@galacean/effects-core 2.0.0-alpha.2 → 2.0.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/asset-loader.d.ts +48 -40
- package/dist/decorators.d.ts +1 -1
- package/dist/index.js +1259 -683
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +1288 -714
- package/dist/index.mjs.map +1 -1
- package/dist/material/material.d.ts +3 -3
- package/dist/plugins/cal/calculate-vfx-item.d.ts +8 -3
- package/dist/plugins/cal/playable-graph.d.ts +4 -0
- package/dist/plugins/cal/track.d.ts +3 -4
- package/dist/plugins/interact/interact-mesh.d.ts +1 -1
- package/dist/plugins/particle/particle-mesh.d.ts +3 -3
- package/dist/plugins/particle/trail-mesh.d.ts +6 -6
- package/dist/render/shader.d.ts +9 -2
- package/dist/vfx-item.d.ts +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.0.0-alpha.
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* Version: v2.0.0-alpha.4
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*/
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'use strict';
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@@ -126,7 +126,7 @@ function __read$3(o, n) {
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return ar;
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}
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-
function __spreadArray$
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function __spreadArray$3(to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -144,20 +144,20 @@ typeof SuppressedError === "function" ? SuppressedError : function (error, suppr
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// Unique ID creation requires a high quality random # generator. In the browser we therefore
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// require the crypto API and do not support built-in fallback to lower quality random number
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// generators (like Math.random()).
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-
let getRandomValues;
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const rnds8 = new Uint8Array(16);
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function rng() {
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let getRandomValues$1;
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const rnds8$1 = new Uint8Array(16);
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function rng$1() {
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// lazy load so that environments that need to polyfill have a chance to do so
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if (!getRandomValues) {
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if (!getRandomValues$1) {
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// getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
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-
getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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getRandomValues$1 = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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if (!getRandomValues) {
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if (!getRandomValues$1) {
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throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
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}
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}
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return getRandomValues(rnds8);
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return getRandomValues$1(rnds8$1);
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}
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/**
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@@ -165,30 +165,30 @@ function rng() {
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* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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*/
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const byteToHex = [];
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const byteToHex$2 = [];
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for (let i = 0; i < 256; ++i) {
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byteToHex.push((i + 0x100).toString(16).slice(1));
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byteToHex$2.push((i + 0x100).toString(16).slice(1));
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}
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function unsafeStringify(arr, offset = 0) {
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function unsafeStringify$1(arr, offset = 0) {
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// Note: Be careful editing this code! It's been tuned for performance
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// and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
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return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
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return byteToHex$2[arr[offset + 0]] + byteToHex$2[arr[offset + 1]] + byteToHex$2[arr[offset + 2]] + byteToHex$2[arr[offset + 3]] + '-' + byteToHex$2[arr[offset + 4]] + byteToHex$2[arr[offset + 5]] + '-' + byteToHex$2[arr[offset + 6]] + byteToHex$2[arr[offset + 7]] + '-' + byteToHex$2[arr[offset + 8]] + byteToHex$2[arr[offset + 9]] + '-' + byteToHex$2[arr[offset + 10]] + byteToHex$2[arr[offset + 11]] + byteToHex$2[arr[offset + 12]] + byteToHex$2[arr[offset + 13]] + byteToHex$2[arr[offset + 14]] + byteToHex$2[arr[offset + 15]];
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}
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const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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var native = {
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randomUUID
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const randomUUID$1 = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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var native$1 = {
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randomUUID: randomUUID$1
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};
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function v4(options, buf, offset) {
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if (native.randomUUID && !buf && !options) {
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return native.randomUUID();
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function v4$1(options, buf, offset) {
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if (native$1.randomUUID && !buf && !options) {
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return native$1.randomUUID();
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}
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options = options || {};
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const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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const rnds = options.random || (options.rng || rng$1)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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rnds[6] = rnds[6] & 0x0f | 0x40;
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rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
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@@ -203,7 +203,7 @@ function v4(options, buf, offset) {
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return buf;
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}
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return unsafeStringify(rnds);
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return unsafeStringify$1(rnds);
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}
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function addItem(arr, value) {
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@@ -2190,7 +2190,7 @@ var __read$2 = (undefined && undefined.__read) || function (o, n) {
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}
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return ar;
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};
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var __spreadArray$
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var __spreadArray$2 = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -2507,7 +2507,7 @@ var Matrix4 = /** @class */ (function () {
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* @returns 复制结果
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*/
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Matrix4.prototype.copyFrom = function (m) {
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this.elements = __spreadArray$
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this.elements = __spreadArray$2([], __read$2(m.elements), false);
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return this;
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};
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/**
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@@ -3036,7 +3036,7 @@ var Matrix4 = /** @class */ (function () {
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* @returns
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*/
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Matrix4.prototype.toArray = function () {
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return __spreadArray$
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return __spreadArray$2([], __read$2(this.elements), false);
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};
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Matrix4.prototype.fill = function (array, offset) {
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if (offset === void 0) { offset = 0; }
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@@ -4289,7 +4289,7 @@ var __read$1 = (undefined && undefined.__read) || function (o, n) {
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}
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return ar;
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};
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var __spreadArray = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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var __spreadArray$1 = (undefined && undefined.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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@@ -4476,7 +4476,7 @@ var Matrix3 = /** @class */ (function () {
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* @returns 复制结果
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*/
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Matrix3.prototype.copyFrom = function (m) {
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this.elements = __spreadArray([], __read$1(m.elements), false);
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this.elements = __spreadArray$1([], __read$1(m.elements), false);
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return this;
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};
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* @returns
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*/
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Matrix3.prototype.toArray = function () {
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return __spreadArray([], __read$1(this.elements), false);
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return __spreadArray$1([], __read$1(this.elements), false);
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};
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Matrix3.prototype.fill = function (array, offset) {
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if (offset === void 0) { offset = 0; }
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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console.error.apply(console, __spreadArray$
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console.error.apply(console, __spreadArray$3(__spreadArray$3([], __read$3(format(message)), false), [args], false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('error', message, args);
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}
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/**
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args[_i - 1] = arguments[_i];
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}
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console.debug.apply(console, __spreadArray$
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console.debug.apply(console, __spreadArray$3([], __read$3(format(message)), false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('info', message, args);
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}
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function warn(message) {
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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console.warn.apply(console, __spreadArray$
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console.warn.apply(console, __spreadArray$3([], __read$3(format(message)), false));
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localLogger === null || localLogger === void 0 ? void 0 : localLogger('warn', message, args);
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}
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/**
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function throwDestroyedError() {
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throw Error('destroyed item cannot be used again');
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}
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function generateGUID() {
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return v4().replace(/-/g, '');
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function generateGUID$1() {
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return v4$1().replace(/-/g, '');
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}
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/*!
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* Name: @galacean/effects-specification
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* Description: Galacean Effects JSON Specification
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* Author: Ant Group CO., Ltd.
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* Version:
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* Version: v2.0.0-alpha.2
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*/
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typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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/**
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* Convert array of 16 byte values to UUID string format of the form:
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* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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*/
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const byteToHex$1 = [];
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for (let i = 0; i < 256; ++i) {
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byteToHex$1.push((i + 0x100).toString(16).slice(1));
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}
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/*********************************************/
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/* 元素属性参数类型 */
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/*********************************************/
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* 天空盒元素
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*/
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ItemType["skybox"] = "skybox";
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/**
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* 特效元素
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*/
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ItemType["effect"] = "effect";
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})(ItemType$1 || (ItemType$1 = {}));
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/**
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* 渲染模式
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* 销毁并保留最后一帧
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*/
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CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY$1] = "pause_destroy";
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/**
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* 冻结
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*/
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CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE$1] = "freeze";
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})(CompositionEndBehavior$1 || (CompositionEndBehavior$1 = {}));
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/*********************************************/
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var BloomFilterThresholdAvgColor = 0;
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var LightType$1;
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(function (LightType) {
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/**
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* 点光源
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*/
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LightType["point"] = "point";
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/**
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* 聚光灯
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*/
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LightType["spot"] = "spot";
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/**
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* 方向光
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*/
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LightType["directional"] = "directional";
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/**
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* 环境光
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*/
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LightType["ambient"] = "ambient";
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})(LightType$1 || (LightType$1 = {}));
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var ModelBoundingType$1;
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(function (ModelBoundingType) {
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ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
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ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
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})(ModelBoundingType$1 || (ModelBoundingType$1 = {}));
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var CameraType$1;
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(function (CameraType) {
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CameraType["orthographic"] = "orthographic";
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+
CameraType["perspective"] = "perspective";
|
|
7147
|
+
})(CameraType$1 || (CameraType$1 = {}));
|
|
7148
|
+
|
|
7102
7149
|
// 材质类型
|
|
7103
7150
|
var MaterialType$1;
|
|
7104
7151
|
(function (MaterialType) {
|
|
@@ -7244,6 +7291,28 @@ var FontStyle$1;
|
|
|
7244
7291
|
FontStyle["oblique"] = "oblique";
|
|
7245
7292
|
})(FontStyle$1 || (FontStyle$1 = {}));
|
|
7246
7293
|
|
|
7294
|
+
var DataType$1;
|
|
7295
|
+
(function (DataType) {
|
|
7296
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
7297
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
7298
|
+
DataType["Material"] = "Material";
|
|
7299
|
+
DataType["Shader"] = "Shader";
|
|
7300
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
7301
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
7302
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
7303
|
+
DataType["CameraController"] = "CameraController";
|
|
7304
|
+
DataType["Geometry"] = "Geometry";
|
|
7305
|
+
DataType["Texture"] = "Texture";
|
|
7306
|
+
DataType["TextComponent"] = "TextComponent";
|
|
7307
|
+
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
7308
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
7309
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
7310
|
+
DataType["LightComponent"] = "LightComponent";
|
|
7311
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
7312
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
7313
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
7314
|
+
})(DataType$1 || (DataType$1 = {}));
|
|
7315
|
+
|
|
7247
7316
|
var index = /*#__PURE__*/Object.freeze({
|
|
7248
7317
|
__proto__: null,
|
|
7249
7318
|
get BezierKeyframeType () { return BezierKeyframeType$1; },
|
|
@@ -7252,7 +7321,9 @@ var index = /*#__PURE__*/Object.freeze({
|
|
|
7252
7321
|
CAMERA_CLIP_MODE_NORMAL: CAMERA_CLIP_MODE_NORMAL$1,
|
|
7253
7322
|
CAMERA_CLIP_MODE_VERTICAL: CAMERA_CLIP_MODE_VERTICAL$1,
|
|
7254
7323
|
get CameraClipMode () { return CameraClipMode$1; },
|
|
7324
|
+
get CameraType () { return CameraType$1; },
|
|
7255
7325
|
get CompositionEndBehavior () { return CompositionEndBehavior$1; },
|
|
7326
|
+
get DataType () { return DataType$1; },
|
|
7256
7327
|
END_BEHAVIOR_DESTROY: END_BEHAVIOR_DESTROY$1,
|
|
7257
7328
|
END_BEHAVIOR_DESTROY_CHILDREN: END_BEHAVIOR_DESTROY_CHILDREN$1,
|
|
7258
7329
|
END_BEHAVIOR_FORWARD: END_BEHAVIOR_FORWARD$1,
|
|
@@ -7265,6 +7336,7 @@ var index = /*#__PURE__*/Object.freeze({
|
|
|
7265
7336
|
get InteractType () { return InteractType$1; },
|
|
7266
7337
|
get ItemEndBehavior () { return ItemEndBehavior$1; },
|
|
7267
7338
|
get ItemType () { return ItemType$1; },
|
|
7339
|
+
get LightType () { return LightType$1; },
|
|
7268
7340
|
MESSAGE_ITEM_PHRASE_BEGIN: MESSAGE_ITEM_PHRASE_BEGIN,
|
|
7269
7341
|
MESSAGE_ITEM_PHRASE_END: MESSAGE_ITEM_PHRASE_END,
|
|
7270
7342
|
get MaskMode () { return MaskMode$1; },
|
|
@@ -7342,390 +7414,121 @@ function generateSerializableMember(type, sourceName) {
|
|
|
7342
7414
|
};
|
|
7343
7415
|
}
|
|
7344
7416
|
|
|
7417
|
+
exports.ShaderType = void 0;
|
|
7418
|
+
(function (ShaderType) {
|
|
7419
|
+
ShaderType[ShaderType["vertex"] = 0] = "vertex";
|
|
7420
|
+
ShaderType[ShaderType["fragment"] = 1] = "fragment";
|
|
7421
|
+
})(exports.ShaderType || (exports.ShaderType = {}));
|
|
7422
|
+
|
|
7345
7423
|
/**
|
|
7346
|
-
*
|
|
7347
|
-
*
|
|
7424
|
+
* Helper class to create a WebGL Context
|
|
7425
|
+
*
|
|
7426
|
+
* @param canvas
|
|
7427
|
+
* @param glType
|
|
7428
|
+
* @param options
|
|
7429
|
+
* @returns
|
|
7348
7430
|
*/
|
|
7349
|
-
|
|
7350
|
-
|
|
7351
|
-
|
|
7352
|
-
|
|
7353
|
-
|
|
7354
|
-
|
|
7431
|
+
function createGLContext(canvas, glType, options) {
|
|
7432
|
+
if (glType === void 0) { glType = 'webgl'; }
|
|
7433
|
+
var context;
|
|
7434
|
+
if (glType === 'webgl2') {
|
|
7435
|
+
context = canvas.getContext('webgl2', options);
|
|
7436
|
+
if (!context) {
|
|
7437
|
+
console.debug('WebGL2 context retrieval failed, falling back to WebGL context.');
|
|
7438
|
+
}
|
|
7355
7439
|
}
|
|
7356
|
-
|
|
7357
|
-
|
|
7358
|
-
}
|
|
7359
|
-
|
|
7360
|
-
|
|
7361
|
-
|
|
7362
|
-
|
|
7363
|
-
|
|
7364
|
-
|
|
7365
|
-
|
|
7366
|
-
|
|
7367
|
-
|
|
7368
|
-
|
|
7369
|
-
|
|
7370
|
-
|
|
7371
|
-
|
|
7372
|
-
|
|
7440
|
+
if (!context || glType === 'webgl') {
|
|
7441
|
+
context = canvas.getContext('webgl', options);
|
|
7442
|
+
}
|
|
7443
|
+
if (!context) {
|
|
7444
|
+
throw new Error('This browser does not support WebGL or the WebGL version is incorrect. Please check your WebGL version.');
|
|
7445
|
+
}
|
|
7446
|
+
return context;
|
|
7447
|
+
}
|
|
7448
|
+
|
|
7449
|
+
function gpuTimer(gl) {
|
|
7450
|
+
var _this = this;
|
|
7451
|
+
var ext = gl.getExtension('EXT_disjoint_timer_query_webgl2');
|
|
7452
|
+
if (ext) {
|
|
7453
|
+
var query_1 = gl.createQuery();
|
|
7454
|
+
var getTime_1 = function () { return __awaiter(_this, void 0, void 0, function () {
|
|
7455
|
+
return __generator(this, function (_a) {
|
|
7456
|
+
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
7457
|
+
if (query_1) {
|
|
7458
|
+
var available = gl.getQueryParameter(query_1, gl.QUERY_RESULT_AVAILABLE);
|
|
7459
|
+
var disjoint = gl.getParameter(ext.GPU_DISJOINT_EXT);
|
|
7460
|
+
if (available && !disjoint) {
|
|
7461
|
+
// See how much time the rendering of the object took in nanoseconds.
|
|
7462
|
+
var timeElapsed = gl.getQueryParameter(query_1, gl.QUERY_RESULT); // Do something useful with the time. Note that care should be
|
|
7463
|
+
// taken to use all significant bits of the result, not just the
|
|
7464
|
+
// least significant 32 bits.
|
|
7465
|
+
resolve(timeElapsed / 1000 / 1000);
|
|
7466
|
+
}
|
|
7467
|
+
if (available || disjoint) {
|
|
7468
|
+
// Clean up the query object.
|
|
7469
|
+
gl.deleteQuery(query_1); // Don't re-enter this polling loop.
