@futdevpro/fsm-dynamo 1.16.39 → 1.16.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1071) hide show
  1. package/README.md +8 -0
  2. package/__documentations/2026-05-17-oai-compatible-providers-howto.md +282 -0
  3. package/__documentations/2026-06-01-fr047-fc-foundation.md +48 -0
  4. package/__documentations/2026-06-01-fr047-fr048-code-review.md +153 -0
  5. package/__documentations/2026-06-01-fr047-p1-function-calling-vocabulary.md +75 -0
  6. package/__documentations/2026-06-05-secret-mask-url-cred-any-scheme.md +37 -0
  7. package/__documentations/2026-06-06-ngx-models-merge-completion.md +100 -0
  8. package/__documentations/2026-06-22-dyfm-error-extends-error.md +109 -0
  9. package/__documentations/plans/00-MASTER-ngx-models-fsm-merge.md +75 -0
  10. package/__documentations/plans/01-naming-convention-DyNM-to-DyFM.md +103 -0
  11. package/__documentations/plans/02-consumer-rollout.md +84 -0
  12. package/build/_collections/constants/data-sizes.const.d.ts +36 -36
  13. package/build/_collections/constants/data-sizes.const.js +40 -40
  14. package/build/_collections/constants/error-defaults.const.d.ts +10 -10
  15. package/build/_collections/constants/error-defaults.const.js +20 -20
  16. package/build/_collections/constants/global-settings.const.d.ts +10 -10
  17. package/build/_collections/constants/numbers.const.d.ts +36 -36
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  19. package/build/_collections/constants/times.const.d.ts +38 -38
  20. package/build/_collections/constants/times.const.js +41 -41
  21. package/build/_collections/utils/array.util.d.ts +388 -388
  22. package/build/_collections/utils/array.util.js +636 -636
  23. package/build/_collections/utils/async.util.d.ts +62 -62
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  25. package/build/_collections/utils/data.util.d.ts +59 -59
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  27. package/build/_collections/utils/extract-error-message.util.d.ts +70 -70
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  29. package/build/_collections/utils/json-error-helper.util.d.ts +100 -100
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  31. package/build/_collections/utils/log.util.d.ts +398 -398
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  33. package/build/_collections/utils/math/box-bounds.util.d.ts +113 -113
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  39. package/build/_collections/utils/math/trigonometry.util.d.ts +74 -74
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  41. package/build/_collections/utils/math/vector2.util.d.ts +445 -445
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  43. package/build/_collections/utils/object.util.d.ts +221 -221
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  45. package/build/_collections/utils/regex/password-regex.util.d.ts +14 -14
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  47. package/build/_collections/utils/regex/regex.util.d.ts +1 -1
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  49. package/build/_collections/utils/regex/username-regex.util.d.ts +1 -1
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  51. package/build/_collections/utils/require-env.util.d.ts +85 -85
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  53. package/build/_collections/utils/round-list.util.d.ts +81 -81
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  55. package/build/_collections/utils/secret-mask.util.d.ts +89 -89
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  57. package/build/_collections/utils/stack.util.d.ts +26 -26
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  59. package/build/_collections/utils/string-case.util.d.ts +135 -135
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  61. package/build/_collections/utils/string.util.d.ts +148 -148
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  63. package/build/_collections/utils/time.util.d.ts +267 -267
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  65. package/build/_collections/utils/type-cloning-facility.util.d.ts +50 -50
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  67. package/build/_collections/utils/utilities.util.d.ts +25 -25
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  69. package/build/_collections/utils/uuid.util.d.ts +14 -14
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  71. package/build/_enums/basic-property-type.enum.d.ts +17 -17
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  73. package/build/_enums/data-model-type.enum.d.ts +23 -23
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  75. package/build/_enums/environment-flag.enum.d.ts +25 -25
