@galacean/effects-core 2.1.0-alpha.7 → 2.1.0-alpha.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/dist/comp-vfx-item.d.ts +1 -1
  2. package/dist/components/effect-component.d.ts +2 -34
  3. package/dist/components/mesh-component.d.ts +18 -0
  4. package/dist/components/post-process-volume.d.ts +2 -3
  5. package/dist/components/shape-component.d.ts +4 -6
  6. package/dist/composition.d.ts +5 -3
  7. package/dist/index.js +2418 -2122
  8. package/dist/index.js.map +1 -1
  9. package/dist/index.mjs +2415 -2122
  10. package/dist/index.mjs.map +1 -1
  11. package/dist/math/index.d.ts +1 -1
  12. package/dist/math/translate.d.ts +1 -1
  13. package/dist/math/value-getters/color-curve.d.ts +12 -0
  14. package/dist/math/value-getters/index.d.ts +4 -0
  15. package/dist/math/value-getters/value-getter-map.d.ts +2 -0
  16. package/dist/math/{value-getter.d.ts → value-getters/value-getter.d.ts} +3 -4
  17. package/dist/math/value-getters/vector4-curve.d.ts +12 -0
  18. package/dist/plugins/cal/calculate-item.d.ts +1 -0
  19. package/dist/plugins/cal/playable-graph.d.ts +1 -1
  20. package/dist/plugins/index.d.ts +1 -0
  21. package/dist/plugins/interact/interact-item.d.ts +11 -0
  22. package/dist/plugins/interact/mesh-collider.d.ts +11 -0
  23. package/dist/plugins/shape/graphics-path.d.ts +27 -1
  24. package/dist/plugins/shape/rectangle.d.ts +129 -0
  25. package/dist/plugins/shape/triangle.d.ts +89 -0
  26. package/dist/plugins/timeline/playable-assets/color-property-playable-asset.d.ts +7 -0
  27. package/dist/plugins/timeline/playable-assets/timeline-asset.d.ts +3 -0
  28. package/dist/plugins/timeline/playable-assets/vector4-property-playable-asset.d.ts +7 -0
  29. package/dist/plugins/timeline/playables/color-property-mixer-playable.d.ts +6 -0
  30. package/dist/plugins/timeline/playables/index.d.ts +3 -1
  31. package/dist/plugins/timeline/playables/{float-property-clip-playable.d.ts → property-clip-playable.d.ts} +3 -3
  32. package/dist/plugins/timeline/playables/vector4-property-mixer-playable.d.ts +6 -0
  33. package/dist/plugins/timeline/track-instance.d.ts +14 -0
  34. package/dist/plugins/timeline/track.d.ts +1 -1
  35. package/dist/plugins/timeline/tracks/color-property-track.d.ts +5 -0
  36. package/dist/plugins/timeline/tracks/float-property-track.d.ts +3 -5
  37. package/dist/plugins/timeline/tracks/index.d.ts +4 -0
  38. package/dist/plugins/timeline/tracks/material-track.d.ts +5 -0
  39. package/dist/plugins/timeline/tracks/property-track.d.ts +8 -0
  40. package/dist/plugins/timeline/tracks/sub-composition-track.d.ts +1 -1
  41. package/dist/plugins/timeline/tracks/vector4-property-track.d.ts +5 -0
  42. package/dist/render/index.d.ts +0 -1
  43. package/dist/render/render-frame.d.ts +5 -1
  44. package/dist/vfx-item.d.ts +0 -8
  45. package/package.json +2 -2
  46. package/dist/render/global-volume.d.ts +0 -17
@@ -35,5 +35,5 @@ export declare class CompositionComponent extends Behaviour {
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  hitTest(ray: Ray, x: number, y: number, regions: Region[], force?: boolean, options?: CompositionHitTestOptions): Region[];
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  fromData(data: any): void;
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  private resolveBindings;
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- private resolveTrackBindingsWithRoot;
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+ private updateTrackAnimatedObject;
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  }
@@ -1,43 +1,11 @@
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- import { Matrix4 } from '@galacean/effects-math/es/core/matrix4';
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  import type { Engine } from '../engine';
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- import type { Material, MaterialDestroyOptions } from '../material';
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- import type { BoundingBoxTriangle, HitTestTriangleParams } from '../plugins';
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- import type { MeshDestroyOptions, Renderer } from '../render';
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- import type { Geometry } from '../render';
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- import { DestroyOptions } from '../utils';
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- import { RendererComponent } from './renderer-component';
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+ import { MeshComponent } from './mesh-component';
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  /**
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  * @since 2.0.0
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  */
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- export declare class EffectComponent extends RendererComponent {
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- /**
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- * Mesh 的世界矩阵
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- */
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- worldMatrix: Matrix4;
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- /**
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- * Mesh 的 Geometry
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- */
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- geometry: Geometry;
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- private triangles;
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- private destroyed;
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- private hitTestGeometry;
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+ export declare class EffectComponent extends MeshComponent {
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  constructor(engine: Engine);
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  onStart(): void;
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  onUpdate(dt: number): void;
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- render(renderer: Renderer): void;
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- /**
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- * 设置当前 Mesh 的材质
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- * @param material - 要设置的材质
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- * @param destroy - 可选的材质销毁选项
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- */
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- setMaterial(material: Material, destroy?: MaterialDestroyOptions | DestroyOptions.keep): void;
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- getHitTestParams: (force?: boolean) => HitTestTriangleParams | void;
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- getBoundingBox(): BoundingBoxTriangle | void;
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  fromData(data: unknown): void;
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- toData(): void;
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- /**
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- * 销毁当前资源
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- * @param options - 可选的销毁选项
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- */
