@galacean/effects-core 2.0.0-alpha.26 → 2.0.0-alpha.27

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@@ -0,0 +1,28 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ export declare class FBEffectsObjectData implements flatbuffers.IUnpackableObject<FBEffectsObjectDataT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBEffectsObjectData;
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+ static getRootAsFBEffectsObjectData(bb: flatbuffers.ByteBuffer, obj?: FBEffectsObjectData): FBEffectsObjectData;
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+ static getSizePrefixedRootAsFBEffectsObjectData(bb: flatbuffers.ByteBuffer, obj?: FBEffectsObjectData): FBEffectsObjectData;
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+ dataType(): string | null;
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+ dataType(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ data(index: number): number | null;
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+ dataLength(): number;
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+ dataArray(): Uint8Array | null;
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+ static startFBEffectsObjectData(builder: flatbuffers.Builder): void;
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+ static addDataType(builder: flatbuffers.Builder, dataTypeOffset: flatbuffers.Offset): void;
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+ static addData(builder: flatbuffers.Builder, dataOffset: flatbuffers.Offset): void;
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+ static createDataVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
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+ static startDataVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static endFBEffectsObjectData(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ static createFBEffectsObjectData(builder: flatbuffers.Builder, dataTypeOffset: flatbuffers.Offset, dataOffset: flatbuffers.Offset): flatbuffers.Offset;
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+ unpack(): FBEffectsObjectDataT;
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+ unpackTo(_o: FBEffectsObjectDataT): void;
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+ }
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+ export declare class FBEffectsObjectDataT implements flatbuffers.IGeneratedObject {
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+ dataType: string | Uint8Array | null;
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+ data: (number)[];
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+ constructor(dataType?: string | Uint8Array | null, data?: (number)[]);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,26 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ import { FBEffectsObjectData, FBEffectsObjectDataT } from './fbeffects-object-data.js';
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+ export declare class FBEffectsPackageData implements flatbuffers.IUnpackableObject<FBEffectsPackageDataT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBEffectsPackageData;
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+ static getRootAsFBEffectsPackageData(bb: flatbuffers.ByteBuffer, obj?: FBEffectsPackageData): FBEffectsPackageData;
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+ static getSizePrefixedRootAsFBEffectsPackageData(bb: flatbuffers.ByteBuffer, obj?: FBEffectsPackageData): FBEffectsPackageData;
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+ exportObjects(index: number, obj?: FBEffectsObjectData): FBEffectsObjectData | null;
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+ exportObjectsLength(): number;
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+ static startFBEffectsPackageData(builder: flatbuffers.Builder): void;
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+ static addExportObjects(builder: flatbuffers.Builder, exportObjectsOffset: flatbuffers.Offset): void;
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+ static createExportObjectsVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
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+ static startExportObjectsVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static endFBEffectsPackageData(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ static finishFBEffectsPackageDataBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
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+ static finishSizePrefixedFBEffectsPackageDataBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
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+ static createFBEffectsPackageData(builder: flatbuffers.Builder, exportObjectsOffset: flatbuffers.Offset): flatbuffers.Offset;
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+ unpack(): FBEffectsPackageDataT;
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+ unpackTo(_o: FBEffectsPackageDataT): void;
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+ }
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+ export declare class FBEffectsPackageDataT implements flatbuffers.IGeneratedObject {
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+ exportObjects: (FBEffectsObjectDataT)[];
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+ constructor(exportObjects?: (FBEffectsObjectDataT)[]);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,77 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ import { FBSubMesh, FBSubMeshT } from './fbsub-mesh.js';
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+ import { FBVertexData, FBVertexDataT } from './fbvertex-data.js';
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+ export declare class FBGeometryData implements flatbuffers.IUnpackableObject<FBGeometryDataT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBGeometryData;
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+ static getRootAsFBGeometryData(bb: flatbuffers.ByteBuffer, obj?: FBGeometryData): FBGeometryData;
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+ static getSizePrefixedRootAsFBGeometryData(bb: flatbuffers.ByteBuffer, obj?: FBGeometryData): FBGeometryData;
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+ id(): string | null;
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+ id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ name(): string | null;
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+ name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ vertexData(obj?: FBVertexData): FBVertexData | null;
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+ indexFormat(): number;
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+ indexOffset(): number;
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+ subMeshes(index: number, obj?: FBSubMesh): FBSubMesh | null;
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+ subMeshesLength(): number;
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+ mode(): number;
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+ buffer(): string | null;
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+ buffer(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ binaryData(index: number): number | null;
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+ binaryDataLength(): number;
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+ binaryDataArray(): Uint8Array | null;
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+ boneNames(index: number): string;
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+ boneNames(index: number, optionalEncoding: flatbuffers.Encoding): string | Uint8Array;
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+ boneNamesLength(): number;
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+ rootBoneName(): string | null;
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+ rootBoneName(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ inverseBindMatrices(index: number): number | null;
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+ inverseBindMatricesLength(): number;
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+ inverseBindMatricesArray(): Float32Array | null;
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+ static startFBGeometryData(builder: flatbuffers.Builder): void;
