@fugood/bricks-ctor 2.25.0-beta.60 → 2.25.0-beta.62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. package/package.json +4 -28
  2. package/tools/__tests__/legacy-forwarder.test.js +91 -0
  3. package/tools/_forward.ts +26 -0
  4. package/tools/deploy.ts +3 -175
  5. package/tools/mcp-server.ts +3 -35
  6. package/tools/postinstall.ts +3 -291
  7. package/tools/pull.ts +3 -198
  8. package/tools/push-config.ts +3 -113
  9. package/tools/simulator.ts +3 -149
  10. package/compile/__tests__/config-diff.test.js +0 -100
  11. package/compile/__tests__/index.test.js +0 -461
  12. package/compile/__tests__/util.test.js +0 -450
  13. package/compile/action-name-map.ts +0 -1079
  14. package/compile/config-diff.ts +0 -155
  15. package/compile/index.ts +0 -1594
  16. package/compile/util.ts +0 -482
  17. package/index.ts +0 -6
  18. package/skills/bricks-ctor/SKILL.md +0 -38
  19. package/skills/bricks-ctor/references/animation.md +0 -160
  20. package/skills/bricks-ctor/references/architecture-patterns.md +0 -88
  21. package/skills/bricks-ctor/references/automations.md +0 -232
  22. package/skills/bricks-ctor/references/buttress.md +0 -245
  23. package/skills/bricks-ctor/references/data-calculation.md +0 -252
  24. package/skills/bricks-ctor/references/local-sync.md +0 -129
  25. package/skills/bricks-ctor/references/media-flow.md +0 -165
  26. package/skills/bricks-ctor/references/remote-data-bank.md +0 -196
  27. package/skills/bricks-ctor/references/simulator.md +0 -132
  28. package/skills/bricks-ctor/references/source-editing-tools.md +0 -81
  29. package/skills/bricks-ctor/references/standby-transition.md +0 -124
  30. package/skills/bricks-ctor/references/verification-toolchain.md +0 -200
  31. package/skills/bricks-design/SKILL.md +0 -171
  32. package/skills/bricks-design/references/architecture-truths.md +0 -132
  33. package/skills/bricks-design/references/avoiding-complexity.md +0 -91
  34. package/skills/bricks-design/references/design-critique.md +0 -195
  35. package/skills/bricks-design/references/design-languages.md +0 -265
  36. package/skills/bricks-design/references/performance.md +0 -116
  37. package/skills/bricks-design/references/presentation-and-slideshow.md +0 -137
  38. package/skills/bricks-design/references/translating-inputs.md +0 -152
  39. package/skills/bricks-design/references/variations-and-tweaks.md +0 -124
  40. package/skills/bricks-design/references/when-the-brief-is-branded.md +0 -284
  41. package/skills/bricks-design/references/when-the-brief-is-vague.md +0 -85
  42. package/skills/bricks-design/references/workflow.md +0 -134
  43. package/skills/bricks-ux/SKILL.md +0 -114
  44. package/skills/bricks-ux/references/accessibility.md +0 -162
  45. package/skills/bricks-ux/references/flow-states.md +0 -175
  46. package/skills/bricks-ux/references/interaction-archetypes.md +0 -189
  47. package/skills/bricks-ux/references/monitoring-screens.md +0 -153
  48. package/skills/bricks-ux/references/pressable-composition.md +0 -126
  49. package/skills/bricks-ux/references/user-journey.md +0 -168
  50. package/skills/bricks-ux/references/ux-critique.md +0 -256
  51. package/skills/rive-marketplace/SKILL.md +0 -99
  52. package/tools/__tests__/_cli-error.test.ts +0 -35
  53. package/tools/__tests__/_mcp-config.test.ts +0 -67
  54. package/tools/__tests__/pull.test.ts +0 -108
  55. package/tools/_cli-error.ts +0 -17
  56. package/tools/_edits-log.ts +0 -41
  57. package/tools/_git-author.ts +0 -37
  58. package/tools/_last-pushed-commit.ts +0 -28
  59. package/tools/_mcp-config.ts +0 -42
  60. package/tools/_shell.ts +0 -180
  61. package/tools/icons/.gitattributes +0 -1
  62. package/tools/icons/fa6pro-glyphmap.json +0 -4686
  63. package/tools/icons/fa6pro-meta.json +0 -1
  64. package/tools/mcp-env.ts +0 -13
  65. package/tools/mcp-tools/__tests__/data-calc-editing.test.js +0 -516
  66. package/tools/mcp-tools/__tests__/entry-editing.test.js +0 -866
  67. package/tools/mcp-tools/__tests__/huggingface.test.ts +0 -49
  68. package/tools/mcp-tools/__tests__/icons.test.ts +0 -21
  69. package/tools/mcp-tools/__tests__/mcp-env.test.js +0 -19
  70. package/tools/mcp-tools/_editing-helpers.ts +0 -98
