@fusion.dev/helix-headless 0.100.0 → 0.102.0

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+ import { HelixElement } from '@fusion.dev/helix-core';
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+ import { type PropertyValues, type TemplateResult } from 'lit';
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+ /** Which way a press or a key asked the map to go. */
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+ type Way = 'up' | 'down' | 'start' | 'end';
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+ /**
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+ * @summary A frame around somebody else's map.
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+ *
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+ * @description
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+ * **Helix draws no map.** There are no tiles here, no projection and no
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+ * network, and there should not be: a tile renderer is a library, and what a
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+ * design system can add to MapLibre or Leaflet is the frame. The consumer slots
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+ * their map and this owns the box, the name, the controls and the way out,
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+ * which is the shape `VideoPlaylist` uses for a player it never renders.
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+ *
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+ * **The accessibility argument is the reason this exists**, and it was measured
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+ * rather than assumed: a map embedded the ordinary way is a canvas with no role
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+ * and no name, and it has *no node at all* in the accessibility tree. A reader
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+ * using a screen reader does not walk past it so much as never meet it. A named
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+ * region with controls in it is the whole of the difference.
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+ *
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+ * **The controls are buttons, and that is a deliberate choice against arrow
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+ * keys.** Arrows work here too, but what a screen reader does with them is not
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+ * ours to decide: macOS passes them through, Windows readers hold them for
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+ * their own reading mode unless a page takes `role="application"`, which costs
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+ * the reader their normal way of reading everything else in the frame. A button
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+ * is findable and operable in every screen reader on every platform without
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+ * that bargain, so panning and zooming are buttons first and keys second.
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+ *
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+ * **Nothing here moves the map.** Both controls ask, through `helix-map-pan`
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+ * and `helix-map-zoom`, and the consumer answers against whatever they slotted.
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+ * A frame that moved the map would have to know whose map it was.
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+ *
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+ * @since 0.100.0
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+ * @status stable
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+ * @category media
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+ * @aliases Map frame, Map container, Geo
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+ * @documentation https://fusion.dev/helix/components/map
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+ *
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+ * @slot - The map, which is the consumer's own.
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+ * @slot attribution - Whoever the tiles belong to, which most licenses require you to say.
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+ * @slot footer - Chrome below the map, such as a legend or a scale.
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+ * @slot header - Chrome above the map, such as a title or a search field.
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+ *
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+ * @event {HelixMapPanEvent} helix-map-pan - The reader asked the map to move. Answer it against your own map.
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+ * @event {HelixMapZoomEvent} helix-map-zoom - The reader asked the map to zoom, by a direction rather than to a level.
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+ *
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+ * @csspart controls - The group the pan and zoom buttons sit in.
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+ * @csspart fullscreen - The button that fills the screen.
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+ * @csspart pan-down - The button that moves the map down.
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+ * @csspart pan-end - The button that moves the map the way the text ends, which is right on an English page.
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+ * @csspart pan-start - The button that moves the map the way the text starts, which is left on an English page.
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+ * @csspart pan-up - The button that moves the map up.
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+ * @csspart region - The named region the map is slotted into.
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+ * @csspart viewport - The box the map is drawn in.
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+ * @csspart zoom-in - The button that zooms in.
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+ * @csspart zoom-out - The button that zooms out.
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+ *
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+ * @cssstate fullscreen - While the frame fills the screen.
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+ * @cssstate idle - While the reader has been still long enough to hide the chrome.
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+ */
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+ export declare class HelixHeadlessMap extends HelixElement {
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+ /** What the control that fills the screen is called. */
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+ fullscreenLabel: string;
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+ /**
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+ * How long the reader may be still before the chrome hides, in milliseconds.
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+ *
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+ * Zero keeps it up, which is the default: a map's controls are how a keyboard
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+ * reader operates it, and chrome that hides itself by default would be this
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+ * component undoing its own argument. Set it for a display map nobody drives.
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+ */
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+ idleDelay: number;
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+ /**
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+ * Accessible name for the map, which is the one thing a consumer must write.
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+ *
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+ * There is no sensible default. "Map" names the widget rather than the place,
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+ * and a reader meeting three of them on a page learns nothing from hearing the
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+ * same word three times.
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+ */
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+ label: string;
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+ /**
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+ * What the controls are called, for a page not in English.
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+ */
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+ panLabel: string;
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+ /**
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+ * How far one press moves the map, as a fraction of what is on screen.
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+ *
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+ * A fraction rather than a distance, because this frame does not know the
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+ * scale of what is inside it: a quarter of the viewport is the same gesture at
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+ * street level and at country level, and a consumer who wants metres can
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+ * multiply by their own.
