@fugood/bricks-ctor 2.25.0-beta.6 → 2.25.0-beta.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/package.json +4 -24
  2. package/tools/deploy.ts +19 -165
  3. package/tools/mcp-server.ts +17 -26
  4. package/tools/postinstall.ts +21 -235
  5. package/tools/pull.ts +18 -121
  6. package/tools/push-config.ts +19 -0
  7. package/tools/simulator.ts +21 -0
  8. package/compile/action-name-map.ts +0 -1015
  9. package/compile/index.ts +0 -1278
  10. package/compile/util.ts +0 -358
  11. package/index.ts +0 -6
  12. package/skills/bricks-ctor/SKILL.md +0 -32
  13. package/skills/bricks-ctor/rules/animation.md +0 -159
  14. package/skills/bricks-ctor/rules/architecture-patterns.md +0 -69
  15. package/skills/bricks-ctor/rules/automations.md +0 -221
  16. package/skills/bricks-ctor/rules/buttress.md +0 -156
  17. package/skills/bricks-ctor/rules/data-calculation.md +0 -209
  18. package/skills/bricks-ctor/rules/local-sync.md +0 -129
  19. package/skills/bricks-ctor/rules/media-flow.md +0 -158
  20. package/skills/bricks-ctor/rules/remote-data-bank.md +0 -196
  21. package/skills/bricks-ctor/rules/standby-transition.md +0 -124
  22. package/skills/bricks-design/LICENSE.txt +0 -180
  23. package/skills/bricks-design/SKILL.md +0 -66
  24. package/skills/rive-marketplace/SKILL.md +0 -99
  25. package/tools/_git-author.ts +0 -29
  26. package/tools/_shell.ts +0 -173
  27. package/tools/icons/.gitattributes +0 -1
  28. package/tools/icons/fa6pro-glyphmap.json +0 -4686
  29. package/tools/icons/fa6pro-meta.json +0 -1
  30. package/tools/mcp-tools/compile.ts +0 -92
  31. package/tools/mcp-tools/huggingface.ts +0 -762
  32. package/tools/mcp-tools/icons.ts +0 -81
  33. package/tools/mcp-tools/lottie.ts +0 -102
  34. package/tools/mcp-tools/media.ts +0 -110
  35. package/tools/preview-main.mjs +0 -293
  36. package/tools/preview.ts +0 -150
  37. package/types/animation.ts +0 -100
  38. package/types/automation.ts +0 -235
  39. package/types/brick-base.ts +0 -80
  40. package/types/bricks/Camera.ts +0 -246
  41. package/types/bricks/Chart.ts +0 -372
  42. package/types/bricks/GenerativeMedia.ts +0 -290
  43. package/types/bricks/Icon.ts +0 -98
  44. package/types/bricks/Image.ts +0 -114
  45. package/types/bricks/Items.ts +0 -476
  46. package/types/bricks/Lottie.ts +0 -168
  47. package/types/bricks/Maps.ts +0 -262
  48. package/types/bricks/QrCode.ts +0 -117
  49. package/types/bricks/Rect.ts +0 -150
  50. package/types/bricks/RichText.ts +0 -128
  51. package/types/bricks/Rive.ts +0 -220
  52. package/types/bricks/Sketch.ts +0 -254
  53. package/types/bricks/Slideshow.ts +0 -201
  54. package/types/bricks/Svg.ts +0 -99
  55. package/types/bricks/Text.ts +0 -148
  56. package/types/bricks/TextInput.ts +0 -242
  57. package/types/bricks/Video.ts +0 -175
  58. package/types/bricks/VideoStreaming.ts +0 -112
  59. package/types/bricks/WebRtcStream.ts +0 -65
  60. package/types/bricks/WebView.ts +0 -168
  61. package/types/bricks/index.ts +0 -22
  62. package/types/canvas.ts +0 -82
  63. package/types/common.ts +0 -144
  64. package/types/data-calc-command.ts +0 -7005
  65. package/types/data-calc-script.ts +0 -21
  66. package/types/data-calc.ts +0 -11
  67. package/types/data.ts +0 -95
  68. package/types/generators/AlarmClock.ts +0 -110
  69. package/types/generators/Assistant.ts +0 -621
  70. package/types/generators/BleCentral.ts +0 -247
  71. package/types/generators/BlePeripheral.ts +0 -208
  72. package/types/generators/CanvasMap.ts +0 -74
