@galacean/effects-core 2.10.0-alpha.2 → 2.10.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/component.d.ts +4 -0
- package/dist/components/index.d.ts +2 -3
- package/dist/components/ui-canvas.d.ts +28 -0
- package/dist/components/ui-control.d.ts +38 -0
- package/dist/composition.d.ts +15 -5
- package/dist/engine.d.ts +30 -5
- package/dist/gui/control.d.ts +188 -0
- package/dist/gui/index.d.ts +2 -0
- package/dist/gui/roots.d.ts +79 -0
- package/dist/index.d.ts +2 -1
- package/dist/index.js +2812 -1083
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +2798 -1080
- package/dist/index.mjs.map +1 -1
- package/dist/input/enums.d.ts +67 -0
- package/dist/input/index.d.ts +2 -0
- package/dist/input/input-event.d.ts +78 -0
- package/dist/plugins/interact/event-system.d.ts +49 -2
- package/dist/render/graphics.d.ts +11 -10
- package/dist/render/text-cache.d.ts +8 -9
- package/dist/transform.d.ts +7 -0
- package/dist/vfx-item.d.ts +4 -0
- package/package.json +1 -1
- package/dist/components/canvas-item.d.ts +0 -131
- package/dist/components/canvas-layer.d.ts +0 -23
- package/dist/components/control.d.ts +0 -18
- package/dist/rect-transform.d.ts +0 -145
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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3
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.10.0-alpha.
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* Version: v2.10.0-alpha.4
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*/
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'use strict';
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@@ -7056,6 +7056,11 @@ function _create_class(Constructor, protoProps, staticProps) {
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// OVERRIDE
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};
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/**
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* Called when the owning item's sibling order changes.
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*/ _proto.onOrderInParentChanged = function onOrderInParentChanged() {
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// OVERRIDE
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};
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/**
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* @internal
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*/ _proto.enable = function enable() {
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if (this.item.composition) {
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@@ -14013,6 +14018,7 @@ var seed$7 = 1;
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quat: new Quaternion(0, 0, 0, 1),
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scale: new Vector3(1, 1, 1)
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};
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this.eventEmitter = new EventEmitter();
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this.name = "transform_" + seed$7++;
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if (props) {
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this.setTransform(props);
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@@ -14025,6 +14031,12 @@ var seed$7 = 1;
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}
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}
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var _proto = Transform.prototype;
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_proto.on = function on(eventName, listener, options) {
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this.eventEmitter.on(eventName, listener, options);
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};
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_proto.off = function off(eventName, listener) {
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this.eventEmitter.off(eventName, listener);
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};
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/**
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* 父 transform 切换时的 hook。子类可重写以接管订阅 / 解算等逻辑
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* @param oldParent - 切换前的父 transform(若没有则为 null)
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@@ -14443,6 +14455,7 @@ var seed$7 = 1;
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this.children.forEach(function(c) {
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c.worldMatrixDirty = true;
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});
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this.eventEmitter.emit("changed", this);
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};
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/**
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* 转换右手坐标系左手螺旋对应的四元数到对应的旋转角
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@@ -14461,14 +14474,16 @@ var seed$7 = 1;
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return this.parent;
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},
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set: function set(transform) {
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if (
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if (this.parent === transform || this === transform) {
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return;
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}
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var oldParent = this.parent;
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if (this.parent) {
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this.parent.removeChild(this);
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}
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-
transform
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if (transform) {
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transform.addChild(this);
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}
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this.parent = transform;
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this.worldMatrixDirty = true;
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this.onParentTransformChanged(oldParent, transform);
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@@ -14651,7 +14666,7 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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return results;
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};
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_proto.setParent = function setParent(vfxItem) {
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if (vfxItem === this
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if (vfxItem === this || this.parent === vfxItem) {
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return;
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}
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if (this.parent) {
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@@ -15038,6 +15053,12 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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child.onParentChanged();
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}
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};
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_proto.onOrderInParentChanged = function onOrderInParentChanged() {
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for(var _iterator = _create_for_of_iterator_helper_loose(this.components), _step; !(_step = _iterator()).done;){
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var component = _step.value;
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component.onOrderInParentChanged();
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}
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};
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/**
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* @internal
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*/ _proto.setRendererComponentOrder = function setRendererComponentOrder(renderOrder) {
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@@ -15122,15 +15143,16 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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*/ _proto.dispose = function dispose() {
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if (this.composition) {
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this.composition.destroyItem(this);
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// component 调用 dispose() 会将自身从 this.components 数组删除,slice() 避免迭代错误
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for(var _iterator = _create_for_of_iterator_helper_loose(this.components.slice()), _step; !(_step = _iterator()).done;){
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var component = _step.value;
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component.dispose();
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}
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this.components = [];
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this._composition = null;
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this.transform.setValid(false);
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}
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// component.dispose() removes itself from this.components. Use a snapshot
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// so Engine.root components are also disposed even without a Composition.
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for(var _iterator = _create_for_of_iterator_helper_loose(this.components.slice()), _step; !(_step = _iterator()).done;){
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var component = _step.value;
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component.dispose();
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}
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this.components = [];
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this._composition = null;
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this.transform.setValid(false);
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this.resetChildrenParent();
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EffectsObject.prototype.dispose.call(this);
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};
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@@ -15326,6 +15348,33 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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this.setRendererComponentOrder(value);
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}
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},
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{
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key: "orderInParent",
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get: /** Zero-based sibling order within the parent item. */ function get() {
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var _this_parent;
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var _this_parent_children_indexOf;
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return (_this_parent_children_indexOf = (_this_parent = this.parent) == null ? void 0 : _this_parent.children.indexOf(this)) != null ? _this_parent_children_indexOf : -1;
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},
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set: function set(value) {
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var _this_parent;
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var siblings = (_this_parent = this.parent) == null ? void 0 : _this_parent.children;
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var _siblings_indexOf;
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var oldIndex = (_siblings_indexOf = siblings == null ? void 0 : siblings.indexOf(this)) != null ? _siblings_indexOf : -1;
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if (!siblings || oldIndex === -1) {
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return;
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}
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var newIndex = Math.max(0, Math.min(Math.trunc(value), siblings.length - 1));
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if (oldIndex === newIndex) {
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return;
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}
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siblings.splice(oldIndex, 1);
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siblings.splice(newIndex, 0, this);
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for(var _iterator = _create_for_of_iterator_helper_loose(siblings), _step; !(_step = _iterator()).done;){
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var sibling = _step.value;
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sibling.onOrderInParentChanged();
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}
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}
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},
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{
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key: "isActive",
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get: /**
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}
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return out;
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}
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var _obj$
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var particleOriginTranslateMap$1 = (_obj$
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var _obj$6;
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var particleOriginTranslateMap$1 = (_obj$6 = {}, _obj$6[ParticleOrigin.PARTICLE_ORIGIN_CENTER] = [
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0,
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0
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_CENTER_BOTTOM] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_CENTER_TOP] = [
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0,
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_LEFT_TOP] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_LEFT_CENTER] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_LEFT_BOTTOM] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_CENTER] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [
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], _obj$
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], _obj$6[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_TOP] = [
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], _obj$
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], _obj$6);
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function nearestPowerOfTwo(value) {
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return Math.pow(2, Math.round(Math.log(value) / Math.LN2));
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}
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@@ -17348,27 +17397,27 @@ function oldBezierKeyFramesToNew(props) {
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* 对象引用阶梯曲线(spec ValueType.REFERENCE_CURVE)。
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* props 为 [[time, value], ...],value 为已解析的对象引用实例。
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*/ var REFERENCE_CURVE = 28;
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var _obj$
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var map$1 = (_obj$
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var _obj$5;
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var map$1 = (_obj$5 = {}, _obj$5[ValueType.RANDOM] = function(props) {
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if (_instanceof1(props[0], Array)) {
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return new RandomVectorValue(props);
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}
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return new RandomValue(props);
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}, _obj$
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}, _obj$5[ValueType.CONSTANT] = function(props) {
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return new StaticValue(props);
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}, _obj$
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}, _obj$5[ValueType.CONSTANT_VEC2] = function(props) {
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return new StaticValue(props);
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}, _obj$
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}, _obj$5[ValueType.CONSTANT_VEC3] = function(props) {
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return new StaticValue(props);
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}, _obj$
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}, _obj$5[ValueType.CONSTANT_VEC4] = function(props) {
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return new StaticValue(props);
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}, _obj$
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}, _obj$5[ValueType.RGBA_COLOR] = function(props) {
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return new StaticValue(props);
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}, _obj$
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}, _obj$5[ValueType.COLORS] = function(props) {
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return new RandomSetValue(props.map(function(c) {
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return colorToArr$1(c, false);
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}));
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}, _obj$
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}, _obj$5[ValueType.LINE] = function(props) {
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if (props.length === 2 && props[0][0] === 0 && props[1][0] === 1) {
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return new LinearValue([
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props[0][1],
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@@ -17376,38 +17425,38 @@ var map$1 = (_obj$4 = {}, _obj$4[ValueType.RANDOM] = function(props) {
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]);
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}
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return new LineSegments(props);
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}, _obj$
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}, _obj$5[ValueType.GRADIENT_COLOR] = function(props) {
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return new GradientValue(props);
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}, _obj$
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}, _obj$5[ValueType.LINEAR_PATH] = function(pros) {
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return new PathSegments(pros);
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}, _obj$
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}, _obj$5[ValueType.BEZIER_CURVE] = function(props) {
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if (props.length === 1) {
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return new StaticValue(props[0][1][1]);
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}
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return new BezierCurve(props);
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}, _obj$
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}, _obj$5[ValueType.BEZIER_CURVE_PATH] = function(props) {
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if (props[0].length === 1) {
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return new StaticValue(_construct(Vector3, [].concat(props[1][0])));
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}
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return new BezierCurvePath(props);
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}, _obj$
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}, _obj$5[ValueType.BEZIER_CURVE_QUAT] = function(props) {
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if (props[0].length === 1) {
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return new StaticValue(_construct(Quaternion, [].concat(props[1][0])));
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}
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return new BezierCurveQuat(props);
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}, _obj$
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}, _obj$5[ValueType.COLOR_CURVE] = function(props) {
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return new ColorCurve(props);
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}, _obj$
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}, _obj$5[ValueType.VECTOR4_CURVE] = function(props) {
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return new Vector4Curve(props);
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|
-
}, _obj$
|
|
17451
|
+
}, _obj$5[ValueType.VECTOR2_CURVE] = function(props) {
|
|
17403
17452
|
return new Vector2Curve(props);
|
|
17404
17453
|
}, // TODO: add spec
|
|
17405
|
-
_obj$
|
|
17454
|
+
_obj$5[VECTOR3_CURVE] = function(props) {
|
|
17406
17455
|
return new Vector3Curve(props);
|
|
17407
17456
|
}, // 对象引用阶梯曲线(不插值):props.data 为 [time, value][],value 已解析为 EffectsObject
|
|
17408
|
-
_obj$
|
|
17457
|
+
_obj$5[REFERENCE_CURVE] = function(props) {
|
|
17409
17458
|
return new ReferenceCurve(props);
|
|
17410
|
-
}, _obj$
|
|
17459
|
+
}, _obj$5);
|
|
17411
17460
|
function createValueGetter(args) {
|
|
17412
17461
|
if (!args || !isNaN(+args)) {
|
|
17413
17462
|
return new StaticValue(args || 0);
|
|
@@ -20924,20 +20973,24 @@ var geometryId = 1;
|
|
|
20924
20973
|
var vertexArrayObjects = this.vertexArrayObjects;
|
|
20925
20974
|
var engine = this.engine;
|
|
20926
20975
|
if (!vertexArrayObjects || !supportsVertexArrayObjects(engine)) {
|
|
20927
|
-
|
|
20976
|
+
var _this_indexBuffer;
|
|
20977
|
+
engine.bindBuffers(this.vertexBuffers, (_this_indexBuffer = this.indexBuffer) != null ? _this_indexBuffer : null, shader);
|
|
20928
20978
|
return;
|
|
20929
20979
|
}
|
|
20930
20980
|
var vertexArrayObject = vertexArrayObjects[shader.key];
|
|
20931
20981
|
if (!vertexArrayObject) {
|
|
20932
|
-
|
|
20982
|
+
var _this_indexBuffer1;
|
|
20983
|
+
vertexArrayObject = engine.recordVertexArrayObject(this.vertexBuffers, (_this_indexBuffer1 = this.indexBuffer) != null ? _this_indexBuffer1 : null, shader);
|
|
20933
20984
|
if (vertexArrayObject) {
|
|
20934
20985
|
vertexArrayObjects[shader.key] = vertexArrayObject;
|
|
20935
20986
|
}
|
|
20936
20987
|
}
|
|
20937
20988
|
if (vertexArrayObject) {
|
|
20938
|
-
|
|
20989
|
+
var _this_indexBuffer2;
|
|
20990
|
+
engine.bindVertexArrayObject(vertexArrayObject, (_this_indexBuffer2 = this.indexBuffer) != null ? _this_indexBuffer2 : null);
|
|
20939
20991
|
} else {
|
|
20940
|
-
|
|
20992
|
+
var _this_indexBuffer3;
|
|
20993
|
+
engine.bindBuffers(this.vertexBuffers, (_this_indexBuffer3 = this.indexBuffer) != null ? _this_indexBuffer3 : null, shader);
|
|
20941
20994
|
}
|
|
20942
20995
|
};
|
|
20943
20996
|
_proto.releaseVertexArrayObject = function releaseVertexArrayObject(key) {
|
|
@@ -21344,8 +21397,8 @@ var vertexBufferSemanticMap = {
|
|
|
21344
21397
|
TANGENT_BS2: "aTargetTangent2",
|
|
21345
21398
|
TANGENT_BS3: "aTargetTangent3"
|
|
21346
21399
|
};
|
|
21347
|
-
var _obj$
|
|
21348
|
-
var BYTES_TYPE_MAP = (_obj$
|
|
21400
|
+
var _obj$4;
|
|
21401
|
+
var BYTES_TYPE_MAP = (_obj$4 = {}, _obj$4[exports.BufferDataType.Float] = 4, _obj$4[exports.BufferDataType.Int] = 4, _obj$4[exports.BufferDataType.UnsignedInt] = 4, _obj$4[exports.BufferDataType.Short] = 2, _obj$4[exports.BufferDataType.UnsignedShort] = 2, _obj$4[exports.BufferDataType.Byte] = 1, _obj$4[exports.BufferDataType.UnsignedByte] = 1, _obj$4);
|
|
21349
21402
|
function generateEmptyTypedArray(type) {
|
|
21350
21403
|
return createTypedArray(type, 0);
|
|
21351
21404
|
}
|
|
@@ -22355,7 +22408,7 @@ var Renderer = /*#__PURE__*/ function() {
|
|
|
22355
22408
|
}
|
|
22356
22409
|
};
|
|
22357
22410
|
_proto.setViewport = function setViewport(x, y, width, height) {
|
|
22358
|
-
this.engine.
|
|
22411
|
+
this.engine.setViewport(x, y, width, height);
|
|
22359
22412
|
};
|
|
22360
22413
|
_proto.clear = function clear(action) {
|
|
22361
22414
|
this.engine.clear(action);
|
|
@@ -22418,7 +22471,40 @@ var Renderer = /*#__PURE__*/ function() {
|
|
|
22418
22471
|
};
|
|
22419
22472
|
_proto.drawGeometry = function drawGeometry(geometry, matrix, material, subMeshIndex) {
|
|
22420
22473
|
if (subMeshIndex === void 0) subMeshIndex = 0;
|
|
22421
|
-
|
|
22474
|
+
if (!geometry || !material) {
|
|
22475
|
+
return;
|
|
22476
|
+
}
|
|
22477
|
+
material.initialize();
|
|
22478
|
+
geometry.initialize();
|
|
22479
|
+
geometry.flush();
|
|
22480
|
+
material.setMatrix("effects_ObjectToWorld", matrix);
|
|
22481
|
+
try {
|
|
22482
|
+
material.use(this, this.renderingData.currentFrame.globalUniforms);
|
|
22483
|
+
} catch (e) {
|
|
22484
|
+
console.error(e);
|
|
22485
|
+
this.engine.renderErrors.add(e);
|
|
22486
|
+
return;
|
|
22487
|
+
}
|
|
22488
|
+
var indexBuffer = geometry.getIndexBuffer();
|
|
22489
|
+
var offset = geometry.getDrawStart();
|
|
22490
|
+
var count = geometry.getDrawCount();
|
|
22491
|
+
var subMeshes = geometry.subMeshes;
|
|
22492
|
+
if (subMeshes.length > 0) {
|
|
22493
|
+
var subMesh = subMeshes[subMeshIndex];
|
|
22494
|
+
offset = subMesh.offset;
|
|
22495
|
+
var _subMesh_indexCount;
|
|
22496
|
+
count = indexBuffer ? (_subMesh_indexCount = subMesh.indexCount) != null ? _subMesh_indexCount : 0 : subMesh.vertexCount;
|
|
22497
|
+
}
|
|
22498
|
+
if (count <= 0) {
|
|
22499
|
+
return;
|
|
22500
|
+
}
|
|
22501
|
+
geometry.bind(material.shaderVariant);
|
|
22502
|
+
var instanceCount = geometry.instanceCount || undefined;
|
|
22503
|
+
if (indexBuffer) {
|
|
22504
|
+
this.engine.drawElementsType(geometry.mode, offset, count, instanceCount);
|
|
22505
|
+
} else {
|
|
22506
|
+
this.engine.drawArraysType(geometry.mode, offset, count, instanceCount);
|
|
22507
|
+
}
|
|
22422
22508
|
};
|
|
22423
22509
|
_proto.getTemporaryRT = function getTemporaryRT(name, width, height, depthBuffer, filter, format) {
|
|
22424
22510
|
return this.engine.renderTargetPool.get(name, width, height, depthBuffer, filter, format);
|
|
@@ -22686,11 +22772,7 @@ var CanvasPool = /*#__PURE__*/ function() {
|
|
|
22686
22772
|
var canvasPool = new CanvasPool();
|
|
22687
22773
|
|
|
22688
22774
|
/**
|
|
22689
|
-
*
|
|
22690
|
-
* 但 quad 仍按 1x 逻辑尺寸绘制 — 双线性 downsample 后比原 1x 渲染清晰得多
|
|
22691
|
-
*/ var FONT_SCALE = 2;
|
|
22692
|
-
/**
|
|
22693
|
-
* 单张字符 atlas 的边长(像素,scale 后的实际像素,非逻辑尺寸)。
|
|
22775
|
+
* 单张字符 atlas 的逻辑边长。实际 canvas 像素尺寸会乘以渲染 resolution。
|
|
22694
22776
|
* 512×512 在 24px 字号下约可容纳 250+ 字形,常见 demo 文本足够
|
|
22695
22777
|
*/ var ATLAS_SIZE = 512;
|
|
22696
22778
|
/**
|
|
@@ -22712,7 +22794,7 @@ var canvasPool = new CanvasPool();
|
|
|
22712
22794
|
* canvas 内容变更后需要 `uploadIfDirty` 重新上传到纹理 — 由调用方在使用纹理前主动触发,
|
|
22713
22795
|
* 避免每加一字都 upload 一次造成的 GL 开销
|
|
22714
22796
|
*/ var GlyphAtlas = /*#__PURE__*/ function() {
|
|
22715
|
-
function GlyphAtlas(engine, scaledFontString, /** baseline 距 cell 顶距离(像素,scale 后,仅 ascent 部分,不含 padding) */ ascentPx, /** baseline 距 cell 底距离(像素,scale 后,仅 descent 部分) */ descentPx, fontStyle) {
|
|
22797
|
+
function GlyphAtlas(engine, scaledFontString, /** baseline 距 cell 顶距离(像素,scale 后,仅 ascent 部分,不含 padding) */ ascentPx, /** baseline 距 cell 底距离(像素,scale 后,仅 descent 部分) */ descentPx, fontStyle, resolution) {
|
|
22716
22798
|
this.engine = engine;
|
|
22717
22799
|
this.scaledFontString = scaledFontString;
|
|
22718
22800
|
this.glyphs = new Map();
|
|
@@ -22720,9 +22802,10 @@ var canvasPool = new CanvasPool();
|
|
|
22720
22802
|
this.currentY = 0;
|
|
22721
22803
|
this.full = false;
|
|
22722
22804
|
this.dirty = true;
|
|
22805
|
+
this.resolution = resolution;
|
|
22723
22806
|
this.canvas = document.createElement("canvas");
|
|
22724
|
-
this.canvas.width = ATLAS_SIZE;
|
|
22725
|
-
this.canvas.height = ATLAS_SIZE;
|
|
22807
|
+
this.canvas.width = Math.ceil(ATLAS_SIZE * resolution);
|
|
22808
|
+
this.canvas.height = Math.ceil(ATLAS_SIZE * resolution);
|
|
22726
22809
|
var ctx = this.canvas.getContext("2d", {
|
|
22727
22810
|
willReadFrequently: false
|
|
22728
22811
|
});
|
|
@@ -22733,14 +22816,14 @@ var canvasPool = new CanvasPool();
|
|
|
22733
22816
|
ctx.font = scaledFontString;
|
|
22734
22817
|
ctx.textBaseline = "alphabetic";
|
|
22735
22818
|
ctx.fillStyle = "#ffffff";
|
|
22736
|
-
this.paddingPx = GLYPH_PADDING *
|
|
22819
|
+
this.paddingPx = GLYPH_PADDING * resolution;
|
|
22737
22820
|
this.italicScale = fontStyle === "italic" ? 2 : 1;
|
|
22738
22821
|
// ascent/descent 由探针 '|ÉqÅM' 测得 actualBoundingBox(重音字已抬高 ink 顶),
|
|
22739
22822
|
// 两者内部保持浮点,仅 cell 高做一次外层 ceil — 与 padding 共同保证 cell 内不裁切
|
|
22740
22823
|
var fontHeightPx = ascentPx + descentPx;
|
|
22741
22824
|
this.baselinePx = this.paddingPx + ascentPx;
|
|
22742
22825
|
this.cellHPx = Math.ceil(fontHeightPx + this.paddingPx * 2);
|
|
22743
|
-
this.lineHeight = this.cellHPx /
