@frybynite/image-cloud 0.9.3 → 0.9.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -8,23 +8,23 @@ const mt = Object.freeze({
8
8
  energetic: Object.freeze({ overshoot: 0.25, bounces: 2, decayRatio: 0.5 }),
9
9
  playful: Object.freeze({ overshoot: 0.15, bounces: 1, decayRatio: 0.5 }),
10
10
  subtle: Object.freeze({ overshoot: 0.08, bounces: 1, decayRatio: 0.5 })
11
- }), Rt = Object.freeze({
11
+ }), At = Object.freeze({
12
12
  gentle: Object.freeze({ stiffness: 150, damping: 30, mass: 1, oscillations: 2 }),
13
13
  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
14
14
  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
15
15
  snappy: Object.freeze({ stiffness: 400, damping: 25, mass: 0.8, oscillations: 2 })
16
- }), Tt = Object.freeze({
16
+ }), Rt = Object.freeze({
17
17
  gentle: Object.freeze({ amplitude: 30, frequency: 1.5, decay: !0, decayRate: 0.9, phase: 0 }),
18
18
  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
19
19
  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
20
20
  flutter: Object.freeze({ amplitude: 20, frequency: 4, decay: !0, decayRate: 0.5, phase: 0 })
21
- }), bt = Object.freeze({
21
+ }), yt = Object.freeze({
22
22
  type: "linear"
23
23
  }), vt = Object.freeze({
24
24
  mode: "none"
25
- }), wt = Object.freeze({
25
+ }), Et = Object.freeze({
26
26
  mode: "none"
27
- }), Mt = Object.freeze({
27
+ }), Ft = Object.freeze({
28
28
  default: Object.freeze({
29
29
  border: Object.freeze({
30
30
  width: 0,
@@ -64,7 +64,7 @@ const mt = Object.freeze({
64
64
  }), kt = Object.freeze({
65
65
  mobile: Object.freeze({ maxWidth: 767 }),
66
66
  tablet: Object.freeze({ maxWidth: 1199 })
67
- }), jt = Object.freeze({
67
+ }), Bt = Object.freeze({
68
68
  mode: "adaptive",
69
69
  // Default to adaptive sizing
70
70
  minSize: 50,
@@ -76,15 +76,15 @@ const mt = Object.freeze({
76
76
  // No variance by default
77
77
  max: 1
78
78
  })
79
- }), Wt = Object.freeze({
79
+ }), jt = Object.freeze({
80
80
  mode: "none",
81
81
  range: Object.freeze({
82
82
  min: -15,
83
83
  max: 15
84
84
  })
85
- }), Ft = Object.freeze({
86
- sizing: jt,
87
- rotation: Wt
85
+ }), Mt = Object.freeze({
86
+ sizing: Bt,
87
+ rotation: jt
88
88
  }), zt = Object.freeze({
89
89
  validateUrls: !0,
90
90
  validationTimeout: 5e3,
@@ -94,7 +94,7 @@ const mt = Object.freeze({
94
94
  enabled: !1,
95
95
  centers: !1,
96
96
  loaders: !1
97
- }), Gt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), qt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Bt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Xt = Object.freeze({ speed: 4e3, direction: "clockwise" }), Dt = Object.freeze({ type: "none" }), R = Object.freeze({
97
+ }), Wt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), Gt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), qt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Xt = Object.freeze({ speed: 4e3, direction: "clockwise" }), Dt = Object.freeze({ type: "none" }), A = Object.freeze({
98
98
  // Loader configuration (always an array, composite behavior is implicit)
99
99
  loaders: [],
100
100
  // Shared loader settings and debug config
@@ -103,7 +103,7 @@ const mt = Object.freeze({
103
103
  debug: Ot
104
104
  }),
105
105
  // Image sizing and rotation configuration
106
- image: Ft,
106
+ image: Mt,
107
107
  // Pattern-based layout configuration
108
108
  layout: Object.freeze({
109
109
  algorithm: "radial",
@@ -155,9 +155,9 @@ const mt = Object.freeze({
155
155
  }),
156
156
  easing: "cubic-bezier(0.25, 1, 0.5, 1)",
157
157
  // smooth deceleration
158
- path: bt,
158
+ path: yt,
159
159
  rotation: vt,
160
- scale: wt
160
+ scale: Et
161
161
  }),
162
162
  idle: Dt
163
163
  }),
@@ -181,53 +181,55 @@ const mt = Object.freeze({
181
181
  // UI configuration
182
182
  ui: Object.freeze({
183
183
  showLoadingSpinner: !1,
184
- showImageCounter: !1
184
+ showImageCounter: !1,
185
+ showNavButtons: !1,
186
+ showFocusOutline: !1
185
187
  }),
186
188
  // Image styling
187
- styling: Mt
189
+ styling: Ft
188
190
  });
189
- function Z(n, t) {
190
- if (!n) return t || {};
191
- if (!t) return { ...n };
192
- const i = { ...n };
193
- return t.border !== void 0 && (i.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
194
- }
195
- function Yt(n, t) {
196
- if (!t) return { ...n };
197
- const i = Z(n.default, t.default), e = Z(
198
- Z(i, n.hover),
191
+ function Z(o, t) {
192
+ if (!o) return t || {};
193
+ if (!t) return { ...o };
194
+ const i = { ...o };
195
+ return t.border !== void 0 && (i.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
196
+ }
197
+ function Yt(o, t) {
198
+ if (!t) return { ...o };
199
+ const i = Z(o.default, t.default), e = Z(
200
+ Z(i, o.hover),
199
201
  t.hover
200
- ), o = Z(
201
- Z(i, n.focused),
202
+ ), n = Z(
203
+ Z(i, o.focused),
202
204
  t.focused
203
205
  );
204
206
  return {
205
207
  default: i,
206
208
  hover: e,
207
- focused: o
209
+ focused: n
208
210
  };
209
211
  }
210
- function Vt(n, t) {
211
- if (!t) return { ...n };
212
- const i = { ...n };
212
+ function Vt(o, t) {
213
+ if (!t) return { ...o };
214
+ const i = { ...o };
213
215
  if (t.sizing !== void 0 && (i.sizing = {
214
- ...n.sizing,
216
+ ...o.sizing,
215
217
  ...t.sizing
216
218
  }, t.sizing.variance)) {
217
- const e = t.sizing.variance, o = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : n.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : n.sizing?.variance?.max ?? 1;
218
- i.sizing.variance = { min: o, max: a };
219
+ const e = t.sizing.variance, n = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : o.sizing?.variance?.min ?? 1, s = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : o.sizing?.variance?.max ?? 1;
220
+ i.sizing.variance = { min: n, max: s };
219
221
  }
220
222
  if (t.rotation !== void 0 && (i.rotation = {
221
- ...n.rotation,
223
+ ...o.rotation,
222
224
  ...t.rotation
223
225
  }, t.rotation.range)) {
224
- const e = t.rotation.range, o = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : n.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : n.rotation?.range?.max ?? 15;
225
- i.rotation.range = { min: o, max: a };
226
+ const e = t.rotation.range, n = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : o.rotation?.range?.min ?? -15, s = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : o.rotation?.range?.max ?? 15;
227
+ i.rotation.range = { min: n, max: s };
226
228
  }
227
229
  return i;
228
230
  }
229
- function Jt(n) {
230
- const t = n.layout?.rotation;
231
+ function Jt(o) {
232
+ const t = o.layout?.rotation;
231
233
  if (t && "enabled" in t)
232
234
  return {
233
235
  rotation: {
@@ -236,8 +238,8 @@ function Jt(n) {
236
238
  }
237
239
  };
238
240
  }
239
- function Kt(n) {
240
- const t = n.layout?.sizing?.variance;
241
+ function Kt(o) {
242
+ const t = o.layout?.sizing?.variance;
241
243
  if (t)
242
244
  return {
243
245
  sizing: {
@@ -247,109 +249,109 @@ function Kt(n) {
247
249
  }
248
250
  };
249
251
  }
250
- function Zt(n = {}) {
251
- const t = Jt(n), i = Kt(n);
252
- let e = n.image;
252
+ function Zt(o = {}) {
253
+ const t = Jt(o), i = Kt(o);
254
+ let e = o.image;
253
255
  (t || i) && (e = {
254
256
  ...i || {},
255
257
  ...t || {},
256
258
  ...e
257
- }, e.rotation && t?.rotation && n.image?.rotation && (e.rotation = {
259
+ }, e.rotation && t?.rotation && o.image?.rotation && (e.rotation = {
258
260
  ...t.rotation,
259
- ...n.image.rotation
261
+ ...o.image.rotation
260
262
  }));
261
- const o = [...n.loaders ?? []];
262
- n.images && n.images.length > 0 && o.unshift({
263
+ const n = [...o.loaders ?? []];
264
+ o.images && o.images.length > 0 && n.unshift({
263
265
  static: {
264
- sources: [{ urls: n.images }]
266
+ sources: [{ urls: o.images }]
265
267
  }
266
268
  });
267
269
  const r = {
268
270
  loaders: {
269
271
  ...zt,
270
- ...n.config?.loaders ?? {}
272
+ ...o.config?.loaders ?? {}
271
273
  }
272
- }, s = {
273
- loaders: o,
274
+ }, a = {
275
+ loaders: n,
274
276
  config: r,
275
- image: Vt(Ft, e),
276
- layout: { ...R.layout },
277
- animation: { ...R.animation },
278
- interaction: { ...R.interaction },
279
- ui: { ...R.ui },
280
- styling: Yt(Mt, n.styling)
277
+ image: Vt(Mt, e),
278
+ layout: { ...A.layout },
279
+ animation: { ...A.animation },
280
+ interaction: { ...A.interaction },
281
+ ui: { ...A.ui },
282
+ styling: Yt(Ft, o.styling)
281
283
  };
282
- n.layout && (s.layout = {
283
- ...R.layout,
284
- ...n.layout
285
- }, n.layout.responsive && (s.layout.responsive = {
286
- ...R.layout.responsive,
287
- mobile: n.layout.responsive.mobile ? { ...R.layout.responsive.mobile, ...n.layout.responsive.mobile } : R.layout.responsive.mobile,
288
- tablet: n.layout.responsive.tablet ? { ...R.layout.responsive.tablet, ...n.layout.responsive.tablet } : R.layout.responsive.tablet
289
- }), n.layout.spacing && (s.layout.spacing = {
290
- ...R.layout.spacing,
291
- ...n.layout.spacing
292
- })), n.animation && (s.animation = {
293
- ...R.animation,
294
- ...n.animation
295
- }, n.animation.easing && (s.animation.easing = {
296
- ...R.animation.easing,
297
- ...n.animation.easing
298
- }), n.animation.queue && (s.animation.queue = {
299
- ...R.animation.queue,
300
- ...n.animation.queue
301
- }), n.animation.entry && (s.animation.entry = {
302
- ...R.animation.entry,
303
- ...n.animation.entry,
304
- start: n.animation.entry.start ? {
305
- ...R.animation.entry.start,
306
- ...n.animation.entry.start,
307
- circular: n.animation.entry.start.circular ? { ...R.animation.entry.start.circular, ...n.animation.entry.start.circular } : R.animation.entry.start.circular
308
- } : R.animation.entry.start,
309
- timing: n.animation.entry.timing ? { ...R.animation.entry.timing, ...n.animation.entry.timing } : R.animation.entry.timing,
310
- path: n.animation.entry.path ? { ...bt, ...n.animation.entry.path } : R.animation.entry.path,
311
- rotation: n.animation.entry.rotation ? { ...vt, ...n.animation.entry.rotation } : R.animation.entry.rotation,
312
- scale: n.animation.entry.scale ? { ...wt, ...n.animation.entry.scale } : R.animation.entry.scale
313
- }), n.animation.idle && (s.animation.idle = {
284
+ o.layout && (a.layout = {
285
+ ...A.layout,
286
+ ...o.layout
287
+ }, o.layout.responsive && (a.layout.responsive = {
288
+ ...A.layout.responsive,
289
+ mobile: o.layout.responsive.mobile ? { ...A.layout.responsive.mobile, ...o.layout.responsive.mobile } : A.layout.responsive.mobile,
290
+ tablet: o.layout.responsive.tablet ? { ...A.layout.responsive.tablet, ...o.layout.responsive.tablet } : A.layout.responsive.tablet
291
+ }), o.layout.spacing && (a.layout.spacing = {
292
+ ...A.layout.spacing,
293
+ ...o.layout.spacing
294
+ })), o.animation && (a.animation = {
295
+ ...A.animation,
296
+ ...o.animation
297
+ }, o.animation.easing && (a.animation.easing = {
298
+ ...A.animation.easing,
299
+ ...o.animation.easing
300
+ }), o.animation.queue && (a.animation.queue = {
301
+ ...A.animation.queue,
302
+ ...o.animation.queue
303
+ }), o.animation.entry && (a.animation.entry = {
304
+ ...A.animation.entry,
305
+ ...o.animation.entry,
306
+ start: o.animation.entry.start ? {
307
+ ...A.animation.entry.start,
308
+ ...o.animation.entry.start,
309
+ circular: o.animation.entry.start.circular ? { ...A.animation.entry.start.circular, ...o.animation.entry.start.circular } : A.animation.entry.start.circular
310
+ } : A.animation.entry.start,
311
+ timing: o.animation.entry.timing ? { ...A.animation.entry.timing, ...o.animation.entry.timing } : A.animation.entry.timing,
312
+ path: o.animation.entry.path ? { ...yt, ...o.animation.entry.path } : A.animation.entry.path,
313
+ rotation: o.animation.entry.rotation ? { ...vt, ...o.animation.entry.rotation } : A.animation.entry.rotation,
314
+ scale: o.animation.entry.scale ? { ...Et, ...o.animation.entry.scale } : A.animation.entry.scale
315
+ }), o.animation.idle && (a.animation.idle = {
314
316
  ...Dt,
315
- ...n.animation.idle
316
- })), n.interaction && (s.interaction = {
317
- ...R.interaction,
318
- ...n.interaction
319
- }, n.interaction.focus && (s.interaction.focus = {
320
- ...R.interaction.focus,
321
- ...n.interaction.focus
322
- }), n.interaction.navigation && (s.interaction.navigation = {
323
- ...R.interaction.navigation,
324
- ...n.interaction.navigation
317
+ ...o.animation.idle
318
+ })), o.interaction && (a.interaction = {
319
+ ...A.interaction,
320
+ ...o.interaction
321
+ }, o.interaction.focus && (a.interaction.focus = {
322
+ ...A.interaction.focus,
323
+ ...o.interaction.focus
324
+ }), o.interaction.navigation && (a.interaction.navigation = {
325
+ ...A.interaction.navigation,
326
+ ...o.interaction.navigation
325
327
  }));
326
- const l = n.rendering?.ui;
327
- if (l && console.warn("[ImageCloud] rendering.ui is deprecated. Use top-level ui instead."), s.ui = {
328
- ...R.ui,
329
- ...l,
330
- ...n.ui
331
- }, s.config.debug = {
328
+ const c = o.rendering?.ui;
329
+ if (c && console.warn("[ImageCloud] rendering.ui is deprecated. Use top-level ui instead."), a.ui = {
330
+ ...A.ui,
331
+ ...c,
332
+ ...o.ui
333
+ }, a.config.debug = {
332
334
  ...Ot,
333
- ...n.config?.debug ?? {}
334
- }, s.layout.algorithm === "honeycomb" && s.styling) {
335
- const c = { shape: "hexagon", mode: "height-relative" };
336
- s.styling = {
337
- ...s.styling,
338
- default: { ...s.styling.default, clipPath: c },
339
- hover: { ...s.styling.hover, clipPath: c }
335
+ ...o.config?.debug ?? {}
336
+ }, a.layout.algorithm === "honeycomb" && a.styling) {
337
+ const l = { shape: "hexagon", mode: "height-relative" };
338
+ a.styling = {
339
+ ...a.styling,
340
+ default: { ...a.styling.default, clipPath: l },
341
+ hover: { ...a.styling.hover, clipPath: l }
340
342
  // focused: untouched — user config respected
341
343
  };
342
344
  }
343
- return s;
345
+ return a;
344
346
  }
345
- function Qt(n, t) {
346
- return { ...n ? It[n] : It.playful, ...t };
347
+ function Qt(o, t) {
348
+ return { ...o ? It[o] : It.playful, ...t };
347
349
  }
348
- function te(n, t) {
349
- return { ...n ? Rt[n] : Rt.gentle, ...t };
350
+ function te(o, t) {
351
+ return { ...o ? At[o] : At.gentle, ...t };
350
352
  }
351
- function ee(n, t) {
352
- return { ...n ? Tt[n] : Tt.gentle, ...t };
353
+ function ee(o, t) {
354
+ return { ...o ? Rt[o] : Rt.gentle, ...t };
353
355
  }
354
356
  class ie {
355
357
  constructor(t) {
@@ -362,8 +364,8 @@ class ie {
362
364
  buildTransformString(t) {
363
365
  const i = ["translate(-50%, -50%)"];
364
366
  if (t.x !== void 0 || t.y !== void 0) {
365
- const e = t.x ?? 0, o = t.y ?? 0;
366
- i.push(`translate(${e}px, ${o}px)`);
367
+ const e = t.x ?? 0, n = t.y ?? 0;
368
+ i.push(`translate(${e}px, ${n}px)`);
367
369
  }
368
370
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), t.scale !== void 0 && i.push(`scale(${t.scale})`), i.join(" ");
369
371
  }
@@ -376,18 +378,18 @@ class ie {
376
378
  * @param easing - CSS easing function (optional)
377
379
  * @returns AnimationHandle that can be used to cancel or query the animation
378
380
  */
379
- animateTransformCancellable(t, i, e, o = null, a = null) {
381
+ animateTransformCancellable(t, i, e, n = null, s = null) {
380
382
  this.cancelAllAnimations(t);
381
- const r = o ?? this.config.duration, s = a ?? this.config.easing.default, l = this.buildTransformString(i), c = this.buildTransformString(e);
383
+ const r = n ?? this.config.duration, a = s ?? this.config.easing.default, c = this.buildTransformString(i), l = this.buildTransformString(e);
382
384
  t.style.transition = "none";
383
385
  const u = t.animate(
384
386
  [
385
- { transform: l },
386
- { transform: c }
387
+ { transform: c },
388
+ { transform: l }
387
389
  ],
388
390
  {
389
391
  duration: r,
390
- easing: s,
392
+ easing: a,
391
393
  fill: "forwards"
392
394
  // Keep final state after animation
393
395
  }
@@ -401,7 +403,7 @@ class ie {
401
403
  duration: r
402
404
  };
403
405
  return this.activeAnimations.set(t, h), u.finished.then(() => {
404
- t.style.transform = c, this.activeAnimations.delete(t);
406
+ t.style.transform = l, this.activeAnimations.delete(t);
405
407
  }).catch(() => {
406
408
  this.activeAnimations.delete(t);
407
409
  }), h;
@@ -415,13 +417,13 @@ class ie {
415
417
  cancelAnimation(t, i = !0) {
416
418
  const e = this.getCurrentTransform(t.element);
417
419
  if (t.animation.cancel(), i) {
418
- const o = this.buildTransformString({
420
+ const n = this.buildTransformString({
419
421
  x: e.x,
420
422
  y: e.y,
421
423
  rotation: e.rotation,
422
424
  scale: e.scale
423
425
  });
424
- t.element.style.transform = o;
426
+ t.element.style.transform = n;
425
427
  }
426
428
  return this.activeAnimations.delete(t.element), e;
427
429
  }
@@ -434,8 +436,8 @@ class ie {
434
436
  const i = this.activeAnimations.get(t);
435
437
  i && this.cancelAnimation(i, !1);
436
438
  const e = t.getAnimations();
437
- for (const o of e)
438
- o.cancel();
439
+ for (const n of e)
440
+ n.cancel();
439
441
  }
440
442
  /**
441
443
  * Get current transform state of an element (works mid-animation)
@@ -447,8 +449,8 @@ class ie {
447
449
  const e = getComputedStyle(t).transform;
448
450
  if (e === "none" || !e)
449
451
  return { x: 0, y: 0, rotation: 0, scale: 1 };
450
- const o = new DOMMatrix(e), a = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), s = o.e, l = o.f;
451
- return { x: s, y: l, rotation: r, scale: a };
452
+ const n = new DOMMatrix(e), s = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), a = n.e, c = n.f;
453
+ return { x: a, y: c, rotation: r, scale: s };
452
454
  }
453
455
  /**
454
456
  * Check if an element has an active animation
@@ -474,11 +476,11 @@ class ie {
474
476
  * @param easing - CSS easing function (optional)
475
477
  * @returns Promise that resolves when animation completes
476
478
  */
477
- animateTransform(t, i, e = null, o = null) {
478
- return new Promise((a) => {
479
- const r = e ?? this.config.duration, s = o ?? this.config.easing.default;
480
- t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(i), setTimeout(() => {
481
- a();
479
+ animateTransform(t, i, e = null, n = null) {
480
+ return new Promise((s) => {
481
+ const r = e ?? this.config.duration, a = n ?? this.config.easing.default;
482
+ t.style.transition = `transform ${r}ms ${a}, box-shadow ${r}ms ${a}`, t.style.transform = this.buildTransformString(i), setTimeout(() => {
483
+ s();
482
484
  }, r);
483
485
  });
484
486
  }
@@ -507,159 +509,159 @@ class ie {
507
509
  return new Promise((i) => setTimeout(i, t));
508
510
  }
509
511
  }
510
- function J(n, t, i) {
511
- return n + (t - n) * i;
512
+ function J(o, t, i) {
513
+ return o + (t - o) * i;
512
514
  }
513
- function oe(n, t, i, e) {
514
- const { overshoot: o, bounces: a, decayRatio: r } = e, s = i.x - t.x, l = i.y - t.y, c = ne(a, r);
515
- let u = 0, h = 0, d = 1, f = o, y = !1;
516
- for (let g = 0; g < c.length; g++)
517
- if (n <= c[g].time) {
518
- h = g === 0 ? 0 : c[g - 1].time, d = c[g].time, f = c[g].overshoot, y = c[g].isOvershoot;
515
+ function ne(o, t, i, e) {
516
+ const { overshoot: n, bounces: s, decayRatio: r } = e, a = i.x - t.x, c = i.y - t.y, l = oe(s, r);
517
