@galacean/effects-core 2.4.0-beta.0 → 2.4.0-beta.1

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@@ -7,8 +7,7 @@ import type { Engine } from './engine';
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  export declare class AssetLoader {
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  private engine;
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  constructor(engine: Engine);
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- loadGUID<T>(guid: string): T;
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- loadGUIDAsync<T>(guid: string): Promise<T>;
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+ loadGUID<T>(dataPath: spec.DataPath): T;
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  private findData;
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  private static getClass;
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  }
@@ -1,6 +1,4 @@
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- import * as spec from '@galacean/effects-specification';
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  import { EffectsObject } from './effects-object';
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  export declare class BinaryAsset extends EffectsObject {
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  buffer: ArrayBuffer;
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- fromData(data: spec.EffectsObjectData): void;
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  }
@@ -1,6 +1,6 @@
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  import type { Ray } from '@galacean/effects-math/es/core/ray';
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  import * as spec from '@galacean/effects-specification';
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- import { Behaviour } from './components';
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+ import { Component } from './components';
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  import type { CompositionHitTestOptions } from './composition';
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  import type { Region, TrackAsset } from './plugins';
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  import { VFXItem } from './vfx-item';
@@ -15,7 +15,7 @@ export interface SceneBindingData {
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  /**
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  * @since 2.0.0
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  */
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- export declare class CompositionComponent extends Behaviour {
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+ export declare class CompositionComponent extends Component {
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  time: number;
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  startTime: number;
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  items: VFXItem[];
@@ -58,6 +58,7 @@ export declare abstract class Component extends EffectsObject {
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  }
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  /**
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  * @since 2.0.0
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+ * @deprecated 2.4.0 Please use Component instead
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  */
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  export declare abstract class Behaviour extends Component {
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  setVFXItem(item: VFXItem): void;
@@ -1,10 +1,10 @@
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  import * as spec from '@galacean/effects-specification';
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- import { Behaviour } from './component';
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+ import { Component } from './component';
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  import type { Engine } from '../engine';
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  /**
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  * @since 2.1.0
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  */
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- export declare class PostProcessVolume extends Behaviour {
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+ export declare class PostProcessVolume extends Component {
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  bloom: spec.Bloom;
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  vignette: spec.Vignette;
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  tonemapping: spec.Tonemapping;
@@ -1,6 +1,5 @@
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  import type { Material } from '../material';
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  import type { Renderer } from '../render';
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- import type { VFXItem } from '../vfx-item';
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  import { Component } from './component';
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  /**
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  * 所有渲染组件的基类
@@ -14,10 +13,6 @@ export declare class RendererComponent extends Component {
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  get material(): Material;
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  set material(material: Material);
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  render(renderer: Renderer): void;
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- setVFXItem(item: VFXItem): void;
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  onEnable(): void;
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  onDisable(): void;
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- fromData(data: unknown): void;
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- toData(): void;
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- dispose(): void;
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  }
@@ -7,7 +7,7 @@ import type { PluginSystem } from './plugin-system';
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  import type { EventSystem, Plugin, Region } from './plugins';
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  import type { MeshRendererOptions, Renderer } from './render';
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  import { RenderFrame } from './render';
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- import type { Scene, SceneRenderLevel } from './scene';
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+ import type { Scene } from './scene';
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  import type { Texture } from './texture';
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  import type { Disposable, LostHandler } from './utils';
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  import { VFXItem } from './vfx-item';
@@ -15,7 +15,6 @@ import type { CompositionEvent } from './events';
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  import { EventEmitter } from './events';
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  import type { PostProcessVolume } from './components';
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  import { SceneTicking } from './composition/scene-ticking';
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- import type { Engine } from './engine';
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  /**
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  * 合成统计信息
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  */
@@ -360,10 +359,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  private shouldDispose;
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  private getUpdateTime;
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  private callAwake;
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- /**
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- * 构建父子树,同时保存到 itemCacheMap 中便于查找
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- */
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- private buildItemTree;
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  /**
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  * 更新视频数据到纹理
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  * @override
@@ -400,7 +395,7 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  * 获取 engine 对象
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  * @returns
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  */
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- getEngine(): Engine;
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+ getEngine(): import("@galacean/effects-core").Engine;
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  /**
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  * Item 求交测试,返回求交结果列表,x 和 y 是归一化到[-1, 1]区间的值,原点在左上角
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  * @param x - 鼠标或触点的 x,已经归一化到[-1, 1]
@@ -473,4 +468,3 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  */
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  reloadTexture(): Promise<void>;
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  }
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- export declare function filterItemsByRenderLevel(composition: spec.CompositionData, engine: Engine, renderLevel?: SceneRenderLevel): spec.CompositionData;
@@ -15,7 +15,7 @@ export declare abstract class EffectsObject {
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  /**
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  * 存储需要序列化的数据
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  */
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- readonly taggedProperties: Record<string, any>;
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+ defination: Record<string, any>;
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  /**
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  *
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  * @param engine
package/dist/engine.d.ts CHANGED
@@ -1,6 +1,5 @@
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  import * as spec from '@galacean/effects-specification';
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  import type { Database, SceneData } from './asset-loader';
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- import { AssetLoader } from './asset-loader';
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  import type { EffectsObject } from './effects-object';
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  import type { Material } from './material';
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  import { MaskRefManager } from './material';
@@ -28,7 +27,6 @@ export declare class Engine implements Disposable {
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  gpuCapability: GPUCapability;
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  jsonSceneData: SceneData;
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  objectInstance: Record<string, EffectsObject>;
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- assetLoader: AssetLoader;
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  database?: Database;
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  /**
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  * 渲染过程中错误队列
@@ -44,6 +42,7 @@ export declare class Engine implements Disposable {
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  protected geometries: Geometry[];
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  protected meshes: Mesh[];
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  protected renderPasses: RenderPass[];
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+ private assetLoader;
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  /**
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  *
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  */
@@ -56,7 +55,10 @@ export declare class Engine implements Disposable {
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  addEffectsObjectData(data: spec.EffectsObjectData): void;
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  findEffectsObjectData(uuid: string): spec.EffectsObjectData;
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  addInstance(effectsObject: EffectsObject): void;
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- getInstance(id: string): EffectsObject;
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+ /**
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+ * @ignore
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+ */
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+ findObject<T>(guid: spec.DataPath): T;
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  removeInstance(id: string): void;
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  addPackageDatas(scene: Scene): void;
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  createVFXItems(scene: Scene): Promise<void>;
@@ -14,6 +14,7 @@ export declare function version22Migration(json: JSONSceneLegacy): JSONSceneLega
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  */
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  export declare function version31Migration(json: JSONScene): JSONScene;
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  export declare function version32Migration(json: JSONScene): JSONScene;
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+ export declare function version33Migration(json: JSONScene): JSONScene;
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  export declare function processContent(composition: spec.CompositionData): void;
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  export declare function processMask(renderContent: any): void;
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  /**