  71. package/tools/mcp-tools/_verify.ts +0 -50
  72. package/tools/mcp-tools/compile.ts +0 -104
  73. package/tools/mcp-tools/data-calc-editing.ts +0 -1311
  74. package/tools/mcp-tools/entry-editing.ts +0 -2297
  75. package/tools/mcp-tools/huggingface.ts +0 -772
  76. package/tools/mcp-tools/icons.ts +0 -97
  77. package/tools/mcp-tools/lottie.ts +0 -102
  78. package/tools/mcp-tools/media.ts +0 -113
  79. package/tools/simulator-main.mjs +0 -488
  80. package/tools/simulator-preload.cjs +0 -16
  81. package/types/animation.d.ts +0 -116
  82. package/types/automation.d.ts +0 -231
  83. package/types/brick-base.d.ts +0 -80
  84. package/types/bricks/Camera.d.ts +0 -246
  85. package/types/bricks/Chart.d.ts +0 -372
  86. package/types/bricks/GenerativeMedia.d.ts +0 -290
  87. package/types/bricks/Icon.d.ts +0 -98
  88. package/types/bricks/Image.d.ts +0 -126
  89. package/types/bricks/Items.d.ts +0 -480
  90. package/types/bricks/Lottie.d.ts +0 -168
  91. package/types/bricks/Maps.d.ts +0 -262
  92. package/types/bricks/QrCode.d.ts +0 -117
  93. package/types/bricks/Rect.d.ts +0 -150
  94. package/types/bricks/RichText.d.ts +0 -131
  95. package/types/bricks/Rive.d.ts +0 -220
  96. package/types/bricks/Scene3D.d.ts +0 -676
  97. package/types/bricks/Sketch.d.ts +0 -256
  98. package/types/bricks/Slideshow.d.ts +0 -201
  99. package/types/bricks/Svg.d.ts +0 -99
  100. package/types/bricks/Text.d.ts +0 -148
  101. package/types/bricks/TextInput.d.ts +0 -242
  102. package/types/bricks/Video.d.ts +0 -242
  103. package/types/bricks/VideoStreaming.d.ts +0 -112
  104. package/types/bricks/WebRtcStream.d.ts +0 -65
  105. package/types/bricks/WebView.d.ts +0 -168
  106. package/types/bricks/index.d.ts +0 -23
  107. package/types/canvas.d.ts +0 -82
  108. package/types/common.d.ts +0 -141
  109. package/types/data-calc-command/base.d.ts +0 -57
  110. package/types/data-calc-command/collection.d.ts +0 -418
  111. package/types/data-calc-command/color.d.ts +0 -432
  112. package/types/data-calc-command/constant.d.ts +0 -50
  113. package/types/data-calc-command/datetime.d.ts +0 -147
  114. package/types/data-calc-command/file.d.ts +0 -129
  115. package/types/data-calc-command/index.d.ts +0 -13
  116. package/types/data-calc-command/iteratee.d.ts +0 -23
  117. package/types/data-calc-command/logictype.d.ts +0 -190
  118. package/types/data-calc-command/math.d.ts +0 -275
  119. package/types/data-calc-command/object.d.ts +0 -119
  120. package/types/data-calc-command/sandbox.d.ts +0 -66
  121. package/types/data-calc-command/string.d.ts +0 -407
  122. package/types/data-calc-script.d.ts +0 -21
  123. package/types/data-calc.d.ts +0 -12
  124. package/types/data.d.ts +0 -97
  125. package/types/generators/AlarmClock.d.ts +0 -110
  126. package/types/generators/Assistant.d.ts +0 -640
  127. package/types/generators/BleCentral.d.ts +0 -247
  128. package/types/generators/BlePeripheral.d.ts +0 -208
  129. package/types/generators/CanvasMap.d.ts +0 -74
  130. package/types/generators/CastlesPay.d.ts +0 -87
  131. package/types/generators/DataBank.d.ts +0 -160
  132. package/types/generators/File.d.ts +0 -432
  133. package/types/generators/GraphQl.d.ts +0 -132
  134. package/types/generators/Http.d.ts +0 -222
  135. package/types/generators/HttpServer.d.ts +0 -230
  136. package/types/generators/Information.d.ts +0 -103
  137. package/types/generators/Intent.d.ts +0 -168
  138. package/types/generators/Iterator.d.ts +0 -108
  139. package/types/generators/Keyboard.d.ts +0 -105
  140. package/types/generators/LlmAnthropicCompat.d.ts +0 -212
  141. package/types/generators/LlmAppleBuiltin.d.ts +0 -159
  142. package/types/generators/LlmGgml.d.ts +0 -903
  143. package/types/generators/LlmMediaTekNeuroPilot.d.ts +0 -235
  144. package/types/generators/LlmMlx.d.ts +0 -228
  145. package/types/generators/LlmOnnx.d.ts +0 -213
  146. package/types/generators/LlmOpenAiCompat.d.ts +0 -312
  147. package/types/generators/LlmQualcommAiEngine.d.ts +0 -247
  148. package/types/generators/Mcp.d.ts +0 -637
  149. package/types/generators/McpServer.d.ts +0 -289
  150. package/types/generators/MediaFlow.d.ts +0 -170
  151. package/types/generators/MqttBroker.d.ts +0 -141
