@futdevpro/nts-dynamo 1.14.64 → 1.14.67

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Files changed (41) hide show
  1. package/build/_modules/local-vector-search/_enums/lvs-search-mode.enum.d.ts +19 -0
  2. package/build/_modules/local-vector-search/_enums/lvs-search-mode.enum.d.ts.map +1 -0
  3. package/build/_modules/local-vector-search/_enums/lvs-search-mode.enum.js +23 -0
  4. package/build/_modules/local-vector-search/_enums/lvs-search-mode.enum.js.map +1 -0
  5. package/build/_modules/local-vector-search/_models/lvs-search-result.interface.d.ts +17 -0
  6. package/build/_modules/local-vector-search/_models/lvs-search-result.interface.d.ts.map +1 -0
  7. package/build/_modules/local-vector-search/_models/lvs-search-result.interface.js +3 -0
  8. package/build/_modules/local-vector-search/_models/lvs-search-result.interface.js.map +1 -0
  9. package/build/_modules/local-vector-search/_services/lvs-doc-chunk-data.service.d.ts +27 -0
  10. package/build/_modules/local-vector-search/_services/lvs-doc-chunk-data.service.d.ts.map +1 -0
  11. package/build/_modules/local-vector-search/_services/lvs-doc-chunk-data.service.js +198 -0
  12. package/build/_modules/local-vector-search/_services/lvs-doc-chunk-data.service.js.map +1 -0
  13. package/build/_modules/local-vector-search/_services/lvs-local-vector-search.data-service.d.ts +130 -0
  14. package/build/_modules/local-vector-search/_services/lvs-local-vector-search.data-service.d.ts.map +1 -0
  15. package/build/_modules/local-vector-search/_services/lvs-local-vector-search.data-service.js +241 -0
  16. package/build/_modules/local-vector-search/_services/lvs-local-vector-search.data-service.js.map +1 -0
  17. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.d.ts +71 -0
  18. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.d.ts.map +1 -0
  19. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.js +182 -0
  20. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.js.map +1 -0
  21. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.spec.d.ts +2 -0
  22. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.spec.d.ts.map +1 -0
  23. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.spec.js +294 -0
  24. package/build/_modules/local-vector-search/_services/lvs-vector-pool.control-service.spec.js.map +1 -0
  25. package/build/_modules/local-vector-search/index.d.ts +6 -0
  26. package/build/_modules/local-vector-search/index.d.ts.map +1 -0
  27. package/build/_modules/local-vector-search/index.js +12 -0
  28. package/build/_modules/local-vector-search/index.js.map +1 -0
  29. package/build/_services/base/data.service.d.ts +1 -1
  30. package/build/_services/base/data.service.d.ts.map +1 -1
  31. package/build/_services/base/data.service.js +7 -1
  32. package/build/_services/base/data.service.js.map +1 -1
  33. package/package.json +12 -1
  34. package/src/_modules/local-vector-search/_enums/lvs-search-mode.enum.ts +19 -0
  35. package/src/_modules/local-vector-search/_models/lvs-search-result.interface.ts +17 -0
  36. package/src/_modules/local-vector-search/_services/lvs-doc-chunk-data.service.ts +276 -0
  37. package/src/_modules/local-vector-search/_services/lvs-local-vector-search.data-service.ts +330 -0
