@frybynite/image-cloud 0.7.3 → 0.7.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,14 +1,14 @@
1
- const mt = Object.freeze({
1
+ const gt = Object.freeze({
2
2
  none: "none",
3
3
  sm: "0 2px 4px rgba(0,0,0,0.1)",
4
4
  md: "0 4px 16px rgba(0,0,0,0.4)",
5
5
  lg: "0 8px 32px rgba(0,0,0,0.5)",
6
6
  glow: "0 0 30px rgba(255,255,255,0.6)"
7
- }), wt = Object.freeze({
7
+ }), xt = Object.freeze({
8
8
  energetic: Object.freeze({ overshoot: 0.25, bounces: 2, decayRatio: 0.5 }),
9
9
  playful: Object.freeze({ overshoot: 0.15, bounces: 1, decayRatio: 0.5 }),
10
10
  subtle: Object.freeze({ overshoot: 0.08, bounces: 1, decayRatio: 0.5 })
11
- }), xt = Object.freeze({
11
+ }), Et = Object.freeze({
12
12
  gentle: Object.freeze({ stiffness: 150, damping: 30, mass: 1, oscillations: 2 }),
13
13
  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
14
14
  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
@@ -20,11 +20,11 @@ const mt = Object.freeze({
20
20
  flutter: Object.freeze({ amplitude: 20, frequency: 4, decay: !0, decayRate: 0.5, phase: 0 })
21
21
  }), pt = Object.freeze({
22
22
  type: "linear"
23
- }), bt = Object.freeze({
24
- mode: "none"
25
23
  }), yt = Object.freeze({
26
24
  mode: "none"
27
- }), At = Object.freeze({
25
+ }), bt = Object.freeze({
26
+ mode: "none"
27
+ }), Tt = Object.freeze({
28
28
  default: Object.freeze({
29
29
  border: Object.freeze({
30
30
  width: 0,
@@ -33,6 +33,7 @@ const mt = Object.freeze({
33
33
  style: "solid"
34
34
  }),
35
35
  shadow: "none",
36
+ clipPath: void 0,
36
37
  filter: Object.freeze({}),
37
38
  opacity: 1,
38
39
  cursor: "pointer",
@@ -59,7 +60,7 @@ const mt = Object.freeze({
59
60
  }), Ot = Object.freeze({
60
61
  mobile: Object.freeze({ maxWidth: 767 }),
61
62
  tablet: Object.freeze({ maxWidth: 1199 })
62
- }), $t = Object.freeze({
63
+ }), Pt = Object.freeze({
63
64
  mode: "adaptive",
64
65
  // Default to adaptive sizing
65
66
  minSize: 50,
@@ -77,28 +78,28 @@ const mt = Object.freeze({
77
78
  min: -15,
78
79
  max: 15
79
80
  })
80
- }), Tt = Object.freeze({
81
- sizing: $t,
81
+ }), Rt = Object.freeze({
82
+ sizing: Pt,
82
83
  rotation: Ut
83
- }), Ct = Object.freeze({
84
+ }), Mt = Object.freeze({
84
85
  validateUrls: !0,
85
86
  validationTimeout: 5e3,
86
87
  validationMethod: "head",
87
88
  allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"]
88
- }), Rt = Object.freeze({
89
+ }), Lt = Object.freeze({
89
90
  enabled: !1,
90
91
  centers: !1,
91
92
  loaders: !1
92
- }), y = Object.freeze({
93
+ }), b = Object.freeze({
93
94
  // Loader configuration (always an array, composite behavior is implicit)
94
95
  loaders: [],
95
96
  // Shared loader settings and debug config
96
97
  config: Object.freeze({
97
- loaders: Ct,
98
- debug: Rt
98
+ loaders: Mt,
99
+ debug: Lt
99
100
  }),
100
101
  // Image sizing and rotation configuration
101
- image: Tt,
102
+ image: Rt,
102
103
  // Pattern-based layout configuration
103
104
  layout: Object.freeze({
104
105
  algorithm: "radial",
@@ -161,8 +162,8 @@ const mt = Object.freeze({
161
162
  easing: "cubic-bezier(0.25, 1, 0.5, 1)",
162
163
  // smooth deceleration
163
164
  path: pt,
164
- rotation: bt,
165
- scale: yt
165
+ rotation: yt,
166
+ scale: bt
166
167
  })
167
168
  }),
168
169
  // Pattern-based interaction configuration
@@ -215,15 +216,15 @@ const mt = Object.freeze({
215
216
  })
216
217
  }),
217
218
  // Image styling
218
- styling: At
219
+ styling: Tt
219
220
  });
220
221
  function Z(n, t) {
221
222
  if (!n) return t || {};
222
223
  if (!t) return { ...n };
223
224
  const e = { ...n };
224
