@galacean/effects-core 2.1.5 → 2.2.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/asset-manager.d.ts +5 -0
- package/dist/config.d.ts +1 -0
- package/dist/downloader.d.ts +16 -4
- package/dist/index.js +559 -517
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +556 -518
- package/dist/index.mjs.map +1 -1
- package/dist/math/value-getters/value-getter.d.ts +4 -0
- package/dist/plugins/cal/animation-stream.d.ts +1 -2
- package/dist/plugins/cal/playable-graph.d.ts +1 -30
- package/dist/plugins/text/text-layout.d.ts +1 -1
- package/dist/plugins/timeline/playables/activation-mixer-playable.d.ts +3 -3
- package/dist/plugins/timeline/playables/color-property-mixer-playable.d.ts +3 -3
- package/dist/plugins/timeline/playables/float-property-mixer-playable.d.ts +3 -3
- package/dist/plugins/timeline/playables/index.d.ts +6 -2
- package/dist/plugins/timeline/playables/particle-mixer-playable.d.ts +5 -0
- package/dist/plugins/timeline/playables/sprite-color-mixer-playable.d.ts +5 -0
- package/dist/plugins/timeline/playables/sub-composition-mixer-playable.d.ts +3 -3
- package/dist/plugins/timeline/playables/track-mixer-playable.d.ts +12 -0
- package/dist/plugins/timeline/playables/transform-mixer-playable.d.ts +5 -0
- package/dist/plugins/timeline/playables/vector4-property-mixer-playable.d.ts +3 -3
- package/dist/plugins/timeline/track.d.ts +7 -6
- package/dist/plugins/timeline/tracks/activation-track.d.ts +3 -2
- package/dist/plugins/timeline/tracks/color-property-track.d.ts +3 -2
- package/dist/plugins/timeline/tracks/float-property-track.d.ts +3 -2
- package/dist/plugins/timeline/tracks/index.d.ts +1 -0
- package/dist/plugins/timeline/tracks/particle-track.d.ts +6 -0
- package/dist/plugins/timeline/tracks/property-track.d.ts +1 -1
- package/dist/plugins/timeline/tracks/sprite-color-track.d.ts +3 -0
- package/dist/plugins/timeline/tracks/sub-composition-track.d.ts +3 -2
- package/dist/plugins/timeline/tracks/transform-track.d.ts +3 -0
- package/dist/plugins/timeline/tracks/vector4-property-track.d.ts +3 -2
- package/dist/scene.d.ts +13 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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* Version: v2.
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* Version: v2.2.0-alpha.0
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*/
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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@@ -59,12 +59,8 @@ function __generator(thisArg, body) {
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},
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trys: [],
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ops: []
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}, f, y, t, g;
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return g = {
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next: verb(0),
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"throw": verb(1),
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"return": verb(2)
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}, typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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}, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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return this;
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}), g;
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function verb(n) {
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@@ -5721,6 +5717,22 @@ var TextureSourceType;
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TextureSourceType[TextureSourceType["mipmaps"] = 7] = "mipmaps";
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})(TextureSourceType || (TextureSourceType = {}));
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var RUNTIME_ENV = "runtime_env";
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var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
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// 文本元素使用 offscreen canvas 绘制
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var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
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// 后处理配置相关
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var POST_PROCESS_SETTINGS = "post_process_settings";
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// 加载图片时是否使用 ImageBitmap
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var LOAD_PREFER_IMAGE_BITMAP = "load_image_bitmap";
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var config = {};
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function getConfig(name) {
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return config[name];
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}
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function setConfig(name, value) {
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return config[name] = value;
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}
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/**
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* 负责下载各种资源,并提供了一些异步加载和缓存管理的功能
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*/ var Downloader = /*#__PURE__*/ function() {
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@@ -5809,11 +5821,11 @@ var avifFailed = false;
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* 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param webp - WebP 图片文件的 URL
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*/ function loadWebPOptional(png, webp) {
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*/ function loadWebPOptional(png, webp, options) {
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return _loadWebPOptional.apply(this, arguments);
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}
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function _loadWebPOptional() {
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_loadWebPOptional = _async_to_generator(function(png, webp) {
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_loadWebPOptional = _async_to_generator(function(png, webp, options) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5824,7 +5836,7 @@ function _loadWebPOptional() {
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];
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return [
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4,
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-
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loadImageBitmap(png, options)
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];
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case 1:
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image = _state.sent();
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@@ -5844,7 +5856,7 @@ function _loadWebPOptional() {
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]);
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return [
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loadImageBitmap(webp, options)
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];
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case 3:
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image1 = _state.sent();
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webPFailed = true;
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return [
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-
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loadImageBitmap(png, options)
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];
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case 5:
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image2 = _state.sent();
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@@ -5884,11 +5896,11 @@ function _loadWebPOptional() {
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* 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
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* @param png - PNG 图片文件的 URL
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* @param avif - AVIF 图片文件的 URL
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*/ function loadAVIFOptional(png, avif) {
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*/ function loadAVIFOptional(png, avif, options) {
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return _loadAVIFOptional.apply(this, arguments);
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}
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function _loadAVIFOptional() {
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_loadAVIFOptional = _async_to_generator(function(png, avif) {
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_loadAVIFOptional = _async_to_generator(function(png, avif, options) {
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var image, image1, image2;
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return __generator(this, function(_state) {
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switch(_state.label){
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@@ -5899,7 +5911,7 @@ function _loadAVIFOptional() {
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];
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return [
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-
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loadImageBitmap(png, options)
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];
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case 1:
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image = _state.sent();
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]);
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return [
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loadImageBitmap(avif, options)
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];
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case 3:
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image1 = _state.sent();
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avifFailed = true;
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return [
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loadImageBitmap(png, options)
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];
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case 5:
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image2 = _state.sent();
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@@ -6150,6 +6162,80 @@ function _loadMedia() {
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});
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return _loadMedia.apply(this, arguments);
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}
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var imageBitMapAvailable = typeof createImageBitmap === "function";
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/**
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* 异步加载一个图片文件,如果支持 ImageBitmap 则返回 ImageBitmap 对象
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* @param source
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* @param options
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* @returns
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*/ function loadImageBitmap(source, options) {
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return _loadImageBitmap.apply(this, arguments);
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}
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function _loadImageBitmap() {
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_loadImageBitmap = _async_to_generator(function(source, options) {
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var blob;
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return __generator(this, function(_state) {
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switch(_state.label){
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case 0:
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if (!(imageBitMapAvailable && getConfig(LOAD_PREFER_IMAGE_BITMAP))) return [
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];
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if (!(typeof source === "string")) return [
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];
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return [
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loadBlob(source)
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];
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case 1:
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blob = _state.sent();
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return [
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];
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case 2:
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if (_instanceof1(source, Blob)) {
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blob = source;
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} else {
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return [
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loadImage(source)
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];
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}
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_state.label = 3;
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case 3:
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return [
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createImageBitmap(blob, options)
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];
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case 4:
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return [
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loadImage(source)
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];
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case 5:
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return [
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];
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}
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});
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});
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return _loadImageBitmap.apply(this, arguments);
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}
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/**
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* 关闭 ImageBitMap,释放内存
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* @param imgs
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*/ function closeImageBitMap(imgs) {
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if (imageBitMapAvailable) {
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if (_instanceof1(imgs, ImageBitmap)) {
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imgs.close();
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} else if (_instanceof1(imgs, Array)) {
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imgs.forEach(closeImageBitMap);
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}
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}
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}
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function deserializeMipmapTexture(textureOptions, bins, assets) {
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return _deserializeMipmapTexture.apply(this, arguments);
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@@ -12752,8 +12838,8 @@ var BezierCurve = /*#__PURE__*/ function(ValueGetter) {
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return data;
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};
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_proto.getMaxTime = function getMaxTime() {
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var keyTimeData =
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return
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var keyTimeData = this.keyTimeData;
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return this.curveMap[keyTimeData[keyTimeData.length - 1]].timeEnd;
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};
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return BezierCurve;
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}(ValueGetter);
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timeInterval: timeInterval,
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valueInterval: valueInterval,
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easingCurve: easingCurve,
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pathCurve: pathCurve
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pathCurve: pathCurve,
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timeStart: Number(s.x),
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timeEnd: Number(e.x)
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};
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}
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this.keyTimeData = Object.keys(this.curveSegments);
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};
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_proto.getValue = function getValue(time) {
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var t = numberToFix(time, 5);
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var perc = 0, point = new Vector3();
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var keyTimeData =
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var keyTimeData = this.keyTimeData;
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if (!keyTimeData.length) {
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return point;
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}
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var keyTimeStart =
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var keyTimeEnd =
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var keyTimeStart = this.curveSegments[keyTimeData[0]].timeStart;
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var keyTimeEnd = this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
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if (t <= keyTimeStart) {
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var pathCurve = this.curveSegments[keyTimeData[0]].pathCurve;
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point = pathCurve.getPointInPercent(0);
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return point;
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}
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for(var i = 0; i < keyTimeData.length; i++){
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var
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var xMin = this.curveSegments[keyTimeData[i]].timeStart;
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var xMax = this.curveSegments[keyTimeData[i]].timeEnd;
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if (t >= Number(xMin) && t < Number(xMax)) {
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var bezierPath = this.curveSegments[keyTimeData[i]].pathCurve;
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perc = this.getPercValue(keyTimeData[i], t);
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return clamp$1(value, 0, 1);
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};
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_proto.getMaxTime = function getMaxTime() {
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var keyTimeData =
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return
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var keyTimeData = this.keyTimeData;
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return this.curveSegments[keyTimeData[keyTimeData.length - 1]].timeEnd;
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};
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return BezierCurvePath;
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}(ValueGetter);
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@@ -13028,15 +13118,18 @@ function createKeyFrameMeta() {
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}
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function _is_native_reflect_construct() {
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-
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// Since Reflect.construct can't be properly polyfilled, some
|
|
13122
|
+
// implementations (e.g. core-js@2) don't set the correct internal slots.
|
|
13123
|
+
// Those polyfills don't allow us to subclass built-ins, so we need to
|
|
13124
|
+
// use our fallback implementation.