  38. package/src/_modules/local-vector-search/_services/lvs-vector-pool.control-service.spec.ts +393 -0
  39. package/src/_modules/local-vector-search/_services/lvs-vector-pool.control-service.ts +220 -0
  40. package/src/_modules/local-vector-search/index.ts +12 -0
  41. package/src/_services/base/data.service.ts +12 -3
@@ -0,0 +1,393 @@
1
+ import { LVS_Search_Mode } from '../_enums/lvs-search-mode.enum';
2
+ import { LVS_SearchResult } from '../_models/lvs-search-result.interface';
3
+ import { LVS_VectorPool_ControlService } from './lvs-vector-pool.control-service';
4
+
5
+ describe('| LVS_VectorPool_ControlService', () => {
6
+ let vectorPool: LVS_VectorPool_ControlService;
7
+
8
+ beforeEach(() => {
9
+ vectorPool = new LVS_VectorPool_ControlService();
10
+ });
11
+
12
+ describe('| Constructor/Initialization', () => {
13
+ it('| should initialize with empty pools', () => {
14
+ const all: Map<string, number[]> = vectorPool.getAll();
15
+ expect(all.size).toBe(0);
16
+ });
17
+ });
18
+
19
+ describe('| addVector', () => {
20
+ it('| should add a valid vector to the pool', () => {
21
+ const id: string = 'vector1';
22
+ const vector: number[] = [1, 2, 3];
23
+
24
+ vectorPool.addVector(id, vector);
25
+
26
+ const all: Map<string, number[]> = vectorPool.getAll();
27
+ expect(all.size).toBe(1);
28
+ expect(all.has(id)).toBeTrue();
29
+ expect(all.get(id)).toEqual(vector);
30
+ });
31
+
32
+ it('| should add multiple vectors to the pool', () => {
33
+ vectorPool.addVector('vector1', [1, 2, 3]);
34
+ vectorPool.addVector('vector2', [4, 5, 6]);
35
+ vectorPool.addVector('vector3', [7, 8, 9]);
36
+
37
+ const all: Map<string, number[]> = vectorPool.getAll();
38
+ expect(all.size).toBe(3);
39
+ });
40
+
41
+ it('| should throw error when ID is empty string', () => {
42
+ expect(() => {
43
+ vectorPool.addVector('', [1, 2, 3]);
44
+ }).toThrowError('Vector ID is required');
45
+ });
46
+
47
+ it('| should throw error when vector is empty array', () => {
48
+ expect(() => {
49
+ vectorPool.addVector('vector1', []);
50
+ }).toThrowError('Vector must be a non-empty array');
51
+ });
52
+
53
+ it('| should throw error when vector is not an array', () => {
54
+ expect(() => {
55
+ vectorPool.addVector('vector1', null as any);
56
+ }).toThrowError('Vector must be a non-empty array');
57
+ });
58
+
59
+ it('| should throw error when vector contains non-finite number', () => {
60
+ expect(() => {
61
+ vectorPool.addVector('vector1', [1, 2, Infinity]);
62
+ }).toThrowError('Vector must contain only finite numbers at index 2');
63
+ });
64
+
65
+ it('| should throw error when vector contains NaN', () => {
66
+ expect(() => {
67
+ vectorPool.addVector('vector1', [1, 2, NaN]);
68
+ }).toThrowError('Vector must contain only finite numbers at index 2');
69
+ });
70
+
71
+ it('| should store normalized vector internally', () => {
72
+ const id: string = 'vector1';
73
+ const vector: number[] = [3, 4]; // Magnitude = 5, normalized = [0.6, 0.8]
74
+
75
+ vectorPool.addVector(id, vector);
76
+
77
+ // Verify original vector is stored
78
+ const all: Map<string, number[]> = vectorPool.getAll();
79
+ expect(all.get(id)).toEqual(vector);
80
+ });
81
+ });
82
+
83
+ describe('| removeVector', () => {
84
+ it('| should remove an existing vector from the pool', () => {