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- dispose(options?: MeshDestroyOptions): void;
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  }
@@ -0,0 +1,18 @@
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+ import type { BoundingBoxTriangle, HitTestTriangleParams } from '../plugins';
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+ import { MeshCollider } from '../plugins';
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+ import type { Geometry } from '../render/geometry';
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+ import type { Renderer } from '../render/renderer';
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+ import { RendererComponent } from './renderer-component';
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+ export declare class MeshComponent extends RendererComponent {
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+ /**
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+ * 渲染的 Geometry
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+ */
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+ protected geometry: Geometry;
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+ /**
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+ * 用于点击测试的碰撞器
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+ */
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+ protected meshCollider: MeshCollider;
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+ render(renderer: Renderer): void;
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+ getHitTestParams: (force?: boolean) => HitTestTriangleParams | void;
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+ getBoundingBox(): BoundingBoxTriangle | void;
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+ }
@@ -1,7 +1,6 @@
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  import { Behaviour } from './component';
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  export declare class PostProcessVolume extends Behaviour {
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- useHDR: boolean;
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- useBloom: boolean;
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+ bloomEnabled: boolean;
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  threshold: number;
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  bloomIntensity: number;
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  brightness: number;
@@ -10,6 +9,6 @@ export declare class PostProcessVolume extends Behaviour {
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  vignetteIntensity: number;
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  vignetteSmoothness: number;
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  vignetteRoundness: number;
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- useToneMapping: boolean;
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+ toneMappingEnabled: boolean;
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  onStart(): void;
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  }
@@ -1,22 +1,20 @@
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  import type * as spec from '@galacean/effects-specification';
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  import type { Engine } from '../engine';
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- import type { Renderer } from '../render';
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- import { RendererComponent } from './renderer-component';
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+ import { MeshComponent } from './mesh-component';
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  /**
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  * 图形组件
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  * @since 2.1.0
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  */
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- export declare class ShapeComponent extends RendererComponent {
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+ export declare class ShapeComponent extends MeshComponent {
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  private path;
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  private curveValues;
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- private geometry;
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  private data;
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- private dirty;
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+ private animated;
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  private vert;
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  private frag;
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  constructor(engine: Engine);
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+ onStart(): void;
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  onUpdate(dt: number): void;
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- render(renderer: Renderer): void;
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  private buildGeometryFromPath;
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  private buildPath;
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  fromData(data: ShapeComponentData): void;
@@ -157,7 +157,11 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  /**
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  * 后处理渲染配置
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  */
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- globalVolume: PostProcessVolume;
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+ globalVolume?: PostProcessVolume;
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+ /**
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+ * 是否开启后处理
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+ */
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+ postProcessingEnabled: boolean;
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  protected rendererOptions: MeshRendererOptions | null;
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  protected assigned: boolean;
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  /**
@@ -187,7 +191,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  * @param compositionSourceManager
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  */
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  constructor(props: CompositionProps, scene: Scene);
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- initializeSceneTicking(item: VFXItem): void;
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  /**
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  * 所有合成 Item 的根变换
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  */
@@ -294,7 +297,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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  * @param deltaTime - 更新的时间步长
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  */
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  update(deltaTime: number): void;
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- private toLocalTime;
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  private shouldDispose;
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  private getUpdateTime;
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  private callAwake;