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+ */
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+ panStep: number;
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+ /** What the zoom controls are called. */
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+ zoomInLabel: string;
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+ /** What the zoom control that goes the other way is called. */
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+ zoomOutLabel: string;
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+ /** Whether the reader has been still long enough to hide the chrome. */
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+ private resting;
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+ /** Whether the frame is filling the screen. */
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+ private filled;
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+ private readonly fullscreen;
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+ private readonly idle;
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+ /** Fills the screen with the frame, or comes back. */
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+ toggleFullscreen(): void;
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+ /** Asks for the map to move, which the consumer answers. */
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+ pan(to: Way): void;
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+ /** Asks for the map to zoom, `1` in and `-1` out. */
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+ zoom(by: number): void;
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+ /**
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+ * The arrow keys, which are the second way rather than the only one.
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+ *
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+ * `inlineStep` rather than a test against `ArrowLeft`, so the reader on a
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+ * right-to-left page gets `end` from the key that points the way their text
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+ * runs, which is what the pan buttons say too.
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+ */
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+ private readonly handleKeydown;
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+ /**
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+ * Starts the wait, so a map nobody has touched counts as still.
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+ *
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+ * Without this the timer only ever starts on a pointer or a focus, and a frame
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+ * rendered on a page the reader never reaches stays awake for as long as the
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+ * page is open: the chrome a consumer asked to hide would hide only after
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+ * being used once, which is the opposite of what an idle delay is for.
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+ */
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+ protected firstUpdated(changed: PropertyValues): void;
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+ protected willUpdate(changed: PropertyValues): void;
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+ /**
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+ * What one pan button is called, with the way it goes filled in.
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+ *
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+ * Left and right rather than start and end, because the label is read aloud
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+ * and a reader knows which way left is. The event keeps the reading-order
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+ * name, which is the one a right-to-left page needs.
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+ */
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+ private named;
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+ protected render(): TemplateResult;
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+ }
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+ declare global {
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+ interface HTMLElementTagNameMap {
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+ 'helix-headless-map': HelixHeadlessMap;
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+ }
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+ }
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+ export {};
@@ -0,0 +1,161 @@
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ import { customElement, FullscreenController, HelixElement, HelixMapPanEvent, HelixMapZoomEvent, hostAria, IdleController, inlineStep, } from '@fusion.dev/helix-core';
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+ import { html } from 'lit';
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+ import { property, state } from 'lit/decorators.js';
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+ let HelixHeadlessMap = class HelixHeadlessMap extends HelixElement {
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+ constructor() {
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+ super(...arguments);
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+ this.fullscreenLabel = 'Fill the screen';
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+ this.idleDelay = 0;
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+ this.label = '';
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+ this.panLabel = 'Pan {way}';
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+ this.panStep = 0.25;
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+ this.zoomInLabel = 'Zoom in';
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+ this.zoomOutLabel = 'Zoom out';
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+ this.resting = false;
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+ this.filled = false;
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+ this.fullscreen = new FullscreenController(this, (full) => {
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+ this.filled = full;
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+ });
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+ this.idle = new IdleController(this, () => this.idleDelay, (resting) => {
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+ this.resting = resting;
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+ });
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+ this.handleKeydown = (event) => {
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+ const along = inlineStep(this, event.key);
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+ if (along === 1) {
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+ event.preventDefault();
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+ this.pan('end');
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+ }
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+ else if (along === -1) {
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+ event.preventDefault();
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+ this.pan('start');
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+ }
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+ else if (event.key === 'ArrowUp') {
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+ event.preventDefault();
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+ this.pan('up');
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+ }
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+ else if (event.key === 'ArrowDown') {
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+ event.preventDefault();
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+ this.pan('down');
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+ }
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+ else if (event.key === '+' || event.key === '=') {
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+ event.preventDefault();
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+ this.zoom(1);
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+ }
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+ else if (event.key === '-' || event.key === '_') {
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+ event.preventDefault();
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+ this.zoom(-1);
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+ }
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+ };
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+ }
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+ toggleFullscreen() {
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+ void this.fullscreen.toggle();
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+ }
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+ pan(to) {
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+ this.dispatchEvent(new HelixMapPanEvent({ by: this.panStep, to }));
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+ }
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+ zoom(by) {
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+ this.dispatchEvent(new HelixMapZoomEvent({ by }));
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+ }
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+ firstUpdated(changed) {
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+ super.firstUpdated(changed);
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+ this.idle.stir();
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+ }
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+ willUpdate(changed) {
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+ super.willUpdate(changed);