|
|
22826
|
+
this.lineHeight = this.cellHPx / resolution;
|
|
22744
22827
|
this.texture = Texture.create(engine, {
|
|
22745
22828
|
sourceType: exports.TextureSourceType.image,
|
|
22746
22829
|
image: this.canvas,
|
|
@@ -22749,7 +22832,8 @@ var canvasPool = new CanvasPool();
|
|
|
22749
22832
|
magFilter: glContext.LINEAR,
|
|
22750
22833
|
minFilter: glContext.LINEAR,
|
|
22751
22834
|
wrapS: glContext.CLAMP_TO_EDGE,
|
|
22752
|
-
wrapT: glContext.CLAMP_TO_EDGE
|
|
22835
|
+
wrapT: glContext.CLAMP_TO_EDGE,
|
|
22836
|
+
premultiplyAlpha: true
|
|
22753
22837
|
});
|
|
22754
22838
|
this.texture.initialize();
|
|
22755
22839
|
}
|
|
@@ -22767,19 +22851,19 @@ var canvasPool = new CanvasPool();
|
|
|
22767
22851
|
var ctx = this.ctx;
|
|
22768
22852
|
// 每次重设字体,防御外部潜在污染(虽然 ctx 私有)
|
|
22769
22853
|
ctx.font = this.scaledFontString;
|
|
22770
|
-
// measureText 用的是 scaledFontString,advance 已经是
|
|
22854
|
+
// measureText 用的是 scaledFontString,advance 已经是 resolution 后的像素
|
|
22771
22855
|
var advancePx = ctx.measureText(char).width;
|
|
22772
22856
|
// italic 放大 cell 宽防斜体越界;ceil 对齐像素网格避免相邻字采样重叠
|
|
22773
22857
|
var widthPx = Math.max(1, Math.ceil(advancePx * this.italicScale));
|
|
22774
22858
|
var paddedWidthPx = widthPx + this.paddingPx * 2;
|
|
22775
22859
|
var cellH = this.cellHPx;
|
|
22776
22860
|
// 行尾换行
|
|
22777
|
-
if (this.currentX + paddedWidthPx >
|
|
22861
|
+
if (this.currentX + paddedWidthPx > this.canvas.width) {
|
|
22778
22862
|
this.currentX = 0;
|
|
22779
22863
|
this.currentY += cellH;
|
|
22780
22864
|
}
|
|
22781
22865
|
// atlas 满,后续不再尝试
|
|
22782
|
-
if (this.currentY + cellH >
|
|
22866
|
+
if (this.currentY + cellH > this.canvas.height) {
|
|
22783
22867
|
this.full = true;
|
|
22784
22868
|
console.warn('GlyphAtlas full, dropping char "' + char + '"');
|
|
22785
22869
|
return null;
|
|
@@ -22795,8 +22879,8 @@ var canvasPool = new CanvasPool();
|
|
|
22795
22879
|
py: py,
|
|
22796
22880
|
pw: paddedWidthPx,
|
|
22797
22881
|
ph: cellH,
|
|
22798
|
-
advance: advancePx /
|
|
22799
|
-
paddingLeft: this.paddingPx /
|
|
22882
|
+
advance: advancePx / this.resolution,
|
|
22883
|
+
paddingLeft: this.paddingPx / this.resolution
|
|
22800
22884
|
};
|
|
22801
22885
|
this.glyphs.set(char, info);
|
|
22802
22886
|
return info;
|
|
@@ -22815,7 +22899,8 @@ var canvasPool = new CanvasPool();
|
|
|
22815
22899
|
magFilter: glContext.LINEAR,
|
|
22816
22900
|
minFilter: glContext.LINEAR,
|
|
22817
22901
|
wrapS: glContext.CLAMP_TO_EDGE,
|
|
22818
|
-
wrapT: glContext.CLAMP_TO_EDGE
|
|
22902
|
+
wrapT: glContext.CLAMP_TO_EDGE,
|
|
22903
|
+
premultiplyAlpha: true
|
|
22819
22904
|
});
|
|
22820
22905
|
this.dirty = false;
|
|
22821
22906
|
};
|
|
@@ -22838,26 +22923,33 @@ var canvasPool = new CanvasPool();
|
|
|
22838
22923
|
function TextCache(engine) {
|
|
22839
22924
|
this.engine = engine;
|
|
22840
22925
|
this.atlases = new Map();
|
|
22926
|
+
this.resolution = engine.pixelRatio;
|
|
22841
22927
|
}
|
|
22842
22928
|
var _proto = TextCache.prototype;
|
|
22843
22929
|
/**
|
|
22844
22930
|
* 取(必要时新建)对应字体的字符 atlas
|
|
22845
22931
|
*/ _proto.getAtlas = function getAtlas(fontSize, fontFamily, fontWeight, fontStyle) {
|
|
22846
|
-
|
|
22932
|
+
// Pixi CanvasText 默认跟随 renderer.resolution;这里对应 Engine.pixelRatio。
|
|
22933
|
+
var resolution = this.engine.pixelRatio;
|
|
22934
|
+
if (resolution !== this.resolution) {
|
|
22935
|
+
this.clear();
|
|
22936
|
+
this.resolution = resolution;
|
|
22937
|
+
}
|
|
22938
|
+
var fontKey = fontStyle + "|" + fontWeight + "|" + fontSize + "|" + fontFamily + "|" + resolution;
|
|
22847
22939
|
var cached = this.atlases.get(fontKey);
|
|
22848
22940
|
if (cached) {
|
|
22849
22941
|
return cached;
|
|
22850
22942
|
}
|
|
22851
|
-
var scaledFontString = fontStyle + " " + fontWeight + " " + fontSize *
|
|
22943
|
+
var scaledFontString = fontStyle + " " + fontWeight + " " + fontSize * resolution + "px " + fontFamily;
|
|
22852
22944
|
// 探一次得到字体级 ascent/descent(整张 atlas 共享 cell 高与 baseline,各字对齐)。
|
|
22853
|
-
// 直接在 scaledFontString 下测,得到的就是
|
|
22945
|
+
// 直接在 scaledFontString 下测,得到的就是 resolution 后像素。
|
|
22854
22946
|
// 探针用 '|ÉqÅ' + 'M':带重音符的 ÉÅ 把 ink 顶推到接近字体真实 ascent,
|
|
22855
22947
|
// 单字 'M' 只有 cap height(~0.7em) 太矮,CJK / 带重音字顶部会越过 cell 上界被裁。
|
|
22856
22948
|
// 取 actualBoundingBoxAscent/Descent 度量 ink 边界,跨平台语义稳定
|
|
22857
22949
|
var probeCanvasAndContext = canvasPool.getCanvasAndContext(1, 1);
|
|
22858
22950
|
var probeCtx = probeCanvasAndContext.context;
|
|
22859
|
-
var ascentPx = fontSize * 0.8 *
|
|
22860
|
-
var descentPx = fontSize * 0.2 *
|
|
22951
|
+
var ascentPx = fontSize * 0.8 * resolution;
|
|
22952
|
+
var descentPx = fontSize * 0.2 * resolution;
|
|
22861
22953
|
try {
|
|
22862
22954
|
probeCtx.font = scaledFontString;
|
|
22863
22955
|
var m = probeCtx.measureText(METRICS_STRING + BASELINE_SYMBOL);
|
|
@@ -22866,7 +22958,7 @@ var canvasPool = new CanvasPool();
|
|
|
22866
22958
|
} finally{
|
|
22867
22959
|
canvasPool.releaseCanvasAndContext(probeCanvasAndContext);
|
|
22868
22960
|
}
|
|
22869
|
-
var atlas = new GlyphAtlas(this.engine, scaledFontString, ascentPx, descentPx, fontStyle);
|
|
22961
|
+
var atlas = new GlyphAtlas(this.engine, scaledFontString, ascentPx, descentPx, fontStyle, resolution);
|
|
22870
22962
|
this.atlases.set(fontKey, atlas);
|
|
22871
22963
|
return atlas;
|
|
22872
22964
|
};
|
|
@@ -22883,6 +22975,9 @@ var canvasPool = new CanvasPool();
|
|
|
22883
22975
|
/**
|
|
22884
22976
|
* 清空所有 atlas 并 dispose 对应纹理。Engine dispose 时调用
|
|
22885
22977
|
*/ _proto.dispose = function dispose() {
|
|
22978
|
+
this.clear();
|
|
22979
|
+
};
|
|
22980
|
+
_proto.clear = function clear() {
|
|
22886
22981
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.atlases.values()), _step; !(_step = _iterator()).done;){
|
|
22887
22982
|
var atlas = _step.value;
|
|
22888
22983
|
atlas.dispose();
|
|
@@ -23005,6 +23100,17 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23005
23100
|
this.texturedMaterial.depthTest = false;
|
|
23006
23101
|
this.texturedMaterial.depthMask = false;
|
|
23007
23102
|
this.texturedMaterial.blending = true;
|
|
23103
|
+
// 文本 atlas 按 Pixi 的方式在上传时预乘 alpha,因此采样后只需应用顶点色和顶点 alpha。
|
|
23104
|
+
// 单独使用 material,避免改变 drawTexture 对普通非预乘纹理的处理。
|
|
23105
|
+
this.textMaterial = Material.create(this.engine, {
|
|
23106
|
+
shader: {
|
|
23107
|
+
vertex: "precision highp float;\n attribute vec2 aPos;\n attribute vec4 aColor;\n attribute vec2 aUV;\n varying vec4 vColor;\n varying vec2 vUV;\n\n uniform mat4 effects_MatrixVP;\n void main() {\n vColor = aColor;\n vUV = aUV;\n gl_Position = effects_MatrixVP * vec4(aPos, 0.0, 1.0);\n }",
|
|
23108
|
+
fragment: "precision highp float;\n varying vec4 vColor;\n varying vec2 vUV;\n uniform sampler2D uMainTexture;\n void main() {\n float alpha = texture2D(uMainTexture, vUV).a * vColor.a;\n gl_FragColor = vec4(vColor.rgb * alpha, alpha);\n }"
|
|
23109
|
+
}
|
|
23110
|
+
});
|
|
23111
|
+
this.textMaterial.depthTest = false;
|
|
23112
|
+
this.textMaterial.depthMask = false;
|
|
23113
|
+
this.textMaterial.blending = true;
|
|
23008
23114
|
this.textCache = new TextCache(engine);
|
|
23009
23115
|
}
|
|
23010
23116
|
var _proto = Graphics.prototype;
|
|
@@ -23019,13 +23125,14 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23019
23125
|
this.currentTransform = Matrix3.fromIdentity();
|
|
23020
23126
|
this.currentBatchType = "colored";
|
|
23021
23127
|
this.currentBatchTexture = null;
|
|
23022
|
-
// 创建从屏幕坐标到 NDC
|
|
23128
|
+
// 创建从屏幕坐标到 NDC 的投影矩阵,屏幕坐标:(0, 0) 在左上角,(width, height) 在右下角,+Y 向下。
|
|
23023
23129
|
var _this_engine_canvas_getBoundingClientRect = this.engine.canvas.getBoundingClientRect(), width = _this_engine_canvas_getBoundingClientRect.width, height = _this_engine_canvas_getBoundingClientRect.height;
|
|
23024
23130
|
// 正交投影矩阵:将屏幕坐标 [0, width] x [0, height] 映射到 NDC [-1, 1] x [-1, 1]
|
|
23025
|
-
var projectionMatrix = new Matrix4(2 / width, 0, 0, 0, 0, 2 / height, 0, 0, 0, 0, -1, 0, -1,
|
|
23131
|
+
var projectionMatrix = new Matrix4(2 / width, 0, 0, 0, 0, -2 / height, 0, 0, 0, 0, -1, 0, -1, 1, 0, 1 // 第四列
|
|
23026
23132
|
);
|
|
23027
23133
|
this.coloredMaterial.setMatrix("effects_MatrixVP", projectionMatrix);
|
|
23028
23134
|
this.texturedMaterial.setMatrix("effects_MatrixVP", projectionMatrix);
|
|
23135
|
+
this.textMaterial.setMatrix("effects_MatrixVP", projectionMatrix);
|
|
23029
23136
|
};
|
|
23030
23137
|
/**
|
|
23031
23138
|
* 将当前变换压入栈,并设置新的变换
|
|
@@ -23053,7 +23160,7 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23053
23160
|
* 切换到指定批次类型/纹理。若与当前批次不一致,先 flush 已累积顶点
|
|
23054
23161
|
*/ _proto.ensureBatch = function ensureBatch(type, texture) {
|
|
23055
23162
|
if (texture === void 0) texture = null;
|
|
23056
|
-
var sameBatch = this.currentBatchType === type && (type
|
|
23163
|
+
var sameBatch = this.currentBatchType === type && (type === "colored" || this.currentBatchTexture === texture);
|
|
23057
23164
|
if (!sameBatch && this.currentVertexCount > 0) {
|
|
23058
23165
|
this.flushBatch();
|
|
23059
23166
|
}
|
|
@@ -23079,8 +23186,8 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23079
23186
|
this.geometry.setIndexData(indicesArray);
|
|
23080
23187
|
this.geometry.setDrawCount(this.currentIndexCount);
|
|
23081
23188
|
var material;
|
|
23082
|
-
if (this.currentBatchType === "textured") {
|
|
23083
|
-
material = this.texturedMaterial;
|
|
23189
|
+
if (this.currentBatchType === "textured" || this.currentBatchType === "text") {
|
|
23190
|
+
material = this.currentBatchType === "text" ? this.textMaterial : this.texturedMaterial;
|
|
23084
23191
|
var _this_currentBatchTexture;
|
|
23085
23192
|
var tex = (_this_currentBatchTexture = this.currentBatchTexture) != null ? _this_currentBatchTexture : this.engine.whiteTexture;
|
|
23086
23193
|
material.setTexture("uMainTexture", tex);
|
|
@@ -23186,8 +23293,8 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23186
23293
|
};
|
|
23187
23294
|
/**
|
|
23188
23295
|
* 绘制矩形边框
|
|
23189
|
-
* @param x -
|
|
23190
|
-
* @param y -
|
|
23296
|
+
* @param x - 矩形左上角 X 坐标
|
|
23297
|
+
* @param y - 矩形左上角 Y 坐标
|
|
23191
23298
|
* @param width - 矩形宽度
|
|
23192
23299
|
* @param height - 矩形高度
|
|
23193
23300
|
* @param color - 边框颜色,默认白色,范围 0-1
|
|
@@ -23230,8 +23337,8 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23230
23337
|
};
|
|
23231
23338
|
/**
|
|
23232
23339
|
* 绘制填充矩形
|
|
23233
|
-
* @param x -
|
|
23234
|
-
* @param y -
|
|
23340
|
+
* @param x - 矩形左上角 X 坐标
|
|
23341
|
+
* @param y - 矩形左上角 Y 坐标
|
|
23235
23342
|
* @param width - 矩形宽度
|
|
23236
23343
|
* @param height - 矩形高度
|
|
23237
23344
|
* @param color - 填充颜色,默认白色,范围 0-1
|
|
@@ -23257,9 +23364,9 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23257
23364
|
this.buildShape(this.circleShape, color);
|
|
23258
23365
|
};
|
|
23259
23366
|
/**
|
|
23260
|
-
* 绘制纹理矩形(本地坐标,Y
|
|
23261
|
-
* @param x -
|
|
23262
|
-
* @param y -
|
|
23367
|
+
* 绘制纹理矩形(本地坐标,Y 向下,(x, y) 为左上角)
|
|
23368
|
+
* @param x - 矩形左上角 X 坐标
|
|
23369
|
+
* @param y - 矩形左上角 Y 坐标
|
|
23263
23370
|
* @param width - 矩形宽度
|
|
23264
23371
|
* @param height - 矩形高度
|
|
23265
23372
|
* @param texture - 要采样的纹理。同纹理连续绘制会合批,纹理切换会自动 flush 当前批次
|
|
@@ -23272,14 +23379,14 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23272
23379
|
this.pushQuad(x, y, width, height, color, region);
|
|
23273
23380
|
};
|
|
23274
23381
|
/**
|
|
23275
|
-
* 绘制文本(本地坐标,Y
|
|
23382
|
+
* 绘制文本(本地坐标,Y 向下,(x, y) 为文本 cell 左上角)。
|
|
23276
23383
|
*
|
|
23277
23384
|
* 文本走字符级 bitmap atlas(同一字体下每个字只渲染一次,任意文本组合复用 atlas);
|
|
23278
23385
|
* `color` 作为乘色与白色字形 alpha 相乘,任意颜色都不会污染 atlas。
|
|
23279
23386
|
*
|
|
23280
23387
|
* 字体参数全部展开,避免调用方每帧创建临时 style 对象触发 GC
|
|
23281
|
-
* @param x -
|
|
23282
|
-
* @param y -
|
|
23388
|
+
* @param x - 文本左上角 X 坐标(首字 ink 起始处,含 padding 的 quad 会向左延伸)
|
|
23389
|
+
* @param y - 文本 cell 顶部 Y 坐标
|
|
23283
23390
|
* @param text - 要绘制的文本内容,空串直接 return
|
|
23284
23391
|
* @param fontSize - 字号(逻辑像素)
|
|
23285
23392
|
* @param color - 乘色,默认白色,范围 0-1
|
|
@@ -23295,7 +23402,7 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23295
23402
|
return;
|
|
23296
23403
|
}
|
|
23297
23404
|
var atlas = this.textCache.getAtlas(fontSize, fontFamily, fontWeight, fontStyle);
|
|
23298
|
-
this.ensureBatch("
|
|
23405
|
+
this.ensureBatch("text", atlas.texture);
|
|
23299
23406
|
var lineHeight = atlas.lineHeight;
|
|
23300
23407
|
var cursorX = x;
|
|
23301
23408
|
// ensureChar 可能往 atlas canvas 写新字并打 dirty 标;实际 upload 推迟到
|
|
@@ -23306,13 +23413,15 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23306
23413
|
continue;
|
|
23307
23414
|
}
|
|
23308
23415
|
// atlas 像素坐标 → UV(纹理 flipY 后,canvas 顶 → v=1,canvas 底 → v=0)
|
|
23309
|
-
var
|
|
23310
|
-
var
|
|
23311
|
-
var
|
|
23312
|
-
var
|
|
23416
|
+
var atlasWidth = atlas.canvas.width;
|
|
23417
|
+
var atlasHeight = atlas.canvas.height;
|
|
23418
|
+
var u0 = info.px / atlasWidth;
|
|
23419
|
+
var u1 = (info.px + info.pw) / atlasWidth;
|
|
23420
|
+
var v0 = 1 - (info.py + info.ph) / atlasHeight;
|
|
23421
|
+
var v1 = 1 - info.py / atlasHeight;
|
|
23313
23422
|
// quad 宽与采样区都含四周 padding(cell 留白透明);但光标只按 advance 前进,
|
|
23314
23423
|
// quad 起点左偏 paddingLeft 使字形 ink 落在 cursorX — padding 区重叠无妨
|
|
23315
|
-
this.pushQuad(cursorX - info.paddingLeft, y, info.pw /
|
|
23424
|
+
this.pushQuad(cursorX - info.paddingLeft, y, info.pw / atlas.resolution, lineHeight, color, {
|
|
23316
23425
|
u0: u0,
|
|
23317
23426
|
v0: v0,
|
|
23318
23427
|
u1: u1,
|
|
@@ -23325,6 +23434,7 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23325
23434
|
this.geometry.dispose();
|
|
23326
23435
|
this.coloredMaterial.dispose();
|
|
23327
23436
|
this.texturedMaterial.dispose();
|
|
23437
|
+
this.textMaterial.dispose();
|
|
23328
23438
|
this.textCache.dispose();
|
|
23329
23439
|
};
|
|
23330
23440
|
_proto.buildShape = function buildShape(shape, color) {
|
|
@@ -23391,7 +23501,7 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23391
23501
|
* 在像素级亚像素精度下会暴露 1-2 像素缝隙,叠层时底层颜色透出形成可见的对角痕迹
|
|
23392
23502
|
*/ _proto.pushQuad = function pushQuad(x, y, width, height, color, region) {
|
|
23393
23503
|
var vertexOffset = this.vertices.length / 2;
|
|
23394
|
-
// 4
|
|
23504
|
+
// 4 顶点(本地坐标,左上/右上/左下/右下),应用当前变换写入 vertices
|
|
23395
23505
|
var corners = [
|
|
23396
23506
|
[
|
|
23397
23507
|
x,
|
|
@@ -23417,19 +23527,19 @@ var Graphics = /*#__PURE__*/ function() {
|
|
|
23417
23527
|
var cornerUVs = [
|
|
23418
23528
|
[
|
|
23419
23529
|
u0,
|
|
23420
|
-
|
|
23530
|
+
v1
|
|
23421
23531
|
],
|
|
23422
23532
|
[
|
|
23423
23533
|
u1,
|
|
23424
|
-
|
|
23534
|
+
v1
|
|
23425
23535
|
],
|
|
23426
23536
|
[
|
|
23427
23537
|
u0,
|
|
23428
|
-
|
|
23538
|
+
v0
|
|
23429
23539
|
],
|
|
23430
23540
|
[
|
|
23431
23541
|
u1,
|
|
23432
|
-
|
|
23542
|
+
v0
|
|
23433
23543
|
]
|
|
23434
23544
|
];
|
|
23435
23545
|
for(var i = 0; i < 4; i++){
|
|
@@ -24395,433 +24505,365 @@ exports.FrameComponent = __decorate([
|
|
|
24395
24505
|
// 第四列 (位移) 乘 1,无需修改
|
|
24396
24506
|
}
|
|
24397
24507
|
|
|
24398
|
-
|
|
24399
|
-
|
|
24400
|
-
|
|
24401
|
-
|
|
24402
|
-
|
|
24403
|
-
|
|
24404
|
-
|
|
24405
|
-
|
|
24406
|
-
|
|
24407
|
-
|
|
24408
|
-
|
|
24409
|
-
|
|
24410
|
-
|
|
24411
|
-
|
|
24412
|
-
|
|
24413
|
-
|
|
24414
|
-
|
|
24415
|
-
|
|
24416
|
-
|
|
24417
|
-
|
|
24418
|
-
|
|
24419
|
-
|
|
24420
|
-
|
|
24421
|
-
|
|
24422
|
-
|
|
24423
|
-
|
|
24424
|
-
|
|
24425
|
-
|
|
24426
|
-
|
|
24427
|
-
|
|
24428
|
-
|
|
24429
|
-
|
|
24430
|
-
|
|
24431
|
-
|
|
24432
|
-
|
|
24433
|
-
|
|
24434
|
-
|
|
24435
|
-
|
|
24436
|
-
|
|
24437
|
-
|
|
24438
|
-
|
|
24439
|
-
|
|
24440
|
-
|
|
24441
|
-
|
|
24442
|
-
|
|
24508
|
+
function _assert_this_initialized(self) {
|
|
24509
|
+
if (self === void 0) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
|
24510
|
+
return self;
|
|
24511
|
+
}
|
|
24512
|
+
|
|
24513
|
+
exports.MouseFilter = void 0;
|
|
24514
|
+
(function(MouseFilter) {
|
|
24515
|
+
MouseFilter[MouseFilter["Stop"] = 0] = "Stop";
|
|
24516
|
+
MouseFilter[MouseFilter["Pass"] = 1] = "Pass";
|
|
24517
|
+
MouseFilter[MouseFilter["Ignore"] = 2] = "Ignore";
|
|
24518
|
+
})(exports.MouseFilter || (exports.MouseFilter = {}));
|
|
24519
|
+
exports.MouseBehaviorRecursive = void 0;
|
|
24520
|
+
(function(MouseBehaviorRecursive) {
|
|
24521
|
+
MouseBehaviorRecursive[MouseBehaviorRecursive["Inherited"] = 0] = "Inherited";
|
|
24522
|
+
MouseBehaviorRecursive[MouseBehaviorRecursive["Disabled"] = 1] = "Disabled";
|
|
24523
|
+
MouseBehaviorRecursive[MouseBehaviorRecursive["Enabled"] = 2] = "Enabled";
|
|
24524
|
+
})(exports.MouseBehaviorRecursive || (exports.MouseBehaviorRecursive = {}));
|
|
24525
|
+
exports.MouseButton = void 0;
|
|
24526
|
+
(function(MouseButton) {
|
|
24527
|
+
MouseButton[MouseButton["None"] = 0] = "None";
|
|
24528
|
+
MouseButton[MouseButton["Left"] = 1] = "Left";
|
|
24529
|
+
MouseButton[MouseButton["Right"] = 2] = "Right";
|
|
24530
|
+
MouseButton[MouseButton["Middle"] = 3] = "Middle";
|
|
24531
|
+
MouseButton[MouseButton["WheelUp"] = 4] = "WheelUp";
|
|
24532
|
+
MouseButton[MouseButton["WheelDown"] = 5] = "WheelDown";
|
|
24533
|
+
MouseButton[MouseButton["WheelLeft"] = 6] = "WheelLeft";
|
|
24534
|
+
MouseButton[MouseButton["WheelRight"] = 7] = "WheelRight";
|
|
24535
|
+
MouseButton[MouseButton["Xbutton1"] = 8] = "Xbutton1";
|
|
24536
|
+
MouseButton[MouseButton["Xbutton2"] = 9] = "Xbutton2";
|
|
24537
|
+
})(exports.MouseButton || (exports.MouseButton = {}));
|
|
24538
|
+
exports.MouseButtonMask = void 0;
|
|
24539
|
+
(function(MouseButtonMask) {
|
|
24540
|
+
MouseButtonMask[MouseButtonMask["None"] = 0] = "None";
|
|
24541
|
+
MouseButtonMask[MouseButtonMask["Left"] = 1] = "Left";
|
|
24542
|
+
MouseButtonMask[MouseButtonMask["Right"] = 2] = "Right";
|
|
24543
|
+
MouseButtonMask[MouseButtonMask["Middle"] = 4] = "Middle";
|
|
24544
|
+
MouseButtonMask[MouseButtonMask["Xbutton1"] = 128] = "Xbutton1";
|
|
24545
|
+
MouseButtonMask[MouseButtonMask["Xbutton2"] = 256] = "Xbutton2";
|
|
24546
|
+
})(exports.MouseButtonMask || (exports.MouseButtonMask = {}));
|
|
24547
|
+
exports.FocusMode = void 0;
|
|
24548
|
+
(function(FocusMode) {
|
|
24549
|
+
FocusMode[FocusMode["None"] = 0] = "None";
|
|
24550
|
+
FocusMode[FocusMode["Click"] = 1] = "Click";
|
|
24551
|
+
FocusMode[FocusMode["All"] = 2] = "All";
|
|
24552
|
+
FocusMode[FocusMode["Accessibility"] = 3] = "Accessibility";
|
|
24553
|
+
})(exports.FocusMode || (exports.FocusMode = {}));
|
|
24554
|
+
exports.FocusBehaviorRecursive = void 0;
|
|
24555
|
+
(function(FocusBehaviorRecursive) {
|
|
24556
|
+
FocusBehaviorRecursive[FocusBehaviorRecursive["Inherited"] = 0] = "Inherited";
|
|
24557
|
+
FocusBehaviorRecursive[FocusBehaviorRecursive["Disabled"] = 1] = "Disabled";
|
|
24558
|
+
FocusBehaviorRecursive[FocusBehaviorRecursive["Enabled"] = 2] = "Enabled";
|
|
24559
|
+
})(exports.FocusBehaviorRecursive || (exports.FocusBehaviorRecursive = {}));
|
|
24560
|
+
exports.KeyLocation = void 0;
|
|
24561
|
+
(function(KeyLocation) {
|
|
24562
|
+
KeyLocation[KeyLocation["Unspecified"] = 0] = "Unspecified";
|
|
24563
|
+
KeyLocation[KeyLocation["Left"] = 1] = "Left";
|
|
24564
|
+
KeyLocation[KeyLocation["Right"] = 2] = "Right";
|
|
24565
|
+
})(exports.KeyLocation || (exports.KeyLocation = {}));
|
|
24566
|
+
exports.CursorShape = void 0;
|
|
24567
|
+
(function(CursorShape) {
|
|
24568
|
+
CursorShape[CursorShape["Arrow"] = 0] = "Arrow";
|
|
24569
|
+
CursorShape[CursorShape["Ibeam"] = 1] = "Ibeam";
|
|
24570
|
+
CursorShape[CursorShape["PointingHand"] = 2] = "PointingHand";
|
|
24571
|
+
CursorShape[CursorShape["Cross"] = 3] = "Cross";
|
|
24572
|
+
CursorShape[CursorShape["Wait"] = 4] = "Wait";
|
|
24573
|
+
CursorShape[CursorShape["Busy"] = 5] = "Busy";
|
|
24574
|
+
CursorShape[CursorShape["Drag"] = 6] = "Drag";
|
|
24575
|
+
CursorShape[CursorShape["CanDrop"] = 7] = "CanDrop";
|
|
24576
|
+
CursorShape[CursorShape["Forbidden"] = 8] = "Forbidden";
|
|
24577
|
+
CursorShape[CursorShape["Vsize"] = 9] = "Vsize";
|
|
24578
|
+
CursorShape[CursorShape["Hsize"] = 10] = "Hsize";
|
|
24579
|
+
CursorShape[CursorShape["Bdiagsize"] = 11] = "Bdiagsize";
|
|
24580
|
+
CursorShape[CursorShape["Fdiagsize"] = 12] = "Fdiagsize";
|
|
24581
|
+
CursorShape[CursorShape["Move"] = 13] = "Move";
|
|
24582
|
+
CursorShape[CursorShape["Vsplit"] = 14] = "Vsplit";
|
|
24583
|
+
CursorShape[CursorShape["Hsplit"] = 15] = "Hsplit";
|
|
24584
|
+
CursorShape[CursorShape["Help"] = 16] = "Help";
|
|
24585
|
+
})(exports.CursorShape || (exports.CursorShape = {}));
|
|
24586
|
+
|
|
24587
|
+
function _get_prototype_of(o) {
|
|
24588
|
+
_get_prototype_of = Object.setPrototypeOf ? Object.getPrototypeOf : function getPrototypeOf(o) {
|
|
24589
|
+
return o.__proto__ || Object.getPrototypeOf(o);
|
|
24443
24590
|
};
|
|
24444
|
-
|
|
24445
|
-
|
|
24446
|
-
|
|
24447
|
-
|
|
24448
|
-
|
|
24591
|
+
return _get_prototype_of(o);
|
|
24592
|
+
}
|
|
24593
|
+
|
|
24594
|
+
function _is_native_function(fn) {
|
|
24595
|
+
return Function.toString.call(fn).indexOf("[native code]") !== -1;
|
|
24596
|
+
}
|
|
24597
|
+
|
|
24598
|
+
function _wrap_native_super(Class) {
|
|
24599
|
+
var _cache = typeof Map === "function" ? new Map() : undefined;
|
|
24600
|
+
_wrap_native_super = function _wrap_native_super(Class) {
|
|
24601
|
+
if (Class === null || !_is_native_function(Class)) return Class;
|
|
24602
|
+
if (typeof Class !== "function") throw new TypeError("Super expression must either be null or a function");
|
|
24603
|
+
if (typeof _cache !== "undefined") {
|
|
24604
|
+
if (_cache.has(Class)) return _cache.get(Class);
|
|
24605
|
+
_cache.set(Class, Wrapper);
|
|
24449
24606
|
}
|
|
24450
|
-
|
|
24451
|
-
|
|
24452
|
-
// CanvasLayer 失效时,让其下挂的 CanvasItem 重新查找归属层
|
|
24453
|
-
// 拷贝一份避免迭代过程中数组被修改
|
|
24454
|
-
var items = this.canvasItems.slice();
|
|
24455
|
-
this.canvasItems.length = 0;
|
|
24456
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(items), _step; !(_step = _iterator()).done;){
|
|
24457
|
-
var canvasItem = _step.value;
|
|
24458
|
-
canvasItem.updateCanvasLayer();
|
|
24607
|
+
function Wrapper() {
|
|
24608
|
+
return _construct(Class, arguments, _get_prototype_of(this).constructor);
|
|
24459
24609
|
}
|
|
24460
|
-
|
|
24461
|
-
|
|
24462
|
-
|
|
24463
|
-
|
|
24464
|
-
|
|
24465
|
-
|
|
24466
|
-
*
|
|
24467
|
-
* 注:画布尺寸到 RectTransform.size 的同步目前未在此处处理(由 RectTransform 自身按需 resolve);
|
|
24468
|
-
* 后续若需要在每帧强制刷新顶层 size,可在此处补回写入与 sizeChanged 传播
|
|
24469
|
-
*
|
|
24470
|
-
* @internal
|
|
24471
|
-
*/ _proto.draw = function draw() {
|
|
24472
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.canvasItems), _step; !(_step = _iterator()).done;){
|
|
24473
|
-
var canvasItem = _step.value;
|
|
24474
|
-
if (!canvasItem.item.isActive) {
|
|
24475
|
-
continue;
|
|
24610
|
+
Wrapper.prototype = Object.create(Class.prototype, {
|
|
24611
|
+
constructor: {
|
|
24612
|
+
value: Wrapper,
|
|
24613
|
+
enumerable: false,
|
|
24614
|
+
writable: true,
|
|
24615
|
+
configurable: true
|
|
24476
24616
|
}
|
|
24477
|
-
|
|
24478
|
-
|
|
24617
|
+
});
|
|
24618
|
+
return _set_prototype_of(Wrapper, Class);
|
|
24479
24619
|
};
|
|
24480
|
-
return
|
|
24481
|
-
}
|
|
24620
|
+
return _wrap_native_super(Class);
|
|
24621
|
+
}
|
|
24482
24622
|
|
|
24483
|
-
|
|
24484
|
-
|
|
24485
|
-
*
|
|
24486
|
-
|
|
24487
|
-
|
|
24488
|
-
|
|
24489
|
-
|
|
24490
|
-
|
|
24491
|
-
|
|
24492
|
-
|
|
24493
|
-
|
|
24494
|
-
|
|
24495
|
-
|
|
24496
|
-
|
|
24497
|
-
/**
|
|
24498
|
-
* 父 CanvasItem
|
|
24499
|
-
* 沿 VFXItem 父链向上查找到的最近的 CanvasItem(只看类型,不看 active/enabled — 拓扑跟激活状态解耦)。
|
|
24500
|
-
* 若不存在 CanvasItem 祖先(即直属于 CanvasLayer 或处于游离状态),该值为 null。
|
|
24501
|
-
*/ _this.parent = null;
|
|
24502
|
-
/**
|
|
24503
|
-
* 子 CanvasItem 列表(按注册顺序)
|
|
24504
|
-
* 由子节点在维护自身 parent 时反向写入,draw 时按数组顺序递归绘制
|
|
24505
|
-
*/ _this.children = [];
|
|
24506
|
-
/**
|
|
24507
|
-
* 当前所属的 CanvasLayer,未注册到任何 CanvasLayer 时为 null
|
|
24508
|
-
*/ _this.canvasLayerNode = null;
|
|
24509
|
-
return _this;
|
|
24623
|
+
function transformPoint(transform, value) {
|
|
24624
|
+
var elements = transform.elements;
|
|
24625
|
+
return new Vector2(elements[0] * value.x + elements[3] * value.y + elements[6], elements[1] * value.x + elements[4] * value.y + elements[7]);
|
|
24626
|
+
}
|
|
24627
|
+
function transformVector(transform, value) {
|
|
24628
|
+
var elements = transform.elements;
|
|
24629
|
+
return new Vector2(elements[0] * value.x + elements[3] * value.y, elements[1] * value.x + elements[4] * value.y);
|
|
24630
|
+
}
|
|
24631
|
+
var InputEvent = /*#__PURE__*/ function() {
|
|
24632
|
+
function InputEvent() {
|
|
24633
|
+
this.device = 0;
|
|
24634
|
+
this.pressed = false;
|
|
24635
|
+
this.canceled = false;
|
|
24636
|
+
this._accepted = false;
|
|
24510
24637
|
}
|
|
24511
|
-
var _proto =
|
|
24512
|
-
_proto.
|
|
24513
|
-
|
|
24514
|
-
// 注意 enable/disable 不再改变 CanvasItem 父子拓扑 — 拓扑由 VFXItem 父链(setParent / onParentChanged)维护,
|
|
24515
|
-
// enable 在这里只是兜底首次入树
|
|
24516
|
-
this.updateCanvasLayer();
|
|
24517
|
-
this.updateParentItem();
|
|
24638
|
+
var _proto = InputEvent.prototype;
|
|
24639
|
+
_proto.accept = function accept() {
|
|
24640
|
+
this._accepted = true;
|
|
24518
24641
|
};
|
|
24519
|
-
_proto.
|
|
24520
|
-
|
|
24521
|
-
// 整棵子树的隐藏由 `vfxItem.setActive(false)` 配合 drawInternal 中的 `item.isActive` 检查处理
|
|
24642
|
+
_proto.clearAccepted = function clearAccepted() {
|
|
24643
|
+
this._accepted = false;
|
|
24522
24644
|
};
|
|
24523
|
-
_proto.
|
|
24524
|
-
|
|
24525
|
-
this.updateCanvasLayer();
|
|
24526
|
-
this.updateParentItem();
|
|
24645
|
+
_proto.isAccepted = function isAccepted() {
|
|
24646
|
+
return this._accepted;
|
|
24527
24647
|
};
|
|
24528
|
-
_proto.
|
|
24529
|
-
this.
|
|
24530
|
-
this.removeFromCanvasLayer();
|
|
24531
|
-
// 防止子 canvasItem updateParentItem 的时候继续找到当前已销毁的 canvasItem
|
|
24532
|
-
this.enabled = false;
|
|
24533
|
-
this.updateChildrenParentItems();
|
|
24648
|
+
_proto.isPressed = function isPressed() {
|
|
24649
|
+
return this.pressed && !this.canceled;
|
|
24534
24650
|
};
|
|
24535
|
-
|
|
24536
|
-
|
|
24537
|
-
* 在父级变化、所在 CanvasLayer 失效等场景中调用
|
|
24538
|
-
*
|
|
24539
|
-
* 仅当自身是顶层 CanvasItem(parent 为 null)时才会登记到 CanvasLayer.canvasItems;
|
|
24540
|
-
* 嵌套的子 CanvasItem 仅记录 canvasLayerNode 引用,不进入 layer 的顶层列表。
|
|
24541
|
-
* @internal
|
|
24542
|
-
*/ _proto.updateCanvasLayer = function updateCanvasLayer() {
|
|
24543
|
-
// 拓扑跟 enabled/active 解耦,只看 item 是否还在
|
|
24544
|
-
if (!this.item) {
|
|
24545
|
-
this.removeFromCanvasLayer();
|
|
24546
|
-
return;
|
|
24547
|
-
}
|
|
24548
|
-
var newLayer = this.getCanvasLayerNode();
|
|
24549
|
-
if (newLayer === this.canvasLayerNode) {
|
|
24550
|
-
return;
|
|
24551
|
-
}
|
|
24552
|
-
// 仅当自身是顶层 CanvasItem 时,才需要在 layer 的 canvasItems 中迁移
|
|
24553
|
-
if (this.parent === null && this.canvasLayerNode) {
|
|
24554
|
-
this.canvasLayerNode.removeCanvasItem(this);
|
|
24555
|
-
}
|
|
24556
|
-
this.canvasLayerNode = newLayer;
|
|
24557
|
-
if (this.parent === null && newLayer) {
|
|
24558
|
-
newLayer.addCanvasItem(this);
|
|
24559
|
-
}
|
|
24651
|
+
_proto.isReleased = function isReleased() {
|
|
24652
|
+
return !this.pressed && !this.canceled;
|
|
24560
24653
|
};
|
|
24561
|
-
|
|
24562
|
-
|
|
24563
|
-
* 在 VFXItem 父级变化、自身启用/禁用、父 CanvasItem 失效等场景中调用
|
|
24564
|
-
*
|
|
24565
|
-
* parent 的变化会同步影响在 CanvasLayer.canvasItems 中的归属:
|
|
24566
|
-
* - 由有 parent 变成无 parent 且仍归属某 layer:加入 layer.canvasItems
|
|
24567
|
-
* - 由无 parent 变成有 parent:从 layer.canvasItems 中移除
|
|
24568
|
-
* @internal
|
|
24569
|
-
*/ _proto.updateParentItem = function updateParentItem() {
|
|
24570
|
-
// 拓扑跟 enabled/active 解耦,只看 item 是否还在
|
|
24571
|
-
if (!this.item) {
|
|
24572
|
-
this.removeFromParent();
|
|
24573
|
-
return;
|
|
24574
|
-
}
|
|
24575
|
-
var newParent = this.getParentItem();
|
|
24576
|
-
if (newParent === this.parent) {
|
|
24577
|
-
return;
|
|
24578
|
-
}
|
|
24579
|
-
var wasTopLevel = this.parent === null;
|
|
24580
|
-
this.removeFromParent();
|
|
24581
|
-
if (newParent) {
|
|
24582
|
-
this.parent = newParent;
|
|
24583
|
-
newParent.children.push(this);
|
|
24584
|
-
// 由顶层变成嵌套:从 layer 的顶层列表中移除
|
|
24585
|
-
if (wasTopLevel && this.canvasLayerNode) {
|
|
24586
|
-
this.canvasLayerNode.removeCanvasItem(this);
|
|
24587
|
-
}
|
|
24588
|
-
} else if (!wasTopLevel && this.canvasLayerNode) {
|
|
24589
|
-
// 由嵌套变成顶层:加入 layer 的顶层列表
|
|
24590
|
-
this.canvasLayerNode.addCanvasItem(this);
|
|
24591
|
-
}
|
|
24592
|
-
};
|
|
24593
|
-
/**
|
|
24594
|
-
* 绘制函数
|
|
24595
|
-
* 子类重写此方法以输出实际的绘制内容;调用时 graphics 的变换栈顶已经累积了从根到当前节点的所有父变换,
|
|
24596
|
-
* 子类直接使用 this.drawXxx / this.fillXxx 系列封装方法绘制即可,绘制坐标视为本地坐标。
|
|
24597
|
-
*/ _proto.draw = function draw() {
|
|
24598
|
-
// OVERRIDE
|
|
24599
|
-
};
|
|
24600
|
-
/**
|
|
24601
|
-
* 绘制单条线段
|
|
24602
|
-
* @param x1 - 起点 x
|
|
24603
|
-
* @param y1 - 起点 y
|
|
24604
|
-
* @param x2 - 终点 x
|
|
24605
|
-
* @param y2 - 终点 y
|
|
24606
|
-
* @param color - 线条颜色
|
|
24607
|
-
* @param thickness - 线宽
|
|
24608
|
-
*/ _proto.drawLine = function drawLine(x1, y1, x2, y2, color, thickness) {
|
|
24609
|
-
this.engine.graphics.drawLine(x1, y1, x2, y2, color, thickness);
|
|
24610
|
-
};
|
|
24611
|
-
/**
|
|
24612
|
-
* 按顺序连接所有点绘制折线(首尾相同则视为闭合)
|
|
24613
|
-
* @param points - 点数组,格式 [x1,y1,x2,y2,...]
