@galacean/effects-core 2.0.0-alpha.2 → 2.0.0-alpha.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (110) hide show
  1. package/dist/asset-loader.d.ts +8 -90
  2. package/dist/asset-manager.d.ts +1 -80
  3. package/dist/asset-migrations.d.ts +1 -3
  4. package/dist/binary-asset.d.ts +6 -0
  5. package/dist/canvas-pool.d.ts +10 -0
  6. package/dist/comp-vfx-item.d.ts +24 -10
  7. package/dist/components/component.d.ts +5 -5
  8. package/dist/components/effect-component.d.ts +1 -1
  9. package/dist/components/renderer-component.d.ts +1 -1
  10. package/dist/composition-source-manager.d.ts +7 -4
  11. package/dist/composition.d.ts +40 -35
  12. package/dist/constants.d.ts +1 -2
  13. package/dist/decorators.d.ts +5 -4
  14. package/dist/downloader.d.ts +2 -8
  15. package/dist/effects-object.d.ts +3 -2
  16. package/dist/engine.d.ts +11 -7
  17. package/dist/fallback/camera.d.ts +2 -0
  18. package/dist/fallback/index.d.ts +12 -0
  19. package/dist/fallback/interact.d.ts +2 -0
  20. package/dist/fallback/migration.d.ts +20 -0
  21. package/dist/fallback/particle.d.ts +2 -0
  22. package/dist/fallback/sprite.d.ts +3 -0
  23. package/dist/fallback/utils.d.ts +25 -0
  24. package/dist/gl/create-gl-context.d.ts +2 -1
  25. package/dist/gl/index.d.ts +3 -0
  26. package/dist/image-asset.d.ts +5 -0
  27. package/dist/index.d.ts +7 -4
  28. package/dist/index.js +19952 -20233
  29. package/dist/index.js.map +1 -1
  30. package/dist/index.mjs +19602 -19878
  31. package/dist/index.mjs.map +1 -1
  32. package/dist/material/material.d.ts +18 -5
  33. package/dist/material/types.d.ts +0 -5
  34. package/dist/material/utils.d.ts +4 -4
  35. package/dist/math/bezier.d.ts +99 -0
  36. package/dist/math/keyframe-info.d.ts +39 -0
  37. package/dist/math/translate.d.ts +3 -2
  38. package/dist/math/utils.d.ts +6 -2
  39. package/dist/math/value-getter.d.ts +52 -26
  40. package/dist/pass-render-level.d.ts +3 -1
  41. package/dist/plugin-system.d.ts +3 -4
  42. package/dist/plugins/cal/animation-mixer-playable.d.ts +1 -1
  43. package/dist/plugins/cal/animation-playable-output.d.ts +1 -1
  44. package/dist/plugins/cal/animation-playable.d.ts +2 -1
  45. package/dist/plugins/cal/calculate-item.d.ts +5 -39
  46. package/dist/plugins/cal/calculate-vfx-item.d.ts +58 -12
  47. package/dist/plugins/cal/playable-graph.d.ts +73 -18
  48. package/dist/plugins/cal/timeline-asset.d.ts +27 -0
  49. package/dist/plugins/camera/camera-controller-node.d.ts +1 -12
  50. package/dist/plugins/index.d.ts +8 -3
  51. package/dist/plugins/interact/click-handler.d.ts +2 -2
  52. package/dist/plugins/interact/event-system.d.ts +0 -2
  53. package/dist/plugins/interact/interact-item.d.ts +1 -1
  54. package/dist/plugins/interact/interact-mesh.d.ts +1 -1
  55. package/dist/plugins/particle/particle-loader.d.ts +1 -1
  56. package/dist/plugins/particle/particle-mesh.d.ts +7 -7
  57. package/dist/plugins/particle/particle-system-renderer.d.ts +1 -1
  58. package/dist/plugins/particle/particle-system.d.ts +3 -3
  59. package/dist/plugins/particle/particle-vfx-item.d.ts +9 -3
  60. package/dist/plugins/particle/trail-mesh.d.ts +7 -7
  61. package/dist/plugins/plugin.d.ts +7 -8
  62. package/dist/plugins/sprite/sprite-item.d.ts +29 -15
  63. package/dist/plugins/sprite/sprite-mesh.d.ts +0 -4
  64. package/dist/plugins/text/index.d.ts +4 -0
  65. package/dist/plugins/text/text-item.d.ts +19 -5
  66. package/dist/plugins/timeline/playables/activation-mixer-playable.d.ts +7 -0
  67. package/dist/plugins/timeline/playables/sub-composition-clip-playable.d.ts +5 -0
  68. package/dist/plugins/timeline/playables/sub-composition-playable-asset.d.ts +5 -0
  69. package/dist/plugins/timeline/track.d.ts +73 -0
  70. package/dist/plugins/timeline/tracks/activation-track.d.ts +5 -0
  71. package/dist/plugins/timeline/tracks/sprite-color-track.d.ts +3 -0
  72. package/dist/plugins/timeline/tracks/sub-composition-track.d.ts +4 -0
  73. package/dist/plugins/timeline/tracks/transform-track.d.ts +3 -0
  74. package/dist/render/create-copy-shader.d.ts +1 -1
  75. package/dist/render/{frame-buffer.d.ts → framebuffer.d.ts} +7 -7
  76. package/dist/render/geometry.d.ts +14 -1
  77. package/dist/render/global-volume.d.ts +3 -0
  78. package/dist/render/gpu-capability.d.ts +6 -6
  79. package/dist/render/index.d.ts +3 -2
  80. package/dist/render/render-frame.d.ts +6 -6
  81. package/dist/render/render-pass.d.ts +10 -10
  82. package/dist/render/{render-buffer.d.ts → renderbuffer.d.ts} +4 -4
  83. package/dist/render/renderer.d.ts +7 -6
