@furious.luke/argus-js 0.1.0 → 0.2.0

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package/dist/index.cjs CHANGED
@@ -101,9 +101,10 @@ var Publisher = class {
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  this.readToken = readyInfo.read_token;
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  }
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  const iceServers = [...this.opts.iceServers ?? []];
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- if (readyInfo.turn_url) {
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+ const turnUrls = readyInfo.turn_urls && readyInfo.turn_urls.length > 0 ? readyInfo.turn_urls : readyInfo.turn_url ? [readyInfo.turn_url] : [];
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+ if (turnUrls.length > 0) {
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  iceServers.push({
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- urls: readyInfo.turn_url,
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+ urls: turnUrls,
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  username: readyInfo.turn_username,
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  credential: readyInfo.turn_credential
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  });
@@ -316,7 +317,8 @@ async function captureCamera(opts = {}) {
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  },
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  audio: opts.audio ?? false
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  };
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- return navigator.mediaDevices.getUserMedia(constraints);
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+ const mediaDevices = opts.mediaDevices ?? navigator.mediaDevices;
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+ return mediaDevices.getUserMedia(constraints);
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  }
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  async function captureScreen(opts = {}) {
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  const constraints = {
@@ -326,7 +328,8 @@ async function captureScreen(opts = {}) {
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  },
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  audio: opts.audio ?? false
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  };
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- return navigator.mediaDevices.getDisplayMedia(constraints);
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+ const mediaDevices = opts.mediaDevices ?? navigator.mediaDevices;
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+ return mediaDevices.getDisplayMedia(constraints);
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  }
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  // Annotate the CommonJS export names for ESM import in node:
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  0 && (module.exports = {
@@ -1 +1 @@
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- {"version":3,"sources":["../src/index.ts","../src/signaling.ts","../src/publisher.ts","../src/capture.ts"],"sourcesContent":["export { Publisher } from \"./publisher\";\nexport type {\n SignalMessage,\n PublisherCallbacks,\n PublisherOptions,\n GatewayReadyInfo,\n} from \"./types\";\nexport { captureCamera, captureScreen } from \"./capture\";\nexport type {\n CaptureCameraOptions,\n CaptureScreenOptions,\n} from \"./capture\";\n","import type { SignalMessage } from \"./types\";\n\n/**\n * Wraps an open WebSocket to the Argus gateway and handles the JSON message\n * envelope: incoming text frames are parsed into {@link SignalMessage}s and\n * outgoing messages are serialised.\n *\n * This is an internal helper. The {@link Publisher} opens the socket itself\n * (racing all candidate gateways) and hands the winner here, so this class only\n * ever adopts an already-open socket rather than dialing one.\n *\n * @internal\n */\nexport class SignalingChannel {\n private ws: WebSocket;\n\n /** Fired for every incoming JSON message. */\n onMessage: ((msg: SignalMessage) => void) | null = null;\n /** Fired when the underlying WebSocket closes. */\n onClose: (() => void) | null = null;\n /** Fired when an error occurs on the WebSocket. */\n onError: ((err: Error) => void) | null = null;\n\n private constructor(ws: WebSocket) {\n this.ws = ws;\n }\n\n /**\n * Adopts an already-open WebSocket (e.g. the winner of a gateway race),\n * routing its events through the channel's callbacks. Any handlers previously\n * attached to the socket are replaced.\n */\n static wrap(ws: WebSocket): SignalingChannel {\n const ch = new SignalingChannel(ws);\n ws.onmessage = (ev: MessageEvent) => {\n const msg = parseSignal(ev.data);\n if (msg) ch.onMessage?.(msg);\n };\n ws.onerror = () => ch.onError?.(new Error(\"WebSocket error\"));\n ws.onclose = () => ch.onClose?.();\n return ch;\n }\n\n /** Sends a JSON message if the socket is open; a no-op otherwise. */\n send(msg: SignalMessage): void {\n if (this.ws.readyState === WebSocket.OPEN) {\n this.ws.send(JSON.stringify(msg));\n }\n }\n\n /** Closes the underlying WebSocket. */\n close(): void {\n this.ws.close();\n }\n}\n\n/** Parses a WebSocket text frame into a SignalMessage, or null if malformed. */\nfunction parseSignal(data: unknown): SignalMessage | null {\n try {\n return JSON.parse(data as string) as SignalMessage;\n } catch {\n return null;\n }\n}\n","import { SignalingChannel } from \"./signaling\";\nimport type { GatewayReadyInfo, PublisherOptions, SignalMessage } from \"./types\";\n\n/**\n * Publisher streams a browser {@link MediaStream} to an Argus media server over\n * WebRTC. Given the `gateway_urls` and `token` from a join-token response, it\n * races the candidate gateways to the fastest one, completes the two-phase\n * signaling handshake, and manages the peer connection — offer/answer exchange,\n * ICE candidate trickling, and track (re)negotiation.\n *\n * After {@link Publisher.start} resolves, {@link Publisher.frameReadToken} holds\n * the token your application server needs to fetch frames for this stream.