|
|
24614
|
-
* @param color - 线条颜色
|
|
24615
|
-
* @param thickness - 线宽
|
|
24616
|
-
*/ _proto.drawPolyline = function drawPolyline(points, color, thickness) {
|
|
24617
|
-
this.engine.graphics.drawLines(points, color, thickness);
|
|
24618
|
-
};
|
|
24619
|
-
/**
|
|
24620
|
-
* 绘制三次贝塞尔曲线
|
|
24621
|
-
*/ _proto.drawBezier = function drawBezier(x1, y1, x2, y2, x3, y3, x4, y4, color, thickness) {
|
|
24622
|
-
this.engine.graphics.drawBezier(x1, y1, x2, y2, x3, y3, x4, y4, color, thickness);
|
|
24623
|
-
};
|
|
24624
|
-
/**
|
|
24625
|
-
* 绘制三角形边框
|
|
24626
|
-
*/ _proto.drawTriangle = function drawTriangle(x1, y1, x2, y2, x3, y3, color, thickness) {
|
|
24627
|
-
this.engine.graphics.drawTriangle(x1, y1, x2, y2, x3, y3, color, thickness);
|
|
24628
|
-
};
|
|
24629
|
-
/**
|
|
24630
|
-
* 绘制矩形边框
|
|
24631
|
-
* @param x - 矩形左下角 x 坐标
|
|
24632
|
-
* @param y - 矩形左下角 y 坐标
|
|
24633
|
-
*/ _proto.drawRect = function drawRect(x, y, width, height, color, thickness) {
|
|
24634
|
-
this.engine.graphics.drawRectangle(x, y, width, height, color, thickness);
|
|
24635
|
-
};
|
|
24636
|
-
/**
|
|
24637
|
-
* 绘制圆形边框
|
|
24638
|
-
*/ _proto.drawCircle = function drawCircle(cx, cy, radius, color, thickness) {
|
|
24639
|
-
this.engine.graphics.drawCircle(cx, cy, radius, color, thickness);
|
|
24640
|
-
};
|
|
24641
|
-
/**
|
|
24642
|
-
* 绘制填充三角形
|
|
24643
|
-
*/ _proto.fillTriangle = function fillTriangle(x1, y1, x2, y2, x3, y3, color) {
|
|
24644
|
-
this.engine.graphics.fillTriangle(x1, y1, x2, y2, x3, y3, color);
|
|
24645
|
-
};
|
|
24646
|
-
/**
|
|
24647
|
-
* 绘制填充矩形
|
|
24648
|
-
* @param x - 矩形左下角 x 坐标
|
|
24649
|
-
* @param y - 矩形左下角 y 坐标
|
|
24650
|
-
*/ _proto.fillRect = function fillRect(x, y, width, height, color) {
|
|
24651
|
-
this.engine.graphics.fillRectangle(x, y, width, height, color);
|
|
24652
|
-
};
|
|
24653
|
-
/**
|
|
24654
|
-
* 绘制填充圆形
|
|
24655
|
-
*/ _proto.fillCircle = function fillCircle(cx, cy, radius, color) {
|
|
24656
|
-
this.engine.graphics.fillCircle(cx, cy, radius, color);
|
|
24657
|
-
};
|
|
24658
|
-
/**
|
|
24659
|
-
* 绘制纹理矩形(本地坐标,Y 向上,(x, y) 为左下角)
|
|
24660
|
-
* @param region - 纹理 UV 子矩形,默认全图。Y 向上,(u0, v0) 为左下角 UV
|
|
24661
|
-
* @param color - 乘色,默认白色
|
|
24662
|
-
*/ _proto.drawTexture = function drawTexture(x, y, width, height, texture, region, color) {
|
|
24663
|
-
this.engine.graphics.drawTexture(x, y, width, height, texture, region, color);
|
|
24664
|
-
};
|
|
24665
|
-
/**
|
|
24666
|
-
* 绘制文本(本地坐标,Y 向上,(x, y) 为文本左下角)。
|
|
24667
|
-
*
|
|
24668
|
-
* 同一段文本不同颜色不会重复 upload — 颜色由 `color` 参数透传作为乘色,纹理只缓存白色字形。
|
|
24669
|
-
* 字体参数全部展开,避免调用方每帧创建临时 style 对象触发 GC
|
|
24670
|
-
*/ _proto.drawText = function drawText(x, y, text, fontSize, color, fontFamily, fontWeight, fontStyle) {
|
|
24671
|
-
this.engine.graphics.drawText(x, y, text, fontSize, color, fontFamily, fontWeight, fontStyle);
|
|
24672
|
-
};
|
|
24673
|
-
/**
|
|
24674
|
-
* 绘制自身并按 children 数组顺序递归绘制所有子 CanvasItem。
|
|
24675
|
-
* @internal
|
|
24676
|
-
*/ _proto.drawInternal = function drawInternal() {
|
|
24677
|
-
var graphics = this.engine.graphics;
|
|
24678
|
-
var localMatrix2D = this.transform.getMatrix2D();
|
|
24679
|
-
graphics.pushTransform(localMatrix2D);
|
|
24680
|
-
// self 是否绘制只看 component.enabled — 其它都不影响。
|
|
24681
|
-
// transform 始终被 push,children 始终被遍历,这样 component.enabled=false 时 self 隐藏
|
|
24682
|
-
// 但 children 的位置不受影响
|
|
24683
|
-
if (this.enabled) {
|
|
24684
|
-
this.draw();
|
|
24685
|
-
}
|
|
24686
|
-
// 子是否参与绘制看 VFXItem.isActive(整棵跳过的语义)。
|
|
24687
|
-
// 子自身的 component.enabled 在它自己的 drawInternal 里再判断
|
|
24688
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
24689
|
-
var child = _step.value;
|
|
24690
|
-
if (!child.item.isActive) {
|
|
24691
|
-
continue;
|
|
24692
|
-
}
|
|
24693
|
-
child.drawInternal();
|
|
24694
|
-
}
|
|
24695
|
-
graphics.popTransform();
|
|
24696
|
-
};
|
|
24697
|
-
/**
|
|
24698
|
-
* 从当前所属的 CanvasLayer 注销自身(如果有)
|
|
24699
|
-
* 仅当自身是顶层 CanvasItem 时,才会触发 layer 顶层列表的移除
|
|
24700
|
-
*/ _proto.removeFromCanvasLayer = function removeFromCanvasLayer() {
|
|
24701
|
-
if (!this.canvasLayerNode) {
|
|
24702
|
-
return;
|
|
24703
|
-
}
|
|
24704
|
-
if (this.parent === null) {
|
|
24705
|
-
this.canvasLayerNode.removeCanvasItem(this);
|
|
24706
|
-
}
|
|
24707
|
-
this.canvasLayerNode = null;
|
|
24708
|
-
};
|
|
24709
|
-
/**
|
|
24710
|
-
* 从当前父 CanvasItem 的 children 中移除自身(如果有)
|
|
24711
|
-
*/ _proto.removeFromParent = function removeFromParent() {
|
|
24712
|
-
if (!this.parent) {
|
|
24713
|
-
return;
|
|
24714
|
-
}
|
|
24715
|
-
removeItem(this.parent.children, this);
|
|
24716
|
-
this.parent = null;
|
|
24654
|
+
_proto.isCanceled = function isCanceled() {
|
|
24655
|
+
return this.canceled;
|
|
24717
24656
|
};
|
|
24718
|
-
|
|
24719
|
-
|
|
24720
|
-
* 自身失效时调用,子节点会跳过自己向上找到新的父 CanvasItem(可能为 null)。
|
|
24721
|
-
*/ _proto.updateChildrenParentItems = function updateChildrenParentItems() {
|
|
24722
|
-
if (this.children.length === 0) {
|
|
24723
|
-
return;
|
|
24724
|
-
}
|
|
24725
|
-
// 拷贝避免迭代过程中数组被 removeFromParent 修改
|
|
24726
|
-
var snapshot = this.children.slice();
|
|
24727
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(snapshot), _step; !(_step = _iterator()).done;){
|
|
24728
|
-
var child = _step.value;
|
|
24729
|
-
child.updateParentItem();
|
|
24730
|
-
}
|
|
24657
|
+
_proto.isEcho = function isEcho() {
|
|
24658
|
+
return false;
|
|
24731
24659
|
};
|
|
24732
|
-
|
|
24733
|
-
|
|
24734
|
-
* 注意:自身所在 VFXItem 上的 CanvasLayer 也参与查找(同节点上可能并存 CanvasLayer 与 CanvasItem)
|
|
24735
|
-
*/ _proto.getCanvasLayerNode = function getCanvasLayerNode() {
|
|
24736
|
-
var current = this.item;
|
|
24737
|
-
while(current){
|
|
24738
|
-
var layer = getCanvasLayerFromItem(current);
|
|
24739
|
-
if (layer) {
|
|
24740
|
-
return layer;
|
|
24741
|
-
}
|
|
24742
|
-
var _current_parent;
|
|
24743
|
-
current = (_current_parent = current.parent) != null ? _current_parent : null;
|
|
24744
|
-
}
|
|
24745
|
-
return null;
|
|
24660
|
+
_proto.xformedBy = function xformedBy(transform) {
|
|
24661
|
+
return this;
|
|
24746
24662
|
};
|
|
24747
|
-
|
|
24748
|
-
|
|
24749
|
-
|
|
24750
|
-
|
|
24751
|
-
|
|
24752
|
-
|
|
24753
|
-
|
|
24754
|
-
|
|
24755
|
-
|
|
24756
|
-
|
|
24757
|
-
|
|
24758
|
-
|
|
24759
|
-
|
|
24760
|
-
|
|
24761
|
-
|
|
24663
|
+
return InputEvent;
|
|
24664
|
+
}();
|
|
24665
|
+
InputEvent.deviceIdEmulation = -1;
|
|
24666
|
+
InputEvent.deviceIdInternal = -2;
|
|
24667
|
+
InputEvent.deviceIdKeyboard = 16;
|
|
24668
|
+
InputEvent.deviceIdMouse = 32;
|
|
24669
|
+
var InputEventWithModifiers = /*#__PURE__*/ function(InputEvent) {
|
|
24670
|
+
_inherits(InputEventWithModifiers, InputEvent);
|
|
24671
|
+
function InputEventWithModifiers() {
|
|
24672
|
+
var _this;
|
|
24673
|
+
_this = InputEvent.apply(this, arguments) || this;
|
|
24674
|
+
_this.commandOrControlAutoremap = false;
|
|
24675
|
+
_this.shiftPressed = false;
|
|
24676
|
+
_this.altPressed = false;
|
|
24677
|
+
_this.metaPressed = false;
|
|
24678
|
+
_this.ctrlPressed = false;
|
|
24679
|
+
return _this;
|
|
24680
|
+
}
|
|
24681
|
+
var _proto = InputEventWithModifiers.prototype;
|
|
24682
|
+
_proto.copyModifiersTo = function copyModifiersTo(event) {
|
|
24683
|
+
event.device = this.device;
|
|
24684
|
+
event.pressed = this.pressed;
|
|
24685
|
+
event.canceled = this.canceled;
|
|
24686
|
+
event.commandOrControlAutoremap = this.commandOrControlAutoremap;
|
|
24687
|
+
event.shiftPressed = this.shiftPressed;
|
|
24688
|
+
event.altPressed = this.altPressed;
|
|
24689
|
+
event.metaPressed = this.metaPressed;
|
|
24690
|
+
event.ctrlPressed = this.ctrlPressed;
|
|
24691
|
+
};
|
|
24692
|
+
return InputEventWithModifiers;
|
|
24693
|
+
}(_wrap_native_super(InputEvent));
|
|
24694
|
+
var InputEventKey = /*#__PURE__*/ function(InputEventWithModifiers) {
|
|
24695
|
+
_inherits(InputEventKey, InputEventWithModifiers);
|
|
24696
|
+
function InputEventKey() {
|
|
24697
|
+
var _this;
|
|
24698
|
+
_this = InputEventWithModifiers.apply(this, arguments) || this;
|
|
24699
|
+
_this.keycode = "";
|
|
24700
|
+
_this.physicalKeycode = "";
|
|
24701
|
+
_this.keyLabel = "";
|
|
24702
|
+
_this.unicode = 0;
|
|
24703
|
+
_this.location = exports.KeyLocation.Unspecified;
|
|
24704
|
+
_this.echo = false;
|
|
24705
|
+
return _this;
|
|
24706
|
+
}
|
|
24707
|
+
var _proto = InputEventKey.prototype;
|
|
24708
|
+
_proto.isEcho = function isEcho() {
|
|
24709
|
+
return this.echo;
|
|
24762
24710
|
};
|
|
24763
|
-
|
|
24764
|
-
|
|
24765
|
-
|
|
24766
|
-
|
|
24767
|
-
|
|
24768
|
-
|
|
24769
|
-
|
|
24770
|
-
|
|
24771
|
-
|
|
24772
|
-
|
|
24773
|
-
|
|
24774
|
-
}(Component);
|
|
24775
|
-
/**
|
|
24776
|
-
* 在指定 VFXItem 上查找一个激活的 CanvasLayer 组件
|
|
24777
|
-
*/ function getCanvasLayerFromItem(item) {
|
|
24778
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(item.components), _step; !(_step = _iterator()).done;){
|
|
24779
|
-
var component = _step.value;
|
|
24780
|
-
if (_instanceof1(component, CanvasLayer) && component.isActiveAndEnabled) {
|
|
24781
|
-
return component;
|
|
24782
|
-
}
|
|
24711
|
+
return InputEventKey;
|
|
24712
|
+
}(InputEventWithModifiers);
|
|
24713
|
+
var InputEventMouse = /*#__PURE__*/ function(InputEventWithModifiers) {
|
|
24714
|
+
_inherits(InputEventMouse, InputEventWithModifiers);
|
|
24715
|
+
function InputEventMouse() {
|
|
24716
|
+
var _this;
|
|
24717
|
+
_this = InputEventWithModifiers.apply(this, arguments) || this;
|
|
24718
|
+
_this.buttonMask = exports.MouseButtonMask.None;
|
|
24719
|
+
_this.position = new Vector2();
|
|
24720
|
+
_this.globalPosition = new Vector2();
|
|
24721
|
+
return _this;
|
|
24783
24722
|
}
|
|
24784
|
-
|
|
24785
|
-
|
|
24786
|
-
|
|
24787
|
-
|
|
24788
|
-
|
|
24789
|
-
|
|
24790
|
-
|
|
24791
|
-
|
|
24792
|
-
|
|
24793
|
-
|
|
24723
|
+
var _proto = InputEventMouse.prototype;
|
|
24724
|
+
_proto.copyMouseTo = function copyMouseTo(event) {
|
|
24725
|
+
this.copyModifiersTo(event);
|
|
24726
|
+
event.buttonMask = this.buttonMask;
|
|
24727
|
+
event.position.copyFrom(this.position);
|
|
24728
|
+
event.globalPosition.copyFrom(this.globalPosition);
|
|
24729
|
+
};
|
|
24730
|
+
return InputEventMouse;
|
|
24731
|
+
}(InputEventWithModifiers);
|
|
24732
|
+
var InputEventMouseButton = /*#__PURE__*/ function(InputEventMouse) {
|
|
24733
|
+
_inherits(InputEventMouseButton, InputEventMouse);
|
|
24734
|
+
function InputEventMouseButton() {
|
|
24735
|
+
var _this;
|
|
24736
|
+
_this = InputEventMouse.apply(this, arguments) || this;
|
|
24737
|
+
_this.factor = 1;
|
|
24738
|
+
_this.buttonIndex = exports.MouseButton.None;
|
|
24739
|
+
_this.doubleClick = false;
|
|
24740
|
+
return _this;
|
|
24794
24741
|
}
|
|
24795
|
-
|
|
24796
|
-
|
|
24797
|
-
|
|
24798
|
-
|
|
24799
|
-
|
|
24800
|
-
|
|
24801
|
-
|
|
24742
|
+
var _proto = InputEventMouseButton.prototype;
|
|
24743
|
+
_proto.xformedBy = function xformedBy(transform) {
|
|
24744
|
+
var event = new InputEventMouseButton();
|
|
24745
|
+
this.copyMouseTo(event);
|
|
24746
|
+
event.position.copyFrom(transformPoint(transform, this.position));
|
|
24747
|
+
event.factor = this.factor;
|
|
24748
|
+
event.buttonIndex = this.buttonIndex;
|
|
24749
|
+
event.doubleClick = this.doubleClick;
|
|
24750
|
+
return event;
|
|
24751
|
+
};
|
|
24752
|
+
return InputEventMouseButton;
|
|
24753
|
+
}(InputEventMouse);
|
|
24754
|
+
var InputEventMouseMotion = /*#__PURE__*/ function(InputEventMouse) {
|
|
24755
|
+
_inherits(InputEventMouseMotion, InputEventMouse);
|
|
24756
|
+
function InputEventMouseMotion() {
|
|
24757
|
+
var _this;
|
|
24758
|
+
_this = InputEventMouse.apply(this, arguments) || this;
|
|
24759
|
+
_this.tilt = new Vector2();
|
|
24760
|
+
_this.pressure = 0;
|
|
24761
|
+
_this.relative = new Vector2();
|
|
24762
|
+
_this.screenRelative = new Vector2();
|
|
24763
|
+
_this.velocity = new Vector2();
|
|
24764
|
+
_this.screenVelocity = new Vector2();
|
|
24765
|
+
_this.penInverted = false;
|
|
24766
|
+
return _this;
|
|
24767
|
+
}
|
|
24768
|
+
var _proto = InputEventMouseMotion.prototype;
|
|
24769
|
+
_proto.xformedBy = function xformedBy(transform) {
|
|
24770
|
+
var event = new InputEventMouseMotion();
|
|
24771
|
+
this.copyMouseTo(event);
|
|
24772
|
+
event.position.copyFrom(transformPoint(transform, this.position));
|
|
24773
|
+
event.tilt.copyFrom(this.tilt);
|
|
24774
|
+
event.pressure = this.pressure;
|
|
24775
|
+
event.relative.copyFrom(transformVector(transform, this.relative));
|
|
24776
|
+
event.screenRelative.copyFrom(this.screenRelative);
|
|
24777
|
+
event.velocity.copyFrom(transformVector(transform, this.velocity));
|
|
24778
|
+
event.screenVelocity.copyFrom(this.screenVelocity);
|
|
24779
|
+
event.penInverted = this.penInverted;
|
|
24780
|
+
return event;
|
|
24781
|
+
};
|
|
24782
|
+
return InputEventMouseMotion;
|
|
24783
|
+
}(InputEventMouse);
|
|
24784
|
+
var InputEventScreenTouch = /*#__PURE__*/ function(InputEvent) {
|
|
24785
|
+
_inherits(InputEventScreenTouch, InputEvent);
|
|
24786
|
+
function InputEventScreenTouch() {
|
|
24787
|
+
var _this;
|
|
24788
|
+
_this = InputEvent.apply(this, arguments) || this;
|
|
24789
|
+
_this.index = 0;
|
|
24790
|
+
_this.position = new Vector2();
|
|
24791
|
+
_this.doubleTap = false;
|
|
24792
|
+
return _this;
|
|
24793
|
+
}
|
|
24794
|
+
var _proto = InputEventScreenTouch.prototype;
|
|
24795
|
+
_proto.xformedBy = function xformedBy(transform) {
|
|
24796
|
+
var event = new InputEventScreenTouch();
|
|
24797
|
+
event.device = this.device;
|
|
24798
|
+
event.pressed = this.pressed;
|
|
24799
|
+
event.canceled = this.canceled;
|
|
24800
|
+
event.index = this.index;
|
|
24801
|
+
event.position.copyFrom(transformPoint(transform, this.position));
|
|
24802
|
+
event.doubleTap = this.doubleTap;
|
|
24803
|
+
return event;
|
|
24804
|
+
};
|
|
24805
|
+
return InputEventScreenTouch;
|
|
24806
|
+
}(_wrap_native_super(InputEvent));
|
|
24807
|
+
var InputEventScreenDrag = /*#__PURE__*/ function(InputEvent) {
|
|
24808
|
+
_inherits(InputEventScreenDrag, InputEvent);
|
|
24809
|
+
function InputEventScreenDrag() {
|
|
24810
|
+
var _this;
|
|
24811
|
+
_this = InputEvent.apply(this, arguments) || this;
|
|
24812
|
+
_this.index = 0;
|
|
24813
|
+
_this.position = new Vector2();
|
|
24814
|
+
_this.relative = new Vector2();
|
|
24815
|
+
_this.screenRelative = new Vector2();
|
|
24816
|
+
_this.velocity = new Vector2();
|
|
24817
|
+
_this.screenVelocity = new Vector2();
|
|
24818
|
+
_this.pressure = 0;
|
|
24819
|
+
_this.tilt = new Vector2();
|
|
24820
|
+
_this.penInverted = false;
|
|
24821
|
+
return _this;
|
|
24822
|
+
}
|
|
24823
|
+
var _proto = InputEventScreenDrag.prototype;
|
|
24824
|
+
_proto.xformedBy = function xformedBy(transform) {
|
|
24825
|
+
var event = new InputEventScreenDrag();
|
|
24826
|
+
event.device = this.device;
|
|
24827
|
+
event.pressed = this.pressed;
|
|
24828
|
+
event.canceled = this.canceled;
|
|
24829
|
+
event.index = this.index;
|
|
24830
|
+
event.position.copyFrom(transformPoint(transform, this.position));
|
|
24831
|
+
event.relative.copyFrom(transformVector(transform, this.relative));
|
|
24832
|
+
event.screenRelative.copyFrom(this.screenRelative);
|
|
24833
|
+
event.velocity.copyFrom(transformVector(transform, this.velocity));
|
|
24834
|
+
event.screenVelocity.copyFrom(this.screenVelocity);
|
|
24835
|
+
event.pressure = this.pressure;
|
|
24836
|
+
event.tilt.copyFrom(this.tilt);
|
|
24837
|
+
event.penInverted = this.penInverted;
|
|
24838
|
+
return event;
|
|
24839
|
+
};
|
|
24840
|
+
return InputEventScreenDrag;
|
|
24841
|
+
}(_wrap_native_super(InputEvent));
|
|
24842
|
+
|
|
24843
|
+
var ANCHOR_PRESET_TABLE = {
|
|
24802
24844
|
topLeft: [
|
|
24803
24845
|
0,
|
|
24804
|
-
1,
|
|
24805
24846
|
0,
|
|
24806
|
-
|
|
24847
|
+
0,
|
|
24848
|
+
0
|
|
24807
24849
|
],
|
|
24808
24850
|
topRight: [
|
|
24809
24851
|
1,
|
|
24852
|
+
0,
|
|
24810
24853
|
1,
|
|
24811
|
-
|
|
24812
|
-
1
|
|
24854
|
+
0
|
|
24813
24855
|
],
|
|
24814
24856
|
bottomLeft: [
|
|
24815
24857
|
0,
|
|
24858
|
+
1,
|
|
24816
24859
|
0,
|
|
24817
|
-
|
|
24818
|
-
0
|
|
24860
|
+
1
|
|
24819
24861
|
],
|
|
24820
24862
|
bottomRight: [
|
|
24821
24863
|
1,
|
|
24822
|
-
0,
|
|
24823
24864
|
1,
|
|
24824
|
-
|
|
24865
|
+
1,
|
|
24866
|
+
1
|
|
24825
24867
|
],
|
|
24826
24868
|
centerLeft: [
|
|
24827
24869
|
0,
|
|
@@ -24831,9 +24873,9 @@ exports.FrameComponent = __decorate([
|
|
|
24831
24873
|
],
|
|
24832
24874
|
centerTop: [
|
|
24833
24875
|
0.5,
|
|
24834
|
-
|
|
24876
|
+
0,
|
|
24835
24877
|
0.5,
|
|
24836
|
-
|
|
24878
|
+
0
|
|
24837
24879
|
],
|
|
24838
24880
|
centerRight: [
|
|
24839
24881
|
1,
|
|
@@ -24843,9 +24885,9 @@ exports.FrameComponent = __decorate([
|
|
|
24843
24885
|
],
|
|
24844
24886
|
centerBottom: [
|
|
24845
24887
|
0.5,
|
|
24846
|
-
|
|
24888
|
+
1,
|
|
24847
24889
|
0.5,
|
|
24848
|
-
|
|
24890
|
+
1
|
|
24849
24891
|
],
|
|
24850
24892
|
center: [
|
|
24851
24893
|
0.5,
|
|
@@ -24860,10 +24902,10 @@ exports.FrameComponent = __decorate([
|
|
|
24860
24902
|
1
|
|
24861
24903
|
],
|
|
24862
24904
|
topWide: [
|
|
24905
|
+
0,
|
|
24863
24906
|
0,
|
|
24864
24907
|
1,
|
|
24865
|
-
|
|
24866
|
-
1
|
|
24908
|
+
0
|
|
24867
24909
|
],
|
|
24868
24910
|
rightWide: [
|
|
24869
24911
|
1,
|
|
@@ -24872,10 +24914,10 @@ exports.FrameComponent = __decorate([
|
|
|
24872
24914
|
1
|
|
24873
24915
|
],
|
|
24874
24916
|
bottomWide: [
|
|
24875
|
-
0,
|
|
24876
24917
|
0,
|
|
24877
24918
|
1,
|
|
24878
|
-
|
|
24919
|
+
1,
|
|
24920
|
+
1
|
|
24879
24921
|
],
|
|
24880
24922
|
vcenterWide: [
|
|
24881
24923
|
0.5,
|
|
@@ -24897,306 +24939,171 @@ exports.FrameComponent = __decorate([
|
|
|
24897
24939
|
]
|
|
24898
24940
|
};
|
|
24899
24941
|
/**
|
|
24900
|
-
*
|
|
24901
|
-
*
|
|
24902
|
-
|
|
24903
|
-
|
|
24904
|
-
|
|
24905
|
-
|
|
24906
|
-
|
|
24907
|
-
|
|
24908
|
-
|
|
24909
|
-
|
|
24910
|
-
|
|
24911
|
-
|
|
24912
|
-
|
|
24913
|
-
|
|
24914
|
-
|
|
24915
|
-
|
|
24916
|
-
|
|
24917
|
-
|
|
24918
|
-
|
|
24919
|
-
|
|
24920
|
-
|
|
24921
|
-
|
|
24922
|
-
|
|
24923
|
-
|
|
24924
|
-
|
|
24925
|
-
|
|
24926
|
-
|
|
24927
|
-
|
|
24928
|
-
|
|
24929
|
-
|
|
24930
|
-
* 父 rect 上的归一化最小角 `(anchorLeft, anchorBottom)`
|
|
24931
|
-
*/ _this.anchorMin = new Vector2(0, 0);
|
|
24932
|
-
/**
|
|
24933
|
-
* 父 rect 上的归一化最大角 `(anchorRight, anchorTop)`
|
|
24934
|
-
*/ _this.anchorMax = new Vector2(0, 0);
|
|
24935
|
-
/**
|
|
24936
|
-
* rect 左/下边相对 anchorMin 锚点的像素偏移 `(offsetLeft, offsetBottom)`
|
|
24937
|
-
*/ _this.offsetMin = new Vector2(0, 0);
|
|
24938
|
-
/**
|
|
24939
|
-
* rect 右/上边相对 anchorMax 锚点的像素偏移 `(offsetRight, offsetTop)`
|
|
24940
|
-
*/ _this.offsetMax = new Vector2(0, 0);
|
|
24941
|
-
/**
|
|
24942
|
-
* 自身 rect 上的归一化轴心 `(0..1)`,默认 `(0.5, 0.5)`(中心)。两层效果:
|
|
24943
|
-
* 1. **Layout**:`setSize` 时 rect 围绕此点对称缩放(pivot=(0.5, 0.5) → 居中扩展;pivot=(0, 0) → 从左下扩展;pivot=(1, 1) → 向左下缩)
|
|
24944
|
-
* 2. **矩阵**:`pivot` 自动同步到 `transform.anchor = pivot * size`(像素值,矩阵旋转/缩放中心),
|
|
24945
|
-
* 所以旋转/缩放也围绕同一点。`setPivot` 和每次 `sizeChanged`(size 重算后)都会刷新 `transform.anchor`
|
|
24946
|
-
*/ _this.pivot = new Vector2(0.5, 0.5);
|
|
24947
|
-
return _this;
|
|
24942
|
+
* A drawable GUI object. Controls form a tree independent from the VFXItem
|
|
24943
|
+
* scene tree. UIControl is the bridge between both trees.
|
|
24944
|
+
*/ var Control = /*#__PURE__*/ function() {
|
|
24945
|
+
function Control(engine) {
|
|
24946
|
+
this.engine = engine;
|
|
24947
|
+
this._parent = null;
|
|
24948
|
+
this._visible = true;
|
|
24949
|
+
this._enabled = true;
|
|
24950
|
+
this._mouseFilter = exports.MouseFilter.Stop;
|
|
24951
|
+
this._mouseBehaviorRecursive = exports.MouseBehaviorRecursive.Inherited;
|
|
24952
|
+
this._focusMode = exports.FocusMode.None;
|
|
24953
|
+
this._focusBehaviorRecursive = exports.FocusBehaviorRecursive.Inherited;
|
|
24954
|
+
this._defaultCursorShape = exports.CursorShape.Arrow;
|
|
24955
|
+
this._rotation = 0;
|
|
24956
|
+
this.transformDirty = true;
|
|
24957
|
+
this.cachedTransform = new Matrix3();
|
|
24958
|
+
this.eventEmitter = new EventEmitter();
|
|
24959
|
+
this.disposed = false;
|
|
24960
|
+
this./** Scene-tree bridge that owns this GUI object, if any. */ owner = null;
|
|
24961
|
+
this.position = new Vector2();
|
|
24962
|
+
this.size = new Vector2(1, 1);
|
|
24963
|
+
this.anchorMin = new Vector2();
|
|
24964
|
+
this.anchorMax = new Vector2();
|
|
24965
|
+
this.offsetMin = new Vector2();
|
|
24966
|
+
this.offsetMax = new Vector2(1, 1);
|
|
24967
|
+
this.pivot = new Vector2(0.5, 0.5);
|
|
24968
|
+
this.scale = new Vector2(1, 1);
|
|
24969
|
+
this.shear = new Vector2();
|
|
24970
|
+
this.mouseForcePassScrollEvents = true;
|
|
24971
|
+
this.clipContents = false;
|
|
24948
24972
|
}
|
|
24949
|
-
var _proto =
|
|
24950
|
-
|
|
24951
|
-
|
|
24952
|
-
|
|
24953
|
-
|
|
24954
|
-
|
|
24955
|
-
|
|
24956
|
-
|
|
24957
|
-
|
|
24958
|
-
|
|
24959
|
-
|
|
24960
|
-
Transform.prototype.fromData.call(this, data);
|
|
24961
|
-
if (this.size.x !== 0 && this.size.y !== 0) {
|
|
24962
|
-
this.pivot.set(this.anchor.x / this.size.x, this.anchor.y / this.size.y);
|
|
24973
|
+
var _proto = Control.prototype;
|
|
24974
|
+
_proto.on = function on(eventName, listener, options) {
|
|
24975
|
+
this.eventEmitter.on(eventName, listener, options);
|
|
24976
|
+
};
|
|
24977
|
+
_proto.off = function off(eventName, listener) {
|
|
24978
|
+
this.eventEmitter.off(eventName, listener);
|
|
24979
|
+
};
|
|
24980
|
+
_proto.setPosition = function setPosition(x, y, keepOffsets) {
|
|
24981
|
+
if (keepOffsets === void 0) keepOffsets = false;
|
|
24982
|
+
if (this.position.x === x && this.position.y === y) {
|
|
24983
|
+
return;
|
|
24963
24984
|
}
|
|
24964
|
-
|
|
24965
|
-
|
|
24966
|
-
|
|
24967
|
-
|
|
24985
|
+
var rect = {
|
|
24986
|
+
position: new Vector2(x, y),
|
|
24987
|
+
size: this.size.clone()
|
|
24988
|
+
};
|
|
24989
|
+
if (keepOffsets && this.parent) {
|
|
24990
|
+
this.computeAnchors(rect, this.getParentRect());
|
|
24991
|
+
} else {
|
|
24992
|
+
this.computeOffsets(rect, this.getParentRect());
|
|
24968
24993
|
}
|
|
24969
|
-
|
|
24970
|
-
|
|
24971
|
-
|
|
24972
|
-
|
|
24994
|
+
this.updateLayout();
|
|
24995
|
+
};
|
|
24996
|
+
_proto.setSize = function setSize(width, height) {
|
|
24997
|
+
if (this.size.x === width && this.size.y === height) {
|
|
24998
|
+
return;
|
|
24973
24999
|
}
|
|
24974
|
-
|
|
24975
|
-
|
|
24976
|
-
|
|
24977
|
-
|
|
25000
|
+
var rect = {
|
|
25001
|
+
position: this.position.clone(),
|
|
25002
|
+
size: new Vector2(width, height)
|
|
25003
|
+
};
|
|
25004
|
+
this.computeOffsets(rect, this.getParentRect());
|
|
25005
|
+
this.updateLayout();
|
|
25006
|
+
};
|
|
25007
|
+
_proto.setScale = function setScale(x, y) {
|
|
25008
|
+
if (this.scale.x !== x || this.scale.y !== y) {
|
|
25009
|
+
this.scale.set(x, y);
|
|
25010
|
+
this.markTransformDirty();
|
|
24978
25011
|
}
|
|
24979
|
-
|
|
24980
|
-
|
|
24981
|
-
|
|
24982
|
-
this.
|
|
25012
|
+
};
|
|
25013
|
+
_proto.setRotation = function setRotation(degrees) {
|
|
25014
|
+
if (this._rotation !== degrees) {
|
|
25015
|
+
this._rotation = degrees;
|
|
25016
|
+
this.markTransformDirty();
|
|
25017
|
+
}
|
|
25018
|
+
};
|
|
25019
|
+
_proto.setShear = function setShear(x, y) {
|
|
25020
|
+
if (this.shear.x !== x || this.shear.y !== y) {
|
|
25021
|
+
this.shear.set(x, y);
|
|
25022
|
+
this.markTransformDirty();
|
|
25023
|
+
}
|
|
25024
|
+
};
|
|
25025
|
+
_proto.setPivot = function setPivot(x, y) {
|
|
25026
|
+
if (this.pivot.x !== x || this.pivot.y !== y) {
|
|
25027
|
+
this.pivot.set(x, y);
|
|
25028
|
+
this.markTransformDirty();
|
|
24983
25029
|
}
|
|
24984
25030
|
};
|
|
24985
|
-
// ── layout-input setters(改完 → sizeChanged 重算)──────
|
|
24986
25031
|
_proto.setAnchorMin = function setAnchorMin(x, y) {
|
|
24987
25032
|
if (this.anchorMin.x !== x || this.anchorMin.y !== y) {
|
|
24988
|
-
this.anchorMin.x
|
|
24989
|
-
this.
|
|
24990
|
-
this.sizeChanged();
|
|
25033
|
+
this.anchorMin.set(x, y);
|
|
25034
|
+
this.updateLayout();
|
|
24991
25035
|
}
|
|
24992
25036
|
};
|
|
24993
25037
|
_proto.setAnchorMax = function setAnchorMax(x, y) {
|
|
24994
25038
|
if (this.anchorMax.x !== x || this.anchorMax.y !== y) {
|
|
24995
|
-
this.anchorMax.x
|
|
24996
|
-
this.
|
|
24997
|
-
this.sizeChanged();
|
|
25039
|
+
this.anchorMax.set(x, y);
|
|
25040
|
+
this.updateLayout();
|
|
24998
25041
|
}
|
|
24999
25042
|
};
|
|
25000
25043
|
_proto.setOffsetMin = function setOffsetMin(x, y) {
|
|
25001
25044
|
if (this.offsetMin.x !== x || this.offsetMin.y !== y) {
|
|
25002
|
-
this.offsetMin.x
|
|
25003
|
-
this.
|
|
25004
|
-
this.sizeChanged();
|
|
25045
|
+
this.offsetMin.set(x, y);
|
|
25046
|
+
this.updateLayout();
|
|
25005
25047
|
}
|
|
25006
25048
|
};
|
|
25007
25049
|
_proto.setOffsetMax = function setOffsetMax(x, y) {
|
|
25008
25050
|
if (this.offsetMax.x !== x || this.offsetMax.y !== y) {
|
|
25009
|
-
this.offsetMax.x
|
|
25010
|
-
this.
|
|
25011
|
-
this.sizeChanged();
|
|
25012
|
-
}
|
|
25013
|
-
};
|
|
25014
|
-
/**
|
|
25015
|
-
* 设置 rect 内的归一化轴心 `(0..1)`,同时把 `transform.anchor`(矩阵旋转/缩放中心)同步到 `pivot * size`。
|
|
25016
|
-
* 不重算 rect(pivot 只决定 setSize 行为,不直接影响当前 rect 位置 / 尺寸)
|
|
25017
|
-
*/ _proto.setPivot = function setPivot(x, y) {
|
|
25018
|
-
if (this.pivot.x !== x || this.pivot.y !== y) {
|
|
25019
|
-
this.pivot.x = x;
|
|
25020
|
-
this.pivot.y = y;
|
|
25021
|
-
// 同步 transform.anchor(像素 pivot)= pivot * size,让旋转/缩放绕同一点
|
|
25022
|
-
this.anchor.set(this.pivot.x * this.size.x, this.pivot.y * this.size.y, this.anchor.z);
|
|
25051
|
+
this.offsetMax.set(x, y);
|
|
25052
|
+
this.updateLayout();
|
|
25023
25053
|
}
|
|
25024
25054
|
};
|
|
25025
|
-
|
|
25026
|
-
* 重写父类 `setPosition`:
|
|
25027
|
-
* - 顶层(无 RectTransform 父):直接 `super.setPosition` 写位置,触发 `sizeChanged` 传播
|
|
25028
|
-
* - 非顶层:语义为"设置 rect 左下角到 (x, y)",反推 offset 维持当前 anchor,然后 `sizeChanged` 重算
|
|
25029
|
-
*
|
|
25030
|
-
* @param keepOffsets - 默认 false。true 时反推 anchor 而非 offset(rect 在屏幕上不动,但 anchor 比例改变)
|
|
25031
|
-
*/ _proto.setPosition = function setPosition(x, y, z, keepOffsets) {
|
|
25032
|
-
if (keepOffsets === void 0) keepOffsets = false;
|
|
25033
|
-
if (!_instanceof1(this.parentTransform, RectTransform)) {
|
|
25034
|
-
// 顶层:直接写,然后传播给子节点
|
|
25035
|
-
Transform.prototype.setPosition.call(this, x, y, z);
|
|
25036
|
-
this.sizeChanged();
|
|
25037
|
-
return;
|
|
25038
|
-
}
|
|
25039
|
-
var parentRect = {
|
|
25040
|
-
position: new Vector2(0, 0),
|
|
25041
|
-
size: this.parentTransform.size.clone()
|
|
25042
|
-
};
|
|
25043
|
-
var newRect = {
|
|
25044
|
-
position: new Vector2(x, y),
|
|
25045
|
-
size: this.size.clone()
|
|
25046
|
-
};
|
|
25047
|
-
if (keepOffsets) {
|
|
25048
|
-
this.computeAnchors(newRect, parentRect);
|
|
25049
|
-
} else {
|
|
25050
|
-
this.computeOffsets(newRect, parentRect);
|
|
25051
|
-
}
|
|
25052
|
-
this.sizeChanged();
|
|
25053
|
-
if (this.position.z !== z) {
|
|
25054
|
-
Transform.prototype.setPosition.call(this, this.position.x, this.position.y, z);
|
|
25055
|
-
}
|
|
25056
|
-
};
|
|
25057
|
-
/**
|
|
25058
|
-
* 重写父类 `setSize`:
|
|
25059
|
-
* - 顶层:直接 `super.setSize`,触发 `sizeChanged` 传播
|
|
25060
|
-
* - 非顶层:反推 offset 维持当前 anchor,然后 `sizeChanged` 重算
|
|
25061
|
-
*/ _proto.setSize = function setSize(x, y) {
|
|
25062
|
-
if (this.size.x === x && this.size.y === y) {
|
|
25063
|
-
return;
|
|
25064
|
-
}
|
|
25065
|
-
if (!_instanceof1(this.parentTransform, RectTransform)) {
|
|
25066
|
-
Transform.prototype.setSize.call(this, x, y);
|
|
25067
|
-
this.sizeChanged();
|
|
25068
|
-
return;
|
|
25069
|
-
}
|
|
25070
|
-
// 围绕 pivot 对称缩放:Δsize 在 offsetMin / offsetMax 上按 pivot / (1-pivot) 比例分配。
|
|
25071
|
-
// 例如 pivot=(0.5, 0.5) → 两边各 ±Δ/2,rect 居中扩展;pivot=(0, 0) → offsetMin 不动、offsetMax 全吃,rect 从左下扩展
|
|
25072
|
-
var dw = x - this.size.x;
|
|
25073
|
-
var dh = y - this.size.y;
|
|
25074
|
-
this.offsetMin.set(this.offsetMin.x - this.pivot.x * dw, this.offsetMin.y - this.pivot.y * dh);
|
|
25075
|
-
this.offsetMax.set(this.offsetMax.x + (1 - this.pivot.x) * dw, this.offsetMax.y + (1 - this.pivot.y) * dh);
|
|
25076
|
-
this.sizeChanged();
|
|
25077
|
-
};
|
|
25078
|
-
// ── rect query ───────────────────────────────────────
|
|
25079
|
-
/**
|
|
25080
|
-
* 当前自身 rect(在父 vertex 坐标下,Y 向上)。`sizeChanged` 之后才有意义
|
|
25081
|
-
*/ _proto.getRect = function getRect() {
|
|
25055
|
+
_proto.getRect = function getRect() {
|
|
25082
25056
|
return {
|
|
25083
|
-
position:
|
|
25057
|
+
position: this.position.clone(),
|
|
25084
25058
|
size: this.size.clone()
|
|
25085
25059
|
};
|
|
25086
25060
|
};
|
|
25087
|
-
|
|
25088
|
-
|
|
25089
|
-
|
|
25090
|
-
|
|
25091
|
-
|
|
25092
|
-
|
|
25093
|
-
|
|
25094
|
-
|
|
25095
|
-
|
|
25096
|
-
this.
|
|
25097
|
-
this.
