@fugood/bricks-project 2.23.7 → 2.23.9

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Files changed (85) hide show
  1. package/compile/index.ts +59 -25
  2. package/package.json +2 -2
  3. package/skills/bricks-design/LICENSE.txt +180 -0
  4. package/skills/bricks-design/SKILL.md +66 -0
  5. package/types/automation.ts +1 -1
  6. package/types/bricks/Camera.ts +10 -5
  7. package/types/bricks/Chart.ts +5 -2
  8. package/types/bricks/GenerativeMedia.ts +20 -7
  9. package/types/bricks/Icon.ts +3 -2
  10. package/types/bricks/Image.ts +2 -1
  11. package/types/bricks/Items.ts +19 -8
  12. package/types/bricks/Lottie.ts +9 -4
  13. package/types/bricks/Maps.ts +10 -5
  14. package/types/bricks/QrCode.ts +1 -0
  15. package/types/bricks/Rect.ts +1 -0
  16. package/types/bricks/RichText.ts +3 -2
  17. package/types/bricks/Rive.ts +17 -10
  18. package/types/bricks/Slideshow.ts +12 -5
  19. package/types/bricks/Svg.ts +1 -0
  20. package/types/bricks/Text.ts +1 -0
  21. package/types/bricks/TextInput.ts +8 -5
  22. package/types/bricks/Video.ts +3 -2
  23. package/types/bricks/VideoStreaming.ts +1 -0
  24. package/types/bricks/WebRtcStream.ts +1 -0
  25. package/types/bricks/WebView.ts +6 -5
  26. package/types/common.ts +10 -8
  27. package/types/generators/AlarmClock.ts +7 -4
  28. package/types/generators/Assistant.ts +9 -6
  29. package/types/generators/BleCentral.ts +14 -5
  30. package/types/generators/BlePeripheral.ts +1 -0
  31. package/types/generators/CanvasMap.ts +2 -1
  32. package/types/generators/CastlesPay.ts +7 -2
  33. package/types/generators/DataBank.ts +8 -3
  34. package/types/generators/File.ts +41 -14
  35. package/types/generators/GraphQl.ts +6 -3
  36. package/types/generators/Http.ts +3 -2
  37. package/types/generators/HttpServer.ts +11 -6
  38. package/types/generators/Information.ts +2 -1
  39. package/types/generators/Intent.ts +3 -2
  40. package/types/generators/Iterator.ts +5 -4
  41. package/types/generators/Keyboard.ts +4 -3
  42. package/types/generators/LlmAnthropicCompat.ts +11 -4
  43. package/types/generators/LlmAppleBuiltin.ts +8 -3
  44. package/types/generators/LlmGgml.ts +12 -5
  45. package/types/generators/LlmMediaTekNeuroPilot.ts +11 -4
  46. package/types/generators/LlmMlx.ts +11 -4
  47. package/types/generators/LlmOnnx.ts +11 -4
  48. package/types/generators/LlmOpenAiCompat.ts +11 -4
  49. package/types/generators/LlmQualcommAiEngine.ts +9 -4
  50. package/types/generators/Mcp.ts +40 -17
  51. package/types/generators/McpServer.ts +17 -8
  52. package/types/generators/MediaFlow.ts +8 -3
  53. package/types/generators/MqttBroker.ts +16 -7
  54. package/types/generators/MqttClient.ts +5 -4
  55. package/types/generators/Question.ts +2 -1
  56. package/types/generators/RealtimeTranscription.ts +22 -7
  57. package/types/generators/RerankerGgml.ts +5 -2
  58. package/types/generators/SerialPort.ts +7 -2
  59. package/types/generators/SoundPlayer.ts +4 -1
  60. package/types/generators/SoundRecorder.ts +3 -2
  61. package/types/generators/SpeechToTextGgml.ts +8 -3
  62. package/types/generators/SpeechToTextOnnx.ts +5 -2
  63. package/types/generators/SpeechToTextPlatform.ts +7 -2
  64. package/types/generators/SqLite.ts +5 -2
  65. package/types/generators/Step.ts +2 -1
  66. package/types/generators/SttAppleBuiltin.ts +5 -2
  67. package/types/generators/Tcp.ts +5 -4
  68. package/types/generators/TcpServer.ts +10 -7
