@galacean/effects-core 2.5.0-alpha.5 → 2.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +343 -167
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +343 -168
- package/dist/index.mjs.map +1 -1
- package/dist/math/bezier.d.ts +11 -8
- package/dist/math/value-getters/bezier-curve.d.ts +50 -0
- package/dist/math/value-getters/index.d.ts +1 -0
- package/dist/math/value-getters/value-getter.d.ts +1 -25
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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3
3
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* Description: Galacean Effects runtime core for the web
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4
4
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* Author: Ant Group CO., Ltd.
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5
5
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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6
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-
* Version: v2.5.0
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6
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+
* Version: v2.5.0
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7
7
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*/
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8
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9
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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@@ -14166,40 +14166,60 @@ var BezierQuat = /*#__PURE__*/ function() {
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14166
14166
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return BezierQuat;
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14167
14167
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}();
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14168
14168
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var BezierEasing = /*#__PURE__*/ function() {
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14169
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function BezierEasing(
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14170
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-
this.mX1 = mX1;
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14171
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this.mY1 = mY1;
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14172
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this.mX2 = mX2;
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14173
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this.mY2 = mY2;
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14169
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function BezierEasing(control1YOrControl1X, control2YOrControl1Y, control2X, control2Y) {
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14174
14170
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this.precomputed = false;
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14171
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this.control1 = new Vector2();
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14172
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this.control2 = new Vector2();
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14173
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this.weighted = false;
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14174
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this.isConstant = false;
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14175
14175
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this.mSampleValues = new Array(kSplineTableSize);
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14176
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if (control1YOrControl1X !== undefined && control2YOrControl1Y !== undefined && control2X !== undefined && control2Y !== undefined) {
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14177
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this.control1.x = control1YOrControl1X;
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14178
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this.control1.y = control2YOrControl1Y;
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14179
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this.control2.x = control2X;
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14180
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this.control2.y = control2Y;
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14181
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this.weighted = true;
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14182
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} else if (control1YOrControl1X !== undefined && control2YOrControl1Y !== undefined) {
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14183
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this.control1.x = 1 / 3;
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14184
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this.control1.y = control1YOrControl1X;
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14185
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this.control2.x = 2 / 3;
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14186
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this.control2.y = control2YOrControl1Y;
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14187
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} else {
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14188
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this.isConstant = true;
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14189
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}
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14176
14190
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}
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14177
14191
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var _proto = BezierEasing.prototype;
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14178
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-
_proto.precompute = function precompute() {
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14179
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this.precomputed = true;
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14180
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-
if (this.mX1 !== this.mY1 || this.mX2 !== this.mY2) {
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14181
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this.calcSampleValues();
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14182
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-
}
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14183
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};
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14184
14192
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_proto.getValue = function getValue(x) {
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14185
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if (this.
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14186
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return x;
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14187
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-
}
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14188
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if (isNaN(this.mY1) || isNaN(this.mY2)) {
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14193
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if (this.isConstant) {
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14189
14194
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return 0;
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14190
14195
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}
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14196
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if (this.control1.x === this.control1.y && this.control2.x === this.control2.y) {
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14197
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return x;
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14198
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}
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14191
14199
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if (x === 0 || x === 1) {
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14192
14200
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return x;
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14193
14201
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}
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14202
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+
if (!this.weighted) {
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14203
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return this.bezierInterpolate(0, this.control1.y, this.control2.y, 1, x);
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14204
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}
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14194
14205
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if (!this.precomputed) {
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14195
14206
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this.precompute();
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14196
14207
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}
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14197
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-
var value = calcBezier(this.getTForX(x), this.
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14208
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var value = calcBezier(this.getTForX(x), this.control1.y, this.control2.y);
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14198
14209
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return value;
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14199
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};
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14211
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_proto.bezierInterpolate = function bezierInterpolate(pStart, pControl1, pControl2, pEnd, t) {
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14212
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// Formula from Wikipedia article on Bezier curves
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14213
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var omt = 1.0 - t;
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14214
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var omt2 = omt * omt;
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14215
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var omt3 = omt2 * omt;
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14216
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var t2 = t * t;
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14217
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var t3 = t2 * t;
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14218
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return pStart * omt3 + pControl1 * omt2 * t * 3.0 + pControl2 * omt * t2 * 3.0 + pEnd * t3;
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14219
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};
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14200
14220
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_proto.calcSampleValues = function calcSampleValues() {
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14201
14221
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for(var i = 0; i < kSplineTableSize; ++i){
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14202
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-
this.mSampleValues[i] = calcBezier(i * kSampleStepSize, this.