|
|
13034
13125
|
try {
|
|
13035
|
-
|
|
13036
|
-
|
|
13037
|
-
|
|
13038
|
-
|
|
13039
|
-
|
|
13126
|
+
// If the internal slots aren't set, this throws an error similar to
|
|
13127
|
+
// TypeError: this is not a Boolean object.
|
|
13128
|
+
var result = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
|
|
13129
|
+
} catch (_) {}
|
|
13130
|
+
return (_is_native_reflect_construct = function _is_native_reflect_construct() {
|
|
13131
|
+
return !!result;
|
|
13132
|
+
})();
|
|
13040
13133
|
}
|
|
13041
13134
|
|
|
13042
13135
|
function _construct(Parent, args, Class) {
|
|
@@ -15900,6 +15993,7 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
15900
15993
|
if (this.animated) {
|
|
15901
15994
|
this.buildPath(this.data);
|
|
15902
15995
|
this.buildGeometryFromPath(this.path.shapePath);
|
|
15996
|
+
this.animated = false;
|
|
15903
15997
|
}
|
|
15904
15998
|
};
|
|
15905
15999
|
_proto.buildGeometryFromPath = function buildGeometryFromPath(shapePath) {
|
|
@@ -17007,14 +17101,10 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17007
17101
|
var playableOutput2 = _step2.value;
|
|
17008
17102
|
this.processFrameWithRoot(playableOutput2);
|
|
17009
17103
|
}
|
|
17010
|
-
|
|
17011
|
-
|
|
17012
|
-
|
|
17013
|
-
|
|
17014
|
-
}
|
|
17015
|
-
};
|
|
17016
|
-
_proto.connect = function connect(source, sourceOutputPort, destination, destinationInputPort) {
|
|
17017
|
-
destination.connectInput(destinationInputPort, source, sourceOutputPort);
|
|
17104
|
+
// 更新节点时间
|
|
17105
|
+
// for (const playable of this.playables) {
|
|
17106
|
+
// this.updatePlayableTime(playable, dt / 1000);
|
|
17107
|
+
// }
|
|
17018
17108
|
};
|
|
17019
17109
|
_proto.addOutput = function addOutput(output) {
|
|
17020
17110
|
this.playableOutputs.push(output);
|
|
@@ -17023,12 +17113,12 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17023
17113
|
this.playables.push(playable);
|
|
17024
17114
|
};
|
|
17025
17115
|
_proto.processFrameWithRoot = function processFrameWithRoot(output) {
|
|
17026
|
-
output.sourcePlayable.
|
|
17116
|
+
output.sourcePlayable.processFrame(output.context);
|
|
17027
17117
|
output.processFrame();
|
|
17028
17118
|
};
|
|
17029
17119
|
_proto.prepareFrameWithRoot = function prepareFrameWithRoot(output) {
|
|
17030
|
-
output.sourcePlayable.prepareFrameRecursive(output.context, output.getSourceOutputPort());
|
|
17031
17120
|
output.prepareFrame();
|
|
17121
|
+
output.sourcePlayable.prepareFrame(output.context);
|
|
17032
17122
|
};
|
|
17033
17123
|
_proto.updatePlayableTime = function updatePlayableTime(playable, deltaTime) {
|
|
17034
17124
|
if (playable.getPlayState() !== 0) {
|
|
@@ -17043,24 +17133,15 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17043
17133
|
* @since 2.0.0
|
|
17044
17134
|
*/ var Playable = /*#__PURE__*/ function() {
|
|
17045
17135
|
function Playable(graph, inputCount) {
|
|
17046
|
-
if (inputCount === void 0) inputCount = 0;
|
|
17047
17136
|
this.onPlayablePlayFlag = true;
|
|
17048
17137
|
this.onPlayablePauseFlag = false;
|
|
17049
17138
|
this.duration = 0;
|
|
17050
17139
|
this.destroyed = false;
|
|
17051
|
-
this.inputs = [];
|
|
17052
|
-
this.inputOuputPorts = [];
|
|
17053
|
-
this.inputWeight = [];
|
|
17054
|
-
this.outputs = [];
|
|
17055
17140
|
this.playState = 0;
|
|
17056
|
-
this.traversalMode = 0;
|
|
17057
17141
|
/**
|
|
17058
17142
|
* 当前本地播放的时间
|
|
17059
17143
|
*/ this.time = 0;
|
|
17060
17144
|
graph.addPlayable(this);
|
|
17061
|
-
this.inputs = new Array(inputCount);
|
|
17062
|
-
this.inputOuputPorts = new Array(inputCount);
|
|
17063
|
-
this.inputWeight = new Array(inputCount);
|
|
17064
17145
|
}
|
|
17065
17146
|
var _proto = Playable.prototype;
|
|
17066
17147
|
_proto.play = function play() {
|
|
@@ -17083,56 +17164,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17083
17164
|
break;
|
|
17084
17165
|
}
|
|
17085
17166
|
};
|
|
17086
|
-
_proto.connectInput = function connectInput(inputPort, sourcePlayable, sourceOutputPort, weight) {
|
|
17087
|
-
if (weight === void 0) weight = 1.0;
|
|
17088
|
-
this.setInput(sourcePlayable, inputPort);
|
|
17089
|
-
this.setInputWeight(inputPort, weight);
|
|
17090
|
-
sourcePlayable.setOutput(this, sourceOutputPort);
|
|
17091
|
-
if (this.inputOuputPorts.length < inputPort + 1) {
|
|
17092
|
-
this.inputOuputPorts.length = inputPort + 1;
|
|
17093
|
-
}
|
|
17094
|
-
this.inputOuputPorts[inputPort] = sourceOutputPort;
|
|
17095
|
-
};
|
|
17096
|
-
_proto.addInput = function addInput(sourcePlayable, sourceOutputPort, weight) {
|
|
17097
|
-
if (weight === void 0) weight = 1.0;
|
|
17098
|
-
this.connectInput(this.getInputCount(), sourcePlayable, sourceOutputPort, weight);
|
|
17099
|
-
};
|
|
17100
|
-
_proto.getInputCount = function getInputCount() {
|
|
17101
|
-
return this.inputs.length;
|
|
17102
|
-
};
|
|
17103
|
-
_proto.getInputs = function getInputs() {
|
|
17104
|
-
return this.inputs;
|
|
17105
|
-
};
|
|
17106
|
-
_proto.getInput = function getInput(index) {
|
|
17107
|
-
return this.inputs[index];
|
|
17108
|
-
};
|
|
17109
|
-
_proto.getOutputCount = function getOutputCount() {
|
|
17110
|
-
return this.outputs.length;
|
|
17111
|
-
};
|
|
17112
|
-
_proto.getOutputs = function getOutputs() {
|
|
17113
|
-
return this.outputs;
|
|
17114
|
-
};
|
|
17115
|
-
_proto.getOutput = function getOutput(index) {
|
|
17116
|
-
return this.outputs[index];
|
|
17117
|
-
};
|
|
17118
|
-
_proto.getInputWeight = function getInputWeight(inputIndex) {
|
|
17119
|
-
return this.inputWeight[inputIndex];
|
|
17120
|
-
};
|
|
17121
|
-
_proto.setInputWeight = function setInputWeight(playableOrIndex, weight) {
|
|
17122
|
-
if (_instanceof1(playableOrIndex, Playable)) {
|
|
17123
|
-
for(var i = 0; i < this.inputs.length; i++){
|
|
17124
|
-
if (this.inputs[i] === playableOrIndex) {
|
|
17125
|
-
this.inputWeight[i] = weight;
|
|
17126
|
-
return;
|
|
17127
|
-
}
|
|
17128
|
-
}
|
|
17129
|
-
} else {
|
|
17130
|
-
if (this.inputWeight.length < playableOrIndex + 1) {
|
|
17131
|
-
this.inputWeight.length = playableOrIndex + 1;
|
|
17132
|
-
}
|
|
17133
|
-
this.inputWeight[playableOrIndex] = weight;
|
|
17134
|
-
}
|
|
17135
|
-
};
|
|
17136
17167
|
_proto.setTime = function setTime(time) {
|
|
17137
17168
|
this.time = time;
|
|
17138
17169
|
};
|
|
@@ -17148,18 +17179,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17148
17179
|
_proto.getPlayState = function getPlayState() {
|
|
17149
17180
|
return this.playState;
|
|
17150
17181
|
};
|
|
17151
|
-
_proto.setTraversalMode = function setTraversalMode(mode) {
|
|
17152
|
-
this.traversalMode = mode;
|
|
17153
|
-
};
|
|
17154
|
-
_proto.getTraversalMode = function getTraversalMode() {
|
|
17155
|
-
return this.traversalMode;
|
|
17156
|
-
};
|
|
17157
17182
|
// onGraphStart () {
|
|
17158
17183
|
// }
|
|
17159
17184
|
// onGraphStop () {
|
|
17160
17185
|
// }
|
|
17161
|
-
|
|
17162
|
-
|
|
17186
|
+
// onPlayablePlay (context: FrameContext) {
|
|
17187
|
+
// }
|
|
17188
|
+
// onPlayablePause (context: FrameContext) {
|
|
17189
|
+
// }
|
|
17163
17190
|
_proto.prepareFrame = function prepareFrame(context) {};
|
|
17164
17191
|
_proto.processFrame = function processFrame(context) {};
|
|
17165
17192
|
_proto.onPlayableDestroy = function onPlayableDestroy() {};
|
|
@@ -17171,76 +17198,6 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17171
17198
|
// TODO 将节点从动画图中移除
|
|
17172
17199
|
this.destroyed = true;
|
|
17173
17200
|
};
|
|
17174
|
-
/**
|
|
17175
|
-
* @internal
|
|
17176
|
-
*/ _proto.prepareFrameRecursive = function prepareFrameRecursive(context, passthroughPort) {
|
|
17177
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17178
|
-
return;
|
|
17179
|
-
}
|
|
17180
|
-
if (this.onPlayablePlayFlag) {
|
|
17181
|
-
this.onPlayablePlay(context);
|
|
17182
|
-
this.onPlayablePlayFlag = false;
|
|
17183
|
-
}
|
|
17184
|
-
if (this.onPlayablePauseFlag) {
|
|
17185
|
-
this.onPlayablePause(context);
|
|
17186
|
-
this.onPlayablePauseFlag = false;
|
|
17187
|
-
}
|
|
17188
|
-
if (passthroughPort === 0) {
|
|
17189
|
-
this.prepareFrame(context);
|
|
17190
|
-
}
|
|
17191
|
-
// 前序遍历,用于设置节点的初始状态,weight etc.