  69. package/types/generators/TextToSpeechAppleBuiltin.ts +5 -2
  70. package/types/generators/TextToSpeechGgml.ts +5 -2
  71. package/types/generators/TextToSpeechOnnx.ts +5 -2
  72. package/types/generators/TextToSpeechOpenAiLike.ts +5 -2
  73. package/types/generators/ThermalPrinter.ts +2 -1
  74. package/types/generators/Tick.ts +3 -2
  75. package/types/generators/Udp.ts +3 -2
  76. package/types/generators/VadGgml.ts +8 -3
  77. package/types/generators/VadOnnx.ts +6 -3
  78. package/types/generators/VadTraditional.ts +8 -3
  79. package/types/generators/VectorStore.ts +4 -3
  80. package/types/generators/Watchdog.ts +3 -2
  81. package/types/generators/WebCrawler.ts +3 -2
  82. package/types/generators/WebRtc.ts +8 -3
  83. package/types/generators/WebSocket.ts +2 -1
  84. package/types/subspace.ts +1 -0
  85. package/utils/event-props.ts +833 -1059
package/compile/index.ts CHANGED
@@ -1,4 +1,6 @@
1
1
  /* eslint-disable no-underscore-dangle -- Uses __typename, __actionName, etc. for type system */
2
+ import camelCase from 'lodash/camelCase'
3
+ import upperFirst from 'lodash/upperFirst'
2
4
  import snakeCase from 'lodash/snakeCase'
3
5
  import omit from 'lodash/omit'
4
6
  import { parse as parseAST } from 'acorn'
@@ -110,14 +112,20 @@ const compileScriptCalculationCode = (code = '') => {
110
112
  }
111
113
  }
112
114
 
115
+ const getTemplateName = (key: string) =>
116
+ upperFirst(camelCase(key.replace(/^(BRICK|GENERATOR)_/, '')))
117
+
113
118
  const compileEventActionValue = (templateKey, eventKey, value, errorReference) => {
114
- const tmplEventProperties = templateEventPropsMap[templateKey]
119
+ const tmplEventProperties = templateEventPropsMap[getTemplateName(templateKey)]
115
120
  const props = tmplEventProperties?.[eventKey]
116
121
  if (!props) return compileProperty(value, errorReference)
117
- if (props.includes(value)) return value
118
- if (typeof value === 'string' && value?.startsWith(templateKey)) {
122
+ if (typeof value === 'string' && value in props) {
123
+ const expectedType = props[value]
124
+ if (expectedType) return value
125
+ }
126
+ if (typeof value === 'string' && /^(BRICK|GENERATOR)_/.test(value)) {
119
127
  console.warn(
120
- `[Warning] Value start with template key but there is no event property: ${value} ${errorReference}`,
128
+ `[Warning] Event property "${value}" is not compatible with event "${eventKey}" of ${templateKey} ${errorReference}`,
121
129
  )
122
130
  }
123
131
  return compileProperty(value, errorReference)
@@ -163,7 +171,7 @@ const compileEvents = (
163
171
  eventMap: { [key: string]: Array<any> },
164
172
  options = { camelCase: false, errorReference: '' },
165
173
  ) => {
166
- const { camelCase, errorReference } = options
174
+ const { camelCase: useCamelCase, errorReference } = options
167
175
  return Object.entries(eventMap).reduce((acc, [key, events]) => {
168
176
  acc[convertEventKey(templateKey, key)] = events.map((event) => {
169
177
  const { handler, action } = event
@@ -188,37 +196,37 @@ const compileEvents = (
188
196
  if (!handlerKey) throw new Error(`Invalid handler: ${handler} ${errorReference}`)
189
197
 
190
198
  const parameterList: Array<object> = []
191
- if (Object.hasOwn(action, 'params')) {
199
+ if (Object.prototype.hasOwnProperty.call(action, 'params')) {
192
200
  const actionDef = action as ActionWithParams
193
201
  ;(actionDef.params || []).forEach(({ input, value, mapping }) => {
194
