@galacean/effects-core 2.0.0-alpha.28 → 2.0.0-alpha.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -3,7 +3,7 @@
3
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  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.0.0-alpha.28
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+ * Version: v2.0.0-alpha.29
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  */
8
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9
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  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
@@ -4598,9 +4598,6 @@ function getDirectStore(target) {
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  };
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  return EffectsObject;
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  }();
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- __decorate([
4602
- serialize()
4603
- ], EffectsObject.prototype, "guid", void 0);
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4605
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  /**
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  * @since 2.0.0
@@ -4878,8 +4875,8 @@ var CameraController = /*#__PURE__*/ function(ItemBehaviour) {
4878
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  camera.far = this.options.far;
4879
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  camera.fov = this.options.fov;
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  camera.clipMode = this.options.clipMode;
4881
- camera.position = this.transform.position;
4882
- camera.rotation = this.transform.rotation;
4878
+ camera.position = this.transform.getWorldPosition();
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+ camera.rotation = this.transform.getWorldRotation();
4883
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  }
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  };
4885
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  _proto.fromData = function fromData(data) {
@@ -7864,6 +7861,7 @@ var TextureSourceType;
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  return Downloader;
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  }();
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  var webPFailed = false;
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+ var avifFailed = false;
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  /**
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  * 异步加载一个 WebP 图片文件,如果不支持 WebP,则加载 PNG 图片文件
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  * @param png - PNG 图片文件的 URL
@@ -7939,6 +7937,81 @@ function _loadWebPOptional() {
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  });
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  return _loadWebPOptional.apply(this, arguments);
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  }
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+ /**
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+ * 异步加载一个 AVIF 图片文件,如果不支持 AVIF,则加载 PNG 图片文件
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+ * @param png - PNG 图片文件的 URL
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+ * @param avif - AVIF 图片文件的 URL
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+ */ function loadAVIFOptional(png, avif) {
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+ return _loadAVIFOptional.apply(this, arguments);
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+ }
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+ function _loadAVIFOptional() {
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+ _loadAVIFOptional = _async_to_generator(function(png, avif) {
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+ var image, image1, image2;
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+ return __generator(this, function(_state) {
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+ switch(_state.label){
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+ case 0:
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+ if (!(avifFailed || !avif)) return [
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+ 3,
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+ 2
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+ ];
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+ return [
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+ 4,
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+ loadImage(png)
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+ ];
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+ case 1:
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+ image = _state.sent();
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+ return [
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+ 2,
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+ {
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+ image: image,
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+ url: png
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+ }
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+ ];
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+ case 2:
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+ _state.trys.push([
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+ 2,
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+ 4,
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+ ,
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+ 6
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+ ]);
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+ return [
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+ 4,
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+ loadImage(avif)
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+ ];
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+ case 3:
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+ image1 = _state.sent();
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+ return [
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+ 2,
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+ {
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+ image: image1,
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+ url: avif
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+ }
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+ ];
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+ case 4:
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+ _state.sent();
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+ avifFailed = true;
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+ return [
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+ 4,
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+ loadImage(png)
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+ ];
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+ case 5:
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+ image2 = _state.sent();
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+ return [
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+ 2,
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+ {
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+ image: image2,
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+ url: png
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+ }
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+ ];
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+ case 6:
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+ return [
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+ 2
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+ ];
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+ }
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+ });
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+ });
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+ return _loadAVIFOptional.apply(this, arguments);
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+ }
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  /**
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  * 异步加载一个图片文件
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  * @param source - 图片文件的 URL、Blob 或 HTMLImageElement 对象
@@ -11580,7 +11653,7 @@ var gaussianDownVFrag = "precision highp float;varying vec2 uv;uniform sampler2D