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14222
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+
this.mSampleValues[i] = calcBezier(i * kSampleStepSize, this.control1.x, this.control2.x);
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14203
14223
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}
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14204
14224
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};
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14205
14225
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_proto.getTForX = function getTForX(aX) {
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@@ -14212,14 +14232,20 @@ var BezierEasing = /*#__PURE__*/ function() {
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14212
14232
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// Interpolate to provide an initial guess for t
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14213
14233
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var dist = (aX - mSampleValues[currentSample]) / (mSampleValues[currentSample + 1] - mSampleValues[currentSample]);
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14214
14234
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var guessForT = intervalStart + dist * kSampleStepSize;
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14215
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-
var initialSlope = getSlope(guessForT, this.
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14235
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var initialSlope = getSlope(guessForT, this.control1.x, this.control2.x);
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14216
14236
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if (initialSlope >= NEWTON_MIN_SLOPE) {
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14217
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-
return newtonRaphsonIterate(aX, guessForT, this.
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14237
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+
return newtonRaphsonIterate(aX, guessForT, this.control1.x, this.control2.x);
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14218
14238
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}
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14219
14239
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if (initialSlope === 0.0) {
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14220
14240
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return guessForT;
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14221
14241
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}
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14222
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-
return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize, this.
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14242
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+
return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize, this.control1.x, this.control2.x);
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14243
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+
};
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14244
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+
_proto.precompute = function precompute() {
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14245
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+
this.precomputed = true;
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14246
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+
if (this.control1.x !== this.control1.y || this.control2.x !== this.control2.y) {
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14247
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this.calcSampleValues();
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14248
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+
}
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14223
14249
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};
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14224
14250
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return BezierEasing;
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14225
14251
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}();
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@@ -14778,148 +14804,6 @@ var LineSegments = /*#__PURE__*/ function(ValueGetter) {
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14778
14804
