@fxi/zartigl 0.9.3 → 0.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -2
- package/dist/catalog.d.ts +67 -5
- package/dist/catalog.js +25 -289
- package/dist/engine.d.ts +49 -9
- package/dist/engine.js +44 -37
- package/dist/{geovideo-index-BYdh3auq.js → geovideo-index-ClNfzbOG.js} +350 -289
- package/dist/index-Bf2yvpf1.js +376 -0
- package/dist/zartigl.d.ts +61 -7
- package/dist/zartigl.js +665 -623
- package/package.json +2 -2
package/dist/zartigl.d.ts
CHANGED
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@@ -2,6 +2,19 @@ import { CustomLayerInterface } from 'maplibre-gl';
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import { CustomRenderMethodInput } from 'maplibre-gl';
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import { Map as Map_2 } from 'maplibre-gl';
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/**
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* Transparent ends of a ramp, as fractions of the ramp from each end: `low`
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* fades the lowest values in from transparent, `high` fades the highest out.
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*/
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export declare interface AlphaFade {
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low?: number;
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high?: number;
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curve?: AlphaFadeCurve;
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}
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/** Shape of an alpha fade inside its zone; the same curves as `logScale`. */
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export declare type AlphaFadeCurve = "linear" | "log" | "exp";
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/** Particle backdrop off: see BackdropStyle. */
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export declare const BACKDROP_OFF: Readonly<BackdropStyle>;
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@@ -532,7 +545,7 @@ declare interface GeoVideoScalarEncoding {
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codeMax: number;
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valueMin: number;
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valueMax: number;
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-
transfer: "linear";
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transfer: "linear" | "log10-1p9";
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colorSpace: "bt709";
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colorRange: "limited" | "full";
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}
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@@ -566,7 +579,13 @@ declare interface GeoVideoVectorEncoding {
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colorRange: "limited" | "full";
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}
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-
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/**
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* Palettes to offer, without deprecated ones (still resolvable for old
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* configs) unless `includeDeprecated`.
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*/
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export declare function getPalettes(options?: {
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includeDeprecated?: boolean;
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}): PaletteMeta[];
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export declare function getVectorDerivationVariables(derivation: VectorDerivation): [string, string];
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@@ -611,6 +630,8 @@ declare type LayerEventMap_2 = {
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declare interface LayerStyle {
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/** Palette id; undefined lets the engine pick its own. */
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palette?: string;
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/** Run the palette from its last color to its first, for raster and particles. */
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reversePalette: boolean;
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renderMode: StyleRenderMode;
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particles: ParticleStyle;
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raster: RasterStyle;
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@@ -619,6 +640,7 @@ declare interface LayerStyle {
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/** A partial style: any key left out takes the value below it. */
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declare interface LayerStyleInput {
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palette?: string;
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reversePalette?: boolean;
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renderMode?: StyleRenderMode;
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particles?: ParticleStyleInput;
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raster?: Partial<RasterStyle>;
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@@ -630,6 +652,10 @@ export declare const LEGACY_STYLE_SETTINGS: Readonly<Partial<Record<keyof Zartig
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export declare type Legend = {
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type: "gradient";
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palette: string;
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/** The palette runs from its last color to its first. */
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reverse?: boolean;
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/** Transparent ends of the ramp, already in the legend colors. */
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alphaFade?: AlphaFade;
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min?: number;
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max?: number;
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unit?: string;
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@@ -663,6 +689,12 @@ export declare interface MapxWidgetSnippetOptions {
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style?: LayerStyleInput;
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/** Engine tuning; flat style keys are ignored. */
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settings?: Partial<ZartiglSettings>;
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/**
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* The layer definition, written inline (MapX widget only): for a layer
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* MapX may not know, such as a custom or unpublished entry. Left out, the
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* widget names the layer and MapX reads it from the live catalog.
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*/
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entry?: CatalogEntry;
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}
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export declare interface PaletteMeta {
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@@ -872,6 +904,17 @@ declare interface RasterStyle {
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vibrance: number;
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/** Fixed physical-value domain; null follows the data. */
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colorDomain: [number, number] | null;
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/**
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* Fraction of the color range, from its low end, over which colors fade in
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* from transparent, [0, 1]: a field that is mostly zero (fires, heat
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* stress) shows only where something happens. Values below the domain are
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* transparent too.
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*/
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alphaFadeLow: number;
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/** Fraction of the color range, from its high end, fading out, [0, 1]. */
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alphaFadeHigh: number;
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/** Shape of both fades: "log" rises fast, "exp" stays faint longer. */
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alphaFadeCurve: AlphaFadeCurve;
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}
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export declare type RenderMode = "raster" | "particles" | "raster+particles";
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@@ -890,6 +933,16 @@ export declare function resolveBackdrop(input?: Partial<BackdropStyle>): Backdro
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*/
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export declare function resolveColorGrade(input?: Partial<ColorGrade>): ColorGrade;
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/**
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* Stops of a ramp, reversed on request, then with `alphaFade` multiplied into
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* the alpha of its ends. The fade follows positions, not colors: on a reversed
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* ramp it still fades the low values.
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*/
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export declare function resolveColorRamp(input: ColorRampInput, options?: {
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reverse?: boolean;
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alphaFade?: AlphaFade;
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}): Record<number, string>;
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/** Resolve a native date/time control value against actual available times. */
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export declare function resolveTimeInputSelection(values: readonly number[], value: string, granularity: TimeGranularity): number | undefined;
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@@ -1080,11 +1133,6 @@ export declare function stitchVelocityChunks(uChunks: Array<{
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north: number;
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}, latDescending?: boolean, scalarMode?: boolean): VelocityData;
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/**
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* Layer style: how a layer looks, with the same keys in the catalog
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* `defaults`, the engines and story views. Playback (how time moves) is not
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* part of it, so `particles.speed` is always the particle speed.
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*/
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declare type StyleRenderMode = "particles" | "raster" | "raster+particles";
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export declare type TimeGranularity = "year" | "month" | "day" | "hour" | "minute" | "second";
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@@ -1844,6 +1892,8 @@ export declare interface ZartiglOptions {
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export declare interface ZartiglSettings {
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palette: ColorRampInput;
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/** Run the palette from its last color to its first. */
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reversePalette: boolean;
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particleDensity: number;
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speed: number;
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fade: number;
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@@ -1860,6 +1910,10 @@ export declare interface ZartiglSettings {
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backdrop: Partial<BackdropStyle>;
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/** Fixed physical-value domain for scalar colors. Null uses frame extrema. */
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colorDomain: [number, number] | null;
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/** Transparent ends of the color range, as in RasterStyle. */
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alphaFadeLow: number;
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alphaFadeHigh: number;
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alphaFadeCurve: AlphaFadeCurve;
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particleState: ParticleStateMode;
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rgba8MaxParticleZoom: number;
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}
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