@frybynite/image-cloud 0.7.5 → 0.7.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary: #1a1a2e;--fbn-ic-bg-glass: rgba(255, 255, 255, .05);--fbn-ic-border-glass: rgba(255, 255, 255, .1);--fbn-ic-text-primary: #ffffff;--fbn-ic-text-secondary: #b8b8d1;--fbn-ic-text-muted: #6b6b8f;--fbn-ic-accent-primary: #6366f1;--fbn-ic-accent-secondary: #8b5cf6;--fbn-ic-accent-glow: rgba(99, 102, 241, .4);--fbn-ic-transition-smooth: cubic-bezier(.4, 0, .2, 1);--fbn-ic-transition-bounce: cubic-bezier(.68, -.55, .265, 1.55);--fbn-ic-shadow-sm: 0 2px 8px rgba(0, 0, 0, .3);--fbn-ic-shadow-md: 0 4px 16px rgba(0, 0, 0, .4);--fbn-ic-shadow-lg: 0 8px 32px rgba(0, 0, 0, .5);--fbn-ic-shadow-glow: 0 0 20px var(--fbn-ic-accent-glow)}.fbn-ic-gallery{position:relative;width:100%;height:100%;overflow:hidden;perspective:1000px}.fbn-ic-image{position:absolute;border-radius:8px;box-shadow:var(--fbn-ic-shadow-md);cursor:pointer;transition:transform .6s var(--fbn-ic-transition-smooth),box-shadow .6s var(--fbn-ic-transition-smooth),filter .3s var(--fbn-ic-transition-smooth),opacity .3s var(--fbn-ic-transition-smooth),border .3s var(--fbn-ic-transition-smooth),outline .3s var(--fbn-ic-transition-smooth),z-index 0s .6s;will-change:transform;-webkit-user-select:none;user-select:none;backface-visibility:hidden;-webkit-backface-visibility:hidden}.fbn-ic-image:hover{box-shadow:var(--fbn-ic-shadow-lg)}.fbn-ic-image.fbn-ic-focused{z-index:1000;box-shadow:0 20px 60px #000000b3,var(--fbn-ic-shadow-glow);transition:transform .6s var(--fbn-ic-transition-smooth),box-shadow .6s var(--fbn-ic-transition-smooth),filter .3s var(--fbn-ic-transition-smooth),opacity .3s var(--fbn-ic-transition-smooth),border .3s var(--fbn-ic-transition-smooth),outline .3s var(--fbn-ic-transition-smooth),z-index 0s 0s;will-change:auto}.fbn-ic-loading{position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);text-align:center;color:var(--fbn-ic-text-secondary);z-index:100;pointer-events:none}.fbn-ic-spinner{width:50px;height:50px;margin:0 auto 1rem;border:4px solid var(--fbn-ic-border-glass);border-top:4px solid var(--fbn-ic-accent-primary);border-radius:50%;animation:fbn-ic-spin 1s linear infinite}@keyframes fbn-ic-spin{to{transform:rotate(360deg)}}.fbn-ic-error{position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);max-width:600px;padding:1.5rem;background:#ef44441a;border:1px solid rgba(239,68,68,.3);border-radius:12px;color:#fca5a5;text-align:center;-webkit-backdrop-filter:blur(10px);backdrop-filter:blur(10px);z-index:100}.fbn-ic-counter{background:#0009;color:#fff;padding:6px 16px;border-radius:16px;font-family:system-ui,sans-serif;font-size:14px}.fbn-ic-hidden{display:none!important}", gt = Object.freeze({
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+ const $t = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary: #1a1a2e;--fbn-ic-bg-glass: rgba(255, 255, 255, .05);--fbn-ic-border-glass: rgba(255, 255, 255, .1);--fbn-ic-text-primary: #ffffff;--fbn-ic-text-secondary: #b8b8d1;--fbn-ic-text-muted: #6b6b8f;--fbn-ic-accent-primary: #6366f1;--fbn-ic-accent-secondary: #8b5cf6;--fbn-ic-accent-glow: rgba(99, 102, 241, .4);--fbn-ic-transition-smooth: cubic-bezier(.4, 0, .2, 1);--fbn-ic-transition-bounce: cubic-bezier(.68, -.55, .265, 1.55);--fbn-ic-shadow-sm: 0 2px 8px rgba(0, 0, 0, .3);--fbn-ic-shadow-md: 0 4px 16px rgba(0, 0, 0, .4);--fbn-ic-shadow-lg: 0 8px 32px rgba(0, 0, 0, .5);--fbn-ic-shadow-glow: 0 0 20px var(--fbn-ic-accent-glow)}.fbn-ic-gallery{position:relative;width:100%;height:100%;overflow:hidden;perspective:1000px}.fbn-ic-image{position:absolute;border-radius:8px;box-shadow:var(--fbn-ic-shadow-md);cursor:pointer;transition:transform .6s var(--fbn-ic-transition-smooth),box-shadow .6s var(--fbn-ic-transition-smooth),filter .3s var(--fbn-ic-transition-smooth),opacity .3s var(--fbn-ic-transition-smooth),border .3s var(--fbn-ic-transition-smooth),outline .3s var(--fbn-ic-transition-smooth),z-index 0s .6s;will-change:transform;-webkit-user-select:none;user-select:none;backface-visibility:hidden;-webkit-backface-visibility:hidden}.fbn-ic-image:hover{box-shadow:var(--fbn-ic-shadow-lg)}.fbn-ic-image.fbn-ic-focused{z-index:1000;box-shadow:0 20px 60px #000000b3,var(--fbn-ic-shadow-glow);transition:transform .6s var(--fbn-ic-transition-smooth),box-shadow .6s var(--fbn-ic-transition-smooth),filter .3s var(--fbn-ic-transition-smooth),opacity .3s var(--fbn-ic-transition-smooth),border .3s var(--fbn-ic-transition-smooth),outline .3s var(--fbn-ic-transition-smooth),z-index 0s 0s;will-change:auto}.fbn-ic-loading{position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);text-align:center;color:var(--fbn-ic-text-secondary);z-index:100;pointer-events:none}.fbn-ic-spinner{width:50px;height:50px;margin:0 auto 1rem;border:4px solid var(--fbn-ic-border-glass);border-top:4px solid var(--fbn-ic-accent-primary);border-radius:50%;animation:fbn-ic-spin 1s linear infinite}@keyframes fbn-ic-spin{to{transform:rotate(360deg)}}.fbn-ic-error{position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);max-width:600px;padding:1.5rem;background:#ef44441a;border:1px solid rgba(239,68,68,.3);border-radius:12px;color:#fca5a5;text-align:center;-webkit-backdrop-filter:blur(10px);backdrop-filter:blur(10px);z-index:100}.fbn-ic-counter{background:#0009;color:#fff;padding:6px 16px;border-radius:16px;font-family:system-ui,sans-serif;font-size:14px}.fbn-ic-hidden{display:none!important}", ft = Object.freeze({
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  none: "none",
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  sm: "0 2px 4px rgba(0,0,0,0.1)",
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  md: "0 4px 16px rgba(0,0,0,0.4)",
@@ -8,23 +8,23 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  energetic: Object.freeze({ overshoot: 0.25, bounces: 2, decayRatio: 0.5 }),
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  playful: Object.freeze({ overshoot: 0.15, bounces: 1, decayRatio: 0.5 }),
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  subtle: Object.freeze({ overshoot: 0.08, bounces: 1, decayRatio: 0.5 })
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- }), Et = Object.freeze({
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+ }), St = Object.freeze({
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  gentle: Object.freeze({ stiffness: 150, damping: 30, mass: 1, oscillations: 2 }),
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  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
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  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
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  snappy: Object.freeze({ stiffness: 400, damping: 25, mass: 0.8, oscillations: 2 })
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- }), St = Object.freeze({
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+ }), Et = Object.freeze({
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  gentle: Object.freeze({ amplitude: 30, frequency: 1.5, decay: !0, decayRate: 0.9, phase: 0 }),
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  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
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  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
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  flutter: Object.freeze({ amplitude: 20, frequency: 4, decay: !0, decayRate: 0.5, phase: 0 })
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- }), pt = Object.freeze({
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- type: "linear"
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  }), bt = Object.freeze({
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- mode: "none"
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+ type: "linear"
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  }), yt = Object.freeze({
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  mode: "none"
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- }), Tt = Object.freeze({
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+ }), vt = Object.freeze({
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+ mode: "none"
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+ }), Ct = Object.freeze({
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  default: Object.freeze({
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  border: Object.freeze({
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  width: 0,
@@ -50,7 +50,7 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  focused: Object.freeze({
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  shadow: "none"
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  })
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- }), Ot = Object.freeze({
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+ }), Dt = Object.freeze({
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  rows: 1,
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  amplitude: 100,
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  frequency: 2,
@@ -78,15 +78,15 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  min: -15,
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  max: 15
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  })
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- }), Rt = Object.freeze({
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+ }), At = Object.freeze({
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  sizing: Ut,
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  rotation: _t
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- }), Mt = Object.freeze({
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+ }), Lt = Object.freeze({
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  validateUrls: !0,
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  validationTimeout: 5e3,
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  validationMethod: "head",
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  allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"]
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- }), Lt = Object.freeze({
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+ }), Mt = Object.freeze({
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  enabled: !1,
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  centers: !1,
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  loaders: !1
@@ -95,11 +95,11 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  loaders: [],
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  // Shared loader settings and debug config
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  config: Object.freeze({
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- loaders: Mt,
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- debug: Lt
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+ loaders: Lt,
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+ debug: Mt
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  }),
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  // Image sizing and rotation configuration
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- image: Rt,
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+ image: At,
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  // Pattern-based layout configuration
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  layout: Object.freeze({
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  algorithm: "radial",
@@ -161,9 +161,9 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  }),
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  easing: "cubic-bezier(0.25, 1, 0.5, 1)",
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  // smooth deceleration
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- path: pt,
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- rotation: bt,
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- scale: yt
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+ path: bt,
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+ rotation: yt,
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+ scale: vt
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  })
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  }),
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  // Pattern-based interaction configuration
@@ -216,50 +216,50 @@ const Dt = ".fbn-ic-gallery{--fbn-ic-bg-primary: #05060F;--fbn-ic-bg-secondary:
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  })
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  }),
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  // Image styling
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- styling: Tt
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+ styling: Ct
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  });
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- function Z(n, t) {
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- if (!n) return t || {};
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- if (!t) return { ...n };
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- const i = { ...n };
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- return t.border !== void 0 && (i.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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+ function Z(o, t) {
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+ if (!o) return t || {};
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+ if (!t) return { ...o };
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+ const i = { ...o };
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+ return t.border !== void 0 && (i.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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  }
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- function Ht(n, t) {
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- if (!t) return { ...n };
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- const i = Z(n.default, t.default), e = Z(
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- Z(i, n.hover),
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+ function Ht(o, t) {
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+ if (!t) return { ...o };
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+ const i = Z(o.default, t.default), e = Z(
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+ Z(i, o.hover),
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  t.hover
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- ), o = Z(
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- Z(i, n.focused),
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+ ), n = Z(
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+ Z(i, o.focused),
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  t.focused
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  );
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  return {
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  default: i,
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  hover: e,
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- focused: o
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+ focused: n
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  };
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  }
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- function Nt(n, t) {
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- if (!t) return { ...n };
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- const i = { ...n };
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+ function jt(o, t) {
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+ if (!t) return { ...o };
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+ const i = { ...o };
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  if (t.sizing !== void 0 && (i.sizing = {
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- ...n.sizing,
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+ ...o.sizing,
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  ...t.sizing
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  }, t.sizing.variance)) {
