@fusion.dev/helix-docs 0.104.1 → 0.106.0

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Files changed (48) hide show
  1. package/content/accessibility.mdx +92 -71
  2. package/content/angular.mdx +26 -24
  3. package/content/browser-support.mdx +61 -58
  4. package/content/building-on-the-headless-tier.mdx +100 -74
  5. package/content/charting.mdx +98 -79
  6. package/content/coding-agents.mdx +87 -69
  7. package/content/color-modes.mdx +40 -37
  8. package/content/color.mdx +67 -54
  9. package/content/composition.mdx +85 -83
  10. package/content/elevation-and-material.mdx +32 -29
  11. package/content/events.mdx +77 -65
  12. package/content/forms.mdx +69 -58
  13. package/content/iconography.mdx +75 -71
  14. package/content/installation.mdx +77 -68
  15. package/content/intent-reference.mdx +59 -54
  16. package/content/introduction.mdx +25 -23
  17. package/content/localization.mdx +122 -82
  18. package/content/maps.mdx +431 -0
  19. package/content/metrics.mdx +296 -299
  20. package/content/motion.mdx +44 -36
  21. package/content/other-frameworks.mdx +33 -31
  22. package/content/overlays.mdx +72 -54
  23. package/content/overriding-a-component.mdx +85 -74
  24. package/content/react.mdx +72 -64
  25. package/content/recipes.mdx +64 -47
  26. package/content/routing.mdx +100 -93
  27. package/content/sandbox.mdx +39 -39
  28. package/content/server-rendering.mdx +95 -84
  29. package/content/shape-and-borders.mdx +44 -37
  30. package/content/size-and-density.mdx +51 -46
  31. package/content/space-and-size.mdx +41 -34
  32. package/content/state-and-control.mdx +63 -51
  33. package/content/surfaces-and-separation.mdx +55 -53
  34. package/content/svelte.mdx +20 -19
  35. package/content/theme-builder.mdx +42 -31
  36. package/content/theming.mdx +58 -51
  37. package/content/tiers.mdx +69 -61
  38. package/content/tokens.mdx +72 -53
  39. package/content/typography.mdx +47 -47
  40. package/content/using-helix-with-an-agent.mdx +147 -115
  41. package/content/using-the-elements.mdx +55 -50
  42. package/content/versioning.mdx +42 -35
  43. package/content/visual-axes.mdx +168 -146
  44. package/content/vue.mdx +24 -24
  45. package/content/without-a-bundler.mdx +40 -23
  46. package/dist/pages.generated.js +49 -43
  47. package/dist/sources.generated.js +3548 -2682
  48. package/package.json +3 -3
@@ -0,0 +1,431 @@
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+ ---
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+ description: Add interactive maps to your site, styled with your theme and drawn by MapLibre or Leaflet.
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+ section: Essentials
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+ title: Maps
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+ ---
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+
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+ # Maps
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+
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+ Helix Maps puts a frame around a map drawn by MapLibre, Leaflet, or a renderer of
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+ your own. The frame adds a column of controls and a place for the map credit. You
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+ add places, routes, areas, live positions, and data as elements inside the
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+ frame, and `@fusion.dev/helix-map` connects the frame to the renderer and styles
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+ the map with your theme.
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+
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+ ## Add a map
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+
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+ Install Helix, the map connector, and MapLibre:
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+
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+ ```sh
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+ bun add @fusion.dev/helix @fusion.dev/helix-map maplibre-gl
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+ ```
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+
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+ Add the map frame, an element for MapLibre to draw in, and your places:
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+
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+ ```html
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+ <helix-map label="Our stores">
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+ <div id="map"></div>
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+ <helix-map-marker
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+ label="Flagship"
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+ lat="30.2672"
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+ lng="-97.7431"
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+ ></helix-map-marker>
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+ </helix-map>
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+ ```
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+
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+ Create the map with a style from your theme, then connect it to the frame:
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+
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+ ```js
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+ import '@fusion.dev/helix'
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+ import 'maplibre-gl/dist/maplibre-gl.css'
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+ import { colorsReady, connectMap } from '@fusion.dev/helix-map'
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+ import { followTheme, mapLibreDriver, mapLibreStyle } from '@fusion.dev/helix-map/maplibre'
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+ import maplibregl from 'maplibre-gl'
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+
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+ const frame = document.querySelector('helix-map')
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+ const style = (colors) => mapLibreStyle(colors)
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+ const map = new maplibregl.Map({
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+ attributionControl: false,
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+ container: 'map',
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+ style: style(await colorsReady(frame)),
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+ })
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+
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+ const connection = connectMap(frame, mapLibreDriver(map))
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+ connection.fit({ animate: false })
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+ followTheme(map, frame, style)
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+ ```
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+
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+ ## What the connector does
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+
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+ `connectMap` links the frame to the renderer:
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+
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+ - The frame's pan, zoom, rotate, and tilt buttons and keys move the map, using
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+ your theme's motion settings. The map moves without animation when a user has asked for
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+ reduced motion.