- return t.border !== void 0 && (e.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (e.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (e.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (e.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (e.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (e.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (e.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (e.shadow = t.shadow), t.opacity !== void 0 && (e.opacity = t.opacity), t.cursor !== void 0 && (e.cursor = t.cursor), t.className !== void 0 && (e.className = t.className), t.objectFit !== void 0 && (e.objectFit = t.objectFit), t.aspectRatio !== void 0 && (e.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (e.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (e.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (e.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (e.borderRadiusBottomLeft = t.borderRadiusBottomLeft), e;
225
+ return t.border !== void 0 && (e.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (e.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (e.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (e.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (e.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (e.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (e.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (e.shadow = t.shadow), t.clipPath !== void 0 && (e.clipPath = t.clipPath), t.opacity !== void 0 && (e.opacity = t.opacity), t.cursor !== void 0 && (e.cursor = t.cursor), t.className !== void 0 && (e.className = t.className), t.objectFit !== void 0 && (e.objectFit = t.objectFit), t.aspectRatio !== void 0 && (e.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (e.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (e.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (e.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (e.borderRadiusBottomLeft = t.borderRadiusBottomLeft), e;
225
226
  }
226
- function Pt(n, t) {
227
+ function _t(n, t) {
227
228
  if (!t) return { ...n };
228
229
  const e = Z(n.default, t.default), i = Z(
229
230
  Z(e, n.hover),
@@ -238,26 +239,26 @@ function Pt(n, t) {
238
239
  focused: o
239
240
  };
240
241
  }
241
- function _t(n, t) {
242
+ function Ht(n, t) {
242
243
  if (!t) return { ...n };
243
244
  const e = { ...n };
244
245
  if (t.sizing !== void 0 && (e.sizing = {
245
246
  ...n.sizing,
246
247
  ...t.sizing
247
248
  }, t.sizing.variance)) {
248
- const i = t.sizing.variance, o = i.min !== void 0 && i.min >= 0.25 && i.min <= 1 ? i.min : n.sizing?.variance?.min ?? 1, s = i.max !== void 0 && i.max >= 1 && i.max <= 1.75 ? i.max : n.sizing?.variance?.max ?? 1;
249
- e.sizing.variance = { min: o, max: s };
249
+ const i = t.sizing.variance, o = i.min !== void 0 && i.min >= 0.25 && i.min <= 1 ? i.min : n.sizing?.variance?.min ?? 1, a = i.max !== void 0 && i.max >= 1 && i.max <= 1.75 ? i.max : n.sizing?.variance?.max ?? 1;
250
+ e.sizing.variance = { min: o, max: a };
250
251
  }
251
252
  if (t.rotation !== void 0 && (e.rotation = {
252
253
  ...n.rotation,
253
254
  ...t.rotation
254
255
  }, t.rotation.range)) {
255
- const i = t.rotation.range, o = i.min !== void 0 && i.min >= -180 && i.min <= 0 ? i.min : n.rotation?.range?.min ?? -15, s = i.max !== void 0 && i.max >= 0 && i.max <= 180 ? i.max : n.rotation?.range?.max ?? 15;
256
- e.rotation.range = { min: o, max: s };
256
+ const i = t.rotation.range, o = i.min !== void 0 && i.min >= -180 && i.min <= 0 ? i.min : n.rotation?.range?.min ?? -15, a = i.max !== void 0 && i.max >= 0 && i.max <= 180 ? i.max : n.rotation?.range?.max ?? 15;
257
+ e.rotation.range = { min: o, max: a };
257
258
  }
258
259
  return e;
259
260
  }
260
- function Ht(n) {
261
+ function Nt(n) {
261
262
  const t = n.layout?.rotation;