  73. package/types/generators/CastlesPay.ts +0 -87
  74. package/types/generators/DataBank.ts +0 -160
  75. package/types/generators/File.ts +0 -432
  76. package/types/generators/GraphQl.ts +0 -132
  77. package/types/generators/Http.ts +0 -222
  78. package/types/generators/HttpServer.ts +0 -176
  79. package/types/generators/Information.ts +0 -103
  80. package/types/generators/Intent.ts +0 -168
  81. package/types/generators/Iterator.ts +0 -108
  82. package/types/generators/Keyboard.ts +0 -105
  83. package/types/generators/LlmAnthropicCompat.ts +0 -212
  84. package/types/generators/LlmAppleBuiltin.ts +0 -159
  85. package/types/generators/LlmGgml.ts +0 -861
  86. package/types/generators/LlmMediaTekNeuroPilot.ts +0 -235
  87. package/types/generators/LlmMlx.ts +0 -227
  88. package/types/generators/LlmOnnx.ts +0 -213
  89. package/types/generators/LlmOpenAiCompat.ts +0 -312
  90. package/types/generators/LlmQualcommAiEngine.ts +0 -247
  91. package/types/generators/Mcp.ts +0 -637
  92. package/types/generators/McpServer.ts +0 -289
  93. package/types/generators/MediaFlow.ts +0 -170
  94. package/types/generators/MqttBroker.ts +0 -141
  95. package/types/generators/MqttClient.ts +0 -141
  96. package/types/generators/Question.ts +0 -408
  97. package/types/generators/RealtimeTranscription.ts +0 -287
  98. package/types/generators/RerankerGgml.ts +0 -191
  99. package/types/generators/SerialPort.ts +0 -151
  100. package/types/generators/SoundPlayer.ts +0 -94
  101. package/types/generators/SoundRecorder.ts +0 -130
  102. package/types/generators/SpeechToTextGgml.ts +0 -419
  103. package/types/generators/SpeechToTextOnnx.ts +0 -236
  104. package/types/generators/SpeechToTextPlatform.ts +0 -85
  105. package/types/generators/SqLite.ts +0 -159
  106. package/types/generators/Step.ts +0 -107
  107. package/types/generators/SttAppleBuiltin.ts +0 -130
  108. package/types/generators/Tcp.ts +0 -126
  109. package/types/generators/TcpServer.ts +0 -147
  110. package/types/generators/TextToSpeechAppleBuiltin.ts +0 -127
  111. package/types/generators/TextToSpeechGgml.ts +0 -221
  112. package/types/generators/TextToSpeechOnnx.ts +0 -178
  113. package/types/generators/TextToSpeechOpenAiLike.ts +0 -121
  114. package/types/generators/ThermalPrinter.ts +0 -191
  115. package/types/generators/Tick.ts +0 -83
  116. package/types/generators/Udp.ts +0 -120
  117. package/types/generators/VadGgml.ts +0 -250
  118. package/types/generators/VadOnnx.ts +0 -231
  119. package/types/generators/VadTraditional.ts +0 -138
  120. package/types/generators/VectorStore.ts +0 -257
  121. package/types/generators/Watchdog.ts +0 -107
  122. package/types/generators/WebCrawler.ts +0 -103
  123. package/types/generators/WebRtc.ts +0 -181
  124. package/types/generators/WebSocket.ts +0 -148
  125. package/types/generators/index.ts +0 -57
  126. package/types/index.ts +0 -13
  127. package/types/subspace.ts +0 -60
  128. package/types/switch.ts +0 -51
  129. package/types/system.ts +0 -707
  130. package/utils/calc.ts +0 -126
  131. package/utils/data.ts +0 -497
  132. package/utils/event-props.ts +0 -886
  133. package/utils/id.ts +0 -80
@@ -1,129 +0,0 @@
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- # Local Sync
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-
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- Synchronize data between devices on a Local Area Network (LAN) without remote server storage. High synchronization rate for real-time multi-device experiences.