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};
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14779
14805
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return LineSegments;
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14780
14806
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}(ValueGetter);
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14781
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-
var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
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14782
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-
_inherits(BezierCurve, ValueGetter);
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14783
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-
function BezierCurve() {
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14784
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-
return ValueGetter.apply(this, arguments);
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14785
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-
}
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14786
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-
var _proto = BezierCurve.prototype;
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14787
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-
_proto.onCreate = function onCreate(props) {
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14788
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-
var keyframes = props;
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14789
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-
this.curveMap = {};
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14790
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-
this.keys = [];
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14791
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-
for(var i = 0; i < keyframes.length - 1; i++){
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14792
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-
var leftKeyframe = keyframes[i];
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14793
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-
var rightKeyframe = keyframes[i + 1];
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14794
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-
var _buildEasingCurve = buildEasingCurve(leftKeyframe, rightKeyframe), points = _buildEasingCurve.points, curve = _buildEasingCurve.curve, timeInterval = _buildEasingCurve.timeInterval, valueInterval = _buildEasingCurve.valueInterval;
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14795
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-
var s = points[0];
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14796
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-
var e = points[points.length - 1];
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14797
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-
this.keys.push([].concat(s.toArray(), points[1].toArray()));
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14798
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-
this.keys.push([].concat(e.toArray(), points[2].toArray()));
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14799
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-
this.curveMap[s.x + "&" + e.x] = {
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14800
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-
points: points,
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14801
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-
timeInterval: timeInterval,
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14802
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-
valueInterval: valueInterval,
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14803
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-
curve: curve,
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14804
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-
timeStart: Number(s.x),
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14805
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-
timeEnd: Number(e.x)
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14806
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-
};
|
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14807
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-
}
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14808
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-
this.startKeyframe = keyframes[0];