\n *\n * @example Publish the default camera:\n * ```ts\n * const pub = new Publisher({\n * gatewayURLs: joinResp.gateway_urls,\n * token: joinResp.token,\n * callbacks: { onConnected: () => console.log(\"live!\") },\n * });\n *\n * const stream = await navigator.mediaDevices.getUserMedia({ video: true });\n * await pub.start(stream);\n * ```\n */\nexport class Publisher {\n private opts: PublisherOptions;\n private sig: SignalingChannel | null = null;\n private pc: RTCPeerConnection | null = null;\n private hasAnswer = false;\n private pendingRemoteCandidates: RTCIceCandidateInit[] = [];\n private localStream: MediaStream | null = null;\n private readToken: string | null = null;\n\n constructor(opts: PublisherOptions) {\n this.opts = opts;\n }\n\n /** The read token received from the gateway after connecting, for fetching frames. */\n get frameReadToken(): string | null { return this.readToken; }\n\n /**\n * Starts the publisher: races all gateways to find the fastest, completes\n * the two-phase handshake, creates the peer connection, and sends the SDP\n * offer. Resolves when the offer has been sent (not when ICE completes —\n * use onConnected for that).\n */\n async start(stream: MediaStream): Promise<void> {\n this.localStream = stream;\n\n // Race all gateways; returns winning WebSocket + TURN/read-token info\n const { ws, readyInfo } = await this.raceGateways();\n\n // Store read token for caller\n if (readyInfo.read_token) {\n this.readToken = readyInfo.read_token;\n }\n\n // Build ICE servers: extra servers from opts + TURN from gateway\n const iceServers: RTCIceServer[] = [...(this.opts.iceServers ?? [])];\n if (readyInfo.turn_url) {\n iceServers.push({\n urls: readyInfo.turn_url,\n username: readyInfo.turn_username,\n credential: readyInfo.turn_credential,\n });\n }\n\n this.pc = new RTCPeerConnection({ iceServers });\n\n this.pc.onicecandidate = (ev) => {\n if (!ev.candidate || !this.sig) return;\n const c = ev.candidate;\n this.sig.send({\n type: \"ice_candidate\",\n candidate: c.candidate,\n sdp_mid: c.sdpMid ?? undefined,\n sdp_mline_index: c.sdpMLineIndex ?? undefined,\n username_fragment: c.usernameFragment ?? undefined,\n });\n };\n\n this.pc.onconnectionstatechange = () => {\n const state = this.pc?.connectionState;\n if (state) this.opts.callbacks?.onConnectionStateChange?.(state);\n if (state === \"connected\") this.opts.callbacks?.onConnected?.();\n };\n\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n // Wrap winning WebSocket in SignalingChannel\n this.sig = SignalingChannel.wrap(ws);\n this.sig.onMessage = (msg) => this.handleSignal(msg);\n this.sig.onClose = () => this.opts.callbacks?.onError?.(new Error(\"signaling closed\"));\n this.sig.onError = (err) => this.opts.callbacks?.onError?.(err);\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing after gather\");\n this.sig.send({ type: \"offer\", sdp: local.sdp, sdp_type: \"offer\" });\n }\n\n /** Replaces the currently published stream with a new one. */\n async replaceStream(stream: MediaStream): Promise<void> {\n if (!this.pc) throw new Error(\"publisher not started\");\n\n // Remove old tracks.\n const senders = this.pc.getSenders();\n for (const sender of senders) {\n if (sender.track) {\n this.pc.removeTrack(sender);\n }\n }\n\n // Add new tracks.\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n this.localStream = stream;\n\n // Renegotiate.\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing\");\n this.sig?.send({\n type: \"offer\",\n sdp: local.sdp,\n sdp_type: \"offer\",\n });\n }\n\n /** Stops publishing and tears down the peer connection. */\n stop(): void {\n this.sig?.close();\n this.sig = null;\n\n this.localStream?.getTracks().forEach((t) => t.stop());\n this.localStream = null;\n\n this.pc?.close();\n this.pc = null;\n this.hasAnswer = false;\n this.pendingRemoteCandidates = [];\n this.readToken = null;\n }\n\n /** Returns the current RTCPeerConnection, or null if not started. */\n get peerConnection(): RTCPeerConnection | null {\n return this.pc;\n }\n\n /** Returns true if the peer connection is in the \"connected\" state. */\n get isConnected(): boolean {\n return this.pc?.connectionState === \"connected\";\n }\n\n // -------------------------------------------------------------------------\n // Private helpers\n // -------------------------------------------------------------------------\n\n private raceGateways(): Promise<{ ws: WebSocket; readyInfo: GatewayReadyInfo }> {\n return new Promise((resolve, reject) => {\n const { gatewayURLs, token } = this.opts;\n if (gatewayURLs.length === 0) {\n reject(new Error(\"no gateway URLs provided\"));\n return;\n }\n\n const sockets: WebSocket[] = [];\n let settled = false;\n\n const closeAll = (except?: WebSocket) => {\n for (const s of sockets) {\n if (s !== except) {\n s.onmessage = null;\n s.onerror = null;\n s.onclose = null;\n s.close();\n }\n }\n };\n\n const checkAllFailed = () => {\n if (settled) return;\n if (sockets.every(s => s.readyState === WebSocket.CLOSED || s.readyState === WebSocket.CLOSING)) {\n settled = true;\n reject(new Error(\"all gateways failed to connect\"));\n }\n };\n\n for (const gatewayURL of gatewayURLs) {\n const u = new URL(gatewayURL);\n u.searchParams.set(\"token\", token);\n const ws = new WebSocket(u.toString());\n sockets.push(ws);\n\n let accepted = false;\n\n ws.onmessage = (ev: MessageEvent) => {\n if (settled) return;\n try {\n const msg = JSON.parse(ev.data as string);\n if (!accepted && msg.type === \"accepted\") {\n accepted = true;\n ws.send(JSON.stringify({ type: \"proceed\" }));\n } else if (accepted && msg.type === \"ready\") {\n settled = true;\n closeAll(ws);\n resolve({ ws, readyInfo: msg as GatewayReadyInfo });\n }\n } catch {\n /* ignore malformed */\n }\n };\n\n ws.onerror = () => checkAllFailed();\n ws.onclose = () => checkAllFailed();\n }\n });\n }\n\n private handleSignal(msg: SignalMessage): void {\n switch (msg.type) {\n case \"answer\": {\n if (!this.pc) return;\n this.pc\n .setRemoteDescription(\n new RTCSessionDescription({ type: \"answer\", sdp: msg.sdp }),\n )\n .then(() => {\n this.hasAnswer = true;\n // Flush any ICE candidates that arrived before the answer.