@galacean/effects-core 2.1.0-alpha.13 → 2.1.0-alpha.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.1.0-alpha.13
6
+ * Version: v2.1.0-alpha.14
7
7
  */
8
8
 
9
9
  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -1618,6 +1618,34 @@ var BuiltinObjectGUID = {
1618
1618
  UnlitShader: "unlit000000000000000000000000000"
1619
1619
  };
1620
1620
 
1621
+ /**
1622
+ * 矢量图形类型
1623
+ */ var ShapePrimitiveType;
1624
+ (function(ShapePrimitiveType) {
1625
+ /**
1626
+ * 自定义图形
1627
+ */ ShapePrimitiveType[ShapePrimitiveType["Custom"] = 0] = "Custom";
1628
+ /**
1629
+ * 矩形
1630
+ */ ShapePrimitiveType[ShapePrimitiveType["Rectangle"] = 1] = "Rectangle";
1631
+ /**
1632
+ * 椭圆
1633
+ */ ShapePrimitiveType[ShapePrimitiveType["Ellipse"] = 2] = "Ellipse";
1634
+ /**
1635
+ * 多边形
1636
+ */ ShapePrimitiveType[ShapePrimitiveType["Polygon"] = 3] = "Polygon";
1637
+ /**
1638
+ * 星形
1639
+ */ ShapePrimitiveType[ShapePrimitiveType["Star"] = 4] = "Star";
1640
+ })(ShapePrimitiveType || (ShapePrimitiveType = {}));
1641
+
1642
+ // 本期无该功能 待补充
1643
+ var ShapeConnectType;
1644
+ (function(ShapeConnectType) {})(ShapeConnectType || (ShapeConnectType = {}));
1645
+ // @待补充
1646
+ var ShapePointType;
1647
+ (function(ShapePointType) {})(ShapePointType || (ShapePointType = {}));
1648
+
1621
1649
  /**
1622
1650
  * 动态换图类型
1623
1651
  * @since 1.1.0
@@ -1812,6 +1840,9 @@ var index$1 = /*#__PURE__*/Object.freeze({
1812
1840
  get TextWeight () { return TextWeight; },
1813
1841
  get FontStyle () { return FontStyle; },
1814
1842
  BuiltinObjectGUID: BuiltinObjectGUID,
1843
+ get ShapePrimitiveType () { return ShapePrimitiveType; },
1844
+ get ShapeConnectType () { return ShapeConnectType; },
1845
+ get ShapePointType () { return ShapePointType; },
1815
1846
  get BackgroundType () { return BackgroundType; },
1816
1847
  get MultimediaType () { return MultimediaType; },
1817
1848
  get DataType () { return DataType; },
@@ -16139,7 +16170,7 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
16139
16170
  this.path.clear();
16140
16171
  var shapeData = data;
16141
16172
  switch(shapeData.type){
16142
- case 0:
16173
+ case ShapePrimitiveType.Custom:
16143
16174
  {
16144
16175
  var customData = shapeData;
16145
16176
  var points = customData.points;
@@ -16176,28 +16207,28 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
16176
16207
  }
16177
16208
  break;
16178
16209
  }
16179
- case 2:
16210
+ case ShapePrimitiveType.Ellipse:
16180
16211
  {
16181
16212
  var ellipseData = shapeData;
16182
16213
  this.path.ellipse(0, 0, ellipseData.xRadius, ellipseData.yRadius);
16183
16214
  this.setFillColor(ellipseData.fill);
16184
16215
  break;
16185
16216
  }
16186
- case 1:
16217
+ case ShapePrimitiveType.Rectangle:
16187
16218
  {
16188
16219
  var rectangleData = shapeData;
16189
16220
  this.path.rect(-rectangleData.width / 2, -rectangleData.height / 2, rectangleData.width, rectangleData.height);
16190
16221
  this.setFillColor(rectangleData.fill);
16191
16222
  break;
16192
16223
  }
16193
- case 4:
16224
+ case ShapePrimitiveType.Star:
16194
16225
  {
16195
16226
  var starData = shapeData;
16196
16227
  this.path.polyStar(starData.pointCount, starData.outerRadius, starData.innerRadius, starData.outerRoundness, starData.innerRoundness, StarType.Star);
16197
16228
  this.setFillColor(starData.fill);
16198
16229
  break;
16199
16230
  }
16200
- case 3:
16231
+ case ShapePrimitiveType.Polygon:
