@galacean/effects-core 2.2.0-alpha.0 → 2.2.1-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/asset-manager.d.ts +0 -5
- package/dist/config.d.ts +0 -1
- package/dist/downloader.d.ts +4 -16
- package/dist/index.js +62 -144
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +63 -142
- package/dist/index.mjs.map +1 -1
- package/dist/plugins/interact/mesh-collider.d.ts +3 -1
- package/dist/scene.d.ts +1 -1
- package/dist/vfx-item.d.ts +1 -2
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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3
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.2.
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* Version: v2.2.1-alpha.0
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*/
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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@@ -5717,22 +5717,6 @@ var TextureSourceType;
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TextureSourceType[TextureSourceType["mipmaps"] = 7] = "mipmaps";
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})(TextureSourceType || (TextureSourceType = {}));
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var RUNTIME_ENV = "runtime_env";
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var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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// 文本元素使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
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// 后处理配置相关
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var POST_PROCESS_SETTINGS = "post_process_settings";
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// 加载图片时是否使用 ImageBitmap
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var LOAD_PREFER_IMAGE_BITMAP = "load_image_bitmap";
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var config = {};
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function getConfig(name) {
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return config[name];
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}
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function setConfig(name, value) {
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return config[name] = value;
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}
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-
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/**
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* 负责下载各种资源,并提供了一些异步加载和缓存管理的功能
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*/ var Downloader = /*#__PURE__*/ function() {
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@@ -5821,11 +5805,11 @@ var avifFailed = false;
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* 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param webp - WebP 图片文件的 URL
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-
*/ function loadWebPOptional(png, webp
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*/ function loadWebPOptional(png, webp) {
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return _loadWebPOptional.apply(this, arguments);
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}
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function _loadWebPOptional() {
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_loadWebPOptional = _async_to_generator(function(png, webp
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_loadWebPOptional = _async_to_generator(function(png, webp) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5836,7 +5820,7 @@ function _loadWebPOptional() {
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];
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return [
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4,
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-
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loadImage(png)
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];
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case 1:
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image = _state.sent();
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@@ -5856,7 +5840,7 @@ function _loadWebPOptional() {
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]);
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return [
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4,
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-
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loadImage(webp)
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];
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case 3:
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image1 = _state.sent();
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@@ -5872,7 +5856,7 @@ function _loadWebPOptional() {
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webPFailed = true;
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return [
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4,
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-
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loadImage(png)
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];
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case 5:
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image2 = _state.sent();
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@@ -5896,11 +5880,11 @@ function _loadWebPOptional() {
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* 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param avif - AVIF 图片文件的 URL
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*/ function loadAVIFOptional(png, avif
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*/ function loadAVIFOptional(png, avif) {
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return _loadAVIFOptional.apply(this, arguments);
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}
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function _loadAVIFOptional() {
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-
_loadAVIFOptional = _async_to_generator(function(png, avif