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-
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- ## Features
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-
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- - **Update Data**: Sync Data Bank values across local devices
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- - **Execute Data Calculation**: Trigger calculations on other devices
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- - **No Remote Storage**: Direct device-to-device communication
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-
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- ## Main / Minor Device Model
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-
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- | Role | Description |
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- |------|-------------|
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- | Main | Manages Data Bank if enabled, first device to start |
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- | Minor | Follows main device, subsequent devices |
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-
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- ### Role Determination
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-
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- 1. First device to start becomes Main
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- 2. If simultaneous start: `Priority as Main Device` (0-9, set in Device Page) + random number determines Main
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-
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- ## Configuration
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-
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- ### Run Mode Options
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-
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- | Mode | Description |
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- |------|-------------|
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- | `all` | Run on all devices |
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- | `main-only` | Only run on Main device |
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- | `minor-only` | Only run on Minor devices |
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-
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- Apply run mode to:
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- - Data properties
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- - Generators
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- - Data Calculations
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-
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- ### Subspace Local Sync Settings
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-
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- ```typescript
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- const subspace: Subspace = {
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- __typename: 'Subspace',
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- id: 'main',
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- localSyncChangeCanvas: 'all', // 'all' | 'main-only' | 'minor-only' | 'none'
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- // ...
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- }
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- ```
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-
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- ### Data Local Sync
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Shared Counter',
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- type: 'number',
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- value: 0,
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- localSyncUpdateMode: 'main-only', // 'main-only' | 'minor-only' | undefined (all)
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- events: {},
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- }
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- ```
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-
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- ### Generator Local Sync
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const generator: GeneratorTimer = {
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- __typename: 'Generator',
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- templateKey: 'Timer',
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- id: makeId('generator'),
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- title: 'Sync Timer',
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- description: '',
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- localSyncRunMode: 'main-only', // Timer only runs on main device
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- property: {},
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## Use Cases
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-
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- ### Synchronized Displays
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- Multiple screens showing coordinated content:
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- - Main device controls timing/state
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- - Minor devices follow state changes
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-
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- ### Interactive Kiosks
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- Touch on one device, update all:
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- - User interacts with input device (Minor)
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- - Main device processes and broadcasts result
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- - All devices update simultaneously
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-
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- ### Video Walls
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- Coordinated multi-screen layouts:
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- - Main device manages playback state
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- - Minor devices sync position/frame
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-
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- ## System Data
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-
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- Access local sync status via System Data:
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-
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- ```typescript
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- // Is current device the main device?
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- systemData.isLocalSyncMainDevice // boolean
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- ```
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-
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- ## Important Notes
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-
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- 1. **Version Matching**: All devices must use same BRICKS Foundation minor version
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- - ✅ v2.11.0 matches v2.11.1
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- - ❌ v2.11.0 does NOT match v2.10.8
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-
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- 2. **Network Requirements**:
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- - All devices on same LAN
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- - mDNS/Bonjour enabled
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- - Firewall allows local discovery
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-
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- 3. **Startup Order**: Consider device startup sequence when Main role matters
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-
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- ## Best Practices
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-
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- 1. **Designate Main explicitly**: Set high `Priority as Main Device` on intended main
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- 2. **Idempotent logic**: Design for eventual consistency, not strict ordering
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- 3. **Minimal sync scope**: Only enable local sync for data that truly needs it
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- 4. **Test multi-device**: Validate behavior with actual device count
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- 5. **Handle disconnection**: Design for graceful degradation if devices disconnect
@@ -1,158 +0,0 @@
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- # Media Flow
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-
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- Centralized media asset management for BRICKS applications. Store, organize, and reference images, videos, and audio files.
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-
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- ## Enable Media Workspace
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-
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- 1. Visit `Media` tab in workspace page
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- 2. Enable media workspace for your workspace
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-
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- ## Media Box
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-
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- Organize assets into boxes (folders). Each box can contain files of various types.
