@galacean/effects-core 2.0.0 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.0.0
6
+ * Version: v2.0.2
7
7
  */
8
8
 
9
9
  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -14070,6 +14070,9 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
14070
14070
  };
14071
14071
  _proto.start = function start() {
14072
14072
  this.item.getHitTestParams = this.getHitTestParams;
14073
+ if (this.item.endBehavior === EndBehavior.restart) {
14074
+ this.frameAnimationLoop = true;
14075
+ }
14073
14076
  };
14074
14077
  _proto.update = function update(dt) {
14075
14078
  this.frameAnimationTime += dt / 1000;
@@ -22535,34 +22538,6 @@ function getStandardInteractContent(ui) {
22535
22538
  if (item.type === ItemType.camera && item.content.positionOverLifetime && Object.keys(item.content.positionOverLifetime).length !== 0) {
22536
22539
  item.content.positionOverLifetime.asMovement = true;
22537
22540
  }
22538
- // 动画数据转化 TODO: 动画数据移到 TimelineComponentData
22539
- item.content.tracks = [];
22540
- var tracks = item.content.tracks;
22541
- if (item.type !== ItemType.particle) {
22542
- tracks.push({
22543
- clips: [
22544
- {
22545
- id: generateGUID(),
22546
- dataType: "TransformPlayableAsset",
22547
- sizeOverLifetime: item.content.sizeOverLifetime,
22548
- rotationOverLifetime: item.content.rotationOverLifetime,
22549
- positionOverLifetime: item.content.positionOverLifetime
22550
- }
22551
- ]
22552
- });
22553
- }
22554
- if (item.type === ItemType.sprite) {
22555
- tracks.push({
22556
- clips: [
22557
- {
22558
- id: generateGUID(),
22559
- dataType: "SpriteColorPlayableAsset",
22560
- colorOverLifetime: item.content.colorOverLifetime,
22561
- startColor: item.content.options.startColor
22562
- }
22563
- ]
22564
- });
22565
- }
22566
22541
  // 修正老 json 的 item.pluginName
22567
22542
  if (item.pn !== undefined) {
22568
22543
  var pn = item.pn;
@@ -22751,7 +22726,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
22751
22726
  });
22752
22727
  trackDatas.push(newTrackData);
22753
22728
  }
22754
- if (item.type === ItemType.sprite) {
22729
+ if (item.type === ItemType.sprite || item.type === ItemType.text) {
22755
22730
  var newSpriteColorPlayableAssetData = {
22756
22731
  id: generateGUID(),
22757
22732
  dataType: "SpriteColorPlayableAsset",
@@ -27682,7 +27657,7 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
27682
27657
  registerPlugin("particle", ParticleLoader, VFXItem, true);
27683
27658
  registerPlugin("cal", CalculateLoader, VFXItem, true);
27684
27659
  registerPlugin("interact", InteractLoader, VFXItem, true);
27685
- var version = "2.0.0";
27660
+ var version = "2.0.2";
27686
27661
  logger.info("Core version: " + version + ".");
27687
27662
 
27688
27663
  export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderFactory, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, createCopyShader, createGLContext, createKeyFrameMeta, createShape, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecFill, vecMulCombine, version, vertexFormatType2GLType };