@fugood/bricks-ctor 2.25.0-beta.60 → 2.25.0-beta.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (190) hide show
  1. package/package.json +4 -28
  2. package/tools/deploy.ts +19 -176
  3. package/tools/mcp-server.ts +16 -33
  4. package/tools/postinstall.ts +21 -292
  5. package/tools/pull.ts +15 -195
  6. package/tools/push-config.ts +18 -113
  7. package/tools/simulator.ts +19 -148
  8. package/compile/__tests__/config-diff.test.js +0 -100
  9. package/compile/__tests__/index.test.js +0 -461
  10. package/compile/__tests__/util.test.js +0 -450
  11. package/compile/action-name-map.ts +0 -1079
  12. package/compile/config-diff.ts +0 -155
  13. package/compile/index.ts +0 -1594
  14. package/compile/util.ts +0 -482
  15. package/index.ts +0 -6
  16. package/skills/bricks-ctor/SKILL.md +0 -38
  17. package/skills/bricks-ctor/references/animation.md +0 -160
  18. package/skills/bricks-ctor/references/architecture-patterns.md +0 -88
  19. package/skills/bricks-ctor/references/automations.md +0 -232
  20. package/skills/bricks-ctor/references/buttress.md +0 -245
  21. package/skills/bricks-ctor/references/data-calculation.md +0 -252
  22. package/skills/bricks-ctor/references/local-sync.md +0 -129
  23. package/skills/bricks-ctor/references/media-flow.md +0 -165
  24. package/skills/bricks-ctor/references/remote-data-bank.md +0 -196
  25. package/skills/bricks-ctor/references/simulator.md +0 -132
  26. package/skills/bricks-ctor/references/source-editing-tools.md +0 -81
  27. package/skills/bricks-ctor/references/standby-transition.md +0 -124
  28. package/skills/bricks-ctor/references/verification-toolchain.md +0 -200
  29. package/skills/bricks-design/SKILL.md +0 -171
  30. package/skills/bricks-design/references/architecture-truths.md +0 -132
  31. package/skills/bricks-design/references/avoiding-complexity.md +0 -91
  32. package/skills/bricks-design/references/design-critique.md +0 -195
  33. package/skills/bricks-design/references/design-languages.md +0 -265
  34. package/skills/bricks-design/references/performance.md +0 -116
  35. package/skills/bricks-design/references/presentation-and-slideshow.md +0 -137
  36. package/skills/bricks-design/references/translating-inputs.md +0 -152
  37. package/skills/bricks-design/references/variations-and-tweaks.md +0 -124
  38. package/skills/bricks-design/references/when-the-brief-is-branded.md +0 -284
  39. package/skills/bricks-design/references/when-the-brief-is-vague.md +0 -85
  40. package/skills/bricks-design/references/workflow.md +0 -134
  41. package/skills/bricks-ux/SKILL.md +0 -114
  42. package/skills/bricks-ux/references/accessibility.md +0 -162
  43. package/skills/bricks-ux/references/flow-states.md +0 -175
  44. package/skills/bricks-ux/references/interaction-archetypes.md +0 -189
  45. package/skills/bricks-ux/references/monitoring-screens.md +0 -153
  46. package/skills/bricks-ux/references/pressable-composition.md +0 -126
  47. package/skills/bricks-ux/references/user-journey.md +0 -168
  48. package/skills/bricks-ux/references/ux-critique.md +0 -256
  49. package/skills/rive-marketplace/SKILL.md +0 -99
  50. package/tools/__tests__/_cli-error.test.ts +0 -35
  51. package/tools/__tests__/_mcp-config.test.ts +0 -67
  52. package/tools/__tests__/pull.test.ts +0 -108
  53. package/tools/_cli-error.ts +0 -17
  54. package/tools/_edits-log.ts +0 -41
  55. package/tools/_git-author.ts +0 -37
  56. package/tools/_last-pushed-commit.ts +0 -28
  57. package/tools/_mcp-config.ts +0 -42
  58. package/tools/_shell.ts +0 -180
  59. package/tools/icons/.gitattributes +0 -1
  60. package/tools/icons/fa6pro-glyphmap.json +0 -4686
  61. package/tools/icons/fa6pro-meta.json +0 -1
  62. package/tools/mcp-env.ts +0 -13
  63. package/tools/mcp-tools/__tests__/data-calc-editing.test.js +0 -516
  64. package/tools/mcp-tools/__tests__/entry-editing.test.js +0 -866
  65. package/tools/mcp-tools/__tests__/huggingface.test.ts +0 -49
  66. package/tools/mcp-tools/__tests__/icons.test.ts +0 -21
  67. package/tools/mcp-tools/__tests__/mcp-env.test.js +0 -19
  68. package/tools/mcp-tools/_editing-helpers.ts +0 -98
  69. package/tools/mcp-tools/_verify.ts +0 -50
  70. package/tools/mcp-tools/compile.ts +0 -104