\n for (const init of this.pendingRemoteCandidates) {\n this.pc?.addIceCandidate(init).catch(() => {\n /* ignore stale candidates */\n });\n }\n this.pendingRemoteCandidates = [];\n })\n .catch((err) => {\n this.opts.callbacks?.onError?.(\n new Error(`failed to set remote description: ${err}`),\n );\n });\n break;\n }\n\n case \"ice_candidate\": {\n if (!this.pc) return;\n const init: RTCIceCandidateInit = {\n candidate: msg.candidate,\n sdpMid: msg.sdp_mid ?? null,\n sdpMLineIndex: msg.sdp_mline_index ?? null,\n usernameFragment: msg.username_fragment ?? null,\n };\n if (this.hasAnswer) {\n this.pc.addIceCandidate(init).catch(() => {\n /* ignore stale candidates */\n });\n } else {\n this.pendingRemoteCandidates.push(init);\n }\n break;\n }\n\n case \"connection_state\": {\n // The server echoes the peer connection state; the onconnectionstatechange\n // handler above already covers this, but callers can also react via\n // onConnectionStateChange.\n break;\n }\n\n case \"error\": {\n this.opts.callbacks?.onError?.(new Error(msg.error));\n break;\n }\n }\n }\n\n /** Waits for ICE gathering to reach the \"complete\" state. */\n private gatherComplete(): Promise<void> {\n return new Promise((resolve) => {\n const pc = this.pc;\n if (!pc) {\n resolve();\n return;\n }\n if (pc.iceGatheringState === \"complete\") {\n resolve();\n return;\n }\n const handler = () => {\n if (pc.iceGatheringState === \"complete\") {\n pc.removeEventListener(\"icegatheringstatechange\", handler);\n resolve();\n }\n };\n pc.addEventListener(\"icegatheringstatechange\", handler);\n });\n }\n}\n","/**\n * Options for {@link captureCamera}.\n *\n * These are merged shallowly over the library defaults: any field you provide\n * replaces the default for that field entirely (e.g. passing `video` overrides\n * the default video constraints rather than merging into them). Omit a field to\n * keep its default.\n */\nexport interface CaptureCameraOptions {\n /**\n * Video constraints, or `true`/`false`. Defaults to a modest resolution and\n * frame rate (see {@link captureCamera}). Set `false` to disable video.\n */\n video?: MediaTrackConstraints | boolean;\n /**\n * Audio constraints, or `true`/`false`. Defaults to `false` — Argus is a\n * video-frame streaming system, so audio is off unless you ask for it.\n */\n audio?: MediaTrackConstraints | boolean;\n}\n\n/**\n * Options for {@link captureScreen}.\n *\n * These are merged shallowly over the library defaults: any field you provide\n * replaces the default for that field entirely. Omit a field to keep its\n * default.\n */\nexport interface CaptureScreenOptions {\n /**\n * Video constraints, or `true`. Defaults to a capped width and a low frame\n * rate (see {@link captureScreen}).\n */\n video?: MediaTrackConstraints | boolean;\n /**\n * Audio constraints, or `true`/`false`. Defaults to `false` — screen shares\n * rarely need audio for a video-frame streaming system.\n */\n audio?: MediaTrackConstraints | boolean;\n}\n\n/**\n * Captures the user's camera via `navigator.mediaDevices.getUserMedia`,\n * applying sensible defaults for a video-frame streaming system.\n *\n * Defaults:\n * - `video`: `{ width: { ideal: 1280 }, height: { ideal: 720 }, frameRate: { ideal: 30 } }`\n * — a modest resolution that keeps upload bandwidth reasonable. Cameras are\n * rarely the 4k bandwidth problem that screen capture is, so this is an\n * `ideal` (a hint) rather than a hard cap.\n * - `audio`: `false` — this is a video-frame streaming system.\n *\n * Any option you pass replaces the corresponding default outright (shallow\n * merge), so pass a full `video` constraints object if you want to tweak it.\n *\n * @example\n * ```ts\n * const stream = await captureCamera();\n * await publisher.start(stream);\n * ```\n *\n * @example Front camera with audio:\n * ```ts\n * const stream = await captureCamera({\n * video: { facingMode: \"user\" },\n * audio: true,\n * });\n * ```\n */\nexport async function captureCamera(\n opts: CaptureCameraOptions = {},\n): Promise<MediaStream> {\n const constraints: MediaStreamConstraints = {\n video: opts.video ?? {\n width: { ideal: 1280 },\n height: { ideal: 720 },\n frameRate: { ideal: 30 },\n },\n audio: opts.audio ?? false,\n };\n return navigator.mediaDevices.getUserMedia(constraints);\n}\n\n/**\n * Captures a screen / window / tab via\n * `navigator.mediaDevices.getDisplayMedia`, applying sensible defaults tuned to\n * avoid the HiDPI/Retina bandwidth trap.\n *\n * Defaults:\n * - `video`: `{ width: { max: 1920 }, frameRate: { ideal: 5, max: 10 } }`.\n * The `width` is a **`max`, not an `ideal`**: on a 2x-Retina display the\n * browser would otherwise capture at native resolution (often 3456px+ /\n * effectively 4k), wasting upload bandwidth and downstream decode cost for no\n * visible benefit. Capping the max roughly halves a 2x-Retina share while\n * leaving smaller displays untouched. Screen content is mostly static, so the\n * low frame rate saves further bandwidth.\n * - `audio`: `false`.\n *\n * IMPORTANT — do NOT add `resizeMode: \"none\"` here. That value forbids the\n * browser from downscaling the source, which turns the `width: { max: 1920 }`\n * cap into a no-op on exactly the Retina displays it targets. By omitting\n * `resizeMode` we let the user agent scale to satisfy the constraint (its\n * default behaviour), which is the entire point of this helper. It is tempting\n * to add `resizeMode: \"none\"` back for \"sharpness\" — don't.\n *\n * Any option you pass replaces the corresponding default outright (shallow\n * merge), so pass a full `video` constraints object if you want to tweak it.