85
+ vectorPool.addVector('vector1', [1, 2, 3]);
86
+ vectorPool.addVector('vector2', [4, 5, 6]);
87
+
88
+ vectorPool.removeVector('vector1');
89
+
90
+ const all: Map<string, number[]> = vectorPool.getAll();
91
+ expect(all.size).toBe(1);
92
+ expect(all.has('vector1')).toBeFalse();
93
+ expect(all.has('vector2')).toBeTrue();
94
+ });
95
+
96
+ it('| should not throw when removing non-existent vector', () => {
97
+ expect(() => {
98
+ vectorPool.removeVector('non-existent');
99
+ }).not.toThrow();
100
+ });
101
+
102
+ it('| should remove vector from both pools', () => {
103
+ vectorPool.addVector('vector1', [1, 2, 3]);
104
+ vectorPool.removeVector('vector1');
105
+
106
+ const all: Map<string, number[]> = vectorPool.getAll();
107
+ expect(all.size).toBe(0);
108
+ });
109
+ });
110
+
111
+ describe('| updateVector', () => {
112
+ it('| should update an existing vector', () => {
113
+ vectorPool.addVector('vector1', [1, 2, 3]);
114
+ const newVector: number[] = [4, 5, 6];
115
+
116
+ vectorPool.updateVector('vector1', newVector);
117
+
118
+ const all: Map<string, number[]> = vectorPool.getAll();
119
+ expect(all.get('vector1')).toEqual(newVector);
120
+ });
121
+
122
+ it('| should throw error when updating non-existent vector', () => {
123
+ expect(() => {
124
+ vectorPool.updateVector('non-existent', [1, 2, 3]);
125
+ }).toThrowError('Vector with ID "non-existent" does not exist');
126
+ });
127
+ });
128
+
129
+ describe('| clearPool', () => {
130
+ it('| should clear a populated pool', () => {
131
+ vectorPool.addVector('vector1', [1, 2, 3]);
132
+ vectorPool.addVector('vector2', [4, 5, 6]);
133
+ vectorPool.addVector('vector3', [7, 8, 9]);
134
+
135
+ vectorPool.clearPool();
136
+
137
+ const all: Map<string, number[]> = vectorPool.getAll();
138
+ expect(all.size).toBe(0);
139
+ });
140
+
141
+ it('| should not throw when clearing empty pool', () => {
142
+ expect(() => {
143
+ vectorPool.clearPool();
144
+ }).not.toThrow();
145
+ });
146
+ });
147
+
148
+ describe('| getAll', () => {
149
+ it('| should return a copy of the pool, not a reference', () => {
150
+ vectorPool.addVector('vector1', [1, 2, 3]);
151
+ const all1: Map<string, number[]> = vectorPool.getAll();
152
+ const all2: Map<string, number[]> = vectorPool.getAll();
153
+
154
+ expect(all1).not.toBe(all2);
155
+ expect(all1.size).toBe(all2.size);
156
+ });
157
+
158
+ it('| should return empty map when pool is empty', () => {
159
+ const all: Map<string, number[]> = vectorPool.getAll();
160
+ expect(all.size).toBe(0);
161
+ });
162
+ });
163
+
164
+ describe('| cosineSimilarity (static)', () => {
165
+ it('| should return 1 for identical vectors', () => {
166
+ const vector: number[] = [1, 2, 3];
167
+ const similarity: number = LVS_VectorPool_ControlService.cosineSimilarity(vector, vector);
168
+ expect(similarity).toBeCloseTo(1, 10);
169
+ });
170
+
171
+ it('| should return approximately 0 for orthogonal vectors', () => {
172
+ const vector1: number[] = [1, 0, 0];
173
+ const vector2: number[] = [0, 1, 0];
174
+ const similarity: number =
175
+ LVS_VectorPool_ControlService.cosineSimilarity(vector1, vector2);
176
+ expect(similarity).toBeCloseTo(0, 10);
177
+ });
178
+
179
+ it('| should throw error for vectors with different dimensions', () => {