  71. package/tools/mcp-tools/data-calc-editing.ts +0 -1311
  72. package/tools/mcp-tools/entry-editing.ts +0 -2297
  73. package/tools/mcp-tools/huggingface.ts +0 -772
  74. package/tools/mcp-tools/icons.ts +0 -97
  75. package/tools/mcp-tools/lottie.ts +0 -102
  76. package/tools/mcp-tools/media.ts +0 -113
  77. package/tools/simulator-main.mjs +0 -488
  78. package/tools/simulator-preload.cjs +0 -16
  79. package/types/animation.d.ts +0 -116
  80. package/types/automation.d.ts +0 -231
  81. package/types/brick-base.d.ts +0 -80
  82. package/types/bricks/Camera.d.ts +0 -246
  83. package/types/bricks/Chart.d.ts +0 -372
  84. package/types/bricks/GenerativeMedia.d.ts +0 -290
  85. package/types/bricks/Icon.d.ts +0 -98
  86. package/types/bricks/Image.d.ts +0 -126
  87. package/types/bricks/Items.d.ts +0 -480
  88. package/types/bricks/Lottie.d.ts +0 -168
  89. package/types/bricks/Maps.d.ts +0 -262
  90. package/types/bricks/QrCode.d.ts +0 -117
  91. package/types/bricks/Rect.d.ts +0 -150
  92. package/types/bricks/RichText.d.ts +0 -131
  93. package/types/bricks/Rive.d.ts +0 -220
  94. package/types/bricks/Scene3D.d.ts +0 -676
  95. package/types/bricks/Sketch.d.ts +0 -256
  96. package/types/bricks/Slideshow.d.ts +0 -201
  97. package/types/bricks/Svg.d.ts +0 -99
  98. package/types/bricks/Text.d.ts +0 -148
  99. package/types/bricks/TextInput.d.ts +0 -242
  100. package/types/bricks/Video.d.ts +0 -242
  101. package/types/bricks/VideoStreaming.d.ts +0 -112
  102. package/types/bricks/WebRtcStream.d.ts +0 -65
  103. package/types/bricks/WebView.d.ts +0 -168
  104. package/types/bricks/index.d.ts +0 -23
  105. package/types/canvas.d.ts +0 -82
  106. package/types/common.d.ts +0 -141
  107. package/types/data-calc-command/base.d.ts +0 -57
  108. package/types/data-calc-command/collection.d.ts +0 -418
  109. package/types/data-calc-command/color.d.ts +0 -432
  110. package/types/data-calc-command/constant.d.ts +0 -50
  111. package/types/data-calc-command/datetime.d.ts +0 -147
  112. package/types/data-calc-command/file.d.ts +0 -129
  113. package/types/data-calc-command/index.d.ts +0 -13
  114. package/types/data-calc-command/iteratee.d.ts +0 -23
  115. package/types/data-calc-command/logictype.d.ts +0 -190
  116. package/types/data-calc-command/math.d.ts +0 -275
  117. package/types/data-calc-command/object.d.ts +0 -119
  118. package/types/data-calc-command/sandbox.d.ts +0 -66
  119. package/types/data-calc-command/string.d.ts +0 -407
  120. package/types/data-calc-script.d.ts +0 -21
  121. package/types/data-calc.d.ts +0 -12
  122. package/types/data.d.ts +0 -97
  123. package/types/generators/AlarmClock.d.ts +0 -110
  124. package/types/generators/Assistant.d.ts +0 -640
  125. package/types/generators/BleCentral.d.ts +0 -247
  126. package/types/generators/BlePeripheral.d.ts +0 -208
  127. package/types/generators/CanvasMap.d.ts +0 -74
  128. package/types/generators/CastlesPay.d.ts +0 -87
  129. package/types/generators/DataBank.d.ts +0 -160
  130. package/types/generators/File.d.ts +0 -432
  131. package/types/generators/GraphQl.d.ts +0 -132
  132. package/types/generators/Http.d.ts +0 -222
  133. package/types/generators/HttpServer.d.ts +0 -230
  134. package/types/generators/Information.d.ts +0 -103
  135. package/types/generators/Intent.d.ts +0 -168
  136. package/types/generators/Iterator.d.ts +0 -108
  137. package/types/generators/Keyboard.d.ts +0 -105
  138. package/types/generators/LlmAnthropicCompat.d.ts +0 -212
  139. package/types/generators/LlmAppleBuiltin.d.ts +0 -159
  140. package/types/generators/LlmGgml.d.ts +0 -903
  141. package/types/generators/LlmMediaTekNeuroPilot.d.ts +0 -235
  142. package/types/generators/LlmMlx.d.ts +0 -228
  143. package/types/generators/LlmOnnx.d.ts +0 -213
  144. package/types/generators/LlmOpenAiCompat.d.ts +0 -312
  145. package/types/generators/LlmQualcommAiEngine.d.ts +0 -247
  146. package/types/generators/Mcp.d.ts +0 -637
  147. package/types/generators/McpServer.d.ts +0 -289
  148. package/types/generators/MediaFlow.d.ts +0 -170
  149. package/types/generators/MqttBroker.d.ts +0 -141
  150. package/types/generators/MqttClient.d.ts +0 -141
  151. package/types/generators/Question.d.ts +0 -408