202
  const param = {
195
- [camelCase ? 'inputToReceiver' : 'input_to_receiver']: handlerTemplateKey
203
+ [useCamelCase ? 'inputToReceiver' : 'input_to_receiver']: handlerTemplateKey
196
204
  ? compileActionParam(handlerTemplateKey, action.__actionName, input)
197
205
  : input,
198
- [camelCase ? 'resultFromSender' : 'result_from_sender']:
206
+ [useCamelCase ? 'resultFromSender' : 'result_from_sender']:
199
207
  mapping || compileEventActionValue(handlerTemplateKey, key, value, errorReference),
200
208
  }
201
- if (mapping) param[camelCase ? 'resultDataMapping' : 'result_data_mapping'] = true
209
+ if (mapping) param[useCamelCase ? 'resultDataMapping' : 'result_data_mapping'] = true
202
210
  parameterList.push(param)
203
211
  })
204
- } else if (Object.hasOwn(action, 'dataParams')) {
212
+ } else if (Object.prototype.hasOwnProperty.call(action, 'dataParams')) {
205
213
  const actionDef = action as ActionWithDataParams
206
214
  ;(actionDef.dataParams || []).forEach(({ input, value, mapping }) => {
207
215
  if (!input) return
208
216
  const param = {
209
- [camelCase ? 'inputToReceiver' : 'input_to_receiver']: input().id,
210
- [camelCase ? 'resultFromSender' : 'result_from_sender']:
217
+ [useCamelCase ? 'inputToReceiver' : 'input_to_receiver']: input().id,
218
+ [useCamelCase ? 'resultFromSender' : 'result_from_sender']:
211
219
  mapping || compileEventActionValue(handlerTemplateKey, key, value, errorReference),
212
220
  }
213
- if (mapping) param[camelCase ? 'resultDataMapping' : 'result_data_mapping'] = true
221
+ if (mapping) param[useCamelCase ? 'resultDataMapping' : 'result_data_mapping'] = true
214
222
  parameterList.push(param)
215
223
  })
216
224
  }
217
225
  return {
218
226
  handler: handlerKey,
219
227
  action: action.__actionName,
220
- [camelCase ? 'parameterList' : 'parameter_list']: parameterList,
221
- [camelCase ? 'waitAsync' : 'wait_async']: event.waitAsync,
228
+ [useCamelCase ? 'parameterList' : 'parameter_list']: parameterList,
229
+ [useCamelCase ? 'waitAsync' : 'wait_async']: event.waitAsync,
222
230
  }
223
231
  })
224
232
  return acc
@@ -354,10 +362,10 @@ const compileRemoteUpdate = (remoteUpdate: Data['remoteUpdate']) => {
354
362
  }
355
363
 
356
364
  const compileModule = (subspace: Subspace) => {
357
- if (!subspace.module) return {}
365
+ if (!subspace.module?.id) return {}
358
366
  return {
359
367
  module: {
360
- link: true,
368
+ link: subspace.module.link ?? false,
361
369
  id: subspace.module.id,
362
370
  version: subspace.module.version,
363
371
  },
@@ -412,14 +420,21 @@ const compileTestCase = (testCase: TestCase) => ({
412
420
  pre_delay: testCase.pre_delay,
413
421
  post_delay: testCase.post_delay,
414
422
  post_delay_rule: testCase.post_delay_rule,
415
- jump_cond: testCase.jump_cond.map((cond) => ({
416
- type: cond.type,
417
- status: cond.status,
418
- variable: cond.variable,
419
- operator: cond.operator,
420
- value: cond.value,
421
- jump_to: cond.jump_to,
422
- })),
423
+ jump_cond: testCase.jump_cond.map((cond) => {
424
+ if (cond.jump_to == null) {
425
+ console.warn(
426
+ `[Warning] jump_cond is missing jump_to in test case "${testCase.name}" (${testCase.id})`,
427
+ )
428
+ }
429
+ return {
430
+ type: cond.type,
431
+ status: cond.status,
432
+ variable: cond.variable,
433
+ operator: cond.operator,
434
+ value: cond.value,
435
+ jump_to: cond.jump_to,
436
+ }
437
+ }),
423
438
  })
424
439
 
425