|
|
17192
|
-
switch(this.getTraversalMode()){
|
|
17193
|
-
case 0:
|
|
17194
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17195
|
-
var input = this.getInput(i);
|
|
17196
|
-
input.prepareFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17197
|
-
}
|
|
17198
|
-
break;
|
|
17199
|
-
case 1:
|
|
17200
|
-
{
|
|
17201
|
-
var input1 = this.getInput(passthroughPort);
|
|
17202
|
-
input1.prepareFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17203
|
-
break;
|
|
17204
|
-
}
|
|
17205
|
-
}
|
|
17206
|
-
};
|
|
17207
|
-
/**
|
|
17208
|
-
* @internal
|
|
17209
|
-
*/ _proto.processFrameRecursive = function processFrameRecursive(context, passthroughPort) {
|
|
17210
|
-
if (this.destroyed || this.playState !== 0) {
|
|
17211
|
-
return;
|
|
17212
|
-
}
|
|
17213
|
-
// 后序遍历,保证 playable 拿到的 input 节点的估计数据是最新的
|
|
17214
|
-
switch(this.getTraversalMode()){
|
|
17215
|
-
case 0:
|
|
17216
|
-
{
|
|
17217
|
-
for(var i = 0; i < this.getInputCount(); i++){
|
|
17218
|
-
var input = this.getInput(i);
|
|
17219
|
-
input.processFrameRecursive(context, this.inputOuputPorts[i]);
|
|
17220
|
-
}
|
|
17221
|
-
break;
|
|
17222
|
-
}
|
|
17223
|
-
case 1:
|
|
17224
|
-
{
|
|
17225
|
-
var input1 = this.getInput(passthroughPort);
|
|
17226
|
-
input1.processFrameRecursive(context, this.inputOuputPorts[passthroughPort]);
|
|
17227
|
-
break;
|
|
17228
|
-
}
|
|
17229
|
-
}
|
|
17230
|
-
this.processFrame(context);
|
|
17231
|
-
};
|
|
17232
|
-
_proto.setOutput = function setOutput(outputPlayable, outputPort) {
|
|
17233
|
-
if (this.outputs.length < outputPort + 1) {
|
|
17234
|
-
this.outputs.length = outputPort + 1;
|
|
17235
|
-
}
|
|
17236
|
-
this.outputs[outputPort] = outputPlayable;
|
|
17237
|
-
};
|
|
17238
|
-
_proto.setInput = function setInput(inputPlayable, inputPort) {
|
|
17239
|
-
if (this.inputs.length < inputPort + 1) {
|
|
17240
|
-
this.inputs.length = inputPort + 1;
|
|
17241
|
-
}
|
|
17242
|
-
this.inputs[inputPort] = inputPlayable;
|
|
17243
|
-
};
|
|
17244
17201
|
return Playable;
|
|
17245
17202
|
}();
|
|
17246
17203
|
/**
|
|
@@ -17248,20 +17205,14 @@ var SpriteLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
17248
17205
|
* @since 2.0.0
|
|
17249
17206
|
*/ var PlayableOutput = /*#__PURE__*/ function() {
|
|
17250
17207
|
function PlayableOutput() {
|
|
17251
|
-
this.sourceOutputPort = 0;
|
|
17252
17208
|
this.context = {
|
|
17253
17209
|
deltaTime: 0,
|
|
17254
17210
|
output: this
|
|
17255
17211
|
};
|
|
17256
17212
|
}
|
|
17257
17213
|
var _proto = PlayableOutput.prototype;
|
|
17258
|
-
_proto.setSourcePlayable = function setSourcePlayable(playable
|
|
17259
|
-
if (port === void 0) port = 0;
|
|
17214
|
+
_proto.setSourcePlayable = function setSourcePlayable(playable) {
|
|
17260
17215
|
this.sourcePlayable = playable;
|
|
17261
|
-
this.sourceOutputPort = port;
|
|
17262
|
-
};
|
|
17263
|
-
_proto.getSourceOutputPort = function getSourceOutputPort() {
|
|
17264
|
-
return this.sourceOutputPort;
|
|
17265
17216
|
};
|
|
17266
17217
|
_proto.setUserData = function setUserData(value) {
|
|
17267
17218
|
this.userData = value;
|
|
@@ -17287,11 +17238,6 @@ var PlayState;
|
|
|
17287
17238
|
PlayState[PlayState["Playing"] = 0] = "Playing";
|
|
17288
17239
|
PlayState[PlayState["Paused"] = 1] = "Paused";
|
|
17289
17240
|
})(PlayState || (PlayState = {}));
|
|
17290
|
-
var PlayableTraversalMode;
|
|
17291
|
-
(function(PlayableTraversalMode) {
|
|
17292
|
-
PlayableTraversalMode[PlayableTraversalMode["Mix"] = 0] = "Mix";
|
|
17293
|
-
PlayableTraversalMode[PlayableTraversalMode["Passthrough"] = 1] = "Passthrough";
|
|
17294
|
-
})(PlayableTraversalMode || (PlayableTraversalMode = {}));
|
|
17295
17241
|
|
|
17296
17242
|
var tempQuat$1 = new Quaternion();
|
|
17297
17243
|
var seed$3 = 1;
|
|
@@ -18858,20 +18804,6 @@ SpriteComponent = __decorate([
|
|
|
18858
18804
|
effectsClass(DataType.SpriteComponent)
|
|
18859
18805
|
], SpriteComponent);
|
|
18860
18806
|
|
|
18861
|
-
var RUNTIME_ENV = "runtime_env";
|
|
18862
|
-
var RENDER_PREFER_LOOKUP_TEXTURE = "lookup_texture";
|
|
18863
|
-
// 文本元素使用 offscreen canvas 绘制
|
|
18864
|
-
var TEMPLATE_USE_OFFSCREEN_CANVAS = "offscreen_canvas";
|
|
18865
|
-
// 后处理配置相关
|
|
18866
|
-
var POST_PROCESS_SETTINGS = "post_process_settings";
|
|
18867
|
-
var config = {};
|
|
18868
|
-
function getConfig(name) {
|
|
18869
|
-
return config[name];
|
|
18870
|
-
}
|
|
18871
|
-
function setConfig(name, value) {
|
|
18872
|
-
return config[name] = value;
|
|
18873
|
-
}
|
|
18874
|
-
|
|
18875
18807
|
var Cone = /*#__PURE__*/ function() {
|
|
18876
18808
|
function Cone(props) {
|
|
18877
18809
|
var _this = this;
|
|
@@ -22796,12 +22728,6 @@ var AnimationStream = /*#__PURE__*/ function() {
|
|
|
22796
22728
|
_proto.findCurveValue = function findCurveValue(componentType, propertyName) {
|
|
22797
22729
|
return this.curveValues[componentType + propertyName];
|
|
22798
22730
|
};
|
|
22799
|
-
_proto.getInputStream = function getInputStream(index) {
|
|
22800
|
-
var inputPlayable = this.playable.getInput(index);
|
|
22801
|
-
if (_instanceof1(inputPlayable, AnimationPlayable)) {
|
|
22802
|
-
return inputPlayable.animationStream;
|
|
22803
|
-
}
|
|
22804
|
-
};
|
|
22805
22731
|
return AnimationStream;
|
|
22806
22732
|
}();
|
|
22807
22733
|
|
|
@@ -23136,266 +23062,147 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23136
23062
|
return AnimationClipPlayable;
|
|
23137
23063
|
}(Playable);
|
|
23138
23064
|
|
|
23139
|
-
|
|
23140
|
-
|
|
23141
|
-
|
|
23142
|
-
function TimelineClip() {
|
|
23143
|
-
this.start = 0;
|
|
23144
|
-
this.duration = 0;
|
|
23145
|
-
}
|
|
23146
|
-
var _proto = TimelineClip.prototype;
|
|
23147
|
-
_proto.toLocalTime = function toLocalTime(time) {
|
|
23148
|
-
var localTime = time - this.start;
|
|
23149
|
-
var duration = this.duration;
|
|
23150
|
-
if (localTime - duration > 0) {
|
|
23151
|
-
if (this.endBehavior === EndBehavior.restart) {
|
|
23152
|
-
localTime = localTime % duration;
|
|
23153
|
-
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
23154
|
-
localTime = Math.min(duration, localTime);
|
|
23155
|
-
}
|
|
23156
|
-
}
|
|
23157
|
-
return localTime;
|
|
23158
|
-
};
|
|
23159
|
-
return TimelineClip;
|
|
23160
|
-
}();
|
|
23161
|
-
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23162
|
-
_inherits(TrackAsset, PlayableAsset);
|
|
23163
|
-
function TrackAsset() {
|
|
23065
|
+
var TrackMixerPlayable = /*#__PURE__*/ function(Playable1) {
|
|
23066
|
+
_inherits(TrackMixerPlayable, Playable1);
|
|
23067
|
+
function TrackMixerPlayable() {
|
|
23164
23068
|
var _this;
|
|
23165
|
-
_this =
|
|
23166
|
-
_this.
|
|
23167
|
-
_this.