262
263
  if (t && "enabled" in t)
263
264
  return {
@@ -267,7 +268,7 @@ function Ht(n) {
267
268
  }
268
269
  };
269
270
  }
270
- function Nt(n) {
271
+ function jt(n) {
271
272
  const t = n.layout?.sizing?.variance;
272
273
  if (t)
273
274
  return {
@@ -278,8 +279,8 @@ function Nt(n) {
278
279
  }
279
280
  };
280
281
  }
281
- function jt(n = {}) {
282
- const t = Ht(n), e = Nt(n);
282
+ function kt(n = {}) {
283
+ const t = Nt(n), e = jt(n);
283
284
  let i = n.image;
284
285
  (t || e) && (i = {
285
286
  ...e || {},
@@ -297,94 +298,94 @@ function jt(n = {}) {
297
298
  });
298
299
  const r = {
299
300
  loaders: {
300
- ...Ct,
301
+ ...Mt,
301
302
  ...n.config?.loaders ?? {}
302
303
  }
303
- }, a = {
304
+ }, s = {
304
305
  loaders: o,
305
306
  config: r,
306
- image: _t(Tt, i),
307
- layout: { ...y.layout },
308
- animation: { ...y.animation },
309
- interaction: { ...y.interaction },
310
- rendering: { ...y.rendering },
311
- styling: Pt(At, n.styling)
307
+ image: Ht(Rt, i),
308
+ layout: { ...b.layout },
309
+ animation: { ...b.animation },
310
+ interaction: { ...b.interaction },
311
+ rendering: { ...b.rendering },
312
+ styling: _t(Tt, n.styling)
312
313
  };
313
- return n.layout && (a.layout = {
314
- ...y.layout,
314
+ return n.layout && (s.layout = {
315
+ ...b.layout,
315
316
  ...n.layout
316
- }, n.layout.responsive && (a.layout.responsive = {
317
- ...y.layout.responsive,
318
- mobile: n.layout.responsive.mobile ? { ...y.layout.responsive.mobile, ...n.layout.responsive.mobile } : y.layout.responsive.mobile,
319
- tablet: n.layout.responsive.tablet ? { ...y.layout.responsive.tablet, ...n.layout.responsive.tablet } : y.layout.responsive.tablet
320
- }), n.layout.spacing && (a.layout.spacing = {
321
- ...y.layout.spacing,
317
+ }, n.layout.responsive && (s.layout.responsive = {
318
+ ...b.layout.responsive,
319
+ mobile: n.layout.responsive.mobile ? { ...b.layout.responsive.mobile, ...n.layout.responsive.mobile } : b.layout.responsive.mobile,
320
+ tablet: n.layout.responsive.tablet ? { ...b.layout.responsive.tablet, ...n.layout.responsive.tablet } : b.layout.responsive.tablet
321
+ }), n.layout.spacing && (s.layout.spacing = {
322
+ ...b.layout.spacing,
322
323
  ...n.layout.spacing
323
- })), n.animation && (a.animation = {
324
- ...y.animation,
324
+ })), n.animation && (s.animation = {
325
+ ...b.animation,
325
326
  ...n.animation
326
- }, n.animation.easing && (a.animation.easing = {
327
- ...y.animation.easing,
327
+ }, n.animation.easing && (s.animation.easing = {
328
+ ...b.animation.easing,
328
329
  ...n.animation.easing
329
- }), n.animation.queue && (a.animation.queue = {
330
- ...y.animation.queue,
330
+ }), n.animation.queue && (s.animation.queue = {
331
+ ...b.animation.queue,
331
332
  ...n.animation.queue
332
- }), n.animation.performance && (a.animation.performance = {
333
- ...y.animation.performance,
333
+ }), n.animation.performance && (s.animation.performance = {
334
+ ...b.animation.performance,
334
335
  ...n.animation.performance
335
- }), n.animation.entry && (a.animation.entry = {
336
- ...y.animation.entry,
336
+ }), n.animation.entry && (s.animation.entry = {
337
+ ...b.animation.entry,
337
338
  ...n.animation.entry,
338
339
  start: n.animation.entry.start ? {
339
- ...y.animation.entry.start,
340
+ ...b.animation.entry.start,
340
341
  ...n.animation.entry.start,
341
- circular: n.animation.entry.start.circular ? { ...y.animation.entry.start.circular, ...n.animation.entry.start.circular } : y.animation.entry.start.circular
342
- } : y.animation.entry.start,
343
- timing: n.animation.entry.timing ? { ...y.animation.entry.timing, ...n.animation.entry.timing } : y.animation.entry.timing,
344
