@galacean/effects-core 2.0.0-alpha.30 → 2.0.0-alpha.32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/comp-vfx-item.d.ts +4 -0
- package/dist/composition.d.ts +16 -30
- package/dist/effects-object.d.ts +3 -1
- package/dist/events/event-emitter.d.ts +46 -0
- package/dist/events/index.d.ts +2 -0
- package/dist/events/types.d.ts +37 -0
- package/dist/index.d.ts +2 -1
- package/dist/index.js +265 -120
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +265 -121
- package/dist/index.mjs.map +1 -1
- package/dist/material/material.d.ts +3 -1
- package/dist/plugins/sprite/sprite-item.d.ts +1 -0
- package/dist/render/render-frame.d.ts +1 -0
- package/dist/render/renderer.d.ts +2 -1
- package/dist/vfx-item.d.ts +0 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -3,7 +3,7 @@
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3
3
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.0.0-alpha.
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6
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* Version: v2.0.0-alpha.32
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7
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*/
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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@@ -4563,15 +4563,97 @@ function getDirectStore(target) {
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return decoratorInitialStore.get(classKey);
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}
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function _assert_this_initialized(self) {
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if (self === void 0) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
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return self;
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}
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var EventEmitter = function EventEmitter() {
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var _this = this;
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var _this1 = this;
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this.listeners = {};
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/**
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* 移除事件监听器
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* @param eventName - 事件名称
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* @param listener - 事件监听器
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* @returns
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*/ this.off = function(eventName, listener) {
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if (!_this.listeners[eventName]) {
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return;
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}
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_this.listeners[eventName] = _this.listeners[eventName].filter(function(param) {
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var l = param.listener;
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return l !== listener;
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});
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};
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/**
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* 监听事件
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* @param eventName - 事件名称
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* @param listener - 事件监听器
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* @param options - 事件监听器选项
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* @returns
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*/ this.on = function(eventName, listener, options) {
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_this.listeners[eventName] = _this.listeners[eventName] || [];
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_this.listeners[eventName].push({
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listener: listener,
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options: options
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});
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return function() {
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return _this.off(eventName, listener);
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};
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};
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/**
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* 一次性监听事件
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* @param eventName - 事件名称
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* @param listener - 事件监听器
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*/ this.once = function(eventName, listener) {
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_this.on(eventName, listener, {
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once: true
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});
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};
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/**
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* 触发事件
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* @param eventName - 事件名称
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* @param args - 事件参数
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*/ this.emit = function(eventName) {
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for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++){
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args[_key - 1] = arguments[_key];
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}
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var _this_listeners_eventName;
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(_this_listeners_eventName = _this1.listeners[eventName]) == null ? void 0 : _this_listeners_eventName.forEach(function(param) {
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var listener = param.listener, options = param.options;
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listener.apply(void 0, [].concat(args));
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if (options == null ? void 0 : options.once) {
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_this1.off(eventName, listener);
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}
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});
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};
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/**
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* 获取事件名称对应的所有监听器
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* @param eventName - 事件名称
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* @returns - 返回事件名称对应的所有监听器
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*/ this.getListeners = function(eventName) {
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var _this_listeners_eventName;
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return ((_this_listeners_eventName = _this.listeners[eventName]) == null ? void 0 : _this_listeners_eventName.map(function(param) {
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var listener = param.listener;
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return listener;
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})) || [];
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};
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};
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/**
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* @since 2.0.0
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* @internal
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-
*/ var EffectsObject = /*#__PURE__*/ function() {
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*/ var EffectsObject = /*#__PURE__*/ function(EventEmitter) {
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_inherits(EffectsObject, EventEmitter);
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function EffectsObject(engine) {
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-
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-
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-
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-
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var _this;
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_this = EventEmitter.call(this) || this;
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_this.engine = engine;
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_this.guid = generateGUID();
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_this.taggedProperties = {};
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_this.engine.addInstance(_assert_this_initialized(_this));
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return _this;
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}
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var _proto = EffectsObject.prototype;
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_proto.getInstanceId = function getInstanceId() {
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@@ -4597,7 +4679,7 @@ function getDirectStore(target) {
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return _instanceof1(obj, EffectsObject) && "guid" in obj;
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};
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return EffectsObject;
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-
}();
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}(EventEmitter);
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/**
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* @since 2.0.0
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@@ -8408,7 +8490,8 @@ var seed$9 = 1;
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texture = Texture.create(engine, {
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sourceType: TextureSourceType.image,
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image: image,
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id: generateGUID()
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id: generateGUID(),
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flipY: true
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});
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texture.initialize();
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return [
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@@ -8986,6 +9069,9 @@ var MaterialRenderType;
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* 初始化 GPU 资源
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* @override
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*/ _proto.initialize = function initialize() {
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// OVERRIDE
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};
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_proto.createShaderVariant = function createShaderVariant() {
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// OVERRIDE
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};
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_proto.use = function use(render, globalUniforms) {
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@@ -12696,6 +12782,7 @@ var GlobalUniforms = function GlobalUniforms() {
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this.floats = {};
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this.ints = {};
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// vector3s: Record<string, vec3> = {};
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this.vector4s = {};
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this.matrices = {};
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//...
