@frybynite/image-cloud 0.8.3 → 0.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,11 +4,11 @@ const mt = Object.freeze({
4
4
  md: "0 4px 16px rgba(0,0,0,0.4)",
5
5
  lg: "0 8px 32px rgba(0,0,0,0.5)",
6
6
  glow: "0 0 30px rgba(255,255,255,0.6)"
7
- }), Rt = Object.freeze({
7
+ }), It = Object.freeze({
8
8
  energetic: Object.freeze({ overshoot: 0.25, bounces: 2, decayRatio: 0.5 }),
9
9
  playful: Object.freeze({ overshoot: 0.15, bounces: 1, decayRatio: 0.5 }),
10
10
  subtle: Object.freeze({ overshoot: 0.08, bounces: 1, decayRatio: 0.5 })
11
- }), It = Object.freeze({
11
+ }), Rt = Object.freeze({
12
12
  gentle: Object.freeze({ stiffness: 150, damping: 30, mass: 1, oscillations: 2 }),
13
13
  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
14
14
  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
@@ -50,16 +50,16 @@ const mt = Object.freeze({
50
50
  focused: Object.freeze({
51
51
  shadow: "none"
52
52
  })
53
- }), _t = Object.freeze({
54
- tightness: 1
55
53
  }), Ut = Object.freeze({
54
+ tightness: 1
55
+ }), Ht = Object.freeze({
56
56
  rows: 1,
57
57
  amplitude: 100,
58
58
  frequency: 2,
59
59
  phaseShift: 0,
60
60
  synchronization: "offset"
61
61
  // Note: Image rotation along wave is now controlled via image.rotation.mode = 'tangent'
62
- }), Ht = Object.freeze({
62
+ }), kt = Object.freeze({
63
63
  spacing: 0
64
64
  }), Nt = Object.freeze({
65
65
  mobile: Object.freeze({ maxWidth: 767 }),
@@ -94,7 +94,7 @@ const mt = Object.freeze({
94
94
  enabled: !1,
95
95
  centers: !1,
96
96
  loaders: !1
97
- }), E = Object.freeze({
97
+ }), Gt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), qt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Bt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Xt = Object.freeze({ speed: 4e3, direction: "clockwise" }), Dt = Object.freeze({ type: "none" }), E = Object.freeze({
98
98
  // Loader configuration (always an array, composite behavior is implicit)
99
99
  loaders: [],
100
100
  // Shared loader settings and debug config
@@ -136,10 +136,8 @@ const mt = Object.freeze({
136
136
  queue: Object.freeze({
137
137
  enabled: !0,
138
138
  // When false, all images display simultaneously
139
- interval: 150,
139
+ interval: 150
140
140
  // ms between processing queue items (when enabled)
141
- maxConcurrent: void 0
142
- // STUB: Not implemented yet
143
141
  }),
144
142
  performance: Object.freeze({
145
143
  useGPU: void 0,
@@ -168,7 +166,8 @@ const mt = Object.freeze({
168
166
  path: yt,
169
167
  rotation: vt,
170
168
  scale: wt
171
- })
169
+ }),
170
+ idle: Dt
172
171
  }),
173
172
  // Pattern-based interaction configuration
174
173
  interaction: Object.freeze({
@@ -192,7 +191,8 @@ const mt = Object.freeze({
192
191
  // STUB: Not implemented yet
193
192
  doubleTapToFocus: void 0
194
193
  // STUB: Not implemented yet
195
- })
194
+ }),
195
+ disableDragging: !1
196
196
  }),
197
197
  // Pattern-based rendering configuration
198
198
  rendering: Object.freeze({
@@ -220,7 +220,7 @@ function Z(o, t) {
220
220
  const i = { ...o };
221
221
  return t.border !== void 0 && (i.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
222
222
  }
223
- function kt(o, t) {
223
+ function Yt(o, t) {
224
224
  if (!t) return { ...o };
225
225
  const i = Z(o.default, t.default), e = Z(
226
226
  Z(i, o.hover),
@@ -235,7 +235,7 @@ function kt(o, t) {
235
235
  focused: n
236
236
  };
237
237
  }
238
- function Gt(o, t) {
238
+ function Vt(o, t) {
239
239
  if (!t) return { ...o };
240
240
  const i = { ...o };
241
241
  if (t.sizing !== void 0 && (i.sizing = {
@@ -254,7 +254,7 @@ function Gt(o, t) {
254
254
  }
255
255
  return i;
256
256
  }
257
- function qt(o) {
257
+ function Jt(o) {
258
258
  const t = o.layout?.rotation;
259
259
  if (t && "enabled" in t)
260
260
  return {
@@ -264,7 +264,7 @@ function qt(o) {
264
264
  }
265
265
  };
266
266
  }
267
- function Xt(o) {
267
+ function Kt(o) {
268
268
  const t = o.layout?.sizing?.variance;
269
269
  if (t)
270
270
  return {
@@ -275,8 +275,8 @@ function Xt(o) {
275
275
  }
276
276
  };
277
277
  }
278
- function Yt(o = {}) {
279
- const t = qt(o), i = Xt(o);
278
+ function Zt(o = {}) {
279
+ const t = Jt(o), i = Kt(o);
280
280
  let e = o.image;
281
281
  (t || i) && (e = {
282
282
  ...i || {},
@@ -300,12 +300,12 @@ function Yt(o = {}) {
300
300
  }, s = {
301
301
  loaders: n,
302
302
  config: r,
303
- image: Gt(Ft, e),
303
+ image: Vt(Ft, e),
304
304
  layout: { ...E.layout },
305
305
  animation: { ...E.animation },
306
306
  interaction: { ...E.interaction },
307
307
  rendering: { ...E.rendering },
308
- styling: kt(Mt, o.styling)
308
+ styling: Yt(Mt, o.styling)
309
309
  };
310
310
  if (o.layout && (s.layout = {
311
311
  ...E.layout,
@@ -341,6 +341,9 @@ function Yt(o = {}) {
341
341
  path: o.animation.entry.path ? { ...yt, ...o.animation.entry.path } : E.animation.entry.path,
342
342
  rotation: o.animation.entry.rotation ? { ...vt, ...o.animation.entry.rotation } : E.animation.entry.rotation,
343
343
  scale: o.animation.entry.scale ? { ...wt, ...o.animation.entry.scale } : E.animation.entry.scale
344
+ }), o.animation.idle && (s.animation.idle = {
345
+ ...Dt,
346
+ ...o.animation.idle
344
347
  })), o.interaction && (s.interaction = {
345
348
  ...E.interaction,
346
349
  ...o.interaction
@@ -378,16 +381,16 @@ function Yt(o = {}) {
378
381
  }
379
382
  return s;
380
383
  }
381
- function Bt(o, t) {
382
- return { ...o ? Rt[o] : Rt.playful, ...t };
384
+ function Qt(o, t) {
385
+ return { ...o ? It[o] : It.playful, ...t };
383
386
  }
384
- function Vt(o, t) {
385
- return { ...o ? It[o] : It.gentle, ...t };
387
+ function te(o, t) {
388
+ return { ...o ? Rt[o] : Rt.gentle, ...t };
386
389
  }
387
- function Jt(o, t) {
390
+ function ee(o, t) {
388
391
  return { ...o ? Tt[o] : Tt.gentle, ...t };
389
392
  }
390
- class Kt {
393
+ class ie {
391
394
  constructor(t) {
392
395
  this.activeAnimations = /* @__PURE__ */ new Map(), this.animationIdCounter = 0, this.config = t;
393
396
  }
@@ -546,8 +549,8 @@ class Kt {
546
549
  function J(o, t, i) {
547
550
  return o + (t - o) * i;
548
551
  }
549
- function Zt(o, t, i, e) {
550
- const { overshoot: n, bounces: a, decayRatio: r } = e, s = i.x - t.x, c = i.y - t.y, l = Qt(a, r);
552
+ function ne(o, t, i, e) {
553
+ const { overshoot: n, bounces: a, decayRatio: r } = e, s = i.x - t.x, c = i.y - t.y, l = oe(a, r);
551
554
  let u = 0, h = 0, d = 1, f = n, b = !1;
552
555
  for (let g = 0; g < l.length; g++)
553
556
  if (o <= l[g].time) {
@@ -556,21 +559,21 @@ function Zt(o, t, i, e) {
556
559
  }
557
560
  const p = (o - h) / (d - h);
558
561
  if (b)
559
- u = 1 + f * nt(p);
562
+ u = 1 + f * ot(p);
560
563
  else if (h === 0)
561
- u = nt(p);
564
+ u = ot(p);
562
565
  else {
563
566
  const m = 1 + (l.find(
564
567
  (y, w) => y.time > h && w > 0 && l[w - 1].isOvershoot
565
568
  )?.overshoot || f);
566
- u = J(m, 1, nt(p));
569
+ u = J(m, 1, ot(p));
567
570
  }
568
571
  return {
569
572
  x: t.x + s * u,
570
573
  y: t.y + c * u
571
574
  };
572
575
  }
573
- function Qt(o, t) {
576
+ function oe(o, t) {
574
577
  const i = [];
575
578
  let e = 0.6;
576
579
  i.push({ time: e, overshoot: 0, isOvershoot: !1 });
@@ -580,7 +583,7 @@ function Qt(o, t) {
580
583
  e += r, i.push({ time: e, overshoot: n, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: n * t, isOvershoot: !1 }), n *= t;