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- const e = t.sizing.variance, o = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : n.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : n.sizing?.variance?.max ?? 1;
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- i.sizing.variance = { min: o, max: a };
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+ const e = t.sizing.variance, n = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : o.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : o.sizing?.variance?.max ?? 1;
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+ i.sizing.variance = { min: n, max: a };
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  }
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  if (t.rotation !== void 0 && (i.rotation = {
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- ...n.rotation,
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+ ...o.rotation,
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  ...t.rotation
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  }, t.rotation.range)) {
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- const e = t.rotation.range, o = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : n.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : n.rotation?.range?.max ?? 15;
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- i.rotation.range = { min: o, max: a };
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+ const e = t.rotation.range, n = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : o.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : o.rotation?.range?.max ?? 15;
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+ i.rotation.range = { min: n, max: a };
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  }
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  return i;
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  }
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- function kt(n) {
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- const t = n.layout?.rotation;
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+ function Nt(o) {
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+ const t = o.layout?.rotation;
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  if (t && "enabled" in t)
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  return {
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  rotation: {
@@ -268,8 +268,8 @@ function kt(n) {
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  }
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  };
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  }
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- function jt(n) {
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- const t = n.layout?.sizing?.variance;
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+ function kt(o) {
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+ const t = o.layout?.sizing?.variance;
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  if (t)
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  return {
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  sizing: {
@@ -279,113 +279,113 @@ function jt(n) {
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  }
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  };
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  }
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- function Wt(n = {}) {
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- const t = kt(n), i = jt(n);
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- let e = n.image;
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+ function Wt(o = {}) {
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+ const t = Nt(o), i = kt(o);
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+ let e = o.image;
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  (t || i) && (e = {
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  ...i || {},
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  ...t || {},
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  ...e
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- }, e.rotation && t?.rotation && n.image?.rotation && (e.rotation = {
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+ }, e.rotation && t?.rotation && o.image?.rotation && (e.rotation = {
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  ...t.rotation,
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- ...n.image.rotation
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+ ...o.image.rotation
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  }));
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- const o = [...n.loaders ?? []];
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- n.images && n.images.length > 0 && o.unshift({
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+ const n = [...o.loaders ?? []];
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+ o.images && o.images.length > 0 && n.unshift({
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  static: {
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- sources: [{ urls: n.images }]
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+ sources: [{ urls: o.images }]
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  }
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  });
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  const r = {
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  loaders: {
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- ...Mt,
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- ...n.config?.loaders ?? {}
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+ ...Lt,
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+ ...o.config?.loaders ?? {}
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  }
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  }, s = {
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- loaders: o,
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+ loaders: n,
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  config: r,
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- image: Nt(Rt, e),
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+ image: jt(At, e),
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  layout: { ...y.layout },
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  animation: { ...y.animation },
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  interaction: { ...y.interaction },
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  rendering: { ...y.rendering },
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- styling: Ht(Tt, n.styling)
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+ styling: Ht(Ct, o.styling)
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  };
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- return n.layout && (s.layout = {
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+ return o.layout && (s.layout = {
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  ...y.layout,
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- ...n.layout
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- }, n.layout.responsive && (s.layout.responsive = {
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+ ...o.layout
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+ }, o.layout.responsive && (s.layout.responsive = {
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  ...y.layout.responsive,
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- mobile: n.layout.responsive.mobile ? { ...y.layout.responsive.mobile, ...n.layout.responsive.mobile } : y.layout.responsive.mobile,
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- tablet: n.layout.responsive.tablet ? { ...y.layout.responsive.tablet, ...n.layout.responsive.tablet } : y.layout.responsive.tablet
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- }), n.layout.spacing && (s.layout.spacing = {
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+ mobile: o.layout.responsive.mobile ? { ...y.layout.responsive.mobile, ...o.layout.responsive.mobile } : y.layout.responsive.mobile,
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+ tablet: o.layout.responsive.tablet ? { ...y.layout.responsive.tablet, ...o.layout.responsive.tablet } : y.layout.responsive.tablet
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+ }), o.layout.spacing && (s.layout.spacing = {
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  ...y.layout.spacing,
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- ...n.layout.spacing
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- })), n.animation && (s.animation = {
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+ ...o.layout.spacing
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+ })), o.animation && (s.animation = {
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  ...y.animation,
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- ...n.animation
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- }, n.animation.easing && (s.animation.easing = {
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+ ...o.animation
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+ }, o.animation.easing && (s.animation.easing = {
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  ...y.animation.easing,
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- ...n.animation.easing
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- }), n.animation.queue && (s.animation.queue = {
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+ ...o.animation.easing
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+ }), o.animation.queue && (s.animation.queue = {
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  ...y.animation.queue,
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- ...n.animation.queue
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- }), n.animation.performance && (s.animation.performance = {
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+ ...o.animation.queue
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+ }), o.animation.performance && (s.animation.performance = {
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  ...y.animation.performance,
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- ...n.animation.performance
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- }), n.animation.entry && (s.animation.entry = {
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+ ...o.animation.performance
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+ }), o.animation.entry && (s.animation.entry = {
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  ...y.animation.entry,
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- ...n.animation.entry,
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- start: n.animation.entry.start ? {
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+ ...o.animation.entry,
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+ start: o.animation.entry.start ? {
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  ...y.animation.entry.start,
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- ...n.animation.entry.start,
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- circular: n.animation.entry.start.circular ? { ...y.animation.entry.start.circular, ...n.animation.entry.start.circular } : y.animation.entry.start.circular
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+ ...o.animation.entry.start,
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+ circular: o.animation.entry.start.circular ? { ...y.animation.entry.start.circular, ...o.animation.entry.start.circular } : y.animation.entry.start.circular
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  } : y.animation.entry.start,
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- timing: n.animation.entry.timing ? { ...y.animation.entry.timing, ...n.animation.entry.timing } : y.animation.entry.timing,
345
- path: n.animation.entry.path ? { ...pt, ...n.animation.entry.path } : y.animation.entry.path,
346
- rotation: n.animation.entry.rotation ? { ...bt, ...n.animation.entry.rotation } : y.animation.entry.rotation,
347
- scale: n.animation.entry.scale ? { ...yt, ...n.animation.entry.scale } : y.animation.entry.scale
348
- })), n.interaction && (s.interaction = {
344
+ timing: o.animation.entry.timing ? { ...y.animation.entry.timing, ...o.animation.entry.timing } : y.animation.entry.timing,
345
+ path: o.animation.entry.path ? { ...bt, ...o.animation.entry.path } : y.animation.entry.path,
346
+ rotation: o.animation.entry.rotation ? { ...yt, ...o.animation.entry.rotation } : y.animation.entry.rotation,
347
+ scale: o.animation.entry.scale ? { ...vt, ...o.animation.entry.scale } : y.animation.entry.scale
348
+ })), o.interaction && (s.interaction = {
349
349
  ...y.interaction,
350
- ...n.interaction
351
- }, n.interaction.focus && (s.interaction.focus = {
350
+ ...o.interaction
351
+ }, o.interaction.focus && (s.interaction.focus = {
352
352
  ...y.interaction.focus,
353
- ...n.interaction.focus
354
- }), n.interaction.navigation && (s.interaction.navigation = {
353
+ ...o.interaction.focus
354
+ }), o.interaction.navigation && (s.interaction.navigation = {
355
355
  ...y.interaction.navigation,
356
- ...n.interaction.navigation
357
- }), n.interaction.gestures && (s.interaction.gestures = {
356
+ ...o.interaction.navigation
357
+ }), o.interaction.gestures && (s.interaction.gestures = {
358
358
  ...y.interaction.gestures,
359
- ...n.interaction.gestures
360
- })), n.rendering && (s.rendering = {
359
+ ...o.interaction.gestures
360
+ })), o.rendering && (s.rendering = {
361
361
  ...y.rendering,
362
- ...n.rendering
363
- }, n.rendering.responsive && (s.rendering.responsive = {
362
+ ...o.rendering
363
+ }, o.rendering.responsive && (s.rendering.responsive = {
364
364
  ...y.rendering.responsive,
365
- ...n.rendering.responsive,
366
- breakpoints: n.rendering.responsive.breakpoints ? { ...y.rendering.responsive.breakpoints, ...n.rendering.responsive.breakpoints } : y.rendering.responsive.breakpoints,
367
- mobileDetection: n.rendering.responsive.mobileDetection ? n.rendering.responsive.mobileDetection : y.rendering.responsive.mobileDetection
368
- }), n.rendering.ui && (s.rendering.ui = {
365
+ ...o.rendering.responsive,
366
+ breakpoints: o.rendering.responsive.breakpoints ? { ...y.rendering.responsive.breakpoints, ...o.rendering.responsive.breakpoints } : y.rendering.responsive.breakpoints,
367
+ mobileDetection: o.rendering.responsive.mobileDetection ? o.rendering.responsive.mobileDetection : y.rendering.responsive.mobileDetection
368
+ }), o.rendering.ui && (s.rendering.ui = {
369
369
  ...y.rendering.ui,
370
- ...n.rendering.ui
371
- }), n.rendering.performance && (s.rendering.performance = {
370
+ ...o.rendering.ui
371
+ }), o.rendering.performance && (s.rendering.performance = {
372
372
  ...y.rendering.performance,
373
- ...n.rendering.performance
373
+ ...o.rendering.performance
374
374
  })), s.config.debug = {
375
- ...Lt,
376
- ...n.config?.debug ?? {}
375
+ ...Mt,
376
+ ...o.config?.debug ?? {}
377
377
  }, s;
378
378
  }
379
- function Gt(n, t) {
380
- return { ...n ? xt[n] : xt.playful, ...t };
379
+ function Gt(o, t) {
380
+ return { ...o ? xt[o] : xt.playful, ...t };
381
381
  }
382
- function qt(n, t) {
383
- return { ...n ? Et[n] : Et.gentle, ...t };
382
+ function qt(o, t) {
383
+ return { ...o ? St[o] : St.gentle, ...t };
384
384
  }
385
- function Yt(n, t) {
386
- return { ...n ? St[n] : St.gentle, ...t };
385
+ function Bt(o, t) {
386
+ return { ...o ? Et[o] : Et.gentle, ...t };
387
387
  }
388
- class Xt {
388
+ class Yt {
389
389
  constructor(t) {
390
390
  this.activeAnimations = /* @__PURE__ */ new Map(), this.animationIdCounter = 0, this.config = t;
391
391
  }
@@ -396,8 +396,8 @@ class Xt {
396
396
  buildTransformString(t) {
397
397
  const i = ["translate(-50%, -50%)"];
398
398
  if (t.x !== void 0 || t.y !== void 0) {
399
- const e = t.x ?? 0, o = t.y ?? 0;
400
- i.push(`translate(${e}px, ${o}px)`);
399
+ const e = t.x ?? 0, n = t.y ?? 0;
400
+ i.push(`translate(${e}px, ${n}px)`);
401
401
  }
402
402
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), t.scale !== void 0 && i.push(`scale(${t.scale})`), i.join(" ");
403
403
  }
@@ -410,9 +410,9 @@ class Xt {