|
|
25098
|
-
|
|
25099
|
-
|
|
25100
|
-
|
|
25101
|
-
|
|
25102
|
-
|
|
25103
|
-
|
|
25104
|
-
|
|
25105
|
-
|
|
25106
|
-
|
|
25107
|
-
|
|
25108
|
-
*
|
|
25109
|
-
* 1. 父是 RectTransform → 从 `parent.size` 求自身 rect,通过 `super.setPosition / super.setSize` 写回
|
|
25110
|
-
* (避免触发本类 setPosition / setSize 重写)
|
|
25111
|
-
* 2. 顶层(无 RectTransform 父):自身 size 视为权威值(由 CanvasLayer 等外部直接写),不自解算
|
|
25112
|
-
* 3. 遍历 `children` 中所有 RectTransform 子节点,直接调它们的 `sizeChanged()` 链式传播
|
|
25113
|
-
*/ _proto.sizeChanged = function sizeChanged() {
|
|
25114
|
-
if (_instanceof1(this.parentTransform, RectTransform)) {
|
|
25115
|
-
var parentSize = this.parentTransform.size;
|
|
25116
|
-
var left = this.offsetMin.x + this.anchorMin.x * parentSize.x;
|
|
25117
|
-
var bottom = this.offsetMin.y + this.anchorMin.y * parentSize.y;
|
|
25118
|
-
var right = this.offsetMax.x + this.anchorMax.x * parentSize.x;
|
|
25119
|
-
var top = this.offsetMax.y + this.anchorMax.y * parentSize.y;
|
|
25120
|
-
Transform.prototype.setPosition.call(this, left, bottom, this.position.z);
|
|
25121
|
-
Transform.prototype.setSize.call(this, right - left, top - bottom);
|
|
25122
|
-
}
|
|
25123
|
-
// size 更新后同步 transform.anchor(矩阵旋转/缩放中心)= pivot * size,跟 setPivot 保持统一
|
|
25124
|
-
this.anchor.set(this.pivot.x * this.size.x, this.pivot.y * this.size.y, this.anchor.z);
|
|
25125
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
25126
|
-
var child = _step.value;
|
|
25127
|
-
if (_instanceof1(child, RectTransform)) {
|
|
25128
|
-
child.sizeChanged();
|
|
25129
|
-
}
|
|
25130
|
-
}
|
|
25131
|
-
};
|
|
25132
|
-
/**
|
|
25133
|
-
* 给定目标 rect 反推 offsetMin/Max,保持当前 anchor 不变
|
|
25134
|
-
*/ _proto.computeOffsets = function computeOffsets(rect, parentRect) {
|
|
25135
|
-
this.offsetMin.set(rect.position.x - parentRect.position.x - this.anchorMin.x * parentRect.size.x, rect.position.y - parentRect.position.y - this.anchorMin.y * parentRect.size.y);
|
|
25136
|
-
this.offsetMax.set(rect.position.x + rect.size.x - parentRect.position.x - this.anchorMax.x * parentRect.size.x, rect.position.y + rect.size.y - parentRect.position.y - this.anchorMax.y * parentRect.size.y);
|
|
25137
|
-
};
|
|
25138
|
-
/**
|
|
25139
|
-
* 给定目标 rect 反推 anchorMin/Max,保持当前 offset 不变。父 size 为 0 的方向不修改
|
|
25140
|
-
*/ _proto.computeAnchors = function computeAnchors(rect, parentRect) {
|
|
25141
|
-
if (parentRect.size.x !== 0) {
|
|
25142
|
-
var aMinX = (rect.position.x - parentRect.position.x - this.offsetMin.x) / parentRect.size.x;
|
|
25143
|
-
var aMaxX = (rect.position.x + rect.size.x - parentRect.position.x - this.offsetMax.x) / parentRect.size.x;
|
|
25144
|
-
this.anchorMin.x = aMinX;
|
|
25145
|
-
this.anchorMax.x = aMaxX;
|
|
25146
|
-
}
|
|
25147
|
-
if (parentRect.size.y !== 0) {
|
|
25148
|
-
var aMinY = (rect.position.y - parentRect.position.y - this.offsetMin.y) / parentRect.size.y;
|
|
25149
|
-
var aMaxY = (rect.position.y + rect.size.y - parentRect.position.y - this.offsetMax.y) / parentRect.size.y;
|
|
25150
|
-
this.anchorMin.y = aMinY;
|
|
25151
|
-
this.anchorMax.y = aMaxY;
|
|
25152
|
-
}
|
|
25153
|
-
};
|
|
25154
|
-
// ── preset API ───────────────────────────────────────
|
|
25155
|
-
/**
|
|
25156
|
-
* 把 anchorMin/Max 设为内建预设。
|
|
25157
|
-
* @param keepOffsets - 默认 true:offset 不动,rect 实际位置会跳到新 anchor 计算的位置(要求保留视觉位置请用 setAnchorsAndOffsetsPreset)
|
|
25158
|
-
*/ _proto.setAnchorsPreset = function setAnchorsPreset(preset, keepOffsets) {
|
|
25061
|
+
_proto.getTransform2D = function getTransform2D() {
|
|
25062
|
+
if (this.transformDirty) {
|
|
25063
|
+
var radians = this._rotation * Math.PI / 180;
|
|
25064
|
+
var sin = Math.sin(radians);
|
|
25065
|
+
var cos = Math.cos(radians);
|
|
25066
|
+
var shearX = Math.tan(Math.max(-89, Math.min(89, this.shear.x)) * Math.PI / 180);
|
|
25067
|
+
var shearY = Math.tan(Math.max(-89, Math.min(89, this.shear.y)) * Math.PI / 180);
|
|
25068
|
+
var a = this.scale.x * (cos - sin * shearY);
|
|
25069
|
+
var b = this.scale.x * (sin + cos * shearY);
|
|
25070
|
+
var c = this.scale.y * (cos * shearX - sin);
|
|
25071
|
+
var d = this.scale.y * (sin * shearX + cos);
|
|
25072
|
+
var pivotX = this.pivot.x * this.size.x;
|
|
25073
|
+
var pivotY = this.pivot.y * this.size.y;
|
|
25074
|
+
var tx = this.position.x + pivotX - a * pivotX - c * pivotY;
|
|
25075
|
+
var ty = this.position.y + pivotY - b * pivotX - d * pivotY;
|
|
25076
|
+
this.cachedTransform.set(a, b, 0, c, d, 0, tx, ty, 1);
|
|
25077
|
+
this.transformDirty = false;
|
|
25078
|
+
}
|
|
25079
|
+
return this.cachedTransform;
|
|
25080
|
+
};
|
|
25081
|
+
_proto.setAnchorsPreset = function setAnchorsPreset(preset, keepOffsets) {
|
|
25159
25082
|
if (keepOffsets === void 0) keepOffsets = true;
|
|
25160
|
-
var _ANCHOR_PRESET_TABLE_preset = ANCHOR_PRESET_TABLE[preset],
|
|
25083
|
+
var _ANCHOR_PRESET_TABLE_preset = ANCHOR_PRESET_TABLE[preset], minX = _ANCHOR_PRESET_TABLE_preset[0], minY = _ANCHOR_PRESET_TABLE_preset[1], maxX = _ANCHOR_PRESET_TABLE_preset[2], maxY = _ANCHOR_PRESET_TABLE_preset[3];
|
|
25161
25084
|
if (keepOffsets) {
|
|
25162
|
-
this.anchorMin.set(
|
|
25163
|
-
this.anchorMax.set(
|
|
25164
|
-
} else if (_instanceof1(this.parentTransform, RectTransform)) {
|
|
25165
|
-
var parentRect = {
|
|
25166
|
-
position: new Vector2(0, 0),
|
|
25167
|
-
size: this.parentTransform.size.clone()
|
|
25168
|
-
};
|
|
25169
|
-
var rect = this.getRect();
|
|
25170
|
-
this.anchorMin.set(aMinX, aMinY);
|
|
25171
|
-
this.anchorMax.set(aMaxX, aMaxY);
|
|
25172
|
-
this.computeOffsets(rect, parentRect);
|
|
25085
|
+
this.anchorMin.set(minX, minY);
|
|
25086
|
+
this.anchorMax.set(maxX, maxY);
|
|
25173
25087
|
} else {
|
|
25174
|
-
|
|
25175
|
-
this.anchorMin.set(
|
|
25176
|
-
this.anchorMax.set(
|
|
25088
|
+
var rect = this.getRect();
|
|
25089
|
+
this.anchorMin.set(minX, minY);
|
|
25090
|
+
this.anchorMax.set(maxX, maxY);
|
|
25091
|
+
this.computeOffsets(rect, this.getParentRect());
|
|
25177
25092
|
}
|
|
25178
|
-
this.
|
|
25093
|
+
this.updateLayout();
|
|
25179
25094
|
};
|
|
25180
|
-
|
|
25181
|
-
* 把 offsetMin/Max 设为预设值,使 rect 在父 rect 内落在视觉上对应的位置(留 margin 像素边距)。
|
|
25182
|
-
* 当 anchor 已经按相同 preset 设定时,等价于“贴边放置带 margin 的 rect”。
|
|
25183
|
-
* 使用当前 size 作为 rect 尺寸。
|
|
25184
|
-
*/ _proto.setOffsetsPreset = function setOffsetsPreset(preset, margin) {
|
|
25095
|
+
_proto.setOffsetsPreset = function setOffsetsPreset(preset, margin) {
|
|
25185
25096
|
if (margin === void 0) margin = 0;
|
|
25186
|
-
if (!
|
|
25097
|
+
if (!this.parent) {
|
|
25187
25098
|
return;
|
|
25188
25099
|
}
|
|
25189
|
-
var
|
|
25190
|
-
var
|
|
25100
|
+
var parentSize = this.parent.size;
|
|
25101
|
+
var width = this.size.x;
|
|
25102
|
+
var height = this.size.y;
|
|
25191
25103
|
var a = this.anchorMin;
|
|
25192
25104
|
var b = this.anchorMax;
|
|
25193
|
-
var
|
|
25194
|
-
|
|
25195
|
-
var offMinX = 0;
|
|
25196
|
-
var offMaxX = 0;
|
|
25197
|
-
var offMinY = 0;
|
|
25198
|
-
var offMaxY = 0;
|
|
25199
|
-
// X 方向(left / right)
|
|
25105
|
+
var minX = 0, maxX = 0, minY = 0, maxY = 0;
|
|
25106
|
+
// Left edge.
|
|
25200
25107
|
switch(preset){
|
|
25201
25108
|
case "topLeft":
|
|
25202
25109
|
case "bottomLeft":
|
|
@@ -25206,119 +25113,1498 @@ exports.FrameComponent = __decorate([
|
|
|
25206
25113
|
case "leftWide":
|
|
25207
25114
|
case "hcenterWide":
|
|
25208
25115
|
case "fullRect":
|
|
25209
|
-
|
|
25210
|
-
offMaxX = margin + newSizeX - b.x * pw;
|
|
25116
|
+
minX = margin - a.x * parentSize.x;
|
|
25211
25117
|
break;
|
|
25212
25118
|
case "centerTop":
|
|
25213
25119
|
case "centerBottom":
|
|
25214
25120
|
case "center":
|
|
25215
25121
|
case "vcenterWide":
|
|
25216
|
-
|
|
25217
|
-
offMaxX = 0.5 * pw + newSizeX / 2 - b.x * pw;
|
|
25122
|
+
minX = 0.5 * parentSize.x - width / 2 - a.x * parentSize.x;
|
|
25218
25123
|
break;
|
|
25219
|
-
|
|
25220
|
-
|
|
25221
|
-
case "centerRight":
|
|
25222
|
-
case "rightWide":
|
|
25223
|
-
offMinX = pw - margin - newSizeX - a.x * pw;
|
|
25224
|
-
offMaxX = pw - margin - b.x * pw;
|
|
25124
|
+
default:
|
|
25125
|
+
minX = parentSize.x - margin - width - a.x * parentSize.x;
|
|
25225
25126
|
break;
|
|
25226
25127
|
}
|
|
25227
|
-
// Y 方向(bottom / top)— Y 向上
|
|
25228
25128
|
switch(preset){
|
|
25129
|
+
case "topLeft":
|
|
25229
25130
|
case "bottomLeft":
|
|
25230
|
-
case "
|
|
25131
|
+
case "centerLeft":
|
|
25132
|
+
case "leftWide":
|
|
25133
|
+
maxX = margin + width - b.x * parentSize.x;
|
|
25134
|
+
break;
|
|
25135
|
+
case "centerTop":
|
|
25231
25136
|
case "centerBottom":
|
|
25137
|
+
case "center":
|
|
25138
|
+
case "vcenterWide":
|
|
25139
|
+
maxX = 0.5 * parentSize.x + width / 2 - b.x * parentSize.x;
|
|
25140
|
+
break;
|
|
25141
|
+
default:
|
|
25142
|
+
maxX = parentSize.x - margin - b.x * parentSize.x;
|
|
25143
|
+
break;
|
|
25144
|
+
}
|
|
25145
|
+
// Top edge.
|
|
25146
|
+
switch(preset){
|
|
25147
|
+
case "topLeft":
|
|
25148
|
+
case "topRight":
|
|
25149
|
+
case "centerTop":
|
|
25232
25150
|
case "leftWide":
|
|
25233
25151
|
case "rightWide":
|
|
25234
|
-
case "
|
|
25152
|
+
case "topWide":
|
|
25235
25153
|
case "vcenterWide":
|
|
25236
25154
|
case "fullRect":
|
|
25237
|
-
|
|
25238
|
-
offMaxY = margin + newSizeY - b.y * ph;
|
|
25155
|
+
minY = margin - a.y * parentSize.y;
|
|
25239
25156
|
break;
|
|
25240
25157
|
case "centerLeft":
|
|
25241
25158
|
case "centerRight":
|
|
25242
25159
|
case "center":
|
|
25243
25160
|
case "hcenterWide":
|
|
25244
|
-
|
|
25245
|
-
|
|
25161
|
+
minY = 0.5 * parentSize.y - height / 2 - a.y * parentSize.y;
|
|
25162
|
+
break;
|
|
25163
|
+
default:
|
|
25164
|
+
minY = parentSize.y - margin - height - a.y * parentSize.y;
|
|
25246
25165
|
break;
|
|
25166
|
+
}
|
|
25167
|
+
// Bottom edge.
|
|
25168
|
+
switch(preset){
|
|
25247
25169
|
case "topLeft":
|
|
25248
25170
|
case "topRight":
|
|
25249
25171
|
case "centerTop":
|
|
25250
25172
|
case "topWide":
|
|
25251
|
-
|
|
25252
|
-
|
|
25173
|
+
maxY = margin + height - b.y * parentSize.y;
|
|
25174
|
+
break;
|
|
25175
|
+
case "centerLeft":
|
|
25176
|
+
case "centerRight":
|
|
25177
|
+
case "center":
|
|
25178
|
+
case "hcenterWide":
|
|
25179
|
+
maxY = 0.5 * parentSize.y + height / 2 - b.y * parentSize.y;
|
|
25180
|
+
break;
|
|
25181
|
+
default:
|
|
25182
|
+
maxY = parentSize.y - margin - b.y * parentSize.y;
|
|
25253
25183
|
break;
|
|
25254
25184
|
}
|
|
25255
|
-
this.offsetMin.set(
|
|
25256
|
-
this.offsetMax.set(
|
|
25257
|
-
this.
|
|
25185
|
+
this.offsetMin.set(minX, minY);
|
|
25186
|
+
this.offsetMax.set(maxX, maxY);
|
|
25187
|
+
this.updateLayout();
|
|
25258
25188
|
};
|
|
25259
|
-
|
|
25260
|
-
* 同时设置 anchor 和 offset,达到“按 preset 摆放并贴边带 margin”的效果。
|
|
25261
|
-
*
|
|
25262
|
-
* 注意第一步用 `keepOffsets=false`(反推 offset 维持 rect 视觉位置),不能用默认 `true`:
|
|
25263
|
-
* 后者会让 rect 的 size 在中间步先跳到错值(因为 anchor 改了 offset 没改),
|
|
25264
|
-
* 第二步 `setOffsetsPreset` 又用这个错 size 算 offset,最终 rect size 不对
|
|
25265
|
-
*/ _proto.setAnchorsAndOffsetsPreset = function setAnchorsAndOffsetsPreset(preset, margin) {
|
|
25189
|
+
_proto.setAnchorsAndOffsetsPreset = function setAnchorsAndOffsetsPreset(preset, margin) {
|
|
25266
25190
|
if (margin === void 0) margin = 0;
|
|
25267
25191
|
this.setAnchorsPreset(preset, false);
|
|
25268
25192
|
this.setOffsetsPreset(preset, margin);
|
|
25269
25193
|
};
|
|
25270
|
-
|
|
25271
|
-
|
|
25272
|
-
|
|
25273
|
-
|
|
25274
|
-
|
|
25275
|
-
|
|
25194
|
+
_proto.getGlobalTransform2D = function getGlobalTransform2D() {
|
|
25195
|
+
var local = this.getTransform2D();
|
|
25196
|
+
return this.parent ? new Matrix3().multiplyMatrices(this.parent.getGlobalTransform2D(), local) : local.clone();
|
|
25197
|
+
};
|
|
25198
|
+
_proto.hasPoint = function hasPoint(point) {
|
|
25199
|
+
return point.x >= 0 && point.y >= 0 && point.x <= this.size.x && point.y <= this.size.y;
|
|
25200
|
+
};
|
|
25201
|
+
_proto.getEffectiveMouseFilter = function getEffectiveMouseFilter() {
|
|
25202
|
+
return this.enabledInHierarchy && this.isMouseRecursiveEnabled() ? this.mouseFilter : exports.MouseFilter.Ignore;
|
|
25203
|
+
};
|
|
25204
|
+
_proto.getFocusModeWithOverride = function getFocusModeWithOverride() {
|
|
25205
|
+
return this.enabledInHierarchy && this.isFocusRecursiveEnabled() ? this.focusMode : exports.FocusMode.None;
|
|
25206
|
+
};
|
|
25207
|
+
_proto.getCursorShape = function getCursorShape(position) {
|
|
25208
|
+
return this.defaultCursorShape;
|
|
25209
|
+
};
|
|
25210
|
+
_proto.focus = function focus() {
|
|
25211
|
+
var _this_root;
|
|
25212
|
+
(_this_root = this.root) == null ? void 0 : _this_root.grabControlFocus(this);
|
|
25213
|
+
};
|
|
25214
|
+
_proto.grabFocus = function grabFocus() {
|
|
25215
|
+
this.focus();
|
|
25216
|
+
};
|
|
25217
|
+
_proto.grabClickFocus = function grabClickFocus() {
|
|
25218
|
+
var _this_root;
|
|
25219
|
+
(_this_root = this.root) == null ? void 0 : _this_root.grabControlClickFocus(this);
|
|
25220
|
+
};
|
|
25221
|
+
_proto.releaseFocus = function releaseFocus() {
|
|
25222
|
+
var _this_root;
|
|
25223
|
+
(_this_root = this.root) == null ? void 0 : _this_root.releaseControlFocus(this);
|
|
25224
|
+
};
|
|
25225
|
+
_proto.warpMouse = function warpMouse(position) {
|
|
25226
|
+
var _this_root;
|
|
25227
|
+
var matrix = this.getGlobalTransform2D().elements;
|
|
25228
|
+
(_this_root = this.root) == null ? void 0 : _this_root.warpControlMouse(new Vector2(matrix[0] * position.x + matrix[3] * position.y + matrix[6], matrix[1] * position.x + matrix[4] * position.y + matrix[7]));
|
|
25229
|
+
};
|
|
25230
|
+
/** Converts a window-space position into this control's local coordinates. */ _proto.makePositionLocal = function makePositionLocal(position) {
|
|
25231
|
+
var transform = this.getGlobalTransform2D().clone();
|
|
25232
|
+
if (Math.abs(transform.determinant()) < 1e-12) {
|
|
25233
|
+
return new Vector2();
|
|
25234
|
+
}
|
|
25235
|
+
var elements = transform.invert().elements;
|
|
25236
|
+
return new Vector2(elements[0] * position.x + elements[3] * position.y + elements[6], elements[1] * position.x + elements[4] * position.y + elements[7]);
|
|
25237
|
+
};
|
|
25238
|
+
/** Gets the current mouse position transformed into this control's coordinates. */ _proto.getLocalMousePosition = function getLocalMousePosition() {
|
|
25239
|
+
var root = this.root;
|
|
25240
|
+
return root ? this.makePositionLocal(root.getMousePosition()) : new Vector2();
|
|
25241
|
+
};
|
|
25242
|
+
_proto.update = function update(deltaTime) {};
|
|
25243
|
+
_proto.draw = function draw() {
|
|
25244
|
+
// OVERRIDE
|
|
25245
|
+
};
|
|
25246
|
+
_proto.onDestroy = function onDestroy() {};
|
|
25247
|
+
/** @internal */ _proto.drawInternal = function drawInternal() {
|
|
25248
|
+
if (!this.visibleInHierarchy || this.disposed) {
|
|
25249
|
+
return;
|
|
25250
|
+
}
|
|
25251
|
+
var graphics = this.engine.graphics;
|
|
25252
|
+
graphics.pushTransform(this.getTransform2D());
|
|
25253
|
+
this.draw();
|
|
25254
|
+
graphics.popTransform();
|
|
25255
|
+
};
|
|
25256
|
+
_proto.drawLine = function drawLine(x1, y1, x2, y2, color, thickness) {
|
|
25257
|
+
this.engine.graphics.drawLine(x1, y1, x2, y2, color, thickness);
|
|
25258
|
+
};
|
|
25259
|
+
_proto.drawPolyline = function drawPolyline(points, color, thickness) {
|
|
25260
|
+
this.engine.graphics.drawLines(points, color, thickness);
|
|
25261
|
+
};
|
|
25262
|
+
_proto.drawBezier = function drawBezier(x1, y1, x2, y2, x3, y3, x4, y4, color, thickness) {
|
|
25263
|
+
this.engine.graphics.drawBezier(x1, y1, x2, y2, x3, y3, x4, y4, color, thickness);
|
|
25264
|
+
};
|
|
25265
|
+
_proto.drawTriangle = function drawTriangle(x1, y1, x2, y2, x3, y3, color, thickness) {
|
|
25266
|
+
this.engine.graphics.drawTriangle(x1, y1, x2, y2, x3, y3, color, thickness);
|
|
25267
|
+
};
|
|
25268
|
+
_proto.drawRect = function drawRect(x, y, width, height, color, thickness) {
|
|
25269
|
+
this.engine.graphics.drawRectangle(x, y, width, height, color, thickness);
|
|
25270
|
+
};
|
|
25271
|
+
_proto.drawCircle = function drawCircle(cx, cy, radius, color, thickness) {
|
|
25272
|
+
this.engine.graphics.drawCircle(cx, cy, radius, color, thickness);
|
|
25273
|
+
};
|
|
25274
|
+
_proto.fillTriangle = function fillTriangle(x1, y1, x2, y2, x3, y3, color) {
|
|
25275
|
+
this.engine.graphics.fillTriangle(x1, y1, x2, y2, x3, y3, color);
|
|
25276
|
+
};
|
|
25277
|
+
_proto.fillRect = function fillRect(x, y, width, height, color) {
|
|
25278
|
+
this.engine.graphics.fillRectangle(x, y, width, height, color);
|
|
25279
|
+
};
|
|
25280
|
+
_proto.fillCircle = function fillCircle(cx, cy, radius, color) {
|
|
25281
|
+
this.engine.graphics.fillCircle(cx, cy, radius, color);
|
|
25282
|
+
};
|
|
25283
|
+
_proto.drawTexture = function drawTexture(x, y, width, height, texture, region, color) {
|
|
25284
|
+
this.engine.graphics.drawTexture(x, y, width, height, texture, region, color);
|
|
25285
|
+
};
|
|
25286
|
+
_proto.drawText = function drawText(x, y, text, fontSize, color, fontFamily, fontWeight, fontStyle) {
|
|
25287
|
+
this.engine.graphics.drawText(x, y, text, fontSize, color, fontFamily, fontWeight, fontStyle);
|
|
25288
|
+
};
|
|
25289
|
+
_proto.onMouseEnter = function onMouseEnter(location) {};
|
|
25290
|
+
_proto.onMouseMove = function onMouseMove(event) {};
|
|
25291
|
+
_proto.onMouseLeave = function onMouseLeave() {};
|
|
25292
|
+
_proto.onMouseWheel = function onMouseWheel(event) {};
|
|
25293
|
+
_proto.onMouseDown = function onMouseDown(event) {};
|
|
25294
|
+
_proto.onMouseUp = function onMouseUp(event) {};
|
|
25295
|
+
_proto.onTouchDown = function onTouchDown(event) {};
|
|
25296
|
+
_proto.onTouchMove = function onTouchMove(event) {};
|
|
25297
|
+
_proto.onTouchUp = function onTouchUp(event) {};
|
|
25298
|
+
_proto.onKeyDown = function onKeyDown(event) {};
|
|
25299
|
+
_proto.onKeyUp = function onKeyUp(event) {};
|
|
25300
|
+
_proto.onGotFocus = function onGotFocus() {};
|
|
25301
|
+
_proto.onLostFocus = function onLostFocus() {};
|
|
25302
|
+
/** @internal */ _proto.invokeGetDragData = function invokeGetDragData(position) {
|
|
25303
|
+
return this.getDragData(position);
|
|
25304
|
+
};
|
|
25305
|
+
/** @internal */ _proto.invokeCanDropData = function invokeCanDropData(position, data) {
|
|
25306
|
+
return this.canDropData(position, data);
|
|
25307
|
+
};
|
|
25308
|
+
/** @internal */ _proto.invokeDropData = function invokeDropData(position, data) {
|
|
25309
|
+
this.dropData(position, data);
|
|
25310
|
+
};
|
|
25311
|
+
_proto.getDragData = function getDragData(position) {
|
|
25312
|
+
return null;
|
|
25313
|
+
};
|
|
25314
|
+
_proto.canDropData = function canDropData(position, data) {
|
|
25315
|
+
return false;
|
|
25316
|
+
};
|
|
25317
|
+
_proto.dropData = function dropData(position, data) {};
|
|
25318
|
+
_proto.dispose = function dispose() {
|
|
25319
|
+
if (this.disposed) {
|
|
25320
|
+
return;
|
|
25321
|
+
}
|
|
25322
|
+
this.disposed = true;
|
|
25323
|
+
this.onDestroy();
|
|
25324
|
+
this.parent = null;
|
|
25325
|
+
this.owner = null;
|
|
25326
|
+
};
|
|
25327
|
+
/** @internal */ _proto.updateLayout = function updateLayout() {
|
|
25328
|
+
var _this_parent;
|
|
25329
|
+
var _this_parent_size;
|
|
25330
|
+
var parentSize = (_this_parent_size = (_this_parent = this.parent) == null ? void 0 : _this_parent.size) != null ? _this_parent_size : new Vector2();
|
|
25331
|
+
var left = this.offsetMin.x + this.anchorMin.x * parentSize.x;
|
|
25332
|
+
var top = this.offsetMin.y + this.anchorMin.y * parentSize.y;
|
|
25333
|
+
var right = this.offsetMax.x + this.anchorMax.x * parentSize.x;
|
|
25334
|
+
var bottom = this.offsetMax.y + this.anchorMax.y * parentSize.y;
|
|
25335
|
+
this.applyBounds(left, top, right - left, bottom - top);
|
|
25336
|
+
};
|
|
25337
|
+
_proto.applyBounds = function applyBounds(x, y, width, height) {
|
|
25338
|
+
var locationChanged = this.position.x !== x || this.position.y !== y;
|
|
25339
|
+
var sizeChanged = this.size.x !== width || this.size.y !== height;
|
|
25340
|
+
if (!locationChanged && !sizeChanged) {
|
|
25341
|
+
return;
|
|
25342
|
+
}
|
|
25343
|
+
this.position.set(x, y);
|
|
25344
|
+
this.size.set(width, height);
|
|
25345
|
+
this.markTransformDirty();
|
|
25346
|
+
if (locationChanged) {
|
|
25347
|
+
this.eventEmitter.emit("locationChanged", this);
|
|
25348
|
+
}
|
|
25349
|
+
if (sizeChanged) {
|
|
25350
|
+
this.eventEmitter.emit("sizeChanged", this);
|
|
25351
|
+
if (_instanceof1(this, ContainerControl)) {
|
|
25352
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children.slice()), _step; !(_step = _iterator()).done;){
|
|
25353
|
+
var child = _step.value;
|
|
25354
|
+
child.updateLayout();
|
|
25355
|
+
}
|
|
25356
|
+
}
|
|
25357
|
+
}
|
|
25358
|
+
};
|
|
25359
|
+
_proto.markTransformDirty = function markTransformDirty() {
|
|
25360
|
+
var _this_root;
|
|
25361
|
+
this.transformDirty = true;
|
|
25362
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlTreeChanged();
|
|
25363
|
+
};
|
|
25364
|
+
_proto.getParentRect = function getParentRect() {
|
|
25365
|
+
var _this_parent;
|
|
25366
|
+
var _this_parent_size_clone;
|
|
25367
|
+
return {
|
|
25368
|
+
position: new Vector2(),
|
|
25369
|
+
size: (_this_parent_size_clone = (_this_parent = this.parent) == null ? void 0 : _this_parent.size.clone()) != null ? _this_parent_size_clone : new Vector2()
|
|
25370
|
+
};
|
|
25371
|
+
};
|
|
25372
|
+
_proto.computeOffsets = function computeOffsets(rect, parentRect) {
|
|
25373
|
+
this.offsetMin.set(rect.position.x - parentRect.position.x - this.anchorMin.x * parentRect.size.x, rect.position.y - parentRect.position.y - this.anchorMin.y * parentRect.size.y);
|
|
25374
|
+
this.offsetMax.set(rect.position.x + rect.size.x - parentRect.position.x - this.anchorMax.x * parentRect.size.x, rect.position.y + rect.size.y - parentRect.position.y - this.anchorMax.y * parentRect.size.y);
|
|
25375
|
+
};
|
|
25376
|
+
_proto.computeAnchors = function computeAnchors(rect, parentRect) {
|
|
25377
|
+
if (parentRect.size.x !== 0) {
|
|
25378
|
+
this.anchorMin.x = (rect.position.x - parentRect.position.x - this.offsetMin.x) / parentRect.size.x;
|
|
25379
|
+
this.anchorMax.x = (rect.position.x + rect.size.x - parentRect.position.x - this.offsetMax.x) / parentRect.size.x;
|
|
25380
|
+
}
|
|
25381
|
+
if (parentRect.size.y !== 0) {
|
|
25382
|
+
this.anchorMin.y = (rect.position.y - parentRect.position.y - this.offsetMin.y) / parentRect.size.y;
|
|
25383
|
+
this.anchorMax.y = (rect.position.y + rect.size.y - parentRect.position.y - this.offsetMax.y) / parentRect.size.y;
|
|
25384
|
+
}
|
|
25385
|
+
};
|
|
25386
|
+
_proto.isMouseRecursiveEnabled = function isMouseRecursiveEnabled() {
|
|
25387
|
+
if (this.mouseBehaviorRecursive === exports.MouseBehaviorRecursive.Inherited) {
|
|
25388
|
+
var _this_parent;
|
|
25389
|
+
var _this_parent_isMouseRecursiveEnabled;
|
|
25390
|
+
return (_this_parent_isMouseRecursiveEnabled = (_this_parent = this.parent) == null ? void 0 : _this_parent.isMouseRecursiveEnabled()) != null ? _this_parent_isMouseRecursiveEnabled : true;
|
|
25391
|
+
}
|
|
25392
|
+
return this.mouseBehaviorRecursive === exports.MouseBehaviorRecursive.Enabled;
|
|
25393
|
+
};
|
|
25394
|
+
_proto.isFocusRecursiveEnabled = function isFocusRecursiveEnabled() {
|
|
25395
|
+
if (this.focusBehaviorRecursive === exports.FocusBehaviorRecursive.Inherited) {
|
|
25396
|
+
var _this_parent;
|
|
25397
|
+
var _this_parent_isFocusRecursiveEnabled;
|
|
25398
|
+
return (_this_parent_isFocusRecursiveEnabled = (_this_parent = this.parent) == null ? void 0 : _this_parent.isFocusRecursiveEnabled()) != null ? _this_parent_isFocusRecursiveEnabled : true;
|
|
25399
|
+
}
|
|
25400
|
+
return this.focusBehaviorRecursive === exports.FocusBehaviorRecursive.Enabled;
|
|
25401
|
+
};
|
|
25402
|
+
_create_class(Control, [
|
|
25403
|
+
{
|
|
25404
|
+
key: "parent",
|
|
25405
|
+
get: function get() {
|
|
25406
|
+
return this._parent;
|
|
25407
|
+
},
|
|
25408
|
+
set: function set(value) {
|
|
25409
|
+
var _this__parent;
|
|
25410
|
+
if (value === this._parent) {
|
|
25411
|
+
return;
|
|
25412
|
+
}
|
|
25413
|
+
var previousRoot = this.root;
|
|
25414
|
+
(_this__parent = this._parent) == null ? void 0 : _this__parent.removeChildInternal(this);
|
|
25415
|
+
this._parent = value;
|
|
25416
|
+
value == null ? void 0 : value.addChildInternal(this);
|
|
25417
|
+
this.updateLayout();
|
|
25418
|
+
var nextRoot = this.root;
|
|
25419
|
+
if (previousRoot && previousRoot !== nextRoot) {
|
|
25420
|
+
previousRoot.controlRemoved(this);
|
|
25421
|
+
}
|
|
25422
|
+
nextRoot == null ? void 0 : nextRoot.controlTreeChanged();
|
|
25423
|
+
this.eventEmitter.emit("parentChanged", this);
|
|
25424
|
+
}
|
|
25425
|
+
},
|
|
25426
|
+
{
|
|
25427
|
+
key: "item",
|
|
25428
|
+
get: /** Scene item exposed through the optional UIControl bridge. */ function get() {
|
|
25429
|
+
var _this_owner;
|
|
25430
|
+
var _this_owner_item;
|
|
25431
|
+
return (_this_owner_item = (_this_owner = this.owner) == null ? void 0 : _this_owner.item) != null ? _this_owner_item : null;
|
|
25432
|
+
}
|
|
25433
|
+
},
|
|
25434
|
+
{
|
|
25435
|
+
key: "indexInParent",
|
|
25436
|
+
get: function get() {
|
|
25437
|
+
var _this_parent;
|
|
25438
|
+
var _this_parent_getChildIndex;
|
|
25439
|
+
return (_this_parent_getChildIndex = (_this_parent = this.parent) == null ? void 0 : _this_parent.getChildIndex(this)) != null ? _this_parent_getChildIndex : -1;
|
|
25440
|
+
},
|
|
25441
|
+
set: function set(value) {
|
|
25442
|
+
var _this_parent;
|
|
25443
|
+
(_this_parent = this.parent) == null ? void 0 : _this_parent.changeChildIndex(this, value);
|
|
25444
|
+
}
|
|
25445
|
+
},
|
|
25446
|
+
{
|
|
25447
|
+
key: "visible",
|
|
25448
|
+
get: function get() {
|
|
25449
|
+
return this._visible;
|
|
25450
|
+
},
|
|
25451
|
+
set: function set(value) {
|
|
25452
|
+
if (this._visible !== value) {
|
|
25453
|
+
var _this_root;
|
|
25454
|
+
this._visible = value;
|
|
25455
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25456
|
+
}
|
|
25457
|
+
}
|
|
25458
|
+
},
|
|
25459
|
+
{
|
|
25460
|
+
key: "visibleInHierarchy",
|
|
25461
|
+
get: function get() {
|
|
25462
|
+
var _this_parent;
|
|
25463
|
+
var _this_parent_visibleInHierarchy;
|
|
25464
|
+
return this.visible && ((_this_parent_visibleInHierarchy = (_this_parent = this.parent) == null ? void 0 : _this_parent.visibleInHierarchy) != null ? _this_parent_visibleInHierarchy : true);
|
|
25465
|
+
}
|
|
25466
|
+
},
|
|
25467
|
+
{
|
|
25468
|
+
key: "enabled",
|
|
25469
|
+
get: function get() {
|
|
25470
|
+
return this._enabled;
|
|
25471
|
+
},
|
|
25472
|
+
set: function set(value) {
|
|
25473
|
+
if (this._enabled !== value) {
|
|
25474
|
+
var _this_root;
|
|
25475
|
+
this._enabled = value;
|
|
25476
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25477
|
+
}
|
|
25478
|
+
}