  152. package/types/generators/RealtimeTranscription.d.ts +0 -287
  153. package/types/generators/RerankerGgml.d.ts +0 -195
  154. package/types/generators/SerialPort.d.ts +0 -151
  155. package/types/generators/SoundPlayer.d.ts +0 -94
  156. package/types/generators/SoundRecorder.d.ts +0 -139
  157. package/types/generators/SpeechToTextGgml.d.ts +0 -424
  158. package/types/generators/SpeechToTextOnnx.d.ts +0 -236
  159. package/types/generators/SpeechToTextPlatform.d.ts +0 -85
  160. package/types/generators/SqLite.d.ts +0 -159
  161. package/types/generators/Step.d.ts +0 -107
  162. package/types/generators/SttAppleBuiltin.d.ts +0 -153
  163. package/types/generators/Tcp.d.ts +0 -126
  164. package/types/generators/TcpServer.d.ts +0 -147
  165. package/types/generators/TextToSpeechAppleBuiltin.d.ts +0 -127
  166. package/types/generators/TextToSpeechGgml.d.ts +0 -221
  167. package/types/generators/TextToSpeechOnnx.d.ts +0 -178
  168. package/types/generators/TextToSpeechOpenAiLike.d.ts +0 -121
  169. package/types/generators/ThermalPrinter.d.ts +0 -193
  170. package/types/generators/Tick.d.ts +0 -83
  171. package/types/generators/Udp.d.ts +0 -120
  172. package/types/generators/VadGgml.d.ts +0 -260
  173. package/types/generators/VadOnnx.d.ts +0 -231
  174. package/types/generators/VadTraditional.d.ts +0 -138
  175. package/types/generators/VectorStore.d.ts +0 -257
  176. package/types/generators/Watchdog.d.ts +0 -107
  177. package/types/generators/WebCrawler.d.ts +0 -103
  178. package/types/generators/WebRtc.d.ts +0 -181
  179. package/types/generators/WebSocket.d.ts +0 -148
  180. package/types/generators/index.d.ts +0 -57
  181. package/types/index.d.ts +0 -13
  182. package/types/subspace.d.ts +0 -60
  183. package/types/switch.d.ts +0 -51
  184. package/types/system.d.ts +0 -707
  185. package/utils/__tests__/calc.test.js +0 -25
  186. package/utils/__tests__/id.test.js +0 -154
  187. package/utils/calc.ts +0 -130
  188. package/utils/data.ts +0 -495
  189. package/utils/event-props.ts +0 -912
  190. package/utils/id.ts +0 -133
package/compile/util.ts DELETED
@@ -1,482 +0,0 @@
1
- import { makeSeededId } from '../utils/id'
2
-
3
- type ScriptConfig = {
4
- title?: string
5
- note?: string
6
- inputs: Record<string, string>
7
- enable_async: boolean
8
- trigger_mode?: 'auto' | 'manual'
9
- disabled_triggers: Record<string, boolean>
10
- output: string | null
11
- outputs: Record<string, string[]>
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- error: string | null
13
- code: string
14
- }
15
-
16
- const errorMsg = 'Not allow duplicate set property id between inputs / outputs / output / error.'
17
-
18
- export const validateConfig = (config: ScriptConfig) => {
19
- // Skip input/output overlap validation in manual mode (allows same data node in both)
20
- if (config.trigger_mode === 'manual') return
21
- // `inputs` is keyed by data-node id with the OBJECT_SET path as the *value*. The overlap
22
- // check is "is this id also an input?" — a key-existence question — so test key presence,
23
- // not the path's truthiness. An empty path ('' = OBJECT_SET's default "set whole object")
24
- // is a legitimate input value that would otherwise slip the overlap guard.
25
- const isInput = (id: string) => Object.prototype.hasOwnProperty.call(config.inputs, id)
26
- if (config.error && isInput(config.error)) {
27
- throw new Error(`${errorMsg}. key: error`)
28
- }
29
- if (config.output && isInput(config.output)) {
30
- throw new Error(`${errorMsg}. key: output`)
31
- }
32
- if (Object.values(config.outputs).some((value) => value.some(isInput))) {
33
- throw new Error(`${errorMsg}. key: outputs`)
34
- }
35
- // The same data-node id reused across the output-side targets (output / error / outputs)
36
- // also collides: generateCalulationMap spreads their node objects last-wins, so the later
37
- // one silently overwrites the earlier wiring (e.g. error == output drops the error change
38
- // link). The checks above only compare against `inputs`, so guard the output-side pairs
39
- // too. (The same id appearing in multiple `outputs` entries is a supported last-wins case
40
- // and stays allowed.)