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  var gaussianUpFrag = "precision highp float;varying vec2 uv;uniform sampler2D _MainTex;uniform sampler2D _GaussianDownTex;uniform vec2 _GaussianDownTextureSize;float GaussWeight2D(float x,float y,float sigma){float PI=3.14159265358;float E=2.71828182846;float sigma_2=pow(sigma,2.0);float a=-(x*x+y*y)/(2.0*sigma_2);return pow(E,a)/(2.0*PI*sigma_2);}vec3 GaussNxN(sampler2D tex,vec2 uv,vec2 stride,float sigma){vec3 color=vec3(0.,0.,0.);const int r=1;float weight=0.0;for(int i=-r;i<=r;i++){for(int j=-r;j<=r;j++){float w=GaussWeight2D(float(i),float(j),sigma);vec2 coord=uv+vec2(i,j)*stride;color+=texture2D(tex,coord).rgb*w;weight+=w;}}color/=weight;return color;}void main(){vec3 lowResColor=GaussNxN(_MainTex,uv,0.5/_GaussianDownTextureSize,1.0);vec3 highResColor=GaussNxN(_GaussianDownTex,uv,1.0/_GaussianDownTextureSize,1.0);vec3 color=mix(highResColor,lowResColor,0.7);gl_FragColor=vec4(color,1.0);}";
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11583
- var thresholdFrag = "precision highp float;varying vec2 uv;uniform sampler2D _MainTex;uniform float _Threshold;void main(){vec4 mainColor=texture2D(_MainTex,uv);mainColor.rgb=pow(mainColor.rgb,vec3(2.2));float brightness=max(mainColor.r,max(mainColor.g,mainColor.b));float w=max(0.0,brightness-_Threshold)/max(brightness,0.00001);mainColor.rgb*=w;gl_FragColor=vec4(mainColor.rgb,1.0);}";
11656
+ var thresholdFrag = "precision highp float;varying vec2 uv;uniform sampler2D _MainTex;uniform float _Threshold;void main(){vec4 mainTex=texture2D(_MainTex,uv);mainTex.rgb=pow(mainTex.rgb,vec3(2.2));float brightness=max(mainTex.r,max(mainTex.g,mainTex.b));float w=max(0.0,brightness-_Threshold)/max(brightness,0.00001);mainTex.rgb*=w;mainTex.rgb*=mainTex.a;gl_FragColor=vec4(mainTex.rgb,1.0);}";
11584
11657
 
11585
11658
  // Bloom 阈值 Pass
11586
11659
  var BloomThresholdPass = /*#__PURE__*/ function(RenderPass) {
@@ -11878,28 +11951,6 @@ var ToneMappingPass = /*#__PURE__*/ function(RenderPass) {
11878
11951
  return ToneMappingPass;
11879
11952
  }(RenderPass);
11880
11953
 
11881
- /**
11882
- * 后处理配置
11883
- */ var defaultGlobalVolume = {
11884
- useHDR: false,
11885
- /***** Material Uniform *****/ // Bloom
11886
- useBloom: true,
11887
- threshold: 1.0,
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- bloomIntensity: 1.0,
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- // ColorAdjustments
11890
- brightness: 1.0,
11891
- saturation: 1.0,
11892
- contrast: 1.0,
11893
- // Vignette
11894
- // vignetteColor: new math.Color(0, 0, 0, 1),
11895
- // vignetteCenter: new math.Vector2(0.5, 0.5),
11896
- vignetteIntensity: 0.2,
11897
- vignetteSmoothness: 0.4,
11898
- vignetteRoundness: 1.0,
11899
- // ToneMapping
11900
- useToneMapping: true
11901
- };
11902
-
11903
11954
  var RENDER_PASS_NAME_PREFIX = "_effects_default_";
11904
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  var seed$5 = 1;
11905
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  /**
@@ -11923,7 +11974,7 @@ var seed$5 = 1;
11923
11974
  } : _options_clearAction;
11924
11975
  var engine = renderer.engine;
11925
11976
  if (globalVolume) {
11926
- this.globalVolume = _extends({}, defaultGlobalVolume, globalVolume);
11977
+ this.globalVolume = globalVolume;
11927
11978
  }
11928
11979
  this.globalUniforms = new GlobalUniforms();
11929
11980
  var attachments = []; //渲染场景物体Pass的RT
@@ -12960,6 +13011,28 @@ var Renderer = /*#__PURE__*/ function() {
12960
13011
  return Renderer;
12961
13012
  }();
12962
13013
 
13014
+ /**
13015
+ * 后处理配置
13016
+ */ var defaultGlobalVolume = {
13017
+ useHDR: false,
13018
+ /***** Material Uniform *****/ // Bloom
13019
+ useBloom: true,
13020
+ threshold: 1.0,
13021
+ bloomIntensity: 1.0,
13022
+ // ColorAdjustments
13023
+ brightness: 1.0,
13024
+ saturation: 1.0,
13025
+ contrast: 1.0,
13026
+ // Vignette
13027
+ // vignetteColor: new math.Color(0, 0, 0, 1),
13028
+ // vignetteCenter: new math.Vector2(0.5, 0.5),
13029
+ vignetteIntensity: 0.2,
13030
+ vignetteSmoothness: 0.4,
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+ vignetteRoundness: 1.0,
13032
+ // ToneMapping
13033
+ useToneMapping: true
13034
+ };
13035
+
12963
13036
  var vertex = "\nprecision highp float;\n\nattribute vec2 aPoint;\nuniform vec4 uPos;\nuniform vec2 uSize;\nuniform vec4 uQuat;\nuniform vec4 uColor;\nuniform mat4 effects_ObjectToWorld;\nuniform mat4 effects_MatrixInvV;\nuniform mat4 effects_MatrixVP;\nvarying vec4 vColor;\n#ifdef ENV_EDITOR\n uniform vec4 uEditorTransform;\n#endif\n\nvec3 rotateByQuat(vec3 a, vec4 quat){\n vec3 qvec = quat.xyz;\n vec3 uv = cross(qvec, a);\n vec3 uuv = cross(qvec, uv) * 2.;\n return a +(uv * 2. * quat.w + uuv);\n}\n\nvoid main() {\n vec4 _pos = uPos;\n vec3 point = rotateByQuat(vec3(aPoint.xy * uSize, 0.),uQuat);\n vec4 pos = vec4(_pos.xyz, 1.0);\n pos = effects_ObjectToWorld * pos;\n pos.xyz += effects_MatrixInvV[0].xyz * point.x+ effects_MatrixInvV[1].xyz * point.y;\n gl_Position = effects_MatrixVP * pos;\n vColor = uColor;\n #ifdef ENV_EDITOR\n gl_Position = vec4(gl_Position.xy * uEditorTransform.xy + uEditorTransform.zw * gl_Position.w, gl_Position.zw);\n #endif\n}\n";
12964
13037
  var fragment = "\nprecision highp float;\n\n#define fragColor gl_FragColor\n\nvarying vec4 vColor;\nvoid main() {\n gl_FragColor = vColor;\n}\n";
12965
13038
  var seed$4 = 1;
@@ -13106,6 +13179,7 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
13106
13179
  }
13107
13180
  var _proto = InteractComponent.prototype;
13108
13181
  _proto.start = function start() {
13182
+ var _this = this;
13109
13183
  var options = this.item.props.content.options;
13110
13184
  var env = this.item.engine.renderer.env;
13111
13185
  var composition = this.item.composition;
@@ -13127,6 +13201,16 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
13127
13201
  this.materials = this.previewContent.mesh.materials;
13128
13202
  }
13129
13203
  this.item.getHitTestParams = this.getHitTestParams;
13204
+ this.item.onEnd = function() {
13205
+ if (_this.item && _this.item.composition) {
13206
+ var _this_previewContent;
13207
+ _this.item.composition.removeInteractiveItem(_this.item, _this.item.props.content.options.type);
13208
+ _this.clickable = false;
13209
+ _this.hasBeenAddedToComposition = false;
13210
+ (_this_previewContent = _this.previewContent) == null ? void 0 : _this_previewContent.mesh.dispose();
13211
+ _this.endDragTarget();
13212
+ }
13213
+ };
13130
13214
  };
13131
13215
  _proto.update = function update(dt) {
13132
13216
  var _this_previewContent;
@@ -13155,15 +13239,7 @@ var InteractComponent = /*#__PURE__*/ function(RendererComponent) {
13155
13239
  this.previewContent.mesh.render(renderer);
13156
13240
  }
13157
13241
  };
13158
- _proto.onDestroy = function onDestroy() {
13159
- if (this.item && this.item.composition) {
13160
- var _this_previewContent;
13161
- this.item.composition.removeInteractiveItem(this.item, this.item.props.content.options.type);
13162
- this.clickable = false;
13163
- (_this_previewContent = this.previewContent) == null ? void 0 : _this_previewContent.mesh.dispose();
13164
- this.endDragTarget();
13165
- }
13166
- };
13242
+ _proto.onDestroy = function onDestroy() {};
13167
13243
  _proto.endDragTarget = function endDragTarget() {
13168
13244
  // OVERRIDE
13169
13245
  };
@@ -13746,6 +13822,10 @@ var SpriteColorPlayable = /*#__PURE__*/ function(Playable) {
13746
13822
  }
13747
13823
  if (!this.spriteMaterial) {
13748
13824
  this.spriteMaterial = boundObject.getComponent(SpriteComponent).material;
13825
+ var startColor = this.spriteMaterial.getVector4("_Color");
13826
+ if (startColor) {
13827
+ this.startColor = startColor.toArray();
13828
+ }
13749
13829
  }
13750
13830
  var colorInc = vecFill(tempColor, 1);
13751
13831
  var colorChanged;
@@ -13775,12 +13855,6 @@ var SpriteColorPlayable = /*#__PURE__*/ function(Playable) {
13775
13855
  this.colorOverLifetime = colorStopsFromGradient(colorOverLifetime.color[1]);
13776
13856
  }
13777
13857
  }
13778
- this.startColor = clipData.startColor || [
13779
- 1,
13780
- 1,
13781
- 1,
13782
- 1
13783
- ];
13784
13858
  return this;
13785
13859
  };
13786
13860
  return SpriteColorPlayable;
@@ -14088,7 +14162,7 @@ var SpriteComponent = /*#__PURE__*/ function(RendererComponent) {
14088
14162