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this.samplers = [] // 存放的sampler名称。
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@@ -12932,6 +13019,9 @@ var Renderer = /*#__PURE__*/ function() {
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_proto.setGlobalInt = function setGlobalInt(name, value) {
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// OVERRIDE
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};
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_proto.setGlobalVector4 = function setGlobalVector4(name, value) {
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// OVERRIDE
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};
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_proto.setGlobalMatrix = function setGlobalMatrix(name, value) {
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// OVERRIDE
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};
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@@ -13884,6 +13974,8 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
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function SpriteComponent(engine, props) {
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var _this;
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_this = RendererComponent.call(this, engine) || this;
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_this.cachePrefix = "-";
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_this.frameAnimationLoop = false;
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_this.frameAnimationTime = 0;
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_this.color = [
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1,
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@@ -13907,6 +13999,39 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
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}
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}
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};
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_this.name = "MSprite" + seed$3++;
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_this.renderer = {
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renderMode: RenderMode.BILLBOARD,
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blending: BlendingMode.ALPHA,
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texture: _this.engine.emptyTexture,
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occlusion: false,
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transparentOcclusion: false,
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side: SideMode.DOUBLE,
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mask: 0,
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maskMode: MaskMode.NONE,
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order: 0
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};
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_this.emptyTexture = _this.engine.emptyTexture;
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_this.splits = singleSplits;
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_this.renderInfo = getImageItemRenderInfo(_assert_this_initialized(_this));
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var geometry = _this.createGeometry(glContext.TRIANGLES);
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var material = _this.createMaterial(_this.renderInfo, 2);
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_this.worldMatrix = Matrix4.fromIdentity();
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_this.material = material;
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_this.geometry = geometry;
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_this.material.setVector4("_Color", new Vector4().setFromArray([
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1,
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1,
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1,
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1
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]));
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_this.material.setVector4("_TexOffset", new Vector4().setFromArray([
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0,
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0,
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1,
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1
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]));
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_this.setItem();
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if (props) {
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_this.fromData(props);
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}
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this.frameAnimationTime += dt / 1000;
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var time = this.frameAnimationTime;
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var duration = this.item.duration;