+ let u = 0, h = 0, d = 1, g = n, b = !1;
518
+ for (let f = 0; f < l.length; f++)
519
+ if (o <= l[f].time) {
520
+ h = f === 0 ? 0 : l[f - 1].time, d = l[f].time, g = l[f].overshoot, b = l[f].isOvershoot;
519
521
  break;
520
522
  }
521
- const p = (n - h) / (d - h);
522
- if (y)
523
- u = 1 + f * nt(p);
523
+ const p = (o - h) / (d - h);
524
+ if (b)
525
+ u = 1 + g * at(p);
524
526
  else if (h === 0)
525
- u = nt(p);
527
+ u = at(p);
526
528
  else {
527
- const m = 1 + (c.find(
528
- (b, w) => b.time > h && w > 0 && c[w - 1].isOvershoot
529
- )?.overshoot || f);
530
- u = J(m, 1, nt(p));
529
+ const m = 1 + (l.find(
530
+ (y, E) => y.time > h && E > 0 && l[E - 1].isOvershoot
531
+ )?.overshoot || g);
532
+ u = J(m, 1, at(p));
531
533
  }
532
534
  return {
533
- x: t.x + s * u,
534
- y: t.y + l * u
535
+ x: t.x + a * u,
536
+ y: t.y + c * u
535
537
  };
536
538
  }
537
- function ne(n, t) {
539
+ function oe(o, t) {
538
540
  const i = [];
539
541
  let e = 0.6;
540
542
  i.push({ time: e, overshoot: 0, isOvershoot: !1 });
541
- let o = 0.15;
542
- const r = 0.4 / (n * 2);
543
- for (let s = 0; s < n; s++)
544
- e += r, i.push({ time: e, overshoot: o, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: o * t, isOvershoot: !1 }), o *= t;
543
+ let n = 0.15;
544
+ const r = 0.4 / (o * 2);
545
+ for (let a = 0; a < o; a++)
546
+ e += r, i.push({ time: e, overshoot: n, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: n * t, isOvershoot: !1 }), n *= t;
545
547
  return i.push({ time: 1, overshoot: 0, isOvershoot: !1 }), i;
546
548
  }
547
- function se(n, t, i, e) {
548
- const { stiffness: o, damping: a, mass: r, oscillations: s } = e, l = i.x - t.x, c = i.y - t.y, u = Math.sqrt(o / r), h = a / (2 * Math.sqrt(o * r));
549
+ function se(o, t, i, e) {
550
+ const { stiffness: n, damping: s, mass: r, oscillations: a } = e, c = i.x - t.x, l = i.y - t.y, u = Math.sqrt(n / r), h = s / (2 * Math.sqrt(n * r));
549
551
  let d;
550
552
  if (h < 1) {
551
- const f = u * Math.sqrt(1 - h * h), y = Math.exp(-h * u * n * 3), p = Math.cos(f * n * s * Math.PI);
552
- d = 1 - y * p;
553
+ const g = u * Math.sqrt(1 - h * h), b = Math.exp(-h * u * o * 3), p = Math.cos(g * o * a * Math.PI);
554
+ d = 1 - b * p;
553
555
  } else
554
- d = 1 - Math.exp(-u * n * 3);
556
+ d = 1 - Math.exp(-u * o * 3);
555
557
  return d = Math.max(0, Math.min(d, 1.3)), {
556
- x: t.x + l * d,
557
- y: t.y + c * d
558
+ x: t.x + c * d,
559
+ y: t.y + l * d
558
560
  };
559
561
  }
560
- function ae(n, t, i, e) {
561
- const { amplitude: o, frequency: a, decay: r, decayRate: s, phase: l } = e, c = i.x - t.x, u = i.y - t.y, h = Math.sqrt(c * c + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? c / h : 1, y = a * Math.PI * 2 * n + l, p = r ? Math.pow(1 - n, s) : 1, g = o * Math.sin(y) * p, m = re(n);
562
+ function ae(o, t, i, e) {
563
+ const { amplitude: n, frequency: s, decay: r, decayRate: a, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, g = h > 0 ? l / h : 1, b = s * Math.PI * 2 * o + c, p = r ? Math.pow(1 - o, a) : 1, f = n * Math.sin(b) * p, m = re(o);
562
564
  return {
563
- x: J(t.x, i.x, m) + g * d,
564
- y: J(t.y, i.y, m) + g * f
565
+ x: J(t.x, i.x, m) + f * d,
566
+ y: J(t.y, i.y, m) + f * g
565
567
  };
566
568
  }
567
- function nt(n) {
568
- return 1 - (1 - n) * (1 - n);
569
+ function at(o) {
570
+ return 1 - (1 - o) * (1 - o);
569
571
  }
570
- function re(n) {
571
- return 1 - Math.pow(1 - n, 3);
572
+ function re(o) {
573
+ return 1 - Math.pow(1 - o, 3);
572
574
  }
573
- function ce(n, t, i) {
574
- const { amplitude: e, frequency: o, decay: a } = i, r = Math.sin(n * o * Math.PI * 2), s = a ? Math.pow(1 - n, 2) : 1, l = e * r * s;
575
- return t + l;
575
+ function ce(o, t, i) {
576
+ const { amplitude: e, frequency: n, decay: s } = i, r = Math.sin(o * n * Math.PI * 2), a = s ? Math.pow(1 - o, 2) : 1, c = e * r * a;
577
+ return t + c;
576
578
  }
577
- function le(n, t, i) {
578
- const { overshoot: e, bounces: o } = i, a = [];
579
- a.push({ time: 0.5, scale: e });
579
+ function le(o, t, i) {
580
+ const { overshoot: e, bounces: n } = i, s = [];
581
+ s.push({ time: 0.5, scale: e });
580
582
  let r = e;
581
- const s = 0.5, c = 0.5 / (o * 2);
583
+ const a = 0.5, l = 0.5 / (n * 2);
582
584
  let u = 0.5;
583
- for (let d = 0; d < o; d++) {
584
- const f = 1 - (r - 1) * s;
585
- u += c, a.push({ time: u, scale: f }), r = 1 + (r - 1) * s * s, u += c, d < o - 1 && a.push({ time: u, scale: r });
585
+ for (let d = 0; d < n; d++) {
586
+ const g = 1 - (r - 1) * a;
587
+ u += l, s.push({ time: u, scale: g }), r = 1 + (r - 1) * a * a, u += l, d < n - 1 && s.push({ time: u, scale: r });
586
588
  }
587
- a.push({ time: 1, scale: 1 });
589
+ s.push({ time: 1, scale: 1 });
588
590
  let h = 1;
589
- for (let d = 0; d < a.length; d++)
590
- if (n <= a[d].time) {
591
- const f = d === 0 ? 0 : a[d - 1].time, y = d === 0 ? 1 : a[d - 1].scale, p = (n - f) / (a[d].time - f), g = nt(p);
592
- h = y + (a[d].scale - y) * g;
591
+ for (let d = 0; d < s.length; d++)
592
+ if (o <= s[d].time) {
593
+ const g = d === 0 ? 0 : s[d - 1].time, b = d === 0 ? 1 : s[d - 1].scale, p = (o - g) / (s[d].time - g), f = at(p);
594
+ h = b + (s[d].scale - b) * f;
593
595
  break;
594
596
  }
595
597
  return h * t;
596
598
  }
597
- function he(n) {
599
+ function he(o) {
598
600
  const {
599
601
  element: t,
600
602
  startPosition: i,
601
603
  endPosition: e,
602
- pathConfig: o,
603
- duration: a,
604
+ pathConfig: n,
605
+ duration: s,
604
606
  imageWidth: r,
605
- imageHeight: s,
606
- rotation: l,
607
- scale: c,
607
+ imageHeight: a,
608
+ rotation: c,
609
+ scale: l,
608
610
  onComplete: u,
609
611
  rotationConfig: h,
610
612
  startRotation: d,
611
- scaleConfig: f,
612
- startScale: y
613
- } = n, p = o.type, g = d !== void 0 && d !== l, m = h?.mode === "wobble", b = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = y !== void 0 && y !== c, S = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
614
- if ((p === "linear" || p === "arc") && !w && !(v || S)) {
613
+ scaleConfig: g,
614
+ startScale: b
615
+ } = o, p = n.type, f = d !== void 0 && d !== c, m = h?.mode === "wobble", y = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, E = f || m, v = b !== void 0 && b !== l, S = g?.mode === "pop", w = g?.pop || { overshoot: 1.2, bounces: 1 };
616
+ if ((p === "linear" || p === "arc") && !E && !(v || S)) {
615
617
  u && u();
616
618
  return;
617
619
  }
618
- const z = performance.now(), L = -r / 2, _ = -s / 2;
620
+ const z = performance.now(), L = -r / 2, _ = -a / 2;
619
621
  function O(H) {
620
- const N = H - z, T = Math.min(N / a, 1);
622
+ const N = H - z, R = Math.min(N / s, 1);
621
623
  let D;
622
624
  switch (p) {
623
625
  case "bounce": {
624
626
  const k = Qt(
625
- o.bouncePreset,
626
- o.bounce
627
+ n.bouncePreset,
628
+ n.bounce
627
629
  );
628
- D = oe(T, i, e, k);
630
+ D = ne(R, i, e, k);
629
631
  break;
630
632
  }
631
633
  case "elastic": {
632
634
  const k = te(
633
- o.elasticPreset,
634
- o.elastic
635
+ n.elasticPreset,
636
+ n.elastic
635
637
  );
636
- D = se(T, i, e, k);
638
+ D = se(R, i, e, k);
637
639
  break;
638
640
  }
639
641
  case "wave": {
640
642
  const k = ee(
641
- o.wavePreset,
642
- o.wave
643
+ n.wavePreset,
644
+ n.wave
643
645
  );
644
- D = ae(T, i, e, k);
646
+ D = ae(R, i, e, k);
645
647
  break;
646
648
  }
647
649
  default:
648
650
  D = {
649
- x: J(i.x, e.x, T),
650
- y: J(i.y, e.y, T)
651
+ x: J(i.x, e.x, R),
652
+ y: J(i.y, e.y, R)
651
653
  };
652
654
  }
653
- const G = D.x - e.x, U = D.y - e.y;
654
- let M;
655
- m ? M = ce(T, l, b) : g ? M = J(d, l, T) : M = l;
656
- let A;
657
- S ? A = le(T, c, x) : v ? A = J(y, c, T) : A = c, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${l}deg) scale(${c})`, u && u());
655
+ const W = D.x - e.x, U = D.y - e.y;
656
+ let F;
657
+ m ? F = ce(R, c, y) : f ? F = J(d, c, R) : F = c;
658
+ let C;
659
+ S ? C = le(R, l, w) : v ? C = J(b, l, R) : C = l, t.style.transform = `translate(${L}px, ${_}px) translate(${W}px, ${U}px) rotate(${F}deg) scale(${C})`, R < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
658
660
  }
659
661
  requestAnimationFrame(O);
660
662
  }
661
- function de(n) {
662
- return n === "bounce" || n === "elastic" || n === "wave";
663
+ function de(o) {
664
+ return o === "bounce" || o === "elastic" || o === "wave";
663
665
  }
664
666
  const ue = {
665
667
  radial: "center",
@@ -670,9 +672,9 @@ const ue = {
670
672
  wave: "left",
671
673
  honeycomb: "center"
672
674
  };
673
- class ge {
675
+ class fe {
674
676
  constructor(t, i) {
675
- this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || bt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
677
+ this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || yt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || Et;
676
678
  }
677
679
  /**
678
680
  * Get the effective start position, considering layout-aware defaults
@@ -683,72 +685,72 @@ class ge {
683
685
  /**
684
686
  * Calculate the starting position for an image's entry animation
685
687
  */
686
- calculateStartPosition(t, i, e, o, a) {
687
- const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
688
+ calculateStartPosition(t, i, e, n, s) {
689
+ const r = this.resolvedStartPosition, a = this.config.start.offset ?? 100;
688
690
  switch (r) {
689
691
  case "nearest-edge":
690
- return this.calculateNearestEdge(t, i, e, s);
692
+ return this.calculateNearestEdge(t, i, e, a);
691
693
  case "top":
692
- return this.calculateEdgePosition("top", t, i, e, s);
694
+ return this.calculateEdgePosition("top", t, i, e, a);
693
695
  case "bottom":
694
- return this.calculateEdgePosition("bottom", t, i, e, s);
696
+ return this.calculateEdgePosition("bottom", t, i, e, a);
695
697
  case "left":
696
- return this.calculateEdgePosition("left", t, i, e, s);
698
+ return this.calculateEdgePosition("left", t, i, e, a);
697
699
  case "right":
698
- return this.calculateEdgePosition("right", t, i, e, s);
700
+ return this.calculateEdgePosition("right", t, i, e, a);
699
701
  case "center":
700
702
  return this.calculateCenterPosition(e, t, i);
701
703
  case "random-edge":
702
- return this.calculateRandomEdge(t, i, e, s);
704
+ return this.calculateRandomEdge(t, i, e, a);
703
705
  case "circular":
704
706
  return this.calculateCircularPosition(
705
707
  t,
706
708
  i,
707
709
  e,
708
- o,
709
- a
710
+ n,
711
+ s
710
712
  );
711
713
  default:
712
- return this.calculateNearestEdge(t, i, e, s);
714
+ return this.calculateNearestEdge(t, i, e, a);
713
715
  }
714
716
  }
715
717
  /**
716
718
  * Calculate start position from the nearest edge (current default behavior)
717
719
  */
718
- calculateNearestEdge(t, i, e, o) {
719
- const a = t.x, r = t.y, s = a, l = e.width - a, c = r, u = e.height - r, h = Math.min(s, l, c, u);
720
- let d = t.x, f = t.y;
721
- return h === s ? d = -(i.width + o) : h === l ? d = e.width + o : h === c ? f = -(i.height + o) : f = e.height + o, { x: d, y: f };
720
+ calculateNearestEdge(t, i, e, n) {
721
+ const s = t.x, r = t.y, a = s, c = e.width - s, l = r, u = e.height - r, h = Math.min(a, c, l, u);
722
+ let d = t.x, g = t.y;
723
+ return h === a ? d = -(i.width + n) : h === c ? d = e.width + n : h === l ? g = -(i.height + n) : g = e.height + n, { x: d, y: g };
722
724
  }
723
725
  /**
724
726
  * Calculate start position from a specific edge
725
727
  */
726
- calculateEdgePosition(t, i, e, o, a) {
727
- let r = i.x, s = i.y;
728
+ calculateEdgePosition(t, i, e, n, s) {
729
+ let r = i.x, a = i.y;
728
730
  switch (t) {
729
731
  case "top":
730
- s = -(e.height + a);
732
+ a = -(e.height + s);
731
733
  break;
732
734
  case "bottom":
733
- s = o.height + a;
735
+ a = n.height + s;
734
736
  break;
735
737
  case "left":
736
- r = -(e.width + a);
738
+ r = -(e.width + s);
737
739
  break;
738
740
  case "right":
739
- r = o.width + a;
741
+ r = n.width + s;
740
742
  break;
741
743
  }
742
- return { x: r, y: s };
744
+ return { x: r, y: a };
743
745
  }
744
746
  /**
745
747
  * Calculate start position from center with scale animation
746
748
  */
747
749
  calculateCenterPosition(t, i, e) {
748
- const o = t.width / 2, a = t.height / 2;
750
+ const n = t.width / 2, s = t.height / 2;
749
751
  return {
750
- x: o,
751
- y: a,
752
+ x: n,
753
+ y: s,
752
754
  useScale: !0
753
755
  // Signal to use scale animation from 0
754
756
  };
@@ -756,28 +758,28 @@ class ge {
756
758
  /**
757
759
  * Calculate start position from a random edge
758
760
  */
759
- calculateRandomEdge(t, i, e, o) {
760
- const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
761
- return this.calculateEdgePosition(r, t, i, e, o);
761
+ calculateRandomEdge(t, i, e, n) {
762
+ const s = ["top", "bottom", "left", "right"], r = s[Math.floor(Math.random() * s.length)];
763
+ return this.calculateEdgePosition(r, t, i, e, n);
762
764
  }
763
765
  /**
764
766
  * Calculate start position on a circle around the container
765
767
  */
766
- calculateCircularPosition(t, i, e, o, a) {
767
- const r = this.config.start.circular || {}, s = r.distribution || "even";
768
- let l;
769
- const c = r.radius || "120%";
770
- if (typeof c == "string" && c.endsWith("%")) {
771
- const p = parseFloat(c) / 100;
772
- l = Math.sqrt(
768
+ calculateCircularPosition(t, i, e, n, s) {
769
+ const r = this.config.start.circular || {}, a = r.distribution || "even";
770
+ let c;
771
+ const l = r.radius || "120%";
772
+ if (typeof l == "string" && l.endsWith("%")) {
773
+ const p = parseFloat(l) / 100;
774
+ c = Math.sqrt(
773
775
  e.width ** 2 + e.height ** 2
774
776
  ) * p / 2;
775
777
  } else
776
- l = typeof c == "number" ? c : 500;
778
+ c = typeof l == "number" ? l : 500;
777
779
  let u;
778
- s === "even" ? u = o / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
779
- const h = e.width / 2, d = e.height / 2, f = h + Math.cos(u) * l, y = d + Math.sin(u) * l;
780
- return { x: f, y };
780
+ a === "even" ? u = n / s * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
781
+ const h = e.width / 2, d = e.height / 2, g = h + Math.cos(u) * c, b = d + Math.sin(u) * c;
782
+ return { x: g, y: b };
781
783
  }
782
784
  /**
783
785
  * Get animation parameters for an image
@@ -796,18 +798,18 @@ class ge {
796
798
  * Build a CSS transform string for the start position
797
799
  * Uses pixel-based centering offset for reliable cross-browser behavior
798
800
  */
799
- buildStartTransform(t, i, e, o, a, r, s, l) {
800
- const c = t.x - i.x, u = t.y - i.y, h = s !== void 0 ? s : e, d = l !== void 0 ? l : o, f = a !== void 0 ? -a / 2 : 0, y = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${f}px, ${y}px)` : "translate(-50%, -50%)";
801
- return t.useScale ? `${p} translate(${c}px, ${u}px) rotate(${h}deg) scale(0)` : `${p} translate(${c}px, ${u}px) rotate(${h}deg) scale(${d})`;
801
+ buildStartTransform(t, i, e, n, s, r, a, c) {
802
+ const l = t.x - i.x, u = t.y - i.y, h = a !== void 0 ? a : e, d = c !== void 0 ? c : n, g = s !== void 0 ? -s / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = s !== void 0 ? `translate(${g}px, ${b}px)` : "translate(-50%, -50%)";
803
+ return t.useScale ? `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(0)` : `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(${d})`;
802
804
  }
803
805
  /**
804
806
  * Build the final CSS transform string
805
807
  * Uses pixel-based centering offset for reliable cross-browser behavior
806
808
  */
807
- buildFinalTransform(t, i, e, o) {
808
- if (e !== void 0 && o !== void 0) {
809
- const a = -e / 2, r = -o / 2;
810
- return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${i})`;
809
+ buildFinalTransform(t, i, e, n) {
810
+ if (e !== void 0 && n !== void 0) {
811
+ const s = -e / 2, r = -n / 2;
812
+ return `translate(${s}px, ${r}px) rotate(${t}deg) scale(${i})`;
811
813
  }
812
814
  return `translate(-50%, -50%) rotate(${t}deg) scale(${i})`;
813
815
  }
@@ -872,12 +874,12 @@ class ge {
872
874
  return t + (Math.random() - 0.5) * 60;
873
875
  if (typeof e == "number")
874
876
  return e;
875
- const o = e.max - e.min;
876
- return e.min + Math.random() * o;
877
+ const n = e.max - e.min;
878
+ return e.min + Math.random() * n;
877
879
  }
878
880
  case "spin": {
879
- const e = this.rotationConfig.spinCount ?? 1, o = this.resolveSpinDirection(t);
880
- return t + e * 360 * o;
881
+ const e = this.rotationConfig.spinCount ?? 1, n = this.resolveSpinDirection(t);
882
+ return t + e * 360 * n;
881
883
  }
882
884
  case "random":
883
885
  return t + (Math.random() - 0.5) * 60;
@@ -925,8 +927,8 @@ class ge {
925
927
  amplitude: 15,
926
928
  frequency: 3,
927
929
  decay: !0
928
- }, { amplitude: o, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), l = r ? Math.pow(1 - t, 2) : 1, c = o * s * l;
929
- return i + c;
930
+ }, { amplitude: n, frequency: s, decay: r } = e, a = Math.sin(t * s * Math.PI * 2), c = r ? Math.pow(1 - t, 2) : 1, l = n * a * c;
931
+ return i + l;
930
932
  }
931
933
  /**
932
934
  * Get the scale configuration
@@ -982,15 +984,15 @@ class ge {
982
984
  const e = this.scaleConfig.pop || {
983
985
  overshoot: 1.2,
984
986
  bounces: 1
985
- }, { overshoot: o, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, o);
986
- let s = i;
987
- for (let l = 0; l < r.length; l++)
988
- if (t <= r[l].time) {
989
- const c = l === 0 ? 0 : r[l - 1].time, u = l === 0 ? i : r[l - 1].scale, h = (t - c) / (r[l].time - c), d = this.easeOutQuad(h);
990
- s = u + (r[l].scale - u) * d;
987
+ }, { overshoot: n, bounces: s } = e, r = this.generateScaleBounceKeyframes(s, n);
988
+ let a = i;
989
+ for (let c = 0; c < r.length; c++)
990
+ if (t <= r[c].time) {
991
+ const l = c === 0 ? 0 : r[c - 1].time, u = c === 0 ? i : r[c - 1].scale, h = (t - l) / (r[c].time - l), d = this.easeOutQuad(h);
992
+ a = u + (r[c].scale - u) * d;
991
993
  break;
992
994
  }
993
- return s * i;
995
+ return a * i;
994
996
  }
995
997
  /**
996
998
  * Generate keyframes for scale bounce animation
@@ -998,12 +1000,12 @@ class ge {
998
1000
  generateScaleBounceKeyframes(t, i) {
999
1001
  const e = [];
1000
1002
  e.push({ time: 0.5, scale: i });
1001
- let o = i;
1002
- const a = 0.5, s = 0.5 / (t * 2);
1003
- let l = 0.5;
1004
- for (let c = 0; c < t; c++) {
1005
- const u = 1 - (o - 1) * a;
1006
- l += s, e.push({ time: l, scale: u }), o = 1 + (o - 1) * a * a, l += s, c < t - 1 && e.push({ time: l, scale: o });
1003
+ let n = i;
1004
+ const s = 0.5, a = 0.5 / (t * 2);
1005
+ let c = 0.5;
1006
+ for (let l = 0; l < t; l++) {
1007
+ const u = 1 - (n - 1) * s;
1008
+ c += a, e.push({ time: c, scale: u }), n = 1 + (n - 1) * s * s, c += a, l < t - 1 && e.push({ time: c, scale: n });
1007
1009
  }
1008
1010
  return e.push({ time: 1, scale: 1 }), e;
1009
1011
  }
@@ -1014,7 +1016,7 @@ class ge {
1014
1016
  return 1 - (1 - t) * (1 - t);
1015
1017
  }
1016
1018
  }
1017
- class fe {
1019
+ class ge {
1018
1020
  constructor(t, i = 600) {
1019
1021
  this.entries = /* @__PURE__ */ new Map(), this.togetherRafId = null, this.togetherSpeed = 0, this.config = t, this.entryDurationMs = i;
1020
1022
  }
@@ -1022,9 +1024,9 @@ class fe {
1022
1024
  * Register an image element for idle animation.