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  89. package/build/_enums/server-connection-status.enum.d.ts +4 -4
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  91. package/build/_enums/time/day-of-week.enum.d.ts +38 -38
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  93. package/build/_enums/time/month.enum.d.ts +22 -22
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  95. package/build/_enums/time/relative-date.enum.d.ts +18 -18
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  97. package/build/_models/control-models/data-model-params.control-model.d.ts +82 -82
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  99. package/build/_models/control-models/data-property-params.control-model.d.ts +87 -87
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  101. package/build/_models/control-models/error.control-model.d.ts +363 -363
  102. package/build/_models/control-models/error.control-model.js +678 -678
  103. package/build/_models/control-models/http/http-error-response.control-model.d.ts +39 -39
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  105. package/build/_models/control-models/http/http-headers.control-model.d.ts +38 -38
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  107. package/build/_models/control-models/http/http-response.model-base.d.ts +51 -51
  108. package/build/_models/control-models/http/http-response.model-base.js +58 -58
  109. package/build/_models/control-models/poll.control-model.d.ts +57 -57
  110. package/build/_models/control-models/poll.control-model.js +140 -140
  111. package/build/_models/control-models/range-value.control-model.d.ts +172 -172
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  113. package/build/_models/control-models/server-status.control-model.d.ts +50 -50
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  115. package/build/_models/control-models/service-endpoint-settings-base.control-model.d.ts +52 -52
  116. package/build/_models/control-models/service-endpoint-settings-base.control-model.js +123 -123
  117. package/build/_models/data-models/errors.data-model.d.ts +128 -128
  118. package/build/_models/data-models/errors.data-model.js +146 -146
  119. package/build/_models/data-models/metadata.data-model.d.ts +60 -60
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  121. package/build/_models/interfaces/box-bounds.interface.d.ts +7 -7
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  123. package/build/_models/interfaces/environment/global-log-settings.interface.d.ts +65 -65
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  126. package/build/_models/interfaces/error-defaults.interface.d.ts +16 -16
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  128. package/build/_models/interfaces/paged.interface.d.ts +7 -7
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  130. package/build/_models/interfaces/random-weight.interface.d.ts +4 -4
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  132. package/build/_models/interfaces/route-settings.interface.d.ts +13 -13
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  134. package/build/_models/interfaces/search-query.interface.d.ts +19 -19
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  136. package/build/_models/interfaces/search-result.interface.d.ts +4 -4
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  138. package/build/_models/interfaces/server-error-statistics.interface.d.ts +17 -17
  139. package/build/_models/interfaces/server-error-statistics.interface.js +2 -2
  140. package/build/_models/interfaces/vector2.interface.d.ts +16 -16
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  142. package/build/_models/types/db-filter.type.d.ts +100 -100
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  148. package/build/_models/types/ds-sort.type.d.ts +16 -16
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  150. package/build/_modules/ai/_collections/ai-model-ref.util.d.ts +42 -42
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  152. package/build/_modules/ai/_collections/ai-model-registry.util.d.ts +23 -23
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@@ -1,446 +1,446 @@
1
- import { DyFM_Vector2 } from '../../../_models/interfaces/vector2.interface';
2
- export type DyFM_V2_U = DyFM_Vector2_Util;
3
- export type DyFM_V2_Util = DyFM_Vector2_Util;
4
- export type DyFM_Vector2_U = DyFM_Vector2_Util;
5
- /**
6
- * The main difference between static class functions and instance functions
7
- * is that static functions return new Vector2,
8
- * while instance functions change the current Vector2 and returns itself.
9