41
- if (config.error && config.output && config.error === config.output) {
42
- throw new Error(`${errorMsg}. key: error/output`)
43
- }
44
- const outputsIds = Object.values(config.outputs).flat()
45
- if (config.output && outputsIds.includes(config.output)) {
46
- throw new Error(`${errorMsg}. key: output/outputs`)
47
- }
48
- if (config.error && outputsIds.includes(config.error)) {
49
- throw new Error(`${errorMsg}. key: error/outputs`)
50
- }
51
- }
52
-
53
- const padding = 15
54
- const layerXInterval = 300
55
- const layerYInterval = 150
56
-
57
- // Direction A — first-class script node (see local-plan/PLAN-data-calculation-refactor.md).
58
- //
59
- // `generateCalulationMap` keeps emitting the legacy OBJECT_SET → SANDBOX_RUN_JAVASCRIPT →
60
- // SANDBOX_GET_*/OBJECT_GET expansion in `map` (consumed by older runtimes). In parallel,
61
- // `generateScriptMap` derives an equivalent single-node graph in `script_map` that a newer
62
- // runtime prefers: one `command-node-script` node that assembles `inputs` from keyed input
63
- // ports and fans out `error` / `output` / each `outputs` path directly to the target data
64
- // nodes. Both are byte-stable functions of `script_config`, so codegen (which only reads
65
- // `script_config`) round-trips losslessly and recompiling unchanged source re-derives an
66
- // identical `script_map`.
67
- //
68
- // Trigger semantics stay edge-level (`disable_trigger_command` on the script node's input
69
- // edges, same as the legacy OBJECT_SET inputs) so the circular-reference check and the
70
- // manual-trigger overlay keep working unchanged — only the node count collapses N+3 → 1.
71
- const generateScriptMap = (config: ScriptConfig, calcId: string) => {
72
- const scriptId = makeSeededId('property_bank_command', `${calcId}:script`)
73
- const map: Record<string, any> = {}
74
-
75
- // Compiled run-time config for the script node. `inputs` maps each input port name (the
76
- // source data-node id) to its OBJECT_SET path; `outputs` maps each fan-out port name to the
77
- // OBJECT_GET path it extracts from the return value. The runtime reads these from
78
- // properties.args, keeping the node `value` reserved purely for incoming input-port values.
79
- const inputArgs: Record<string, string> = {}
80
- const outputArgs: Record<string, string> = {}
81
-
82
- const scriptIn: Record<string, any> = {}
83
- const scriptOut: Record<string, any> = {}
84
-
85
- // One in-port per input, keyed by the source data-node id (unique per input, so each input
86
- // keeps its own `disable_trigger_command` flag — a shared path could not). Manual mode
87
- // disables every input edge; auto mode honours per-key `disabled_triggers`.
88
- Object.entries(config.inputs).forEach(([dataNodeId, path]) => {
89
- inputArgs[dataNodeId] = path
90
- scriptIn[dataNodeId] = [
91
- {
92
- id: dataNodeId,
93
- port: 'value',
94
- disable_trigger_command:
95
- config.trigger_mode === 'manual' || config.disabled_triggers?.[dataNodeId] || undefined,
96
- },
97
- ]
98
- map[dataNodeId] = {
99
- type: 'data-node',
100
- properties: {},
101
- in: { change: null },
102
- out: { value: [{ id: scriptId, port: dataNodeId }] },
103
- }
104
- })
105
-
106
- // Wire an output target data-node's `change` port back from a script out-port, preserving
107
- // any `out.value` it already has (a node reused as both input and output — allowed in manual
108
- // mode). Mirrors the last-wins reuse handling in generateCalulationMap's outputs section.
109
- const wireOutputTarget = (dataNodeId: string, scriptPort: string) => {
110
- const existing = map[dataNodeId]
111
- map[dataNodeId] = {
112
- type: 'data-node',
113
- properties: {},
114
- in: { change: [{ id: scriptId, port: scriptPort }] },
115
- out: { value: existing?.out?.value ?? null },
116
- }
117
- }
118
-
119
- if (config.error) {
120
- scriptOut.error = [{ id: config.error, port: 'change' }]
121
- wireOutputTarget(config.error, 'error')
122
- }
123
- if (config.output) {
124
- scriptOut.output = [{ id: config.output, port: 'change' }]
125
- wireOutputTarget(config.output, 'output')
126
- }
127
- // `out:`-prefixed port names keep `outputs` paths from colliding with the reserved
128
- // `error` / `output` ports (a path could legitimately be the string "output").