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_loadAVIFOptional = _async_to_generator(function(png, avif) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5911,7 +5895,7 @@ function _loadAVIFOptional() {
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];
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return [
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-
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loadImage(png)
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];
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case 1:
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image = _state.sent();
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@@ -5931,7 +5915,7 @@ function _loadAVIFOptional() {
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]);
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return [
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4,
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-
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loadImage(avif)
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];
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case 3:
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image1 = _state.sent();
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@@ -5947,7 +5931,7 @@ function _loadAVIFOptional() {
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avifFailed = true;
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return [
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4,
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-
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loadImage(png)
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];
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case 5:
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image2 = _state.sent();
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@@ -6162,80 +6146,6 @@ function _loadMedia() {
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});
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return _loadMedia.apply(this, arguments);
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}
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-
var imageBitMapAvailable = typeof createImageBitmap === "function";
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/**
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* 异步加载一个图片文件,如果支持 ImageBitmap 则返回 ImageBitmap 对象
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* @param source
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* @param options
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* @returns
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*/ function loadImageBitmap(source, options) {
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return _loadImageBitmap.apply(this, arguments);
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}
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function _loadImageBitmap() {
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_loadImageBitmap = _async_to_generator(function(source, options) {
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var blob;
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return __generator(this, function(_state) {
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switch(_state.label){
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case 0:
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if (!(imageBitMapAvailable && getConfig(LOAD_PREFER_IMAGE_BITMAP))) return [
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];
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if (!(typeof source === "string")) return [
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];
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return [
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loadBlob(source)
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];
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case 1:
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blob = _state.sent();
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return [
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];
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case 2:
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if (_instanceof1(source, Blob)) {
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blob = source;
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} else {
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return [
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loadImage(source)
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];
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}
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_state.label = 3;
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case 3:
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return [
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createImageBitmap(blob, options)
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];
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case 4:
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return [
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loadImage(source)
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];
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case 5:
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return [
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];
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}
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});
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});
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return _loadImageBitmap.apply(this, arguments);
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}
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/**
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* 关闭 ImageBitMap,释放内存
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* @param imgs
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*/ function closeImageBitMap(imgs) {
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if (imageBitMapAvailable) {