|
|
23168
|
-
_this.clips = [];
|
|
23169
|
-
_this.children = [];
|
|
23069
|
+
_this = Playable1.apply(this, arguments) || this;
|
|
23070
|
+
_this.clipPlayables = [];
|
|
23071
|
+
_this.clipWeights = [];
|
|
23170
23072
|
return _this;
|
|
23171
23073
|
}
|
|
23172
|
-
var _proto =
|
|
23173
|
-
|
|
23174
|
-
|
|
23175
|
-
|
|
23176
|
-
|
|
23177
|
-
this.boundObject = this.parent.boundObject;
|
|
23074
|
+
var _proto = TrackMixerPlayable.prototype;
|
|
23075
|
+
_proto.processFrame = function processFrame(context) {
|
|
23076
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clipPlayables), _step; !(_step = _iterator()).done;){
|
|
23077
|
+
var clipPlayable = _step.value;
|
|
23078
|
+
clipPlayable.processFrame(context);
|
|
23178
23079
|
}
|
|
23080
|
+
this.evaluate(context);
|
|
23179
23081
|
};
|
|
23180
|
-
|
|
23181
|
-
|
|
23182
|
-
|
|
23183
|
-
|
|
23082
|
+
_proto.setClipWeight = function setClipWeight(playableOrIndex, weight) {
|
|
23083
|
+
if (_instanceof1(playableOrIndex, Playable)) {
|
|
23084
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23085
|
+
if (this.clipPlayables[i] === playableOrIndex) {
|
|
23086
|
+
this.clipWeights[i] = weight;
|
|
23087
|
+
return;
|
|
23088
|
+
}
|
|
23089
|
+
}
|
|
23090
|
+
} else {
|
|
23091
|
+
if (this.clipWeights.length < playableOrIndex + 1) {
|
|
23092
|
+
this.clipWeights.length = playableOrIndex + 1;
|
|
23093
|
+
}
|
|
23094
|
+
this.clipWeights[playableOrIndex] = weight;
|
|
23095
|
+
}
|
|
23184
23096
|
};
|
|
23185
|
-
_proto.
|
|
23186
|
-
|
|
23187
|
-
return output;
|
|
23097
|
+
_proto.getClipWeight = function getClipWeight(inputIndex) {
|
|
23098
|
+
return this.clipWeights[inputIndex];
|
|
23188
23099
|
};
|
|
23189
|
-
_proto.
|
|
23190
|
-
|
|
23191
|
-
return mixerPlayable;
|
|
23100
|
+
_proto.getClipPlayable = function getClipPlayable(index) {
|
|
23101
|
+
return this.clipPlayables[index];
|
|
23192
23102
|
};
|
|
23193
|
-
_proto.
|
|
23194
|
-
|
|
23195
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23196
|
-
var clip = _step.value;
|
|
23197
|
-
clips.push(clip);
|
|
23198
|
-
}
|
|
23199
|
-
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
23200
|
-
return mixerPlayable;
|
|
23103
|
+
_proto.evaluate = function evaluate(context) {
|
|
23104
|
+
// Override
|
|
23201
23105
|
};
|
|
23202
|
-
|
|
23203
|
-
|
|
23204
|
-
|
|
23205
|
-
|
|
23206
|
-
|
|
23207
|
-
|
|
23208
|
-
|
|
23209
|
-
|
|
23210
|
-
|
|
23211
|
-
|
|
23106
|
+
return TrackMixerPlayable;
|
|
23107
|
+
}(Playable);
|
|
23108
|
+
|
|
23109
|
+
var ActivationMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23110
|
+
_inherits(ActivationMixerPlayable, TrackMixerPlayable);
|
|
23111
|
+
function ActivationMixerPlayable() {
|
|
23112
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23113
|
+
}
|
|
23114
|
+
var _proto = ActivationMixerPlayable.prototype;
|
|
23115
|
+
_proto.evaluate = function evaluate(context) {
|
|
23116
|
+
var boundObject = context.output.getUserData();
|
|
23117
|
+
if (!_instanceof1(boundObject, VFXItem)) {
|
|
23118
|
+
return;
|
|
23119
|
+
}
|
|
23120
|
+
var boundItem = boundObject;
|
|
23121
|
+
var hasInput = false;
|
|
23122
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23123
|
+
if (this.getClipWeight(i) > 0) {
|
|
23124
|
+
hasInput = true;
|
|
23125
|
+
break;
|
|
23126
|
+
}
|
|
23127
|
+
}
|
|
23128
|
+
if (hasInput) {
|
|
23129
|
+
boundItem.transform.setValid(true);
|
|
23130
|
+
boundItem.setActive(true);
|
|
23131
|
+
} else {
|
|
23132
|
+
boundItem.transform.setValid(false);
|
|
23133
|
+
boundItem.setActive(false);
|
|
23212
23134
|
}
|
|
23213
|
-
return mixer;
|
|
23214
|
-
};
|
|
23215
|
-
_proto.createPlayable = function createPlayable(graph) {
|
|
23216
|
-
return new Playable(graph);
|
|
23217
|
-
};
|
|
23218
|
-
_proto.getChildTracks = function getChildTracks() {
|
|
23219
|
-
return this.children;
|
|
23220
23135
|
};
|
|
23221
|
-
|
|
23222
|
-
|
|
23223
|
-
child.parent = this;
|
|
23224
|
-
};
|
|
23225
|
-
_proto.createClip = function createClip(classConstructor, name) {
|
|
23226
|
-
var newClip = new TimelineClip();
|
|
23227
|
-
newClip.asset = new classConstructor(this.engine);
|
|
23228
|
-
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
23229
|
-
this.addClip(newClip);
|
|
23230
|
-
return newClip;
|
|
23231
|
-
};
|
|
23232
|
-
_proto.getClips = function getClips() {
|
|
23233
|
-
return this.clips;
|
|
23234
|
-
};
|
|
23235
|
-
_proto.findClip = function findClip(name) {
|
|
23236
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
23237
|
-
var clip = _step.value;
|
|
23238
|
-
if (clip.name === name) {
|
|
23239
|
-
return clip;
|
|
23240
|
-
}
|
|
23241
|
-
}
|
|
23242
|
-
};
|
|
23243
|
-
_proto.addClip = function addClip(clip) {
|
|
23244
|
-
clip.id = (this.clipSeed++).toString();
|
|
23245
|
-
this.clips.push(clip);
|
|
23246
|
-
};
|
|
23247
|
-
_proto.createClipPlayable = function createClipPlayable(graph, clip) {
|
|
23248
|
-
return clip.asset.createPlayable(graph);
|
|
23249
|
-
};
|
|
23250
|
-
_proto.fromData = function fromData(data) {
|
|
23251
|
-
PlayableAsset.prototype.fromData.call(this, data);
|
|
23252
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
23253
|
-
var child = _step.value;
|
|
23254
|
-
child.parent = this;
|
|
23255
|
-
}
|
|
23256
|
-
};
|
|
23257
|
-
return TrackAsset;
|
|
23258
|
-
}(PlayableAsset);
|
|
23259
|
-
__decorate([
|
|
23260
|
-
serialize(TimelineClip)
|
|
23261
|
-
], TrackAsset.prototype, "clips", void 0);
|
|
23262
|
-
__decorate([
|
|
23263
|
-
serialize()
|
|
23264
|
-
], TrackAsset.prototype, "children", void 0);
|
|
23265
|
-
TrackAsset = __decorate([
|
|
23266
|
-
effectsClass(DataType.TrackAsset)
|
|
23267
|
-
], TrackAsset);
|
|
23268
|
-
var TrackType;
|
|
23269
|
-
(function(TrackType) {
|
|
23270
|
-
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
23271
|
-
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
23272
|
-
})(TrackType || (TrackType = {}));
|
|
23273
|
-
var RuntimeClip = /*#__PURE__*/ function() {
|
|
23274
|
-
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
23275
|
-
this.clip = clip;
|
|
23276
|
-
this.playable = clipPlayable;
|
|
23277
|
-
this.parentMixer = parentMixer;
|
|
23278
|
-
this.track = track;
|
|
23279
|
-
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
23280
|
-
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
23281
|
-
}
|
|
23282
|
-
}
|
|
23283
|
-
var _proto = RuntimeClip.prototype;
|
|
23284
|
-
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
23285
|
-
var clip = this.clip;
|
|
23286
|
-
var weight = 1.0;
|
|
23287
|
-
var ended = false;
|
|
23288
|
-
var started = false;
|
|
23289
|
-
var boundObject = this.track.boundObject;
|
|
23290
|
-
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
23291
|
-
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
23292
|
-
weight = 1.0;
|
|
23293
|
-
} else {
|
|
23294
|
-
weight = 0.0;
|
|
23295
|
-
ended = true;
|
|
23296
|
-
}
|
|
23297
|
-
} else if (localTime - this.clip.start >= 0) {
|
|
23298
|
-
weight = 1.0;
|
|
23299
|
-
started = true;
|
|
23300
|
-
} else if (localTime < clip.start) {
|
|
23301
|
-
weight = 0.0;
|
|
23302
|
-
}
|
|
23303
|
-
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
23304
|
-
this.playable.play();
|
|
23305
|
-
}
|
|
23306
|
-
this.parentMixer.setInputWeight(this.playable, weight);
|
|
23307
|
-
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
23308
|
-
this.playable.setTime(clipTime);
|
|
23309
|
-
// 判断动画是否结束
|
|
23310
|
-
if (ended) {
|
|
23311
|
-
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
23312
|
-
this.playable.pause();
|
|
23313
|
-
}
|
|
23314
|
-
}
|
|
23315
|
-
};
|
|
23316
|
-
_create_class(RuntimeClip, [
|
|
23317
|
-
{
|
|
23318
|
-
key: "enable",
|
|
23319
|
-
set: function set(value) {
|
|
23320
|
-
if (value) {
|
|
23321
|
-
this.playable.play();
|
|
23322
|
-
} else {
|
|
23323
|
-
this.parentMixer.setInputWeight(this.playable, 0);
|
|
23324
|
-
this.playable.pause();
|
|
23325
|
-
}
|
|
23326
|
-
}
|
|
23327
|
-
}
|
|
23328
|
-
]);
|
|
23329
|
-
return RuntimeClip;
|
|
23330
|
-
}();
|
|
23136
|
+
return ActivationMixerPlayable;
|
|
23137
|
+
}(TrackMixerPlayable);
|
|
23331
23138
|
|
|
23332
|
-
var
|
|
23333
|
-
_inherits(
|
|
23334
|
-
function
|
|
23139
|
+
var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
23140
|
+
_inherits(PropertyClipPlayable, Playable);
|
|
23141
|
+
function PropertyClipPlayable() {
|
|
23335
23142
|
return Playable.apply(this, arguments);
|
|
23336
23143
|
}
|
|
23337
|
-
var _proto =
|
|
23144
|
+
var _proto = PropertyClipPlayable.prototype;
|
|
23338
23145
|
_proto.processFrame = function processFrame(context) {
|
|
23146
|
+
this.value = this.curve.getValue(this.time / this.getDuration());
|
|
23147
|
+
};
|
|
23148
|
+
return PropertyClipPlayable;
|
|
23149
|
+
}(Playable);
|
|
23150
|
+
|
|
23151
|
+
var ColorPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23152
|
+
_inherits(ColorPropertyMixerPlayable, TrackMixerPlayable);
|
|
23153
|
+
function ColorPropertyMixerPlayable() {
|
|
23154
|
+
var _this;
|
|
23155
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23156
|
+
_this.propertyName = "";
|
|
23157
|
+
return _this;
|
|
23158
|
+
}
|
|
23159
|
+
var _proto = ColorPropertyMixerPlayable.prototype;
|
|
23160
|
+
_proto.evaluate = function evaluate(context) {
|
|
23339
23161
|
var boundObject = context.output.getUserData();
|
|
23340
|
-
if (!