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-
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- ### Generator Media Flow
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-
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- Use `Generator Media Flow` to:
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- - Get file list from a box
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- - Download files
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- - Subscribe to box changes
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-
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- Quick setup: Create new Property with `As Media Resource file list?` option.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const mediaListGenerator: GeneratorMediaFlow = {
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- __typename: 'Generator',
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- templateKey: 'MediaFlow',
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- id: makeId('generator'),
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- title: 'Promo Images',
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- description: '',
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- property: {
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- boxId: 'promo-box-id',
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- },
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- outlets: {
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- files: () => promoFilesData, // Array of file objects
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- },
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## Property Kinds for Media
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-
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- Link Data properties to Media Flow for asset selection:
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-
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- | Kind | Description |
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- |------|-------------|
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- | `media-resource-image` | Image asset selector |
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- | `media-resource-video` | Video asset selector |
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- | `media-resource-audio` | Audio asset selector |
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- | `lottie-file-uri` | Lottie animation selector |
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const backgroundImage: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Background Image',
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- type: 'string',
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- kind: { type: 'media-resource-image' },
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- value: '',
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- events: {},
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- }
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- ```
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-
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- Assets with these kinds are **preloaded** during application launch.
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-
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- ## Compatible Bricks & Generators
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-
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- ### Bricks
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- - **Brick Image**: Display images from Media Flow
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- - **Brick Video**: Play videos from Media Flow
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- - **Brick Lottie**: Render Lottie animations
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- - **Brick Slideshow**: Cycle through Media Flow file list
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-
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- ### Generators
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- - **Generator Sound Player**: Play audio files
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- - **Generator File Reader**: Read file contents
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-
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- ## Slideshow with Media Flow
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-
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- Connect Generator Media Flow output to Brick Slideshow:
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-
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- ```typescript
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- import { makeId, linkData } from 'bricks-ctor'
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-
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- const slideshow: BrickSlideshow = {
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- __typename: 'Brick',
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- templateKey: 'Slideshow',
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- id: makeId('brick'),
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- title: 'Promo Slideshow',
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- description: '',
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- property: {
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- images: linkData(() => promoFilesData),
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- interval: 5000, // ms between slides
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- transition: 'fade',
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- },
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- events: {},
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- switches: [],
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- }
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- ```
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-
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- ## File Object Structure
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-
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- Files from Media Flow include:
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-
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- ```typescript
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- interface MediaFile {
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- id: string
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- name: string
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- url: string
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- thumbnailUrl?: string
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- mimeType: string
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- size: number
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- width?: number // For images/videos
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- height?: number
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- duration?: number // For videos/audio
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- createdAt: string
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- updatedAt: string
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- }
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- ```
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-
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- ## Upload & Management
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-
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- ### Via Editor
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- 1. Open Media tab in BRICKS Editor
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- 2. Select or create a box
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- 3. Drag & drop files or use upload button
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-
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- ### Via CLI
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- ```bash
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- bricks media boxes # List media boxes
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- bricks media box <box-id> # Box details
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- bricks media files <box-id> # List files in box
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- bricks media file <file-id> # File details
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- ```
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-
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- > Note: CLI currently supports read-only operations. Upload is not yet supported.
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-
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- ### Via API
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- Use BRICKS API for programmatic upload and management.
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-
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- ## Screenshot Storage
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-
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- Automation `Match Screenshot` can save screenshots to Media Flow workspace:
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- - Baseline images stored in specified box
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- - Easy visual comparison and management
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-
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- ## Best Practices
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-
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- 1. **Organize by purpose**: Create boxes for different content types (backgrounds, icons, videos)
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- 2. **Optimize assets**: Compress images/videos before upload
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- 3. **Preload critical assets**: Use `media-resource-*` kinds for important visuals
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- 4. **Slideshow performance**: Limit file count and resolution for smooth playback
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- 5. **Version control**: Use box naming conventions for content versions
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- 6. **CDN benefit**: Media Flow URLs are CDN-backed for fast delivery
@@ -1,196 +0,0 @@
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- # Remote Data Bank
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-
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- Cloud-synchronized Data Bank for real-time data sharing across devices and external API access.
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-
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- ## Remote Update Types
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-
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- The `remoteUpdate` field configures cloud synchronization:
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-
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- ```typescript
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- remoteUpdate?:
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- | { type: 'auto' } // Sync across all devices
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- | { type: 'device-specific' } // Isolated per device
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- | { type: 'global-data', id: string } // Cross-application global data
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- ```
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-
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- ### Auto Sync
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-
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- Sync across all devices using the same application.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Announcement',
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- type: 'string',
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- value: '',
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- remoteUpdate: { type: 'auto' },
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- events: {},
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- }
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- ```
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-
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- ### Global Data
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-
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- Share data across different applications. Must create Global Data first on BANK page.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Global Config',
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- type: 'object',
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- value: {},
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- remoteUpdate: { type: 'global-data', id: 'workspace-global-config-id' },
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- events: {},
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- }
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- ```
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-
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- ### Device Specific
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-
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- Isolate data per device while still allowing web page control.