  84. package/dist/render/semantic-map.d.ts +14 -0
  85. package/dist/render/shader.d.ts +12 -5
  86. package/dist/scene.d.ts +82 -4
  87. package/dist/serialization-helper.d.ts +6 -4
  88. package/dist/shader/index.d.ts +0 -11
  89. package/dist/shape/shape.d.ts +1 -1
  90. package/dist/shape/sphere.d.ts +0 -3
  91. package/dist/template-image.d.ts +10 -0
  92. package/dist/texture/texture.d.ts +8 -0
  93. package/dist/texture/types.d.ts +2 -2
  94. package/dist/texture/utils.d.ts +2 -1
  95. package/dist/ticker.d.ts +2 -2
  96. package/dist/transform.d.ts +3 -3
  97. package/dist/utils/array.d.ts +1 -1
  98. package/dist/utils/device.d.ts +1 -0
  99. package/dist/utils/index.d.ts +28 -14
  100. package/dist/utils/text.d.ts +8 -0
  101. package/dist/vfx-item.d.ts +36 -54
  102. package/package.json +5 -5
  103. package/dist/plugins/cal/track.d.ts +0 -35
  104. package/dist/semantic-map.d.ts +0 -14
  105. package/dist/template-image/index.d.ts +0 -67
  106. package/dist/template-image/qcanvas-viewer.d.ts +0 -21
  107. package/dist/template-image/qtext.d.ts +0 -96
  108. package/dist/template-image/template-v1.d.ts +0 -27
  109. package/dist/template-image/text-metrics.d.ts +0 -18
  110. package/dist/utils/timeline-component.d.ts +0 -6
package/dist/engine.d.ts CHANGED
@@ -1,13 +1,14 @@
1
- import type { Database, EffectsObjectData, SceneData } from './asset-loader';
1
+ import * as spec from '@galacean/effects-specification';
2
+ import type { Database, SceneData } from './asset-loader';
2
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  import { AssetLoader } from './asset-loader';
3
4
  import type { EffectsObject } from './effects-object';
4
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  import type { Material } from './material';
5
6
  import type { GPUCapability, Geometry, Mesh, RenderPass, Renderer, ShaderLibrary } from './render';
6
7
  import type { Scene } from './scene';
7
- import { Texture } from './texture';
8
+ import type { Texture } from './texture';
8
9
  import type { Disposable } from './utils';
9
10
  /**
10
- * Engine 基类,负责维护所有 GPU 资源的销毁
11
+ * Engine 基类,负责维护所有 GPU 资源的管理及销毁
11
12
  */
12
13
  export declare class Engine implements Disposable {
13
14
  renderer: Renderer;
@@ -18,6 +19,10 @@ export declare class Engine implements Disposable {
18
19
  objectInstance: Record<string, EffectsObject>;
19
20
  assetLoader: AssetLoader;
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  database?: Database;
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+ /**
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+ * 渲染过程中错误队列
24
+ */
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+ renderErrors: Set<Error>;
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  protected destroyed: boolean;
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27
  protected textures: Texture[];
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  protected materials: Material[];
@@ -30,13 +35,13 @@ export declare class Engine implements Disposable {
30
35
  */
31
36
  static create: (gl: WebGLRenderingContext | WebGL2RenderingContext) => Engine;
32
37
  clearResources(): void;
33
- addEffectsObjectData(data: EffectsObjectData): void;
34
- findEffectsObjectData(uuid: string): EffectsObjectData;
38
+ addEffectsObjectData(data: spec.EffectsObjectData): void;
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+ findEffectsObjectData(uuid: string): spec.EffectsObjectData;
35
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  addInstance(effectsObject: EffectsObject): void;
36
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  getInstance(id: string): EffectsObject;
37
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  removeInstance(id: string): void;
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  addPackageDatas(scene: Scene): void;
39
- createVFXItemsAsync(scene: Scene): Promise<void>;
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+ createVFXItems(scene: Scene): Promise<void>;
40
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  addTexture(tex: Texture): void;
41
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  removeTexture(tex: Texture): void;
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  addMaterial(mat: Material): void;
@@ -49,7 +54,6 @@ export declare class Engine implements Disposable {
49
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  removeRenderPass(pass: RenderPass): void;
50
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  get isDestroyed(): boolean;
51
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  getShaderLibrary(): ShaderLibrary;