- * (if this is not true, report it as a bug)
10
- *
11
- * @example
12
- * ```ts
13
- * const vector2 = new DyFM_Vector2_Util(1);
14
- * const vector2 = new DyFM_Vector2_Util(1, 2);
15
- * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
16
- * ```
17
- */
18
- export declare class DyFM_Vector2_Util implements DyFM_Vector2 {
19
- readonly isVector2Util: boolean;
20
- private _x;
21
- /**
22
- * if you are setting both x and y,
23
- * use newValues() or newXY() to avoid multiple magnitude calculation
24
- * */
25
- set x(value: number);
26
- get x(): number;
27
- private _y;
28
- /**
29
- * if you are setting both x and y,
30
- * use newValues() or newXY() to avoid multiple magnitude calculation
31
- * */
32
- set y(value: number);
33
- get y(): number;
34
- private _magintude;
35
- get magintude(): number;
36
- /**
37
- * zero vector
38
- */
39
- static readonly zero: DyFM_Vector2;
40
- /**
41
- * up vector
42
- */
43
- static readonly up: DyFM_Vector2;
44
- /**
45
- * down vector
46
- */
47
- static readonly down: DyFM_Vector2;
48
- /**
49
- * right vector
50
- */
51
- static readonly right: DyFM_Vector2;
52
- /**
53
- * left vector
54
- */
55
- static readonly left: DyFM_Vector2;
56
- constructor(xOrXyOrVector?: number | DyFM_Vector2, y?: number);
57
- /**
58
- * returns true if the vector is constructed
59
- */
60
- constructed?(): boolean;
61
- /**
62
- * returns the distance between two vectors
63
- *
64
- * @example
65
- * ```ts
66
- * const distance = DyFM_Vector2_Util.distance({ x: 1, y: 2 }, { x: 3, y: 4 });
67
- * console.log(distance); // 2.8284271247461903
68
- * ```
69
- */
70
- static distance(a: DyFM_Vector2, b: DyFM_Vector2): number;
71
- distance(to: DyFM_Vector2): number;
72
- /**
73
- * returns a new vector with the subtraction of two vectors
74
- *
75
- * @example
76
- * ```ts
77
- * const minus = DyFM_Vector2_Util.minus({ x: 1, y: 2 }, { x: 3, y: 4 });
78
- * console.log(minus); // { x: -2, y: -2 }
79
- * ```
80
- */
81
- static minus(a: DyFM_Vector2, minusB: DyFM_Vector2): DyFM_Vector2_Util;
82
- minus(vector: DyFM_Vector2): this;
83
- /**
84
- * returns a new vector with the sum of two vectors
85
- *
86
- * @example
87
- * ```ts
88
- * const plus = DyFM_Vector2_Util.plus({ x: 1, y: 2 }, { x: 3, y: 4 });
89
- * console.log(plus); // { x: 4, y: 6 }
90
- * ```
91
- */
92
- static plus(a: DyFM_Vector2, plusB: DyFM_Vector2): DyFM_Vector2_Util;
93
- plus(vector: DyFM_Vector2): this;
94
- static readonly add: typeof DyFM_Vector2_Util.plus;
95
- readonly add: (vector: DyFM_Vector2) => this;
96
- /** returns a new vector with the multiplication of two vectors
97
- * @example
98
- * ```ts
99
- * const multiply = DyFM_Vector2_Util.multiply({ x: 1, y: 2 }, 2);
100
- * console.log(multiply); // { x: 2, y: 4 }
101
- * ```
102
- */
103
- static multiply(v: DyFM_Vector2, n: number): DyFM_Vector2_Util;
104
- multiply(n: number): this;
105
- /** returns a new vector with the division of two vectors
106
- * @example
107
- * ```ts
108
- * const divide = DyFM_Vector2_Util.divide({ x: 1, y: 2 }, 2);
109
- * console.log(divide); // { x: 0.5, y: 1 }
110
- * ```
111
- */
112
- static divide(v: DyFM_Vector2, divideBy: number): DyFM_Vector2_Util;
113
- divide(n: number): this;
114
- /** returns the negative value of the original vector at new vector
115
- * @example
116
- * ```ts
117
- * const negative = DyFM_Vector2_Util.negative({ x: 1, y: 2 });
118
- * console.log(negative); // { x: -1, y: -2 }
119
- * ```
120
- */
121
- static negative(v: DyFM_Vector2): DyFM_Vector2_Util;
122
- /** this returns a new instance */
123
- getNegative(): DyFM_Vector2_Util;
124
- negate(): this;
125
- /**
126
- * returns a new vector with the rebase of the original vector
127
- *
128
- * @example
129
- * ```ts
130
- * const rebase = DyFM_Vector2_Util.rebase({ x: 1, y: 2 }, { x: 3, y: 4 }, { x: 5, y: 6 });
131
- * console.log(rebase); // { x: 4, y: 6 }
132
- * ```
133
- */
134
- static rebase(v: DyFM_Vector2, baseFrom: DyFM_Vector2, baseTo: DyFM_Vector2): DyFM_Vector2_Util;
135
- rebase(baseFrom: DyFM_Vector2, baseTo: DyFM_Vector2): this;
136
- /**
137
- * returns a new vector with the rotation of the original vector by degrees
138
- *
139
- * @example
140
- * ```ts
141
- * const rotate = DyFM_Vector2_Util.rotate({ x: 1, y: 2 }, 30);
142
- * console.log(rotate); // { x: 0.8660254037844386, y: 1.5 }
143
- * ```
144
- */
145
- static rotate(vector: DyFM_Vector2, angle: number): DyFM_Vector2_Util;
146
- /**
147
- * returns a new vector with the rotation of the original vector by radians
148
- *
149
- * @example
150
- * ```ts
151
- * const rotateRad = DyFM_Vector2_Util.rotateRad({ x: 1, y: 2 }, 3.141592653589793);
