurve {
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path: string;
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keyFrames: ValueGetter<
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keyFrames: ValueGetter<any>;
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}
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export interface
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keyFrames: ValueGetter<Vector3>;
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export interface PositionAnimationCurve extends AnimationCurve {
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keyFrames: Vector3Curve;
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}
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export interface
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export interface EulerAnimationCurve extends AnimationCurve {
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keyFrames: ValueGetter<Euler>;
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}
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export interface RotationAnimationCurve extends AnimationCurve {
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keyFrames: ValueGetter<Quaternion>;
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}
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export interface
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keyFrames: ValueGetter<Vector3>;
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export interface ScaleAnimationCurve extends AnimationCurve {
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keyFrames: Vector3Curve;
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}
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export interface
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path: string;
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export interface FloatAnimationCurve extends AnimationCurve {
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property: string;
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className: string;
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keyFrames:
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keyFrames: BezierCurve;
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}
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export interface ColorAnimationCurve extends AnimationCurve {
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property: string;
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className: string;
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keyFrames: ColorCurve;
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}
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export declare class AnimationClip extends EffectsObject {
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duration: number;
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positionCurves:
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rotationCurves:
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positionCurves: PositionAnimationCurve[];
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rotationCurves: RotationAnimationCurve[];
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eulerCurves: EulerAnimationCurve[];
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scaleCurves: ScaleAnimationCurve[];
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floatCurves: FloatAnimationCurve[];
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colorCurves: ColorAnimationCurve[];
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sampleAnimation(vfxItem: VFXItem, time: number): void;
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fromData(data: spec.AnimationClipData): void;
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private findTarget;
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}
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export declare class AnimationClipPlayable extends Playable {
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clip: AnimationClip;
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processFrame(context: FrameContext): void;
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}
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package/dist/plugins/index.d.ts
CHANGED
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@@ -145,9 +145,9 @@ export declare class ParticleSystem extends Component implements Maskable {
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emissionStopped: boolean;
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destroyed: boolean;
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props: ParticleSystemProps;
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time: number;
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readonly maskManager: MaskProcessor;
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private generatedCount;
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private lastUpdate;
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private loopStartTime;
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private particleLink;
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private started;
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startEmit(): void;
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stop(): void;
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reset(): void;
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onStart(): void;
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onUpdate(dt: number): void;
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update(delta: number): void;
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drawStencilMask(renderer: Renderer): void;
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onDestroy(): void;
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@@ -2,8 +2,10 @@ import * as spec from '@galacean/effects-specification';
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import type { ColorPlayableAssetData } from '../../animation';
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import { BaseRenderComponent } from '../../components';
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import type { Engine } from '../../engine';
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import type {
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import { PlayableAsset } from '../cal/playable-graph';
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import type { FrameContext, PlayableGraph } from '../cal/playable-graph';
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import { Playable, PlayableAsset } from '../cal/playable-graph';
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import { TrackAsset } from '../timeline/track';
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import { TrackMixerPlayable } from '../timeline/playables/track-mixer-playable';
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/**
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* 图层元素基础属性, 经过处理后的 spec.SpriteContent.options
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*/
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createPlayable(graph: PlayableGraph): Playable;
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fromData(data: ColorPlayableAssetData): void;
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}
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export declare class ComponentTimeTrack extends TrackAsset {
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createTrackMixer(graph: PlayableGraph): TrackMixerPlayable;
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}
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export declare class ComponentTimePlayableAsset extends PlayableAsset {
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createPlayable(graph: PlayableGraph): Playable;
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}
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export declare class ComponentTimePlayable extends Playable {
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processFrame(context: FrameContext): void;
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}
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export declare class SpriteComponent extends BaseRenderComponent {
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time: number;
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duration: number;
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frameAnimationLoop: boolean;
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constructor(engine: Engine, props?: spec.SpriteComponentData);
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onUpdate(dt: number): void;
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import { BaseRenderComponent } from '../../components';
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import type { Engine } from '../../engine';
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import type { Material } from '../../material';
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import { Texture } from '../../texture';
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import type { VFXItem } from '../../vfx-item';
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import { TextLayout } from './text-layout';
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import { TextStyle } from './text-style';
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/**
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* 用于创建 textItem 的数据类型, 经过处理后的 spec.TextContentOptions
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*/
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export interface TextItemProps extends Omit<spec.TextContent, 'renderer' | 'mask'> {
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listIndex?: number;
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mask?: spec.MaskOptions;
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renderer: {
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texture: Texture;
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} & Omit<spec.RendererOptions, 'texture'>;
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}
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export declare const DEFAULT_FONTS: string[];
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export interface TextComponent extends TextComponentBase {
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}
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package/dist/vfx-item.d.ts
CHANGED
package/package.json
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{
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"name": "@galacean/effects-core",
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"version": "2.
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"version": "2.6.0-alpha.0",
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"description": "Galacean Effects runtime core for the web",
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"module": "./dist/index.mjs",
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"main": "./dist/index.js",
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"registry": "https://registry.npmjs.org"
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},
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"dependencies": {
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"@galacean/effects-specification": "2.
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"@galacean/effects-specification": "2.5.0-alpha.2",
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"@galacean/effects-math": "1.1.0",
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"flatbuffers": "24.3.25",
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"uuid": "9.0.1",
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