|
|
7470
|
+
query_1 = null;
|
|
7471
|
+
}
|
|
7472
|
+
available !== null && query_1 && window.setTimeout(function () {
|
|
7473
|
+
getTime_1().then(resolve).catch;
|
|
7474
|
+
}, 1);
|
|
7475
|
+
}
|
|
7476
|
+
})];
|
|
7477
|
+
});
|
|
7478
|
+
}); };
|
|
7479
|
+
if (!query_1) {
|
|
7480
|
+
return;
|
|
7373
7481
|
}
|
|
7374
|
-
|
|
7375
|
-
|
|
7376
|
-
|
|
7377
|
-
|
|
7378
|
-
|
|
7379
|
-
|
|
7380
|
-
}
|
|
7482
|
+
return {
|
|
7483
|
+
begin: function () {
|
|
7484
|
+
query_1 && gl.beginQuery(ext.TIME_ELAPSED_EXT, query_1);
|
|
7485
|
+
},
|
|
7486
|
+
end: function () {
|
|
7487
|
+
gl.endQuery(ext.TIME_ELAPSED_EXT);
|
|
7488
|
+
},
|
|
7489
|
+
getTime: getTime_1,
|
|
7490
|
+
};
|
|
7491
|
+
}
|
|
7492
|
+
}
|
|
7381
7493
|
|
|
7382
|
-
|
|
7383
|
-
|
|
7384
|
-
|
|
7385
|
-
|
|
7386
|
-
|
|
7387
|
-
|
|
7388
|
-
|
|
7389
|
-
|
|
7494
|
+
var initErrors = [];
|
|
7495
|
+
// @ts-expect-error
|
|
7496
|
+
var glContext = {};
|
|
7497
|
+
if (!initErrors.length) {
|
|
7498
|
+
initGLContext();
|
|
7499
|
+
}
|
|
7500
|
+
function initGLContext() {
|
|
7501
|
+
// 重要:iOS 9/10 低版本需要拷贝 gl context 的 prototype,要不然会有属性值的缺失
|
|
7502
|
+
if (typeof WebGL2RenderingContext === 'function') {
|
|
7503
|
+
copy$1(WebGL2RenderingContext);
|
|
7390
7504
|
}
|
|
7391
|
-
|
|
7392
|
-
|
|
7393
|
-
|
|
7394
|
-
|
|
7395
|
-
|
|
7396
|
-
|
|
7397
|
-
|
|
7398
|
-
|
|
7399
|
-
|
|
7400
|
-
|
|
7401
|
-
|
|
7402
|
-
|
|
7403
|
-
|
|
7404
|
-
|
|
7405
|
-
|
|
7406
|
-
|
|
7407
|
-
|
|
7408
|
-
|
|
7409
|
-
|
|
7410
|
-
|
|
7411
|
-
|
|
7412
|
-
|
|
7505
|
+
else if (typeof WebGLRenderingContext !== 'undefined') {
|
|
7506
|
+
copy$1(WebGLRenderingContext);
|
|
7507
|
+
copy$1(WebGLRenderingContext.prototype);
|
|
7508
|
+
}
|
|
7509
|
+
else {
|
|
7510
|
+
initErrors.push(
|
|
7511
|
+
// iOS 16 lockdown mode
|
|
7512
|
+
'iOS16 lockdown mode, WebGL Constants not in global');
|
|
7513
|
+
}
|
|
7514
|
+
if (!initErrors.length && !('HALF_FLOAT' in glContext)) {
|
|
7515
|
+
// @ts-expect-error set default value
|
|
7516
|
+
glContext['HALF_FLOAT'] = 5131;
|
|
7517
|
+
}
|
|
7518
|
+
}
|
|
7519
|
+
function isWebGL2(gl) {
|
|
7520
|
+
return typeof WebGL2RenderingContext !== 'undefined' && gl.constructor.name === 'WebGL2RenderingContext';
|
|
7521
|
+
}
|
|
7522
|
+
function copy$1(target) {
|
|
7523
|
+
for (var name_1 in target) {
|
|
7524
|
+
if (/^[A-Z_]/.test(name_1)) {
|
|
7525
|
+
// @ts-expect-error safe to assign
|
|
7526
|
+
glContext[name_1] = target[name_1];
|
|
7413
7527
|
}
|
|
7414
|
-
};
|
|
7415
|
-
return Component;
|
|
7416
|
-
}(EffectsObject));
|
|
7417
|
-
/**
|
|
7418
|
-
* @since 2.0.0
|
|
7419
|
-
* @internal
|
|
7420
|
-
*/
|
|
7421
|
-
var Behaviour = /** @class */ (function (_super) {
|
|
7422
|
-
__extends(Behaviour, _super);
|
|
7423
|
-
function Behaviour() {
|
|
7424
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7425
|
-
_this._enabled = true;
|
|
7426
|
-
return _this;
|
|
7427
|
-
}
|
|
7428
|
-
Object.defineProperty(Behaviour.prototype, "isActiveAndEnabled", {
|
|
7429
|
-
/**
|
|
7430
|
-
* 组件是否可以更新,true 更新,false 不更新
|
|
7431
|
-
*/
|
|
7432
|
-
get: function () {
|
|
7433
|
-
return this.item.getVisible() && this.enabled;
|
|
7434
|
-
},
|
|
7435
|
-
enumerable: false,
|
|
7436
|
-
configurable: true
|
|
7437
|
-
});
|
|
7438
|
-
Object.defineProperty(Behaviour.prototype, "enabled", {
|
|
7439
|
-
get: function () {
|
|
7440
|
-
return this._enabled;
|
|
7441
|
-
},
|
|
7442
|
-
set: function (value) {
|
|
7443
|
-
this._enabled = value;
|
|
7444
|
-
if (value) {
|
|
7445
|
-
this.onBehaviourEnable();
|
|
7446
|
-
}
|
|
7447
|
-
},
|
|
7448
|
-
enumerable: false,
|
|
7449
|
-
configurable: true
|
|
7450
|
-
});
|
|
7451
|
-
Behaviour.prototype.onBehaviourEnable = function () { };
|
|
7452
|
-
Behaviour.prototype.fromData = function (data) {
|
|
7453
|
-
_super.prototype.fromData.call(this, data);
|
|
7454
|
-
};
|
|
7455
|
-
Behaviour.prototype.toData = function () {
|
|
7456
|
-
_super.prototype.toData.call(this);
|
|
7457
|
-
};
|
|
7458
|
-
__decorate([
|
|
7459
|
-
serialize()
|
|
7460
|
-
], Behaviour.prototype, "_enabled", void 0);
|
|
7461
|
-
return Behaviour;
|
|
7462
|
-
}(Component));
|
|
7463
|
-
/**
|
|
7464
|
-
* @since 2.0.0
|
|
7465
|
-
* @internal
|
|
7466
|
-
*/
|
|
7467
|
-
var ItemBehaviour = /** @class */ (function (_super) {
|
|
7468
|
-
__extends(ItemBehaviour, _super);
|
|
7469
|
-
function ItemBehaviour() {
|
|
7470
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7471
|
-
_this.started = false;
|
|
7472
|
-
return _this;
|
|
7473
|
-
}
|
|
7474
|
-
// /**
|
|
7475
|
-
// * 生命周期函数,初始化后调用,生命周期内只调用一次
|
|
7476
|
-
// */
|
|
7477
|
-
// awake () {
|
|
7478
|
-
// // OVERRIDE
|
|
7479
|
-
// }
|
|
7480
|
-
/**
|
|
7481
|
-
* 在每次设置 enabled 为 true 时触发
|
|
7482
|
-
*/
|
|
7483
|
-
ItemBehaviour.prototype.onEnable = function () { };
|
|
7484
|
-
/**
|
|
7485
|
-
* 生命周期函数,在第一次 update 前调用,生命周期内只调用一次
|
|
7486
|
-
*/
|
|
7487
|
-
ItemBehaviour.prototype.start = function () {
|
|
7488
|
-
// OVERRIDE
|
|
7489
|
-
};
|
|
7490
|
-
/**
|
|
7491
|
-
* 生命周期函数,每帧调用一次
|
|
7492
|
-
*/
|
|
7493
|
-
ItemBehaviour.prototype.update = function (dt) {
|
|
7494
|
-
// OVERRIDE
|
|
7495
|
-
};
|
|
7496
|
-
/**
|
|
7497
|
-
* 生命周期函数,每帧调用一次,在 update 之后调用
|
|
7498
|
-
*/
|
|
7499
|
-
ItemBehaviour.prototype.lateUpdate = function (dt) {
|
|
7500
|
-
// OVERRIDE
|
|
7501
|
-
};
|
|
7502
|
-
ItemBehaviour.prototype.onAttached = function () {
|
|
7503
|
-
this.item.itemBehaviours.push(this);
|
|
7504
|
-
};
|
|
7505
|
-
ItemBehaviour.prototype.dispose = function () {
|
|
7506
|
-
if (this.item) {
|
|
7507
|
-
removeItem(this.item.itemBehaviours, this);
|
|
7508
|
-
}
|
|
7509
|
-
_super.prototype.dispose.call(this);
|
|
7510
|
-
};
|
|
7511
|
-
ItemBehaviour.prototype.onBehaviourEnable = function () {
|
|
7512
|
-
this.onEnable();
|
|
7513
|
-
if (!this.started) {
|
|
7514
|
-
this.start();
|
|
7515
|
-
this.started = true;
|
|
7516
|
-
}
|
|
7517
|
-
};
|
|
7518
|
-
return ItemBehaviour;
|
|
7519
|
-
}(Behaviour));
|
|
7520
|
-
|
|
7521
|
-
/**
|
|
7522
|
-
* 所有渲染组件的基类
|
|
7523
|
-
* @since 2.0.0
|
|
7524
|
-
*/
|
|
7525
|
-
var RendererComponent = /** @class */ (function (_super) {
|
|
7526
|
-
__extends(RendererComponent, _super);
|
|
7527
|
-
function RendererComponent() {
|
|
7528
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
7529
|
-
_this.started = false;
|
|
7530
|
-
_this.materials = [];
|
|
7531
|
-
_this._enabled = true;
|
|
7532
|
-
return _this;
|
|
7533
|
-
}
|
|
7534
|
-
Object.defineProperty(RendererComponent.prototype, "priority", {
|
|
7535
|
-
get: function () {
|
|
7536
|
-
return this._priority;
|
|
7537
|
-
},
|
|
7538
|
-
set: function (value) {
|
|
7539
|
-
this._priority = value;
|
|
7540
|
-
},
|
|
7541
|
-
enumerable: false,
|
|
7542
|
-
configurable: true
|
|
7543
|
-
});
|
|
7544
|
-
Object.defineProperty(RendererComponent.prototype, "enabled", {
|
|
7545
|
-
get: function () {
|
|
7546
|
-
return this._enabled;
|
|
7547
|
-
},
|
|
7548
|
-
set: function (value) {
|
|
7549
|
-
this._enabled = value;
|
|
7550
|
-
if (value) {
|
|
7551
|
-
this.onEnable();
|
|
7552
|
-
}
|
|
7553
|
-
},
|
|
7554
|
-
enumerable: false,
|
|
7555
|
-
configurable: true
|
|
7556
|
-
});
|
|
7557
|
-
Object.defineProperty(RendererComponent.prototype, "isActiveAndEnabled", {
|
|
7558
|
-
/**
|
|
7559
|
-
* 组件是否可以更新,true 更新,false 不更新
|
|
7560
|
-
*/
|
|
7561
|
-
get: function () {
|
|
7562
|
-
return this.item.getVisible() && this.enabled;
|
|
7563
|
-
},
|
|
7564
|
-
enumerable: false,
|
|
7565
|
-
configurable: true
|
|
7566
|
-
});
|
|
7567
|
-
Object.defineProperty(RendererComponent.prototype, "material", {
|
|
7568
|
-
get: function () {
|
|
7569
|
-
return this.materials[0];
|
|
7570
|
-
},
|
|
7571
|
-
set: function (material) {
|
|
7572
|
-
if (this.materials.length === 0) {
|
|
7573
|
-
this.materials.push(material);
|
|
7574
|
-
}
|
|
7575
|
-
else {
|
|
7576
|
-
this.materials[0] = material;
|
|
7577
|
-
}
|
|
7578
|
-
},
|
|
7579
|
-
enumerable: false,
|
|
7580
|
-
configurable: true
|
|
7581
|
-
});
|
|
7582
|
-
RendererComponent.prototype.onEnable = function () { };
|
|
7583
|
-
RendererComponent.prototype.start = function () { };
|
|
7584
|
-
RendererComponent.prototype.update = function (dt) { };
|
|
7585
|
-
RendererComponent.prototype.lateUpdate = function (dt) { };
|
|
7586
|
-
RendererComponent.prototype.render = function (renderer) { };
|
|
7587
|
-
RendererComponent.prototype.onAttached = function () {
|
|
7588
|
-
this.item.rendererComponents.push(this);
|
|
7589
|
-
};
|
|
7590
|
-
RendererComponent.prototype.fromData = function (data) {
|
|
7591
|
-
_super.prototype.fromData.call(this, data);
|
|
7592
|
-
};
|
|
7593
|
-
RendererComponent.prototype.toData = function () {
|
|
7594
|
-
_super.prototype.toData.call(this);
|
|
7595
|
-
};
|
|
7596
|
-
RendererComponent.prototype.dispose = function () {
|
|
7597
|
-
if (this.item) {
|
|
7598
|
-
removeItem(this.item.rendererComponents, this);
|
|
7599
|
-
}
|
|
7600
|
-
_super.prototype.dispose.call(this);
|
|
7601
|
-
};
|
|
7602
|
-
__decorate([
|
|
7603
|
-
serialize()
|
|
7604
|
-
], RendererComponent.prototype, "materials", void 0);
|
|
7605
|
-
__decorate([
|
|
7606
|
-
serialize()
|
|
7607
|
-
], RendererComponent.prototype, "_priority", void 0);
|
|
7608
|
-
__decorate([
|
|
7609
|
-
serialize()
|
|
7610
|
-
], RendererComponent.prototype, "_enabled", void 0);
|
|
7611
|
-
return RendererComponent;
|
|
7612
|
-
}(Component));
|
|
7613
|
-
|
|
7614
|
-
exports.ShaderType = void 0;
|
|
7615
|
-
(function (ShaderType) {
|
|
7616
|
-
ShaderType[ShaderType["vertex"] = 0] = "vertex";
|
|
7617
|
-
ShaderType[ShaderType["fragment"] = 1] = "fragment";
|
|
7618
|
-
})(exports.ShaderType || (exports.ShaderType = {}));
|
|
7619
|
-
|
|
7620
|
-
/**
|
|
7621
|
-
* Helper class to create a WebGL Context
|
|
7622
|
-
*
|
|
7623
|
-
* @param canvas
|
|
7624
|
-
* @param glType
|
|
7625
|
-
* @param options
|
|
7626
|
-
* @returns
|
|
7627
|
-
*/
|
|
7628
|
-
function createGLContext(canvas, glType, options) {
|
|
7629
|
-
if (glType === void 0) { glType = 'webgl'; }
|
|
7630
|
-
var context;
|
|
7631
|
-
if (glType === 'webgl2') {
|
|
7632
|
-
context = canvas.getContext('webgl2', options);
|
|
7633
|
-
if (!context) {
|
|
7634
|
-
console.debug('WebGL2 context retrieval failed, falling back to WebGL context.');
|
|
7635
|
-
}
|
|
7636
|
-
}
|
|
7637
|
-
if (!context || glType === 'webgl') {
|
|
7638
|
-
context = canvas.getContext('webgl', options);
|
|
7639
|
-
}
|
|
7640
|
-
if (!context) {
|
|
7641
|
-
throw new Error('This browser does not support WebGL or the WebGL version is incorrect. Please check your WebGL version.');
|
|
7642
|
-
}
|
|
7643
|
-
return context;
|
|
7644
|
-
}
|
|
7645
|
-
|
|
7646
|
-
function gpuTimer(gl) {
|
|
7647
|
-
var _this = this;
|
|
7648
|
-
var ext = gl.getExtension('EXT_disjoint_timer_query_webgl2');
|
|
7649
|
-
if (ext) {
|
|
7650
|
-
var query_1 = gl.createQuery();
|
|
7651
|
-
var getTime_1 = function () { return __awaiter(_this, void 0, void 0, function () {
|
|
7652
|
-
return __generator(this, function (_a) {
|
|
7653
|
-
return [2 /*return*/, new Promise(function (resolve, reject) {
|
|
7654
|
-
if (query_1) {
|
|
7655
|
-
var available = gl.getQueryParameter(query_1, gl.QUERY_RESULT_AVAILABLE);
|
|
7656
|
-
var disjoint = gl.getParameter(ext.GPU_DISJOINT_EXT);
|
|
7657
|
-
if (available && !disjoint) {
|
|
7658
|
-
// See how much time the rendering of the object took in nanoseconds.
|
|
7659
|
-
var timeElapsed = gl.getQueryParameter(query_1, gl.QUERY_RESULT); // Do something useful with the time. Note that care should be
|
|
7660
|
-
// taken to use all significant bits of the result, not just the
|
|
7661
|
-
// least significant 32 bits.
|
|
7662
|
-
resolve(timeElapsed / 1000 / 1000);
|
|
7663
|
-
}
|
|
7664
|
-
if (available || disjoint) {
|
|
7665
|
-
// Clean up the query object.
|
|
7666
|
-
gl.deleteQuery(query_1); // Don't re-enter this polling loop.
|
|
7667
|
-
query_1 = null;
|
|
7668
|
-
}
|
|
7669
|
-
available !== null && query_1 && window.setTimeout(function () {
|
|
7670
|
-
getTime_1().then(resolve).catch;
|
|
7671
|
-
}, 1);
|
|
7672
|
-
}
|
|
7673
|
-
})];
|
|
7674
|
-
});
|
|
7675
|
-
}); };
|
|
7676
|
-
if (!query_1) {
|
|
7677
|
-
return;
|
|
7678
|
-
}
|
|
7679
|
-
return {
|
|
7680
|
-
begin: function () {
|
|
7681
|
-
query_1 && gl.beginQuery(ext.TIME_ELAPSED_EXT, query_1);
|
|
7682
|
-
},
|
|
7683
|
-
end: function () {
|
|
7684
|
-
gl.endQuery(ext.TIME_ELAPSED_EXT);
|
|
7685
|
-
},
|
|
7686
|
-
getTime: getTime_1,
|
|
7687
|
-
};
|
|
7688
7528
|
}
|
|
7689
7529
|
}
|
|
7690
7530
|
|
|
7691
|
-
var
|
|
7692
|
-
// @ts-expect-error
|
|
7693
|
-
var glContext = {};
|
|
7694
|
-
if (!initErrors.length) {
|
|
7695
|
-
initGLContext();
|
|
7696
|
-
}
|
|
7697
|
-
function initGLContext() {
|
|
7698
|
-
// 重要:iOS 9/10 低版本需要拷贝 gl context 的 prototype,要不然会有属性值的缺失
|
|
7699
|
-
if (typeof WebGL2RenderingContext === 'function') {
|
|
7700
|
-
copy$1(WebGL2RenderingContext);
|
|
7701
|
-
}
|
|
7702
|
-
else if (typeof WebGLRenderingContext !== 'undefined') {
|
|
7703
|
-
copy$1(WebGLRenderingContext);
|
|
7704
|
-
copy$1(WebGLRenderingContext.prototype);
|
|
7705
|
-
}
|
|
7706
|
-
else {
|
|
7707
|
-
initErrors.push(
|
|
7708
|
-
// iOS 16 lockdown mode
|
|
7709
|
-
'iOS16 lockdown mode, WebGL Constants not in global');
|
|
7710
|
-
}
|
|
7711
|
-
if (!initErrors.length && !('HALF_FLOAT' in glContext)) {
|
|
7712
|
-
// @ts-expect-error set default value
|
|
7713
|
-
glContext['HALF_FLOAT'] = 5131;
|
|
7714
|
-
}
|
|
7715
|
-
}
|
|
7716
|
-
function isWebGL2(gl) {
|
|
7717
|
-
return typeof WebGL2RenderingContext !== 'undefined' && gl.constructor.name === 'WebGL2RenderingContext';
|
|
7718
|
-
}
|
|
7719
|
-
function copy$1(target) {
|
|
7720
|
-
for (var name_1 in target) {
|
|
7721
|
-
if (/^[A-Z_]/.test(name_1)) {
|
|
7722
|
-
// @ts-expect-error safe to assign
|
|
7723
|
-
glContext[name_1] = target[name_1];
|
|
7724
|
-
}
|
|
7725
|
-
}
|
|
7726
|
-
}
|
|
7727
|
-
|
|
7728
|
-
var _a$5;
|
|
7531
|
+
var _a$6;
|
|
7729
7532
|
function valIfUndefined(val, def) {
|
|
7730
7533
|
if (val === undefined || val === null) {
|
|
7731
7534
|
return def;
|
|
@@ -7755,15 +7558,15 @@ function getPreMultiAlpha(blending) {
|
|
|
7755
7558
|
return 1;
|
|
7756
7559
|
}
|
|
7757
7560
|
}
|
|
7758
|
-
var downgradeKeywords = (_a$
|
|
7759
|
-
_a$
|
|
7561
|
+
var downgradeKeywords = (_a$6 = {},
|
|
7562
|
+
_a$6[exports.ShaderType.vertex] = {
|
|
7760
7563
|
in: 'attribute',
|
|
7761
7564
|
out: 'varying',
|
|
7762
7565
|
},
|
|
7763
|
-
_a$
|
|
7566
|
+
_a$6[exports.ShaderType.fragment] = {
|
|
7764
7567
|
in: 'varying',
|
|
7765
7568
|
},
|
|
7766
|
-
_a$
|
|
7569
|
+
_a$6);
|
|
7767
7570
|
/**
|
|
7768
7571
|
* 生成 shader,检测到 WebGL1 上下文会降级
|
|
7769
7572
|
* @param marcos - 宏定义数组
|
|
@@ -8197,6 +8000,43 @@ function loadMipmapImage(pointer, bins) {
|
|
|
8197
8000
|
});
|
|
8198
8001
|
}
|
|
8199
8002
|
|
|
8003
|
+
/**
|
|
8004
|
+
* @since 2.0.0
|
|
8005
|
+
* @internal
|
|
8006
|
+
*/
|
|
8007
|
+
var EffectsObject = /** @class */ (function () {
|
|
8008
|
+
function EffectsObject(engine) {
|
|
8009
|
+
this.engine = engine;
|
|
8010
|
+
this.guid = generateGUID$1();
|
|
8011
|
+
this.taggedProperties = {};
|
|
8012
|
+
this.engine.addInstance(this);
|
|
8013
|
+
}
|
|
8014
|
+
EffectsObject.prototype.getInstanceId = function () {
|
|
8015
|
+
return this.guid;
|
|
8016
|
+
};
|
|
8017
|
+
EffectsObject.prototype.setInstanceId = function (guid) {
|
|
8018
|
+
this.engine.removeInstance(this.guid);
|
|
8019
|
+
this.guid = guid;
|
|
8020
|
+
this.engine.addInstance(this);
|
|
8021
|
+
};
|
|
8022
|
+
EffectsObject.prototype.toData = function () { };
|
|
8023
|
+
/**
|
|
8024
|
+
* 反序列化函数
|
|
8025
|
+
*
|
|
8026
|
+
* @param data - 对象的序列化的数据
|
|
8027
|
+
*/
|
|
8028
|
+
EffectsObject.prototype.fromData = function (data) {
|
|
8029
|
+
if (data.id) {
|
|
8030
|
+
this.setInstanceId(data.id);
|
|
8031
|
+
}
|
|
8032
|
+
};
|
|
8033
|
+
EffectsObject.prototype.dispose = function () { };
|
|
8034
|
+
__decorate([
|
|
8035
|
+
serialize()
|
|
8036
|
+
], EffectsObject.prototype, "guid", void 0);
|
|
8037
|
+
return EffectsObject;
|
|
8038
|
+
}());
|
|
8039
|
+
|
|
8200
8040
