@galacean/effects-core 2.4.0 → 2.4.1-alpha.1

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package/dist/engine.d.ts CHANGED
@@ -2,7 +2,6 @@ import * as spec from '@galacean/effects-specification';
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  import type { Database, SceneData } from './asset-loader';
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  import type { EffectsObject } from './effects-object';
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  import type { Material } from './material';
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- import { MaskRefManager } from './material';
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  import type { GPUCapability, Geometry, Mesh, RenderPass, Renderer, ShaderLibrary } from './render';
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  import type { Scene, SceneRenderLevel } from './scene';
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  import type { Texture } from './texture';
@@ -32,10 +31,6 @@ export declare class Engine implements Disposable {
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  * 渲染过程中错误队列
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  */
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  renderErrors: Set<Error>;
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- /**
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- * maskRef 值分配
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- */
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- maskRefManager: MaskRefManager;
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  protected destroyed: boolean;
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  protected textures: Texture[];
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  protected materials: Material[];
package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime core for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.4.0
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+ * Version: v2.4.1-alpha.1
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  */
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  'use strict';
@@ -7621,26 +7621,16 @@ exports.MaterialRenderType = void 0;
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  return Material;
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  }(EffectsObject);
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- var MaskRefManager = /*#__PURE__*/ function() {
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- function MaskRefManager(initRef) {
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- this.currentRef = initRef || 0;
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- }
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- var _proto = MaskRefManager.prototype;
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- _proto.distributeRef = function distributeRef() {
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- return ++this.currentRef;
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- };
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- return MaskRefManager;
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- }();
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  var MaskProcessor = /*#__PURE__*/ function() {
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  function MaskProcessor(engine) {
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  this.engine = engine;
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+ this.stencilClearAction = {
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+ stencilAction: exports.TextureLoadAction.clear
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+ };
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  }
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  var _proto = MaskProcessor.prototype;
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  _proto.getRefValue = function getRefValue() {
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- if (isNaN(this.maskRef)) {
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- this.maskRef = this.engine.maskRefManager.distributeRef();
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- }
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- return this.maskRef;
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+ return 1;
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  };
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  _proto.getMaskMode = function getMaskMode(data) {
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  var maskMode = exports.MaskMode.NONE;
@@ -7648,18 +7638,18 @@ var MaskProcessor = /*#__PURE__*/ function() {
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  var _data_mask = data.mask, _data_mask_mask = _data_mask.mask, mask = _data_mask_mask === void 0 ? false : _data_mask_mask, _data_mask_mode = _data_mask.mode, mode = _data_mask_mode === void 0 ? exports.MaskMode.NONE : _data_mask_mode, ref = _data_mask.ref;
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  if (mask) {
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  maskMode = exports.MaskMode.MASK;
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- this.getRefValue();
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  } else if (mode === ObscuredMode.OBSCURED || mode === ObscuredMode.REVERSE_OBSCURED) {
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  maskMode = mode === ObscuredMode.OBSCURED ? exports.MaskMode.OBSCURED : exports.MaskMode.REVERSE_OBSCURED;
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- this.maskRef = ref.maskManager.getRefValue();
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  this.maskable = ref;
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  }
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  }
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  return maskMode;
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  };
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  _proto.drawStencilMask = function drawStencilMask(renderer) {
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- var _this_maskable;
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- (_this_maskable = this.maskable) == null ? void 0 : _this_maskable.drawStencilMask(renderer);
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+ if (this.maskable) {
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+ renderer.clear(this.stencilClearAction);
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+ this.maskable.drawStencilMask(renderer);
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+ }
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  };
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  return MaskProcessor;
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  }();
@@ -19572,10 +19562,12 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
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  var maskMode = exports.MaskMode.NONE;
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  var maskRef = 0;
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  if (data.mask) {
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- var _data_mask = data.mask, mode = _data_mask.mode, ref = _data_mask.ref;
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- var refComponent = this.engine.findObject(ref);
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- maskMode = mode;
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- maskRef = refComponent.maskManager.getRefValue();
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+ var maskProps = data.mask;
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+ if (maskProps && maskProps.ref) {
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+ maskProps.ref = this.engine.findObject(maskProps.ref);
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+ }
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+ maskMode = this.maskManager.getMaskMode(data);
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+ maskRef = this.maskManager.getRefValue();
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  }
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  return {
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  maskMode: maskMode,
@@ -31265,9 +31257,6 @@ var FBGeometryDataT = /*#__PURE__*/ function() {
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  /**
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  * 渲染过程中错误队列
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  */ this.renderErrors = new Set();
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- /**
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- * maskRef 值分配
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- */ this.maskRefManager = new MaskRefManager();
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  this.destroyed = false;
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  this.textures = [];
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  this.materials = [];
@@ -31638,7 +31627,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
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  registerPlugin("particle", ParticleLoader, exports.VFXItem);
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  registerPlugin("cal", CalculateLoader, exports.VFXItem);
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  registerPlugin("interact", InteractLoader, exports.VFXItem);
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- var version = "2.4.0";
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+ var version = "2.4.1-alpha.1";
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  logger.info("Core version: " + version + ".");
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  exports.AbstractPlugin = AbstractPlugin;
@@ -31692,7 +31681,6 @@ exports.KTXTexture = KTXTexture;
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  exports.LineSegments = LineSegments;
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  exports.LinearValue = LinearValue;
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  exports.MaskProcessor = MaskProcessor;
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- exports.MaskRefManager = MaskRefManager;
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  exports.Material = Material;
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  exports.MaterialDataBlock = MaterialDataBlock;
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  exports.Mesh = Mesh;