- path: n.animation.entry.path ? { ...pt, ...n.animation.entry.path } : y.animation.entry.path,
345
- rotation: n.animation.entry.rotation ? { ...bt, ...n.animation.entry.rotation } : y.animation.entry.rotation,
346
- scale: n.animation.entry.scale ? { ...yt, ...n.animation.entry.scale } : y.animation.entry.scale
347
- })), n.interaction && (a.interaction = {
348
- ...y.interaction,
342
+ circular: n.animation.entry.start.circular ? { ...b.animation.entry.start.circular, ...n.animation.entry.start.circular } : b.animation.entry.start.circular
343
+ } : b.animation.entry.start,
344
+ timing: n.animation.entry.timing ? { ...b.animation.entry.timing, ...n.animation.entry.timing } : b.animation.entry.timing,
345
+ path: n.animation.entry.path ? { ...pt, ...n.animation.entry.path } : b.animation.entry.path,
346
+ rotation: n.animation.entry.rotation ? { ...yt, ...n.animation.entry.rotation } : b.animation.entry.rotation,
347
+ scale: n.animation.entry.scale ? { ...bt, ...n.animation.entry.scale } : b.animation.entry.scale
348
+ })), n.interaction && (s.interaction = {
349
+ ...b.interaction,
349
350
  ...n.interaction
350
- }, n.interaction.focus && (a.interaction.focus = {
351
- ...y.interaction.focus,
351
+ }, n.interaction.focus && (s.interaction.focus = {
352
+ ...b.interaction.focus,
352
353
  ...n.interaction.focus
353
- }), n.interaction.navigation && (a.interaction.navigation = {
354
- ...y.interaction.navigation,
354
+ }), n.interaction.navigation && (s.interaction.navigation = {
355
+ ...b.interaction.navigation,
355
356
  ...n.interaction.navigation
356
- }), n.interaction.gestures && (a.interaction.gestures = {
357
- ...y.interaction.gestures,
357
+ }), n.interaction.gestures && (s.interaction.gestures = {
358
+ ...b.interaction.gestures,
358
359
  ...n.interaction.gestures
359
- })), n.rendering && (a.rendering = {
360
- ...y.rendering,
360
+ })), n.rendering && (s.rendering = {
361
+ ...b.rendering,
361
362
  ...n.rendering
362
- }, n.rendering.responsive && (a.rendering.responsive = {
363
- ...y.rendering.responsive,
363
+ }, n.rendering.responsive && (s.rendering.responsive = {
364
+ ...b.rendering.responsive,
364
365
  ...n.rendering.responsive,
365
- breakpoints: n.rendering.responsive.breakpoints ? { ...y.rendering.responsive.breakpoints, ...n.rendering.responsive.breakpoints } : y.rendering.responsive.breakpoints,
366
- mobileDetection: n.rendering.responsive.mobileDetection ? n.rendering.responsive.mobileDetection : y.rendering.responsive.mobileDetection
367
- }), n.rendering.ui && (a.rendering.ui = {
368
- ...y.rendering.ui,
366
+ breakpoints: n.rendering.responsive.breakpoints ? { ...b.rendering.responsive.breakpoints, ...n.rendering.responsive.breakpoints } : b.rendering.responsive.breakpoints,
367
+ mobileDetection: n.rendering.responsive.mobileDetection ? n.rendering.responsive.mobileDetection : b.rendering.responsive.mobileDetection
368
+ }), n.rendering.ui && (s.rendering.ui = {
369
+ ...b.rendering.ui,
369
370
  ...n.rendering.ui
370
- }), n.rendering.performance && (a.rendering.performance = {
371
- ...y.rendering.performance,
371
+ }), n.rendering.performance && (s.rendering.performance = {
372
+ ...b.rendering.performance,
372
373
  ...n.rendering.performance
373
- })), a.config.debug = {
374
- ...Rt,
374
+ })), s.config.debug = {
375
+ ...Lt,
375
376
  ...n.config?.debug ?? {}
376
- }, a;
377
- }
378
- function kt(n, t) {
379
- return { ...n ? wt[n] : wt.playful, ...t };
377
+ }, s;
380
378
  }
381
379
  function Wt(n, t) {
382
- return { ...n ? xt[n] : xt.gentle, ...t };
380
+ return { ...n ? xt[n] : xt.playful, ...t };
383
381
  }
384
382
  function Gt(n, t) {
383
+ return { ...n ? Et[n] : Et.gentle, ...t };
384
+ }
385
