@fugood/bricks-ctor 2.25.0-beta.7 → 2.25.0-beta.70

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Files changed (135) hide show
  1. package/package.json +4 -24
  2. package/tools/__tests__/legacy-forwarder.test.js +91 -0
  3. package/tools/_forward.ts +26 -0
  4. package/tools/deploy.ts +3 -164
  5. package/tools/mcp-server.ts +3 -27
  6. package/tools/postinstall.ts +3 -234
  7. package/tools/pull.ts +3 -121
  8. package/tools/push-config.ts +4 -0
  9. package/tools/simulator.ts +4 -0
  10. package/compile/action-name-map.ts +0 -1015
  11. package/compile/index.ts +0 -1278
  12. package/compile/util.ts +0 -358
  13. package/index.ts +0 -6
  14. package/skills/bricks-ctor/SKILL.md +0 -32
  15. package/skills/bricks-ctor/rules/animation.md +0 -159
  16. package/skills/bricks-ctor/rules/architecture-patterns.md +0 -69
  17. package/skills/bricks-ctor/rules/automations.md +0 -221
  18. package/skills/bricks-ctor/rules/buttress.md +0 -156
  19. package/skills/bricks-ctor/rules/data-calculation.md +0 -209
  20. package/skills/bricks-ctor/rules/local-sync.md +0 -129
  21. package/skills/bricks-ctor/rules/media-flow.md +0 -158
  22. package/skills/bricks-ctor/rules/remote-data-bank.md +0 -196
  23. package/skills/bricks-ctor/rules/standby-transition.md +0 -124
  24. package/skills/bricks-design/LICENSE.txt +0 -180
  25. package/skills/bricks-design/SKILL.md +0 -66
  26. package/skills/rive-marketplace/SKILL.md +0 -99
  27. package/tools/_git-author.ts +0 -29
  28. package/tools/_shell.ts +0 -173
  29. package/tools/icons/.gitattributes +0 -1
  30. package/tools/icons/fa6pro-glyphmap.json +0 -4686
  31. package/tools/icons/fa6pro-meta.json +0 -1
  32. package/tools/mcp-tools/compile.ts +0 -92
  33. package/tools/mcp-tools/huggingface.ts +0 -762
  34. package/tools/mcp-tools/icons.ts +0 -81
  35. package/tools/mcp-tools/lottie.ts +0 -102
  36. package/tools/mcp-tools/media.ts +0 -110
  37. package/tools/preview-main.mjs +0 -293
  38. package/tools/preview.ts +0 -150
  39. package/types/animation.ts +0 -100
  40. package/types/automation.ts +0 -235
  41. package/types/brick-base.ts +0 -80
  42. package/types/bricks/Camera.ts +0 -246
  43. package/types/bricks/Chart.ts +0 -372
  44. package/types/bricks/GenerativeMedia.ts +0 -290
  45. package/types/bricks/Icon.ts +0 -98
  46. package/types/bricks/Image.ts +0 -126
  47. package/types/bricks/Items.ts +0 -476
  48. package/types/bricks/Lottie.ts +0 -168
  49. package/types/bricks/Maps.ts +0 -262
  50. package/types/bricks/QrCode.ts +0 -117
  51. package/types/bricks/Rect.ts +0 -150
  52. package/types/bricks/RichText.ts +0 -128
  53. package/types/bricks/Rive.ts +0 -220
  54. package/types/bricks/Sketch.ts +0 -254
  55. package/types/bricks/Slideshow.ts +0 -201
  56. package/types/bricks/Svg.ts +0 -99
  57. package/types/bricks/Text.ts +0 -148
  58. package/types/bricks/TextInput.ts +0 -242
  59. package/types/bricks/Video.ts +0 -175
  60. package/types/bricks/VideoStreaming.ts +0 -112
  61. package/types/bricks/WebRtcStream.ts +0 -65
  62. package/types/bricks/WebView.ts +0 -168
  63. package/types/bricks/index.ts +0 -22
  64. package/types/canvas.ts +0 -82
  65. package/types/common.ts +0 -144
  66. package/types/data-calc-command.ts +0 -7005
  67. package/types/data-calc-script.ts +0 -21
  68. package/types/data-calc.ts +0 -11
  69. package/types/data.ts +0 -95
  70. package/types/generators/AlarmClock.ts +0 -110
  71. package/types/generators/Assistant.ts +0 -621
  72. package/types/generators/BleCentral.ts +0 -247
  73. package/types/generators/BlePeripheral.ts +0 -208
