@galacean/effects-core 2.1.0-alpha.1 → 2.1.0-alpha.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/color-playable.d.ts +26 -0
- package/dist/animation/index.d.ts +1 -0
- package/dist/asset-manager.d.ts +15 -7
- package/dist/asset.d.ts +4 -0
- package/dist/binary-asset.d.ts +2 -2
- package/dist/comp-vfx-item.d.ts +4 -7
- package/dist/components/base-render-component.d.ts +108 -0
- package/dist/components/effect-component.d.ts +3 -34
- package/dist/components/fake-3d-component.d.ts +28 -0
- package/dist/components/index.d.ts +3 -0
- package/dist/components/mesh-component.d.ts +21 -0
- package/dist/components/post-process-volume.d.ts +10 -11
- package/dist/components/shape-component.d.ts +285 -0
- package/dist/composition/scene-ticking.d.ts +15 -1
- package/dist/composition-source-manager.d.ts +5 -6
- package/dist/composition.d.ts +34 -23
- package/dist/downloader.d.ts +0 -3
- package/dist/effects-object.d.ts +23 -0
- package/dist/engine.d.ts +9 -0
- package/dist/events/event-emitter.d.ts +6 -0
- package/dist/events/types.d.ts +1 -1
- package/dist/index.d.ts +3 -1
- package/dist/index.js +20858 -17794
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +20852 -17790
- package/dist/index.mjs.map +1 -1
- package/dist/material/material.d.ts +4 -1
- package/dist/math/index.d.ts +1 -1
- package/dist/math/translate.d.ts +1 -1
- package/dist/math/value-getters/color-curve.d.ts +12 -0
- package/dist/math/value-getters/index.d.ts +4 -0
- package/dist/math/value-getters/value-getter-map.d.ts +2 -0
- package/dist/math/{value-getter.d.ts → value-getters/value-getter.d.ts} +6 -4
- package/dist/math/value-getters/vector4-curve.d.ts +12 -0
- package/dist/plugin-system.d.ts +7 -5
- package/dist/plugins/cal/calculate-item.d.ts +5 -3
- package/dist/plugins/cal/calculate-loader.d.ts +1 -1
- package/dist/plugins/cal/calculate-vfx-item.d.ts +1 -1
- package/dist/plugins/cal/playable-graph.d.ts +4 -2
- package/dist/plugins/camera/camera-vfx-item-loader.d.ts +1 -1
- package/dist/plugins/index.d.ts +2 -7
- package/dist/plugins/interact/interact-item.d.ts +14 -1
- package/dist/plugins/interact/interact-loader.d.ts +1 -1
- package/dist/plugins/interact/mesh-collider.d.ts +15 -0
- package/dist/plugins/particle/burst.d.ts +2 -0
- package/dist/plugins/particle/particle-mesh.d.ts +8 -5
- package/dist/plugins/particle/particle-system.d.ts +3 -4
- package/dist/plugins/plugin.d.ts +14 -3
- package/dist/plugins/shape/build-adaptive-bezier.d.ts +1 -0
- package/dist/plugins/shape/ellipse.d.ts +79 -0
- package/dist/plugins/shape/graphics-path.d.ts +65 -0
- package/dist/plugins/shape/point-data.d.ts +6 -0
- package/dist/plugins/shape/point-like.d.ts +31 -0
- package/dist/plugins/shape/point.d.ts +58 -0
- package/dist/plugins/shape/poly-star.d.ts +42 -0
- package/dist/plugins/shape/polygon.d.ts +67 -0
- package/dist/plugins/shape/rectangle.d.ts +129 -0
- package/dist/plugins/shape/shape-path.d.ts +75 -0
- package/dist/plugins/shape/shape-primitive.d.ts +15 -0
- package/dist/plugins/shape/triangle.d.ts +89 -0
- package/dist/plugins/shape/triangulate.d.ts +1 -0
- package/dist/plugins/sprite/sprite-item.d.ts +15 -116
- package/dist/plugins/sprite/sprite-loader.d.ts +1 -1
- package/dist/plugins/sprite/sprite-mesh.d.ts +3 -4
- package/dist/plugins/text/text-item.d.ts +15 -5
- package/dist/plugins/timeline/index.d.ts +3 -0
- package/dist/plugins/timeline/playable-assets/color-property-playable-asset.d.ts +7 -0
- package/dist/plugins/timeline/playable-assets/float-property-playable-asset.d.ts +7 -0
- package/dist/plugins/timeline/playable-assets/index.d.ts +3 -0
- package/dist/plugins/{cal → timeline/playable-assets}/timeline-asset.d.ts +9 -9
- package/dist/plugins/timeline/playable-assets/vector4-property-playable-asset.d.ts +7 -0
- package/dist/plugins/timeline/playables/activation-mixer-playable.d.ts +0 -2
- package/dist/plugins/timeline/playables/color-property-mixer-playable.d.ts +6 -0
- package/dist/plugins/timeline/playables/float-property-mixer-playable.d.ts +6 -0
- package/dist/plugins/timeline/playables/index.d.ts +7 -0
- package/dist/plugins/timeline/playables/property-clip-playable.d.ts +8 -0
- package/dist/plugins/timeline/playables/vector4-property-mixer-playable.d.ts +6 -0
- package/dist/plugins/timeline/track-instance.d.ts +14 -0
- package/dist/plugins/timeline/track.d.ts +6 -4
- package/dist/plugins/timeline/tracks/color-property-track.d.ts +5 -0
- package/dist/plugins/timeline/tracks/float-property-track.d.ts +6 -0
- package/dist/plugins/timeline/tracks/index.d.ts +9 -0
- package/dist/plugins/timeline/tracks/material-track.d.ts +5 -0
- package/dist/plugins/timeline/tracks/property-track.d.ts +8 -0
- package/dist/plugins/timeline/tracks/sub-composition-track.d.ts +1 -1
- package/dist/plugins/timeline/tracks/vector4-property-track.d.ts +5 -0
- package/dist/render/gpu-capability.d.ts +1 -1
- package/dist/render/index.d.ts +0 -1
- package/dist/render/mesh.d.ts +1 -1
- package/dist/render/render-frame.d.ts +5 -1
- package/dist/render/renderer.d.ts +1 -1
- package/dist/render/semantic-map.d.ts +1 -1
- package/dist/render/shader.d.ts +1 -1
- package/dist/scene.d.ts +17 -18
- package/dist/serialization-helper.d.ts +3 -3
- package/dist/shape/geometry.d.ts +4 -4
- package/dist/texture/texture.d.ts +11 -2
- package/dist/texture/utils.d.ts +1 -2
- package/dist/transform.d.ts +8 -0
- package/dist/utils/color.d.ts +4 -5
- package/dist/utils/index.d.ts +1 -1
- package/dist/vfx-item.d.ts +67 -31
- package/package.json +4 -3
- package/dist/image-asset.d.ts +0 -5
- package/dist/render/global-volume.d.ts +0 -17
- /package/dist/plugins/timeline/{playables → playable-assets}/sub-composition-playable-asset.d.ts +0 -0
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@@ -5,13 +5,12 @@ import type { PluginSystem } from './plugin-system';
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import type { Scene, SceneRenderLevel } from './scene';
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import type { Texture } from './texture';
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import type { Disposable } from './utils';
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import type { VFXItemProps } from './vfx-item';