581
584
  return i.push({ time: 1, overshoot: 0, isOvershoot: !1 }), i;
582
585
  }
583
- function te(o, t, i, e) {
586
+ function se(o, t, i, e) {
584
587
  const { stiffness: n, damping: a, mass: r, oscillations: s } = e, c = i.x - t.x, l = i.y - t.y, u = Math.sqrt(n / r), h = a / (2 * Math.sqrt(n * r));
585
588
  let d;
586
589
  if (h < 1) {
@@ -593,24 +596,24 @@ function te(o, t, i, e) {
593
596
  y: t.y + l * d
594
597
  };
595
598
  }
596
- function ee(o, t, i, e) {
597
- const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? l / h : 1, b = a * Math.PI * 2 * o + c, p = r ? Math.pow(1 - o, s) : 1, g = n * Math.sin(b) * p, m = ie(o);
599
+ function ae(o, t, i, e) {
600
+ const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? l / h : 1, b = a * Math.PI * 2 * o + c, p = r ? Math.pow(1 - o, s) : 1, g = n * Math.sin(b) * p, m = re(o);
598
601
  return {
599
602
  x: J(t.x, i.x, m) + g * d,
600
603
  y: J(t.y, i.y, m) + g * f
601
604
  };
602
605
  }
603
- function nt(o) {
606
+ function ot(o) {
604
607
  return 1 - (1 - o) * (1 - o);
605
608
  }
606
- function ie(o) {
609
+ function re(o) {
607
610
  return 1 - Math.pow(1 - o, 3);
608
611
  }
609
- function oe(o, t, i) {
612
+ function ce(o, t, i) {
610
613
  const { amplitude: e, frequency: n, decay: a } = i, r = Math.sin(o * n * Math.PI * 2), s = a ? Math.pow(1 - o, 2) : 1, c = e * r * s;
611
614
  return t + c;
612
615
  }
613
- function ne(o, t, i) {
616
+ function le(o, t, i) {
614
617
  const { overshoot: e, bounces: n } = i, a = [];
615
618
  a.push({ time: 0.5, scale: e });
616
619
  let r = e;
@@ -624,13 +627,13 @@ function ne(o, t, i) {
624
627
  let h = 1;
625
628
  for (let d = 0; d < a.length; d++)
626
629
  if (o <= a[d].time) {
627
- const f = d === 0 ? 0 : a[d - 1].time, b = d === 0 ? 1 : a[d - 1].scale, p = (o - f) / (a[d].time - f), g = nt(p);
630
+ const f = d === 0 ? 0 : a[d - 1].time, b = d === 0 ? 1 : a[d - 1].scale, p = (o - f) / (a[d].time - f), g = ot(p);
628
631
  h = b + (a[d].scale - b) * g;
629
632
  break;
630
633
  }
631
634
  return h * t;
632
635
  }
633
- function se(o) {
636
+ function he(o) {
634
637
  const {
635
638
  element: t,
636
639
  startPosition: i,
@@ -646,38 +649,38 @@ function se(o) {
646
649
  startRotation: d,
647
650
  scaleConfig: f,
648
651
  startScale: b
649
- } = o, p = n.type, g = d !== void 0 && d !== c, m = h?.mode === "wobble", y = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = b !== void 0 && b !== l, R = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
650
- if ((p === "linear" || p === "arc") && !w && !(v || R)) {
652
+ } = o, p = n.type, g = d !== void 0 && d !== c, m = h?.mode === "wobble", y = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = b !== void 0 && b !== l, I = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
653
+ if ((p === "linear" || p === "arc") && !w && !(v || I)) {
651
654
  u && u();
652
655
  return;
653
656
  }
654
657
  const z = performance.now(), L = -r / 2, _ = -s / 2;
655
658
  function O(H) {
656
- const N = H - z, T = Math.min(N / a, 1);
659
+ const k = H - z, T = Math.min(k / a, 1);
657
660
  let D;
658
661
  switch (p) {
659
662
  case "bounce": {
660
- const j = Bt(
663
+ const N = Qt(
661
664
  n.bouncePreset,
662
665
  n.bounce
663
666
  );
664
- D = Zt(T, i, e, j);
667
+ D = ne(T, i, e, N);
665
668
  break;
666
669
  }
667
670
  case "elastic": {
668
- const j = Vt(
671
+ const N = te(
669
672
  n.elasticPreset,
670
673
  n.elastic
671
674
  );
672
- D = te(T, i, e, j);
675
+ D = se(T, i, e, N);
673
676
  break;
674
677
  }
675
678
  case "wave": {
676
- const j = Jt(
679
+ const N = ee(
677
680
  n.wavePreset,
678
681
  n.wave
679
682
  );
680
- D = ee(T, i, e, j);
683
+ D = ae(T, i, e, N);
681
684
  break;
682
685
  }
683
686
  default:
@@ -688,16 +691,16 @@ function se(o) {
688
691
  }
689
692
  const G = D.x - e.x, U = D.y - e.y;
690
693
  let M;
691
- m ? M = oe(T, c, y) : g ? M = J(d, c, T) : M = c;
694
+ m ? M = ce(T, c, y) : g ? M = J(d, c, T) : M = c;
692
695
  let A;
693
- R ? A = ne(T, l, x) : v ? A = J(b, l, T) : A = l, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
696
+ I ? A = le(T, l, x) : v ? A = J(b, l, T) : A = l, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
694
697
  }
695
698
  requestAnimationFrame(O);
696
699
  }
697
- function ae(o) {
700
+ function de(o) {
698
701
  return o === "bounce" || o === "elastic" || o === "wave";
699
702
  }
700
- const re = {
703
+ const ue = {
701
704
  radial: "center",
702
705
  spiral: "center",
703
706
  grid: "top",
@@ -706,7 +709,7 @@ const re = {
706
709
  wave: "left",
707
710
  honeycomb: "center"
708
711
  };
709
- class ce {
712
+ class ge {
710
713
  constructor(t, i) {
711
714
  this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || yt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
712
715
  }
@@ -714,7 +717,7 @@ class ce {
714
717
  * Get the effective start position, considering layout-aware defaults
715
718
  */
716
719
  resolveStartPosition() {
717
- return this.config.start.position ? this.config.start.position : re[this.layoutAlgorithm] || "nearest-edge";
720
+ return this.config.start.position ? this.config.start.position : ue[this.layoutAlgorithm] || "nearest-edge";
718
721
  }
719
722
  /**
720
723
  * Calculate the starting position for an image's entry animation
@@ -859,7 +862,7 @@ class ce {
859
862
  * Check if the current path type requires JavaScript animation
860
863
  */
861
864
  requiresJSAnimation() {
862
- return ae(this.pathConfig.type);
865
+ return de(this.pathConfig.type);
863
866
  }
864
867
  /**
865
868
  * Get the path configuration
@@ -1050,7 +1053,193 @@ class ce {
1050
1053
  return 1 - (1 - t) * (1 - t);
1051
1054
  }
1052
1055
  }
1053
- class le {
1056
+ class fe {
1057
+ constructor(t, i = 600) {
1058
+ this.entries = /* @__PURE__ */ new Map(), this.togetherRafId = null, this.togetherSpeed = 0, this.config = t, this.entryDurationMs = i;
1059
+ }
1060
+ /**
1061
+ * Register an image element for idle animation.
1062
+ * Starts animation after entry duration completes.
1063
+ */
1064
+ register(t, i, e, n) {
1065
+ if (this.entries.has(t)) return;
1066
+ const a = n ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1067
+ element: t,
1068
+ index: i,
1069
+ totalImages: e,
1070
+ animation: null,
1071
+ blinkAnimation: null,
1072
+ customTeardown: null,
1073
+ paused: !1,
1074
+ stopped: !1,
1075
+ startTimer: null
1076
+ };
1077
+ this.entries.set(t, s), s.startTimer = setTimeout(() => {
1078
+ s.startTimer = null, !s.stopped && !s.paused && this._startAnimation(s);
1079
+ }, r);
1080
+ }
1081
+ /**
1082
+ * Pause idle animation for a specific image (set to neutral then pause).
1083
+ */
1084
+ pauseForImage(t) {
1085
+ const i = this.entries.get(t);
1086
+ i && (i.paused = !0, i.startTimer !== null && (clearTimeout(i.startTimer), i.startTimer = null), this._pauseEntry(i));
1087
+ }
1088
+ /**
1089
+ * Resume idle animation for a specific image by starting a fresh animation.
1090
+ * Always restarts rather than resuming, to avoid Web Animations API
1091
+ * quirks with negative-delay animations after pause/cancel.
1092
+ */
1093
+ resumeForImage(t) {
1094
+ const i = this.entries.get(t);
1095
+ !i || i.stopped || (i.paused = !1, this._startAnimation(i));
1096
+ }
1097
+ /**
1098
+ * Stop and remove idle animation for a specific image.