129
- Object.entries(config.outputs).forEach(([path, pbList]) => {
130
- const portName = `out:${path}`
131
- outputArgs[portName] = path
132
- scriptOut[portName] = pbList.map((pb) => ({ id: pb, port: 'change' }))
133
- pbList.forEach((pb) => wireOutputTarget(pb, portName))
134
- })
135
-
136
- map[scriptId] = {
137
- type: 'command-node-script',
138
- title: 'Command: SCRIPT_RUN',
139
- properties: {
140
- command: 'SCRIPT_RUN',
141
- args: {
142
- code: config.code,
143
- enable_async: config.enable_async,
144
- inputs: inputArgs,
145
- outputs: outputArgs,
146
- },
147
- },
148
- in: scriptIn,
149
- out: scriptOut,
150
- }
151
-
152
- return map
153
- }
154
-
155
- // `calcId` (the owning script calc's stable id) seeds every derived command-node id, so an
156
- // unchanged calc recompiles to identical ids and editing one calc never shifts another's —
157
- // keeping the compiled config byte-stable for change detection. See makeSeededId in utils/id.
158
- export const generateCalulationMap = (config: ScriptConfig, calcId: string) => {
159
- validateConfig(config)
160
- const sandboxId = makeSeededId('property_bank_command', `${calcId}:sandbox-run`)
161
- const sandboxErrorId = makeSeededId('property_bank_command', `${calcId}:sandbox-error`)
162
- const sandboxResultId = makeSeededId('property_bank_command', `${calcId}:sandbox-result`)
163
-
164
- const inputs = Object.entries(config.inputs).reduce(
165
- (acc, [key, value], index) => {
166
- const commandId = makeSeededId('property_bank_command', `${calcId}:input:${key}`)
167
- acc.map[key] = {
168
- type: 'data-node',
169
- properties: {},
170
- in: {
171
- change: null,
172
- },
173
- out: {
174
- value: [
175
- {
176
- id: commandId,
177
- port: 'value',
178
- },
179
- ],
180
- },
181
- }
182
- acc.editorInfo[key] = {
183
- position: { x: padding, y: index * layerYInterval + padding },
184
- points: {},
185
- }
186
- if (acc.prevCommandId) {
187
- acc.map[acc.prevCommandId].out.result = [
188
- {
189
- id: commandId,
190
- port: 'obj',
191
- },
192
- ]
193
- }
194
- acc.map[commandId] = {
195
- type: 'command-node-object',
196
- title: 'Command: OBJECT_SET',
197
- properties: {
198
- command: 'OBJECT_SET',
199
- args: {
200
- path: value,
201
- },
202
- },
203
- in: {
204
- obj: acc.prevCommandId
205
- ? [
206
- {
207
- id: acc.prevCommandId,
208
- port: 'result',
209
- },
210
- ]
211
- : null,
212
- path: null,
213
- value: [
214
- {
215
- id: key,
216
- port: 'value',
217
- disable_trigger_command:
218
- config.trigger_mode === 'manual' || config.disabled_triggers?.[key] || undefined,
219
- },
220
- ],
221
- },
222
- out: {
223
- result: [
224
- {
225
- id: sandboxId,
226
- port: 'inputs',
227
- },
228
- ],
229
- },
230
- }
231
- acc.editorInfo[commandId] = {
232
- position: { x: layerXInterval, y: index * layerYInterval + padding },
233
- points: {},
234
- }
235
- acc.prevCommandId = commandId
236
- return acc
237
- },
238
- { map: {}, editorInfo: {}, prevCommandId: null } as {
239
- map: Record<string, any>
240
- editorInfo: Record<string, any>
241
- prevCommandId: string | null
242
- },
243
- )
244
-
245
- let y = 0
246
- const outputs = Object.entries(config.outputs).reduce(
247
- (acc, [key, pbList], index) => {
248
- const commandId = makeSeededId('property_bank_command', `${calcId}:output:${key}`)
249
- acc.commandIdList.push(commandId)
250
- acc.map[commandId] = {
251
- type: 'command-node-object',
252
- title: 'Command: OBJECT_GET',
253
- properties: {
254
- command: 'OBJECT_GET',
255
- args: {
256
- path: key,
257
- },
258
- },
259
- in: {
260
- obj: [
261
- {
262
- id: sandboxResultId,
263
- port: 'result',
264
- },
265
- ],
266
- path: null,
267
- },
268
- out: {
269
- result: pbList.map((pb) => ({
270
- id: pb,
271
- port: 'change',
272
- })),
273
- },
274
- }
275
- acc.editorInfo[commandId] = {
276
- position: {
277
- x: layerXInterval * 3,
278
- y: index * layerYInterval + padding,
279
- },
280
- points: {},
281
- }
282
- pbList.forEach((pb, pbIndex) => {
283
- // Check if this data node already exists (it might be used as both input and output)
284
- const existingNode = acc.map[pb] || inputs.map[pb]
285
- acc.map[pb] = {
286
- type: 'data-node',
287
- properties: {},
288
- in: {
289
- change: [
290
- {
291
- id: commandId,
292
- port: 'result',
293
- },
294
- ],
295
- },
296
- out: {
297
- // Preserve existing out.value if node is also used as input
298
- value: existingNode?.out?.value ?? null,
299
- },
300
- }
301
- acc.editorInfo[pb] = {
302
- position: {
303
- x: layerXInterval * 4,
304
- y: padding + y + index * layerYInterval + pbIndex * layerYInterval,
305
- },
306
- points: {},
307
- }
308
- if (pbIndex > 0) y += layerYInterval
309
- })
310
- return acc
311
- },
312
- { map: {}, editorInfo: {}, commandIdList: [] } as {
313
- map: Record<string, any>
314
- editorInfo: Record<string, any>
315
- commandIdList: string[]
316
- },
317
- )
318
-
319
- return {
320
- // Newer runtimes prefer this single-node graph; older runtimes fall back to `map` below.