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export interface ContentOptions {
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id: string;
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duration: number;
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name: string;
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endBehavior: spec.EndBehavior;
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items:
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items: spec.DataPath[];
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camera: spec.CameraOptions;
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startTime: number;
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timelineAsset: spec.DataPath;
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@@ -22,17 +21,17 @@ export interface ContentOptions {
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*/
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export declare class CompositionSourceManager implements Disposable {
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composition?: spec.CompositionData;
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refCompositionProps: Map<string, VFXItemProps>;
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sourceContent?: spec.CompositionData;
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refCompositionProps: Map<string, spec.CompositionData>;
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renderLevel?: SceneRenderLevel;
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pluginSystem?: PluginSystem;
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totalTime: number;
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imgUsage: Record<string, number
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imgUsage: Record<string, number>;
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textures: Texture[];
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jsonScene?: spec.JSONScene;
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mask: number;
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engine: Engine;
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private refCompositions;
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constructor(scene: Scene, engine: Engine);
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private getContent;
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private assembleItems;
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package/dist/composition.d.ts
CHANGED
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@@ -1,6 +1,5 @@
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import * as spec from '@galacean/effects-specification';
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import type { Ray } from '@galacean/effects-math/es/core/ray';
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import type { Vector3 } from '@galacean/effects-math/es/core/vector3';
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import type { Matrix4 } from '@galacean/effects-math/es/core/matrix4';
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import { Camera } from './camera';
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import { CompositionComponent } from './comp-vfx-item';
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@@ -9,33 +8,38 @@ import type { PluginSystem } from './plugin-system';
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import type { EventSystem, Plugin, Region } from './plugins';
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import type { MeshRendererOptions, Renderer } from './render';
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import { RenderFrame } from './render';
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import type { Scene
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import type { Scene } from './scene';
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import type { Texture } from './texture';
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import type { Disposable, LostHandler } from './utils';
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import type { VFXItemProps } from './vfx-item';
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import { VFXItem } from './vfx-item';
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import type { CompositionEvent } from './events';
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import { EventEmitter } from './events';
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import type { PostProcessVolume } from './components
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import type { PostProcessVolume } from './components';
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import { SceneTicking } from './composition/scene-ticking';
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/**
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* 合成统计信息
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*/
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export interface CompositionStatistic {
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loadTime: number;
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loadStart: number;
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loadTime: number;
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/**
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* Shader 编译耗时
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*/
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compileTime: number;
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/**
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* 从加载到渲染第一帧的时间(含 Shader 编译)
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*/
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firstFrameTime: number;
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precompileTime: number;
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}
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/**
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* 合成消息对象
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*/