|
|
25479
|
+
},
|
|
25480
|
+
{
|
|
25481
|
+
key: "enabledInHierarchy",
|
|
25482
|
+
get: function get() {
|
|
25483
|
+
var _this_parent;
|
|
25484
|
+
var _this_parent_enabledInHierarchy;
|
|
25485
|
+
return this.enabled && ((_this_parent_enabledInHierarchy = (_this_parent = this.parent) == null ? void 0 : _this_parent.enabledInHierarchy) != null ? _this_parent_enabledInHierarchy : true);
|
|
25486
|
+
}
|
|
25487
|
+
},
|
|
25488
|
+
{
|
|
25489
|
+
key: "mouseFilter",
|
|
25490
|
+
get: function get() {
|
|
25491
|
+
return this._mouseFilter;
|
|
25492
|
+
},
|
|
25493
|
+
set: function set(value) {
|
|
25494
|
+
if (this._mouseFilter !== value) {
|
|
25495
|
+
var _this_root;
|
|
25496
|
+
this._mouseFilter = value;
|
|
25497
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25498
|
+
}
|
|
25499
|
+
}
|
|
25500
|
+
},
|
|
25501
|
+
{
|
|
25502
|
+
key: "mouseBehaviorRecursive",
|
|
25503
|
+
get: function get() {
|
|
25504
|
+
return this._mouseBehaviorRecursive;
|
|
25505
|
+
},
|
|
25506
|
+
set: function set(value) {
|
|
25507
|
+
if (this._mouseBehaviorRecursive !== value) {
|
|
25508
|
+
var _this_root;
|
|
25509
|
+
this._mouseBehaviorRecursive = value;
|
|
25510
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25511
|
+
}
|
|
25512
|
+
}
|
|
25513
|
+
},
|
|
25514
|
+
{
|
|
25515
|
+
key: "focusMode",
|
|
25516
|
+
get: function get() {
|
|
25517
|
+
return this._focusMode;
|
|
25518
|
+
},
|
|
25519
|
+
set: function set(value) {
|
|
25520
|
+
if (this._focusMode !== value) {
|
|
25521
|
+
var _this_root;
|
|
25522
|
+
this._focusMode = value;
|
|
25523
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25524
|
+
}
|
|
25525
|
+
}
|
|
25526
|
+
},
|
|
25527
|
+
{
|
|
25528
|
+
key: "focusBehaviorRecursive",
|
|
25529
|
+
get: function get() {
|
|
25530
|
+
return this._focusBehaviorRecursive;
|
|
25531
|
+
},
|
|
25532
|
+
set: function set(value) {
|
|
25533
|
+
if (this._focusBehaviorRecursive !== value) {
|
|
25534
|
+
var _this_root;
|
|
25535
|
+
this._focusBehaviorRecursive = value;
|
|
25536
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlStateChanged(this);
|
|
25537
|
+
}
|
|
25538
|
+
}
|
|
25539
|
+
},
|
|
25540
|
+
{
|
|
25541
|
+
key: "defaultCursorShape",
|
|
25542
|
+
get: function get() {
|
|
25543
|
+
return this._defaultCursorShape;
|
|
25544
|
+
},
|
|
25545
|
+
set: function set(value) {
|
|
25546
|
+
var _this_root;
|
|
25547
|
+
if (this._defaultCursorShape === value) {
|
|
25548
|
+
return;
|
|
25549
|
+
}
|
|
25550
|
+
this._defaultCursorShape = value;
|
|
25551
|
+
(_this_root = this.root) == null ? void 0 : _this_root.updateMouseCursorState();
|
|
25552
|
+
}
|
|
25553
|
+
},
|
|
25554
|
+
{
|
|
25555
|
+
key: "location",
|
|
25556
|
+
get: function get() {
|
|
25557
|
+
return this.position;
|
|
25558
|
+
},
|
|
25559
|
+
set: function set(value) {
|
|
25560
|
+
this.setPosition(value.x, value.y);
|
|
25561
|
+
}
|
|
25562
|
+
},
|
|
25563
|
+
{
|
|
25564
|
+
key: "rotation",
|
|
25565
|
+
get: function get() {
|
|
25566
|
+
return this._rotation;
|
|
25567
|
+
}
|
|
25568
|
+
},
|
|
25569
|
+
{
|
|
25570
|
+
key: "x",
|
|
25571
|
+
get: function get() {
|
|
25572
|
+
return this.position.x;
|
|
25573
|
+
},
|
|
25574
|
+
set: function set(value) {
|
|
25575
|
+
this.setPosition(value, this.position.y);
|
|
25576
|
+
}
|
|
25577
|
+
},
|
|
25578
|
+
{
|
|
25579
|
+
key: "y",
|
|
25580
|
+
get: function get() {
|
|
25581
|
+
return this.position.y;
|
|
25582
|
+
},
|
|
25583
|
+
set: function set(value) {
|
|
25584
|
+
this.setPosition(this.position.x, value);
|
|
25585
|
+
}
|
|
25586
|
+
},
|
|
25587
|
+
{
|
|
25588
|
+
key: "width",
|
|
25589
|
+
get: function get() {
|
|
25590
|
+
return this.size.x;
|
|
25591
|
+
},
|
|
25592
|
+
set: function set(value) {
|
|
25593
|
+
this.setSize(value, this.size.y);
|
|
25594
|
+
}
|
|
25595
|
+
},
|
|
25596
|
+
{
|
|
25597
|
+
key: "height",
|
|
25598
|
+
get: function get() {
|
|
25599
|
+
return this.size.y;
|
|
25600
|
+
},
|
|
25601
|
+
set: function set(value) {
|
|
25602
|
+
this.setSize(this.size.x, value);
|
|
25603
|
+
}
|
|
25604
|
+
},
|
|
25605
|
+
{
|
|
25606
|
+
key: "root",
|
|
25607
|
+
get: function get() {
|
|
25608
|
+
var _this_parent;
|
|
25609
|
+
var _this_parent_root;
|
|
25610
|
+
return _instanceof1(this, RootControl) ? this : (_this_parent_root = (_this_parent = this.parent) == null ? void 0 : _this_parent.root) != null ? _this_parent_root : null;
|
|
25611
|
+
}
|
|
25612
|
+
},
|
|
25613
|
+
{
|
|
25614
|
+
key: "isDisposed",
|
|
25615
|
+
get: function get() {
|
|
25616
|
+
return this.disposed;
|
|
25617
|
+
}
|
|
25618
|
+
}
|
|
25619
|
+
]);
|
|
25620
|
+
return Control;
|
|
25621
|
+
}();
|
|
25622
|
+
/** A Control that owns child Controls. */ var ContainerControl = /*#__PURE__*/ function(Control) {
|
|
25623
|
+
_inherits(ContainerControl, Control);
|
|
25624
|
+
function ContainerControl() {
|
|
25625
|
+
var _this;
|
|
25626
|
+
_this = Control.apply(this, arguments) || this;
|
|
25627
|
+
_this.children = [];
|
|
25628
|
+
return _this;
|
|
25629
|
+
}
|
|
25630
|
+
var _proto = ContainerControl.prototype;
|
|
25631
|
+
_proto.addChild = function addChild(child) {
|
|
25632
|
+
child.parent = this;
|
|
25633
|
+
return child;
|
|
25634
|
+
};
|
|
25635
|
+
_proto.removeChild = function removeChild(child) {
|
|
25636
|
+
if (child.parent === this) {
|
|
25637
|
+
child.parent = null;
|
|
25638
|
+
}
|
|
25639
|
+
};
|
|
25640
|
+
_proto.getChildIndex = function getChildIndex(child) {
|
|
25641
|
+
return this.children.indexOf(child);
|
|
25642
|
+
};
|
|
25643
|
+
/** @internal */ _proto.changeChildIndex = function changeChildIndex(child, newIndex) {
|
|
25644
|
+
var _this_root;
|
|
25645
|
+
var oldIndex = this.children.indexOf(child);
|
|
25646
|
+
if (oldIndex === newIndex || oldIndex === -1) {
|
|
25647
|
+
return;
|
|
25648
|
+
}
|
|
25649
|
+
this.children.splice(oldIndex, 1);
|
|
25650
|
+
if (newIndex < 0 || newIndex >= this.children.length) {
|
|
25651
|
+
this.children.push(child);
|
|
25652
|
+
} else {
|
|
25653
|
+
this.children.splice(newIndex, 0, child);
|
|
25654
|
+
}
|
|
25655
|
+
(_this_root = this.root) == null ? void 0 : _this_root.controlTreeChanged();
|
|
25656
|
+
};
|
|
25657
|
+
/** @internal */ _proto.addChildInternal = function addChildInternal(child) {
|
|
25658
|
+
if (!this.children.includes(child)) {
|
|
25659
|
+
this.children.push(child);
|
|
25660
|
+
}
|
|
25661
|
+
};
|
|
25662
|
+
/** @internal */ _proto.removeChildInternal = function removeChildInternal(child) {
|
|
25663
|
+
var index = this.children.indexOf(child);
|
|
25664
|
+
if (index !== -1) {
|
|
25665
|
+
this.children.splice(index, 1);
|
|
25666
|
+
}
|
|
25667
|
+
};
|
|
25668
|
+
_proto.drawSelf = function drawSelf() {
|
|
25669
|
+
Control.prototype.draw.call(this);
|
|
25670
|
+
};
|
|
25671
|
+
_proto.draw = function draw() {
|
|
25672
|
+
this.drawSelf();
|
|
25673
|
+
this.drawChildren();
|
|
25674
|
+
};
|
|
25675
|
+
_proto.drawChildren = function drawChildren() {
|
|
25676
|
+
var graphics = this.engine.graphics;
|
|
25677
|
+
if (this.clipContents) ;
|
|
25678
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
25679
|
+
var child = _step.value;
|
|
25680
|
+
if (!child.visible || child.isDisposed) {
|
|
25681
|
+
continue;
|
|
25682
|
+
}
|
|
25683
|
+
graphics.pushTransform(child.getTransform2D());
|
|
25684
|
+
child.draw();
|
|
25685
|
+
graphics.popTransform();
|
|
25686
|
+
}
|
|
25687
|
+
};
|
|
25688
|
+
_proto.update = function update(deltaTime) {
|
|
25689
|
+
Control.prototype.update.call(this, deltaTime);
|
|
25690
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children.slice()), _step; !(_step = _iterator()).done;){
|
|
25691
|
+
var child = _step.value;
|
|
25692
|
+
if (child.enabled && !child.isDisposed) {
|
|
25693
|
+
child.update(deltaTime);
|
|
25694
|
+
}
|
|
25695
|
+
}
|
|
25696
|
+
};
|
|
25697
|
+
_proto.dispose = function dispose() {
|
|
25698
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children.slice()), _step; !(_step = _iterator()).done;){
|
|
25699
|
+
var child = _step.value;
|
|
25700
|
+
child.dispose();
|
|
25701
|
+
}
|
|
25702
|
+
Control.prototype.dispose.call(this);
|
|
25703
|
+
};
|
|
25704
|
+
return ContainerControl;
|
|
25705
|
+
}(Control);
|
|
25706
|
+
/** Base class for GUI tree roots and input dispatchers. */ var RootControl = /*#__PURE__*/ function(ContainerControl) {
|
|
25707
|
+
_inherits(RootControl, ContainerControl);
|
|
25708
|
+
function RootControl() {
|
|
25709
|
+
return ContainerControl.apply(this, arguments);
|
|
25710
|
+
}
|
|
25711
|
+
return RootControl;
|
|
25712
|
+
}(ContainerControl);
|
|
25713
|
+
|
|
25714
|
+
var _obj$3;
|
|
25715
|
+
var cursorNames = (_obj$3 = {}, _obj$3[exports.CursorShape.Arrow] = "default", _obj$3[exports.CursorShape.Ibeam] = "text", _obj$3[exports.CursorShape.PointingHand] = "pointer", _obj$3[exports.CursorShape.Cross] = "crosshair", _obj$3[exports.CursorShape.Wait] = "wait", _obj$3[exports.CursorShape.Busy] = "progress", _obj$3[exports.CursorShape.Drag] = "grab", _obj$3[exports.CursorShape.CanDrop] = "copy", _obj$3[exports.CursorShape.Forbidden] = "not-allowed", _obj$3[exports.CursorShape.Vsize] = "ns-resize", _obj$3[exports.CursorShape.Hsize] = "ew-resize", _obj$3[exports.CursorShape.Bdiagsize] = "nesw-resize", _obj$3[exports.CursorShape.Fdiagsize] = "nwse-resize", _obj$3[exports.CursorShape.Move] = "move", _obj$3[exports.CursorShape.Vsplit] = "row-resize", _obj$3[exports.CursorShape.Hsplit] = "col-resize", _obj$3[exports.CursorShape.Help] = "help", _obj$3);
|
|
25716
|
+
function getButtonMask(button) {
|
|
25717
|
+
switch(button){
|
|
25718
|
+
case exports.MouseButton.Left:
|
|
25719
|
+
return exports.MouseButtonMask.Left;
|
|
25720
|
+
case exports.MouseButton.Right:
|
|
25721
|
+
return exports.MouseButtonMask.Right;
|
|
25722
|
+
case exports.MouseButton.Middle:
|
|
25723
|
+
return exports.MouseButtonMask.Middle;
|
|
25724
|
+
case exports.MouseButton.Xbutton1:
|
|
25725
|
+
return exports.MouseButtonMask.Xbutton1;
|
|
25726
|
+
case exports.MouseButton.Xbutton2:
|
|
25727
|
+
return exports.MouseButtonMask.Xbutton2;
|
|
25728
|
+
default:
|
|
25729
|
+
return exports.MouseButtonMask.None;
|
|
25730
|
+
}
|
|
25731
|
+
}
|
|
25732
|
+
function isWheelButton(button) {
|
|
25733
|
+
return button >= exports.MouseButton.WheelUp && button <= exports.MouseButton.WheelRight;
|
|
25734
|
+
}
|
|
25735
|
+
/** CanvasLayer-like boundary for a single UICanvas GUI tree. */ var CanvasRootControl = /*#__PURE__*/ function(ContainerControl) {
|
|
25736
|
+
_inherits(CanvasRootControl, ContainerControl);
|
|
25737
|
+
function CanvasRootControl(engine, canvas) {
|
|
25738
|
+
var _this;
|
|
25739
|
+
_this = ContainerControl.call(this, engine) || this;
|
|
25740
|
+
_this.canvas = canvas;
|
|
25741
|
+
_this.mouseFilter = exports.MouseFilter.Ignore;
|
|
25742
|
+
_this.setSize(engine.canvas.width, engine.canvas.height);
|
|
25743
|
+
return _this;
|
|
25744
|
+
}
|
|
25745
|
+
_create_class(CanvasRootControl, [
|
|
25746
|
+
{
|
|
25747
|
+
key: "inputDisabled",
|
|
25748
|
+
get: function get() {
|
|
25749
|
+
var _this_canvas_item;
|
|
25750
|
+
return !this.canvas.receivesEvents || !this.canvas.enabled || !((_this_canvas_item = this.canvas.item) == null ? void 0 : _this_canvas_item.isActive);
|
|
25751
|
+
}
|
|
25752
|
+
}
|
|
25753
|
+
]);
|
|
25754
|
+
return CanvasRootControl;
|
|
25755
|
+
}(ContainerControl);
|
|
25756
|
+
/** Global ordered collection of UICanvas roots. */ var CanvasContainer = /*#__PURE__*/ function(ContainerControl) {
|
|
25757
|
+
_inherits(CanvasContainer, ContainerControl);
|
|
25758
|
+
function CanvasContainer(engine) {
|
|
25759
|
+
var _this;
|
|
25760
|
+
_this = ContainerControl.call(this, engine) || this;
|
|
25761
|
+
_this.mouseFilter = exports.MouseFilter.Ignore;
|
|
25762
|
+
_this.setSize(engine.canvas.width, engine.canvas.height);
|
|
25763
|
+
return _this;
|
|
25764
|
+
}
|
|
25765
|
+
var _proto = CanvasContainer.prototype;
|
|
25766
|
+
_proto.sortCanvases = function sortCanvases() {
|
|
25767
|
+
this.children.sort(function(left, right) {
|
|
25768
|
+
return left.canvas.order - right.canvas.order;
|
|
25769
|
+
});
|
|
25770
|
+
};
|
|
25771
|
+
_proto.addChildInternal = function addChildInternal(child) {
|
|
25772
|
+
ContainerControl.prototype.addChildInternal.call(this, child);
|
|
25773
|
+
this.sortCanvases();
|
|
25774
|
+
};
|
|
25775
|
+
_proto.draw = function draw() {
|
|
25776
|
+
this.sortCanvases();
|
|
25777
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
25778
|
+
var child = _step.value;
|
|
25779
|
+
var root = child;
|
|
25780
|
+
if (root.canvas.isVisible) {
|
|
25781
|
+
root.draw();
|
|
25782
|
+
}
|
|
25783
|
+
}
|
|
25784
|
+
};
|
|
25785
|
+
return CanvasContainer;
|
|
25786
|
+
}(ContainerControl);
|
|
25787
|
+
/** Engine window GUI root. Routes events across all UICanvas roots. */ var WindowRootControl = /*#__PURE__*/ function(RootControl) {
|
|
25788
|
+
_inherits(WindowRootControl, RootControl);
|
|
25789
|
+
function WindowRootControl(engine) {
|
|
25790
|
+
var _this;
|
|
25791
|
+
_this = RootControl.call(this, engine) || this;
|
|
25792
|
+
_this.dragThreshold = 10;
|
|
25793
|
+
_this.lastInput = null;
|
|
25794
|
+
_this.gui = {
|
|
25795
|
+
mouseFocus: null,
|
|
25796
|
+
mouseClickGrabber: null,
|
|
25797
|
+
mouseFocusMask: exports.MouseButtonMask.None,
|
|
25798
|
+
mouseOver: null,
|
|
25799
|
+
mouseOverHierarchy: [],
|
|
25800
|
+
touchFocus: new Map(),
|
|
25801
|
+
keyFocus: null,
|
|
25802
|
+
dragAccum: new Vector2(),
|
|
25803
|
+
dragAttempted: false,
|
|
25804
|
+
dragging: false,
|
|
25805
|
+
dragData: null,
|
|
25806
|
+
dragMouseOver: null,
|
|
25807
|
+
dragSuccessful: false,
|
|
25808
|
+
lastMousePosition: new Vector2(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY),
|
|
25809
|
+
sendingMouseEnterExit: false,
|
|
25810
|
+
mouseOverUpdatePending: false
|
|
25811
|
+
};
|
|
25812
|
+
_this.mouseFilter = exports.MouseFilter.Ignore;
|
|
25813
|
+
_this.setSize(engine.canvas.width, engine.canvas.height);
|
|
25814
|
+
_this.canvases = new CanvasContainer(engine);
|
|
25815
|
+
_this.canvases.parent = _assert_this_initialized(_this);
|
|
25816
|
+
return _this;
|
|
25817
|
+
}
|
|
25818
|
+
var _proto = WindowRootControl.prototype;
|
|
25819
|
+
_proto.pushInput = function pushInput(event) {
|
|
25820
|
+
event.clearAccepted();
|
|
25821
|
+
this.lastInput = event;
|
|
25822
|
+
this.cleanupInternalState();
|
|
25823
|
+
this.processGUIInput(event);
|
|
25824
|
+
this.postGrabClickFocus();
|
|
25825
|
+
};
|
|
25826
|
+
_proto.isInputHandled = function isInputHandled() {
|
|
25827
|
+
var _this_lastInput;
|
|
25828
|
+
var _this_lastInput_isAccepted;
|
|
25829
|
+
return (_this_lastInput_isAccepted = (_this_lastInput = this.lastInput) == null ? void 0 : _this_lastInput.isAccepted()) != null ? _this_lastInput_isAccepted : false;
|
|
25830
|
+
};
|
|
25831
|
+
_proto.getMousePosition = function getMousePosition() {
|
|
25832
|
+
return this.gui.lastMousePosition.clone();
|
|
25833
|
+
};
|
|
25834
|
+
_proto.guiGetFocusOwner = function guiGetFocusOwner() {
|
|
25835
|
+
return this.isFocusTargetUsable(this.gui.keyFocus) ? this.gui.keyFocus : null;
|
|
25836
|
+
};
|
|
25837
|
+
_proto.guiReleaseFocus = function guiReleaseFocus() {
|
|
25838
|
+
this.releaseControlFocus();
|
|
25839
|
+
};
|
|
25840
|
+
_proto.guiIsDragging = function guiIsDragging() {
|
|
25841
|
+
return this.gui.dragging;
|
|
25842
|
+
};
|
|
25843
|
+
_proto.guiGetDragData = function guiGetDragData() {
|
|
25844
|
+
return this.gui.dragData;
|
|
25845
|
+
};
|
|
25846
|
+
_proto.guiIsDragSuccessful = function guiIsDragSuccessful() {
|
|
25847
|
+
return this.gui.dragSuccessful;
|
|
25848
|
+
};
|
|
25849
|
+
_proto.guiCancelDrag = function guiCancelDrag() {
|
|
25850
|
+
this.endDragging(false);
|
|
25851
|
+
};
|
|
25852
|
+
_proto.grabControlFocus = function grabControlFocus(control) {
|
|
25853
|
+
if (!this.isFocusTargetUsable(control) || this.gui.keyFocus === control) {
|
|
25854
|
+
return;
|
|
25855
|
+
}
|
|
25856
|
+
var previous = this.gui.keyFocus;
|
|
25857
|
+
this.gui.keyFocus = control;
|
|
25858
|
+
if (previous && !previous.isDisposed) {
|
|
25859
|
+
previous.onLostFocus();
|
|
25860
|
+
}
|
|
25861
|
+
control.onGotFocus();
|
|
25862
|
+
};
|
|
25863
|
+
_proto.grabControlClickFocus = function grabControlClickFocus(control) {
|
|
25864
|
+
var _this = this;
|
|
25865
|
+
if (this.isControlValid(control)) {
|
|
25866
|
+
this.gui.mouseClickGrabber = control;
|
|
25867
|
+
queueMicrotask(function() {
|
|
25868
|
+
return _this.postGrabClickFocus();
|
|
25869
|
+
});
|
|
25870
|
+
}
|
|
25871
|
+
};
|
|
25872
|
+
_proto.releaseControlFocus = function releaseControlFocus(control) {
|
|
25873
|
+
var previous = this.gui.keyFocus;
|
|
25874
|
+
if (!previous || control && previous !== control) {
|
|
25875
|
+
return;
|
|
25876
|
+
}
|
|
25877
|
+
this.gui.keyFocus = null;
|
|
25878
|
+
if (!previous.isDisposed) {
|
|
25879
|
+
previous.onLostFocus();
|
|
25880
|
+
}
|
|
25881
|
+
};
|
|
25882
|
+
_proto.warpControlMouse = function warpControlMouse(position) {
|
|
25883
|
+
this.gui.lastMousePosition.copyFrom(position);
|
|
25884
|
+
this.updateMouseOver(position);
|
|
25885
|
+
this.updateMouseCursorState();
|
|
25886
|
+
};
|
|
25887
|
+
_proto.updateMouseCursorState = function updateMouseCursorState() {
|
|
25888
|
+
var position = this.gui.lastMousePosition;
|
|
25889
|
+
var target = this.isControlUsable(this.gui.mouseFocus) ? this.gui.mouseFocus : this.isControlUsable(this.gui.mouseOver) ? this.gui.mouseOver : null;
|
|
25890
|
+
this.updateCursor(target, position);
|
|
25891
|
+
};
|
|
25892
|
+
_proto.controlStateChanged = function controlStateChanged(control) {
|
|
25893
|
+
if (!this.isControlUsable(control)) {
|
|
25894
|
+
this.dropControlState(control);
|
|
25895
|
+
}
|
|
25896
|
+
this.requestMouseOverUpdate();
|
|
25897
|
+
};
|
|
25898
|
+
_proto.controlRemoved = function controlRemoved(control) {
|
|
25899
|
+
this.dropControlState(control);
|
|
25900
|
+
this.cleanupInternalState();
|
|
25901
|
+
this.requestMouseOverUpdate();
|
|
25902
|
+
};
|
|
25903
|
+
_proto.controlTreeChanged = function controlTreeChanged() {
|
|
25904
|
+
this.requestMouseOverUpdate();
|
|
25905
|
+
};
|
|
25906
|
+
_proto.cancelPointerInput = function cancelPointerInput() {
|
|
25907
|
+
this.dropMouseFocus();
|
|
25908
|
+
this.dropMouseOver();
|
|
25909
|
+
this.gui.touchFocus.clear();
|
|
25910
|
+
this.endDragging(false);
|
|
25911
|
+
this.releaseControlFocus();
|
|
25912
|
+
};
|
|
25913
|
+
_proto.resize = function resize(width, height) {
|
|
25914
|
+
this.setSize(width, height);
|
|
25915
|
+
this.canvases.setSize(width, height);
|
|
25916
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.canvases.children), _step; !(_step = _iterator()).done;){
|
|
25917
|
+
var root = _step.value;
|
|
25918
|
+
root.setSize(width, height);
|
|
25919
|
+
}
|
|
25920
|
+
};
|
|
25921
|
+
_proto.render = function render() {
|
|
25922
|
+
if (this.canvases.children.length === 0) {
|
|
25923
|
+
return;
|
|
25924
|
+
}
|
|
25925
|
+
this.engine.graphics.begin();
|
|
25926
|
+
this.draw();
|
|
25927
|
+
this.engine.graphics.end();
|
|
25928
|
+
};
|
|
25929
|
+
_proto.update = function update(deltaTime) {
|
|
25930
|
+
if (this.gui.mouseOverUpdatePending) {
|
|
25931
|
+
this.gui.mouseOverUpdatePending = false;
|
|
25932
|
+
this.updateMouseOver(this.gui.lastMousePosition);
|
|
25276
25933
|
}
|
|
25277
|
-
|
|
25278
|
-
|
|
25279
|
-
|
|
25280
|
-
|
|
25281
|
-
|
|
25282
|
-
|
|
25283
|
-
|
|
25284
|
-
|
|
25285
|
-
|
|
25286
|
-
|
|
25287
|
-
|
|
25288
|
-
|
|
25289
|
-
|
|
25934
|
+
RootControl.prototype.update.call(this, deltaTime);
|
|
25935
|
+
};
|
|
25936
|
+
_proto.dispose = function dispose() {
|
|
25937
|
+
this.cancelPointerInput();
|
|
25938
|
+
RootControl.prototype.dispose.call(this);
|
|
25939
|
+
};
|
|
25940
|
+
_proto.processGUIInput = function processGUIInput(event) {
|
|
25941
|
+
if (_instanceof1(event, InputEventKey)) {
|
|
25942
|
+
var target = this.guiGetFocusOwner();
|
|
25943
|
+
if (target) {
|
|
25944
|
+
this.callControlInput(target, event);
|
|
25945
|
+
}
|
|
25946
|
+
} else if (_instanceof1(event, InputEventMouse)) {
|
|
25947
|
+
this.gui.lastMousePosition.copyFrom(event.globalPosition);
|
|
25948
|
+
this.updateMouseOver(event.globalPosition);
|
|
25949
|
+
if (_instanceof1(event, InputEventMouseButton)) {
|
|
25950
|
+
this.processMouseButton(event);
|
|
25951
|
+
} else if (_instanceof1(event, InputEventMouseMotion)) {
|
|
25952
|
+
this.processMouseMotion(event);
|
|
25953
|
+
}
|
|
25954
|
+
} else if (_instanceof1(event, InputEventScreenTouch)) {
|
|
25955
|
+
this.processScreenTouch(event);
|
|
25956
|
+
} else if (_instanceof1(event, InputEventScreenDrag)) {
|
|
25957
|
+
this.processScreenDrag(event);
|
|
25958
|
+
}
|
|
25959
|
+
};
|
|
25960
|
+
_proto.processMouseButton = function processMouseButton(event) {
|
|
25961
|
+
if (isWheelButton(event.buttonIndex)) {
|
|
25962
|
+
var target = this.findInputControl(event.globalPosition);
|
|
25963
|
+
if (target) {
|
|
25964
|
+
this.callGUIInput(target, event);
|
|
25965
|
+
}
|
|
25966
|
+
return;
|
|
25967
|
+
}
|
|
25968
|
+
var mask = getButtonMask(event.buttonIndex);
|
|
25969
|
+
if (event.isPressed()) {
|
|
25970
|
+
var target1 = this.gui.mouseFocusMask !== 0 ? this.gui.mouseFocus : this.findInputControl(event.globalPosition);
|
|
25971
|
+
this.gui.mouseFocus = target1;
|
|
25972
|
+
if (!target1) {
|
|
25973
|
+
return;
|
|
25974
|
+
}
|
|
25975
|
+
this.gui.mouseFocusMask |= mask;
|
|
25976
|
+
if (event.buttonIndex === exports.MouseButton.Left) {
|
|
25977
|
+
this.gui.dragAccum.setZero();
|
|
25978
|
+
this.gui.dragAttempted = false;
|
|
25979
|
+
this.findClickFocus(target1);
|
|
25980
|
+
}
|
|
25981
|
+
this.callGUIInput(target1, event);
|
|
25982
|
+
} else {
|
|
25983
|
+
if (event.buttonIndex === exports.MouseButton.Left && this.gui.dragging) {
|
|
25984
|
+
this.finishDrop(event.globalPosition);
|
|
25985
|
+
}
|
|
25986
|
+
this.gui.mouseFocusMask &= ~mask;
|
|
25987
|
+
var target2 = this.gui.mouseFocus;
|
|
25988
|
+
if (this.gui.mouseFocusMask === 0) {
|
|
25989
|
+
this.gui.mouseFocus = null;
|
|
25990
|
+
}
|
|
25991
|
+
if (this.isControlUsable(target2)) {
|
|
25992
|
+
this.callGUIInput(target2, event);
|
|
25993
|
+
}
|
|
25290
25994
|
}
|
|
25291
|
-
return rt;
|
|
25292
25995
|
};
|
|
25293
|
-
|
|
25294
|
-
|
|
25996
|
+
_proto.processMouseMotion = function processMouseMotion(event) {
|
|
25997
|
+
if (!this.gui.dragging && !this.gui.dragAttempted && this.gui.mouseFocus && (this.gui.mouseFocusMask & exports.MouseButtonMask.Left) !== 0) {
|
|
25998
|
+
this.gui.dragAccum.add(event.relative);
|
|
25999
|
+
if (this.gui.dragAccum.length() > this.dragThreshold) {
|
|
26000
|
+
var origin = event.globalPosition.clone().subtract(this.gui.dragAccum);
|
|
26001
|
+
this.beginDragging(this.gui.mouseFocus, origin);
|
|
26002
|
+
this.gui.dragAttempted = true;
|
|
26003
|
+
}
|
|
26004
|
+
}
|
|
26005
|
+
var target = this.isControlUsable(this.gui.mouseFocus) ? this.gui.mouseFocus : this.findInputControl(event.globalPosition);
|
|
26006
|
+
if (target) {
|
|
26007
|
+
this.callGUIInput(target, event);
|
|
26008
|
+
}
|
|
26009
|
+
if (this.gui.dragging) {
|
|
26010
|
+
this.gui.dragMouseOver = this.findDropTarget(this.findInputControl(event.globalPosition), event.globalPosition);
|
|
26011
|
+
}
|
|
26012
|
+
this.updateCursor(target, event.globalPosition);
|
|
26013
|
+
};
|
|
26014
|
+
_proto.processScreenTouch = function processScreenTouch(event) {
|
|
26015
|
+
var target;
|
|
26016
|
+
if (event.isPressed()) {
|
|
26017
|
+
target = this.findInputControl(event.position);
|
|
26018
|
+
if (target) {
|
|
26019
|
+
this.gui.touchFocus.set(event.index, target);
|
|
26020
|
+
}
|
|
26021
|
+
} else {
|
|
26022
|
+
var _this_gui_touchFocus_get;
|
|
26023
|
+
target = (_this_gui_touchFocus_get = this.gui.touchFocus.get(event.index)) != null ? _this_gui_touchFocus_get : null;
|
|
26024
|
+
this.gui.touchFocus.delete(event.index);
|
|
26025
|
+
}
|
|
26026
|
+
if (this.isControlUsable(target)) {
|
|
26027
|
+
this.callGUIInput(target, event);
|
|
26028
|
+
}
|
|
26029
|
+
};
|
|
26030
|
+
_proto.processScreenDrag = function processScreenDrag(event) {
|
|
26031
|
+
var _this_gui_touchFocus_get;
|
|
26032
|
+
var target = (_this_gui_touchFocus_get = this.gui.touchFocus.get(event.index)) != null ? _this_gui_touchFocus_get : this.findInputControl(event.position);
|
|
26033
|
+
if (this.isControlUsable(target)) {
|
|
26034
|
+
this.callGUIInput(target, event);
|
|
26035
|
+
}
|
|
26036
|
+
};
|
|
26037
|
+
_proto.callGUIInput = function callGUIInput(target, event) {
|
|
26038
|
+
var current = target;
|
|
26039
|
+
var pointerEvent = _instanceof1(event, InputEventMouse) || _instanceof1(event, InputEventScreenTouch) || _instanceof1(event, InputEventScreenDrag);
|
|
26040
|
+
while(current && current !== this && this.isControlUsable(current)){
|
|
26041
|
+
var filter = current.getEffectiveMouseFilter();
|
|
26042
|
+
if (filter !== exports.MouseFilter.Ignore) {
|
|
26043
|
+
var localEvent = event.xformedBy(this.getGlobalInverse(current));
|
|
26044
|
+
this.callControlInput(current, localEvent);
|
|
26045
|
+
if (localEvent.isAccepted()) {
|
|
26046
|
+
event.accept();
|
|
26047
|
+
}
|
|
26048
|
+
}
|
|
26049
|
+
var forcePassWheel = _instanceof1(event, InputEventMouseButton) && isWheelButton(event.buttonIndex) && current.mouseForcePassScrollEvents;
|
|
26050
|
+
if (event.isAccepted() || filter === exports.MouseFilter.Stop && pointerEvent && !forcePassWheel) {
|
|
26051
|
+
event.accept();
|
|
26052
|
+
return;
|
|
26053
|
+
}
|
|
26054
|
+
current = current.parent;
|
|
26055
|
+
}
|
|
26056
|
+
};
|
|
26057
|
+
_proto.callControlInput = function callControlInput(control, event) {
|
|
26058
|
+
if (_instanceof1(event, InputEventMouseButton)) {
|
|
26059
|
+
if (isWheelButton(event.buttonIndex)) {
|
|
26060
|
+
control.onMouseWheel(event);
|
|
26061
|
+
} else if (event.isPressed()) {
|
|
26062
|
+
control.onMouseDown(event);
|
|
26063
|
+
} else {
|
|
26064
|
+
control.onMouseUp(event);
|
|
26065
|
+
}
|
|
26066
|
+
} else if (_instanceof1(event, InputEventMouseMotion)) {
|
|
26067
|
+
control.onMouseMove(event);
|
|
26068
|
+
} else if (_instanceof1(event, InputEventScreenTouch)) {
|
|
26069
|
+
if (event.isPressed()) {
|
|
26070
|
+
control.onTouchDown(event);
|
|
26071
|
+
} else {
|
|
26072
|
+
control.onTouchUp(event);
|
|
26073
|
+
}
|
|
26074
|
+
} else if (_instanceof1(event, InputEventScreenDrag)) {
|
|
26075
|
+
control.onTouchMove(event);
|
|
26076
|
+
} else if (_instanceof1(event, InputEventKey)) {
|
|
26077
|
+
if (event.isPressed()) {
|
|
26078
|
+
control.onKeyDown(event);
|
|
26079
|
+
} else if (event.isReleased()) {
|
|
26080
|
+
control.onKeyUp(event);