1023
1025
  * Starts animation after entry duration completes.
1024
1026
  */
1025
- register(t, i, e, o) {
1027
+ register(t, i, e, n) {
1026
1028
  if (this.entries.has(t)) return;
1027
- const a = o ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1029
+ const s = n ?? this.entryDurationMs, r = this.config.startDelay ?? s, a = {
1028
1030
  element: t,
1029
1031
  index: i,
1030
1032
  totalImages: e,
@@ -1035,8 +1037,8 @@ class fe {
1035
1037
  stopped: !1,
1036
1038
  startTimer: null
1037
1039
  };
1038
- this.entries.set(t, s), s.startTimer = setTimeout(() => {
1039
- s.startTimer = null, !s.stopped && !s.paused && this._startAnimation(s);
1040
+ this.entries.set(t, a), a.startTimer = setTimeout(() => {
1041
+ a.startTimer = null, !a.stopped && !a.paused && this._startAnimation(a);
1040
1042
  }, r);
1041
1043
  }
1042
1044
  /**
@@ -1099,7 +1101,7 @@ class fe {
1099
1101
  }
1100
1102
  }
1101
1103
  _startWiggle(t) {
1102
- const i = { ...Gt, ...this.config.wiggle }, e = [
1104
+ const i = { ...Wt, ...this.config.wiggle }, e = [
1103
1105
  { transform: "rotate(0deg)", offset: 0 },
1104
1106
  { transform: `rotate(${i.maxAngle}deg)`, offset: 0.25 },
1105
1107
  { transform: "rotate(0deg)", offset: 0.5 },
@@ -1119,7 +1121,7 @@ class fe {
1119
1121
  });
1120
1122
  }
1121
1123
  _startPulse(t) {
1122
- const i = { ...qt, ...this.config.pulse }, e = [
1124
+ const i = { ...Gt, ...this.config.pulse }, e = [
1123
1125
  { transform: "scale(1)", offset: 0 },
1124
1126
  { transform: `scale(${i.maxScale})`, offset: 0.25 },
1125
1127
  { transform: "scale(1)", offset: 0.5 },
@@ -1139,28 +1141,28 @@ class fe {
1139
1141
  });
1140
1142
  }
1141
1143
  _startBlink(t) {
1142
- const i = { ...Bt, ...this.config.blink }, e = -(Math.random() * i.speed), o = parseFloat(getComputedStyle(t.element).opacity) || 1;
1143
- let a, r;
1144
- i.style === "fade" ? (a = [
1145
- { opacity: o, offset: 0 },
1144
+ const i = { ...qt, ...this.config.blink }, e = -(Math.random() * i.speed), n = parseFloat(getComputedStyle(t.element).opacity) || 1;
1145
+ let s, r;
1146
+ i.style === "fade" ? (s = [
1147
+ { opacity: n, offset: 0 },
1146
1148
  { opacity: 0, offset: 0.5 },
1147
- { opacity: o, offset: 1 }
1149
+ { opacity: n, offset: 1 }
1148
1150
  ], r = {
1149
1151
  duration: i.speed,
1150
1152
  delay: e,
1151
1153
  iterations: 1 / 0,
1152
1154
  easing: "ease-in-out"
1153
- }) : (a = [
1154
- { opacity: o, offset: 0 },
1155
- { opacity: o, offset: i.onRatio },
1155
+ }) : (s = [
1156
+ { opacity: n, offset: 0 },
1157
+ { opacity: n, offset: i.onRatio },
1156
1158
  { opacity: 0, offset: Math.min(i.onRatio + 0.01, 0.99) },
1157
1159
  { opacity: 0, offset: 0.99 },
1158
- { opacity: o, offset: 1 }
1160
+ { opacity: n, offset: 1 }
1159
1161
  ], r = {
1160
1162
  duration: i.speed,
1161
1163
  delay: e,
1162
1164
  iterations: 1 / 0
1163
- }), t.blinkAnimation = t.element.animate(a, r);
1165
+ }), t.blinkAnimation = t.element.animate(s, r);
1164
1166
  }
1165
1167
  _startSpin(t) {
1166
1168
  const i = { ...Xt, ...this.config.spin }, e = i.direction === "clockwise" ? 360 : -360;
@@ -1184,8 +1186,8 @@ class fe {
1184
1186
  if (this.togetherSpeed = t, this.togetherRafId !== null) return;
1185
1187
  const i = () => {
1186
1188
  const e = performance.now() % this.togetherSpeed;
1187
- for (const o of this.entries.values())
1188
- !o.stopped && !o.paused && o.animation && (o.animation.currentTime = e);
1189
+ for (const n of this.entries.values())
1190
+ !n.stopped && !n.paused && n.animation && (n.animation.currentTime = e);
1189
1191
  this.togetherRafId = requestAnimationFrame(i);
1190
1192
  };
1191
1193
  this.togetherRafId = requestAnimationFrame(i);
@@ -1212,19 +1214,19 @@ class me {
1212
1214
  * @returns Array of layout objects with position, rotation, scale
1213
1215
  */
1214
1216
  generate(t, i, e = {}) {
1215
- const o = [], { width: a, height: r } = i, s = this.config.spacing.padding, l = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, g = l * 1.5 / 2, m = l / 2, b = a - s - g, w = r - s - m, v = s + g, S = s + m;
1216
- for (let x = 0; x < t; x++) {
1217
- const I = this.random(v, b), z = this.random(S, w), L = c === "random" ? this.random(u, h) : 0, _ = y ? this.random(d, f) : 1, O = l * _, H = {
1218
- id: x,
1217
+ const n = [], { width: s, height: r } = i, a = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || g !== 1, f = c * 1.5 / 2, m = c / 2, y = s - a - f, E = r - a - m, v = a + f, S = a + m;
1218
+ for (let w = 0; w < t; w++) {
1219
+ const I = this.random(v, y), z = this.random(S, E), L = l === "random" ? this.random(u, h) : 0, _ = b ? this.random(d, g) : 1, O = c * _, H = {
1220
+ id: w,
1219
1221
  x: I,
1220
1222
  y: z,
1221
1223
  rotation: L,
1222
1224
  scale: _,
1223
1225
  baseSize: O
1224
1226
  };
1225
- o.push(H);
1227
+ n.push(H);
1226
1228
  }
1227
- return o;
1229
+ return n;
1228
1230
  }
1229
1231
  /**
1230
1232
  * Utility: Generate random number between min and max
@@ -1248,20 +1250,20 @@ class pe {
1248
1250
  * @returns Array of layout objects with position, rotation, scale
1249
1251
  */
1250
1252
  generate(t, i, e = {}) {
1251
- const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = this.config.scaleDecay ?? 0, p = {
1253
+ const n = [], { width: s, height: r } = i, a = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, g = h !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = {
1252
1254
  ...Ut,
1253
1255
  ...this.config.radial
1254
- }, g = e.fixedHeight ?? s, m = a / 2, b = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, S = Math.max(g * 0.8, Math.min(
1255
- m - v - g / 2,
1256
- b - v - g / 2
1256
+ }, f = e.fixedHeight ?? a, m = s / 2, y = r / 2, E = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, S = Math.max(f * 0.8, Math.min(
1257
+ m - v - f / 2,
1258
+ y - v - f / 2
1257
1259
  ));
1258
1260
  if (t > 0) {
1259
- const z = f ? this.random(h, d) : 1, L = g * z;
1260
- o.push({
1261
+ const z = g ? this.random(h, d) : 1, L = f * z;
1262
+ n.push({
1261
1263
  id: 0,
1262
1264
  x: m,
1263
- y: b,
1264
- rotation: l === "random" ? this.random(c * 0.33, u * 0.33) : 0,
1265
+ y,
1266
+ rotation: c === "random" ? this.random(l * 0.33, u * 0.33) : 0,
1265
1267
  // Less rotation for center
1266
1268
  scale: z,
1267
1269
  baseSize: L,
@@ -1269,34 +1271,34 @@ class pe {
1269
1271
  // Center image is highest
1270
1272
  });
1271
1273
  }
1272
- let x = 1, I = 1;
1273
- for (; x < t; ) {
1274
- const z = I / w, L = y > 0 ? 1 - z * y * 0.5 : 1, _ = Math.max(g * 0.8, S / w * 1.5 / p.tightness), O = I * _, H = O * 1.5, N = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(N / (T * 0.7));
1274
+ let w = 1, I = 1;
1275
+ for (; w < t; ) {
1276
+ const z = I / E, L = b > 0 ? 1 - z * b * 0.5 : 1, _ = Math.max(f * 0.8, S / E * 1.5 / p.tightness), O = I * _, H = O * 1.5, N = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), R = this.estimateWidth(f), D = Math.floor(N / (R * 0.7));
1275
1277
  if (D === 0) {
1276
1278
  I++;
1277
1279
  continue;
1278
1280
  }
1279
- const G = 2 * Math.PI / D, U = I * (20 * Math.PI / 180);
1280
- for (let M = 0; M < D && x < t; M++) {
1281
- const A = M * G + U, k = f ? this.random(h, d) : 1, B = L * k, C = g * B;
1282
- let $ = m + Math.cos(A) * H, F = b + Math.sin(A) * O;
1283
- const P = C * 1.5 / 2, j = C / 2;
1284
- $ - P < v ? $ = v + P : $ + P > a - v && ($ = a - v - P), F - j < v ? F = v + j : F + j > r - v && (F = r - v - j);
1285
- const Y = l === "random" ? this.random(c, u) : 0;
1286
- o.push({
1287
- id: x,
1281
+ const W = 2 * Math.PI / D, U = I * (20 * Math.PI / 180);
1282
+ for (let F = 0; F < D && w < t; F++) {
1283
+ const C = F * W + U, k = g ? this.random(h, d) : 1, q = L * k, T = f * q;
1284
+ let $ = m + Math.cos(C) * H, M = y + Math.sin(C) * O;
1285
+ const P = T * 1.5 / 2, B = T / 2;
1286
+ $ - P < v ? $ = v + P : $ + P > s - v && ($ = s - v - P), M - B < v ? M = v + B : M + B > r - v && (M = r - v - B);
1287
+ const Y = c === "random" ? this.random(l, u) : 0;
1288
+ n.push({
1289
+ id: w,
1288
1290
  x: $,
1289
- y: F,
1291
+ y: M,
1290
1292
  rotation: Y,
1291
- scale: B,
1292
- baseSize: C,
1293
+ scale: q,
1294
+ baseSize: T,
1293
1295
  zIndex: Math.max(1, 100 - I)
1294
1296
  // Outer rings have lower z-index
1295
- }), x++;
1297
+ }), w++;
1296
1298
  }
1297
1299
  I++;
1298
1300
  }
1299
- return o;
1301
+ return n;
1300
1302
  }
1301
1303
  /**
1302
1304
  * Estimate image width based on height
@@ -1317,7 +1319,7 @@ class pe {
1317
1319
  return Math.random() * (i - t) + t;
1318
1320
  }
1319
1321
  }
1320
- const ye = {
1322
+ const be = {
1321
1323
  columns: "auto",
1322
1324
  rows: "auto",
1323
1325
  stagger: "none",
@@ -1327,7 +1329,7 @@ const ye = {
1327
1329
  alignment: "center",
1328
1330
  gap: 10,
1329
1331
  overflowOffset: 0.25
1330
- }, At = [
1332
+ }, Ct = [
1331
1333
  { x: 1, y: 1 },
1332
1334
  // bottom-right
1333
1335
  { x: -1, y: -1 },
@@ -1345,7 +1347,7 @@ const ye = {
1345
1347
  { x: 0, y: 1 }
1346
1348
  // down
1347
1349
  ];
1348
- class be {
1350
+ class ye {
1349
1351
  constructor(t, i = {}) {
1350
1352
  this.config = t, this.imageConfig = i;
1351
1353
  }
@@ -1357,86 +1359,86 @@ class be {
1357
1359
  * @returns Array of layout objects with position, rotation, scale
1358
1360
  */
1359
1361
  generate(t, i, e = {}) {
1360
- const o = [], { width: a, height: r } = i, s = { ...ye, ...this.config.grid }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = a - 2 * l, p = r - 2 * l, { columns: g, rows: m } = this.calculateGridDimensions(
1362
+ const n = [], { width: s, height: r } = i, a = { ...be, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, g = h !== 1 || d !== 1, b = s - 2 * c, p = r - 2 * c, { columns: f, rows: m } = this.calculateGridDimensions(
1361
1363
  t,
1362
- y,
1364
+ b,
1363
1365
  p,
1364
- c,
1365
- s
1366
- ), b = s.stagger === "row", w = s.stagger === "column", v = b ? g + 0.5 : g, S = w ? m + 0.5 : m, x = (y - s.gap * (g - 1)) / v, I = (p - s.gap * (m - 1)) / S, z = b ? x / 2 : 0, L = w ? I / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, I) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, N = g * x + (g - 1) * s.gap + z, T = m * I + (m - 1) * s.gap + L, D = l + (y - N) / 2, G = l + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1366
+ l,
1367
+ a
1368
+ ), y = a.stagger === "row", E = a.stagger === "column", v = y ? f + 0.5 : f, S = E ? m + 0.5 : m, w = (b - a.gap * (f - 1)) / v, I = (p - a.gap * (m - 1)) / S, z = y ? w / 2 : 0, L = E ? I / 2 : 0, _ = 1 + a.overlap, O = Math.min(w, I) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, N = f * w + (f - 1) * a.gap + z, R = m * I + (m - 1) * a.gap + L, D = c + (b - N) / 2, W = c + (p - R) / 2, U = f * m, F = a.columns !== "auto" && a.rows !== "auto", C = F && t > U;
1367
1369
  typeof window < "u" && (window.__gridOverflowDebug = {
1368
- gridConfigColumns: s.columns,
1369
- gridConfigRows: s.rows,
1370
- columns: g,
1370
+ gridConfigColumns: a.columns,
1371
+ gridConfigRows: a.rows,
1372
+ columns: f,
1371
1373
  rows: m,
1372
1374
  cellCount: U,
1373
- hasFixedGrid: M,
1375
+ hasFixedGrid: F,
1374
1376
  imageCount: t,
1375
- isOverflowMode: A
1377
+ isOverflowMode: C
1376
1378
  });
1377
- const k = A ? new Array(U).fill(0) : [], B = Math.min(x, I) * s.overflowOffset;
1378
- for (let C = 0; C < t; C++) {
1379
- let $, F, X = 0;
1380
- if (A && C >= U) {
1381
- const q = C - U, W = q % U;
1382
- X = Math.floor(q / U) + 1, k[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1379
+ const k = C ? new Array(U).fill(0) : [], q = Math.min(w, I) * a.overflowOffset;
1380
+ for (let T = 0; T < t; T++) {
1381
+ let $, M, X = 0;
1382
+ if (C && T >= U) {
1383
+ const G = T - U, j = G % U;
1384
+ X = Math.floor(G / U) + 1, k[j]++, a.fillDirection === "row" ? ($ = j % f, M = Math.floor(j / f)) : (M = j % m, $ = Math.floor(j / m));
1383
1385
  } else
1384
- s.fillDirection === "row" ? ($ = C % g, F = Math.floor(C / g)) : (F = C % m, $ = Math.floor(C / m));
1385
- let P = D + $ * (x + s.gap) + x / 2, j = G + F * (I + s.gap) + I / 2;
1386
- if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += I / 2), X > 0) {
1387
- const q = (X - 1) % At.length, W = At[q];
1388
- P += W.x * B, j += W.y * B;
1386
+ a.fillDirection === "row" ? ($ = T % f, M = Math.floor(T / f)) : (M = T % m, $ = Math.floor(T / m));
1387
+ let P = D + $ * (w + a.gap) + w / 2, B = W + M * (I + a.gap) + I / 2;
1388
+ if (a.stagger === "row" && M % 2 === 1 ? P += w / 2 : a.stagger === "column" && $ % 2 === 1 && (B += I / 2), X > 0) {
1389
+ const G = (X - 1) % Ct.length, j = Ct[G];
1390
+ P += j.x * q, B += j.y * q;
1389
1391
  }
1390
- if (s.jitter > 0) {
1391
- const q = x / 2 * s.jitter, W = I / 2 * s.jitter;
1392
- P += this.random(-q, q), j += this.random(-W, W);
1392
+ if (a.jitter > 0) {
1393
+ const G = w / 2 * a.jitter, j = I / 2 * a.jitter;
1394
+ P += this.random(-G, G), B += this.random(-j, j);
1393
1395
  }
1394
- let Y = P, V = j;
1395
- if (!A && s.fillDirection === "row") {
1396
- const q = t % g || g;
1397
- if (F === Math.floor((t - 1) / g) && q < g) {
1398
- const St = q * x + (q - 1) * s.gap;
1396
+ let Y = P, V = B;
1397
+ if (!C && a.fillDirection === "row") {
1398
+ const G = t % f || f;
1399
+ if (M === Math.floor((t - 1) / f) && G < f) {
1400
+ const St = G * w + (G - 1) * a.gap;
1399
1401
  let gt = 0;
1400
- s.alignment === "center" ? gt = (N - St) / 2 : s.alignment === "end" && (gt = N - St), Y += gt;
1402
+ a.alignment === "center" ? gt = (N - St) / 2 : a.alignment === "end" && (gt = N - St), Y += gt;
1401
1403
  }
1402
1404
  }
1403
- const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, ot = K / 2, lt = l + it, ht = a - l - it, Pt = l + ot, _t = r - l - ot;
1404
- Y = Math.max(lt, Math.min(Y, ht)), V = Math.max(Pt, Math.min(V, _t));
1405
- let dt = 0;
1405
+ const ct = g ? this.random(h, d) : 1, K = H * ct, nt = K * 1.5 / 2, ot = K / 2, ht = c + nt, dt = s - c - nt, Pt = c + ot, _t = r - c - ot;
1406
+ Y = Math.max(ht, Math.min(Y, dt)), V = Math.max(Pt, Math.min(V, _t));
1407
+ let ut = 0;
1406
1408
  if (u === "random") {
1407
- const q = this.imageConfig.rotation?.range?.min ?? -15, W = this.imageConfig.rotation?.range?.max ?? 15;
1408
- s.jitter > 0 ? dt = this.random(q * s.jitter, W * s.jitter) : dt = this.random(q, W);
1409
+ const G = this.imageConfig.rotation?.range?.min ?? -15, j = this.imageConfig.rotation?.range?.max ?? 15;
1410
+ a.jitter > 0 ? ut = this.random(G * a.jitter, j * a.jitter) : ut = this.random(G, j);
1409
1411
  }
1410
- let ut;
1411
- A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, o.push({
1412
- id: C,
1412
+ let ft;
1413
+ C && X > 0 ? ft = 50 - X : ft = C ? 100 + T : T + 1, n.push({
1414
+ id: T,
1413
1415
  x: Y,
1414
1416
  y: V,
1415
- rotation: dt,
1416
- scale: rt,
1417
+ rotation: ut,
1418
+ scale: ct,
1417
1419
  baseSize: K,
1418
- zIndex: ut
1420
+ zIndex: ft
1419
1421
  });
1420
1422
  }
1421
- return o;
1423
+ return n;
1422
1424
  }
1423
1425
  /**
1424
1426
  * Calculate optimal grid dimensions based on image count and container
1425
1427
  */
1426
- calculateGridDimensions(t, i, e, o, a) {
1427
- let r, s;
1428
- if (a.columns !== "auto" && a.rows !== "auto")
1429
- r = a.columns, s = a.rows;
1430
- else if (a.columns !== "auto")
1431
- r = a.columns, s = Math.ceil(t / r);
1432
- else if (a.rows !== "auto")
1433
- s = a.rows, r = Math.ceil(t / s);
1428
+ calculateGridDimensions(t, i, e, n, s) {
1429
+ let r, a;
1430
+ if (s.columns !== "auto" && s.rows !== "auto")
1431
+ r = s.columns, a = s.rows;
1432
+ else if (s.columns !== "auto")
1433
+ r = s.columns, a = Math.ceil(t / r);
1434
+ else if (s.rows !== "auto")
1435
+ a = s.rows, r = Math.ceil(t / a);
1434
1436
  else {
1435
- const l = i / e;
1436
- for (r = Math.max(1, Math.round(Math.sqrt(t * l / 1.4))), s = Math.ceil(t / r); r > 1 && (r - 1) * s >= t; )
1437
+ const c = i / e;
1438
+ for (r = Math.max(1, Math.round(Math.sqrt(t * c / 1.4))), a = Math.ceil(t / r); r > 1 && (r - 1) * a >= t; )
1437
1439
  r--;
1438
1440
  }
1439
- return { columns: Math.max(1, r), rows: Math.max(1, s) };
1441
+ return { columns: Math.max(1, r), rows: Math.max(1, a) };
1440
1442
  }
1441
1443
  /**
1442
1444
  * Utility: Generate random number between min and max
@@ -1445,14 +1447,14 @@ class be {
1445
1447
  return Math.random() * (i - t) + t;
1446
1448
  }
1447
1449
  }
1448
- const ve = Math.PI * (3 - Math.sqrt(5)), we = {
1450
+ const ve = Math.PI * (3 - Math.sqrt(5)), Ee = {
1449
1451
  spiralType: "golden",
1450
1452
  direction: "counterclockwise",
1451
1453
  tightness: 1,
1452
1454
  scaleDecay: 0,
1453
1455
  startAngle: 0
1454
1456
  };
1455
- class xe {
1457
+ class we {
1456
1458
  constructor(t, i = {}) {
1457
1459
  this.config = t, this.imageConfig = i;
1458
1460
  }
@@ -1464,80 +1466,80 @@ class xe {
1464
1466
  * @returns Array of layout objects with position, rotation, scale
1465
1467
  */
1466
1468
  generate(t, i, e = {}) {
1467
- const o = [], { width: a, height: r } = i, s = { ...we, ...this.config.spiral }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, b = r / 2, w = Math.min(
1468
- m - l - c / 2,
1469
- b - l - c / 2
1470
- ), v = s.direction === "clockwise" ? -1 : 1;
1469
+ const n = [], { width: s, height: r } = i, a = { ...Ee, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = g !== 1 || b !== 1, f = this.config.scaleDecay ?? a.scaleDecay, m = s / 2, y = r / 2, E = Math.min(
1470
+ m - c - l / 2,
1471
+ y - c - l / 2
1472
+ ), v = a.direction === "clockwise" ? -1 : 1;
1471
1473
  for (let S = 0; S < t; S++) {
1472
- let x, I;
1473
- if (s.spiralType === "golden")
1474
- x = S * ve * v + s.startAngle, I = this.calculateGoldenRadius(S, t, w, s.tightness);
1475
- else if (s.spiralType === "archimedean") {
1476
- const P = S * 0.5 * s.tightness;
1477
- x = P * v + s.startAngle, I = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1474
+ let w, I;
1475
+ if (a.spiralType === "golden")
1476
+ w = S * ve * v + a.startAngle, I = this.calculateGoldenRadius(S, t, E, a.tightness);
1477
+ else if (a.spiralType === "archimedean") {
1478
+ const P = S * 0.5 * a.tightness;
1479
+ w = P * v + a.startAngle, I = this.calculateArchimedeanRadius(P, t, E, a.tightness);
1478
1480
  } else {
1479
- const P = S * 0.3 * s.tightness;
1480
- x = P * v + s.startAngle, I = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1481
+ const P = S * 0.3 * a.tightness;
1482
+ w = P * v + a.startAngle, I = this.calculateLogarithmicRadius(P, t, E, a.tightness);
1481
1483
  }
1482
- const z = m + Math.cos(x) * I, L = b + Math.sin(x) * I, _ = I / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, y) : 1, N = O * H, T = c * N, G = T * 1.5 / 2, U = T / 2, M = l + G, A = a - l - G, k = l + U, B = r - l - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(k, Math.min(L, B));
1483
- let F = 0;
1484