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+ - The renderer's own keyboard handling and zoom buttons are turned off, so the
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+ frame's controls are the only ones.
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+ - The renderer's credit is shown in the frame's footer.
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+ - `connection.fit()` frames every place on the map.
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+ - `connection.disconnect()` puts back everything `connectMap` changed.
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+
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+ Use `mapLibreDriver(map)` for MapLibre GL JS 5 and `leafletDriver(map, L)` for
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+ Leaflet 1.9. Neither renderer is bundled with Helix, so you can use the version
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+ you already have. Leaflet draws routes, areas, and points only when you pass it
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+ `L`.
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+
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+ ## Style the map with your theme
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+
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+ `mapLibreStyle(colors)` builds a MapLibre style from five colors in your theme:
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+
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+ - Land uses `surface`.
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+ - Water uses `info`.
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+ - Parks use `success`.
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+ - Main roads use `primary`, your brand color.
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+ - Smaller roads, buildings, borders, and labels use `foreground`.
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+
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+ It also draws landmarks, highway signs, and neighborhood names:
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+
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+ - A landmark is an icon on a disc and its name, in a color for its kind:
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+ parks, museums, schools, hotels, hospitals, stations, and stadiums from zoom
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+ 14, and food and shops from zoom 16. Each color is a fixed hue at your brand
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+ color's lightness, so the kinds stay apart in any theme.
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+ - A highway's number is on its sign, drawn to the Federal Highway
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+ Administration's outlines: the red and blue Interstate shield, the white US
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+ route shield, the white circle of a state route, and a plain plate for other
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+ roads.
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+ - Neighborhoods are in spaced capitals, quieter than the towns.
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+
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+ The same call builds a light map for a light theme and a dark map for a dark
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+ theme. Map labels meet a contrast target of 4.5 against the land. Pass
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+ `contrast` to change it, `language` to choose which name each place is labeled
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+ with, and `tiles` and `glyphs` to use your own tile server.
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+
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+ Pass `font` to draw the labels in your theme's typeface. MapLibre draws the
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+ letters in the page from the font your page has loaded, so there are no glyph
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+ files to fetch. `mapFontFrom(frame)` reads the typeface from your theme, and
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+ `fontReady(font)` waits until its weights are loaded. Wait for it before you
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+ create the map, because MapLibre keeps each letter as first drawn:
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+
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+ ```js
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+ const font = mapFontFrom(frame)
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+ await fontReady(font)
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+ const map = new maplibregl.Map({ container: 'map', style: mapLibreStyle(colors, { font }) })
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+ ```
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+
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+ The style draws the world as a globe when the map is zoomed out. The globe turns
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+ into the flat map as the map zooms in. `connectMap` hides markers on the far side
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+ of the globe, and a keyboard user who moves to one turns the globe to show it.
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+ Pass `globe: false` for a flat map at every zoom. MapLibre 4 has no globe, so
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+ pass it there too.
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+
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+ `followTheme(map, frame, style)` restyles the map when your theme changes. It
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+ watches for a new color mode, class, or theme value on the frame or its
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+ ancestors, and for a change in the system's light or dark setting. If your page
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+ changes its theme another way, such as by replacing a stylesheet, call
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+ `update()` on the object `followTheme` returns.
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+
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+ `colorsReady(frame)` waits until your theme's colors can be read, which can take
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+ a frame or two after the page loads. If the colors never become available, it
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+ reports which one is missing.