152
- * console.log(rotateRad); // { x: -1, y: 2 }
153
- * ```
154
- */
155
- static rotateRad(vector: DyFM_Vector2, rad: number): DyFM_Vector2_Util;
156
- /**
157
- * returns a new vector with the rotation of the original vector by degrees
158
- *
159
- * @example
160
- * ```ts
161
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
162
- * vector.rotate(30);
163
- * ```
164
- */
165
- rotate(angle: number): this;
166
- /**
167
- * returns a new vector with the rotation of the original vector by radians
168
- *
169
- * @example
170
- * ```ts
171
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
172
- * vector.rotateRad(3.141592653589793);
173
- * ```
174
- */
175
- rotateRad(rad: number): this;
176
- /**
177
- * returns a new DyFM_Vector2_Util with the new values
178
- *
179
- * @example
180
- * ```ts
181
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
182
- * vector.newValues({ x: 3, y: 4 });
183
- * ```
184
- */
185
- newValues(newV: DyFM_Vector2): this;
186
- /**
187
- * returns a new vector with the sum of a vector and the difference of two vectors
188
- *
189
- * @example
190
- * ```ts
191
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
192
- * vector.newXY(3, 4);
193
- * ```
194
- */
195
- newXY(newX: number, newY: number): this;
196
- /**
197
- * returns a new DyFM_Vector2_Util with the new values
198
- *
199
- * @example
200
- * ```ts
201
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
202
- * DyFM_Vector2_Util.newValues(vector, { x: 3, y: 4 });
203
- * ```
204
- */
205
- static newValues(to: DyFM_Vector2, newV: DyFM_Vector2): DyFM_Vector2;
206
- static readonly newXY: typeof DyFM_Vector2_Util.newValues;
207
- /**
208
- * returns the angle between two vectors
209
- *
210
- * @example
211
- * ```ts
212
- * const angle = DyFM_Vector2_Util.angle({ x: 1, y: 2 }, { x: 3, y: 4 });
213
- * console.log(angle); // 45
214
- * ```
215
- */
216
- static angle(from: DyFM_Vector2, to: DyFM_Vector2): number;
217
- /**
218
- * returns the angle between two vectors in radians
219
- *
220
- * @example
221
- * ```ts
222
- * const angleRad = DyFM_Vector2_Util.angleRad({ x: 1, y: 2 }, { x: 3, y: 4 });
223
- * console.log(angleRad); // 0.7853981633974483
224
- * ```
225
- */
226
- static angleRad(from: DyFM_Vector2, to: DyFM_Vector2): number;
227
- /**
228
- * returns the angle between two vectors
229
- *
230
- * @example
231
- * ```ts
232
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
233
- * const angle = vector.angle({ x: 3, y: 4 });
234
- * console.log(angle); // 45
235
- * ```
236
- */
237
- angle(from: DyFM_Vector2, to: DyFM_Vector2): number;
238
- /**
239
- * returns the angle between two vectors in degrees
240
- *
241
- * @example
242
- * ```ts
243
- * const angle = DyFM_Vector2_Util.deg({ x: 1, y: 2 });
244
- * console.log(angle); // 45
245
- */
246
- static deg(vector: DyFM_Vector2): number;
247
- /**
248
- * returns the angle between two vectors in radians
249
- *
250
- * @example
251
- * ```ts
252
- * const angleRad = DyFM_Vector2_Util.rad({ x: 1, y: 2 });
253
- * console.log(angleRad); // 0.7853981633974483
254
- * ```
255
- */
256
- static rad(vector: DyFM_Vector2): number;
257
- /**
258
- * returns the vector angle in degrees
259
- *
260
- * @example
261
- * ```ts
262
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
263
- * const deg = vector.deg();
264
- * console.log(deg); // 45
265
- * ```
266
- */
267
- deg(): number;
268
- /**
269
- * returns math floor of the vector
270
- *
271
- * @example
272
- * ```ts
273
- * const vector = DyFM_Vector2_Util.floor({ x: 1.5, y: 2.5 });
274
- * console.log(vector); // { x: 1, y: 2 }
275
- * ```
276
- */
277
- static floor(v: DyFM_Vector2): DyFM_Vector2_Util;
278
- /**
279
- * returns math floor of the vector
280
- *
281
- * @example
282
- * ```ts
283
- * const vector = new DyFM_Vector2_Util({ x: 1.5, y: 2.5 });
284
- * const floor = vector.floor();
285
- * console.log(floor); // { x: 1, y: 2 }
286
- * ```
287
- */
288
- floor(): DyFM_Vector2_Util;
289
- /**
290
- * returns the direction vector from one point to another
291
- *
292
- * @example
293
- * ```ts
294
- * const direction = DyFM_Vector2_Util.direction({ x: 1, y: 2 }, { x: 3, y: 4 });
295
- * console.log(direction); // { x: 2, y: 2 }
296
- * ```
297
- */
298
- static direction(from: DyFM_Vector2, to: DyFM_Vector2): DyFM_Vector2_Util;
299
- /**
300
- * returns the direction vector from one point to another
301
- *
302
- * @example
303
- * ```ts
304
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
305
- * const direction = vector.direction({ x: 3, y: 4 });
306
- * console.log(direction); // { x: 2, y: 2 }
307
- * ```
