@fusion.dev/helix-docs 0.105.0 → 0.106.0

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@@ -10,12 +10,12 @@ title: Iconography
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  <helix-icon name="trash"></helix-icon>
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  ```
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- Helix has 108 glyphs from Phosphor, drawn on a 256 box at Phosphor's bold
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- weight. We keep Phosphor's own geometry. Rescaling to a 24 box would change the
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- optical weight of every glyph, and the set would stop matching Phosphor. We use
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- the bold weight because Phosphor's regular weight is a hairline beside the
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- medium weight of Helix text. An icon that looks lighter than the words next to
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- it does not work as a mark.
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+ Helix has 125 glyphs, 120 of them from Phosphor, drawn on a 256 box at
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+ Phosphor's bold weight. We keep Phosphor's own geometry. Rescaling to a 24 box
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+ would change the optical weight of every glyph, and the set would stop matching
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+ Phosphor. We use the bold weight because Phosphor's regular weight is a
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+ hairline beside the medium weight of Helix text. An icon that looks lighter than
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+ the words next to it does not work as a mark.
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  ## Size and color come from the surrounding text
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@@ -90,7 +90,7 @@ both are set, `icon` wins.
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  `icon` also keeps your bundle small. `name` looks up glyphs in an index of the
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  whole set, and no bundler can tree-shake that index. If you render one icon by
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- `name`, you ship the whole set: 15 kB gzipped for 108 glyphs. With `icon`, you
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+ `name`, you ship the whole set: 17 kB gzipped for 125 glyphs. With `icon`, you
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  ship only the glyph you import.
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  `icon` also draws glyphs from outside this set. Anything that exports the same
package/content/maps.mdx CHANGED
@@ -7,7 +7,7 @@ title: Maps
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  # Maps
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  Helix Maps puts a frame around a map drawn by MapLibre, Leaflet, or a renderer of
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- your own. The frame adds pan and zoom buttons and a place for the map credit. You
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+ your own. The frame adds a column of controls and a place for the map credit. You
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  add places, routes, areas, live positions, and data as elements inside the
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  frame, and `@fusion.dev/helix-map` connects the frame to the renderer and styles
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  the map with your theme.
@@ -25,7 +25,11 @@ Add the map frame, an element for MapLibre to draw in, and your places:
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  ```html
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  <helix-map label="Our stores">
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  <div id="map"></div>
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- <helix-map-marker label="Flagship" lat="30.2672" lng="-97.7431"></helix-map-marker>
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+ <helix-map-marker
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+ label="Flagship"
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+ lat="30.2672"
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+ lng="-97.7431"
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+ ></helix-map-marker>
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  </helix-map>
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  ```
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@@ -55,8 +59,8 @@ followTheme(map, frame, style)
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  `connectMap` links the frame to the renderer:
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- - The frame's pan and zoom buttons and keys move the map, using your theme's
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- motion settings. The map moves without animation when a user has asked for
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+ - The frame's pan, zoom, rotate, and tilt buttons and keys move the map, using
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+ your theme's motion settings. The map moves without animation when a user has asked for
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  reduced motion.
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  - The renderer's own keyboard handling and zoom buttons are turned off, so the
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  frame's controls are the only ones.
@@ -79,11 +83,41 @@ you already have. Leaflet draws routes, areas, and points only when you pass it
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  - Main roads use `primary`, your brand color.
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  - Smaller roads, buildings, borders, and labels use `foreground`.
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+ It also draws landmarks, highway signs, and neighborhood names:
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+
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+ - A landmark is an icon on a disc and its name, in a color for its kind:
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+ parks, museums, schools, hotels, hospitals, stations, and stadiums from zoom
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+ 14, and food and shops from zoom 16. Each color is a fixed hue at your brand
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+ color's lightness, so the kinds stay apart in any theme.
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+ - A highway's number is on its sign, drawn to the Federal Highway
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+ Administration's outlines: the red and blue Interstate shield, the white US
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+ route shield, the white circle of a state route, and a plain plate for other
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+ roads.
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+ - Neighborhoods are in spaced capitals, quieter than the towns.
