@galacean/effects-core 2.4.5 → 2.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +39 -73
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +39 -73
- package/dist/index.mjs.map +1 -1
- package/dist/plugins/text/text-item.d.ts +3 -2
- package/dist/scene.d.ts +2 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime core for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.4.
|
|
6
|
+
* Version: v2.4.7
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
|
|
@@ -19073,8 +19073,6 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
19073
19073
|
finish = true;
|
|
19074
19074
|
}
|
|
19075
19075
|
}
|
|
19076
|
-
} else {
|
|
19077
|
-
break;
|
|
19078
19076
|
}
|
|
19079
19077
|
// @ts-expect-error
|
|
19080
19078
|
}while ((node = node.pre) && !finish);
|
|
@@ -21137,13 +21135,12 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
21137
21135
|
_this._textures = [];
|
|
21138
21136
|
var _props_reusable = props.reusable, reusable = _props_reusable === void 0 ? false : _props_reusable, _props_speed = props.speed, speed = _props_speed === void 0 ? 1 : _props_speed, _props_baseRenderOrder = props.baseRenderOrder, baseRenderOrder = _props_baseRenderOrder === void 0 ? 0 : _props_baseRenderOrder, renderer = props.renderer, event = props.event, width = props.width, height = props.height, handleItemMessage = props.handleItemMessage;
|
|
21139
21137
|
_this.renderer = renderer;
|
|
21140
|
-
_this._textures = scene.
|
|
21138
|
+
_this._textures = scene.textures;
|
|
21141
21139
|
var _scene_jsonScene_renderSettings_postProcessingEnabled;
|
|
21142
21140
|
_this.postProcessingEnabled = (_scene_jsonScene_renderSettings_postProcessingEnabled = (_scene_jsonScene_renderSettings = scene.jsonScene.renderSettings) == null ? void 0 : _scene_jsonScene_renderSettings.postProcessingEnabled) != null ? _scene_jsonScene_renderSettings_postProcessingEnabled : false;
|
|
21143
21141
|
_this.getEngine().renderLevel = scene.renderLevel;
|
|
21144
21142
|
if (reusable) {
|
|
21145
21143
|
_this.keepResource = true;
|
|
21146
|
-
scene.textures = undefined;
|
|
21147
21144
|
scene.consumed = true;
|
|
21148
21145
|
}
|
|
21149
21146
|
var sourceContent = scene.jsonScene.compositions[0];
|
|
@@ -26260,8 +26257,9 @@ var TextComponentBase = /*#__PURE__*/ function() {
|
|
|
26260
26257
|
this.isDirty = true;
|
|
26261
26258
|
};
|
|
26262
26259
|
/**
|
|
26263
|
-
*
|
|
26264
|
-
* @param value
|
|
26260
|
+
* 设置字体样式
|
|
26261
|
+
* @param value 设置字体样式
|
|
26262
|
+
* @default "normal"
|
|
26265
26263
|
* @returns
|
|
26266
26264
|
*/ _proto.setFontStyle = function setFontStyle(value) {
|
|
26267
26265
|
if (this.textStyle.fontStyle === value) {
|
|
@@ -27412,7 +27410,6 @@ function getStandardInteractContent(ui) {
|
|
|
27412
27410
|
var currentMaskComponent;
|
|
27413
27411
|
var componentMap = new Map();
|
|
27414
27412
|
var itemMap = new Map();
|
|
27415
|
-
var refCompositions = new Map();
|
|
27416
27413
|
/**
|
|
27417
27414
|
* 3.1 版本数据适配
|
|
27418
27415
|
* - 富文本插件名称的适配
|
|
@@ -27460,27 +27457,20 @@ var refCompositions = new Map();
|
|
|
27460
27457
|
function version32Migration(json) {
|
|
27461
27458
|
componentMap.clear();
|
|
27462
27459
|
itemMap.clear();
|
|
27463
|
-
refCompositions.clear();
|
|
27464
27460
|
var compositions = json.compositions, items = json.items, components = json.components;
|
|
27465
27461
|
// 处理旧蒙版数据
|
|
27466
|
-
var mainComp = compositions[0];
|
|
27467
27462
|
for(var _iterator = _create_for_of_iterator_helper_loose(components), _step; !(_step = _iterator()).done;){
|
|
27468
27463
|
var component = _step.value;
|
|
27469
27464
|
componentMap.set(component.id, component);
|
|
27470
27465
|
}
|
|
27471
|
-
for(var _iterator1 = _create_for_of_iterator_helper_loose(
|
|
27472
|
-
var
|
|
27473
|
-
if (comp.id === json.compositionId) {
|
|
27474
|
-
mainComp = comp;
|
|
27475
|
-
} else {
|
|
27476
|
-
refCompositions.set(comp.id, comp);
|
|
27477
|
-
}
|
|
27478
|
-
}
|
|
27479
|
-
for(var _iterator2 = _create_for_of_iterator_helper_loose(items), _step2; !(_step2 = _iterator2()).done;){