308
- */
309
- direction(to: DyFM_Vector2): DyFM_Vector2_Util;
310
- /**
311
- * returns a normalized vector
312
- *
313
- * @example
314
- * ```ts
315
- * const vector = DyFM_Vector2_Util.normalize({ x: 1, y: 2 });
316
- * console.log(vector); // { x: 0.4472135954999579, y: 0.8944271909999159 }
317
- * ```
318
- */
319
- static normalize(v: DyFM_Vector2): DyFM_Vector2_Util;
320
- /**
321
- * returns a normalized vector
322
- *
323
- * @example
324
- * ```ts
325
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
326
- * vector.normalize();
327
- * console.log(vector); // { x: 0.4472135954999579, y: 0.8944271909999159 }
328
- * ```
329
- */
330
- normalize(): void;
331
- /**
332
- * this will return a new instance,
333
- * if you want to change the current instance, use normalize()
334
- *
335
- * @example
336
- * ```ts
337
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
338
- * const normalized = vector.normalized();
339
- * console.log(normalized); // { x: 0.4472135954999579, y: 0.8944271909999159 }
340
- * ```
341
- */
342
- normalized(): DyFM_Vector2_Util;
343
- /**
344
- * returns the magnitude of the vector
345
- *
346
- * @example
347
- * ```ts
348
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
349
- * const magnitude = vector.magnitude();
350
- * console.log(magnitude); // 2.23606797749979
351
- * ```
352
- */
353
- private calcMagnitude;
354
- /**
355
- * returns a new vector with the same values
356
- *
357
- * @example
358
- * ```ts
359
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
360
- * const clone = vector.clone();
361
- * console.log(clone); // { x: 1, y: 2 }
362
- * ```
363
- */
364
- clone(): DyFM_Vector2_Util;
365
- /**
366
- * returns true if the vector has changed
367
- *
368
- * @example
369
- * ```ts
370
- * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
371
- * const vector2 = new DyFM_Vector2_Util({ x: 3, y: 4 });
372
- * const isChanged = DyFM_Vector2_Util.isChanged(vector1, vector2);
373
- * console.log(isChanged); // true
374
- * ```
375
- */
376
- static isChanged(a: DyFM_Vector2_Util, b: DyFM_Vector2_Util): boolean;
377
- /**
378
- * returns true if the vectors are equal
379
- *
380
- * @example
381
- * ```ts
382
- * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
383
- * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
384
- * const isEqual = DyFM_Vector2_Util.isEqual(vector1, vector2);
385
- * console.log(isEqual); // true
386
- * ```
387
- */
388
- static isEqual(a: DyFM_Vector2, b: DyFM_Vector2): boolean;
389
- /**
390
- * returns true if the vectors have changed
391
- *
392
- * @example
393
- * ```ts
394
- * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
395
- * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
396
- * const isVectorChanged = DyFM_Vector2_Util.vectorChanged(vector1, vector2);
397
- * console.log(isVectorChanged); // false
398
- * ```
399
- */
400
- static vectorChanged(a: DyFM_Vector2, b: DyFM_Vector2): boolean;
401
- /**
402
- * returns a new vector with the absolute values of the original vector
403
- *
404
- * @example
405
- * ```ts
406
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
407
- * const vector = DyFM_Vector2_Util.abs(vector);
408
- * console.log(vector);
409
- * ```
410
- */
411
- static abs(v: DyFM_Vector2): DyFM_Vector2_Util;
412
- abs(): this;
413
- /**
414
- * returns a new vector with the rounded values of the original vector
415
- *
416
- * @example
417
- * ```ts
418
- * const vector = new DyFM_Vector2_Util({ x: 1.5, y: 2.5 });
419
- * const rounded = DyFM_Vector2_Util.round(vector);
420
- * const rounded2 = DyFM_Vector2_Util.round(vector,3);
421
- * ```
422
- */
423
- static round(v: DyFM_Vector2, decimals?: number): DyFM_Vector2_Util;
424
- /**
425
- * returns a instance of DyFM_Vector2 from a DyFM_Vector2_Util
426
- *
427
- * @example
428
- * ```ts
429
- * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
430
- * const vector2 = DyFM_Vector2_Util.toVector2(vector);
431
- * console.log(vector2);
432
- * ```
433
- */
434
- static toVector2(v: DyFM_Vector2_Util): DyFM_Vector2;
435
- /**
436
- * returns a instance of DyFM_Vector2 from a DyFM_Vector2_Util
437
- */
438
- get(): DyFM_Vector2;
439
- getVector2: () => DyFM_Vector2;
440
- toVector2: () => DyFM_Vector2;
441
- /**
442
- * returns a new vector with the same values
443
- */
444
- static clone(v: DyFM_Vector2): DyFM_Vector2;
445
- }
1
+ import { DyFM_Vector2 } from '../../../_models/interfaces/vector2.interface';
2
+ export type DyFM_V2_U = DyFM_Vector2_Util;
3
+ export type DyFM_V2_Util = DyFM_Vector2_Util;
4
+ export type DyFM_Vector2_U = DyFM_Vector2_Util;
5
+ /**
6