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+
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+ ## What you can add to a map
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+
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+ | Element | What it adds |
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+ |---|---|
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+ | `helix-map-marker` | A named place on the map |
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+ | `helix-map-route` | A line, such as a delivery route |
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+ | `helix-map-area` | A shape, such as a delivery zone |
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+ | `helix-map-position` | A moving point or arrow, such as a vehicle |
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+ | `helix-map-points` | Thousands of places loaded from GeoJSON |
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+ | `helix-map-buildings` | The map's buildings, raised to their heights in 3D |
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+ | `helix-map-raster` | Map tiles over the map, such as weather radar or satellite imagery |
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+ | `helix-map-terrain` | Hills and mountains, shaded and raised in 3D |
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+ | `helix-map-contours` | Contour lines, each at one height |
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+ | `helix-map-landcover` | What covers the ground: forest, grass, farmland, sand, rock, and ice |
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+
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+ Each element takes `tone`, such as `primary` or `danger`, for its color.
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+
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+ ### Markers
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+
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+ ```html
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+ <helix-map-marker
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+ label="Texas Capitol"
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+ lat="30.2747"
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+ lng="-97.7405"
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+ shape="ring"
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+ >
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+ <span slot="icon">B</span>
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+ </helix-map-marker>
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+ ```
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+
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+ A marker is a button placed at its latitude and longitude. Its `label` appears
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+ when you hover over or focus the marker. The `icon` slot holds a letter, a
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+ number, or an icon, and `shape` sets the marker's form: `ring`, `rounded`,
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+ `square`, `diamond`, or `pin`. Pressing a marker sends `helix-activate` from the
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+ frame with the marker's `name`, or its `label` if it has no name.
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+
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+ To show that a place has been visited, add `passed`. The marker is drawn in a
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+ muted color, and screen readers hear its name followed by "passed". Use
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+ `passed-label` to change that word.
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+
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+ ### Clusters
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+
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+ Add `cluster` to the frame to combine markers that would overlap into one
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+ count. The count splits apart as you zoom in, and pressing it zooms in to its
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+ places. Places at the same location, such as two businesses at one address,
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+ spread out around that point when you press their count. Press Escape to
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+ combine them again.
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+
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+ To handle a pressed cluster yourself, for example by listing its places in a
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+ panel, pass `clusterZoom: false` to `connectMap` and listen for
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+ `helix-map-cluster`.
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+
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+ ### Routes and areas
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+
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+ ```html
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+ <helix-map-route
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+ description="4.2 km"
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+ label="Depot to Mission"
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+ points="37.7955,-122.3937 37.7644,-122.427"
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+ progress="0.4"
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+ ></helix-map-route>
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+ ```
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+
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+ Write `points` as `lat,lng` pairs separated by spaces. A route draws straight
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+ lines between its points, so to follow streets, pass the path from a routing
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+ service such as OSRM or Valhalla.
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+
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+ - `progress`, from 0 to 1, draws the part already traveled in a lighter color.
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+ - `variant="dotted"` draws a route as dots, for a walk off the road network.
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+ - `distancesAlong(points)` measures a route the same way the connector does, so
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+ something you move along the route and the lighter part stay in step.
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+
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+ ### Live positions
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+
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+ ```html
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+ <helix-map-position
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+ accuracy="30"
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+ description="Two stops away"
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+ heading="90"
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+ label="Van 12"
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+ lat="37.78"
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+ lng="-122.41"
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+ ></helix-map-position>
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+ ```
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+
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+ Update `lat`, `lng`, and `heading` as the position moves. `heading` turns it
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+ into an arrow, and `accuracy` draws a ring with a radius of that many meters. Screen
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+ readers announce its `description` when it changes, at most once every
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+ `announce-every` milliseconds. Its movement is not announced.
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+
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+ ### Thousands of points
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+
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+ ```html
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+ <helix-map-points
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+ cluster
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+ label="Food and drink"
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+ src="/places.geojson"
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+ ></helix-map-points>
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+ ```
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+
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+ Use `helix-map-points` for more places than markers can handle. MapLibre draws
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+ all of them as one layer, loaded from a GeoJSON file in `src` or from data you
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+ set on `data`. With `cluster`, nearby points combine into counts, and pressing a
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+ count zooms in to it. Pressing a point sends `helix-activate` from the layer
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+ with the point's id, or with the property named by `name-key`. Leaflet draws
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+ each point on its own, which works for hundreds of points.