+ const z = m + Math.cos(w) * I, L = y + Math.sin(w) * I, _ = I / E, O = f > 0 ? 1 - _ * f * 0.5 : 1, H = p ? this.random(g, b) : 1, N = O * H, R = l * N, W = R * 1.5 / 2, U = R / 2, F = c + W, C = s - c - W, k = c + U, q = r - c - U, T = Math.max(F, Math.min(z, C)), $ = Math.max(k, Math.min(L, q));
1485
+ let M = 0;
1484
1486
  if (u === "random") {
1485
- const P = x * 180 / Math.PI % 360, j = this.random(h, d);
1486
- F = s.spiralType === "golden" ? j : P * 0.1 + j * 0.9;
1487
- } else u === "tangent" && (F = this.calculateSpiralTangent(x, I, s));
1487
+ const P = w * 180 / Math.PI % 360, B = this.random(h, d);
1488
+ M = a.spiralType === "golden" ? B : P * 0.1 + B * 0.9;
1489
+ } else u === "tangent" && (M = this.calculateSpiralTangent(w, I, a));
1488
1490
  const X = t - S;
1489
- o.push({
1491
+ n.push({
1490
1492
  id: S,
1491
- x: C,
1493
+ x: T,
1492
1494
  y: $,
1493
- rotation: F,
1495
+ rotation: M,
1494
1496
  scale: N,
1495
- baseSize: T,
1497
+ baseSize: R,
1496
1498
  zIndex: X
1497
1499
  });
1498
1500
  }
1499
- return o;
1501
+ return n;
1500
1502
  }
1501
1503
  /**
1502
1504
  * Calculate tangent angle for spiral curve at given position
1503
1505
  * This aligns the image along the spiral's direction of travel
1504
1506
  */
1505
1507
  calculateSpiralTangent(t, i, e) {
1506
- let o;
1508
+ let n;
1507
1509
  if (e.spiralType === "golden")
1508
- o = t + Math.PI / 2;
1510
+ n = t + Math.PI / 2;
1509
1511
  else if (e.spiralType === "archimedean") {
1510
- const r = 1 / e.tightness, s = Math.atan(i / r);
1511
- o = t + s;
1512
+ const r = 1 / e.tightness, a = Math.atan(i / r);
1513
+ n = t + a;
1512
1514
  } else {
1513
- const r = 0.15 / e.tightness, s = Math.atan(1 / r);
1514
- o = t + s;
1515
+ const r = 0.15 / e.tightness, a = Math.atan(1 / r);
1516
+ n = t + a;
1515
1517
  }
1516
- return o * 180 / Math.PI % 360 - 90;
1518
+ return n * 180 / Math.PI % 360 - 90;
1517
1519
  }
1518
1520
  /**
1519
1521
  * Calculate radius for golden spiral (Vogel's model)
1520
1522
  * Creates even distribution like sunflower seeds
1521
1523
  */
1522
- calculateGoldenRadius(t, i, e, o) {
1523
- const r = e / Math.sqrt(i) * Math.sqrt(t) / o;
1524
+ calculateGoldenRadius(t, i, e, n) {
1525
+ const r = e / Math.sqrt(i) * Math.sqrt(t) / n;
1524
1526
  return Math.min(r, e);
1525
1527
  }
1526
1528
  /**
1527
1529
  * Calculate radius for Archimedean spiral
1528
1530
  * r = a + b*θ (constant spacing between arms)
1529
1531
  */
1530
- calculateArchimedeanRadius(t, i, e, o) {
1531
- const a = i * 0.5 * o;
1532
- return t / a * e;
1532
+ calculateArchimedeanRadius(t, i, e, n) {
1533
+ const s = i * 0.5 * n;
1534
+ return t / s * e;
1533
1535
  }
1534
1536
  /**
1535
1537
  * Calculate radius for logarithmic (equiangular) spiral
1536
1538
  * r = a * e^(b*θ)
1537
1539
  */
1538
- calculateLogarithmicRadius(t, i, e, o) {
1539
- const a = e * 0.05, r = 0.15 / o, s = a * Math.exp(r * t), l = i * 0.3 * o, c = a * Math.exp(r * l);
1540
- return s / c * e;
1540
+ calculateLogarithmicRadius(t, i, e, n) {
1541
+ const s = e * 0.05, r = 0.15 / n, a = s * Math.exp(r * t), c = i * 0.3 * n, l = s * Math.exp(r * c);
1542
+ return a / l * e;
1541
1543
  }
1542
1544
  /**
1543
1545
  * Utility: Generate random number between min and max
@@ -1546,7 +1548,7 @@ class xe {
1546
1548
  return Math.random() * (i - t) + t;
1547
1549
  }
1548
1550
  }
1549
- const Ee = {
1551
+ const xe = {
1550
1552
  clusterCount: "auto",
1551
1553
  clusterSpread: 150,
1552
1554
  clusterSpacing: 200,
@@ -1566,85 +1568,85 @@ class Se {
1566
1568
  * @returns Array of layout objects with position, rotation, scale
1567
1569
  */
1568
1570
  generate(t, i, e = {}) {
1569
- const o = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.cluster }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.calculateClusterCount(
1571
+ const n = [], { width: s, height: r } = i, a = { ...xe, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = g !== 1 || b !== 1, f = this.calculateClusterCount(
1570
1572
  t,
1571
- s.clusterCount,
1572
- a,
1573
+ a.clusterCount,
1574
+ s,
1573
1575
  r,
1574
- s.clusterSpacing
1576
+ a.clusterSpacing
1575
1577
  ), m = this.generateClusterCenters(
1576
- g,
1577
- a,
1578
+ f,
1579
+ s,
1578
1580
  r,
1579
- l,
1580
- s
1581
- ), b = new Array(g).fill(0);
1581
+ c,
1582
+ a
1583
+ ), y = new Array(f).fill(0);
1582
1584
  for (let v = 0; v < t; v++)
1583
- b[v % g]++;
1584
- let w = 0;
1585
- for (let v = 0; v < g; v++) {
1586
- const S = m[v], x = b[v];
1587
- for (let I = 0; I < x; I++) {
1585
+ y[v % f]++;
1586
+ let E = 0;
1587
+ for (let v = 0; v < f; v++) {
1588
+ const S = m[v], w = y[v];
1589
+ for (let I = 0; I < w; I++) {
1588
1590
  let z, L;
1589
- if (s.distribution === "gaussian")
1591
+ if (a.distribution === "gaussian")
1590
1592
  z = this.gaussianRandom() * S.spread, L = this.gaussianRandom() * S.spread;
1591
1593
  else {
1592
- const F = this.random(0, Math.PI * 2), X = this.random(0, S.spread);
1593
- z = Math.cos(F) * X, L = Math.sin(F) * X;
1594
+ const M = this.random(0, Math.PI * 2), X = this.random(0, S.spread);
1595
+ z = Math.cos(M) * X, L = Math.sin(M) * X;
1594
1596
  }
1595
- const _ = 1 + s.overlap * 0.5, O = 1 + s.overlap * 0.3;
1597
+ const _ = 1 + a.overlap * 0.5, O = 1 + a.overlap * 0.3;
1596
1598
  z /= _, L /= _;
1597
- const H = p ? this.random(f, y) : 1, N = O * H, T = c * N;
1598
- let D = S.x + z, G = S.y + L;
1599
- const M = T * 1.5 / 2, A = T / 2;
1600
- D = Math.max(l + M, Math.min(D, a - l - M)), G = Math.max(l + A, Math.min(G, r - l - A));
1601
- const k = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / S.spread, $ = Math.round((1 - C) * 50) + 1;
1602
- o.push({
1603
- id: w,
1599
+ const H = p ? this.random(g, b) : 1, N = O * H, R = l * N;
1600
+ let D = S.x + z, W = S.y + L;
1601
+ const F = R * 1.5 / 2, C = R / 2;
1602
+ D = Math.max(c + F, Math.min(D, s - c - F)), W = Math.max(c + C, Math.min(W, r - c - C));
1603
+ const k = u === "random" ? this.random(h, d) : 0, T = Math.sqrt(z * z + L * L) / S.spread, $ = Math.round((1 - T) * 50) + 1;
1604
+ n.push({
1605
+ id: E,
1604
1606
  x: D,
1605
- y: G,
1607
+ y: W,
1606
1608
  rotation: k,
1607
1609
  scale: N,
1608
- baseSize: T,
1610
+ baseSize: R,
1609
1611
  zIndex: $
1610
- }), w++;
1612
+ }), E++;
1611
1613
  }
1612
1614
  }
1613
- return o;
1615
+ return n;
1614
1616
  }
1615
1617
  /**
1616
1618
  * Calculate optimal number of clusters based on image count and container
1617
1619
  */
1618
- calculateClusterCount(t, i, e, o, a) {
1620
+ calculateClusterCount(t, i, e, n, s) {
1619
1621
  if (i !== "auto")
1620
1622
  return Math.max(1, Math.min(i, t));
1621
- const s = Math.max(1, Math.ceil(t / 8)), l = Math.floor(
1622
- e / a * (o / a) * 0.6
1623
+ const a = Math.max(1, Math.ceil(t / 8)), c = Math.floor(
1624
+ e / s * (n / s) * 0.6
1623
1625
  );
1624
- return Math.max(1, Math.min(s, l, 10));
1626
+ return Math.max(1, Math.min(a, c, 10));
1625
1627
  }
1626
1628
  /**
1627
1629
  * Generate cluster center positions with spacing constraints
1628
1630
  */
1629
- generateClusterCenters(t, i, e, o, a) {
1630
- const r = [], l = o + a.clusterSpread, c = i - o - a.clusterSpread, u = o + a.clusterSpread, h = e - o - a.clusterSpread;
1631
+ generateClusterCenters(t, i, e, n, s) {
1632
+ const r = [], c = n + s.clusterSpread, l = i - n - s.clusterSpread, u = n + s.clusterSpread, h = e - n - s.clusterSpread;
1631
1633
  for (let d = 0; d < t; d++) {
1632
- let f = null, y = -1;
1634
+ let g = null, b = -1;
1633
1635
  for (let p = 0; p < 100; p++) {
1634
- const g = {
1635
- x: this.random(l, c),
1636
+ const f = {
1637
+ x: this.random(c, l),
1636
1638
  y: this.random(u, h),
1637
- spread: this.calculateClusterSpread(a)
1639
+ spread: this.calculateClusterSpread(s)
1638
1640
  };
1639
1641
  let m = 1 / 0;
1640
- for (const b of r) {
1641
- const w = g.x - b.x, v = g.y - b.y, S = Math.sqrt(w * w + v * v);
1642
+ for (const y of r) {
1643
+ const E = f.x - y.x, v = f.y - y.y, S = Math.sqrt(E * E + v * v);
1642
1644
  m = Math.min(m, S);
1643
1645
  }
1644
- if ((r.length === 0 || m > y) && (f = g, y = m), m >= a.clusterSpacing)
1646
+ if ((r.length === 0 || m > b) && (g = f, b = m), m >= s.clusterSpacing)
1645
1647
  break;
1646
1648
  }
1647
- f && r.push(f);
1649
+ g && r.push(g);
1648
1650
  }
1649
1651
  return r;
1650
1652
  }
@@ -1684,32 +1686,32 @@ class Ie {
1684
1686
  * @returns Array of layout objects with position, rotation, scale
1685
1687
  */
1686
1688
  generate(t, i, e = {}) {
1687
- const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, l = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1689
+ const n = [], { width: s, height: r } = i, a = e.fixedHeight ?? 200, c = this.config.spacing.padding ?? 50, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || g !== 1, p = e.fixedHeight ?? a, f = {
1688
1690
  ...Ht,
1689
1691
  ...this.config.wave
1690
- }, { rows: m, amplitude: b, frequency: w, phaseShift: v, synchronization: S } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = l + L, O = a - l - L, H = O - _, N = x > 1 ? H / (x - 1) : 0, T = l + b + p / 2, D = r - l - b - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1691
- let M = 0;
1692
- for (let A = 0; A < m && M < t; A++) {
1693
- const k = m === 1 ? (T + D) / 2 : T + A * U;
1694
- let B = 0;
1695
- S === "offset" ? B = A * v : S === "alternating" && (B = A * Math.PI);
1696
- for (let C = 0; C < x && M < t; C++) {
1697
- const $ = x === 1 ? (_ + O) / 2 : _ + C * N, F = this.calculateWaveY($, a, b, w, B), X = $, P = k + F, j = y ? this.random(d, f) : 1, Y = p * j;
1692
+ }, { rows: m, amplitude: y, frequency: E, phaseShift: v, synchronization: S } = f, w = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = s - c - L, H = O - _, N = w > 1 ? H / (w - 1) : 0, R = c + y + p / 2, D = r - c - y - p / 2, W = D - R, U = m > 1 ? W / (m - 1) : 0;
1693
+ let F = 0;
1694
+ for (let C = 0; C < m && F < t; C++) {
1695
+ const k = m === 1 ? (R + D) / 2 : R + C * U;
1696
+ let q = 0;
1697
+ S === "offset" ? q = C * v : S === "alternating" && (q = C * Math.PI);
1698
+ for (let T = 0; T < w && F < t; T++) {
1699
+ const $ = w === 1 ? (_ + O) / 2 : _ + T * N, M = this.calculateWaveY($, s, y, E, q), X = $, P = k + M, B = b ? this.random(d, g) : 1, Y = p * B;
1698
1700
  let V = 0;
1699
- c === "tangent" ? V = this.calculateRotation($, a, b, w, B) : c === "random" && (V = this.random(u, h));
1700
- const K = Y * 1.5 / 2, ct = Y / 2, it = l + K, ot = a - l - K, lt = l + ct, ht = r - l - ct;
1701
- o.push({
1702
- id: M,
1703
- x: Math.max(it, Math.min(X, ot)),
1704
- y: Math.max(lt, Math.min(P, ht)),
1701
+ l === "tangent" ? V = this.calculateRotation($, s, y, E, q) : l === "random" && (V = this.random(u, h));
1702
+ const K = Y * 1.5 / 2, lt = Y / 2, nt = c + K, ot = s - c - K, ht = c + lt, dt = r - c - lt;
1703
+ n.push({
1704
+ id: F,
1705
+ x: Math.max(nt, Math.min(X, ot)),
1706
+ y: Math.max(ht, Math.min(P, dt)),
1705
1707
  rotation: V,
1706
- scale: j,
1708
+ scale: B,
1707
1709
  baseSize: Y,
1708
- zIndex: M + 1
1709
- }), M++;
1710
+ zIndex: F + 1
1711
+ }), F++;
1710
1712
  }
1711
1713
  }
1712
- return o;
1714
+ return n;
1713
1715
  }
1714
1716
  /**
1715
1717
  * Calculate Y position displacement on wave curve
@@ -1720,9 +1722,9 @@ class Ie {
1720
1722
  * @param phase - Phase offset
1721
1723
  * @returns Y displacement from baseline
1722
1724
  */
1723
- calculateWaveY(t, i, e, o, a) {
1725
+ calculateWaveY(t, i, e, n, s) {
1724
1726
  const r = t / i;
1725
- return e * Math.sin(o * r * 2 * Math.PI + a);
1727
+ return e * Math.sin(n * r * 2 * Math.PI + s);
1726
1728
  }
1727
1729
  /**
1728
1730
  * Calculate rotation based on wave tangent
@@ -1733,9 +1735,9 @@ class Ie {
1733
1735
  * @param phase - Phase offset
1734
1736
  * @returns Rotation angle in degrees
1735
1737
  */
1736
- calculateRotation(t, i, e, o, a) {
1737
- const r = t / i, s = e * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + a) / i;
1738
- return Math.atan(s) * (180 / Math.PI);
1738
+ calculateRotation(t, i, e, n, s) {
1739
+ const r = t / i, a = e * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + s) / i;
1740
+ return Math.atan(a) * (180 / Math.PI);
1739
1741
  }
1740
1742
  /**
1741
1743
  * Estimate image width based on height
@@ -1749,7 +1751,7 @@ class Ie {
1749
1751
  return Math.random() * (i - t) + t;
1750
1752
  }
1751
1753
  }
1752
- const xt = 100, Q = 100 / Math.sqrt(3), Et = [
1754
+ const wt = 100, Q = 100 / Math.sqrt(3), xt = [
1753
1755
  [Q / 2, 0],
1754
1756
  // upper-left
1755
1757
  [3 * Q / 2, 0],
@@ -1762,18 +1764,18 @@ const xt = 100, Q = 100 / Math.sqrt(3), Et = [
1762
1764
  // lower-left
1763
1765
  [0, 50]
1764
1766
  // left
1765
- ], Re = Et[1][0] / xt, Te = Et[2][1] / xt;
1766
- function Ae(n) {
1767
+ ], Ae = xt[1][0] / wt, Re = xt[2][1] / wt;
1768
+ function Ce(o) {
1767
1769
  return {
1768
- colStep: Re * n,
1769
- rowOffset: Te * n
1770
+ colStep: Ae * o,
1771
+ rowOffset: Re * o
1770
1772
  };
1771
1773
  }
1772
- function Ce(n, t, i, e, o, a) {
1773
- const { colStep: r } = Ae(a);
1774
+ function Te(o, t, i, e, n, s) {
1775
+ const { colStep: r } = Ce(s);
1774
1776
  return {
1775
- px: e + r * n,
1776
- py: o + a * (t + n / 2)
1777
+ px: e + r * o,
1778
+ py: n + s * (t + o / 2)
1777
1779
  };
1778
1780
  }
1779
1781
  const Le = [
@@ -1784,46 +1786,46 @@ const Le = [
1784
1786
  [0, -1, 1],
1785
1787
  [1, -1, 0]
1786
1788
  ];
1787
- function Me(n) {
1788
- if (n === 0) return [[0, 0, 0]];
1789
+ function Fe(o) {
1790
+ if (o === 0) return [[0, 0, 0]];
1789
1791
  const t = [];
1790
- let [i, e, o] = [0, -n, n];
1791
- for (const [a, r, s] of Le)
1792
- for (let l = 0; l < n; l++)
1793
- t.push([i, e, o]), i += a, e += r, o += s;
1792
+ let [i, e, n] = [0, -o, o];
1793
+ for (const [s, r, a] of Le)
1794
+ for (let c = 0; c < o; c++)
1795
+ t.push([i, e, n]), i += s, e += r, n += a;
1794
1796
  return t;
1795
1797
  }
1796
- class Fe {
1798
+ class Me {
1797
1799
  // imageConfig intentionally not stored — honeycomb forces uniform sizing (rotation/variance
1798
1800
  // would break hex tiling). Kept as parameter for interface compatibility.
1799
1801
  constructor(t, i = {}) {
1800
1802
  this.config = t;
1801
1803
  }
1802
1804
  generate(t, i, e = {}) {
1803
- const o = [], { width: a, height: r } = i, s = a / 2, l = r / 2, c = e.fixedHeight ?? 200, h = {
1805
+ const n = [], { width: s, height: r } = i, a = s / 2, c = r / 2, l = e.fixedHeight ?? 200, h = {
1804
1806
  ...Nt,
1805
1807
  ...this.config.honeycomb
1806
- }.spacing ?? 0, d = c + h;
1807
- let f = 0, y = 0;
1808
- for (; f < t; ) {
1809
- const p = Me(y);
1810
- for (const [g, m, b] of p) {
1811
- if (f >= t) break;
1812
- const { px: w, py: v } = Ce(g, m, b, s, l, d);
1813
- o.push({
1814
- id: f,
1815
- x: w,
1808
+ }.spacing ?? 0, d = l + h;
1809
+ let g = 0, b = 0;
1810
+ for (; g < t; ) {
1811
+ const p = Fe(b);
1812
+ for (const [f, m, y] of p) {
1813
+ if (g >= t) break;
1814
+ const { px: E, py: v } = Te(f, m, y, a, c, d);
1815
+ n.push({
1816
+ id: g,
1817
+ x: E,
1816
1818
  y: v,
1817
1819
  rotation: 0,
1818
1820
  scale: 1,
1819
- baseSize: c,
1821
+ baseSize: l,
1820
1822
  // Inner rings render above outer rings
1821
- zIndex: Math.max(1, 100 - y)
1822
- }), f++;
1823
+ zIndex: Math.max(1, 100 - b)
1824
+ }), g++;
1823
1825
  }
1824
- y++;
1826
+ b++;
1825
1827
  }
1826
- return o;
1828
+ return n;
1827
1829
  }
1828
1830
  }
1829
1831
  class ze {
@@ -1839,15 +1841,15 @@ class ze {
1839
1841
  case "radial":
1840
1842
  return new pe(this.config, this.imageConfig);
1841
1843
  case "grid":
1842
- return new be(this.config, this.imageConfig);
1844
+ return new ye(this.config, this.imageConfig);
1843
1845
  case "spiral":
1844
- return new xe(this.config, this.imageConfig);
1846
+ return new we(this.config, this.imageConfig);
1845
1847
  case "cluster":
1846
1848
  return new Se(this.config, this.imageConfig);
1847
1849
  case "wave":
1848
1850
  return new Ie(this.config, this.imageConfig);
1849
1851
  case "honeycomb":
1850
- return new Fe(this.config, this.imageConfig);
1852
+ return new Me(this.config, this.imageConfig);
1851
1853
  default:
1852
1854
  return new me(this.config, this.imageConfig);
1853
1855
  }
@@ -1860,10 +1862,10 @@ class ze {
1860
1862
  * @returns Array of layout objects with position, rotation, scale
1861
1863
  */
1862
1864
  generateLayout(t, i, e = {}) {
1863
- const o = this.placementLayout.generate(t, i, e);
1864
- return o.forEach((a) => {
1865
- this.layouts.set(a.id, a);
1866
- }), o;
1865
+ const n = this.placementLayout.generate(t, i, e);
1866
+ return n.forEach((s) => {
1867
+ this.layouts.set(s.id, s);
1868
+ }), n;
1867
1869
  }
1868
1870
  /**
1869
1871
  * Get the original layout state for an image
@@ -1916,8 +1918,8 @@ class ze {
1916
1918
  return;
1917
1919
  if (typeof e == "number")
1918
1920
  return e;
1919
- const o = e, a = this.resolveBreakpoint(t);
1920
- return a === "mobile" ? o.mobile ?? o.tablet ?? o.screen : a === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1921
+ const n = e, s = this.resolveBreakpoint(t);
1922
+ return s === "mobile" ? n.mobile ?? n.tablet ?? n.screen : s === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1921
1923
  }
1922
1924
  /**
1923
1925
  * Calculate adaptive image size based on container dimensions and image count
@@ -1927,19 +1929,19 @@ class ze {
1927
1929
  * @param viewportWidth - Current viewport width for baseHeight resolution
1928
1930
  * @returns Calculated sizing result with height
1929
1931
  */
1930
- calculateAdaptiveSize(t, i, e, o) {
1931
- const a = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1932
+ calculateAdaptiveSize(t, i, e, n) {
1933
+ const s = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1932
1934
  if (r !== void 0)
1933
1935
  return { height: r };
1934
- const s = a?.minSize ?? 50, l = a?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: h, height: d } = t, p = h * d * c / i;
1936
+ const a = s?.minSize ?? 50, c = s?.maxSize ?? 400, l = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: h, height: d } = t, p = h * d * l / i;
1935
1937
  let m = Math.sqrt(p / 1.4);
1936
1938
  m *= u, m = Math.min(m, e);
1937
- let b = this.clamp(m, s, l);
1938
- if (b === s && m < s) {
1939
- const w = Math.max(s * 0.05, 20);
1940
- b = Math.max(w, m);
1939
+ let y = this.clamp(m, a, c);
1940
+ if (y === a && m < a) {
1941
+ const E = Math.max(a * 0.05, 20);
1942
+ y = Math.max(E, m);
1941
1943
  }
1942
- return this.config.algorithm === "honeycomb" && (b = Math.min(b, this.honeycombMaxImageHeight(i, t))), { height: b };
1944
+ return this.config.algorithm === "honeycomb" && (y = Math.min(y, this.honeycombMaxImageHeight(i, t))), { height: y };
1943
1945
  }
1944
1946
  /**
1945
1947
  * Returns the largest image height at which all honeycomb rings fit within the container.