410
410
  * @param easing - CSS easing function (optional)
411
411
  * @returns AnimationHandle that can be used to cancel or query the animation
412
412
  */
413
- animateTransformCancellable(t, i, e, o = null, a = null) {
413
+ animateTransformCancellable(t, i, e, n = null, a = null) {
414
414
  this.cancelAllAnimations(t);
415
- const r = o ?? this.config.duration, s = a ?? this.config.easing.default, h = this.buildTransformString(i), c = this.buildTransformString(e);
415
+ const r = n ?? this.config.duration, s = a ?? this.config.easing.default, h = this.buildTransformString(i), c = this.buildTransformString(e);
416
416
  t.style.transition = "none";
417
417
  const d = t.animate(
418
418
  [
@@ -449,13 +449,13 @@ class Xt {
449
449
  cancelAnimation(t, i = !0) {
450
450
  const e = this.getCurrentTransform(t.element);
451
451
  if (t.animation.cancel(), i) {
452
- const o = this.buildTransformString({
452
+ const n = this.buildTransformString({
453
453
  x: e.x,
454
454
  y: e.y,
455
455
  rotation: e.rotation,
456
456
  scale: e.scale
457
457
  });
458
- t.element.style.transform = o;
458
+ t.element.style.transform = n;
459
459
  }
460
460
  return this.activeAnimations.delete(t.element), e;
461
461
  }
@@ -468,8 +468,8 @@ class Xt {
468
468
  const i = this.activeAnimations.get(t);
469
469
  i && this.cancelAnimation(i, !1);
470
470
  const e = t.getAnimations();
471
- for (const o of e)
472
- o.cancel();
471
+ for (const n of e)
472
+ n.cancel();
473
473
  }
474
474
  /**
475
475
  * Get current transform state of an element (works mid-animation)
@@ -481,7 +481,7 @@ class Xt {
481
481
  const e = getComputedStyle(t).transform;
482
482
  if (e === "none" || !e)
483
483
  return { x: 0, y: 0, rotation: 0, scale: 1 };
484
- const o = new DOMMatrix(e), a = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), s = o.e, h = o.f;
484
+ const n = new DOMMatrix(e), a = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), s = n.e, h = n.f;
485
485
  return { x: s, y: h, rotation: r, scale: a };
486
486
  }
487
487
  /**
@@ -508,9 +508,9 @@ class Xt {
508
508
  * @param easing - CSS easing function (optional)
509
509
  * @returns Promise that resolves when animation completes
510
510
  */
511
- animateTransform(t, i, e = null, o = null) {
511
+ animateTransform(t, i, e = null, n = null) {
512
512
  return new Promise((a) => {
513
- const r = e ?? this.config.duration, s = o ?? this.config.easing.default;
513
+ const r = e ?? this.config.duration, s = n ?? this.config.easing.default;
514
514
  t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(i), setTimeout(() => {
515
515
  a();
516
516
  }, r);
@@ -541,99 +541,99 @@ class Xt {
541
541
  return new Promise((i) => setTimeout(i, t));
542
542
  }
543
543
  }
544
- function V(n, t, i) {
545
- return n + (t - n) * i;
544
+ function V(o, t, i) {
545
+ return o + (t - o) * i;
546
546
  }
547
- function Bt(n, t, i, e) {
548
- const { overshoot: o, bounces: a, decayRatio: r } = e, s = i.x - t.x, h = i.y - t.y, c = Jt(a, r);
549
- let d = 0, l = 0, u = 1, g = o, p = !1;
547
+ function Xt(o, t, i, e) {
548
+ const { overshoot: n, bounces: a, decayRatio: r } = e, s = i.x - t.x, h = i.y - t.y, c = Jt(a, r);
549
+ let d = 0, l = 0, u = 1, g = n, p = !1;
550
550
  for (let f = 0; f < c.length; f++)
551
- if (n <= c[f].time) {
551
+ if (o <= c[f].time) {
552
552
  l = f === 0 ? 0 : c[f - 1].time, u = c[f].time, g = c[f].overshoot, p = c[f].isOvershoot;
553
553
  break;
554
554
  }
555
- const b = (n - l) / (u - l);
555
+ const b = (o - l) / (u - l);
556
556
  if (p)
557
- d = 1 + g * it(b);
557
+ d = 1 + g * ot(b);
558
558
  else if (l === 0)
559
- d = it(b);
559
+ d = ot(b);
560
560
  else {
561
561
  const m = 1 + (c.find(
562
- (E, v) => E.time > l && v > 0 && c[v - 1].isOvershoot
562
+ (S, v) => S.time > l && v > 0 && c[v - 1].isOvershoot
563
563
  )?.overshoot || g);
564
- d = V(m, 1, it(b));
564
+ d = V(m, 1, ot(b));
565
565
  }
566
566
  return {
567
567
  x: t.x + s * d,
568
568
  y: t.y + h * d
569
569
  };
570
570
  }
571
- function Jt(n, t) {
571
+ function Jt(o, t) {
572
572
  const i = [];
573
573
  let e = 0.6;
574
574
  i.push({ time: e, overshoot: 0, isOvershoot: !1 });
575
- let o = 0.15;
576
- const r = 0.4 / (n * 2);
577
- for (let s = 0; s < n; s++)
578
- e += r, i.push({ time: e, overshoot: o, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: o * t, isOvershoot: !1 }), o *= t;
575
+ let n = 0.15;
576
+ const r = 0.4 / (o * 2);
577
+ for (let s = 0; s < o; s++)
578
+ e += r, i.push({ time: e, overshoot: n, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: n * t, isOvershoot: !1 }), n *= t;
579
579
  return i.push({ time: 1, overshoot: 0, isOvershoot: !1 }), i;
580
580
  }
581
- function Vt(n, t, i, e) {
582
- const { stiffness: o, damping: a, mass: r, oscillations: s } = e, h = i.x - t.x, c = i.y - t.y, d = Math.sqrt(o / r), l = a / (2 * Math.sqrt(o * r));
581
+ function Vt(o, t, i, e) {
582
+ const { stiffness: n, damping: a, mass: r, oscillations: s } = e, h = i.x - t.x, c = i.y - t.y, d = Math.sqrt(n / r), l = a / (2 * Math.sqrt(n * r));
583
583
  let u;
584
584
  if (l < 1) {
585
- const g = d * Math.sqrt(1 - l * l), p = Math.exp(-l * d * n * 3), b = Math.cos(g * n * s * Math.PI);
585
+ const g = d * Math.sqrt(1 - l * l), p = Math.exp(-l * d * o * 3), b = Math.cos(g * o * s * Math.PI);
586
586
  u = 1 - p * b;
587
587
  } else
588
- u = 1 - Math.exp(-d * n * 3);
588
+ u = 1 - Math.exp(-d * o * 3);
589
589
  return u = Math.max(0, Math.min(u, 1.3)), {
590
590
  x: t.x + h * u,
591
591
  y: t.y + c * u
592
592
  };
593
593
  }
594
- function Kt(n, t, i, e) {
595
- const { amplitude: o, frequency: a, decay: r, decayRate: s, phase: h } = e, c = i.x - t.x, d = i.y - t.y, l = Math.sqrt(c * c + d * d), u = l > 0 ? -d / l : 0, g = l > 0 ? c / l : 1, p = a * Math.PI * 2 * n + h, b = r ? Math.pow(1 - n, s) : 1, f = o * Math.sin(p) * b, m = Zt(n);
594
+ function Kt(o, t, i, e) {
595
+ const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: h } = e, c = i.x - t.x, d = i.y - t.y, l = Math.sqrt(c * c + d * d), u = l > 0 ? -d / l : 0, g = l > 0 ? c / l : 1, p = a * Math.PI * 2 * o + h, b = r ? Math.pow(1 - o, s) : 1, f = n * Math.sin(p) * b, m = Zt(o);
596
596
  return {
597
597
  x: V(t.x, i.x, m) + f * u,
598
598
  y: V(t.y, i.y, m) + f * g
599
599
  };
600
600
  }
601
- function it(n) {
602
- return 1 - (1 - n) * (1 - n);
601
+ function ot(o) {
602
+ return 1 - (1 - o) * (1 - o);
603
603
  }
604
- function Zt(n) {
605
- return 1 - Math.pow(1 - n, 3);
604
+ function Zt(o) {
605
+ return 1 - Math.pow(1 - o, 3);
606
606
  }
607
- function Qt(n, t, i) {
608
- const { amplitude: e, frequency: o, decay: a } = i, r = Math.sin(n * o * Math.PI * 2), s = a ? Math.pow(1 - n, 2) : 1, h = e * r * s;
607
+ function Qt(o, t, i) {
608
+ const { amplitude: e, frequency: n, decay: a } = i, r = Math.sin(o * n * Math.PI * 2), s = a ? Math.pow(1 - o, 2) : 1, h = e * r * s;
609
609
  return t + h;
610
610
  }
611
- function te(n, t, i) {
612
- const { overshoot: e, bounces: o } = i, a = [];
611
+ function te(o, t, i) {
612
+ const { overshoot: e, bounces: n } = i, a = [];
613
613
  a.push({ time: 0.5, scale: e });
614
614
  let r = e;
615
- const s = 0.5, c = 0.5 / (o * 2);
615
+ const s = 0.5, c = 0.5 / (n * 2);
616
616
  let d = 0.5;
617
- for (let u = 0; u < o; u++) {
617
+ for (let u = 0; u < n; u++) {
618
618
  const g = 1 - (r - 1) * s;
619
- d += c, a.push({ time: d, scale: g }), r = 1 + (r - 1) * s * s, d += c, u < o - 1 && a.push({ time: d, scale: r });
619
+ d += c, a.push({ time: d, scale: g }), r = 1 + (r - 1) * s * s, d += c, u < n - 1 && a.push({ time: d, scale: r });
620
620
  }
621
621
  a.push({ time: 1, scale: 1 });
622
622
  let l = 1;
623
623
  for (let u = 0; u < a.length; u++)
624
- if (n <= a[u].time) {
625
- const g = u === 0 ? 0 : a[u - 1].time, p = u === 0 ? 1 : a[u - 1].scale, b = (n - g) / (a[u].time - g), f = it(b);
624
+ if (o <= a[u].time) {
625
+ const g = u === 0 ? 0 : a[u - 1].time, p = u === 0 ? 1 : a[u - 1].scale, b = (o - g) / (a[u].time - g), f = ot(b);
626
626
  l = p + (a[u].scale - p) * f;
627
627
  break;
628
628
  }
629
629
  return l * t;
630
630
  }
631
- function ee(n) {
631
+ function ee(o) {
632
632
  const {
633
633
  element: t,
634
634
  startPosition: i,
635
635
  endPosition: e,
636
- pathConfig: o,
636
+ pathConfig: n,
637
637
  duration: a,
638
638
  imageWidth: r,
639
639
  imageHeight: s,
@@ -644,58 +644,58 @@ function ee(n) {
644
644
  startRotation: u,
645
645
  scaleConfig: g,
646
646
  startScale: p
647
- } = n, b = o.type, f = u !== void 0 && u !== h, m = l?.mode === "wobble", E = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = f || m, w = p !== void 0 && p !== c, S = g?.mode === "pop", x = g?.pop || { overshoot: 1.2, bounces: 1 };
648
- if ((b === "linear" || b === "arc") && !v && !(w || S)) {
647
+ } = o, b = n.type, f = u !== void 0 && u !== h, m = l?.mode === "wobble", S = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = f || m, w = p !== void 0 && p !== c, E = g?.mode === "pop", x = g?.pop || { overshoot: 1.2, bounces: 1 };
648
+ if ((b === "linear" || b === "arc") && !v && !(w || E)) {
649
649
  d && d();
650
650
  return;
651
651
  }
652
- const L = performance.now(), z = -r / 2, U = -s / 2;
653
- function _(Y) {
654
- const N = Y - L, A = Math.min(N / a, 1);
655
- let $;
652
+ const M = performance.now(), z = -r / 2, U = -s / 2;
653
+ function _(B) {
654
+ const j = B - M, T = Math.min(j / a, 1);
655
+ let O;
656
656
  switch (b) {
657
657
  case "bounce": {
658
- const D = Gt(
659
- o.bouncePreset,
660
- o.bounce
658
+ const $ = Gt(
659
+ n.bouncePreset,
660
+ n.bounce
661
661
  );
662
- $ = Bt(A, i, e, D);
662
+ O = Xt(T, i, e, $);
663
663
  break;
664
664
  }
665
665
  case "elastic": {
666
- const D = qt(
667
- o.elasticPreset,
668
- o.elastic
666
+ const $ = qt(
667
+ n.elasticPreset,
668
+ n.elastic
669
669
  );
670
- $ = Vt(A, i, e, D);
670
+ O = Vt(T, i, e, $);
671
671
  break;
672
672
  }
673
673
  case "wave": {
674
- const D = Yt(
675
- o.wavePreset,
676
- o.wave
674
+ const $ = Bt(
675
+ n.wavePreset,
676
+ n.wave
677
677
  );
678
- $ = Kt(A, i, e, D);
678
+ O = Kt(T, i, e, $);
679
679
  break;
680
680
  }
681
681
  default:
682
- $ = {
683
- x: V(i.x, e.x, A),
684
- y: V(i.y, e.y, A)
682
+ O = {
683
+ x: V(i.x, e.x, T),
684
+ y: V(i.y, e.y, T)
685
685
  };
686
686
  }
687
- const j = $.x - e.x, H = $.y - e.y;
688
- let R;
689
- m ? R = Qt(A, h, E) : f ? R = V(u, h, A) : R = h;
690
- let T;
691
- S ? T = te(A, c, x) : w ? T = V(p, c, A) : T = c, t.style.transform = `translate(${z}px, ${U}px) translate(${j}px, ${H}px) rotate(${R}deg) scale(${T})`, A < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${U}px) rotate(${h}deg) scale(${c})`, d && d());
687
+ const k = O.x - e.x, H = O.y - e.y;
688
+ let A;
689
+ m ? A = Qt(T, h, S) : f ? A = V(u, h, T) : A = h;
690
+ let C;
691
+ E ? C = te(T, c, x) : w ? C = V(p, c, T) : C = c, t.style.transform = `translate(${z}px, ${U}px) translate(${k}px, ${H}px) rotate(${A}deg) scale(${C})`, T < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${U}px) rotate(${h}deg) scale(${c})`, d && d());
692
692
  }
693
693
  requestAnimationFrame(_);
694
694
  }
695
- function ie(n) {
696
- return n === "bounce" || n === "elastic" || n === "wave";
695
+ function ie(o) {
696
+ return o === "bounce" || o === "elastic" || o === "wave";
697
697
  }
698
- const ne = {
698
+ const oe = {
699
699
  radial: "center",
700
700
  spiral: "center",
701
701
  grid: "top",
@@ -703,20 +703,20 @@ const ne = {
703
703
  random: "nearest-edge",
704
704
  wave: "left"
705
705
  };
706
- class oe {
706
+ class ne {
707
707
  constructor(t, i) {
708
- this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || pt, this.rotationConfig = t.rotation || bt, this.scaleConfig = t.scale || yt;
708
+ this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || bt, this.rotationConfig = t.rotation || yt, this.scaleConfig = t.scale || vt;
709
709
  }
710
710
  /**
711
711
  * Get the effective start position, considering layout-aware defaults
712
712
  */
713
713
  resolveStartPosition() {
714
- return this.config.start.position ? this.config.start.position : ne[this.layoutAlgorithm] || "nearest-edge";
714
+ return this.config.start.position ? this.config.start.position : oe[this.layoutAlgorithm] || "nearest-edge";
715
715
  }
716
716
  /**
717
717
  * Calculate the starting position for an image's entry animation
718
718
  */
719
- calculateStartPosition(t, i, e, o, a) {
719
+ calculateStartPosition(t, i, e, n, a) {
720
720
  const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
721
721
  switch (r) {
722
722
  case "nearest-edge":
@@ -738,7 +738,7 @@ class oe {
738
738
  t,
739
739
  i,
740
740
  e,
741
- o,
741
+ n,
742
742
  a
743
743
  );
744
744
  default:
@@ -748,28 +748,28 @@ class oe {
748
748
  /**
749
749
  * Calculate start position from the nearest edge (current default behavior)
750
750
  */
751
- calculateNearestEdge(t, i, e, o) {
751
+ calculateNearestEdge(t, i, e, n) {
752
752
  const a = t.x, r = t.y, s = a, h = e.width - a, c = r, d = e.height - r, l = Math.min(s, h, c, d);
753
753
  let u = t.x, g = t.y;
754
- return l === s ? u = -(i.width + o) : l === h ? u = e.width + o : l === c ? g = -(i.height + o) : g = e.height + o, { x: u, y: g };
754
+ return l === s ? u = -(i.width + n) : l === h ? u = e.width + n : l === c ? g = -(i.height + n) : g = e.height + n, { x: u, y: g };
755
755
  }
756
756
  /**
757
757
  * Calculate start position from a specific edge
758
758
  */
759
- calculateEdgePosition(t, i, e, o, a) {
759
+ calculateEdgePosition(t, i, e, n, a) {
760
760
  let r = i.x, s = i.y;
761
761
  switch (t) {
762
762
  case "top":
763
763
  s = -(e.height + a);
764
764
  break;
765
765
  case "bottom":
766
- s = o.height + a;
766
+ s = n.height + a;
767
767
  break;
768
768
  case "left":
769
769
  r = -(e.width + a);
770
770
  break;
771
771
  case "right":
772
- r = o.width + a;
772
+ r = n.width + a;
773
773
  break;
774
774
  }
775
775
  return { x: r, y: s };
@@ -778,9 +778,9 @@ class oe {
778
778
  * Calculate start position from center with scale animation
779
779
  */
780
780
  calculateCenterPosition(t, i, e) {
781
- const o = t.width / 2, a = t.height / 2;
781
+ const n = t.width / 2, a = t.height / 2;
782
782
  return {
783
- x: o,
783
+ x: n,
784
784
  y: a,
785
785
  useScale: !0
786
786
  // Signal to use scale animation from 0
@@ -789,14 +789,14 @@ class oe {
789
789
  /**
790
790
  * Calculate start position from a random edge
791
791
  */
792
- calculateRandomEdge(t, i, e, o) {
792
+ calculateRandomEdge(t, i, e, n) {
793
793
  const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
794
- return this.calculateEdgePosition(r, t, i, e, o);
794
+ return this.calculateEdgePosition(r, t, i, e, n);
795
795
  }
796
796
  /**
797
797
  * Calculate start position on a circle around the container
798
798
  */
799
- calculateCircularPosition(t, i, e, o, a) {
799
+ calculateCircularPosition(t, i, e, n, a) {
800
800
  const r = this.config.start.circular || {}, s = r.distribution || "even";
801
801
  let h;
802
802
  const c = r.radius || "120%";
@@ -808,7 +808,7 @@ class oe {
808
808
  } else
809
809
  h = typeof c == "number" ? c : 500;
810
810
  let d;
811
- s === "even" ? d = o / a * 2 * Math.PI : d = Math.random() * 2 * Math.PI;
811
+ s === "even" ? d = n / a * 2 * Math.PI : d = Math.random() * 2 * Math.PI;
812
812
  const l = e.width / 2, u = e.height / 2, g = l + Math.cos(d) * h, p = u + Math.sin(d) * h;
813
813
  return { x: g, y: p };
814
814
  }
@@ -829,17 +829,17 @@ class oe {
829
829
  * Build a CSS transform string for the start position
830
830
  * Uses pixel-based centering offset for reliable cross-browser behavior
831
831
  */
832
- buildStartTransform(t, i, e, o, a, r, s, h) {
833
- const c = t.x - i.x, d = t.y - i.y, l = s !== void 0 ? s : e, u = h !== void 0 ? h : o, g = a !== void 0 ? -a / 2 : 0, p = r !== void 0 ? -r / 2 : 0, b = a !== void 0 ? `translate(${g}px, ${p}px)` : "translate(-50%, -50%)";
832
+ buildStartTransform(t, i, e, n, a, r, s, h) {
833