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export interface MessageItem {
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id: string;
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name: string;
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phrase: number;
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compositionId: string;
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}
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export interface CompItemClickedData {
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name: string;
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id: string;
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hitPositions: Vector3[];
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position: Vector3;
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}
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/**
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*
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*/
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stop?: (region: Region) => boolean;
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skip?: (item: VFXItem) => boolean;
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}
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/**
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*
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*/
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export interface CompositionProps {
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reusable?: boolean;
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baseRenderOrder?: number;
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*/
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export declare class Composition extends EventEmitter<CompositionEvent<Composition>> implements Disposable, LostHandler {
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renderer: Renderer;
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/**
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*
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*/
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sceneTicking: SceneTicking;
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/**
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* 当前帧的渲染数据对象
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* 是否播放完成后销毁 texture 对象
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keepResource: boolean;
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extraCamera: VFXItem;
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/**
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* 合成内的元素否允许点击、拖拽交互
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* @since 1.6.0
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*/
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interactive: boolean;
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/**
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* 合成是否结束
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*/
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isEnded: boolean;
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compositionSourceManager: CompositionSourceManager;
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/**
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* 合成id
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/**
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* 是否在合成结束时自动销毁引用的纹理,合成重播时不销毁
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*/
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autoRefTex: boolean;
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readonly autoRefTex: boolean;
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/**
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* 当前合成名称
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/**
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* 合成对应的 url 或者 JSON
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readonly url:
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readonly url: Scene.LoadType;
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/**
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* 合成根元素
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*/
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/**
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* 预合成的合成属性,在 content 中会被其元素属性覆盖
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refCompositionProps: Map<string,
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readonly refCompositionProps: Map<string, spec.CompositionData>;
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/**
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* 合成的相机对象
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*/
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readonly camera: Camera;
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/**
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*
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* 后处理渲染配置
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*/
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globalVolume?: PostProcessVolume;
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/**
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*
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* 是否开启后处理
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*/
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postProcessingEnabled: boolean;
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protected rendererOptions: MeshRendererOptions | null;
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protected assigned: boolean;
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/**
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*/
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private paused;
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private lastVideoUpdateTime;
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private isEndCalled;
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private readonly texInfo;
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/**
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* 合成中消息元素创建/销毁时触发的回调