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14809
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-
this.endKeyframe = keyframes[keyframes.length - 1];
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14810
|
-
this.keyTimeData = Object.keys(this.curveMap);
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14811
|
-
};
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14812
|
-
_proto.getValue = function getValue(time) {
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14813
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-
var result = 0;
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14814
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-
var keyTimeData = this.keyTimeData;
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14815
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-
var keyTimeStart = this.curveMap[keyTimeData[0]].timeStart;
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14816
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-
var keyTimeEnd = this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
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14817
|
-
if (time <= keyTimeStart) {
|
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14818
|
-
keyframeInfo.getPointIndexInCurve(this.startKeyframe, keyframeInfo.pointIndexCache);
|
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14819
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-
return this.startKeyframe[1][keyframeInfo.pointIndexCache.yIndex];
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14820
|
-
}
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14821
|
-
if (time >= keyTimeEnd) {
|
|
14822
|
-
keyframeInfo.getPointIndexInCurve(this.endKeyframe, keyframeInfo.pointIndexCache);
|
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14823
|
-
return this.endKeyframe[1][keyframeInfo.pointIndexCache.yIndex];
|
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14824
|
-
}
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14825
|
-
for(var i = 0; i < keyTimeData.length; i++){
|
|
14826
|
-
var xMin = this.curveMap[keyTimeData[i]].timeStart;
|
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14827
|
-
var xMax = this.curveMap[keyTimeData[i]].timeEnd;
|
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14828
|
-
// const [xMin, xMax] = keyTimeData[i].split('&');
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14829
|
-
if (time >= Number(xMin) && time < Number(xMax)) {
|
|
14830
|
-
result = this.getCurveValue(keyTimeData[i], time);
|
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14831
|
-
break;
|
|
14832
|
-
}
|
|
14833
|
-
}
|
|
14834
|
-
return result;
|
|
14835
|
-
};
|
|
14836
|
-
_proto.getIntegrateValue = function getIntegrateValue(t0, t1, ts) {
|
|
14837
|
-
if (ts === void 0) ts = 1;
|
|
14838
|
-
var time = (t1 - t0) / ts;
|
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14839
|
-
var result = 0;
|
|
14840
|
-
var keyTimeData = Object.keys(this.curveMap);
|
|
14841
|
-
var keyTimeStart = this.curveMap[keyTimeData[0]].timeStart;
|
|
14842
|
-
if (time <= keyTimeStart) {
|
|
14843
|
-
return 0;
|
|
14844
|
-
}
|
|
14845
|
-
for(var i = 0; i < keyTimeData.length; i++){
|
|
14846
|
-
var xMin = this.curveMap[keyTimeData[i]].timeStart;
|
|
14847
|
-
var xMax = this.curveMap[keyTimeData[i]].timeEnd;
|
|
14848
|
-
if (time >= Number(xMax)) {
|
|
14849
|
-
result += ts * this.getCurveIntegrateValue(keyTimeData[i], Number(xMax));
|
|
14850
|
-
}
|
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14851
|
-
if (time >= Number(xMin) && time < Number(xMax)) {
|
|
14852
|
-
result += ts * this.getCurveIntegrateValue(keyTimeData[i], time);
|
|
14853
|
-
break;
|
|
14854
|
-
}
|
|
14855
|
-
}
|
|
14856
|
-
return result;
|
|
14857
|
-
};
|
|
14858
|
-
_proto.getIntegrateByTime = function getIntegrateByTime(t0, t1) {
|
|
14859
|
-
return this.getIntegrateValue(0, t1) - this.getIntegrateValue(0, t0);
|
|
14860
|
-
};
|
|
14861
|
-
// 速度变化曲线面板移除后下线
|
|
14862
|
-
_proto.getCurveIntegrateValue = function getCurveIntegrateValue(curveKey, time) {
|
|
14863
|
-
var curveInfo = this.curveMap[curveKey];
|
|
14864
|
-
var _curveInfo_points = curveInfo.points, p0 = _curveInfo_points[0];
|
|
14865
|
-
var timeInterval = curveInfo.timeInterval;
|
|
14866
|
-
var valueInterval = curveInfo.valueInterval;
|
|
14867
|
-
var segments = 20;
|
|
14868
|
-
var total = 0;
|
|
14869
|
-
var h = (time - p0.x) / segments;
|
|
14870
|
-
for(var i = 0; i <= segments; i++){
|
|
14871
|
-
var t = i * h;
|
|
14872
|
-