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if (time > duration && this.frameAnimationLoop) {
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time = time % duration;
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}
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var life = Math.min(Math.max(time / duration, 0.0), 1.0);
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var ta = this.textureSheetAnimation;
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if (ta) {
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var _this_material_getVector4;
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var total = ta.total || ta.row * ta.col;
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var texRectX = 0;
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var texRectY = 0;
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dy
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];
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}
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this.material.getVector4("_TexOffset").setFromArray([
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(_this_material_getVector4 = this.material.getVector4("_TexOffset")) == null ? void 0 : _this_material_getVector4.setFromArray([
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texRectX + texOffset[0],
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texRectH + texRectY - texOffset[1],
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dx,
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@@ -14021,12 +14150,9 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
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this.item.composition.destroyTextures(this.getTextures());
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}
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};
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_proto.getItemInitData = function getItemInitData(
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geoData = item.geoData = this.getItemGeometryData(item, idx);
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}
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var index = geoData.index;
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_proto.getItemInitData = function getItemInitData() {
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this.geoData = this.getItemGeometryData();
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var _this_geoData = this.geoData, index = _this_geoData.index, atlasOffset = _this_geoData.atlasOffset;
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var idxCount = index.length;
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// @ts-expect-error
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var indexData = this.wireframe ? new Uint8Array([
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]) : new index.constructor(idxCount);
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if (!this.wireframe) {
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for(var i = 0; i < idxCount; i++){
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indexData[i] =
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indexData[i] = 0 + index[i];
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}
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}
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return {
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atlasOffset:
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atlasOffset: atlasOffset,
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index: indexData
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};
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};
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addItem(textures, texture);
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}
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texture = this.renderer.texture;
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var
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var data = this.getItemInitData(this, 0, 0, textureIndex);
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var data = this.getItemInitData();
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var renderer = this.renderer;
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var texParams = this.material.getVector4("_TexParams");
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texParams.x = renderer.occlusion ? +renderer.transparentOcclusion : 1;
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@@ -14148,6 +14273,7 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
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setBlendMode(material, states.blendMode);
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setMaskMode(material, states.maskMode);
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setSideMode(material, states.side);
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material.shader.shaderData.properties = 'uSampler0("uSampler0",2D) = "white" {}';
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if (!material.hasUniform("_Color")) {