|
|
23162
|
+
if (!boundObject) {
|
|
23341
23163
|
return;
|
|
23342
23164
|
}
|
|
23343
|
-
var boundItem = boundObject;
|
|
23344
23165
|
var hasInput = false;
|
|
23345
|
-
|
|
23346
|
-
|
|
23166
|
+
var value = boundObject[this.propertyName];
|
|
23167
|
+
if (!_instanceof1(value, Color)) {
|
|
23168
|
+
return;
|
|
23169
|
+
}
|
|
23170
|
+
value.setZero();
|
|
23171
|
+
// evaluate the curve
|
|
23172
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23173
|
+
var weight = this.getClipWeight(i);
|
|
23174
|
+
if (weight > 0) {
|
|
23175
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23176
|
+
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23177
|
+
console.error("ColorPropertyMixerPlayable received incompatible input");
|
|
23178
|
+
continue;
|
|
23179
|
+
}
|
|
23180
|
+
var curveValue = propertyClipPlayable.value;
|
|
23181
|
+
value.r += curveValue.r * weight;
|
|
23182
|
+
value.g += curveValue.g * weight;
|
|
23183
|
+
value.b += curveValue.b * weight;
|
|
23184
|
+
value.a += curveValue.a * weight;
|
|
23347
23185
|
hasInput = true;
|
|
23348
|
-
break;
|
|
23349
23186
|
}
|
|
23350
23187
|
}
|
|
23188
|
+
// set value
|
|
23351
23189
|
if (hasInput) {
|
|
23352
|
-
|
|
23353
|
-
boundItem.setActive(true);
|
|
23354
|
-
} else {
|
|
23355
|
-
boundItem.transform.setValid(false);
|
|
23356
|
-
boundItem.setActive(false);
|
|
23190
|
+
boundObject[this.propertyName] = value;
|
|
23357
23191
|
}
|
|
23358
23192
|
};
|
|
23359
|
-
return
|
|
23360
|
-
}(
|
|
23361
|
-
|
|
23362
|
-
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
23363
|
-
_inherits(ActivationTrack, TrackAsset);
|
|
23364
|
-
function ActivationTrack() {
|
|
23365
|
-
return TrackAsset.apply(this, arguments);
|
|
23366
|
-
}
|
|
23367
|
-
var _proto = ActivationTrack.prototype;
|
|
23368
|
-
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
23369
|
-
return new ActivationMixerPlayable(graph);
|
|
23370
|
-
};
|
|
23371
|
-
return ActivationTrack;
|
|
23372
|
-
}(TrackAsset);
|
|
23373
|
-
ActivationTrack = __decorate([
|
|
23374
|
-
effectsClass(DataType.ActivationTrack)
|
|
23375
|
-
], ActivationTrack);
|
|
23376
|
-
|
|
23377
|
-
var PropertyClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
23378
|
-
_inherits(PropertyClipPlayable, Playable);
|
|
23379
|
-
function PropertyClipPlayable() {
|
|
23380
|
-
return Playable.apply(this, arguments);
|
|
23381
|
-
}
|
|
23382
|
-
var _proto = PropertyClipPlayable.prototype;
|
|
23383
|
-
_proto.processFrame = function processFrame(context) {
|
|
23384
|
-
this.value = this.curve.getValue(this.time / this.getDuration());
|
|
23385
|
-
};
|
|
23386
|
-
return PropertyClipPlayable;
|
|
23387
|
-
}(Playable);
|
|
23193
|
+
return ColorPropertyMixerPlayable;
|
|
23194
|
+
}(TrackMixerPlayable);
|
|
23388
23195
|
|
|
23389
|
-
var FloatPropertyMixerPlayable = /*#__PURE__*/ function(
|
|
23390
|
-
_inherits(FloatPropertyMixerPlayable,
|
|
23196
|
+
var FloatPropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23197
|
+
_inherits(FloatPropertyMixerPlayable, TrackMixerPlayable);
|
|
23391
23198
|
function FloatPropertyMixerPlayable() {
|
|
23392
23199
|
var _this;
|
|
23393
|
-
_this =
|
|
23200
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
23394
23201
|
_this.propertyName = "";
|
|
23395
23202
|
return _this;
|
|
23396
23203
|
}
|
|
23397
23204
|
var _proto = FloatPropertyMixerPlayable.prototype;
|
|
23398
|
-
_proto.
|
|
23205
|
+
_proto.evaluate = function evaluate(context) {
|
|
23399
23206
|
var boundObject = context.output.getUserData();
|
|
23400
23207
|
if (!boundObject) {
|
|
23401
23208
|
return;
|
|
@@ -23403,10 +23210,10 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23403
23210
|
var hasInput = false;
|
|
23404
23211
|
var value = 0;
|
|
23405
23212
|
// evaluate the curve
|
|
23406
|
-
for(var i = 0; i < this.
|
|
23407
|
-
var weight = this.
|
|
23213
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23214
|
+
var weight = this.getClipWeight(i);
|
|
23408
23215
|
if (weight > 0) {
|
|
23409
|
-
var propertyClipPlayable = this.
|
|
23216
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
23410
23217
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
23411
23218
|
console.error("FloatPropertyTrack added non-FloatPropertyPlayableAsset");
|
|
23412
23219
|
continue;
|
|
@@ -23422,7 +23229,27 @@ var FloatPropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
23422
23229
|
}
|
|
23423
23230
|
};
|
|
23424
23231
|
return FloatPropertyMixerPlayable;
|
|
23425
|
-
}(
|
|
23232
|
+
}(TrackMixerPlayable);
|
|
23233
|
+
|
|
23234
|
+
var ParticleMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23235
|
+
_inherits(ParticleMixerPlayable, TrackMixerPlayable);
|
|
23236
|
+
function ParticleMixerPlayable() {
|
|
23237
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23238
|
+
}
|
|
23239
|
+
var _proto = ParticleMixerPlayable.prototype;
|
|
23240
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23241
|
+
return ParticleMixerPlayable;
|
|
23242
|
+
}(TrackMixerPlayable);
|
|
23243
|
+
|
|
23244
|
+
var SpriteColorMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23245
|
+
_inherits(SpriteColorMixerPlayable, TrackMixerPlayable);
|
|
23246
|
+
function SpriteColorMixerPlayable() {
|
|
23247
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23248
|
+
}
|
|
23249
|
+
var _proto = SpriteColorMixerPlayable.prototype;
|
|
23250
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23251
|
+
return SpriteColorMixerPlayable;
|
|
23252
|
+
}(TrackMixerPlayable);
|
|
23426
23253
|
|
|
23427
23254
|
var SerializationHelper = /*#__PURE__*/ function() {
|
|
23428
23255
|
function SerializationHelper() {}
|
|
@@ -23914,7 +23741,8 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
23914
23741
|
this.timelinePlayable.setTime(time);
|
|
23915
23742
|
// The properties of the object may change dynamically,
|
|
23916
23743
|
// so reset the track binding to avoid invalidation of the previously obtained binding object.
|
|
23917
|
-
this.resolveBindings();
|
|
23744
|
+
// this.resolveBindings();
|
|
23745
|
+
this.timelinePlayable.evaluate();
|
|
23918
23746
|
this.graph.evaluate(dt);
|
|
23919
23747
|
};
|
|
23920
23748
|
_proto.createContent = function createContent() {
|
|
@@ -24093,21 +23921,21 @@ var SubCompositionClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24093
23921
|
return SubCompositionClipPlayable;
|
|
24094
23922
|
}(Playable);
|
|
24095
23923
|
|
|
24096
|
-
var SubCompositionMixerPlayable = /*#__PURE__*/ function(
|
|
24097
|
-
_inherits(SubCompositionMixerPlayable,
|
|
23924
|
+
var SubCompositionMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23925
|
+
_inherits(SubCompositionMixerPlayable, TrackMixerPlayable);
|
|
24098
23926
|
function SubCompositionMixerPlayable() {
|
|
24099
|
-
return
|
|
23927
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
24100
23928
|
}
|
|
24101
23929
|
var _proto = SubCompositionMixerPlayable.prototype;
|
|
24102
|
-
_proto.
|
|
23930
|
+
_proto.evaluate = function evaluate(context) {
|
|
24103
23931
|
var boundObject = context.output.getUserData();
|
|
24104
23932
|
if (!_instanceof1(boundObject, CompositionComponent)) {
|
|
24105
23933
|
return;
|
|
24106
23934
|
}
|
|
24107
23935
|
var compositionComponent = boundObject;
|
|
24108
23936
|
var hasInput = false;
|
|
24109
|
-
for(var i = 0; i < this.
|
|
24110
|
-
if (this.
|
|
23937
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23938
|
+
if (this.getClipWeight(i) > 0) {
|
|
24111
23939
|
hasInput = true;
|
|
24112
23940
|
break;
|
|
24113
23941
|
}
|
|
@@ -24119,18 +23947,28 @@ var SubCompositionMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24119
23947
|
}
|
|
24120
23948
|
};
|
|
24121
23949
|
return SubCompositionMixerPlayable;
|
|
24122
|
-
}(
|
|
23950
|
+
}(TrackMixerPlayable);
|
|
24123
23951
|
|
|
24124
|
-
var
|
|
24125
|
-
_inherits(
|
|
23952
|
+
var TransformMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23953
|
+
_inherits(TransformMixerPlayable, TrackMixerPlayable);
|
|
23954
|
+
function TransformMixerPlayable() {
|
|
23955
|
+
return TrackMixerPlayable.apply(this, arguments);
|
|
23956
|
+
}
|
|
23957
|
+
var _proto = TransformMixerPlayable.prototype;
|
|
23958
|
+
_proto.evaluate = function evaluate(context) {};
|
|
23959
|
+
return TransformMixerPlayable;
|
|
23960
|
+
}(TrackMixerPlayable);
|
|
23961
|
+
|
|
23962
|
+
var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(TrackMixerPlayable) {
|
|
23963
|
+
_inherits(Vector4PropertyMixerPlayable, TrackMixerPlayable);
|
|
24126
23964
|
function Vector4PropertyMixerPlayable() {
|
|
24127
23965
|
var _this;
|
|
24128
|
-
_this =
|
|
23966
|
+
_this = TrackMixerPlayable.apply(this, arguments) || this;
|
|
24129
23967
|
_this.propertyName = "";
|
|
24130
23968
|
return _this;
|
|
24131
23969
|
}
|
|
24132
23970
|
var _proto = Vector4PropertyMixerPlayable.prototype;
|
|
24133
|
-
_proto.