321
- script_map: generateScriptMap(config, calcId),
322
- map: {
323
- ...inputs.map,
324
- [sandboxId]: {
325
- type: 'command-node-sandbox',
326
- title: 'Command: SANDBOX_RUN_JAVASCRIPT',
327
- properties: {
328
- command: 'SANDBOX_RUN_JAVASCRIPT',
329
- args: {
330
- code: config.code,
331
- enable_async: config.enable_async,
332
- },
333
- },
334
- in: {
335
- code: null,
336
- inputs: inputs.prevCommandId
337
- ? [
338
- {
339
- id: inputs.prevCommandId,
340
- port: 'result',
341
- },
342
- ]
343
- : [],
344
- },
345
- out: {
346
- result: [
347
- {
348
- id: sandboxErrorId,
349
- port: 'result',
350
- },
351
- {
352
- id: sandboxResultId,
353
- port: 'result',
354
- },
355
- ],
356
- },
357
- },
358
- [sandboxErrorId]: {
359
- type: 'command-node-sandbox',
360
- title: 'Command: SANDBOX_GET_ERROR',
361
- properties: {
362
- command: 'SANDBOX_GET_ERROR',
363
- },
364
- in: {
365
- result: [
366
- {
367
- id: sandboxId,
368
- port: 'result',
369
- },
370
- ],
371
- },
372
- out: {
373
- result: config.error
374
- ? [
375
- {
376
- id: config.error,
377
- port: 'change',
378
- },
379
- ]
380
- : [],
381
- },
382
- },
383
- [sandboxResultId]: {
384
- type: 'command-node-sandbox',
385
- title: 'Command: SANDBOX_GET_RETURN_VALUE',
386
- properties: {
387
- command: 'SANDBOX_GET_RETURN_VALUE',
388
- },
389
- in: {
390
- result: [
391
- {
392
- id: sandboxId,
393
- port: 'result',
394
- },
395
- ],
396
- },
397
- out: {
398
- result: (config.output
399
- ? [
400
- {
401
- id: config.output,
402
- port: 'change',
403
- },
404
- ]
405
- : []
406
- ).concat(
407
- outputs.commandIdList.map((commandId) => ({
408
- id: commandId,
409
- port: 'obj',
410
- })),
411
- ),
412
- },
413
- },
414
-
415
- ...(config.error && {
416
- [config.error]: {
417
- type: 'data-node',
418
- properties: {},
419
- in: {
420
- change: [
421
- {
422
- id: sandboxErrorId,
423
- port: 'result',
424
- },
425
- ],
426
- },
427
- out: {
428
- // Preserve existing out.value if node is also used as input
429
- value: inputs.map[config.error]?.out?.value ?? null,
430
- },
431
- },
432
- }),
433
- ...(config.output && {
434
- [config.output]: {
435
- type: 'data-node',
436
- properties: {},
437
- in: {
438
- change: [
439
- {
440
- id: sandboxResultId,
441
- port: 'result',
442
- },
443
- ],
444
- },
445
- out: {
446
- // Preserve existing out.value if node is also used as input
447
- value: inputs.map[config.output]?.out?.value ?? null,
448
- },
449
- },
450
- }),
451
- ...outputs.map,
452
- },
453
- editor_info: {
454
- ...inputs.editorInfo,
455
- [sandboxId]: {
456
- position: { x: layerXInterval * 2, y: padding },
457
- points: {},
458
- },
459
- [sandboxErrorId]: {
460
- position: { x: layerXInterval * 2, y: layerYInterval },
461
- points: {},
462
- },
463
- [sandboxResultId]: {
464
- position: { x: layerXInterval * 2, y: layerYInterval * 2 },
465
- points: {},
466
- },
467
- ...(config.error && {
468
- [config.error]: {
469
- position: { x: layerXInterval * 2, y: layerYInterval * 3 },
470
- points: {},
471
- },
472
- }),
473
- ...(config.output && {
474
- [config.output]: {
475
- position: { x: layerXInterval * 2, y: layerYInterval * 4 },
476
- points: {},
477
- },
478
- }),
479
- ...outputs.editorInfo,
480
- },
481
- }
482
- }
package/index.ts DELETED
@@ -1,6 +0,0 @@
1
- export type * from './types'
2
-
3
- export { makeId } from './utils/id'
4
- export { generateDataCalculationMapEditorInfo } from './utils/calc'
5
- export { linkData, useSystemData, createCanvasIdRef } from './utils/data'
6
- export { templateEventPropsMap } from './utils/event-props'
@@ -1,38 +0,0 @@
1
- ---
2
- name: bricks-ctor
3
- description: Advanced BRICKS configuration knowledge. Covers Standby Transition, Automations (E2E testing), Data Calculation (JS sandbox libraries), Local Sync, Remote Data Bank, Media Flow, Buttress (remote inference), and the verification toolchain (compile, harness-specific preview tool, on-device DevTools, definition-of-done gate). Triggers on multi-device sync, cloud data, media assets, AI offloading, E2E testing, canvas transitions, or verifying project work before declaring done.