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material.setVector4("_Color", new Vector4(0, 0, 0, 1));
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}
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@@ -14159,8 +14285,8 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
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}
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return material;
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};
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-
_proto.getItemGeometryData = function getItemGeometryData(
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-
var splits =
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_proto.getItemGeometryData = function getItemGeometryData() {
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|
+
var _this = this, splits = _this.splits, renderer = _this.renderer, textureSheetAnimation = _this.textureSheetAnimation;
|
|
14164
14290
|
var sx = 1, sy = 1;
|
|
14165
14291
|
if (renderer.shape) {
|
|
14166
14292
|
var _renderer_shape = renderer.shape, _renderer_shape_index = _renderer_shape.index, index = _renderer_shape_index === void 0 ? [] : _renderer_shape_index, _renderer_shape_aPoint = _renderer_shape.aPoint, aPoint = _renderer_shape_aPoint === void 0 ? [] : _renderer_shape_aPoint;
|
|
@@ -14315,7 +14441,6 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
14315
14441
|
this.worldMatrix = Matrix4.fromIdentity();
|
|
14316
14442
|
this.material = material;
|
|
14317
14443
|
this.geometry = geometry;
|
|
14318
|
-
this.name = "MSprite" + seed$3++;
|
|
14319
14444
|
var startColor = options.startColor || [
|
|
14320
14445
|
1,
|
|
14321
14446
|
1,
|
|
@@ -18432,11 +18557,6 @@ var CalculateLoader = /*#__PURE__*/ function(AbstractPlugin) {
|
|
|
18432
18557
|
return CalculateLoader;
|
|
18433
18558
|
}(AbstractPlugin);
|
|
18434
18559
|
|
|
18435
|
-
function _assert_this_initialized(self) {
|
|
18436
|
-
if (self === void 0) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
|
18437
|
-
return self;
|
|
18438
|
-
}
|
|
18439
|
-
|
|
18440
18560
|
var AnimationStream = /*#__PURE__*/ function() {
|
|
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18561
|
function AnimationStream(playable) {
|
|
18442
18562
|
this.curveValues = {};
|
|
@@ -19231,6 +19351,9 @@ function compareTracks(a, b) {
|
|
|
19231
19351
|
_this.startTime = 0;
|
|
19232
19352
|
_this.items = [] // 场景的所有元素
|
|
19233
19353
|
;
|
|
19354
|
+
/**
|
|
19355
|
+
* 合成是否冻结标志位
|
|
19356
|
+
*/ _this.fezzed = false;
|
|
19234
19357
|
_this.reusable = false;
|
|
19235
19358
|
_this.sceneBindings = [];
|
|
19236
19359
|
_this.graph = new PlayableGraph();
|
|
@@ -19267,10 +19390,6 @@ function compareTracks(a, b) {
|
|
|
19267
19390
|
};
|
|
19268
19391
|
_proto.update = function update(dt) {
|
|
19269
19392
|
var time = this.time;
|
|
19270
|
-
// 主合成 rootItem 没有绑定轨道,增加结束行为判断。
|
|
19271
|
-
if (this.item.isEnded(this.time) && !this.item.parent) {
|
|
19272
|
-
this.item.ended = true;
|
|
19273
|
-
}
|
|
19274
19393
|
this.timelinePlayable.setTime(time);
|
|
19275
19394
|
this.graph.evaluate(dt);
|
|
19276
19395
|
};
|
|
@@ -19403,6 +19522,8 @@ function compareTracks(a, b) {
|
|
|
19403
19522
|
hitPositions: hitPositions,
|
|
19404
19523
|
behavior: hitParams.behavior
|
|
19405
19524
|
};
|
|
19525
|
+
// 触发单个元素的点击事件
|
|
19526
|
+
item.emit("click", region);
|
|
19406
19527
|
regions.push(region);
|
|
19407
19528
|
if (stop(region)) {
|
|
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19529
|
return {
|
|
@@ -20638,8 +20759,6 @@ var VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
20638
20759
|
this.parentId = parentId;
|
|
20639
20760
|
this.duration = duration;
|
|
20640
20761
|
this.endBehavior = endBehavior;
|
|
20641
|
-
//@ts-expect-error
|
|
20642
|
-
this.oldId = data.oldId;
|
|
20643
20762
|
if (!data.content) {
|
|
20644
20763
|
data.content = {
|
|
20645
20764
|
options: {}
|
|
@@ -24648,89 +24767,93 @@ var listOrder = 0;
|
|
|
24648
24767
|
* 合成抽象类:核心对象,通常一个场景只包含一个合成,可能会有多个合成。
|
|
24649
24768
|
* 合成中包含了相关的 Item 元素,支持对 Item 元素的创建、更新和销毁。
|
|
24650
24769
|
* 也负责 Item 相关的动画播放控制,和持有渲染帧数据。
|
|
24651
|
-
*/ var Composition = /*#__PURE__*/ function() {
|
|
24770
|
+
*/ var Composition = /*#__PURE__*/ function(EventEmitter) {
|
|
24771
|
+
_inherits(Composition, EventEmitter);
|
|
24652
24772
|
function Composition(props, scene) {
|
|
24653
|
-
var _this
|
|
24773
|
+
var _this;
|
|
24774
|
+
_this = EventEmitter.call(this) || this;
|
|
24654
24775
|
/**
|
|
24655
24776
|
* 动画播放速度
|
|
24656
|
-
*/
|
|
24777
|
+
*/ _this.speed = 1;
|
|
24657
24778
|
/**
|
|
24658
24779
|
* 用于保存与当前合成相关的插件数据
|
|
24659
|
-
*/
|
|
24780
|
+
*/ _this.loaderData = {};
|
|
24660
24781
|
/**
|
|
24661
24782
|
* 预合成数组
|
|
24662
|
-
*/
|
|
24783
|
+
*/ _this.refContent = [];
|
|
24663
24784
|
/**
|
|
24664
24785
|
* 预合成的合成属性,在 content 中会被其元素属性覆盖
|
|
24665
|
-
*/
|
|
24786
|
+
*/ _this.refCompositionProps = new Map();
|
|
24666
24787
|
// TODO: 待优化
|
|
24667
|
-