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+
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+ ### Buildings in 3D
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+
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+ ```html
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+ <helix-map-buildings></helix-map-buildings>
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+ ```
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+
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+ `helix-map-buildings` raises the buildings in the map's tiles to the heights the
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+ tiles record, in your theme's raised surface color. Set `tone` to color them by
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+ meaning. The buildings appear from zoom 13. To see their height, tilt the map by
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+ setting `pitch` when you create it:
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+
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+ ```js
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+ const map = new maplibregl.Map({ container: 'map', pitch: 55, style, zoom: 15.5 })
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+ ```
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+
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+ To let users tilt the map, add `tilt` to the frame's `controls`:
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+
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+ ```html
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+ <helix-map
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+ controls="zoom compass tilt fullscreen"
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+ label="Downtown Austin in 3D"
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+ >
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+ ```
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+
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+ The 3D button is a toggle. Pressed, it tilts the map 50 degrees toward the
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+ horizon and raises the buildings. Pressed again, it makes the map flat, and the
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+ buildings are the map's own flat footprints. Raised terrain lies flat with them,
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+ and keeps its shading. The compass's needle points north as the map turns, and
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+ pressing the compass turns the map back to north.
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+
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+ Leaflet draws maps flat and does not rotate, so a Leaflet map shows no
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+ buildings, and the compass and the 3D button do nothing.
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+
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+ ### Weather and other tile overlays
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+
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+ ```html
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+ <helix-map-raster
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+ attribution="Radar from Example Weather"
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+ frames="https://tiles.example/radar-50m/{z}/{x}/{y}.png https://tiles.example/radar-now/{z}/{x}/{y}.png"
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+ label="Weather radar"
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+ ></helix-map-raster>
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+ ```
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+
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+ `helix-map-raster` draws map tiles over the land and roads, and under your
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+ routes, areas, and place names. Set `src` to one tile URL, or `frames` to
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+ several, and set `playing` to show the frames in order, `interval` milliseconds
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+ each. Every frame's tiles load once, so the loop plays without a blank frame.
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+
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+ - Put the tile provider's credit in `attribution`. The frame shows it beside
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+ the map's credit.
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+ - The frames do not play while the user has asked for reduced motion.
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+ - Content that moves for more than five seconds needs a way to pause it, so
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+ give `playing` a control on your page.
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+
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+ ### Satellite imagery and map types
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+
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+ ```html
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+ <helix-map-raster
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+ attribution="Imagery from USGS The National Map"
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+ ground
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+ label="Satellite imagery"
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+ max-zoom="16"
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+ opacity="1"
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+ src="https://basemap.nationalmap.gov/arcgis/rest/services/USGSImageryOnly/MapServer/tile/{z}/{y}/{x}"
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+ ></helix-map-raster>
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+ ```
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+
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+ Set `ground` on `helix-map-raster` to make its tiles the map's imagery. Imagery
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+ is a map type, which the frame's `map-type` attribute chooses:
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+
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+ - Absent, the Standard map: your themed map, without the imagery.
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+ - `hybrid`: the imagery in place of the map's land, under its roads and names.
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+ - `satellite`: the imagery alone, without the roads and names.
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+
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+ With `layers` in the frame's `controls`, the layers menu opens with a card for
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+ each map type, showing a picture of the map in it. Set `max-zoom` to the deepest
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+ zoom your provider has tiles for, and the map enlarges those tiles when a user
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+ zooms in further.
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+
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+ The imagery above is from the U.S. Geological Survey. It is in the public domain
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+ and covers the United States. Some providers put `{y}` before `{x}` in their
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+ tile URLs, as this one does.
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+
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+ ### Terrain
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+
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+ ```html
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+ <helix-map-terrain
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+ attribution="Elevation from 3DEP and SRTM data, courtesy of the U.S. Geological Survey"
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+ max-zoom="15"
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+ raised
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+ src="https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png"
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+ ></helix-map-terrain>
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+ ```
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+
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+ `helix-map-terrain` shades the land by its slopes, so hills and valleys show on a
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+ flat map. Set `raised` to raise the ground to its real height as well, and tilt
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+ the map to see it. Set `exaggeration` to raise it more than its real height,
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+ such as `1.5`. Routes, areas, and buildings lie on the raised ground.
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+
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+ The elevation tiles above are Terrain Tiles on AWS, which are free to use and
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+ cover the world. Their tiles store heights in the `terrarium` encoding, which is
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+ the default. For tiles in the Mapbox encoding, set `encoding="mapbox"`. Credit
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+ the sources your map shows: in the United States, the U.S. Geological Survey.
