@galacean/effects-core 2.1.0-alpha.10 → 2.1.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -51,7 +51,6 @@ export interface MaterialProps {
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  * Material 抽象类
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  */
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  export declare abstract class Material extends EffectsObject implements Disposable {
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- shader: Shader;
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  shaderVariant: ShaderVariant;
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  shaderSource: ShaderWithSource;
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  stringTags: Record<string, string>;
@@ -62,11 +61,15 @@ export declare abstract class Material extends EffectsObject implements Disposab
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  readonly props: MaterialProps;
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  protected destroyed: boolean;
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  protected initialized: boolean;
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+ protected shaderDirty: boolean;
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+ private _shader;
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  /**
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  *
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  * @param props - 材质属性
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  */
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  constructor(engine: Engine, props?: MaterialProps);
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+ get shader(): Shader;
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+ set shader(value: Shader);
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  /******** effects-core 中会调用 引擎必须实现 ***********************/
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  /**
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  * 设置 Material 的颜色融合开关
@@ -22,6 +22,7 @@ export declare class PlayableGraph {
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  export declare class Playable implements Disposable {
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  onPlayablePlayFlag: boolean;
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  onPlayablePauseFlag: boolean;
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+ private duration;
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  private destroyed;
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  private inputs;
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  private inputOuputPorts;
@@ -49,6 +50,8 @@ export declare class Playable implements Disposable {
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  setInputWeight(inputIndex: number, weight: number): void;
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  setTime(time: number): void;
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  getTime(): number;
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+ setDuration(duration: number): void;
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+ getDuration(): number;
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  getPlayState(): PlayState;
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  setTraversalMode(mode: PlayableTraversalMode): void;
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  getTraversalMode(): PlayableTraversalMode;
@@ -32,7 +32,6 @@ export declare class InteractComponent extends RendererComponent {
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  };
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  /** 是否响应点击和拖拽交互事件 */
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  private _interactive;
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- private hasBeenAddedToComposition;
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  set interactive(enable: boolean);
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  get interactive(): boolean;
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  getDragRangeX(): [min: number, max: number];
@@ -40,6 +39,8 @@ export declare class InteractComponent extends RendererComponent {
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  getDragRangeY(): [min: number, max: number];
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  setDragRangeY(min: number, max: number): void;
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  onStart(): void;
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+ onDisable(): void;
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+ onEnable(): void;
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  onUpdate(dt: number): void;
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  render(renderer: Renderer): void;
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  onDestroy(): void;
@@ -2,6 +2,4 @@ import type { FrameContext } from '../../cal/playable-graph';
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  import { Playable } from '../../cal/playable-graph';
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  export declare class ActivationMixerPlayable extends Playable {
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  processFrame(context: FrameContext): void;
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- private hideRendererComponents;
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- private showRendererComponents;
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  }
@@ -59,10 +59,6 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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  * 元素动画结束时行为(如何处理元素)
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  */
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  endBehavior: spec.EndBehavior;
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- /**
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- * 元素是否可用
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- */
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- ended: boolean;
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  /**
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  * 元素名称
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  */
@@ -75,17 +71,19 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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  * 元素创建的数据图层/粒子/模型等
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  */
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  _content?: VFXItemContent;
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- reusable: boolean;
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  type: spec.ItemType;
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  props: VFXItemProps;
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  isDuringPlay: boolean;
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  components: Component[];
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  rendererComponents: RendererComponent[];
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  /**
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- * 元素可见性,该值的改变会触发 `handleVisibleChanged` 回调
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- * @protected
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+ * 元素是否激活
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  */
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- protected visible: boolean;
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+ private active;
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+ /**
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+ * 元素组件是否显示,用于批量开关元素组件
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+ */
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+ private visible;
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  /**
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  * 元素动画的速度
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  */
@@ -216,24 +214,32 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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  */
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  getComponents<T extends Component>(classConstructor: Constructor<T>): T[];
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  setParent(vfxItem: VFXItem): void;
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- /**
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- * 元素动画结束播放时回调函数
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- * @override
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- */
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- onEnd(): void;
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  /**
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  * 设置元素的透明度
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  * @param opacity - 透明度值,范围 [0,1]
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  */
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  setOpacity(opacity: number): void;
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  /**
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- * 获取元素显隐属性
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+ * 激活或停用 VFXItem
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  */
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- getVisible(): boolean;
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+ setActive(value: boolean): void;
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+ /**
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+ * 当前 VFXItem 是否激活
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+ */
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+ get isActive(): boolean;
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  /**
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- * 设置元素显隐属性 会触发 `handleVisibleChanged` 回调
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+ * 设置元素的显隐,该设置会批量开关元素组件
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  */
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  setVisible(visible: boolean): void;
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+ /**
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+ * 元素组件显隐状态
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+ */
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+ get isVisible(): boolean;
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+ /**
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+ * 元素组件显隐状态
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+ * @deprecated use isVisible instead
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+ */
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+ getVisible(): boolean;
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  /**
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  * 获取元素变换包括位置、旋转、缩放
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  * @param transform 将元素变换拷贝到该对象,并将其作为返回值
@@ -288,12 +294,6 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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  * 获取元素当前世界坐标
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  */
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  getCurrentPosition(): Vector3;
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- /**
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- * 是否到达元素的结束时间
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- * @param now
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- * @returns
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- */
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- isEnded(now: number): boolean;
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  find(name: string): VFXItem | undefined;
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  fromData(data: VFXItemData): void;
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  toData(): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/effects-core",
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- "version": "2.1.0-alpha.10",
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+ "version": "2.1.0-alpha.11",
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  "description": "Galacean Effects runtime core for the web",
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  "module": "./dist/index.mjs",
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  "main": "./dist/index.js",
@@ -42,7 +42,7 @@
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  "registry": "https://registry.npmjs.org"
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  },
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  "dependencies": {
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- "@galacean/effects-specification": "2.1.0-alpha.2",
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+ "@galacean/effects-specification": "2.1.0-alpha.3",
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  "@galacean/effects-math": "1.1.0",
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  "flatbuffers": "24.3.25",
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  "uuid": "9.0.1",