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if (_instanceof1(imgs, ImageBitmap)) {
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imgs.close();
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} else if (_instanceof1(imgs, Array)) {
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imgs.forEach(closeImageBitMap);
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}
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}
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}
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function deserializeMipmapTexture(textureOptions, bins, assets) {
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return _deserializeMipmapTexture.apply(this, arguments);
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@@ -16899,9 +16809,11 @@ function shouldIgnoreBouncing(arg, mul) {
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*/ var MeshCollider = /*#__PURE__*/ function() {
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function MeshCollider() {
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this.triangles = [];
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+
this.worldMatrix = new Matrix4();
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}
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var _proto = MeshCollider.prototype;
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_proto.getBoundingBoxData = function getBoundingBoxData() {
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+
this.applyWorldMatrix(this.boundingBoxData.area);
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return this.boundingBoxData;
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};
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_proto.getBoundingBox = function getBoundingBox() {
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@@ -16931,6 +16843,7 @@ function shouldIgnoreBouncing(arg, mul) {
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p1: point2,
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p2: point3
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});
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this.applyWorldMatrix(area);
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return {
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type: HitTestType.triangle,
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area: area
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@@ -16951,11 +16864,7 @@ function shouldIgnoreBouncing(arg, mul) {
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});
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}
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if (worldMatrix) {
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-
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triangle.p0 = worldMatrix.transformPoint(triangle.p0, new Vector3());
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triangle.p1 = worldMatrix.transformPoint(triangle.p1, new Vector3());
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triangle.p2 = worldMatrix.transformPoint(triangle.p2, new Vector3());
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});
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this.worldMatrix.copyFrom(worldMatrix);
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}
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this.boundingBoxData = {
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type: HitTestType.triangle,
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@@ -16995,6 +16904,15 @@ function shouldIgnoreBouncing(arg, mul) {
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}
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return res;
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};
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_proto.applyWorldMatrix = function applyWorldMatrix(area) {
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var _this = this;
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area.forEach(function(triangle) {
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triangle.p0 = _this.worldMatrix.transformPoint(triangle.p0, new Vector3());
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triangle.p1 = _this.worldMatrix.transformPoint(triangle.p1, new Vector3());
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triangle.p2 = _this.worldMatrix.transformPoint(triangle.p2, new Vector3());
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});
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return area;
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};
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return MeshCollider;
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}();
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@@ -17890,7 +17808,7 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
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};
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/**
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* 添加组件
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-
* @param classConstructor -
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* @param classConstructor - 要添加的组件
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*/ _proto.addComponent = function addComponent(classConstructor) {
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var newComponent = new classConstructor(this.engine);
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this.components.push(newComponent);
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@@ -18133,7 +18051,7 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
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};
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_proto.fromData = function fromData(data) {
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EffectsObject.prototype.fromData.call(this, data);
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var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform,