  152. package/types/generators/MqttClient.d.ts +0 -141
  153. package/types/generators/Question.d.ts +0 -408
  154. package/types/generators/RealtimeTranscription.d.ts +0 -287
  155. package/types/generators/RerankerGgml.d.ts +0 -195
  156. package/types/generators/SerialPort.d.ts +0 -151
  157. package/types/generators/SoundPlayer.d.ts +0 -94
  158. package/types/generators/SoundRecorder.d.ts +0 -139
  159. package/types/generators/SpeechToTextGgml.d.ts +0 -424
  160. package/types/generators/SpeechToTextOnnx.d.ts +0 -236
  161. package/types/generators/SpeechToTextPlatform.d.ts +0 -85
  162. package/types/generators/SqLite.d.ts +0 -159
  163. package/types/generators/Step.d.ts +0 -107
  164. package/types/generators/SttAppleBuiltin.d.ts +0 -153
  165. package/types/generators/Tcp.d.ts +0 -126
  166. package/types/generators/TcpServer.d.ts +0 -147
  167. package/types/generators/TextToSpeechAppleBuiltin.d.ts +0 -127
  168. package/types/generators/TextToSpeechGgml.d.ts +0 -221
  169. package/types/generators/TextToSpeechOnnx.d.ts +0 -178
  170. package/types/generators/TextToSpeechOpenAiLike.d.ts +0 -121
  171. package/types/generators/ThermalPrinter.d.ts +0 -193
  172. package/types/generators/Tick.d.ts +0 -83
  173. package/types/generators/Udp.d.ts +0 -120
  174. package/types/generators/VadGgml.d.ts +0 -260
  175. package/types/generators/VadOnnx.d.ts +0 -231
  176. package/types/generators/VadTraditional.d.ts +0 -138
  177. package/types/generators/VectorStore.d.ts +0 -257
  178. package/types/generators/Watchdog.d.ts +0 -107
  179. package/types/generators/WebCrawler.d.ts +0 -103
  180. package/types/generators/WebRtc.d.ts +0 -181
  181. package/types/generators/WebSocket.d.ts +0 -148
  182. package/types/generators/index.d.ts +0 -57
  183. package/types/index.d.ts +0 -13
  184. package/types/subspace.d.ts +0 -60
  185. package/types/switch.d.ts +0 -51
  186. package/types/system.d.ts +0 -707
  187. package/utils/__tests__/calc.test.js +0 -25
  188. package/utils/__tests__/id.test.js +0 -154
  189. package/utils/calc.ts +0 -130
  190. package/utils/data.ts +0 -495
  191. package/utils/event-props.ts +0 -912
  192. package/utils/id.ts +0 -133
package/compile/util.ts DELETED
@@ -1,482 +0,0 @@
1
- import { makeSeededId } from '../utils/id'
2
-
3
- type ScriptConfig = {
4
- title?: string
5
- note?: string
6
- inputs: Record<string, string>
7
- enable_async: boolean
8
- trigger_mode?: 'auto' | 'manual'
9
- disabled_triggers: Record<string, boolean>
10
- output: string | null
11
- outputs: Record<string, string[]>
12
- error: string | null
13
- code: string
14
- }
15
-
16
- const errorMsg = 'Not allow duplicate set property id between inputs / outputs / output / error.'
17
-
18
- export const validateConfig = (config: ScriptConfig) => {
19
- // Skip input/output overlap validation in manual mode (allows same data node in both)
20
- if (config.trigger_mode === 'manual') return
21
- // `inputs` is keyed by data-node id with the OBJECT_SET path as the *value*. The overlap
22
- // check is "is this id also an input?" — a key-existence question — so test key presence,
23
- // not the path's truthiness. An empty path ('' = OBJECT_SET's default "set whole object")
24
- // is a legitimate input value that would otherwise slip the overlap guard.
25
- const isInput = (id: string) => Object.prototype.hasOwnProperty.call(config.inputs, id)
26
- if (config.error && isInput(config.error)) {
27
- throw new Error(`${errorMsg}. key: error`)
28
- }
29
- if (config.output && isInput(config.output)) {
30
- throw new Error(`${errorMsg}. key: output`)
31
- }
32
- if (Object.values(config.outputs).some((value) => value.some(isInput))) {
33
- throw new Error(`${errorMsg}. key: outputs`)
34
- }
35
- // The same data-node id reused across the output-side targets (output / error / outputs)
36
- // also collides: generateCalulationMap spreads their node objects last-wins, so the later
37
- // one silently overwrites the earlier wiring (e.g. error == output drops the error change
38
- // link). The checks above only compare against `inputs`, so guard the output-side pairs
39
- // too. (The same id appearing in multiple `outputs` entries is a supported last-wins case
40
- // and stays allowed.)