  var splits = item.splits, renderer = item.renderer, textureSheetAnimation = item.textureSheetAnimation;
14089
14163
  var sx = 1, sy = 1;
14090
14164
  if (renderer.shape) {
14091
- var _renderer_shape = renderer.shape, index = _renderer_shape.index, aPoint = _renderer_shape.aPoint;
14165
+ var _renderer_shape = renderer.shape, _renderer_shape_index = _renderer_shape.index, index = _renderer_shape_index === void 0 ? [] : _renderer_shape_index, _renderer_shape_aPoint = _renderer_shape.aPoint, aPoint = _renderer_shape_aPoint === void 0 ? [] : _renderer_shape_aPoint;
14092
14166
  var point = new Float32Array(aPoint);
14093
14167
  var position = [];
14094
14168
  var atlasOffset = [];
@@ -16958,6 +17032,12 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
16958
17032
  area: area
16959
17033
  };
16960
17034
  };
17035
+ _proto.onAttached = function onAttached() {
17036
+ Component.prototype.onAttached.call(this);
17037
+ this.renderer.item = this.item;
17038
+ this.item.components.push(this.renderer);
17039
+ this.item.rendererComponents.push(this.renderer);
17040
+ };
16961
17041
  _proto.fromData = function fromData(data) {
16962
17042
  Component.prototype.fromData.call(this, data);
16963
17043
  var props = data;
@@ -17239,9 +17319,6 @@ var ParticleSystem = /*#__PURE__*/ function(Component) {
17239
17319
  }
17240
17320
  this.item.getHitTestParams = this.getHitTestParams;
17241
17321
  this.item._content = this;
17242
- this.renderer.item = this.item;
17243
- this.item.components.push(this.renderer);
17244
- this.item.rendererComponents.push(this.renderer);
17245
17322
  };
17246
17323
  _create_class(ParticleSystem, [
17247
17324
  {
@@ -19271,7 +19348,7 @@ function compareTracks(a, b) {
19271
19348
  _proto.hitTest = function hitTest(ray, x, y, regions, force, options) {
19272
19349
  var _this, _loop = function(i) {
19273
19350
  var item = _this.items[i];
19274
- if (item.getVisible() && !item.ended && !VFXItem.isComposition(item) && !skip(item)) {
19351
+ if (item.getVisible() && item.transform.getValid() && !item.ended && !VFXItem.isComposition(item) && !skip(item)) {
19275
19352
  var hitParams = item.getHitTestParams(force);
19276
19353
  if (hitParams) {
19277
19354
  var success = false;
@@ -19427,18 +19504,6 @@ var TextLayout = /*#__PURE__*/ function() {
19427
19504
  var tempWidth = fontSize + letterSpace;
19428
19505
  this.autoWidth = autoWidth;
19429
19506
  this.maxTextWidth = text.length * tempWidth;
19430
- // if (autoWidth) {
19431
- // this.width = this.maxTextWidth + this.lineWidth;
19432
- // this.height = fontSize + this.lineHeight;
19433
- // } else {
19434
- // if (textWidth) {
19435
- // this.maxCharCount = Math.floor((textWidth - this.lineWidth) / (tempWidth));
19436
- // this.width = textWidth;
19437
- // } else {
19438
- // this.width = basicScale[0] * 100;
19439
- // }
19440
- // this.height = basicScale[1] * 100;
19441
- // }
19442
19507
  this.width = textWidth;
19443
19508
  this.height = textHeight;
19444
19509
  this.letterSpace = letterSpace;
@@ -19875,6 +19940,17 @@ var TextComponentBase = /*#__PURE__*/ function() {
19875
19940
  this.isDirty = true;
19876
19941
  };
19877
19942
  /**
19943
+ * 设置自适应宽高开关
19944
+ * @param value - 是否自适应宽高开关
19945
+ * @returns
19946
+ */ _proto.setAutoWidth = function setAutoWidth(value) {
19947
+ if (this.textLayout.autoWidth === value) {
19948
+ return;
19949
+ }
19950
+ this.textLayout.autoWidth = value;
19951
+ this.isDirty = true;
19952
+ };
19953
+ /**
19878
19954
  * 更新文本
19879
19955
  * @returns
19880
19956
  */ _proto.updateTexture = function updateTexture(flipY) {
@@ -19887,20 +19963,26 @@ var TextComponentBase = /*#__PURE__*/ function() {
19887
19963
  var layout = this.textLayout;
19888
19964
  var fontScale = style.fontScale;
19889
19965
  var width = (layout.width + style.fontOffset) * fontScale;
19890
- var height = layout.height * fontScale;
19966
+ var finalHeight = layout.lineHeight * this.lineCount;
19891
19967
  var fontSize = style.fontSize * fontScale;
19892
19968
  var lineHeight = layout.lineHeight * fontScale;
19893
19969
  this.char = (this.text || "").split("");
19894
19970
  this.canvas.width = width;
19895
- this.canvas.height = height;
19896
- context.clearRect(0, 0, width, this.canvas.height);
19971
+ if (layout.autoWidth) {
19972
+ this.canvas.height = finalHeight * fontScale;
19973
+ this.item.transform.size.set(1, finalHeight / layout.height);
19974
+ } else {
19975
+ this.canvas.height = layout.height * fontScale;
19976
+ }
19977
+ var height = this.canvas.height;
19978
+ context.clearRect(0, 0, width, height);
19897
19979
  // fix bug 1/255
19898
19980
  context.fillStyle = "rgba(255, 255, 255, 0.0039)";
19899
19981
  if (!flipY) {
19900
19982
  context.translate(0, height);
19901
19983
  context.scale(1, -1);
19902
19984
  }
19903
- context.fillRect(0, 0, width, this.canvas.height);
19985
+ context.fillRect(0, 0, width, height);
19904
19986
  style.fontDesc = this.getFontDesc();
19905
19987
  context.font = style.fontDesc;
19906
19988
  if (style.hasShadow) {
@@ -20211,39 +20293,10 @@ var PostProcessVolume = /*#__PURE__*/ function(ItemBehaviour) {
20211
20293
  _proto.start = function start() {
20212
20294
  var composition = this.item.composition;
20213
20295
  if (composition) {
20214
- composition.globalVolume = {
20215
- useHDR: this.useHDR,
20216
- useBloom: this.useBloom,
20217
- threshold: this.threshold,
20218
- bloomIntensity: this.bloomIntensity,
20219
- brightness: this.brightness,
20220
- saturation: this.saturation,
20221
- contrast: this.contrast,
20222
- vignetteIntensity: this.vignetteIntensity,
20223
- vignetteSmoothness: this.vignetteSmoothness,
20224
- vignetteRoundness: this.vignetteRoundness,
20225
- useToneMapping: this.useToneMapping
20226
- };
20296
+ composition.globalVolume = this;
20227
20297
  composition.createRenderFrame();
20228
20298
  }
20229
20299
  };
20230
- _proto.update = function update(dt) {
20231
- var composition = this.item.composition;
20232
- if (composition) {
20233
- var globalVolume = composition.renderFrame.globalVolume;
20234
- globalVolume.useHDR = this.useHDR;
20235
- globalVolume.useBloom = this.useBloom;
20236
- globalVolume.threshold = this.threshold;
20237
- globalVolume.bloomIntensity = this.bloomIntensity;
20238
- globalVolume.brightness = this.brightness;
20239
- globalVolume.saturation = this.saturation;
20240
- globalVolume.contrast = this.contrast;
20241
- globalVolume.vignetteIntensity = this.vignetteIntensity;
20242
- globalVolume.vignetteSmoothness = this.vignetteSmoothness;
20243
- globalVolume.vignetteRoundness = this.vignetteRoundness;
20244
- globalVolume.useToneMapping = this.useToneMapping;
20245
- }
20246
- };
20247
20300
  return PostProcessVolume;
20248
20301
  }(ItemBehaviour);
20249
20302
  __decorate([
@@ -21243,27 +21296,46 @@ var SerializationHelper = /*#__PURE__*/ function() {
21243
21296
  res1
21244
21297
  ];
21245
21298
  case 7:
21246
- if (isObject(property) && property.constructor === Object) {
21247
- if (type) {
21248
- res2 = new type();
21249
- } else {
21250
- res2 = {};
21251
- }
21252
- for(_iterator1 = _create_for_of_iterator_helper_loose(Object.keys(property)); !(_step1 = _iterator1()).done;){
21253
- key = _step1.value;
21254
- res2[key] = SerializationHelper.deserializeProperty(property[key], engine, level + 1);
21255
- }
21256
- return [
21257
- 2,
21258
- res2
21259
- ];
21299
+ if (!(isObject(property) && property.constructor === Object)) return [
21300
+ 3,
21301
+ 12
21302
+ ];
21303
+ if (type) {
21304
+ res2 = new type();
21260
21305
  } else {
21261
- return [
21262
- 2,
21263
- property
21264
- ];
21306
+ res2 = {};
21265
21307
  }
21308
+ _iterator1 = _create_for_of_iterator_helper_loose(Object.keys(property));
21309
+ _state.label = 8;
21266
21310
  case 8:
21311
+ if (!!(_step1 = _iterator1()).done) return [
21312
+ 3,
21313
+ 11
21314
+ ];
21315
+ key = _step1.value;
21316
+ return [
21317
+ 4,
21318
+ SerializationHelper.deserializePropertyAsync(property[key], engine, level + 1)
21319
+ ];
21320
+ case 9:
21321
+ res2[key] = _state.sent();
21322
+ _state.label = 10;
21323
+ case 10:
21324
+ return [
21325
+ 3,
21326
+ 8
21327
+ ];
21328
+ case 11:
21329
+ return [
21330
+ 2,
21331
+ res2
21332
+ ];
21333
+ case 12:
21334
+ return [
21335
+ 2,
21336
+ property