|
var seed$9 = 1;
|
|
8201
8041
|
/**
|
|
8202
8042
|
* Texture 抽象类
|
|
@@ -8864,13 +8704,49 @@ exports.GLSLVersion = void 0;
|
|
|
8864
8704
|
GLSLVersion["GLSL1"] = "100";
|
|
8865
8705
|
GLSLVersion["GLSL3"] = "300 es";
|
|
8866
8706
|
})(exports.GLSLVersion || (exports.GLSLVersion = {}));
|
|
8867
|
-
var
|
|
8868
|
-
__extends(
|
|
8869
|
-
function
|
|
8707
|
+
var ShaderVariant = /** @class */ (function (_super) {
|
|
8708
|
+
__extends(ShaderVariant, _super);
|
|
8709
|
+
function ShaderVariant(engine, source) {
|
|
8870
8710
|
var _this = _super.call(this, engine) || this;
|
|
8871
8711
|
_this.source = source;
|
|
8872
8712
|
return _this;
|
|
8873
8713
|
}
|
|
8714
|
+
return ShaderVariant;
|
|
8715
|
+
}(EffectsObject));
|
|
8716
|
+
var Shader = /** @class */ (function (_super) {
|
|
8717
|
+
__extends(Shader, _super);
|
|
8718
|
+
function Shader() {
|
|
8719
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
8720
|
+
}
|
|
8721
|
+
Shader.prototype.createVariant = function (macros) {
|
|
8722
|
+
var e_1, _a;
|
|
8723
|
+
var shaderMacros = [];
|
|
8724
|
+
if (macros) {
|
|
8725
|
+
try {
|
|
8726
|
+
for (var _b = __values$1(Object.keys(macros)), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
8727
|
+
var key = _c.value;
|
|
8728
|
+
shaderMacros.push([key, macros[key]]);
|
|
8729
|
+
}
|
|
8730
|
+
}
|
|
8731
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
8732
|
+
finally {
|
|
8733
|
+
try {
|
|
8734
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
8735
|
+
}
|
|
8736
|
+
finally { if (e_1) throw e_1.error; }
|
|
8737
|
+
}
|
|
8738
|
+
}
|
|
8739
|
+
var shaderVariant = this.engine.getShaderLibrary().createShader(this.shaderData, shaderMacros);
|
|
8740
|
+
shaderVariant.shader = this;
|
|
8741
|
+
return shaderVariant;
|
|
8742
|
+
};
|
|
8743
|
+
Shader.prototype.fromData = function (data) {
|
|
8744
|
+
_super.prototype.fromData.call(this, data);
|
|
8745
|
+
this.shaderData = data;
|
|
8746
|
+
};
|
|
8747
|
+
Shader = __decorate([
|
|
8748
|
+
effectsClass('Shader')
|
|
8749
|
+
], Shader);
|
|
8874
8750
|
return Shader;
|
|
8875
8751
|
}(EffectsObject));
|
|
8876
8752
|
|
|
@@ -8883,8 +8759,8 @@ function createCopyShader(level, writeDepth) {
|
|
|
8883
8759
|
var version = webgl2 ? '#version 300 es' : '';
|
|
8884
8760
|
return {
|
|
8885
8761
|
name: EFFECTS_COPY_MESH_NAME,
|
|
8886
|
-
vertex:
|
|
8887
|
-
fragment:
|
|
8762
|
+
vertex: version + '\n' + COPY_VERTEX_SHADER,
|
|
8763
|
+
fragment: version + '\n' + COPY_FRAGMENT_SHADER,
|
|
8888
8764
|
glslVersion: webgl2 ? exports.GLSLVersion.GLSL3 : exports.GLSLVersion.GLSL1,
|
|
8889
8765
|
marcos: [
|
|
8890
8766
|
['WEBGL2', !!webgl2],
|
|
@@ -9016,13 +8892,13 @@ var SemanticMap = /** @class */ (function () {
|
|
|
9016
8892
|
return SemanticMap;
|
|
9017
8893
|
}());
|
|
9018
8894
|
|
|
9019
|
-
var _a$
|
|
9020
|
-
var BYTES_TYPE_MAP = (_a$
|
|
9021
|
-
_a$
|
|
9022
|
-
_a$
|
|
9023
|
-
_a$
|
|
9024
|
-
_a$
|
|
9025
|
-
_a$
|
|
8895
|
+
var _a$5;
|
|
8896
|
+
var BYTES_TYPE_MAP = (_a$5 = {},
|
|
8897
|
+
_a$5[glContext.FLOAT] = Float32Array.BYTES_PER_ELEMENT,
|
|
8898
|
+
_a$5[glContext.INT] = Int32Array.BYTES_PER_ELEMENT,
|
|
8899
|
+
_a$5[glContext.SHORT] = Int16Array.BYTES_PER_ELEMENT,
|
|
8900
|
+
_a$5[glContext.BYTE] = Int8Array.BYTES_PER_ELEMENT,
|
|
8901
|
+
_a$5);
|
|
9026
8902
|
/**
|
|
9027
8903
|
* Geometry 抽象类
|
|
9028
8904
|
*/
|
|
@@ -9035,26 +8911,258 @@ var Geometry = /** @class */ (function (_super) {
|
|
|
9035
8911
|
* 初始化 GPU 资源
|
|
9036
8912
|
* @override
|
|
9037
8913
|
*/
|
|
9038
|
-
Geometry.prototype.initialize = function () {
|
|
8914
|
+
Geometry.prototype.initialize = function () {
|
|
8915
|
+
// OVERRIDE
|
|
8916
|
+
};
|
|
8917
|
+
/**
|
|
8918
|
+
* 几何数据刷新
|
|
8919
|
+
*/
|
|
8920
|
+
Geometry.prototype.flush = function () {
|
|
8921
|
+
// OVERRIDE
|
|
8922
|
+
};
|
|
8923
|
+
return Geometry;
|
|
8924
|
+
}(EffectsObject));
|
|
8925
|
+
function generateEmptyTypedArray(type) {
|
|
8926
|
+
if (type === glContext.INT) {
|
|
8927
|
+
return new Int32Array(0);
|
|
8928
|
+
}
|
|
8929
|
+
if (type === glContext.SHORT) {
|
|
8930
|
+
return new Int16Array(0);
|
|
8931
|
+
}
|
|
8932
|
+
return new Float32Array(0);
|
|
8933
|
+
}
|
|
8934
|
+
|
|
8935
|
+
/**
|
|
8936
|
+
* @since 2.0.0
|
|
8937
|
+
* @internal
|
|
8938
|
+
*/
|
|
8939
|
+
var Component = /** @class */ (function (_super) {
|
|
8940
|
+
__extends(Component, _super);
|
|
8941
|
+
function Component() {
|
|
8942
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
8943
|
+
}
|
|
8944
|
+
Object.defineProperty(Component.prototype, "transform", {
|
|
8945
|
+
/**
|
|
8946
|
+
* 附加到的 VFXItem 对象 Transform 组件
|
|
8947
|
+
*/
|
|
8948
|
+
get: function () {
|
|
8949
|
+
return this.item.transform;
|
|
8950
|
+
},
|
|
8951
|
+
enumerable: false,
|
|
8952
|
+
configurable: true
|
|
8953
|
+
});
|
|
8954
|
+
Component.prototype.onAttached = function () { };
|
|
8955
|
+
Component.prototype.onDestroy = function () { };
|
|
8956
|
+
Component.prototype.fromData = function (data) {
|
|
8957
|
+
_super.prototype.fromData.call(this, data);
|
|
8958
|
+
if (data.item) {
|
|
8959
|
+
this.item = data.item;
|
|
8960
|
+
}
|
|
8961
|
+
};
|
|
8962
|
+
Component.prototype.dispose = function () {
|
|
8963
|
+
this.onDestroy();
|
|
8964
|
+
if (this.item) {
|
|
8965
|
+
removeItem(this.item.components, this);
|
|
8966
|
+
}
|
|
8967
|
+
};
|
|
8968
|
+
return Component;
|
|
8969
|
+
}(EffectsObject));
|
|
8970
|
+
/**
|
|
8971
|
+
* @since 2.0.0
|
|
8972
|
+
* @internal
|
|
8973
|
+
*/
|
|
8974
|
+
var Behaviour = /** @class */ (function (_super) {
|
|
8975
|
+
__extends(Behaviour, _super);
|
|
8976
|
+
function Behaviour() {
|
|
8977
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
8978
|
+
_this._enabled = true;
|
|
8979
|
+
return _this;
|
|
8980
|
+
}
|
|
8981
|
+
Object.defineProperty(Behaviour.prototype, "isActiveAndEnabled", {
|
|
8982
|
+
/**
|
|
8983
|
+
* 组件是否可以更新,true 更新,false 不更新
|
|
8984
|
+
*/
|
|
8985
|
+
get: function () {
|
|
8986
|
+
return this.item.getVisible() && this.enabled;
|
|
8987
|
+
},
|
|
8988
|
+
enumerable: false,
|
|
8989
|
+
configurable: true
|
|
8990
|
+
});
|
|
8991
|
+
Object.defineProperty(Behaviour.prototype, "enabled", {
|
|
8992
|
+
get: function () {
|
|
8993
|
+
return this._enabled;
|
|
8994
|
+
},
|
|
8995
|
+
set: function (value) {
|
|
8996
|
+
this._enabled = value;
|
|
8997
|
+
if (value) {
|
|
8998
|
+
this.onBehaviourEnable();
|
|
8999
|
+
}
|
|
9000
|
+
},
|
|
9001
|
+
enumerable: false,
|
|
9002
|
+
configurable: true
|
|
9003
|
+
});
|
|
9004
|
+
Behaviour.prototype.onBehaviourEnable = function () { };
|
|
9005
|
+
Behaviour.prototype.fromData = function (data) {
|
|
9006
|
+
_super.prototype.fromData.call(this, data);
|
|
9007
|
+
};
|
|
9008
|
+
Behaviour.prototype.toData = function () {
|
|
9009
|
+
_super.prototype.toData.call(this);
|
|
9010
|
+
};
|
|
9011
|
+
__decorate([
|
|
9012
|
+
serialize()
|
|
9013
|
+
], Behaviour.prototype, "_enabled", void 0);
|
|
9014
|
+
return Behaviour;
|
|
9015
|
+
}(Component));
|
|
9016
|
+
/**
|
|
9017
|
+
* @since 2.0.0
|
|
9018
|
+
* @internal
|
|
9019
|
+
*/
|
|
9020
|
+
var ItemBehaviour = /** @class */ (function (_super) {
|
|
9021
|
+
__extends(ItemBehaviour, _super);
|
|
9022
|
+
function ItemBehaviour() {
|
|
9023
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
9024
|
+
_this.started = false;
|
|
9025
|
+
return _this;
|
|
9026
|
+
}
|
|
9027
|
+
// /**
|
|
9028
|
+
// * 生命周期函数,初始化后调用,生命周期内只调用一次
|
|
9029
|
+
// */
|
|
9030
|
+
// awake () {
|
|
9031
|
+
// // OVERRIDE
|
|
9032
|
+
// }
|
|
9033
|
+
/**
|
|
9034
|
+
* 在每次设置 enabled 为 true 时触发
|
|
9035
|
+
*/
|
|
9036
|
+
ItemBehaviour.prototype.onEnable = function () { };
|
|
9037
|
+
/**
|
|
9038
|
+
* 生命周期函数,在第一次 update 前调用,生命周期内只调用一次
|
|
9039
|
+
*/
|
|
9040
|
+
ItemBehaviour.prototype.start = function () {
|
|
9041
|
+
// OVERRIDE
|
|
9042
|
+
};
|
|
9043
|
+
/**
|
|
9044
|
+
* 生命周期函数,每帧调用一次
|
|
9045
|
+
*/
|
|
9046
|
+
ItemBehaviour.prototype.update = function (dt) {
|
|
9039
9047
|
// OVERRIDE
|
|
9040
9048
|
};
|
|
9041
9049
|
/**
|
|
9042
|
-
*
|
|
9050
|
+
* 生命周期函数,每帧调用一次,在 update 之后调用
|
|
9043
9051
|
*/
|
|
9044
|
-
|
|
9052
|
+
ItemBehaviour.prototype.lateUpdate = function (dt) {
|
|
9045
9053
|
// OVERRIDE
|
|
9046
9054
|
};
|
|
9047
|
-
|
|
9048
|
-
|
|
9049
|
-
|
|
9050
|
-
|
|
9051
|
-
|
|
9052
|
-
|
|
9053
|
-
|
|
9054
|
-
|
|
9055
|
+
ItemBehaviour.prototype.onAttached = function () {
|
|
9056
|
+
this.item.itemBehaviours.push(this);
|
|
9057
|
+
};
|
|
9058
|
+
ItemBehaviour.prototype.dispose = function () {
|
|
9059
|
+
if (this.item) {
|
|
9060
|
+
removeItem(this.item.itemBehaviours, this);
|
|
9061
|
+
}
|
|
9062
|
+
_super.prototype.dispose.call(this);
|
|
9063
|
+
};
|
|
9064
|
+
ItemBehaviour.prototype.onBehaviourEnable = function () {
|
|
9065
|
+
this.onEnable();
|
|
9066
|
+
if (!this.started) {
|
|
9067
|
+
this.start();
|
|
9068
|
+
this.started = true;
|
|
9069
|
+
}
|
|
9070
|
+
};
|
|
9071
|
+
return ItemBehaviour;
|
|
9072
|
+
}(Behaviour));
|
|
9073
|
+
|
|
9074
|
+
/**
|
|
9075
|
+
* 所有渲染组件的基类
|
|
9076
|
+
* @since 2.0.0
|
|
9077
|
+
*/
|
|
9078
|
+
var RendererComponent = /** @class */ (function (_super) {
|
|
9079
|
+
__extends(RendererComponent, _super);
|
|
9080
|
+
function RendererComponent() {
|
|
9081
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
9082
|
+
_this.started = false;
|
|
9083
|
+
_this.materials = [];
|
|
9084
|
+
_this._enabled = true;
|
|
9085
|
+
return _this;
|
|
9055
9086
|
}
|
|
9056
|
-
|
|
9057
|
-
|
|
9087
|
+
Object.defineProperty(RendererComponent.prototype, "priority", {
|
|
9088
|
+
get: function () {
|
|
9089
|
+
return this._priority;
|
|
9090
|
+
},
|
|
9091
|
+
set: function (value) {
|
|
9092
|
+
this._priority = value;
|
|
9093
|
+
},
|
|
9094
|
+
enumerable: false,
|
|
9095
|
+
configurable: true
|
|
9096
|
+
});
|
|
9097
|
+
Object.defineProperty(RendererComponent.prototype, "enabled", {
|
|
9098
|
+
get: function () {
|
|
9099
|
+
return this._enabled;
|
|
9100
|
+
},
|
|
9101
|
+
set: function (value) {
|
|
9102
|
+
this._enabled = value;
|
|
9103
|
+
if (value) {
|
|
9104
|
+
this.onEnable();
|
|
9105
|
+
}
|
|
9106
|
+
},
|
|
9107
|
+
enumerable: false,
|
|
9108
|
+
configurable: true
|
|
9109
|
+
});
|
|
9110
|
+
Object.defineProperty(RendererComponent.prototype, "isActiveAndEnabled", {
|
|
9111
|
+
/**
|
|
9112
|
+
* 组件是否可以更新,true 更新,false 不更新
|
|
9113
|
+
*/
|
|
9114
|
+
get: function () {
|
|
9115
|
+
return this.item.getVisible() && this.enabled;
|
|
9116
|
+
},
|
|
9117
|
+
enumerable: false,
|
|
9118
|
+
configurable: true
|
|
9119
|
+
});
|
|
9120
|
+
Object.defineProperty(RendererComponent.prototype, "material", {
|
|
9121
|
+
get: function () {
|
|
9122
|
+
return this.materials[0];
|
|
9123
|
+
},
|
|
9124
|
+
set: function (material) {
|
|
9125
|
+
if (this.materials.length === 0) {
|
|
9126
|
+
this.materials.push(material);
|
|
9127
|
+
}
|
|
9128
|
+
else {
|
|
9129
|
+
this.materials[0] = material;
|
|
9130
|
+
}
|
|
9131
|
+
},
|
|
9132
|
+
enumerable: false,
|
|
9133
|
+
configurable: true
|
|
9134
|
+
});
|
|
9135
|
+
RendererComponent.prototype.onEnable = function () { };
|
|
9136
|
+
RendererComponent.prototype.start = function () { };
|
|
9137
|
+
RendererComponent.prototype.update = function (dt) { };
|
|
9138
|
+
RendererComponent.prototype.lateUpdate = function (dt) { };
|
|
9139
|
+
RendererComponent.prototype.render = function (renderer) { };
|
|
9140
|
+
RendererComponent.prototype.onAttached = function () {
|
|
9141
|
+
this.item.rendererComponents.push(this);
|
|
9142
|
+
};
|
|
9143
|
+
RendererComponent.prototype.fromData = function (data) {
|
|
9144
|
+
_super.prototype.fromData.call(this, data);
|
|
9145
|
+
};
|
|
9146
|
+
RendererComponent.prototype.toData = function () {
|
|
9147
|
+
_super.prototype.toData.call(this);
|
|
9148
|
+
};
|
|
9149
|
+
RendererComponent.prototype.dispose = function () {
|
|
9150
|
+
if (this.item) {
|
|
9151
|
+
removeItem(this.item.rendererComponents, this);
|
|
9152
|
+
}
|
|
9153
|
+
_super.prototype.dispose.call(this);
|
|
9154
|
+
};
|
|
9155
|
+
__decorate([
|
|
9156
|
+
serialize()
|
|
9157
|
+
], RendererComponent.prototype, "materials", void 0);
|
|
9158
|
+
__decorate([
|
|
9159
|
+
serialize()
|
|
9160
|
+
], RendererComponent.prototype, "_priority", void 0);
|
|
9161
|
+
__decorate([
|
|
9162
|
+
serialize()
|
|
9163
|
+
], RendererComponent.prototype, "_enabled", void 0);
|
|
9164
|
+
return RendererComponent;
|
|
9165
|
+
}(Component));
|
|
9058
9166
|
|
|
9059
9167
|
var seed$7 = 1;
|
|
9060
9168
|
/**
|
|
@@ -9359,7 +9467,7 @@ var RenderPass = /** @class */ (function () {
|
|
|
9359
9467
|
RenderPass.prototype.setMeshes = function (meshes) {
|
|
9360
9468
|
var _a;
|
|
9361
9469
|
this.meshes.length = 0;
|
|
9362
|
-
(_a = this.meshes).splice.apply(_a, __spreadArray$
|
|
9470
|
+
(_a = this.meshes).splice.apply(_a, __spreadArray$3([0, 0], __read$3(meshes), false));
|
|
9363
9471
|
sortByOrder(this.meshes, this.meshOrder);
|
|
9364
9472
|
return this.meshes;
|
|
9365
9473
|
};
|
|
@@ -11291,7 +11399,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11291
11399
|
};
|
|
11292
11400
|
SerializationHelper.deserializeProperty = function (property, engine, level) {
|
|
11293
11401
|
var e_11, _a, e_12, _b;
|
|
11294
|
-
if (level >
|
|
11402
|
+
if (level > 14) {
|
|
11295
11403
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11296
11404
|
return;
|
|
11297
11405
|
}
|
|
@@ -11352,7 +11460,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11352
11460
|
return __generator(this, function (_j) {
|
|
11353
11461
|
switch (_j.label) {
|
|
11354
11462
|
case 0:
|
|
11355
|
-
if (level >
|
|
11463
|
+
if (level > 14) {
|
|
11356
11464
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11357
11465
|
return [2 /*return*/];
|
|
11358
11466
|
}
|
|
@@ -11443,7 +11551,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11443
11551
|
};
|
|
11444
11552
|
SerializationHelper.serializeObjectProperty = function (objectProperty, serializedData, level) {
|
|
11445
11553
|
var e_15, _a;
|
|
11446
|
-
if (level >
|
|
11554
|
+
if (level > 14) {
|
|
11447
11555
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11448
11556
|
return;
|
|
11449
11557
|
}
|
|
@@ -11488,7 +11596,7 @@ var SerializationHelper = /** @class */ (function () {
|
|
|
11488
11596
|
}
|
|
11489
11597
|
};
|
|
11490
11598
|
SerializationHelper.serializeArrayProperty = function (arrayProperty, serializedData, level) {
|
|
11491
|
-
if (level >
|
|
11599
|
+
if (level > 14) {
|
|
11492
11600
|
console.error('序列化数据的内嵌对象层数大于上限');
|
|
11493
11601
|
return;
|
|
11494
11602
|
}
|
|
@@ -11553,9 +11661,6 @@ var AssetLoader = /** @class */ (function () {
|
|
|
11553
11661
|
case exports.DataType.Texture:
|
|
11554
11662
|
effectsObject = Texture.create(this.engine, effectsObjectData);
|
|
11555
11663
|
return effectsObject;
|
|
11556
|
-
case exports.DataType.Shader:
|
|
11557
|
-
effectsObject = this.engine.getShaderLibrary().createShader(effectsObjectData);
|
|
11558
|
-
break;
|
|
11559
11664
|
default: {
|
|
11560
11665
|
var classConstructor = AssetLoader.getClass(effectsObjectData.dataType);
|
|
11561
11666
|
if (classConstructor) {
|
|
@@ -11608,9 +11713,6 @@ var AssetLoader = /** @class */ (function () {
|
|
|
11608
11713
|
case exports.DataType.Texture:
|
|
11609
11714
|
effectsObject = Texture.create(this.engine, effectsObjectData);
|
|
11610
11715
|
return [2 /*return*/, effectsObject];
|
|
11611
|
-
case exports.DataType.Shader:
|
|
11612
|
-
effectsObject = this.engine.getShaderLibrary().createShader(effectsObjectData);
|
|
11613
|
-
break;
|
|
11614
11716
|
default: {
|
|
11615
11717
|
classConstructor = AssetLoader.getClass(effectsObjectData.dataType);
|
|
11616
11718
|
if (classConstructor) {
|
|
@@ -11654,24 +11756,24 @@ var Database = /** @class */ (function () {
|
|
|
11654
11756
|
}());
|
|
11655
11757
|
exports.DataType = void 0;
|
|
11656
11758
|
(function (DataType) {
|
|
11657
|
-
DataType[
|
|
11658
|
-
DataType[
|
|
11659
|
-
DataType[
|
|
11660
|
-
DataType[
|
|
11661
|
-
DataType[
|
|
11662
|
-
DataType[
|
|
11663
|
-
DataType[
|
|
11664
|
-
DataType[
|
|
11665
|
-
DataType[
|
|
11666
|
-
DataType[
|
|
11667
|
-
DataType[
|
|
11759