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+
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+ Leaflet draws maps flat, so a Leaflet map shows no terrain.
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+
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+ ### Contour lines
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+
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+ ```html
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+ <helix-map-contours
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+ max-zoom="15"
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+ src="https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png"
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+ unit="feet"
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+ ></helix-map-contours>
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+ ```
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+
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+ `helix-map-contours` draws lines of equal height from the same elevation tiles
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+ as terrain. The lines are closer together as the map zooms in, from 500 meters
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+ apart over a region to 5 meters at street level. Every fifth line is heavier and
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+ labeled with its height, in meters, or in feet with `unit="feet"`. They show
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+ from zoom 9, and lie on the ground when it is raised.
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+
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+ ### Land cover
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+
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+ ```html
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+ <helix-map-landcover></helix-map-landcover>
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+ ```
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+
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+ `helix-map-landcover` colors the ground by what covers it: forest and grass in
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+ greens, farmland in wheat, wetland in teal, sand in tan, rock in gray, and ice
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+ in pale blue. Each color is mixed into your theme's land color. It draws over
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+ parks and under water and roads, so a park shows its meadows and forests.
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+
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+ ### Turn layers on and off
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+
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+ ```html
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+ <helix-map
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+ controls="zoom compass layers fullscreen"
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+ label="Downtown Austin"
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+ >
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+ ```
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+
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+ Add `layers` to the frame's `controls` for a layers button. It opens a menu with
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+ a tile for each layer: a picture of what the layer draws, and its `label`. A
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+ tile is lit while its layer is shown. Pressing a tile sets its layer's `hidden`
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+ attribute, and `connectMap` does not draw a hidden layer. Write `hidden` on a
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+ layer to start it turned off.
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+
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+ Give layers the same `group` to show them as one tile, such as a route and the
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+ dotted legs at its ends. The tile takes the name of the first layer in the
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+ group, and shows or hides every layer in it. Keep labels short, such as
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+ "Walking route", and put the rest in `description`, which screen readers read
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+ after the label.
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+
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+ ## Keyboard and screen readers
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+
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+ - The frame is one tab stop. Arrow keys pan the map, and the plus and minus keys
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+ zoom it. Shift with Left or Right rotates the map, and Shift with Up or Down
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+ tilts it.
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+ - The markers are one tab stop. Arrow keys move between them in the order you
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+ wrote them. The map pans to show a marker that is off screen.
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+ - A points layer is one tab stop over the points and counts in view. Arrow keys
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+ move top to bottom and along each line. Enter on a count zooms in to it.
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+ - Screen readers find the map's shown layers in a list inside the frame, named
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+ by their `label` and `description`.
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+ - With a pointer, dragging is the only way to move and turn the map. Where your
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+ map has to work without dragging, as WCAG 2.2 asks at level AA, add `pan` and
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+ `rotate` to `controls` for buttons around the compass that move and turn it.
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+ - In the layers menu, Tab moves between the tiles, Space or Enter turns a layer
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+ on or off, and Escape closes the menu.
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+
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+ ## Write a driver
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+
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+ To use another renderer, write a driver: an object with two methods.
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+
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+ - `panBy(x, y, motion)` moves the map by a number of pixels.
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+ - `zoomBy(direction, motion)` zooms in for `1` and out for `-1`.
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+
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+ `motion` is your theme's `{ duration, easing }`, or `null` to move without
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+ animation. Each optional method turns on a feature:
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+
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+ | Method | Turns on |
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+ |---|---|
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+ | `project`, `onView` | Placing markers and positions |
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+ | `show` | Bringing a focused marker into view |
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+ | `fit` | `connection.fit()` and zooming in to clusters |
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+ | `layers` | Drawing routes, areas, and points |
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+ | `credits` | The map credit in the frame's footer |
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+ | `silenceKeyboard`, `focusTarget`, `replaceZoom` | Using the frame's keys and zoom buttons |
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+ | `bearing` | Arrows that stay correct when the map is rotated, and the Face north arrow |
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+ | `rotate`, `tilt` | The rotate, Face north, and tilt buttons and keys |
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+
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+ Without `project`, markers stay hidden. To animate a move your page makes
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+ itself, read the same motion with `motionOf(element, pace)`.