21337
+ ];
21338
+ case 13:
21267
21339
  return [
21268
21340
  2
21269
21341
  ];
@@ -21922,277 +21994,39 @@ function getBezierCurveFromHermiteInGE(geHermiteCurves) {
21922
21994
  });
21923
21995
  }
21924
21996
 
21925
- function getStandardParticleContent(particle) {
21926
- var options = particle.options;
21927
- var transform = particle.transform;
21928
- var shape = {
21929
- type: ShapeType.NONE
21930
- };
21931
- if (particle.shape) {
21932
- var _particle_shape_shape;
21933
- var shapeType = (_particle_shape_shape = particle.shape.shape) == null ? void 0 : _particle_shape_shape.replace(/([A-Z])/g, "_$1").toUpperCase().replace(/^_/, "");
21934
- shape = _extends({}, particle.shape, {
21935
- type: ShapeType[shapeType]
21936
- });
21937
- if (particle.shape.upDirection) {
21938
- var _particle_shape_upDirection = particle.shape.upDirection, x = _particle_shape_upDirection[0], y = _particle_shape_upDirection[1], z = _particle_shape_upDirection[2];
21939
- if (x === 0 && y === 0 && z === 0) {
21940
- delete shape.upDirection;
21941
- }
21942
- }
21943
- }
21944
- if (options.startTurbulence) {
21945
- shape.turbulenceX = ensureNumberExpression(options.turbulenceX);
21946
- shape.turbulenceY = ensureNumberExpression(options.turbulenceY);
21947
- shape.turbulenceZ = ensureNumberExpression(options.turbulenceZ);
21948
- }
21949
- var emission = particle.emission;
21950
- if (emission.bursts && emission.bursts.length > 0) {
21951
- emission.bursts = emission.bursts.map(function(b) {
21952
- return objectValueToNumber(b);
21953
- });
21954
- }
21955
- if (emission.burstOffsets && emission.burstOffsets.length > 0) {
21956
- emission.burstOffsets = emission.burstOffsets.map(function(b) {
21957
- return objectValueToNumber(b);
21958
- });
21959
- }
21960
- if (emission.rateOverTime) {
21961
- emission.rateOverTime = ensureNumberExpression(emission.rateOverTime);
21962
- }
21997
+ function getStandardCameraContent(model) {
21998
+ var _model_transform;
21999
+ var opt = model.options;
21963
22000
  var ret = {
21964
- renderer: particle.renderer,
21965
- shape: shape,
21966
- splits: particle.splits,
21967
- emission: emission,
21968
22001
  options: {
21969
- startLifetime: ensureNumberExpression(options.startLifetime),
21970
- start3DSize: !!options.start3DSize,
21971
- startSize: ensureNumberExpression(options.startSize),
21972
- startSizeX: ensureNumberExpression(options.startSizeX),
21973
- startSizeY: ensureNumberExpression(options.startSizeY),
21974
- sizeAspect: ensureNumberExpression(options.sizeAspect),
21975
- maxCount: options.maxCount,
21976
- startDelay: ensureNumberExpression(options.startDelay),
21977
- startColor: ensureColorExpression(options.startColor, true),
21978
- startRotationZ: ensureNumberExpression(options.startRotation || options.startRotationZ),
21979
- particleFollowParent: options.particleFollowParent
22002
+ fov: opt.fov,
22003
+ far: opt.far,
22004
+ near: opt.near,
22005
+ clipMode: opt.clipMode
21980
22006
  }
21981
22007
  };
21982
- if (options.start3DRotation) {
21983
- ret.options.startRotationX = ensureNumberExpression(options.startRotationX);
21984
- ret.options.startRotationY = ensureNumberExpression(options.startRotationY);
21985
- }
21986
- if (transform && transform.path) {
21987
- ret.emitterTransform = {
21988
- path: ensureFixedVec3(transform.path)
21989
- };
21990
- }
21991
- var sizeOverLifetime = particle.sizeOverLifetime;
21992
- if (sizeOverLifetime) {
21993
- if (sizeOverLifetime.separateAxes) {
21994
- ret.sizeOverLifetime = {
21995
- separateAxes: true,
21996
- x: ensureNumberExpression(sizeOverLifetime.x),
21997
- y: ensureNumberExpression(sizeOverLifetime.y)
21998
- };
21999
- } else {
22000
- ret.sizeOverLifetime = {
22001
- size: ensureNumberExpression(sizeOverLifetime.size)
22002
- };
22003
- }
22004
- }
22005
- var velocityOverLifetime = particle.velocityOverLifetime || {};
22006
- var sol = velocityOverLifetime.speedOverLifetime;
22007
- if (sol) {
22008
- sol = ensureFixedNumber(sol);
22009
- } else {
22010
- sol = undefined;
22011
- }
22012
- ret.positionOverLifetime = {
22013
- gravity: options.gravity,
22014
- gravityOverLifetime: ensureFixedNumber(options.gravityModifier),
22015
- startSpeed: ensureNumberExpression(options.startSpeed),
22016
- speedOverLifetime: sol,
22017
- asMovement: velocityOverLifetime.asMovement,
22018
- linearX: ensureNumberExpression(velocityOverLifetime.linearX),
22019
- linearY: ensureNumberExpression(velocityOverLifetime.linearY),
22020
- linearZ: ensureNumberExpression(velocityOverLifetime.linearZ),
22021
- asRotation: velocityOverLifetime.asRotation,
22022
- orbCenter: velocityOverLifetime.orbCenter,
22023
- orbitalX: ensureNumberExpression(velocityOverLifetime.orbitalX),
22024
- orbitalY: ensureNumberExpression(velocityOverLifetime.orbitalY),
22025
- orbitalZ: ensureNumberExpression(velocityOverLifetime.orbitalZ),
22026
- forceTarget: velocityOverLifetime.forceTarget,
22027
- target: velocityOverLifetime.target,
22028
- forceCurve: ensureFixedNumber(velocityOverLifetime.forceCurve)
22029
- };
22030
- deleteEmptyValue(ret.positionOverLifetime);
22031
- var rotationOverLifetime = particle.rotationOverLifetime;
22032
- if (rotationOverLifetime) {
22033
- ret.rotationOverLifetime = {
22034
- separateAxes: rotationOverLifetime.separateAxes,
22035
- asRotation: rotationOverLifetime.asRotation,
22036
- z: ensureNumberExpression(rotationOverLifetime.separateAxes ? rotationOverLifetime.z : rotationOverLifetime.angularVelocity)
22037
- };
22038
- if (rotationOverLifetime.separateAxes) {
22039
- ret.rotationOverLifetime.y = ensureFixedNumber(rotationOverLifetime.y);
22040
- ret.rotationOverLifetime.x = ensureFixedNumber(rotationOverLifetime.x);
22041
- }
22042
- }
22043
- var colorOverLifetime = particle.colorOverLifetime;
22044
- if (colorOverLifetime) {
22045
- var col = ret.colorOverLifetime = {
22046
- opacity: ensureFixedNumber(colorOverLifetime.opacity)
22047
- };
22048
- if (colorOverLifetime.color) {
22049
- col.color = getGradientColor(colorOverLifetime.color);
22050
- }
22051
- }
22052
- var textureSheetAnimation = particle.textureSheetAnimation;
22053
- if (textureSheetAnimation) {
22054
- ret.textureSheetAnimation = {
22055
- row: textureSheetAnimation.row,
22056
- col: textureSheetAnimation.col,
22057
- total: textureSheetAnimation.total,
22058
- animate: textureSheetAnimation.animate,
22059
- cycles: ensureFixedNumber(textureSheetAnimation.cycles),
22060
- animationDelay: ensureFixedNumberWithRandom(textureSheetAnimation.animationDelay, 0),
22061
- animationDuration: ensureFixedNumberWithRandom(textureSheetAnimation.animationDuration, 0)
22062
- };
22063
- }
22064
- var trials = particle.trails;
22065
- if (trials) {
22066
- ret.trails = {
22067
- lifetime: ensureNumberExpression(trials.lifetime),
22068
- dieWithParticles: trials.dieWithParticles,
22069
- maxPointPerTrail: trials.maxPointPerTrail,
22070
- minimumVertexDistance: trials.minimumVertexDistance,
22071
- widthOverTrail: ensureFixedNumber(trials.widthOverTrail),
22072
- colorOverTrail: trials.colorOverTrail && getGradientColor(trials.colorOverTrail, false),
22073
- blending: trials.blending,
22074
- colorOverLifetime: trials.colorOverLifetime && getGradientColor(trials.colorOverLifetime, false),
22075
- inheritParticleColor: trials.inheritParticleColor,
22076
- occlusion: trials.occlusion,
22077
- transparentOcclusion: trials.transparentOcclusion,
22078
- orderOffset: trials.orderOffset,
22079
- sizeAffectsLifetime: trials.sizeAffectsLifetime,
22080
- sizeAffectsWidth: trials.sizeAffectsWidth,
22081
- texture: trials.texture,
22082
- parentAffectsPosition: trials.parentAffectsPosition,
22083
- opacityOverLifetime: ensureNumberExpression(trials.opacityOverLifetime)
22084
- };
22085
- }
22086
- ret.trails && deleteEmptyValue(ret.trails);
22087
- var interaction = particle.interaction;
22088
- if (interaction) {
22089
- ret.interaction = {
22090
- behavior: interaction.behavior,
22091
- radius: interaction.radius,
22092
- multiple: interaction.multiple
22093
- };
22094
- }
22095
- return ret;
22096
- }
22097
-
22098
- function getStandardNullContent(sprite, transform) {
22099
- var _sprite_transform;
22100
- var opt = sprite.options;
22101
- var velocityOverLifetime = sprite.velocityOverLifetime || {};