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
11760
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
11761
|
+
DataType["Material"] = "Material";
|
|
11762
|
+
DataType["Shader"] = "Shader";
|
|
11763
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
11764
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
11765
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
11766
|
+
DataType["CameraController"] = "CameraController";
|
|
11767
|
+
DataType["Geometry"] = "Geometry";
|
|
11768
|
+
DataType["Texture"] = "Texture";
|
|
11769
|
+
DataType["TextComponent"] = "TextComponent";
|
|
11668
11770
|
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
11669
|
-
DataType[
|
|
11670
|
-
DataType[
|
|
11671
|
-
DataType[
|
|
11672
|
-
DataType[
|
|
11673
|
-
DataType[
|
|
11674
|
-
DataType[
|
|
11771
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
11772
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
11773
|
+
DataType["LightComponent"] = "LightComponent";
|
|
11774
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
11775
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
11776
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
11675
11777
|
})(exports.DataType || (exports.DataType = {}));
|
|
11676
11778
|
|
|
11677
11779
|
/**
|
|
@@ -11823,7 +11925,7 @@ function calculateTranslation(out, target, acc, time, duration, posData, velData
|
|
|
11823
11925
|
return ret;
|
|
11824
11926
|
}
|
|
11825
11927
|
|
|
11826
|
-
var _a$
|
|
11928
|
+
var _a$4;
|
|
11827
11929
|
function ensureVec3(num) {
|
|
11828
11930
|
return Array.isArray(num) ? [num[0], num[1], num[2]] : [0, 0, 0];
|
|
11829
11931
|
}
|
|
@@ -11846,7 +11948,7 @@ function vecNormalize(out, a) {
|
|
|
11846
11948
|
out = [];
|
|
11847
11949
|
}
|
|
11848
11950
|
var ap = a;
|
|
11849
|
-
var sum = Math.hypot.apply(Math, __spreadArray$
|
|
11951
|
+
var sum = Math.hypot.apply(Math, __spreadArray$3([], __read$3(ap), false));
|
|
11850
11952
|
if (sum === 0) {
|
|
11851
11953
|
return vecAssign(out, ap, ap.length);
|
|
11852
11954
|
}
|
|
@@ -11877,17 +11979,17 @@ function vecMulCombine(out, a, b) {
|
|
|
11877
11979
|
}
|
|
11878
11980
|
return out;
|
|
11879
11981
|
}
|
|
11880
|
-
var particleOriginTranslateMap = (_a$
|
|
11881
|
-
_a$
|
|
11882
|
-
_a$
|
|
11883
|
-
_a$
|
|
11884
|
-
_a$
|
|
11885
|
-
_a$
|
|
11886
|
-
_a$
|
|
11887
|
-
_a$
|
|
11888
|
-
_a$
|
|
11889
|
-
_a$
|
|
11890
|
-
_a$
|
|
11982
|
+
var particleOriginTranslateMap$1 = (_a$4 = {},
|
|
11983
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER] = [0, 0],
|
|
11984
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER_BOTTOM] = [0, -0.5],
|
|
11985
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_CENTER_TOP] = [0, 0.5],
|
|
11986
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_TOP] = [-0.5, 0.5],
|
|
11987
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_CENTER] = [-0.5, 0],
|
|
11988
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_LEFT_BOTTOM] = [-0.5, -0.5],
|
|
11989
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_CENTER] = [0.5, 0],
|
|
11990
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [0.5, -0.5],
|
|
11991
|
+
_a$4[ParticleOrigin$1.PARTICLE_ORIGIN_RIGHT_TOP] = [0.5, 0.5],
|
|
11992
|
+
_a$4);
|
|
11891
11993
|
function nearestPowerOfTwo(value) {
|
|
11892
11994
|
return Math.pow(2, Math.round(Math.log(value) / Math.LN2));
|
|
11893
11995
|
}
|
|
@@ -11912,7 +12014,7 @@ function trianglesFromRect(position, halfWidth, halfHeight) {
|
|
|
11912
12014
|
];
|
|
11913
12015
|
}
|
|
11914
12016
|
|
|
11915
|
-
var _a$
|
|
12017
|
+
var _a$3;
|
|
11916
12018
|
var NOT_IMPLEMENT = 'not_implement';
|
|
11917
12019
|
var ValueGetter = /** @class */ (function () {
|
|
11918
12020
|
function ValueGetter(arg) {
|
|
@@ -12420,50 +12522,50 @@ var BezierSegments = /** @class */ (function (_super) {
|
|
|
12420
12522
|
};
|
|
12421
12523
|
return BezierSegments;
|
|
12422
12524
|
}(PathSegments));
|
|
12423
|
-
var map$1 = (_a$
|
|
12424
|
-
_a$
|
|
12525
|
+
var map$1 = (_a$3 = {},
|
|
12526
|
+
_a$3[ValueType$1.RANDOM] = function (props) {
|
|
12425
12527
|
if (props[0] instanceof Array) {
|
|
12426
12528
|
return new RandomVectorValue(props);
|
|
12427
12529
|
}
|
|
12428
12530
|
return new RandomValue(props);
|
|
12429
12531
|
},
|
|
12430
|
-
_a$
|
|
12532
|
+
_a$3[ValueType$1.CONSTANT] = function (props) {
|
|
12431
12533
|
return new StaticValue(props);
|
|
12432
12534
|
},
|
|
12433
|
-
_a$
|
|
12535
|
+
_a$3[ValueType$1.CONSTANT_VEC2] = function (props) {
|
|
12434
12536
|
return new StaticValue(props);
|
|
12435
12537
|
},
|
|
12436
|
-
_a$
|
|
12538
|
+
_a$3[ValueType$1.CONSTANT_VEC3] = function (props) {
|
|
12437
12539
|
return new StaticValue(props);
|
|
12438
12540
|
},
|
|
12439
|
-
_a$
|
|
12541
|
+
_a$3[ValueType$1.CONSTANT_VEC4] = function (props) {
|
|
12440
12542
|
return new StaticValue(props);
|
|
12441
12543
|
},
|
|
12442
|
-
_a$
|
|
12544
|
+
_a$3[ValueType$1.CURVE] = function (props) {
|
|
12443
12545
|
return new CurveValue(props);
|
|
12444
12546
|
},
|
|
12445
|
-
_a$
|
|
12547
|
+
_a$3[ValueType$1.RGBA_COLOR] = function (props) {
|
|
12446
12548
|
return new StaticValue(props);
|
|
12447
12549
|
},
|
|
12448
|
-
_a$
|
|
12550
|
+
_a$3[ValueType$1.COLORS] = function (props) {
|
|
12449
12551
|
return new RandomSetValue(props.map(function (c) { return colorToArr$1(c, false); }));
|
|
12450
12552
|
},
|
|
12451
|
-
_a$
|
|
12553
|
+
_a$3[ValueType$1.LINE] = function (props) {
|
|
12452
12554
|
if (props.length === 2 && props[0][0] === 0 && props[1][0] === 1) {
|
|
12453
12555
|
return new LinearValue([props[0][1], props[1][1]]);
|
|
12454
12556
|
}
|
|
12455
12557
|
return new LineSegments(props);
|
|
12456
12558
|
},
|
|
12457
|
-
_a$
|
|
12559
|
+
_a$3[ValueType$1.GRADIENT_COLOR] = function (props) {
|
|
12458
12560
|
return new GradientValue(props);
|
|
12459
12561
|
},
|
|
12460
|
-
_a$
|
|
12562
|
+
_a$3[ValueType$1.LINEAR_PATH] = function (pros) {
|
|
12461
12563
|
return new PathSegments(pros);
|
|
12462
12564
|
},
|
|
12463
|
-
_a$
|
|
12565
|
+
_a$3[ValueType$1.BEZIER_PATH] = function (pros) {
|
|
12464
12566
|
return new BezierSegments(pros);
|
|
12465
12567
|
},
|
|
12466
|
-
_a$
|
|
12568
|
+
_a$3);
|
|
12467
12569
|
function createValueGetter(args) {
|
|
12468
12570
|
if (!args || !isNaN(+args)) {
|
|
12469
12571
|
return new StaticValue(args || 0);
|
|
@@ -13414,13 +13516,13 @@ var InteractMesh = /** @class */ (function () {
|
|
|
13414
13516
|
['ENV_EDITOR', ((_a = this.engine.renderer) === null || _a === void 0 ? void 0 : _a.env) === PLAYER_OPTIONS_ENV_EDITOR],
|
|
13415
13517
|
];
|
|
13416
13518
|
var color = createValueGetter(this.color).getValue(0);
|
|
13417
|
-
var level = this.engine.gpuCapability.level;
|
|
13418
13519
|
var materialProps = {
|
|
13419
13520
|
shader: {
|
|
13420
|
-
vertex:
|
|
13421
|
-
fragment:
|
|
13521
|
+
vertex: vertex,
|
|
13522
|
+
fragment: fragment,
|
|
13422
13523
|
glslVersion: exports.GLSLVersion.GLSL1,
|
|
13423
13524
|
cacheId: "".concat(rendererOptions.cachePrefix, "_effects_interact"),
|
|
13525
|
+
marcos: marcos,
|
|
13424
13526
|
},
|
|
13425
13527
|
uniformSemantics: {
|
|
13426
13528
|
effects_MatrixVP: 'VIEWPROJECTION',
|
|
@@ -13494,11 +13596,11 @@ var InteractComponent = /** @class */ (function (_super) {
|
|
|
13494
13596
|
}
|
|
13495
13597
|
InteractComponent_1 = InteractComponent;
|
|
13496
13598
|
InteractComponent.prototype.start = function () {
|
|
13497
|
-
var
|
|
13599
|
+
var _this = this;
|
|
13498
13600
|
var options = this.item.props.content.options;
|
|
13499
|
-
var env =
|
|
13601
|
+
var env = this.item.engine.renderer.env;
|
|
13500
13602
|
var composition = this.item.composition;
|
|
13501
|
-
var
|
|
13603
|
+
var _a = this.interactData.options, type = _a.type, showPreview = _a.showPreview;
|
|
13502
13604
|
if (type === InteractType$1.CLICK) {
|
|
13503
13605
|
this.clickable = true;
|
|
13504
13606
|
if (showPreview && env === PLAYER_OPTIONS_ENV_EDITOR) {
|
|
@@ -13506,7 +13608,8 @@ var InteractComponent = /** @class */ (function (_super) {
|
|
|
13506
13608
|
this.previewContent = new InteractMesh(this.item.props.content, rendererOptions, this.transform, this.engine);
|
|
13507
13609
|
}
|
|
13508
13610
|
}
|
|
13509
|
-
|
|
13611
|
+
composition.addInteractiveItem(this.item, options.type);
|
|
13612
|
+
this.item.onEnd = function () { return composition.removeInteractiveItem(_this.item, options.type); };
|
|
13510
13613
|
if (options.type === InteractType$1.DRAG) {
|
|
13511
13614
|
if (env !== PLAYER_OPTIONS_ENV_EDITOR || options.enableInEditor) {
|
|
13512
13615
|
composition.event && this.beginDragTarget(options, composition.event);
|
|
@@ -13699,8 +13802,8 @@ function spriteMeshShaderFromFilter(level, options) {
|
|
|
13699
13802
|
var fragment = wireframe ? itemFrameFrag : itemFrag.replace(/#pragma\s+FILTER_FRAG/, '');
|
|
13700
13803
|
var vertex = itemVert.replace(/#pragma\s+FILTER_VERT/, 'vec4 filterMain(float t,vec4 pos){return effects_MatrixVP * pos;}');
|
|
13701
13804
|
return {
|
|
13702
|
-
fragment:
|
|
13703
|
-
vertex:
|
|
13805
|
+
fragment: fragment,
|
|
13806
|
+
vertex: vertex,
|
|
13704
13807
|
glslVersion: level === 1 ? exports.GLSLVersion.GLSL1 : exports.GLSLVersion.GLSL3,
|
|
13705
13808
|
marcos: marcos,
|
|
13706
13809
|
shared: true,
|
|
@@ -13938,15 +14041,25 @@ var PlayableOutput = /** @class */ (function () {
|
|
|
13938
14041
|
};
|
|
13939
14042
|
return PlayableOutput;
|
|
13940
14043
|
}());
|
|
14044
|
+
var PlayableAsset = /** @class */ (function () {
|
|
14045
|
+
function PlayableAsset() {
|
|
14046
|
+
}
|
|
14047
|
+
PlayableAsset.prototype.fromData = function (data) {
|
|
14048
|
+
};
|
|
14049
|
+
return PlayableAsset;
|
|
14050
|
+
}());
|
|
13941
14051
|
|
|
13942
14052
|
/**
|
|
13943
14053
|
* @since 2.0.0
|
|
13944
14054
|
* @internal
|
|
13945
14055
|
*/
|
|
13946
|
-
var Track = /** @class */ (function () {
|
|
14056
|
+
var Track = /** @class */ (function (_super) {
|
|
14057
|
+
__extends(Track, _super);
|
|
13947
14058
|
function Track() {
|
|
13948
|
-
|
|
13949
|
-
|
|
14059
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
14060
|
+
_this.clips = [];
|
|
14061
|
+
_this.clipSeed = 0;
|
|
14062
|
+
return _this;
|
|
13950
14063
|
}
|
|
13951
14064
|
Track.prototype.createOutput = function () {
|
|
13952
14065
|
var output = new PlayableOutput();
|
|
@@ -13958,7 +14071,7 @@ var Track = /** @class */ (function () {
|
|
|
13958
14071
|
Track.prototype.createMixerPlayable = function () {
|
|
13959
14072
|
return new Playable();
|
|
13960
14073
|
};
|
|
13961
|
-
Track.prototype.
|
|
14074
|
+
Track.prototype.createPlayable = function () {
|
|
13962
14075
|
var e_1, _a;
|
|
13963
14076
|
var defaultMixPlayable = this.createMixerPlayable();
|
|
13964
14077
|
try {
|
|
@@ -14010,7 +14123,7 @@ var Track = /** @class */ (function () {
|
|
|
14010
14123
|
this.clips.push(clip);
|
|
14011
14124
|
};
|
|
14012
14125
|
return Track;
|
|
14013
|
-
}());
|
|
14126
|
+
}(PlayableAsset));
|
|
14014
14127
|
/**
|
|
14015
14128
|
* @since 2.0.0
|
|
14016
14129
|
* @internal
|
|
@@ -14066,12 +14179,12 @@ var tempPos = new Vector3();
|
|
|
14066
14179
|
* @since 2.0.0
|
|
14067
14180
|
* @internal
|
|
14068
14181
|
*/
|
|
14069
|
-
var
|
|
14070
|
-
__extends(
|
|
14071
|
-
function
|
|
14182
|
+
var TransformAnimationPlayable = /** @class */ (function (_super) {
|
|
14183
|
+
__extends(TransformAnimationPlayable, _super);
|
|
14184
|
+
function TransformAnimationPlayable() {
|
|
14072
14185
|
return _super !== null && _super.apply(this, arguments) || this;
|
|
14073
14186
|
}
|
|
14074
|
-
|
|
14187
|
+
TransformAnimationPlayable.prototype.processFrame = function (dt) {
|
|
14075
14188
|
if (this.bindingItem.composition) {
|
|
14076
14189
|
this.sampleAnimation();
|
|
14077
14190
|
}
|
|
@@ -14079,7 +14192,7 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14079
14192
|
/**
|
|
14080
14193
|
* 应用时间轴K帧数据到对象
|
|
14081
14194
|
*/
|
|
14082
|
-
|
|
14195
|
+
TransformAnimationPlayable.prototype.sampleAnimation = function () {
|
|
14083
14196
|
var _this = this;
|
|
14084
14197
|
var duration = this.bindingItem.duration;
|
|
14085
14198
|
var life = this.time / duration;
|
|
@@ -14124,7 +14237,7 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14124
14237
|
// this.animationStream.setCurveValue('transform', 'position.z', pos.z);
|
|
14125
14238
|
}
|
|
14126
14239
|
};
|
|
14127
|
-
|
|
14240
|
+
TransformAnimationPlayable.prototype.fromData = function (data) {
|
|
14128
14241
|
var _a;
|
|
14129
14242
|
var scale = this.bindingItem.transform.scale;
|
|
14130
14243
|
this.originalTransform = {
|
|
@@ -14195,30 +14308,45 @@ var AnimationClipPlayable = /** @class */ (function (_super) {
|
|
|
14195
14308
|
this.velocity = this.direction.clone();
|
|
14196
14309
|
this.velocity.multiply(this.startSpeed);
|
|
14197
14310
|
};
|
|
14198
|
-
return
|
|
14311
|
+
return TransformAnimationPlayable;
|
|
14199
14312
|
}(AnimationPlayable));
|
|
14313
|
+
var TransformAnimationPlayableAsset = /** @class */ (function (_super) {
|
|
14314
|
+
__extends(TransformAnimationPlayableAsset, _super);
|
|
14315
|
+
function TransformAnimationPlayableAsset() {
|
|
14316
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
14317
|
+
}
|
|
14318
|
+
TransformAnimationPlayableAsset.prototype.createPlayable = function () {
|
|
14319
|
+
var transformAnimationPlayable = new TransformAnimationPlayable();
|
|
14320
|
+
transformAnimationPlayable.fromData(this.transformAnimationData);
|
|
14321
|
+
return transformAnimationPlayable;
|
|
14322
|
+
};
|
|
14323
|
+
TransformAnimationPlayableAsset.prototype.fromData = function (data) {
|
|
14324
|
+
this.transformAnimationData = data;
|
|
14325
|
+
};
|
|
14326
|
+
return TransformAnimationPlayableAsset;
|
|
14327
|
+
}(PlayableAsset));
|
|
14200
14328
|
/**
|
|
14201
14329
|
* @since 2.0.0
|
|
14202
14330
|
* @internal
|
|
14203
14331
|
*/
|
|
14204
|
-
var
|
|
14205
|
-
__extends(
|
|
14206
|
-
function
|
|
14332
|
+
var ActivationPlayable = /** @class */ (function (_super) {
|
|
14333
|
+
__extends(ActivationPlayable, _super);
|
|
14334
|
+
function ActivationPlayable() {
|
|
14207
14335
|
return _super !== null && _super.apply(this, arguments) || this;
|
|
14208
14336
|
}
|
|
14209
|
-
|
|
14337
|
+
ActivationPlayable.prototype.onGraphStart = function () {
|
|
14210
14338
|
this.bindingItem.transform.setValid(false);
|
|
14211
14339
|
this.hideRendererComponents();
|
|
14212
14340
|
};
|
|
14213
|
-
|
|
14341
|
+
ActivationPlayable.prototype.onPlayablePlay = function () {
|
|
14214
14342
|
this.bindingItem.transform.setValid(true);
|
|
14215
14343
|
this.showRendererComponents();
|
|
14216
14344
|
};
|
|
14217
|
-
|
|
14345
|
+
ActivationPlayable.prototype.onPlayableDestroy = function () {
|
|
14218
14346
|
this.bindingItem.transform.setValid(false);
|
|
14219
14347
|
this.hideRendererComponents();
|
|
14220
14348
|
};
|
|
14221
|
-
|
|
14349
|
+
ActivationPlayable.prototype.hideRendererComponents = function () {
|
|
14222
14350
|
var e_1, _a;
|
|
14223
14351
|
try {
|
|
14224
14352
|
for (var _b = __values$1(this.bindingItem.rendererComponents), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
@@ -14236,7 +14364,7 @@ var ActivationClipPlayable = /** @class */ (function (_super) {
|
|
|
14236
14364
|
finally { if (e_1) throw e_1.error; }
|
|
14237
14365
|
}
|
|
14238
14366
|
};
|
|
14239
|
-
|
|
14367
|
+
ActivationPlayable.prototype.showRendererComponents = function () {
|
|
14240
14368
|
var e_2, _a;
|
|
14241
14369
|
try {
|
|
14242
14370
|
for (var _b = __values$1(this.bindingItem.rendererComponents), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
@@ -14254,7 +14382,7 @@ var ActivationClipPlayable = /** @class */ (function (_super) {
|
|
|
14254
14382
|
finally { if (e_2) throw e_2.error; }
|
|
14255
14383
|
}
|
|
14256
14384
|
};
|
|
14257
|
-
return
|
|
14385
|
+
return ActivationPlayable;
|
|
14258
14386
|
}(Playable));
|
|
14259
14387
|
|
|
14260
14388
|
/**
|
|
@@ -14509,7 +14637,7 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14509
14637
|
try {
|
|
14510
14638
|
for (var _b = __values$1(this.tracks), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
14511
14639
|
var track = _c.value;
|
|
14512
|
-
var trackMixPlayable = track.