@@ -1948,10 +1950,10 @@ class ze {
1948
1950
  */
1949
1951
  honeycombMaxImageHeight(t, i) {
1950
1952
  if (t <= 1) return 1 / 0;
1951
- let e = 0, o = 1;
1952
- for (; o < t; )
1953
- e++, o += 6 * e;
1954
- const a = this.config.spacing?.padding ?? 50, r = this.config.honeycomb?.spacing ?? 0, s = i.width / 2, l = i.height / 2, c = Math.sqrt(3) / 2, u = 1 / Math.sqrt(3), h = (l - a - r * e) / (e + 0.5), d = (s - a - c * r * e) / (c * e + u);
1953
+ let e = 0, n = 1;
1954
+ for (; n < t; )
1955
+ e++, n += 6 * e;
1956
+ const s = this.config.spacing?.padding ?? 50, r = this.config.honeycomb?.spacing ?? 0, a = i.width / 2, c = i.height / 2, l = Math.sqrt(3) / 2, u = 1 / Math.sqrt(3), h = (c - s - r * e) / (e + 0.5), d = (a - s - l * r * e) / (l * e + u);
1955
1957
  return Math.max(10, Math.min(h, d));
1956
1958
  }
1957
1959
  /**
@@ -1961,8 +1963,8 @@ class ze {
1961
1963
  return Math.max(i, Math.min(e, t));
1962
1964
  }
1963
1965
  }
1964
- var E = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(E || {});
1965
- const Ct = {
1966
+ var x = /* @__PURE__ */ ((o) => (o.IDLE = "idle", o.FOCUSING = "focusing", o.FOCUSED = "focused", o.UNFOCUSING = "unfocusing", o.CROSS_ANIMATING = "cross_animating", o))(x || {});
1967
+ const Tt = {
1966
1968
  // Geometric shapes - uses percentages for responsive sizing
1967
1969
  circle: "circle(50%)",
1968
1970
  square: "polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)",
@@ -1995,8 +1997,8 @@ const Ct = {
1995
1997
  },
1996
1998
  // Hexagon - regular hexagon (reference points imported from hexagonGeometry)
1997
1999
  hexagon: {
1998
- refHeight: xt,
1999
- points: Et
2000
+ refHeight: wt,
2001
+ points: xt
2000
2002
  },
2001
2003
  // Octagon - regular octagon
2002
2004
  octagon: {
@@ -2009,96 +2011,96 @@ const Ct = {
2009
2011
  points: [[50, 0], [100, 50], [50, 100], [0, 50]]
2010
2012
  }
2011
2013
  };
2012
- function De(n) {
2013
- if (n)
2014
- return n in Ct ? Ct[n] : n;
2014
+ function De(o) {
2015
+ if (o)
2016
+ return o in Tt ? Tt[o] : o;
2015
2017
  }
2016
- function $e(n, t, i) {
2017
- const e = Oe[n];
2018
+ function $e(o, t, i) {
2019
+ const e = Oe[o];
2018
2020
  if (!e) return "";
2019
- const o = t / e.refHeight;
2020
- if (n === "circle")
2021
- return `circle(${Math.round(50 * o * 100) / 100}px)`;
2022
- const a = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), s = (Math.min(...a) + Math.max(...a)) / 2 * o, l = (Math.min(...r) + Math.max(...r)) / 2 * o, c = (Math.max(...a) - Math.min(...a)) * o, u = (i ?? c) / 2, h = t / 2, d = u - s, f = h - l;
2023
- return `polygon(${e.points.map(([p, g]) => {
2024
- const m = Math.round((p * o + d) * 100) / 100, b = Math.round((g * o + f) * 100) / 100;
2025
- return `${m}px ${b}px`;
2021
+ const n = t / e.refHeight;
2022
+ if (o === "circle")
2023
+ return `circle(${Math.round(50 * n * 100) / 100}px)`;
2024
+ const s = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), a = (Math.min(...s) + Math.max(...s)) / 2 * n, c = (Math.min(...r) + Math.max(...r)) / 2 * n, l = (Math.max(...s) - Math.min(...s)) * n, u = (i ?? l) / 2, h = t / 2, d = u - a, g = h - c;
2025
+ return `polygon(${e.points.map(([p, f]) => {
2026
+ const m = Math.round((p * n + d) * 100) / 100, y = Math.round((f * n + g) * 100) / 100;
2027
+ return `${m}px ${y}px`;
2026
2028
  }).join(", ")})`;
2027
2029
  }
2028
- function Pe(n) {
2029
- return n in mt;
2030
+ function Pe(o) {
2031
+ return o in mt;
2030
2032
  }
2031
- function _e(n) {
2032
- return n ? Pe(n) ? mt[n] : n : mt.md;
2033
+ function _e(o) {
2034
+ return o ? Pe(o) ? mt[o] : o : mt.md;
2033
2035
  }
2034
- function Ue(n) {
2035
- if (!n) return "";
2036
+ function Ue(o) {
2037
+ if (!o) return "";
2036
2038
  const t = [];
2037
- if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
2038
- if (typeof n.dropShadow == "string")
2039
- t.push(`drop-shadow(${n.dropShadow})`);
2039
+ if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
2040
+ if (typeof o.dropShadow == "string")
2041
+ t.push(`drop-shadow(${o.dropShadow})`);
2040
2042
  else {
2041
- const i = n.dropShadow;
2043
+ const i = o.dropShadow;
2042
2044
  t.push(`drop-shadow(${i.x}px ${i.y}px ${i.blur}px ${i.color})`);
2043
2045
  }
2044
2046
  return t.join(" ");
2045
2047
  }
2046
- function tt(n) {
2047
- if (!n || n.style === "none" || n.width === 0)
2048
+ function tt(o) {
2049
+ if (!o || o.style === "none" || o.width === 0)
2048
2050
  return "none";
2049
- const t = n.width ?? 0, i = n.style ?? "solid", e = n.color ?? "#000000";
2051
+ const t = o.width ?? 0, i = o.style ?? "solid", e = o.color ?? "#000000";
2050
2052
  return `${t}px ${i} ${e}`;
2051
2053
  }
2052
- function et(n, t, i) {
2053
- if (!n) return {};
2054
+ function it(o, t, i) {
2055
+ if (!o) return {};
2054
2056
  const e = {};
2055
- if (n.borderRadiusTopLeft !== void 0 || n.borderRadiusTopRight !== void 0 || n.borderRadiusBottomRight !== void 0 || n.borderRadiusBottomLeft !== void 0) {
2056
- const s = n.border?.radius ?? 0;
2057
- n.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
2058
- } else n.border?.radius !== void 0 && (e.borderRadius = `${n.border.radius}px`);
2059
- if (n.borderTop || n.borderRight || n.borderBottom || n.borderLeft) {
2060
- const s = n.border || {}, l = { ...s, ...n.borderTop }, c = { ...s, ...n.borderRight }, u = { ...s, ...n.borderBottom }, h = { ...s, ...n.borderLeft };
2061
- e.borderTop = tt(l), e.borderRight = tt(c), e.borderBottom = tt(u), e.borderLeft = tt(h);
2062
- } else n.border && (e.border = tt(n.border));
2063
- n.shadow !== void 0 && (e.boxShadow = _e(n.shadow));
2064
- const r = Ue(n.filter);
2065
- if (e.filter = r || "none", n.opacity !== void 0 && (e.opacity = String(n.opacity)), n.cursor !== void 0 && (e.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
2066
- const s = n.outline.width ?? 0, l = n.outline.style ?? "solid", c = n.outline.color ?? "#000000";
2067
- e.outline = `${s}px ${l} ${c}`, n.outline.offset !== void 0 && (e.outlineOffset = `${n.outline.offset}px`);
2068
- }
2069
- if (n.objectFit !== void 0 && (e.objectFit = n.objectFit), n.aspectRatio !== void 0 && (e.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
2070
- let s;
2071
- const l = typeof n.clipPath == "object" && n.clipPath !== null && "shape" in n.clipPath, c = l ? n.clipPath : void 0;
2072
- if (c?.mode === "height-relative" && t)
2073
- s = $e(c.shape, t, i);
2057
+ if (o.borderRadiusTopLeft !== void 0 || o.borderRadiusTopRight !== void 0 || o.borderRadiusBottomRight !== void 0 || o.borderRadiusBottomLeft !== void 0) {
2058
+ const a = o.border?.radius ?? 0;
2059
+ o.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : a && (e.borderTopLeftRadius = `${a}px`), o.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${o.borderRadiusTopRight}px` : a && (e.borderTopRightRadius = `${a}px`), o.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : a && (e.borderBottomRightRadius = `${a}px`), o.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : a && (e.borderBottomLeftRadius = `${a}px`);
2060
+ } else o.border?.radius !== void 0 && (e.borderRadius = `${o.border.radius}px`);
2061
+ if (o.borderTop || o.borderRight || o.borderBottom || o.borderLeft) {
2062
+ const a = o.border || {}, c = { ...a, ...o.borderTop }, l = { ...a, ...o.borderRight }, u = { ...a, ...o.borderBottom }, h = { ...a, ...o.borderLeft };
2063
+ e.borderTop = tt(c), e.borderRight = tt(l), e.borderBottom = tt(u), e.borderLeft = tt(h);
2064
+ } else o.border && (e.border = tt(o.border));
2065
+ o.shadow !== void 0 && (e.boxShadow = _e(o.shadow));
2066
+ const r = Ue(o.filter);
2067
+ if (e.filter = r || "none", o.opacity !== void 0 && (e.opacity = String(o.opacity)), o.cursor !== void 0 && (e.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
2068
+ const a = o.outline.width ?? 0, c = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
2069
+ e.outline = `${a}px ${c} ${l}`, o.outline.offset !== void 0 && (e.outlineOffset = `${o.outline.offset}px`);
2070
+ }
2071
+ if (o.objectFit !== void 0 && (e.objectFit = o.objectFit), o.aspectRatio !== void 0 && (e.aspectRatio = o.aspectRatio), o.clipPath !== void 0) {
2072
+ let a;
2073
+ const c = typeof o.clipPath == "object" && o.clipPath !== null && "shape" in o.clipPath, l = c ? o.clipPath : void 0;
2074
+ if (l?.mode === "height-relative" && t)
2075
+ a = $e(l.shape, t, i);
2074
2076
  else {
2075
- const u = l && c ? c.shape : n.clipPath;
2076
- s = De(u);
2077
+ const u = c && l ? l.shape : o.clipPath;
2078
+ a = De(u);
2077
2079
  }
2078
- s && (s === "none" ? e.clipPath = "unset" : (e.clipPath = s, e.overflow = "hidden"));
2080
+ a && (a === "none" ? e.clipPath = "unset" : (e.clipPath = a, e.overflow = "hidden"));
2079
2081
  }
2080
2082
  return e;
2081
2083
  }
2082
- function He(n, t) {
2083
- t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
2084
+ function He(o, t) {
2085
+ t.borderRadius !== void 0 && (o.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (o.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (o.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (o.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (o.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (o.style.border = t.border), t.borderTop !== void 0 && (o.style.borderTop = t.borderTop), t.borderRight !== void 0 && (o.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (o.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (o.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (o.style.boxShadow = t.boxShadow), t.filter !== void 0 && (o.style.filter = t.filter), t.opacity !== void 0 && (o.style.opacity = t.opacity), t.cursor !== void 0 && (o.style.cursor = t.cursor), t.outline !== void 0 && (o.style.outline = t.outline), t.outlineOffset !== void 0 && (o.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (o.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (o.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (o.style.clipPath = t.clipPath), t.overflow !== void 0 && (o.style.overflow = t.overflow);
2084
2086
  }
2085
- function ft(n, t, i, e) {
2086
- const o = et(t, i, e);
2087
- He(n, o);
2087
+ function st(o, t, i, e) {
2088
+ const n = it(t, i, e);
2089
+ He(o, n);
2088
2090
  }
2089
- function $t(n) {
2090
- return n ? Array.isArray(n) ? n.join(" ") : n : "";
2091
+ function $t(o) {
2092
+ return o ? Array.isArray(o) ? o.join(" ") : o : "";
2091
2093
  }
2092
- function st(n, t) {
2094
+ function et(o, t) {
2093
2095
  const i = $t(t);
2094
2096
  i && i.split(" ").forEach((e) => {
2095
- e.trim() && n.classList.add(e.trim());
2097
+ e.trim() && o.classList.add(e.trim());
2096
2098
  });
2097
2099
  }
2098
- function pt(n, t) {
2100
+ function pt(o, t) {
2099
2101
  const i = $t(t);
2100
2102
  i && i.split(" ").forEach((e) => {
2101
- e.trim() && n.classList.remove(e.trim());
2103
+ e.trim() && o.classList.remove(e.trim());
2102
2104
  });
2103
2105
  }
2104
2106
  const Lt = {
@@ -2107,7 +2109,7 @@ const Lt = {
2107
2109
  };
2108
2110
  class Ne {
2109
2111
  constructor(t, i, e) {
2110
- this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2112
+ this.state = x.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2111
2113
  }
2112
2114
  /**
2113
2115
  * Set callback to be fired when an unfocus animation fully completes.
@@ -2125,7 +2127,7 @@ class Ne {
2125
2127
  * Check if any animation is in progress
2126
2128
  */
2127
2129
  isAnimating() {
2128
- return this.state !== E.IDLE && this.state !== E.FOCUSED;
2130
+ return this.state !== x.IDLE && this.state !== x.FOCUSED;
2129
2131
  }
2130
2132
  /**
2131
2133
  * Normalize scalePercent value
@@ -2138,19 +2140,19 @@ class Ne {
2138
2140
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
2139
2141
  */
2140
2142
  calculateFocusDimensions(t, i, e) {
2141
- const o = this.normalizeScalePercent(this.config.scalePercent), a = e.height * o, r = t / i;
2142
- let s = a, l = s * r;
2143
- const c = e.width * o;
2144
- return l > c && (l = c, s = l / r), { width: l, height: s };
2143
+ const n = this.normalizeScalePercent(this.config.scalePercent), s = e.height * n, r = t / i;
2144
+ let a = s, c = a * r;
2145
+ const l = e.width * n;
2146
+ return c > l && (c = l, a = c / r), { width: c, height: a };
2145
2147
  }
2146
2148
  /**
2147
2149
  * Calculate the transform needed to center an image (position only, no scale)
2148
2150
  * Scale is handled by animating actual dimensions for sharper rendering
2149
2151
  */
2150
2152
  calculateFocusTransform(t, i) {
2151
- const e = t.width / 2, o = t.height / 2, a = e - i.x, r = o - i.y;
2153
+ const e = t.width / 2, n = t.height / 2, s = e - i.x, r = n - i.y;
2152
2154
  return {
2153
- x: a,
2155
+ x: s,
2154
2156
  y: r,
2155
2157
  rotation: 0,
2156
2158
  scale: 1
@@ -2163,8 +2165,8 @@ class Ne {
2163
2165
  buildDimensionZoomTransform(t) {
2164
2166
  const i = ["translate(-50%, -50%)"];
2165
2167
  if (t.x !== void 0 || t.y !== void 0) {
2166
- const e = t.x ?? 0, o = t.y ?? 0;
2167
- i.push(`translate(${e}px, ${o}px)`);
2168
+ const e = t.x ?? 0, n = t.y ?? 0;
2169
+ i.push(`translate(${e}px, ${n}px)`);
2168
2170
  }
2169
2171
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), i.join(" ");
2170
2172
  }
@@ -2172,23 +2174,23 @@ class Ne {
2172
2174
  * Create a Web Animation that animates both transform (position) and dimensions
2173
2175
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
2174
2176
  */
2175
- animateWithDimensions(t, i, e, o, a, r, s, l) {
2176
- const c = this.buildDimensionZoomTransform(i), u = this.buildDimensionZoomTransform(e);
2177
+ animateWithDimensions(t, i, e, n, s, r, a, c) {
2178
+ const l = this.buildDimensionZoomTransform(i), u = this.buildDimensionZoomTransform(e);
2177
2179
  return t.style.transition = "none", t.animate(
2178
2180
  [
2179
2181
  {
2180
- transform: c,
2181
- width: `${o}px`,
2182
- height: `${a}px`
2182
+ transform: l,
2183
+ width: `${n}px`,
2184
+ height: `${s}px`
2183
2185
  },
2184
2186
  {
2185
2187
  transform: u,
2186
2188
  width: `${r}px`,
2187
- height: `${s}px`
2189
+ height: `${a}px`
2188
2190
  }
2189
2191
  ],
2190
2192
  {
2191
- duration: l,
2193
+ duration: c,
2192
2194
  easing: "cubic-bezier(0.4, 0, 0.2, 1)",
2193
2195
  fill: "forwards"
2194
2196
  }
@@ -2199,8 +2201,8 @@ class Ne {
2199
2201
  * Applies all focused styling properties, classes, and z-index
2200
2202
  */
2201
2203
  applyFocusedStyling(t, i) {
2202
- if (t.style.zIndex = String(i), t.classList.add("fbn-ic-focused"), st(t, this.focusedClassName), this.styling?.focused) {
2203
- const e = et(this.styling.focused, t.offsetHeight, t.offsetWidth);
2204
+ if (t.style.zIndex = String(i), t.classList.add("fbn-ic-focused"), et(t, this.focusedClassName), this.styling?.focused) {
2205
+ const e = it(this.styling.focused, t.offsetHeight, t.offsetWidth);
2204
2206
  e.borderRadius !== void 0 && (t.style.borderRadius = e.borderRadius), e.borderTopLeftRadius !== void 0 && (t.style.borderTopLeftRadius = e.borderTopLeftRadius), e.borderTopRightRadius !== void 0 && (t.style.borderTopRightRadius = e.borderTopRightRadius), e.borderBottomRightRadius !== void 0 && (t.style.borderBottomRightRadius = e.borderBottomRightRadius), e.borderBottomLeftRadius !== void 0 && (t.style.borderBottomLeftRadius = e.borderBottomLeftRadius), e.border !== void 0 && (t.style.border = e.border), e.borderTop !== void 0 && (t.style.borderTop = e.borderTop), e.borderRight !== void 0 && (t.style.borderRight = e.borderRight), e.borderBottom !== void 0 && (t.style.borderBottom = e.borderBottom), e.borderLeft !== void 0 && (t.style.borderLeft = e.borderLeft), e.boxShadow !== void 0 && (t.style.boxShadow = e.boxShadow), e.filter !== void 0 && (t.style.filter = e.filter), e.opacity !== void 0 && (t.style.opacity = e.opacity), e.cursor !== void 0 && (t.style.cursor = e.cursor), e.outline !== void 0 && (t.style.outline = e.outline), e.outlineOffset !== void 0 && (t.style.outlineOffset = e.outlineOffset), e.objectFit !== void 0 && (t.style.objectFit = e.objectFit), e.aspectRatio !== void 0 && (t.style.aspectRatio = e.aspectRatio);
2205
2207
  }
2206
2208
  }
@@ -2210,7 +2212,7 @@ class Ne {
2210
2212
  */
2211
2213
  removeFocusedStyling(t, i) {
2212
2214
  if (t.style.zIndex = i, t.classList.remove("fbn-ic-focused"), pt(t, this.focusedClassName), this.styling?.default) {
2213
- const e = et(this.styling.default, t.offsetHeight, t.offsetWidth);
2215
+ const e = it(this.styling.default, t.offsetHeight, t.offsetWidth);
2214
2216
  e.borderRadius !== void 0 && (t.style.borderRadius = e.borderRadius), e.borderTopLeftRadius !== void 0 && (t.style.borderTopLeftRadius = e.borderTopLeftRadius), e.borderTopRightRadius !== void 0 && (t.style.borderTopRightRadius = e.borderTopRightRadius), e.borderBottomRightRadius !== void 0 && (t.style.borderBottomRightRadius = e.borderBottomRightRadius), e.borderBottomLeftRadius !== void 0 && (t.style.borderBottomLeftRadius = e.borderBottomLeftRadius), e.border !== void 0 && (t.style.border = e.border), e.borderTop !== void 0 && (t.style.borderTop = e.borderTop), e.borderRight !== void 0 && (t.style.borderRight = e.borderRight), e.borderBottom !== void 0 && (t.style.borderBottom = e.borderBottom), e.borderLeft !== void 0 && (t.style.borderLeft = e.borderLeft), e.boxShadow !== void 0 && (t.style.boxShadow = e.boxShadow), e.filter !== void 0 && (t.style.filter = e.filter), e.opacity !== void 0 && (t.style.opacity = e.opacity), e.cursor !== void 0 && (t.style.cursor = e.cursor), e.outline !== void 0 && (t.style.outline = e.outline), e.outlineOffset !== void 0 && (t.style.outlineOffset = e.outlineOffset), e.objectFit !== void 0 && (t.style.objectFit = e.objectFit), e.aspectRatio !== void 0 && (t.style.aspectRatio = e.aspectRatio);
2215
2217
  }
2216
2218
  }
@@ -2219,13 +2221,13 @@ class Ne {
2219
2221
  * This ensures clip-path changes smoothly as width/height animate
2220
2222
  */
2221
2223
  startClipPathAnimation(t, i, e) {
2222
- let o = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2223
- e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (o = { ...o, clipPath: void 0 });
2224
- const a = () => {
2225
- const r = t.offsetHeight, s = t.offsetWidth, l = et(o, r, s);
2226
- l.clipPath !== void 0 ? t.style.clipPath = l.clipPath : t.style.clipPath = "unset", l.overflow !== void 0 && (t.style.overflow = l.overflow), i.animation.playState === "running" && requestAnimationFrame(a);
2224
+ let n = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2225
+ e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (n = { ...n, clipPath: void 0 });
2226
+ const s = () => {
2227
+ const r = t.offsetHeight, a = t.offsetWidth, c = it(n, r, a);
2228
+ c.clipPath !== void 0 ? t.style.clipPath = c.clipPath : t.style.clipPath = "unset", c.overflow !== void 0 && (t.style.overflow = c.overflow), i.animation.playState === "running" && requestAnimationFrame(s);
2227
2229
  };
2228
- requestAnimationFrame(a);
2230
+ requestAnimationFrame(s);
2229
2231
  }
2230
2232
  /**
2231
2233
  * Start focus animation for an image using dimension-based zoom
@@ -2233,27 +2235,27 @@ class Ne {
2233
2235
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
2234
2236
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2235
2237
  */
2236
- startFocusAnimation(t, i, e, o, a) {
2237
- const r = t.style.zIndex || "", s = t.offsetWidth, l = t.offsetHeight, c = this.calculateFocusDimensions(s, l, i), u = this.calculateFocusTransform(i, e);
2238
+ startFocusAnimation(t, i, e, n, s) {
2239
+ const r = t.style.zIndex || "", a = t.offsetWidth, c = t.offsetHeight, l = this.calculateFocusDimensions(a, c, i), u = this.calculateFocusTransform(i, e);
2238
2240
  this.animationEngine.cancelAllAnimations(t);
2239
2241
  const h = this.config.animationDuration ?? 600;
2240
2242
  this.applyFocusedStyling(t, Lt.FOCUSING);
2241
- const d = o ?? {
2243
+ const d = n ?? {
2242
2244
  x: 0,
2243
2245
  y: 0,
2244
2246
  rotation: e.rotation,
2245
2247
  scale: 1
2246
2248
  // No scale - using dimensions
2247
- }, f = a?.width ?? s, y = a?.height ?? l, p = this.animateWithDimensions(
2249
+ }, g = s?.width ?? a, b = s?.height ?? c, p = this.animateWithDimensions(
2248
2250
  t,
2249
2251
  d,
2250
2252
  u,
2251
- f,
2252
- y,
2253
- c.width,
2254
- c.height,
2253
+ g,
2254
+ b,
2255
+ l.width,
2256
+ l.height,
2255
2257
  h
2256
- ), g = {
2258
+ ), f = {
2257
2259
  id: `focus-${Date.now()}`,
2258
2260
  element: t,
2259
2261
  animation: p,
@@ -2267,17 +2269,17 @@ class Ne {
2267
2269
  originalState: e,
2268
2270
  focusTransform: u,
2269
2271
  originalZIndex: r,
2270
- originalWidth: s,
2271
- originalHeight: l,
2272
- focusWidth: c.width,