+ const c = t.x - i.x, d = t.y - i.y, l = s !== void 0 ? s : e, u = h !== void 0 ? h : n, g = a !== void 0 ? -a / 2 : 0, p = r !== void 0 ? -r / 2 : 0, b = a !== void 0 ? `translate(${g}px, ${p}px)` : "translate(-50%, -50%)";
834
834
  return t.useScale ? `${b} translate(${c}px, ${d}px) rotate(${l}deg) scale(0)` : `${b} translate(${c}px, ${d}px) rotate(${l}deg) scale(${u})`;
835
835
  }
836
836
  /**
837
837
  * Build the final CSS transform string
838
838
  * Uses pixel-based centering offset for reliable cross-browser behavior
839
839
  */
840
- buildFinalTransform(t, i, e, o) {
841
- if (e !== void 0 && o !== void 0) {
842
- const a = -e / 2, r = -o / 2;
840
+ buildFinalTransform(t, i, e, n) {
841
+ if (e !== void 0 && n !== void 0) {
842
+ const a = -e / 2, r = -n / 2;
843
843
  return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${i})`;
844
844
  }
845
845
  return `translate(-50%, -50%) rotate(${t}deg) scale(${i})`;
@@ -905,12 +905,12 @@ class oe {
905
905
  return t + (Math.random() - 0.5) * 60;
906
906
  if (typeof e == "number")
907
907
  return e;
908
- const o = e.max - e.min;
909
- return e.min + Math.random() * o;
908
+ const n = e.max - e.min;
909
+ return e.min + Math.random() * n;
910
910
  }
911
911
  case "spin": {
912
- const e = this.rotationConfig.spinCount ?? 1, o = this.resolveSpinDirection(t);
913
- return t + e * 360 * o;
912
+ const e = this.rotationConfig.spinCount ?? 1, n = this.resolveSpinDirection(t);
913
+ return t + e * 360 * n;
914
914
  }
915
915
  case "random":
916
916
  return t + (Math.random() - 0.5) * 60;
@@ -958,7 +958,7 @@ class oe {
958
958
  amplitude: 15,
959
959
  frequency: 3,
960
960
  decay: !0
961
- }, { amplitude: o, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, c = o * s * h;
961
+ }, { amplitude: n, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, c = n * s * h;
962
962
  return i + c;
963
963
  }
964
964
  /**
@@ -1015,7 +1015,7 @@ class oe {
1015
1015
  const e = this.scaleConfig.pop || {
1016
1016
  overshoot: 1.2,
1017
1017
  bounces: 1
1018
- }, { overshoot: o, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, o);
1018
+ }, { overshoot: n, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, n);
1019
1019
  let s = i;
1020
1020
  for (let h = 0; h < r.length; h++)
1021
1021
  if (t <= r[h].time) {
@@ -1031,12 +1031,12 @@ class oe {
1031
1031
  generateScaleBounceKeyframes(t, i) {
1032
1032
  const e = [];
1033
1033
  e.push({ time: 0.5, scale: i });
1034
- let o = i;
1034
+ let n = i;
1035
1035
  const a = 0.5, s = 0.5 / (t * 2);
1036
1036
  let h = 0.5;
1037
1037
  for (let c = 0; c < t; c++) {
1038
- const d = 1 - (o - 1) * a;
1039
- h += s, e.push({ time: h, scale: d }), o = 1 + (o - 1) * a * a, h += s, c < t - 1 && e.push({ time: h, scale: o });
1038
+ const d = 1 - (n - 1) * a;
1039
+ h += s, e.push({ time: h, scale: d }), n = 1 + (n - 1) * a * a, h += s, c < t - 1 && e.push({ time: h, scale: n });
1040
1040
  }
1041
1041
  return e.push({ time: 1, scale: 1 }), e;
1042
1042
  }
@@ -1059,19 +1059,19 @@ class se {
1059
1059
  * @returns Array of layout objects with position, rotation, scale
1060
1060
  */
1061
1061
  generate(t, i, e = {}) {
1062
- const o = [], { width: a, height: r } = i, s = this.config.spacing.padding, h = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, f = h * 1.5 / 2, m = h / 2, E = a - s - f, v = r - s - m, w = s + f, S = s + m;
1062
+ const n = [], { width: a, height: r } = i, s = this.config.spacing.padding, h = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, f = h * 1.5 / 2, m = h / 2, S = a - s - f, v = r - s - m, w = s + f, E = s + m;
1063
1063
  for (let x = 0; x < t; x++) {
1064
- const C = this.random(w, E), L = this.random(S, v), z = c === "random" ? this.random(d, l) : 0, U = p ? this.random(u, g) : 1, _ = h * U, Y = {
1064
+ const R = this.random(w, S), M = this.random(E, v), z = c === "random" ? this.random(d, l) : 0, U = p ? this.random(u, g) : 1, _ = h * U, B = {
1065
1065
  id: x,
1066
- x: C,
1067
- y: L,
1066
+ x: R,
1067
+ y: M,
1068
1068
  rotation: z,
1069
1069
  scale: U,
1070
1070
  baseSize: _
1071
1071
  };
1072
- o.push(Y);
1072
+ n.push(B);
1073
1073
  }
1074
- return o;
1074
+ return n;
1075
1075
  }
1076
1076
  /**
1077
1077
  * Utility: Generate random number between min and max
@@ -1095,16 +1095,16 @@ class ae {
1095
1095
  * @returns Array of layout objects with position, rotation, scale
1096
1096
  */
1097
1097
  generate(t, i, e = {}) {
1098
- const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = this.config.scaleDecay ?? 0, b = e.fixedHeight ?? s, f = a / 2, m = r / 2, E = Math.ceil(Math.sqrt(t));
1098
+ const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = this.config.scaleDecay ?? 0, b = e.fixedHeight ?? s, f = a / 2, m = r / 2, S = Math.ceil(Math.sqrt(t));
1099
1099
  if (t > 0) {
1100
- const S = g ? this.random(l, u) : 1, x = b * S;
1101
- o.push({
1100
+ const E = g ? this.random(l, u) : 1, x = b * E;
1101
+ n.push({
1102
1102
  id: 0,
1103
1103
  x: f,
1104
1104
  y: m,
1105
1105
  rotation: h === "random" ? this.random(c * 0.33, d * 0.33) : 0,
1106
1106
  // Less rotation for center
1107
- scale: S,
1107
+ scale: E,
1108
1108
  baseSize: x,
1109
1109
  zIndex: 100
1110
1110
  // Center image is highest
@@ -1112,32 +1112,32 @@ class ae {
1112
1112
  }
1113
1113
  let v = 1, w = 1;
1114
1114
  for (; v < t; ) {
1115
- const S = w / E, x = p > 0 ? 1 - S * p * 0.5 : 1, C = w * (b * 0.8), L = C * 1.5, z = Math.PI * (3 * (L + C) - Math.sqrt((3 * L + C) * (L + 3 * C))), U = this.estimateWidth(b), _ = Math.floor(z / (U * 0.7));
1115
+ const E = w / S, x = p > 0 ? 1 - E * p * 0.5 : 1, R = w * (b * 0.8), M = R * 1.5, z = Math.PI * (3 * (M + R) - Math.sqrt((3 * M + R) * (M + 3 * R))), U = this.estimateWidth(b), _ = Math.floor(z / (U * 0.7));
1116
1116
  if (_ === 0) {
1117
1117
  w++;
1118
1118
  continue;
1119
1119
  }
1120
- const Y = 2 * Math.PI / _, N = w * (20 * Math.PI / 180);
1121
- for (let A = 0; A < _ && v < t; A++) {
1122
- const $ = A * Y + N, j = g ? this.random(l, u) : 1, H = x * j, R = b * H;
1123
- let T = f + Math.cos($) * L, D = m + Math.sin($) * C;
1124
- const O = this.config.spacing.padding ?? 50, P = R * 1.5 / 2, M = R / 2;
1125
- T - P < O ? T = O + P : T + P > a - O && (T = a - O - P), D - M < O ? D = O + M : D + M > r - O && (D = r - O - M);
1120
+ const B = 2 * Math.PI / _, j = w * (20 * Math.PI / 180);
1121
+ for (let T = 0; T < _ && v < t; T++) {
1122
+ const O = T * B + j, k = g ? this.random(l, u) : 1, H = x * k, A = b * H;
1123
+ let C = f + Math.cos(O) * M, $ = m + Math.sin(O) * R;
1124
+ const D = this.config.spacing.padding ?? 50, P = A * 1.5 / 2, L = A / 2;
1125
+ C - P < D ? C = D + P : C + P > a - D && (C = a - D - P), $ - L < D ? $ = D + L : $ + L > r - D && ($ = r - D - L);
1126
1126
  const W = h === "random" ? this.random(c, d) : 0;
1127
- o.push({
1127
+ n.push({
1128
1128
  id: v,
1129
- x: T,
1130
- y: D,
1129
+ x: C,
1130
+ y: $,
1131
1131
  rotation: W,
1132
1132
  scale: H,
1133
- baseSize: R,
1133
+ baseSize: A,
1134
1134
  zIndex: Math.max(1, 100 - w)
1135
1135
  // Outer rings have lower z-index
1136
1136
  }), v++;
1137
1137
  }
1138
1138
  w++;
1139
1139
  }
1140
- return o;
1140
+ return n;
1141
1141
  }
1142
1142
  /**
1143
1143
  * Estimate image width based on height
@@ -1198,73 +1198,73 @@ class ce {
1198
1198
  * @returns Array of layout objects with position, rotation, scale
1199
1199
  */
1200
1200
  generate(t, i, e = {}) {
1201
- const o = [], { width: a, height: r } = i, s = { ...re, ...this.config.grid }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = a - 2 * h, b = r - 2 * h, { columns: f, rows: m } = this.calculateGridDimensions(
1201
+ const n = [], { width: a, height: r } = i, s = { ...re, ...this.config.grid }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = a - 2 * h, b = r - 2 * h, { columns: f, rows: m } = this.calculateGridDimensions(
1202
1202
  t,
1203
1203
  p,
1204
1204
  b,
1205
1205
  c,
1206
1206
  s
1207
- ), E = s.stagger === "row", v = s.stagger === "column", w = E ? f + 0.5 : f, S = v ? m + 0.5 : m, x = (p - s.gap * (f - 1)) / w, C = (b - s.gap * (m - 1)) / S, L = E ? x / 2 : 0, z = v ? C / 2 : 0, U = 1 + s.overlap, _ = Math.min(x, C) * U, Y = e.fixedHeight ? Math.min(e.fixedHeight, _) : _, N = f * x + (f - 1) * s.gap + L, A = m * C + (m - 1) * s.gap + z, $ = h + (p - N) / 2, j = h + (b - A) / 2, H = f * m, R = s.columns !== "auto" && s.rows !== "auto", T = R && t > H;
1207
+ ), S = s.stagger === "row", v = s.stagger === "column", w = S ? f + 0.5 : f, E = v ? m + 0.5 : m, x = (p - s.gap * (f - 1)) / w, R = (b - s.gap * (m - 1)) / E, M = S ? x / 2 : 0, z = v ? R / 2 : 0, U = 1 + s.overlap, _ = Math.min(x, R) * U, B = e.fixedHeight ? Math.min(e.fixedHeight, _) : _, j = f * x + (f - 1) * s.gap + M, T = m * R + (m - 1) * s.gap + z, O = h + (p - j) / 2, k = h + (b - T) / 2, H = f * m, A = s.columns !== "auto" && s.rows !== "auto", C = A && t > H;
1208
1208
  typeof window < "u" && (window.__gridOverflowDebug = {
1209
1209
  gridConfigColumns: s.columns,
1210
1210
  gridConfigRows: s.rows,
1211
1211
  columns: f,
1212
1212
  rows: m,
1213
1213
  cellCount: H,
1214
- hasFixedGrid: R,
1214
+ hasFixedGrid: A,
1215
1215
  imageCount: t,
1216
- isOverflowMode: T
1216
+ isOverflowMode: C
1217
1217
  });
1218
- const D = T ? new Array(H).fill(0) : [], O = Math.min(x, C) * s.overflowOffset;
1218
+ const $ = C ? new Array(H).fill(0) : [], D = Math.min(x, R) * s.overflowOffset;
1219
1219
  for (let F = 0; F < t; F++) {
1220
- let P, M, W = 0;
1221
- if (T && F >= H) {
1222
- const q = F - H, k = q % H;
1223
- W = Math.floor(q / H) + 1, D[k]++, s.fillDirection === "row" ? (P = k % f, M = Math.floor(k / f)) : (M = k % m, P = Math.floor(k / m));
1220
+ let P, L, W = 0;
1221
+ if (C && F >= H) {
1222
+ const q = F - H, N = q % H;
1223
+ W = Math.floor(q / H) + 1, $[N]++, s.fillDirection === "row" ? (P = N % f, L = Math.floor(N / f)) : (L = N % m, P = Math.floor(N / m));
1224
1224
  } else
1225
- s.fillDirection === "row" ? (P = F % f, M = Math.floor(F / f)) : (M = F % m, P = Math.floor(F / m));
1226
- let G = $ + P * (x + s.gap) + x / 2, X = j + M * (C + s.gap) + C / 2;
1227
- if (s.stagger === "row" && M % 2 === 1 ? G += x / 2 : s.stagger === "column" && P % 2 === 1 && (X += C / 2), W > 0) {
1228
- const q = (W - 1) % It.length, k = It[q];
1229
- G += k.x * O, X += k.y * O;
1225
+ s.fillDirection === "row" ? (P = F % f, L = Math.floor(F / f)) : (L = F % m, P = Math.floor(F / m));
1226
+ let G = O + P * (x + s.gap) + x / 2, Y = k + L * (R + s.gap) + R / 2;
1227
+ if (s.stagger === "row" && L % 2 === 1 ? G += x / 2 : s.stagger === "column" && P % 2 === 1 && (Y += R / 2), W > 0) {
1228
+ const q = (W - 1) % It.length, N = It[q];
1229
+ G += N.x * D, Y += N.y * D;
1230
1230
  }
1231
1231
  if (s.jitter > 0) {
1232
- const q = x / 2 * s.jitter, k = C / 2 * s.jitter;
1233
- G += this.random(-q, q), X += this.random(-k, k);
1232
+ const q = x / 2 * s.jitter, N = R / 2 * s.jitter;
1233
+ G += this.random(-q, q), Y += this.random(-N, N);
1234
1234
  }
1235
- let B = G, J = X;
1236
- if (!T && s.fillDirection === "row") {
1235
+ let X = G, J = Y;
1236
+ if (!C && s.fillDirection === "row") {
1237
1237
  const q = t % f || f;
1238
- if (M === Math.floor((t - 1) / f) && q < f) {
1238
+ if (L === Math.floor((t - 1) / f) && q < f) {
1239
1239
  const wt = q * x + (q - 1) * s.gap;
1240
- let dt = 0;
1241
- s.alignment === "center" ? dt = (N - wt) / 2 : s.alignment === "end" && (dt = N - wt), B += dt;
1240
+ let ut = 0;
1241
+ s.alignment === "center" ? ut = (j - wt) / 2 : s.alignment === "end" && (ut = j - wt), X += ut;
1242
1242
  }
1243
1243
  }
1244
- const st = g ? this.random(l, u) : 1, K = Y * st, tt = K * 1.5 / 2, et = K / 2, rt = h + tt, ct = a - h - tt, Ft = h + et, $t = r - h - et;
1245
- B = Math.max(rt, Math.min(B, ct)), J = Math.max(Ft, Math.min(J, $t));
1246
- let lt = 0;
1244
+ const at = g ? this.random(l, u) : 1, K = B * at, et = K * 1.5 / 2, it = K / 2, ct = h + et, lt = a - h - et, Ft = h + it, Ot = r - h - it;
1245
+ X = Math.max(ct, Math.min(X, lt)), J = Math.max(Ft, Math.min(J, Ot));
1246
+ let ht = 0;
1247
1247
  if (d === "random") {
1248
- const q = this.imageConfig.rotation?.range?.min ?? -15, k = this.imageConfig.rotation?.range?.max ?? 15;
1249
- s.jitter > 0 ? lt = this.random(q * s.jitter, k * s.jitter) : lt = this.random(q, k);
1248
+ const q = this.imageConfig.rotation?.range?.min ?? -15, N = this.imageConfig.rotation?.range?.max ?? 15;
1249
+ s.jitter > 0 ? ht = this.random(q * s.jitter, N * s.jitter) : ht = this.random(q, N);
1250
1250
  }
1251
- let ht;
1252
- T && W > 0 ? ht = 50 - W : ht = T ? 100 + F : F + 1, o.push({
1251
+ let dt;
1252
+ C && W > 0 ? dt = 50 - W : dt = C ? 100 + F : F + 1, n.push({
1253
1253
  id: F,
1254
- x: B,
1254
+ x: X,
1255
1255
  y: J,
1256
- rotation: lt,
1257
- scale: st,
1256
+ rotation: ht,
1257
+ scale: at,
1258
1258
  baseSize: K,
1259
- zIndex: ht
1259
+ zIndex: dt
1260
1260
  });
1261
1261
  }
1262
- return o;
1262
+ return n;
1263
1263
  }
1264
1264
  /**
1265
1265
  * Calculate optimal grid dimensions based on image count and container
1266
1266
  */
1267
- calculateGridDimensions(t, i, e, o, a) {
1267
+ calculateGridDimensions(t, i, e, n, a) {
1268
1268
  let r, s;
1269
1269
  if (a.columns !== "auto" && a.rows !== "auto")
1270
1270
  r = a.columns, s = a.rows;
@@ -1305,79 +1305,79 @@ class de {
1305
1305
  * @returns Array of layout objects with position, rotation, scale
1306
1306
  */
1307
1307
  generate(t, i, e = {}) {
1308
- const o = [], { width: a, height: r } = i, s = { ...he, ...this.config.spiral }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, b = g !== 1 || p !== 1, f = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, E = r / 2, v = Math.min(
1308
+ const n = [], { width: a, height: r } = i, s = { ...he, ...this.config.spiral }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, b = g !== 1 || p !== 1, f = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, S = r / 2, v = Math.min(
1309
1309
  m - h - c / 2,
1310
- E - h - c / 2
1310
+ S - h - c / 2
1311
1311
  ), w = s.direction === "clockwise" ? -1 : 1;
1312
- for (let S = 0; S < t; S++) {
1313
- let x, C;
1312
+ for (let E = 0; E < t; E++) {
1313
+ let x, R;
1314
1314
  if (s.spiralType === "golden")
1315
- x = S * le * w + s.startAngle, C = this.calculateGoldenRadius(S, t, v, s.tightness);
1315
+ x = E * le * w + s.startAngle, R = this.calculateGoldenRadius(E, t, v, s.tightness);
1316
1316
  else if (s.spiralType === "archimedean") {
1317
- const G = S * 0.5 * s.tightness;
1318
- x = G * w + s.startAngle, C = this.calculateArchimedeanRadius(G, t, v, s.tightness);
1317
+ const G = E * 0.5 * s.tightness;
1318
+ x = G * w + s.startAngle, R = this.calculateArchimedeanRadius(G, t, v, s.tightness);
1319
1319
  } else {
1320
- const G = S * 0.3 * s.tightness;
1321
- x = G * w + s.startAngle, C = this.calculateLogarithmicRadius(G, t, v, s.tightness);
1320
+ const G = E * 0.3 * s.tightness;
1321
+ x = G * w + s.startAngle, R = this.calculateLogarithmicRadius(G, t, v, s.tightness);
1322
1322
  }
1323
- const L = m + Math.cos(x) * C, z = E + Math.sin(x) * C, U = C / v, _ = f > 0 ? 1 - U * f * 0.5 : 1, Y = b ? this.random(g, p) : 1, N = _ * Y, A = c * N, j = A * 1.5 / 2, H = A / 2, R = h + j, T = a - h - j, D = h + H, O = r - h - H, F = Math.max(R, Math.min(L, T)), P = Math.max(D, Math.min(z, O));
1324
- let M = 0;
1323
+ const M = m + Math.cos(x) * R, z = S + Math.sin(x) * R, U = R / v, _ = f > 0 ? 1 - U * f * 0.5 : 1, B = b ? this.random(g, p) : 1, j = _ * B, T = c * j, k = T * 1.5 / 2, H = T / 2, A = h + k, C = a - h - k, $ = h + H, D = r - h - H, F = Math.max(A, Math.min(M, C)), P = Math.max($, Math.min(z, D));
1324
+ let L = 0;
1325
1325
  if (d === "random") {
1326
- const G = x * 180 / Math.PI % 360, X = this.random(l, u);
1327
- M = s.spiralType === "golden" ? X : G * 0.1 + X * 0.9;
1328
- } else d === "tangent" && (M = this.calculateSpiralTangent(x, C, s));
1329
- const W = t - S;
1330
- o.push({
1331
- id: S,
1326
+ const G = x * 180 / Math.PI % 360, Y = this.random(l, u);
1327
+ L = s.spiralType === "golden" ? Y : G * 0.1 + Y * 0.9;
1328
+ } else d === "tangent" && (L = this.calculateSpiralTangent(x, R, s));
1329
+ const W = t - E;
1330
+ n.push({
1331
+ id: E,
1332
1332