var normalizeTime = t / timeInterval;
|
|
14873
|
-
var y = p0.y + valueInterval * curveInfo.curve.getValue(normalizeTime);
|
|
14874
|
-
if (i === 0 || i === segments) {
|
|
14875
|
-
total += y;
|
|
14876
|
-
} else if (i % 2 === 1) {
|
|
14877
|
-
total += 4 * y;
|
|
14878
|
-
} else {
|
|
14879
|
-
total += 2 * y;
|
|
14880
|
-
}
|
|
14881
|
-
}
|
|
14882
|
-
total *= h / 3;
|
|
14883
|
-
return total;
|
|
14884
|
-
};
|
|
14885
|
-
_proto.getCurveValue = function getCurveValue(curveKey, time) {
|
|
14886
|
-
var curveInfo = this.curveMap[curveKey];
|
|
14887
|
-
var _curveInfo_points = curveInfo.points, p0 = _curveInfo_points[0];
|
|
14888
|
-
var timeInterval = curveInfo.timeInterval;
|
|
14889
|
-
var valueInterval = curveInfo.valueInterval;
|
|
14890
|
-
var normalizeTime = (time - p0.x) / timeInterval;
|
|
14891
|
-
var value = curveInfo.curve.getValue(normalizeTime);
|
|
14892
|
-
return p0.y + valueInterval * value;
|
|
14893
|
-
};
|
|
14894
|
-
_proto.toUniform = function toUniform(meta) {
|
|
14895
|
-
var index = meta.index;
|
|
14896
|
-
var count = this.keys.length;
|
|
14897
|
-
meta.curves.push(this);
|
|
14898
|
-
meta.index = index + count;
|
|
14899
|
-
// 兼容 WebGL1
|
|
14900
|
-
meta.max = Math.max(meta.max, count);
|
|
14901
|
-
meta.curveCount += count;
|
|
14902
|
-
return new Float32Array([
|
|
14903
|
-
5,
|
|
14904
|
-
index + 1 / count,
|
|
14905
|
-
index,
|
|
14906
|
-
count
|
|
14907
|
-
]);
|
|
14908
|
-
};
|
|
14909
|
-
_proto.toData = function toData() {
|
|
14910
|
-
var keys = this.keys;
|
|
14911
|
-
var data = new Float32Array(keys.length * 4);
|
|
14912
|
-
for(var i = 0, cursor = 0; i < keys.length; i++, cursor += 4){
|
|
14913
|
-
data.set(keys[i], cursor);
|
|
14914
|
-
}
|
|
14915
|
-
return data;
|
|
14916
|
-
};
|
|
14917
|
-
_proto.getMaxTime = function getMaxTime() {
|
|
14918
|
-
var keyTimeData = this.keyTimeData;
|
|
14919
|
-
return this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
|
|
14920
|
-
};
|
|
14921
|
-
return BezierCurve;
|
|
14922
|
-
}(ValueGetter);
|
|
14923
14807
|
var PathSegments = /*#__PURE__*/ function(ValueGetter) {
|
|
14924
14808
|
_inherits(PathSegments, ValueGetter);
|
|
14925
14809
|
function PathSegments() {
|
|
@@ -15273,6 +15157,292 @@ var Vector2Curve = /*#__PURE__*/ function(ValueGetter) {
|
|
|
15273
15157
|
return Vector2Curve;
|
|
15274
15158
|
}(ValueGetter);
|
|
15275
15159
|
|
|
15160
|
+
var TangentMode;
|
|
15161
|
+
(function(TangentMode) {
|
|
15162
|
+
TangentMode[TangentMode["Cubic"] = 0] = "Cubic";
|
|
15163
|
+
TangentMode[TangentMode["Linear"] = 1] = "Linear";
|
|
15164
|
+
TangentMode[TangentMode["Constant"] = 2] = "Constant";
|
|
15165
|
+
})(TangentMode || (TangentMode = {}));
|
|
15166
|
+
var WeightedMode;
|
|
15167
|
+
(function(WeightedMode) {
|
|
15168
|
+
WeightedMode[WeightedMode["None"] = 0] = "None";
|
|
15169
|
+
WeightedMode[WeightedMode["In"] = 1] = "In";
|
|
15170
|
+
WeightedMode[WeightedMode["Out"] = 2] = "Out";
|
|
15171
|
+
WeightedMode[WeightedMode["Both"] = 3] = "Both";
|
|
15172
|
+
})(WeightedMode || (WeightedMode = {}));
|
|
15173
|
+
var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
|
|
15174
|
+
_inherits(BezierCurve, ValueGetter);
|
|
15175
|
+
function BezierCurve() {
|
|
15176
|
+
return ValueGetter.apply(this, arguments);
|
|
15177
|
+
}
|
|
15178
|
+
var _proto = BezierCurve.prototype;
|
|
15179
|
+
_proto.onCreate = function onCreate(props) {
|
|
15180
|
+
this.keyFrames = props;
|
|
15181
|
+
var keyframes = this.keyFrames;
|
|
15182
|
+
this.curveMap = {};
|
|
15183
|
+
this.keys = [];
|
|
15184
|
+
this.curveInfos = [];
|
|
15185
|
+
for(var i = 0; i < keyframes.length - 1; i++){
|
|
15186
|
+
var leftKeyframe = keyframes[i];
|
|
15187
|
+
var rightKeyframe = keyframes[i + 1];
|
|
15188
|
+
var _buildBezierEasing = buildBezierEasing(leftKeyframe, rightKeyframe), points = _buildBezierEasing.points, curve = _buildBezierEasing.curve, timeInterval = _buildBezierEasing.timeInterval, valueInterval = _buildBezierEasing.valueInterval;
|
|
15189
|
+
var s = points[0];
|
|
15190
|
+
var e = points[points.length - 1];
|
|
15191
|
+
this.keys.push([].concat(s.toArray(), points[1].toArray()));
|
|
15192
|
+
this.keys.push([].concat(e.toArray(), points[2].toArray()));
|
|
15193
|
+
var curveInfo = {
|
|
15194
|
+
points: points,
|
|
15195
|
+
timeInterval: timeInterval,
|
|
15196
|
+
valueInterval: valueInterval,
|
|
15197
|
+
curve: curve,
|
|
15198
|
+
timeStart: Number(s.x),
|
|
15199
|
+
timeEnd: Number(e.x)
|
|
15200
|
+
};
|
|