180
+ const vector1: number[] = [1, 2, 3];
181
+ const vector2: number[] = [1, 2];
182
+
183
+ expect(() => {
184
+ LVS_VectorPool_ControlService.cosineSimilarity(vector1, vector2);
185
+ }).toThrowError('Vectors must have the same dimension. Got 3 and 2');
186
+ });
187
+
188
+ it('| should calculate correct cosine similarity for known vectors', () => {
189
+ // Two vectors pointing in similar direction
190
+ const vector1: number[] = [1, 1, 0];
191
+ const vector2: number[] = [1, 0, 0];
192
+ // Normalized: [1/√2, 1/√2, 0] and [1, 0, 0]
193
+ // Dot product: 1/√2 ≈ 0.707
194
+ const similarity: number =
195
+ LVS_VectorPool_ControlService.cosineSimilarity(vector1, vector2);
196
+ expect(similarity).toBeCloseTo(1 / Math.sqrt(2), 10);
197
+ });
198
+
199
+ it('| should handle zero vector', () => {
200
+ const vector1: number[] = [0, 0, 0];
201
+ const vector2: number[] = [1, 2, 3];
202
+ const similarity: number =
203
+ LVS_VectorPool_ControlService.cosineSimilarity(vector1, vector2);
204
+ expect(similarity).toBeCloseTo(0, 10);
205
+ });
206
+ });
207
+
208
+ describe('| l2Distance (static)', () => {
209
+ it('| should return 0 for identical vectors', () => {
210
+ const vector: number[] = [1, 2, 3];
211
+ const distance: number = LVS_VectorPool_ControlService.l2Distance(vector, vector);
212
+ expect(distance).toBe(0);
213
+ });
214
+
215
+ it('| should throw error for vectors with different dimensions', () => {
216
+ const vector1: number[] = [1, 2, 3];
217
+ const vector2: number[] = [1, 2];
218
+
219
+ expect(() => {
220
+ LVS_VectorPool_ControlService.l2Distance(vector1, vector2);
221
+ }).toThrowError('Vectors must have the same dimension. Got 3 and 2');
222
+ });
223
+
224
+ it('| should calculate correct L2 distance for known vectors', () => {
225
+ const vector1: number[] = [0, 0, 0];
226
+ const vector2: number[] = [3, 4, 0];
227
+ // Distance = √(3² + 4² + 0²) = √25 = 5
228
+ const distance: number = LVS_VectorPool_ControlService.l2Distance(vector1, vector2);
229
+ expect(distance).toBe(5);
230
+ });
231
+
232
+ it('| should calculate correct L2 distance for 1D vectors', () => {
233
+ const vector1: number[] = [5];
234
+ const vector2: number[] = [2];
235
+ const distance: number = LVS_VectorPool_ControlService.l2Distance(vector1, vector2);
236
+ expect(distance).toBe(3);
237
+ });
238
+ });
239
+
240
+ describe('| search', () => {
241
+ beforeEach(() => {
242
+ // Add test vectors
243
+ vectorPool.addVector('vec1', [1, 0, 0]);
244
+ vectorPool.addVector('vec2', [0, 1, 0]);
245
+ vectorPool.addVector('vec3', [0, 0, 1]);
246
+ vectorPool.addVector('vec4', [1, 1, 0]);
247
+ });
248
+
249
+ it('| should return empty array for empty pool', () => {
250
+ const emptyPool: LVS_VectorPool_ControlService = new LVS_VectorPool_ControlService();
251
+ const results: LVS_SearchResult[] = emptyPool.search([1, 0, 0], 3, LVS_Search_Mode.cosineSimilarity);
252
+ expect(results.length).toBe(0);
253
+ });
254
+
255
+ it('| should return results in descending order for cosine similarity', () => {
256
+ const query: number[] = [1, 0, 0];
257
+ const results: LVS_SearchResult[] = vectorPool.search(
258
+ query,
259
+ 4,
260
+ LVS_Search_Mode.cosineSimilarity
261
+ );
262
+
263
+ expect(results.length).toBe(4);