\n *\n * @example\n * ```ts\n * const stream = await captureScreen();\n * await publisher.start(stream);\n * ```\n */\nexport async function captureScreen(\n opts: CaptureScreenOptions = {},\n): Promise<MediaStream> {\n const constraints: MediaStreamConstraints = {\n video: opts.video ?? {\n width: { max: 1920 },\n frameRate: { ideal: 5, max: 10 },\n },\n audio: opts.audio ?? false,\n };\n return 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+ {"version":3,"sources":["../src/index.ts","../src/signaling.ts","../src/publisher.ts","../src/capture.ts"],"sourcesContent":["export { Publisher } from \"./publisher\";\nexport type {\n SignalMessage,\n PublisherCallbacks,\n PublisherOptions,\n GatewayReadyInfo,\n} from \"./types\";\nexport { captureCamera, captureScreen } from \"./capture\";\nexport type {\n CaptureCameraOptions,\n CaptureScreenOptions,\n} from \"./capture\";\n","import type { SignalMessage } from \"./types\";\n\n/**\n * Wraps an open WebSocket to the Argus gateway and handles the JSON message\n * envelope: incoming text frames are parsed into {@link SignalMessage}s and\n * outgoing messages are serialised.\n *\n * This is an internal helper. The {@link Publisher} opens the socket itself\n * (racing all candidate gateways) and hands the winner here, so this class only\n * ever adopts an already-open socket rather than dialing one.\n *\n * @internal\n */\nexport class SignalingChannel {\n private ws: WebSocket;\n\n /** Fired for every incoming JSON message. */\n onMessage: ((msg: SignalMessage) => void) | null = null;\n /** Fired when the underlying WebSocket closes. */\n onClose: (() => void) | null = null;\n /** Fired when an error occurs on the WebSocket. */\n onError: ((err: Error) => void) | null = null;\n\n private constructor(ws: WebSocket) {\n this.ws = ws;\n }\n\n /**\n * Adopts an already-open WebSocket (e.g. the winner of a gateway race),\n * routing its events through the channel's callbacks. Any handlers previously\n * attached to the socket are replaced.\n */\n static wrap(ws: WebSocket): SignalingChannel {\n const ch = new SignalingChannel(ws);\n ws.onmessage = (ev: MessageEvent) => {\n const msg = parseSignal(ev.data);\n if (msg) ch.onMessage?.(msg);\n };\n ws.onerror = () => ch.onError?.(new Error(\"WebSocket error\"));\n ws.onclose = () => ch.onClose?.();\n return ch;\n }\n\n /** Sends a JSON message if the socket is open; a no-op otherwise. */\n send(msg: SignalMessage): void {\n if (this.ws.readyState === WebSocket.OPEN) {\n this.ws.send(JSON.stringify(msg));\n }\n }\n\n /** Closes the underlying WebSocket. */\n close(): void {\n this.ws.close();\n }\n}\n\n/** Parses a WebSocket text frame into a SignalMessage, or null if malformed. */\nfunction parseSignal(data: unknown): SignalMessage | null {\n try {\n return JSON.parse(data as string) as SignalMessage;\n } catch {\n return null;\n }\n}\n","import { SignalingChannel } from \"./signaling\";\nimport type { GatewayReadyInfo, PublisherOptions, SignalMessage } from \"./types\";\n\n/**\n * Publisher streams a browser {@link MediaStream} to an Argus media server over\n * WebRTC. Given the `gateway_urls` and `token` from a join-token response, it\n * races the candidate gateways to the fastest one, completes the two-phase\n * signaling handshake, and manages the peer connection — offer/answer exchange,\n * ICE candidate trickling, and track (re)negotiation.\n *\n * After {@link Publisher.start} resolves, {@link Publisher.frameReadToken} holds\n * the token your application server needs to fetch frames for this stream.\n *\n * @example Publish the default camera:\n * ```ts\n * const pub = new Publisher({\n * gatewayURLs: joinResp.gateway_urls,\n * token: joinResp.token,\n * callbacks: { onConnected: () => console.log(\"live!\") },\n * });\n *\n * const stream = await navigator.mediaDevices.getUserMedia({ video: true });\n * await pub.start(stream);\n * ```\n */\nexport class Publisher {\n private opts: PublisherOptions;\n private sig: SignalingChannel | null = null;\n private pc: RTCPeerConnection | null = null;\n private hasAnswer = false;\n private pendingRemoteCandidates: RTCIceCandidateInit[] = [];\n private localStream: MediaStream | null = null;\n private readToken: string | null = null;\n\n constructor(opts: PublisherOptions) {\n this.opts = opts;\n }\n\n /** The read token received from the gateway after connecting, for fetching frames. */\n get frameReadToken(): string | null { return this.readToken; }\n\n /**\n * Starts the publisher: races all gateways to find the fastest, completes\n * the two-phase handshake, creates the peer connection, and sends the SDP\n * offer. 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package/dist/index.d.cts CHANGED
@@ -28,6 +28,7 @@ type SignalMessage = {
28
28
  } | {
29
29
  type: "ready";
30
30
  turn_url?: string;
31
+ turn_urls?: string[];
31
32
  turn_username?: string;
32
33
  turn_credential?: string;
33
34
  read_token?: string;
@@ -47,7 +48,10 @@ interface PublisherCallbacks {
47
48
  * TURN and read-token info delivered in the gateway `ready` message.
48
49
  */
49
50
  interface GatewayReadyInfo {
51
+ /** Legacy single (UDP) TURN URL. Prefer `turn_urls` when present. */
50
52
  turn_url?: string;
53
+ /** Ordered TURN URLs (UDP first, then TCP) so relay can fall back to TCP on UDP-blocking networks. */
54
+ turn_urls?: string[];
51
55
  turn_username?: string;
52
56
  turn_credential?: string;
53
57
  read_token?: string;
@@ -139,6 +143,14 @@ interface CaptureCameraOptions {
139
143
  * video-frame streaming system, so audio is off unless you ask for it.
140
144
  */
141
145
  audio?: MediaTrackConstraints | boolean;
146
+ /**
147
+ * The `MediaDevices` instance to capture from. Defaults to the global
148
+ * `navigator.mediaDevices`. Pass another window's `navigator.mediaDevices`
149
+ * (e.g. a Document Picture-in-Picture window's) so the browser's permission
150
+ * prompt and transient-activation check are anchored to that window rather
151
+ * than the one holding the global `navigator`.
152
+ */
153
+ mediaDevices?: MediaDevices;
142
154
  }
143
155
  /**
144
156
  * Options for {@link captureScreen}.
@@ -158,6 +170,14 @@ interface CaptureScreenOptions {
158
170
  * rarely need audio for a video-frame streaming system.
159
171
  */
160
172
  audio?: MediaTrackConstraints | boolean;
173
+ /**
174
+ * The `MediaDevices` instance to capture from. Defaults to the global
175
+ * `navigator.mediaDevices`. Pass another window's `navigator.mediaDevices`
176
+ * (e.g. a Document Picture-in-Picture window's) so the screen picker and its
177
+ * transient-activation check are anchored to that window rather than the one
178
+ * holding the global `navigator`.