+ * The main difference between static class functions and instance functions
7
+ * is that static functions return new Vector2,
8
+ * while instance functions change the current Vector2 and returns itself.
9
+ * (if this is not true, report it as a bug)
10
+ *
11
+ * @example
12
+ * ```ts
13
+ * const vector2 = new DyFM_Vector2_Util(1);
14
+ * const vector2 = new DyFM_Vector2_Util(1, 2);
15
+ * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
16
+ * ```
17
+ */
18
+ export declare class DyFM_Vector2_Util implements DyFM_Vector2 {
19
+ readonly isVector2Util: boolean;
20
+ private _x;
21
+ /**
22
+ * if you are setting both x and y,
23
+ * use newValues() or newXY() to avoid multiple magnitude calculation
24
+ * */
25
+ set x(value: number);
26
+ get x(): number;
27
+ private _y;
28
+ /**
29
+ * if you are setting both x and y,
30
+ * use newValues() or newXY() to avoid multiple magnitude calculation
31
+ * */
32
+ set y(value: number);
33
+ get y(): number;
34
+ private _magintude;
35
+ get magintude(): number;
36
+ /**
37
+ * zero vector
38
+ */
39
+ static readonly zero: DyFM_Vector2;
40
+ /**
41
+ * up vector
42
+ */
43
+ static readonly up: DyFM_Vector2;
44
+ /**
45
+ * down vector
46
+ */
47
+ static readonly down: DyFM_Vector2;
48
+ /**
49
+ * right vector
50
+ */
51
+ static readonly right: DyFM_Vector2;
52
+ /**
53
+ * left vector
54
+ */
55
+ static readonly left: DyFM_Vector2;
56
+ constructor(xOrXyOrVector?: number | DyFM_Vector2, y?: number);
57
+ /**
58
+ * returns true if the vector is constructed
59
+ */
60
+ constructed?(): boolean;
61
+ /**
62
+ * returns the distance between two vectors
63
+ *
64
+ * @example
65
+ * ```ts
66
+ * const distance = DyFM_Vector2_Util.distance({ x: 1, y: 2 }, { x: 3, y: 4 });
67
+ * console.log(distance); // 2.8284271247461903
68
+ * ```
69
+ */
70
+ static distance(a: DyFM_Vector2, b: DyFM_Vector2): number;
71
+ distance(to: DyFM_Vector2): number;
72
+ /**
73
+ * returns a new vector with the subtraction of two vectors
74
+ *
75
+ * @example
76
+ * ```ts
77
+ * const minus = DyFM_Vector2_Util.minus({ x: 1, y: 2 }, { x: 3, y: 4 });
78
+ * console.log(minus); // { x: -2, y: -2 }
79
+ * ```
80
+ */
81
+ static minus(a: DyFM_Vector2, minusB: DyFM_Vector2): DyFM_Vector2_Util;
82
+ minus(vector: DyFM_Vector2): this;
83
+ /**
84
+ * returns a new vector with the sum of two vectors
85
+ *
86
+ * @example
87
+ * ```ts
88
+ * const plus = DyFM_Vector2_Util.plus({ x: 1, y: 2 }, { x: 3, y: 4 });
89
+ * console.log(plus); // { x: 4, y: 6 }
90
+ * ```
91
+ */
92
+ static plus(a: DyFM_Vector2, plusB: DyFM_Vector2): DyFM_Vector2_Util;
93
+ plus(vector: DyFM_Vector2): this;
94
+ static readonly add: typeof DyFM_Vector2_Util.plus;
95
+ readonly add: (vector: DyFM_Vector2) => this;
96
+ /** returns a new vector with the multiplication of two vectors
97
+ * @example
98
+ * ```ts
99
+ * const multiply = DyFM_Vector2_Util.multiply({ x: 1, y: 2 }, 2);
100
+ * console.log(multiply); // { x: 2, y: 4 }
101
+ * ```
102
+ */
103
+ static multiply(v: DyFM_Vector2, n: number): DyFM_Vector2_Util;
104
+ multiply(n: number): this;
105
+ /** returns a new vector with the division of two vectors
106
+ * @example
107
+ * ```ts
108
+ * const divide = DyFM_Vector2_Util.divide({ x: 1, y: 2 }, 2);
109
+ * console.log(divide); // { x: 0.5, y: 1 }
110
+ * ```
111
+ */
112
+ static divide(v: DyFM_Vector2, divideBy: number): DyFM_Vector2_Util;
113
+ divide(n: number): this;
114
+ /** returns the negative value of the original vector at new vector
115
+ * @example
116
+ * ```ts
117
+ * const negative = DyFM_Vector2_Util.negative({ x: 1, y: 2 });
118
+ * console.log(negative); // { x: -1, y: -2 }
119
+ * ```
120
+ */
121
+ static negative(v: DyFM_Vector2): DyFM_Vector2_Util;
122
+ /** this returns a new instance */
123
+ getNegative(): DyFM_Vector2_Util;
124
+ negate(): this;
125
+ /**
126
+ * returns a new vector with the rebase of the original vector
127
+ *
128
+ * @example
129
+ * ```ts
130
+ * const rebase = DyFM_Vector2_Util.rebase({ x: 1, y: 2 }, { x: 3, y: 4 }, { x: 5, y: 6 });
131
+ * console.log(rebase); // { x: 4, y: 6 }
132
+ * ```
133
+ */
134
+ static rebase(v: DyFM_Vector2, baseFrom: DyFM_Vector2, baseTo: DyFM_Vector2): DyFM_Vector2_Util;
135
+ rebase(baseFrom: DyFM_Vector2, baseTo: DyFM_Vector2): this;
136
+ /**
137
+ * returns a new vector with the rotation of the original vector by degrees
138
+ *
139
+ * @example
140
+ * ```ts
141
+ * const rotate = DyFM_Vector2_Util.rotate({ x: 1, y: 2 }, 30);
142
+ * console.log(rotate); // { x: 0.8660254037844386, y: 1.5 }
143
+ * ```
144
+ */
145
+ static rotate(vector: DyFM_Vector2, angle: number): DyFM_Vector2_Util;
146