22102
- var positionOverLifetime = {
22103
- path: ensureFixedVec3((_sprite_transform = sprite.transform) == null ? void 0 : _sprite_transform.path),
22104
- gravity: opt.gravity,
22105
- gravityOverLifetime: ensureFixedNumber(opt.gravityModifier),
22106
- direction: opt.direction,
22107
- startSpeed: opt.startSpeed,
22108
- asMovement: velocityOverLifetime.asMovement,
22109
- linearX: ensureFixedNumber(velocityOverLifetime.linearX),
22110
- linearY: ensureFixedNumber(velocityOverLifetime.linearY),
22111
- linearZ: ensureFixedNumber(velocityOverLifetime.linearZ),
22112
- asRotation: velocityOverLifetime.asRotation,
22113
- orbCenter: velocityOverLifetime.orbCenter,
22114
- orbitalX: ensureFixedNumber(velocityOverLifetime.orbitalX),
22115
- orbitalY: ensureFixedNumber(velocityOverLifetime.orbitalY),
22116
- orbitalZ: ensureFixedNumber(velocityOverLifetime.orbitalZ),
22117
- speedOverLifetime: ensureFixedNumber(velocityOverLifetime.speedOverLifetime)
22118
- };
22119
- deleteEmptyValue(positionOverLifetime);
22120
- var ret = {
22121
- options: {
22122
- startColor: ensureRGBAValue(opt.startColor)
22123
- },
22124
- positionOverLifetime: positionOverLifetime
22125
- };
22126
- if (opt.startSize) {
22127
- transform.scale = [
22128
- opt.startSize,
22129
- opt.startSize / (opt.sizeAspect || 1),
22130
- 1
22131
- ];
22132
- }
22133
- if (opt.startRotation) {
22134
- if (!transform.rotation) {
22135
- transform.rotation = [
22136
- 0,
22137
- 0,
22138
- opt.startRotation
22139
- ];
22140
- } else {
22141
- transform.rotation[2] += opt.startRotation;
22142
- }
22143
- }
22144
- var rotationOverLifetime = sprite.rotationOverLifetime;
22145
- if (rotationOverLifetime) {
22146
- var rot = ret.rotationOverLifetime = {
22147
- separateAxes: rotationOverLifetime.separateAxes,
22148
- asRotation: rotationOverLifetime.asRotation
22149
- };
22150
- if (rot.separateAxes) {
22151
- rot.x = ensureFixedNumber(rotationOverLifetime.x);
22152
- rot.y = ensureFixedNumber(rotationOverLifetime.y);
22153
- rot.z = ensureFixedNumber(rotationOverLifetime.z);
22154
- } else {
22155
- rot.z = ensureFixedNumber(rotationOverLifetime.angularVelocity);
22156
- }
22157
- }
22158
- var colorOverLifetime = sprite.colorOverLifetime;
22159
- if (colorOverLifetime) {
22160
- var col = ret.colorOverLifetime = {
22161
- opacity: ensureFixedNumber(colorOverLifetime.opacity)
22162
- };
22163
- if (colorOverLifetime.color) {
22164
- col.color = getGradientColor(colorOverLifetime.color);
22165
- }
22166
- }
22167
- var sizeOverLifetime = sprite.sizeOverLifetime;
22168
- if (sizeOverLifetime) {
22169
- ret.sizeOverLifetime = {
22170
- separateAxes: sizeOverLifetime.separateAxes,
22171
- size: ensureFixedNumber(sizeOverLifetime.size),
22172
- x: ensureFixedNumber(sizeOverLifetime.x),
22173
- y: ensureFixedNumber(sizeOverLifetime.y),
22174
- z: ensureFixedNumber(sizeOverLifetime.z)
22008
+ var velocityOverLifetime = model.velocityOverLifetime;
22009
+ if (velocityOverLifetime || ((_model_transform = model.transform) == null ? void 0 : _model_transform.path)) {
22010
+ var _model_transform1;
22011
+ var positionOverLifetime = {
22012
+ path: ensureFixedVec3((_model_transform1 = model.transform) == null ? void 0 : _model_transform1.path),
22013
+ linearX: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateX),
22014
+ linearY: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateY),
22015
+ linearZ: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateZ)
22175
22016
  };
22017
+ deleteEmptyValue(positionOverLifetime);
22018
+ ret.positionOverLifetime = positionOverLifetime;
22176
22019
  }
22177
- return ret;
22178
- }
22179
- function getStandardSpriteContent(sprite, transform) {
22180
- var ret = getStandardNullContent(sprite, transform);
22181
- var texAni = sprite.textureSheetAnimation;
22182
- if (texAni) {
22183
- ret.textureSheetAnimation = {
22184
- row: texAni.row,
22185
- col: texAni.col,
22186
- total: texAni.total || undefined,
22187
- animate: texAni.animate
22020
+ var rol = model.rotationOverLifetime;
22021
+ if (rol) {
22022
+ var rotationOverLifetime = {
22023
+ separateAxes: rol.separateAxes,
22024
+ x: ensureFixedNumber(rol == null ? void 0 : rol.rotateX),
22025
+ y: ensureFixedNumber(rol == null ? void 0 : rol.rotateY),
22026
+ z: rol.separateAxes ? ensureFixedNumber(rol == null ? void 0 : rol.rotateZ) : ensureFixedNumber(rol.rotation)
22188
22027
  };
22189
- }
22190
- ret.renderer = sprite.renderer;
22191
- if (sprite.splits) {
22192
- ret.splits = sprite.splits;
22193
- }
22194
- if (sprite.interaction) {
22195
- ret.interaction = sprite.interaction;
22028
+ deleteEmptyValue(rotationOverLifetime);
22029
+ ret.rotationOverLifetime = rotationOverLifetime;
22196
22030
  }
22197
22031
  return ret;
22198
22032
  }
@@ -22237,43 +22071,6 @@ function getStandardInteractContent(ui) {
22237
22071
  return ret;
22238
22072
  }
22239
22073
 
22240
- function getStandardCameraContent(model) {
22241
- var _model_transform;
22242
- var opt = model.options;
22243
- var ret = {
22244
- options: {
22245
- fov: opt.fov,
22246
- far: opt.far,
22247
- near: opt.near,
22248
- clipMode: opt.clipMode
22249
- }
22250
- };
22251
- var velocityOverLifetime = model.velocityOverLifetime;
22252
- if (velocityOverLifetime || ((_model_transform = model.transform) == null ? void 0 : _model_transform.path)) {
22253
- var _model_transform1;
22254
- var positionOverLifetime = {
22255
- path: ensureFixedVec3((_model_transform1 = model.transform) == null ? void 0 : _model_transform1.path),
22256
- linearX: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateX),
22257
- linearY: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateY),
22258
- linearZ: ensureFixedNumber(velocityOverLifetime == null ? void 0 : velocityOverLifetime.translateZ)
22259
- };
22260
- deleteEmptyValue(positionOverLifetime);
22261
- ret.positionOverLifetime = positionOverLifetime;
22262
- }
22263
- var rol = model.rotationOverLifetime;
22264
- if (rol) {
22265
- var rotationOverLifetime = {
22266
- separateAxes: rol.separateAxes,
22267
- x: ensureFixedNumber(rol == null ? void 0 : rol.rotateX),
22268
- y: ensureFixedNumber(rol == null ? void 0 : rol.rotateY),
22269
- z: rol.separateAxes ? ensureFixedNumber(rol == null ? void 0 : rol.rotateZ) : ensureFixedNumber(rol.rotation)
22270
- };
22271
- deleteEmptyValue(rotationOverLifetime);
22272
- ret.rotationOverLifetime = rotationOverLifetime;
22273
- }
22274
- return ret;
22275
- }
22276
-
22277
22074
  /**
22278
22075
  * 2.1 以下版本数据适配(mars-player@2.4.0 及以上版本支持 2.1 以下数据的适配)
22279
22076
  */ function version21Migration(json) {
@@ -22390,11 +22187,12 @@ function getStandardCameraContent(model) {
22390
22187
  var _textures;
22391
22188
  (_textures = (_result = result).textures) != null ? _textures : _result.textures = [];
22392
22189
  result.textures.forEach(function(textureOptions) {
22190
+ var _result_images_textureOptions_source;
22393
22191
  textureOptions.id = generateGUID();
22394
22192
  textureOptions.dataType = DataType.Texture;
22395
22193
  // @ts-expect-error
22396
22194
  textureOptions.source = {
22397
- id: result.images[textureOptions.source].id
22195
+ id: (_result_images_textureOptions_source = result.images[textureOptions.source]) == null ? void 0 : _result_images_textureOptions_source.id
22398
22196
  };
22399
22197
  });
22400
22198
  if (result.textures.length < result.images.length) {
@@ -22748,8 +22546,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
22748
22546
  var newSpriteColorPlayableAssetData = {
22749
22547
  id: generateGUID(),
22750
22548
  dataType: "SpriteColorPlayableAsset",
22751
- colorOverLifetime: item.content.colorOverLifetime,
22752
- startColor: item.content.options.startColor
22549
+ colorOverLifetime: item.content.colorOverLifetime
22753
22550
  };
22754
22551
  playableAssetDatas.push(newSpriteColorPlayableAssetData);
22755
22552
  var newTrackData1 = {
@@ -22804,77 +22601,352 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
22804
22601
  children: subTrackDatas,
22805
22602
  clips: []
22806
22603
  };
22807
- trackDatas.push(bindingTrackData);
22808
- timelineAssetData.tracks.push({
22809
- id: bindingTrackData.id
22810
- });
22811
- sceneBindings.push({
22812
- key: {
22813
- id: bindingTrackData.id