440
  /**
@@ -533,6 +548,25 @@ export const compile = async (app: Application) => {
533
548
  'SUBSPACE',
534
549
  `(subspace index: ${subspaceIndex})`,
535
550
  )
551
+
552
+ // Linked module subspaces reference external content — only include
553
+ // module metadata, not local canvas/brick/data compilation
554
+ if (subspace.module?.link) {
555
+ subspaceMap[subspaceId] = {
556
+ title: subspace.title,
557
+ description: subspace.description,
558
+ unused: subspace.unused,
559
+ portal: subspace.portal,
560
+ layout: {
561
+ width: subspace.layout?.width,
562
+ height: subspace.layout?.height,
563
+ resize_mode: subspace.layout?.resizeMode,
564
+ },
565
+ ...compileModule(subspace),
566
+ }
567
+ return subspaceMap
568
+ }
569
+
536
570
  const rootCanvasId = assertEntryId(
537
571
  subspace.rootCanvas?.id,
538
572
  'CANVAS',
package/package.json CHANGED
@@ -1,13 +1,13 @@
1
1
  {
2
2
  "name": "@fugood/bricks-project",
3
- "version": "2.23.7",
3
+ "version": "2.23.9",
4
4
  "main": "index.ts",
5
5
  "scripts": {
6
6
  "typecheck": "tsc --noEmit",
7
7
  "build": "bun scripts/build.js"
8
8
  },
9
9
  "dependencies": {
10
- "@fugood/bricks-cli": "^2.23.7",
10
+ "@fugood/bricks-cli": "^2.23.9",
11
11
  "@huggingface/gguf": "^0.3.2",
12
12
  "@iarna/toml": "^3.0.0",
13
13
  "@modelcontextprotocol/sdk": "^1.15.0",
@@ -0,0 +1,180 @@
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+ END OF TERMS AND CONDITIONS
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+ This skill is a derivative work based on:
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+ https://github.com/anthropics/skills/blob/main/skills/frontend-design/SKILL.md
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+ Copyright Anthropic, PBC. Licensed under the Apache License, Version 2.0.
@@ -0,0 +1,66 @@
1
+ ---
2
+ name: bricks-design
3
+ description: Create distinctive, production-grade BRICKS application interfaces with high design quality. Use this skill when the user asks to build BRICKS canvases, screens, layouts, or applications. Generates creative, polished BRICKS code that avoids generic aesthetics.
4
+ license: Complete terms in LICENSE.txt (Apache-2.0, based on github.com/anthropics/skills)
5
+ ---
6
+
7
+ This skill guides creation of distinctive, production-grade BRICKS application interfaces that avoid generic aesthetics. Implement working code with exceptional attention to visual design and creative choices.
8
+
9
+ The user provides interface requirements: a screen, layout, application, or component to build. They may include context about the purpose, audience, platform, or technical constraints.
10
+
11
+ ## Design Thinking
12
+
13
+ Before coding, understand the context and commit to a **bold** aesthetic direction:
14
+ - **Purpose**: What problem does this interface solve? Who uses it? What platform(s)?
15
+ - **Tone**: Pick a strong direction: brutally minimal, maximalist, retro-futuristic, organic/natural, luxury/refined, playful, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc. Use these for inspiration but design one true to the aesthetic.
16
+ - **Constraints**: Target platform (mobile, TV, desktop, kiosk), screen dimensions, accessibility needs.
17
+ - **Differentiation**: What makes this UNFORGETTABLE? What's the one thing someone will remember?
18
+
19
+ **CRITICAL**: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work — the key is intentionality, not intensity.