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- const data: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Device Message',
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- type: 'string',
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- value: '',
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- remoteUpdate: { type: 'device-specific' },
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- events: {},
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- }
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- ```
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-
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- Use case: Control individual displays from a shared web interface without affecting other devices.
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-
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- ## External Access
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-
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- ### Web Update Page
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-
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- Generate a web page for non-technical users to update data:
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-
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- 1. Visit BANK page
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- 2. Click `Manage Keys`
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- 3. Select `Generate Key used by Update Page`
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- 4. Share the generated link
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-
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- The page has independent permissions and can be shared with content managers.
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-
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- ### API Access
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-
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- Programmatic data updates via REST API.
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-
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- **Setup:**
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- 1. Visit BANK page → Manage Keys
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- 2. Create API key with appropriate permissions
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- 3. Use key in API requests
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-
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- **Example API Usage:**
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-
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- ```bash
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- # Update a property
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- curl -X POST https://api.bricks.tools/v1/bank/update \
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- -H "Authorization: Bearer YOUR_API_KEY" \
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- -H "Content-Type: application/json" \
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- -d '{
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- "applicationId": "app-id",
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- "propertyId": "announcement",
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- "value": "New announcement text"
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- }'
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-
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- # Get property value
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- curl https://api.bricks.tools/v1/bank/get \
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- -H "Authorization: Bearer YOUR_API_KEY" \
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- -G \
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- -d "applicationId=app-id" \
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- -d "propertyId=announcement"
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- ```
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-
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- ## Data Routing
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-
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- Cross-subspace data sharing with access control.
118
-
119
- ```typescript
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- const routedData: Data = {
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- __typename: 'Data',
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- id: 'shared-state',
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- type: 'object',
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- routing: 'read-only', // 'read-only' | default (read-write)
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- // When read-only: only accepts changes from same subspace
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- // Default: accepts changes from any subspace
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- }
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- ```
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-
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- ## Use Cases
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-
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- ### Digital Signage Content Management
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
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-
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- // Remote-updated announcement
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- const announcement: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Announcement',
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- type: 'object',
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- value: { title: '', body: '', enabled: false },
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- remoteUpdate: { type: 'auto' },
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- events: {},
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- }
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- ```
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-
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- Operator updates content via web page → All displays update in real-time.
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-
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- ### Multi-Location Coordination
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-
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- ```typescript
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- import { makeId } from 'bricks-ctor'
155
-
156
- // Global data shared across locations
157
- const globalConfig: Data = {
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- __typename: 'Data',
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- id: makeId('data'),
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- title: 'Brand Config',
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- type: 'object',
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- value: {},
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- remoteUpdate: { type: 'global-data', id: 'brand-config-global' },
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- events: {},
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- }
166
- ```
167
-
168
- Update once → All locations receive update.
169
-
170
- ### Per-Device Customization
171
-
172
- ```typescript
173
- import { makeId } from 'bricks-ctor'
174
-
175
- // Device-specific greeting
176
- const deviceGreeting: Data = {
177
- __typename: 'Data',
178
- id: makeId('data'),
179
- title: 'Greeting',
180
- type: 'string',
181
- value: '',
182
- remoteUpdate: { type: 'device-specific' },
183
- events: {},
184
- }
185
- ```
186
-
187
- Each display shows different greeting, controlled from single dashboard.
188
-
189
- ## Best Practices
190
-
191
- 1. **Minimize remote data**: Only enable for data that truly needs cloud sync
192
- 2. **Use device-specific wisely**: Good for personalization, not for shared state
193
- 3. **API key security**: Use scoped keys with minimal permissions
194
- 4. **Offline resilience**: Design for temporary disconnection
195
- 5. **Batch updates**: Group related changes to reduce API calls
196
- 6. **Global data governance**: Establish clear ownership for global data keys
@@ -1,124 +0,0 @@
1
- # Standby Transition
2
-
3
- Easy-to-configure animation for Bricks based on Canvas render/change. Provides smooth enter animations when bricks appear and position transitions when canvas changes.