|
|
26081
|
+
}
|
|
26082
|
+
}
|
|
26083
|
+
};
|
|
26084
|
+
_proto.findInputControl = function findInputControl(position) {
|
|
26085
|
+
this.canvases.sortCanvases();
|
|
26086
|
+
for(var index = this.canvases.children.length - 1; index >= 0; index--){
|
|
26087
|
+
var root = this.canvases.children[index];
|
|
26088
|
+
if (!root.canvas.isVisible || root.inputDisabled) {
|
|
26089
|
+
continue;
|
|
26090
|
+
}
|
|
26091
|
+
var target = this.findControlAtPosition(root, position, true);
|
|
26092
|
+
if (target) {
|
|
26093
|
+
return target;
|
|
26094
|
+
}
|
|
26095
|
+
}
|
|
26096
|
+
return null;
|
|
26097
|
+
};
|
|
26098
|
+
_proto.findControlAtPosition = function findControlAtPosition(container, position, skipSelf) {
|
|
26099
|
+
if (skipSelf === void 0) skipSelf = false;
|
|
26100
|
+
if (!container.visibleInHierarchy || container.isDisposed) {
|
|
26101
|
+
return null;
|
|
26102
|
+
}
|
|
26103
|
+
var localPosition = this.toLocal(container, position);
|
|
26104
|
+
if (container.clipContents && !container.hasPoint(localPosition)) {
|
|
26105
|
+
return null;
|
|
26106
|
+
}
|
|
26107
|
+
for(var index = container.children.length - 1; index >= 0; index--){
|
|
26108
|
+
var child = container.children[index];
|
|
26109
|
+
if (!child.visibleInHierarchy || child.isDisposed) {
|
|
26110
|
+
continue;
|
|
26111
|
+
}
|
|
26112
|
+
if (_instanceof1(child, ContainerControl)) {
|
|
26113
|
+
var found = this.findControlAtPosition(child, position);
|
|
26114
|
+
if (found) {
|
|
26115
|
+
return found;
|
|
26116
|
+
}
|
|
26117
|
+
} else if (child.getEffectiveMouseFilter() !== exports.MouseFilter.Ignore && child.hasPoint(this.toLocal(child, position))) {
|
|
26118
|
+
return child;
|
|
26119
|
+
}
|
|
26120
|
+
}
|
|
26121
|
+
if (!skipSelf && container.getEffectiveMouseFilter() !== exports.MouseFilter.Ignore && container.hasPoint(localPosition)) {
|
|
26122
|
+
return container;
|
|
26123
|
+
}
|
|
26124
|
+
return null;
|
|
26125
|
+
};
|
|
26126
|
+
_proto.updateMouseOver = function updateMouseOver(position) {
|
|
26127
|
+
if (this.gui.sendingMouseEnterExit) {
|
|
26128
|
+
this.gui.mouseOverUpdatePending = true;
|
|
26129
|
+
return;
|
|
26130
|
+
}
|
|
26131
|
+
this.gui.mouseOverUpdatePending = false;
|
|
26132
|
+
var target = this.findInputControl(position);
|
|
26133
|
+
var next = this.buildHoverHierarchy(target);
|
|
26134
|
+
var previous = this.gui.mouseOverHierarchy;
|
|
26135
|
+
var common = 0;
|
|
26136
|
+
while(common < previous.length && common < next.length && previous[common] === next[common]){
|
|
26137
|
+
common++;
|
|
26138
|
+
}
|
|
26139
|
+
this.gui.sendingMouseEnterExit = true;
|
|
26140
|
+
for(var index = previous.length - 1; index >= common; index--){
|
|
26141
|
+
if (!previous[index].isDisposed) {
|
|
26142
|
+
previous[index].onMouseLeave();
|
|
26143
|
+
}
|
|
26144
|
+
}
|
|
26145
|
+
for(var index1 = common; index1 < next.length; index1++){
|
|
26146
|
+
next[index1].onMouseEnter(this.toLocal(next[index1], position));
|
|
26147
|
+
}
|
|
26148
|
+
this.gui.sendingMouseEnterExit = false;
|
|
26149
|
+
this.gui.mouseOver = target;
|
|
26150
|
+
this.gui.mouseOverHierarchy = next;
|
|
26151
|
+
};
|
|
26152
|
+
_proto.buildHoverHierarchy = function buildHoverHierarchy(target) {
|
|
26153
|
+
var hierarchy = [];
|
|
26154
|
+
var current = target;
|
|
26155
|
+
while(current && current !== this){
|
|
26156
|
+
if (current.getEffectiveMouseFilter() !== exports.MouseFilter.Ignore) {
|
|
26157
|
+
hierarchy.push(current);
|
|
26158
|
+
}
|
|
26159
|
+
if (current.getEffectiveMouseFilter() === exports.MouseFilter.Stop) {
|
|
26160
|
+
break;
|
|
26161
|
+
}
|
|
26162
|
+
current = current.parent;
|
|
26163
|
+
}
|
|
26164
|
+
hierarchy.reverse();
|
|
26165
|
+
return hierarchy;
|
|
26166
|
+
};
|
|
26167
|
+
_proto.findClickFocus = function findClickFocus(target) {
|
|
26168
|
+
var current = target;
|
|
26169
|
+
while(current && current !== this){
|
|
26170
|
+
var mode = current.getFocusModeWithOverride();
|
|
26171
|
+
if (mode === exports.FocusMode.Click || mode === exports.FocusMode.All) {
|
|
26172
|
+
this.grabControlFocus(current);
|
|
26173
|
+
return;
|
|
26174
|
+
}
|
|
26175
|
+
if (current.getEffectiveMouseFilter() === exports.MouseFilter.Stop) {
|
|
26176
|
+
return;
|
|
26177
|
+
}
|
|
26178
|
+
current = current.parent;
|
|
26179
|
+
}
|
|
26180
|
+
};
|
|
26181
|
+
_proto.beginDragging = function beginDragging(source, position) {
|
|
26182
|
+
var current = source;
|
|
26183
|
+
while(current && current !== this){
|
|
26184
|
+
var data = current.invokeGetDragData(this.toLocal(current, position));
|
|
26185
|
+
if (data !== null && data !== undefined) {
|
|
26186
|
+
this.gui.dragging = true;
|
|
26187
|
+
this.gui.dragData = data;
|
|
26188
|
+
this.gui.mouseFocus = null;
|
|
26189
|
+
this.gui.mouseFocusMask = exports.MouseButtonMask.None;
|
|
26190
|
+
return;
|
|
26191
|
+
}
|
|
26192
|
+
if (current.getEffectiveMouseFilter() === exports.MouseFilter.Stop) {
|
|
26193
|
+
return;
|
|
26194
|
+
}
|
|
26195
|
+
current = current.parent;
|
|
26196
|
+
}
|
|
26197
|
+
};
|
|
26198
|
+
_proto.finishDrop = function finishDrop(position) {
|
|
26199
|
+
var target = this.findDropTarget(this.findInputControl(position), position);
|
|
26200
|
+
if (target) {
|
|
26201
|
+
target.invokeDropData(this.toLocal(target, position), this.gui.dragData);
|
|
26202
|
+
}
|
|
26203
|
+
this.endDragging(!!target);
|
|
26204
|
+
};
|
|
26205
|
+
_proto.findDropTarget = function findDropTarget(target, position) {
|
|
26206
|
+
var current = target;
|
|
26207
|
+
while(current && current !== this){
|
|
26208
|
+
if (current.invokeCanDropData(this.toLocal(current, position), this.gui.dragData)) {
|
|
26209
|
+
return current;
|
|
26210
|
+
}
|
|
26211
|
+
if (current.getEffectiveMouseFilter() === exports.MouseFilter.Stop) {
|
|
26212
|
+
return null;
|
|
26213
|
+
}
|
|
26214
|
+
current = current.parent;
|
|
26215
|
+
}
|
|
26216
|
+
return null;
|
|
26217
|
+
};
|
|
26218
|
+
_proto.endDragging = function endDragging(successful) {
|
|
26219
|
+
this.gui.dragSuccessful = successful;
|
|
26220
|
+
this.gui.dragging = false;
|
|
26221
|
+
this.gui.dragData = null;
|
|
26222
|
+
this.gui.dragMouseOver = null;
|
|
26223
|
+
};
|
|
26224
|
+
_proto.updateCursor = function updateCursor(target, position) {
|
|
26225
|
+
var current = target;
|
|
26226
|
+
var cursor = exports.CursorShape.Arrow;
|
|
26227
|
+
while(current && current !== this){
|
|
26228
|
+
var candidate = current.getCursorShape(this.toLocal(current, position));
|
|
26229
|
+
if (candidate !== exports.CursorShape.Arrow) {
|
|
26230
|
+
cursor = candidate;
|
|
26231
|
+
break;
|
|
26232
|
+
}
|
|
26233
|
+
if (current.getEffectiveMouseFilter() === exports.MouseFilter.Stop) {
|
|
26234
|
+
break;
|
|
26235
|
+
}
|
|
26236
|
+
current = current.parent;
|
|
26237
|
+
}
|
|
26238
|
+
this.engine.canvas.style.cursor = typeof cursor === "string" ? cursor : cursorNames[cursor];
|
|
26239
|
+
};
|
|
26240
|
+
_proto.postGrabClickFocus = function postGrabClickFocus() {
|
|
26241
|
+
var target = this.gui.mouseClickGrabber;
|
|
26242
|
+
this.gui.mouseClickGrabber = null;
|
|
26243
|
+
if (this.isControlUsable(target)) {
|
|
26244
|
+
this.gui.mouseFocus = target;
|
|
26245
|
+
}
|
|
26246
|
+
};
|
|
26247
|
+
_proto.cleanupInternalState = function cleanupInternalState() {
|
|
26248
|
+
if (!this.isControlUsable(this.gui.mouseFocus)) {
|
|
26249
|
+
this.dropMouseFocus();
|
|
26250
|
+
}
|
|
26251
|
+
if (this.gui.keyFocus && !this.isFocusTargetUsable(this.gui.keyFocus)) {
|
|
26252
|
+
this.releaseControlFocus(this.gui.keyFocus);
|
|
26253
|
+
}
|
|
26254
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.gui.touchFocus), _step; !(_step = _iterator()).done;){
|
|
26255
|
+
var _step_value = _step.value, index = _step_value[0], control = _step_value[1];
|
|
26256
|
+
if (!this.isControlUsable(control)) {
|
|
26257
|
+
this.gui.touchFocus.delete(index);
|
|
26258
|
+
}
|
|
26259
|
+
}
|
|
26260
|
+
};
|
|
26261
|
+
_proto.dropMouseFocus = function dropMouseFocus() {
|
|
26262
|
+
this.gui.mouseFocus = null;
|
|
26263
|
+
this.gui.mouseFocusMask = exports.MouseButtonMask.None;
|
|
26264
|
+
};
|
|
26265
|
+
_proto.dropMouseOver = function dropMouseOver() {
|
|
26266
|
+
for(var index = this.gui.mouseOverHierarchy.length - 1; index >= 0; index--){
|
|
26267
|
+
var control = this.gui.mouseOverHierarchy[index];
|
|
26268
|
+
if (!control.isDisposed) {
|
|
26269
|
+
control.onMouseLeave();
|
|
26270
|
+
}
|
|
26271
|
+
}
|
|
26272
|
+
this.gui.mouseOver = null;
|
|
26273
|
+
this.gui.mouseOverHierarchy = [];
|
|
26274
|
+
};
|
|
26275
|
+
_proto.dropControlState = function dropControlState(control) {
|
|
26276
|
+
if (this.controlBelongsToSubtree(this.gui.mouseFocus, control)) {
|
|
26277
|
+
this.dropMouseFocus();
|
|
26278
|
+
}
|
|
26279
|
+
if (this.controlBelongsToSubtree(this.gui.mouseClickGrabber, control)) {
|
|
26280
|
+
this.gui.mouseClickGrabber = null;
|
|
26281
|
+
}
|
|
26282
|
+
if (this.controlBelongsToSubtree(this.gui.keyFocus, control)) {
|
|
26283
|
+
var _this_gui_keyFocus;
|
|
26284
|
+
this.releaseControlFocus((_this_gui_keyFocus = this.gui.keyFocus) != null ? _this_gui_keyFocus : undefined);
|
|
26285
|
+
}
|
|
26286
|
+
if (this.controlBelongsToSubtree(this.gui.mouseOver, control)) {
|
|
26287
|
+
this.dropMouseOver();
|
|
26288
|
+
}
|
|
26289
|
+
if (this.controlBelongsToSubtree(this.gui.dragMouseOver, control)) {
|
|
26290
|
+
this.gui.dragMouseOver = null;
|
|
26291
|
+
}
|
|
26292
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.gui.touchFocus), _step; !(_step = _iterator()).done;){
|
|
26293
|
+
var _step_value = _step.value, index = _step_value[0], target = _step_value[1];
|
|
26294
|
+
if (this.controlBelongsToSubtree(target, control)) {
|
|
26295
|
+
this.gui.touchFocus.delete(index);
|
|
26296
|
+
}
|
|
26297
|
+
}
|
|
26298
|
+
};
|
|
26299
|
+
_proto.requestMouseOverUpdate = function requestMouseOverUpdate() {
|
|
26300
|
+
if (Number.isFinite(this.gui.lastMousePosition.x)) {
|
|
26301
|
+
this.updateMouseOver(this.gui.lastMousePosition);
|
|
26302
|
+
}
|
|
26303
|
+
};
|
|
26304
|
+
_proto.getGlobalInverse = function getGlobalInverse(control) {
|
|
26305
|
+
var transform = control.getGlobalTransform2D().clone();
|
|
26306
|
+
return Math.abs(transform.determinant()) < 1e-12 ? new Matrix3() : transform.invert();
|
|
26307
|
+
};
|
|
26308
|
+
_proto.toLocal = function toLocal(control, position) {
|
|
26309
|
+
var elements = this.getGlobalInverse(control).elements;
|
|
26310
|
+
return new Vector2(elements[0] * position.x + elements[3] * position.y + elements[6], elements[1] * position.x + elements[4] * position.y + elements[7]);
|
|
26311
|
+
};
|
|
26312
|
+
_proto.controlBelongsToSubtree = function controlBelongsToSubtree(control, subtree) {
|
|
26313
|
+
var current = control;
|
|
26314
|
+
while(current){
|
|
26315
|
+
if (current === subtree) {
|
|
26316
|
+
return true;
|
|
26317
|
+
}
|
|
26318
|
+
current = current.parent;
|
|
26319
|
+
}
|
|
26320
|
+
return false;
|
|
26321
|
+
};
|
|
26322
|
+
_proto.isControlValid = function isControlValid(control) {
|
|
26323
|
+
return !!control && !control.isDisposed && control.root === this;
|
|
26324
|
+
};
|
|
26325
|
+
_proto.isControlUsable = function isControlUsable(control) {
|
|
26326
|
+
if (!this.isControlValid(control) || !control.visibleInHierarchy || !control.enabledInHierarchy) {
|
|
26327
|
+
return false;
|
|
26328
|
+
}
|
|
26329
|
+
var root = this.findCanvasRoot(control);
|
|
26330
|
+
return !root || !root.inputDisabled;
|
|
26331
|
+
};
|
|
26332
|
+
_proto.findCanvasRoot = function findCanvasRoot(control) {
|
|
26333
|
+
var current = control;
|
|
26334
|
+
while(current && current !== this){
|
|
26335
|
+
if (_instanceof1(current, CanvasRootControl)) {
|
|
26336
|
+
return current;
|
|
26337
|
+
}
|
|
26338
|
+
current = current.parent;
|
|
26339
|
+
}
|
|
26340
|
+
return null;
|
|
26341
|
+
};
|
|
26342
|
+
_proto.isFocusTargetUsable = function isFocusTargetUsable(control) {
|
|
26343
|
+
return this.isControlUsable(control) && control.getFocusModeWithOverride() !== exports.FocusMode.None;
|
|
26344
|
+
};
|
|
26345
|
+
return WindowRootControl;
|
|
26346
|
+
}(RootControl);
|
|
26347
|
+
|
|
26348
|
+
exports.CanvasRenderMode = void 0;
|
|
26349
|
+
(function(CanvasRenderMode) {
|
|
26350
|
+
CanvasRenderMode[CanvasRenderMode["ScreenSpace"] = 0] = "ScreenSpace";
|
|
26351
|
+
CanvasRenderMode[CanvasRenderMode["CameraSpace"] = 1] = "CameraSpace";
|
|
26352
|
+
CanvasRenderMode[CanvasRenderMode["WorldSpace"] = 2] = "WorldSpace";
|
|
26353
|
+
CanvasRenderMode[CanvasRenderMode["WorldSpaceFaceCamera"] = 3] = "WorldSpaceFaceCamera";
|
|
26354
|
+
})(exports.CanvasRenderMode || (exports.CanvasRenderMode = {}));
|
|
26355
|
+
/** Canvas-layer boundary attached to a VFXItem. Input state remains owned by the window root. */ var UICanvas = /*#__PURE__*/ function(Component) {
|
|
26356
|
+
_inherits(UICanvas, Component);
|
|
26357
|
+
function UICanvas(engine) {
|
|
26358
|
+
var _this;
|
|
26359
|
+
_this = Component.call(this, engine) || this;
|
|
26360
|
+
_this.renderMode = 0;
|
|
26361
|
+
_this.receivesEvents = true;
|
|
26362
|
+
_this._order = 0;
|
|
26363
|
+
_this.registered = false;
|
|
26364
|
+
_this.rootControl = new CanvasRootControl(engine, _assert_this_initialized(_this));
|
|
26365
|
+
return _this;
|
|
26366
|
+
}
|
|
26367
|
+
var _proto = UICanvas.prototype;
|
|
26368
|
+
_proto.onEnable = function onEnable() {
|
|
26369
|
+
this.register();
|
|
26370
|
+
};
|
|
26371
|
+
_proto.onDisable = function onDisable() {
|
|
26372
|
+
this.unregister();
|
|
26373
|
+
};
|
|
26374
|
+
_proto.onDestroy = function onDestroy() {
|
|
26375
|
+
this.destroyCanvas();
|
|
26376
|
+
};
|
|
26377
|
+
_proto.dispose = function dispose() {
|
|
26378
|
+
this.destroyCanvas();
|
|
26379
|
+
Component.prototype.dispose.call(this);
|
|
26380
|
+
};
|
|
26381
|
+
_proto.register = function register() {
|
|
26382
|
+
if (!this.registered) {
|
|
26383
|
+
this.rootControl.parent = this.engine.windowRoot.canvases;
|
|
26384
|
+
this.registered = true;
|
|
26385
|
+
}
|
|
26386
|
+
};
|
|
26387
|
+
_proto.unregister = function unregister() {
|
|
26388
|
+
if (this.registered) {
|
|
26389
|
+
this.rootControl.parent = null;
|
|
26390
|
+
this.registered = false;
|
|
26391
|
+
}
|
|
26392
|
+
};
|
|
26393
|
+
_proto.destroyCanvas = function destroyCanvas() {
|
|
26394
|
+
this.unregister();
|
|
26395
|
+
if (!this.rootControl.isDisposed) {
|
|
26396
|
+
this.rootControl.dispose();
|
|
26397
|
+
}
|
|
26398
|
+
};
|
|
26399
|
+
_create_class(UICanvas, [
|
|
26400
|
+
{
|
|
26401
|
+
key: "order",
|
|
26402
|
+
get: function get() {
|
|
26403
|
+
return this._order;
|
|
26404
|
+
},
|
|
26405
|
+
set: function set(value) {
|
|
26406
|
+
if (this._order !== value) {
|
|
26407
|
+
this._order = value;
|
|
26408
|
+
this.engine.windowRoot.canvases.sortCanvases();
|
|
26409
|
+
}
|
|
26410
|
+
}
|
|
26411
|
+
},
|
|
26412
|
+
{
|
|
26413
|
+
key: "isVisible",
|
|
26414
|
+
get: function get() {
|
|
26415
|
+
var _this_item;
|
|
26416
|
+
return this.renderMode === 0 && this.enabled && !!((_this_item = this.item) == null ? void 0 : _this_item.isActive);
|
|
26417
|
+
}
|
|
26418
|
+
}
|
|
26419
|
+
]);
|
|
26420
|
+
return UICanvas;
|
|
26421
|
+
}(Component);
|
|
25295
26422
|
|
|
25296
26423
|
/**
|
|
25297
|
-
*
|
|
25298
|
-
*
|
|
25299
|
-
|
|
25300
|
-
|
|
25301
|
-
|
|
25302
|
-
|
|
25303
|
-
|
|
25304
|
-
|
|
25305
|
-
|
|
25306
|
-
|
|
25307
|
-
|
|
25308
|
-
|
|
26424
|
+
* Scene-tree bridge for a GUI Control. The VFXItem tree owns lifecycle and
|
|
26425
|
+
* serialization while the Control tree owns layout, drawing and input.
|
|
26426
|
+
*/ var UIControl = /*#__PURE__*/ function(Component) {
|
|
26427
|
+
_inherits(UIControl, Component);
|
|
26428
|
+
function UIControl(engine) {
|
|
26429
|
+
var _this;
|
|
26430
|
+
_this = Component.call(this, engine) || this;
|
|
26431
|
+
_this.controlNode = null;
|
|
26432
|
+
_this.linkedItemTransform = null;
|
|
26433
|
+
_this.linkedControl = null;
|
|
26434
|
+
_this.syncingLocation = false;
|
|
26435
|
+
_this.itemTransformChanged = function() {
|
|
26436
|
+
return _this.syncItemLocationToControl();
|
|
26437
|
+
};
|
|
26438
|
+
_this.controlLocationChanged = function() {
|
|
26439
|
+
return _this.syncControlLocationToItem();
|
|
26440
|
+
};
|
|
26441
|
+
return _this;
|
|
25309
26442
|
}
|
|
25310
|
-
var _proto =
|
|
25311
|
-
|
|
25312
|
-
|
|
25313
|
-
|
|
25314
|
-
|
|
25315
|
-
|
|
25316
|
-
|
|
25317
|
-
|
|
26443
|
+
var _proto = UIControl.prototype;
|
|
26444
|
+
_proto.onAwake = function onAwake() {
|
|
26445
|
+
this.syncControl();
|
|
26446
|
+
};
|
|
26447
|
+
_proto.onEnable = function onEnable() {
|
|
26448
|
+
if (this.controlNode) {
|
|
26449
|
+
this.controlNode.visible = this.item.isActive;
|
|
26450
|
+
this.controlNode.enabled = true;
|
|
25318
26451
|
}
|
|
25319
26452
|
};
|
|
25320
|
-
|
|
25321
|
-
|
|
26453
|
+
_proto.onDisable = function onDisable() {
|
|
26454
|
+
if (this.controlNode) {
|
|
26455
|
+
this.controlNode.visible = this.item.isActive;
|
|
26456
|
+
this.controlNode.enabled = false;
|
|
26457
|
+
}
|
|
26458
|
+
};
|
|
26459
|
+
_proto.onParentChanged = function onParentChanged() {
|
|
26460
|
+
this.syncControl();
|
|
26461
|
+
};
|
|
26462
|
+
_proto.onOrderInParentChanged = function onOrderInParentChanged() {
|
|
26463
|
+
this.syncControlOrder();
|
|
26464
|
+
};
|
|
26465
|
+
_proto.onDestroy = function onDestroy() {
|
|
26466
|
+
this.disposeControl();
|
|
26467
|
+
};
|
|
26468
|
+
_proto.dispose = function dispose() {
|
|
26469
|
+
this.disposeControl();
|
|
26470
|
+
Component.prototype.dispose.call(this);
|
|
26471
|
+
};
|
|
26472
|
+
/** Unlinks the GUI object without disposing or modifying it. */ _proto.unlinkControl = function unlinkControl() {
|
|
26473
|
+
if (this.controlNode) {
|
|
26474
|
+
this.unbindLocationSync();
|
|
26475
|
+
this.controlNode = null;
|
|
26476
|
+
}
|
|
26477
|
+
};
|
|
26478
|
+
_proto.disposeControl = function disposeControl() {
|
|
26479
|
+
var control = this.controlNode;
|
|
26480
|
+
if (control) {
|
|
26481
|
+
this.unbindLocationSync();
|
|
26482
|
+
this.controlNode = null;
|
|
26483
|
+
control.dispose();
|
|
26484
|
+
}
|
|
26485
|
+
};
|
|
26486
|
+
_proto.syncControl = function syncControl() {
|
|
26487
|
+
var control = this.controlNode;
|
|
26488
|
+
if (!control || !this.item) {
|
|
26489
|
+
return;
|
|
26490
|
+
}
|
|
26491
|
+
this.syncingLocation = true;
|
|
26492
|
+
try {
|
|
26493
|
+
control.visible = this.item.isActive;
|
|
26494
|
+
control.enabled = this.enabled;
|
|
26495
|
+
control.parent = this.resolveParent();
|
|
26496
|
+
this.syncControlOrder();
|
|
26497
|
+
this.copyItemLocationToControl();
|
|
26498
|
+
} finally{
|
|
26499
|
+
this.syncingLocation = false;
|
|
26500
|
+
}
|
|
26501
|
+
this.bindLocationSync();
|
|
26502
|
+
};
|
|
26503
|
+
_proto.syncControlOrder = function syncControlOrder() {
|
|
26504
|
+
if (this.controlNode && this.item) {
|
|
26505
|
+
this.controlNode.indexInParent = this.item.orderInParent;
|
|
26506
|
+
}
|
|
26507
|
+
};
|
|
26508
|
+
_proto.resolveParent = function resolveParent() {
|
|
26509
|
+
var parentItem = this.item.parent;
|
|
26510
|
+
if (!parentItem) {
|
|
26511
|
+
var _UIControl_fallbackParentGetDelegate;
|
|
26512
|
+
return (_UIControl_fallbackParentGetDelegate = UIControl.fallbackParentGetDelegate == null ? void 0 : UIControl.fallbackParentGetDelegate.call(UIControl, this)) != null ? _UIControl_fallbackParentGetDelegate : null;
|
|
26513
|
+
}
|
|
26514
|
+
var uiControl = parentItem.getComponent(UIControl);
|
|
26515
|
+
if ((uiControl == null ? void 0 : uiControl.control) && "children" in uiControl.control) {
|
|
26516
|
+
return uiControl.control;
|
|
26517
|
+
}
|
|
26518
|
+
var canvas = parentItem.getComponent(UICanvas);
|
|
26519
|
+
var _canvas_rootControl, _ref;
|
|
26520
|
+
return (_ref = (_canvas_rootControl = canvas == null ? void 0 : canvas.rootControl) != null ? _canvas_rootControl : UIControl.fallbackParentGetDelegate == null ? void 0 : UIControl.fallbackParentGetDelegate.call(UIControl, this)) != null ? _ref : null;
|
|
26521
|
+
};
|
|
26522
|
+
_proto.bindLocationSync = function bindLocationSync() {
|
|
26523
|
+
var itemTransform = this.item.transform;
|
|
26524
|
+
var control = this.controlNode;
|
|
26525
|
+
if (this.linkedItemTransform === itemTransform && this.linkedControl === control) {
|
|
26526
|
+
return;
|
|
26527
|
+
}
|
|
26528
|
+
this.unbindLocationSync();
|
|
26529
|
+
if (control) {
|
|
26530
|
+
this.linkedItemTransform = itemTransform;
|
|
26531
|
+
this.linkedControl = control;
|
|
26532
|
+
itemTransform.on("changed", this.itemTransformChanged);
|
|
26533
|
+
control.on("locationChanged", this.controlLocationChanged);
|
|
26534
|
+
}
|
|
26535
|
+
};
|
|
26536
|
+
_proto.unbindLocationSync = function unbindLocationSync() {
|
|
26537
|
+
var _this_linkedItemTransform, _this_linkedControl;
|
|
26538
|
+
(_this_linkedItemTransform = this.linkedItemTransform) == null ? void 0 : _this_linkedItemTransform.off("changed", this.itemTransformChanged);
|
|
26539
|
+
(_this_linkedControl = this.linkedControl) == null ? void 0 : _this_linkedControl.off("locationChanged", this.controlLocationChanged);
|
|
26540
|
+
this.linkedItemTransform = null;
|
|
26541
|
+
this.linkedControl = null;
|
|
26542
|
+
};
|
|
26543
|
+
_proto.syncItemLocationToControl = function syncItemLocationToControl() {
|
|
26544
|
+
if (!this.syncingLocation && this.controlNode) {
|
|
26545
|
+
this.syncingLocation = true;
|
|
26546
|
+
try {
|
|
26547
|
+
this.copyItemLocationToControl();
|
|
26548
|
+
} finally{
|
|
26549
|
+
this.syncingLocation = false;
|
|
26550
|
+
}
|
|
26551
|
+
}
|
|
26552
|
+
};
|
|
26553
|
+
_proto.syncControlLocationToItem = function syncControlLocationToItem() {
|
|
26554
|
+
var control = this.controlNode;
|
|
26555
|
+
if (!this.syncingLocation && control) {
|
|
26556
|
+
var source = control.location;
|
|
26557
|
+
var target = this.item.transform.position;
|
|
26558
|
+
if (source.x !== target.x || source.y !== target.y) {
|
|
26559
|
+
this.syncingLocation = true;
|
|
26560
|
+
try {
|
|
26561
|
+
this.item.transform.setPosition(source.x, source.y, target.z);
|
|
26562
|
+
} finally{
|
|
26563
|
+
this.syncingLocation = false;
|
|
26564
|
+
}
|
|
26565
|
+
}
|
|
26566
|
+
}
|
|
26567
|
+
};
|
|
26568
|
+
_proto.copyItemLocationToControl = function copyItemLocationToControl() {
|
|
26569
|
+
var control = this.controlNode;
|
|
26570
|
+
if (control) {
|
|
26571
|
+
var source = this.item.transform.position;
|
|
26572
|
+
var target = control.location;
|
|
26573
|
+
if (source.x !== target.x || source.y !== target.y) {
|
|
26574
|
+
control.setPosition(source.x, source.y);
|
|
26575
|
+
}
|
|
26576
|
+
}
|
|
26577
|
+
};
|
|
26578
|
+
_create_class(UIControl, [
|
|
26579
|
+
{
|
|
26580
|
+
key: "control",
|
|
26581
|
+
get: function get() {
|
|
26582
|
+
return this.controlNode;
|
|
26583
|
+
},
|
|
26584
|
+
set: function set(value) {
|
|
26585
|
+
if (value === this.controlNode) {
|
|
26586
|
+
return;
|
|
26587
|
+
}
|
|
26588
|
+
this.disposeControl();
|
|
26589
|
+
if (value) {
|
|
26590
|
+
if (value.owner && value.owner !== this && value.owner.control === value) {
|
|
26591
|
+
throw new Error("A Control can only be owned by one UIControl.");
|
|
26592
|
+
}
|
|
26593
|
+
this.controlNode = value;
|
|
26594
|
+
value.owner = this;
|
|
26595
|
+
this.syncControl();
|
|
26596
|
+
}
|
|
26597
|
+
}
|
|
26598
|
+
},
|
|
26599
|
+
{
|
|
26600
|
+
key: "hasControl",
|
|
26601
|
+
get: function get() {
|
|
26602
|
+
return this.controlNode !== null;
|
|
26603
|
+
}
|
|
26604
|
+
}
|
|
26605
|
+
]);
|
|
26606
|
+
return UIControl;
|
|
26607
|
+
}(Component);
|
|
25322
26608
|
|
|
25323
26609
|
exports.CameraController = /*#__PURE__*/ function(Component) {
|
|
25324
26610
|
_inherits(CameraController, Component);
|
|
@@ -25354,42 +26640,6 @@ exports.CameraController = __decorate([
|
|
|
25354
26640
|
effectsClass(DataType.CameraController)
|
|
25355
26641
|
], exports.CameraController);
|
|
25356
26642
|
|
|
25357
|
-
function _get_prototype_of(o) {
|
|
25358
|
-
_get_prototype_of = Object.setPrototypeOf ? Object.getPrototypeOf : function getPrototypeOf(o) {
|
|
25359
|
-
return o.__proto__ || Object.getPrototypeOf(o);
|
|
25360
|
-
};
|
|
25361
|
-
return _get_prototype_of(o);
|
|
25362
|
-
}
|
|
25363
|
-
|
|
25364
|
-
function _is_native_function(fn) {
|
|
25365
|
-
return Function.toString.call(fn).indexOf("[native code]") !== -1;
|
|
25366
|
-
}
|
|
25367
|
-
|
|
25368
|
-
function _wrap_native_super(Class) {
|
|
25369
|
-
var _cache = typeof Map === "function" ? new Map() : undefined;
|
|
25370
|
-
_wrap_native_super = function _wrap_native_super(Class) {
|
|
25371
|
-
if (Class === null || !_is_native_function(Class)) return Class;
|
|
25372
|
-
if (typeof Class !== "function") throw new TypeError("Super expression must either be null or a function");
|
|
25373
|
-
if (typeof _cache !== "undefined") {
|
|
25374
|
-
if (_cache.has(Class)) return _cache.get(Class);
|
|
25375
|
-
_cache.set(Class, Wrapper);
|
|
25376
|
-
}
|
|
25377
|
-
function Wrapper() {
|
|
25378
|
-
return _construct(Class, arguments, _get_prototype_of(this).constructor);
|
|
25379
|
-
}
|
|
25380
|
-
Wrapper.prototype = Object.create(Class.prototype, {
|
|
25381
|
-
constructor: {
|
|
25382
|
-
value: Wrapper,
|
|
25383
|
-
enumerable: false,
|
|
25384
|
-
writable: true,
|
|
25385
|
-
configurable: true
|
|
25386
|
-
}
|
|
25387
|
-
});
|
|
25388
|
-
return _set_prototype_of(Wrapper, Class);
|
|
25389
|
-
};
|
|
25390
|
-
return _wrap_native_super(Class);
|
|
25391
|
-
}
|
|
25392
|
-
|
|
25393
26643
|
var CameraVFXItemLoader = /*#__PURE__*/ function(Plugin) {
|
|
25394
26644
|
_inherits(CameraVFXItemLoader, Plugin);
|
|
25395
26645
|
function CameraVFXItemLoader() {
|
|
@@ -25410,142 +26660,202 @@ exports.PointerEventType = void 0;
|
|
|
25410
26660
|
})(exports.PointerEventType || (exports.PointerEventType = {}));
|
|
25411
26661
|
var EventSystem = /*#__PURE__*/ function() {
|
|
25412
26662
|
function EventSystem(engine, allowPropagation) {
|
|
26663
|
+
var _this = this;
|
|
25413
26664
|
if (allowPropagation === void 0) allowPropagation = false;
|
|
25414
26665
|
this.engine = engine;
|
|
25415
26666
|
this.allowPropagation = allowPropagation;
|
|
25416
|
-
this.enabled = true;
|
|
25417
26667
|
this.skipPointerMovePicking = true;
|
|
26668
|
+
this.emulateMouseFromTouch = true;
|
|
26669
|
+
this.emulateTouchFromMouse = false;
|
|
26670
|
+
this._enabled = true;
|
|
25418
26671
|
this.handlers = {};
|
|
25419
|
-
this.nativeHandlers =
|
|
26672
|
+
this.nativeHandlers = [];
|
|
25420
26673
|
this.target = null;
|
|
25421
|
-
|
|
25422
|
-
|
|
25423
|
-
|
|
25424
|
-
|
|
25425
|
-
this.