|
|
27480
|
-
var item = _step2.value;
|
|
27466
|
+
for(var _iterator1 = _create_for_of_iterator_helper_loose(items), _step1; !(_step1 = _iterator1()).done;){
|
|
27467
|
+
var item = _step1.value;
|
|
27481
27468
|
itemMap.set(item.id, item);
|
|
27482
27469
|
}
|
|
27483
|
-
|
|
27470
|
+
for(var _iterator2 = _create_for_of_iterator_helper_loose(compositions), _step2; !(_step2 = _iterator2()).done;){
|
|
27471
|
+
var comp = _step2.value;
|
|
27472
|
+
processContent(comp);
|
|
27473
|
+
}
|
|
27484
27474
|
return json;
|
|
27485
27475
|
}
|
|
27486
27476
|
function version33Migration(json) {
|
|
@@ -27565,12 +27555,6 @@ function processContent(composition) {
|
|
|
27565
27555
|
processMask(component);
|
|
27566
27556
|
}
|
|
27567
27557
|
}
|
|
27568
|
-
// 处理预合成的渲染顺序
|
|
27569
|
-
if (itemProps.type === ItemType.composition) {
|
|
27570
|
-
var refId = itemProps.content.options.refId;
|
|
27571
|
-
var comp = refCompositions.get(refId);
|
|
27572
|
-
comp && processContent(comp);
|
|
27573
|
-
}
|
|
27574
27558
|
}
|
|
27575
27559
|
}
|
|
27576
27560
|
function processMask(renderContent) {
|
|
@@ -28959,7 +28943,7 @@ var seed = 1;
|
|
|
28959
28943
|
});
|
|
28960
28944
|
});
|
|
28961
28945
|
loadResourcePromise = /*#__PURE__*/ _async_to_generator(function() {
|
|
28962
|
-
var scene, link,
|
|
28946
|
+
var scene, link, _ref, jsonScene, pluginSystem, _jsonScene_bins, bins, images, fonts, _ref1, loadedBins, loadedImages, loadedTextures, totalTime;
|
|
28963
28947
|
return __generator(this, function(_state) {
|
|
28964
28948
|
switch(_state.label){
|
|
28965
28949
|
case 0:
|
|
@@ -28990,37 +28974,23 @@ var seed = 1;
|
|
|
28990
28974
|
case 3:
|
|
28991
28975
|
if (!Scene.isJSONObject(rawJSON)) return [
|
|
28992
28976
|
3,
|
|
28993
|
-
|
|
28977
|
+
4
|
|
28994
28978
|
];
|
|
28995
|
-
// 已经加载过的 可能需要更新数据模板
|
|
28996
28979
|
scene = _extends({}, rawJSON);
|
|
28997
|
-
jsonScene = scene.jsonScene, pluginSystem = scene.pluginSystem, loadedImages = scene.images;
|
|
28998
|
-
images = jsonScene.images;
|
|
28999
|
-
_this.assignImagesToAssets(images, loadedImages);
|
|
29000
|
-
return [
|
|
29001
|
-
4,
|
|
29002
|
-
Promise.all([
|
|
29003
|
-
hookTimeInfo("plugin:processAssets", function() {
|
|
29004
|
-
return _this.processPluginAssets(jsonScene, pluginSystem, options);
|
|
29005
|
-
})
|
|
29006
|
-
])
|
|
29007
|
-
];
|
|
29008
|
-
case 4:
|
|
29009
|
-
_state.sent();
|
|
29010
28980
|
return [
|
|
29011
28981
|
3,
|
|
29012
|
-
|
|
28982
|
+
9
|
|
29013
28983
|
];
|
|
29014
|
-
case
|
|
28984
|
+
case 4:
|
|
29015
28985
|
return [
|
|
29016
28986
|
4,
|
|
29017
28987
|
hookTimeInfo("processJSON", function() {
|
|
29018
28988
|
return _this.processJSON(rawJSON);
|
|
29019
28989
|
})
|
|
29020
28990
|
];
|
|
29021
|
-
case
|
|
29022
|
-
_ref = _state.sent(),
|
|
29023
|
-
_jsonScene_bins =
|
|
28991
|
+
case 5:
|
|
28992
|
+
_ref = _state.sent(), jsonScene = _ref.jsonScene, pluginSystem = _ref.pluginSystem;
|
|
28993
|
+
_jsonScene_bins = jsonScene.bins, bins = _jsonScene_bins === void 0 ? [] : _jsonScene_bins, images = jsonScene.images, fonts = jsonScene.fonts;
|
|
29024
28994
|
return [
|
|
29025
28995
|
4,
|
|
29026
28996
|
Promise.all([
|
|
@@ -29028,48 +28998,50 @@ var seed = 1;
|
|
|
29028
28998
|
return _this.processBins(bins);
|
|
29029
28999
|
}),
|
|
29030
29000
|
hookTimeInfo("processImages", function() {
|
|
29031
|
-
return _this.processImages(
|
|
29001
|
+
return _this.processImages(images, compressedTexture);
|
|
29032
29002
|
}),
|
|
29033
29003
|
hookTimeInfo("plugin:processAssets", function() {
|
|
29034
|
-
return _this.processPluginAssets(
|
|
29004
|
+
return _this.processPluginAssets(jsonScene, pluginSystem, options);
|
|
29035
29005
|
}),
|
|
29036
29006
|
hookTimeInfo("processFontURL", function() {
|
|
29037
29007
|
return _this.processFontURL(fonts);
|
|
29038
29008
|
})
|
|
29039
29009
|
])
|
|
29040
29010
|
];
|
|
29041
|
-
case
|
|
29042
|
-
_ref1 = _state.sent(), loadedBins = _ref1[0],