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+
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  The same call builds a light map for a light theme and a dark map for a dark
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  theme. Map labels meet a contrast target of 4.5 against the land. Pass
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  `contrast` to change it, `language` to choose which name each place is labeled
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  with, and `tiles` and `glyphs` to use your own tile server.
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+ Pass `font` to draw the labels in your theme's typeface. MapLibre draws the
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+ letters in the page from the font your page has loaded, so there are no glyph
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+ files to fetch. `mapFontFrom(frame)` reads the typeface from your theme, and
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+ `fontReady(font)` waits until its weights are loaded. Wait for it before you
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+ create the map, because MapLibre keeps each letter as first drawn:
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+
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+ ```js
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+ const font = mapFontFrom(frame)
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+ await fontReady(font)
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+ const map = new maplibregl.Map({ container: 'map', style: mapLibreStyle(colors, { font }) })
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+ ```
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+
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+ The style draws the world as a globe when the map is zoomed out. The globe turns
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+ into the flat map as the map zooms in. `connectMap` hides markers on the far side
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+ of the globe, and a keyboard user who moves to one turns the globe to show it.
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+ Pass `globe: false` for a flat map at every zoom. MapLibre 4 has no globe, so
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+ pass it there too.
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+
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  `followTheme(map, frame, style)` restyles the map when your theme changes. It
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  watches for a new color mode, class, or theme value on the frame or its
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  ancestors, and for a change in the system's light or dark setting. If your page
@@ -103,13 +137,23 @@ reports which one is missing.
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  | `helix-map-area` | A shape, such as a delivery zone |
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  | `helix-map-position` | A moving point or arrow, such as a vehicle |
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  | `helix-map-points` | Thousands of places loaded from GeoJSON |
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+ | `helix-map-buildings` | The map's buildings, raised to their heights in 3D |
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+ | `helix-map-raster` | Map tiles over the map, such as weather radar or satellite imagery |
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+ | `helix-map-terrain` | Hills and mountains, shaded and raised in 3D |
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+ | `helix-map-contours` | Contour lines, each at one height |
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+ | `helix-map-landcover` | What covers the ground: forest, grass, farmland, sand, rock, and ice |
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  Each element takes `tone`, such as `primary` or `danger`, for its color.
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  ### Markers
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  ```html
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- <helix-map-marker label="Texas Capitol" lat="30.2747" lng="-97.7405" shape="ring">
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+ <helix-map-marker
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+ label="Texas Capitol"
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+ lat="30.2747"
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+ lng="-97.7405"
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+ shape="ring"
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+ >
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  <span slot="icon">B</span>
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  </helix-map-marker>
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  ```
@@ -140,8 +184,8 @@ panel, pass `clusterZoom: false` to `connectMap` and listen for
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  ```html
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  <helix-map-route
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- label="Depot to Mission"
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  description="4.2 km"
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+ label="Depot to Mission"
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  points="37.7955,-122.3937 37.7644,-122.427"
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  progress="0.4"
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  ></helix-map-route>
@@ -160,12 +204,12 @@ service such as OSRM or Valhalla.
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  ```html
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  <helix-map-position
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+ accuracy="30"
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+ description="Two stops away"
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+ heading="90"
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  label="Van 12"
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  lat="37.78"
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  lng="-122.41"
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- heading="90"
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- accuracy="30"
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- description="Two stops away"
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  ></helix-map-position>
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  ```
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@@ -177,7 +221,11 @@ readers announce its `description` when it changes, at most once every
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  ### Thousands of points
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  ```html
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- <helix-map-points label="Food and drink" src="/places.geojson" cluster></helix-map-points>
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+ <helix-map-points
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+ cluster
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+ label="Food and drink"
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+ src="/places.geojson"
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+ ></helix-map-points>
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  ```
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  Use `helix-map-points` for more places than markers can handle. MapLibre draws
@@ -187,16 +235,176 @@ count zooms in to it. Pressing a point sends `helix-activate` from the layer
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  with the point's id, or with the property named by `name-key`. Leaflet draws
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  each point on its own, which works for hundreds of points.