1099
+ */
1100
+ stopForImage(t) {
1101
+ const i = this.entries.get(t);
1102
+ i && (i.stopped = !0, i.startTimer !== null && (clearTimeout(i.startTimer), i.startTimer = null), this._cancelEntry(i), this.entries.delete(t));
1103
+ }
1104
+ pauseAll() {
1105
+ for (const t of this.entries.values())
1106
+ t.paused = !0, t.startTimer !== null && (clearTimeout(t.startTimer), t.startTimer = null), this._pauseEntry(t);
1107
+ }
1108
+ resumeAll() {
1109
+ for (const t of this.entries.values())
1110
+ t.stopped || (t.paused = !1, this._startAnimation(t));
1111
+ }
1112
+ stopAll() {
1113
+ for (const t of this.entries.values())
1114
+ t.stopped = !0, t.startTimer !== null && (clearTimeout(t.startTimer), t.startTimer = null), this._cancelEntry(t);
1115
+ this.entries.clear(), this._stopTogetherLoop();
1116
+ }
1117
+ // ──────────────────────────────────────────────────────────────────────────
1118
+ // Private helpers
1119
+ // ──────────────────────────────────────────────────────────────────────────
1120
+ _startAnimation(t) {
1121
+ const { type: i } = this.config;
1122
+ switch (i) {
1123
+ case "wiggle":
1124
+ this._startWiggle(t);
1125
+ break;
1126
+ case "pulse":
1127
+ this._startPulse(t);
1128
+ break;
1129
+ case "blink":
1130
+ this._startBlink(t);
1131
+ break;
1132
+ case "spin":
1133
+ this._startSpin(t);
1134
+ break;
1135
+ case "custom":
1136
+ this._startCustom(t);
1137
+ break;
1138
+ }
1139
+ }
1140
+ _startWiggle(t) {
1141
+ const i = { ...Gt, ...this.config.wiggle }, e = [
1142
+ { transform: "rotate(0deg)", offset: 0 },
1143
+ { transform: `rotate(${i.maxAngle}deg)`, offset: 0.25 },
1144
+ { transform: "rotate(0deg)", offset: 0.5 },
1145
+ { transform: `rotate(${-i.maxAngle}deg)`, offset: 0.75 },
1146
+ { transform: "rotate(0deg)", offset: 1 }
1147
+ ];
1148
+ i.sync === "together" ? (t.animation = t.element.animate(e, {
1149
+ duration: i.speed,
1150
+ iterations: 1 / 0,
1151
+ composite: "add",
1152
+ fill: "both"
1153
+ }), t.animation.pause(), this._startTogetherLoop(i.speed)) : t.animation = t.element.animate(e, {
1154
+ duration: i.speed,
1155
+ delay: -(Math.random() * i.speed),
1156
+ iterations: 1 / 0,
1157
+ composite: "add"
1158
+ });
1159
+ }
1160
+ _startPulse(t) {
1161
+ const i = { ...qt, ...this.config.pulse }, e = [
1162
+ { transform: "scale(1)", offset: 0 },
1163
+ { transform: `scale(${i.maxScale})`, offset: 0.25 },
1164
+ { transform: "scale(1)", offset: 0.5 },
1165
+ { transform: `scale(${i.minScale})`, offset: 0.75 },
1166
+ { transform: "scale(1)", offset: 1 }
1167
+ ];
1168
+ i.sync === "together" ? (t.animation = t.element.animate(e, {
1169
+ duration: i.speed,
1170
+ iterations: 1 / 0,
1171
+ composite: "add",
1172
+ fill: "both"
1173
+ }), t.animation.pause(), this._startTogetherLoop(i.speed)) : t.animation = t.element.animate(e, {
1174
+ duration: i.speed,
1175
+ delay: -(Math.random() * i.speed),
1176
+ iterations: 1 / 0,
1177
+ composite: "add"
1178
+ });
1179
+ }
1180
+ _startBlink(t) {
1181
+ const i = { ...Bt, ...this.config.blink }, e = -(Math.random() * i.speed), n = parseFloat(getComputedStyle(t.element).opacity) || 1;
1182
+ let a, r;
1183
+ i.style === "fade" ? (a = [
1184
+ { opacity: n, offset: 0 },
1185
+ { opacity: 0, offset: 0.5 },
1186
+ { opacity: n, offset: 1 }
1187
+ ], r = {
1188
+ duration: i.speed,
1189
+ delay: e,
1190
+ iterations: 1 / 0,
1191
+ easing: "ease-in-out"
1192
+ }) : (a = [
1193
+ { opacity: n, offset: 0 },
1194
+ { opacity: n, offset: i.onRatio },
1195
+ { opacity: 0, offset: Math.min(i.onRatio + 0.01, 0.99) },
1196
+ { opacity: 0, offset: 0.99 },
1197
+ { opacity: n, offset: 1 }
1198
+ ], r = {
1199
+ duration: i.speed,
1200
+ delay: e,
1201
+ iterations: 1 / 0
1202
+ }), t.blinkAnimation = t.element.animate(a, r);
1203
+ }
1204
+ _startSpin(t) {
1205
+ const i = { ...Xt, ...this.config.spin }, e = i.direction === "clockwise" ? 360 : -360;
1206
+ t.animation = t.element.animate(
1207
+ [{ transform: "rotate(0deg)" }, { transform: `rotate(${e}deg)` }],
1208
+ {
1209
+ duration: i.speed,
1210
+ iterations: 1 / 0,
1211
+ easing: "linear",
1212
+ composite: "add"
1213
+ }
1214
+ );
1215
+ }
1216
+ _startCustom(t) {
1217
+ const i = this.config.custom;
1218
+ if (!i) return;
1219
+ const e = i({ element: t.element, index: t.index, totalImages: t.totalImages });
1220
+ typeof e == "function" ? t.customTeardown = e : e && typeof e.play == "function" && (t.animation = e);
1221
+ }
1222
+ _startTogetherLoop(t) {
1223
+ if (this.togetherSpeed = t, this.togetherRafId !== null) return;
1224
+ const i = () => {
1225
+ const e = performance.now() % this.togetherSpeed;
1226
+ for (const n of this.entries.values())
1227
+ !n.stopped && !n.paused && n.animation && (n.animation.currentTime = e);
1228
+ this.togetherRafId = requestAnimationFrame(i);
1229
+ };
1230
+ this.togetherRafId = requestAnimationFrame(i);
1231
+ }
1232
+ _stopTogetherLoop() {
1233
+ this.togetherRafId !== null && (cancelAnimationFrame(this.togetherRafId), this.togetherRafId = null);
1234
+ }
1235
+ _pauseEntry(t) {
1236
+ t.animation && (t.animation.cancel(), t.animation = null), t.blinkAnimation && (t.blinkAnimation.cancel(), t.blinkAnimation = null);
1237
+ }
1238
+ _cancelEntry(t) {
1239
+ t.animation && (t.animation.cancel(), t.animation = null), t.blinkAnimation && (t.blinkAnimation.cancel(), t.blinkAnimation = null), t.customTeardown && (t.customTeardown(), t.customTeardown = null);
1240
+ }
1241
+ }
1242
+ class me {
1054
1243
  constructor(t, i = {}) {
1055
1244
  this.config = t, this.imageConfig = i;
1056
1245
  }
@@ -1062,11 +1251,11 @@ class le {
1062
1251
  * @returns Array of layout objects with position, rotation, scale
1063
1252
  */
1064
1253
  generate(t, i, e = {}) {
1065
- const n = [], { width: a, height: r } = i, s = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, g = c * 1.5 / 2, m = c / 2, y = a - s - g, w = r - s - m, v = s + g, R = s + m;
1254
+ const n = [], { width: a, height: r } = i, s = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, g = c * 1.5 / 2, m = c / 2, y = a - s - g, w = r - s - m, v = s + g, I = s + m;
1066
1255
  for (let x = 0; x < t; x++) {
1067
- const I = this.random(v, y), z = this.random(R, w), L = l === "random" ? this.random(u, h) : 0, _ = b ? this.random(d, f) : 1, O = c * _, H = {
1256
+ const R = this.random(v, y), z = this.random(I, w), L = l === "random" ? this.random(u, h) : 0, _ = b ? this.random(d, f) : 1, O = c * _, H = {
1068
1257
  id: x,
1069
- x: I,
1258
+ x: R,
1070
1259
  y: z,
1071
1260
  rotation: L,
1072
1261
  scale: _,
@@ -1086,7 +1275,7 @@ class le {
1086
1275
  return Math.random() * (i - t) + t;
1087
1276
  }
1088
1277
  }
1089
- class he {
1278
+ class pe {
1090
1279
  constructor(t, i = {}) {
1091
1280
  this.config = t, this.imageConfig = i;
1092
1281
  }
@@ -1099,9 +1288,9 @@ class he {
1099
1288
  */
1100
1289
  generate(t, i, e = {}) {
1101
1290
  const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = {
1102
- ..._t,
1291
+ ...Ut,
1103
1292
  ...this.config.radial
1104
- }, g = e.fixedHeight ?? s, m = a / 2, y = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, R = Math.max(g * 0.8, Math.min(
1293
+ }, g = e.fixedHeight ?? s, m = a / 2, y = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, I = Math.max(g * 0.8, Math.min(
1105
1294
  m - v - g / 2,
1106
1295
  y - v - g / 2
1107
1296
  ));
@@ -1119,32 +1308,32 @@ class he {
1119
1308
  // Center image is highest
1120
1309
  });
1121
1310
  }
1122
- let x = 1, I = 1;
1311
+ let x = 1, R = 1;
1123
1312
  for (; x < t; ) {
1124
- const z = I / w, L = b > 0 ? 1 - z * b * 0.5 : 1, _ = Math.max(g * 0.8, R / w * 1.5 / p.tightness), O = I * _, H = O * 1.5, N = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(N / (T * 0.7));
1313
+ const z = R / w, L = b > 0 ? 1 - z * b * 0.5 : 1, _ = Math.max(g * 0.8, I / w * 1.5 / p.tightness), O = R * _, H = O * 1.5, k = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(k / (T * 0.7));
1125
1314
  if (D === 0) {
1126
- I++;
1315
+ R++;
1127
1316
  continue;
1128
1317
  }
1129
- const G = 2 * Math.PI / D, U = I * (20 * Math.PI / 180);
1318
+ const G = 2 * Math.PI / D, U = R * (20 * Math.PI / 180);
1130
1319
  for (let M = 0; M < D && x < t; M++) {
1131
- const A = M * G + U, j = f ? this.random(h, d) : 1, X = L * j, C = g * X;
1320
+ const A = M * G + U, N = f ? this.random(h, d) : 1, B = L * N, C = g * B;
1132
1321