20
+
21
+ Then implement working BRICKS TypeScript code that is:
22
+ - Production-grade and functional
23
+ - Visually striking and memorable
24
+ - Cohesive with a clear aesthetic point-of-view
25
+ - Meticulously refined in every detail
26
+
27
+ ## Aesthetics Guidelines
28
+
29
+ ### Typography
30
+ Choose fonts that are beautiful, unique, and interesting. Avoid defaulting to system fonts — opt for distinctive choices that elevate the interface. Pair a characterful display font with a refined body font. Create clear typographic hierarchy through weight, size, spacing, and alignment. Use auto-scaling (`fontSizeVector`) when text should fill its container proportionally.
31
+
32
+ ### Color & Theme
33
+ Commit to a cohesive palette. Dominant colors with sharp accents outperform timid, evenly-distributed palettes. Use gradients for rich, atmospheric surfaces — multi-stop linear gradients create far more depth than flat fills. Use Data nodes as a shared color store for consistency across bricks.
34
+
35
+ ### Motion & Animation
36
+ Focus on high-impact moments: one well-orchestrated canvas enter with staggered standby reveals creates more delight than scattered micro-interactions. Use spring animations for natural, bouncy UI elements. Use composed animations (parallel/sequence) for coordinated entrance choreography. Reserve looping animations (`breatheStart`) for attention-drawing elements — overuse dulls their impact.
37
+
38
+ ### Spatial Composition
39
+ Absolute positioning gives total control — use it creatively. Overlap bricks. Create asymmetric layouts. Use generous negative space OR controlled density. Break grid expectations. Consider rotation for diagonal flow and perspective. Vary scale dramatically between elements for visual tension.
40
+
41
+ ### Depth & Atmosphere
42
+ Create atmosphere through layered elements rather than flat solid colors:
43
+ - **Gradients** with multiple color stops for rich backgrounds
44
+ - **Shadows** for elevation and hierarchy
45
+ - **Blur effects** (blur, progressive blur, liquid glass) for glass morphism on native platforms
46
+ - **Opacity layering** — stack semi-transparent rects for texture and depth
47
+ - **Border details** — per-side colors, styles, and widths for decorative framing
48
+
49
+ ### Interactive Polish
50
+ Design interactions that feel tactile and responsive:
51
+ - Scale/opacity animations on press for physical feedback
52
+ - Focus states for TV/controller navigation
53
+ - Outlet-driven switches for state-dependent visual changes
54
+ - Deliberate long-press patterns for secondary actions
55
+
56
+ ## What to NEVER Do
57
+
58
+ - **No generic aesthetics**: Avoid the same tired palette, the same safe layout, the same system font on every screen. Each design should feel distinct and intentional.
59
+ - **No flat sameness**: Don't make every canvas look like the same template with different text. Vary spatial composition, color weight, animation timing, and typographic scale.
60
+ - **No placeholder layouts**: Don't just center everything in a grid. Use the absolute positioning system to create spatial interest — overlap, offset, scale contrast.
61
+
62
+ Vary between light and dark themes, different fonts, different aesthetics across generations. NEVER converge on common choices across designs.
63
+
64
+ **IMPORTANT**: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate animations, layered rects, and rich gradients. Minimalist designs need restraint, precision in spacing, and carefully chosen typography. Elegance comes from executing the vision well.
65
+
66
+ Remember: The agent is capable of extraordinary creative work. Don't hold back — show what can truly be created when thinking outside the box and committing fully to a distinctive vision.