179
+ */
180
+ mediaDevices?: MediaDevices;
161
181
  }
162
182
  /**
163
183
  * Captures the user's camera via `navigator.mediaDevices.getUserMedia`,
package/dist/index.d.ts CHANGED
@@ -28,6 +28,7 @@ type SignalMessage = {
28
28
  } | {
29
29
  type: "ready";
30
30
  turn_url?: string;
31
+ turn_urls?: string[];
31
32
  turn_username?: string;
32
33
  turn_credential?: string;
33
34
  read_token?: string;
@@ -47,7 +48,10 @@ interface PublisherCallbacks {
47
48
  * TURN and read-token info delivered in the gateway `ready` message.
48
49
  */
49
50
  interface GatewayReadyInfo {
51
+ /** Legacy single (UDP) TURN URL. Prefer `turn_urls` when present. */
50
52
  turn_url?: string;
53
+ /** Ordered TURN URLs (UDP first, then TCP) so relay can fall back to TCP on UDP-blocking networks. */
54
+ turn_urls?: string[];
51
55
  turn_username?: string;
52
56
  turn_credential?: string;
53
57
  read_token?: string;
@@ -139,6 +143,14 @@ interface CaptureCameraOptions {
139
143
  * video-frame streaming system, so audio is off unless you ask for it.
140
144
  */
141
145
  audio?: MediaTrackConstraints | boolean;
146
+ /**
147
+ * The `MediaDevices` instance to capture from. Defaults to the global
148
+ * `navigator.mediaDevices`. Pass another window's `navigator.mediaDevices`
149
+ * (e.g. a Document Picture-in-Picture window's) so the browser's permission
150
+ * prompt and transient-activation check are anchored to that window rather
151
+ * than the one holding the global `navigator`.
152
+ */
153
+ mediaDevices?: MediaDevices;
142
154
  }
143
155
  /**
144
156
  * Options for {@link captureScreen}.
@@ -158,6 +170,14 @@ interface CaptureScreenOptions {
158
170
  * rarely need audio for a video-frame streaming system.
159
171
  */
160
172
  audio?: MediaTrackConstraints | boolean;
173
+ /**
174
+ * The `MediaDevices` instance to capture from. Defaults to the global
175
+ * `navigator.mediaDevices`. Pass another window's `navigator.mediaDevices`
176
+ * (e.g. a Document Picture-in-Picture window's) so the screen picker and its
177
+ * transient-activation check are anchored to that window rather than the one
178
+ * holding the global `navigator`.
179
+ */
180
+ mediaDevices?: MediaDevices;
161
181
  }
162
182
  /**
163
183
  * Captures the user's camera via `navigator.mediaDevices.getUserMedia`,
package/dist/index.js CHANGED
@@ -73,9 +73,10 @@ var Publisher = class {
73
73
  this.readToken = readyInfo.read_token;
74
74
  }
75
75
  const iceServers = [...this.opts.iceServers ?? []];
76
- if (readyInfo.turn_url) {
76
+ const turnUrls = readyInfo.turn_urls && readyInfo.turn_urls.length > 0 ? readyInfo.turn_urls : readyInfo.turn_url ? [readyInfo.turn_url] : [];
77
+ if (turnUrls.length > 0) {
77
78
  iceServers.push({
78
- urls: readyInfo.turn_url,
79
+ urls: turnUrls,
79
80
  username: readyInfo.turn_username,
80
81
  credential: readyInfo.turn_credential
81
82
  });
@@ -288,7 +289,8 @@ async function captureCamera(opts = {}) {
288
289
  },
289
290
  audio: opts.audio ?? false
290
291
  };
291
- return navigator.mediaDevices.getUserMedia(constraints);
292
+ const mediaDevices = opts.mediaDevices ?? navigator.mediaDevices;
293
+ return mediaDevices.getUserMedia(constraints);
292
294
  }
293
295
  async function captureScreen(opts = {}) {
294
296
  const constraints = {
@@ -298,7 +300,8 @@ async function captureScreen(opts = {}) {
298
300
  },
299
301
  audio: opts.audio ?? false
300
302
  };
301
- return navigator.mediaDevices.getDisplayMedia(constraints);
303
+ const mediaDevices = opts.mediaDevices ?? navigator.mediaDevices;
304
+ return mediaDevices.getDisplayMedia(constraints);
302
305
  }
303
306
  export {
304
307
  Publisher,
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/signaling.ts","../src/publisher.ts","../src/capture.ts"],"sourcesContent":["import type { SignalMessage } from \"./types\";\n\n/**\n * Wraps an open WebSocket to the Argus gateway and handles the JSON message\n * envelope: incoming text frames are parsed into {@link SignalMessage}s and\n * outgoing messages are serialised.\n *\n * This is an internal helper. The {@link Publisher} opens the socket itself\n * (racing all candidate gateways) and hands the winner here, so this class only\n * ever adopts an already-open socket rather than dialing one.\n *\n * @internal\n */\nexport class SignalingChannel {\n private ws: WebSocket;\n\n /** Fired for every incoming JSON message. */\n onMessage: ((msg: SignalMessage) => void) | null = null;\n /** Fired when the underlying WebSocket closes. */\n onClose: (() => void) | null = null;\n /** Fired when an error occurs on the WebSocket. */\n onError: ((err: Error) => void) | null = null;\n\n private constructor(ws: WebSocket) {\n this.ws = ws;\n }\n\n /**\n * Adopts an already-open WebSocket (e.g. the winner of a gateway race),\n * routing its events through the channel's callbacks. Any handlers previously\n * attached to the socket are replaced.\n */\n static wrap(ws: WebSocket): SignalingChannel {\n const ch = new SignalingChannel(ws);\n ws.onmessage = (ev: MessageEvent) => {\n const msg = parseSignal(ev.data);\n if (msg) ch.onMessage?.(msg);\n };\n ws.onerror = () => ch.onError?.(new Error(\"WebSocket error\"));\n ws.onclose = () => ch.onClose?.();\n return ch;\n }\n\n /** Sends a JSON message if the socket is open; a no-op otherwise. */\n send(msg: SignalMessage): void {\n if (this.ws.readyState === WebSocket.OPEN) {\n this.ws.send(JSON.stringify(msg));\n }\n }\n\n /** Closes the underlying WebSocket. */\n close(): void {\n this.ws.close();\n }\n}\n\n/** Parses a WebSocket text frame into a SignalMessage, or null if malformed. */\nfunction parseSignal(data: unknown): SignalMessage | null {\n try {\n return JSON.parse(data as string) as SignalMessage;\n } catch {\n return null;\n }\n}\n","import { SignalingChannel } from \"./signaling\";\nimport type { GatewayReadyInfo, PublisherOptions, SignalMessage } from \"./types\";\n\n/**\n * Publisher streams a browser {@link MediaStream} to an Argus media server over\n * WebRTC. Given the `gateway_urls` and `token` from a join-token response, it\n * races the candidate gateways to the fastest one, completes the two-phase\n * signaling handshake, and manages the peer connection — offer/answer exchange,\n * ICE candidate trickling, and track (re)negotiation.