|
|
29011
|
+
case 6:
|
|
29012
|
+
_ref1 = _state.sent(), loadedBins = _ref1[0], loadedImages = _ref1[1];
|
|
29043
29013
|
return [
|
|
29044
29014
|
4,
|
|
29045
29015
|
hookTimeInfo("processTextures", function() {
|
|
29046
|
-
return _this.processTextures(
|
|
29016
|
+
return _this.processTextures(loadedImages, loadedBins, jsonScene);
|
|
29047
29017
|
})
|
|
29048
29018
|
];
|
|
29049
|
-
case
|
|
29019
|
+
case 7:
|
|
29050
29020
|
loadedTextures = _state.sent();
|
|
29051
29021
|
scene = {
|
|
29052
29022
|
timeInfos: timeInfos,
|
|
29053
29023
|
url: url,
|
|
29054
29024
|
renderLevel: _this.options.renderLevel,
|
|
29055
29025
|
storage: {},
|
|
29056
|
-
pluginSystem:
|
|
29057
|
-
jsonScene:
|
|
29026
|
+
pluginSystem: pluginSystem,
|
|
29027
|
+
jsonScene: jsonScene,
|
|
29058
29028
|
bins: loadedBins,
|
|
29059
|
-
|
|
29060
|
-
|
|
29029
|
+
textureOptions: loadedTextures,
|
|
29030
|
+
textures: [],
|
|
29031
|
+
images: loadedImages,
|
|
29032
|
+
assets: _this.assets
|
|
29061
29033
|
};
|
|
29062
29034
|
// 触发插件系统 pluginSystem 的回调 prepareResource
|
|
29063
29035
|
return [
|
|
29064
29036
|
4,
|
|
29065
29037
|
hookTimeInfo("plugin:prepareResource", function() {
|
|
29066
|
-
return
|
|
29038
|
+
return pluginSystem.loadResources(scene, _this.options);
|
|
29067
29039
|
})
|
|
29068
29040
|
];
|
|
29069
|
-
case
|
|
29041
|
+
case 8:
|
|
29070
29042
|
_state.sent();
|
|
29071
|
-
_state.label =
|
|
29072
|
-
case
|
|
29043
|
+
_state.label = 9;
|
|
29044
|
+
case 9:
|
|
29073
29045
|
totalTime = performance.now() - startTime;
|
|
29074
29046
|
logger.info("Load asset: totalTime: " + totalTime.toFixed(4) + "ms " + timeInfoMessages.join(" ") + ", url: " + assetUrl + ".");
|
|
29075
29047
|
window.clearTimeout(loadTimer);
|
|
@@ -29664,16 +29636,10 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
29664
29636
|
};
|
|
29665
29637
|
_proto.initializeTexture = function initializeTexture(scene) {
|
|
29666
29638
|
for(var i = 0; i < scene.textureOptions.length; i++){
|
|
29667
|
-
|
|
29668
|
-
|
|
29669
|
-
|
|
29670
|
-
|
|
29671
|
-
textureOptions = this.engine.findObject({
|
|
29672
|
-
id: scene.textureOptions[i].id
|
|
29673
|
-
});
|
|
29674
|
-
scene.textureOptions[i] = textureOptions;
|
|
29675
|
-
}
|
|
29676
|
-
textureOptions.initialize();
|
|
29639
|
+
scene.textures[i] = this.engine.findObject({
|
|
29640
|
+
id: scene.textureOptions[i].id
|
|
29641
|
+
});
|
|
29642
|
+
scene.textures[i].initialize();
|
|
29677
29643
|
}
|
|
29678
29644
|
};
|
|
29679
29645
|
_proto.prepareAssets = function prepareAssets(scene, assets) {
|
|
@@ -31658,7 +31624,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem);
|
|
|
31658
31624
|
registerPlugin("particle", ParticleLoader, VFXItem);
|
|
31659
31625
|
registerPlugin("cal", CalculateLoader, VFXItem);
|
|
31660
31626
|
registerPlugin("interact", InteractLoader, VFXItem);
|
|
31661
|
-
var version = "2.4.
|
|
31627
|
+
var version = "2.4.7";
|
|
31662
31628
|
logger.info("Core version: " + version + ".");
|
|
31663
31629
|
|
|
31664
31630
|
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, AssetService, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Ellipse, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, GraphicsPath, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, MaskMode, MaskProcessor, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PolyStar, Polygon, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapePath, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StarType, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector2Curve, Vector2PropertyPlayableAsset, Vector2PropertyTrack, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, buildLine, calculateTranslation, canvasPool, closePointEps, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, curveEps, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isOpenHarmony, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrame_frag as itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|