264
+ // vec1 should be most similar (identical)
265
+ expect(results[0].id).toBe('vec1');
266
+ expect(results[0].score).toBeCloseTo(1, 10);
267
+ // Results should be in descending order
268
+ for (let i: number = 0; i < results.length - 1; i++) {
269
+ expect(results[i].score).toBeGreaterThanOrEqual(results[i + 1].score);
270
+ }
271
+ });
272
+
273
+ it('| should return results in ascending order for L2 distance', () => {
274
+ const query: number[] = [1, 0, 0];
275
+ const results: LVS_SearchResult[] = vectorPool.search(
276
+ query,
277
+ 4,
278
+ LVS_Search_Mode.l2Distance
279
+ );
280
+
281
+ expect(results.length).toBe(4);
282
+ // vec1 should be closest (distance = 0)
283
+ expect(results[0].id).toBe('vec1');
284
+ expect(results[0].score).toBe(0);
285
+ // Results should be in ascending order
286
+ for (let i: number = 0; i < results.length - 1; i++) {
287
+ expect(results[i].score).toBeLessThanOrEqual(results[i + 1].score);
288
+ }
289
+ });
290
+
291
+ it('| should limit results to top-K when k < pool size', () => {
292
+ const query: number[] = [1, 0, 0];
293
+ const results: LVS_SearchResult[] = vectorPool.search(
294
+ query,
295
+ 2,
296
+ LVS_Search_Mode.cosineSimilarity
297
+ );
298
+
299
+ expect(results.length).toBe(2);
300
+ });
301
+
302
+ it('| should return all results when k > pool size', () => {
303
+ const query: number[] = [1, 0, 0];
304
+ const results: LVS_SearchResult[] = vectorPool.search(
305
+ query,
306
+ 10,
307
+ LVS_Search_Mode.cosineSimilarity
308
+ );
309
+
310
+ expect(results.length).toBe(4);
311
+ });
312
+
313
+ it('| should return all results when k = pool size', () => {
314
+ const query: number[] = [1, 0, 0];
315
+ const results: LVS_SearchResult[] = vectorPool.search(
316
+ query,
317
+ 4,
318
+ LVS_Search_Mode.cosineSimilarity
319
+ );
320
+
321
+ expect(results.length).toBe(4);
322
+ });
323
+
324
+ it('| should throw error for dimension mismatch', () => {
325
+ const query: number[] = [1, 0]; // 2D query, pool has 3D vectors
326
+
327
+ expect(() => {
328
+ vectorPool.search(query, 3, LVS_Search_Mode.cosineSimilarity);
329
+ }).toThrowError('Query vector dimension (2) does not match pool vector dimension (3)');
330
+ });
331
+
332
+ it('| should throw error for empty query vector', () => {
333
+ expect(() => {
334
+ vectorPool.search([], 3, LVS_Search_Mode.cosineSimilarity);
335
+ }).toThrowError('Query vector must be a non-empty array');
336
+ });
337
+
338
+ it('| should throw error for non-array query', () => {
339
+ expect(() => {
340
+ vectorPool.search(null as any, 3, LVS_Search_Mode.cosineSimilarity);
341
+ }).toThrowError('Query vector must be a non-empty array');
342
+ });
343
+
344
+ it('| should throw error for k = 0', () => {
345
+ expect(() => {
346
+ vectorPool.search([1, 0, 0], 0, LVS_Search_Mode.cosineSimilarity);
347
+ }).toThrowError('k must be a positive number');
348
+ });
349
+
350
+ it('| should throw error for negative k', () => {
351
+ expect(() => {
352
+ vectorPool.search([1, 0, 0], -1, LVS_Search_Mode.cosineSimilarity);
353
+ }).toThrowError('k must be a positive number');
354
+ });
355
+
356
+ it('| should throw error for unknown search mode', () => {
357
+ expect(() => {
358
+ vectorPool.search([1, 0, 0], 3, 'unknown-mode' as LVS_Search_Mode);