41
- if (config.error && config.output && config.error === config.output) {
42
- throw new Error(`${errorMsg}. key: error/output`)
43
- }
44
- const outputsIds = Object.values(config.outputs).flat()
45
- if (config.output && outputsIds.includes(config.output)) {
46
- throw new Error(`${errorMsg}. key: output/outputs`)
47
- }
48
- if (config.error && outputsIds.includes(config.error)) {
49
- throw new Error(`${errorMsg}. key: error/outputs`)
50
- }
51
- }
52
-
53
- const padding = 15
54
- const layerXInterval = 300
55
- const layerYInterval = 150
56
-
57
- // Direction A — first-class script node (see local-plan/PLAN-data-calculation-refactor.md).
58
- //
59
- // `generateCalulationMap` keeps emitting the legacy OBJECT_SET → SANDBOX_RUN_JAVASCRIPT →
60
- // SANDBOX_GET_*/OBJECT_GET expansion in `map` (consumed by older runtimes). In parallel,
61
- // `generateScriptMap` derives an equivalent single-node graph in `script_map` that a newer
62
- // runtime prefers: one `command-node-script` node that assembles `inputs` from keyed input
63
- // ports and fans out `error` / `output` / each `outputs` path directly to the target data
64
- // nodes. Both are byte-stable functions of `script_config`, so codegen (which only reads
65
- // `script_config`) round-trips losslessly and recompiling unchanged source re-derives an
66
- // identical `script_map`.
67
- //
68
- // Trigger semantics stay edge-level (`disable_trigger_command` on the script node's input
69
- // edges, same as the legacy OBJECT_SET inputs) so the circular-reference check and the
70
- // manual-trigger overlay keep working unchanged — only the node count collapses N+3 → 1.
71
- const generateScriptMap = (config: ScriptConfig, calcId: string) => {
72
- const scriptId = makeSeededId('property_bank_command', `${calcId}:script`)
73
- const map: Record<string, any> = {}
74
-
75
- // Compiled run-time config for the script node. `inputs` maps each input port name (the
76
- // source data-node id) to its OBJECT_SET path; `outputs` maps each fan-out port name to the
77
- // OBJECT_GET path it extracts from the return value. The runtime reads these from
78
- // properties.args, keeping the node `value` reserved purely for incoming input-port values.
79
- const inputArgs: Record<string, string> = {}
80
- const outputArgs: Record<string, string> = {}
81
-
82
- const scriptIn: Record<string, any> = {}
83
- const scriptOut: Record<string, any> = {}
84
-
85
- // One in-port per input, keyed by the source data-node id (unique per input, so each input
86
- // keeps its own `disable_trigger_command` flag — a shared path could not). Manual mode
87
- // disables every input edge; auto mode honours per-key `disabled_triggers`.
88
- Object.entries(config.inputs).forEach(([dataNodeId, path]) => {
89
- inputArgs[dataNodeId] = path
90
- scriptIn[dataNodeId] = [
91
- {
92
- id: dataNodeId,
93
- port: 'value',
94
- disable_trigger_command:
95
- config.trigger_mode === 'manual' || config.disabled_triggers?.[dataNodeId] || undefined,
96
- },
97
- ]
98
- map[dataNodeId] = {
99
- type: 'data-node',
100
- properties: {},
101
- in: { change: null },
102
- out: { value: [{ id: scriptId, port: dataNodeId }] },
103
- }
104
- })
105
-
106
- // Wire an output target data-node's `change` port back from a script out-port, preserving
107
- // any `out.value` it already has (a node reused as both input and output — allowed in manual
108
- // mode). Mirrors the last-wins reuse handling in generateCalulationMap's outputs section.
109
- const wireOutputTarget = (dataNodeId: string, scriptPort: string) => {
110
- const existing = map[dataNodeId]
111
- map[dataNodeId] = {
112
- type: 'data-node',
113
- properties: {},
114
- in: { change: [{ id: scriptId, port: scriptPort }] },
115
- out: { value: existing?.out?.value ?? null },
116
- }
117
- }
118
-
119
- if (config.error) {
120
- scriptOut.error = [{ id: config.error, port: 'change' }]
121
- wireOutputTarget(config.error, 'error')
122
- }
123
- if (config.output) {
124
- scriptOut.output = [{ id: config.output, port: 'change' }]
125
- wireOutputTarget(config.output, 'output')
126
- }
127
- // `out:`-prefixed port names keep `outputs` paths from colliding with the reserved
128
- // `error` / `output` ports (a path could legitimately be the string "output").