4
- ---
5
-
6
- # BRICKS Ctor - Advanced Features
7
-
8
- This skill covers advanced BRICKS features not in the main project instructions.
9
-
10
- ## Rules Index
11
-
12
- | Rule | Description |
13
- |------|-------------|
14
- | [Architecture Patterns](references/architecture-patterns.md) | **Read first** — decompose flows and select patterns |
15
- | [Source-Editing Tools](references/source-editing-tools.md) | MCP tools for editing entries and data-calcs by AST (new/edit/remove, value grammar, verify) |
16
- | [Animation](references/animation.md) | Animation system for brick transforms and opacity |
17
- | [Standby Transition](references/standby-transition.md) | Canvas enter/exit animations |
18
- | [Automations](references/automations.md) | E2E testing and scheduled tasks |
19
- | [Data Calculation](references/data-calculation.md) | Wiring contract, trigger semantics, JS sandbox (25+ libraries) |
20
- | [Local Sync](references/local-sync.md) | LAN device synchronization |
21
- | [Remote Data Bank](references/remote-data-bank.md) | Cloud data sync and API access |
22
- | [Media Flow](references/media-flow.md) | Media asset management |
23
- | [Buttress](references/buttress.md) | Remote inference for AI generators |
24
- | [Verification Toolchain](references/verification-toolchain.md) | Definition of done, compile, preview tool selection, on-device DevTools, Path 1/2/3 decision rule |
25
- | [Simulator](references/simulator.md) | Path 1 fidelity — Simulator feature support, fallbacks (Camera/LLM/STT/Vector Store, Buttress disabled), when a green run is enough vs. Path 2 |
26
-
27
- ## Quick Reference
28
-
29
- - **Complex flows**: See [Architecture Patterns](references/architecture-patterns.md) for decomposing multi-step workflows
30
- - **Editing entries/data-calcs**: See [Source-Editing Tools](references/source-editing-tools.md) — prefer the MCP editing tools over hand-editing `subspaces/**`
31
- - **Multi-device**: See [Local Sync](references/local-sync.md) for LAN coordination
32
- - **Cloud data**: See [Remote Data Bank](references/remote-data-bank.md) for sync and API access
33
- - **Media assets**: See [Media Flow](references/media-flow.md) for centralized asset management
34
- - **AI offloading**: See [Buttress](references/buttress.md) for GPU server delegation
35
- - **E2E testing**: See [Automations](references/automations.md) for test automation
36
- - **Enter animations**: See [Standby Transition](references/standby-transition.md) for canvas transitions
37
- - **Verification before done**: See [Verification Toolchain](references/verification-toolchain.md) for the definition-of-done gate and Path 1/2/3 decision rule
38
- - **Simulator fidelity**: See [Simulator](references/simulator.md) for what the Simulator fakes (Camera, AI generators, Buttress) and when to escalate to a real device
@@ -1,160 +0,0 @@
1
- # Animation
2
-
3
- BRICKS Animation system for animating brick transforms and opacity. Animations are defined at the Subspace level and triggered via events or Dynamic Animation actions.
4
-
5
- ## Animation Types
6
-
7
- ### Timing Animation
8
- Standard duration-based animation with easing.
9
-
10
- ```typescript
11
- import { makeId } from 'bricks-ctor'
12
-
13
- const fadeIn: AnimationDef = {
14
- __typename: 'Animation',
15
- id: makeId('animation'),
16
- title: 'Fade In',
17
- runType: 'once', // 'once' | 'loop'
18
- property: 'opacity',
19
- config: {
20
- __type: 'AnimationTimingConfig',
21
- toValue: 1,
22
- duration: 300, // ms
23
- easing: 'easeOutCubic',
24
- delay: 0, // ms
25
- isInteraction: true,
26
- },
27
- }
28
- ```
29
-
30
- ### Spring Animation
31
- Physics-based spring animation.