  x: F,
1333
1333
  y: P,
1334
- rotation: M,
1335
- scale: N,
1336
- baseSize: A,
1334
+ rotation: L,
1335
+ scale: j,
1336
+ baseSize: T,
1337
1337
  zIndex: W
1338
1338
  });
1339
1339
  }
1340
- return o;
1340
+ return n;
1341
1341
  }
1342
1342
  /**
1343
1343
  * Calculate tangent angle for spiral curve at given position
1344
1344
  * This aligns the image along the spiral's direction of travel
1345
1345
  */
1346
1346
  calculateSpiralTangent(t, i, e) {
1347
- let o;
1347
+ let n;
1348
1348
  if (e.spiralType === "golden")
1349
- o = t + Math.PI / 2;
1349
+ n = t + Math.PI / 2;
1350
1350
  else if (e.spiralType === "archimedean") {
1351
1351
  const r = 1 / e.tightness, s = Math.atan(i / r);
1352
- o = t + s;
1352
+ n = t + s;
1353
1353
  } else {
1354
1354
  const r = 0.15 / e.tightness, s = Math.atan(1 / r);
1355
- o = t + s;
1355
+ n = t + s;
1356
1356
  }
1357
- return o * 180 / Math.PI % 360 - 90;
1357
+ return n * 180 / Math.PI % 360 - 90;
1358
1358
  }
1359
1359
  /**
1360
1360
  * Calculate radius for golden spiral (Vogel's model)
1361
1361
  * Creates even distribution like sunflower seeds
1362
1362
  */
1363
- calculateGoldenRadius(t, i, e, o) {
1364
- const r = e / Math.sqrt(i) * Math.sqrt(t) / o;
1363
+ calculateGoldenRadius(t, i, e, n) {
1364
+ const r = e / Math.sqrt(i) * Math.sqrt(t) / n;
1365
1365
  return Math.min(r, e);
1366
1366
  }
1367
1367
  /**
1368
1368
  * Calculate radius for Archimedean spiral
1369
1369
  * r = a + b*θ (constant spacing between arms)
1370
1370
  */
1371
- calculateArchimedeanRadius(t, i, e, o) {
1372
- const a = i * 0.5 * o;
1371
+ calculateArchimedeanRadius(t, i, e, n) {
1372
+ const a = i * 0.5 * n;
1373
1373
  return t / a * e;
1374
1374
  }
1375
1375
  /**
1376
1376
  * Calculate radius for logarithmic (equiangular) spiral
1377
1377
  * r = a * e^(b*θ)
1378
1378
  */
1379
- calculateLogarithmicRadius(t, i, e, o) {
1380
- const a = e * 0.05, r = 0.15 / o, s = a * Math.exp(r * t), h = i * 0.3 * o, c = a * Math.exp(r * h);
1379
+ calculateLogarithmicRadius(t, i, e, n) {
1380
+ const a = e * 0.05, r = 0.15 / n, s = a * Math.exp(r * t), h = i * 0.3 * n, c = a * Math.exp(r * h);
1381
1381
  return s / c * e;
1382
1382
  }
1383
1383
  /**
@@ -1407,7 +1407,7 @@ class ge {
1407
1407
  * @returns Array of layout objects with position, rotation, scale
1408
1408
  */
1409
1409
  generate(t, i, e = {}) {
1410
- const o = [], { width: a, height: r } = i, s = { ...ue, ...this.config.cluster }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, b = g !== 1 || p !== 1, f = this.calculateClusterCount(
1410
+ const n = [], { width: a, height: r } = i, s = { ...ue, ...this.config.cluster }, h = this.config.spacing.padding, c = e.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, b = g !== 1 || p !== 1, f = this.calculateClusterCount(
1411
1411
  t,
1412
1412
  s.clusterCount,
1413
1413
  a,
@@ -1419,56 +1419,56 @@ class ge {
1419
1419
  r,
1420
1420
  h,
1421
1421
  s
1422
- ), E = new Array(f).fill(0);
1422
+ ), S = new Array(f).fill(0);
1423
1423
  for (let w = 0; w < t; w++)
1424
- E[w % f]++;
1424
+ S[w % f]++;
1425
1425
  let v = 0;
1426
1426
  for (let w = 0; w < f; w++) {
1427
- const S = m[w], x = E[w];
1428
- for (let C = 0; C < x; C++) {
1429
- let L, z;
1427
+ const E = m[w], x = S[w];
1428
+ for (let R = 0; R < x; R++) {
1429
+ let M, z;
1430
1430
  if (s.distribution === "gaussian")
1431
- L = this.gaussianRandom() * S.spread, z = this.gaussianRandom() * S.spread;
1431
+ M = this.gaussianRandom() * E.spread, z = this.gaussianRandom() * E.spread;
1432
1432
  else {
1433
- const M = this.random(0, Math.PI * 2), W = this.random(0, S.spread);
1434
- L = Math.cos(M) * W, z = Math.sin(M) * W;
1433
+ const L = this.random(0, Math.PI * 2), W = this.random(0, E.spread);
1434
+ M = Math.cos(L) * W, z = Math.sin(L) * W;
1435
1435
  }
1436
1436
  const U = 1 + s.overlap * 0.5, _ = 1 + s.overlap * 0.3;
1437
- L /= U, z /= U;
1438
- const Y = b ? this.random(g, p) : 1, N = _ * Y, A = c * N;
1439
- let $ = S.x + L, j = S.y + z;
1440
- const R = A * 1.5 / 2, T = A / 2;
1441
- $ = Math.max(h + R, Math.min($, a - h - R)), j = Math.max(h + T, Math.min(j, r - h - T));
1442
- const D = d === "random" ? this.random(l, u) : 0, F = Math.sqrt(L * L + z * z) / S.spread, P = Math.round((1 - F) * 50) + 1;
1443
- o.push({
1437
+ M /= U, z /= U;
1438
+ const B = b ? this.random(g, p) : 1, j = _ * B, T = c * j;
1439
+ let O = E.x + M, k = E.y + z;
1440
+ const A = T * 1.5 / 2, C = T / 2;
1441
+ O = Math.max(h + A, Math.min(O, a - h - A)), k = Math.max(h + C, Math.min(k, r - h - C));
1442
+ const $ = d === "random" ? this.random(l, u) : 0, F = Math.sqrt(M * M + z * z) / E.spread, P = Math.round((1 - F) * 50) + 1;
1443
+ n.push({
1444
1444
  id: v,
1445
- x: $,
1446
- y: j,
1447
- rotation: D,
1448
- scale: N,
1449
- baseSize: A,
1445
+ x: O,
1446
+ y: k,
1447
+ rotation: $,
1448
+ scale: j,
1449
+ baseSize: T,
1450
1450
  zIndex: P
1451
1451
  }), v++;
1452
1452
  }
1453
1453
  }
1454
- return o;
1454
+ return n;
1455
1455
  }
1456
1456
  /**
1457
1457
  * Calculate optimal number of clusters based on image count and container
1458
1458
  */
1459
- calculateClusterCount(t, i, e, o, a) {
1459
+ calculateClusterCount(t, i, e, n, a) {
1460
1460
  if (i !== "auto")
1461
1461
  return Math.max(1, Math.min(i, t));
1462
1462
  const s = Math.max(1, Math.ceil(t / 8)), h = Math.floor(
1463
- e / a * (o / a) * 0.6
1463
+ e / a * (n / a) * 0.6
1464
1464
  );
1465
1465
  return Math.max(1, Math.min(s, h, 10));
1466
1466
  }
1467
1467
  /**
1468
1468
  * Generate cluster center positions with spacing constraints
1469
1469
  */
1470
- generateClusterCenters(t, i, e, o, a) {
1471
- const r = [], h = o + a.clusterSpread, c = i - o - a.clusterSpread, d = o + a.clusterSpread, l = e - o - a.clusterSpread;
1470
+ generateClusterCenters(t, i, e, n, a) {
1471
+ const r = [], h = n + a.clusterSpread, c = i - n - a.clusterSpread, d = n + a.clusterSpread, l = e - n - a.clusterSpread;
1472
1472
  for (let u = 0; u < t; u++) {
1473
1473
  let g = null, p = -1;
1474
1474
  for (let b = 0; b < 100; b++) {
@@ -1478,9 +1478,9 @@ class ge {
1478
1478
  spread: this.calculateClusterSpread(a)
1479
1479
  };
1480
1480
  let m = 1 / 0;
1481
- for (const E of r) {
1482
- const v = f.x - E.x, w = f.y - E.y, S = Math.sqrt(v * v + w * w);
1483
- m = Math.min(m, S);
1481
+ for (const S of r) {
1482
+ const v = f.x - S.x, w = f.y - S.y, E = Math.sqrt(v * v + w * w);
1483
+ m = Math.min(m, E);
1484
1484
  }
1485
1485
  if ((r.length === 0 || m > p) && (g = f, p = m), m >= a.clusterSpacing)
1486
1486
  break;
@@ -1525,32 +1525,32 @@ class fe {
1525
1525
  * @returns Array of layout objects with position, rotation, scale
1526
1526
  */
1527
1527
  generate(t, i, e = {}) {
1528
- const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, b = e.fixedHeight ?? s, f = {
1529
- ...Ot,
1528
+ const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, b = e.fixedHeight ?? s, f = {
1529
+ ...Dt,
1530
1530
  ...this.config.wave
1531
- }, { rows: m, amplitude: E, frequency: v, phaseShift: w, synchronization: S } = f, x = Math.ceil(t / m), z = b * 1.5 / 2, U = h + z, _ = a - h - z, Y = _ - U, N = x > 1 ? Y / (x - 1) : 0, A = h + E + b / 2, $ = r - h - E - b / 2, j = $ - A, H = m > 1 ? j / (m - 1) : 0;
1532
- let R = 0;
1533
- for (let T = 0; T < m && R < t; T++) {
1534
- const D = m === 1 ? (A + $) / 2 : A + T * H;
1535
- let O = 0;
1536
- S === "offset" ? O = T * w : S === "alternating" && (O = T * Math.PI);
1537
- for (let F = 0; F < x && R < t; F++) {
1538
- const P = x === 1 ? (U + _) / 2 : U + F * N, M = this.calculateWaveY(P, a, E, v, O), W = P, G = D + M, X = p ? this.random(u, g) : 1, B = b * X;
1531
+ }, { rows: m, amplitude: S, frequency: v, phaseShift: w, synchronization: E } = f, x = Math.ceil(t / m), z = b * 1.5 / 2, U = h + z, _ = a - h - z, B = _ - U, j = x > 1 ? B / (x - 1) : 0, T = h + S + b / 2, O = r - h - S - b / 2, k = O - T, H = m > 1 ? k / (m - 1) : 0;
1532
+ let A = 0;
1533
+ for (let C = 0; C < m && A < t; C++) {
1534
+ const $ = m === 1 ? (T + O) / 2 : T + C * H;
1535
+ let D = 0;
1536
+ E === "offset" ? D = C * w : E === "alternating" && (D = C * Math.PI);
1537
+ for (let F = 0; F < x && A < t; F++) {
1538
+ const P = x === 1 ? (U + _) / 2 : U + F * j, L = this.calculateWaveY(P, a, S, v, D), W = P, G = $ + L, Y = p ? this.random(u, g) : 1, X = b * Y;
1539
1539
  let J = 0;
1540
- c === "tangent" ? J = this.calculateRotation(P, a, E, v, O) : c === "random" && (J = this.random(d, l));
1541
- const K = B * 1.5 / 2, at = B / 2, tt = h + K, et = a - h - K, rt = h + at, ct = r - h - at;
1542
- o.push({
1543
- id: R,
1544
- x: Math.max(tt, Math.min(W, et)),
1545
- y: Math.max(rt, Math.min(G, ct)),
1540
+ c === "tangent" ? J = this.calculateRotation(P, a, S, v, D) : c === "random" && (J = this.random(d, l));
1541
+ const K = X * 1.5 / 2, rt = X / 2, et = h + K, it = a - h - K, ct = h + rt, lt = r - h - rt;
1542
+ n.push({
1543
+ id: A,
1544
+ x: Math.max(et, Math.min(W, it)),
1545
+ y: Math.max(ct, Math.min(G, lt)),
1546
1546
  rotation: J,
1547
- scale: X,
1548
- baseSize: B,
1549
- zIndex: R + 1
1550
- }), R++;
1547
+ scale: Y,
1548
+ baseSize: X,
1549
+ zIndex: A + 1
1550
+ }), A++;
1551
1551
  }
1552
1552
  }
1553
- return o;
1553
+ return n;
1554
1554
  }
1555
1555
  /**
1556
1556
  * Calculate Y position displacement on wave curve
@@ -1561,9 +1561,9 @@ class fe {
1561
1561
  * @param phase - Phase offset
1562
1562
  * @returns Y displacement from baseline
1563
1563
  */
1564
- calculateWaveY(t, i, e, o, a) {
1564
+ calculateWaveY(t, i, e, n, a) {
1565
1565
  const r = t / i;
1566
- return e * Math.sin(o * r * 2 * Math.PI + a);
1566
+ return e * Math.sin(n * r * 2 * Math.PI + a);
1567
1567
  }
1568
1568
  /**
1569
1569
  * Calculate rotation based on wave tangent
@@ -1574,8 +1574,8 @@ class fe {
1574
1574
  * @param phase - Phase offset
1575
1575
  * @returns Rotation angle in degrees
1576
1576
  */
1577
- calculateRotation(t, i, e, o, a) {
1578
- const r = t / i, s = e * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + a) / i;
1577
+ calculateRotation(t, i, e, n, a) {
1578
+ const r = t / i, s = e * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + a) / i;
1579
1579
  return Math.atan(s) * (180 / Math.PI);
1580
1580
  }
1581
1581
  /**
@@ -1622,10 +1622,10 @@ class me {
1622
1622
  * @returns Array of layout objects with position, rotation, scale
1623
1623
  */
1624
1624
  generateLayout(t, i, e = {}) {
1625
- const o = this.placementLayout.generate(t, i, e);
1626
- return o.forEach((a) => {
1625
+ const n = this.placementLayout.generate(t, i, e);
1626
+ return n.forEach((a) => {
1627
1627
  this.layouts.set(a.id, a);
1628
- }), o;
1628
+ }), n;
1629
1629
  }
1630
1630
  /**
1631
1631
  * Get the original layout state for an image
@@ -1678,8 +1678,8 @@ class me {
1678
1678
  return;
1679
1679
  if (typeof e == "number")
1680
1680
  return e;
1681
- const o = e, a = this.resolveBreakpoint(t);
1682
- return a === "mobile" ? o.mobile ?? o.tablet ?? o.screen : a === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1681
+ const n = e, a = this.resolveBreakpoint(t);
1682
+ return a === "mobile" ? n.mobile ?? n.tablet ?? n.screen : a === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1683
1683
  }
1684
1684
  /**
1685
1685
  * Calculate adaptive image size based on container dimensions and image count
@@ -1689,19 +1689,19 @@ class me {
1689
1689
  * @param viewportWidth - Current viewport width for baseHeight resolution
1690
1690
  * @returns Calculated sizing result with height
1691
1691
  */
1692
- calculateAdaptiveSize(t, i, e, o) {
1693
- const a = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1692
+ calculateAdaptiveSize(t, i, e, n) {
1693
+ const a = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1694
1694
  if (r !== void 0)
1695
1695
  return { height: r };
1696
1696
  const s = a?.minSize ?? 50, h = a?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, d = this.config.densityFactor ?? 1, { width: l, height: u } = t, b = l * u * c / i;
1697
1697
  let m = Math.sqrt(b / 1.4);
1698
1698
  m *= d, m = Math.min(m, e);
1699
- let E = this.clamp(m, s, h);
1700
- if (E === s && m < s) {
1699
+ let S = this.clamp(m, s, h);
1700
+ if (S === s && m < s) {
1701
1701
  const v = Math.max(s * 0.05, 20);
1702
- E = Math.max(v, m);
1702
+ S = Math.max(v, m);
1703
1703
  }
1704
- return { height: E };
1704
+ return { height: S };
1705
1705
  }
1706
1706
  /**
1707
1707
  * Utility: Clamp a value between min and max
@@ -1710,8 +1710,8 @@ class me {
1710
1710
  return Math.max(i, Math.min(e, t));
1711
1711
  }
1712
1712
  }
1713
- var I = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(I || {});
1714
- const Ct = {
1713
+ var I = /* @__PURE__ */ ((o) => (o.IDLE = "idle", o.FOCUSING = "focusing", o.FOCUSED = "focused", o.UNFOCUSING = "unfocusing", o.CROSS_ANIMATING = "cross_animating", o))(I || {});
1714
+ const Rt = {
1715
1715
  // Geometric shapes - uses percentages for responsive sizing
1716
1716
  circle: "circle(50%)",
1717
1717
  square: "polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)",
@@ -1758,103 +1758,103 @@ const Ct = {
1758
1758
  points: [[50, 0], [100, 50], [50, 100], [0, 50]]
1759
1759
  }
1760
1760
  };
1761
- function be(n) {
1762
- if (n)
1763
- return n in Ct ? Ct[n] : n;
1761
+ function be(o) {
1762
+ if (o)
1763
+ return o in Rt ? Rt[o] : o;
1764
1764
  }
1765
- function ye(n, t, i) {
1766
- const e = pe[n];
1765
+ function ye(o, t, i) {
1766
+ const e = pe[o];
1767
1767
  if (!e) return "";
1768
- const o = t / e.refHeight;
1769
- if (n === "circle")
1770
- return `circle(${Math.round(50 * o * 100) / 100}px)`;
1771
- const a = e.refHeight * o, r = a / 2, s = a / 2, h = (i ?? a) / 2, c = t / 2, d = h - r, l = c - s;
1768
+ const n = t / e.refHeight;
1769
+ if (o === "circle")
1770
+ return `circle(${Math.round(50 * n * 100) / 100}px)`;
1771
+ const a = e.refHeight * n, r = a / 2, s = a / 2, h = (i ?? a) / 2, c = t / 2, d = h - r, l = c - s;
1772
1772
  return `polygon(${e.points.map(([g, p]) => {
1773
- const b = Math.round((g * o + d) * 100) / 100, f = Math.round((p * o + l) * 100) / 100;
1773
+ const b = Math.round((g * n + d) * 100) / 100, f = Math.round((p * n + l) * 100) / 100;
1774
1774
  return `${b}px ${f}px`;
1775
1775
  }).join(", ")})`;
1776
1776
  }
1777
- function ve(n) {
1778
- return n in gt;
1777
+ function ve(o) {
1778
+ return o in ft;
1779
1779
  }
1780
- function we(n) {
1781
- return n ? ve(n) ? gt[n] : n : gt.md;
1780
+ function we(o) {
1781
+ return o ? ve(o) ? ft[o] : o : ft.md;
1782
1782
  }
1783
- function xe(n) {
1784
- if (!n) return "";
1783
+ function xe(o) {
1784
+ if (!o) return "";
1785
1785
  const t = [];
1786
- if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
1787
- if (typeof n.dropShadow == "string")
1788
- t.push(`drop-shadow(${n.dropShadow})`);
1786
+ if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
1787
+ if (typeof o.dropShadow == "string")
1788
+ t.push(`drop-shadow(${o.dropShadow})`);
1789
1789
  else {
1790
- const i = n.dropShadow;
1790
+ const i = o.dropShadow;
1791
1791
  t.push(`drop-shadow(${i.x}px ${i.y}px ${i.blur}px ${i.color})`);
1792
1792
  }
1793
1793
  return t.join(" ");
1794
1794
  }
1795
- function Q(n) {
1796
- if (!n || n.style === "none" || n.width === 0)
1795
+ function Q(o) {
1796
+ if (!o || o.style === "none" || o.width === 0)
1797
1797
  return "none";
1798
- const t = n.width ?? 0, i = n.style ?? "solid", e = n.color ?? "#000000";
1798
+ const t = o.width ?? 0, i = o.style ?? "solid", e = o.color ?? "#000000";
1799
1799
  return `${t}px ${i} ${e}`;
1800
1800
  }
1801
- function vt(n, t, i) {
1802
- if (!n) return {};
1801
+ function tt(o, t, i) {
1802
+ if (!o) return {};
1803
1803
  const e = {};
1804
- if (n.borderRadiusTopLeft !== void 0 || n.borderRadiusTopRight !== void 0 || n.borderRadiusBottomRight !== void 0 || n.borderRadiusBottomLeft !== void 0) {
1805
- const s = n.border?.radius ?? 0;
1806
- n.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
1807
- } else n.border?.radius !== void 0 && (e.borderRadius = `${n.border.radius}px`);
1808
- if (n.borderTop || n.borderRight || n.borderBottom || n.borderLeft) {