15201
|
+
this.curveMap[s.x + "&" + e.x] = curveInfo;
|
|
15202
|
+
this.curveInfos.push(curveInfo);
|
|
15203
|
+
}
|
|
15204
|
+
};
|
|
15205
|
+
_proto.getValue = function getValue(time) {
|
|
15206
|
+
var result = 0;
|
|
15207
|
+
var keysNumber = this.keyFrames.length;
|
|
15208
|
+
if (time <= this.keyFrames[0].time) {
|
|
15209
|
+
result = this.keyFrames[0].value;
|
|
15210
|
+
} else if (time < this.keyFrames[keysNumber - 1].time) {
|
|
15211
|
+
for(var i = 0; i < this.keyFrames.length - 1; i++){
|
|
15212
|
+
var xMin = this.keyFrames[i].time;
|
|
15213
|
+
var xMax = this.keyFrames[i + 1].time;
|
|
15214
|
+
if (time >= xMin && time < xMax) {
|
|
15215
|
+
var curveInfo = this.curveInfos[i];
|
|
15216
|
+
var p0 = curveInfo.points[0];
|
|
15217
|
+
var timeInterval = curveInfo.timeInterval;
|
|
15218
|
+
var valueInterval = curveInfo.valueInterval;
|
|
15219
|
+
var normalizeTime = (time - p0.x) / timeInterval;
|
|
15220
|
+
var value = curveInfo.curve.getValue(normalizeTime);
|
|
15221
|
+
result = p0.y + valueInterval * value;
|
|
15222
|
+
break;
|
|
15223
|
+
}
|
|
15224
|
+
}
|
|
15225
|
+
} else if (time >= this.keyFrames[keysNumber - 1].time) {
|
|
15226
|
+
result = this.keyFrames[keysNumber - 1].value;
|
|
15227
|
+
}
|
|
15228
|
+
return result;
|
|
15229
|
+
};
|
|
15230
|
+
_proto.getIntegrateValue = function getIntegrateValue(t0, t1, ts) {
|
|
15231
|
+
if (ts === void 0) ts = 1;
|
|
15232
|
+
var time = (t1 - t0) / ts;
|
|
15233
|
+
var result = 0;
|
|
15234
|
+
var keyTimeData = Object.keys(this.curveMap);
|
|
15235
|
+
var keyTimeStart = this.curveMap[keyTimeData[0]].timeStart;
|
|
15236
|
+
if (time <= keyTimeStart) {
|
|
15237
|
+
return 0;
|
|
15238
|
+
}
|
|
15239
|
+
for(var i = 0; i < keyTimeData.length; i++){
|
|
15240
|
+
var xMin = this.curveMap[keyTimeData[i]].timeStart;
|
|
15241
|
+
var xMax = this.curveMap[keyTimeData[i]].timeEnd;
|
|
15242
|
+
if (time >= Number(xMax)) {
|
|
15243
|
+
result += ts * this.getCurveIntegrateValue(keyTimeData[i], Number(xMax));
|
|
15244
|
+
}
|
|
15245
|
+
if (time >= Number(xMin) && time < Number(xMax)) {
|
|
15246
|
+
result += ts * this.getCurveIntegrateValue(keyTimeData[i], time);
|
|
15247
|
+
break;
|
|
15248
|
+
}
|
|
15249
|
+
}
|
|
15250
|
+
return result;
|
|
15251
|
+
};
|
|
15252
|
+
_proto.getIntegrateByTime = function getIntegrateByTime(t0, t1) {
|
|
15253
|
+
return this.getIntegrateValue(0, t1) - this.getIntegrateValue(0, t0);
|
|
15254
|
+
};
|
|
15255
|
+
// 速度变化曲线面板移除后下线
|
|
15256
|
+
_proto.getCurveIntegrateValue = function getCurveIntegrateValue(curveKey, time) {
|
|
15257
|
+
var curveInfo = this.curveMap[curveKey];
|
|
15258
|
+
var _curveInfo_points = curveInfo.points, p0 = _curveInfo_points[0];
|
|
15259
|
+
var timeInterval = curveInfo.timeInterval;
|
|
15260
|
+
var valueInterval = curveInfo.valueInterval;
|
|
15261
|
+
var segments = 20;
|
|
15262
|
+
var total = 0;
|
|
15263
|
+
var h = (time - p0.x) / segments;
|
|
15264
|
+
for(var i = 0; i <= segments; i++){
|
|
15265
|
+
var t = i * h;
|
|
15266
|
+
var normalizeTime = t / timeInterval;
|
|
15267
|
+
var y = p0.y + valueInterval * curveInfo.curve.getValue(normalizeTime);
|
|
15268
|
+
if (i === 0 || i === segments) {
|
|
15269
|
+
total += y;
|
|
15270
|
+
} else if (i % 2 === 1) {
|
|
15271
|
+
total += 4 * y;
|
|
15272
|
+
} else {
|
|
15273
|
+
total += 2 * y;
|
|
15274
|
+
}
|
|
15275
|
+
}
|
|
15276
|
+
total *= h / 3;
|
|
15277
|
+
return total;
|
|
15278
|
+
};
|
|
15279
|
+
_proto.toUniform = function toUniform(meta) {
|
|
15280
|
+
var index = meta.index;
|
|
15281
|
+
var count = this.keys.length;
|
|
15282
|
+
meta.curves.push(this);
|
|
15283
|
+
meta.index = index + count;
|
|
15284
|
+
// 兼容 WebGL1
|
|
15285
|
+
meta.max = Math.max(meta.max, count);
|
|
15286
|
+
meta.curveCount += count;
|
|
15287
|
+
return new Float32Array([
|
|
15288
|
+
5,
|
|
15289
|
+
index + 1 / count,
|
|
15290
|
+
index,
|
|
15291
|
+
count
|
|
15292
|
+
]);
|
|
15293
|
+
};
|
|
15294
|
+
_proto.toData = function toData() {
|
|
15295
|
+
var keys = this.keys;
|
|
15296
|
+
var data = new Float32Array(keys.length * 4);
|
|
15297
|
+
for(var i = 0, cursor = 0; i < keys.length; i++, cursor += 4){
|
|
15298
|
+
data.set(keys[i], cursor);
|
|
15299
|
+
}
|
|
15300
|
+
return data;
|
|
15301
|
+
};
|
|
15302
|
+
_proto.getMaxTime = function getMaxTime() {
|
|
15303
|
+
return this.keyFrames[this.keyFrames.length - 1].time;
|
|
15304
|
+
};
|
|
15305
|
+
return BezierCurve;
|
|
15306
|
+
}(ValueGetter);
|
|
15307
|
+