  let $ = m + Math.cos(A) * H, F = y + Math.sin(A) * O;
1133
- const P = C * 1.5 / 2, W = C / 2;
1134
- $ - P < v ? $ = v + P : $ + P > a - v && ($ = a - v - P), F - W < v ? F = v + W : F + W > r - v && (F = r - v - W);
1135
- const B = c === "random" ? this.random(l, u) : 0;
1322
+ const P = C * 1.5 / 2, j = C / 2;
1323
+ $ - P < v ? $ = v + P : $ + P > a - v && ($ = a - v - P), F - j < v ? F = v + j : F + j > r - v && (F = r - v - j);
1324
+ const Y = c === "random" ? this.random(l, u) : 0;
1136
1325
  n.push({
1137
1326
  id: x,
1138
1327
  x: $,
1139
1328
  y: F,
1140
- rotation: B,
1141
- scale: X,
1329
+ rotation: Y,
1330
+ scale: B,
1142
1331
  baseSize: C,
1143
- zIndex: Math.max(1, 100 - I)
1332
+ zIndex: Math.max(1, 100 - R)
1144
1333
  // Outer rings have lower z-index
1145
1334
  }), x++;
1146
1335
  }
1147
- I++;
1336
+ R++;
1148
1337
  }
1149
1338
  return n;
1150
1339
  }
@@ -1167,7 +1356,7 @@ class he {
1167
1356
  return Math.random() * (i - t) + t;
1168
1357
  }
1169
1358
  }
1170
- const de = {
1359
+ const be = {
1171
1360
  columns: "auto",
1172
1361
  rows: "auto",
1173
1362
  stagger: "none",
@@ -1195,7 +1384,7 @@ const de = {
1195
1384
  { x: 0, y: 1 }
1196
1385
  // down
1197
1386
  ];
1198
- class ue {
1387
+ class ye {
1199
1388
  constructor(t, i = {}) {
1200
1389
  this.config = t, this.imageConfig = i;
1201
1390
  }
@@ -1207,13 +1396,13 @@ class ue {
1207
1396
  * @returns Array of layout objects with position, rotation, scale
1208
1397
  */
1209
1398
  generate(t, i, e = {}) {
1210
- const n = [], { width: a, height: r } = i, s = { ...de, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = a - 2 * c, p = r - 2 * c, { columns: g, rows: m } = this.calculateGridDimensions(
1399
+ const n = [], { width: a, height: r } = i, s = { ...be, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = a - 2 * c, p = r - 2 * c, { columns: g, rows: m } = this.calculateGridDimensions(
1211
1400
  t,
1212
1401
  b,
1213
1402
  p,
1214
1403
  l,
1215
1404
  s
1216
- ), y = s.stagger === "row", w = s.stagger === "column", v = y ? g + 0.5 : g, R = w ? m + 0.5 : m, x = (b - s.gap * (g - 1)) / v, I = (p - s.gap * (m - 1)) / R, z = y ? x / 2 : 0, L = w ? I / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, I) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, N = g * x + (g - 1) * s.gap + z, T = m * I + (m - 1) * s.gap + L, D = c + (b - N) / 2, G = c + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1405
+ ), y = s.stagger === "row", w = s.stagger === "column", v = y ? g + 0.5 : g, I = w ? m + 0.5 : m, x = (b - s.gap * (g - 1)) / v, R = (p - s.gap * (m - 1)) / I, z = y ? x / 2 : 0, L = w ? R / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, R) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, k = g * x + (g - 1) * s.gap + z, T = m * R + (m - 1) * s.gap + L, D = c + (b - k) / 2, G = c + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1217
1406
  typeof window < "u" && (window.__gridOverflowDebug = {
1218
1407
  gridConfigColumns: s.columns,
1219
1408
  gridConfigRows: s.rows,
@@ -1224,43 +1413,43 @@ class ue {
1224
1413
  imageCount: t,
1225
1414
  isOverflowMode: A
1226
1415
  });
1227
- const j = A ? new Array(U).fill(0) : [], X = Math.min(x, I) * s.overflowOffset;
1416
+ const N = A ? new Array(U).fill(0) : [], B = Math.min(x, R) * s.overflowOffset;
1228
1417
  for (let C = 0; C < t; C++) {
1229
- let $, F, Y = 0;
1418
+ let $, F, X = 0;
1230
1419
  if (A && C >= U) {
1231
- const q = C - U, k = q % U;
1232
- Y = Math.floor(q / U) + 1, j[k]++, s.fillDirection === "row" ? ($ = k % g, F = Math.floor(k / g)) : (F = k % m, $ = Math.floor(k / m));
1420
+ const q = C - U, W = q % U;
1421
+ X = Math.floor(q / U) + 1, N[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1233
1422
  } else
1234
1423
  s.fillDirection === "row" ? ($ = C % g, F = Math.floor(C / g)) : (F = C % m, $ = Math.floor(C / m));
1235
- let P = D + $ * (x + s.gap) + x / 2, W = G + F * (I + s.gap) + I / 2;
1236
- if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (W += I / 2), Y > 0) {
1237
- const q = (Y - 1) % At.length, k = At[q];
1238
- P += k.x * X, W += k.y * X;
1424
+ let P = D + $ * (x + s.gap) + x / 2, j = G + F * (R + s.gap) + R / 2;
1425
+ if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += R / 2), X > 0) {
1426
+ const q = (X - 1) % At.length, W = At[q];
1427
+ P += W.x * B, j += W.y * B;
1239
1428
  }
1240
1429
  if (s.jitter > 0) {
1241
- const q = x / 2 * s.jitter, k = I / 2 * s.jitter;
1242
- P += this.random(-q, q), W += this.random(-k, k);
1430
+ const q = x / 2 * s.jitter, W = R / 2 * s.jitter;
1431
+ P += this.random(-q, q), j += this.random(-W, W);
1243
1432
  }
1244
- let B = P, V = W;
1433
+ let Y = P, V = j;
1245
1434
  if (!A && s.fillDirection === "row") {
1246
1435
  const q = t % g || g;
1247
1436
  if (F === Math.floor((t - 1) / g) && q < g) {
1248
1437
  const St = q * x + (q - 1) * s.gap;
1249
1438
  let gt = 0;
1250
- s.alignment === "center" ? gt = (N - St) / 2 : s.alignment === "end" && (gt = N - St), B += gt;
1439
+ s.alignment === "center" ? gt = (k - St) / 2 : s.alignment === "end" && (gt = k - St), Y += gt;
1251
1440
  }
1252
1441
  }
1253
- const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, ot = K / 2, lt = c + it, ht = a - c - it, $t = c + ot, Pt = r - c - ot;
1254
- B = Math.max(lt, Math.min(B, ht)), V = Math.max($t, Math.min(V, Pt));
1442
+ const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, nt = K / 2, lt = c + it, ht = a - c - it, Pt = c + nt, _t = r - c - nt;
1443
+ Y = Math.max(lt, Math.min(Y, ht)), V = Math.max(Pt, Math.min(V, _t));
1255
1444
  let dt = 0;
1256
1445
  if (u === "random") {
1257
- const q = this.imageConfig.rotation?.range?.min ?? -15, k = this.imageConfig.rotation?.range?.max ?? 15;
1258
- s.jitter > 0 ? dt = this.random(q * s.jitter, k * s.jitter) : dt = this.random(q, k);
1446
+ const q = this.imageConfig.rotation?.range?.min ?? -15, W = this.imageConfig.rotation?.range?.max ?? 15;
1447
+ s.jitter > 0 ? dt = this.random(q * s.jitter, W * s.jitter) : dt = this.random(q, W);
1259
1448
  }
1260
1449
  let ut;
1261
- A && Y > 0 ? ut = 50 - Y : ut = A ? 100 + C : C + 1, n.push({
1450
+ A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, n.push({
1262
1451
  id: C,
1263
- x: B,
1452
+ x: Y,
1264
1453
  y: V,
1265
1454
  rotation: dt,
1266
1455
  scale: rt,
@@ -1295,14 +1484,14 @@ class ue {
1295
1484
  return Math.random() * (i - t) + t;
1296
1485
  }
1297
1486
  }
1298
- const ge = Math.PI * (3 - Math.sqrt(5)), fe = {
1487
+ const ve = Math.PI * (3 - Math.sqrt(5)), we = {
1299
1488
  spiralType: "golden",
1300
1489
  direction: "counterclockwise",
1301
1490
  tightness: 1,
1302
1491
  scaleDecay: 0,
1303
1492
  startAngle: 0
1304
1493
  };
1305
- class me {
1494
+ class xe {
1306
1495
  constructor(t, i = {}) {
1307
1496
  this.config = t, this.imageConfig = i;
1308
1497
  }
@@ -1314,36 +1503,36 @@ class me {
1314
1503
  * @returns Array of layout objects with position, rotation, scale
1315
1504
  */
1316
1505
  generate(t, i, e = {}) {
1317
- const n = [], { width: a, height: r } = i, s = { ...fe, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, y = r / 2, w = Math.min(
1506
+ const n = [], { width: a, height: r } = i, s = { ...we, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, y = r / 2, w = Math.min(
1318
1507
  m - c - l / 2,
1319
1508
  y - c - l / 2
1320
1509
  ), v = s.direction === "clockwise" ? -1 : 1;
1321
- for (let R = 0; R < t; R++) {
1322
- let x, I;
1510
+ for (let I = 0; I < t; I++) {
1511
+ let x, R;
1323
1512
  if (s.spiralType === "golden")
1324
- x = R * ge * v + s.startAngle, I = this.calculateGoldenRadius(R, t, w, s.tightness);
1513
+ x = I * ve * v + s.startAngle, R = this.calculateGoldenRadius(I, t, w, s.tightness);
1325
1514
  else if (s.spiralType === "archimedean") {
1326
- const P = R * 0.5 * s.tightness;
1327
- x = P * v + s.startAngle, I = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1515
+ const P = I * 0.5 * s.tightness;
1516
+ x = P * v + s.startAngle, R = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1328
1517
  } else {
1329
- const P = R * 0.3 * s.tightness;
1330
- x = P * v + s.startAngle, I = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1518
+ const P = I * 0.3 * s.tightness;
1519
+ x = P * v + s.startAngle, R = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1331
1520
  }
1332