|
|
14640
|
+
var trackMixPlayable = track.createPlayable();
|
|
14513
14641
|
var trackOutput = track.createOutput();
|
|
14514
14642
|
graph.addOutput(trackOutput);
|
|
14515
14643
|
trackOutput.setSourcePlayeble(trackMixPlayable);
|
|
@@ -14524,6 +14652,7 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14524
14652
|
}
|
|
14525
14653
|
};
|
|
14526
14654
|
TimelineComponent.prototype.fromData = function (data) {
|
|
14655
|
+
var e_13, _a, e_14, _b;
|
|
14527
14656
|
_super.prototype.fromData.call(this, data);
|
|
14528
14657
|
this.options = {
|
|
14529
14658
|
start: this.item.start,
|
|
@@ -14534,7 +14663,47 @@ var TimelineComponent = /** @class */ (function (_super) {
|
|
|
14534
14663
|
this.id = this.item.id;
|
|
14535
14664
|
this.name = this.item.name;
|
|
14536
14665
|
var activationTrack = this.createTrack(Track, 'ActivationTrack');
|
|
14537
|
-
activationTrack.createClip(
|
|
14666
|
+
activationTrack.createClip(ActivationPlayable, 'ActivationTimelineClip');
|
|
14667
|
+
//@ts-expect-error
|
|
14668
|
+
if (data.tracks) {
|
|
14669
|
+
//@ts-expect-error
|
|
14670
|
+
var tracks = data.tracks;
|
|
14671
|
+
try {
|
|
14672
|
+
for (var tracks_1 = __values$1(tracks), tracks_1_1 = tracks_1.next(); !tracks_1_1.done; tracks_1_1 = tracks_1.next()) {
|
|
14673
|
+
var track = tracks_1_1.value;
|
|
14674
|
+
var newTrack = this.createTrack(Track);
|
|
14675
|
+
try {
|
|
14676
|
+
for (var _c = (e_14 = void 0, __values$1(track.clips)), _d = _c.next(); !_d.done; _d = _c.next()) {
|
|
14677
|
+
var clipAsset = _d.value;
|
|
14678
|
+
switch (clipAsset.dataType) {
|
|
14679
|
+
case 'TransformAnimationPlayableAsset':
|
|
14680
|
+
newTrack.name = 'AnimationTrack';
|
|
14681
|
+
newTrack.createClip(TransformAnimationPlayable, 'AnimationTimelineClip').playable.fromData(clipAsset.animationClip);
|
|
14682
|
+
break;
|
|
14683
|
+
case 'SpriteColorAnimationPlayableAsset':
|
|
14684
|
+
newTrack.name = 'SpriteColorTrack';
|
|
14685
|
+
newTrack.createClip(SpriteColorPlayable, 'SpriteColorClip').playable.fromData(clipAsset.animationClip);
|
|
14686
|
+
break;
|
|
14687
|
+
}
|
|
14688
|
+
}
|
|
14689
|
+
}
|
|
14690
|
+
catch (e_14_1) { e_14 = { error: e_14_1 }; }
|
|
14691
|
+
finally {
|
|
14692
|
+
try {
|
|
14693
|
+
if (_d && !_d.done && (_b = _c.return)) _b.call(_c);
|
|
14694
|
+
}
|
|
14695
|
+
finally { if (e_14) throw e_14.error; }
|
|
14696
|
+
}
|
|
14697
|
+
}
|
|
14698
|
+
}
|
|
14699
|
+
catch (e_13_1) { e_13 = { error: e_13_1 }; }
|
|
14700
|
+
finally {
|
|
14701
|
+
try {
|
|
14702
|
+
if (tracks_1_1 && !tracks_1_1.done && (_a = tracks_1.return)) _a.call(tracks_1);
|
|
14703
|
+
}
|
|
14704
|
+
finally { if (e_13) throw e_13.error; }
|
|
14705
|
+
}
|
|
14706
|
+
}
|
|
14538
14707
|
};
|
|
14539
14708
|
TimelineComponent.prototype.toData = function () {
|
|
14540
14709
|
_super.prototype.toData.call(this);
|
|
@@ -14948,9 +15117,6 @@ var SpriteComponent = /** @class */ (function (_super) {
|
|
|
14948
15117
|
this.material.setVector4('_Color', new Vector4().setFromArray(startColor));
|
|
14949
15118
|
this.material.setVector4('_TexOffset', new Vector4().setFromArray([0, 0, 1, 1]));
|
|
14950
15119
|
this.setItem();
|
|
14951
|
-
// 添加K帧动画
|
|
14952
|
-
var colorTrack = this.item.getComponent(TimelineComponent).createTrack(Track, 'SpriteColorTrack');
|
|
14953
|
-
colorTrack.createClip(SpriteColorPlayable, 'SpriteColorClip').playable.fromData({ colorOverLifetime: data.colorOverLifetime, startColor: data.options.startColor });
|
|
14954
15120
|
};
|
|
14955
15121
|
SpriteComponent.prototype.toData = function () {
|
|
14956
15122
|
_super.prototype.toData.call(this);
|
|
@@ -15117,8 +15283,8 @@ var ParticleMesh = /** @class */ (function () {
|
|
|
15117
15283
|
var originalVertex = "#define LOOKUP_TEXTURE_CURVE ".concat(vertex_lookup_texture, "\n").concat(particleVert);
|
|
15118
15284
|
var vertex = originalVertex;
|
|
15119
15285
|
var shader = {
|
|
15120
|
-
fragment:
|
|
15121
|
-
vertex:
|
|
15286
|
+
fragment: fragment,
|
|
15287
|
+
vertex: vertex,
|
|
15122
15288
|
glslVersion: level === 1 ? exports.GLSLVersion.GLSL1 : exports.GLSLVersion.GLSL3,
|
|
15123
15289
|
shared: true,
|
|
15124
15290
|
cacheId: shaderCache,
|
|
@@ -15673,8 +15839,8 @@ var TrailMesh = /** @class */ (function () {
|
|
|
15673
15839
|
else {
|
|
15674
15840
|
uniformValues.uVCurveValues = CurveValue.getAllData(keyFrameMeta);
|
|
15675
15841
|
}
|
|
15676
|
-
var vertex =
|
|
15677
|
-
var fragment =
|
|
15842
|
+
var vertex = trailVert;
|
|
15843
|
+
var fragment = particleFrag;
|
|
15678
15844
|
var mtl = ({
|
|
15679
15845
|
shader: {
|
|
15680
15846
|
vertex: vertex,
|
|
@@ -16361,7 +16527,7 @@ var TextureShape = /** @class */ (function () {
|
|
|
16361
16527
|
return TextureShape;
|
|
16362
16528
|
}());
|
|
16363
16529
|
|
|
16364
|
-
var _a$
|
|
16530
|
+
var _a$2;
|
|
16365
16531
|
var ShapeNone = /** @class */ (function () {
|
|
16366
16532
|
function ShapeNone() {
|
|
16367
16533
|
}
|
|
@@ -16373,18 +16539,18 @@ var ShapeNone = /** @class */ (function () {
|
|
|
16373
16539
|
};
|
|
16374
16540
|
return ShapeNone;
|
|
16375
16541
|
}());
|
|
16376
|
-
var map = (_a$
|
|
16377
|
-
_a$
|
|
16378
|
-
_a$
|
|
16379
|
-
_a$
|
|
16380
|
-
_a$
|
|
16381
|
-
_a$
|
|
16382
|
-
_a$
|
|
16383
|
-
_a$
|
|
16384
|
-
_a$
|
|
16385
|
-
_a$
|
|
16386
|
-
_a$
|
|
16387
|
-
_a$
|
|
16542
|
+
var map = (_a$2 = {},
|
|
16543
|
+
_a$2[ShapeType$1.NONE] = ShapeNone,
|
|
16544
|
+
_a$2[ShapeType$1.CONE] = Cone,
|
|
16545
|
+
_a$2[ShapeType$1.SPHERE] = Sphere,
|
|
16546
|
+
_a$2[ShapeType$1.HEMISPHERE] = Hemisphere,
|
|
16547
|
+
_a$2[ShapeType$1.CIRCLE] = Circle,
|
|
16548
|
+
_a$2[ShapeType$1.DONUT] = Donut,
|
|
16549
|
+
_a$2[ShapeType$1.RECTANGLE] = Rectangle,
|
|
16550
|
+
_a$2[ShapeType$1.EDGE] = Edge,
|
|
16551
|
+
_a$2[ShapeType$1.RECTANGLE_EDGE] = RectangleEdge,
|
|
16552
|
+
_a$2[ShapeType$1.TEXTURE] = TextureShape,
|
|
16553
|
+
_a$2);
|
|
16388
16554
|
function createShape(shapeOptions) {
|
|
16389
16555
|
if (!shapeOptions) {
|
|
16390
16556
|
return new ShapeNone();
|
|
@@ -17713,7 +17879,7 @@ var ParticleSystem = /** @class */ (function (_super) {
|
|
|
17713
17879
|
}));
|
|
17714
17880
|
p.delay += meshTime;
|
|
17715
17881
|
cursor++;
|
|
17716
|
-
(_a = p.transform).translate.apply(_a, __spreadArray$
|
|
17882
|
+
(_a = p.transform).translate.apply(_a, __spreadArray$3([], __read$3(burstOffset), false));
|
|
17717
17883
|
this.addParticle(p, maxCount_1);
|
|
17718
17884
|
}
|
|
17719
17885
|
}
|
|
@@ -18485,7 +18651,9 @@ var TextStyle = /** @class */ (function () {
|
|
|
18485
18651
|
this.fontOffset = 0;
|
|
18486
18652
|
var _g = options.textColor, textColor = _g === void 0 ? [1, 1, 1, 1] : _g, _h = options.fontSize, fontSize = _h === void 0 ? 40 : _h, outline = options.outline, shadow = options.shadow, _j = options.fontWeight, fontWeight = _j === void 0 ? 'normal' : _j, _k = options.fontStyle, fontStyle = _k === void 0 ? 'normal' : _k, _l = options.fontFamily, fontFamily = _l === void 0 ? 'sans-serif' : _l;
|
|
18487
18653
|
this.textColor = textColor;
|
|
18654
|
+
//@ts-expect-error
|
|
18488
18655
|
this.textWeight = fontWeight;
|
|
18656
|
+
//@ts-expect-error
|
|
18489
18657
|
this.fontStyle = fontStyle;
|
|
18490
18658
|
this.fontFamily = fontFamily;
|
|
18491
18659
|
this.fontSize = fontSize; // 暂时取消字号限制 Math.min(fontSize, this.maxFontSize);
|
|
@@ -20553,7 +20721,10 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20553
20721
|
try {
|
|
20554
20722
|
for (var _e = __values$1(this.children), _f = _e.next(); !_f.done; _f = _e.next()) {
|
|
20555
20723
|
var child = _f.value;
|
|
20556
|
-
|
|
20724
|
+
var res = child.find(name);
|
|
20725
|
+
if (res) {
|
|
20726
|
+
return res;
|
|
20727
|
+
}
|
|
20557
20728
|
}
|
|
20558
20729
|
}
|
|
20559
20730
|
catch (e_4_1) { e_4 = { error: e_4_1 }; }
|
|
@@ -20570,6 +20741,7 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20570
20741
|
_super.prototype.fromData.call(this, data);
|
|
20571
20742
|
var id = data.id, name = data.name, delay = data.delay, parentId = data.parentId, endBehavior = data.endBehavior, transform = data.transform, _b = data.listIndex, listIndex = _b === void 0 ? 0 : _b, _c = data.duration, duration = _c === void 0 ? 0 : _c;
|
|
20572
20743
|
this.props = data;
|
|
20744
|
+
//@ts-expect-error
|
|
20573
20745
|
this.type = data.type;
|
|
20574
20746
|
this.id = id.toString(); // TODO 老数据 id 是 number,需要转换
|
|
20575
20747
|
this.name = name;
|
|
@@ -20607,10 +20779,6 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20607
20779
|
}
|
|
20608
20780
|
var timelineComponent = this.getComponent(TimelineComponent);
|
|
20609
20781
|
timelineComponent.fromData(data.content);
|
|
20610
|
-
if (this.type !== ItemType$1.particle) {
|
|
20611
|
-
var track = timelineComponent.createTrack(Track, 'AnimationTrack');
|
|
20612
|
-
track.createClip(AnimationClipPlayable, 'AnimationTimelineClip').playable.fromData(data.content);
|
|
20613
|
-
}
|
|
20614
20782
|
if (duration <= 0) {
|
|
20615
20783
|
throw Error("Item duration can't be less than 0, see ".concat(HELP_LINK['Item duration can\'t be less than 0']));
|
|
20616
20784
|
}
|
|
@@ -20669,10 +20837,10 @@ var VFXItem = /** @class */ (function (_super) {
|
|
|
20669
20837
|
};
|
|
20670
20838
|
VFXItem.prototype.translateByPixel = function (x, y) {
|
|
20671
20839
|
if (this.composition) {
|
|
20840
|
+
// @ts-expect-error
|
|
20841
|
+
var _a = this.composition.renderer.canvas.getBoundingClientRect(), width = _a.width, height = _a.height;
|
|
20672
20842
|
var z = this.transform.getWorldPosition().z;
|
|
20673
|
-
var
|
|
20674
|
-
var width = this.composition.renderer.getWidth() / 2;
|
|
20675
|
-
var height = this.composition.renderer.getHeight() / 2;
|
|
20843
|
+
var _b = this.composition.camera.getInverseVPRatio(z), rx = _b.x, ry = _b.y;
|
|
20676
20844
|
this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
|
|
20677
20845
|
}
|
|
20678
20846
|
};
|
|
@@ -20777,7 +20945,6 @@ function createVFXItem(props, composition) {
|
|
|
20777
20945
|
if (!pluginName) {
|
|
20778
20946
|
switch (type) {
|
|
20779
20947
|
case ItemType$1.null:
|
|
20780
|
-
case ItemType$1.base:
|
|
20781
20948
|
pluginName = 'cal';
|
|
20782
20949
|
break;
|
|
20783
20950
|
case ItemType$1.sprite:
|
|
@@ -20898,7 +21065,7 @@ var PluginSystem = /** @class */ (function () {
|
|
|
20898
21065
|
plugin = plugins[i];
|
|
20899
21066
|
ctrl = pluginLoaderMap[plugin.name];
|
|
20900
21067
|
if (name in ctrl) {
|
|
20901
|
-
pendings.push(Promise.resolve(ctrl[name].apply(ctrl, __spreadArray$
|
|
21068
|
+
pendings.push(Promise.resolve(ctrl[name].apply(ctrl, __spreadArray$3([], __read$3(args), false))));
|
|
20902
21069
|
}
|
|
20903
21070
|
}
|
|
20904
21071
|
return [2 /*return*/, Promise.all(pendings)];
|
|
@@ -20939,12 +21106,77 @@ function getPluginUsageInfo(name) {
|
|
|
20939
21106
|
}
|
|
20940
21107
|
}
|
|
20941
21108
|
|
|
20942
|
-
/*!
|
|
20943
|
-
* Name: @galacean/effects-specification
|
|
20944
|
-
* Description: Galacean Effects JSON Specification
|
|
20945
|
-
* Author: Ant Group CO., Ltd.
|
|
20946
|
-
* Version:
|
|
20947
|
-
*/
|
|
21109
|
+
/*!
|
|
21110
|
+
* Name: @galacean/effects-specification
|
|
21111
|
+
* Description: Galacean Effects JSON Specification
|
|
21112
|
+
* Author: Ant Group CO., Ltd.
|
|
21113
|
+
* Version: v2.0.0-alpha.2
|
|
21114
|
+
*/
|
|
21115
|
+
|
|
21116
|
+
const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
|
|
21117
|
+
var native = {
|
|
21118
|
+
randomUUID
|
|
21119
|
+
};
|
|
21120
|
+
|
|
21121
|
+
// Unique ID creation requires a high quality random # generator. In the browser we therefore
|
|
21122
|
+
// require the crypto API and do not support built-in fallback to lower quality random number
|
|
21123
|
+
// generators (like Math.random()).