1809
- const s = n.border || {}, h = { ...s, ...n.borderTop }, c = { ...s, ...n.borderRight }, d = { ...s, ...n.borderBottom }, l = { ...s, ...n.borderLeft };
1804
+ if (o.borderRadiusTopLeft !== void 0 || o.borderRadiusTopRight !== void 0 || o.borderRadiusBottomRight !== void 0 || o.borderRadiusBottomLeft !== void 0) {
1805
+ const s = o.border?.radius ?? 0;
1806
+ o.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), o.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${o.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), o.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), o.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
1807
+ } else o.border?.radius !== void 0 && (e.borderRadius = `${o.border.radius}px`);
1808
+ if (o.borderTop || o.borderRight || o.borderBottom || o.borderLeft) {
1809
+ const s = o.border || {}, h = { ...s, ...o.borderTop }, c = { ...s, ...o.borderRight }, d = { ...s, ...o.borderBottom }, l = { ...s, ...o.borderLeft };
1810
1810
  e.borderTop = Q(h), e.borderRight = Q(c), e.borderBottom = Q(d), e.borderLeft = Q(l);
1811
- } else n.border && (e.border = Q(n.border));
1812
- n.shadow !== void 0 && (e.boxShadow = we(n.shadow));
1813
- const r = xe(n.filter);
1814
- if (e.filter = r || "none", n.opacity !== void 0 && (e.opacity = String(n.opacity)), n.cursor !== void 0 && (e.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
1815
- const s = n.outline.width ?? 0, h = n.outline.style ?? "solid", c = n.outline.color ?? "#000000";
1816
- e.outline = `${s}px ${h} ${c}`, n.outline.offset !== void 0 && (e.outlineOffset = `${n.outline.offset}px`);
1817
- }
1818
- if (n.objectFit !== void 0 && (e.objectFit = n.objectFit), n.aspectRatio !== void 0 && (e.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
1811
+ } else o.border && (e.border = Q(o.border));
1812
+ o.shadow !== void 0 && (e.boxShadow = we(o.shadow));
1813
+ const r = xe(o.filter);
1814
+ if (e.filter = r || "none", o.opacity !== void 0 && (e.opacity = String(o.opacity)), o.cursor !== void 0 && (e.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
1815
+ const s = o.outline.width ?? 0, h = o.outline.style ?? "solid", c = o.outline.color ?? "#000000";
1816
+ e.outline = `${s}px ${h} ${c}`, o.outline.offset !== void 0 && (e.outlineOffset = `${o.outline.offset}px`);
1817
+ }
1818
+ if (o.objectFit !== void 0 && (e.objectFit = o.objectFit), o.aspectRatio !== void 0 && (e.aspectRatio = o.aspectRatio), o.clipPath !== void 0) {
1819
1819
  let s;
1820
- const h = typeof n.clipPath == "object" && n.clipPath !== null && "shape" in n.clipPath, c = h ? n.clipPath : void 0;
1820
+ const h = typeof o.clipPath == "object" && o.clipPath !== null && "shape" in o.clipPath, c = h ? o.clipPath : void 0;
1821
1821
  if (c?.mode === "height-relative" && t)
1822
1822
  s = ye(c.shape, t, i);
1823
1823
  else {
1824
- const d = h && c ? c.shape : n.clipPath;
1824
+ const d = h && c ? c.shape : o.clipPath;
1825
1825
  s = be(d);
1826
1826
  }
1827
1827
  s && (s === "none" ? e.clipPath = "unset" : (e.clipPath = s, e.overflow = "hidden"));
1828
1828
  }
1829
1829
  return e;
1830
1830
  }
1831
- function Ee(n, t) {
1832
- t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
1831
+ function Se(o, t) {
1832
+ t.borderRadius !== void 0 && (o.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (o.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (o.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (o.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (o.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (o.style.border = t.border), t.borderTop !== void 0 && (o.style.borderTop = t.borderTop), t.borderRight !== void 0 && (o.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (o.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (o.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (o.style.boxShadow = t.boxShadow), t.filter !== void 0 && (o.style.filter = t.filter), t.opacity !== void 0 && (o.style.opacity = t.opacity), t.cursor !== void 0 && (o.style.cursor = t.cursor), t.outline !== void 0 && (o.style.outline = t.outline), t.outlineOffset !== void 0 && (o.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (o.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (o.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (o.style.clipPath = t.clipPath), t.overflow !== void 0 && (o.style.overflow = t.overflow);
1833
1833
  }
1834
- function ut(n, t, i, e) {
1835
- const o = vt(t, i, e);
1836
- Ee(n, o);
1834
+ function gt(o, t, i, e) {
1835
+ const n = tt(t, i, e);
1836
+ Se(o, n);
1837
1837
  }
1838
- function zt(n) {
1839
- return n ? Array.isArray(n) ? n.join(" ") : n : "";
1838
+ function zt(o) {
1839
+ return o ? Array.isArray(o) ? o.join(" ") : o : "";
1840
1840
  }
1841
- function nt(n, t) {
1841
+ function nt(o, t) {
1842
1842
  const i = zt(t);
1843
1843
  i && i.split(" ").forEach((e) => {
1844
- e.trim() && n.classList.add(e.trim());
1844
+ e.trim() && o.classList.add(e.trim());
1845
1845
  });
1846
1846
  }
1847
- function ft(n, t) {
1847
+ function mt(o, t) {
1848
1848
  const i = zt(t);
1849
1849
  i && i.split(" ").forEach((e) => {
1850
- e.trim() && n.classList.remove(e.trim());
1850
+ e.trim() && o.classList.remove(e.trim());
1851
1851
  });
1852
1852
  }
1853
- const At = {
1853
+ const Tt = {
1854
1854
  UNFOCUSING: 999,
1855
1855
  FOCUSING: 1e3
1856
1856
  };
1857
- class Se {
1857
+ class Ee {
1858
1858
  constructor(t, i, e) {
1859
1859
  this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
1860
1860
  }
@@ -1881,9 +1881,9 @@ class Se {
1881
1881
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
1882
1882
  */
1883
1883
  calculateFocusDimensions(t, i, e) {
1884
- const o = this.normalizeScalePercent(this.config.scalePercent), a = e.height * o, r = t / i;
1884
+ const n = this.normalizeScalePercent(this.config.scalePercent), a = e.height * n, r = t / i;
1885
1885
  let s = a, h = s * r;
1886
- const c = e.width * o;
1886
+ const c = e.width * n;
1887
1887
  return h > c && (h = c, s = h / r), { width: h, height: s };
1888
1888
  }
1889
1889
  /**
@@ -1891,7 +1891,7 @@ class Se {
1891
1891
  * Scale is handled by animating actual dimensions for sharper rendering
1892
1892
  */
1893
1893
  calculateFocusTransform(t, i) {
1894
- const e = t.width / 2, o = t.height / 2, a = e - i.x, r = o - i.y;
1894
+ const e = t.width / 2, n = t.height / 2, a = e - i.x, r = n - i.y;
1895
1895
  return {
1896
1896
  x: a,
1897
1897
  y: r,
@@ -1906,8 +1906,8 @@ class Se {
1906
1906
  buildDimensionZoomTransform(t) {
1907
1907
  const i = ["translate(-50%, -50%)"];
1908
1908
  if (t.x !== void 0 || t.y !== void 0) {
1909
- const e = t.x ?? 0, o = t.y ?? 0;
1910
- i.push(`translate(${e}px, ${o}px)`);
1909
+ const e = t.x ?? 0, n = t.y ?? 0;
1910
+ i.push(`translate(${e}px, ${n}px)`);
1911
1911
  }
1912
1912
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), i.join(" ");
1913
1913
  }
@@ -1915,13 +1915,13 @@ class Se {
1915
1915
  * Create a Web Animation that animates both transform (position) and dimensions
1916
1916
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
1917
1917
  */
1918
- animateWithDimensions(t, i, e, o, a, r, s, h) {
1918
+ animateWithDimensions(t, i, e, n, a, r, s, h) {
1919
1919
  const c = this.buildDimensionZoomTransform(i), d = this.buildDimensionZoomTransform(e);
1920
1920
  return t.style.transition = "none", t.animate(
1921
1921
  [
1922
1922
  {
1923
1923
  transform: c,
1924
- width: `${o}px`,
1924
+ width: `${n}px`,
1925
1925
  height: `${a}px`
1926
1926
  },
1927
1927
  {
@@ -1939,27 +1939,33 @@ class Se {
1939
1939
  }
1940
1940
  /**
1941
1941
  * Apply focused styling to an element
1942
- * Applies non-clip-path styles immediately, clip-path will be updated during animation via startClipPathAnimation
1942
+ * Applies all focused styling properties, classes, and z-index
1943
1943
  */
1944
1944
  applyFocusedStyling(t, i) {
1945
- t.style.zIndex = String(i), t.classList.add("fbn-ic-focused"), nt(t, this.focusedClassName);
1945
+ if (t.style.zIndex = String(i), t.classList.add("fbn-ic-focused"), nt(t, this.focusedClassName), this.styling?.focused) {
1946
+ const e = tt(this.styling.focused, t.offsetHeight, t.offsetWidth);
1947
+ e.borderRadius !== void 0 && (t.style.borderRadius = e.borderRadius), e.borderTopLeftRadius !== void 0 && (t.style.borderTopLeftRadius = e.borderTopLeftRadius), e.borderTopRightRadius !== void 0 && (t.style.borderTopRightRadius = e.borderTopRightRadius), e.borderBottomRightRadius !== void 0 && (t.style.borderBottomRightRadius = e.borderBottomRightRadius), e.borderBottomLeftRadius !== void 0 && (t.style.borderBottomLeftRadius = e.borderBottomLeftRadius), e.border !== void 0 && (t.style.border = e.border), e.borderTop !== void 0 && (t.style.borderTop = e.borderTop), e.borderRight !== void 0 && (t.style.borderRight = e.borderRight), e.borderBottom !== void 0 && (t.style.borderBottom = e.borderBottom), e.borderLeft !== void 0 && (t.style.borderLeft = e.borderLeft), e.boxShadow !== void 0 && (t.style.boxShadow = e.boxShadow), e.filter !== void 0 && (t.style.filter = e.filter), e.opacity !== void 0 && (t.style.opacity = e.opacity), e.cursor !== void 0 && (t.style.cursor = e.cursor), e.outline !== void 0 && (t.style.outline = e.outline), e.outlineOffset !== void 0 && (t.style.outlineOffset = e.outlineOffset), e.objectFit !== void 0 && (t.style.objectFit = e.objectFit), e.aspectRatio !== void 0 && (t.style.aspectRatio = e.aspectRatio);
1948
+ }
1946
1949
  }
1947
1950
  /**
1948
1951
  * Remove focused styling from an element
1949
- * Removes classes and z-index, clip-path will be updated during animation via startClipPathAnimation
1952
+ * Restores default styling properties, removes classes, and resets z-index
1950
1953
  */
1951
1954
  removeFocusedStyling(t, i) {
1952
- t.style.zIndex = i, t.classList.remove("fbn-ic-focused"), ft(t, this.focusedClassName);
1955
+ if (t.style.zIndex = i, t.classList.remove("fbn-ic-focused"), mt(t, this.focusedClassName), this.styling?.default) {
1956
+ const e = tt(this.styling.default, t.offsetHeight, t.offsetWidth);
1957
+ e.borderRadius !== void 0 && (t.style.borderRadius = e.borderRadius), e.borderTopLeftRadius !== void 0 && (t.style.borderTopLeftRadius = e.borderTopLeftRadius), e.borderTopRightRadius !== void 0 && (t.style.borderTopRightRadius = e.borderTopRightRadius), e.borderBottomRightRadius !== void 0 && (t.style.borderBottomRightRadius = e.borderBottomRightRadius), e.borderBottomLeftRadius !== void 0 && (t.style.borderBottomLeftRadius = e.borderBottomLeftRadius), e.border !== void 0 && (t.style.border = e.border), e.borderTop !== void 0 && (t.style.borderTop = e.borderTop), e.borderRight !== void 0 && (t.style.borderRight = e.borderRight), e.borderBottom !== void 0 && (t.style.borderBottom = e.borderBottom), e.borderLeft !== void 0 && (t.style.borderLeft = e.borderLeft), e.boxShadow !== void 0 && (t.style.boxShadow = e.boxShadow), e.filter !== void 0 && (t.style.filter = e.filter), e.opacity !== void 0 && (t.style.opacity = e.opacity), e.cursor !== void 0 && (t.style.cursor = e.cursor), e.outline !== void 0 && (t.style.outline = e.outline), e.outlineOffset !== void 0 && (t.style.outlineOffset = e.outlineOffset), e.objectFit !== void 0 && (t.style.objectFit = e.objectFit), e.aspectRatio !== void 0 && (t.style.aspectRatio = e.aspectRatio);
1958
+ }
1953
1959
  }
1954
1960
  /**
1955
1961
  * Continuously update clip-path during animation based on current element dimensions
1956
1962
  * This ensures clip-path changes smoothly as width/height animate
1957
1963
  */
1958
1964
  startClipPathAnimation(t, i, e) {
1959
- let o = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
1960
- e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (o = { ...o, clipPath: void 0 });
1965
+ let n = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
1966
+ e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (n = { ...n, clipPath: void 0 });
1961
1967
  const a = () => {
1962
- const r = t.offsetHeight, s = t.offsetWidth, h = vt(o, r, s);
1968
+ const r = t.offsetHeight, s = t.offsetWidth, h = tt(n, r, s);
1963
1969
  h.clipPath !== void 0 ? t.style.clipPath = h.clipPath : t.style.clipPath = "unset", h.overflow !== void 0 && (t.style.overflow = h.overflow), i.animation.playState === "running" && requestAnimationFrame(a);
1964
1970
  };
1965
1971
  requestAnimationFrame(a);
@@ -1970,12 +1976,12 @@ class Se {
1970
1976
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
1971
1977
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1972
1978
  */
1973
- startFocusAnimation(t, i, e, o, a) {
1979
+ startFocusAnimation(t, i, e, n, a) {
1974
1980
  const r = t.style.zIndex || "", s = t.offsetWidth, h = t.offsetHeight, c = this.calculateFocusDimensions(s, h, i), d = this.calculateFocusTransform(i, e);
1975
1981
  this.animationEngine.cancelAllAnimations(t);
1976
1982
  const l = this.config.animationDuration ?? 600;
1977
- this.applyFocusedStyling(t, At.FOCUSING);
1978
- const u = o ?? {
1983
+ this.applyFocusedStyling(t, Tt.FOCUSING);
1984
+ const u = n ?? {
1979
1985
  x: 0,
1980
1986
  y: 0,
1981
1987
  rotation: e.rotation,
@@ -2022,11 +2028,11 @@ class Se {
2022
2028
  * Animates back to original dimensions for consistent behavior
2023
2029
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2024
2030
  */
2025
- startUnfocusAnimation(t, i, e, o) {
2026
- t.style.zIndex = String(At.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2031
+ startUnfocusAnimation(t, i, e, n) {
2032
+ t.style.zIndex = String(Tt.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2027
2033
  const a = this.config.animationDuration ?? 600;
2028
- t.classList.remove("fbn-ic-focused"), ft(t, this.focusedClassName);
2029
- const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, h = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, c = {
2034
+ t.classList.remove("fbn-ic-focused"), mt(t, this.focusedClassName);
2035
+ const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = n?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, h = n?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, c = {
2030
2036
  x: 0,
2031
2037
  y: 0,
2032
2038
  rotation: i.rotation,
@@ -2074,10 +2080,10 @@ class Se {
2074
2080
  * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
2075
2081
  */
2076
2082
  captureMidAnimationState(t) {
2077
- const i = getComputedStyle(t), e = new DOMMatrix(i.transform), o = t.offsetWidth, a = t.offsetHeight, r = e.e + o * 0.5, s = e.f + a * 0.5, h = Math.atan2(e.b, e.a) * (180 / Math.PI);
2078
- return t.style.width = `${o}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${h}deg)`, t.style.transition = "none", {
2083
+ const i = getComputedStyle(t), e = new DOMMatrix(i.transform), n = t.offsetWidth, a = t.offsetHeight, r = e.e + n * 0.5, s = e.f + a * 0.5, h = Math.atan2(e.b, e.a) * (180 / Math.PI);
2084
+ return t.style.width = `${n}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${h}deg)`, t.style.transition = "none", {
2079
2085
  transform: { x: r, y: s, rotation: h, scale: 1 },
2080
- dimensions: { width: o, height: a }
2086
+ dimensions: { width: n, height: a }
2081
2087
  };
2082
2088
  }
2083
2089
  /**
@@ -2092,10 +2098,10 @@ class Se {
2092
2098
  /**
2093
2099
  * Reset an element instantly to its original position and dimensions (no animation)
2094
2100
  */
2095
- resetElementInstantly(t, i, e, o, a) {
2101
+ resetElementInstantly(t, i, e, n, a) {
2096
2102
  this.animationEngine.cancelAllAnimations(t);
2097
2103
  const r = ["translate(-50%, -50%)"];
2098
- r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && a !== void 0 && (t.style.width = `${o}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2104
+ r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && a !== void 0 && (t.style.width = `${n}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2099
2105
  }
2100
2106
  /**
2101
2107
  * Focus (zoom) an image to center of container
@@ -2114,10 +2120,10 @@ class Se {
2114
2120
  ), this.incoming = null, this.state = I.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2115
2121
  return;
2116
2122
  }
2117
- const o = ++this.focusGeneration;
2123
+ const n = ++this.focusGeneration;
2118
2124
  switch (this.state) {