16201
16232
  {
16202
16233
  var polygonData = shapeData;
16203
16234
  this.path.polyStar(polygonData.pointCount, polygonData.radius, polygonData.radius, polygonData.roundness, polygonData.roundness, StarType.Polygon);
@@ -16229,28 +16260,6 @@ var ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
16229
16260
  ShapeComponent = __decorate([
16230
16261
  effectsClass("ShapeComponent")
16231
16262
  ], ShapeComponent);
16232
- var ShapePrimitiveType;
16233
- (function(ShapePrimitiveType) {
16234
- /**
16235
- * 自定义图形
16236
- */ ShapePrimitiveType[ShapePrimitiveType["Custom"] = 0] = "Custom";
16237
- /**
16238
- * 矩形
16239
- */ ShapePrimitiveType[ShapePrimitiveType["Rectangle"] = 1] = "Rectangle";
16240
- /**
16241
- * 椭圆
16242
- */ ShapePrimitiveType[ShapePrimitiveType["Ellipse"] = 2] = "Ellipse";
16243
- /**
16244
- * 多边形
16245
- */ ShapePrimitiveType[ShapePrimitiveType["Polygon"] = 3] = "Polygon";
16246
- /**
16247
- * 星形
16248
- */ ShapePrimitiveType[ShapePrimitiveType["Star"] = 4] = "Star";
16249
- })(ShapePrimitiveType || (ShapePrimitiveType = {}));
16250
- var ShapeConnectType;
16251
- (function(ShapeConnectType) {})(ShapeConnectType || (ShapeConnectType = {}));
16252
- var ShapePointType;
16253
- (function(ShapePointType) {})(ShapePointType || (ShapePointType = {}));
16254
16263
 
16255
16264
  var Fake3DComponent = /*#__PURE__*/ function(Component) {
16256
16265
  _inherits(Fake3DComponent, Component);
@@ -18863,9 +18872,18 @@ var SpriteComponent = /*#__PURE__*/ function(BaseRenderComponent) {
18863
18872
  }
18864
18873
  };
18865
18874
  _proto.onDestroy = function onDestroy() {
18875
+ var textures = this.getTextures();
18866
18876
  if (this.item && this.item.composition) {
18867
- this.item.composition.destroyTextures(this.getTextures());
18877
+ this.item.composition.destroyTextures(textures);
18868
18878
  }
18879
+ textures.forEach(function(texture) {
18880
+ var source = texture.source;
18881
+ if (source.sourceType === TextureSourceType.video && (source == null ? void 0 : source.video)) {
18882
+ source.video.pause();
18883
+ source.video.src = "";
18884
+ source.video.load();
18885
+ }
18886
+ });
18869
18887
  };
18870
18888
  _proto.createGeometry = function createGeometry(mode) {
18871
18889
  var maxVertex = 12 * this.splits.length;
@@ -24858,7 +24876,7 @@ var TextLayout = /*#__PURE__*/ function() {
24858
24876
  function TextLayout(options) {
24859
24877
  this.width = 0;
24860
24878
  this.height = 0;
24861
- var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.display : _options_textOverflow, _options_textBaseline = options.textBaseline, textBaseline = _options_textBaseline === void 0 ? TextBaseline.top : _options_textBaseline, _options_textAlign = options.textAlign, textAlign = _options_textAlign === void 0 ? TextAlignment.left : _options_textAlign, text = options.text, _options_letterSpace = options.letterSpace, letterSpace = _options_letterSpace === void 0 ? 0 : _options_letterSpace, _options_autoWidth = options.autoWidth, autoWidth = _options_autoWidth === void 0 ? false : _options_autoWidth, fontSize = options.fontSize, _options_lineHeight = options.lineHeight, lineHeight = _options_lineHeight === void 0 ? fontSize : _options_lineHeight;
24879
