@galacean/effects-core 2.0.4 → 2.1.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/comp-vfx-item.d.ts +2 -2
- package/dist/components/component.d.ts +27 -18
- package/dist/components/effect-component.d.ts +1 -1
- package/dist/components/post-process-volume.d.ts +1 -1
- package/dist/components/renderer-component.d.ts +2 -13
- package/dist/composition/scene-ticking.d.ts +26 -0
- package/dist/composition.d.ts +3 -3
- package/dist/index.js +609 -224
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +609 -224
- package/dist/index.mjs.map +1 -1
- package/dist/math/value-getter.d.ts +2 -1
- package/dist/plugins/camera/camera-controller-node.d.ts +1 -1
- package/dist/plugins/interact/interact-item.d.ts +2 -2
- package/dist/plugins/particle/particle-mesh.d.ts +7 -0
- package/dist/plugins/particle/particle-system-renderer.d.ts +2 -2
- package/dist/plugins/particle/particle-system.d.ts +2 -2
- package/dist/plugins/sprite/sprite-item.d.ts +2 -2
- package/dist/plugins/text/text-item.d.ts +1 -1
- package/dist/vfx-item.d.ts +4 -2
- package/package.json +1 -1
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@@ -45,7 +45,8 @@ export declare class RandomValue extends ValueGetter<number> {
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private min;
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private max;
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onCreate(props: [min: number, max: number]): void;
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-
getValue(time?: number): number;
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+
getValue(time?: number, seed?: number): number;
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getIntegrateValue(t0: number, t1: number, timeScale?: number): number;
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toUniform(): Float32Array;
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map(func: any): this;
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}
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@@ -27,8 +27,8 @@ export declare class InteractComponent extends RendererComponent {
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private hasBeenAddedToComposition;
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set interactive(enable: boolean);
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get interactive(): boolean;
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onStart(): void;
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onUpdate(dt: number): void;
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render(renderer: Renderer): void;
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onDestroy(): void;
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endDragTarget(): void;
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@@ -2,6 +2,7 @@ import type * as spec from '@galacean/effects-specification';
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import type { Matrix4 } from '@galacean/effects-math/es/core/matrix4';
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import { Vector2 } from '@galacean/effects-math/es/core/vector2';
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import { Vector3 } from '@galacean/effects-math/es/core/vector3';
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import { Matrix3 } from '@galacean/effects-math/es/core/matrix3';
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import type { Engine } from '../../engine';
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import { ValueGetter } from '../../math';
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import type { GPUCapability, SharedShaderWithSource } from '../../render';
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@@ -138,11 +139,17 @@ export declare class ParticleMesh implements ParticleMeshData {
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readonly textureOffsets: number[];
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readonly maxCount: number;
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readonly anchor: Vector2;
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VERT_MAX_KEY_FRAME_COUNT: number;
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constructor(engine: Engine, props: ParticleMeshProps);
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getPointColor(index: number): number[];
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clearPoints(): void;
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resetGeometryData(geometry: Geometry): void;
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onUpdate(dt: number): void;
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minusTime(time: number): void;
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calculateTranslation(velocity: Vector3, t0: number, t1: number, duration: number): Vector3;
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transformFromRotation(rot: Vector3, life: number, dur: number, aSeed: number): Matrix3;
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mat3FromRotation(rotation: Vector3): Matrix3;
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calLinearMov(time: number, duration: number, aSeed: number): Vector3;
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removePoint(index: number): void;
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setPoint(index: number, point: Point): void;
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}
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@@ -15,8 +15,8 @@ export declare class ParticleSystemRenderer extends RendererComponent {
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particleMesh: ParticleMesh;
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private trailMesh?;
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constructor(engine: Engine, particleMeshProps?: ParticleMeshProps, trailMeshProps?: TrailMeshProps);
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onStart(): void;
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onUpdate(dt: number): void;
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render(renderer: Renderer): void;
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reset(): void;
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updateTime(now: number, delta: number): void;
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@@ -167,10 +167,10 @@ export declare class ParticleSystem extends Component {
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setOpacity(opacity: number): void;
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setParentTransform(transform: Transform): void;
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getTextures(): Texture[];
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startEmit(): void;
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stop(): void;
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reset(): void;
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update(delta: number): void;
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onDestroy(): void;
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getParticleBoxes(): {
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center: Vector3;
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@@ -129,8 +129,8 @@ export declare class SpriteComponent extends RendererComponent {
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*/
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setTexture(texture: Texture): void;
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render(renderer: Renderer): void;
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onStart(): void;
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onUpdate(dt: number): void;
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onDestroy(): void;
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private getItemInitData;
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private setItem;
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@@ -19,7 +19,7 @@ export declare class TextComponent extends SpriteComponent {
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*/
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lineCount: number;
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constructor(engine: Engine, props?: spec.TextContent);
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onUpdate(dt: number): void;
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fromData(data: SpriteItemProps): void;
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updateWithOptions(options: spec.TextContentOptions): void;
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updateTexture(flipY?: boolean): void;
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package/dist/vfx-item.d.ts
CHANGED
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@@ -2,7 +2,7 @@ import { Vector3 } from '@galacean/effects-math/es/core/vector3';
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import * as spec from '@galacean/effects-specification';
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import type { VFXItemData } from './asset-loader';
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import type { Component } from './components';
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import { RendererComponent
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import { RendererComponent } from './components';
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import type { Composition } from './composition';
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import { EffectsObject } from './effects-object';
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import type { Engine } from './engine';
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@@ -76,8 +76,8 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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reusable: boolean;
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type: spec.ItemType;
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props: VFXItemProps;
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isDuringPlay: boolean;
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components: Component[];
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itemBehaviours: Behaviour[];
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rendererComponents: RendererComponent[];
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/**
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* 元素可见性,该值的改变会触发 `handleVisibleChanged` 回调
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@@ -89,6 +89,7 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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*/
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private speed;
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private listIndex;
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private isEnabled;
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private eventProcessor;
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static isComposition(item: VFXItem): boolean;
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static isSprite(item: VFXItem): boolean;
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@@ -97,6 +98,7 @@ export declare class VFXItem extends EffectsObject implements Disposable {
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static isTree(item: VFXItem): boolean;
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static isCamera(item: VFXItem): boolean;
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static isExtraCamera(item: VFXItem): boolean;
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static isAncestor(ancestorCandidate: VFXItem, descendantCandidate: VFXItem): boolean;
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constructor(engine: Engine, props?: VFXItemProps);
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/**
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* 返回元素创建的数据
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