129
- Object.entries(config.outputs).forEach(([path, pbList]) => {
130
- const portName = `out:${path}`
131
- outputArgs[portName] = path
132
- scriptOut[portName] = pbList.map((pb) => ({ id: pb, port: 'change' }))
133
- pbList.forEach((pb) => wireOutputTarget(pb, portName))
134
- })
135
-
136
- map[scriptId] = {
137
- type: 'command-node-script',
138
- title: 'Command: SCRIPT_RUN',
139
- properties: {
140
- command: 'SCRIPT_RUN',
141
- args: {
142
- code: config.code,
143
- enable_async: config.enable_async,
144
- inputs: inputArgs,
145
- outputs: outputArgs,
146
- },
147
- },
148
- in: scriptIn,
149
- out: scriptOut,
150
- }
151
-
152
- return map
153
- }
154
-
155
- // `calcId` (the owning script calc's stable id) seeds every derived command-node id, so an
156
- // unchanged calc recompiles to identical ids and editing one calc never shifts another's —
157
- // keeping the compiled config byte-stable for change detection. See makeSeededId in utils/id.
158
- export const generateCalulationMap = (config: ScriptConfig, calcId: string) => {
159
- validateConfig(config)
160
- const sandboxId = makeSeededId('property_bank_command', `${calcId}:sandbox-run`)
161
- const sandboxErrorId = makeSeededId('property_bank_command', `${calcId}:sandbox-error`)
162
- const sandboxResultId = makeSeededId('property_bank_command', `${calcId}:sandbox-result`)
163
-
164
- const inputs = Object.entries(config.inputs).reduce(
165
- (acc, [key, value], index) => {
166
- const commandId = makeSeededId('property_bank_command', `${calcId}:input:${key}`)
167
- acc.map[key] = {
168
- type: 'data-node',
169
- properties: {},
170
- in: {
171
- change: null,
172
- },
173
- out: {
174
- value: [
175
- {
176
- id: commandId,
177
- port: 'value',
178
- },
179
- ],
180
- },
181
- }
182
- acc.editorInfo[key] = {
183
- position: { x: padding, y: index * layerYInterval + padding },
184
- points: {},
185
- }
186
- if (acc.prevCommandId) {
187
- acc.map[acc.prevCommandId].out.result = [
188
- {
189
- id: commandId,
190
- port: 'obj',
191
- },
192
- ]
193
- }
194
- acc.map[commandId] = {
195
- type: 'command-node-object',
196
- title: 'Command: OBJECT_SET',
197
- properties: {
198
- command: 'OBJECT_SET',
199
- args: {
200
- path: value,
201
- },
202
- },
203
- in: {
204
- obj: acc.prevCommandId
205
- ? [
206
- {
207
- id: acc.prevCommandId,
208
- port: 'result',
209
- },
210
- ]
211
- : null,
212
- path: null,
213
- value: [
214
- {
215
- id: key,
216
- port: 'value',
217
- disable_trigger_command:
218
- config.trigger_mode === 'manual' || config.disabled_triggers?.[key] || undefined,
219
- },
220
- ],
221
- },
222
- out: {
223
- result: [
224
- {
225
- id: sandboxId,
226
- port: 'inputs',
227
- },
228
- ],
229
- },
230
- }
231
- acc.editorInfo[commandId] = {
232
- position: { x: layerXInterval, y: index * layerYInterval + padding },
233
- points: {},
234
- }
235
- acc.prevCommandId = commandId
236
- return acc
237
- },
238
- { map: {}, editorInfo: {}, prevCommandId: null } as {
239
- map: Record<string, any>
240
- editorInfo: Record<string, any>
241
- prevCommandId: string | null
242
- },
243
- )
244
-
245
- let y = 0
246
- const outputs = Object.entries(config.outputs).reduce(
247
- (acc, [key, pbList], index) => {
248
- const commandId = makeSeededId('property_bank_command', `${calcId}:output:${key}`)
249
- acc.commandIdList.push(commandId)
250
- acc.map[commandId] = {
251
- type: 'command-node-object',
252
- title: 'Command: OBJECT_GET',
253
- properties: {
254
- command: 'OBJECT_GET',
255
- args: {
256
- path: key,
257
- },
258
- },
259
- in: {
260
- obj: [
261
- {
262
- id: sandboxResultId,
263
- port: 'result',
264
- },
265
- ],
266
- path: null,
267
- },
268
- out: {
269
- result: pbList.map((pb) => ({
270
- id: pb,
271
- port: 'change',
272
- })),
273
- },
274
- }
275
- acc.editorInfo[commandId] = {
276
- position: {
277
- x: layerXInterval * 3,
278
- y: index * layerYInterval + padding,
279
- },
280
- points: {},
281
- }
282
- pbList.forEach((pb, pbIndex) => {
283
- // Check if this data node already exists (it might be used as both input and output)
284
- const existingNode = acc.map[pb] || inputs.map[pb]
285
- acc.map[pb] = {
286
- type: 'data-node',
287
- properties: {},
288
- in: {
289
- change: [
290
- {
291
- id: commandId,
292
- port: 'result',
293
- },
294
- ],
295
- },
296
- out: {
297
- // Preserve existing out.value if node is also used as input
298
- value: existingNode?.out?.value ?? null,
299
- },
300
- }
301
- acc.editorInfo[pb] = {
302
- position: {
303
- x: layerXInterval * 4,
304
- y: padding + y + index * layerYInterval + pbIndex * layerYInterval,
305
- },
306
- points: {},
307
- }
308
- if (pbIndex > 0) y += layerYInterval
309
- })
310
- return acc
311
- },
312
- { map: {}, editorInfo: {}, commandIdList: [] } as {
313
- map: Record<string, any>
314
- editorInfo: Record<string, any>
315
- commandIdList: string[]
316
- },
317
- )
318
-
319
- return {
320
- // Newer runtimes prefer this single-node graph; older runtimes fall back to `map` below.