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+ static addId(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset): void;
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+ static addName(builder: flatbuffers.Builder, nameOffset: flatbuffers.Offset): void;
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+ static addVertexData(builder: flatbuffers.Builder, vertexDataOffset: flatbuffers.Offset): void;
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+ static addIndexFormat(builder: flatbuffers.Builder, indexFormat: number): void;
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+ static addIndexOffset(builder: flatbuffers.Builder, indexOffset: number): void;
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+ static addSubMeshes(builder: flatbuffers.Builder, subMeshesOffset: flatbuffers.Offset): void;
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+ static createSubMeshesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
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+ static startSubMeshesVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static addMode(builder: flatbuffers.Builder, mode: number): void;
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+ static addBuffer(builder: flatbuffers.Builder, bufferOffset: flatbuffers.Offset): void;
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+ static addBinaryData(builder: flatbuffers.Builder, binaryDataOffset: flatbuffers.Offset): void;
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+ static createBinaryDataVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
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+ static startBinaryDataVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static addBoneNames(builder: flatbuffers.Builder, boneNamesOffset: flatbuffers.Offset): void;
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+ static createBoneNamesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
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+ static startBoneNamesVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static addRootBoneName(builder: flatbuffers.Builder, rootBoneNameOffset: flatbuffers.Offset): void;
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+ static addInverseBindMatrices(builder: flatbuffers.Builder, inverseBindMatricesOffset: flatbuffers.Offset): void;
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+ static createInverseBindMatricesVector(builder: flatbuffers.Builder, data: number[] | Float32Array): flatbuffers.Offset;
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+ /**
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+ * @deprecated This Uint8Array overload will be removed in the future.
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+ */
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+ static createInverseBindMatricesVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
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+ static startInverseBindMatricesVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static endFBGeometryData(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ unpack(): FBGeometryDataT;
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+ unpackTo(_o: FBGeometryDataT): void;
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+ }
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+ export declare class FBGeometryDataT implements flatbuffers.IGeneratedObject {
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+ id: string | Uint8Array | null;
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+ name: string | Uint8Array | null;
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+ vertexData: FBVertexDataT | null;
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+ indexFormat: number;
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+ indexOffset: number;
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+ subMeshes: (FBSubMeshT)[];
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+ mode: number;
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+ buffer: string | Uint8Array | null;
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+ binaryData: (number)[];
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+ boneNames: (string)[];
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+ rootBoneName: string | Uint8Array | null;
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+ inverseBindMatrices: (number)[];
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+ constructor(id?: string | Uint8Array | null, name?: string | Uint8Array | null, vertexData?: FBVertexDataT | null, indexFormat?: number, indexOffset?: number, subMeshes?: (FBSubMeshT)[], mode?: number, buffer?: string | Uint8Array | null, binaryData?: (number)[], boneNames?: (string)[], rootBoneName?: string | Uint8Array | null, inverseBindMatrices?: (number)[]);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,26 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ export declare class FBSubMesh implements flatbuffers.IUnpackableObject<FBSubMeshT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBSubMesh;
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+ static getRootAsFBSubMesh(bb: flatbuffers.ByteBuffer, obj?: FBSubMesh): FBSubMesh;
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+ static getSizePrefixedRootAsFBSubMesh(bb: flatbuffers.ByteBuffer, obj?: FBSubMesh): FBSubMesh;
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+ offset(): number;
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+ indexCount(): number;
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+ vertexCount(): number;
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+ static startFBSubMesh(builder: flatbuffers.Builder): void;
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+ static addOffset(builder: flatbuffers.Builder, offset: number): void;
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+ static addIndexCount(builder: flatbuffers.Builder, indexCount: number): void;
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+ static addVertexCount(builder: flatbuffers.Builder, vertexCount: number): void;
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+ static endFBSubMesh(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ static createFBSubMesh(builder: flatbuffers.Builder, offset: number, indexCount: number, vertexCount: number): flatbuffers.Offset;
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+ unpack(): FBSubMeshT;
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+ unpackTo(_o: FBSubMeshT): void;
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+ }
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+ export declare class FBSubMeshT implements flatbuffers.IGeneratedObject {
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+ offset: number;
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+ indexCount: number;
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+ vertexCount: number;
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+ constructor(offset?: number, indexCount?: number, vertexCount?: number);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,33 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ export declare class FBVertexChannel implements flatbuffers.IUnpackableObject<FBVertexChannelT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBVertexChannel;
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+ static getRootAsFBVertexChannel(bb: flatbuffers.ByteBuffer, obj?: FBVertexChannel): FBVertexChannel;
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+ static getSizePrefixedRootAsFBVertexChannel(bb: flatbuffers.ByteBuffer, obj?: FBVertexChannel): FBVertexChannel;
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+ semantic(): string | null;
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+ semantic(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
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+ offset(): number;
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+ format(): number;
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+ dimension(): number;
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+ normalize(): boolean;
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+ static startFBVertexChannel(builder: flatbuffers.Builder): void;