|
|
21124
|
+
let getRandomValues;
|
|
21125
|
+
const rnds8 = new Uint8Array(16);
|
|
21126
|
+
function rng() {
|
|
21127
|
+
// lazy load so that environments that need to polyfill have a chance to do so
|
|
21128
|
+
if (!getRandomValues) {
|
|
21129
|
+
// getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
|
|
21130
|
+
getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
|
|
21131
|
+
|
|
21132
|
+
if (!getRandomValues) {
|
|
21133
|
+
throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
|
|
21134
|
+
}
|
|
21135
|
+
}
|
|
21136
|
+
|
|
21137
|
+
return getRandomValues(rnds8);
|
|
21138
|
+
}
|
|
21139
|
+
|
|
21140
|
+
/**
|
|
21141
|
+
* Convert array of 16 byte values to UUID string format of the form:
|
|
21142
|
+
* XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
|
|
21143
|
+
*/
|
|
21144
|
+
|
|
21145
|
+
const byteToHex = [];
|
|
21146
|
+
|
|
21147
|
+
for (let i = 0; i < 256; ++i) {
|
|
21148
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
21149
|
+
}
|
|
21150
|
+
|
|
21151
|
+
function unsafeStringify(arr, offset = 0) {
|
|
21152
|
+
// Note: Be careful editing this code! It's been tuned for performance
|
|
21153
|
+
// and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
|
|
21154
|
+
return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
|
|
21155
|
+
}
|
|
21156
|
+
|
|
21157
|
+
function v4(options, buf, offset) {
|
|
21158
|
+
if (native.randomUUID && !buf && !options) {
|
|
21159
|
+
return native.randomUUID();
|
|
21160
|
+
}
|
|
21161
|
+
|
|
21162
|
+
options = options || {};
|
|
21163
|
+
const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
21164
|
+
|
|
21165
|
+
rnds[6] = rnds[6] & 0x0f | 0x40;
|
|
21166
|
+
rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
|
|
21167
|
+
|
|
21168
|
+
if (buf) {
|
|
21169
|
+
offset = offset || 0;
|
|
21170
|
+
|
|
21171
|
+
for (let i = 0; i < 16; ++i) {
|
|
21172
|
+
buf[offset + i] = rnds[i];
|
|
21173
|
+
}
|
|
21174
|
+
|
|
21175
|
+
return buf;
|
|
21176
|
+
}
|
|
21177
|
+
|
|
21178
|
+
return unsafeStringify(rnds);
|
|
21179
|
+
}
|
|
20948
21180
|
|
|
20949
21181
|
/*********************************************/
|
|
20950
21182
|
/* 元素属性参数类型 */
|
|
@@ -21208,6 +21440,10 @@ var ItemType;
|
|
|
21208
21440
|
* 天空盒元素
|
|
21209
21441
|
*/
|
|
21210
21442
|
ItemType["skybox"] = "skybox";
|
|
21443
|
+
/**
|
|
21444
|
+
* 特效元素
|
|
21445
|
+
*/
|
|
21446
|
+
ItemType["effect"] = "effect";
|
|
21211
21447
|
})(ItemType || (ItemType = {}));
|
|
21212
21448
|
/**
|
|
21213
21449
|
* 渲染模式
|
|
@@ -21320,6 +21556,10 @@ var CompositionEndBehavior;
|
|
|
21320
21556
|
* 销毁并保留最后一帧
|
|
21321
21557
|
*/
|
|
21322
21558
|
CompositionEndBehavior[CompositionEndBehavior["pause_destroy"] = END_BEHAVIOR_PAUSE_AND_DESTROY] = "pause_destroy";
|
|
21559
|
+
/**
|
|
21560
|
+
* 冻结
|
|
21561
|
+
*/
|
|
21562
|
+
CompositionEndBehavior[CompositionEndBehavior["freeze"] = END_BEHAVIOR_FREEZE] = "freeze";
|
|
21323
21563
|
})(CompositionEndBehavior || (CompositionEndBehavior = {}));
|
|
21324
21564
|
|
|
21325
21565
|
/*********************************************/
|
|
@@ -21456,12 +21696,38 @@ var ShapeArcMode;
|
|
|
21456
21696
|
ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
|
|
21457
21697
|
})(ShapeArcMode || (ShapeArcMode = {}));
|
|
21458
21698
|
|
|
21699
|
+
var LightType;
|
|
21700
|
+
(function (LightType) {
|
|
21701
|
+
/**
|
|
21702
|
+
* 点光源
|
|
21703
|
+
*/
|
|
21704
|
+
LightType["point"] = "point";
|
|
21705
|
+
/**
|
|
21706
|
+
* 聚光灯
|
|
21707
|
+
*/
|
|
21708
|
+
LightType["spot"] = "spot";
|
|
21709
|
+
/**
|
|
21710
|
+
* 方向光
|
|
21711
|
+
*/
|
|
21712
|
+
LightType["directional"] = "directional";
|
|
21713
|
+
/**
|
|
21714
|
+
* 环境光
|
|
21715
|
+
*/
|
|
21716
|
+
LightType["ambient"] = "ambient";
|
|
21717
|
+
})(LightType || (LightType = {}));
|
|
21718
|
+
|
|
21459
21719
|
var ModelBoundingType;
|
|
21460
21720
|
(function (ModelBoundingType) {
|
|
21461
21721
|
ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
|
|
21462
21722
|
ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
|
|
21463
21723
|
})(ModelBoundingType || (ModelBoundingType = {}));
|
|
21464
21724
|
|
|
21725
|
+
var CameraType;
|
|
21726
|
+
(function (CameraType) {
|
|
21727
|
+
CameraType["orthographic"] = "orthographic";
|
|
21728
|
+
CameraType["perspective"] = "perspective";
|
|
21729
|
+
})(CameraType || (CameraType = {}));
|
|
21730
|
+
|
|
21465
21731
|
// 材质类型
|
|
21466
21732
|
var MaterialType;
|
|
21467
21733
|
(function (MaterialType) {
|
|
@@ -21607,6 +21873,28 @@ var FontStyle;
|
|
|
21607
21873
|
FontStyle["oblique"] = "oblique";
|
|
21608
21874
|
})(FontStyle || (FontStyle = {}));
|
|
21609
21875
|
|
|
21876
|
+
var DataType;
|
|
21877
|
+
(function (DataType) {
|
|
21878
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
21879
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
21880
|
+
DataType["Material"] = "Material";
|
|
21881
|
+
DataType["Shader"] = "Shader";
|
|
21882
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
21883
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
21884
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
21885
|
+
DataType["CameraController"] = "CameraController";
|
|
21886
|
+
DataType["Geometry"] = "Geometry";
|
|
21887
|
+
DataType["Texture"] = "Texture";
|
|
21888
|
+
DataType["TextComponent"] = "TextComponent";
|
|
21889
|
+
// FIXME: 先完成ECS的场景转换,后面移到spec中
|
|
21890
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
21891
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
21892
|
+
DataType["LightComponent"] = "LightComponent";
|
|
21893
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
21894
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
21895
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
21896
|
+
})(DataType || (DataType = {}));
|
|
21897
|
+
|
|
21610
21898
|
/******************************************************************************
|
|
21611
21899
|
Copyright (c) Microsoft Corporation.
|
|
21612
21900
|
|
|
@@ -21662,11 +21950,22 @@ function __read(o, n) {
|
|
|
21662
21950
|
return ar;
|
|
21663
21951
|
}
|
|
21664
21952
|
|
|
21953
|
+
function __spreadArray(to, from, pack) {
|
|
21954
|
+
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
|
|
21955
|
+
if (ar || !(i in from)) {
|
|
21956
|
+
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
|
21957
|
+
ar[i] = from[i];
|
|
21958
|
+
}
|
|
21959
|
+
}
|
|
21960
|
+
return to.concat(ar || Array.prototype.slice.call(from));
|
|
21961
|
+
}
|
|
21962
|
+
|
|
21665
21963
|
typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
|
|
21666
21964
|
var e = new Error(message);
|
|
21667
21965
|
return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
|
|
21668
21966
|
};
|
|
21669
21967
|
|
|
21968
|
+
var _a$1;
|
|
21670
21969
|
function arrAdd(arr, item) {
|
|
21671
21970
|
if (!arr.includes(item)) {
|
|
21672
21971
|
arr.push(item);
|
|
@@ -21902,6 +22201,34 @@ function rotationZYXFromQuat(out, quat) {
|
|
|
21902
22201
|
}
|
|
21903
22202
|
return out;
|
|
21904
22203
|
}
|
|
22204
|
+
function generateGUID() {
|
|
22205
|
+
return v4().replace(/-/g, '');
|
|
22206
|
+
}
|
|
22207
|
+
/**
|
|
22208
|
+
* 提取并转换 JSON 数据中的 anchor 值
|
|
22209
|
+
*/
|
|
22210
|
+
function convertAnchor$1(anchor, particleOrigin) {
|
|
22211
|
+
if (anchor) {
|
|
22212
|
+
return [anchor[0] - 0.5, 0.5 - anchor[1]];
|
|
22213
|
+
}
|
|
22214
|
+
else if (particleOrigin) {
|
|
22215
|
+
return particleOriginTranslateMap[particleOrigin];
|
|
22216
|
+
}
|
|
22217
|
+
else {
|
|
22218
|
+
return [0, 0];
|
|
22219
|
+
}
|
|
22220
|
+
}
|
|
22221
|
+
var particleOriginTranslateMap = (_a$1 = {},
|
|
22222
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_CENTER] = [0, 0],
|
|
22223
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_CENTER_BOTTOM] = [0, -0.5],
|
|
22224
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_CENTER_TOP] = [0, 0.5],
|
|
22225
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_LEFT_TOP] = [-0.5, 0.5],
|
|
22226
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_LEFT_CENTER] = [-0.5, 0],
|
|
22227
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_LEFT_BOTTOM] = [-0.5, -0.5],
|
|
22228
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_CENTER] = [0.5, 0],
|
|
22229
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_BOTTOM] = [0.5, -0.5],
|
|
22230
|
+
_a$1[ParticleOrigin.PARTICLE_ORIGIN_RIGHT_TOP] = [0.5, 0.5],
|
|
22231
|
+
_a$1);
|
|
21905
22232
|
|
|
21906
22233
|
function getStandardParticleContent(particle) {
|
|
21907
22234
|
var _a;
|
|
@@ -22313,6 +22640,309 @@ function version22Migration(json) {
|
|
|
22313
22640
|
});
|
|
22314
22641
|
return json;
|
|
22315
22642
|
}
|
|
22643
|
+
/**
|
|
22644
|
+
* 3.0 以下版本数据适配(runtime 2.0及以上版本支持)
|
|
22645
|
+
*/
|
|
22646
|
+
function version30Migration(json) {
|
|
22647
|
+
var e_1, _a;
|
|
22648
|
+
var _b, _c, _d, _e;
|
|
22649
|
+
var result = Object.assign({}, json, {
|
|
22650
|
+
items: [],
|
|
22651
|
+
components: [],
|
|
22652
|
+
materials: [],
|
|
22653
|
+
shaders: [],
|
|
22654
|
+
geometries: [],
|
|
22655
|
+
});
|
|
22656
|
+
// 兼容老版本数据中不存在textures的情况
|
|
22657
|
+
(_b = result.textures) !== null && _b !== void 0 ? _b : (result.textures = []);
|
|
22658
|
+
result.textures.forEach(function (textureOptions) {
|
|
22659
|
+
Object.assign(textureOptions, {
|
|
22660
|
+
id: generateGUID(),
|
|
22661
|
+
dataType: DataType.Texture,
|
|
22662
|
+
});
|
|
22663
|
+
});
|
|
22664
|
+
if (result.textures.length < result.images.length) {
|
|
22665
|
+
for (var i = result.textures.length; i < result.images.length; i++) {
|
|
22666
|
+
result.textures.push({
|
|
22667
|
+
//@ts-expect-error
|
|
22668
|
+
id: generateGUID(),
|
|
22669
|
+
dataType: DataType.Texture,
|
|
22670
|
+
source: i,
|
|
22671
|
+
flipY: true,
|
|
22672
|
+
});
|
|
22673
|
+
}
|
|
22674
|
+
}
|
|
22675
|
+
var _loop_1 = function (composition) {
|
|
22676
|
+
var e_2, _h, e_3, _j;
|
|
22677
|
+
// composition 的 endbehaviour 兼容
|
|
22678
|
+
if (composition.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY || composition.endBehavior === END_BEHAVIOR_PAUSE) {
|
|
22679
|
+
composition.endBehavior = END_BEHAVIOR_FREEZE;
|
|
22680
|
+
}
|
|
22681
|
+
var itemGuidMap = {};
|
|
22682
|
+
try {
|
|
22683
|
+
for (var _k = (e_2 = void 0, __values(composition.items)), _l = _k.next(); !_l.done; _l = _k.next()) {
|
|
22684
|
+
var item = _l.value;
|
|
22685
|
+
itemGuidMap[item.id] = generateGUID();
|
|
22686
|
+
// TODO: 编辑器测试用,上线后删除
|
|
22687
|
+
//@ts-expect-error
|
|
22688
|
+
item.oldId = item.id;
|
|
22689
|
+
item.id = itemGuidMap[item.id];
|
|
22690
|
+
}
|
|
22691
|
+
}
|
|
22692
|
+
catch (e_2_1) { e_2 = { error: e_2_1 }; }
|
|
22693
|
+
finally {
|
|
22694
|
+
try {
|
|
22695
|
+
if (_l && !_l.done && (_h = _k.return)) _h.call(_k);
|
|
22696
|
+
}
|
|
22697
|
+
finally { if (e_2) throw e_2.error; }
|
|
22698
|
+
}
|
|
22699
|
+
composition.items.forEach(function (item, index) {
|
|
22700
|
+
if (item.parentId) {
|
|
22701
|
+
if (item.parentId.includes('^')) {
|
|
22702
|
+
var parentId = (item.parentId).split('^')[0];
|
|
22703
|
+
var nodeId = (item.parentId).split('^')[1];
|
|
22704
|
+
item.parentId = itemGuidMap[parentId] + '^' + nodeId;
|
|
22705
|
+
}
|
|
22706
|
+
else {
|
|
22707
|
+
item.parentId = itemGuidMap[item.parentId];
|
|
22708
|
+
}
|
|
22709
|
+
}
|
|
22710
|
+
// @ts-expect-error fix item type
|
|
22711
|
+
result.items.push(item);
|
|
22712
|
+
// @ts-expect-error fix item type
|
|
22713
|
+
composition.items[index] = { id: item.id };
|
|
22714
|
+
});
|
|
22715
|
+
try {
|
|
22716
|
+
for (var _m = (e_3 = void 0, __values(result.items)), _o = _m.next(); !_o.done; _o = _m.next()) {
|
|
22717
|
+
var item = _o.value;
|
|
22718
|
+
// 原 texture 索引转为统一 guid 索引
|
|
22719
|
+
if (item.content) {
|
|
22720
|
+
if (item.content.renderer) {
|
|
22721
|
+
if (item.content.renderer.texture !== undefined) {
|
|
22722
|
+
var oldTextureId = item.content.renderer.texture;
|
|
22723
|
+
//@ts-expect-error
|
|
22724
|
+
item.content.renderer.texture = { id: result.textures[oldTextureId].id };
|
|
22725
|
+
}
|
|
22726
|
+
}
|
|
22727
|
+
if (item.content.trails) {
|
|
22728
|
+
if (item.content.trails.texture !== undefined) {
|
|
22729
|
+
var oldTextureId = item.content.trails.texture;
|
|
22730
|
+
//@ts-expect-error
|
|
22731
|
+
item.content.trails.texture = { id: result.textures[oldTextureId].id };
|
|
22732
|
+
}
|
|
22733
|
+
}
|
|
22734
|
+
}
|
|
22735
|
+
// item 的 transform 属性由数组转为 {x:n, y:n, z:n}
|
|
22736
|
+
if (item.transform) {
|
|
22737
|
+
//@ts-expect-error
|
|
22738
|
+
var position = __spreadArray([], __read((_c = item.transform.position) !== null && _c !== void 0 ? _c : [0, 0, 0]), false);
|
|
22739
|
+
//@ts-expect-error
|
|
22740
|
+
var rotation = __spreadArray([], __read((_d = item.transform.rotation) !== null && _d !== void 0 ? _d : [0, 0, 0]), false);
|
|
22741
|
+
//@ts-expect-error
|
|
22742
|
+
var scale = __spreadArray([], __read((_e = item.transform.scale) !== null && _e !== void 0 ? _e : [1, 1, 1]), false);
|
|
22743
|
+
Object.assign(item, {
|
|
22744
|
+
transform: {
|
|
22745
|
+
position: { x: position[0], y: position[1], z: position[2] },
|
|
22746
|
+
rotation: { x: rotation[0], y: rotation[1], z: rotation[2] },
|
|
22747
|
+
scale: { x: scale[0], y: scale[1], z: scale[0] },
|
|
22748
|
+
},
|
|
22749
|
+
});
|
|
22750
|
+
// sprite 的 scale 转为 size
|
|
22751
|
+
if (item.type === ItemType.sprite) {
|
|
22752
|
+
item.transform.size = { x: scale[0], y: scale[1] };
|
|
22753
|
+
item.transform.scale = { x: 1, y: 1, z: 1 };
|
|
22754
|
+
}
|
|
22755
|
+
// sprite 的 anchor 修正
|
|
22756
|
+
if (item.type === ItemType.sprite) {
|
|
22757
|
+
var content = item.content;
|
|
22758
|
+
if (!content.renderer) {
|
|
22759
|
+
content.renderer = {};
|
|
22760
|
+
}
|
|
22761
|
+
var renderer = content.renderer;
|
|
22762
|
+
var realAnchor = convertAnchor$1(renderer.anchor, renderer.particleOrigin);
|
|
22763
|
+
var startSize = item.transform.size;
|
|
22764
|
+
// 兼容旧JSON(anchor和particleOrigin可能同时存在)
|
|
22765
|
+
if (!renderer.anchor && renderer.particleOrigin !== undefined) {
|
|
22766
|
+
//@ts-expect-error
|
|
22767
|
+
item.transform.position.x += -realAnchor[0] * startSize.x;
|
|
22768
|
+
//@ts-expect-error
|
|
22769
|
+
item.transform.position.y += -realAnchor[1] * startSize.y;
|
|
22770
|
+
}
|
|
22771
|
+
//@ts-expect-error
|
|
22772
|
+
item.transform.anchor = { x: realAnchor[0] * startSize.x, y: realAnchor[1] * startSize.y };
|
|
22773
|
+
}
|
|
22774
|
+
}
|
|
22775
|
+
if (item.type === ItemType.particle) {
|
|
22776
|
+
var content = item.content;
|
|
22777
|
+
if (!content.renderer) {
|
|
22778
|
+
content.renderer = {};
|
|
22779
|
+
}
|
|
22780
|
+
var renderer = content.renderer;
|
|
22781
|
+
content.renderer.anchor = convertAnchor$1(renderer.anchor, renderer.particleOrigin);
|
|
22782
|
+
}
|
|
22783
|
+
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
22784
|
+
item.content.tracks = [];
|
|
22785
|
+
var tracks = item.content.tracks;
|
|
22786
|
+
if (item.type !== ItemType.particle) {
|
|
22787
|
+
tracks.push({
|
|
22788
|
+
clips: [
|
|
22789
|
+
{
|
|
22790
|
+
dataType: 'TransformAnimationPlayableAsset',
|
|
22791
|
+
animationClip: {
|
|
22792
|
+
sizeOverLifetime: item.content.sizeOverLifetime,
|
|
22793
|
+
rotationOverLifetime: item.content.rotationOverLifetime,
|
|
22794
|
+
positionOverLifetime: item.content.positionOverLifetime,
|
|
22795
|
+
},
|
|
22796
|
+
},
|
|
22797
|
+
],
|
|
22798
|
+
});
|
|
22799
|
+
}
|
|
22800
|
+
if (item.type === ItemType.sprite) {
|
|
22801
|
+
tracks.push({
|
|
22802
|
+
clips: [
|
|
22803
|
+
{
|