+ var _options_textHeight = options.textHeight, textHeight = _options_textHeight === void 0 ? 100 : _options_textHeight, _options_textWidth = options.textWidth, textWidth = _options_textWidth === void 0 ? 100 : _options_textWidth, _options_textOverflow = options.textOverflow, textOverflow = _options_textOverflow === void 0 ? TextOverflow.display : _options_textOverflow, _options_textBaseline = options.textBaseline, textBaseline = _options_textBaseline === void 0 ? TextBaseline.top : _options_textBaseline, _options_textAlign = options.textAlign, textAlign = _options_textAlign === void 0 ? TextAlignment.left : _options_textAlign, _options_text = options.text, text = _options_text === void 0 ? " " : _options_text, _options_letterSpace = options.letterSpace, letterSpace = _options_letterSpace === void 0 ? 0 : _options_letterSpace, _options_autoWidth = options.autoWidth, autoWidth = _options_autoWidth === void 0 ? false : _options_autoWidth, fontSize = options.fontSize, _options_lineHeight = options.lineHeight, lineHeight = _options_lineHeight === void 0 ? fontSize : _options_lineHeight;
24862
24880
  var tempWidth = fontSize + letterSpace;
24863
24881
  this.autoWidth = autoWidth;
24864
24882
  this.maxTextWidth = text.length * tempWidth;
@@ -29034,16 +29052,15 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
29034
29052
  if (pause) {
29035
29053
  this.resume();
29036
29054
  }
29037
- if (!this.rootComposition.isStartCalled) {
29038
- this.rootComposition.onStart();
29039
- this.rootComposition.isStartCalled = true;
29040
- }
29041
29055
  this.setSpeed(1);
29042
29056
  this.forwardTime(time + this.startTime);
29043
29057
  this.setSpeed(speed);
29044
29058
  if (pause) {
29045
29059
  this.pause();
29046
29060
  }
29061
+ this.emit("goto", {
29062
+ time: time
29063
+ });
29047
29064
  };
29048
29065
  _proto.addItem = function addItem(item) {
29049
29066
  this.items.push(item);
@@ -31583,8 +31600,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
31583
31600
  registerPlugin("particle", ParticleLoader, VFXItem, true);
31584
31601
  registerPlugin("cal", CalculateLoader, VFXItem, true);
31585
31602
  registerPlugin("interact", InteractLoader, VFXItem, true);
31586
- var version = "2.1.0-alpha.13";
31603
+ var version = "2.1.0-alpha.14";
31587
31604
  logger.info("Core version: " + version + ".");
31588
31605
 
31589
- export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, ShapeConnectType, ShapePointType, ShapePrimitiveType, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
31606
+ export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, Asset, AssetLoader, AssetManager, BYTES_TYPE_MAP, BaseRenderComponent, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, ColorCurve, ColorPropertyPlayableAsset, ColorPropertyTrack, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, DEFAULT_FPS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, Fake3DAnimationMode, Fake3DComponent, FilterMode, Float16ArrayWrapper, FloatPropertyPlayableAsset, FloatPropertyTrack, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, MaterialTrack, Mesh, MeshCollider, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, PropertyTrack, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, Scene, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, ShapeComponent, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, Vector4Curve, Vector4PropertyPlayableAsset, Vector4PropertyTrack, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, passRenderLevel, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };
31590
31607
  //# sourceMappingURL=index.mjs.map