+ function qt(n, t) {
385
386
  return { ...n ? St[n] : St.gentle, ...t };
386
387
  }
387
- class qt {
388
+ class Yt {
388
389
  constructor(t) {
389
390
  this.activeAnimations = /* @__PURE__ */ new Map(), this.animationIdCounter = 0, this.config = t;
390
391
  }
@@ -409,31 +410,31 @@ class qt {
409
410
  * @param easing - CSS easing function (optional)
410
411
  * @returns AnimationHandle that can be used to cancel or query the animation
411
412
  */
412
- animateTransformCancellable(t, e, i, o = null, s = null) {
413
+ animateTransformCancellable(t, e, i, o = null, a = null) {
413
414
  this.cancelAllAnimations(t);
414
- const r = o ?? this.config.duration, a = s ?? this.config.easing.default, h = this.buildTransformString(e), c = this.buildTransformString(i);
415
+ const r = o ?? this.config.duration, s = a ?? this.config.easing.default, h = this.buildTransformString(e), c = this.buildTransformString(i);
415
416
  t.style.transition = "none";
416
- const u = t.animate(
417
+ const d = t.animate(
417
418
  [
418
419
  { transform: h },
419
420
  { transform: c }
420
421
  ],
421
422
  {
422
423
  duration: r,
423
- easing: a,
424
+ easing: s,
424
425
  fill: "forwards"
425
426
  // Keep final state after animation
426
427
  }
427
428
  ), l = {
428
429
  id: `anim-${++this.animationIdCounter}`,
429
430
  element: t,
430
- animation: u,
431
+ animation: d,
431
432
  fromState: e,
432
433
  toState: i,
433
434
  startTime: performance.now(),
434
435
  duration: r
435
436
  };
436
- return this.activeAnimations.set(t, l), u.finished.then(() => {
437
+ return this.activeAnimations.set(t, l), d.finished.then(() => {
437
438
  t.style.transform = c, this.activeAnimations.delete(t);
438
439
  }).catch(() => {
439
440
  this.activeAnimations.delete(t);
@@ -480,8 +481,8 @@ class qt {
480
481
  const i = getComputedStyle(t).transform;
481
482
  if (i === "none" || !i)
482
483
  return { x: 0, y: 0, rotation: 0, scale: 1 };
483
- const o = new DOMMatrix(i), s = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), a = o.e, h = o.f;
484
- return { x: a, y: h, rotation: r, scale: s };
484
+ const o = new DOMMatrix(i), a = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), s = o.e, h = o.f;
485
+ return { x: s, y: h, rotation: r, scale: a };
485
486
  }
486
487
  /**
487
488
  * Check if an element has an active animation
@@ -508,10 +509,10 @@ class qt {
508
509
  * @returns Promise that resolves when animation completes
509
510
  */
510
511
  animateTransform(t, e, i = null, o = null) {
511
- return new Promise((s) => {
512
- const r = i ?? this.config.duration, a = o ?? this.config.easing.default;
513
- t.style.transition = `transform ${r}ms ${a}, box-shadow ${r}ms ${a}`, t.style.transform = this.buildTransformString(e), setTimeout(() => {
514
- s();
512
+ return new Promise((a) => {
513
+ const r = i ?? this.config.duration, s = o ?? this.config.easing.default;
514
+ t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(e), setTimeout(() => {
515
+ a();
515
516
  }, r);
516
517
  });
517
518
  }
@@ -540,161 +541,161 @@ class qt {
540
541
  return new Promise((e) => setTimeout(e, t));
541
542
  }
542
543
  }
543
- function V(n, t, e) {
544
+ function J(n, t, e) {
544
545
  return n + (t - n) * e;
545
546
  }
546
- function Yt(n, t, e, i) {
547
- const { overshoot: o, bounces: s, decayRatio: r } = i, a = e.x - t.x, h = e.y - t.y, c = Xt(s, r);
548
- let u = 0, l = 0, d = 1, m = o, b = !1;
549
- for (let g = 0; g < c.length; g++)
550
- if (n <= c[g].time) {
551
- l = g === 0 ? 0 : c[g - 1].time, d = c[g].time, m = c[g].overshoot, b = c[g].isOvershoot;
547
+ function Xt(n, t, e, i) {
548
+ const { overshoot: o, bounces: a, decayRatio: r } = i, s = e.x - t.x, h = e.y - t.y, c = Bt(a, r);