- const z = m + Math.cos(x) * I, L = y + Math.sin(x) * I, _ = I / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, b) : 1, N = O * H, T = l * N, G = T * 1.5 / 2, U = T / 2, M = c + G, A = a - c - G, j = c + U, X = r - c - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(j, Math.min(L, X));
1521
+ const z = m + Math.cos(x) * R, L = y + Math.sin(x) * R, _ = R / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, b) : 1, k = O * H, T = l * k, G = T * 1.5 / 2, U = T / 2, M = c + G, A = a - c - G, N = c + U, B = r - c - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(N, Math.min(L, B));
1333
1522
  let F = 0;
1334
1523
  if (u === "random") {
1335
- const P = x * 180 / Math.PI % 360, W = this.random(h, d);
1336
- F = s.spiralType === "golden" ? W : P * 0.1 + W * 0.9;
1337
- } else u === "tangent" && (F = this.calculateSpiralTangent(x, I, s));
1338
- const Y = t - R;
1524
+ const P = x * 180 / Math.PI % 360, j = this.random(h, d);
1525
+ F = s.spiralType === "golden" ? j : P * 0.1 + j * 0.9;
1526
+ } else u === "tangent" && (F = this.calculateSpiralTangent(x, R, s));
1527
+ const X = t - I;
1339
1528
  n.push({
1340
- id: R,
1529
+ id: I,
1341
1530
  x: C,
1342
1531
  y: $,
1343
1532
  rotation: F,
1344
- scale: N,
1533
+ scale: k,
1345
1534
  baseSize: T,
1346
- zIndex: Y
1535
+ zIndex: X
1347
1536
  });
1348
1537
  }
1349
1538
  return n;
@@ -1396,7 +1585,7 @@ class me {
1396
1585
  return Math.random() * (i - t) + t;
1397
1586
  }
1398
1587
  }
1399
- const pe = {
1588
+ const Ee = {
1400
1589
  clusterCount: "auto",
1401
1590
  clusterSpread: 150,
1402
1591
  clusterSpacing: 200,
@@ -1404,7 +1593,7 @@ const pe = {
1404
1593
  overlap: 0.3,
1405
1594
  distribution: "gaussian"
1406
1595
  };
1407
- class be {
1596
+ class Se {
1408
1597
  constructor(t, i = {}) {
1409
1598
  this.config = t, this.imageConfig = i;
1410
1599
  }
@@ -1416,7 +1605,7 @@ class be {
1416
1605
  * @returns Array of layout objects with position, rotation, scale
1417
1606
  */
1418
1607
  generate(t, i, e = {}) {
1419
- const n = [], { width: a, height: r } = i, s = { ...pe, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1608
+ const n = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1420
1609
  t,
1421
1610
  s.clusterCount,
1422
1611
  a,
@@ -1433,28 +1622,28 @@ class be {
1433
1622
  y[v % g]++;
1434
1623
  let w = 0;
1435
1624
  for (let v = 0; v < g; v++) {
1436
- const R = m[v], x = y[v];
1437
- for (let I = 0; I < x; I++) {
1625
+ const I = m[v], x = y[v];
1626
+ for (let R = 0; R < x; R++) {
1438
1627
  let z, L;
1439
1628
  if (s.distribution === "gaussian")
1440
- z = this.gaussianRandom() * R.spread, L = this.gaussianRandom() * R.spread;
1629
+ z = this.gaussianRandom() * I.spread, L = this.gaussianRandom() * I.spread;
1441
1630
  else {
1442
- const F = this.random(0, Math.PI * 2), Y = this.random(0, R.spread);
1443
- z = Math.cos(F) * Y, L = Math.sin(F) * Y;
1631
+ const F = this.random(0, Math.PI * 2), X = this.random(0, I.spread);
1632
+ z = Math.cos(F) * X, L = Math.sin(F) * X;
1444
1633
  }
1445
1634
  const _ = 1 + s.overlap * 0.5, O = 1 + s.overlap * 0.3;
1446
1635
  z /= _, L /= _;
1447
- const H = p ? this.random(f, b) : 1, N = O * H, T = l * N;
1448
- let D = R.x + z, G = R.y + L;
1636
+ const H = p ? this.random(f, b) : 1, k = O * H, T = l * k;
1637
+ let D = I.x + z, G = I.y + L;
1449
1638
  const M = T * 1.5 / 2, A = T / 2;
1450
1639
  D = Math.max(c + M, Math.min(D, a - c - M)), G = Math.max(c + A, Math.min(G, r - c - A));
1451
- const j = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / R.spread, $ = Math.round((1 - C) * 50) + 1;
1640
+ const N = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / I.spread, $ = Math.round((1 - C) * 50) + 1;
1452
1641
  n.push({
1453
1642
  id: w,
1454
1643
  x: D,
1455
1644
  y: G,
1456
- rotation: j,
1457
- scale: N,
1645
+ rotation: N,
1646
+ scale: k,
1458
1647
  baseSize: T,
1459
1648
  zIndex: $
1460
1649
  }), w++;
@@ -1488,8 +1677,8 @@ class be {
1488
1677
  };
1489
1678
  let m = 1 / 0;
1490
1679
  for (const y of r) {
1491
- const w = g.x - y.x, v = g.y - y.y, R = Math.sqrt(w * w + v * v);
1492
- m = Math.min(m, R);
1680
+ const w = g.x - y.x, v = g.y - y.y, I = Math.sqrt(w * w + v * v);
1681
+ m = Math.min(m, I);
1493
1682
  }
1494
1683
  if ((r.length === 0 || m > b) && (f = g, b = m), m >= a.clusterSpacing)
1495
1684
  break;
@@ -1522,7 +1711,7 @@ class be {
1522
1711
  return Math.random() * (i - t) + t;
1523
1712
  }
1524
1713
  }
1525
- class ye {
1714
+ class Ie {
1526
1715
  constructor(t, i = {}) {
1527
1716
  this.config = t, this.imageConfig = i;
1528
1717
  }
@@ -1535,26 +1724,26 @@ class ye {
1535
1724
  */
1536
1725
  generate(t, i, e = {}) {
1537
1726
  const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.config.spacing.padding ?? 50, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1538
- ...Ut,
1727
+ ...Ht,
1539
1728
  ...this.config.wave
1540
- }, { rows: m, amplitude: y, frequency: w, phaseShift: v, synchronization: R } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = a - c - L, H = O - _, N = x > 1 ? H / (x - 1) : 0, T = c + y + p / 2, D = r - c - y - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1729
+ }, { rows: m, amplitude: y, frequency: w, phaseShift: v, synchronization: I } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = a - c - L, H = O - _, k = x > 1 ? H / (x - 1) : 0, T = c + y + p / 2, D = r - c - y - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1541
1730
  let M = 0;
1542
1731
  for (let A = 0; A < m && M < t; A++) {
1543
- const j = m === 1 ? (T + D) / 2 : T + A * U;
1544
- let X = 0;
1545
- R === "offset" ? X = A * v : R === "alternating" && (X = A * Math.PI);
1732
+ const N = m === 1 ? (T + D) / 2 : T + A * U;
1733
+ let B = 0;
1734
+ I === "offset" ? B = A * v : I === "alternating" && (B = A * Math.PI);
1546
1735
  for (let C = 0; C < x && M < t; C++) {
1547
- const $ = x === 1 ? (_ + O) / 2 : _ + C * N, F = this.calculateWaveY($, a, y, w, X), Y = $, P = j + F, W = b ? this.random(d, f) : 1, B = p * W;
1736
+ const $ = x === 1 ? (_ + O) / 2 : _ + C * k, F = this.calculateWaveY($, a, y, w, B), X = $, P = N + F, j = b ? this.random(d, f) : 1, Y = p * j;
1548
1737
  let V = 0;
1549
- l === "tangent" ? V = this.calculateRotation($, a, y, w, X) : l === "random" && (V = this.random(u, h));
1550
- const K = B * 1.5 / 2, ct = B / 2, it = c + K, ot = a - c - K, lt = c + ct, ht = r - c - ct;
1738
+ l === "tangent" ? V = this.calculateRotation($, a, y, w, B) : l === "random" && (V = this.random(u, h));
1739
+ const K = Y * 1.5 / 2, ct = Y / 2, it = c + K, nt = a - c - K, lt = c + ct, ht = r - c - ct;
1551
1740
  n.push({
1552
1741
  id: M,
1553
- x: Math.max(it, Math.min(Y, ot)),
1742
+ x: Math.max(it, Math.min(X, nt)),
1554
1743
  y: Math.max(lt, Math.min(P, ht)),
1555
1744
  rotation: V,
1556
- scale: W,
1557
- baseSize: B,
1745
+ scale: j,
1746
+ baseSize: Y,
1558
1747
  zIndex: M + 1
1559
1748
  }), M++;
1560
1749
  }
@@ -1612,21 +1801,21 @@ const xt = 100, Q = 100 / Math.sqrt(3), Et = [
1612
1801
  // lower-left
1613
1802
  [0, 50]
1614
1803
  // left
1615
- ], ve = Et[1][0] / xt, we = Et[2][1] / xt;
1616
- function xe(o) {
1804
+ ], Re = Et[1][0] / xt, Te = Et[2][1] / xt;
1805
+ function Ae(o) {
1617
1806
  return {
1618
- colStep: ve * o,
1619
- rowOffset: we * o
1807
+ colStep: Re * o,
1808
+ rowOffset: Te * o
1620
1809
  };
1621
1810
  }
1622
- function Ee(o, t, i, e, n, a) {
1623
- const { colStep: r } = xe(a);
1811
+ function Ce(o, t, i, e, n, a) {
1812
+ const { colStep: r } = Ae(a);
1624
1813
  return {
1625
1814
  px: e + r * o,
1626
1815
  py: n + a * (t + o / 2)
1627
1816
  };
1628
1817
  }
1629
- const Se = [
1818
+ const Le = [
1630
1819
  [1, 0, -1],
1631
1820
  [0, 1, -1],
1632
1821
  [-1, 1, 0],
@@ -1634,16 +1823,16 @@ const Se = [
1634
1823
  [0, -1, 1],
1635
1824
  [1, -1, 0]
1636
1825
  ];
1637
- function Re(o) {
1826
+ function Me(o) {
1638
1827
  if (o === 0) return [[0, 0, 0]];
1639
1828
  const t = [];
1640
1829
  let [i, e, n] = [0, -o, o];
1641
- for (const [a, r, s] of Se)
1830
+ for (const [a, r, s] of Le)
1642
1831
  for (let c = 0; c < o; c++)
1643
1832
  t.push([i, e, n]), i += a, e += r, n += s;
1644
1833
  return t;
1645
1834
  }
1646
- class Ie {
1835
+ class Fe {
1647
1836
  // imageConfig intentionally not stored — honeycomb forces uniform sizing (rotation/variance
1648
1837
  // would break hex tiling). Kept as parameter for interface compatibility.