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+ static addSemantic(builder: flatbuffers.Builder, semanticOffset: flatbuffers.Offset): void;
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+ static addOffset(builder: flatbuffers.Builder, offset: number): void;
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+ static addFormat(builder: flatbuffers.Builder, format: number): void;
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+ static addDimension(builder: flatbuffers.Builder, dimension: number): void;
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+ static addNormalize(builder: flatbuffers.Builder, normalize: boolean): void;
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+ static endFBVertexChannel(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ static createFBVertexChannel(builder: flatbuffers.Builder, semanticOffset: flatbuffers.Offset, offset: number, format: number, dimension: number, normalize: boolean): flatbuffers.Offset;
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+ unpack(): FBVertexChannelT;
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+ unpackTo(_o: FBVertexChannelT): void;
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+ }
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+ export declare class FBVertexChannelT implements flatbuffers.IGeneratedObject {
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+ semantic: string | Uint8Array | null;
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+ offset: number;
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+ format: number;
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+ dimension: number;
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+ normalize: boolean;
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+ constructor(semantic?: string | Uint8Array | null, offset?: number, format?: number, dimension?: number, normalize?: boolean);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,27 @@
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+ import * as flatbuffers from 'flatbuffers';
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+ import { FBVertexChannel, FBVertexChannelT } from './fbvertex-channel.js';
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+ export declare class FBVertexData implements flatbuffers.IUnpackableObject<FBVertexDataT> {
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+ bb: flatbuffers.ByteBuffer | null;
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+ bb_pos: number;
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+ __init(i: number, bb: flatbuffers.ByteBuffer): FBVertexData;
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+ static getRootAsFBVertexData(bb: flatbuffers.ByteBuffer, obj?: FBVertexData): FBVertexData;
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+ static getSizePrefixedRootAsFBVertexData(bb: flatbuffers.ByteBuffer, obj?: FBVertexData): FBVertexData;
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+ vertexCount(): number;
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+ channels(index: number, obj?: FBVertexChannel): FBVertexChannel | null;
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+ channelsLength(): number;
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+ static startFBVertexData(builder: flatbuffers.Builder): void;
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+ static addVertexCount(builder: flatbuffers.Builder, vertexCount: number): void;
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+ static addChannels(builder: flatbuffers.Builder, channelsOffset: flatbuffers.Offset): void;
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+ static createChannelsVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
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+ static startChannelsVector(builder: flatbuffers.Builder, numElems: number): void;
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+ static endFBVertexData(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ static createFBVertexData(builder: flatbuffers.Builder, vertexCount: number, channelsOffset: flatbuffers.Offset): flatbuffers.Offset;
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+ unpack(): FBVertexDataT;
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+ unpackTo(_o: FBVertexDataT): void;
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+ }
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+ export declare class FBVertexDataT implements flatbuffers.IGeneratedObject {
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+ vertexCount: number;
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+ channels: (FBVertexChannelT)[];
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+ constructor(vertexCount?: number, channels?: (FBVertexChannelT)[]);
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+ pack(builder: flatbuffers.Builder): flatbuffers.Offset;
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+ }
@@ -0,0 +1,6 @@
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+ export { FBEffectsObjectData, FBEffectsObjectDataT } from './fbeffects-object-data.js';
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+ export { FBEffectsPackageData, FBEffectsPackageDataT } from './fbeffects-package-data.js';
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+ export { FBGeometryData, FBGeometryDataT } from './fbgeometry-data.js';
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+ export { FBSubMesh, FBSubMeshT } from './fbsub-mesh.js';
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+ export { FBVertexChannel, FBVertexChannelT } from './fbvertex-channel.js';
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+ export { FBVertexData, FBVertexDataT } from './fbvertex-data.js';
@@ -11,7 +11,7 @@ export interface ContentOptions {
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  id: string;
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  duration: number;
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  name: string;
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- endBehavior: spec.CompositionEndBehavior;
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+ endBehavior: spec.EndBehavior;
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  items: VFXItemProps[];
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  camera: spec.CameraOptions;
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  startTime: number;
@@ -0,0 +1,15 @@
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+ import type * as spec from '@galacean/effects-specification';
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+ export declare class EffectsPackage {
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+ fileSummary: fileSummary;
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+ exportObjectDatas: spec.EffectsObjectData[];
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+ addData(effectsObjectData: spec.EffectsObjectData): void;
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+ serializeToBinary(): Uint8Array;
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+ deserializeFromBinary(buffer: Uint8Array): void;
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+ private geometryDataToBinary;
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+ private binaryToGeometryData;
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+ }
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+ interface fileSummary {
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+ assetType: string;
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+ guid: string;
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+ }
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+ export {};
package/dist/index.d.ts CHANGED
@@ -34,4 +34,5 @@ export * from './utils';
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  export * from './vfx-item';
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  export * from './binary-asset';
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  export * from './effects-object';
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+ export * from './effects-package';
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  export declare const version: string;