|
22804
|
+
dataType: 'SpriteColorAnimationPlayableAsset',
|
|
22805
|
+
animationClip: {
|
|
22806
|
+
colorOverLifetime: item.content.colorOverLifetime,
|
|
22807
|
+
startColor: item.content.options.startColor,
|
|
22808
|
+
},
|
|
22809
|
+
},
|
|
22810
|
+
],
|
|
22811
|
+
});
|
|
22812
|
+
}
|
|
22813
|
+
// gizmo 的 target id 转换为新的 item guid
|
|
22814
|
+
if (item.content.options.target) {
|
|
22815
|
+
item.content.options.target = itemGuidMap[item.content.options.target];
|
|
22816
|
+
}
|
|
22817
|
+
// item 的 content 转为 component data 加入 JSONScene.components
|
|
22818
|
+
var uuid = generateGUID();
|
|
22819
|
+
if (item.type === ItemType.sprite) {
|
|
22820
|
+
item.components = [];
|
|
22821
|
+
result.components.push(item.content);
|
|
22822
|
+
item.content.id = uuid;
|
|
22823
|
+
item.content.dataType = DataType.SpriteComponent;
|
|
22824
|
+
item.content.item = { id: item.id };
|
|
22825
|
+
item.dataType = DataType.VFXItemData;
|
|
22826
|
+
//@ts-expect-error
|
|
22827
|
+
item.components.push({ id: item.content.id });
|
|
22828
|
+
}
|
|
22829
|
+
else if (item.type === ItemType.particle) {
|
|
22830
|
+
item.components = [];
|
|
22831
|
+
result.components.push(item.content);
|
|
22832
|
+
item.content.id = uuid;
|
|
22833
|
+
item.content.dataType = DataType.ParticleSystem;
|
|
22834
|
+
item.content.item = { id: item.id };
|
|
22835
|
+
item.dataType = DataType.VFXItemData;
|
|
22836
|
+
//@ts-expect-error
|
|
22837
|
+
item.components.push({ id: item.content.id });
|
|
22838
|
+
}
|
|
22839
|
+
else if (item.type === ItemType.mesh) {
|
|
22840
|
+
item.components = [];
|
|
22841
|
+
result.components.push(item.content);
|
|
22842
|
+
item.content.id = uuid;
|
|
22843
|
+
item.content.dataType = DataType.MeshComponent;
|
|
22844
|
+
item.content.item = { id: item.id };
|
|
22845
|
+
item.dataType = DataType.VFXItemData;
|
|
22846
|
+
//@ts-expect-error
|
|
22847
|
+
item.components.push({ id: item.content.id });
|
|
22848
|
+
}
|
|
22849
|
+
else if (item.type === ItemType.skybox) {
|
|
22850
|
+
item.components = [];
|
|
22851
|
+
result.components.push(item.content);
|
|
22852
|
+
item.content.id = uuid;
|
|
22853
|
+
item.content.dataType = DataType.SkyboxComponent;
|
|
22854
|
+
item.content.item = { id: item.id };
|
|
22855
|
+
item.dataType = DataType.VFXItemData;
|
|
22856
|
+
//@ts-expect-error
|
|
22857
|
+
item.components.push({ id: item.content.id });
|
|
22858
|
+
}
|
|
22859
|
+
else if (item.type === ItemType.light) {
|
|
22860
|
+
item.components = [];
|
|
22861
|
+
result.components.push(item.content);
|
|
22862
|
+
item.content.id = uuid;
|
|
22863
|
+
item.content.dataType = DataType.LightComponent;
|
|
22864
|
+
item.content.item = { id: item.id };
|
|
22865
|
+
item.dataType = DataType.VFXItemData;
|
|
22866
|
+
//@ts-expect-error
|
|
22867
|
+
item.components.push({ id: item.content.id });
|
|
22868
|
+
}
|
|
22869
|
+
else if (item.type === 'camera') {
|
|
22870
|
+
item.components = [];
|
|
22871
|
+
result.components.push(item.content);
|
|
22872
|
+
item.content.id = uuid;
|
|
22873
|
+
item.content.dataType = DataType.CameraComponent;
|
|
22874
|
+
item.content.item = { id: item.id };
|
|
22875
|
+
item.dataType = DataType.VFXItemData;
|
|
22876
|
+
//@ts-expect-error
|
|
22877
|
+
item.components.push({ id: item.content.id });
|
|
22878
|
+
}
|
|
22879
|
+
else if (item.type === ItemType.tree) {
|
|
22880
|
+
item.components = [];
|
|
22881
|
+
result.components.push(item.content);
|
|
22882
|
+
item.content.id = uuid;
|
|
22883
|
+
item.content.dataType = DataType.TreeComponent;
|
|
22884
|
+
item.content.item = { id: item.id };
|
|
22885
|
+
item.dataType = DataType.VFXItemData;
|
|
22886
|
+
//@ts-expect-error
|
|
22887
|
+
item.components.push({ id: item.content.id });
|
|
22888
|
+
}
|
|
22889
|
+
else if (item.type === ItemType.interact) {
|
|
22890
|
+
item.components = [];
|
|
22891
|
+
result.components.push(item.content);
|
|
22892
|
+
item.content.id = uuid;
|
|
22893
|
+
item.content.dataType = DataType.InteractComponent;
|
|
22894
|
+
item.content.item = { id: item.id };
|
|
22895
|
+
item.dataType = DataType.VFXItemData;
|
|
22896
|
+
//@ts-expect-error
|
|
22897
|
+
item.components.push({ id: item.content.id });
|
|
22898
|
+
}
|
|
22899
|
+
else if (item.type === ItemType.camera) {
|
|
22900
|
+
item.components = [];
|
|
22901
|
+
result.components.push(item.content);
|
|
22902
|
+
item.content.id = uuid;
|
|
22903
|
+
item.content.dataType = DataType.CameraController;
|
|
22904
|
+
item.content.item = { id: item.id };
|
|
22905
|
+
item.dataType = DataType.VFXItemData;
|
|
22906
|
+
//@ts-expect-error
|
|
22907
|
+
item.components.push({ id: item.content.id });
|
|
22908
|
+
}
|
|
22909
|
+
else if (item.type === ItemType.text) {
|
|
22910
|
+
item.components = [];
|
|
22911
|
+
result.components.push(item.content);
|
|
22912
|
+
item.content.id = uuid;
|
|
22913
|
+
item.content.dataType = DataType.TextComponent;
|
|
22914
|
+
item.content.item = { id: item.id };
|
|
22915
|
+
item.dataType = DataType.VFXItemData;
|
|
22916
|
+
//@ts-expect-error
|
|
22917
|
+
item.components.push({ id: item.content.id });
|
|
22918
|
+
}
|
|
22919
|
+
}
|
|
22920
|
+
}
|
|
22921
|
+
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
22922
|
+
finally {
|
|
22923
|
+
try {
|
|
22924
|
+
if (_o && !_o.done && (_j = _m.return)) _j.call(_m);
|
|
22925
|
+
}
|
|
22926
|
+
finally { if (e_3) throw e_3.error; }
|
|
22927
|
+
}
|
|
22928
|
+
};
|
|
22929
|
+
try {
|
|
22930
|
+
// 更正Composition.endBehavior
|
|
22931
|
+
for (var _f = __values(json.compositions), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
22932
|
+
var composition = _g.value;
|
|
22933
|
+
_loop_1(composition);
|
|
22934
|
+
}
|
|
22935
|
+
}
|
|
22936
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
22937
|
+
finally {
|
|
22938
|
+
try {
|
|
22939
|
+
if (_g && !_g.done && (_a = _f.return)) _a.call(_f);
|
|
22940
|
+
}
|
|
22941
|
+
finally { if (e_1) throw e_1.error; }
|
|
22942
|
+
}
|
|
22943
|
+
result.version = '3.0';
|
|
22944
|
+
return result;
|
|
22945
|
+
}
|
|
22316
22946
|
|
|
22317
22947
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
22318
22948
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
@@ -22322,16 +22952,16 @@ function getStandardJSON(json) {
|
|
|
22322
22952
|
if (!json || typeof json !== 'object') {
|
|
22323
22953
|
throw Error('expect a json object');
|
|
22324
22954
|
}
|
|
22325
|
-
// 修正老版本数据中,meshItem以及lightItem结束行为错误问题
|
|
22955
|
+
// 修正老版本数据中,meshItem 以及 lightItem 结束行为错误问题
|
|
22326
22956
|
version22Migration(json);
|
|
22327
22957
|
if (v0.test(json.version)) {
|
|
22328
22958
|
reverseParticle = ((_a = (/^(\d+)/).exec(json.version)) === null || _a === void 0 ? void 0 : _a[0]) === '0';
|
|
22329
|
-
return version21Migration(getStandardJSONFromV0(json));
|
|
22959
|
+
return version30Migration(version21Migration(getStandardJSONFromV0(json)));
|
|
22330
22960
|
}
|
|
22331
22961
|
var mainVersion = (_b = standardVersion.exec(json.version)) === null || _b === void 0 ? void 0 : _b[1];
|
|
22332
22962
|
if (mainVersion) {
|
|
22333
|
-
if (Number(mainVersion) <
|
|
22334
|
-
return version21Migration(json);
|
|
22963
|
+
if (Number(mainVersion) < 3) {
|
|
22964
|
+
return version30Migration(version21Migration(json));
|
|
22335
22965
|
}
|
|
22336
22966
|
return json;
|
|
22337
22967
|
}
|
|
@@ -22655,7 +23285,7 @@ function version3Migration(scene) {
|
|
|
22655
23285
|
try {
|
|
22656
23286
|
for (var _j = __values$1(ecScene.items), _k = _j.next(); !_k.done; _k = _j.next()) {
|
|
22657
23287
|
var item = _k.value;
|
|
22658
|
-
itemGuidMap[item.id] = generateGUID();
|
|
23288
|
+
itemGuidMap[item.id] = generateGUID$1();
|
|
22659
23289
|
// TODO: 编辑器测试用,上线后删除
|
|
22660
23290
|
//@ts-expect-error
|
|
22661
23291
|
item.oldId = item.id;
|
|
@@ -22711,7 +23341,7 @@ function version3Migration(scene) {
|
|
|
22711
23341
|
// texture 增加 id 和 dataType
|
|
22712
23342
|
for (var _q = __values$1(scene.textureOptions), _r = _q.next(); !_r.done; _r = _q.next()) {
|
|
22713
23343
|
var texture = _r.value;
|
|
22714
|
-
texture.id = generateGUID();
|
|
23344
|
+
texture.id = generateGUID$1();
|
|
22715
23345
|
texture.dataType = exports.DataType.Texture;
|
|
22716
23346
|
}
|
|
22717
23347
|
}
|
|
@@ -22731,23 +23361,15 @@ function version3Migration(scene) {
|
|
|
22731
23361
|
var item = _t.value;
|
|
22732
23362
|
// 原 texture 索引转为统一 guid 索引
|
|
22733
23363
|
if (item.content) {
|
|
22734
|
-
//@ts-expect-error
|
|
22735
23364
|
if (item.content.renderer) {
|
|
22736
|
-
//@ts-expect-error
|
|
22737
23365
|
if (item.content.renderer.texture !== undefined) {
|
|
22738
|
-
//@ts-expect-error
|
|
22739
23366
|
var oldTextureId = item.content.renderer.texture;
|
|
22740
|
-
//@ts-expect-error
|
|
22741
23367
|
item.content.renderer.texture = { id: scene.textureOptions[oldTextureId].id };
|
|
22742
23368
|
}
|
|
22743
23369
|
}
|
|
22744
|
-
//@ts-expect-error
|
|
22745
23370
|
if (item.content.trails) {
|
|
22746
|
-
//@ts-expect-error
|
|
22747
23371
|
if (item.content.trails.texture !== undefined) {
|
|
22748
|
-
//@ts-expect-error
|
|
22749
23372
|
var oldTextureId = item.content.trails.texture;
|
|
22750
|
-
//@ts-expect-error
|
|
22751
23373
|
item.content.trails.texture = { id: scene.textureOptions[oldTextureId].id };
|
|
22752
23374
|
}
|
|
22753
23375
|
}
|
|
@@ -22758,12 +23380,14 @@ function version3Migration(scene) {
|
|
|
22758
23380
|
var rotation = item.transform.rotation;
|
|
22759
23381
|
var scale = item.transform.scale;
|
|
22760
23382
|
if (!position) {
|
|
23383
|
+
//@ts-expect-error
|
|
22761
23384
|
position = [0, 0, 0];
|
|
22762
23385
|
}
|
|
22763
23386
|
if (!rotation) {
|
|
22764
23387
|
rotation = [0, 0, 0];
|
|
22765
23388
|
}
|
|
22766
23389
|
if (!scale) {
|
|
23390
|
+
//@ts-expect-error
|
|
22767
23391
|
scale = [1, 1, 1];
|
|
22768
23392
|
}
|
|
22769
23393
|
item.transform = {
|
|
@@ -22784,12 +23408,9 @@ function version3Migration(scene) {
|
|
|
22784
23408
|
// sprite 的 anchor 修正
|
|
22785
23409
|
if (item.type === ItemType$1.sprite) {
|
|
22786
23410
|
var content = item.content;
|
|
22787
|
-
//@ts-expect-error
|
|
22788
23411
|
if (!content.renderer) {
|
|
22789
|
-
//@ts-expect-error
|
|
22790
23412
|
content.renderer = {};
|
|
22791
23413
|
}
|
|
22792
|
-
//@ts-expect-error
|
|
22793
23414
|
var renderer = content.renderer;
|
|
22794
23415
|
var realAnchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
22795
23416
|
//@ts-expect-error
|
|
@@ -22807,14 +23428,10 @@ function version3Migration(scene) {
|
|
|
22807
23428
|
}
|
|
22808
23429
|
if (item.type === ItemType$1.particle) {
|
|
22809
23430
|
var content = item.content;
|
|
22810
|
-
//@ts-expect-error
|
|
22811
23431
|
if (!content.renderer) {
|
|
22812
|
-
//@ts-expect-error
|
|
22813
23432
|
content.renderer = {};
|
|
22814
23433
|
}
|
|
22815
|
-
//@ts-expect-error
|
|
22816
23434
|
var renderer = content.renderer;
|
|
22817
|
-
//@ts-expect-error
|
|
22818
23435
|
content.renderer.anchor = convertAnchor(renderer.anchor, renderer.particleOrigin);
|
|
22819
23436
|
}
|
|
22820
23437
|
// item 的 endbehaviour 兼容
|
|
@@ -22822,164 +23439,138 @@ function version3Migration(scene) {
|
|
|
22822
23439
|
if (item.endBehavior === END_BEHAVIOR_PAUSE_AND_DESTROY$1 || item.endBehavior === END_BEHAVIOR_PAUSE$1) {
|
|
22823
23440
|
item.endBehavior = END_BEHAVIOR_FREEZE$1;
|
|
22824
23441
|
}
|
|
23442
|
+
// 动画数据转化 TODO: 动画数据移到 TimelineComponentData
|
|
23443
|
+
item.content.tracks = [];
|
|
23444
|
+
var tracks = item.content.tracks;
|
|
23445
|
+
if (item.type !== ItemType$1.particle) {
|
|
23446
|
+
tracks.push({
|
|
23447
|
+
clips: [
|
|
23448
|
+
{
|
|
23449
|
+
dataType: 'TransformAnimationPlayableAsset',
|
|
23450
|
+
animationClip: {
|
|
23451
|
+
sizeOverLifetime: item.content.sizeOverLifetime,
|
|
23452
|
+
rotationOverLifetime: item.content.rotationOverLifetime,
|
|
23453
|
+
positionOverLifetime: item.content.positionOverLifetime,
|
|
23454
|
+
},
|
|
23455
|
+
},
|
|
23456
|
+
],
|
|
23457
|
+
});
|
|
23458
|
+
}
|
|
23459
|
+
if (item.type === ItemType$1.sprite) {
|
|
23460
|
+
tracks.push({
|
|
23461
|
+
clips: [
|
|
23462
|
+
{
|
|
23463
|
+
dataType: 'SpriteColorAnimationPlayableAsset',
|
|
23464
|
+
animationClip: {
|
|
23465
|
+
colorOverLifetime: item.content.colorOverLifetime,
|
|
23466
|
+
startColor: item.content.options.startColor,
|
|
23467
|
+
},
|
|
23468
|
+
},
|
|
23469
|
+
],
|
|
23470
|
+
});
|
|
23471
|
+
}
|
|
23472
|
+
// gizmo 的 target id 转换为新的 item guid
|
|
23473
|
+
if (item.content && item.content.options && item.content.options.target) {
|
|
23474
|
+
item.content.options.target = itemGuidMap[item.content.options.target];
|
|
23475
|
+
}
|
|
22825
23476
|
// item 的 content 转为 component data 加入 JSONScene.components
|
|
22826
|
-
var uuid = v4().replace(/-/g, '');
|
|
23477
|
+
var uuid = v4$1().replace(/-/g, '');
|
|
22827
23478
|
if (item.type === ItemType$1.sprite) {
|
|
22828
|
-
//@ts-expect-error
|
|
22829
23479
|
item.components = [];
|
|
22830
|
-
//@ts-expect-error
|
|
22831
23480
|
components.push(item.content);
|
|
22832
|
-
//@ts-expect-error
|
|
22833
23481
|
item.content.id = uuid;
|
|
22834
|
-
//@ts-expect-error
|
|
22835
23482
|
item.content.dataType = exports.DataType.SpriteComponent;
|
|
22836
|
-
//@ts-expect-error
|
|
22837
23483
|
item.content.item = { id: item.id };
|
|
22838
|
-
//@ts-expect-error
|
|
22839
23484
|
item.dataType = exports.DataType.VFXItemData;
|
|
22840
23485
|
//@ts-expect-error
|
|
22841
23486
|
item.components.push({ id: item.content.id });
|
|
22842
23487
|
}
|
|
22843
23488
|
else if (item.type === ItemType$1.particle) {
|
|
22844
|
-
//@ts-expect-error
|
|
22845
23489
|
item.components = [];
|
|
22846
|
-
//@ts-expect-error
|
|
22847
23490
|
components.push(item.content);
|
|
22848
|
-
//@ts-expect-error
|
|
22849
23491
|
item.content.id = uuid;
|
|
22850
|
-
//@ts-expect-error
|
|
22851
23492
|
item.content.dataType = exports.DataType.ParticleSystem;
|
|
22852
|
-
//@ts-expect-error
|
|
22853
23493
|
item.content.item = { id: item.id };
|
|
22854
|
-
//@ts-expect-error
|
|
22855
23494
|
item.dataType = exports.DataType.VFXItemData;
|
|
22856
23495
|
//@ts-expect-error
|
|
22857
23496
|
item.components.push({ id: item.content.id });
|
|
22858
23497
|
}
|
|
22859
23498
|
else if (item.type === ItemType$1.mesh) {
|
|
22860
|
-
//@ts-expect-error
|
|
22861
23499
|
item.components = [];
|
|
22862
|
-
//@ts-expect-error
|
|
22863
23500
|
components.push(item.content);
|
|
22864
|
-
//@ts-expect-error
|
|
22865
23501
|
item.content.id = uuid;
|
|
22866
|
-
//@ts-expect-error
|
|
22867
23502
|
item.content.dataType = exports.DataType.MeshComponent;
|
|
22868
|
-
//@ts-expect-error
|
|
22869
23503
|
item.content.item = { id: item.id };
|
|
22870
|
-
//@ts-expect-error
|
|
22871
23504
|
item.dataType = exports.DataType.VFXItemData;
|
|
22872
23505
|
//@ts-expect-error
|
|
22873
23506
|
item.components.push({ id: item.content.id });
|
|
22874
23507
|
}
|
|
22875
23508
|
else if (item.type === ItemType$1.skybox) {
|
|
22876
|
-
//@ts-expect-error
|
|
22877
23509
|
item.components = [];
|
|
22878
|
-
//@ts-expect-error
|
|
22879
23510
|
components.push(item.content);
|
|
22880
|
-
//@ts-expect-error
|
|
22881
23511
|
item.content.id = uuid;
|
|
22882
|
-
//@ts-expect-error
|
|
22883
23512
|
item.content.dataType = exports.DataType.SkyboxComponent;
|
|
22884
|
-
//@ts-expect-error
|
|
22885
23513
|
item.content.item = { id: item.id };
|
|
22886
|
-
//@ts-expect-error
|
|
22887
23514
|
item.dataType = exports.DataType.VFXItemData;
|
|
22888
23515
|
//@ts-expect-error
|
|
22889
23516
|