|
|
24788
|
+
_this.assigned = false;
|
|
24668
24789
|
/**
|
|
24669
24790
|
* 销毁状态位
|
|
24670
|
-
*/
|
|
24671
|
-
|
|
24791
|
+
*/ _this.destroyed = false;
|
|
24792
|
+
_this.postLoaders = [];
|
|
24672
24793
|
/**
|
|
24673
24794
|
* 合成暂停/播放 标识
|
|
24674
|
-
*/
|
|
24675
|
-
|
|
24676
|
-
var _props_reusable = props.reusable, reusable = _props_reusable === void 0 ? false : _props_reusable, _props_speed = props.speed, speed = _props_speed === void 0 ? 1 : _props_speed, _props_baseRenderOrder = props.baseRenderOrder, baseRenderOrder = _props_baseRenderOrder === void 0 ? 0 : _props_baseRenderOrder, renderer = props.renderer,
|
|
24677
|
-
|
|
24795
|
+
*/ _this.paused = false;
|
|
24796
|
+
_this.lastVideoUpdateTime = 0;
|
|
24797
|
+
var _props_reusable = props.reusable, reusable = _props_reusable === void 0 ? false : _props_reusable, _props_speed = props.speed, speed = _props_speed === void 0 ? 1 : _props_speed, _props_baseRenderOrder = props.baseRenderOrder, baseRenderOrder = _props_baseRenderOrder === void 0 ? 0 : _props_baseRenderOrder, renderer = props.renderer, event = props.event, width = props.width, height = props.height, handleItemMessage = props.handleItemMessage;
|
|
24798
|
+
_this.compositionSourceManager = new CompositionSourceManager(scene, renderer.engine);
|
|
24678
24799
|
scene.jsonScene.imgUsage = undefined;
|
|
24679
24800
|
if (reusable) {
|
|
24680
|
-
|
|
24801
|
+
_this.keepResource = true;
|
|
24681
24802
|
scene.textures = undefined;
|
|
24682
24803
|
scene.consumed = true;
|
|
24683
24804
|
}
|
|
24684
|
-
var _this_compositionSourceManager =
|
|
24805
|
+
var _this_compositionSourceManager = _this.compositionSourceManager, sourceContent = _this_compositionSourceManager.sourceContent, pluginSystem = _this_compositionSourceManager.pluginSystem, imgUsage = _this_compositionSourceManager.imgUsage, totalTime = _this_compositionSourceManager.totalTime, refCompositionProps = _this_compositionSourceManager.refCompositionProps;
|
|
24685
24806
|
assertExist(sourceContent);
|
|
24686
|
-
|
|
24687
|
-
|
|
24688
|
-
|
|
24689
|
-
|
|
24690
|
-
|
|
24691
|
-
|
|
24692
|
-
|
|
24807
|
+
_this.renderer = renderer;
|
|
24808
|
+
_this.refCompositionProps = refCompositionProps;
|
|
24809
|
+
_this.rootItem = new VFXItem(_this.getEngine(), sourceContent);
|
|
24810
|
+
_this.rootItem.name = "rootItem";
|
|
24811
|
+
_this.rootItem.composition = _assert_this_initialized(_this);
|
|
24812
|
+
_this.rootComposition = _this.rootItem.addComponent(CompositionComponent);
|
|
24813
|
+
_this.rootComposition.startTime = sourceContent.startTime;
|
|
24814
|
+
_this.rootComposition.data = sourceContent;
|
|
24693
24815
|
var imageUsage = !reusable && imgUsage;
|
|
24694
|
-
|
|
24695
|
-
|
|
24696
|
-
|
|
24697
|
-
|
|
24698
|
-
|
|
24699
|
-
|
|
24700
|
-
|
|
24816
|
+
_this.width = width;
|
|
24817
|
+
_this.height = height;
|
|
24818
|
+
_this.renderOrder = baseRenderOrder;
|
|
24819
|
+
_this.id = sourceContent.id;
|
|
24820
|
+
_this.renderer = renderer;
|
|
24821
|
+
_this.texInfo = imageUsage != null ? imageUsage : {};
|
|
24822
|
+
_this.event = event;
|
|
24701
24823
|
var _scene_startTime, _scene_timeInfos_asyncCompile;
|
|
24702
|
-
|
|
24824
|
+
_this.statistic = {
|
|
24703
24825
|
loadTime: totalTime != null ? totalTime : 0,
|
|
24704
24826
|
loadStart: (_scene_startTime = scene.startTime) != null ? _scene_startTime : 0,
|
|
24705
24827
|
firstFrameTime: 0,
|
|
24706
24828
|
precompileTime: (_scene_timeInfos_asyncCompile = scene.timeInfos["asyncCompile"]) != null ? _scene_timeInfos_asyncCompile : scene.timeInfos["syncCompile"]
|
|
24707
24829
|
};
|
|
24708
|
-
|
|
24709
|
-
|
|
24710
|
-
|
|
24711
|
-
|
|
24712
|
-
|
|
24713
|
-
|
|
24714
|
-
|
|
24830
|
+
_this.reusable = reusable;
|
|
24831
|
+
_this.speed = speed;
|
|
24832
|
+
_this.autoRefTex = !_this.keepResource && imageUsage && _this.rootItem.endBehavior !== EndBehavior.restart;
|
|
24833
|
+
_this.name = sourceContent.name;
|
|
24834
|
+
_this.pluginSystem = pluginSystem;
|
|
24835
|
+
_this.pluginSystem.initializeComposition(_assert_this_initialized(_this), scene);
|
|
24836
|
+
_this.camera = new Camera(_this.name, _extends({}, sourceContent == null ? void 0 : sourceContent.camera, {
|
|
24715
24837
|
aspect: width / height
|
|
24716
24838
|
}));
|
|
24717
|
-
|
|
24718
|
-
|
|
24719
|
-
|
|
24720
|
-
|
|
24721
|
-
|
|
24722
|
-
|
|
24723
|
-
|
|
24724
|
-
|
|
24725
|
-
|
|
24726
|
-
|
|
24727
|
-
this.buildItemTree(this.rootItem);
|
|
24728
|
-
this.rootItem.onEnd = function() {
|
|
24839
|
+
_this.url = scene.url;
|
|
24840
|
+
_this.assigned = true;
|
|
24841
|
+
_this.globalTime = 0;
|
|
24842
|
+
_this.interactive = true;
|
|
24843
|
+
_this.handleItemMessage = handleItemMessage;
|
|
24844
|
+
_this.createRenderFrame();
|
|
24845
|
+
_this.rendererOptions = null;
|
|
24846
|
+
_this.rootComposition.createContent();
|
|
24847
|
+
_this.buildItemTree(_this.rootItem);
|
|
24848
|
+
_this.rootItem.onEnd = function() {
|
|
24729
24849
|
window.setTimeout(function() {
|
|
24730
|
-
_this.