function buildBezierEasing(leftKeyframe, rightKeyframe) {
|
|
15308
|
+
var p0 = new Vector2(leftKeyframe.time, leftKeyframe.value);
|
|
15309
|
+
var p1 = new Vector2();
|
|
15310
|
+
var p2 = new Vector2();
|
|
15311
|
+
var p3 = new Vector2();
|
|
15312
|
+
var isWeighted = leftKeyframe.weightedMode === 2 || leftKeyframe.weightedMode === 3 || rightKeyframe.weightedMode === 1 || rightKeyframe.weightedMode === 3;
|
|
15313
|
+
var isConstant = leftKeyframe.tangentMode === 2;
|
|
15314
|
+
var rightDeltaX = (isWeighted ? leftKeyframe.outWeight : 1) * (rightKeyframe.time - leftKeyframe.time) / 3;
|
|
15315
|
+
p1.x = leftKeyframe.time + rightDeltaX;
|
|
15316
|
+
p1.y = leftKeyframe.value + rightDeltaX * (isConstant ? 0 : leftKeyframe.outSlope);
|
|
15317
|
+
var leftDeltaX = (isWeighted ? rightKeyframe.inWeight : 1) * (rightKeyframe.time - leftKeyframe.time) / 3;
|
|
15318
|
+
p2.x = rightKeyframe.time - leftDeltaX;
|
|
15319
|
+
p2.y = rightKeyframe.value - leftDeltaX * (isConstant ? 0 : rightKeyframe.inSlope);
|
|
15320
|
+
p3.x = rightKeyframe.time;
|
|
15321
|
+
p3.y = isConstant ? leftKeyframe.value : rightKeyframe.value;
|
|
15322
|
+
assertExist(p2);
|
|
15323
|
+
assertExist(p3);
|
|
15324
|
+
var timeInterval = p3.x - p0.x;
|
|
15325
|
+
var valueInterval = p3.y - p0.y;
|
|
15326
|
+
var y1, y2;
|
|
15327
|
+
var x1 = numberToFix((p1.x - p0.x) / timeInterval, 5);
|
|
15328
|
+
var x2 = numberToFix((p2.x - p0.x) / timeInterval, 5);
|
|
15329
|
+
if (decimalEqual(valueInterval, 0)) {
|
|
15330
|
+
y1 = y2 = NaN;
|
|
15331
|
+
} else {
|
|
15332
|
+
y1 = numberToFix((p1.y - p0.y) / valueInterval, 5);
|
|
15333
|
+
y2 = numberToFix((p2.y - p0.y) / valueInterval, 5);
|
|
15334
|
+
}
|
|
15335
|
+
if (x1 < 0) {
|
|
15336
|
+
console.error("Invalid bezier points, x1 < 0", p0, p1, p2, p3);
|
|
15337
|
+
x1 = 0;
|
|
15338
|
+
}
|
|
15339
|
+
if (x2 < 0) {
|
|
15340
|
+
console.error("Invalid bezier points, x2 < 0", p0, p1, p2, p3);
|
|
15341
|
+
x2 = 0;
|
|
15342
|
+
}
|
|
15343
|
+
if (x1 > 1) {
|
|
15344
|
+
console.error("Invalid bezier points, x1 >= 1", p0, p1, p2, p3);
|
|
15345
|
+
x1 = 1;
|
|
15346
|
+
}
|
|
15347
|
+
if (x2 > 1) {
|
|
15348
|
+
console.error("Invalid bezier points, x2 >= 1", p0, p1, p2, p3);
|
|
15349
|
+
x2 = 1;
|
|
15350
|
+
}
|
|
15351
|
+
var str = ("bez_" + x1 + "_" + y1 + "_" + x2 + "_" + y2).replace(/\./g, "p");
|
|
15352
|
+
var bezEasing;
|
|
15353
|
+
if (BezierMap[str]) {
|
|
15354
|
+
bezEasing = BezierMap[str];
|
|
15355
|
+
} else {
|
|
15356
|
+
if (decimalEqual(valueInterval, 0)) {
|
|
15357
|
+
bezEasing = new BezierEasing();
|
|
15358
|
+
} else if (isWeighted) {
|
|
15359
|
+
bezEasing = new BezierEasing(x1, y1, x2, y2);
|
|
15360
|
+
} else {
|
|
15361
|
+
bezEasing = new BezierEasing(y1, y2);
|
|
15362
|
+
}
|
|
15363
|
+
BezierMap[str] = bezEasing;
|
|
15364
|
+
}
|
|
15365
|
+
return {
|
|
15366
|
+
points: [
|
|
15367
|
+
p0,
|
|
15368
|
+
p1,
|
|
15369
|
+
p2,
|
|
15370
|
+
p3
|
|
15371
|
+
],
|
|
15372
|
+
timeInterval: timeInterval,
|
|
15373
|
+
valueInterval: valueInterval,
|
|
15374
|
+
curve: bezEasing
|
|
15375
|
+
};
|
|
15376
|
+
}
|
|
15377
|
+
function oldBezierKeyFramesToNew(props) {
|
|
15378
|
+
var oldKeyframes = props;
|
|
15379
|
+
var keyframes = [];
|
|
15380
|
+
var keyDatas = [];
|
|
15381
|
+
var lastControl = {
|
|
15382
|
+
x: 0,
|
|
15383
|
+
y: 0
|
|
15384
|
+
};
|
|
15385
|
+
for(var i = 0; i < oldKeyframes.length - 1; i++){
|
|
15386
|
+
var leftKeyframe = oldKeyframes[i];
|
|
15387
|
+
var rightKeyframe = oldKeyframes[i + 1];
|
|
15388
|
+
var _getControlPoints = getControlPoints(leftKeyframe, rightKeyframe, true), p0 = _getControlPoints.p0, p1 = _getControlPoints.p1, p2 = _getControlPoints.p2, p3 = _getControlPoints.p3;
|
|
15389
|
+
assertExist(p2);
|
|
15390
|
+
assertExist(p3);
|
|
15391
|
+
var keyData = {
|
|
15392
|
+
leftControl: lastControl,
|
|
15393
|
+
value: p0,
|
|
15394
|
+
rightControl: p1,
|
|
15395
|
+
tangentMode: 0
|
|
15396
|
+
};
|
|
15397
|
+
if (leftKeyframe[0] === BezierKeyframeType.HOLD) {
|
|
15398
|
+
keyData.tangentMode = 2;
|
|
15399
|
+
}
|
|
15400
|
+
keyDatas.push(keyData);
|
|
15401
|
+
lastControl = p2;
|
|
15402
|
+
if (i === oldKeyframes.length - 2) {
|
|
15403
|
+
var res = getControlPoints(rightKeyframe, rightKeyframe, true);
|
|
15404
|
+
assertExist(res.p3);
|
|
15405
|
+
keyDatas.push({
|
|
15406
|
+
leftControl: p2,
|
|
15407
|
+
value: res.p3,
|
|
15408
|
+
rightControl: {
|
|
15409
|
+
x: 0,
|
|
15410
|
+
y: 0
|
|
15411
|
+
},
|
|
15412
|
+