32
-
33
- ```typescript
34
- const bounce: AnimationDef = {
35
- __typename: 'Animation',
36
- id: makeId('animation'),
37
- title: 'Bounce In',
38
- property: 'transform.scale',
39
- config: {
40
- __type: 'AnimationSpringConfig',
41
- toValue: 1,
42
- friction: 7,
43
- tension: 40,
44
- },
45
- }
46
- ```
47
-
48
- Use one spring parameter family per config: `tension/friction`, `speed/bounciness`, or
49
- `stiffness/damping/mass`.
50
-
51
- ### Decay Animation
52
- Velocity-based deceleration animation.
53
-
54
- ```typescript
55
- const slideOut: AnimationDef = {
56
- __typename: 'Animation',
57
- id: makeId('animation'),
58
- title: 'Slide Out',
59
- property: 'transform.translateX',
60
- config: {
61
- __type: 'AnimationDecayConfig',
62
- toValue: 500,
63
- velocity: 0.5,
64
- deceleration: 0.997,
65
- isInteraction: true,
66
- },
67
- }
68
- ```
69
-
70
- ## Animatable Properties
71
-
72
- | Property | Description |
73
- |----------|-------------|
74
- | `transform.translateX` | Horizontal position offset |
75
- | `transform.translateY` | Vertical position offset |
76
- | `transform.scale` | Uniform scale |
77
- | `transform.scaleX` | Horizontal scale |
78
- | `transform.scaleY` | Vertical scale |
79
- | `transform.rotate` | Rotation (degrees) |
80
- | `transform.rotateX` | X-axis rotation |
81
- | `transform.rotateY` | Y-axis rotation |
82
- | `opacity` | Transparency (0-1) |
83
-
84
- ## Easing Functions
85
-
86
- Standard easing from [easings.net](https://easings.net):
87
- - `easeInSine`, `easeOutSine`, `easeInOutSine`
88
- - `easeInQuad`, `easeOutQuad`, `easeInOutQuad`
89
- - `easeInCubic`, `easeOutCubic`, `easeInOutCubic`
90
- - `easeInQuart`, `easeOutQuart`, `easeInOutQuart`
91
- - `easeInQuint`, `easeOutQuint`, `easeInOutQuint`
92
- - `easeInExpo`, `easeOutExpo`, `easeInOutExpo`
93
- - `easeInCirc`, `easeOutCirc`, `easeInOutCirc`
94
- - `easeInBack`, `easeOutBack`, `easeInOutBack`
95
- - `easeInElastic`, `easeOutElastic`, `easeInOutElastic`
96
- - `easeInBounce`, `easeOutBounce`, `easeInOutBounce`
97
- - Custom: `'cubic-bezier(x1, y1, x2, y2)'`
98
-
99
- ## Composed Animations
100
-
101
- Combine multiple animations in parallel or sequence.
102
-
103
- ```typescript
104
- const enterAnimation: AnimationComposeDef = {
105
- __typename: 'AnimationCompose',
106
- id: makeId('animation'),
107
- title: 'Enter Animation',
108
- runType: 'once',
109
- composeType: 'parallel', // 'parallel' | 'sequence'
110
- items: [
111
- () => fadeIn,
112
- () => scaleUp,
113
- ],
114
- }
115
- ```
116
-
117
- ## Brick Animation Events
118
-
119
- Bricks support automatic animation binding:
120
-
121
- ```typescript
122
- // In brick definition
123
- animations: {
124
- showStart: () => fadeInAnimation, // On brick first render
125
- standby: () => standbyAnimation, // After standby transition
126
- breatheStart: () => pulseAnimation, // Breathing effect (looping)
127
- }
128
- ```
129
-
130
- ## Dynamic Animation (Runtime)
131
-
132
- Trigger animations programmatically via System Action:
133
-
134
- ```typescript
135
- const runAnimation: EventAction = {
136
- handler: 'system',
137
- action: {
138
- __actionName: 'DYNAMIC_ANIMATION',
139
- parent: 'System',
140
- params: [
141
- { input: 'brickId', value: () => targetBrick },
142
- { input: 'animationId', value: () => pulseAnimation },
143
- { input: 'runType', value: 'once' }, // 'once' | 'loop'
144
- { input: 'resetInitialValue', value: false },
145
- ],
146
- },
147
- }
148
- ```
149
-
150
- Related actions:
151
- - `DYNAMIC_ANIMATION_RESET` - Reset animation state
152
- - `DYNAMIC_ANIMATION_STOP` - Stop running animation
153
-
154
- ## Best Practices
155
-
156
- 1. **Performance**: Keep animations simple, prefer `opacity` and `transform` over layout changes
157
- 2. **Timing**: Use `easeOut` for enter animations, `easeIn` for exit
158
- 3. **Spring animations**: Good for natural, bouncy UI elements
159
- 4. **Looping**: Use `runType: 'loop'` for attention-grabbing elements
160
- 5. **Composition**: Use `sequence` for staged reveals, `parallel` for coordinated effects