@galacean/effects-core 2.3.0-beta.1 → 2.3.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/camera.d.ts +0 -1
- package/dist/index.js +14 -6
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +14 -6
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/camera.d.ts
CHANGED
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.3.0-beta.
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* Version: v2.3.0-beta.2
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*/
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'use strict';
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@@ -16832,7 +16832,10 @@ exports.CameraController = /*#__PURE__*/ function(Behaviour) {
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camera.far = this.options.far;
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camera.fov = this.options.fov;
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camera.clipMode = this.options.clipMode;
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camera.
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camera.transform.parentTransform = this.transform.parentTransform;
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camera.position = this.transform.position;
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// TODO 修正 GE 四元数旋转共轭问题
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camera.setQuat(this.transform.getQuaternion().clone().conjugate());
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}
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};
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_proto.fromData = function fromData(data) {
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@@ -28795,12 +28798,14 @@ var tmpScale = new Vector3(1, 1, 1);
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function Camera(name, options) {
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if (options === void 0) options = {};
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this.name = name;
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this./**
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* @internal
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*/ transform = new Transform();
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this.viewportMatrix = Matrix4.fromIdentity();
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this.viewMatrix = Matrix4.fromIdentity();
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this.projectionMatrix = Matrix4.fromIdentity();
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this.viewProjectionMatrix = Matrix4.fromIdentity();
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this.inverseViewMatrix = Matrix4.fromIdentity();
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this.transform = new Transform();
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this.dirty = true;
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var _options_near = options.near, near = _options_near === void 0 ? 0.1 : _options_near, _options_far = options.far, far = _options_far === void 0 ? 20 : _options_far, _options_fov = options.fov, fov = _options_fov === void 0 ? 60 : _options_fov, _options_aspect = options.aspect, aspect = _options_aspect === void 0 ? 1 : _options_aspect, _options_clipMode = options.clipMode, clipMode = _options_clipMode === void 0 ? CameraClipMode.portrait : _options_clipMode, _options_position = options.position, position = _options_position === void 0 ? [
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0,
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@@ -28914,7 +28919,10 @@ var tmpScale = new Vector3(1, 1, 1);
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* 设置相机的旋转四元数
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* @param value - 旋转四元数
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*/ _proto.setQuat = function setQuat(value) {
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this.transform.
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if (!this.transform.getQuaternion().equals(value)) {
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this.transform.setQuaternion(value.x, value.y, value.z, value.w);
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this.dirty = true;
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}
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};
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/**
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* 获取相机旋转对应的四元数
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@@ -28952,7 +28960,7 @@ var tmpScale = new Vector3(1, 1, 1);
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var _this_options = this.options, fov = _this_options.fov, aspect = _this_options.aspect, near = _this_options.near, far = _this_options.far, clipMode = _this_options.clipMode;
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this.projectionMatrix.perspective(fov * DEG2RAD, aspect, near, far, clipMode === CameraClipMode.portrait);
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this.projectionMatrix.premultiply(this.viewportMatrix);
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this.inverseViewMatrix.compose(this.position, this.getQuat()
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this.inverseViewMatrix.compose(this.position, this.getQuat(), tmpScale);
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var _this_transform_getParentMatrix;
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this.inverseViewMatrix.premultiply((_this_transform_getParentMatrix = this.transform.getParentMatrix()) != null ? _this_transform_getParentMatrix : Matrix4.IDENTITY);
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this.viewMatrix.copyFrom(this.inverseViewMatrix).invert();
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@@ -32070,7 +32078,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
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registerPlugin("particle", ParticleLoader, exports.VFXItem);
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registerPlugin("cal", CalculateLoader, exports.VFXItem);
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registerPlugin("interact", InteractLoader, exports.VFXItem);
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var version = "2.3.0-beta.
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var version = "2.3.0-beta.2";
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logger.info("Core version: " + version + ".");
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exports.AbstractPlugin = AbstractPlugin;
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