549
+ let d = 0, l = 0, u = 1, g = o, p = !1;
550
+ for (let f = 0; f < c.length; f++)
551
+ if (n <= c[f].time) {
552
+ l = f === 0 ? 0 : c[f - 1].time, u = c[f].time, g = c[f].overshoot, p = c[f].isOvershoot;
552
553
  break;
553
554
  }
554
- const p = (n - l) / (d - l);
555
- if (b)
556
- u = 1 + m * ot(p);
555
+ const y = (n - l) / (u - l);
556
+ if (p)
557
+ d = 1 + g * it(y);
557
558
  else if (l === 0)
558
- u = ot(p);
559
+ d = it(y);
559
560
  else {
560
- const f = 1 + (c.find(
561
- (S, v) => S.time > l && v > 0 && c[v - 1].isOvershoot
562
- )?.overshoot || m);
563
- u = V(f, 1, ot(p));
561
+ const m = 1 + (c.find(
562
+ (E, v) => E.time > l && v > 0 && c[v - 1].isOvershoot
563
+ )?.overshoot || g);
564
+ d = J(m, 1, it(y));
564
565
  }
565
566
  return {
566
- x: t.x + a * u,
567
- y: t.y + h * u
567
+ x: t.x + s * d,
568
+ y: t.y + h * d
568
569
  };
569
570
  }
570
- function Xt(n, t) {
571
+ function Bt(n, t) {
571
572
  const e = [];
572
573
  let i = 0.6;
573
574
  e.push({ time: i, overshoot: 0, isOvershoot: !1 });
574
575
  let o = 0.15;
575
576
  const r = 0.4 / (n * 2);
576
- for (let a = 0; a < n; a++)
577
+ for (let s = 0; s < n; s++)
577
578
  i += r, e.push({ time: i, overshoot: o, isOvershoot: !0 }), i += r, e.push({ time: i, overshoot: o * t, isOvershoot: !1 }), o *= t;
578
579
  return e.push({ time: 1, overshoot: 0, isOvershoot: !1 }), e;
579
580
  }
580
- function Bt(n, t, e, i) {
581
- const { stiffness: o, damping: s, mass: r, oscillations: a } = i, h = e.x - t.x, c = e.y - t.y, u = Math.sqrt(o / r), l = s / (2 * Math.sqrt(o * r));
582
- let d;
581
+ function Vt(n, t, e, i) {
582
+ const { stiffness: o, damping: a, mass: r, oscillations: s } = i, h = e.x - t.x, c = e.y - t.y, d = Math.sqrt(o / r), l = a / (2 * Math.sqrt(o * r));
583
+ let u;
583
584
  if (l < 1) {
584
- const m = u * Math.sqrt(1 - l * l), b = Math.exp(-l * u * n * 3), p = Math.cos(m * n * a * Math.PI);
585
- d = 1 - b * p;
585
+ const g = d * Math.sqrt(1 - l * l), p = Math.exp(-l * d * n * 3), y = Math.cos(g * n * s * Math.PI);
586
+ u = 1 - p * y;
586
587
  } else
587
- d = 1 - Math.exp(-u * n * 3);
588
- return d = Math.max(0, Math.min(d, 1.3)), {
589
- x: t.x + h * d,
590
- y: t.y + c * d
588
+ u = 1 - Math.exp(-d * n * 3);
589
+ return u = Math.max(0, Math.min(u, 1.3)), {
590
+ x: t.x + h * u,
591
+ y: t.y + c * u
591
592
  };
592
593
  }
593
594
  function Jt(n, t, e, i) {
594
- const { amplitude: o, frequency: s, decay: r, decayRate: a, phase: h } = i, c = e.x - t.x, u = e.y - t.y, l = Math.sqrt(c * c + u * u), d = l > 0 ? -u / l : 0, m = l > 0 ? c / l : 1, b = s * Math.PI * 2 * n + h, p = r ? Math.pow(1 - n, a) : 1, g = o * Math.sin(b) * p, f = Vt(n);
595
+ const { amplitude: o, frequency: a, decay: r, decayRate: s, phase: h } = i, c = e.x - t.x, d = e.y - t.y, l = Math.sqrt(c * c + d * d), u = l > 0 ? -d / l : 0, g = l > 0 ? c / l : 1, p = a * Math.PI * 2 * n + h, y = r ? Math.pow(1 - n, s) : 1, f = o * Math.sin(p) * y, m = Kt(n);
595
596
  return {
596
- x: V(t.x, e.x, f) + g * d,
597
- y: V(t.y, e.y, f) + g * m
597
+ x: J(t.x, e.x, m) + f * u,
598
+ y: J(t.y, e.y, m) + f * g
598
599
  };
599
600
  }
600
- function ot(n) {
601
+ function it(n) {
601
602
  return 1 - (1 - n) * (1 - n);
602
603
  }
603
- function Vt(n) {
604
+ function Kt(n) {
604
605
  return 1 - Math.pow(1 - n, 3);
605
606
  }
606
- function Kt(n, t, e) {
607
- const { amplitude: i, frequency: o, decay: s } = e, r = Math.sin(n * o * Math.PI * 2), a = s ? Math.pow(1 - n, 2) : 1, h = i * r * a;
607
+ function Zt(n, t, e) {
608
+ const { amplitude: i, frequency: o, decay: a } = e, r = Math.sin(n * o * Math.PI * 2), s = a ? Math.pow(1 - n, 2) : 1, h = i * r * s;