2273
- focusHeight: c.height
2274
- }, this.startClipPathAnimation(t, g, !0), {
2272
+ originalWidth: a,
2273
+ originalHeight: c,
2274
+ focusWidth: l.width,
2275
+ focusHeight: l.height
2276
+ }, this.startClipPathAnimation(t, f, !0), {
2275
2277
  element: t,
2276
2278
  originalState: e,
2277
- animationHandle: g,
2279
+ animationHandle: f,
2278
2280
  direction: "in",
2279
- originalWidth: s,
2280
- originalHeight: l
2281
+ originalWidth: a,
2282
+ originalHeight: c
2281
2283
  };
2282
2284
  }
2283
2285
  /**
@@ -2285,11 +2287,11 @@ class Ne {
2285
2287
  * Animates back to original dimensions for consistent behavior
2286
2288
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2287
2289
  */
2288
- startUnfocusAnimation(t, i, e, o) {
2290
+ startUnfocusAnimation(t, i, e, n) {
2289
2291
  t.style.zIndex = String(Lt.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2290
- const a = this.config.animationDuration ?? 600;
2292
+ const s = this.config.animationDuration ?? 600;
2291
2293
  t.classList.remove("fbn-ic-focused"), pt(t, this.focusedClassName);
2292
- const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, l = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, c = {
2294
+ const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, a = n?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, c = n?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, l = {
2293
2295
  x: 0,
2294
2296
  y: 0,
2295
2297
  rotation: i.rotation,
@@ -2298,25 +2300,25 @@ class Ne {
2298
2300
  }, u = this.focusData?.originalWidth ?? t.offsetWidth, h = this.focusData?.originalHeight ?? t.offsetHeight, d = this.animateWithDimensions(
2299
2301
  t,
2300
2302
  r,
2301
- c,
2302
- s,
2303
2303
  l,
2304
+ a,
2305
+ c,
2304
2306
  u,
2305
2307
  h,
2306
- a
2307
- ), f = {
2308
+ s
2309
+ ), g = {
2308
2310
  id: `unfocus-${Date.now()}`,
2309
2311
  element: t,
2310
2312
  animation: d,
2311
2313
  fromState: r,
2312
- toState: c,
2314
+ toState: l,
2313
2315
  startTime: performance.now(),
2314
- duration: a
2316
+ duration: s
2315
2317
  };
2316
- return this.startClipPathAnimation(t, f, !1), {
2318
+ return this.startClipPathAnimation(t, g, !1), {
2317
2319
  element: t,
2318
2320
  originalState: i,
2319
- animationHandle: f,
2321
+ animationHandle: g,
2320
2322
  direction: "out",
2321
2323
  originalWidth: u,
2322
2324
  originalHeight: h
@@ -2337,10 +2339,10 @@ class Ne {
2337
2339
  * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
2338
2340
  */
2339
2341
  captureMidAnimationState(t) {
2340
- const i = getComputedStyle(t), e = new DOMMatrix(i.transform), o = t.offsetWidth, a = t.offsetHeight, r = e.e + o * 0.5, s = e.f + a * 0.5, l = Math.atan2(e.b, e.a) * (180 / Math.PI);
2341
- return t.style.width = `${o}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${l}deg)`, t.style.transition = "none", {
2342
- transform: { x: r, y: s, rotation: l, scale: 1 },
2343
- dimensions: { width: o, height: a }
2342
+ const i = getComputedStyle(t), e = new DOMMatrix(i.transform), n = t.offsetWidth, s = t.offsetHeight, r = e.e + n * 0.5, a = e.f + s * 0.5, c = Math.atan2(e.b, e.a) * (180 / Math.PI);
2343
+ return t.style.width = `${n}px`, t.style.height = `${s}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${a}px) rotate(${c}deg)`, t.style.transition = "none", {
2344
+ transform: { x: r, y: a, rotation: c, scale: 1 },
2345
+ dimensions: { width: n, height: s }
2344
2346
  };
2345
2347
  }
2346
2348
  /**
@@ -2355,94 +2357,94 @@ class Ne {
2355
2357
  /**
2356
2358
  * Reset an element instantly to its original position and dimensions (no animation)
2357
2359
  */
2358
- resetElementInstantly(t, i, e, o, a) {
2360
+ resetElementInstantly(t, i, e, n, s) {
2359
2361
  this.animationEngine.cancelAllAnimations(t);
2360
2362
  const r = ["translate(-50%, -50%)"];
2361
- r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && a !== void 0 && (t.style.width = `${o}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2363
+ r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && s !== void 0 && (t.style.width = `${n}px`, t.style.height = `${s}px`), this.removeFocusedStyling(t, e);
2362
2364
  }
2363
2365
  /**
2364
2366
  * Focus (zoom) an image to center of container
2365
2367
  * Implements cross-animation when swapping focus
2366
2368
  */
2367
2369
  async focusImage(t, i, e) {
2368
- if (this.currentFocus === t && this.state === E.FOCUSED)
2370
+ if (this.currentFocus === t && this.state === x.FOCUSED)
2369
2371
  return this.unfocusImage();
2370
- if (this.incoming?.element === t && this.state === E.FOCUSING) {
2371
- const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2372
+ if (this.incoming?.element === t && this.state === x.FOCUSING) {
2373
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2372
2374
  this.animationEngine.cancelAllAnimations(t), this.outgoing = this.startUnfocusAnimation(
2373
2375
  t,
2374
2376
  this.incoming.originalState,
2375
- a,
2377
+ s,
2376
2378
  r
2377
- ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2379
+ ), this.incoming = null, this.state = x.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = x.IDLE;
2378
2380
  return;
2379
2381
  }
2380
- const o = ++this.focusGeneration;
2382
+ const n = ++this.focusGeneration;
2381
2383
  switch (this.state) {
2382
- case E.IDLE:
2383
- if (this.state = E.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2384
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2384
+ case x.IDLE:
2385
+ if (this.state = x.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2386
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2385
2387
  break;
2386
- case E.FOCUSED:
2387
- if (this.state = E.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2388
+ case x.FOCUSED:
2389
+ if (this.state = x.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2388
2390
  this.currentFocus,
2389
2391
  this.focusData.originalState
2390
2392
  )), this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2391
2393
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2392
2394
  this.waitForAnimation(this.incoming.animationHandle)
2393
- ]), this.focusGeneration !== o)
2395
+ ]), this.focusGeneration !== n)
2394
2396
  return;
2395
2397
  if (this.outgoing) {
2396
- const a = this.outgoing.element;
2397
- this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2398
+ const s = this.outgoing.element;
2399
+ this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2398
2400
  }
2399
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2401
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2400
2402
  break;
2401
- case E.FOCUSING:
2403
+ case x.FOCUSING:
2402
2404
  if (this.incoming && (this.animationEngine.cancelAnimation(this.incoming.animationHandle, !1), this.resetElementInstantly(
2403
2405
  this.incoming.element,
2404
2406
  this.incoming.originalState,
2405
2407
  this.focusData?.originalZIndex || "",
2406
2408
  this.focusData?.originalWidth,
2407
2409
  this.focusData?.originalHeight
2408
- ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2409
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2410
+ ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2411
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2410
2412
  break;
2411
- case E.UNFOCUSING:
2412
- if (this.state = E.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2413
+ case x.UNFOCUSING:
2414
+ if (this.state = x.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2413
2415
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2414
2416
  this.waitForAnimation(this.incoming.animationHandle)
2415
- ]), this.focusGeneration !== o) return;
2417
+ ]), this.focusGeneration !== n) return;
2416
2418
  if (this.outgoing) {
2417
- const a = this.outgoing.element;
2418
- this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2419
+ const s = this.outgoing.element;
2420
+ this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2419
2421
  }
2420
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2422
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2421
2423
  break;
2422
- case E.CROSS_ANIMATING:
2424
+ case x.CROSS_ANIMATING:
2423
2425
  if (this.incoming?.element === t)
2424
2426
  return;
2425
2427
  if (this.outgoing?.element === t) {
2426
- const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2428
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2427
2429
  if (this.animationEngine.cancelAllAnimations(t), this.incoming) {
2428
- const { transform: s, dimensions: l } = this.captureMidAnimationState(this.incoming.element);
2430
+ const { transform: a, dimensions: c } = this.captureMidAnimationState(this.incoming.element);
2429
2431
  this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2430
2432
  this.incoming.element,
2431
2433
  this.incoming.originalState,
2432
- s,
2433
- l
2434
+ a,
2435
+ c
2434
2436
  );
2435
2437
  } else
2436
2438
  this.outgoing = null;
2437
- if (this.incoming = this.startFocusAnimation(t, i, e, a, r), await Promise.all([
2439
+ if (this.incoming = this.startFocusAnimation(t, i, e, s, r), await Promise.all([
2438
2440
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2439
2441
  this.waitForAnimation(this.incoming.animationHandle)
2440
- ]), this.focusGeneration !== o) return;
2442
+ ]), this.focusGeneration !== n) return;
2441
2443
  if (this.outgoing) {
2442
- const s = this.outgoing.element;
2443
- this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2444
+ const a = this.outgoing.element;
2445
+ this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2444
2446
  }
2445
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2447
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2446
2448
  return;
2447
2449
  }
2448
2450
  if (this.outgoing && (this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !1), this.resetElementInstantly(
@@ -2452,23 +2454,23 @@ class Ne {
2452
2454
  this.outgoing.originalWidth,
2453
2455
  this.outgoing.originalHeight
2454
2456
  ), this.outgoing = null), this.incoming) {
2455
- const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2457
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2456
2458
  this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2457
2459
  this.incoming.element,
2458
2460
  this.incoming.originalState,
2459
- a,
2461
+ s,
2460
2462
  r
2461
2463
  );
2462
2464
  }
2463
2465
  if (this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2464
2466
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2465
2467
  this.waitForAnimation(this.incoming.animationHandle)
2466
- ]), this.focusGeneration !== o) return;
2468
+ ]), this.focusGeneration !== n) return;
2467
2469
  if (this.outgoing) {
2468
- const a = this.outgoing.element;
2469
- this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2470
+ const s = this.outgoing.element;
2471
+ this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2470
2472
  }
2471
- this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2473
+ this.currentFocus = t, this.incoming = null, this.state = x.FOCUSED;
2472
2474
  break;
2473
2475
  }
2474
2476
  }
@@ -2476,45 +2478,45 @@ class Ne {
2476
2478
  * Unfocus current image, returning it to original position
2477
2479
  */
2478
2480
  async unfocusImage() {
2479
- if (this.state === E.UNFOCUSING)
2481
+ if (this.state === x.UNFOCUSING)
2480
2482
  return;
2481
2483
  const t = ++this.focusGeneration;
2482
2484
  if (!this.currentFocus || !this.focusData) {
2483
- if (this.incoming && this.state === E.FOCUSING) {
2484
- const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2485
+ if (this.incoming && this.state === x.FOCUSING) {
2486
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2485
2487
  if (this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2486
2488
  this.incoming.element,
2487
2489
  this.incoming.originalState,
2488
- a,
2490
+ s,
2489
2491
  r
2490
- ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2491
- const s = this.outgoing.element;
2492
- this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(s);
2492
+ ), this.incoming = null, this.state = x.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2493
+ const a = this.outgoing.element;
2494
+ this.removeFocusedStyling(a, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = x.IDLE, this.onUnfocusComplete?.(a);
2493
2495
  }
2494
2496
  return;
2495
2497
  }
2496
- if (this.state === E.CROSS_ANIMATING && this.incoming) {
2497
- const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2498
+ if (this.state === x.CROSS_ANIMATING && this.incoming) {
2499
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2498
2500
  this.animationEngine.cancelAllAnimations(this.incoming.element);
2499
- const s = this.startUnfocusAnimation(
2501
+ const a = this.startUnfocusAnimation(
2500
2502
  this.incoming.element,
2501
2503
  this.incoming.originalState,
2502
- a,
2504
+ s,
2503
2505
  r
2504
2506
  );
2505
2507
  if (await Promise.all([
2506
2508
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2507
- this.waitForAnimation(s.animationHandle)
2509
+ this.waitForAnimation(a.animationHandle)
2508
2510
  ]), this.focusGeneration !== t) return;
2509
- let l = null;
2510
- this.outgoing && (l = this.outgoing.element, this.removeFocusedStyling(l, this.outgoing.originalState.zIndex?.toString() || ""));
2511
- const c = s.element;
2512
- this.removeFocusedStyling(c, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, l && this.onUnfocusComplete?.(l), this.onUnfocusComplete?.(c);
2511
+ let c = null;
2512
+ this.outgoing && (c = this.outgoing.element, this.removeFocusedStyling(c, this.outgoing.originalState.zIndex?.toString() || ""));
2513
+ const l = a.element;
2514
+ this.removeFocusedStyling(l, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = x.IDLE, c && this.onUnfocusComplete?.(c), this.onUnfocusComplete?.(l);
2513
2515
  return;
2514
2516
  }
2515
- this.state = E.UNFOCUSING;
2516
- const i = this.currentFocus, e = this.focusData.originalState, o = this.focusData.originalZIndex;
2517
- this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, o), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(i));
2517
+ this.state = x.UNFOCUSING;
2518
+ const i = this.currentFocus, e = this.focusData.originalState, n = this.focusData.originalZIndex;
2519
+ this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = x.IDLE, this.onUnfocusComplete?.(i));
2518
2520
  }
2519
2521
  /**
2520
2522
  * Swap focus from current image to a new one (alias for focusImage with cross-animation)
@@ -2532,7 +2534,7 @@ class Ne {
2532
2534
  * Check if an image is currently focused (stable state)
2533
2535
  */
2534
2536
  isFocused(t) {
2535
- return this.currentFocus === t && this.state === E.FOCUSED;
2537
+ return this.currentFocus === t && this.state === x.FOCUSED;
2536
2538
  }
2537
2539
  /**
2538
2540
  * Check if an image is the target of current focus animation
@@ -2553,9 +2555,9 @@ class Ne {
2553
2555
  * Used during swipe gestures for visual feedback
2554
2556
  */
2555
2557
  setDragOffset(t) {
2556
- if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2557
- const i = this.currentFocus, e = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2558
- o.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && o.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = o.join(" ");
2558
+ if (!this.currentFocus || !this.focusData || this.state !== x.FOCUSED) return;
2559
+ const i = this.currentFocus, e = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], s = (e.x ?? 0) + t, r = e.y ?? 0;
2560
+ n.push(`translate(${s}px, ${r}px)`), e.rotation !== void 0 && n.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = n.join(" ");
2559
2561
  }
2560
2562
  /**
2561
2563
  * Clear the drag offset, optionally animating back to center
@@ -2563,13 +2565,13 @@ class Ne {
2563
2565
  * @param duration - Animation duration in ms (default 150)
2564
2566
  */
2565
2567
  clearDragOffset(t, i = 150) {
2566
- if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2567
- const e = this.currentFocus, o = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = o.x ?? 0, s = o.y ?? 0;
2568
- a.push(`translate(${r}px, ${s}px)`), o.rotation !== void 0 && a.push(`rotate(${o.rotation}deg)`);
2569
- const l = a.join(" ");
2570
- t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = l, setTimeout(() => {
2568
+ if (!this.currentFocus || !this.focusData || this.state !== x.FOCUSED) return;
2569
+ const e = this.currentFocus, n = this.focusData.focusTransform, s = ["translate(-50%, -50%)"], r = n.x ?? 0, a = n.y ?? 0;
2570
+ s.push(`translate(${r}px, ${a}px)`), n.rotation !== void 0 && s.push(`rotate(${n.rotation}deg)`);
2571
+ const c = s.join(" ");
2572
+ t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = c, setTimeout(() => {
2571
2573
  this.currentFocus === e && (e.style.transition = "none");
2572
- }, i)) : (e.style.transition = "none", e.style.transform = l);
2574
+ }, i)) : (e.style.transition = "none", e.style.transform = c);
2573
2575
  }
2574
2576
  /**
2575
2577
  * Reset zoom state (cancels all animations)
@@ -2593,10 +2595,10 @@ class Ne {
2593
2595
  this.focusData.originalZIndex,
2594
2596
  this.focusData.originalWidth,
2595
2597
  this.focusData.originalHeight
2596
- ), this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2598
+ ), this.state = x.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2597
2599
  }
2598
2600
  }
2599
- const ke = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2601
+ const ke = 50, Be = 0.5, je = 20, We = 0.3, Ge = 150, qe = 30, rt = class rt {
2600
2602
  constructor(t, i) {
2601
2603
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = i, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2602
2604
  }
@@ -2623,7 +2625,7 @@ const ke = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2623
2625
  * Used to prevent click-outside from unfocusing immediately after touch
2624
2626
  */
2625
2627
  hadRecentTouch() {
2626
- return Date.now() - this.recentTouchTimestamp < at.TOUCH_CLICK_DELAY;
2628
+ return Date.now() - this.recentTouchTimestamp < rt.TOUCH_CLICK_DELAY;
2627
2629
  }
2628
2630
  handleTouchStart(t) {
2629
2631
  if (t.touches.length !== 1) return;
@@ -2640,30 +2642,30 @@ const ke = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2640
2642
  }
2641
2643
  handleTouchMove(t) {
2642
2644
  if (!this.touchState || t.touches.length !== 1) return;
2643
- const i = t.touches[0], e = i.clientX - this.touchState.startX, o = i.clientY - this.touchState.startY;
2644
- if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + o * o) > 10) {
2645
- const s = Math.atan2(Math.abs(o), Math.abs(e)) * (180 / Math.PI);
2646
- this.touchState.isHorizontalSwipe = s <= Be;
2645
+ const i = t.touches[0], e = i.clientX - this.touchState.startX, n = i.clientY - this.touchState.startY;
2646
+ if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + n * n) > 10) {
2647
+ const a = Math.atan2(Math.abs(n), Math.abs(e)) * (180 / Math.PI);
2648
+ this.touchState.isHorizontalSwipe = a <= qe;
2647
2649
  }
2648
2650
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2649
2651
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = i.clientX;
2650
- const a = e * Ge;
2651
- this.callbacks.onDragOffset(a);
2652
+ const s = e * We;
2653
+ this.callbacks.onDragOffset(s);
2652
2654
  }
2653
2655
  }
2654
2656
  handleTouchEnd(t) {
2655
2657
  if (!this.touchState) return;
2656
2658
  this.recentTouchTimestamp = Date.now();
2657
- const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, o = Math.abs(i) / e, a = Math.abs(i);
2659
+ const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, n = Math.abs(i) / e, s = Math.abs(i);
2658
2660
  let r = !1;
2659
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= ke || o >= je && a >= We) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2661
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (s >= ke || n >= Be && s >= je) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2660
2662
  }
2661
2663
  handleTouchCancel(t) {
2662
2664
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2663
2665
  }
2664
2666
  };
2665
- at.TOUCH_CLICK_DELAY = 300;
2666
- let yt = at;
2667
+ rt.TOUCH_CLICK_DELAY = 300;
2668
+ let bt = rt;
2667
2669
  class Xe {
2668
2670
  constructor(t) {
2669
2671
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
@@ -2678,8 +2680,8 @@ class Xe {
2678
2680
  for (const i of this.sources)
2679
2681
  if ("folders" in i)
2680
2682
  for (const e of i.folders) {
2681
- const o = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, o);
2682
- this._discoveredUrls.push(...a);
2683
+ const n = i.recursive !== void 0 ? i.recursive : !0, s = await this.loadFromFolder(e, t, n);