1649
1838
  constructor(t, i = {}) {
@@ -1651,15 +1840,15 @@ class Ie {
1651
1840
  }
1652
1841
  generate(t, i, e = {}) {
1653
1842
  const n = [], { width: a, height: r } = i, s = a / 2, c = r / 2, l = e.fixedHeight ?? 200, h = {
1654
- ...Ht,
1843
+ ...kt,
1655
1844
  ...this.config.honeycomb
1656
1845
  }.spacing ?? 0, d = l + h;
1657
1846
  let f = 0, b = 0;
1658
1847
  for (; f < t; ) {
1659
- const p = Re(b);
1848
+ const p = Me(b);
1660
1849
  for (const [g, m, y] of p) {
1661
1850
  if (f >= t) break;
1662
- const { px: w, py: v } = Ee(g, m, y, s, c, d);
1851
+ const { px: w, py: v } = Ce(g, m, y, s, c, d);
1663
1852
  n.push({
1664
1853
  id: f,
1665
1854
  x: w,
@@ -1676,7 +1865,7 @@ class Ie {
1676
1865
  return n;
1677
1866
  }
1678
1867
  }
1679
- class Te {
1868
+ class ze {
1680
1869
  constructor(t) {
1681
1870
  this.config = t.layout, this.imageConfig = t.image, this.layouts = /* @__PURE__ */ new Map(), this.placementLayout = this.initLayout();
1682
1871
  }
@@ -1687,19 +1876,19 @@ class Te {
1687
1876
  initLayout() {
1688
1877
  switch (this.config.algorithm) {
1689
1878
  case "radial":
1690
- return new he(this.config, this.imageConfig);
1879
+ return new pe(this.config, this.imageConfig);
1691
1880
  case "grid":
1692
- return new ue(this.config, this.imageConfig);
1881
+ return new ye(this.config, this.imageConfig);
1693
1882
  case "spiral":
1694
- return new me(this.config, this.imageConfig);
1883
+ return new xe(this.config, this.imageConfig);
1695
1884
  case "cluster":
1696
- return new be(this.config, this.imageConfig);
1885
+ return new Se(this.config, this.imageConfig);
1697
1886
  case "wave":
1698
- return new ye(this.config, this.imageConfig);
1699
- case "honeycomb":
1700
1887
  return new Ie(this.config, this.imageConfig);
1888
+ case "honeycomb":
1889
+ return new Fe(this.config, this.imageConfig);
1701
1890
  default:
1702
- return new le(this.config, this.imageConfig);
1891
+ return new me(this.config, this.imageConfig);
1703
1892
  }
1704
1893
  }
1705
1894
  /**
@@ -1821,7 +2010,7 @@ const Ct = {
1821
2010
  hexagon: "polygon(25% 0%, 75% 0%, 100% 50%, 75% 100%, 25% 100%, 0% 50%)",
1822
2011
  octagon: "polygon(30% 0%, 70% 0%, 100% 30%, 100% 70%, 70% 100%, 30% 100%, 0% 70%, 0% 30%)",
1823
2012
  diamond: "polygon(50% 0%, 100% 50%, 50% 100%, 0% 50%)"
1824
- }, Ae = {
2013
+ }, Oe = {
1825
2014
  // Circle - uses radius in pixels (refHeight of 100px = 50px radius)
1826
2015
  circle: {
1827
2016
  refHeight: 100,
@@ -1859,12 +2048,12 @@ const Ct = {
1859
2048
  points: [[50, 0], [100, 50], [50, 100], [0, 50]]
1860
2049
  }
1861
2050
  };
1862
- function Ce(o) {
2051
+ function De(o) {
1863
2052
  if (o)
1864
2053
  return o in Ct ? Ct[o] : o;
1865
2054
  }
1866
- function Le(o, t, i) {
1867
- const e = Ae[o];
2055
+ function $e(o, t, i) {
2056
+ const e = Oe[o];
1868
2057
  if (!e) return "";
1869
2058
  const n = t / e.refHeight;
1870
2059
  if (o === "circle")
@@ -1875,13 +2064,13 @@ function Le(o, t, i) {
1875
2064
  return `${m}px ${y}px`;
1876
2065
  }).join(", ")})`;
1877
2066
  }
1878
- function Me(o) {
2067
+ function Pe(o) {
1879
2068
  return o in mt;
1880
2069
  }
1881
- function Fe(o) {
1882
- return o ? Me(o) ? mt[o] : o : mt.md;
2070
+ function _e(o) {
2071
+ return o ? Pe(o) ? mt[o] : o : mt.md;
1883
2072
  }
1884
- function ze(o) {
2073
+ function Ue(o) {
1885
2074
  if (!o) return "";
1886
2075
  const t = [];
1887
2076
  if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
@@ -1910,8 +2099,8 @@ function et(o, t, i) {
1910
2099
  const s = o.border || {}, c = { ...s, ...o.borderTop }, l = { ...s, ...o.borderRight }, u = { ...s, ...o.borderBottom }, h = { ...s, ...o.borderLeft };
1911
2100
  e.borderTop = tt(c), e.borderRight = tt(l), e.borderBottom = tt(u), e.borderLeft = tt(h);
1912
2101
  } else o.border && (e.border = tt(o.border));
1913
- o.shadow !== void 0 && (e.boxShadow = Fe(o.shadow));
1914
- const r = ze(o.filter);
2102
+ o.shadow !== void 0 && (e.boxShadow = _e(o.shadow));
2103
+ const r = Ue(o.filter);
1915
2104
  if (e.filter = r || "none", o.opacity !== void 0 && (e.opacity = String(o.opacity)), o.cursor !== void 0 && (e.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
1916
2105
  const s = o.outline.width ?? 0, c = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
1917
2106
  e.outline = `${s}px ${c} ${l}`, o.outline.offset !== void 0 && (e.outlineOffset = `${o.outline.offset}px`);
@@ -1920,33 +2109,33 @@ function et(o, t, i) {
1920
2109
  let s;
1921
2110
  const c = typeof o.clipPath == "object" && o.clipPath !== null && "shape" in o.clipPath, l = c ? o.clipPath : void 0;
1922
2111
  if (l?.mode === "height-relative" && t)
1923
- s = Le(l.shape, t, i);
2112
+ s = $e(l.shape, t, i);
1924
2113
  else {
1925
2114
  const u = c && l ? l.shape : o.clipPath;
1926
- s = Ce(u);
2115
+ s = De(u);
1927
2116
  }
1928
2117
  s && (s === "none" ? e.clipPath = "unset" : (e.clipPath = s, e.overflow = "hidden"));
1929
2118
  }
1930
2119
  return e;
1931
2120
  }
1932
- function Oe(o, t) {
2121
+ function He(o, t) {
1933
2122
  t.borderRadius !== void 0 && (o.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (o.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (o.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (o.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (o.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (o.style.border = t.border), t.borderTop !== void 0 && (o.style.borderTop = t.borderTop), t.borderRight !== void 0 && (o.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (o.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (o.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (o.style.boxShadow = t.boxShadow), t.filter !== void 0 && (o.style.filter = t.filter), t.opacity !== void 0 && (o.style.opacity = t.opacity), t.cursor !== void 0 && (o.style.cursor = t.cursor), t.outline !== void 0 && (o.style.outline = t.outline), t.outlineOffset !== void 0 && (o.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (o.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (o.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (o.style.clipPath = t.clipPath), t.overflow !== void 0 && (o.style.overflow = t.overflow);
1934
2123
  }
1935
2124
  function ft(o, t, i, e) {
1936
2125
  const n = et(t, i, e);
1937
- Oe(o, n);
2126
+ He(o, n);
1938
2127
  }
1939
- function Dt(o) {
2128
+ function $t(o) {
1940
2129
  return o ? Array.isArray(o) ? o.join(" ") : o : "";
1941
2130
  }
1942
2131
  function st(o, t) {
1943
- const i = Dt(t);
2132
+ const i = $t(t);
1944
2133
  i && i.split(" ").forEach((e) => {
1945
2134
  e.trim() && o.classList.add(e.trim());
1946
2135
  });
1947
2136
  }
1948
2137
  function pt(o, t) {
1949
- const i = Dt(t);
2138
+ const i = $t(t);
1950
2139
  i && i.split(" ").forEach((e) => {
1951
2140
  e.trim() && o.classList.remove(e.trim());
1952
2141
  });
@@ -1955,9 +2144,15 @@ const Lt = {
1955
2144
  UNFOCUSING: 999,
1956
2145
  FOCUSING: 1e3
1957
2146
  };
1958
- class De {
2147
+ class ke {
1959
2148
  constructor(t, i, e) {
1960
- this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2149
+ this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2150
+ }
2151
+ /**
2152
+ * Set callback to be fired when an unfocus animation fully completes.