item.components.push({ id: item.content.id });
|
|
22890
23517
|
}
|
|
22891
23518
|
else if (item.type === ItemType$1.light) {
|
|
22892
|
-
//@ts-expect-error
|
|
22893
23519
|
item.components = [];
|
|
22894
|
-
//@ts-expect-error
|
|
22895
23520
|
components.push(item.content);
|
|
22896
|
-
//@ts-expect-error
|
|
22897
23521
|
item.content.id = uuid;
|
|
22898
|
-
//@ts-expect-error
|
|
22899
23522
|
item.content.dataType = exports.DataType.LightComponent;
|
|
22900
|
-
//@ts-expect-error
|
|
22901
23523
|
item.content.item = { id: item.id };
|
|
22902
|
-
//@ts-expect-error
|
|
22903
23524
|
item.dataType = exports.DataType.VFXItemData;
|
|
22904
23525
|
//@ts-expect-error
|
|
22905
23526
|
item.components.push({ id: item.content.id });
|
|
22906
23527
|
}
|
|
22907
23528
|
else if (item.type === 'camera') {
|
|
22908
|
-
//@ts-expect-error
|
|
22909
23529
|
item.components = [];
|
|
22910
|
-
//@ts-expect-error
|
|
22911
23530
|
components.push(item.content);
|
|
22912
|
-
//@ts-expect-error
|
|
22913
23531
|
item.content.id = uuid;
|
|
22914
|
-
//@ts-expect-error
|
|
22915
23532
|
item.content.dataType = exports.DataType.CameraComponent;
|
|
22916
|
-
//@ts-expect-error
|
|
22917
23533
|
item.content.item = { id: item.id };
|
|
22918
|
-
//@ts-expect-error
|
|
22919
23534
|
item.dataType = exports.DataType.VFXItemData;
|
|
22920
23535
|
//@ts-expect-error
|
|
22921
23536
|
item.components.push({ id: item.content.id });
|
|
22922
23537
|
}
|
|
22923
23538
|
else if (item.type === ItemType$1.tree) {
|
|
22924
|
-
//@ts-expect-error
|
|
22925
23539
|
item.components = [];
|
|
22926
|
-
//@ts-expect-error
|
|
22927
23540
|
components.push(item.content);
|
|
22928
|
-
//@ts-expect-error
|
|
22929
23541
|
item.content.id = uuid;
|
|
22930
|
-
//@ts-expect-error
|
|
22931
23542
|
item.content.dataType = exports.DataType.TreeComponent;
|
|
22932
|
-
//@ts-expect-error
|
|
22933
23543
|
item.content.item = { id: item.id };
|
|
22934
|
-
//@ts-expect-error
|
|
22935
23544
|
item.dataType = exports.DataType.VFXItemData;
|
|
22936
23545
|
//@ts-expect-error
|
|
22937
23546
|
item.components.push({ id: item.content.id });
|
|
22938
23547
|
}
|
|
22939
23548
|
else if (item.type === ItemType$1.interact) {
|
|
22940
|
-
//@ts-expect-error
|
|
22941
23549
|
item.components = [];
|
|
22942
|
-
//@ts-expect-error
|
|
22943
23550
|
components.push(item.content);
|
|
22944
|
-
//@ts-expect-error
|
|
22945
23551
|
item.content.id = uuid;
|
|
22946
|
-
//@ts-expect-error
|
|
22947
23552
|
item.content.dataType = exports.DataType.InteractComponent;
|
|
22948
|
-
//@ts-expect-error
|
|
22949
23553
|
item.content.item = { id: item.id };
|
|
22950
|
-
//@ts-expect-error
|
|
22951
23554
|
item.dataType = exports.DataType.VFXItemData;
|
|
22952
23555
|
//@ts-expect-error
|
|
22953
23556
|
item.components.push({ id: item.content.id });
|
|
22954
23557
|
}
|
|
22955
23558
|
else if (item.type === ItemType$1.camera) {
|
|
22956
|
-
//@ts-expect-error
|
|
22957
23559
|
item.components = [];
|
|
22958
|
-
//@ts-expect-error
|
|
22959
23560
|
components.push(item.content);
|
|
22960
|
-
//@ts-expect-error
|
|
22961
23561
|
item.content.id = uuid;
|
|
22962
|
-
//@ts-expect-error
|
|
22963
23562
|
item.content.dataType = exports.DataType.CameraController;
|
|
22964
|
-
//@ts-expect-error
|
|
22965
23563
|
item.content.item = { id: item.id };
|
|
22966
|
-
//@ts-expect-error
|
|
22967
23564
|
item.dataType = exports.DataType.VFXItemData;
|
|
22968
23565
|
//@ts-expect-error
|
|
22969
23566
|
item.components.push({ id: item.content.id });
|
|
22970
23567
|
}
|
|
22971
23568
|
else if (item.type === ItemType$1.text) {
|
|
22972
|
-
//@ts-expect-error
|
|
22973
23569
|
item.components = [];
|
|
22974
|
-
//@ts-expect-error
|
|
22975
23570
|
components.push(item.content);
|
|
22976
|
-
//@ts-expect-error
|
|
22977
23571
|
item.content.id = uuid;
|
|
22978
|
-
//@ts-expect-error
|
|
22979
23572
|
item.content.dataType = exports.DataType.TextComponent;
|
|
22980
|
-
//@ts-expect-error
|
|
22981
23573
|
item.content.item = { id: item.id };
|
|
22982
|
-
//@ts-expect-error
|
|
22983
23574
|
item.dataType = exports.DataType.VFXItemData;
|
|
22984
23575
|
//@ts-expect-error
|
|
22985
23576
|
item.components.push({ id: item.content.id });
|
|
@@ -23003,7 +23594,7 @@ function convertAnchor(anchor, particleOrigin) {
|
|
|
23003
23594
|
return [anchor[0] - 0.5, 0.5 - anchor[1]];
|
|
23004
23595
|
}
|
|
23005
23596
|
else if (particleOrigin) {
|
|
23006
|
-
return particleOriginTranslateMap[particleOrigin];
|
|
23597
|
+
return particleOriginTranslateMap$1[particleOrigin];
|
|
23007
23598
|
}
|
|
23008
23599
|
else {
|
|
23009
23600
|
return [0, 0];
|
|
@@ -23281,16 +23872,17 @@ var AssetManager = /** @class */ (function () {
|
|
|
23281
23872
|
};
|
|
23282
23873
|
AssetManager.prototype.processBins = function (bins) {
|
|
23283
23874
|
return __awaiter(this, void 0, void 0, function () {
|
|
23284
|
-
var renderLevel, jobs;
|
|
23875
|
+
var renderLevel, baseUrl, jobs;
|
|
23285
23876
|
var _this = this;
|
|
23286
23877
|
return __generator(this, function (_a) {
|
|
23287
23878
|
renderLevel = this.options.renderLevel;
|
|
23879
|
+
baseUrl = this.baseUrl;
|
|
23288
23880
|
jobs = bins.map(function (bin) {
|
|
23289
23881
|
if (bin instanceof ArrayBuffer) {
|
|
23290
23882
|
return bin;
|
|
23291
23883
|
}
|
|
23292
23884
|
if (passRenderLevel(bin.renderLevel, renderLevel)) {
|
|
23293
|
-
return _this.loadBins(bin.url);
|
|
23885
|
+
return _this.loadBins(new URL(bin.url, baseUrl).href);
|
|
23294
23886
|
}
|
|
23295
23887
|
throw new Error("Invalid bins source: ".concat(JSON.stringify(bins)));
|
|
23296
23888
|
});
|
|
@@ -23308,13 +23900,14 @@ var AssetManager = /** @class */ (function () {
|
|
|
23308
23900
|
return [2 /*return*/];
|
|
23309
23901
|
}
|
|
23310
23902
|
jobs = fonts.map(function (font) { return __awaiter(_this, void 0, void 0, function () {
|
|
23311
|
-
var fontFace;
|
|
23903
|
+
var url, fontFace;
|
|
23312
23904
|
var _a;
|
|
23313
23905
|
return __generator(this, function (_b) {
|
|
23314
23906
|
switch (_b.label) {
|
|
23315
23907
|
case 0:
|
|
23316
23908
|
if (!(font.fontURL && !AssetManager.fonts.has(font.fontFamily))) return [3 /*break*/, 4];
|
|
23317
|
-
|
|
23909
|
+
url = new URL(font.fontURL, this.baseUrl).href;
|
|
23910
|
+
fontFace = new FontFace((_a = font.fontFamily) !== null && _a !== void 0 ? _a : '', 'url(' + url + ')');
|
|
23318
23911
|
_b.label = 1;
|
|
23319
23912
|
case 1:
|
|
23320
23913
|
_b.trys.push([1, 3, , 4]);
|
|
@@ -23327,7 +23920,7 @@ var AssetManager = /** @class */ (function () {
|
|
|
23327
23920
|
return [3 /*break*/, 4];
|
|
23328
23921
|
case 3:
|
|
23329
23922
|
_b.sent();
|
|
23330
|
-
logger.warn("Invalid fonts source: ".concat(JSON.stringify(
|
|
23923
|
+
logger.warn("Invalid fonts source: ".concat(JSON.stringify(url)));
|
|
23331
23924
|
return [3 /*break*/, 4];
|
|
23332
23925
|
case 4: return [2 /*return*/];
|
|
23333
23926
|
}
|
|
@@ -23576,7 +24169,7 @@ function createTextureOptionsBySource(image, sourceFrom) {
|
|
|
23576
24169
|
return image.source;
|
|
23577
24170
|
}
|
|
23578
24171
|
else if (image instanceof HTMLImageElement ||
|
|
23579
|
-
image
|
|
24172
|
+
isCanvas(image)) {
|
|
23580
24173
|
return {
|
|
23581
24174
|
image: image,
|
|
23582
24175
|
sourceType: exports.TextureSourceType.image,
|
|
@@ -23638,6 +24231,11 @@ function base64ToFile(base64, filename, contentType) {
|
|
|
23638
24231
|
var file = new File([blob], filename, { type: contentType });
|
|
23639
24232
|
return file;
|
|
23640
24233
|
}
|
|
24234
|
+
function isCanvas(cavnas) {
|
|
24235
|
+
var _a;
|
|
24236
|
+
// 小程序 Canvas 无法使用 instanceof HTMLCanvasElement 判断
|
|
24237
|
+
return typeof cavnas === 'object' && cavnas !== null && ((_a = cavnas.tagName) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === 'CANVAS';
|
|
24238
|
+
}
|
|
23641
24239
|
|
|
23642
24240
|
var tmpScale = new Vector3(1, 1, 1);
|
|
23643
24241
|
/**
|
|
@@ -23857,8 +24455,9 @@ var Camera = /** @class */ (function () {
|
|
|
23857
24455
|
Camera.prototype.getInverseVPRatio = function (z) {
|
|
23858
24456
|
var pos = new Vector3(0, 0, z);
|
|
23859
24457
|
var mat = this.getViewProjectionMatrix();
|
|
23860
|
-
var
|
|
23861
|
-
|
|
24458
|
+
var inverseVP = this.getInverseViewProjectionMatrix();
|
|
24459
|
+
var nz = mat.projectPoint(pos).z;
|
|
24460
|
+
return inverseVP.projectPoint(new Vector3(1, 1, nz));
|
|
23862
24461
|
};
|
|
23863
24462
|
/**
|
|
23864
24463
|
* 设置相机的旋转四元数
|
|
@@ -23870,7 +24469,6 @@ var Camera = /** @class */ (function () {
|
|
|
23870
24469
|
this.dirty = true;
|
|
23871
24470
|
}
|
|
23872
24471
|
else {
|
|
23873
|
-
this.options.quat;
|
|
23874
24472
|
if (!this.options.quat.equals(value)) {
|
|
23875
24473
|
this.options.quat.copyFrom(value);
|
|
23876
24474
|
this.dirty = true;
|
|
@@ -24038,8 +24636,7 @@ var CompositionComponent = /** @class */ (function (_super) {
|
|
|
24038
24636
|
}
|
|
24039
24637
|
item.getComponent(CompositionComponent).createContent();
|
|
24040
24638
|
}
|
|
24041
|
-
else if (itemData.type ===
|
|
24042
|
-
itemData.type === ItemType$1.sprite ||
|
|
24639
|
+
else if (itemData.type === ItemType$1.sprite ||
|
|
24043
24640
|
itemData.type === ItemType$1.text ||
|
|
24044
24641
|
itemData.type === ItemType$1.particle ||
|
|
24045
24642
|
itemData.type === ItemType$1.mesh ||
|
|
@@ -24057,20 +24654,7 @@ var CompositionComponent = /** @class */ (function (_super) {
|
|
|
24057
24654
|
item = new VFXItem(this.engine, itemData);
|
|
24058
24655
|
item.composition = this.item.composition;
|
|
24059
24656
|
// 兼容老的数据代码,json 更新后可移除
|
|
24060
|
-
|
|
24061
|
-
case ItemType$1.text: {
|
|
24062
|
-
// 添加文本组件
|
|
24063
|
-
var textItem = new TextComponent(this.engine, itemData.content);
|
|
24064
|
-
textItem.item = item;
|
|
24065
|
-
item.components.push(textItem);
|
|
24066
|
-
item.rendererComponents.push(textItem);
|
|
24067
|
-
item._content = textItem;
|
|
24068
|
-
break;
|
|
24069
|
-
}
|
|
24070
|
-
default: {
|
|
24071
|
-
item = createVFXItem(itemData, this.item.composition);
|
|
24072
|
-
}
|
|
24073
|
-
}
|
|
24657
|
+
item = createVFXItem(itemData, this.item.composition);
|
|
24074
24658
|
}
|
|
24075
24659
|
item.parent = this.item;
|
|
24076
24660
|
// 相机不跟随合成移动
|
|
@@ -25460,10 +26044,8 @@ var Engine = /** @class */ (function () {
|
|
|
25460
26044
|
Engine.prototype.addPackageDatas = function (scene) {
|
|
25461
26045
|
var e_1, _a, e_2, _b, e_3, _c, e_4, _d, e_5, _e, e_6, _f;
|
|
25462
26046
|
var jsonScene = scene.jsonScene;
|
|
25463
|
-
//@ts-expect-error
|
|
25464
26047
|
if (jsonScene.items) {
|
|
25465
26048
|
try {
|
|
25466
|
-
//@ts-expect-error
|
|
25467
26049
|
for (var _g = __values$1(jsonScene.items), _h = _g.next(); !_h.done; _h = _g.next()) {
|
|
25468
26050
|
var vfxItemData = _h.value;
|
|
25469
26051
|
this.addEffectsObjectData(vfxItemData);
|
|
@@ -25477,10 +26059,8 @@ var Engine = /** @class */ (function () {
|
|
|
25477
26059
|
finally { if (e_1) throw e_1.error; }
|
|
25478
26060
|
}
|
|
25479
26061
|
}
|
|
25480
|
-
//@ts-expect-error
|
|
25481
26062
|
if (jsonScene.materials) {
|
|
25482
26063
|
try {
|
|
25483
|
-
//@ts-expect-error
|
|
25484
26064
|
for (var _j = __values$1(jsonScene.materials), _k = _j.next(); !_k.done; _k = _j.next()) {
|
|
25485
26065
|
var materialData = _k.value;
|
|
25486
26066
|
this.addEffectsObjectData(materialData);
|
|
@@ -25494,10 +26074,8 @@ var Engine = /** @class */ (function () {
|
|
|
25494
26074
|
finally { if (e_2) throw e_2.error; }
|
|
25495
26075
|
}
|
|
25496
26076
|
}
|
|
25497
|
-
//@ts-expect-error
|
|
25498
26077
|
if (jsonScene.shaders) {
|
|
25499
26078
|
try {
|
|
25500
|
-
//@ts-expect-error
|
|
25501
26079
|
for (var _l = __values$1(jsonScene.shaders), _m = _l.next(); !_m.done; _m = _l.next()) {
|
|
25502
26080
|
var shaderData = _m.value;
|
|
25503
26081
|
this.addEffectsObjectData(shaderData);
|
|
@@ -25511,10 +26089,8 @@ var Engine = /** @class */ (function () {
|
|
|
25511
26089
|
finally { if (e_3) throw e_3.error; }
|
|
25512
26090
|
}
|
|
25513
26091
|
}
|
|
25514
|
-
//@ts-expect-error
|
|
25515
26092
|
if (jsonScene.geometries) {
|
|
25516
26093
|
try {
|
|
25517
|
-
//@ts-expect-error
|
|
25518
26094
|
for (var _o = __values$1(jsonScene.geometries), _p = _o.next(); !_p.done; _p = _o.next()) {
|
|
25519
26095
|
var geometryData = _p.value;
|
|
25520
26096
|
this.addEffectsObjectData(geometryData);
|
|
@@ -25528,10 +26104,8 @@ var Engine = /** @class */ (function () {
|
|
|
25528
26104
|
finally { if (e_4) throw e_4.error; }
|
|
25529
26105
|
}
|
|
25530
26106
|
}
|
|
25531
|
-
//@ts-expect-error
|
|
25532
26107
|
if (jsonScene.components) {
|
|
25533
26108
|
try {
|
|
25534
|
-
//@ts-expect-error
|
|
25535
26109
|
for (var _q = __values$1(jsonScene.components), _r = _q.next(); !_r.done; _r = _q.next()) {
|
|
25536
26110
|
var componentData = _r.value;
|
|
25537
26111
|
this.addEffectsObjectData(componentData);
|
|
@@ -25886,8 +26460,7 @@ registerPlugin('interact', InteractLoader, VFXItem, true);
|
|
|
25886
26460
|
// registerFilters(filters);
|
|
25887
26461
|
|
|
25888
26462
|
exports.AbstractPlugin = AbstractPlugin;
|
|
25889
|
-
exports.
|
|
25890
|
-
exports.AnimationClipPlayable = AnimationClipPlayable;
|
|
26463
|
+
exports.ActivationPlayable = ActivationPlayable;
|
|
25891
26464
|
exports.AssetLoader = AssetLoader;
|
|
25892
26465
|
exports.AssetManager = AssetManager;
|
|
25893
26466
|
exports.BYTES_TYPE_MAP = BYTES_TYPE_MAP;
|
|
@@ -25972,6 +26545,7 @@ exports.SPRITE_VERTEX_STRIDE = SPRITE_VERTEX_STRIDE;
|
|
|
25972
26545
|
exports.SemanticMap = SemanticMap;
|
|
25973
26546
|
exports.SerializationHelper = SerializationHelper;
|
|
25974
26547
|
exports.Shader = Shader;
|
|
26548
|
+
exports.ShaderVariant = ShaderVariant;
|
|
25975
26549
|
exports.SpriteColorPlayable = SpriteColorPlayable;
|
|
25976
26550
|
exports.SpriteComponent = SpriteComponent;
|
|
25977
26551
|
exports.SpriteLoader = SpriteLoader;
|
|
@@ -25986,6 +26560,8 @@ exports.TimelineClip = TimelineClip;
|
|
|
25986
26560
|
exports.TimelineComponent = TimelineComponent;
|
|
25987
26561
|
exports.Track = Track;
|
|
25988
26562
|
exports.Transform = Transform;
|
|
26563
|
+
exports.TransformAnimationPlayable = TransformAnimationPlayable;
|
|
26564
|
+
exports.TransformAnimationPlayableAsset = TransformAnimationPlayableAsset;
|
|
25989
26565
|
exports.VFXItem = VFXItem;
|
|
25990
26566
|
exports.ValueGetter = ValueGetter;
|
|
25991
26567
|
exports.addByOrder = addByOrder;
|
|
@@ -26039,7 +26615,7 @@ exports.gaussianDownHFrag = gaussianDownHFrag;
|
|
|
26039
26615
|
exports.gaussianDownVFrag = gaussianDownVFrag;
|
|
26040
26616
|
exports.gaussianUpFrag = gaussianUpFrag;
|
|
26041
26617
|
exports.generateEmptyTypedArray = generateEmptyTypedArray;
|
|
26042
|
-
exports.generateGUID = generateGUID;
|
|
26618
|
+
exports.generateGUID = generateGUID$1;
|
|
26043
26619
|
exports.generateHalfFloatTexture = generateHalfFloatTexture;
|
|
26044
26620
|
exports.getBackgroundImage = getBackgroundImage;
|
|
26045
26621
|
exports.getColorFromGradientStops = getColorFromGradientStops;
|
|
@@ -26095,7 +26671,7 @@ exports.nearestPowerOfTwo = nearestPowerOfTwo;
|
|
|
26095
26671
|
exports.noop = noop;
|
|
26096
26672
|
exports.parsePercent = parsePercent$1;
|
|
26097
26673
|
exports.particleFrag = particleFrag;
|
|
26098
|
-
exports.particleOriginTranslateMap = particleOriginTranslateMap;
|
|
26674
|
+
exports.particleOriginTranslateMap = particleOriginTranslateMap$1;
|
|
26099
26675
|
exports.particleVert = particleVert;
|
|
26100
26676
|
exports.pluginLoaderMap = pluginLoaderMap;
|
|
26101
26677
|
exports.random = random;
|