  74. package/types/generators/CanvasMap.ts +0 -74
  75. package/types/generators/CastlesPay.ts +0 -87
  76. package/types/generators/DataBank.ts +0 -160
  77. package/types/generators/File.ts +0 -432
  78. package/types/generators/GraphQl.ts +0 -132
  79. package/types/generators/Http.ts +0 -222
  80. package/types/generators/HttpServer.ts +0 -176
  81. package/types/generators/Information.ts +0 -103
  82. package/types/generators/Intent.ts +0 -168
  83. package/types/generators/Iterator.ts +0 -108
  84. package/types/generators/Keyboard.ts +0 -105
  85. package/types/generators/LlmAnthropicCompat.ts +0 -212
  86. package/types/generators/LlmAppleBuiltin.ts +0 -159
  87. package/types/generators/LlmGgml.ts +0 -861
  88. package/types/generators/LlmMediaTekNeuroPilot.ts +0 -235
  89. package/types/generators/LlmMlx.ts +0 -227
  90. package/types/generators/LlmOnnx.ts +0 -213
  91. package/types/generators/LlmOpenAiCompat.ts +0 -312
  92. package/types/generators/LlmQualcommAiEngine.ts +0 -247
  93. package/types/generators/Mcp.ts +0 -637
  94. package/types/generators/McpServer.ts +0 -289
  95. package/types/generators/MediaFlow.ts +0 -170
  96. package/types/generators/MqttBroker.ts +0 -141
  97. package/types/generators/MqttClient.ts +0 -141
  98. package/types/generators/Question.ts +0 -408
  99. package/types/generators/RealtimeTranscription.ts +0 -287
  100. package/types/generators/RerankerGgml.ts +0 -191
  101. package/types/generators/SerialPort.ts +0 -151
  102. package/types/generators/SoundPlayer.ts +0 -94
  103. package/types/generators/SoundRecorder.ts +0 -130
  104. package/types/generators/SpeechToTextGgml.ts +0 -419
  105. package/types/generators/SpeechToTextOnnx.ts +0 -236
  106. package/types/generators/SpeechToTextPlatform.ts +0 -85
  107. package/types/generators/SqLite.ts +0 -159
  108. package/types/generators/Step.ts +0 -107
  109. package/types/generators/SttAppleBuiltin.ts +0 -130
  110. package/types/generators/Tcp.ts +0 -126
  111. package/types/generators/TcpServer.ts +0 -147
  112. package/types/generators/TextToSpeechAppleBuiltin.ts +0 -127
  113. package/types/generators/TextToSpeechGgml.ts +0 -221
  114. package/types/generators/TextToSpeechOnnx.ts +0 -178
  115. package/types/generators/TextToSpeechOpenAiLike.ts +0 -121
  116. package/types/generators/ThermalPrinter.ts +0 -191
  117. package/types/generators/Tick.ts +0 -83
  118. package/types/generators/Udp.ts +0 -120
  119. package/types/generators/VadGgml.ts +0 -250
  120. package/types/generators/VadOnnx.ts +0 -231
  121. package/types/generators/VadTraditional.ts +0 -138
  122. package/types/generators/VectorStore.ts +0 -257
  123. package/types/generators/Watchdog.ts +0 -107
  124. package/types/generators/WebCrawler.ts +0 -103
  125. package/types/generators/WebRtc.ts +0 -181
  126. package/types/generators/WebSocket.ts +0 -148
  127. package/types/generators/index.ts +0 -57
  128. package/types/index.ts +0 -13
  129. package/types/subspace.ts +0 -60
  130. package/types/switch.ts +0 -51
  131. package/types/system.ts +0 -707
  132. package/utils/calc.ts +0 -126
  133. package/utils/data.ts +0 -497
  134. package/utils/event-props.ts +0 -886
  135. package/utils/id.ts +0 -80
@@ -1,129 +0,0 @@
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- # Local Sync
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-
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- Synchronize data between devices on a Local Area Network (LAN) without remote server storage. High synchronization rate for real-time multi-device experiences.