\n *\n * After {@link Publisher.start} resolves, {@link Publisher.frameReadToken} holds\n * the token your application server needs to fetch frames for this stream.\n *\n * @example Publish the default camera:\n * ```ts\n * const pub = new Publisher({\n * gatewayURLs: joinResp.gateway_urls,\n * token: joinResp.token,\n * callbacks: { onConnected: () => console.log(\"live!\") },\n * });\n *\n * const stream = await navigator.mediaDevices.getUserMedia({ video: true });\n * await pub.start(stream);\n * ```\n */\nexport class Publisher {\n private opts: PublisherOptions;\n private sig: SignalingChannel | null = null;\n private pc: RTCPeerConnection | null = null;\n private hasAnswer = false;\n private pendingRemoteCandidates: RTCIceCandidateInit[] = [];\n private localStream: MediaStream | null = null;\n private readToken: string | null = null;\n\n constructor(opts: PublisherOptions) {\n this.opts = opts;\n }\n\n /** The read token received from the gateway after connecting, for fetching frames. */\n get frameReadToken(): string | null { return this.readToken; }\n\n /**\n * Starts the publisher: races all gateways to find the fastest, completes\n * the two-phase handshake, creates the peer connection, and sends the SDP\n * offer. Resolves when the offer has been sent (not when ICE completes —\n * use onConnected for that).\n */\n async start(stream: MediaStream): Promise<void> {\n this.localStream = stream;\n\n // Race all gateways; returns winning WebSocket + TURN/read-token info\n const { ws, readyInfo } = await this.raceGateways();\n\n // Store read token for caller\n if (readyInfo.read_token) {\n this.readToken = readyInfo.read_token;\n }\n\n // Build ICE servers: extra servers from opts + TURN from gateway\n const iceServers: RTCIceServer[] = [...(this.opts.iceServers ?? [])];\n if (readyInfo.turn_url) {\n iceServers.push({\n urls: readyInfo.turn_url,\n username: readyInfo.turn_username,\n credential: readyInfo.turn_credential,\n });\n }\n\n this.pc = new RTCPeerConnection({ iceServers });\n\n this.pc.onicecandidate = (ev) => {\n if (!ev.candidate || !this.sig) return;\n const c = ev.candidate;\n this.sig.send({\n type: \"ice_candidate\",\n candidate: c.candidate,\n sdp_mid: c.sdpMid ?? undefined,\n sdp_mline_index: c.sdpMLineIndex ?? undefined,\n username_fragment: c.usernameFragment ?? undefined,\n });\n };\n\n this.pc.onconnectionstatechange = () => {\n const state = this.pc?.connectionState;\n if (state) this.opts.callbacks?.onConnectionStateChange?.(state);\n if (state === \"connected\") this.opts.callbacks?.onConnected?.();\n };\n\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n // Wrap winning WebSocket in SignalingChannel\n this.sig = SignalingChannel.wrap(ws);\n this.sig.onMessage = (msg) => this.handleSignal(msg);\n this.sig.onClose = () => this.opts.callbacks?.onError?.(new Error(\"signaling closed\"));\n this.sig.onError = (err) => this.opts.callbacks?.onError?.(err);\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing after gather\");\n this.sig.send({ type: \"offer\", sdp: local.sdp, sdp_type: \"offer\" });\n }\n\n /** Replaces the currently published stream with a new one. */\n async replaceStream(stream: MediaStream): Promise<void> {\n if (!this.pc) throw new Error(\"publisher not started\");\n\n // Remove old tracks.\n const senders = this.pc.getSenders();\n for (const sender of senders) {\n if (sender.track) {\n this.pc.removeTrack(sender);\n }\n }\n\n // Add new tracks.\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n this.localStream = stream;\n\n // Renegotiate.\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing\");\n this.sig?.send({\n type: \"offer\",\n sdp: local.sdp,\n sdp_type: \"offer\",\n });\n }\n\n /** Stops publishing and tears down the peer connection. */\n stop(): void {\n this.sig?.close();\n this.sig = null;\n\n this.localStream?.getTracks().forEach((t) => t.stop());\n this.localStream = null;\n\n this.pc?.close();\n this.pc = null;\n this.hasAnswer = false;\n this.pendingRemoteCandidates = [];\n this.readToken = null;\n }\n\n /** Returns the current RTCPeerConnection, or null if not started. */\n get peerConnection(): RTCPeerConnection | null {\n return this.pc;\n }\n\n /** Returns true if the peer connection is in the \"connected\" state. */\n get isConnected(): boolean {\n return this.pc?.connectionState === \"connected\";\n }\n\n // -------------------------------------------------------------------------\n // Private helpers\n // -------------------------------------------------------------------------\n\n private raceGateways(): Promise<{ ws: WebSocket; readyInfo: GatewayReadyInfo }> {\n return new Promise((resolve, reject) => {\n const { gatewayURLs, token } = this.opts;\n if (gatewayURLs.length === 0) {\n reject(new Error(\"no gateway URLs provided\"));\n return;\n }\n\n const sockets: WebSocket[] = [];\n let settled = false;\n\n const closeAll = (except?: WebSocket) => {\n for (const s of sockets) {\n if (s !