|
|
23971
|
+
_proto.evaluate = function evaluate(context) {
|
|
24134
23972
|
var boundObject = context.output.getUserData();
|
|
24135
23973
|
if (!boundObject) {
|
|
24136
23974
|
return;
|
|
@@ -24142,10 +23980,10 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24142
23980
|
}
|
|
24143
23981
|
value.setZero();
|
|
24144
23982
|
// evaluate the curve
|
|
24145
|
-
for(var i = 0; i < this.
|
|
24146
|
-
var weight = this.
|
|
23983
|
+
for(var i = 0; i < this.clipPlayables.length; i++){
|
|
23984
|
+
var weight = this.getClipWeight(i);
|
|
24147
23985
|
if (weight > 0) {
|
|
24148
|
-
var propertyClipPlayable = this.
|
|
23986
|
+
var propertyClipPlayable = this.getClipPlayable(i);
|
|
24149
23987
|
if (!_instanceof1(propertyClipPlayable, PropertyClipPlayable)) {
|
|
24150
23988
|
console.error("Vector4PropertyTrack added non-Vector4PropertyPlayableAsset");
|
|
24151
23989
|
continue;
|
|
@@ -24164,52 +24002,215 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24164
24002
|
}
|
|
24165
24003
|
};
|
|
24166
24004
|
return Vector4PropertyMixerPlayable;
|
|
24167
|
-
}(
|
|
24005
|
+
}(TrackMixerPlayable);
|
|
24168
24006
|
|
|
24169
|
-
|
|
24170
|
-
|
|
24171
|
-
|
|
24007
|
+
/**
|
|
24008
|
+
* @since 2.0.0
|
|
24009
|
+
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
24010
|
+
function TimelineClip() {
|
|
24011
|
+
this.start = 0;
|
|
24012
|
+
this.duration = 0;
|
|
24013
|
+
}
|
|
24014
|
+
var _proto = TimelineClip.prototype;
|
|
24015
|
+
_proto.toLocalTime = function toLocalTime(time) {
|
|
24016
|
+
var localTime = time - this.start;
|
|
24017
|
+
var duration = this.duration;
|
|
24018
|
+
if (localTime - duration > 0) {
|
|
24019
|
+
if (this.endBehavior === EndBehavior.restart) {
|
|
24020
|
+
localTime = localTime % duration;
|
|
24021
|
+
} else if (this.endBehavior === EndBehavior.freeze) {
|
|
24022
|
+
localTime = Math.min(duration, localTime);
|
|
24023
|
+
}
|
|
24024
|
+
}
|
|
24025
|
+
return localTime;
|
|
24026
|
+
};
|
|
24027
|
+
return TimelineClip;
|
|
24028
|
+
}();
|
|
24029
|
+
var TrackAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
24030
|
+
_inherits(TrackAsset, PlayableAsset);
|
|
24031
|
+
function TrackAsset() {
|
|
24172
24032
|
var _this;
|
|
24173
|
-
_this =
|
|
24174
|
-
_this.
|
|
24033
|
+
_this = PlayableAsset.apply(this, arguments) || this;
|
|
24034
|
+
_this.trackType = 0;
|
|
24035
|
+
_this.clipSeed = 0;
|
|
24036
|
+
_this.clips = [];
|
|
24037
|
+
_this.children = [];
|
|
24175
24038
|
return _this;
|
|
24176
24039
|
}
|
|
24177
|
-
var _proto =
|
|
24178
|
-
|
|
24179
|
-
|
|
24180
|
-
|
|
24181
|
-
|
|
24040
|
+
var _proto = TrackAsset.prototype;
|
|
24041
|
+
/**
|
|
24042
|
+
* 重写该方法以获取自定义对象绑定
|
|
24043
|
+
*/ _proto.updateAnimatedObject = function updateAnimatedObject() {
|
|
24044
|
+
if (this.parent) {
|
|
24045
|
+
this.boundObject = this.parent.boundObject;
|
|
24182
24046
|
}
|
|
24183
|
-
|
|
24184
|
-
|
|
24185
|
-
|
|
24186
|
-
|
|
24047
|
+
};
|
|
24048
|
+
/**
|
|
24049
|
+
* 重写该方法以创建自定义混合器
|
|
24050
|
+
*/ _proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24051
|
+
return new TrackMixerPlayable(graph);
|
|
24052
|
+
};
|
|
24053
|
+
_proto.createOutput = function createOutput() {
|
|
24054
|
+
var output = new PlayableOutput();
|
|
24055
|
+
return output;
|
|
24056
|
+
};
|
|
24057
|
+
_proto.createPlayableGraph = function createPlayableGraph(graph, runtimeClips) {
|
|
24058
|
+
var mixerPlayable = this.createMixerPlayableGraph(graph, runtimeClips);
|
|
24059
|
+
return mixerPlayable;
|
|
24060
|
+
};
|
|
24061
|
+
_proto.createMixerPlayableGraph = function createMixerPlayableGraph(graph, runtimeClips) {
|
|
24062
|
+
var clips = [];
|
|
24063
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24064
|
+
var clip = _step.value;
|
|
24065
|
+
clips.push(clip);
|
|
24187
24066
|
}
|
|
24188
|
-
|
|
24189
|
-
|
|
24190
|
-
|
|
24191
|
-
|
|
24192
|
-
|
|
24193
|
-
|
|
24194
|
-
|
|
24195
|
-
|
|
24196
|
-
|
|
24197
|
-
|
|
24198
|
-
|
|
24199
|
-
|
|
24200
|
-
|
|
24201
|
-
|
|
24202
|
-
|
|
24203
|
-
|
|
24067
|
+
var mixerPlayable = this.compileClips(graph, clips, runtimeClips);
|
|
24068
|
+
return mixerPlayable;
|
|
24069
|
+
};
|
|
24070
|
+
_proto.compileClips = function compileClips(graph, timelineClips, runtimeClips) {
|
|
24071
|
+
var mixer = this.createTrackMixer(graph);
|
|
24072
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(timelineClips), _step; !(_step = _iterator()).done;){
|
|
24073
|
+
var timelineClip = _step.value;
|
|
24074
|
+
var clipPlayable = this.createClipPlayable(graph, timelineClip);
|
|
24075
|
+
clipPlayable.setDuration(timelineClip.duration);
|
|
24076
|
+
var clip = new RuntimeClip(timelineClip, clipPlayable, mixer, this);
|
|
24077
|
+
runtimeClips.push(clip);
|
|
24078
|
+
mixer.clipPlayables.push(clipPlayable);
|
|
24079
|
+
mixer.setClipWeight(clipPlayable, 0.0);
|
|
24080
|
+
}
|
|
24081
|
+
return mixer;
|
|
24082
|
+
};
|
|
24083
|
+
_proto.createPlayable = function createPlayable(graph) {
|
|
24084
|
+
return new Playable(graph);
|
|
24085
|
+
};
|
|
24086
|
+
_proto.getChildTracks = function getChildTracks() {
|
|
24087
|
+
return this.children;
|
|
24088
|
+
};
|
|
24089
|
+
_proto.addChild = function addChild(child) {
|
|
24090
|
+
this.children.push(child);
|
|
24091
|
+
child.parent = this;
|
|
24092
|
+
};
|
|
24093
|
+
_proto.createClip = function createClip(classConstructor, name) {
|
|
24094
|
+
var newClip = new TimelineClip();
|
|
24095
|
+
newClip.asset = new classConstructor(this.engine);
|
|
24096
|
+
newClip.name = name ? name : "TimelineClip" + newClip.id;
|
|
24097
|
+
this.addClip(newClip);
|
|
24098
|
+
return newClip;
|
|
24099
|
+
};
|
|
24100
|
+
_proto.getClips = function getClips() {
|
|
24101
|
+
return this.clips;
|
|
24102
|
+
};
|
|
24103
|
+
_proto.findClip = function findClip(name) {
|
|
24104
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.clips), _step; !(_step = _iterator()).done;){
|
|
24105
|
+
var clip = _step.value;
|
|
24106
|
+
if (clip.name === name) {
|
|
24107
|
+
return clip;
|
|
24204
24108
|
}
|
|
24205
24109
|
}
|
|
24206
|
-
|
|
24207
|
-
|
|
24208
|
-
|
|
24110
|
+
};
|
|
24111
|
+
_proto.addClip = function addClip(clip) {
|
|
24112
|
+
clip.id = (this.clipSeed++).toString();
|
|
24113
|
+
this.clips.push(clip);
|
|
24114
|
+
};
|
|
24115
|
+
_proto.createClipPlayable = function createClipPlayable(graph, clip) {
|
|
24116
|
+
return clip.asset.createPlayable(graph);
|
|
24117
|
+
};
|
|
24118
|
+
_proto.fromData = function fromData(data) {
|
|
24119
|
+
PlayableAsset.prototype.fromData.call(this, data);
|
|
24120
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.children), _step; !(_step = _iterator()).done;){
|
|
24121
|
+
var child = _step.value;
|
|
24122
|
+
child.parent = this;
|
|
24209
24123
|
}
|
|
24210
24124
|
};
|
|
24211
|
-
return
|
|
24212
|
-
}(
|
|
24125
|
+
return TrackAsset;
|
|
24126
|
+
}(PlayableAsset);
|
|
24127
|
+
__decorate([
|
|
24128
|
+
serialize(TimelineClip)
|
|
24129
|
+
], TrackAsset.prototype, "clips", void 0);
|
|
24130
|
+
__decorate([
|
|
24131
|
+
serialize()
|
|
24132
|
+
], TrackAsset.prototype, "children", void 0);
|
|
24133
|
+
TrackAsset = __decorate([
|
|
24134
|
+
effectsClass(DataType.TrackAsset)
|
|
24135
|
+
], TrackAsset);
|
|
24136
|
+
var TrackType;
|
|
24137
|
+
(function(TrackType) {
|
|
24138
|
+
TrackType[TrackType["MasterTrack"] = 0] = "MasterTrack";
|
|
24139
|
+
TrackType[TrackType["ObjectTrack"] = 1] = "ObjectTrack";
|
|
24140
|
+
})(TrackType || (TrackType = {}));
|
|
24141
|
+
var RuntimeClip = /*#__PURE__*/ function() {
|
|
24142
|
+
function RuntimeClip(clip, clipPlayable, parentMixer, track) {
|
|
24143
|
+
this.clip = clip;
|
|
24144
|
+
this.playable = clipPlayable;
|
|
24145
|
+
this.parentMixer = parentMixer;
|
|
24146
|
+
this.track = track;
|
|
24147
|
+
if (_instanceof1(this.track.boundObject, VFXItem)) {
|
|
24148
|
+
this.particleSystem = this.track.boundObject.getComponent(ParticleSystem);
|
|
24149
|
+
}
|
|
24150
|
+
}
|
|
24151
|
+
var _proto = RuntimeClip.prototype;