4
-
5
- ## How It Works
6
-
7
- Two transition cases:
8
- 1. **First Render**: Run position transition based on `standbyMode` setting
9
- 2. **Canvas Change**: Existing bricks animate to new positions instead of re-rendering
10
-
11
- ## Configuration
12
-
13
- Standby transition is configured in the **canvas item frame**, not the brick itself.
14
-
15
- ### Standby Mode
16
-
17
- | Mode | Description |
18
- |------|-------------|
19
- | `top` | Slide in from top |
20
- | `bottom` | Slide in from bottom |
21
- | `left` | Slide in from left |
22
- | `right` | Slide in from right |
23
- | `custom` | Use custom `standbyFrame` values |
24
-
25
- ### Frame Options
26
-
27
- | Option | Description |
28
- |--------|-------------|
29
- | `standbyMode` | Direction or `'custom'` |
30
- | `standbyFrame` | Custom start frame `{ x?, y?, width?, height? }` |
31
- | `standbyOpacity` | Start opacity (0.0 - 1.0) |
32
- | `standbyDelay` | Delay before transition starts (ms) |
33
- | `standbyDelayRandom` | Random delay variance (ms) |
34
- | `standbyEasing` | Per-property easing config |
35
-
36
- ### Easing Configuration
37
-
38
- ```typescript
39
- standbyEasing: {
40
- default?: { method: Easing, duration: number },
41
- x?: { method: Easing, duration: number },
42
- y?: { method: Easing, duration: number },
43
- width?: { method: Easing, duration: number },
44
- height?: { method: Easing, duration: number },
45
- opacity?: { method: Easing, duration: number },
46
- }
47
- ```
48
-
49
- ## TypeScript Example
50
-
51
- ```typescript
52
- import { makeId } from 'bricks-ctor'
53
-
54
- const canvas: Canvas = {
55
- __typename: 'Canvas',
56
- id: makeId('canvas'),
57
- title: 'Home',
58
- description: '',
59
- property: {
60
- backgroundColor: '#ffffff',
61
- },
62
- events: {},
63
- switches: [],
64
- items: [
65
- {
66
- item: () => heroCard,
67
- frame: {
68
- x: 100,
69
- y: 50,
70
- width: 400,
71
- height: 300,
72
- // Standby transition config
73
- standbyMode: 'bottom',
74
- standbyOpacity: 0,
75
- standbyDelay: 100,
76
- standbyEasing: {
77
- default: { method: 'easeOutCubic', duration: 400 },
78
- opacity: { method: 'easeOutQuad', duration: 300 },
79
- },
80
- },
81
- },
82
- ],
83
- }
84
- ```
85
-
86
- ## Canvas Change Transition
87
-
88
- When navigating between canvases, bricks with the same ID smoothly transition:
89
- - Position interpolates from old to new location
90
- - Size interpolates if dimensions change
91
- - Opacity interpolates if visibility changes
92
-
93
- This creates a "shared element transition" effect.
94
-
95
- ## Related Events
96
-
97
- - `standby`: Triggered when brick completes standby transition
98
-
99
- ```typescript
100
- // In brick definition
101
- events: {
102
- standby: [
103
- {
104
- handler: 'system',
105
- action: {
106
- __actionName: 'DYNAMIC_ANIMATION',
107
- parent: 'System',
108
- params: [
109
- { input: 'brickId', value: () => heroCard },
110
- { input: 'animationId', value: () => pulseAnimation },
111
- ],
112
- },
113
- },
114
- ],
115
- }
116
- ```
117
-
118
- ## Best Practices
119
-
120
- 1. **Stagger delays**: Use incremental delays for list items (e.g., 0, 50, 100ms)
121
- 2. **Keep it short**: 200-400ms transitions feel responsive
122
- 3. **Match content**: Use directional transitions that match scroll direction
123
- 4. **Opacity for polish**: Combine position transition with opacity fade
124
- 5. **Same-ID trick**: Reuse brick IDs across canvases for smooth transitions