321
- script_map: generateScriptMap(config, calcId),
322
- map: {
323
- ...inputs.map,
324
- [sandboxId]: {
325
- type: 'command-node-sandbox',
326
- title: 'Command: SANDBOX_RUN_JAVASCRIPT',
327
- properties: {
328
- command: 'SANDBOX_RUN_JAVASCRIPT',
329
- args: {
330
- code: config.code,
331
- enable_async: config.enable_async,
332
- },
333
- },
334
- in: {
335
- code: null,
336
- inputs: inputs.prevCommandId
337
- ? [
338
- {
339
- id: inputs.prevCommandId,
340
- port: 'result',
341
- },
342
- ]
343
- : [],
344
- },
345
- out: {
346
- result: [
347
- {
348
- id: sandboxErrorId,
349
- port: 'result',
350
- },
351
- {
352
- id: sandboxResultId,
353
- port: 'result',
354
- },
355
- ],
356
- },
357
- },
358
- [sandboxErrorId]: {
359
- type: 'command-node-sandbox',
360
- title: 'Command: SANDBOX_GET_ERROR',
361
- properties: {
362
- command: 'SANDBOX_GET_ERROR',
363
- },
364
- in: {
365
- result: [
366
- {
367
- id: sandboxId,
368
- port: 'result',
369
- },
370
- ],
371
- },
372
- out: {
373
- result: config.error
374
- ? [
375
- {
376
- id: config.error,
377
- port: 'change',
378
- },
379
- ]
380
- : [],
381
- },
382
- },
383
- [sandboxResultId]: {
384
- type: 'command-node-sandbox',
385
- title: 'Command: SANDBOX_GET_RETURN_VALUE',
386
- properties: {
387
- command: 'SANDBOX_GET_RETURN_VALUE',
388
- },
389
- in: {
390
- result: [
391
- {
392
- id: sandboxId,
393
- port: 'result',
394
- },
395
- ],
396
- },
397
- out: {
398
- result: (config.output
399
- ? [
400
- {
401
- id: config.output,
402
- port: 'change',
403
- },
404
- ]
405
- : []
406
- ).concat(
407
- outputs.commandIdList.map((commandId) => ({
408
- id: commandId,
409
- port: 'obj',
410
- })),
411
- ),
412
- },
413
- },
414
-
415
- ...(config.error && {
416
- [config.error]: {
417
- type: 'data-node',
418
- properties: {},
419
- in: {
420
- change: [
421
- {
422
- id: sandboxErrorId,
423
- port: 'result',
424
- },
425
- ],
426
- },
427
- out: {
428
- // Preserve existing out.value if node is also used as input
429
- value: inputs.map[config.error]?.out?.value ?? null,
430
- },
431
- },
432
- }),
433
- ...(config.output && {
434
- [config.output]: {
435
- type: 'data-node',
436
- properties: {},
437
- in: {
438
- change: [
439
- {
440
- id: sandboxResultId,
441
- port: 'result',
442
- },
443
- ],
444
- },
445
- out: {
446
- // Preserve existing out.value if node is also used as input
447
- value: inputs.map[config.output]?.out?.value ?? null,
448
- },
449
- },
450
- }),
451
- ...outputs.map,
452
- },
453
- editor_info: {
454
- ...inputs.editorInfo,
455
- [sandboxId]: {
456
- position: { x: layerXInterval * 2, y: padding },
457
- points: {},
458
- },
459
- [sandboxErrorId]: {
460
- position: { x: layerXInterval * 2, y: layerYInterval },
461
- points: {},
462
- },
463
- [sandboxResultId]: {
464
- position: { x: layerXInterval * 2, y: layerYInterval * 2 },
465
- points: {},
466
- },
467
- ...(config.error && {
468
- [config.error]: {
469
- position: { x: layerXInterval * 2, y: layerYInterval * 3 },
470
- points: {},
471
- },
472
- }),
473
- ...(config.output && {
474
- [config.output]: {
475
- position: { x: layerXInterval * 2, y: layerYInterval * 4 },
476
- points: {},
477
- },
478
- }),
479
- ...outputs.editorInfo,
480
- },
481
- }
482
- }
package/index.ts DELETED
@@ -1,6 +0,0 @@
1
- export type * from './types'
2
-
3
- export { makeId } from './utils/id'
4
- export { generateDataCalculationMapEditorInfo } from './utils/calc'
5
- export { linkData, useSystemData, createCanvasIdRef } from './utils/data'
6
- export { templateEventPropsMap } from './utils/event-props'
@@ -1,38 +0,0 @@
1
- ---
2
- name: bricks-ctor
3
- description: Advanced BRICKS configuration knowledge. Covers Standby Transition, Automations (E2E testing), Data Calculation (JS sandbox libraries), Local Sync, Remote Data Bank, Media Flow, Buttress (remote inference), and the verification toolchain (compile, harness-specific preview tool, on-device DevTools, definition-of-done gate). Triggers on multi-device sync, cloud data, media assets, AI offloading, E2E testing, canvas transitions, or verifying project work before declaring done.