22814
- },
22815
- value: {
22816
- id: item.id
22817
- }
22818
- });
22604
+ trackDatas.push(bindingTrackData);
22605
+ timelineAssetData.tracks.push({
22606
+ id: bindingTrackData.id
22607
+ });
22608
+ sceneBindings.push({
22609
+ key: {
22610
+ id: bindingTrackData.id
22611
+ },
22612
+ value: {
22613
+ id: item.id
22614
+ }
22615
+ });
22616
+ }
22617
+ var trackIds = [];
22618
+ for(var _iterator1 = _create_for_of_iterator_helper_loose(trackDatas), _step1; !(_step1 = _iterator1()).done;){
22619
+ var trackData = _step1.value;
22620
+ trackIds.push({
22621
+ id: trackData.id
22622
+ });
22623
+ }
22624
+ composition.timelineAsset = {
22625
+ id: timelineAssetData.id
22626
+ };
22627
+ composition.sceneBindings = sceneBindings;
22628
+ jsonScene.miscs.push(timelineAssetData);
22629
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
22630
+ var trackData1 = _step2.value;
22631
+ //@ts-expect-error
22632
+ jsonScene.miscs.push(trackData1);
22633
+ }
22634
+ for(var _iterator3 = _create_for_of_iterator_helper_loose(playableAssetDatas), _step3; !(_step3 = _iterator3()).done;){
22635
+ var playableAsset = _step3.value;
22636
+ //@ts-expect-error
22637
+ jsonScene.miscs.push(playableAsset);
22638
+ }
22639
+ }
22640
+ function convertBinaryAsset(bins, jsonScene) {
22641
+ //@ts-expect-error
22642
+ jsonScene.bins = bins.map(function(bin) {
22643
+ return {
22644
+ url: bin.url,
22645
+ "dataType": "BinaryAsset",
22646
+ id: generateGUID()
22647
+ };
22648
+ });
22649
+ }
22650
+ function convertSpineData(resource, content, jsonScene) {
22651
+ //@ts-expect-error
22652
+ content.resource = {
22653
+ "atlas": {
22654
+ "bins": {
22655
+ //@ts-expect-error
22656
+ "id": jsonScene.bins[resource.atlas[1][0]].id
22657
+ },
22658
+ "source": resource.atlas[1].slice(1)
22659
+ },
22660
+ "skeleton": {
22661
+ "bins": {
22662
+ //@ts-expect-error
22663
+ "id": jsonScene.bins[resource.skeleton[1][0]].id
22664
+ },
22665
+ "source": resource.skeleton[1].slice(1)
22666
+ },
22667
+ "skeletonType": resource.skeletonType,
22668
+ "images": resource.images.map(function(i) {
22669
+ return {
22670
+ //@ts-expect-error
22671
+ id: jsonScene.textures[i].id
22672
+ };
22673
+ })
22674
+ };
22675
+ }
22676
+
22677
+ function getStandardParticleContent(particle) {
22678
+ var options = particle.options;
22679
+ var transform = particle.transform;
22680
+ var shape = {
22681
+ type: ShapeType.NONE
22682
+ };
22683
+ if (particle.shape) {
22684
+ var _particle_shape_shape;
22685
+ var shapeType = (_particle_shape_shape = particle.shape.shape) == null ? void 0 : _particle_shape_shape.replace(/([A-Z])/g, "_$1").toUpperCase().replace(/^_/, "");
22686
+ shape = _extends({}, particle.shape, {
22687
+ type: ShapeType[shapeType]
22688
+ });
22689
+ if (particle.shape.upDirection) {
22690
+ var _particle_shape_upDirection = particle.shape.upDirection, x = _particle_shape_upDirection[0], y = _particle_shape_upDirection[1], z = _particle_shape_upDirection[2];
22691
+ if (x === 0 && y === 0 && z === 0) {
22692
+ delete shape.upDirection;
22693
+ }
22694
+ }
22695
+ }
22696
+ if (options.startTurbulence) {
22697
+ shape.turbulenceX = ensureNumberExpression(options.turbulenceX);
22698
+ shape.turbulenceY = ensureNumberExpression(options.turbulenceY);
22699
+ shape.turbulenceZ = ensureNumberExpression(options.turbulenceZ);
22700
+ }
22701
+ var emission = particle.emission;
22702
+ if (emission.bursts && emission.bursts.length > 0) {
22703
+ emission.bursts = emission.bursts.map(function(b) {
22704
+ return objectValueToNumber(b);
22705
+ });
22706
+ }
22707
+ if (emission.burstOffsets && emission.burstOffsets.length > 0) {
22708
+ emission.burstOffsets = emission.burstOffsets.map(function(b) {
22709
+ return objectValueToNumber(b);
22710
+ });
22711
+ }
22712
+ if (emission.rateOverTime) {
22713
+ emission.rateOverTime = ensureNumberExpression(emission.rateOverTime);
22714
+ }
22715
+ var ret = {
22716
+ renderer: particle.renderer,
22717
+ shape: shape,
22718
+ splits: particle.splits,
22719
+ emission: emission,
22720
+ options: {
22721
+ startLifetime: ensureNumberExpression(options.startLifetime),
22722
+ start3DSize: !!options.start3DSize,
22723
+ startSize: ensureNumberExpression(options.startSize),
22724
+ startSizeX: ensureNumberExpression(options.startSizeX),
22725
+ startSizeY: ensureNumberExpression(options.startSizeY),
22726
+ sizeAspect: ensureNumberExpression(options.sizeAspect),
22727
+ maxCount: options.maxCount,
22728
+ startDelay: ensureNumberExpression(options.startDelay),
22729
+ startColor: ensureColorExpression(options.startColor, true),
22730
+ startRotationZ: ensureNumberExpression(options.startRotation || options.startRotationZ),
22731
+ particleFollowParent: options.particleFollowParent
22732
+ }
22733
+ };
22734
+ if (options.start3DRotation) {
22735
+ ret.options.startRotationX = ensureNumberExpression(options.startRotationX);
22736
+ ret.options.startRotationY = ensureNumberExpression(options.startRotationY);
22737
+ }
22738
+ if (transform && transform.path) {
22739
+ ret.emitterTransform = {
22740
+ path: ensureFixedVec3(transform.path)
22741
+ };
22742
+ }
22743
+ var sizeOverLifetime = particle.sizeOverLifetime;
22744
+ if (sizeOverLifetime) {
22745
+ if (sizeOverLifetime.separateAxes) {
22746
+ ret.sizeOverLifetime = {
22747
+ separateAxes: true,
22748
+ x: ensureNumberExpression(sizeOverLifetime.x),
22749
+ y: ensureNumberExpression(sizeOverLifetime.y)
22750
+ };
22751
+ } else {
22752
+ ret.sizeOverLifetime = {
22753
+ size: ensureNumberExpression(sizeOverLifetime.size)
22754
+ };
22755
+ }
22756
+ }
22757
+ var velocityOverLifetime = particle.velocityOverLifetime || {};
22758
+ var sol = velocityOverLifetime.speedOverLifetime;
22759
+ if (sol) {
22760
+ sol = ensureFixedNumber(sol);
22761
+ } else {
22762
+ sol = undefined;
22763
+ }
22764
+ ret.positionOverLifetime = {
22765
+ gravity: options.gravity,
22766
+ gravityOverLifetime: ensureFixedNumber(options.gravityModifier),
22767
+ startSpeed: ensureNumberExpression(options.startSpeed),
22768
+ speedOverLifetime: sol,
22769
+ asMovement: velocityOverLifetime.asMovement,
22770
+ linearX: ensureNumberExpression(velocityOverLifetime.linearX),
22771
+ linearY: ensureNumberExpression(velocityOverLifetime.linearY),
22772
+ linearZ: ensureNumberExpression(velocityOverLifetime.linearZ),
22773
+ asRotation: velocityOverLifetime.asRotation,
22774
+ orbCenter: velocityOverLifetime.orbCenter,
22775
+ orbitalX: ensureNumberExpression(velocityOverLifetime.orbitalX),
22776
+ orbitalY: ensureNumberExpression(velocityOverLifetime.orbitalY),
22777
+ orbitalZ: ensureNumberExpression(velocityOverLifetime.orbitalZ),
22778
+ forceTarget: velocityOverLifetime.forceTarget,
22779
+ target: velocityOverLifetime.target,
22780
+ forceCurve: ensureFixedNumber(velocityOverLifetime.forceCurve)
22781
+ };
22782
+ deleteEmptyValue(ret.positionOverLifetime);
22783
+ var rotationOverLifetime = particle.rotationOverLifetime;
22784
+ if (rotationOverLifetime) {
22785
+ ret.rotationOverLifetime = {
22786
+ separateAxes: rotationOverLifetime.separateAxes,
22787
+ asRotation: rotationOverLifetime.asRotation,
22788
+ z: ensureNumberExpression(rotationOverLifetime.separateAxes ? rotationOverLifetime.z : rotationOverLifetime.angularVelocity)
22789
+ };
22790
+ if (rotationOverLifetime.separateAxes) {
22791
+ ret.rotationOverLifetime.y = ensureFixedNumber(rotationOverLifetime.y);
22792
+ ret.rotationOverLifetime.x = ensureFixedNumber(rotationOverLifetime.x);
22793
+ }
22819
22794
  }
22820
- var trackIds = [];
22821
- for(var _iterator1 = _create_for_of_iterator_helper_loose(trackDatas), _step1; !(_step1 = _iterator1()).done;){
22822
- var trackData = _step1.value;
22823
- trackIds.push({
22824
- id: trackData.id
22825
- });
22795
+ var colorOverLifetime = particle.colorOverLifetime;
22796
+ if (colorOverLifetime) {
22797
+ var col = ret.colorOverLifetime = {
22798
+ opacity: ensureFixedNumber(colorOverLifetime.opacity)
22799
+ };
22800
+ if (colorOverLifetime.color) {
22801
+ col.color = getGradientColor(colorOverLifetime.color);
22802
+ }
22826
22803
  }
22827
- composition.timelineAsset = {
22828
- id: timelineAssetData.id
22829
- };
22830
- composition.sceneBindings = sceneBindings;
22831
- jsonScene.miscs.push(timelineAssetData);