359
+ }).toThrowError('Unknown search mode: unknown-mode');
360
+ });
361
+
362
+ it('| should return correct scores for cosine similarity', () => {
363
+ const query: number[] = [1, 0, 0];
364
+ const results: LVS_SearchResult[] = vectorPool.search(
365
+ query,
366
+ 4,
367
+ LVS_Search_Mode.cosineSimilarity
368
+ );
369
+
370
+ // vec1 should have score = 1 (identical)
371
+ const vec1Result: LVS_SearchResult | undefined =
372
+ results.find((r: LVS_SearchResult) => r.id === 'vec1');
373
+ expect(vec1Result).toBeDefined();
374
+ expect(vec1Result!.score).toBeCloseTo(1, 10);
375
+ });
376
+
377
+ it('| should return correct scores for L2 distance', () => {
378
+ const query: number[] = [1, 0, 0];
379
+ const results: LVS_SearchResult[] = vectorPool.search(
380
+ query,
381
+ 4,
382
+ LVS_Search_Mode.l2Distance
383
+ );
384
+
385
+ // vec1 should have score = 0 (identical)
386
+ const vec1Result: LVS_SearchResult | undefined =
387
+ results.find((r: LVS_SearchResult) => r.id === 'vec1');
388
+ expect(vec1Result).toBeDefined();
389
+ expect(vec1Result!.score).toBe(0);
390
+ });
391
+ });
392
+ });
393
+
@@ -0,0 +1,220 @@
1
+ import { LVS_Search_Mode } from '../_enums/lvs-search-mode.enum';
2
+ import { LVS_SearchResult } from '../_models/lvs-search-result.interface';
3
+
4
+ /**
5
+ * Vektor pool kezelő utility class
6
+ * Instance-based class, amely in-memory vektor pool-t kezel és vektor hasonlósági számításokat végez
7
+ * Minden instance saját vektor pool-t tart fenn
8
+ */
9
+ export class LVS_VectorPool_ControlService {
10
+ /**
11
+ * In-memory vektor pool tárolás
12
+ * Key: vektor ID, Value: vektor értékek
13
+ */
14
+ private vectorPool: Map<string, number[]> = new Map<string, number[]>();
15
+
16
+ /**
17
+ * Normalizált vektor pool tárolás (L2 normalizált másolatok)
18
+ * Key: vektor ID, Value: L2 normalizált vektor értékek
19
+ */
20
+ private normalizedVectorPool: Map<string, number[]> = new Map<string, number[]>();
21
+
22
+ /**
23
+ * Hozzáad egy vektort a pool-hoz
24
+ * Opcionálisan L2 normalizált másolatot is tárol
25
+ */
26
+ addVector(id: string, vector: number[]): void {
27
+ if (!id) {
28
+ throw new Error('Vector ID is required');
29
+ }
30
+
31
+ if (!Array.isArray(vector) || vector.length === 0) {
32
+ throw new Error('Vector must be a non-empty array');
33
+ }
34
+
35
+ // Validáljuk, hogy a vektor számokból áll
36
+ for (let i: number = 0; i < vector.length; i++) {
37
+ if (typeof vector[i] !== 'number' || !isFinite(vector[i])) {
38
+ throw new Error(`Vector must contain only finite numbers at index ${i}`);
39
+ }
40
+ }
41
+
42
+ // Tároljuk az eredeti vektort
43
+ this.vectorPool.set(id, vector);
44
+
45
+ // L2 normalizált másolatot is tárolunk a cosine similarity számításokhoz
46
+ const normalized: number[] = LVS_VectorPool_ControlService.l2Normalize(vector);
47
+ this.normalizedVectorPool.set(id, normalized);
48
+ }
49
+
50
+ /**
51
+ * Eltávolít egy vektort a pool-ból
52
+ */
53
+ removeVector(id: string): void {
54
+ this.vectorPool.delete(id);
55
+ this.normalizedVectorPool.delete(id);
56
+ }
57
+
58
+ /**
59
+ * Frissít egy vektort a pool-ban
60
+ */
61
+ updateVector(id: string, vector: number[]): void {
62
+ if (!this.vectorPool.has(id)) {