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+ hostAria(this.internals, { label: this.label });
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+ this.toggleState('fullscreen', this.filled);
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+ this.toggleState('idle', this.resting);
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+ }
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+ named(way) {
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+ const spoken = way === 'start' ? 'left' : way === 'end' ? 'right' : way;
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+ return this.panLabel.replace('{way}', spoken);
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+ }
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+ render() {
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+ return html `<div
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+ part="region"
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+ role="group"
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+ aria-label=${this.label || 'Map'}
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+ @focusin=${this.idle.stir}
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+ @keydown=${this.handleKeydown}
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+ @pointerleave=${this.idle.leave}
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+ @pointermove=${this.idle.stir}
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+ >
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+ <slot name="header"></slot>
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+ <div part="viewport">
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+ <slot></slot>
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+ </div>
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+ <div part="controls" role="group" aria-label="Map controls">
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+ <!-- **Written out rather than generated in a loop**, because a part name
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+ behind an interpolation is a part the manifest cannot see: it would
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+ publish \`pan-\` and a consumer's \`::part(pan-up)\` would match
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+ nothing. The same cost \`drawIcon\` names for \`Trend\`. -->
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+ <button part="pan-up" aria-label=${this.named('up')} type="button" @click=${() => this.pan('up')}>
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+ ↑
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+ </button>
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+ <button part="pan-start" aria-label=${this.named('start')} type="button" @click=${() => this.pan('start')}>
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+ ←
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+ </button>
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+ <button part="pan-end" aria-label=${this.named('end')} type="button" @click=${() => this.pan('end')}>
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+ →
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+ </button>
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+ <button part="pan-down" aria-label=${this.named('down')} type="button" @click=${() => this.pan('down')}>
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+ ↓
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+ </button>
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+ <button part="zoom-in" aria-label=${this.zoomInLabel} type="button" @click=${() => this.zoom(1)}>
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+ +
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+ </button>
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+ <button part="zoom-out" aria-label=${this.zoomOutLabel} type="button" @click=${() => this.zoom(-1)}>
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+ −
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+ </button>
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+ <button
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+ part="fullscreen"
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+ aria-label=${this.fullscreenLabel}
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+ aria-pressed=${this.filled ? 'true' : 'false'}
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+ type="button"
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+ @click=${this.toggleFullscreen}
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+ >
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+ ⤢
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+ </button>
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+ </div>
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+ <slot name="footer"></slot>
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+ <slot name="attribution"></slot>
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+ </div>`;
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+ }
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+ };
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+ __decorate([
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+ property({ attribute: 'fullscreen-label' })
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+ ], HelixHeadlessMap.prototype, "fullscreenLabel", void 0);
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+ __decorate([
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+ property({ attribute: 'idle-delay', type: Number })
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+ ], HelixHeadlessMap.prototype, "idleDelay", void 0);
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+ __decorate([
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+ property()
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+ ], HelixHeadlessMap.prototype, "label", void 0);
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+ __decorate([
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+ property({ attribute: 'pan-label' })
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+ ], HelixHeadlessMap.prototype, "panLabel", void 0);
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+ __decorate([
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+ property({ attribute: 'pan-step', type: Number })
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+ ], HelixHeadlessMap.prototype, "panStep", void 0);
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+ __decorate([
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+ property({ attribute: 'zoom-in-label' })
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+ ], HelixHeadlessMap.prototype, "zoomInLabel", void 0);
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+ __decorate([
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+ property({ attribute: 'zoom-out-label' })
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+ ], HelixHeadlessMap.prototype, "zoomOutLabel", void 0);
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+ __decorate([
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+ state()
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+ ], HelixHeadlessMap.prototype, "resting", void 0);
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+ __decorate([
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+ state()
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+ ], HelixHeadlessMap.prototype, "filled", void 0);
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+ HelixHeadlessMap = __decorate([
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+ customElement('helix-headless-map')
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+ ], HelixHeadlessMap);
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+ export { HelixHeadlessMap };
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@fusion.dev/helix-headless",
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  "description": "Headless component tier. Structure, accessibility, state, and form participation. No styling.",
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- "version": "0.100.0",
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+ "version": "0.102.0",
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  "license": "MIT",
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  "author": "Ross Sheppard <ross.sheppard@fusion.dev>",
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  "repository": {
@@ -46,13 +46,13 @@
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  },
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  "bugs": "https://github.com/project-fusion/fusion/issues",
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  "dependencies": {
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- "@fusion.dev/helix-core": "0.100.0",
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- "@fusion.dev/helix-icons": "0.100.0",
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+ "@fusion.dev/helix-core": "0.102.0",
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+ "@fusion.dev/helix-icons": "0.102.0",
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  "uqr": "^0.1.3"
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  },
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  "devDependencies": {
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- "@fusion.dev/helix-cem": "0.100.0",
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- "@fusion.dev/helix-testing": "0.100.0",
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+ "@fusion.dev/helix-cem": "0.102.0",
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+ "@fusion.dev/helix-testing": "0.102.0",
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  "@fusion.dev/scripts": "0.0.0-dev",
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  "@happy-dom/global-registrator": "^20.0.0",
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  "@lit-labs/ssr": "^4.1.0",