@@ -45,7 +45,7 @@ export interface TestCaseJumpCondition {
45
45
  operator?: JumpConditionOperator
46
46
  value?: any
47
47
  // The test case to jump to (getter function for dynamic IDs or string for static IDs)
48
- jump_to: string | (() => TestCase)
48
+ jump_to?: string | (() => TestCase)
49
49
  }
50
50
 
51
51
  /**
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  /* Take picture on the Camera */
20
21
  export type BrickCameraActionTakePicture = ActionWithParams & {
@@ -154,19 +155,23 @@ Default property:
154
155
  }
155
156
  events?: BrickBasicEvents & {
156
157
  /* Event of the Camera state change */
157
- stateChange?: Array<EventAction>
158
+ stateChange?: Array<EventAction<string & keyof TemplateEventPropsMap['Camera']['stateChange']>>
158
159
  /* Event of the Camera record start */
159
160
  recordStart?: Array<EventAction>
160
161
  /* Event of the Camera record end */
161
162
  recordEnd?: Array<EventAction>
162
163
  /* Event of the Camera barcode read */
163
- barcodeRead?: Array<EventAction>
164
+ barcodeRead?: Array<EventAction<string & keyof TemplateEventPropsMap['Camera']['barcodeRead']>>
164
165
  /* Event of the Camera picture taken */
165
- pictureTaken?: Array<EventAction>
166
+ pictureTaken?: Array<
167
+ EventAction<string & keyof TemplateEventPropsMap['Camera']['pictureTaken']>
168
+ >
166
169
  /* Event of the Camera record finished */
167
- recordFinish?: Array<EventAction>
170
+ recordFinish?: Array<
171
+ EventAction<string & keyof TemplateEventPropsMap['Camera']['recordFinish']>
172
+ >
168
173
  /* Event of the Camera mount error */
169
- mountError?: Array<EventAction>
174
+ mountError?: Array<EventAction<string & keyof TemplateEventPropsMap['Camera']['mountError']>>
170
175
  }
171
176
  outlets?: {
172
177
  /* Camera device and format information */
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  /* Data highlight */
20
21
  export type BrickChartActionDataHighlight = ActionWithParams & {
@@ -335,9 +336,11 @@ Default property:
335
336
  /* Event of chart render */
336
337
  onRender?: Array<EventAction>
337
338
  /* Event of data point on press */
338
- onPress?: Array<EventAction>
339
+ onPress?: Array<EventAction<string & keyof TemplateEventPropsMap['Chart']['onPress']>>
339
340
  /* Event of legend select changed */
340
- onLegendSelectChanged?: Array<EventAction>
341
+ onLegendSelectChanged?: Array<
342
+ EventAction<string & keyof TemplateEventPropsMap['Chart']['onLegendSelectChanged']>
343
+ >
341
344
  }
342
345
  animation?: AnimationBasicEvents & {
343
346
  onRender?: Animation
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  interface GenerativeMediaDef {
20
21
  /*
@@ -194,21 +195,33 @@ Default property:
194
195
  /* Event of the brick blur (Use TV Device with controller) */
195
196
  generativeMediaOnBlur?: Array<EventAction>
196
197
  /* Event when media generation succeeds */
197
- onSuccess?: Array<EventAction>
198
+ onSuccess?: Array<
199
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['onSuccess']>
200
+ >
198
201
  /* Event when media generation fails */
199
- onError?: Array<EventAction>
202
+ onError?: Array<EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['onError']>>
200
203
  /* Event when media prompt request starts */
201
- promptStart?: Array<EventAction>
204
+ promptStart?: Array<
205
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['promptStart']>
206
+ >
202
207
  /* Event when media prompt request succeeds */
203
- promptSuccess?: Array<EventAction>
208
+ promptSuccess?: Array<
209
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['promptSuccess']>
210
+ >
204
211
  /* Event when media prompt request fails */
205
- promptError?: Array<EventAction>
212
+ promptError?: Array<
213
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['promptError']>
214
+ >
206
215
  /* Event when media loading starts */
207
216
  loadStart?: Array<EventAction>
208
217
  /* Event when media loading succeeds */
209
- loadSuccess?: Array<EventAction>
218
+ loadSuccess?: Array<
219
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['loadSuccess']>
220
+ >
210
221
  /* Event when media loading fails */
211
- loadError?: Array<EventAction>
222
+ loadError?: Array<
223
+ EventAction<string & keyof TemplateEventPropsMap['GenerativeMedia']['loadError']>
224
+ >
212
225
  }
213
226
  outlets?: {
214
227
  /* Brick is pressing */
@@ -1,6 +1,6 @@
1
1
  /* Auto generated by build script
2
2
  *
3
- * Display vector icons from bundled icon sets (FontAwesome, Material, etc.)