|
|
24152
|
+
_proto.evaluateAt = function evaluateAt(localTime) {
|
|
24153
|
+
var clip = this.clip;
|
|
24154
|
+
var weight = 1.0;
|
|
24155
|
+
var ended = false;
|
|
24156
|
+
var started = false;
|
|
24157
|
+
var boundObject = this.track.boundObject;
|
|
24158
|
+
if (localTime >= clip.start + clip.duration && clip.endBehavior === EndBehavior.destroy) {
|
|
24159
|
+
if (_instanceof1(boundObject, VFXItem) && VFXItem.isParticle(boundObject) && this.particleSystem && !this.particleSystem.destroyed) {
|
|
24160
|
+
weight = 1.0;
|
|
24161
|
+
} else {
|
|
24162
|
+
weight = 0.0;
|
|
24163
|
+
ended = true;
|
|
24164
|
+
}
|
|
24165
|
+
} else if (localTime - this.clip.start >= 0) {
|
|
24166
|
+
weight = 1.0;
|
|
24167
|
+
started = true;
|
|
24168
|
+
} else if (localTime < clip.start) {
|
|
24169
|
+
weight = 0.0;
|
|
24170
|
+
}
|
|
24171
|
+
if (started && this.playable.getPlayState() !== PlayState.Playing) {
|
|
24172
|
+
this.playable.play();
|
|
24173
|
+
}
|
|
24174
|
+
this.parentMixer.setClipWeight(this.playable, weight);
|
|
24175
|
+
var clipTime = parseFloat(clip.toLocalTime(localTime).toFixed(3));
|
|
24176
|
+
this.playable.setTime(clipTime);
|
|
24177
|
+
// 判断动画是否结束
|
|
24178
|
+
if (ended) {
|
|
24179
|
+
if (this.playable.getPlayState() === PlayState.Playing) {
|
|
24180
|
+
this.playable.pause();
|
|
24181
|
+
}
|
|
24182
|
+
}
|
|
24183
|
+
};
|
|
24184
|
+
_create_class(RuntimeClip, [
|
|
24185
|
+
{
|
|
24186
|
+
key: "enable",
|
|
24187
|
+
set: function set(value) {
|
|
24188
|
+
if (value) {
|
|
24189
|
+
this.playable.play();
|
|
24190
|
+
} else {
|
|
24191
|
+
this.parentMixer.setClipWeight(this.playable, 0);
|
|
24192
|
+
this.playable.pause();
|
|
24193
|
+
}
|
|
24194
|
+
}
|
|
24195
|
+
}
|
|
24196
|
+
]);
|
|
24197
|
+
return RuntimeClip;
|
|
24198
|
+
}();
|
|
24199
|
+
|
|
24200
|
+
var ActivationTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24201
|
+
_inherits(ActivationTrack, TrackAsset);
|
|
24202
|
+
function ActivationTrack() {
|
|
24203
|
+
return TrackAsset.apply(this, arguments);
|
|
24204
|
+
}
|
|
24205
|
+
var _proto = ActivationTrack.prototype;
|
|
24206
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24207
|
+
return new ActivationMixerPlayable(graph);
|
|
24208
|
+
};
|
|
24209
|
+
return ActivationTrack;
|
|
24210
|
+
}(TrackAsset);
|
|
24211
|
+
ActivationTrack = __decorate([
|
|
24212
|
+
effectsClass(DataType.ActivationTrack)
|
|
24213
|
+
], ActivationTrack);
|
|
24213
24214
|
|
|
24214
24215
|
var PropertyTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24215
24216
|
_inherits(PropertyTrack, TrackAsset);
|
|
@@ -24282,6 +24283,10 @@ var SpriteColorTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24282
24283
|
function SpriteColorTrack() {
|
|
24283
24284
|
return TrackAsset.apply(this, arguments);
|
|
24284
24285
|
}
|
|
24286
|
+
var _proto = SpriteColorTrack.prototype;
|
|
24287
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24288
|
+
return new SpriteColorMixerPlayable(graph);
|
|
24289
|
+
};
|
|
24285
24290
|
return SpriteColorTrack;
|
|
24286
24291
|
}(TrackAsset);
|
|
24287
24292
|
SpriteColorTrack = __decorate([
|
|
@@ -24314,6 +24319,10 @@ var TransformTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
24314
24319
|
function TransformTrack() {
|
|
24315
24320
|
return TrackAsset.apply(this, arguments);
|
|
24316
24321
|
}
|
|
24322
|
+
var _proto = TransformTrack.prototype;
|
|
24323
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24324
|
+
return new TransformMixerPlayable(graph);
|
|
24325
|
+
};
|
|
24317
24326
|
return TransformTrack;
|
|
24318
24327
|
}(TrackAsset);
|
|
24319
24328
|
TransformTrack = __decorate([
|
|
@@ -24342,6 +24351,18 @@ MaterialTrack = __decorate([
|
|
|
24342
24351
|
effectsClass("MaterialTrack")
|
|
24343
24352
|
], MaterialTrack);
|
|
24344
24353
|
|
|
24354
|
+
var ParticleTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24355
|
+
_inherits(ParticleTrack, TrackAsset);
|
|
24356
|
+
function ParticleTrack() {
|
|
24357
|
+
return TrackAsset.apply(this, arguments);
|
|
24358
|
+
}
|
|
24359
|
+
var _proto = ParticleTrack.prototype;
|
|
24360
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
24361
|
+
return new ParticleMixerPlayable(graph);
|
|
24362
|
+
};
|
|
24363
|
+
return ParticleTrack;
|
|
24364
|
+
}(TrackAsset);
|
|
24365
|
+
|
|
24345
24366
|
var Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
24346
24367
|
_inherits(Vector4PropertyTrack, PropertyTrack);
|
|
24347
24368
|
function Vector4PropertyTrack() {
|
|
@@ -24470,7 +24491,6 @@ var TimelineAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
24470
24491
|
var _proto = TimelineAsset.prototype;
|
|
24471
24492
|
_proto.createPlayable = function createPlayable(graph) {
|
|
24472
24493
|
var timelinePlayable = new TimelinePlayable(graph);
|
|
24473
|
-
timelinePlayable.setTraversalMode(PlayableTraversalMode.Passthrough);
|
|
24474
24494
|
for(var _iterator = _create_for_of_iterator_helper_loose(this.tracks), _step; !(_step = _iterator()).done;){
|
|
24475
24495
|
var track = _step.value;
|
|
24476
24496
|
if (_instanceof1(track, ObjectBindingTrack)) {
|
|
@@ -24551,9 +24571,7 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24551
24571
|
return _this;
|
|
24552
24572
|
}
|
|
24553
24573
|
var _proto = TimelinePlayable.prototype;
|
|
24554
|
-
_proto.prepareFrame = function prepareFrame(context) {
|
|
24555
|
-
this.evaluate();
|
|
24556
|
-
};
|
|
24574
|
+
_proto.prepareFrame = function prepareFrame(context) {};
|
|
24557
24575
|
_proto.evaluate = function evaluate() {
|
|
24558
24576
|
var time = this.getTime();
|
|
24559
24577
|
// TODO search active clips
|
|
@@ -24570,11 +24588,10 @@ var TimelinePlayable = /*#__PURE__*/ function(Playable) {
|
|
|
24570
24588
|
var track = _step.value;
|
|
24571
24589
|
// create track mixer and track output
|
|
24572
24590
|
var trackMixPlayable = track.createPlayableGraph(graph, this.clips);
|
|
24573
|
-
this.addInput(trackMixPlayable, 0);
|
|
24574
24591
|
var trackOutput = track.createOutput();
|
|
24575
24592
|
trackOutput.setUserData(track.boundObject);
|
|
24576
24593
|
graph.addOutput(trackOutput);
|
|
24577
|
-
trackOutput.setSourcePlayable(
|
|
24594
|
+
trackOutput.setSourcePlayable(trackMixPlayable);
|
|
24578
24595
|
// create track instance
|
|
24579
24596
|
var trackInstance = new TrackInstance(track, trackMixPlayable, trackOutput);
|
|
24580
24597
|
trackInstanceMap[track.getInstanceId()] = trackInstance;
|
|
@@ -24635,10 +24652,10 @@ Vector4PropertyPlayableAsset = __decorate([
|
|
|
24635
24652
|
effectsClass("Vector4PropertyPlayableAsset")
|
|
24636
24653
|
], Vector4PropertyPlayableAsset);
|
|
24637
24654
|
|
|
24638
|
-
var ObjectBindingTrack = /*#__PURE__*/ function(
|
|
24639
|
-
_inherits(ObjectBindingTrack,
|
|
24655
|
+
var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
24656
|
+
_inherits(ObjectBindingTrack, TrackAsset);
|
|
24640
24657
|
function ObjectBindingTrack() {
|
|
24641
|
-
return
|
|
24658
|
+
return TrackAsset.apply(this, arguments);
|
|
24642
24659
|
}
|
|
24643
24660
|
var _proto = ObjectBindingTrack.prototype;
|
|
24644
24661
|
_proto.updateAnimatedObject = function updateAnimatedObject() {};
|
|
@@ -24649,7 +24666,7 @@ var ObjectBindingTrack = /*#__PURE__*/ function(TrackAsset1) {
|
|
|
24649
24666
|
var boundItem = this.boundObject;
|
|
24650
24667
|
// 添加粒子动画 clip // TODO 待移除
|
|
24651
24668
|
if (boundItem.getComponent(ParticleSystem)) {
|
|
24652
|
-
var particleTrack = timelineAsset.createTrack(
|
|
24669
|
+
var particleTrack = timelineAsset.createTrack(ParticleTrack, this, "ParticleTrack");
|
|
24653
24670
|
particleTrack.boundObject = this.boundObject;
|
|
24654
24671
|
var particleClip = particleTrack.createClip(ParticleBehaviourPlayableAsset);
|
|
24655
24672
|
particleClip.start = boundItem.start;
|
|
@@ -24679,7 +24696,7 @@ var TextLayout = /*#__PURE__*/ function() {
|
|
|
24679
24696
|
this.width = textWidth;
|
|
24680
24697
|
this.height = textHeight;
|
|
24681
24698
|
this.letterSpace = letterSpace;
|
|
24682
|
-
this.