|
|
25426
|
-
|
|
25427
|
-
|
|
25428
|
-
|
|
25429
|
-
|
|
25430
|
-
|
|
25431
|
-
|
|
25432
|
-
|
|
26674
|
+
this.mouseState = null;
|
|
26675
|
+
this.touchStates = new Map();
|
|
26676
|
+
this.mouseFromTouchIndex = null;
|
|
26677
|
+
this.touchFromMousePressed = false;
|
|
26678
|
+
this.addedTabIndex = false;
|
|
26679
|
+
this.addedOutlineStyle = false;
|
|
26680
|
+
this.onNativeWheel = function(event) {
|
|
26681
|
+
if (!_this.enabled || !_this.target) {
|
|
26682
|
+
return;
|
|
26683
|
+
}
|
|
26684
|
+
var position = _this.getCanvasPosition(event.clientX, event.clientY);
|
|
26685
|
+
var handled = false;
|
|
26686
|
+
if (event.deltaY !== 0) {
|
|
26687
|
+
handled = _this.pushWheelButton(event.deltaY < 0 ? exports.MouseButton.WheelUp : exports.MouseButton.WheelDown, Math.abs(event.deltaY), position, event) || handled;
|
|
26688
|
+
}
|
|
26689
|
+
if (event.deltaX !== 0) {
|
|
26690
|
+
handled = _this.pushWheelButton(event.deltaX < 0 ? exports.MouseButton.WheelLeft : exports.MouseButton.WheelRight, Math.abs(event.deltaX), position, event) || handled;
|
|
26691
|
+
}
|
|
26692
|
+
_this.consumeNativeEvent(event, handled);
|
|
25433
26693
|
};
|
|
25434
|
-
|
|
25435
|
-
|
|
25436
|
-
|
|
25437
|
-
|
|
25438
|
-
|
|
25439
|
-
|
|
25440
|
-
|
|
25441
|
-
|
|
25442
|
-
|
|
25443
|
-
|
|
25444
|
-
|
|
25445
|
-
|
|
25446
|
-
return
|
|
25447
|
-
x: x,
|
|
25448
|
-
y: y,
|
|
25449
|
-
vx: 0,
|
|
25450
|
-
vy: vy,
|
|
25451
|
-
dx: dx,
|
|
25452
|
-
dy: dy,
|
|
25453
|
-
ts: ts,
|
|
25454
|
-
width: 0,
|
|
25455
|
-
height: 0,
|
|
25456
|
-
origin: event
|
|
25457
|
-
};
|
|
26694
|
+
this.onNativeKeyDown = function(event) {
|
|
26695
|
+
_this.handleNativeKey(event, true);
|
|
26696
|
+
};
|
|
26697
|
+
this.onNativeKeyUp = function(event) {
|
|
26698
|
+
_this.handleNativeKey(event, false);
|
|
26699
|
+
};
|
|
26700
|
+
this.onNativeMouseDown = function(event) {
|
|
26701
|
+
_this.handleNativeMouseDown(event);
|
|
26702
|
+
};
|
|
26703
|
+
this.onNativeMouseMove = function(event) {
|
|
26704
|
+
var _state;
|
|
26705
|
+
if (!_this.enabled || !_this.target) {
|
|
26706
|
+
return;
|
|
25458
26707
|
}
|
|
25459
|
-
var
|
|
25460
|
-
|
|
25461
|
-
|
|
25462
|
-
|
|
25463
|
-
|
|
25464
|
-
|
|
25465
|
-
|
|
25466
|
-
|
|
25467
|
-
|
|
25468
|
-
|
|
26708
|
+
var position = _this.getCanvasPosition(event.clientX, event.clientY);
|
|
26709
|
+
var _this_mouseState;
|
|
26710
|
+
var state = (_this_mouseState = _this.mouseState) != null ? _this_mouseState : _this.createPointerState(position);
|
|
26711
|
+
_this.mouseState = state;
|
|
26712
|
+
var relative = new Vector2(position.x - state.last.x, position.y - state.last.y);
|
|
26713
|
+
var velocity = _this.getVelocity(state, position);
|
|
26714
|
+
var handled = _this.pushNativeMouseMotion(event, position, relative, velocity);
|
|
26715
|
+
(_state = state).controlHandled || (_state.controlHandled = handled);
|
|
26716
|
+
if (!handled && (!state.pressed || !state.controlHandled)) {
|
|
26717
|
+
var pointerEvent = _this.createPointerEvent(event, position, state, velocity);
|
|
26718
|
+
_this.dispatchEvent(EVENT_TYPE_TOUCH_MOVE, pointerEvent);
|
|
26719
|
+
}
|
|
26720
|
+
_this.updatePointerState(state, position);
|
|
26721
|
+
_this.consumeNativeEvent(event, handled);
|
|
26722
|
+
};
|
|
26723
|
+
this.onNativeMouseUp = function(event) {
|
|
26724
|
+
if (!_this.enabled || !_this.target) {
|
|
26725
|
+
return;
|
|
25469
26726
|
}
|
|
25470
|
-
|
|
25471
|
-
|
|
25472
|
-
|
|
25473
|
-
|
|
25474
|
-
|
|
25475
|
-
|
|
25476
|
-
|
|
25477
|
-
|
|
25478
|
-
|
|
25479
|
-
|
|
25480
|
-
|
|
25481
|
-
|
|
26727
|
+
var position = _this.getCanvasPosition(event.clientX, event.clientY);
|
|
26728
|
+
var existingState = _this.mouseState;
|
|
26729
|
+
if (!(existingState == null ? void 0 : existingState.pressed)) {
|
|
26730
|
+
return;
|
|
26731
|
+
}
|
|
26732
|
+
var state = existingState;
|
|
26733
|
+
var handled = _this.pushNativeMouseButton(event, position, false);
|
|
26734
|
+
var pointerEvent = _this.createPointerEvent(event, position, state);
|
|
26735
|
+
if (!state.controlHandled && !handled && _this.isClick(state, position)) {
|
|
26736
|
+
_this.dispatchEvent(EVENT_TYPE_CLICK, pointerEvent);
|
|
26737
|
+
}
|
|
26738
|
+
if (!handled && !state.controlHandled) {
|
|
26739
|
+
_this.dispatchEvent(EVENT_TYPE_TOUCH_END, pointerEvent);
|
|
26740
|
+
}
|
|
26741
|
+
_this.mouseState = null;
|
|
26742
|
+
_this.consumeNativeEvent(event, handled || state.controlHandled || !_this.allowPropagation);
|
|
25482
26743
|
};
|
|
25483
|
-
|
|
25484
|
-
|
|
25485
|
-
|
|
25486
|
-
|
|
25487
|
-
|
|
25488
|
-
|
|
25489
|
-
|
|
25490
|
-
|
|
25491
|
-
|
|
25492
|
-
|
|
25493
|
-
|
|
25494
|
-
|
|
25495
|
-
|
|
25496
|
-
|
|
25497
|
-
|
|
25498
|
-
|
|
25499
|
-
y = cood.y;
|
|
25500
|
-
lastTouch = currentTouch = {
|
|
25501
|
-
clientX: touch.clientX,
|
|
25502
|
-
clientY: touch.clientY,
|
|
25503
|
-
ts: performance.now(),
|
|
25504
|
-
x: x,
|
|
25505
|
-
y: y
|
|
25506
|
-
};
|
|
25507
|
-
_this.dispatchEvent(EVENT_TYPE_TOUCH_START, getTouchEventValue(event, x, y));
|
|
25508
|
-
}
|
|
25509
|
-
}, _obj[touchmove] = function(event) {
|
|
25510
|
-
if (currentTouch && _this.enabled) {
|
|
25511
|
-
var cood = getCoord(getTouch(event));
|
|
25512
|
-
x = cood.x;
|
|
25513
|
-
y = cood.y;
|
|
25514
|
-
_this.dispatchEvent(EVENT_TYPE_TOUCH_MOVE, getTouchEventValue(event, x, y, x - currentTouch.x, y - currentTouch.y));
|
|
25515
|
-
}
|
|
25516
|
-
}, _obj[touchend] = function(event) {
|
|
25517
|
-
if (currentTouch && _this.enabled) {
|
|
25518
|
-
if (!_this.allowPropagation && event.cancelable) {
|
|
25519
|
-
event.preventDefault();
|
|
25520
|
-
event.stopPropagation();
|
|
26744
|
+
this.onNativeTouchStart = function(event) {
|
|
26745
|
+
if (!_this.enabled) {
|
|
26746
|
+
return;
|
|
26747
|
+
}
|
|
26748
|
+
_this.focusTarget();
|
|
26749
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(Array.from(event.changedTouches)), _step; !(_step = _iterator()).done;){
|
|
26750
|
+
var touch = _step.value;
|
|
26751
|
+
var position = _this.getCanvasPosition(touch.clientX, touch.clientY);
|
|
26752
|
+
var state = _this.createPointerState(position);
|
|
26753
|
+
_this.touchStates.set(touch.identifier, state);
|
|
26754
|
+
state.pressed = true;
|
|
26755
|
+
var handled = _this.pushNativeScreenTouch(touch.identifier, position, true, false, false);
|
|
26756
|
+
state.controlHandled = handled;
|
|
26757
|
+
if (!handled) {
|
|
26758
|
+
var pointerEvent = _this.createPointerEvent(event, position, state);
|
|
26759
|
+
_this.dispatchEvent(EVENT_TYPE_TOUCH_START, pointerEvent);
|
|
25521
26760
|
}
|
|
25522
|
-
|
|
25523
|
-
|
|
25524
|
-
|
|
25525
|
-
|
|
25526
|
-
|
|
25527
|
-
|
|
25528
|
-
|
|
26761
|
+
_this.consumeNativeEvent(event, handled);
|
|
26762
|
+
}
|
|
26763
|
+
_this.preventTouchDefaults(event);
|
|
26764
|
+
};
|
|
26765
|
+
this.onNativeTouchMove = function(event) {
|
|
26766
|
+
if (!_this.enabled) {
|
|
26767
|
+
return;
|
|
26768
|
+
}
|
|
26769
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(Array.from(event.changedTouches)), _step; !(_step = _iterator()).done;){
|
|
26770
|
+
var touch = _step.value;
|
|
26771
|
+
var _state;
|
|
26772
|
+
var position = _this.getCanvasPosition(touch.clientX, touch.clientY);
|
|
26773
|
+
var _this_touchStates_get;
|
|
26774
|
+
var state = (_this_touchStates_get = _this.touchStates.get(touch.identifier)) != null ? _this_touchStates_get : _this.createPointerState(position);
|
|
26775
|
+
_this.touchStates.set(touch.identifier, state);
|
|
26776
|
+
var relative = new Vector2(position.x - state.last.x, position.y - state.last.y);
|
|
26777
|
+
var velocity = _this.getVelocity(state, position);
|
|
26778
|
+
var handled = _this.pushNativeScreenDrag(touch.identifier, position, relative, velocity);
|
|
26779
|
+
(_state = state).controlHandled || (_state.controlHandled = handled);
|
|
26780
|
+
if (!handled && !state.controlHandled) {
|
|
26781
|
+
var pointerEvent = _this.createPointerEvent(event, position, state, velocity);
|
|
26782
|
+
_this.dispatchEvent(EVENT_TYPE_TOUCH_MOVE, pointerEvent);
|
|
25529
26783
|
}
|
|
25530
|
-
_this.
|
|
25531
|
-
|
|
25532
|
-
|
|
25533
|
-
|
|
25534
|
-
|
|
25535
|
-
|
|
25536
|
-
|
|
25537
|
-
|
|
26784
|
+
_this.updatePointerState(state, position);
|
|
26785
|
+
_this.consumeNativeEvent(event, handled);
|
|
26786
|
+
}
|
|
26787
|
+
_this.preventTouchDefaults(event);
|
|
26788
|
+
};
|
|
26789
|
+
this.onNativeTouchEnd = function(event) {
|
|
26790
|
+
_this.handleNativeTouchEnd(event, false);
|
|
26791
|
+
};
|
|
26792
|
+
this.onNativeTouchCancel = function(event) {
|
|
26793
|
+
_this.handleNativeTouchEnd(event, true);
|
|
26794
|
+
};
|
|
26795
|
+
this.onWindowBlur = function() {
|
|
26796
|
+
if (_this.enabled) {
|
|
26797
|
+
_this.mouseState = null;
|
|
26798
|
+
_this.touchStates.clear();
|
|
26799
|
+
_this.mouseFromTouchIndex = null;
|
|
26800
|
+
_this.touchFromMousePressed = false;
|
|
26801
|
+
_this.engine.windowRoot.cancelPointerInput();
|
|
26802
|
+
}
|
|
26803
|
+
};
|
|
26804
|
+
}
|
|
26805
|
+
var _proto = EventSystem.prototype;
|
|
26806
|
+
_proto.bindListeners = function bindListeners(target) {
|
|
26807
|
+
this.unbindListeners();
|
|
26808
|
+
this.target = target;
|
|
26809
|
+
if (!target || typeof window === "undefined") {
|
|
26810
|
+
return;
|
|
26811
|
+
}
|
|
26812
|
+
if (!target.hasAttribute("tabindex")) {
|
|
26813
|
+
target.tabIndex = 0;
|
|
26814
|
+
this.addedTabIndex = true;
|
|
26815
|
+
}
|
|
26816
|
+
if (!target.style.outline) {
|
|
26817
|
+
target.style.outline = "none";
|
|
26818
|
+
this.addedOutlineStyle = true;
|
|
26819
|
+
}
|
|
26820
|
+
this.addNativeHandler(target, "mousedown", this.onNativeMouseDown);
|
|
26821
|
+
// The Window listener runs after the event reaches the host container, so keep a
|
|
26822
|
+
// target listener to preserve notifyTouch/allowPropagation for in-canvas releases.
|
|
26823
|
+
this.addNativeHandler(target, "mouseup", this.onNativeMouseUp);
|
|
26824
|
+
this.addNativeHandler(window, "mouseup", this.onNativeMouseUp);
|
|
26825
|
+
this.addNativeHandler(window, "pointermove", this.onNativeMouseMove);
|
|
26826
|
+
this.addNativeHandler(target, "touchstart", this.onNativeTouchStart, {
|
|
26827
|
+
passive: false
|
|
26828
|
+
});
|
|
26829
|
+
this.addNativeHandler(target, "touchmove", this.onNativeTouchMove, {
|
|
26830
|
+
passive: false
|
|
26831
|
+
});
|
|
26832
|
+
this.addNativeHandler(target, "touchend", this.onNativeTouchEnd, {
|
|
26833
|
+
passive: false
|
|
26834
|
+
});
|
|
26835
|
+
this.addNativeHandler(target, "touchcancel", this.onNativeTouchCancel, {
|
|
26836
|
+
passive: false
|
|
25538
26837
|
});
|
|
25539
|
-
this.
|
|
25540
|
-
|
|
25541
|
-
|
|
25542
|
-
this.
|
|
26838
|
+
this.addNativeHandler(target, "wheel", this.onNativeWheel, {
|
|
26839
|
+
passive: false
|
|
26840
|
+
});
|
|
26841
|
+
this.addNativeHandler(target, "keydown", this.onNativeKeyDown);
|
|
26842
|
+
this.addNativeHandler(target, "keyup", this.onNativeKeyUp);
|
|
26843
|
+
this.addNativeHandler(window, "blur", this.onWindowBlur);
|
|
25543
26844
|
};
|
|
25544
26845
|
_proto.dispatchEvent = function dispatchEvent(type, event) {
|
|
25545
26846
|
var handlers = this.handlers[type];
|
|
25546
|
-
handlers == null ? void 0 : handlers.forEach(function(fn) {
|
|
26847
|
+
handlers == null ? void 0 : handlers.slice().forEach(function(fn) {
|
|
25547
26848
|
return fn(event);
|
|
25548
26849
|
});
|
|
26850
|
+
if (type === EVENT_TYPE_CLICK) {
|
|
26851
|
+
this.onClick(event);
|
|
26852
|
+
} else if (type === EVENT_TYPE_TOUCH_START) {
|
|
26853
|
+
this.onPointerDown(event);
|
|
26854
|
+
} else if (type === EVENT_TYPE_TOUCH_END) {
|
|
26855
|
+
this.onPointerUp(event);
|
|
26856
|
+
} else if (type === EVENT_TYPE_TOUCH_MOVE) {
|
|
26857
|
+
this.onPointerMove(event);
|
|
26858
|
+
}
|
|
25549
26859
|
};
|
|
25550
26860
|
_proto.addEventListener = function addEventListener(type, callback) {
|
|
25551
26861
|
var handlers = this.handlers[type];
|
|
@@ -25563,14 +26873,229 @@ var EventSystem = /*#__PURE__*/ function() {
|
|
|
25563
26873
|
removeItem(handlers, callback);
|
|
25564
26874
|
}
|
|
25565
26875
|
};
|
|
25566
|
-
_proto.
|
|
25567
|
-
|
|
26876
|
+
_proto.dispose = function dispose() {
|
|
26877
|
+
this.engine.windowRoot.cancelPointerInput();
|
|
26878
|
+
this.mouseState = null;
|
|
26879
|
+
this.touchStates.clear();
|
|
26880
|
+
this.mouseFromTouchIndex = null;
|
|
26881
|
+
this.touchFromMousePressed = false;
|
|
26882
|
+
this.handlers = {};
|
|
26883
|
+
this.unbindListeners();
|
|
26884
|
+
this.target = null;
|
|
26885
|
+
};
|
|
26886
|
+
_proto.handleNativeMouseDown = function handleNativeMouseDown(event) {
|
|
26887
|
+
if (!this.enabled || !this.target) {
|
|
26888
|
+
return;
|
|
26889
|
+
}
|
|
26890
|
+
var position = this.getCanvasPosition(event.clientX, event.clientY);
|
|
26891
|
+
this.focusTarget();
|
|
26892
|
+
var state = this.createPointerState(position);
|
|
26893
|
+
this.mouseState = state;
|
|
26894
|
+
state.pressed = true;
|
|
26895
|
+
var handled = this.pushNativeMouseButton(event, position, true);
|
|
26896
|
+
state.controlHandled = handled;
|
|
26897
|
+
if (!handled) {
|
|
26898
|
+
var pointerEvent = this.createPointerEvent(event, position, state);
|
|
26899
|
+
this.dispatchEvent(EVENT_TYPE_TOUCH_START, pointerEvent);
|
|
26900
|
+
}
|
|
26901
|
+
this.consumeNativeEvent(event, handled);
|
|
26902
|
+
};
|
|
26903
|
+
_proto.handleNativeKey = function handleNativeKey(event, pressed) {
|
|
26904
|
+
if (!this.enabled) {
|
|
26905
|
+
return;
|
|
26906
|
+
}
|
|
26907
|
+
var input = new InputEventKey();
|
|
26908
|
+
input.device = InputEvent.deviceIdKeyboard;
|
|
26909
|
+
input.pressed = pressed;
|
|
26910
|
+
input.echo = pressed && event.repeat;
|
|
26911
|
+
input.keycode = event.key;
|
|
26912
|
+
input.physicalKeycode = event.code;
|
|
26913
|
+
input.keyLabel = event.key;
|
|
26914
|
+
input.unicode = getUnicode(event.key);
|
|
26915
|
+
input.location = getKeyLocation(event.location);
|
|
26916
|
+
input.shiftPressed = event.shiftKey;
|
|
26917
|
+
input.altPressed = event.altKey;
|
|
26918
|
+
input.metaPressed = event.metaKey;
|
|
26919
|
+
input.ctrlPressed = event.ctrlKey;
|
|
26920
|
+
this.engine.windowRoot.pushInput(input);
|
|
26921
|
+
this.consumeNativeEvent(event, this.engine.windowRoot.isInputHandled());
|
|
26922
|
+
};
|
|
26923
|
+
_proto.handleNativeTouchEnd = function handleNativeTouchEnd(event, canceled) {
|
|
26924
|
+
if (!this.enabled) {
|
|
26925
|
+
return;
|
|
26926
|
+
}
|
|
26927
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(Array.from(event.changedTouches)), _step; !(_step = _iterator()).done;){
|
|
26928
|
+
var touch = _step.value;
|
|
26929
|
+
var position = this.getCanvasPosition(touch.clientX, touch.clientY);
|
|
26930
|
+
var state = this.touchStates.get(touch.identifier);
|
|
26931
|
+
if (!(state == null ? void 0 : state.pressed)) {
|
|
26932
|
+
continue;
|
|
26933
|
+
}
|
|
26934
|
+
var handled = this.pushNativeScreenTouch(touch.identifier, position, false, canceled, false);
|
|
26935
|
+
var pointerEvent = this.createPointerEvent(event, position, state);
|
|
26936
|
+
if (!canceled && !state.controlHandled && !handled && this.isClick(state, position)) {
|
|
26937
|
+
this.dispatchEvent(EVENT_TYPE_CLICK, pointerEvent);
|
|
26938
|
+
}
|
|
26939
|
+
if (!handled && !canceled && !state.controlHandled) {
|
|
26940
|
+
this.dispatchEvent(EVENT_TYPE_TOUCH_END, pointerEvent);
|
|
26941
|
+
}
|
|
26942
|
+
this.touchStates.delete(touch.identifier);
|
|
26943
|
+
this.consumeNativeEvent(event, handled || state.controlHandled || !this.allowPropagation);
|
|
26944
|
+
}
|
|
26945
|
+
this.preventTouchDefaults(event);
|
|
26946
|
+
};
|
|
26947
|
+
_proto.pushNativeMouseButton = function pushNativeMouseButton(event, position, pressed) {
|
|
26948
|
+
var handled = false;
|
|
26949
|
+
var button = getMouseButton(event.button);
|
|
26950
|
+
if (pressed && this.emulateTouchFromMouse && button === exports.MouseButton.Left) {
|
|
26951
|
+
this.touchFromMousePressed = true;
|
|
26952
|
+
}
|
|
26953
|
+
if (this.touchFromMousePressed && button === exports.MouseButton.Left) {
|
|
26954
|
+
handled = this.pushScreenTouch(0, position, pressed, false, event.detail > 1, InputEvent.deviceIdEmulation);
|
|
26955
|
+
if (!pressed) {
|
|
26956
|
+
this.touchFromMousePressed = false;
|
|
26957
|
+
}
|
|
26958
|
+
}
|
|
26959
|
+
return this.pushMouseButton(event, position, pressed) || handled;
|
|
26960
|
+
};
|
|
26961
|
+
_proto.pushNativeMouseMotion = function pushNativeMouseMotion(event, position, relative, velocity) {
|
|
26962
|
+
var handled = false;
|
|
26963
|
+
if (this.touchFromMousePressed && (event.buttons & 1) !== 0) {
|
|
26964
|
+
handled = this.pushScreenDrag(0, position, relative, velocity, InputEvent.deviceIdEmulation);
|
|
26965
|
+
}
|
|
26966
|
+
return this.pushMouseMotion(event, position, relative, velocity) || handled;
|
|
26967
|
+
};
|
|
26968
|
+
_proto.pushNativeScreenTouch = function pushNativeScreenTouch(index, position, pressed, canceled, doubleTap) {
|
|
26969
|
+
var handled = false;
|
|
26970
|
+
var emulateMouse = false;
|
|
26971
|
+
if (pressed && this.emulateMouseFromTouch && this.mouseFromTouchIndex === null) {
|
|
26972
|
+
this.mouseFromTouchIndex = index;
|
|
26973
|
+
emulateMouse = true;
|
|
26974
|
+
} else if (!pressed && this.mouseFromTouchIndex === index) {
|
|
26975
|
+
emulateMouse = true;
|
|
26976
|
+
this.mouseFromTouchIndex = null;
|
|
26977
|
+
}
|
|
26978
|
+
if (emulateMouse) {
|
|
26979
|
+
handled = this.pushEmulatedMouseButton(position, pressed, canceled, doubleTap);
|
|
26980
|
+
}
|
|
26981
|
+
return this.pushScreenTouch(index, position, pressed, canceled, doubleTap, 0) || handled;
|
|
26982
|
+
};
|
|
26983
|
+
_proto.pushNativeScreenDrag = function pushNativeScreenDrag(index, position, relative, velocity) {
|
|
26984
|
+
var handled = false;
|
|
26985
|
+
if (this.emulateMouseFromTouch && this.mouseFromTouchIndex === index) {
|
|
26986
|
+
handled = this.pushEmulatedMouseMotion(position, relative, velocity);
|
|
26987
|
+
}
|
|
26988
|
+
return this.pushScreenDrag(index, position, relative, velocity, 0) || handled;
|
|
26989
|
+
};
|
|
26990
|
+
_proto.pushEmulatedMouseButton = function pushEmulatedMouseButton(position, pressed, canceled, doubleClick) {
|
|
26991
|
+
var input = new InputEventMouseButton();
|
|
26992
|
+
input.device = InputEvent.deviceIdEmulation;
|
|
26993
|
+
input.position.copyFrom(position);
|
|
26994
|
+
input.globalPosition.copyFrom(position);
|
|
26995
|
+
input.buttonIndex = exports.MouseButton.Left;
|
|
26996
|
+
input.buttonMask = pressed ? exports.MouseButtonMask.Left : exports.MouseButtonMask.None;
|
|
26997
|
+
input.pressed = pressed;
|
|
26998
|
+
input.canceled = canceled;
|
|
26999
|
+
input.doubleClick = doubleClick;
|
|
27000
|
+
this.engine.windowRoot.pushInput(input);
|
|
27001
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27002
|
+
};
|
|
27003
|
+
_proto.pushEmulatedMouseMotion = function pushEmulatedMouseMotion(position, relative, velocity) {
|
|
27004
|
+
var input = new InputEventMouseMotion();
|
|
27005
|
+
input.device = InputEvent.deviceIdEmulation;
|
|
27006
|
+
input.position.copyFrom(position);
|
|
27007
|
+
input.globalPosition.copyFrom(position);
|
|
27008
|
+
input.buttonMask = exports.MouseButtonMask.Left;
|
|
27009
|
+
input.pressed = true;
|
|
27010
|
+
input.relative.copyFrom(relative);
|
|
27011
|
+
input.screenRelative.copyFrom(relative);
|
|
27012
|
+
input.velocity.copyFrom(velocity);
|
|
27013
|
+
input.screenVelocity.copyFrom(velocity);
|
|
27014
|
+
this.engine.windowRoot.pushInput(input);
|
|
27015
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27016
|
+
};
|
|
27017
|
+
_proto.pushMouseButton = function pushMouseButton(event, position, pressed) {
|
|
27018
|
+
var input = new InputEventMouseButton();
|
|
27019
|
+
this.copyMouseFields(input, event, position);
|
|
27020
|
+
input.device = InputEvent.deviceIdMouse;
|
|
27021
|
+
input.buttonIndex = getMouseButton(event.button);
|
|
27022
|
+
input.buttonMask = getMouseButtonMask(event.buttons);
|
|
27023
|
+
if (pressed) {
|
|
27024
|
+
input.buttonMask |= getMouseButtonBit(input.buttonIndex);
|
|
27025
|
+
} else {
|
|
27026
|
+
input.buttonMask &= ~getMouseButtonBit(input.buttonIndex);
|
|
27027
|
+
}
|
|
27028
|
+
input.pressed = pressed;
|
|
27029
|
+
input.doubleClick = event.detail > 1;
|
|
27030
|
+
this.engine.windowRoot.pushInput(input);
|
|
27031
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27032
|
+
};
|
|
27033
|
+
_proto.pushWheelButton = function pushWheelButton(button, factor, position, event) {
|
|
27034
|
+
var input = new InputEventMouseButton();
|
|
27035
|
+
this.copyMouseFields(input, event, position);
|
|
27036
|
+
input.device = InputEvent.deviceIdMouse;
|
|
27037
|
+
input.buttonIndex = button;
|
|
27038
|
+
input.buttonMask = getMouseButtonMask(event.buttons);
|
|
27039
|
+
input.factor = factor;
|
|
27040
|
+
input.pressed = true;
|
|
27041
|
+
this.engine.windowRoot.pushInput(input);
|
|
27042
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27043
|
+
};
|
|
27044
|
+
_proto.pushMouseMotion = function pushMouseMotion(event, position, relative, velocity) {
|
|
27045
|
+
var input = new InputEventMouseMotion();
|
|
27046
|
+
this.copyMouseFields(input, event, position);
|
|
27047
|
+
input.device = InputEvent.deviceIdMouse;
|
|
27048
|
+
input.buttonMask = getMouseButtonMask(event.buttons);
|
|
27049
|
+
input.pressed = event.buttons !== 0;
|
|
27050
|
+
input.relative.copyFrom(relative);
|
|
27051
|
+
input.screenRelative.copyFrom(relative);
|
|
27052
|
+
input.velocity.copyFrom(velocity);
|
|
27053
|
+
input.screenVelocity.copyFrom(velocity);
|
|
27054
|
+
if ("pressure" in event) {
|
|
27055
|
+
input.pressure = event.pressure;
|
|
27056
|
+
input.tilt.set(event.tiltX, event.tiltY);
|
|
27057
|
+
}
|
|
27058
|
+
this.engine.windowRoot.pushInput(input);
|
|
27059
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27060
|
+
};
|
|
27061
|
+
_proto.pushScreenTouch = function pushScreenTouch(index, position, pressed, canceled, doubleTap, device) {
|
|
27062
|
+
var input = new InputEventScreenTouch();
|
|
27063
|
+
input.index = index;
|
|
27064
|
+
input.device = device;
|
|
27065
|
+
input.position.copyFrom(position);
|
|
27066
|
+
input.pressed = pressed;
|
|
27067
|
+
input.canceled = canceled;
|
|
27068
|
+
input.doubleTap = doubleTap;
|
|
27069
|
+
this.engine.windowRoot.pushInput(input);
|
|
27070
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27071
|
+
};
|
|
27072
|
+
_proto.pushScreenDrag = function pushScreenDrag(index, position, relative, velocity, device) {
|
|
27073
|
+
var input = new InputEventScreenDrag();
|
|
27074
|
+
input.index = index;
|
|
27075
|
+
input.device = device;
|
|
27076
|
+
input.position.copyFrom(position);
|
|
27077
|
+
input.relative.copyFrom(relative);
|
|
27078
|
+
input.screenRelative.copyFrom(relative);
|
|
27079
|
+
input.velocity.copyFrom(velocity);
|
|
27080
|
+
input.screenVelocity.copyFrom(velocity);
|
|
27081
|
+
input.pressed = true;
|
|
27082
|
+
this.engine.windowRoot.pushInput(input);
|
|
27083
|
+
return this.engine.windowRoot.isInputHandled();
|
|
27084
|
+
};
|
|
27085
|
+
_proto.copyMouseFields = function copyMouseFields(input, event, position) {
|
|
27086
|
+
input.position.copyFrom(position);
|
|
27087
|
+
input.globalPosition.copyFrom(position);
|
|
27088
|
+
input.shiftPressed = event.shiftKey;
|
|
27089
|
+
input.altPressed = event.altKey;
|
|
27090
|
+
input.metaPressed = event.metaKey;
|
|
27091
|
+
input.ctrlPressed = event.ctrlKey;
|
|
27092
|
+
};
|
|
27093
|
+
_proto.onClick = function onClick(event) {
|
|
25568
27094
|
var hitResults = [];
|
|
25569
|
-
// 收集所有的点击测试结果,click 回调执行可能会对 composition 点击结果有影响,放在点击测试执行完后再统一触发。
|
|
25570
27095
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.engine.compositions), _step; !(_step = _iterator()).done;){
|
|
25571
27096
|
var composition = _step.value;
|
|
25572
27097
|
var _hitResults;
|
|
25573
|
-
(_hitResults = hitResults).push.apply(_hitResults, [].concat(composition.hitTest(x, y)));
|
|
27098
|
+
(_hitResults = hitResults).push.apply(_hitResults, [].concat(composition.hitTest(event.x, event.y)));
|
|
25574
27099
|
}
|
|
25575
27100
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(hitResults), _step1; !(_step1 = _iterator1()).done;){
|
|
25576
27101
|
var hitResult = _step1.value;
|
|
@@ -25587,49 +27112,36 @@ var EventSystem = /*#__PURE__*/ function() {
|
|
|
25587
27112
|
this.engine.emit("click", clickInfo);
|
|
25588
27113
|
}
|
|
25589
27114
|
};
|
|
25590
|
-
_proto.onPointerDown = function onPointerDown(
|
|
25591
|
-
this.handlePointerEvent(
|
|
27115
|
+
_proto.onPointerDown = function onPointerDown(event) {
|
|
27116
|
+
this.handlePointerEvent(event, 0);
|
|
25592
27117
|
};
|
|
25593
|
-
_proto.onPointerUp = function onPointerUp(
|
|
25594
|
-
this.handlePointerEvent(
|
|
27118
|
+
_proto.onPointerUp = function onPointerUp(event) {
|
|
27119
|
+
this.handlePointerEvent(event, 1);
|
|
25595
27120
|
};
|
|
25596
|
-
_proto.onPointerMove = function onPointerMove(
|
|
25597
|
-
this.handlePointerEvent(
|
|
27121
|
+
_proto.onPointerMove = function onPointerMove(event) {
|
|
27122
|
+
this.handlePointerEvent(event, 2);
|
|
25598
27123
|
};
|
|
25599
|
-
_proto.handlePointerEvent = function handlePointerEvent(
|
|
27124
|
+
_proto.handlePointerEvent = function handlePointerEvent(event, type) {
|
|
25600
27125
|
var hitRegion = null;
|
|
25601
|
-
var x = e.x, y = e.y, width = e.width, height = e.height;
|
|
25602
27126
|
if (!(type === 2 && this.skipPointerMovePicking)) {
|
|
25603
27127
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.engine.compositions), _step; !(_step = _iterator()).done;){
|
|
25604
27128
|
var composition = _step.value;
|
|
25605
|
-
var regions = composition.hitTest(x, y);
|
|
27129
|
+
var regions = composition.hitTest(event.x, event.y);
|
|
25606
27130
|
if (regions.length > 0) {
|
|
25607
27131
|
hitRegion = regions[regions.length - 1];
|
|
25608
27132
|
}
|
|
25609
27133
|
}
|
|
25610
27134
|
}
|
|
25611
27135
|
var eventData = new PointerEventData();
|
|
25612
|
-
eventData.position.x = (x + 1) / 2 * width;
|
|
25613
|
-
eventData.position.y = (y + 1) / 2 * height;
|
|
25614
|
-
eventData.delta.x =
|
|
25615
|
-
eventData.delta.y =
|
|
25616
|
-
var raycast = eventData.pointerCurrentRaycast;
|
|
27136
|
+
eventData.position.x = (event.x + 1) / 2 * event.width;
|
|
27137
|
+
eventData.position.y = (event.y + 1) / 2 * event.height;
|
|
27138
|
+
eventData.delta.x = event.vx * event.width;
|
|
27139
|
+
eventData.delta.y = event.vy * event.height;
|
|
25617
27140
|
if (hitRegion) {
|
|
25618
|
-
|
|
25619
|
-
|
|
25620
|
-
}
|
|
25621
|
-
var eventName = "pointerdown";
|
|
25622
|
-
switch(type){
|
|
25623
|
-
case 0:
|
|
25624
|
-
eventName = "pointerdown";
|
|
25625
|
-
break;
|
|
25626
|
-
case 1:
|
|
25627
|
-
eventName = "pointerup";
|
|
25628
|
-
break;
|
|
25629
|
-
case 2:
|
|
25630
|
-
eventName = "pointermove";
|
|
25631
|
-
break;
|
|
27141
|
+
eventData.pointerCurrentRaycast.point = hitRegion.position;
|
|
27142
|
+
eventData.pointerCurrentRaycast.item = hitRegion.item;
|
|
25632
27143
|
}
|
|
27144
|
+
var eventName = type === 0 ? "pointerdown" : type === 1 ? "pointerup" : "pointermove";
|
|
25633
27145
|
if (hitRegion) {
|
|
25634
27146
|
var hitItem = hitRegion.item;
|
|
25635
27147
|
var hitComposition = hitItem.composition;
|
|
@@ -25638,29 +27150,185 @@ var EventSystem = /*#__PURE__*/ function() {
|
|
|
25638
27150
|
this.engine.emit(eventName, eventData);
|
|
25639
27151
|
}
|
|
25640
27152
|
};
|
|
25641
|
-
_proto.