2119
2125
  case I.IDLE:
2120
- if (this.state = I.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2126
+ if (this.state = I.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2121
2127
  this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2122
2128
  break;
2123
2129
  case I.FOCUSED:
@@ -2127,7 +2133,7 @@ class Se {
2127
2133
  )), this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2128
2134
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2129
2135
  this.waitForAnimation(this.incoming.animationHandle)
2130
- ]), this.focusGeneration !== o)
2136
+ ]), this.focusGeneration !== n)
2131
2137
  return;
2132
2138
  this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2133
2139
  break;
@@ -2138,14 +2144,14 @@ class Se {
2138
2144
  this.focusData?.originalZIndex || "",
2139
2145
  this.focusData?.originalWidth,
2140
2146
  this.focusData?.originalHeight
2141
- ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2147
+ ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2142
2148
  this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2143
2149
  break;
2144
2150
  case I.UNFOCUSING:
2145
2151
  if (this.state = I.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2146
2152
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2147
2153
  this.waitForAnimation(this.incoming.animationHandle)
2148
- ]), this.focusGeneration !== o) return;
2154
+ ]), this.focusGeneration !== n) return;
2149
2155
  this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2150
2156
  break;
2151
2157
  case I.CROSS_ANIMATING:
@@ -2166,7 +2172,7 @@ class Se {
2166
2172
  if (this.incoming = this.startFocusAnimation(t, i, e, a, r), await Promise.all([
2167
2173
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2168
2174
  this.waitForAnimation(this.incoming.animationHandle)
2169
- ]), this.focusGeneration !== o) return;
2175
+ ]), this.focusGeneration !== n) return;
2170
2176
  this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2171
2177
  return;
2172
2178
  }
@@ -2188,7 +2194,7 @@ class Se {
2188
2194
  if (this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2189
2195
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2190
2196
  this.waitForAnimation(this.incoming.animationHandle)
2191
- ]), this.focusGeneration !== o) return;
2197
+ ]), this.focusGeneration !== n) return;
2192
2198
  this.outgoing && (this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = I.FOCUSED;
2193
2199
  break;
2194
2200
  }
@@ -2230,8 +2236,8 @@ class Se {
2230
2236
  return;
2231
2237
  }
2232
2238
  this.state = I.UNFOCUSING;
2233
- const i = this.currentFocus, e = this.focusData.originalState, o = this.focusData.originalZIndex;
2234
- this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, o), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE);
2239
+ const i = this.currentFocus, e = this.focusData.originalState, n = this.focusData.originalZIndex;
2240
+ this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE);
2235
2241
  }
2236
2242
  /**
2237
2243
  * Swap focus from current image to a new one (alias for focusImage with cross-animation)
@@ -2271,8 +2277,8 @@ class Se {
2271
2277
  */
2272
2278
  setDragOffset(t) {
2273
2279
  if (!this.currentFocus || !this.focusData || this.state !== I.FOCUSED) return;
2274
- const i = this.currentFocus, e = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2275
- o.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && o.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = o.join(" ");
2280
+ const i = this.currentFocus, e = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2281
+ n.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && n.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = n.join(" ");
2276
2282
  }
2277
2283
  /**
2278
2284
  * Clear the drag offset, optionally animating back to center
@@ -2281,8 +2287,8 @@ class Se {
2281
2287
  */
2282
2288
  clearDragOffset(t, i = 150) {
2283
2289
  if (!this.currentFocus || !this.focusData || this.state !== I.FOCUSED) return;
2284
- const e = this.currentFocus, o = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = o.x ?? 0, s = o.y ?? 0;
2285
- a.push(`translate(${r}px, ${s}px)`), o.rotation !== void 0 && a.push(`rotate(${o.rotation}deg)`);
2290
+ const e = this.currentFocus, n = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = n.x ?? 0, s = n.y ?? 0;
2291
+ a.push(`translate(${r}px, ${s}px)`), n.rotation !== void 0 && a.push(`rotate(${n.rotation}deg)`);
2286
2292
  const h = a.join(" ");
2287
2293
  t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = h, setTimeout(() => {
2288
2294
  this.currentFocus === e && (e.style.transition = "none");
@@ -2313,7 +2319,7 @@ class Se {
2313
2319
  ), this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2314
2320
  }
2315
2321
  }
2316
- const Ie = 50, Ce = 0.5, Ae = 20, Te = 0.3, Re = 150, Me = 30, ot = class ot {
2322
+ const Ie = 50, Re = 0.5, Te = 20, Ce = 0.3, Ae = 150, Le = 30, st = class st {
2317
2323
  constructor(t, i) {
2318
2324
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = i, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2319
2325
  }
@@ -2340,7 +2346,7 @@ const Ie = 50, Ce = 0.5, Ae = 20, Te = 0.3, Re = 150, Me = 30, ot = class ot {
2340
2346
  * Used to prevent click-outside from unfocusing immediately after touch
2341
2347
  */
2342
2348
  hadRecentTouch() {
2343
- return Date.now() - this.recentTouchTimestamp < ot.TOUCH_CLICK_DELAY;
2349
+ return Date.now() - this.recentTouchTimestamp < st.TOUCH_CLICK_DELAY;
2344
2350
  }
2345
2351
  handleTouchStart(t) {
2346
2352
  if (t.touches.length !== 1) return;
@@ -2357,31 +2363,31 @@ const Ie = 50, Ce = 0.5, Ae = 20, Te = 0.3, Re = 150, Me = 30, ot = class ot {
2357
2363
  }
2358
2364
  handleTouchMove(t) {
2359
2365
  if (!this.touchState || t.touches.length !== 1) return;
2360
- const i = t.touches[0], e = i.clientX - this.touchState.startX, o = i.clientY - this.touchState.startY;
2361
- if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + o * o) > 10) {
2362
- const s = Math.atan2(Math.abs(o), Math.abs(e)) * (180 / Math.PI);
2363
- this.touchState.isHorizontalSwipe = s <= Me;
2366
+ const i = t.touches[0], e = i.clientX - this.touchState.startX, n = i.clientY - this.touchState.startY;
2367
+ if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + n * n) > 10) {
2368
+ const s = Math.atan2(Math.abs(n), Math.abs(e)) * (180 / Math.PI);
2369
+ this.touchState.isHorizontalSwipe = s <= Le;
2364
2370
  }
2365
2371
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2366
2372
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = i.clientX;
2367
- const a = e * Te;
2373
+ const a = e * Ce;
2368
2374
  this.callbacks.onDragOffset(a);
2369
2375
  }
2370
2376
  }
2371
2377
  handleTouchEnd(t) {
2372
2378
  if (!this.touchState) return;
2373
2379
  this.recentTouchTimestamp = Date.now();
2374
- const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, o = Math.abs(i) / e, a = Math.abs(i);
2380
+ const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, n = Math.abs(i) / e, a = Math.abs(i);
2375
2381
  let r = !1;
2376
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Ie || o >= Ce && a >= Ae) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2382
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Ie || n >= Re && a >= Te) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2377
2383
  }
2378
2384
  handleTouchCancel(t) {
2379
2385
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2380
2386
  }
2381
2387
  };
2382
- ot.TOUCH_CLICK_DELAY = 300;
2383
- let mt = ot;
2384
- class Le {
2388
+ st.TOUCH_CLICK_DELAY = 300;
2389
+ let pt = st;
2390
+ class Me {
2385
2391
  constructor(t) {
2386
2392
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2387
2393
  throw new Error("GoogleDriveLoader requires at least one source to be configured");
@@ -2395,7 +2401,7 @@ class Le {
2395
2401
  for (const i of this.sources)
2396
2402
  if ("folders" in i)
2397
2403
  for (const e of i.folders) {
2398
- const o = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, o);
2404
+ const n = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, n);
2399
2405
  this._discoveredUrls.push(...a);
2400
2406
  }
2401
2407
  else if ("files" in i) {
@@ -2441,9 +2447,9 @@ class Le {
2441
2447
  // Alternative format
2442
2448
  ];
2443
2449
  for (const e of i) {
2444
- const o = t.match(e);
2445
- if (o && o[1])
2446
- return o[1];
2450
+ const n = t.match(e);
2451
+ if (n && n[1])
2452
+ return n[1];
2447
2453
  }
2448
2454
  return null;
2449
2455
  }
@@ -2455,15 +2461,15 @@ class Le {
2455
2461
  * @returns Promise resolving to array of image URLs
2456
2462
  */
2457
2463
  async loadFromFolder(t, i, e = !0) {
2458
- const o = this.extractFolderId(t);
2459
- if (!o)
2464
+ const n = this.extractFolderId(t);
2465
+ if (!n)
2460
2466
  throw new Error("Invalid Google Drive folder URL. Please check the URL format.");
2461
2467
  if (!this.apiKey || this.apiKey === "YOUR_API_KEY_HERE")
2462
- return this.loadImagesDirectly(o, i);
2468
+ return this.loadImagesDirectly(n, i);
2463
2469
  try {
2464
- return e ? await this.loadImagesRecursively(o, i) : await this.loadImagesFromSingleFolder(o, i);
2470
+ return e ? await this.loadImagesRecursively(n, i) : await this.loadImagesFromSingleFolder(n, i);
2465
2471
  } catch (a) {
2466
- return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(o, i);
2472
+ return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(n, i);
2467
2473
  }
2468
2474
  }
2469
2475
  /**
@@ -2473,7 +2479,7 @@ class Le {
2473
2479
  * @returns Promise resolving to array of image URLs
2474
2480
  */
2475
2481
  async loadImagesFromSingleFolder(t, i) {
2476
- const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2482
+ const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2477
2483
  if (!s.ok)
2478
2484
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2479
2485
  const c = (await s.json()).files.filter(
@@ -2491,10 +2497,10 @@ class Le {
2491
2497
  */
2492
2498
  async loadFiles(t, i) {
2493
2499
  const e = [];
2494
- for (const o of t) {
2495
- const a = this.extractFileId(o);
2500
+ for (const n of t) {
2501
+ const a = this.extractFileId(n);
2496
2502
  if (!a) {
2497
- this.log(`Skipping invalid file URL: ${o}`);
2503
+ this.log(`Skipping invalid file URL: ${n}`);
2498
2504
  continue;
2499
2505
  }
2500
2506
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
@@ -2530,9 +2536,9 @@ class Le {
2530
2536
  // Generic id parameter
2531
2537
  ];
2532
2538
  for (const e of i) {
2533
- const o = t.match(e);
2534
- if (o && o[1])
2535
- return o[1];
2539
+ const n = t.match(e);
2540
+ if (n && n[1])
2541
+ return n[1];
2536
2542
  }
2537
2543
  return null;
2538
2544
  }
@@ -2543,7 +2549,7 @@ class Le {
2543
2549
  * @returns Promise resolving to array of image URLs
2544
2550
  */
2545
2551
  async loadImagesRecursively(t, i) {
2546
- const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2552
+ const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2547
2553
  if (!s.ok)
2548
2554
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2549
2555
  const h = await s.json(), c = h.files.filter(
@@ -2570,10 +2576,10 @@ class Le {
2570
2576
  */
2571
2577
  async loadImagesDirectly(t, i) {
2572
2578
  try {
2573
- const e = `https://drive.google.com/embeddedfolderview?id=${t}`, o = await fetch(e, { mode: "cors" });
2574
- if (!o.ok)
2579
+ const e = `https://drive.google.com/embeddedfolderview?id=${t}`, n = await fetch(e, { mode: "cors" });
2580
+ if (!n.ok)
2575
2581
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2576
- const a = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2582
+ const a = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2577
2583
  return [...new Set(s.map((d) => d[1]))].map(
2578
2584
  (d) => `https://drive.google.com/uc?export=view&id=${d}`
2579
2585
  );
@@ -2666,13 +2672,13 @@ class ze {
2666
2672
  if (!Array.isArray(t))
2667
2673
  return console.warn("URLs must be an array:", t), [];
2668
2674
  const e = [];
2669
- for (const o of t) {
2670
- const a = o.split("/").pop() || o;
2675
+ for (const n of t) {
2676
+ const a = n.split("/").pop() || n;
2671
2677
  if (!i.isAllowed(a)) {
2672
- this.log(`Skipping filtered URL: ${o}`);
2678
+ this.log(`Skipping filtered URL: ${n}`);
2673
2679
  continue;
2674
2680
  }
2675
- this.validateUrls ? await this.validateUrl(o) ? e.push(o) : console.warn(`Skipping invalid/missing URL: ${o}`) : e.push(o);
2681
+ this.validateUrls ? await this.validateUrl(n) ? e.push(n) : console.warn(`Skipping invalid/missing URL: ${n}`) : e.push(n);
2676
2682
  }
2677
2683
  return e;
2678
2684
  }
@@ -2686,16 +2692,16 @@ class ze {
2686
2692
  async processPath(t, i, e) {
2687
2693
  if (!Array.isArray(i))
2688
2694
  return console.warn("files must be an array:", i), [];
2689
- const o = [];
2695
+ const n = [];
2690
2696
  for (const a of i) {
2691
2697
  if (!e.isAllowed(a)) {
2692
2698
  this.log(`Skipping filtered file: ${a}`);
2693
2699
  continue;
2694
2700
  }
2695
2701
  const r = this.constructUrl(t, a);
2696
- this.validateUrls ? await this.validateUrl(r) ? o.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : o.push(r);
2702
+ this.validateUrls ? await this.validateUrl(r) ? n.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : n.push(r);
2697
2703
  }
2698
- return o;
2704
+ return n;
2699
2705
  }
2700
2706
  /**
2701
2707
  * Process a JSON endpoint source
@@ -2706,17 +2712,17 @@ class ze {
2706
2712
  */
2707
2713
  async processJson(t, i) {
2708
2714
  this.log(`Fetching JSON endpoint: ${t}`);
2709
- const e = new AbortController(), o = setTimeout(() => e.abort(), 1e4);
2715
+ const e = new AbortController(), n = setTimeout(() => e.abort(), 1e4);
2710
2716
  try {
2711
2717
  const a = await fetch(t, { signal: e.signal });
2712
- if (clearTimeout(o), !a.ok)
2718
+ if (clearTimeout(n), !a.ok)
2713
2719
  throw new Error(`HTTP ${a.status} fetching ${t}`);
2714
2720
  const r = await a.json();
2715
2721
  if (!r || !Array.isArray(r.images))
2716
2722
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
2717
2723
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, i);
2718
2724
  } catch (a) {
2719
- throw clearTimeout(o), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
2725
+ throw clearTimeout(n), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
2720
2726
  }
2721
2727
  }
2722
2728
  /**
@@ -2738,11 +2744,11 @@ class ze {
2738
2744
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
2739
2745
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
2740
2746
  try {
2741
- const e = new AbortController(), o = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
2747
+ const e = new AbortController(), n = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
2742
2748
  method: "HEAD",
2743
2749
  signal: e.signal
2744
2750
  });
2745
- return clearTimeout(o), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
2751
+ return clearTimeout(n), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
2746
2752
  } catch (e) {
2747
2753
  return e instanceof Error && (e.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, e.message)), !1;
2748
2754
  }
@@ -2759,8 +2765,8 @@ class ze {
2759
2765
  return `${e}/${i}`;
2760
2766
  if (typeof window > "u")
2761
2767
  return `${e}/${i}`;
2762
- const o = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
2763
- return `${o}${r}/${i}`;
2768
+ const n = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
2769
+ return `${n}${r}/${i}`;
2764
2770
  }
2765
2771
  /**
2766
2772
  * Check if URL is absolute (contains protocol)
@@ -2794,16 +2800,16 @@ class Fe {
2794
2800
  */
2795
2801
  async prepare(t) {
2796
2802
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
2797
- const i = this.loaders.map((e, o) => e.prepare(t).then(() => {
2798
- this.log(`Loader ${o} prepared with ${e.imagesLength()} images`);
2803
+ const i = this.loaders.map((e, n) => e.prepare(t).then(() => {
2804
+ this.log(`Loader ${n} prepared with ${e.imagesLength()} images`);
2799
2805
  }).catch((a) => {
2800
- console.warn(`Loader ${o} failed to prepare:`, a);
2806
+ console.warn(`Loader ${n} failed to prepare:`, a);
2801
2807
  }));
2802
2808
  await Promise.all(i);