3
+ * Display Font Awesome 6 Pro icons. Supports Solid, Regular, Light, Duotone, Thin, Brands, and Sharp styles
4
4
  */
5
5
  import type { SwitchCondInnerStateCurrentCanvas, SwitchCondData, SwitchDef } from '../switch'
6
6
  import type { Data, DataLink } from '../data'
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  interface BrickIconDef {
20
21
  /*
@@ -74,7 +75,7 @@ Default property:
74
75
  }
75
76
  }
76
77
 
77
- /* Display vector icons from bundled icon sets (FontAwesome, Material, etc.) */
78
+ /* Display Font Awesome 6 Pro icons. Supports Solid, Regular, Light, Duotone, Thin, Brands, and Sharp styles */
78
79
  export type BrickIcon = Brick &
79
80
  BrickIconDef & {
80
81
  templateKey: 'BRICK_ICON'
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  interface BrickImageDef {
20
21
  /*
@@ -70,7 +71,7 @@ Default property:
70
71
  /* Event of the image on load */
71
72
  onLoad?: Array<EventAction>
72
73
  /* Event of the image on error */
73
- onError?: Array<EventAction>
74
+ onError?: Array<EventAction<string & keyof TemplateEventPropsMap['Image']['onError']>>
74
75
  }
75
76
  outlets?: {
76
77
  /* Brick is pressing */
@@ -1,6 +1,6 @@
1
1
  /* Auto generated by build script
2
2
  *
3
- * Repeating list/grid that renders child bricks for each data item
3
+ * Data-driven list/grid. Maps items array to brick templates via propertyMapping, with pagination and detail mode support
4
4
  */
5
5
  import type { SwitchCondInnerStateCurrentCanvas, SwitchCondData, SwitchDef } from '../switch'
6
6
  import type { Data, DataLink } from '../data'
@@ -15,6 +15,7 @@ import type {
15
15
  EventProperty,
16
16
  } from '../common'
17
17
  import type { BrickBasicProperty, BrickBasicEvents, BrickBasicEventsForItem } from '../brick-base'
18
+ import type { TemplateEventPropsMap } from '../../utils/event-props'
18
19
 
19
20
  /* prev page */
20
21
  export type BrickItemsActionPrevPage = Action & {
@@ -400,17 +401,27 @@ Default property:
400
401
  | DataLink
401
402
  events?: BrickBasicEventsForItem & {
402
403
  /* Event on page render finished */
403
- onPageRender?: Array<EventActionForItem>
404
+ onPageRender?: Array<
405
+ EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onPageRender']>
406
+ >
404
407
  /* Event on page change. */
405
- onPageChange?: Array<EventActionForItem>
408
+ onPageChange?: Array<
409
+ EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onPageChange']>
410
+ >
406
411
  /* Event on page index out of bound. */
407
- onPageOutOfBound?: Array<EventActionForItem>
412
+ onPageOutOfBound?: Array<
413
+ EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onPageOutOfBound']>
414
+ >
408
415
  /* Event on into `detail` mode */
409
- onIntoDetailMode?: Array<EventActionForItem>
416
+ onIntoDetailMode?: Array<
417
+ EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onIntoDetailMode']>
418
+ >
410
419
  /* Event on into `list` mode. */
411
- onIntoListMode?: Array<EventActionForItem>
420
+ onIntoListMode?: Array<
421
+ EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onIntoListMode']>
422
+ >
412
423
  /* Event on render error */
413
- onError?: Array<EventActionForItem>
424
+ onError?: Array<EventActionForItem<string & keyof TemplateEventPropsMap['Items']['onError']>>
414
425
  }
415
426
  outlets?: {
416
427
  /* Catched error message */
@@ -436,7 +447,7 @@ Default property:
436
447
  }
437
448
  }
438
449
 
439
- /* Repeating list/grid that renders child bricks for each data item */
450
+ /* Data-driven list/grid. Maps items array to brick templates via propertyMapping, with pagination and detail mode support */
440
451
  export type BrickItems = Brick &
441
452
  BrickItemsDef & {
442
453
  templateKey: 'BRICK_ITEMS'