2684
+ this._discoveredUrls.push(...s);
2683
2685
  }
2684
2686
  else if ("files" in i) {
2685
2687
  const e = await this.loadFiles(i.files, t);
@@ -2724,9 +2726,9 @@ class Xe {
2724
2726
  // Alternative format
2725
2727
  ];
2726
2728
  for (const e of i) {
2727
- const o = t.match(e);
2728
- if (o && o[1])
2729
- return o[1];
2729
+ const n = t.match(e);
2730
+ if (n && n[1])
2731
+ return n[1];
2730
2732
  }
2731
2733
  return null;
2732
2734
  }
@@ -2738,15 +2740,15 @@ class Xe {
2738
2740
  * @returns Promise resolving to array of image URLs
2739
2741
  */
2740
2742
  async loadFromFolder(t, i, e = !0) {
2741
- const o = this.extractFolderId(t);
2742
- if (!o)
2743
+ const n = this.extractFolderId(t);
2744
+ if (!n)
2743
2745
  throw new Error("Invalid Google Drive folder URL. Please check the URL format.");
2744
2746
  if (!this.apiKey || this.apiKey === "YOUR_API_KEY_HERE")
2745
- return this.loadImagesDirectly(o, i);
2747
+ return this.loadImagesDirectly(n, i);
2746
2748
  try {
2747
- return e ? await this.loadImagesRecursively(o, i) : await this.loadImagesFromSingleFolder(o, i);
2748
- } catch (a) {
2749
- return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(o, i);
2749
+ return e ? await this.loadImagesRecursively(n, i) : await this.loadImagesFromSingleFolder(n, i);
2750
+ } catch (s) {
2751
+ return console.error("Error loading from Google Drive API:", s), this.loadImagesDirectly(n, i);
2750
2752
  }
2751
2753
  }
2752
2754
  /**
@@ -2756,13 +2758,13 @@ class Xe {
2756
2758
  * @returns Promise resolving to array of image URLs
2757
2759
  */
2758
2760
  async loadImagesFromSingleFolder(t, i) {
2759
- const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2760
- if (!s.ok)
2761
- throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2762
- const c = (await s.json()).files.filter(
2761
+ const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2762
+ if (!a.ok)
2763
+ throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2764
+ const l = (await a.json()).files.filter(
2763
2765
  (u) => u.mimeType.startsWith("image/") && i.isAllowed(u.name)
2764
2766
  );
2765
- return this.log(`Found ${c.length} images in folder ${t} (non-recursive)`), c.forEach((u) => {
2767
+ return this.log(`Found ${l.length} images in folder ${t} (non-recursive)`), l.forEach((u) => {
2766
2768
  e.push(`https://lh3.googleusercontent.com/d/${u.id}=s1600`), this.log(`Added file: ${u.name}`);
2767
2769
  }), e;
2768
2770
  }
@@ -2774,25 +2776,25 @@ class Xe {
2774
2776
  */
2775
2777
  async loadFiles(t, i) {
2776
2778
  const e = [];
2777
- for (const o of t) {
2778
- const a = this.extractFileId(o);
2779
- if (!a) {
2780
- this.log(`Skipping invalid file URL: ${o}`);
2779
+ for (const n of t) {
2780
+ const s = this.extractFileId(n);
2781
+ if (!s) {
2782
+ this.log(`Skipping invalid file URL: ${n}`);
2781
2783
  continue;
2782
2784
  }
2783
2785
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
2784
2786
  try {
2785
- const r = `${this.apiEndpoint}/${a}?fields=name,mimeType&key=${this.apiKey}`, s = await fetch(r);
2786
- if (s.ok) {
2787
- const l = await s.json();
2788
- l.mimeType.startsWith("image/") && i.isAllowed(l.name) ? (e.push(`https://lh3.googleusercontent.com/d/${a}=s1600`), this.log(`Added file: ${l.name}`)) : this.log(`Skipping non-image file: ${l.name} (${l.mimeType})`);
2787
+ const r = `${this.apiEndpoint}/${s}?fields=name,mimeType&key=${this.apiKey}`, a = await fetch(r);
2788
+ if (a.ok) {
2789
+ const c = await a.json();
2790
+ c.mimeType.startsWith("image/") && i.isAllowed(c.name) ? (e.push(`https://lh3.googleusercontent.com/d/${s}=s1600`), this.log(`Added file: ${c.name}`)) : this.log(`Skipping non-image file: ${c.name} (${c.mimeType})`);
2789
2791
  } else
2790
- this.log(`Failed to fetch metadata for file ${a}: ${s.status}`);
2792
+ this.log(`Failed to fetch metadata for file ${s}: ${a.status}`);
2791
2793
  } catch (r) {
2792
- this.log(`Error fetching metadata for file ${a}:`, r);
2794
+ this.log(`Error fetching metadata for file ${s}:`, r);
2793
2795
  }
2794
2796
  else
2795
- e.push(`https://lh3.googleusercontent.com/d/${a}=s1600`);
2797
+ e.push(`https://lh3.googleusercontent.com/d/${s}=s1600`);
2796
2798
  }
2797
2799
  return e;
2798
2800
  }
@@ -2813,9 +2815,9 @@ class Xe {
2813
2815
  // Generic id parameter
2814
2816
  ];
2815
2817
  for (const e of i) {
2816
- const o = t.match(e);
2817
- if (o && o[1])
2818
- return o[1];
2818
+ const n = t.match(e);
2819
+ if (n && n[1])
2820
+ return n[1];
2819
2821
  }
2820
2822
  return null;
2821
2823
  }
@@ -2826,15 +2828,15 @@ class Xe {
2826
2828
  * @returns Promise resolving to array of image URLs
2827
2829
  */
2828
2830
  async loadImagesRecursively(t, i) {
2829
- const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2830
- if (!s.ok)
2831
- throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2832
- const l = await s.json(), c = l.files.filter(
2831
+ const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2832
+ if (!a.ok)
2833
+ throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2834
+ const c = await a.json(), l = c.files.filter(
2833
2835
  (h) => h.mimeType.startsWith("image/") && i.isAllowed(h.name)
2834
- ), u = l.files.filter(
2836
+ ), u = c.files.filter(
2835
2837
  (h) => h.mimeType === "application/vnd.google-apps.folder"
2836
2838
  );
2837
- this.log(`Found ${l.files.length} total items in folder ${t}`), l.files.forEach((h) => this.log(` - File: ${h.name} (${h.mimeType})`)), this.log(`- ${c.length} valid files (images only)`), this.log(`- ${u.length} subfolders`), c.forEach((h) => {
2839
+ this.log(`Found ${c.files.length} total items in folder ${t}`), c.files.forEach((h) => this.log(` - File: ${h.name} (${h.mimeType})`)), this.log(`- ${l.length} valid files (images only)`), this.log(`- ${u.length} subfolders`), l.forEach((h) => {
2838
2840
  e.push(`https://lh3.googleusercontent.com/d/${h.id}=s1600`), this.log(`Added file: ${h.name}`);
2839
2841
  });
2840
2842
  for (const h of u) {
@@ -2853,11 +2855,11 @@ class Xe {
2853
2855
  */
2854
2856
  async loadImagesDirectly(t, i) {
2855
2857
  try {
2856
- const e = `https://drive.google.com/embeddedfolderview?id=${t}`, o = await fetch(e, { mode: "cors" });
2857
- if (!o.ok)
2858
+ const e = `https://drive.google.com/embeddedfolderview?id=${t}`, n = await fetch(e, { mode: "cors" });
2859
+ if (!n.ok)
2858
2860
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2859
- const a = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2860
- return [...new Set(s.map((u) => u[1]))].map(
2861
+ const s = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, a = [...s.matchAll(r)];
2862
+ return [...new Set(a.map((u) => u[1]))].map(
2861
2863
  (u) => `https://drive.google.com/uc?export=view&id=${u}`
2862
2864
  );
2863
2865
  } catch (e) {
@@ -2949,13 +2951,13 @@ class Ye {
2949
2951
  if (!Array.isArray(t))
2950
2952
  return console.warn("URLs must be an array:", t), [];
2951
2953
  const e = [];
2952
- for (const o of t) {
2953
- const a = o.split("/").pop() || o;
2954
- if (!i.isAllowed(a)) {
2955
- this.log(`Skipping filtered URL: ${o}`);
2954
+ for (const n of t) {
2955
+ const s = n.split("/").pop() || n;
2956
+ if (!i.isAllowed(s)) {
2957
+ this.log(`Skipping filtered URL: ${n}`);
2956
2958
  continue;
2957
2959
  }
2958
- this.validateUrls ? await this.validateUrl(o) ? e.push(o) : console.warn(`Skipping invalid/missing URL: ${o}`) : e.push(o);
2960
+ this.validateUrls ? await this.validateUrl(n) ? e.push(n) : console.warn(`Skipping invalid/missing URL: ${n}`) : e.push(n);
2959
2961
  }
2960
2962
  return e;
2961
2963
  }
@@ -2969,16 +2971,16 @@ class Ye {
2969
2971
  async processPath(t, i, e) {
2970
2972
  if (!Array.isArray(i))
2971
2973
  return console.warn("files must be an array:", i), [];
2972
- const o = [];
2973
- for (const a of i) {
2974
- if (!e.isAllowed(a)) {
2975
- this.log(`Skipping filtered file: ${a}`);
2974
+ const n = [];
2975
+ for (const s of i) {
2976
+ if (!e.isAllowed(s)) {
2977
+ this.log(`Skipping filtered file: ${s}`);
2976
2978
  continue;
2977
2979
  }
2978
- const r = this.constructUrl(t, a);
2979
- this.validateUrls ? await this.validateUrl(r) ? o.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : o.push(r);
2980
+ const r = this.constructUrl(t, s);
2981
+ this.validateUrls ? await this.validateUrl(r) ? n.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : n.push(r);
2980
2982
  }
2981
- return o;
2983
+ return n;
2982
2984
  }
2983
2985
  /**
2984
2986
  * Process a JSON endpoint source
@@ -2989,17 +2991,17 @@ class Ye {
2989
2991
  */
2990
2992
  async processJson(t, i) {
2991
2993
  this.log(`Fetching JSON endpoint: ${t}`);
2992
- const e = new AbortController(), o = setTimeout(() => e.abort(), 1e4);
2994
+ const e = new AbortController(), n = setTimeout(() => e.abort(), 1e4);
2993
2995
  try {
2994
- const a = await fetch(t, { signal: e.signal });
2995
- if (clearTimeout(o), !a.ok)
2996
- throw new Error(`HTTP ${a.status} fetching ${t}`);
2997
- const r = await a.json();
2996
+ const s = await fetch(t, { signal: e.signal });
2997
+ if (clearTimeout(n), !s.ok)
2998
+ throw new Error(`HTTP ${s.status} fetching ${t}`);
2999
+ const r = await s.json();
2998
3000
  if (!r || !Array.isArray(r.images))
2999
3001
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
3000
3002
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, i);
3001
- } catch (a) {
3002
- throw clearTimeout(o), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
3003
+ } catch (s) {
3004
+ throw clearTimeout(n), s instanceof Error && s.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : s;
3003
3005
  }
3004
3006
  }
3005
3007
  /**
@@ -3021,11 +3023,11 @@ class Ye {
3021
3023
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
3022
3024
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
3023
3025
  try {
3024
- const e = new AbortController(), o = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
3026
+ const e = new AbortController(), n = setTimeout(() => e.abort(), this.validationTimeout), s = await fetch(t, {
3025
3027
  method: "HEAD",
3026
3028
  signal: e.signal
3027
3029
  });
3028
- return clearTimeout(o), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
3030
+ return clearTimeout(n), s.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${s.status}`), !1);
3029
3031
  } catch (e) {
3030
3032
  return e instanceof Error && (e.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, e.message)), !1;
3031
3033
  }
@@ -3042,8 +3044,8 @@ class Ye {
3042
3044
  return `${e}/${i}`;
3043
3045
  if (typeof window > "u")
3044
3046
  return `${e}/${i}`;
3045
- const o = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3046
- return `${o}${r}/${i}`;
3047
+ const n = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3048
+ return `${n}${r}/${i}`;
3047
3049
  }
3048
3050
  /**
3049
3051
  * Check if URL is absolute (contains protocol)
@@ -3077,16 +3079,16 @@ class Ve {
3077
3079
  */
3078
3080
  async prepare(t) {
3079
3081
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
3080
- const i = this.loaders.map((e, o) => e.prepare(t).then(() => {
3081
- this.log(`Loader ${o} prepared with ${e.imagesLength()} images`);
3082
- }).catch((a) => {
3083
- console.warn(`Loader ${o} failed to prepare:`, a);
3082
+ const i = this.loaders.map((e, n) => e.prepare(t).then(() => {
3083
+ this.log(`Loader ${n} prepared with ${e.imagesLength()} images`);
3084
+ }).catch((s) => {
3085
+ console.warn(`Loader ${n} failed to prepare:`, s);
3084
3086
  }));
3085
3087
  await Promise.all(i);
3086
3088
  for (const e of this.loaders)
3087
3089
  if (e.isPrepared()) {
3088
- const o = e.imageURLs();
3089
- this._discoveredUrls.push(...o);
3090
+ const n = e.imageURLs();
3091
+ this._discoveredUrls.push(...n);
3090
3092
  }
3091
3093
  this._prepared = !0, this.log(`CompositeLoader prepared with ${this._discoveredUrls.length} total images`);
3092
3094
  }
@@ -3205,34 +3207,75 @@ const Ke = `
3205
3207
  pointer-events: none;
3206
3208
  }
3207
3209
 
3210
+ .fbn-ic-gallery:focus,
3211
+ .fbn-ic-gallery.fbn-ic-has-focus {
3212
+ outline: 2px solid rgba(147, 197, 253, 0.8);
3213
+ outline-offset: -4px;
3214
+ }
3215
+ .fbn-ic-gallery.fbn-ic-suppress-outline:focus {
3216
+ outline: none;
3217
+ }
3218
+ .fbn-ic-gallery.fbn-ic-suppress-outline.fbn-ic-has-focus {
3219
+ outline: 2px solid rgba(99, 102, 241, 0.6);
3220
+ outline-offset: -4px;
3221
+ }
3222
+
3223
+ .fbn-ic-nav-btn {
3224
+ position: absolute;
3225
+ top: 50%;
3226
+ transform: translateY(-50%);
3227
+ z-index: 10001;
3228
+ cursor: pointer;
3229
+ border: none;
3230
+ background: none;
3231
+ padding: 0;
3232
+ line-height: 1;
3233
+ }
3234
+ .fbn-ic-nav-btn-prev {
3235
+ left: 12px;
3236
+ }
3237
+ .fbn-ic-nav-btn-next {
3238
+ right: 12px;
3239
+ }
3240
+
3208
3241
  .fbn-ic-hidden {
3209
3242
  display: none !important;
3210
3243
  }
3211
3244
  `;
3212
3245
  function Ze() {
3213
3246
  if (typeof document > "u") return;
3214
- const n = "fbn-ic-functional-styles";
3215
- if (document.getElementById(n)) return;
3247
+ const o = "fbn-ic-functional-styles";
3248
+ if (document.getElementById(o)) return;
3216
3249
  const t = document.createElement("style");
3217
- t.id = n, t.textContent = Ke, document.head.appendChild(t);
3250
+ t.id = o, t.textContent = Ke, document.head.appendChild(t);
3218
3251
  }
3219
3252
  class Qe {
3220
3253
  constructor(t = {}) {
3221
- this.fullConfig = Zt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new ie(this.fullConfig.animation), this.layoutEngine = new ze({
3254
+ this.fullConfig = Zt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.prevButtonEl = null, this.nextButtonEl = null, this.prevButtonElAutoCreated = !1, this.nextButtonElAutoCreated = !1, this.animationEngine = new ie(this.fullConfig.animation), this.layoutEngine = new ze({
3222
3255
  layout: this.fullConfig.layout,
3223
3256
  image: this.fullConfig.image
3224
- }), this.zoomEngine = new Ne(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3225
- const i = this.fullConfig.animation.entry || R.animation.entry;
3226
- this.entryAnimationEngine = new ge(
3257
+ }), this.zoomEngine = new Ne(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = it(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3258
+ const i = this.fullConfig.animation.entry || A.animation.entry;
3259
+ this.entryAnimationEngine = new fe(
3227
3260
  i,
3228
3261
  this.fullConfig.layout.algorithm
3229
3262
  );
3230
3263
  const e = this.fullConfig.animation.idle;
3231
- e && e.type !== "none" ? this.idleAnimationEngine = new fe(
3264
+ e && e.type !== "none" ? this.idleAnimationEngine = new ge(
3232
3265
  e,
3233
3266
  i.timing?.duration ?? 600
3234
- ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((o) => {
3235
- this.idleAnimationEngine?.resumeForImage(o);
3267
+ ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((n) => {
3268
+ this.idleAnimationEngine?.resumeForImage(n);
3269
+ const s = n;
3270
+ requestAnimationFrame(() => {
3271
+ if (s.matches(":hover") && this.fullConfig.styling?.hover) {
3272
+ const r = this.imageElements.indexOf(s);
3273
+ if (r !== -1) {
3274
+ const a = s.offsetHeight, c = s.cachedRenderedWidth;
3275
+ st(s, this.fullConfig.styling.hover, a, c), et(s, this.hoverClassName), this.hoveredImage = { element: s, layout: this.imageLayouts[r] };
3276
+ }
3277
+ }
3278
+ });
3236
3279
  }), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
3237
3280
  }
3238
3281
  /**
@@ -3250,7 +3293,7 @@ class Qe {
3250
3293
  const t = this.fullConfig.loaders, i = this.fullConfig.config.loaders ?? {};
3251
3294
  if (!t || t.length === 0)
3252
3295
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
3253
- const e = t.map((o) => this.createLoaderFromEntry(o, i));
3296
+ const e = t.map((n) => this.createLoaderFromEntry(n, i));
3254
3297
  return e.length === 1 ? e[0] : new Ve({
3255
3298
  loaders: e,
3256
3299
  debugLogging: this.fullConfig.config.debug?.loaders
@@ -3261,7 +3304,7 @@ class Qe {
3261
3304
  */
3262
3305
  createLoaderFromEntry(t, i) {
3263
3306
  if ("static" in t) {
3264
- const e = t.static, o = {
3307
+ const e = t.static, n = {
3265
3308
  ...e,
3266
3309
  validateUrls: e.validateUrls ?? i.validateUrls,
3267
3310
  validationTimeout: e.validationTimeout ?? i.validationTimeout,
@@ -3269,14 +3312,14 @@ class Qe {
3269
3312
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3270
3313
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3271
3314
  };
3272
- return new Ye(o);
3315
+ return new Ye(n);
3273
3316
  } else if ("googleDrive" in t) {
3274
- const e = t.googleDrive, o = {
3317
+ const e = t.googleDrive, n = {
3275
3318
  ...e,
3276
3319
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3277
3320
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3278
3321
  };
3279
- return new Xe(o);
3322
+ return new Xe(n);
3280
3323
  } else
3281
3324
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
3282
3325
  }
@@ -3289,12 +3332,12 @@ class Qe {
3289
3332
  this.containerEl = this.containerRef;
3290
3333
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
3291
3334
  throw new Error(`Container #${this.containerId} not found`);
3292
- this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new yt(this.containerEl, {
3335
+ this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new bt(this.containerEl, {
3293
3336
  onNext: () => this.navigateToNextImage(),
3294
3337
  onPrev: () => this.navigateToPreviousImage(),
3295
3338
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
3296
3339
  onDragEnd: (t) => {
3297
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, qe);
3340
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Ge);
3298
3341
  }
3299
3342
  })), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
3300
3343
  } catch (t) {
@@ -3303,7 +3346,11 @@ class Qe {
3303
3346
  }
3304
3347
  setupUI() {
3305
3348
  const t = this.fullConfig.ui;
3306
- t.showLoadingSpinner && (t.loadingElement ? (this.loadingEl = this.resolveElement(t.loadingElement), this.loadingElAutoCreated = !1) : (this.loadingEl = this.createDefaultLoadingElement(), this.loadingElAutoCreated = !0)), t.errorElement ? (this.errorEl = this.resolveElement(t.errorElement), this.errorElAutoCreated = !1) : (this.errorEl = this.createDefaultErrorElement(), this.errorElAutoCreated = !0), t.showImageCounter && (t.counterElement ? (this.counterEl = this.resolveElement(t.counterElement), this.counterElAutoCreated = !1) : (this.counterEl = this.createDefaultCounterElement(), this.counterElAutoCreated = !0));
3349
+ t.showFocusOutline ? this.containerEl?.classList.remove("fbn-ic-suppress-outline") : this.containerEl?.classList.add("fbn-ic-suppress-outline"), t.showLoadingSpinner && (t.loadingElement ? (this.loadingEl = this.resolveElement(t.loadingElement), this.loadingElAutoCreated = !1) : (this.loadingEl = this.createDefaultLoadingElement(), this.loadingElAutoCreated = !0)), t.errorElement ? (this.errorEl = this.resolveElement(t.errorElement), this.errorElAutoCreated = !1) : (this.errorEl = this.createDefaultErrorElement(), this.errorElAutoCreated = !0), t.showImageCounter && (t.counterElement ? (this.counterEl = this.resolveElement(t.counterElement), this.counterElAutoCreated = !1) : (this.counterEl = this.createDefaultCounterElement(), this.counterElAutoCreated = !0)), t.showNavButtons && (t.prevButtonElement ? (this.prevButtonEl = this.resolveElement(t.prevButtonElement), this.prevButtonElAutoCreated = !1) : (this.prevButtonEl = this.createDefaultPrevButtonElement(), this.prevButtonElAutoCreated = !0), t.nextButtonElement ? (this.nextButtonEl = this.resolveElement(t.nextButtonElement), this.nextButtonElAutoCreated = !1) : (this.nextButtonEl = this.createDefaultNextButtonElement(), this.nextButtonElAutoCreated = !0), this.prevButtonEl?.addEventListener("click", (i) => {
3350
+ i.stopPropagation(), this.navigateToPreviousImage();
3351
+ }), this.nextButtonEl?.addEventListener("click", (i) => {
3352
+ i.stopPropagation(), this.navigateToNextImage();
3353
+ }));
3307
3354
  }
3308
3355
  resolveElement(t) {
3309
3356
  return t instanceof HTMLElement ? t : document.getElementById(t);
@@ -3324,11 +3371,19 @@ class Qe {
3324
3371
  const t = document.createElement("div");
3325
3372
  return t.className = "fbn-ic-counter fbn-ic-hidden", this.containerEl.appendChild(t), t;
3326
3373
  }
3374
+ createDefaultPrevButtonElement() {
3375
+ const t = document.createElement("button");
3376
+ return t.className = "fbn-ic-nav-btn fbn-ic-nav-btn-prev fbn-ic-hidden", t.textContent = "‹", t.setAttribute("aria-label", "Previous image"), t.setAttribute("tabindex", "-1"), this.containerEl.appendChild(t), t;