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var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform, _data_duration = data.duration, duration = _data_duration === void 0 ? 0 : _data_duration;
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this.props = data;
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//@ts-expect-error
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this.type = data.type;
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@@ -18195,8 +18113,6 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
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this.rendererComponents.push(component.renderer);
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}
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}
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-
// renderOrder 在 component 初始化后设置。确保能拿到 rendererComponent。
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-
this.renderOrder = listIndex;
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};
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_proto.toData = function toData() {
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var _this_parent;
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@@ -18804,6 +18720,20 @@ SpriteComponent = __decorate([
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effectsClass(DataType.SpriteComponent)
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], SpriteComponent);
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+
var RUNTIME_ENV = "runtime_env";
|
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18724
|
+
var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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18725
|
+
// 文本元素使用 offscreen canvas 绘制
|
|
18726
|
+
var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
|
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18727
|
+
// 后处理配置相关
|
|
18728
|
+
var POST_PROCESS_SETTINGS = "post_process_settings";
|
|
18729
|
+
var config = {};
|
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18730
|
+
function getConfig(name) {
|
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18731
|
+
return config[name];
|
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18732
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+
}
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18733
|
+
function setConfig(name, value) {
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18734
|
+
return config[name] = value;
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18735
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+
}
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+
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|
var Cone = /*#__PURE__*/ function() {
|
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18738
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function Cone(props) {
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18809
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var _this = this;
|
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@@ -23875,6 +23805,20 @@ var SerializationHelper = /*#__PURE__*/ function() {
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}
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return regions;
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};
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+
/**
|
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23809
|
+
* 设置当前合成子元素的渲染顺序
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|
+
* @internal
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23811
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+
*/ _proto.setChildrenRenderOrder = function setChildrenRenderOrder(startOrder) {
|
|
23812
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.items), _step; !(_step = _iterator()).done;){
|
|
23813
|
+
var item = _step.value;
|
|
23814
|
+
item.renderOrder = startOrder++;
|
|
23815
|
+
var subCompositionComponent = item.getComponent(CompositionComponent);
|
|
23816
|
+
if (subCompositionComponent) {
|
|
23817
|
+
startOrder = subCompositionComponent.setChildrenRenderOrder(startOrder);
|
|
23818
|
+
}
|
|
23819
|
+
}
|
|
23820
|
+
return startOrder;
|
|
23821
|
+
};
|
|
23878
23822
|
_proto.fromData = function fromData(data) {
|
|
23879
23823
|
Behaviour.prototype.fromData.call(this, data);
|
|
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|
this.items = data.items;
|
|
@@ -24689,7 +24633,7 @@ var TextLayout = /*#__PURE__*/ function() {
|
|
|
24689
24633
|
function TextLayout(options) {
|
|
24690
24634
|
this.width = 0;
|
|
24691
24635
|
this.height = 0;
|
|
24692
|
-
var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.
|
|
24636
|
+
var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.clip : _options_textOverflow, _options_textBaseline = options.textBaseline, textBaseline = _options_textBaseline === void 0 ? TextBaseline.top : _options_textBaseline, _options_textAlign = options.textAlign, textAlign = _options_textAlign === void 0 ? TextAlignment.left : _options_textAlign, _options_text = options.text, text = _options_text === void 0 ? " " : _options_text, _options_letterSpace = options.letterSpace, letterSpace = _options_letterSpace === void 0 ? 0 : _options_letterSpace, _options_autoWidth = options.autoWidth, autoWidth = _options_autoWidth === void 0 ? false : _options_autoWidth, fontSize = options.fontSize, _options_lineHeight = options.lineHeight, lineHeight = _options_lineHeight === void 0 ? fontSize : _options_lineHeight;
|
|
24693
24637
|
var tempWidth = fontSize + letterSpace;
|
|
24694
24638
|
this.autoWidth = autoWidth;
|
|
24695
24639
|
this.maxTextWidth = text.length * tempWidth;
|
|
@@ -27311,7 +27255,6 @@ var seed = 1;
|
|
|
27311
27255
|
this.downloader = downloader;
|
|
27312
27256
|
this.assets = {};
|
|
27313
27257
|
this.sourceFrom = {};
|
|
27314
|
-
this.imageBitmapOptions = {};
|
|
27315
27258
|
this.id = seed++;
|
|
27316
27259
|
this.timers = [];
|
|
27317
27260
|
this.updateOptions(options);
|
|
@@ -27569,12 +27512,12 @@ var seed = 1;
|
|
|
27569
27512
|
_proto.processJSON = function processJSON(json) {