4
- ---
5
-
6
- # BRICKS Ctor - Advanced Features
7
-
8
- This skill covers advanced BRICKS features not in the main project instructions.
9
-
10
- ## Rules Index
11
-
12
- | Rule | Description |
13
- |------|-------------|
14
- | [Architecture Patterns](references/architecture-patterns.md) | **Read first** — decompose flows and select patterns |
15
- | [Source-Editing Tools](references/source-editing-tools.md) | MCP tools for editing entries and data-calcs by AST (new/edit/remove, value grammar, verify) |
16
- | [Animation](references/animation.md) | Animation system for brick transforms and opacity |
17
- | [Standby Transition](references/standby-transition.md) | Canvas enter/exit animations |
18
- | [Automations](references/automations.md) | E2E testing and scheduled tasks |
19
- | [Data Calculation](references/data-calculation.md) | Wiring contract, trigger semantics, JS sandbox (25+ libraries) |
20
- | [Local Sync](references/local-sync.md) | LAN device synchronization |
21
- | [Remote Data Bank](references/remote-data-bank.md) | Cloud data sync and API access |
22
- | [Media Flow](references/media-flow.md) | Media asset management |
23
- | [Buttress](references/buttress.md) | Remote inference for AI generators |
24
- | [Verification Toolchain](references/verification-toolchain.md) | Definition of done, compile, preview tool selection, on-device DevTools, Path 1/2/3 decision rule |
25
- | [Simulator](references/simulator.md) | Path 1 fidelity — Simulator feature support, fallbacks (Camera/LLM/STT/Vector Store, Buttress disabled), when a green run is enough vs. Path 2 |
26
-
27
- ## Quick Reference
28
-
29
- - **Complex flows**: See [Architecture Patterns](references/architecture-patterns.md) for decomposing multi-step workflows
30
- - **Editing entries/data-calcs**: See [Source-Editing Tools](references/source-editing-tools.md) — prefer the MCP editing tools over hand-editing `subspaces/**`
31
- - **Multi-device**: See [Local Sync](references/local-sync.md) for LAN coordination
32
- - **Cloud data**: See [Remote Data Bank](references/remote-data-bank.md) for sync and API access
33
- - **Media assets**: See [Media Flow](references/media-flow.md) for centralized asset management
34
- - **AI offloading**: See [Buttress](references/buttress.md) for GPU server delegation
35
- - **E2E testing**: See [Automations](references/automations.md) for test automation
36
- - **Enter animations**: See [Standby Transition](references/standby-transition.md) for canvas transitions
37
- - **Verification before done**: See [Verification Toolchain](references/verification-toolchain.md) for the definition-of-done gate and Path 1/2/3 decision rule
38
- - **Simulator fidelity**: See [Simulator](references/simulator.md) for what the Simulator fakes (Camera, AI generators, Buttress) and when to escalate to a real device
@@ -1,160 +0,0 @@
1
- # Animation
2
-
3
- BRICKS Animation system for animating brick transforms and opacity. Animations are defined at the Subspace level and triggered via events or Dynamic Animation actions.
4
-
5
- ## Animation Types
6
-
7
- ### Timing Animation
8
- Standard duration-based animation with easing.
9
-
10
- ```typescript
11
- import { makeId } from 'bricks-ctor'
12
-
13
- const fadeIn: AnimationDef = {
14
- __typename: 'Animation',
15
- id: makeId('animation'),
16
- title: 'Fade In',
17
- runType: 'once', // 'once' | 'loop'
18
- property: 'opacity',
19
- config: {
20
- __type: 'AnimationTimingConfig',
21
- toValue: 1,
22
- duration: 300, // ms
23
- easing: 'easeOutCubic',
24
- delay: 0, // ms
25
- isInteraction: true,
26
- },
27
- }
28
- ```
29
-
30
- ### Spring Animation
31
- Physics-based spring animation.