2153
+ */
2154
+ setOnUnfocusCompleteCallback(t) {
2155
+ this.onUnfocusComplete = t;
1961
2156
  }
1962
2157
  /**
1963
2158
  * Get current state machine state
@@ -2236,7 +2431,11 @@ class De {
2236
2431
  this.waitForAnimation(this.incoming.animationHandle)
2237
2432
  ]), this.focusGeneration !== n)
2238
2433
  return;
2239
- this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2434
+ if (this.outgoing) {
2435
+ const a = this.outgoing.element;
2436
+ this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2437
+ }
2438
+ this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2240
2439
  break;
2241
2440
  case S.FOCUSING:
2242
2441
  if (this.incoming && (this.animationEngine.cancelAnimation(this.incoming.animationHandle, !1), this.resetElementInstantly(
@@ -2253,7 +2452,11 @@ class De {
2253
2452
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2254
2453
  this.waitForAnimation(this.incoming.animationHandle)
2255
2454
  ]), this.focusGeneration !== n) return;
2256
- this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2455
+ if (this.outgoing) {
2456
+ const a = this.outgoing.element;
2457
+ this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2458
+ }
2459
+ this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2257
2460
  break;
2258
2461
  case S.CROSS_ANIMATING:
2259
2462
  if (this.incoming?.element === t)
@@ -2274,7 +2477,11 @@ class De {
2274
2477
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2275
2478
  this.waitForAnimation(this.incoming.animationHandle)
2276
2479
  ]), this.focusGeneration !== n) return;
2277
- this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2480
+ if (this.outgoing) {
2481
+ const s = this.outgoing.element;
2482
+ this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2483
+ }
2484
+ this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2278
2485
  return;
2279
2486
  }
2280
2487
  if (this.outgoing && (this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !1), this.resetElementInstantly(
@@ -2296,7 +2503,11 @@ class De {
2296
2503
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2297
2504
  this.waitForAnimation(this.incoming.animationHandle)
2298
2505
  ]), this.focusGeneration !== n) return;
2299
- this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2506
+ if (this.outgoing) {
2507
+ const a = this.outgoing.element;
2508
+ this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2509
+ }
2510
+ this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2300
2511
  break;
2301
2512
  }
2302
2513
  }
@@ -2316,7 +2527,8 @@ class De {
2316
2527
  a,
2317
2528
  r
2318
2529
  ), this.incoming = null, this.state = S.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2319
- this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = S.IDLE;
2530
+ const s = this.outgoing.element;
2531
+ this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(s);
2320
2532
  }
2321
2533
  return;
2322
2534
  }
@@ -2333,12 +2545,15 @@ class De {
2333
2545
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2334
2546
  this.waitForAnimation(s.animationHandle)
2335
2547
  ]), this.focusGeneration !== t) return;
2336
- this.outgoing && this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.removeFocusedStyling(s.element, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE;
2548
+ let c = null;
2549
+ this.outgoing && (c = this.outgoing.element, this.removeFocusedStyling(c, this.outgoing.originalState.zIndex?.toString() || ""));
2550
+ const l = s.element;
2551
+ this.removeFocusedStyling(l, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, c && this.onUnfocusComplete?.(c), this.onUnfocusComplete?.(l);
2337
2552
  return;
2338
2553
  }
2339
2554
  this.state = S.UNFOCUSING;
2340
2555
  const i = this.currentFocus, e = this.focusData.originalState, n = this.focusData.originalZIndex;
2341
- this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE);
2556
+ this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(i));
2342
2557
  }
2343
2558
  /**
2344
2559
  * Swap focus from current image to a new one (alias for focusImage with cross-animation)
@@ -2420,7 +2635,7 @@ class De {
2420
2635
  ), this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2421
2636
  }
2422
2637
  }
2423
- const $e = 50, Pe = 0.5, _e = 20, Ue = 0.3, He = 150, Ne = 30, at = class at {
2638
+ const Ne = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2424
2639
  constructor(t, i) {
2425
2640
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = i, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2426
2641
  }
@@ -2467,11 +2682,11 @@ const $e = 50, Pe = 0.5, _e = 20, Ue = 0.3, He = 150, Ne = 30, at = class at {
2467
2682
  const i = t.touches[0], e = i.clientX - this.touchState.startX, n = i.clientY - this.touchState.startY;
2468
2683
  if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + n * n) > 10) {
2469
2684
  const s = Math.atan2(Math.abs(n), Math.abs(e)) * (180 / Math.PI);
2470
- this.touchState.isHorizontalSwipe = s <= Ne;
2685
+ this.touchState.isHorizontalSwipe = s <= Be;
2471
2686
  }
2472
2687
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2473
2688
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = i.clientX;
2474
- const a = e * Ue;
2689
+ const a = e * Ge;
2475
2690
  this.callbacks.onDragOffset(a);
2476
2691
  }
2477
2692
  }
@@ -2480,7 +2695,7 @@ const $e = 50, Pe = 0.5, _e = 20, Ue = 0.3, He = 150, Ne = 30, at = class at {
2480
2695
  this.recentTouchTimestamp = Date.now();
2481
2696
  const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, n = Math.abs(i) / e, a = Math.abs(i);
2482
2697
  let r = !1;
2483
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= $e || n >= Pe && a >= _e) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2698
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Ne || n >= je && a >= We) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2484
2699
  }
2485
2700
  handleTouchCancel(t) {
2486
2701
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
@@ -2488,7 +2703,7 @@ const $e = 50, Pe = 0.5, _e = 20, Ue = 0.3, He = 150, Ne = 30, at = class at {
2488
2703
  };
2489
2704
  at.TOUCH_CLICK_DELAY = 300;
2490
2705
  let bt = at;
2491
- class je {
2706
+ class Xe {
2492
2707
  constructor(t) {
2493
2708
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2494
2709
  throw new Error("GoogleDriveLoader requires at least one source to be configured");
@@ -2709,7 +2924,7 @@ class je {
2709
2924
  this.debugLogging && typeof console < "u" && console.log(...t);
2710
2925
  }
2711
2926
  }
2712
- class We {
2927
+ class Ye {
2713
2928
  constructor(t) {
2714
2929
  if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2715
2930
  throw new Error("StaticImageLoader requires at least one source to be configured");
@@ -2889,7 +3104,7 @@ class We {
2889
3104
  this.debugLogging && typeof console < "u" && console.log(...t);
2890
3105
  }
2891
3106
  }
2892
- class ke {
3107
+ class Ve {
2893
3108
  constructor(t) {
2894
3109
  if (this._prepared = !1, this._discoveredUrls = [], this.loaders = t.loaders, this.debugLogging = t.debugLogging ?? !1, !this.loaders || this.loaders.length === 0)
2895
3110
  throw new Error("CompositeLoader requires at least one loader to be configured");
@@ -2946,7 +3161,7 @@ class ke {
2946
3161
  this.debugLogging && typeof console < "u" && console.log("[CompositeLoader]", ...t);
2947
3162
  }
2948
3163
  }
2949
- class Ge {
3164
+ class Je {
2950
3165
  /**
2951
3166
  * Create a new ImageFilter
2952
3167
  * @param extensions - Array of allowed file extensions (without dots)
@@ -2983,7 +3198,7 @@ class Ge {
2983
3198
  // isAllowedDate(date: Date): boolean
2984
3199
  // isAllowedDimensions(width: number, height: number): boolean
2985
3200
  }
2986
- const qe = `
3201
+ const Ke = `
2987
3202
  .fbn-ic-gallery {
2988
3203
  position: relative;
2989
3204
  width: 100%;
@@ -3033,31 +3248,38 @@ const qe = `
3033
3248
  display: none !important;
3034
3249
  }
3035
3250
  `;
3036
- function Xe() {
3251
+ function Ze() {
3037
3252
  if (typeof document > "u") return;
3038
3253
  const o = "fbn-ic-functional-styles";
3039
3254
  if (document.getElementById(o)) return;
3040
3255
  const t = document.createElement("style");
3041
- t.id = o, t.textContent = qe, document.head.appendChild(t);
3256
+ t.id = o, t.textContent = Ke, document.head.appendChild(t);
3042
3257
  }
3043
- class Ye {
3258
+ class Qe {
3044
3259
  constructor(t = {}) {
3045
- this.fullConfig = Yt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Kt(this.fullConfig.animation), this.layoutEngine = new Te({
3260
+ this.fullConfig = Zt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new ie(this.fullConfig.animation), this.layoutEngine = new ze({
3046
3261
  layout: this.fullConfig.layout,
3047
3262
  image: this.fullConfig.image
3048
- }), this.zoomEngine = new De(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3263
+ }), this.zoomEngine = new ke(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3049
3264
  const i = this.fullConfig.animation.entry || E.animation.entry;
3050
- this.entryAnimationEngine = new ce(