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-
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- ## Features
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-
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- - **Update Data**: Sync Data Bank values across local devices
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- - **Execute Data Calculation**: Trigger calculations on other devices
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- - **No Remote Storage**: Direct device-to-device communication
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-
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- ## Main / Minor Device Model
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-
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- | Role | Description |
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- |------|-------------|
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- | Main | Manages Data Bank if enabled, first device to start |
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- | Minor | Follows main device, subsequent devices |
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-
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- ### Role Determination
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-
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- 1. First device to start becomes Main
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- 2. If simultaneous start: `Priority as Main Device` (0-9, set in Device Page) + random number determines Main
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-
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- ## Configuration
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-
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- ### Run Mode Options
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-
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- | Mode | Description |
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- |------|-------------|
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- | `all` | Run on all devices |
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- | `main-only` | Only run on Main device |
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- | `minor-only` | Only run on Minor devices |
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-
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- Apply run mode to:
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- - Data properties
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- - Generators
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- - Data Calculations
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-
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- ### Subspace Local Sync Settings
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-
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- ```typescript
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- const subspace: Subspace = {
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- __typename: 'Subspace',
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- id: 'main',
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- localSyncChangeCanvas: 'all', // 'all' | 'main-only' | 'minor-only' | 'none'
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- // ...
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- }
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- ```
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-
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- ### Data Local Sync
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Shared Counter',
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- type: 'number',
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- value: 0,
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- localSyncUpdateMode: 'main-only', // 'main-only' | 'minor-only' | undefined (all)
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- events: {},
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- }
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- ```
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-
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- ### Generator Local Sync
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const generator: GeneratorTimer = {
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- __typename: 'Generator',
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- templateKey: 'Timer',
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- id: makeId('generator'),
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- title: 'Sync Timer',
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- description: '',
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- localSyncRunMode: 'main-only', // Timer only runs on main device
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- property: {},
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## Use Cases
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-
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- ### Synchronized Displays
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- Multiple screens showing coordinated content:
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- - Main device controls timing/state
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- - Minor devices follow state changes
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-
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- ### Interactive Kiosks
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- Touch on one device, update all:
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- - User interacts with input device (Minor)
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- - Main device processes and broadcasts result
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- - All devices update simultaneously
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-
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- ### Video Walls
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- Coordinated multi-screen layouts:
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- - Main device manages playback state
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- - Minor devices sync position/frame
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-
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- ## System Data
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-
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- Access local sync status via System Data:
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-
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- ```typescript
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- // Is current device the main device?
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- systemData.isLocalSyncMainDevice // boolean
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- ```
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-
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- ## Important Notes
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-
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- 1. **Version Matching**: All devices must use same BRICKS Foundation minor version
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- - ✅ v2.11.0 matches v2.11.1
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- - ❌ v2.11.0 does NOT match v2.10.8
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-
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- 2. **Network Requirements**:
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- - All devices on same LAN
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- - mDNS/Bonjour enabled
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- - Firewall allows local discovery
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-
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- 3. **Startup Order**: Consider device startup sequence when Main role matters
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-
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- ## Best Practices
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-
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- 1. **Designate Main explicitly**: Set high `Priority as Main Device` on intended main
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- 2. **Idempotent logic**: Design for eventual consistency, not strict ordering
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- 3. **Minimal sync scope**: Only enable local sync for data that truly needs it
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- 4. **Test multi-device**: Validate behavior with actual device count
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- 5. **Handle disconnection**: Design for graceful degradation if devices disconnect
@@ -1,158 +0,0 @@
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- # Media Flow
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-
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- Centralized media asset management for BRICKS applications. Store, organize, and reference images, videos, and audio files.
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-
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- ## Enable Media Workspace
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-
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- 1. Visit `Media` tab in workspace page
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- 2. Enable media workspace for your workspace
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-
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- ## Media Box
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-
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- Organize assets into boxes (folders). Each box can contain files of various types.