63
+ throw new Error(`Vector with ID "${id}" does not exist`);
64
+ }
65
+
66
+ this.addVector(id, vector);
67
+ }
68
+
69
+ /**
70
+ * Törli az összes vektort a pool-ból
71
+ */
72
+ clearPool(): void {
73
+ this.vectorPool.clear();
74
+ this.normalizedVectorPool.clear();
75
+ }
76
+
77
+ /**
78
+ * Visszaadja az összes vektort a pool-ból
79
+ * Debugging és export céljára
80
+ */
81
+ getAll(): Map<string, number[]> {
82
+ return new Map<string, number[]>(this.vectorPool);
83
+ }
84
+
85
+ /**
86
+ * L2 normalizálás egy vektorra
87
+ * A vektor hosszát 1-re normalizálja
88
+ * Statikus metódus, mivel nincs szüksége instance state-re
89
+ */
90
+ private static l2Normalize(vector: number[]): number[] {
91
+ const magnitude: number = Math.sqrt(
92
+ vector.reduce((sum: number, value: number) => sum + value * value, 0)
93
+ );
94
+
95
+ if (magnitude === 0) {
96
+ // Ha a vektor nullvektor, akkor nullvektort adunk vissza
97
+ return new Array<number>(vector.length).fill(0);
98
+ }
99
+
100
+ return vector.map((value: number) => value / magnitude);
101
+ }
102
+
103
+ /**
104
+ * Cosine similarity számítás két vektor között
105
+ * Normalizált vektorokat használ a számításhoz
106
+ * Eredmény: 0 és 1 közötti érték, ahol 1 a legnagyobb hasonlóság
107
+ * Statikus metódus, mivel nincs szüksége instance state-re
108
+ */
109
+ static cosineSimilarity(a: number[], b: number[]): number {
110
+ if (a.length !== b.length) {
111
+ throw new Error(
112
+ `Vectors must have the same dimension. Got ${a.length} and ${b.length}`
113
+ );
114
+ }
115
+
116
+ // Normalizáljuk a vektorokat
117
+ const normalizedA: number[] = this.l2Normalize(a);
118
+ const normalizedB: number[] = this.l2Normalize(b);
119
+
120
+ // Dot product számítása
121
+ let dotProduct: number = 0;
122
+ for (let i: number = 0; i < normalizedA.length; i++) {
123
+ dotProduct += normalizedA[i] * normalizedB[i];
124
+ }
125
+
126
+ // Cosine similarity = dot product of normalized vectors
127
+ // Mivel a vektorok normalizáltak, ez egyenlő a cosine similarity-vel
128
+ return dotProduct;
129
+ }
130
+
131
+ /**
132
+ * L2 distance (Euklideszi távolság) számítás két vektor között
133
+ * Eredmény: 0 vagy pozitív érték, ahol 0 a legkisebb távolság
134
+ * Statikus metódus, mivel nincs szüksége instance state-re
135
+ */
136
+ static l2Distance(a: number[], b: number[]): number {
137
+ if (a.length !== b.length) {
138
+ throw new Error(
139
+ `Vectors must have the same dimension. Got ${a.length} and ${b.length}`
140
+ );
141
+ }
142
+
143
+ // L2 distance = sqrt(sum((a[i] - b[i])^2))
144
+ let sumSquaredDiff: number = 0;
145
+ for (let i: number = 0; i < a.length; i++) {
146
+ const diff: number = a[i] - b[i];
147
+ sumSquaredDiff += diff * diff;
148
+ }
149
+
150
+ return Math.sqrt(sumSquaredDiff);
151
+ }
152
+
153
+ /**
154
+ * Vektor keresés a pool-ban
155
+ * Brute-force megközelítés (lineáris keresés)
156
+ *
157
+ * @param query A keresési query vektor
158
+ * @param k A visszaadandó találatok száma (top-K)
159
+ * @param mode A keresési mód (cosine similarity vagy L2 distance)
160
+ * @returns A top-K találatok ID-val és score-rel, megfelelő sorrendben
161
+ */
162
+ search(
163
+ query: number[],
164
+ k: number,
165
+ mode: LVS_Search_Mode
166