3265
+ this.entryAnimationEngine = new ge(
3051
3266
  i,
3052
3267
  this.fullConfig.layout.algorithm
3053
- ), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
3268
+ );
3269
+ const e = this.fullConfig.animation.idle;
3270
+ e && e.type !== "none" ? this.idleAnimationEngine = new fe(
3271
+ e,
3272
+ i.timing?.duration ?? 600
3273
+ ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((n) => {
3274
+ this.idleAnimationEngine?.resumeForImage(n);
3275
+ }), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
3054
3276
  }
3055
3277
  /**
3056
3278
  * Create image filter based on shared loader config
3057
3279
  */
3058
3280
  createImageFilter() {
3059
3281
  const t = this.fullConfig.config.loaders?.allowedExtensions;
3060
- return new Ge(t);
3282
+ return new Je(t);
3061
3283
  }
3062
3284
  /**
3063
3285
  * Create appropriate image loader based on config
@@ -3068,7 +3290,7 @@ class Ye {
3068
3290
  if (!t || t.length === 0)
3069
3291
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
3070
3292
  const e = t.map((n) => this.createLoaderFromEntry(n, i));
3071
- return e.length === 1 ? e[0] : new ke({
3293
+ return e.length === 1 ? e[0] : new Ve({
3072
3294
  loaders: e,
3073
3295
  debugLogging: this.fullConfig.config.debug?.loaders
3074
3296
  });
@@ -3086,14 +3308,14 @@ class Ye {
3086
3308
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3087
3309
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3088
3310
  };
3089
- return new We(n);
3311
+ return new Ye(n);
3090
3312
  } else if ("googleDrive" in t) {
3091
3313
  const e = t.googleDrive, n = {
3092
3314
  ...e,
3093
3315
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3094
3316
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3095
3317
  };
3096
- return new je(n);
3318
+ return new Xe(n);
3097
3319
  } else
3098
3320
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
3099
3321
  }
@@ -3102,7 +3324,7 @@ class Ye {
3102
3324
  */
3103
3325
  async init() {
3104
3326
  try {
3105
- if (Xe(), this.containerRef)
3327
+ if (Ze(), this.containerRef)
3106
3328
  this.containerEl = this.containerRef;
3107
3329
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
3108
3330
  throw new Error(`Container #${this.containerId} not found`);
@@ -3111,7 +3333,7 @@ class Ye {
3111
3333
  onPrev: () => this.navigateToPreviousImage(),
3112
3334
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
3113
3335
  onDragEnd: (t) => {
3114
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, He);
3336
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, qe);
3115
3337
  }
3116
3338
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
3117
3339
  } catch (t) {
@@ -3242,7 +3464,7 @@ class Ye {
3242
3464
  x: parseFloat(l.dataset.endX),
3243
3465
  y: parseFloat(l.dataset.endY)
3244
3466
  }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), y = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, w = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3245
- se({
3467
+ he({
3246
3468
  element: l,
3247
3469
  startPosition: d,
3248
3470
  endPosition: f,
@@ -3275,6 +3497,10 @@ class Ye {
3275
3497
  pathType: this.entryAnimationEngine.getPathType()
3276
3498
  });
3277
3499
  }
3500
+ if (this.idleAnimationEngine) {
3501
+ const d = this.entryAnimationEngine.getTiming().duration;
3502
+ this.idleAnimationEngine.register(l, h, this.imageElements.length, d);
3503
+ }
3278
3504
  }), r++);
3279
3505
  }, c = () => {
3280
3506
  if (this.logDebug("Starting queue processing, enabled:", this.fullConfig.animation.queue.enabled), !this.fullConfig.animation.queue.enabled) {
@@ -3312,7 +3538,7 @@ class Ye {
3312
3538
  h.style.left = `${d - 6}px`, h.style.top = `${f - 6}px`, h.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(f)})`, this.containerEl.appendChild(h);
3313
3539
  })), t.forEach((l, u) => {
3314
3540
  const h = document.createElement("img");
3315
- h.referrerPolicy = "no-referrer", h.classList.add("fbn-ic-image"), h.dataset.imageId = String(u), h.dataset.createdFlag = "true";
3541
+ h.referrerPolicy = "no-referrer", h.classList.add("fbn-ic-image"), this.fullConfig.interaction.disableDragging && (h.draggable = !1), h.dataset.imageId = String(u), h.dataset.createdFlag = "true";
3316
3542
  const d = a[u];
3317
3543
  h.style.position = "absolute", h.style.width = "auto", h.style.height = `${i}px`, h.style.left = `${d.x}px`, h.style.top = `${d.y}px`, d.zIndex && (h.style.zIndex = String(d.zIndex)), st(h, this.defaultClassName), h.addEventListener("mouseenter", () => {
3318
3544
  if (this.hoveredImage = { element: h, layout: d }, !this.zoomEngine.isInvolved(h)) {
@@ -3342,7 +3568,7 @@ class Ye {
3342
3568
  d.scale,
3343
3569
  b,
3344
3570
  i
3345
- ), R = this.entryAnimationEngine.buildStartTransform(
3571
+ ), I = this.entryAnimationEngine.buildStartTransform(
3346
3572
  m,
3347
3573
  p,
3348
3574
  d.rotation,
@@ -3360,7 +3586,7 @@ class Ye {
3360
3586
  finalTransform: v,
3361
3587
  renderedWidth: b,
3362
3588
  renderedHeight: i
3363
- }), h.style.transform = R, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || y !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(b), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(y), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3589
+ }), h.style.transform = I, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || y !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(b), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(y), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3364
3590
  }, h.onerror = () => r++, h.src = l;
3365
3591
  });
3366
3592
  }
@@ -3373,6 +3599,7 @@ class Ye {
3373
3599
  if (e)
3374
3600
  await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter();
3375
3601
  else {
3602
+ this.idleAnimationEngine?.pauseForImage(t);
3376
3603
  const a = t.dataset.imageId;
3377
3604
  this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, n, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3378
3605
  }
@@ -3381,7 +3608,7 @@ class Ye {
3381
3608
  * Clear the image cloud and reset state
3382
3609
  */
3383
3610
  clearImageCloud() {
3384
- this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.imagesLoaded = !1;
3611
+ this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.idleAnimationEngine?.stopAll(), this.imagesLoaded = !1;
3385
3612
  }
3386
3613
  showLoading(t) {
3387
3614
  !this.fullConfig.rendering.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
@@ -3402,34 +3629,34 @@ class Ye {
3402
3629
  * Destroy the gallery and clean up resources
3403
3630
  */
3404
3631
  destroy() {
3405
- this.clearImageCloud(), this.loadingElAutoCreated && this.loadingEl && (this.loadingEl.remove(), this.loadingEl = null), this.errorElAutoCreated && this.errorEl && (this.errorEl.remove(), this.errorEl = null), this.counterElAutoCreated && this.counterEl && (this.counterEl.remove(), this.counterEl = null), this.resizeTimeout !== null && clearTimeout(this.resizeTimeout), this.swipeEngine?.destroy();
3632
+ this.clearImageCloud(), this.loadingElAutoCreated && this.loadingEl && (this.loadingEl.remove(), this.loadingEl = null), this.errorElAutoCreated && this.errorEl && (this.errorEl.remove(), this.errorEl = null), this.counterElAutoCreated && this.counterEl && (this.counterEl.remove(), this.counterEl = null), this.resizeTimeout !== null && clearTimeout(this.resizeTimeout), this.swipeEngine?.destroy(), this.idleAnimationEngine?.stopAll(), this.idleAnimationEngine = null;
3406
3633
  }
3407
3634
  }
3408
3635
  export {
3409
- Kt as AnimationEngine,
3410
- Rt as BOUNCE_PRESETS,
3411
- be as ClusterPlacementLayout,
3412
- ke as CompositeLoader,
3636
+ ie as AnimationEngine,
3637
+ It as BOUNCE_PRESETS,
3638
+ Se as ClusterPlacementLayout,
3639
+ Ve as CompositeLoader,
3413
3640
  E as DEFAULT_CONFIG,
3414
3641
  zt as DEFAULT_SHARED_LOADER_CONFIG,
3415
- It as ELASTIC_PRESETS,
3416
- ce as EntryAnimationEngine,
3417
- qe as FUNCTIONAL_CSS,
3418
- je as GoogleDriveLoader,
3419
- ue as GridPlacementLayout,
3420
- Ye as ImageCloud,
3421
- Ge as ImageFilter,
3422
- Ye as ImageGallery,
3423
- Te as LayoutEngine,
3424
- he as RadialPlacementLayout,
3425
- le as RandomPlacementLayout,
3426
- me as SpiralPlacementLayout,
3427
- We as StaticImageLoader,
3642
+ Rt as ELASTIC_PRESETS,
3643
+ ge as EntryAnimationEngine,
3644
+ Ke as FUNCTIONAL_CSS,
3645
+ Xe as GoogleDriveLoader,
3646
+ ye as GridPlacementLayout,
3647
+ Qe as ImageCloud,
3648
+ Je as ImageFilter,
3649
+ Qe as ImageGallery,
3650
+ ze as LayoutEngine,
3651
+ pe as RadialPlacementLayout,
3652
+ me as RandomPlacementLayout,
3653
+ xe as SpiralPlacementLayout,
3654
+ Ye as StaticImageLoader,
3428
3655
  Tt as WAVE_PATH_PRESETS,
3429
- ye as WavePlacementLayout,
3430
- De as ZoomEngine,
3431
- se as animatePath,
3432
- Xe as injectFunctionalStyles,
3433
- ae as requiresJSAnimation
3656
+ Ie as WavePlacementLayout,
3657
+ ke as ZoomEngine,
3658
+ he as animatePath,
3659
+ Ze as injectFunctionalStyles,
3660
+ de as requiresJSAnimation
3434
3661
  };
3435
3662
  //# sourceMappingURL=image-cloud.js.map