tangentMode: rightKeyframe[0] === BezierKeyframeType.HOLD ? 2 : 0
|
|
15413
|
+
});
|
|
15414
|
+
}
|
|
15415
|
+
}
|
|
15416
|
+
var calculateSlop = function(p0, p1) {
|
|
15417
|
+
return (p1.y - p0.y) / (p1.x - p0.x + NumberEpsilon);
|
|
15418
|
+
};
|
|
15419
|
+
for(var i1 = 0; i1 < keyDatas.length; i1++){
|
|
15420
|
+
var leftControl = keyDatas[i1].leftControl;
|
|
15421
|
+
var value = keyDatas[i1].value;
|
|
15422
|
+
var rightControl = keyDatas[i1].rightControl;
|
|
15423
|
+
var outSlop = calculateSlop(value, rightControl);
|
|
15424
|
+
var inSlop = calculateSlop(leftControl, value);
|
|
15425
|
+
var keyframe = {
|
|
15426
|
+
time: value.x,
|
|
15427
|
+
value: value.y,
|
|
15428
|
+
inSlope: inSlop,
|
|
15429
|
+
outSlope: outSlop,
|
|
15430
|
+
inWeight: 0,
|
|
15431
|
+
outWeight: 0,
|
|
15432
|
+
tangentMode: keyDatas[i1].tangentMode,
|
|
15433
|
+
weightedMode: 3
|
|
15434
|
+
};
|
|
15435
|
+
keyframes.push(keyframe);
|
|
15436
|
+
if (i1 > 0) {
|
|
15437
|
+
keyframe.inWeight = (value.x - leftControl.x) / ((value.x - keyDatas[i1 - 1].value.x) / 3);
|
|
15438
|
+
}
|
|
15439
|
+
if (i1 + 1 < keyDatas.length) {
|
|
15440
|
+
keyframe.outWeight = (rightControl.x - value.x) / ((keyDatas[i1 + 1].value.x - value.x) / 3);
|
|
15441
|
+
}
|
|
15442
|
+
}
|
|
15443
|
+
return keyframes;
|
|
15444
|
+
}
|
|
15445
|
+
|
|
15276
15446
|
var _obj$2;
|
|
15277
15447
|
var map = (_obj$2 = {}, _obj$2[ValueType.RANDOM] = function(props) {
|
|
15278
15448
|
if (_instanceof1(props[0], Array)) {
|
|
@@ -15309,7 +15479,8 @@ var map = (_obj$2 = {}, _obj$2[ValueType.RANDOM] = function(props) {
|
|
|
15309
15479
|
if (props.length === 1) {
|
|
15310
15480
|
return new StaticValue(props[0][1][1]);
|
|
15311
15481
|
}
|
|
15312
|
-
|
|
15482
|
+
// TODO: Move to migration.
|
|
15483
|
+
return new BezierCurve(oldBezierKeyFramesToNew(props));
|
|
15313
15484
|
}, _obj$2[ValueType.BEZIER_CURVE_PATH] = function(props) {
|
|
15314
15485
|
if (props[0].length === 1) {
|
|
15315
15486
|
return new StaticValue(_construct(Vector3, [].concat(props[1][0])));
|
|
@@ -26204,10 +26375,14 @@ var TextComponentBase = /*#__PURE__*/ function() {
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|
|
26204
26375
|
_proto.getLineCount = function getLineCount(text, init) {
|
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26205
26376
|
var context = this.context;
|
|
26206
26377
|
var _this_textLayout = this.textLayout, letterSpace = _this_textLayout.letterSpace, overflow = _this_textLayout.overflow;
|
|
26207
|
-
var fontScale = init ? this.textStyle.fontSize / 10 :
|
|
26378
|
+
var fontScale = init ? this.textStyle.fontSize / 10 : this.textStyle.fontScale;
|
|
26208
26379
|
var width = this.textLayout.width + this.textStyle.fontOffset;
|
|
26209
26380
|
var lineCount = 1;
|
|
26210
26381
|
var x = 0;
|
|
26382
|
+
//设置context.font的字号
|
|
26383
|
+
if (context) {
|
|
26384
|
+
context.font = this.getFontDesc(this.textStyle.fontSize);
|
|
26385
|
+
}
|
|
26211
26386
|
for(var i = 0; i < text.length; i++){
|
|
26212
26387
|
var _context_measureText;
|
|
26213
26388
|
var str = text[i];
|
|
@@ -28396,7 +28571,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
28396
28571
|
return ret;
|
|
28397
28572
|
}
|
|
28398
28573
|
|
|
28399
|
-
var version$1 = "2.5.0
|
|
28574
|
+
var version$1 = "2.5.0";
|
|
28400
28575
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
28401
28576
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
28402
28577
|
var reverseParticle = false;
|
|
@@ -31646,8 +31821,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
31646
31821
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
31647
31822
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
31648
31823
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
31649
|
-
var version = "2.5.0
|
|
31824
|
+
var version = "2.5.0";
|
|
31650
31825
|
logger.info("Core version: " + version + ".");
|
|
31651
31826
|
|
|
31652
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphicsPath, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
31827
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, DEFAULT_FONTS, DEFAULT_FPS, Database, Deferred, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphicsPath, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TangentMode, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, WeightedMode, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, oldBezierKeyFramesToNew, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
31653
31828
|
//# sourceMappingURL=index.mjs.map
|