22832
- for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
22833
- var trackData1 = _step2.value;
22834
- //@ts-expect-error
22835
- jsonScene.miscs.push(trackData1);
22804
+ var textureSheetAnimation = particle.textureSheetAnimation;
22805
+ if (textureSheetAnimation) {
22806
+ ret.textureSheetAnimation = {
22807
+ row: textureSheetAnimation.row,
22808
+ col: textureSheetAnimation.col,
22809
+ total: textureSheetAnimation.total,
22810
+ animate: textureSheetAnimation.animate,
22811
+ cycles: ensureFixedNumber(textureSheetAnimation.cycles),
22812
+ animationDelay: ensureFixedNumberWithRandom(textureSheetAnimation.animationDelay, 0),
22813
+ animationDuration: ensureFixedNumberWithRandom(textureSheetAnimation.animationDuration, 0)
22814
+ };
22836
22815
  }
22837
- for(var _iterator3 = _create_for_of_iterator_helper_loose(playableAssetDatas), _step3; !(_step3 = _iterator3()).done;){
22838
- var playableAsset = _step3.value;
22839
- //@ts-expect-error
22840
- jsonScene.miscs.push(playableAsset);
22816
+ var trials = particle.trails;
22817
+ if (trials) {
22818
+ ret.trails = {
22819
+ lifetime: ensureNumberExpression(trials.lifetime),
22820
+ dieWithParticles: trials.dieWithParticles,
22821
+ maxPointPerTrail: trials.maxPointPerTrail,
22822
+ minimumVertexDistance: trials.minimumVertexDistance,
22823
+ widthOverTrail: ensureFixedNumber(trials.widthOverTrail),
22824
+ colorOverTrail: trials.colorOverTrail && getGradientColor(trials.colorOverTrail, false),
22825
+ blending: trials.blending,
22826
+ colorOverLifetime: trials.colorOverLifetime && getGradientColor(trials.colorOverLifetime, false),
22827
+ inheritParticleColor: trials.inheritParticleColor,
22828
+ occlusion: trials.occlusion,
22829
+ transparentOcclusion: trials.transparentOcclusion,
22830
+ orderOffset: trials.orderOffset,
22831
+ sizeAffectsLifetime: trials.sizeAffectsLifetime,
22832
+ sizeAffectsWidth: trials.sizeAffectsWidth,
22833
+ texture: trials.texture,
22834
+ parentAffectsPosition: trials.parentAffectsPosition,
22835
+ opacityOverLifetime: ensureNumberExpression(trials.opacityOverLifetime)
22836
+ };
22841
22837
  }
22842
- }
22843
- function convertBinaryAsset(bins, jsonScene) {
22844
- //@ts-expect-error
22845
- jsonScene.bins = bins.map(function(bin) {
22846
- return {
22847
- url: bin.url,
22848
- "dataType": "BinaryAsset",
22849
- id: generateGUID()
22838
+ ret.trails && deleteEmptyValue(ret.trails);
22839
+ var interaction = particle.interaction;
22840
+ if (interaction) {
22841
+ ret.interaction = {
22842
+ behavior: interaction.behavior,
22843
+ radius: interaction.radius,
22844
+ multiple: interaction.multiple
22850
22845
  };
22851
- });
22846
+ }
22847
+ return ret;
22852
22848
  }
22853
- function convertSpineData(resource, content, jsonScene) {
22854
- //@ts-expect-error
22855
- content.resource = {
22856
- "atlas": {
22857
- "bins": {
22858
- //@ts-expect-error
22859
- "id": jsonScene.bins[resource.atlas[1][0]].id
22860
- },
22861
- "source": resource.atlas[1].slice(1)
22862
- },
22863
- "skeleton": {
22864
- "bins": {
22865
- //@ts-expect-error
22866
- "id": jsonScene.bins[resource.skeleton[1][0]].id
22867
- },
22868
- "source": resource.skeleton[1].slice(1)
22849
+
22850
+ function getStandardNullContent(sprite, transform) {
22851
+ var _sprite_transform;
22852
+ var opt = sprite.options;
22853
+ var velocityOverLifetime = sprite.velocityOverLifetime || {};
22854
+ var positionOverLifetime = {
22855
+ path: ensureFixedVec3((_sprite_transform = sprite.transform) == null ? void 0 : _sprite_transform.path),
22856
+ gravity: opt.gravity,
22857
+ gravityOverLifetime: ensureFixedNumber(opt.gravityModifier),
22858
+ direction: opt.direction,
22859
+ startSpeed: opt.startSpeed,
22860
+ asMovement: velocityOverLifetime.asMovement,
22861
+ linearX: ensureFixedNumber(velocityOverLifetime.linearX),
22862
+ linearY: ensureFixedNumber(velocityOverLifetime.linearY),
22863
+ linearZ: ensureFixedNumber(velocityOverLifetime.linearZ),
22864
+ asRotation: velocityOverLifetime.asRotation,
22865
+ orbCenter: velocityOverLifetime.orbCenter,
22866
+ orbitalX: ensureFixedNumber(velocityOverLifetime.orbitalX),
22867
+ orbitalY: ensureFixedNumber(velocityOverLifetime.orbitalY),
22868
+ orbitalZ: ensureFixedNumber(velocityOverLifetime.orbitalZ),
22869
+ speedOverLifetime: ensureFixedNumber(velocityOverLifetime.speedOverLifetime)
22870
+ };
22871
+ deleteEmptyValue(positionOverLifetime);
22872
+ var ret = {
22873
+ options: {
22874
+ startColor: ensureRGBAValue(opt.startColor)
22869
22875
  },
22870
- "skeletonType": resource.skeletonType,
22871
- "images": resource.images.map(function(i) {
22872
- return {
22873
- //@ts-expect-error
22874
- id: jsonScene.textures[i].id
22875
- };
22876
- })
22876
+ positionOverLifetime: positionOverLifetime
22877
22877
  };
22878
+ if (opt.startSize) {
22879
+ transform.scale = [
22880
+ opt.startSize,
22881
+ opt.startSize / (opt.sizeAspect || 1),
22882
+ 1
22883
+ ];
22884
+ }
22885
+ if (opt.startRotation) {
22886
+ if (!transform.rotation) {
22887
+ transform.rotation = [
22888
+ 0,
22889
+ 0,
22890
+ opt.startRotation
22891
+ ];
22892
+ } else {
22893
+ transform.rotation[2] += opt.startRotation;
22894
+ }
22895
+ }
22896
+ var rotationOverLifetime = sprite.rotationOverLifetime;
22897
+ if (rotationOverLifetime) {
22898
+ var rot = ret.rotationOverLifetime = {
22899
+ separateAxes: rotationOverLifetime.separateAxes,
22900
+ asRotation: rotationOverLifetime.asRotation
22901
+ };
22902
+ if (rot.separateAxes) {
22903
+ rot.x = ensureFixedNumber(rotationOverLifetime.x);
22904
+ rot.y = ensureFixedNumber(rotationOverLifetime.y);
22905
+ rot.z = ensureFixedNumber(rotationOverLifetime.z);
22906
+ } else {
22907
+ rot.z = ensureFixedNumber(rotationOverLifetime.angularVelocity);
22908
+ }
22909
+ }
22910
+ var colorOverLifetime = sprite.colorOverLifetime;
22911
+ if (colorOverLifetime) {
22912
+ var col = ret.colorOverLifetime = {
22913
+ opacity: ensureFixedNumber(colorOverLifetime.opacity)
22914
+ };
22915
+ if (colorOverLifetime.color) {
22916
+ col.color = getGradientColor(colorOverLifetime.color);
22917
+ }
22918
+ }
22919
+ var sizeOverLifetime = sprite.sizeOverLifetime;
22920
+ if (sizeOverLifetime) {
22921
+ ret.sizeOverLifetime = {
22922
+ separateAxes: sizeOverLifetime.separateAxes,
22923
+ size: ensureFixedNumber(sizeOverLifetime.size),
22924
+ x: ensureFixedNumber(sizeOverLifetime.x),
22925
+ y: ensureFixedNumber(sizeOverLifetime.y),
22926
+ z: ensureFixedNumber(sizeOverLifetime.z)
22927
+ };
22928
+ }
22929
+ return ret;
22930
+ }
22931
+ function getStandardSpriteContent(sprite, transform) {
22932
+ var ret = getStandardNullContent(sprite, transform);
22933
+ var texAni = sprite.textureSheetAnimation;
22934
+ if (texAni) {
22935
+ ret.textureSheetAnimation = {
22936
+ row: texAni.row,
22937
+ col: texAni.col,
22938
+ total: texAni.total || undefined,
22939
+ animate: texAni.animate
22940
+ };
22941
+ }
22942
+ ret.renderer = sprite.renderer;
22943
+ if (sprite.splits) {
22944
+ ret.splits = sprite.splits;
22945
+ }
22946
+ if (sprite.interaction) {
22947
+ ret.interaction = sprite.interaction;
22948
+ }
22949
+ return ret;
22878
22950
  }
22879
22951
 
22880
22952
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
@@ -23256,7 +23328,7 @@ function getBackgroundImage(template, variables) {
23256
23328
  }
23257
23329
  function _combineImageTemplate() {
23258
23330
  _combineImageTemplate = _async_to_generator(function(url, template, variables) {
23259
- var image, drawImage, templateBackground, _tmp;
23331
+ var image, templateBackground;
23260
23332
  return __generator(this, function(_state) {
23261
23333
  switch(_state.label){
23262
23334
  case 0:
@@ -23287,37 +23359,25 @@ function _combineImageTemplate() {
23287
23359
  image
23288
23360
  ];
23289
23361
  }
23290
- drawImage = image;
23291
23362
  // 获取动态换图的图片对象或 url 地址
23292
23363
  templateBackground = getBackgroundImage(template, variables);
23293
- if (!(templateBackground && isString(templateBackground) && templateBackground !== image.src)) return [
23294
- 3,
23295
- 7
23296
- ];
23297
- if (!isString(templateBackground)) return [
23298
- 3,
23299
- 5
23300
- ];
23301
- return [
23302
- 4,
23303
- loadImage(templateBackground)
23304
- ];
23305
- case 4:
23306
- _tmp = _state.sent();
23307
- return [
23308
- 3,
23309
- 6
23310
- ];
23311
- case 5:
23312
- _tmp = templateBackground;
23313
- _state.label = 6;
23314
- case 6:
23315
- drawImage = _tmp;
23316
- _state.label = 7;
23317
- case 7:
23364
+ if (templateBackground) {
23365
+ if (isString(templateBackground) && templateBackground !== image.src) {
23366
+ return [
23367
+ 2,
23368
+ loadImage(templateBackground)
23369
+ ];
23370
+ }
23371
+ if (_instanceof1(templateBackground, HTMLImageElement)) {
23372
+ return [
23373
+ 2,
23374
+ templateBackground
23375
+ ];
23376
+ }
23377
+ }
23318
23378
  return [
23319
23379
  2,
23320
- drawImage
23380
+ image
23321
23381
  ];
23322
23382
  }
23323
23383
  });
@@ -23781,15 +23841,17 @@ var seed = 1;
23781
23841
  _this_options = _this.options, useCompressedTexture = _this_options.useCompressedTexture, variables = _this_options.variables;
23782
23842
  baseUrl = _this.baseUrl;
23783
23843
  jobs = images.map(/*#__PURE__*/ _async_to_generator(function(img, idx) {
23784
- var png, webp, imageURL, webpURL, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image;
23844
+ var png, webp, avif, imageURL, webpURL, avifURL, template, background, url, isVideo, loadFn, resultImage, e, compressed, src, bufferURL, _ref, url1, image, _tmp;
23785
23845
  return __generator(this, function(_state) {
23786
23846
  switch(_state.label){
23787
23847
  case 0:
23788
- png = img.url, webp = img.webp;
23848
+ png = img.url, webp = img.webp, avif = img.avif;
23789
23849
  // eslint-disable-next-line compat/compat
23790
23850
  imageURL = new URL(png, baseUrl).href;
23791
23851
  // eslint-disable-next-line compat/compat
23792
23852
  webpURL = webp && new URL(webp, baseUrl).href;
23853
+ // eslint-disable-next-line compat/compat
23854
+ avifURL = avif && new URL(avif, baseUrl).href;
23793
23855
  if (!("template" in img)) return [
23794
23856
  3,
23795
23857
  8
@@ -23889,12 +23951,30 @@ var seed = 1;
23889
23951
  }
23890
23952
  _state.label = 9;
23891
23953
  case 9:
23954
+ if (!avifURL) return [
23955
+ 3,
23956
+ 11
23957
+ ];
23892
23958
  return [
23893
23959
  4,
23894
- loadWebPOptional(imageURL, webpURL)
23960
+ loadAVIFOptional(imageURL, avifURL)
23895
23961
  ];
23896
23962
  case 10:
23897
- _ref = _state.sent(), url1 = _ref.url, image = _ref.image;
23963
+ _tmp = _state.sent();
23964
+ return [
23965
+ 3,
23966
+ 13
23967
+ ];
23968
+ case 11:
23969
+ return [
23970
+ 4,
23971
+ loadWebPOptional(imageURL, webpURL)
23972
+ ];
23973
+ case 12:
23974
+ _tmp = _state.sent();
23975
+ _state.label = 13;
23976
+ case 13:
23977
+ _ref = _tmp, url1 = _ref.url, image = _ref.image;
23898
23978
  _this.assets[idx] = {
23899
23979
  url: url1,
23900
23980
  type: TextureSourceType.image
@@ -27364,8 +27444,8 @@ registerPlugin("sprite", SpriteLoader, VFXItem, true);
27364
27444
  registerPlugin("particle", ParticleLoader, VFXItem, true);
27365
27445
  registerPlugin("cal", CalculateLoader, VFXItem, true);
27366
27446
  registerPlugin("interact", InteractLoader, VFXItem, true);
27367
- var version = "2.0.0-alpha.28";
27447
+ var version = "2.0.0-alpha.29";
27368
27448
  logger.info("Core version: " + version + ".");
27369
27449
 
27370
- export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
27450
+ export { AbstractPlugin, ActivationPlayable, ActivationPlayableAsset, ActivationTrack, AnimationClip, AnimationClipPlayable, AssetLoader, AssetManager, BYTES_TYPE_MAP, Behaviour, BezierCurve, BezierCurvePath, BezierCurveQuat, BinaryAsset, COMPRESSED_TEXTURE, COPY_FRAGMENT_SHADER, COPY_MESH_SHADER_ID, COPY_VERTEX_SHADER, CalculateLoader, Camera, CameraController, CameraVFXItemLoader, Component, Composition, CompositionComponent, CompositionSourceManager, DEFAULT_FONTS, Database, DestroyOptions, Downloader, EFFECTS_COPY_MESH_NAME, EVENT_TYPE_CLICK, EVENT_TYPE_TOUCH_END, EVENT_TYPE_TOUCH_MOVE, EVENT_TYPE_TOUCH_START, EffectComponent, EffectsObject, EffectsPackage, Engine, EventSystem, FilterMode, Float16ArrayWrapper, Framebuffer, GLSLVersion, GPUCapability, Geometry, GlobalUniforms, GradientValue, HELP_LINK, HitTestType, InteractComponent, InteractLoader, InteractMesh, Item, ItemBehaviour, KTXTexture, LineSegments, LinearValue, Material, MaterialDataBlock, MaterialRenderType, Mesh, ObjectBindingTrack, OrderType, PLAYER_OPTIONS_ENV_EDITOR, POST_PROCESS_SETTINGS, ParticleBehaviourPlayable, ParticleBehaviourPlayableAsset, ParticleLoader, ParticleMesh, ParticleSystem, ParticleSystemRenderer, PassTextureCache, PathSegments, PluginSystem, PostProcessVolume, RENDER_PASS_NAME_PREFIX, RENDER_PREFER_LOOKUP_TEXTURE, RUNTIME_ENV, RandomSetValue, RandomValue, RandomVectorValue, RenderFrame, RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, RenderTargetHandle, RenderTextureFormat, Renderbuffer, Renderer, RendererComponent, RuntimeClip, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_0, SEMANTIC_MAIN_PRE_COLOR_ATTACHMENT_SIZE_0, SEMANTIC_PRE_COLOR_ATTACHMENT_0, SEMANTIC_PRE_COLOR_ATTACHMENT_SIZE_0, SPRITE_VERTEX_STRIDE, SemanticMap, SerializationHelper, Shader, ShaderCompileResultStatus, ShaderType, ShaderVariant, SpriteColorPlayable, SpriteColorPlayableAsset, SpriteColorTrack, SpriteComponent, SpriteLoader, StaticValue, SubCompositionPlayableAsset, SubCompositionTrack, TEMPLATE_USE_OFFSCREEN_CANVAS, TextComponent, TextComponentBase, TextLayout, TextLoader, TextStyle, Texture, TextureFactory, TextureLoadAction, TextureSourceType, TextureStoreAction, Ticker, TimelineAsset, TimelineClip, TimelinePlayable, TrackAsset, TrackSortWrapper, TrackType, Transform, TransformAnimationPlayable, TransformPlayableAsset, TransformTrack, VFXItem, ValueGetter, addByOrder, addItem, addItemWithOrder, applyMixins, assertExist, asserts, base64ToFile, blend, calculateTranslation, canvasPool, colorGradingFrag, colorStopsFromGradient, colorToArr$1 as colorToArr, combineImageTemplate, compatible_frag as compatibleFrag, compatible_vert as compatibleVert, createCopyShader, createGLContext, createKeyFrameMeta, createShaderWithMacros, createShape, createValueGetter, decimalEqual, defaultGlobalVolume, defaultPlugins, deserializeMipmapTexture, earcut, effectsClass, effectsClassStore, enlargeBuffer, ensureFixedNumber, ensureVec3, findPreviousRenderPass, gaussianDown_frag as gaussianDownFrag, gaussianDownHFrag, gaussianDownVFrag, gaussianUpFrag, generateEmptyTypedArray, generateGUID, generateHalfFloatTexture, generateTransparentTexture, generateWhiteTexture, getBackgroundImage, getColorFromGradientStops, getConfig, getDefaultTemplateCanvasPool, getDefaultTextureFactory, getGeometryByShape, getGeometryTriangles, getImageItemRenderInfo, getKTXTextureOptions, getKeyFrameMetaByRawValue, getMergedStore, getParticleMeshShader, getPixelRatio, getPreMultiAlpha, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, getTextureSize, glContext, glType2VertexFormatType, gpuTimer, imageDataFromColor, imageDataFromGradient, initErrors, initGLContext, integrate, interpolateColor, isAlipayMiniApp, isAndroid, isArray, isCanvas, isFunction, isIOS, isIOSByUA, isMiniProgram, isObject, isSceneJSON, isSceneURL, isSceneWithOptions, isSimulatorCellPhone, isString, isUniformStruct, isUniformStructArray, isValidFontFamily, isWebGL2, isWechatMiniApp, itemFrag, itemFrameFrag, itemVert, loadAVIFOptional, loadBinary, loadBlob, loadImage, loadMedia, loadVideo, loadWebPOptional, logger, index as math, maxSpriteMeshItemCount, modifyMaxKeyframeShader, nearestPowerOfTwo, noop, normalizeColor, numberToFix, parsePercent$1 as parsePercent, particleFrag, particleOriginTranslateMap$1 as particleOriginTranslateMap, particleUniformTypeMap, particleVert, pluginLoaderMap, pointOnLine, randomInRange, registerPlugin, removeItem, rotateVec2, screenMeshVert, serialize, setBlendMode, setConfig, setDefaultTextureFactory, setMaskMode, setMaxSpriteMeshItemCount, setRayFromCamera, setSideMode, setSpriteMeshMaxItemCountByGPU, sortByOrder, index$1 as spec, spriteMeshShaderFromFilter, spriteMeshShaderFromRenderInfo, spriteMeshShaderIdFromRenderInfo, thresholdFrag, throwDestroyedError, trailVert, translatePoint, trianglesFromRect, unregisterPlugin, valIfUndefined, value, valueDefine, vecAssign, vecFill, vecMulCombine, vecNormalize, version, vertexFormatType2GLType };
27371
27451
  //# sourceMappingURL=index.mjs.map