|
|
27570
27513
|
var _this = this;
|
|
27571
27514
|
return _async_to_generator(function() {
|
|
27572
|
-
var jsonScene, _jsonScene_plugins, plugins,
|
|
27515
|
+
var jsonScene, _jsonScene_plugins, plugins, pluginSystem;
|
|
27573
27516
|
return __generator(this, function(_state) {
|
|
27574
27517
|
switch(_state.label){
|
|
27575
27518
|
case 0:
|
|
27576
27519
|
jsonScene = getStandardJSON(json);
|
|
27577
|
-
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins
|
|
27520
|
+
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins;
|
|
27578
27521
|
pluginSystem = new PluginSystem(plugins);
|
|
27579
27522
|
return [
|
|
27580
27523
|
4,
|
|
@@ -27582,7 +27525,6 @@ var seed = 1;
|
|
|
27582
27525
|
];
|
|
27583
27526
|
case 1:
|
|
27584
27527
|
_state.sent();
|
|
27585
|
-
_this.assignImageBitmapOptions(textures);
|
|
27586
27528
|
return [
|
|
27587
27529
|
2,
|
|
27588
27530
|
{
|
|
@@ -27814,7 +27756,7 @@ var seed = 1;
|
|
|
27814
27756
|
];
|
|
27815
27757
|
return [
|
|
27816
27758
|
4,
|
|
27817
|
-
loadAVIFOptional(imageURL, avifURL
|
|
27759
|
+
loadAVIFOptional(imageURL, avifURL)
|
|
27818
27760
|
];
|
|
27819
27761
|
case 10:
|
|
27820
27762
|
_tmp = _state.sent();
|
|
@@ -27825,7 +27767,7 @@ var seed = 1;
|
|
|
27825
27767
|
case 11:
|
|
27826
27768
|
return [
|
|
27827
27769
|
4,
|
|
27828
|
-
loadWebPOptional(imageURL, webpURL
|
|
27770
|
+
loadWebPOptional(imageURL, webpURL)
|
|
27829
27771
|
];
|
|
27830
27772
|
case 12:
|
|
27831
27773
|
_tmp = _state.sent();
|
|
@@ -28037,21 +27979,6 @@ var seed = 1;
|
|
|
28037
27979
|
this.assets[images[i].id] = loadedImages[i];
|
|
28038
27980
|
}
|
|
28039
27981
|
};
|
|
28040
|
-
_proto.assignImageBitmapOptions = function assignImageBitmapOptions(textures) {
|
|
28041
|
-
var _this = this;
|
|
28042
|
-
if (textures === void 0) textures = [];
|
|
28043
|
-
textures.forEach(function(texture) {
|
|
28044
|
-
if (!(_instanceof1(texture, Texture) || "mipmaps" in texture)) {
|
|
28045
|
-
var source = texture.source;
|
|
28046
|
-
if (isObject(source)) {
|
|
28047
|
-
_this.imageBitmapOptions[source.id] = {
|
|
28048
|
-
imageOrientation: texture.flipY ? "flipY" : "none",
|
|
28049
|
-
premultiplyAlpha: texture.premultiplyAlpha ? "premultiply" : "none"
|
|
28050
|
-
};
|
|
28051
|
-
}
|
|
28052
|
-
}
|
|
28053
|
-
});
|
|
28054
|
-
};
|
|
28055
27982
|
_proto.removeTimer = function removeTimer(id) {
|
|
28056
27983
|
var index = this.timers.indexOf(id);
|
|
28057
27984
|
if (index !== -1) {
|
|
@@ -28061,15 +27988,11 @@ var seed = 1;
|
|
|
28061
27988
|
/**
|
|
28062
27989
|
* 销毁方法
|
|
28063
27990
|
*/ _proto.dispose = function dispose() {
|
|
28064
|
-
var _this = this;
|
|
28065
27991
|
if (this.timers.length) {
|
|
28066
27992
|
this.timers.map(function(id) {
|
|
28067
27993
|
return window.clearTimeout(id);
|
|
28068
27994
|
});
|
|
28069
27995
|
}
|
|
28070
|
-
closeImageBitMap(Object.keys(this.assets).map(function(key) {
|
|
28071
|
-
return _this.assets[key];
|
|
28072
|
-
}));
|
|
28073
27996
|
this.assets = {};
|
|
28074
27997
|
this.sourceFrom = {};
|
|
28075
27998
|
this.timers = [];
|
|
@@ -28086,7 +28009,7 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
28086
28009
|
};
|
|
28087
28010
|
if (_instanceof1(image, Texture)) {
|
|
28088
28011
|
return _extends({}, image.source, options);
|
|
28089
|
-
} else if (_instanceof1(image, HTMLImageElement) ||
|
|
28012
|
+
} else if (_instanceof1(image, HTMLImageElement) || isCanvas(image)) {
|
|
28090
28013
|
return _extends({
|
|
28091
28014
|
image: image,
|
|
28092
28015
|
sourceType: TextureSourceType.image,
|
|
@@ -28413,7 +28336,6 @@ var tmpScale = new Vector3(1, 1, 1);
|
|
|
28413
28336
|
return Camera;
|
|
28414
28337
|
}();
|
|
28415
28338
|
|
|
28416
|
-
var listOrder = 0;
|
|
28417
28339
|
/**
|
|
28418
28340
|
* 合成资源管理
|
|
28419
28341
|
*/ var CompositionSourceManager = /*#__PURE__*/ function() {
|
|
@@ -28446,7 +28368,6 @@ var listOrder = 0;
|
|
|
28446
28368
|
this.pluginSystem = pluginSystem;
|
|
28447
28369
|
this.totalTime = totalTime != null ? totalTime : 0;
|
|
28448
28370
|
this.textures = cachedTextures;
|
|
28449
|
-
listOrder = 0;
|
|
28450
28371
|
this.sourceContent = this.getContent(this.composition);
|
|
28451
28372
|
}
|
|
28452
28373
|
var _proto = CompositionSourceManager.prototype;
|
|
@@ -28477,7 +28398,6 @@ var listOrder = 0;
|
|
|
28477
28398
|
var sourceItemData = this.engine.jsonSceneData[itemDataPath.id];
|
|
28478
28399
|
var itemProps = sourceItemData;
|
|
28479
28400
|
if (passRenderLevel(sourceItemData.renderLevel, this.renderLevel)) {
|
|
28480
|
-
itemProps.listIndex = listOrder++;
|
|
28481
28401
|
if (itemProps.type === ItemType.sprite || itemProps.type === ItemType.particle || itemProps.type === ItemType.spine || //@ts-expect-error
|
|
28482
28402
|
itemProps.type === ItemType.shape) {
|
|
28483
28403
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(itemProps.components), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -28780,6 +28700,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
28780
28700
|
SerializationHelper.deserialize(sourceContent, _this.rootComposition);
|
|
28781
28701
|
_this.rootComposition.createContent();
|
|
28782
28702
|
_this.buildItemTree(_this.rootItem);
|
|
28703
|
+
_this.rootComposition.setChildrenRenderOrder(0);
|
|
28783
28704
|
_this.pluginSystem.resetComposition(_assert_this_initialized(_this), _this.renderFrame);
|
|
28784
28705
|
return _this;
|
|
28785
28706
|
}
|
|
@@ -31419,8 +31340,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31419
31340
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31420
31341
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31421
31342
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31422
|
-
var version = "2.2.
|
|
31343
|
+
var version = "2.2.1-alpha.0";
|
|
31423
31344
|
logger.info("Core version: " + version + ".");
|
|
31424
31345
|
|
|
31425
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture,
|
|
31346
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
31426
31347
|
//# sourceMappingURL=index.mjs.map
|