3377
+ }
3378
+ createDefaultNextButtonElement() {
3379
+ const t = document.createElement("button");
3380
+ return t.className = "fbn-ic-nav-btn fbn-ic-nav-btn-next fbn-ic-hidden", t.textContent = "›", t.setAttribute("aria-label", "Next image"), t.setAttribute("tabindex", "-1"), this.containerEl.appendChild(t), t;
3381
+ }
3327
3382
  setupEventListeners() {
3328
3383
  this.fullConfig.interaction.navigation?.keyboard !== !1 && this.containerEl.addEventListener("keydown", (t) => {
3329
- t.key === "Escape" ? (this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter()) : t.key === "ArrowRight" ? this.navigateToNextImage() : t.key === "ArrowLeft" ? this.navigateToPreviousImage() : (t.key === "Enter" || t.key === " ") && this.hoveredImage && (this.handleImageClick(this.hoveredImage.element, this.hoveredImage.layout), t.preventDefault());
3384
+ t.key === "Escape" ? (this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter(), this.hideNavButtons(), this.hideFocusIndicator()) : t.key === "ArrowRight" ? this.navigateToNextImage() : t.key === "ArrowLeft" ? this.navigateToPreviousImage() : (t.key === "Enter" || t.key === " ") && this.hoveredImage && (this.handleImageClick(this.hoveredImage.element, this.hoveredImage.layout), t.preventDefault());
3330
3385
  }), document.addEventListener("click", (t) => {
3331
- this.swipeEngine?.hadRecentTouch() || t.target.closest(".fbn-ic-image") || (this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter());
3386
+ this.swipeEngine?.hadRecentTouch() || !t.target.closest(".fbn-ic-image") && !t.target.closest(".fbn-ic-nav-btn") && (this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter(), this.hideNavButtons(), this.hideFocusIndicator());
3332
3387
  }), window.addEventListener("resize", () => this.handleResize());
3333
3388
  }
3334
3389
  /**
@@ -3337,11 +3392,11 @@ class Qe {
3337
3392
  navigateToNextImage() {
3338
3393
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3339
3394
  const t = (this.currentFocusIndex + 1) % this.imageLayouts.length, i = this.imageElements.find(
3340
- (o) => o.dataset.imageId === String(t)
3395
+ (n) => n.dataset.imageId === String(t)
3341
3396
  );
3342
3397
  if (!i) return;
3343
3398
  const e = this.imageLayouts[t];
3344
- e && (this.currentFocusIndex = t, this.handleImageClick(i, e), this.updateCounter(t));
3399
+ e && (this.currentFocusIndex = t, this.handleImageClick(i, e), this.updateCounter(t), this.showNavButtons(), this.showFocusIndicator());
3345
3400
  }
3346
3401
  /**
3347
3402
  * Navigate to the previous image (Left arrow)
@@ -3349,11 +3404,11 @@ class Qe {
3349
3404
  navigateToPreviousImage() {
3350
3405
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3351
3406
  const t = (this.currentFocusIndex - 1 + this.imageLayouts.length) % this.imageLayouts.length, i = this.imageElements.find(
3352
- (o) => o.dataset.imageId === String(t)
3407
+ (n) => n.dataset.imageId === String(t)
3353
3408
  );
3354
3409
  if (!i) return;
3355
3410
  const e = this.imageLayouts[t];
3356
- e && (this.currentFocusIndex = t, this.handleImageClick(i, e), this.updateCounter(t));
3411
+ e && (this.currentFocusIndex = t, this.handleImageClick(i, e), this.updateCounter(t), this.showNavButtons(), this.showFocusIndicator());
3357
3412
  }
3358
3413
  /**
3359
3414
  * Navigate to a specific image by index
@@ -3365,8 +3420,8 @@ class Qe {
3365
3420
  }, 500));
3366
3421
  }
3367
3422
  getImageHeight() {
3368
- const t = window.innerWidth, i = this.fullConfig.layout.responsive, o = this.fullConfig.image.sizing?.maxSize ?? 400;
3369
- return i ? t <= i.mobile.maxWidth ? Math.min(100, o) : t <= i.tablet.maxWidth ? Math.min(180, o) : Math.min(225, o) : t <= 767 ? Math.min(100, o) : t <= 1199 ? Math.min(180, o) : Math.min(225, o);
3423
+ const t = window.innerWidth, i = this.fullConfig.layout.responsive, n = this.fullConfig.image.sizing?.maxSize ?? 400;
3424
+ return i ? t <= i.mobile.maxWidth ? Math.min(100, n) : t <= i.tablet.maxWidth ? Math.min(180, n) : Math.min(225, n) : t <= 767 ? Math.min(100, n) : t <= 1199 ? Math.min(180, n) : Math.min(225, n);
3370
3425
  }
3371
3426
  /**
3372
3427
  * Get container bounds for layout calculations
@@ -3389,13 +3444,13 @@ class Qe {
3389
3444
  this.showError("No images found."), this.showLoading(!1);
3390
3445
  return;
3391
3446
  }
3392
- const e = this.getContainerBounds(), o = this.getImageHeight(), a = window.innerWidth;
3393
- this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${o}px`);
3447
+ const e = this.getContainerBounds(), n = this.getImageHeight(), s = window.innerWidth;
3448
+ this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${n}px`);
3394
3449
  const r = this.layoutEngine.calculateAdaptiveSize(
3395
3450
  e,
3396
3451
  t,
3397
- o,
3398
- a
3452
+ n,
3453
+ s
3399
3454
  );
3400
3455
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(i, r.height), this.showLoading(!1), this.imagesLoaded = !0;
3401
3456
  } catch (t) {
@@ -3412,164 +3467,164 @@ class Qe {
3412
3467
  if (!this.containerEl) return;
3413
3468
  const e = this.getContainerBounds();
3414
3469
  this.currentImageHeight = i;
3415
- const o = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3416
- this.imageLayouts = a, this.displayQueue = [];
3470
+ const n = this.loadGeneration, s = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3471
+ this.imageLayouts = s, this.displayQueue = [];
3417
3472
  let r = 0;
3418
- const s = (c) => {
3419
- this.containerEl && (this.containerEl.appendChild(c), this.imageElements.push(c), requestAnimationFrame(() => {
3420
- if (c.offsetWidth, c.style.opacity = this.defaultStyles.opacity ?? "1", c.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || c.dataset.startRotation !== c.dataset.rotation || c.dataset.startScale !== c.dataset.scale)) {
3473
+ const a = (l) => {
3474
+ this.containerEl && (this.containerEl.appendChild(l), this.imageElements.push(l), requestAnimationFrame(() => {
3475
+ if (l.offsetWidth, l.style.opacity = this.defaultStyles.opacity ?? "1", l.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || l.dataset.startRotation !== l.dataset.rotation || l.dataset.startScale !== l.dataset.scale)) {
3421
3476
  const d = {
3422
- x: parseFloat(c.dataset.startX),
3423
- y: parseFloat(c.dataset.startY)
3424
- }, f = {
3425
- x: parseFloat(c.dataset.endX),
3426
- y: parseFloat(c.dataset.endY)
3427
- }, y = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), b = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, w = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3477
+ x: parseFloat(l.dataset.startX),
3478
+ y: parseFloat(l.dataset.startY)
3479
+ }, g = {
3480
+ x: parseFloat(l.dataset.endX),
3481
+ y: parseFloat(l.dataset.endY)
3482
+ }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), f = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), y = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : f, E = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3428
3483
  he({
3429
- element: c,
3484
+ element: l,
3430
3485
  startPosition: d,
3431
- endPosition: f,
3486
+ endPosition: g,
3432
3487
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3433
3488
  duration: v.duration,
3434
- imageWidth: y,
3489
+ imageWidth: b,
3435
3490
  imageHeight: p,
3436
- rotation: g,
3491
+ rotation: f,
3437
3492
  scale: m,
3438
3493
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3439
- startRotation: b,
3494
+ startRotation: y,
3440
3495
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3441
- startScale: w
3496
+ startScale: E
3442
3497
  });
3443
3498
  } else {
3444
- const d = c.dataset.finalTransform || "";
3445
- c.style.transform = d;
3499
+ const d = l.dataset.finalTransform || "";
3500
+ l.style.transform = d;
3446
3501
  }
3447
- const h = parseInt(c.dataset.imageId || "0");
3502
+ const h = parseInt(l.dataset.imageId || "0");
3448
3503
  if (this.fullConfig.config.debug?.enabled && h < 3) {
3449
- const d = c.dataset.finalTransform || "";
3504
+ const d = l.dataset.finalTransform || "";
3450
3505
  console.log(`Image ${h} final state:`, {
3451
- left: c.style.left,
3452
- top: c.style.top,
3453
- width: c.style.width,
3454
- height: c.style.height,
3455
- computedWidth: c.offsetWidth,
3456
- computedHeight: c.offsetHeight,
3506
+ left: l.style.left,
3507
+ top: l.style.top,
3508
+ width: l.style.width,
3509
+ height: l.style.height,
3510
+ computedWidth: l.offsetWidth,
3511
+ computedHeight: l.offsetHeight,
3457
3512
  transform: d,
3458
3513
  pathType: this.entryAnimationEngine.getPathType()
3459
3514
  });
3460
3515
  }
3461
3516
  if (this.idleAnimationEngine) {
3462
3517
  const d = this.entryAnimationEngine.getTiming().duration;
3463
- this.idleAnimationEngine.register(c, h, this.imageElements.length, d);
3518
+ this.idleAnimationEngine.register(l, h, this.imageElements.length, d);
3464
3519
  }
3465
3520
  }), r++);
3466
- }, l = () => {
3521
+ }, c = () => {
3467
3522
  if (this.logDebug("Starting queue processing, enabled:", this.fullConfig.animation.queue.enabled), !this.fullConfig.animation.queue.enabled) {
3468
3523
  for (; this.displayQueue.length > 0; ) {
3469
- const c = this.displayQueue.shift();
3470
- c && s(c);
3524
+ const l = this.displayQueue.shift();
3525
+ l && a(l);
3471
3526
  }
3472
3527
  return;
3473
3528
  }
3474
3529
  this.queueInterval !== null && clearInterval(this.queueInterval), this.queueInterval = window.setInterval(() => {
3475
- if (o !== this.loadGeneration) {
3530
+ if (n !== this.loadGeneration) {
3476
3531
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3477
3532
  return;
3478
3533
  }
3479
3534
  if (this.displayQueue.length > 0) {
3480
- const c = this.displayQueue.shift();
3481
- c && s(c);
3535
+ const l = this.displayQueue.shift();
3536
+ l && a(l);
3482
3537
  }
3483
3538
  r >= t.length && this.displayQueue.length === 0 && this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3484
3539
  }, this.fullConfig.animation.queue.interval);
3485
3540
  };
3486
3541
  if ("IntersectionObserver" in window && this.containerEl) {
3487
- const c = new IntersectionObserver((u) => {
3542
+ const l = new IntersectionObserver((u) => {
3488
3543
  u.forEach((h) => {
3489
- h.isIntersecting && (l(), c.disconnect());
3544
+ h.isIntersecting && (c(), l.disconnect());
3490
3545
  });
3491
3546
  }, { threshold: 0.1, rootMargin: "50px" });
3492
- c.observe(this.containerEl);
3547
+ l.observe(this.containerEl);
3493
3548
  } else
3494
- l();
3495
- this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((c) => c.remove()), a.forEach((c, u) => {
3549
+ c();
3550
+ this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((l) => l.remove()), s.forEach((l, u) => {
3496
3551
  const h = document.createElement("div");
3497
3552
  h.className = "fbn-ic-debug-center", h.style.position = "absolute", h.style.width = "12px", h.style.height = "12px", h.style.borderRadius = "50%", h.style.backgroundColor = "red", h.style.border = "2px solid yellow", h.style.zIndex = "9999", h.style.pointerEvents = "none";
3498
- const d = c.x, f = c.y;
3499
- h.style.left = `${d - 6}px`, h.style.top = `${f - 6}px`, h.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(f)})`, this.containerEl.appendChild(h);
3500
- })), t.forEach((c, u) => {
3553
+ const d = l.x, g = l.y;
3554
+ h.style.left = `${d - 6}px`, h.style.top = `${g - 6}px`, h.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(g)})`, this.containerEl.appendChild(h);
3555
+ })), t.forEach((l, u) => {
3501
3556
  const h = document.createElement("img");
3502
3557
  h.referrerPolicy = "no-referrer", h.classList.add("fbn-ic-image"), this.fullConfig.interaction.dragging === !1 && (h.draggable = !1), h.dataset.imageId = String(u), h.dataset.createdFlag = "true";
3503
- const d = a[u];
3504
- h.style.position = "absolute", h.style.width = "auto", h.style.height = `${i}px`, h.style.left = `${d.x}px`, h.style.top = `${d.y}px`, d.zIndex && (h.style.zIndex = String(d.zIndex)), st(h, this.defaultClassName), h.addEventListener("mouseenter", () => {
3558
+ const d = s[u];
3559
+ h.style.position = "absolute", h.style.width = "auto", h.style.height = `${i}px`, h.style.left = `${d.x}px`, h.style.top = `${d.y}px`, d.zIndex && (h.style.zIndex = String(d.zIndex)), et(h, this.defaultClassName), h.addEventListener("mouseenter", () => {
3505
3560
  if (this.hoveredImage = { element: h, layout: d }, !this.zoomEngine.isInvolved(h)) {
3506
- const f = h.cachedRenderedWidth;
3507
- ft(h, this.fullConfig.styling?.hover, i, f), st(h, this.hoverClassName);
3561
+ const g = h.cachedRenderedWidth;
3562
+ st(h, this.fullConfig.styling?.hover, i, g), et(h, this.hoverClassName);
3508
3563
  }
3509
3564
  }), h.addEventListener("mouseleave", () => {
3510
3565
  if (this.hoveredImage = null, !this.zoomEngine.isInvolved(h)) {
3511
- const f = h.cachedRenderedWidth;
3512
- ft(h, this.fullConfig.styling?.default, i, f), pt(h, this.hoverClassName), st(h, this.defaultClassName);
3566
+ const g = h.cachedRenderedWidth;
3567
+ st(h, this.fullConfig.styling?.default, i, g), pt(h, this.hoverClassName), et(h, this.defaultClassName);
3513
3568
  }
3514
- }), h.addEventListener("click", (f) => {
3515
- f.stopPropagation(), this.handleImageClick(h, d);
3569
+ }), h.addEventListener("click", (g) => {
3570
+ g.stopPropagation(), this.handleImageClick(h, d);
3516
3571
  }), h.style.opacity = "0", h.style.transition = this.entryAnimationEngine.getTransitionCSS(), h.onload = () => {
3517
- if (o !== this.loadGeneration)
3572
+ if (n !== this.loadGeneration)
3518
3573
  return;
3519
- const f = h.naturalWidth / h.naturalHeight, y = i * f;
3520
- h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${y}`), h.style.width = `${y}px`, h.cachedRenderedWidth = y, h.aspectRatio = f, ft(h, this.fullConfig.styling?.default, i, y);
3521
- const p = { x: d.x, y: d.y }, g = { width: y, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3574
+ const g = h.naturalWidth / h.naturalHeight, b = i * g;
3575
+ h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${b}`), h.style.width = `${b}px`, h.cachedRenderedWidth = b, h.aspectRatio = g, st(h, this.fullConfig.styling?.default, i, b);
3576
+ const p = { x: d.x, y: d.y }, f = { width: b, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3522
3577
  p,
3523
- g,
3578
+ f,
3524
3579
  e,
3525
3580
  u,
3526
3581
  t.length
3527
- ), b = this.entryAnimationEngine.calculateStartRotation(d.rotation), w = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3582
+ ), y = this.entryAnimationEngine.calculateStartRotation(d.rotation), E = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3528
3583
  d.rotation,
3529
3584
  d.scale,
3530
- y,
3585
+ b,
3531
3586
  i
3532
3587
  ), S = this.entryAnimationEngine.buildStartTransform(
3533
3588
  m,
3534
3589
  p,
3535
3590
  d.rotation,
3536
3591
  d.scale,
3537
- y,
3538
- i,
3539
3592
  b,
3540
- w
3593
+ i,
3594
+ y,
3595
+ E
3541
3596
  );
3542
3597
  this.fullConfig.config.debug?.enabled && u < 3 && console.log(`Image ${u}:`, {
3543
3598
  finalPosition: p,
3544
- imageSize: g,
3599
+ imageSize: f,
3545
3600
  left: d.x,
3546
3601
  top: d.y,
3547
3602
  finalTransform: v,
3548
- renderedWidth: y,
3603
+ renderedWidth: b,
3549
3604
  renderedHeight: i
3550
- }), h.style.transform = S, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || b !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(y), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(b), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3551
- }, h.onerror = () => r++, h.src = c;
3605
+ }), h.style.transform = S, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || y !== d.rotation || E !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(b), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(y), h.dataset.startScale = String(E)), this.displayQueue.push(h);
3606
+ }, h.onerror = () => r++, h.src = l;
3552
3607
  });
3553
3608
  }
3554
3609
  async handleImageClick(t, i) {
3555
3610
  if (!this.containerEl) return;
3556
- const e = this.zoomEngine.isFocused(t), o = {
3611
+ const e = this.zoomEngine.isFocused(t), n = {
3557
3612
  width: this.containerEl.offsetWidth,
3558
3613
  height: this.containerEl.offsetHeight
3559
3614
  };
3560
3615
  if (e)
3561
- await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter();
3616
+ await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter(), this.hideNavButtons(), this.hideFocusIndicator();
3562
3617
  else {
3563
3618
  this.idleAnimationEngine?.pauseForImage(t);
3564
- const a = t.dataset.imageId;
3565
- this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3619
+ const s = t.dataset.imageId;
3620
+ this.currentFocusIndex = s !== void 0 ? parseInt(s, 10) : null, this.swipeEngine?.enable(), this.containerEl?.focus({ preventScroll: !0 }), await this.zoomEngine.focusImage(t, n, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex), this.showNavButtons(), this.showFocusIndicator();
3566
3621
  }
3567
3622
  }
3568
3623
  /**
3569
3624
  * Clear the image cloud and reset state
3570
3625
  */
3571
3626
  clearImageCloud() {
3572
- this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.idleAnimationEngine?.stopAll(), this.imagesLoaded = !1;
3627
+ this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.hideFocusIndicator(), this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.idleAnimationEngine?.stopAll(), this.imagesLoaded = !1;
3573
3628
  }
3574
3629
  showLoading(t) {
3575
3630
  !this.fullConfig.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
@@ -3586,11 +3641,23 @@ class Qe {
3586
3641
  hideCounter() {
3587
3642
  this.counterEl && this.counterEl.classList.add("fbn-ic-hidden");
3588
3643
  }
3644
+ showFocusIndicator() {
3645
+ this.containerEl?.classList.add("fbn-ic-has-focus");
3646
+ }
3647
+ hideFocusIndicator() {
3648
+ this.containerEl?.classList.remove("fbn-ic-has-focus");
3649
+ }
3650
+ showNavButtons() {
3651
+ this.prevButtonEl?.classList.remove("fbn-ic-hidden"), this.nextButtonEl?.classList.remove("fbn-ic-hidden");
3652
+ }
3653
+ hideNavButtons() {
3654
+ this.prevButtonEl?.classList.add("fbn-ic-hidden"), this.nextButtonEl?.classList.add("fbn-ic-hidden");
3655
+ }
3589
3656
  /**
3590
3657
  * Destroy the gallery and clean up resources
3591
3658
  */
3592
3659
  destroy() {
3593
- this.clearImageCloud(), this.loadingElAutoCreated && this.loadingEl && (this.loadingEl.remove(), this.loadingEl = null), this.errorElAutoCreated && this.errorEl && (this.errorEl.remove(), this.errorEl = null), this.counterElAutoCreated && this.counterEl && (this.counterEl.remove(), this.counterEl = null), this.resizeTimeout !== null && clearTimeout(this.resizeTimeout), this.swipeEngine?.destroy(), this.idleAnimationEngine?.stopAll(), this.idleAnimationEngine = null;
3660
+ this.clearImageCloud(), this.loadingElAutoCreated && this.loadingEl && (this.loadingEl.remove(), this.loadingEl = null), this.errorElAutoCreated && this.errorEl && (this.errorEl.remove(), this.errorEl = null), this.counterElAutoCreated && this.counterEl && (this.counterEl.remove(), this.counterEl = null), this.prevButtonElAutoCreated && this.prevButtonEl && (this.prevButtonEl.remove(), this.prevButtonEl = null), this.nextButtonElAutoCreated && this.nextButtonEl && (this.nextButtonEl.remove(), this.nextButtonEl = null), this.resizeTimeout !== null && clearTimeout(this.resizeTimeout), this.swipeEngine?.destroy(), this.idleAnimationEngine?.stopAll(), this.idleAnimationEngine = null;
3594
3661
  }
3595
3662
  }
3596
3663
  export {
@@ -3598,23 +3665,23 @@ export {
3598
3665
  It as BOUNCE_PRESETS,
3599
3666
  Se as ClusterPlacementLayout,
3600
3667
  Ve as CompositeLoader,
3601
- R as DEFAULT_CONFIG,
3668
+ A as DEFAULT_CONFIG,
3602
3669
  zt as DEFAULT_SHARED_LOADER_CONFIG,
3603
- Rt as ELASTIC_PRESETS,
3604
- ge as EntryAnimationEngine,
3670
+ At as ELASTIC_PRESETS,
3671
+ fe as EntryAnimationEngine,
3605
3672
  Ke as FUNCTIONAL_CSS,
3606
3673
  Xe as GoogleDriveLoader,
3607
- be as GridPlacementLayout,
3608
- Fe as HoneycombPlacementLayout,
3674
+ ye as GridPlacementLayout,
3675
+ Me as HoneycombPlacementLayout,
3609
3676
  Qe as ImageCloud,
3610
3677
  Je as ImageFilter,
3611
3678
  Qe as ImageGallery,
3612
3679
  ze as LayoutEngine,
3613
3680
  pe as RadialPlacementLayout,
3614
3681
  me as RandomPlacementLayout,
3615
- xe as SpiralPlacementLayout,
3682
+ we as SpiralPlacementLayout,
3616
3683
  Ye as StaticImageLoader,
3617
- Tt as WAVE_PATH_PRESETS,
3684
+ Rt as WAVE_PATH_PRESETS,
3618
3685
  Ie as WavePlacementLayout,
3619
3686
  Ne as ZoomEngine,
3620
3687
  he as animatePath,