608
609
  return t + h;
609
610
  }
610
- function Zt(n, t, e) {
611
- const { overshoot: i, bounces: o } = e, s = [];
612
- s.push({ time: 0.5, scale: i });
611
+ function Qt(n, t, e) {
612
+ const { overshoot: i, bounces: o } = e, a = [];
613
+ a.push({ time: 0.5, scale: i });
613
614
  let r = i;
614
- const a = 0.5, c = 0.5 / (o * 2);
615
- let u = 0.5;
616
- for (let d = 0; d < o; d++) {
617
- const m = 1 - (r - 1) * a;
618
- u += c, s.push({ time: u, scale: m }), r = 1 + (r - 1) * a * a, u += c, d < o - 1 && s.push({ time: u, scale: r });
615
+ const s = 0.5, c = 0.5 / (o * 2);
616
+ let d = 0.5;
617
+ for (let u = 0; u < o; u++) {
618
+ const g = 1 - (r - 1) * s;
619
+ d += c, a.push({ time: d, scale: g }), r = 1 + (r - 1) * s * s, d += c, u < o - 1 && a.push({ time: d, scale: r });
619
620
  }
620
- s.push({ time: 1, scale: 1 });
621
+ a.push({ time: 1, scale: 1 });
621
622
  let l = 1;
622
- for (let d = 0; d < s.length; d++)
623
- if (n <= s[d].time) {
624
- const m = d === 0 ? 0 : s[d - 1].time, b = d === 0 ? 1 : s[d - 1].scale, p = (n - m) / (s[d].time - m), g = ot(p);
625
- l = b + (s[d].scale - b) * g;
623
+ for (let u = 0; u < a.length; u++)
624
+ if (n <= a[u].time) {
625
+ const g = u === 0 ? 0 : a[u - 1].time, p = u === 0 ? 1 : a[u - 1].scale, y = (n - g) / (a[u].time - g), f = it(y);
626
+ l = p + (a[u].scale - p) * f;
626
627
  break;
627
628
  }
628
629
  return l * t;
629
630
  }
630
- function Qt(n) {
631
+ function te(n) {
631
632
  const {
632
633
  element: t,
633
634
  startPosition: e,
634
635
  endPosition: i,
635
636
  pathConfig: o,
636
- duration: s,
637
+ duration: a,
637
638
  imageWidth: r,
638
- imageHeight: a,
639
+ imageHeight: s,
639
640
  rotation: h,
640
641
  scale: c,
641
- onComplete: u,
642
+ onComplete: d,
642
643
  rotationConfig: l,
643
- startRotation: d,
644
- scaleConfig: m,
645
- startScale: b
646
- } = n, p = o.type, g = d !== void 0 && d !== h, f = l?.mode === "wobble", S = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = g || f, w = b !== void 0 && b !== c, E = m?.mode === "pop", x = m?.pop || { overshoot: 1.2, bounces: 1 };
647
- if ((p === "linear" || p === "arc") && !v && !(w || E)) {
648
- u && u();
644
+ startRotation: u,
645
+ scaleConfig: g,
646
+ startScale: p
647
+ } = n, y = o.type, f = u !== void 0 && u !== h, m = l?.mode === "wobble", E = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = f || m, w = p !== void 0 && p !== c, S = g?.mode === "pop", x = g?.pop || { overshoot: 1.2, bounces: 1 };
648
+ if ((y === "linear" || y === "arc") && !v && !(w || S)) {
649
+ d && d();
649
650
  return;
650
651
  }
651
- const L = performance.now(), z = -r / 2, P = -a / 2;
652
+ const L = performance.now(), z = -r / 2, U = -s / 2;
652
653
  function _(Y) {
653
- const N = Y - L, T = Math.min(N / s, 1);
654
- let D;
655
- switch (p) {
654
+ const N = Y - L, C = Math.min(N / a, 1);
655
+ let $;
656
+ switch (y) {
656
657
  case "bounce": {
657
- const O = kt(
658
+ const D = Wt(
658
659
  o.bouncePreset,
659
660
  o.bounce
660
661
  );
661
- D = Yt(T, e, i, O);
662
+ $ = Xt(C, e, i, D);
662
663
  break;
663
664
  }
664
665
  case "elastic": {
665
- const O = Wt(
666
+ const D = Gt(
666
667
  o.elasticPreset,
667
668
  o.elastic
668
669
  );
669
- D = Bt(T, e, i, O);
670
+ $ = Vt(C, e, i, D);
670
671
  break;
671
672
  }
672
673
  case "wave": {
673
- const O = Gt(
674
+ const D = qt(
674
675
  o.wavePreset,
675
676
  o.wave
676
677
  );
677
- D = Jt(T, e, i, O);
678
+ $ = Jt(C, e, i, D);
678
679
  break;
679
680
  }
680
681
  default:
681
- D = {
682
- x: V(e.x, i.x, T),
683
- y: V(e.y, i.y, T)
682
+ $ = {
683
+ x: J(e.x, i.x, C),
684
+ y: J(e.y, i.y, C)
684
685
  };
685
686