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-
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- ### Generator Media Flow
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-
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- Use `Generator Media Flow` to:
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- - Get file list from a box
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- - Download files
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- - Subscribe to box changes
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-
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- Quick setup: Create new Property with `As Media Resource file list?` option.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const mediaListGenerator: GeneratorMediaFlow = {
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- __typename: 'Generator',
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- templateKey: 'MediaFlow',
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- id: makeId('generator'),
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- title: 'Promo Images',
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- description: '',
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- property: {
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- boxId: 'promo-box-id',
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- },
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- outlets: {
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- files: () => promoFilesData, // Array of file objects
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- },
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## Property Kinds for Media
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-
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- Link Data properties to Media Flow for asset selection:
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-
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- | Kind | Description |
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- |------|-------------|
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- | `media-resource-image` | Image asset selector |
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- | `media-resource-video` | Video asset selector |
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- | `media-resource-audio` | Audio asset selector |
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- | `lottie-file-uri` | Lottie animation selector |
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const backgroundImage: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Background Image',
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- type: 'string',
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- kind: { type: 'media-resource-image' },
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- value: '',
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- events: {},
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- }
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- ```
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-
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- Assets with these kinds are **preloaded** during application launch.
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-
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- ## Compatible Bricks & Generators
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-
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- ### Bricks
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- - **Brick Image**: Display images from Media Flow
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- - **Brick Video**: Play videos from Media Flow
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- - **Brick Lottie**: Render Lottie animations
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- - **Brick Slideshow**: Cycle through Media Flow file list
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-
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- ### Generators
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- - **Generator Sound Player**: Play audio files
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- - **Generator File Reader**: Read file contents
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-
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- ## Slideshow with Media Flow
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-
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- Connect Generator Media Flow output to Brick Slideshow:
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-
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- ```typescript
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- import { makeId, linkData } from 'bricks-ctor'
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-
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- const slideshow: BrickSlideshow = {
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- __typename: 'Brick',
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- templateKey: 'Slideshow',
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- id: makeId('brick'),
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- title: 'Promo Slideshow',
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- description: '',
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- property: {
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- images: linkData(() => promoFilesData),
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- interval: 5000, // ms between slides
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- transition: 'fade',
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- },
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## File Object Structure
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-
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- Files from Media Flow include:
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-
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- ```typescript
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- interface MediaFile {
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- id: string
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- name: string
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- url: string
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- thumbnailUrl?: string
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- mimeType: string
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- size: number
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- width?: number // For images/videos
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- height?: number
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- duration?: number // For videos/audio
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- createdAt: string
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- updatedAt: string
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- }
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- ```
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-
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- ## Upload & Management
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-
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- ### Via Editor
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- 1. Open Media tab in BRICKS Editor
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- 2. Select or create a box
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- 3. Drag & drop files or use upload button
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-
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- ### Via CLI
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- ```bash
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- bricks media boxes # List media boxes
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- bricks media box <box-id> # Box details
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- bricks media files <box-id> # List files in box
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- bricks media file <file-id> # File details
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- ```
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-
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- > Note: CLI currently supports read-only operations. Upload is not yet supported.
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-
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- ### Via API
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- Use BRICKS API for programmatic upload and management.
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-
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- ## Screenshot Storage
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-
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- Automation `Match Screenshot` can save screenshots to Media Flow workspace:
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- - Baseline images stored in specified box
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- - Easy visual comparison and management
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-
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- ## Best Practices
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-
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- 1. **Organize by purpose**: Create boxes for different content types (backgrounds, icons, videos)
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- 2. **Optimize assets**: Compress images/videos before upload
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- 3. **Preload critical assets**: Use `media-resource-*` kinds for important visuals
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- 4. **Slideshow performance**: Limit file count and resolution for smooth playback
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- 5. **Version control**: Use box naming conventions for content versions
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- 6. **CDN benefit**: Media Flow URLs are CDN-backed for fast delivery
@@ -1,196 +0,0 @@
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- # Remote Data Bank
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-
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- Cloud-synchronized Data Bank for real-time data sharing across devices and external API access.