|
|
24850
|
+
_this.emit("end", {
|
|
24851
|
+
composition: _assert_this_initialized(_this)
|
|
24852
|
+
});
|
|
24731
24853
|
}, 0);
|
|
24732
24854
|
};
|
|
24733
|
-
|
|
24855
|
+
_this.pluginSystem.resetComposition(_assert_this_initialized(_this), _this.renderFrame);
|
|
24856
|
+
return _this;
|
|
24734
24857
|
}
|
|
24735
24858
|
var _proto = Composition.prototype;
|
|
24736
24859
|
/**
|
|
@@ -24781,7 +24904,7 @@ var listOrder = 0;
|
|
|
24781
24904
|
if (this.rootItem.ended && this.reusable) {
|
|
24782
24905
|
this.restart();
|
|
24783
24906
|
}
|
|
24784
|
-
if (
|
|
24907
|
+
if (this.rootComposition.started) {
|
|
24785
24908
|
this.gotoAndPlay(this.time - this.startTime);
|
|
24786
24909
|
} else {
|
|
24787
24910
|
this.gotoAndPlay(0);
|
|
@@ -24804,18 +24927,14 @@ var listOrder = 0;
|
|
|
24804
24927
|
* 跳转合成到指定时间播放
|
|
24805
24928
|
* @param time - 相对 startTime 的时间
|
|
24806
24929
|
*/ _proto.gotoAndPlay = function gotoAndPlay(time) {
|
|
24930
|
+
this.setTime(time);
|
|
24807
24931
|
this.resume();
|
|
24808
|
-
if (!this.rootComposition.started) {
|
|
24809
|
-
this.rootComposition.start();
|
|
24810
|
-
this.rootComposition.started = true;
|
|
24811
|
-
}
|
|
24812
|
-
this.forwardTime(time + this.startTime);
|
|
24813
24932
|
};
|
|
24814
24933
|
/**
|
|
24815
24934
|
* 跳转合成到指定时间并暂停
|
|
24816
24935
|
* @param time - 相对 startTime 的时间
|
|
24817
24936
|
*/ _proto.gotoAndStop = function gotoAndStop(time) {
|
|
24818
|
-
this.
|
|
24937
|
+
this.setTime(time);
|
|
24819
24938
|
this.pause();
|
|
24820
24939
|
};
|
|
24821
24940
|
/**
|
|
@@ -24842,7 +24961,7 @@ var listOrder = 0;
|
|
|
24842
24961
|
this.rootComposition.start();
|
|
24843
24962
|
this.rootComposition.started = true;
|
|
24844
24963
|
}
|
|
24845
|
-
this.forwardTime(time + this.startTime
|
|
24964
|
+
this.forwardTime(time + this.startTime);
|
|
24846
24965
|
if (pause) {
|
|
24847
24966
|
this.pause();
|
|
24848
24967
|
}
|
|
@@ -24855,17 +24974,16 @@ var listOrder = 0;
|
|
|
24855
24974
|
* 前进合成到指定时间
|
|
24856
24975
|
* @param time - 相对0时刻的时间
|
|
24857
24976
|
* @param skipRender - 是否跳过渲染
|
|
24858
|
-
*/ _proto.forwardTime = function forwardTime(time
|
|
24859
|
-
if (skipRender === void 0) skipRender = false;
|
|
24977
|
+
*/ _proto.forwardTime = function forwardTime(time) {
|
|
24860
24978
|
var deltaTime = time * 1000 - this.rootComposition.time * 1000;
|
|
24861
24979
|
var reverse = deltaTime < 0;
|
|
24862
24980
|
var step = 15;
|
|
24863
24981
|
var t = Math.abs(deltaTime);
|
|
24864
24982
|
var ss = reverse ? -step : step;
|
|
24865
24983
|
for(t; t > step; t -= step){
|
|
24866
|
-
this.update(ss
|
|
24984
|
+
this.update(ss);
|
|
24867
24985
|
}
|
|
24868
|
-
this.update(reverse ? -t : t
|
|
24986
|
+
this.update(reverse ? -t : t);
|
|
24869
24987
|
};
|
|
24870
24988
|
/**
|
|
24871
24989
|
* 重置状态函数
|
|
@@ -24906,8 +25024,9 @@ var listOrder = 0;
|
|
|
24906
25024
|
* 是否合成需要重新播放
|
|
24907
25025
|
* @returns 重新播放合成标志位
|
|
24908
25026
|
*/ _proto.shouldRestart = function shouldRestart() {
|
|
24909
|
-
var _this_rootItem = this.rootItem,
|
|
24910
|
-
|
|
25027
|
+
var _this_rootItem = this.rootItem, duration = _this_rootItem.duration, endBehavior = _this_rootItem.endBehavior;
|
|
25028
|
+
var time = this.rootComposition.time;
|
|
25029
|
+
return endBehavior === EndBehavior.restart && duration - time < 0.02;
|
|
24911
25030
|
};
|
|
24912
25031
|
/**
|
|
24913
25032
|
* 是否合成需要销毁
|
|
@@ -24916,44 +25035,45 @@ var listOrder = 0;
|
|
|
24916
25035
|
if (this.reusable) {
|
|
24917
25036
|
return false;
|
|
24918
25037
|
}
|
|
24919
|
-
var
|
|
25038
|
+
var endBehavior = this.rootItem.endBehavior;
|
|
25039
|
+
if (this.rootItem.isEnded(this.time)) {
|
|
25040
|
+
this.rootItem.ended = true;
|
|
25041
|
+
}
|
|
24920
25042
|
// TODO: 合成结束行为
|
|
24921
|
-
return ended &&
|
|
25043