32
-
33
- ```typescript
34
- const bounce: AnimationDef = {
35
- __typename: 'Animation',
36
- id: makeId('animation'),
37
- title: 'Bounce In',
38
- property: 'transform.scale',
39
- config: {
40
- __type: 'AnimationSpringConfig',
41
- toValue: 1,
42
- friction: 7,
43
- tension: 40,
44
- },
45
- }
46
- ```
47
-
48
- Use one spring parameter family per config: `tension/friction`, `speed/bounciness`, or
49
- `stiffness/damping/mass`.
50
-
51
- ### Decay Animation
52
- Velocity-based deceleration animation.
53
-
54
- ```typescript
55
- const slideOut: AnimationDef = {
56
- __typename: 'Animation',
57
- id: makeId('animation'),
58
- title: 'Slide Out',
59
- property: 'transform.translateX',
60
- config: {
61
- __type: 'AnimationDecayConfig',
62
- toValue: 500,
63
- velocity: 0.5,
64
- deceleration: 0.997,
65
- isInteraction: true,
66
- },
67
- }
68
- ```
69
-
70
- ## Animatable Properties
71
-
72
- | Property | Description |
73
- |----------|-------------|
74
- | `transform.translateX` | Horizontal position offset |
75
- | `transform.translateY` | Vertical position offset |
76
- | `transform.scale` | Uniform scale |
77
- | `transform.scaleX` | Horizontal scale |
78
- | `transform.scaleY` | Vertical scale |
79
- | `transform.rotate` | Rotation (degrees) |
80
- | `transform.rotateX` | X-axis rotation |
81
- | `transform.rotateY` | Y-axis rotation |
82
- | `opacity` | Transparency (0-1) |
83
-
84
- ## Easing Functions
85
-
86
- Standard easing from [easings.net](https://easings.net):
87
- - `easeInSine`, `easeOutSine`, `easeInOutSine`
88
- - `easeInQuad`, `easeOutQuad`, `easeInOutQuad`
89
- - `easeInCubic`, `easeOutCubic`, `easeInOutCubic`
90
- - `easeInQuart`, `easeOutQuart`, `easeInOutQuart`
91
- - `easeInQuint`, `easeOutQuint`, `easeInOutQuint`
92
- - `easeInExpo`, `easeOutExpo`, `easeInOutExpo`
93
- - `easeInCirc`, `easeOutCirc`, `easeInOutCirc`
94
- - `easeInBack`, `easeOutBack`, `easeInOutBack`
95
- - `easeInElastic`, `easeOutElastic`, `easeInOutElastic`
96
- - `easeInBounce`, `easeOutBounce`, `easeInOutBounce`
97
- - Custom: `'cubic-bezier(x1, y1, x2, y2)'`
98
-
99
- ## Composed Animations
100
-
101
- Combine multiple animations in parallel or sequence.
102
-
103
- ```typescript
104
- const enterAnimation: AnimationComposeDef = {
105
- __typename: 'AnimationCompose',
106
- id: makeId('animation'),
107
- title: 'Enter Animation',
108
- runType: 'once',
109
- composeType: 'parallel', // 'parallel' | 'sequence'
110
- items: [
111
- () => fadeIn,
112
- () => scaleUp,
113
- ],
114
- }
115
- ```
116
-
117
- ## Brick Animation Events
118
-
119
- Bricks support automatic animation binding:
120
-
121
- ```typescript
122
- // In brick definition
123
- animations: {
124
- showStart: () => fadeInAnimation, // On brick first render
125
- standby: () => standbyAnimation, // After standby transition
126
- breatheStart: () => pulseAnimation, // Breathing effect (looping)
127
- }
128
- ```
129
-
130
- ## Dynamic Animation (Runtime)
131
-
132
- Trigger animations programmatically via System Action:
133
-
134
- ```typescript
135
- const runAnimation: EventAction = {
136
- handler: 'system',
137
- action: {
138
- __actionName: 'DYNAMIC_ANIMATION',
139
- parent: 'System',
140
- params: [
141
- { input: 'brickId', value: () => targetBrick },
142
- { input: 'animationId', value: () => pulseAnimation },
143
- { input: 'runType', value: 'once' }, // 'once' | 'loop'
144
- { input: 'resetInitialValue', value: false },
145
- ],
146
- },
147
- }
148
- ```
149
-
150
- Related actions:
151
- - `DYNAMIC_ANIMATION_RESET` - Reset animation state
152
- - `DYNAMIC_ANIMATION_STOP` - Stop running animation
153
-
154
- ## Best Practices
155
-
156
- 1. **Performance**: Keep animations simple, prefer `opacity` and `transform` over layout changes
157
- 2. **Timing**: Use `easeOut` for enter animations, `easeIn` for exit
158
- 3. **Spring animations**: Good for natural, bouncy UI elements
159
- 4. **Looping**: Use `runType: 'loop'` for attention-grabbing elements
160
- 5. **Composition**: Use `sequence` for staged reveals, `parallel` for coordinated effects