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-
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- ## Remote Update Types
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-
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- The `remoteUpdate` field configures cloud synchronization:
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-
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- ```typescript
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- remoteUpdate?:
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- | { type: 'auto' } // Sync across all devices
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- | { type: 'device-specific' } // Isolated per device
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- | { type: 'global-data', id: string } // Cross-application global data
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- ```
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-
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- ### Auto Sync
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-
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- Sync across all devices using the same application.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Announcement',
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- type: 'string',
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- value: '',
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- remoteUpdate: { type: 'auto' },
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- events: {},
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- }
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- ```
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-
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- ### Global Data
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-
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- Share data across different applications. Must create Global Data first on BANK page.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Global Config',
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- type: 'object',
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- value: {},
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- remoteUpdate: { type: 'global-data', id: 'workspace-global-config-id' },
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- events: {},
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- }
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- ```
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-
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- ### Device Specific
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-
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- Isolate data per device while still allowing web page control.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Device Message',
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- type: 'string',
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- value: '',
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- remoteUpdate: { type: 'device-specific' },
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- events: {},
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- }
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- ```
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-
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- Use case: Control individual displays from a shared web interface without affecting other devices.
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-
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- ## External Access
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-
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- ### Web Update Page
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-
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- Generate a web page for non-technical users to update data:
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-
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- 1. Visit BANK page
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- 2. Click `Manage Keys`
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- 3. Select `Generate Key used by Update Page`
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- 4. Share the generated link
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-
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- The page has independent permissions and can be shared with content managers.
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-
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- ### API Access
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-
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- Programmatic data updates via REST API.
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-
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- **Setup:**
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- 1. Visit BANK page → Manage Keys
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- 2. Create API key with appropriate permissions
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- 3. Use key in API requests
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-
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- **Example API Usage:**
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-
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- ```bash
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- # Update a property
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- curl -X POST https://api.bricks.tools/v1/bank/update \
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- -H "Authorization: Bearer YOUR_API_KEY" \
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- -H "Content-Type: application/json" \
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- -d '{
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- "applicationId": "app-id",
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- "propertyId": "announcement",
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- "value": "New announcement text"
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- }'
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-
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- # Get property value
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- curl https://api.bricks.tools/v1/bank/get \
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- -H "Authorization: Bearer YOUR_API_KEY" \
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- -G \
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- -d "applicationId=app-id" \
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- -d "propertyId=announcement"
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- ```
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-
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- ## Data Routing
116
-
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- Cross-subspace data sharing with access control.
118
-
119
- ```typescript
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- const routedData: Data = {
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- __typename: 'Data',
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- id: 'shared-state',
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- type: 'object',
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- routing: 'read-only', // 'read-only' | default (read-write)
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- // When read-only: only accepts changes from same subspace
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- // Default: accepts changes from any subspace
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- }
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- ```
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-
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- ## Use Cases
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-
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- ### Digital Signage Content Management
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- // Remote-updated announcement
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- const announcement: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Announcement',
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- type: 'object',
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- value: { title: '', body: '', enabled: false },
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- remoteUpdate: { type: 'auto' },
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- events: {},
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- }
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- ```
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-
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- Operator updates content via web page → All displays update in real-time.
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-
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- ### Multi-Location Coordination
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
155
-
156
- // Global data shared across locations
157
- const globalConfig: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Brand Config',
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- type: 'object',
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- value: {},
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- remoteUpdate: { type: 'global-data', id: 'brand-config-global' },
164
- events: {},
165
- }
166
- ```
167
-
168
- Update once → All locations receive update.
169
-
170
- ### Per-Device Customization
171
-
172
- ```typescript
173
- import { makeId } from 'bricks-ctor'
174
-
175
- // Device-specific greeting
176
- const deviceGreeting: Data = {
177
- __typename: 'Data',
178
- id: makeId('data'),
179
- title: 'Greeting',
180
- type: 'string',
181
- value: '',
182
- remoteUpdate: { type: 'device-specific' },
183
- events: {},
184
- }
185
- ```
186
-
187
- Each display shows different greeting, controlled from single dashboard.
188
-
189
- ## Best Practices
190
-
191
- 1. **Minimize remote data**: Only enable for data that truly needs cloud sync
192
- 2. **Use device-specific wisely**: Good for personalization, not for shared state
193
- 3. **API key security**: Use scoped keys with minimal permissions
194
- 4. **Offline resilience**: Design for temporary disconnection
195
- 5. **Batch updates**: Group related changes to reduce API calls
196
- 6. **Global data governance**: Establish clear ownership for global data keys
@@ -1,124 +0,0 @@
1
- # Standby Transition
2
-
3
- Easy-to-configure animation for Bricks based on Canvas render/change. Provides smooth enter animations when bricks appear and position transitions when canvas changes.