|
+
return this.rootItem.ended && endBehavior === EndBehavior.destroy;
|
|
24922
25044
|
};
|
|
24923
25045
|
/**
|
|
24924
25046
|
* 合成更新,针对所有 item 的更新
|
|
24925
25047
|
* @param deltaTime - 更新的时间步长
|
|
24926
25048
|
* @param skipRender - 是否需要渲染
|
|
24927
|
-
*/ _proto.update = function update(deltaTime
|
|
24928
|
-
if (skipRender === void 0) skipRender = false;
|
|
25049
|
+
*/ _proto.update = function update(deltaTime) {
|
|
24929
25050
|
if (!this.assigned || this.paused) {
|
|
24930
25051
|
return;
|
|
24931
25052
|
}
|
|
25053
|
+
var time = this.getUpdateTime(deltaTime * this.speed);
|
|
25054
|
+
this.globalTime += time;
|
|
25055
|
+
this.updateRootComposition();
|
|
24932
25056
|
if (this.shouldRestart()) {
|
|
25057
|
+
this.emit("end", {
|
|
25058
|
+
composition: this
|
|
25059
|
+
});
|
|
24933
25060
|
this.restart();
|
|
24934
25061
|
// restart then tick to avoid flicker
|
|
24935
25062
|
}
|
|
24936
|
-
var time = this.getUpdateTime(deltaTime * this.speed);
|
|
24937
|
-
this.globalTime += time;
|
|
24938
|
-
if (this.rootComposition.isActiveAndEnabled) {
|
|
24939
|
-
var localTime = this.toLocalTime(this.globalTime / 1000);
|
|
24940
|
-
this.rootComposition.time = localTime;
|
|
24941
|
-
}
|
|
24942
25063
|
this.updateVideo();
|
|
24943
25064
|
// 更新 model-tree-plugin
|
|
24944
25065
|
this.updatePluginLoaders(deltaTime);
|
|
24945
25066
|
this.callStart(this.rootItem);
|
|
24946
25067
|
this.callUpdate(this.rootItem, time);
|
|
24947
25068
|
this.callLateUpdate(this.rootItem, time);
|
|
24948
|
-
// this.extraCamera?.getComponent(TimelineComponent)?.update(deltaTime);
|
|
24949
25069
|
this.updateCamera();
|
|
24950
25070
|
if (this.shouldDispose()) {
|
|
24951
|
-
this.
|
|
25071
|
+
this.emit("end", {
|
|
25072
|
+
composition: this
|
|
25073
|
+
});
|
|
24952
25074
|
this.dispose();
|
|
24953
25075
|
} else {
|
|
24954
|
-
|
|
24955
|
-
this.prepareRender();
|
|
24956
|
-
}
|
|
25076
|
+
this.prepareRender();
|
|
24957
25077
|
}
|
|
24958
25078
|
};
|
|
24959
25079
|
_proto.toLocalTime = function toLocalTime(time) {
|
|
@@ -24964,13 +25084,20 @@ var listOrder = 0;
|
|
|
24964
25084
|
localTime = localTime % duration;
|
|
24965
25085
|
} else if (this.rootItem.endBehavior === EndBehavior.freeze) {
|
|
24966
25086
|
localTime = Math.min(duration, localTime);
|
|
25087
|
+
if (localTime === duration) {
|
|
25088
|
+
if (!this.rootComposition.fezzed) {
|
|
25089
|
+
this.rootComposition.fezzed = true;
|
|
25090
|
+
this.emit("end", {
|
|
25091
|
+
composition: this
|
|
25092
|
+
});
|
|
25093
|
+
}
|
|
25094
|
+
}
|
|
24967
25095
|
}
|
|
24968
25096
|
}
|
|
24969
25097
|
return localTime;
|
|
24970
25098
|
};
|
|
24971
25099
|
_proto.getUpdateTime = function getUpdateTime(t) {
|
|
24972
25100
|
var startTimeInMs = this.startTime * 1000;
|
|
24973
|
-
// const content = this.rootItem;
|
|
24974
25101
|
var now = this.rootComposition.time * 1000;
|
|
24975
25102
|
if (t < 0 && now + t < startTimeInMs) {
|
|
24976
25103
|
return startTimeInMs - now;
|
|
@@ -25118,6 +25245,14 @@ var listOrder = 0;
|
|
|
25118
25245
|
});
|
|
25119
25246
|
};
|
|
25120
25247
|
/**
|
|
25248
|
+
* 更新主合成组件
|
|
25249
|
+
*/ _proto.updateRootComposition = function updateRootComposition() {
|
|
25250
|
+
if (this.rootComposition.isActiveAndEnabled) {
|
|
25251
|
+
var localTime = this.toLocalTime(this.globalTime / 1000);
|
|
25252
|
+
this.rootComposition.time = localTime;
|
|
25253
|
+
}
|
|
25254
|
+
};
|
|
25255
|
+
/**
|
|
25121
25256
|
* 通过名称获取元素
|
|
25122
25257
|
* @param name - 元素名称
|
|
25123
25258
|
* @returns 元素对象
|
|
@@ -25166,12 +25301,17 @@ var listOrder = 0;
|
|
|
25166
25301
|
* @param type - 交互类型
|
|
25167
25302
|
*/ _proto.addInteractiveItem = function addInteractiveItem(item, type) {
|
|
25168
25303
|
if (type === InteractType.MESSAGE) {
|
|
25169
|
-
this.