+ ): LVS_SearchResult[] {
167
+ if (!Array.isArray(query) || query.length === 0) {
168
+ throw new Error('Query vector must be a non-empty array');
169
+ }
170
+
171
+ if (k <= 0) {
172
+ throw new Error('k must be a positive number');
173
+ }
174
+
175
+ if (this.vectorPool.size === 0) {
176
+ return [];
177
+ }
178
+
179
+ // Validáljuk, hogy minden vektor ugyanolyan dimenziójú-e
180
+ const firstVector: number[] | undefined = Array.from(this.vectorPool.values())[0];
181
+ if (firstVector && firstVector.length !== query.length) {
182
+ throw new Error(
183
+ `Query vector dimension (${query.length}) does not match pool vector ` +
184
+ `dimension (${firstVector.length})`
185
+ );
186
+ }
187
+
188
+ // Számoljuk ki a hasonlóságot/távolságot minden vektorra
189
+ const results: LVS_SearchResult[] = [];
190
+
191
+ for (const [id, vector] of this.vectorPool.entries()) {
192
+ let score: number;
193
+
194
+ if (mode === LVS_Search_Mode.cosineSimilarity) {
195
+ // Cosine similarity: nagyobb érték = jobb hasonlóság
196
+ score = LVS_VectorPool_ControlService.cosineSimilarity(query, vector);
197
+ } else if (mode === LVS_Search_Mode.l2Distance) {
198
+ // L2 distance: kisebb érték = jobb hasonlóság
199
+ score = LVS_VectorPool_ControlService.l2Distance(query, vector);
200
+ } else {
201
+ throw new Error(`Unknown search mode: ${mode}`);
202
+ }
203
+
204
+ results.push({ id, score });
205
+ }
206
+
207
+ // Rendezzük az eredményeket
208
+ if (mode === LVS_Search_Mode.cosineSimilarity) {
209
+ // Cosine similarity: csökkenő sorrend (legnagyobb hasonlóság először)
210
+ results.sort((a: LVS_SearchResult, b: LVS_SearchResult) => b.score - a.score);
211
+ } else {
212
+ // L2 distance: növekvő sorrend (legkisebb távolság először)
213
+ results.sort((a: LVS_SearchResult, b: LVS_SearchResult) => a.score - b.score);
214
+ }
215
+
216
+ // Visszaadjuk a top-K találatot
217
+ return results.slice(0, k);
218
+ }
219
+ }
220
+
@@ -0,0 +1,12 @@
1
+
2
+
3
+ // ENUMS
4
+ export * from './_enums/lvs-search-mode.enum';
5
+
6
+ // INTERFACES
7
+ export * from './_models/lvs-search-result.interface';
8
+
9
+ // SERVICES
10
+ export * from './_services/lvs-doc-chunk-data.service';
11
+ export * from './_services/lvs-local-vector-search.data-service';
12
+ export * from './_services/lvs-vector-pool.control-service';
@@ -804,10 +804,8 @@ export class DyNTS_DataService<T extends DyFM_Metadata> {
804
804
  return data;
805
805
  }
806
806
 
807
- async patchData(data?: T): Promise<T> {
807
+ async patchData(data?: Partial<T>): Promise<T> {
808
808
  try {
809
- data = this.ensureData(data);
810
-
811
809
  if (!data._id) {
812
810
  throw new DyFM_Error({
813
811
  ...this._getDefaultErrorSettings(
@@ -828,6 +826,17 @@ export class DyNTS_DataService<T extends DyFM_Metadata> {
828
826
  });
829
827
  }
830
828
 
829
+ for (const key in this.depSettings) {
830
+ if (data[key] && data[key] !== dataExists[key]) {
831
+ throw new DyFM_Error({
832
+ ...this._getDefaultErrorSettings(
833
+ 'patchData',
834
+ new Error(`Cannot patch data: dependency data mismatch! (${this.dataParams.dataName})`)
835
+ ),
836
+ });
837
+ }
838
+ }
839
+
831
840
  DyFM_Object.cleanAssign(dataExists, data);
832
841
 
833
842
  await this.validateForSave(dataExists);