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* @param compositionSourceManager
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*/
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constructor(props: CompositionProps, scene: Scene);
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initializeSceneTicking(item: VFXItem): void;
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/**
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* 所有合成 Item 的根变换
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* @param deltaTime - 更新的时间步长
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*/
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update(deltaTime: number): void;
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private toLocalTime;
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private shouldDispose;
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private getUpdateTime;
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private callAwake;
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* 构建父子树,同时保存到 itemCacheMap 中便于查找
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*/
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private buildItemTree;
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private getParentIdWithoutSuffix;
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/**
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* 更新视频数据到纹理
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* @override
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package/dist/downloader.d.ts
CHANGED
package/dist/effects-object.d.ts
CHANGED
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export declare abstract class EffectsObject {
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engine: Engine;
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/**
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*
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* @returns
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*/
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static is(obj: unknown): obj is EffectsObject;
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protected guid: string;
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/**
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* 存储需要序列化的数据
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readonly taggedProperties: Record<string, any>;
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/**
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*
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* @param engine
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*/
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constructor(engine: Engine);
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/**
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*
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* @returns
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*/
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getInstanceId(): string;
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/**
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*
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* @param guid
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*/
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setInstanceId(guid: string): void;
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/**
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*
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*/
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|
17
37
|
toData(): void;
|
|
18
38
|
/**
|
|
19
39
|
* 反序列化函数
|
|
@@ -21,5 +41,8 @@ export declare abstract class EffectsObject {
|
|
|
21
41
|
* @param data - 对象的序列化的数据
|
|
22
42
|
*/
|
|
23
43
|
fromData(data: spec.EffectsObjectData): void;
|
|
44
|
+
/**
|
|
45
|
+
*
|
|
46
|
+
*/
|
|
24
47
|
dispose(): void;
|
|
25
48
|
}
|
package/dist/engine.d.ts
CHANGED
|
@@ -11,9 +11,15 @@ import type { Disposable } from './utils';
|
|
|
11
11
|
* Engine 基类,负责维护所有 GPU 资源的管理及销毁
|
|
12
12
|
*/
|
|
13
13
|
export declare class Engine implements Disposable {
|
|
14
|
+
/**
|
|
15
|
+
* 渲染器
|
|
16
|
+
*/
|
|
14
17
|
renderer: Renderer;
|
|
15
18
|
emptyTexture: Texture;
|
|
16
19
|
transparentTexture: Texture;
|
|
20
|
+
/**
|
|
21
|
+
* GPU 能力
|
|
22
|
+
*/
|
|
17
23
|
gpuCapability: GPUCapability;
|
|
18
24
|
jsonSceneData: SceneData;
|
|
19
25
|
objectInstance: Record<string, EffectsObject>;
|
|
@@ -29,6 +35,9 @@ export declare class Engine implements Disposable {
|
|
|
29
35
|
protected geometries: Geometry[];
|
|
30
36
|
protected meshes: Mesh[];
|
|
31
37
|
protected renderPasses: RenderPass[];
|
|
38
|
+
/**
|
|
39
|
+
*
|
|
40
|
+
*/
|
|
32
41
|
constructor();
|
|
33
42
|
/**
|
|
34
43
|
* 创建 Engine 对象。
|
|
@@ -1,3 +1,6 @@
|
|
|
1
|
+
/**
|
|
2
|
+
*
|
|
3
|
+
*/
|
|
1
4
|
export type EventEmitterListener<P extends any[]> = (...callbackArgs: P) => void;
|
|
2
5
|
/**
|
|
3
6
|
* 事件监听器选项
|
|
@@ -8,6 +11,9 @@ export type EventEmitterOptions = {
|
|
|
8
11
|
*/
|
|
9
12
|
once?: boolean;
|
|
10
13
|
};
|
|
14
|
+
/**
|
|
15
|
+
* 事件监听器
|
|
16
|
+
*/
|
|
11
17
|
export declare class EventEmitter<T extends Record<string, any[]>> {
|
|
12
18
|
private listeners;
|
|
13
19
|
/**
|
package/dist/events/types.d.ts
CHANGED
package/dist/index.d.ts
CHANGED
|
@@ -1,5 +1,7 @@
|
|
|
1
1
|
export * as math from '@galacean/effects-math/es/core/index';
|
|
2
2
|
export * as spec from '@galacean/effects-specification';
|
|
3
|
+
export * from './asset';
|
|
4
|
+
export * from './binary-asset';
|
|
3
5
|
export * from './asset-loader';
|
|
4
6
|
export * from './asset-manager';
|
|
5
7
|
export * from './camera';
|
|
@@ -32,8 +34,8 @@ export * from './ticker';
|
|
|
32
34
|
export * from './transform';
|
|
33
35
|
export * from './utils';
|
|
34
36
|
export * from './vfx-item';
|
|
35
|
-
export * from './binary-asset';
|
|
36
37
|
export * from './effects-object';
|
|
37
38
|
export * from './effects-package';
|
|
38
39
|
export * from './events';
|
|
40
|
+
export * from './pass-render-level';
|
|
39
41
|
export declare const version: string;
|