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+ ### Buildings in 3D
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+
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+ ```html
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+ <helix-map-buildings></helix-map-buildings>
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+ ```
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+
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+ `helix-map-buildings` raises the buildings in the map's tiles to the heights the
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+ tiles record, in your theme's raised surface color. Set `tone` to color them by
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+ meaning. The buildings appear from zoom 13. To see their height, tilt the map by
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+ setting `pitch` when you create it:
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+
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+ ```js
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+ const map = new maplibregl.Map({ container: 'map', pitch: 55, style, zoom: 15.5 })
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+ ```
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+
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+ To let users tilt the map, add `tilt` to the frame's `controls`:
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+
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+ ```html
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+ <helix-map
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+ controls="zoom compass tilt fullscreen"
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+ label="Downtown Austin in 3D"
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+ >
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+ ```
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+
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+ The 3D button is a toggle. Pressed, it tilts the map 50 degrees toward the
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+ horizon and raises the buildings. Pressed again, it makes the map flat, and the
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+ buildings are the map's own flat footprints. Raised terrain lies flat with them,
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+ and keeps its shading. The compass's needle points north as the map turns, and
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+ pressing the compass turns the map back to north.
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+
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+ Leaflet draws maps flat and does not rotate, so a Leaflet map shows no
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+ buildings, and the compass and the 3D button do nothing.
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+
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+ ### Weather and other tile overlays
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+
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+ ```html
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+ <helix-map-raster
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+ attribution="Radar from Example Weather"
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+ frames="https://tiles.example/radar-50m/{z}/{x}/{y}.png https://tiles.example/radar-now/{z}/{x}/{y}.png"
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+ label="Weather radar"
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+ ></helix-map-raster>
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+ ```
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+
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+ `helix-map-raster` draws map tiles over the land and roads, and under your
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+ routes, areas, and place names. Set `src` to one tile URL, or `frames` to
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+ several, and set `playing` to show the frames in order, `interval` milliseconds
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+ each. Every frame's tiles load once, so the loop plays without a blank frame.
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+
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+ - Put the tile provider's credit in `attribution`. The frame shows it beside
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+ the map's credit.
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+ - The frames do not play while the user has asked for reduced motion.
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+ - Content that moves for more than five seconds needs a way to pause it, so
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+ give `playing` a control on your page.
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+
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+ ### Satellite imagery and map types
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+
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+ ```html
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+ <helix-map-raster
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+ attribution="Imagery from USGS The National Map"
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+ ground
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+ label="Satellite imagery"
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+ max-zoom="16"
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+ opacity="1"
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+ src="https://basemap.nationalmap.gov/arcgis/rest/services/USGSImageryOnly/MapServer/tile/{z}/{y}/{x}"
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+ ></helix-map-raster>
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+ ```
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+
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+ Set `ground` on `helix-map-raster` to make its tiles the map's imagery. Imagery
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+ is a map type, which the frame's `map-type` attribute chooses:
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+
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+ - Absent, the Standard map: your themed map, without the imagery.
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+ - `hybrid`: the imagery in place of the map's land, under its roads and names.
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+ - `satellite`: the imagery alone, without the roads and names.
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+
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+ With `layers` in the frame's `controls`, the layers menu opens with a card for
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+ each map type, showing a picture of the map in it. Set `max-zoom` to the deepest
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+ zoom your provider has tiles for, and the map enlarges those tiles when a user
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+ zooms in further.
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+
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+ The imagery above is from the U.S. Geological Survey. It is in the public domain
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+ and covers the United States. Some providers put `{y}` before `{x}` in their
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+ tile URLs, as this one does.
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+
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+ ### Terrain
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+
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+ ```html
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+ <helix-map-terrain
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+ attribution="Elevation from 3DEP and SRTM data, courtesy of the U.S. Geological Survey"
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+ max-zoom="15"
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+ raised
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+ src="https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png"
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+ ></helix-map-terrain>
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+ ```
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+
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+ `helix-map-terrain` shades the land by its slopes, so hills and valleys show on a
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+ flat map. Set `raised` to raise the ground to its real height as well, and tilt
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+ the map to see it. Set `exaggeration` to raise it more than its real height,
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+ such as `1.5`. Routes, areas, and buildings lie on the raised ground.