52
- private createDefaultTexture;
53
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  /**
54
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  * 销毁所有缓存的资源
55
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  */
@@ -0,0 +1,2 @@
1
+ import type { CameraContent } from '@galacean/effects-specification';
2
+ export declare function getStandardCameraContent(model: any): CameraContent;
@@ -0,0 +1,12 @@
1
+ import type { BaseItem, Composition, CompressedImage, Image, JSONScene, ParticleItem, RenderLevel, SpriteItem, TemplateImage } from '@galacean/effects-specification';
2
+ export * from './utils';
3
+ export declare function getStandardJSON(json: any): JSONScene;
4
+ export declare function getStandardImage(image: any, index: number, imageTags: RenderLevel[]): TemplateImage | Image | CompressedImage;
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+ export declare function getStandardComposition(composition: any, opt?: {
6
+ plugins?: string[];
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+ requires?: string[];
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+ }): Composition;
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+ export declare function getStandardItem(item: any, opt?: {
10
+ plugins?: string[];
11
+ requires?: string[];
12
+ }): SpriteItem | ParticleItem | BaseItem;
@@ -0,0 +1,2 @@
1
+ import type { InteractContent } from '@galacean/effects-specification';
2
+ export declare function getStandardInteractContent(ui: any): InteractContent;
@@ -0,0 +1,20 @@
1
+ import type { BaseContent, BinaryFile, JSONScene, JSONSceneLegacy, SpineResource, SpineContent } from '@galacean/effects-specification';
2
+ /**
3
+ * 2.1 以下版本数据适配(mars-player@2.4.0 及以上版本支持 2.1 以下数据的适配)
4
+ */
5
+ export declare function version21Migration(json: JSONSceneLegacy): JSONSceneLegacy;
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+ /**
7
+ * 2.2 以下版本数据适配(mars-player@2.5.0 及以上版本支持 2.2 以下数据的适配)
8
+ */
9
+ export declare function version22Migration(json: JSONSceneLegacy): JSONSceneLegacy;
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+ /**
11
+ * 3.0 以下版本数据适配(runtime 2.0及以上版本支持)
12
+ */
13
+ export declare function version30Migration(json: JSONSceneLegacy): JSONScene;
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+ /**
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+ * 2.5 以下版本 赫尔米特数据转换成贝塞尔数据
16
+ */
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+ export declare function version24Migration(json: JSONScene): JSONScene;
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+ export declare function convertParam(content?: BaseContent): void;
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+ export declare function convertBinaryAsset(bins: BinaryFile[], jsonScene: JSONScene): void;
20
+ export declare function convertSpineData(resource: SpineResource, content: SpineContent, jsonScene: JSONScene): void;
@@ -0,0 +1,2 @@
1
+ import type { ParticleContent } from '@galacean/effects-specification';
2
+ export declare function getStandardParticleContent(particle: any): ParticleContent;
@@ -0,0 +1,3 @@
1
+ import type { BaseItemTransform, NullContent, SpriteContent } from '@galacean/effects-specification';
2
+ export declare function getStandardNullContent(sprite: any, transform: BaseItemTransform): NullContent;
3
+ export declare function getStandardSpriteContent(sprite: any, transform: BaseItemTransform): SpriteContent;
@@ -0,0 +1,25 @@
1
+ import type { FixedNumberExpression, RGBAColorValue, ColorExpression, NumberExpression, GradientColor, FixedVec3Expression, vec4, vec3, BezierKeyframeValue, vec2 } from '@galacean/effects-specification';
2
+ import { ParticleOrigin } from '@galacean/effects-specification';
3
+ export declare function arrAdd<T>(arr: T[], item: T): boolean | undefined;
4
+ export declare function ensureFixedNumber(a: any): FixedNumberExpression | undefined;
5
+ export declare function ensureFixedNumberWithRandom(a: any, p: number): FixedNumberExpression | undefined;
6
+ export declare function ensureRGBAValue(a: any): RGBAColorValue;
7
+ export declare function ensureColorExpression(a: any, normalized?: boolean): ColorExpression | undefined;
8
+ export declare function ensureNumberExpression(a: any): NumberExpression | undefined;
9
+ export declare function ensureValueGetter(a: any): any;
10
+ export declare function ensureGradient(a: any, normalized?: boolean): GradientColor | undefined;
11
+ export declare function colorToArr(hex: string | number[], normalized?: boolean): vec4;