|
|
25304
|
+
this.handleItemMessage({
|
|
25170
25305
|
name: item.name,
|
|
25171
25306
|
phrase: MESSAGE_ITEM_PHRASE_BEGIN,
|
|
25172
25307
|
id: item.id,
|
|
25173
25308
|
compositionId: this.id
|
|
25174
25309
|
});
|
|
25310
|
+
item.emit("message", {
|
|
25311
|
+
name: item.name,
|
|
25312
|
+
phrase: MESSAGE_ITEM_PHRASE_BEGIN,
|
|
25313
|
+
id: item.id
|
|
25314
|
+
});
|
|
25175
25315
|
return item.id;
|
|
25176
25316
|
}
|
|
25177
25317
|
};
|
|
@@ -25180,14 +25320,19 @@ var listOrder = 0;
|
|
|
25180
25320
|
* @param item - 交互元素
|
|
25181
25321
|
* @param type - 交互类型
|
|
25182
25322
|
*/ _proto.removeInteractiveItem = function removeInteractiveItem(item, type) {
|
|
25183
|
-
// MESSAGE ITEM的结束行为
|
|
25323
|
+
// MESSAGE ITEM 的结束行为
|
|
25184
25324
|
if (type === InteractType.MESSAGE) {
|
|
25185
|
-
this.
|
|
25325
|
+
this.handleItemMessage({
|
|
25186
25326
|
name: item.name,
|
|
25187
25327
|
phrase: MESSAGE_ITEM_PHRASE_END,
|
|
25188
25328
|
id: item.id,
|
|
25189
25329
|
compositionId: this.id
|
|
25190
25330
|
});
|
|
25331
|
+
item.emit("message", {
|
|
25332
|
+
name: item.name,
|
|
25333
|
+
phrase: MESSAGE_ITEM_PHRASE_END,
|
|
25334
|
+
id: item.id
|
|
25335
|
+
});
|
|
25191
25336
|
}
|
|
25192
25337
|
};
|
|
25193
25338
|
/**
|
|
@@ -25283,7 +25428,6 @@ var listOrder = 0;
|
|
|
25283
25428
|
this.update = function() {
|
|
25284
25429
|
logger.error("Update disposed composition: " + _this.name + ".");
|
|
25285
25430
|
};
|
|
25286
|
-
this.onPlayerPause = noop;
|
|
25287
25431
|
this.dispose = noop;
|
|
25288
25432
|
if (textures && this.keepResource) {
|
|
25289
25433
|
textures.forEach(function(tex) {
|
|
@@ -25481,7 +25625,7 @@ var listOrder = 0;
|
|
|
25481
25625
|
}
|
|
25482
25626
|
]);
|
|
25483
25627
|
return Composition;
|
|
25484
|
-
}();
|
|
25628
|
+
}(EventEmitter);
|
|
25485
25629
|
|
|
25486
25630
|
var SIZEOF_SHORT = 2;
|
|
25487
25631
|
var SIZEOF_INT = 4;
|
|
@@ -27445,8 +27589,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
|
|
|
27445
27589
|
registerPlugin("particle", ParticleLoader, VFXItem, true);
|
|
27446
27590
|
registerPlugin("cal", CalculateLoader, VFXItem, true);
|
|
27447
27591
|
registerPlugin("interact", InteractLoader, VFXItem, true);
|
|
27448
|
-
var version = "2.0.0-alpha.
|
|
27592
|
+
var version = "2.0.0-alpha.32";
|
|
27449
27593
|
logger.info("Core version: " + version + ".");
|
|
27450
27594
|
|
|
27451
|
-
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
|
|
27595
|
+
export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventEmitter, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
|
|
27452
27596
|
//# sourceMappingURL=index.mjs.map
|