|
|
25642
|
-
var
|
|
25643
|
-
|
|
25644
|
-
|
|
25645
|
-
|
|
25646
|
-
|
|
25647
|
-
|
|
25648
|
-
|
|
25649
|
-
|
|
27153
|
+
_proto.createPointerState = function createPointerState(position) {
|
|
27154
|
+
var state = {
|
|
27155
|
+
start: position.clone(),
|
|
27156
|
+
last: position.clone(),
|
|
27157
|
+
lastTime: performance.now(),
|
|
27158
|
+
controlHandled: false,
|
|
27159
|
+
pressed: false
|
|
27160
|
+
};
|
|
27161
|
+
return state;
|
|
27162
|
+
};
|
|
27163
|
+
_proto.updatePointerState = function updatePointerState(state, position) {
|
|
27164
|
+
state.last.copyFrom(position);
|
|
27165
|
+
state.lastTime = performance.now();
|
|
27166
|
+
};
|
|
27167
|
+
_proto.getVelocity = function getVelocity(state, position) {
|
|
27168
|
+
var elapsed = Math.max(performance.now() - state.lastTime, 1);
|
|
27169
|
+
return new Vector2((position.x - state.last.x) / elapsed, (position.y - state.last.y) / elapsed);
|
|
27170
|
+
};
|
|
27171
|
+
_proto.isClick = function isClick(state, position) {
|
|
27172
|
+
return Math.abs(position.x - state.start.x) + Math.abs(position.y - state.start.y) < 4;
|
|
27173
|
+
};
|
|
27174
|
+
_proto.createPointerEvent = function createPointerEvent(origin, position, state, velocity) {
|
|
27175
|
+
if (velocity === void 0) velocity = new Vector2();
|
|
27176
|
+
var target = this.target;
|
|
27177
|
+
var rect = target == null ? void 0 : target.getBoundingClientRect();
|
|
27178
|
+
var cssWidth = (rect == null ? void 0 : rect.width) || 1;
|
|
27179
|
+
var cssHeight = (rect == null ? void 0 : rect.height) || 1;
|
|
27180
|
+
var _target_width, _target_height;
|
|
27181
|
+
return {
|
|
27182
|
+
x: position.x / cssWidth * 2 - 1,
|
|
27183
|
+
// Legacy composition picking uses bottom-left, Y-up NDC even though GUI
|
|
27184
|
+
// input follows the DOM convention of top-left, Y-down pixels.
|
|
27185
|
+
y: 1 - position.y / cssHeight * 2,
|
|
27186
|
+
vx: velocity.x / cssWidth * 2,
|
|
27187
|
+
vy: -velocity.y / cssHeight * 2,
|
|
27188
|
+
ts: performance.now(),
|
|
27189
|
+
dx: (position.x - state.start.x) / cssWidth * 2,
|
|
27190
|
+
dy: -(position.y - state.start.y) / cssHeight * 2,
|
|
27191
|
+
width: (_target_width = target == null ? void 0 : target.width) != null ? _target_width : 0,
|
|
27192
|
+
height: (_target_height = target == null ? void 0 : target.height) != null ? _target_height : 0,
|
|
27193
|
+
origin: origin
|
|
27194
|
+
};
|
|
27195
|
+
};
|
|
27196
|
+
_proto.getCanvasPosition = function getCanvasPosition(clientX, clientY) {
|
|
27197
|
+
var _this_target;
|
|
27198
|
+
var rect = (_this_target = this.target) == null ? void 0 : _this_target.getBoundingClientRect();
|
|
27199
|
+
if (!rect) {
|
|
27200
|
+
return new Vector2();
|
|
27201
|
+
}
|
|
27202
|
+
return new Vector2(clientX - rect.left, clientY - rect.top);
|
|
27203
|
+
};
|
|
27204
|
+
_proto.consumeNativeEvent = function consumeNativeEvent(event, handled) {
|
|
27205
|
+
if (handled && !this.allowPropagation) {
|
|
27206
|
+
if (event.cancelable) {
|
|
27207
|
+
event.preventDefault();
|
|
27208
|
+
}
|
|
27209
|
+
event.stopPropagation();
|
|
27210
|
+
}
|
|
27211
|
+
};
|
|
27212
|
+
_proto.preventTouchDefaults = function preventTouchDefaults(event) {
|
|
27213
|
+
if (event.cancelable) {
|
|
27214
|
+
event.preventDefault();
|
|
27215
|
+
}
|
|
27216
|
+
};
|
|
27217
|
+
_proto.focusTarget = function focusTarget() {
|
|
27218
|
+
var _this_target;
|
|
27219
|
+
(_this_target = this.target) == null ? void 0 : _this_target.focus();
|
|
27220
|
+
};
|
|
27221
|
+
_proto.addNativeHandler = function addNativeHandler(target, name, handler, options) {
|
|
27222
|
+
target.addEventListener(name, handler, options);
|
|
27223
|
+
this.nativeHandlers.push({
|
|
27224
|
+
target: target,
|
|
27225
|
+
name: name,
|
|
27226
|
+
handler: handler,
|
|
27227
|
+
options: options
|
|
27228
|
+
});
|
|
27229
|
+
};
|
|
27230
|
+
_proto.unbindListeners = function unbindListeners() {
|
|
27231
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.nativeHandlers), _step; !(_step = _iterator()).done;){
|
|
27232
|
+
var nativeHandler = _step.value;
|
|
27233
|
+
nativeHandler.target.removeEventListener(nativeHandler.name, nativeHandler.handler, nativeHandler.options);
|
|
27234
|
+
}
|
|
27235
|
+
this.nativeHandlers = [];
|
|
27236
|
+
if (this.addedTabIndex && this.target) {
|
|
27237
|
+
this.target.removeAttribute("tabindex");
|
|
25650
27238
|
}
|
|
27239
|
+
if (this.addedOutlineStyle && this.target) {
|
|
27240
|
+
this.target.style.removeProperty("outline");
|
|
27241
|
+
}
|
|
27242
|
+
this.addedTabIndex = false;
|
|
27243
|
+
this.addedOutlineStyle = false;
|
|
25651
27244
|
};
|
|
27245
|
+
_create_class(EventSystem, [
|
|
27246
|
+
{
|
|
27247
|
+
key: "enabled",
|
|
27248
|
+
get: function get() {
|
|
27249
|
+
return this._enabled;
|
|
27250
|
+
},
|
|
27251
|
+
set: function set(value) {
|
|
27252
|
+
if (this._enabled === value) {
|
|
27253
|
+
return;
|
|
27254
|
+
}
|
|
27255
|
+
this._enabled = value;
|
|
27256
|
+
if (!value) {
|
|
27257
|
+
this.mouseState = null;
|
|
27258
|
+
this.touchStates.clear();
|
|
27259
|
+
this.mouseFromTouchIndex = null;
|
|
27260
|
+
this.touchFromMousePressed = false;
|
|
27261
|
+
this.engine.windowRoot.cancelPointerInput();
|
|
27262
|
+
}
|
|
27263
|
+
}
|
|
27264
|
+
}
|
|
27265
|
+
]);
|
|
25652
27266
|
return EventSystem;
|
|
25653
27267
|
}();
|
|
25654
|
-
function
|
|
25655
|
-
|
|
25656
|
-
|
|
25657
|
-
|
|
25658
|
-
|
|
25659
|
-
|
|
25660
|
-
|
|
25661
|
-
|
|
25662
|
-
|
|
25663
|
-
|
|
27268
|
+
function getKeyLocation(location) {
|
|
27269
|
+
if (location === 1) {
|
|
27270
|
+
return exports.KeyLocation.Left;
|
|
27271
|
+
}
|
|
27272
|
+
if (location === 2) {
|
|
27273
|
+
return exports.KeyLocation.Right;
|
|
27274
|
+
}
|
|
27275
|
+
return exports.KeyLocation.Unspecified;
|
|
27276
|
+
}
|
|
27277
|
+
function getUnicode(key) {
|
|
27278
|
+
var characters = Array.from(key);
|
|
27279
|
+
var _characters__codePointAt;
|
|
27280
|
+
return characters.length === 1 ? (_characters__codePointAt = characters[0].codePointAt(0)) != null ? _characters__codePointAt : 0 : 0;
|
|
27281
|
+
}
|
|
27282
|
+
function getMouseButton(button) {
|
|
27283
|
+
switch(button){
|
|
27284
|
+
case 0:
|
|
27285
|
+
return exports.MouseButton.Left;
|
|
27286
|
+
case 1:
|
|
27287
|
+
return exports.MouseButton.Middle;
|
|
27288
|
+
case 2:
|
|
27289
|
+
return exports.MouseButton.Right;
|
|
27290
|
+
case 3:
|
|
27291
|
+
return exports.MouseButton.Xbutton1;
|
|
27292
|
+
case 4:
|
|
27293
|
+
return exports.MouseButton.Xbutton2;
|
|
27294
|
+
default:
|
|
27295
|
+
return exports.MouseButton.None;
|
|
27296
|
+
}
|
|
27297
|
+
}
|
|
27298
|
+
function getMouseButtonMask(buttons) {
|
|
27299
|
+
var mask = exports.MouseButtonMask.None;
|
|
27300
|
+
if ((buttons & 1) !== 0) {
|
|
27301
|
+
mask |= exports.MouseButtonMask.Left;
|
|
27302
|
+
}
|
|
27303
|
+
if ((buttons & 2) !== 0) {
|
|
27304
|
+
mask |= exports.MouseButtonMask.Right;
|
|
27305
|
+
}
|
|
27306
|
+
if ((buttons & 4) !== 0) {
|
|
27307
|
+
mask |= exports.MouseButtonMask.Middle;
|
|
27308
|
+
}
|
|
27309
|
+
if ((buttons & 8) !== 0) {
|
|
27310
|
+
mask |= exports.MouseButtonMask.Xbutton1;
|
|
27311
|
+
}
|
|
27312
|
+
if ((buttons & 16) !== 0) {
|
|
27313
|
+
mask |= exports.MouseButtonMask.Xbutton2;
|
|
27314
|
+
}
|
|
27315
|
+
return mask;
|
|
27316
|
+
}
|
|
27317
|
+
function getMouseButtonBit(button) {
|
|
27318
|
+
switch(button){
|
|
27319
|
+
case exports.MouseButton.Left:
|
|
27320
|
+
return exports.MouseButtonMask.Left;
|
|
27321
|
+
case exports.MouseButton.Right:
|
|
27322
|
+
return exports.MouseButtonMask.Right;
|
|
27323
|
+
case exports.MouseButton.Middle:
|
|
27324
|
+
return exports.MouseButtonMask.Middle;
|
|
27325
|
+
case exports.MouseButton.Xbutton1:
|
|
27326
|
+
return exports.MouseButtonMask.Xbutton1;
|
|
27327
|
+
case exports.MouseButton.Xbutton2:
|
|
27328
|
+
return exports.MouseButtonMask.Xbutton2;
|
|
27329
|
+
default:
|
|
27330
|
+
return exports.MouseButtonMask.None;
|
|
27331
|
+
}
|
|
25664
27332
|
}
|
|
25665
27333
|
|
|
25666
27334
|
var InteractLoader = /*#__PURE__*/ function(Plugin) {
|
|
@@ -27681,11 +29349,6 @@ exports.SpritePropertyTrack = __decorate([
|
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27681
29349
|
effectsClass("SpritePropertyTrack")
|
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27682
29350
|
], exports.SpritePropertyTrack);
|
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27683
29351
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|
|
27684
|
-
function _assert_this_initialized(self) {
|
|
27685
|
-
if (self === void 0) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
|
27686
|
-
return self;
|
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27687
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-
}
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27688
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-
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27689
29352
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var Cone = /*#__PURE__*/ function() {
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27690
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function Cone(props) {
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27691
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var _this = this;
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@@ -37690,7 +39353,7 @@ function getStandardSpriteContent(sprite, transform) {
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return ret;
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37691
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}
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37692
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37693
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-
var version$1 = "2.10.0-alpha.
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39356
|
+
var version$1 = "2.10.0-alpha.4";
|
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37694
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|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
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37695
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var standardVersion = /^(\d+)\.(\d+)$/;
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var reverseParticle = false;
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@@ -39642,10 +41305,11 @@ var PreRenderTickData = /*#__PURE__*/ function(TickData) {
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39642
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_this./**
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* 是否开启后处理
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39644
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|
*/ postProcessingEnabled = false;
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39645
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-
_this.canvasLayers = [];
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39646
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_this.destroyed = false;
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39647
41309
|
_this.paused = true;
|
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39648
41310
|
_this.isEndCalled = false;
|
|
41311
|
+
_this._renderOrder = 0;
|
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41312
|
+
_this._interactive = true;
|
|
39649
41313
|
_this._textures = [];
|
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39650
41314
|
var _ref = props != null ? props : {}, _ref_reusable = _ref.reusable, reusable = _ref_reusable === void 0 ? false : _ref_reusable, _ref_speed = _ref.speed, speed = _ref_speed === void 0 ? 1 : _ref_speed, _ref_baseRenderOrder = _ref.baseRenderOrder, baseRenderOrder = _ref_baseRenderOrder === void 0 ? 0 : _ref_baseRenderOrder, onItemMessage = _ref.onItemMessage;
|
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39651
41315
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_this.engine.addComposition(_assert_this_initialized(_this));
|
|
@@ -39678,13 +41342,14 @@ var PreRenderTickData = /*#__PURE__*/ function(TickData) {
|
|
|
39678
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|
_this.root = new exports.VFXItem(_this.engine);
|
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39679
41343
|
_this.root.name = "root";
|
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39680
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|
_this.root.composition = _assert_this_initialized(_this);
|
|
41345
|
+
_this.root.setParent(_this.engine.root);
|
|
39681
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|
_this.pluginRoot = new exports.VFXItem(_this.engine);
|
|
39682
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|
_this.pluginRoot.name = "pluginRoot";
|
|
39683
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|
_this.pluginRoot.setParent(_this.root);
|
|
39684
|
-
_this.pluginRoot.addComponent(CanvasLayer);
|
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39685
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|
// Instantiate composition rootItem
|
|
39686
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|
_this.sceneRoot = new exports.VFXItem(_this.engine);
|
|
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|
_this.sceneRoot.setParent(_this.root);
|
|
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|
+
_this.uiCanvas = _this.sceneRoot.addComponent(UICanvas);
|
|
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|
if (sourceContent) {
|
|
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|
_this.sceneRoot.setInstanceId(sourceContent.id);
|
|
39690
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|
_this.sceneRoot.instantiatePreComposition(sourceContent, false);
|
|
@@ -39883,9 +41548,13 @@ var PreRenderTickData = /*#__PURE__*/ function(TickData) {
|
|
|
39883
41548
|
this.isEndCalled = false;
|
|
39884
41549
|
this.rootComposition.setTime(0);
|
|
39885
41550
|
};
|
|
39886
|
-
_proto.render = function render() {
|
|
41551
|
+
/** Renders this Composition content. Screen-space UI is rendered by Engine. */ _proto.render = function render() {
|
|
41552
|
+
this.renderContent();
|
|
41553
|
+
};
|
|
41554
|
+
/**
|
|
41555
|
+
* Renders only the Composition scene content.
|
|
41556
|
+
*/ _proto.renderContent = function renderContent() {
|
|
39887
41557
|
this.renderer.renderRenderFrame(this.renderFrame);
|
|
39888
|
-
this.renderCanvasLayers();
|
|
39889
41558
|
};
|
|
39890
41559
|
/**
|
|
39891
41560
|
* 合成更新,针对所有 item 的更新
|
|
@@ -39974,17 +41643,6 @@ var PreRenderTickData = /*#__PURE__*/ function(TickData) {
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|
|
39974
41643
|
}
|
|
39975
41644
|
}
|
|
39976
41645
|
};
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|
39977
|
-
_proto.renderCanvasLayers = function renderCanvasLayers() {
|
|
39978
|
-
this.engine.graphics.begin();
|
|
39979
|
-
this.canvasLayers.sort(function(leftLayer, rightLayer) {
|
|
39980
|
-
return leftLayer.layer - rightLayer.layer;
|
|
39981
|
-
});
|
|
39982
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.canvasLayers), _step; !(_step = _iterator()).done;){
|
|
39983
|
-
var canvasLayer = _step.value;
|
|
39984
|
-
canvasLayer.draw();
|
|
39985
|
-
}
|
|
39986
|
-
this.engine.graphics.end();
|
|
39987
|
-
};
|
|
39988
41646
|
/**
|
|
39989
41647
|
* @internal
|
|
39990
41648
|
*/ _proto.createTexturesFromData = function createTexturesFromData(textureDataList) {
|
|
@@ -40253,6 +41911,35 @@ var PreRenderTickData = /*#__PURE__*/ function(TickData) {
|
|
|
40253
41911
|
})();
|
|
40254
41912
|
};
|
|
40255
41913
|
_create_class(Composition, [
|
|
41914
|
+
{
|
|
41915
|
+
key: "renderOrder",
|
|
41916
|
+
get: /**
|
|
41917
|
+
* 合成渲染顺序,默认按升序渲染
|
|
41918
|
+
*/ function get() {
|
|
41919
|
+
return this._renderOrder;
|
|
41920
|
+
},
|
|
41921
|
+
set: function set(value) {
|
|
41922
|
+
this._renderOrder = value;
|
|
41923
|
+
if (this.uiCanvas) {
|
|
41924
|
+
this.uiCanvas.order = value;
|
|
41925
|
+
}
|
|
41926
|
+
}
|
|
41927
|
+
},
|
|
41928
|
+
{
|
|
41929
|
+
key: "interactive",
|
|
41930
|
+
get: /**
|
|
41931
|
+
* 合成内的元素否允许点击、拖拽交互
|
|
41932
|
+
* @since 1.6.0
|
|
41933
|
+
*/ function get() {
|
|
41934
|
+
return this._interactive;
|
|
41935
|
+
},
|
|
41936
|
+
set: function set(value) {
|
|
41937
|
+
this._interactive = !!value;
|
|
41938
|
+
if (this.uiCanvas) {
|
|
41939
|
+
this.uiCanvas.receivesEvents = this._interactive;
|
|
41940
|
+
}
|
|
41941
|
+
}
|
|
41942
|
+
},
|
|
40256
41943
|
{
|
|
40257
41944
|
key: "width",
|
|
40258
41945
|
get: /**
|
|
@@ -42030,7 +43717,6 @@ var DEFAULT_FPS = 60;
|
|
|
42030
43717
|
/**
|
|
42031
43718
|
* 渲染过程中错误队列
|
|
42032
43719
|
*/ _this.renderErrors = new Set();
|
|
42033
|
-
_this.compositions = [];
|
|
42034
43720
|
_this.assetManagers = [];
|
|
42035
43721
|
_this.env = "";
|
|
42036
43722
|
/**
|
|
@@ -42052,6 +43738,7 @@ var DEFAULT_FPS = 60;
|
|
|
42052
43738
|
_this.framebuffers = [];
|
|
42053
43739
|
_this.renderbuffers = [];
|
|
42054
43740
|
_this.particleSystems = [];
|
|
43741
|
+
_this._compositions = [];
|
|
42055
43742
|
_this.clearAction = {
|
|
42056
43743
|
stencilAction: exports.TextureLoadAction.clear,
|
|
42057
43744
|
clearStencil: 0,
|
|
@@ -42076,6 +43763,9 @@ var DEFAULT_FPS = 60;
|
|
|
42076
43763
|
_this.pixelRatio = (_options_pixelRatio = options == null ? void 0 : options.pixelRatio) != null ? _options_pixelRatio : getPixelRatio();
|
|
42077
43764
|
_this.jsonSceneData = {};
|
|
42078
43765
|
_this.objectInstance = {};
|
|
43766
|
+
_this.root = new exports.VFXItem(_assert_this_initialized(_this));
|
|
43767
|
+
_this.root.name = "root";
|
|
43768
|
+
_this.windowRoot = new WindowRootControl(_assert_this_initialized(_this));
|
|
42079
43769
|
_this.whiteTexture = generateWhiteTexture(_assert_this_initialized(_this));
|
|
42080
43770
|
_this.transparentTexture = generateEmptyTexture(_assert_this_initialized(_this));
|
|
42081
43771
|
if (!(options == null ? void 0 : options.manualRender)) {
|
|
@@ -42210,9 +43900,6 @@ var DEFAULT_FPS = 60;
|
|
|
42210
43900
|
// Sort compositions by index
|
|
42211
43901
|
//-------------------------------------------------------------------------
|
|
42212
43902
|
var compositions = this.compositions;
|
|
42213
|
-
compositions.sort(function(a, b) {
|
|
42214
|
-
return a.getIndex() - b.getIndex();
|
|
42215
|
-
});
|
|
42216
43903
|
var skipRender = false;
|
|
42217
43904
|
// Update Compositions
|
|
42218
43905
|
//-------------------------------------------------------------------------
|
|
@@ -42231,6 +43918,7 @@ var DEFAULT_FPS = 60;
|
|
|
42231
43918
|
(_this_ticker1 = this.ticker) == null ? void 0 : _this_ticker1.pause();
|
|
42232
43919
|
return;
|
|
42233
43920
|
}
|
|
43921
|
+
this.windowRoot.update(dt);
|
|
42234
43922
|
// Tick compositions onPreRender
|
|
42235
43923
|
//-------------------------------------------------------------------------
|
|
42236
43924
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(compositions), _step1; !(_step1 = _iterator1()).done;){
|
|
@@ -42243,8 +43931,9 @@ var DEFAULT_FPS = 60;
|
|
|
42243
43931
|
this.renderer.clear(this.clearAction);
|
|
42244
43932
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(compositions), _step2; !(_step2 = _iterator2()).done;){
|
|
42245
43933
|
var composition2 = _step2.value;
|
|
42246
|
-
composition2.
|
|
43934
|
+
composition2.renderContent();
|
|
42247
43935
|
}
|
|
43936
|
+
this.windowRoot.render();
|
|
42248
43937
|
this.renderTargetPool.flush();
|
|
42249
43938
|
};
|
|
42250
43939
|
/**
|
|
@@ -42286,6 +43975,7 @@ var DEFAULT_FPS = 60;
|
|
|
42286
43975
|
this.canvas.style.height = containerHeight + "px";
|
|
42287
43976
|
logger.info("Resize engine " + this.name + " [" + canvasWidth + "," + canvasHeight + "," + containerWidth + "," + containerHeight + "].");
|
|
42288
43977
|
this.setSize(canvasWidth, canvasHeight);
|
|
43978
|
+
this.windowRoot.resize(canvasWidth, canvasHeight);
|
|
42289
43979
|
}
|
|
42290
43980
|
};
|
|
42291
43981
|
_proto.setSize = function setSize(width, height) {
|
|
@@ -42293,7 +43983,7 @@ var DEFAULT_FPS = 60;
|
|
|
42293
43983
|
if (this.getWidth() !== width || this.getHeight() !== height) {
|
|
42294
43984
|
this.canvas.width = width;
|
|
42295
43985
|
this.canvas.height = height;
|
|
42296
|
-
this.
|
|
43986
|
+
this.setViewport(0, 0, width, height);
|
|
42297
43987
|
}
|
|
42298
43988
|
(_this_compositions = this.compositions) == null ? void 0 : _this_compositions.forEach(function(comp) {
|
|
42299
43989
|
comp.camera.aspect = width / height;
|
|
@@ -42322,6 +44012,26 @@ var DEFAULT_FPS = 60;
|
|
|
42322
44012
|
/** @hide */ _proto.bindBuffers = function bindBuffers(vertexBuffers, indexBuffer, effect) {
|
|
42323
44013
|
throw new Error("The active rendering backend cannot bind geometry buffers.");
|
|
42324
44014
|
};
|
|
44015
|
+
/**
|
|
44016
|
+
* 使用当前绑定的顶点和索引缓冲区绘制图元。
|
|
44017
|
+
* @param mode - 图元类型
|
|
44018
|
+
* @param indexOffset - 索引缓冲区中的字节偏移
|
|
44019
|
+
* @param indexCount - 索引数量
|
|
44020
|
+
* @param instanceCount - 实例数量
|
|
44021
|
+
* @hide
|
|
44022
|
+
*/ _proto.drawElementsType = function drawElementsType(mode, indexOffset, indexCount, instanceCount) {
|
|
44023
|
+
throw new Error("The active rendering backend cannot draw indexed primitives.");
|
|
44024
|
+
};
|
|
44025
|
+
/**
|
|
44026
|
+
* 使用当前绑定的顶点缓冲区绘制图元。
|
|
44027
|
+
* @param mode - 图元类型
|
|
44028
|
+
* @param vertexStart - 起始顶点
|
|
44029
|
+
* @param vertexCount - 顶点数量
|
|
44030
|
+
* @param instanceCount - 实例数量
|
|
44031
|
+
* @hide
|
|
44032
|
+
*/ _proto.drawArraysType = function drawArraysType(mode, vertexStart, vertexCount, instanceCount) {
|
|
44033
|
+
throw new Error("The active rendering backend cannot draw primitives.");
|
|
44034
|
+
};
|
|
42325
44035
|
_proto.addTexture = function addTexture(tex) {
|
|
42326
44036
|
if (this.disposed) {
|
|
42327
44037
|
return;
|
|
@@ -42453,15 +44163,12 @@ var DEFAULT_FPS = 60;
|
|
|
42453
44163
|
* @param height
|
|
42454
44164
|
* example:
|
|
42455
44165
|
* gl.viewport(0, 0, width, height);
|
|
42456
|
-
*/ _proto.
|
|
44166
|
+
*/ _proto.setViewport = function setViewport(x, y, width, height) {
|
|
42457
44167
|
// OVERRIDE
|
|
42458
44168
|
};
|
|
42459
44169
|
_proto.clear = function clear(action) {
|
|
42460
44170
|
// OVERRIDE
|
|
42461
44171
|
};
|
|
42462
|
-
_proto.drawGeometry = function drawGeometry(geometry, matrix, material, subMeshIndex) {
|
|
42463
|
-
// OVERRIDE
|
|
42464
|
-
};
|
|
42465
44172
|
/*** 渲染状态控制 ***/ _proto.setSampleAlphaToCoverage = function setSampleAlphaToCoverage(enable) {
|
|
42466
44173
|
// OVERRIDE
|
|
42467
44174
|
};
|
|
@@ -42546,6 +44253,12 @@ var DEFAULT_FPS = 60;
|
|
|
42546
44253
|
}
|
|
42547
44254
|
(_this_ticker = this.ticker) == null ? void 0 : _this_ticker.stop();
|
|
42548
44255
|
(_this_eventSystem = this.eventSystem) == null ? void 0 : _this_eventSystem.dispose();
|
|
44256
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this._compositions.slice()), _step; !(_step = _iterator()).done;){
|
|
44257
|
+
var composition = _step.value;
|
|
44258
|
+
composition.dispose();
|
|
44259
|
+
}
|
|
44260
|
+
this.root.dispose();
|
|
44261
|
+
this.windowRoot.dispose();
|
|
42549
44262
|
(_this_assetService = this.assetService) == null ? void 0 : _this_assetService.dispose();
|
|
42550
44263
|
(_this__graphics = this._graphics) == null ? void 0 : _this__graphics.dispose();
|
|
42551
44264
|
this.renderPasses.forEach(function(pass) {
|
|
@@ -42566,16 +44279,13 @@ var DEFAULT_FPS = 60;
|
|
|
42566
44279
|
this.assetManagers.forEach(function(assetManager) {
|
|
42567
44280
|
return assetManager.dispose();
|
|
42568
44281
|
});
|
|
42569
|
-
this.compositions.forEach(function(comp) {
|
|
42570
|
-
return comp.dispose();
|
|
42571
|
-
});
|
|
42572
44282
|
this.textures = [];
|
|
42573
44283
|
this.materials = [];
|
|
42574
44284
|
this.geometries = [];
|
|
42575
44285
|
this.meshes = [];
|
|
42576
44286
|
this.renderPasses = [];
|
|
42577
|
-
this.compositions = [];
|
|
42578
44287
|
this.particleSystems = [];
|
|
44288
|
+
this._compositions = [];
|
|
42579
44289
|
};
|
|
42580
44290
|
_proto.getTargetSize = function getTargetSize(parentEle) {
|
|
42581
44291
|
if (parentEle === undefined || parentEle === null) {
|
|
@@ -42628,6 +44338,14 @@ var DEFAULT_FPS = 60;
|
|
|
42628
44338
|
];
|
|
42629
44339
|
};
|
|
42630
44340
|
_create_class(Engine, [
|
|
44341
|
+
{
|
|
44342
|
+
key: "compositions",
|
|
44343
|
+
get: function get() {
|
|
44344
|
+
return this._compositions.sort(function(a, b) {
|
|
44345
|
+
return a.getIndex() - b.getIndex();
|
|
44346
|
+
});
|
|
44347
|
+
}
|
|
44348
|
+
},
|
|
42631
44349
|
{
|
|
42632
44350
|
key: "graphics",
|
|
42633
44351
|
get: function get() {
|
|
@@ -42865,7 +44583,7 @@ registerPlugin("text", TextLoader);
|
|
|
42865
44583
|
registerPlugin("sprite", SpriteLoader);
|
|
42866
44584
|
registerPlugin("particle", ParticleLoader);
|
|
42867
44585
|
registerPlugin("interact", InteractLoader);
|
|
42868
|
-
var version = "2.10.0-alpha.
|
|
44586
|
+
var version = "2.10.0-alpha.4";
|
|
42869
44587
|
logger.info("Core version: " + version + ".");
|
|
42870
44588
|
|
|
42871
44589
|
exports.ATLAS_SIZE = ATLAS_SIZE;
|
|
@@ -42900,8 +44618,8 @@ exports.COPY_MESH_SHADER_ID = COPY_MESH_SHADER_ID;
|
|
|
42900
44618
|
exports.COPY_VERTEX_SHADER = COPY_VERTEX_SHADER;
|
|
42901
44619
|
exports.Camera = Camera;
|
|
42902
44620
|
exports.CameraVFXItemLoader = CameraVFXItemLoader;
|
|
42903
|
-
exports.
|
|
42904
|
-
exports.
|
|
44621
|
+
exports.CanvasContainer = CanvasContainer;
|
|
44622
|
+
exports.CanvasRootControl = CanvasRootControl;
|
|
42905
44623
|
exports.Circle = Circle$1;
|
|
42906
44624
|
exports.ColorCurve = ColorCurve;
|
|
42907
44625
|
exports.ColorPlayable = ColorPlayable;
|
|
@@ -42914,6 +44632,7 @@ exports.Composition = Composition;
|
|
|
42914
44632
|
exports.ConstBoolNode = ConstBoolNode;
|
|
42915
44633
|
exports.ConstFloatNode = ConstFloatNode;
|
|
42916
44634
|
exports.ConstraintTarget = ConstraintTarget;
|
|
44635
|
+
exports.ContainerControl = ContainerControl;
|
|
42917
44636
|
exports.Control = Control;
|
|
42918
44637
|
exports.ControlParameterBoolNode = ControlParameterBoolNode;
|
|
42919
44638
|
exports.ControlParameterFloatNode = ControlParameterFloatNode;
|
|
@@ -42937,7 +44656,6 @@ exports.Ellipse = Ellipse;
|
|
|
42937
44656
|
exports.Engine = Engine;
|
|
42938
44657
|
exports.EventEmitter = EventEmitter;
|
|
42939
44658
|
exports.EventSystem = EventSystem;
|
|
42940
|
-
exports.FONT_SCALE = FONT_SCALE;
|
|
42941
44659
|
exports.Float16ArrayWrapper = Float16ArrayWrapper;
|
|
42942
44660
|
exports.FloatComparisonNode = FloatComparisonNode;
|
|
42943
44661
|
exports.FloatComparisonNodeData = FloatComparisonNodeData;
|
|
@@ -42954,6 +44672,14 @@ exports.GraphNode = GraphNode;
|
|
|
42954
44672
|
exports.GraphNodeData = GraphNodeData;
|
|
42955
44673
|
exports.Graphics = Graphics;
|
|
42956
44674
|
exports.HELP_LINK = HELP_LINK;
|
|
44675
|
+
exports.InputEvent = InputEvent;
|
|
44676
|
+
exports.InputEventKey = InputEventKey;
|
|
44677
|
+
exports.InputEventMouse = InputEventMouse;
|
|
44678
|
+
exports.InputEventMouseButton = InputEventMouseButton;
|
|
44679
|
+
exports.InputEventMouseMotion = InputEventMouseMotion;
|
|
44680
|
+
exports.InputEventScreenDrag = InputEventScreenDrag;
|
|
44681
|
+
exports.InputEventScreenTouch = InputEventScreenTouch;
|
|
44682
|
+
exports.InputEventWithModifiers = InputEventWithModifiers;
|
|
42957
44683
|
exports.InteractLoader = InteractLoader;
|
|
42958
44684
|
exports.InteractMesh = InteractMesh;
|
|
42959
44685
|
exports.InvalidIndex = InvalidIndex;
|
|
@@ -43002,7 +44728,6 @@ exports.RandomSetValue = RandomSetValue;
|
|
|
43002
44728
|
exports.RandomValue = RandomValue;
|
|
43003
44729
|
exports.RandomVectorValue = RandomVectorValue;
|
|
43004
44730
|
exports.RaycastResult = RaycastResult;
|
|
43005
|
-
exports.RectTransform = RectTransform;
|
|
43006
44731
|
exports.Rectangle = Rectangle$1;
|
|
43007
44732
|
exports.ReferenceCurve = ReferenceCurve;
|
|
43008
44733
|
exports.RenderFrame = RenderFrame;
|
|
@@ -43015,6 +44740,7 @@ exports.RenderTargetPool = RenderTargetPool;
|
|
|
43015
44740
|
exports.Renderbuffer = Renderbuffer;
|
|
43016
44741
|
exports.Renderer = Renderer;
|
|
43017
44742
|
exports.RendererComponent = RendererComponent;
|
|
44743
|
+
exports.RootControl = RootControl;
|
|
43018
44744
|
exports.RuntimeClip = RuntimeClip;
|
|
43019
44745
|
exports.SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0 = SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0;
|
|
43020
44746
|
exports.SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0 = SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0;
|
|
@@ -43052,6 +44778,8 @@ exports.TransformPlayable = TransformPlayable;
|
|
|
43052
44778
|
exports.TransitionNode = TransitionNode;
|
|
43053
44779
|
exports.Triangle = Triangle;
|
|
43054
44780
|
exports.TrimPath = TrimPath;
|
|
44781
|
+
exports.UICanvas = UICanvas;
|
|
44782
|
+
exports.UIControl = UIControl;
|
|
43055
44783
|
exports.ValueGetter = ValueGetter;
|
|
43056
44784
|
exports.ValueNode = ValueNode;
|
|
43057
44785
|
exports.Vector2Curve = Vector2Curve;
|
|
@@ -43061,6 +44789,7 @@ exports.Vector3PropertyMixerPlayable = Vector3PropertyMixerPlayable;
|
|
|
43061
44789
|
exports.Vector4Curve = Vector4Curve;
|
|
43062
44790
|
exports.Vector4PropertyMixerPlayable = Vector4PropertyMixerPlayable;
|
|
43063
44791
|
exports.VertexBuffer = VertexBuffer;
|
|
44792
|
+
exports.WindowRootControl = WindowRootControl;
|
|
43064
44793
|
exports.addByOrder = addByOrder;
|
|
43065
44794
|
exports.addItem = addItem;
|
|
43066
44795
|
exports.addItemWithOrder = addItemWithOrder;
|