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+ export declare function normalizeColor(a: number[]): number[] | undefined;
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+ export declare function parsePercent(c: string): number;
14
+ export declare function getGradientColor(color: string | Array<string | number[]> | GradientColor, normalized?: boolean): GradientColor | undefined;
15
+ export declare function ensureFixedVec3(a: any): FixedVec3Expression | undefined;
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+ export declare function objectValueToNumber(o: Record<string, any>): object;
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+ export declare function deleteEmptyValue(o: Record<string, any>): object;
18
+ export declare function quatFromXYZRotation(out: vec4 | number[], x: number, y: number, z: number): vec4;
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+ export declare function rotationZYXFromQuat(out: vec3 | number[], quat: vec4): vec3;
20
+ /**
21
+ * 提取并转换 JSON 数据中的 anchor 值
22
+ */
23
+ export declare function convertAnchor(anchor?: vec2, particleOrigin?: ParticleOrigin): vec2;
24
+ export declare const particleOriginTranslateMap: Record<number, vec2>;
25
+ export declare function getBezierCurveFromHermiteInGE(geHermiteCurves: number[][]): BezierKeyframeValue[];
@@ -1,3 +1,4 @@
1
+ export type GLType = 'webgl' | 'webgl2';
1
2
  /**
2
3
  * Helper class to create a WebGL Context
3
4
  *
@@ -6,4 +7,4 @@
6
7
  * @param options
7
8
  * @returns
8
9
  */
9
- export declare function createGLContext(canvas: HTMLCanvasElement | OffscreenCanvas, glType: "webgl" | "webgl2" | undefined, options: WebGLContextAttributes): WebGLRenderingContext | WebGL2RenderingContext;
10
+ export declare function createGLContext(canvas: HTMLCanvasElement | OffscreenCanvas, glType: GLType | undefined, options: WebGLContextAttributes): WebGLRenderingContext | WebGL2RenderingContext;
@@ -1,6 +1,9 @@
1
+ import * as spec from '@galacean/effects-specification';
1
2
  export * from './create-gl-context';
2
3
  export * from './gpu-time';
3
4
  export declare const initErrors: string[];
4
5
  export declare const glContext: WebGL2RenderingContext;
5
6
  export declare function initGLContext(): void;
6
7
  export declare function isWebGL2(gl: WebGLRenderingContext | WebGL2RenderingContext): gl is WebGL2RenderingContext;
8
+ export declare function vertexFormatType2GLType(formatType: spec.VertexFormatType): spec.BufferType;
9
+ export declare function glType2VertexFormatType(webglType: spec.BufferType): spec.VertexFormatType;
@@ -0,0 +1,5 @@
1
+ import { EffectsObject } from './effects-object';
2
+ import type { ImageSource } from './scene';
3
+ export declare class ImageAsset extends EffectsObject {
4
+ data: ImageSource;
5
+ }
package/dist/index.d.ts CHANGED
@@ -1,8 +1,9 @@
1
1
  export * as math from '@galacean/effects-math/es/core/index';
2
2
  export * as spec from '@galacean/effects-specification';
3
- export { getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, } from '@galacean/effects-specification/dist/fallback';
3
+ export * from './asset-loader';
4
4
  export * from './asset-manager';
5
5
  export * from './camera';
6
+ export * from './canvas-pool';
6
7
  export * from './comp-vfx-item';
7
8
  export * from './components';
8
9
  export * from './composition';
@@ -10,10 +11,10 @@ export * from './composition-source-manager';
10
11
  export * from './config';
11
12
  export * from './constants';
12
13
  export * from './decorators';
13
- export * from './asset-loader';
14
14
  export * from './downloader';
15
15
  export * from './effects-object';
16
16
  export * from './engine';
17
+ export { ensureFixedNumber, getStandardComposition, getStandardImage, getStandardItem, getStandardJSON, normalizeColor } from './fallback';
17
18
  export * from './gl';
18
19
  export * from './material';
19
20
  export * from './math';
@@ -22,13 +23,15 @@ export * from './plugin-system';
22
23
  export * from './plugins';
23
24
  export * from './render';
24
25
  export * from './scene';
25
- export * from './semantic-map';
26
+ export * from './serialization-helper';
26
27
  export * from './shader';
27
28
  export * from './shape';
28
29
  export * from './template-image';
29
30
  export * from './texture';
30
- export * from './serialization-helper';
31
31
  export * from './ticker';
32
32
  export * from './transform';
33
33
  export * from './utils';
34
34
  export * from './vfx-item';
35
+ export * from './binary-asset';
36
+ export * from './effects-object';
37
+ export declare const version: string;