== except) {\n s.onmessage = null;\n s.onerror = null;\n s.onclose = null;\n s.close();\n }\n }\n };\n\n const checkAllFailed = () => {\n if (settled) return;\n if (sockets.every(s => s.readyState === WebSocket.CLOSED || s.readyState === WebSocket.CLOSING)) {\n settled = true;\n reject(new Error(\"all gateways failed to connect\"));\n }\n };\n\n for (const gatewayURL of gatewayURLs) {\n const u = new URL(gatewayURL);\n u.searchParams.set(\"token\", token);\n const ws = new WebSocket(u.toString());\n sockets.push(ws);\n\n let accepted = false;\n\n ws.onmessage = (ev: MessageEvent) => {\n if (settled) return;\n try {\n const msg = JSON.parse(ev.data as string);\n if (!accepted && msg.type === \"accepted\") {\n accepted = true;\n ws.send(JSON.stringify({ type: \"proceed\" }));\n } else if (accepted && msg.type === \"ready\") {\n settled = true;\n closeAll(ws);\n resolve({ ws, readyInfo: msg as GatewayReadyInfo });\n }\n } catch {\n /* ignore malformed */\n }\n };\n\n ws.onerror = () => checkAllFailed();\n ws.onclose = () => checkAllFailed();\n }\n });\n }\n\n private handleSignal(msg: SignalMessage): void {\n switch (msg.type) {\n case \"answer\": {\n if (!this.pc) return;\n this.pc\n .setRemoteDescription(\n new RTCSessionDescription({ type: \"answer\", sdp: msg.sdp }),\n )\n .then(() => {\n this.hasAnswer = true;\n // Flush any ICE candidates that arrived before the answer.\n for (const init of this.pendingRemoteCandidates) {\n this.pc?.addIceCandidate(init).catch(() => {\n /* ignore stale candidates */\n });\n }\n this.pendingRemoteCandidates = [];\n })\n .catch((err) => {\n this.opts.callbacks?.onError?.(\n new Error(`failed to set remote description: ${err}`),\n );\n });\n break;\n }\n\n case \"ice_candidate\": {\n if (!this.pc) return;\n const init: RTCIceCandidateInit = {\n candidate: msg.candidate,\n sdpMid: msg.sdp_mid ?? null,\n sdpMLineIndex: msg.sdp_mline_index ?? null,\n usernameFragment: msg.username_fragment ?? null,\n };\n if (this.hasAnswer) {\n this.pc.addIceCandidate(init).catch(() => {\n /* ignore stale candidates */\n });\n } else {\n this.pendingRemoteCandidates.push(init);\n }\n break;\n }\n\n case \"connection_state\": {\n // The server echoes the peer connection state; the onconnectionstatechange\n // handler above already covers this, but callers can also react via\n // onConnectionStateChange.\n break;\n }\n\n case \"error\": {\n this.opts.callbacks?.onError?.(new Error(msg.error));\n break;\n }\n }\n }\n\n /** Waits for ICE gathering to reach the \"complete\" state. */\n private gatherComplete(): Promise<void> {\n return new Promise((resolve) => {\n const pc = this.pc;\n if (!pc) {\n resolve();\n return;\n }\n if (pc.iceGatheringState === \"complete\") {\n resolve();\n return;\n }\n const handler = () => {\n if (pc.iceGatheringState === \"complete\") {\n pc.removeEventListener(\"icegatheringstatechange\", handler);\n resolve();\n }\n };\n pc.addEventListener(\"icegatheringstatechange\", handler);\n });\n }\n}\n","/**\n * Options for {@link captureCamera}.\n *\n * These are merged shallowly over the library defaults: any field you provide\n * replaces the default for that field entirely (e.g. passing `video` overrides\n * the default video constraints rather than merging into them). Omit a field to\n * keep its default.\n */\nexport interface CaptureCameraOptions {\n /**\n * Video constraints, or `true`/`false`. Defaults to a modest resolution and\n * frame rate (see {@link captureCamera}). Set `false` to disable video.\n */\n video?: MediaTrackConstraints | boolean;\n /**\n * Audio constraints, or `true`/`false`. Defaults to `false` — Argus is a\n * video-frame streaming system, so audio is off unless you ask for it.\n */\n audio?: MediaTrackConstraints | boolean;\n}\n\n/**\n * Options for {@link captureScreen}.\n *\n * These are merged shallowly over the library defaults: any field you provide\n * replaces the default for that field entirely. Omit a field to keep its\n * default.\n */\nexport interface CaptureScreenOptions {\n /**\n * Video constraints, or `true`. Defaults to a capped width and a low frame\n * rate (see {@link captureScreen}).\n */\n video?: MediaTrackConstraints | boolean;\n /**\n * Audio constraints, or `true`/`false`. Defaults to `false` — screen shares\n * rarely need audio for a video-frame streaming system.\n */\n audio?: MediaTrackConstraints | boolean;\n}\n\n/**\n * Captures the user's camera via `navigator.mediaDevices.getUserMedia`,\n * applying sensible defaults for a video-frame streaming system.\n *\n * Defaults:\n * - `video`: `{ width: { ideal: 1280 }, height: { ideal: 720 }, frameRate: { ideal: 30 } }`\n * — a modest resolution that keeps upload bandwidth reasonable. Cameras are\n * rarely the 4k bandwidth problem that screen capture is, so this is an\n * `ideal` (a hint) rather than a hard cap.\n * - `audio`: `false` — this is a video-frame streaming system.\n *\n * Any option you pass replaces the corresponding default outright (shallow\n * merge), so pass a full `video` constraints object if you want to tweak it.\n *\n * @example\n * ```ts\n * const stream = await captureCamera();\n * await publisher.start(stream);\n * ```\n *\n * @example Front camera with audio:\n * ```ts\n * const stream = await captureCamera({\n * video: { facingMode: \"user\" },\n * audio: true,\n * });\n * ```\n */\nexport async function captureCamera(\n opts: CaptureCameraOptions = {},\n): Promise<MediaStream> {\n const constraints: MediaStreamConstraints = {\n video: opts.video ?? {\n width: { ideal: 1280 },\n height: { ideal: 720 },\n frameRate: { ideal: 30 },\n },\n audio: opts.audio ?? false,\n };\n return navigator.mediaDevices.getUserMedia(constraints);\n}\n\n/**\n * Captures a screen / window / tab via\n * `navigator.mediaDevices.getDisplayMedia`, applying sensible defaults tuned to\n * avoid the HiDPI/Retina bandwidth trap.\n *\n * Defaults:\n * - `video`: `{ width: { max: 1920 }, frameRate: { ideal: 5, max: 10 } }`.