+ /**
147
+ * returns a new vector with the rotation of the original vector by radians
148
+ *
149
+ * @example
150
+ * ```ts
151
+ * const rotateRad = DyFM_Vector2_Util.rotateRad({ x: 1, y: 2 }, 3.141592653589793);
152
+ * console.log(rotateRad); // { x: -1, y: 2 }
153
+ * ```
154
+ */
155
+ static rotateRad(vector: DyFM_Vector2, rad: number): DyFM_Vector2_Util;
156
+ /**
157
+ * returns a new vector with the rotation of the original vector by degrees
158
+ *
159
+ * @example
160
+ * ```ts
161
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
162
+ * vector.rotate(30);
163
+ * ```
164
+ */
165
+ rotate(angle: number): this;
166
+ /**
167
+ * returns a new vector with the rotation of the original vector by radians
168
+ *
169
+ * @example
170
+ * ```ts
171
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
172
+ * vector.rotateRad(3.141592653589793);
173
+ * ```
174
+ */
175
+ rotateRad(rad: number): this;
176
+ /**
177
+ * returns a new DyFM_Vector2_Util with the new values
178
+ *
179
+ * @example
180
+ * ```ts
181
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
182
+ * vector.newValues({ x: 3, y: 4 });
183
+ * ```
184
+ */
185
+ newValues(newV: DyFM_Vector2): this;
186
+ /**
187
+ * returns a new vector with the sum of a vector and the difference of two vectors
188
+ *
189
+ * @example
190
+ * ```ts
191
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
192
+ * vector.newXY(3, 4);
193
+ * ```
194
+ */
195
+ newXY(newX: number, newY: number): this;
196
+ /**
197
+ * returns a new DyFM_Vector2_Util with the new values
198
+ *
199
+ * @example
200
+ * ```ts
201
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
202
+ * DyFM_Vector2_Util.newValues(vector, { x: 3, y: 4 });
203
+ * ```
204
+ */
205
+ static newValues(to: DyFM_Vector2, newV: DyFM_Vector2): DyFM_Vector2;
206
+ static readonly newXY: typeof DyFM_Vector2_Util.newValues;
207
+ /**
208
+ * returns the angle between two vectors
209
+ *
210
+ * @example
211
+ * ```ts
212
+ * const angle = DyFM_Vector2_Util.angle({ x: 1, y: 2 }, { x: 3, y: 4 });
213
+ * console.log(angle); // 45
214
+ * ```
215
+ */
216
+ static angle(from: DyFM_Vector2, to: DyFM_Vector2): number;
217
+ /**
218
+ * returns the angle between two vectors in radians
219
+ *
220
+ * @example
221
+ * ```ts
222
+ * const angleRad = DyFM_Vector2_Util.angleRad({ x: 1, y: 2 }, { x: 3, y: 4 });
223
+ * console.log(angleRad); // 0.7853981633974483
224
+ * ```
225
+ */
226
+ static angleRad(from: DyFM_Vector2, to: DyFM_Vector2): number;
227
+ /**
228
+ * returns the angle between two vectors
229
+ *
230
+ * @example
231
+ * ```ts
232
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
233
+ * const angle = vector.angle({ x: 3, y: 4 });
234
+ * console.log(angle); // 45
235
+ * ```
236
+ */
237
+ angle(from: DyFM_Vector2, to: DyFM_Vector2): number;
238
+ /**
239
+ * returns the angle between two vectors in degrees
240
+ *
241
+ * @example
242
+ * ```ts
243
+ * const angle = DyFM_Vector2_Util.deg({ x: 1, y: 2 });
244
+ * console.log(angle); // 45
245
+ */
246
+ static deg(vector: DyFM_Vector2): number;
247
+ /**
248
+ * returns the angle between two vectors in radians
249
+ *
250
+ * @example
251
+ * ```ts
252
+ * const angleRad = DyFM_Vector2_Util.rad({ x: 1, y: 2 });
253
+ * console.log(angleRad); // 0.7853981633974483
254
+ * ```
255
+ */
256
+ static rad(vector: DyFM_Vector2): number;
257
+ /**
258
+ * returns the vector angle in degrees
259
+ *
260
+ * @example
261
+ * ```ts
262
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
263
+ * const deg = vector.deg();
264
+ * console.log(deg); // 45
265
+ * ```
266
+ */
267
+ deg(): number;
268
+ /**
269
+ * returns math floor of the vector
270
+ *
271
+ * @example
272
+ * ```ts
273
+ * const vector = DyFM_Vector2_Util.floor({ x: 1.5, y: 2.5 });
274
+ * console.log(vector); // { x: 1, y: 2 }
275
+ * ```
276
+ */
277
+ static floor(v: DyFM_Vector2): DyFM_Vector2_Util;
278
+ /**
279
+ * returns math floor of the vector
280
+ *
281
+ * @example
282
+ * ```ts
283
+ * const vector = new DyFM_Vector2_Util({ x: 1.5, y: 2.5 });
284
+ * const floor = vector.floor();
285
+ * console.log(floor); // { x: 1, y: 2 }
286
+ * ```
287
+ */
288
+ floor(): DyFM_Vector2_Util;
289
+ /**
290
+ * returns the direction vector from one point to another
291
+ *
292
+ * @example
293
+ * ```ts
294
+ * const direction = DyFM_Vector2_Util.direction({ x: 1, y: 2 }, { x: 3, y: 4 });
295
+ * console.log(direction); // { x: 2, y: 2 }
296
+ * ```
297
+ */
298
+ static direction(from: DyFM_Vector2, to: DyFM_Vector2): DyFM_Vector2_Util;
299
+ /**
300
+ * returns the direction vector from one point to another
301
+ *
302