|
|
24699
|
+
this.overflow = textOverflow;
|
|
24683
24700
|
this.textBaseline = textBaseline;
|
|
24684
24701
|
this.textAlign = textAlign;
|
|
24685
24702
|
this.lineHeight = lineHeight;
|
|
@@ -27294,6 +27311,7 @@ var seed = 1;
|
|
|
27294
27311
|
this.downloader = downloader;
|
|
27295
27312
|
this.assets = {};
|
|
27296
27313
|
this.sourceFrom = {};
|
|
27314
|
+
this.imageBitmapOptions = {};
|
|
27297
27315
|
this.id = seed++;
|
|
27298
27316
|
this.timers = [];
|
|
27299
27317
|
this.updateOptions(options);
|
|
@@ -27551,12 +27569,12 @@ var seed = 1;
|
|
|
27551
27569
|
_proto.processJSON = function processJSON(json) {
|
|
27552
27570
|
var _this = this;
|
|
27553
27571
|
return _async_to_generator(function() {
|
|
27554
|
-
var jsonScene, _jsonScene_plugins, plugins, pluginSystem;
|
|
27572
|
+
var jsonScene, _jsonScene_plugins, plugins, textures, pluginSystem;
|
|
27555
27573
|
return __generator(this, function(_state) {
|
|
27556
27574
|
switch(_state.label){
|
|
27557
27575
|
case 0:
|
|
27558
27576
|
jsonScene = getStandardJSON(json);
|
|
27559
|
-
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins;
|
|
27577
|
+
_jsonScene_plugins = jsonScene.plugins, plugins = _jsonScene_plugins === void 0 ? [] : _jsonScene_plugins, textures = jsonScene.textures;
|
|
27560
27578
|
pluginSystem = new PluginSystem(plugins);
|
|
27561
27579
|
return [
|
|
27562
27580
|
4,
|
|
@@ -27564,6 +27582,7 @@ var seed = 1;
|
|
|
27564
27582
|
];
|
|
27565
27583
|
case 1:
|
|
27566
27584
|
_state.sent();
|
|
27585
|
+
_this.assignImageBitmapOptions(textures);
|
|
27567
27586
|
return [
|
|
27568
27587
|
2,
|
|
27569
27588
|
{
|
|
@@ -27669,11 +27688,11 @@ var seed = 1;
|
|
|
27669
27688
|
if (compressedTexture === void 0) compressedTexture = 0;
|
|
27670
27689
|
var _this = this;
|
|
27671
27690
|
return _async_to_generator(function() {
|
|
27672
|
-
var _this_options, useCompressedTexture, variables, baseUrl, jobs, loadedImages;
|
|
27691
|
+
var _this_options, useCompressedTexture, variables, disableWebP, disableAVIF, baseUrl, jobs, loadedImages;
|
|
27673
27692
|
return __generator(this, function(_state) {
|
|
27674
27693
|
switch(_state.label){
|
|
27675
27694
|
case 0:
|
|
27676
|
-
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables;
|
|
27695
|
+
_this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables, disableWebP = _this_options.disableWebP, disableAVIF = _this_options.disableAVIF;
|
|
27677
27696
|
baseUrl = _this.baseUrl;
|
|
27678
27697
|
jobs = images.map(/*#__PURE__*/ _async_to_generator(function(img, idx) {
|
|
27679
27698
|
var png, webp, avif, imageURL, webpURL, avifURL, id, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image, _tmp;
|
|
@@ -27684,9 +27703,9 @@ var seed = 1;
|
|
|
27684
27703
|
// eslint-disable-next-line compat/compat
|
|
27685
27704
|
imageURL = new URL(png, baseUrl).href;
|
|
27686
27705
|
// eslint-disable-next-line compat/compat
|
|
27687
|
-
webpURL =
|
|
27706
|
+
webpURL = !disableWebP && webp ? new URL(webp, baseUrl).href : undefined;
|
|
27688
27707
|
// eslint-disable-next-line compat/compat
|
|
27689
|
-
avifURL =
|
|
27708
|
+
avifURL = !disableAVIF && avif ? new URL(avif, baseUrl).href : undefined;
|
|
27690
27709
|
id = img.id;
|
|
27691
27710
|
if (!("template" in img)) return [
|
|
27692
27711
|
3,
|
|
@@ -27795,7 +27814,7 @@ var seed = 1;
|
|
|
27795
27814
|
];
|
|
27796
27815
|
return [
|
|
27797
27816
|
4,
|
|
27798
|
-
loadAVIFOptional(imageURL, avifURL)
|
|
27817
|
+
loadAVIFOptional(imageURL, avifURL, _this.imageBitmapOptions[id])
|
|
27799
27818
|
];
|
|
27800
27819
|
case 10:
|
|
27801
27820
|
_tmp = _state.sent();
|
|
@@ -27806,7 +27825,7 @@ var seed = 1;
|
|
|
27806
27825
|
case 11:
|
|
27807
27826
|
return [
|
|
27808
27827
|
4,
|
|
27809
|
-
loadWebPOptional(imageURL, webpURL)
|
|
27828
|
+
loadWebPOptional(imageURL, webpURL, _this.imageBitmapOptions[id])
|
|
27810
27829
|
];
|
|
27811
27830
|
case 12:
|
|
27812
27831
|
_tmp = _state.sent();
|
|
@@ -28018,6 +28037,21 @@ var seed = 1;
|
|
|
28018
28037
|
this.assets[images[i].id] = loadedImages[i];
|
|
28019
28038
|
}
|
|
28020
28039
|
};
|
|
28040
|
+
_proto.assignImageBitmapOptions = function assignImageBitmapOptions(textures) {
|
|
28041
|
+
var _this = this;
|
|
28042
|
+
if (textures === void 0) textures = [];
|
|
28043
|
+
textures.forEach(function(texture) {
|
|
28044
|
+
if (!(_instanceof1(texture, Texture) || "mipmaps" in texture)) {
|
|
28045
|
+
var source = texture.source;
|
|
28046
|
+
if (isObject(source)) {
|
|
28047
|
+
_this.imageBitmapOptions[source.id] = {
|
|
28048
|
+
imageOrientation: texture.flipY ? "flipY" : "none",
|
|
28049
|
+
premultiplyAlpha: texture.premultiplyAlpha ? "premultiply" : "none"
|
|
28050
|
+
};
|
|
28051
|
+
}
|
|
28052
|
+
}
|
|
28053
|
+
});
|
|
28054
|
+
};
|
|
28021
28055
|
_proto.removeTimer = function removeTimer(id) {
|
|
28022
28056
|
var index = this.timers.indexOf(id);
|
|
28023
28057
|
if (index !== -1) {
|
|
@@ -28027,11 +28061,15 @@ var seed = 1;
|
|
|
28027
28061
|
/**
|
|
28028
28062
|
* 销毁方法
|
|
28029
28063
|
*/ _proto.dispose = function dispose() {
|
|
28064
|
+
var _this = this;
|
|
28030
28065
|
if (this.timers.length) {
|
|
28031
28066
|
this.timers.map(function(id) {
|
|
28032
28067
|
return window.clearTimeout(id);
|
|
28033
28068
|
});
|
|
28034
28069
|
}
|
|
28070
|
+
closeImageBitMap(Object.keys(this.assets).map(function(key) {
|
|
28071
|
+
return _this.assets[key];
|
|
28072
|
+
}));
|
|
28035
28073
|
this.assets = {};
|
|
28036
28074
|
this.sourceFrom = {};
|
|
28037
28075
|
this.timers = [];
|
|
@@ -28048,7 +28086,7 @@ function createTextureOptionsBySource(image, sourceFrom, id) {
|
|
|
28048
28086
|
};
|
|
28049
28087
|
if (_instanceof1(image, Texture)) {
|
|
28050
28088
|
return _extends({}, image.source, options);
|
|
28051
|
-
} else if (_instanceof1(image, HTMLImageElement) || isCanvas(image)) {
|
|
28089
|
+
} else if (_instanceof1(image, HTMLImageElement) || _instanceof1(image, ImageBitmap) || isCanvas(image)) {
|
|
28052
28090
|
return _extends({
|
|
28053
28091
|
image: image,
|
|
28054
28092
|
sourceType: TextureSourceType.image,
|
|
@@ -31381,8 +31419,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
31381
31419
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
31382
31420
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
31383
31421
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
31384
|
-
var version = "2.
|
|
31422
|
+
var version = "2.2.0-alpha.0";
|
|
31385
31423
|
logger.info("Core version: " + version + ".");
|
|
31386
31424
|
|
|
31387
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
31425
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LOAD_PREFER_IMAGE_BITMAP, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, ParticleTrack, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, closeImageBitMap, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadImageBitmap, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
|
|
31388
31426
|
//# sourceMappingURL=index.mjs.map
|