2803
2809
  for (const e of this.loaders)
2804
2810
  if (e.isPrepared()) {
2805
- const o = e.imageURLs();
2806
- this._discoveredUrls.push(...o);
2811
+ const n = e.imageURLs();
2812
+ this._discoveredUrls.push(...n);
2807
2813
  }
2808
2814
  this._prepared = !0, this.log(`CompositeLoader prepared with ${this._discoveredUrls.length} total images`);
2809
2815
  }
@@ -2839,7 +2845,7 @@ class Fe {
2839
2845
  this.debugLogging && typeof console < "u" && console.log("[CompositeLoader]", ...t);
2840
2846
  }
2841
2847
  }
2842
- class $e {
2848
+ class Oe {
2843
2849
  /**
2844
2850
  * Create a new ImageFilter
2845
2851
  * @param extensions - Array of allowed file extensions (without dots)
@@ -2876,7 +2882,7 @@ class $e {
2876
2882
  // isAllowedDate(date: Date): boolean
2877
2883
  // isAllowedDimensions(width: number, height: number): boolean
2878
2884
  }
2879
- const De = `
2885
+ const $e = `
2880
2886
  .fbn-ic-gallery {
2881
2887
  position: relative;
2882
2888
  width: 100%;
@@ -2926,21 +2932,21 @@ const De = `
2926
2932
  display: none !important;
2927
2933
  }
2928
2934
  `;
2929
- function Oe() {
2935
+ function De() {
2930
2936
  if (typeof document > "u") return;
2931
- const n = "fbn-ic-functional-styles";
2932
- if (document.getElementById(n)) return;
2937
+ const o = "fbn-ic-functional-styles";
2938
+ if (document.getElementById(o)) return;
2933
2939
  const t = document.createElement("style");
2934
- t.id = n, t.textContent = De, document.head.appendChild(t);
2940
+ t.id = o, t.textContent = $e, document.head.appendChild(t);
2935
2941
  }
2936
2942
  class Pe {
2937
2943
  constructor(t = {}) {
2938
- this.fullConfig = Wt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Xt(this.fullConfig.animation), this.layoutEngine = new me({
2944
+ this.fullConfig = Wt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Yt(this.fullConfig.animation), this.layoutEngine = new me({
2939
2945
  layout: this.fullConfig.layout,
2940
2946
  image: this.fullConfig.image
2941
- }), this.zoomEngine = new Se(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = vt(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2947
+ }), this.zoomEngine = new Ee(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = tt(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2942
2948
  const i = this.fullConfig.animation.entry || y.animation.entry;
2943
- this.entryAnimationEngine = new oe(
2949
+ this.entryAnimationEngine = new ne(
2944
2950
  i,
2945
2951
  this.fullConfig.layout.algorithm
2946
2952
  ), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
@@ -2950,7 +2956,7 @@ class Pe {
2950
2956
  */
2951
2957
  createImageFilter() {
2952
2958
  const t = this.fullConfig.config.loaders?.allowedExtensions;
2953
- return new $e(t);
2959
+ return new Oe(t);
2954
2960
  }
2955
2961
  /**
2956
2962
  * Create appropriate image loader based on config
@@ -2960,7 +2966,7 @@ class Pe {
2960
2966
  const t = this.fullConfig.loaders, i = this.fullConfig.config.loaders ?? {};
2961
2967
  if (!t || t.length === 0)
2962
2968
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
2963
- const e = t.map((o) => this.createLoaderFromEntry(o, i));
2969
+ const e = t.map((n) => this.createLoaderFromEntry(n, i));
2964
2970
  return e.length === 1 ? e[0] : new Fe({
2965
2971
  loaders: e,
2966
2972
  debugLogging: this.fullConfig.config.debug?.loaders
@@ -2971,7 +2977,7 @@ class Pe {
2971
2977
  */
2972
2978
  createLoaderFromEntry(t, i) {
2973
2979
  if ("static" in t) {
2974
- const e = t.static, o = {
2980
+ const e = t.static, n = {
2975
2981
  ...e,
2976
2982
  validateUrls: e.validateUrls ?? i.validateUrls,
2977
2983
  validationTimeout: e.validationTimeout ?? i.validationTimeout,
@@ -2979,14 +2985,14 @@ class Pe {
2979
2985
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
2980
2986
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
2981
2987
  };
2982
- return new ze(o);
2988
+ return new ze(n);
2983
2989
  } else if ("googleDrive" in t) {
2984
- const e = t.googleDrive, o = {
2990
+ const e = t.googleDrive, n = {
2985
2991
  ...e,
2986
2992
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
2987
2993
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
2988
2994
  };
2989
- return new Le(o);
2995
+ return new Me(n);
2990
2996
  } else
2991
2997
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
2992
2998
  }
@@ -2995,16 +3001,16 @@ class Pe {
2995
3001
  */
2996
3002
  async init() {
2997
3003
  try {
2998
- if (Oe(), this.containerRef)
3004
+ if (De(), this.containerRef)
2999
3005
  this.containerEl = this.containerRef;
3000
3006
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
3001
3007
  throw new Error(`Container #${this.containerId} not found`);
3002
- this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new mt(this.containerEl, {
3008
+ this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new pt(this.containerEl, {
3003
3009
  onNext: () => this.navigateToNextImage(),
3004
3010
  onPrev: () => this.navigateToPreviousImage(),
3005
3011
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
3006
3012
  onDragEnd: (t) => {
3007
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Re);
3013
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Ae);
3008
3014
  }
3009
3015
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
3010
3016
  } catch (t) {
@@ -3047,7 +3053,7 @@ class Pe {
3047
3053
  navigateToNextImage() {
3048
3054
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3049
3055
  const t = (this.currentFocusIndex + 1) % this.imageLayouts.length, i = this.imageElements.find(
3050
- (o) => o.dataset.imageId === String(t)
3056
+ (n) => n.dataset.imageId === String(t)
3051
3057
  );
3052
3058
  if (!i) return;
3053
3059
  const e = this.imageLayouts[t];
@@ -3059,7 +3065,7 @@ class Pe {
3059
3065
  navigateToPreviousImage() {
3060
3066
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3061
3067
  const t = (this.currentFocusIndex - 1 + this.imageLayouts.length) % this.imageLayouts.length, i = this.imageElements.find(
3062
- (o) => o.dataset.imageId === String(t)
3068
+ (n) => n.dataset.imageId === String(t)
3063
3069
  );
3064
3070
  if (!i) return;
3065
3071
  const e = this.imageLayouts[t];
@@ -3075,8 +3081,8 @@ class Pe {
3075
3081
  }, 500));
3076
3082
  }
3077
3083
  getImageHeight() {
3078
- const t = window.innerWidth, i = this.fullConfig.layout.responsive, o = this.fullConfig.image.sizing?.maxSize ?? 400;
3079
- return i ? t <= i.mobile.maxWidth ? Math.min(100, o) : t <= i.tablet.maxWidth ? Math.min(180, o) : Math.min(225, o) : t <= 767 ? Math.min(100, o) : t <= 1199 ? Math.min(180, o) : Math.min(225, o);
3084
+ const t = window.innerWidth, i = this.fullConfig.layout.responsive, n = this.fullConfig.image.sizing?.maxSize ?? 400;
3085
+ return i ? t <= i.mobile.maxWidth ? Math.min(100, n) : t <= i.tablet.maxWidth ? Math.min(180, n) : Math.min(225, n) : t <= 767 ? Math.min(100, n) : t <= 1199 ? Math.min(180, n) : Math.min(225, n);
3080
3086
  }
3081
3087
  /**
3082
3088
  * Get container bounds for layout calculations
@@ -3099,12 +3105,12 @@ class Pe {
3099
3105
  this.showError("No images found."), this.showLoading(!1);
3100
3106
  return;
3101
3107
  }
3102
- const e = this.getContainerBounds(), o = this.getImageHeight(), a = window.innerWidth;
3103
- this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${o}px`);
3108
+ const e = this.getContainerBounds(), n = this.getImageHeight(), a = window.innerWidth;
3109
+ this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${n}px`);
3104
3110
  const r = this.layoutEngine.calculateAdaptiveSize(
3105
3111
  e,
3106
3112
  t,
3107
- o,
3113
+ n,
3108
3114
  a
3109
3115
  );
3110
3116
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(i, r.height), this.showLoading(!1), this.imagesLoaded = !0;
@@ -3122,7 +3128,7 @@ class Pe {
3122
3128
  if (!this.containerEl) return;
3123
3129
  const e = this.getContainerBounds();
3124
3130
  this.currentImageHeight = i;
3125
- const o = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3131
+ const n = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3126
3132
  this.imageLayouts = a, this.displayQueue = [];
3127
3133
  let r = 0;
3128
3134
  const s = (c) => {
@@ -3134,7 +3140,7 @@ class Pe {
3134
3140
  }, g = {
3135
3141
  x: parseFloat(c.dataset.endX),
3136
3142
  y: parseFloat(c.dataset.endY)
3137
- }, p = parseFloat(c.dataset.imageWidth), b = parseFloat(c.dataset.imageHeight), f = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), E = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : f, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, w = this.entryAnimationEngine.getTiming();
3143
+ }, p = parseFloat(c.dataset.imageWidth), b = parseFloat(c.dataset.imageHeight), f = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), S = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : f, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, w = this.entryAnimationEngine.getTiming();
3138
3144
  ee({
3139
3145
  element: c,
3140
3146
  startPosition: u,
@@ -3146,7 +3152,7 @@ class Pe {
3146
3152
  rotation: f,
3147
3153
  scale: m,
3148
3154
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3149
- startRotation: E,
3155
+ startRotation: S,
3150
3156
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3151
3157
  startScale: v
3152
3158
  });
@@ -3178,7 +3184,7 @@ class Pe {
3178
3184
  return;
3179
3185
  }
3180
3186
  this.queueInterval !== null && clearInterval(this.queueInterval), this.queueInterval = window.setInterval(() => {
3181
- if (o !== this.loadGeneration) {
3187
+ if (n !== this.loadGeneration) {
3182
3188
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3183
3189
  return;
3184
3190
  }
@@ -3210,39 +3216,39 @@ class Pe {
3210
3216
  l.style.position = "absolute", l.style.width = "auto", l.style.height = `${i}px`, l.style.left = `${u.x}px`, l.style.top = `${u.y}px`, u.zIndex && (l.style.zIndex = String(u.zIndex)), nt(l, this.defaultClassName), l.addEventListener("mouseenter", () => {
3211
3217
  if (this.hoveredImage = { element: l, layout: u }, !this.zoomEngine.isInvolved(l)) {
3212
3218
  const g = l.cachedRenderedWidth;
3213
- ut(l, this.fullConfig.styling?.hover, i, g), nt(l, this.hoverClassName);
3219
+ gt(l, this.fullConfig.styling?.hover, i, g), nt(l, this.hoverClassName);
3214
3220
  }
3215
3221
  }), l.addEventListener("mouseleave", () => {
3216
3222
  if (this.hoveredImage = null, !this.zoomEngine.isInvolved(l)) {
3217
3223
  const g = l.cachedRenderedWidth;
3218
- ut(l, this.fullConfig.styling?.default, i, g), ft(l, this.hoverClassName), nt(l, this.defaultClassName);
3224
+ gt(l, this.fullConfig.styling?.default, i, g), mt(l, this.hoverClassName), nt(l, this.defaultClassName);
3219
3225
  }
3220
3226
  }), l.addEventListener("click", (g) => {
3221
3227
  g.stopPropagation(), this.handleImageClick(l, u);
3222
3228
  }), l.style.opacity = "0", l.style.transition = this.entryAnimationEngine.getTransitionCSS(), l.onload = () => {
3223
- if (o !== this.loadGeneration)
3229
+ if (n !== this.loadGeneration)
3224
3230
  return;
3225
3231
  const g = l.naturalWidth / l.naturalHeight, p = i * g;
3226
- l.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${d}] Called with imageHeight=${i}, renderedWidth=${p}`), l.style.width = `${p}px`, l.cachedRenderedWidth = p, l.aspectRatio = g, ut(l, this.fullConfig.styling?.default, i, p);
3232
+ l.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${d}] Called with imageHeight=${i}, renderedWidth=${p}`), l.style.width = `${p}px`, l.cachedRenderedWidth = p, l.aspectRatio = g, gt(l, this.fullConfig.styling?.default, i, p);
3227
3233
  const b = { x: u.x, y: u.y }, f = { width: p, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3228
3234
  b,
3229
3235
  f,
3230
3236
  e,
3231
3237
  d,
3232
3238
  t.length
3233
- ), E = this.entryAnimationEngine.calculateStartRotation(u.rotation), v = this.entryAnimationEngine.calculateStartScale(u.scale), w = this.entryAnimationEngine.buildFinalTransform(
3239
+ ), S = this.entryAnimationEngine.calculateStartRotation(u.rotation), v = this.entryAnimationEngine.calculateStartScale(u.scale), w = this.entryAnimationEngine.buildFinalTransform(
3234
3240
  u.rotation,
3235
3241
  u.scale,
3236
3242
  p,
3237
3243
  i
3238
- ), S = this.entryAnimationEngine.buildStartTransform(
3244
+ ), E = this.entryAnimationEngine.buildStartTransform(
3239
3245
  m,
3240
3246
  b,
3241
3247
  u.rotation,
3242
3248
  u.scale,
3243
3249
  p,
3244
3250
  i,
3245
- E,
3251
+ S,
3246
3252
  v
3247
3253
  );
3248
3254
  this.fullConfig.config.debug?.enabled && d < 3 && console.log(`Image ${d}:`, {
@@ -3253,13 +3259,13 @@ class Pe {
3253
3259
  finalTransform: w,
3254
3260
  renderedWidth: p,
3255
3261
  renderedHeight: i
3256
- }), l.style.transform = S, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || E !== u.rotation || v !== u.scale) && (l.dataset.startX = String(m.x), l.dataset.startY = String(m.y), l.dataset.endX = String(b.x), l.dataset.endY = String(b.y), l.dataset.imageWidth = String(p), l.dataset.imageHeight = String(i), l.dataset.rotation = String(u.rotation), l.dataset.scale = String(u.scale), l.dataset.startRotation = String(E), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3262
+ }), l.style.transform = E, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || S !== u.rotation || v !== u.scale) && (l.dataset.startX = String(m.x), l.dataset.startY = String(m.y), l.dataset.endX = String(b.x), l.dataset.endY = String(b.y), l.dataset.imageWidth = String(p), l.dataset.imageHeight = String(i), l.dataset.rotation = String(u.rotation), l.dataset.scale = String(u.scale), l.dataset.startRotation = String(S), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3257
3263
  }, l.onerror = () => r++, l.src = c;
3258
3264
  });
3259
3265
  }
3260
3266
  async handleImageClick(t, i) {
3261
3267
  if (!this.containerEl) return;
3262
- const e = this.zoomEngine.isFocused(t), o = {
3268
+ const e = this.zoomEngine.isFocused(t), n = {
3263
3269
  width: this.containerEl.offsetWidth,
3264
3270
  height: this.containerEl.offsetHeight
3265
3271
  };
@@ -3267,7 +3273,7 @@ class Pe {
3267
3273
  await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter();
3268
3274
  else {
3269
3275
  const a = t.dataset.imageId;
3270
- this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3276
+ this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, n, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3271
3277
  }
3272
3278
  }
3273
3279
  /**
@@ -3300,10 +3306,10 @@ class Pe {
3300
3306
  }
3301
3307
  function Ue() {
3302
3308
  if (typeof document > "u") return;
3303
- const n = "fbn-ic-styles";
3304
- if (document.getElementById(n)) return;
3309
+ const o = "fbn-ic-styles";
3310
+ if (document.getElementById(o)) return;
3305
3311
  const t = document.createElement("style");
3306
- t.id = n, t.textContent = Dt, document.head.appendChild(t);
3312
+ t.id = o, t.textContent = $t, document.head.appendChild(t);
3307
3313
  }
3308
3314
  Ue();
3309
3315
  function _e() {
@@ -3311,7 +3317,7 @@ function _e() {
3311
3317
  console.warn("ImageCloud: Document not available (not in browser environment)");
3312
3318
  return;
3313
3319
  }
3314
- const n = () => {
3320
+ const o = () => {
3315
3321
  const t = document.querySelectorAll("[data-image-cloud], [data-image-gallery]");
3316
3322
  t.length !== 0 && t.forEach((i) => {
3317
3323
  const e = i;
@@ -3319,11 +3325,11 @@ function _e() {
3319
3325
  console.error("ImageCloud: Container with data-image-cloud must have an id attribute");
3320
3326
  return;
3321
3327
  }
3322
- const o = e.dataset.config || e.dataset.galleryConfig;
3328
+ const n = e.dataset.config || e.dataset.galleryConfig;
3323
3329
  let a;
3324
- if (o)
3330
+ if (n)
3325
3331
  try {
3326
- const s = JSON.parse(o);
3332
+ const s = JSON.parse(n);
3327
3333
  a = {
3328
3334
  container: e.id,
3329
3335
  ...s
@@ -3341,7 +3347,7 @@ function _e() {
3341
3347
  });
3342
3348
  });
3343
3349
  };
3344
- document.readyState === "loading" ? document.addEventListener("DOMContentLoaded", n) : n();
3350
+ document.readyState === "loading" ? document.addEventListener("DOMContentLoaded", o) : o();
3345
3351
  }
3346
3352
  _e();
3347
3353
  export {