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+
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+ The elevation tiles above are Terrain Tiles on AWS, which are free to use and
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+ cover the world. Their tiles store heights in the `terrarium` encoding, which is
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+ the default. For tiles in the Mapbox encoding, set `encoding="mapbox"`. Credit
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+ the sources your map shows: in the United States, the U.S. Geological Survey.
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+
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+ Leaflet draws maps flat, so a Leaflet map shows no terrain.
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+
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+ ### Contour lines
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+ ```html
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+ <helix-map-contours
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+ max-zoom="15"
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+ src="https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png"
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+ unit="feet"
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+ ></helix-map-contours>
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+ ```
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+
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+ `helix-map-contours` draws lines of equal height from the same elevation tiles
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+ as terrain. The lines are closer together as the map zooms in, from 500 meters
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+ apart over a region to 5 meters at street level. Every fifth line is heavier and
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+ labeled with its height, in meters, or in feet with `unit="feet"`. They show
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+ from zoom 9, and lie on the ground when it is raised.
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+
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+ ### Land cover
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+ ```html
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+ <helix-map-landcover></helix-map-landcover>
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+ ```
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+
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+ `helix-map-landcover` colors the ground by what covers it: forest and grass in
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+ greens, farmland in wheat, wetland in teal, sand in tan, rock in gray, and ice
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+ in pale blue. Each color is mixed into your theme's land color. It draws over
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+ parks and under water and roads, so a park shows its meadows and forests.
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+
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+ ### Turn layers on and off
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+
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+ ```html
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+ <helix-map
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+ controls="zoom compass layers fullscreen"
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+ label="Downtown Austin"
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+ >
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+ ```
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+
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+ Add `layers` to the frame's `controls` for a layers button. It opens a menu with
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+ a tile for each layer: a picture of what the layer draws, and its `label`. A
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+ tile is lit while its layer is shown. Pressing a tile sets its layer's `hidden`
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+ attribute, and `connectMap` does not draw a hidden layer. Write `hidden` on a
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+ layer to start it turned off.
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+
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+ Give layers the same `group` to show them as one tile, such as a route and the
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+ dotted legs at its ends. The tile takes the name of the first layer in the
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+ group, and shows or hides every layer in it. Keep labels short, such as
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+ "Walking route", and put the rest in `description`, which screen readers read
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+ after the label.
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+
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  ## Keyboard and screen readers
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  - The frame is one tab stop. Arrow keys pan the map, and the plus and minus keys
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- zoom it.
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+ zoom it. Shift with Left or Right rotates the map, and Shift with Up or Down
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+ tilts it.
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  - The markers are one tab stop. Arrow keys move between them in the order you
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  wrote them. The map pans to show a marker that is off screen.
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  - A points layer is one tab stop over the points and counts in view. Arrow keys
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  move top to bottom and along each line. Enter on a count zooms in to it.
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- - Screen readers find routes, areas, and points layers in a list inside the
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- frame, named by their `label` and `description`.
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+ - Screen readers find the map's shown layers in a list inside the frame, named
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+ by their `label` and `description`.
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+ - With a pointer, dragging is the only way to move and turn the map. Where your
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+ map has to work without dragging, as WCAG 2.2 asks at level AA, add `pan` and
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+ `rotate` to `controls` for buttons around the compass that move and turn it.
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+ - In the layers menu, Tab moves between the tiles, Space or Enter turns a layer
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+ on or off, and Escape closes the menu.
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  ## Write a driver
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@@ -216,7 +424,8 @@ animation. Each optional method turns on a feature:
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  | `layers` | Drawing routes, areas, and points |
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  | `credits` | The map credit in the frame's footer |
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  | `silenceKeyboard`, `focusTarget`, `replaceZoom` | Using the frame's keys and zoom buttons |
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- | `bearing` | Arrows that stay correct when the map is rotated |
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+ | `bearing` | Arrows that stay correct when the map is rotated, and the Face north arrow |
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+ | `rotate`, `tilt` | The rotate, Face north, and tilt buttons and keys |
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  Without `project`, markers stay hidden. To animate a move your page makes
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  itself, read the same motion with `motionOf(element, pace)`.