4
-
5
- ## How It Works
6
-
7
- Two transition cases:
8
- 1. **First Render**: Run position transition based on `standbyMode` setting
9
- 2. **Canvas Change**: Existing bricks animate to new positions instead of re-rendering
10
-
11
- ## Configuration
12
-
13
- Standby transition is configured in the **canvas item frame**, not the brick itself.
14
-
15
- ### Standby Mode
16
-
17
- | Mode | Description |
18
- |------|-------------|
19
- | `top` | Slide in from top |
20
- | `bottom` | Slide in from bottom |
21
- | `left` | Slide in from left |
22
- | `right` | Slide in from right |
23
- | `custom` | Use custom `standbyFrame` values |
24
-
25
- ### Frame Options
26
-
27
- | Option | Description |
28
- |--------|-------------|
29
- | `standbyMode` | Direction or `'custom'` |
30
- | `standbyFrame` | Custom start frame `{ x?, y?, width?, height? }` |
31
- | `standbyOpacity` | Start opacity (0.0 - 1.0) |
32
- | `standbyDelay` | Delay before transition starts (ms) |
33
- | `standbyDelayRandom` | Random delay variance (ms) |
34
- | `standbyEasing` | Per-property easing config |
35
-
36
- ### Easing Configuration
37
-
38
- ```typescript
39
- standbyEasing: {
40
- default?: { method: Easing, duration: number },
41
- x?: { method: Easing, duration: number },
42
- y?: { method: Easing, duration: number },
43
- width?: { method: Easing, duration: number },
44
- height?: { method: Easing, duration: number },
45
- opacity?: { method: Easing, duration: number },
46
- }
47
- ```
48
-
49
- ## TypeScript Example
50
-
51
- ```typescript
52
- import { makeId } from 'bricks-ctor'
53
-
54
- const canvas: Canvas = {
55
- __typename: 'Canvas',
56
- id: makeId('canvas'),
57
- title: 'Home',
58
- description: '',
59
- property: {
60
- backgroundColor: '#ffffff',
61
- },
62
- events: {},
63
- switches: [],
64
- items: [
65
- {
66
- item: () => heroCard,
67
- frame: {
68
- x: 100,
69
- y: 50,
70
- width: 400,
71
- height: 300,
72
- // Standby transition config
73
- standbyMode: 'bottom',
74
- standbyOpacity: 0,
75
- standbyDelay: 100,
76
- standbyEasing: {
77
- default: { method: 'easeOutCubic', duration: 400 },
78
- opacity: { method: 'easeOutQuad', duration: 300 },
79
- },
80
- },
81
- },
82
- ],
83
- }
84
- ```
85
-
86
- ## Canvas Change Transition
87
-
88
- When navigating between canvases, bricks with the same ID smoothly transition:
89
- - Position interpolates from old to new location
90
- - Size interpolates if dimensions change
91
- - Opacity interpolates if visibility changes
92
-
93
- This creates a "shared element transition" effect.
94
-
95
- ## Related Events
96
-
97
- - `standby`: Triggered when brick completes standby transition
98
-
99
- ```typescript
100
- // In brick definition
101
- events: {
102
- standby: [
103
- {
104
- handler: 'system',
105
- action: {
106
- __actionName: 'DYNAMIC_ANIMATION',
107
- parent: 'System',
108
- params: [
109
- { input: 'brickId', value: () => heroCard },
110
- { input: 'animationId', value: () => pulseAnimation },
111
- ],
112
- },
113
- },
114
- ],
115
- }
116
- ```
117
-
118
- ## Best Practices
119
-
120
- 1. **Stagger delays**: Use incremental delays for list items (e.g., 0, 50, 100ms)
121
- 2. **Keep it short**: 200-400ms transitions feel responsive
122
- 3. **Match content**: Use directional transitions that match scroll direction
123
- 4. **Opacity for polish**: Combine position transition with opacity fade
124
- 5. **Same-ID trick**: Reuse brick IDs across canvases for smooth transitions