+ * @example
303
+ * ```ts
304
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
305
+ * const direction = vector.direction({ x: 3, y: 4 });
306
+ * console.log(direction); // { x: 2, y: 2 }
307
+ * ```
308
+ */
309
+ direction(to: DyFM_Vector2): DyFM_Vector2_Util;
310
+ /**
311
+ * returns a normalized vector
312
+ *
313
+ * @example
314
+ * ```ts
315
+ * const vector = DyFM_Vector2_Util.normalize({ x: 1, y: 2 });
316
+ * console.log(vector); // { x: 0.4472135954999579, y: 0.8944271909999159 }
317
+ * ```
318
+ */
319
+ static normalize(v: DyFM_Vector2): DyFM_Vector2_Util;
320
+ /**
321
+ * returns a normalized vector
322
+ *
323
+ * @example
324
+ * ```ts
325
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
326
+ * vector.normalize();
327
+ * console.log(vector); // { x: 0.4472135954999579, y: 0.8944271909999159 }
328
+ * ```
329
+ */
330
+ normalize(): void;
331
+ /**
332
+ * this will return a new instance,
333
+ * if you want to change the current instance, use normalize()
334
+ *
335
+ * @example
336
+ * ```ts
337
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
338
+ * const normalized = vector.normalized();
339
+ * console.log(normalized); // { x: 0.4472135954999579, y: 0.8944271909999159 }
340
+ * ```
341
+ */
342
+ normalized(): DyFM_Vector2_Util;
343
+ /**
344
+ * returns the magnitude of the vector
345
+ *
346
+ * @example
347
+ * ```ts
348
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
349
+ * const magnitude = vector.magnitude();
350
+ * console.log(magnitude); // 2.23606797749979
351
+ * ```
352
+ */
353
+ private calcMagnitude;
354
+ /**
355
+ * returns a new vector with the same values
356
+ *
357
+ * @example
358
+ * ```ts
359
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
360
+ * const clone = vector.clone();
361
+ * console.log(clone); // { x: 1, y: 2 }
362
+ * ```
363
+ */
364
+ clone(): DyFM_Vector2_Util;
365
+ /**
366
+ * returns true if the vector has changed
367
+ *
368
+ * @example
369
+ * ```ts
370
+ * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
371
+ * const vector2 = new DyFM_Vector2_Util({ x: 3, y: 4 });
372
+ * const isChanged = DyFM_Vector2_Util.isChanged(vector1, vector2);
373
+ * console.log(isChanged); // true
374
+ * ```
375
+ */
376
+ static isChanged(a: DyFM_Vector2_Util, b: DyFM_Vector2_Util): boolean;
377
+ /**
378
+ * returns true if the vectors are equal
379
+ *
380
+ * @example
381
+ * ```ts
382
+ * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
383
+ * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
384
+ * const isEqual = DyFM_Vector2_Util.isEqual(vector1, vector2);
385
+ * console.log(isEqual); // true
386
+ * ```
387
+ */
388
+ static isEqual(a: DyFM_Vector2, b: DyFM_Vector2): boolean;
389
+ /**
390
+ * returns true if the vectors have changed
391
+ *
392
+ * @example
393
+ * ```ts
394
+ * const vector1 = new DyFM_Vector2_Util({ x: 1, y: 2 });
395
+ * const vector2 = new DyFM_Vector2_Util({ x: 1, y: 2 });
396
+ * const isVectorChanged = DyFM_Vector2_Util.vectorChanged(vector1, vector2);
397
+ * console.log(isVectorChanged); // false
398
+ * ```
399
+ */
400
+ static vectorChanged(a: DyFM_Vector2, b: DyFM_Vector2): boolean;
401
+ /**
402
+ * returns a new vector with the absolute values of the original vector
403
+ *
404
+ * @example
405
+ * ```ts
406
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
407
+ * const vector = DyFM_Vector2_Util.abs(vector);
408
+ * console.log(vector);
409
+ * ```
410
+ */
411
+ static abs(v: DyFM_Vector2): DyFM_Vector2_Util;
412
+ abs(): this;
413
+ /**
414
+ * returns a new vector with the rounded values of the original vector
415
+ *
416
+ * @example
417
+ * ```ts
418
+ * const vector = new DyFM_Vector2_Util({ x: 1.5, y: 2.5 });
419
+ * const rounded = DyFM_Vector2_Util.round(vector);
420
+ * const rounded2 = DyFM_Vector2_Util.round(vector,3);
421
+ * ```
422
+ */
423
+ static round(v: DyFM_Vector2, decimals?: number): DyFM_Vector2_Util;
424
+ /**
425
+ * returns a instance of DyFM_Vector2 from a DyFM_Vector2_Util
426
+ *
427
+ * @example
428
+ * ```ts
429
+ * const vector = new DyFM_Vector2_Util({ x: 1, y: 2 });
430
+ * const vector2 = DyFM_Vector2_Util.toVector2(vector);
431
+ * console.log(vector2);
432
+ * ```
433
+ */
434
+ static toVector2(v: DyFM_Vector2_Util): DyFM_Vector2;
435
+ /**
436
+ * returns a instance of DyFM_Vector2 from a DyFM_Vector2_Util
437
+ */
438
+ get(): DyFM_Vector2;
439
+ getVector2: () => DyFM_Vector2;
440
+ toVector2: () => DyFM_Vector2;
441
+ /**
442
+ * returns a new vector with the same values
443
+ */
444
+ static clone(v: DyFM_Vector2): DyFM_Vector2;
445
+ }
446
446
  //# sourceMappingURL=vector2.util.d.ts.map