\n * The `width` is a **`max`, not an `ideal`**: on a 2x-Retina display the\n * browser would otherwise capture at native resolution (often 3456px+ /\n * effectively 4k), wasting upload bandwidth and downstream decode cost for no\n * visible benefit. Capping the max roughly halves a 2x-Retina share while\n * leaving smaller displays untouched. Screen content is mostly static, so the\n * low frame rate saves further bandwidth.\n * - `audio`: `false`.\n *\n * IMPORTANT — do NOT add `resizeMode: \"none\"` here. That value forbids the\n * browser from downscaling the source, which turns the `width: { max: 1920 }`\n * cap into a no-op on exactly the Retina displays it targets. By omitting\n * `resizeMode` we let the user agent scale to satisfy the constraint (its\n * default behaviour), which is the entire point of this helper. It is tempting\n * to add `resizeMode: \"none\"` back for \"sharpness\" — don't.\n *\n * Any option you pass replaces the corresponding default outright (shallow\n * merge), so pass a full `video` constraints object if you want to tweak it.\n *\n * @example\n * ```ts\n * const stream = await captureScreen();\n * await publisher.start(stream);\n * ```\n */\nexport async function captureScreen(\n opts: CaptureScreenOptions = {},\n): Promise<MediaStream> {\n const constraints: MediaStreamConstraints = {\n video: opts.video ?? {\n width: { max: 1920 },\n frameRate: { ideal: 5, max: 10 },\n },\n audio: opts.audio ?? false,\n };\n return 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Any handlers previously\n * attached to the socket are replaced.\n */\n static wrap(ws: WebSocket): SignalingChannel {\n const ch = new SignalingChannel(ws);\n ws.onmessage = (ev: MessageEvent) => {\n const msg = parseSignal(ev.data);\n if (msg) ch.onMessage?.(msg);\n };\n ws.onerror = () => ch.onError?.(new Error(\"WebSocket error\"));\n ws.onclose = () => ch.onClose?.();\n return ch;\n }\n\n /** Sends a JSON message if the socket is open; a no-op otherwise. */\n send(msg: SignalMessage): void {\n if (this.ws.readyState === WebSocket.OPEN) {\n this.ws.send(JSON.stringify(msg));\n }\n }\n\n /** Closes the underlying WebSocket. */\n close(): void {\n this.ws.close();\n }\n}\n\n/** Parses a WebSocket text frame into a SignalMessage, or null if malformed. */\nfunction parseSignal(data: unknown): SignalMessage | null {\n try {\n return JSON.parse(data as string) as SignalMessage;\n } catch {\n return null;\n }\n}\n","import { SignalingChannel } from \"./signaling\";\nimport type { GatewayReadyInfo, PublisherOptions, SignalMessage } from \"./types\";\n\n/**\n * Publisher streams a browser {@link MediaStream} to an Argus media server over\n * WebRTC. 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[readyInfo.turn_url]\n : [];\n if (turnUrls.length > 0) {\n iceServers.push({\n urls: turnUrls,\n username: readyInfo.turn_username,\n credential: readyInfo.turn_credential,\n });\n }\n\n this.pc = new RTCPeerConnection({ iceServers });\n\n this.pc.onicecandidate = (ev) => {\n if (!ev.candidate || !this.sig) return;\n const c = ev.candidate;\n this.sig.send({\n type: \"ice_candidate\",\n candidate: c.candidate,\n sdp_mid: c.sdpMid ?? undefined,\n sdp_mline_index: c.sdpMLineIndex ?? undefined,\n username_fragment: c.usernameFragment ?? undefined,\n });\n };\n\n this.pc.onconnectionstatechange = () => {\n const state = this.pc?.connectionState;\n if (state) this.opts.callbacks?.onConnectionStateChange?.(state);\n if (state === \"connected\") this.opts.callbacks?.onConnected?.();\n };\n\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n // Wrap winning WebSocket in SignalingChannel\n this.sig = SignalingChannel.wrap(ws);\n this.sig.onMessage = (msg) => this.handleSignal(msg);\n this.sig.onClose = () => this.opts.callbacks?.onError?.(new Error(\"signaling closed\"));\n this.sig.onError = (err) => this.opts.callbacks?.onError?.(err);\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing after gather\");\n this.sig.send({ type: \"offer\", sdp: local.sdp, sdp_type: \"offer\" });\n }\n\n /** Replaces the currently published stream with a new one. */\n async replaceStream(stream: MediaStream): Promise<void> {\n if (!this.pc) throw new Error(\"publisher not started\");\n\n // Remove old tracks.\n const senders = this.pc.getSenders();\n for (const sender of senders) {\n if (sender.track) {\n this.pc.removeTrack(sender);\n }\n }\n\n // Add new tracks.\n for (const track of stream.getTracks()) {\n this.pc.addTrack(track, stream);\n }\n this.localStream = stream;\n\n // Renegotiate.\n const offer = await this.pc.createOffer();\n await this.pc.setLocalDescription(offer);\n await this.gatherComplete();\n\n const local = this.pc.localDescription;\n if (!local) throw new Error(\"local description missing\");\n this.sig?.send({\n type: \"offer\",\n sdp: local.sdp,\n sdp_type: \"offer\",\n });\n }\n\n /** Stops publishing and tears down the peer connection. */\n stop(): void {\n this.sig?.close();\n this.sig = null;\n\n this.localStream?.getTracks().forEach((t) => t.stop());\n this.localStream = null;\n\n this.pc?.close();\n this.pc = null;\n this.hasAnswer = false;\n this.pendingRemoteCandidates = [];\n this.readToken = null;\n }\n\n /** Returns the current RTCPeerConnection, or null if not started. */\n get peerConnection(): RTCPeerConnection | null {\n return this.pc;\n }\n\n /** Returns true if the peer connection is in the \"connected\" state. */\n get isConnected(): boolean {\n return this.pc?.connectionState === \"connected\";\n }\n\n // -------------------------------------------------------------------------\n // Private helpers\n // -------------------------------------------------------------------------\n\n private raceGateways(): Promise<{ ws: WebSocket; 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@furious.luke/argus-js",
3
- "version": "0.1.0",
3
+ "version": "0.2.0",
4
4
  "description": "Browser client for the Argus video streaming platform — publish WebRTC video to Argus media servers.",
5
5
  "keywords": [
6
6
  "argus",