  }
686
- const k = D.x - i.x, H = D.y - i.y;
687
+ const k = $.x - i.x, H = $.y - i.y;
687
688
  let R;
688
- f ? R = Kt(T, h, S) : g ? R = V(d, h, T) : R = h;
689
- let C;
690
- E ? C = Zt(T, c, x) : w ? C = V(b, c, T) : C = c, t.style.transform = `translate(${z}px, ${P}px) translate(${k}px, ${H}px) rotate(${R}deg) scale(${C})`, T < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${P}px) rotate(${h}deg) scale(${c})`, u && u());
689
+ m ? R = Zt(C, h, E) : f ? R = J(u, h, C) : R = h;
690
+ let T;
691
+ S ? T = Qt(C, c, x) : w ? T = J(p, c, C) : T = c, t.style.transform = `translate(${z}px, ${U}px) translate(${k}px, ${H}px) rotate(${R}deg) scale(${T})`, C < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${U}px) rotate(${h}deg) scale(${c})`, d && d());
691
692
  }
692
693
  requestAnimationFrame(_);
693
694
  }
694
- function te(n) {
695
+ function ee(n) {
695
696
  return n === "bounce" || n === "elastic" || n === "wave";
696
697
  }
697
- const ee = {
698
+ const ie = {
698
699
  radial: "center",
699
700
  spiral: "center",
700
701
  grid: "top",
@@ -702,85 +703,85 @@ const ee = {
702
703
  random: "nearest-edge",
703
704
  wave: "left"
704
705
  };
705
- class ie {
706
+ class ne {
706
707
  constructor(t, e) {
707
- this.config = t, this.layoutAlgorithm = e, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || pt, this.rotationConfig = t.rotation || bt, this.scaleConfig = t.scale || yt;
708
+ this.config = t, this.layoutAlgorithm = e, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || pt, this.rotationConfig = t.rotation || yt, this.scaleConfig = t.scale || bt;
708
709
  }
709
710
  /**
710
711
  * Get the effective start position, considering layout-aware defaults
711
712
  */
712
713
  resolveStartPosition() {
713
- return this.config.start.position ? this.config.start.position : ee[this.layoutAlgorithm] || "nearest-edge";
714
+ return this.config.start.position ? this.config.start.position : ie[this.layoutAlgorithm] || "nearest-edge";
714
715
  }
715
716
  /**
716
717
  * Calculate the starting position for an image's entry animation
717
718
  */
718
- calculateStartPosition(t, e, i, o, s) {
719
- const r = this.resolvedStartPosition, a = this.config.start.offset ?? 100;
719
+ calculateStartPosition(t, e, i, o, a) {
720
+ const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
720
721
  switch (r) {
721
722
  case "nearest-edge":
722
- return this.calculateNearestEdge(t, e, i, a);
723
+ return this.calculateNearestEdge(t, e, i, s);
723
724
  case "top":
724
- return this.calculateEdgePosition("top", t, e, i, a);
725
+ return this.calculateEdgePosition("top", t, e, i, s);
725
726
  case "bottom":
726
- return this.calculateEdgePosition("bottom", t, e, i, a);
727
+ return this.calculateEdgePosition("bottom", t, e, i, s);
727
728
  case "left":
728
- return this.calculateEdgePosition("left", t, e, i, a);
729
+ return this.calculateEdgePosition("left", t, e, i, s);
729
730
  case "right":
730
- return this.calculateEdgePosition("right", t, e, i, a);
731
+ return this.calculateEdgePosition("right", t, e, i, s);
731
732
  case "center":
732
733
  return this.calculateCenterPosition(i, t, e);
733
734
  case "random-edge":
734
- return this.calculateRandomEdge(t, e, i, a);
735
+ return this.calculateRandomEdge(t, e, i, s);
735
736
  case "circular":
736
737
  return this.calculateCircularPosition(
737
738
  t,
738
739
  e,
739
740
  i,
740
741
  o,
741
- s
742
+ a
742
743
  );
743
744
  default:
744
- return this.calculateNearestEdge(t, e, i, a);
745
+ return this.calculateNearestEdge(t, e, i, s);
745
746
  }
746
747
  }
747
748
  /**
748
749
  * Calculate start position from the nearest edge (current default behavior)
749
750
  */
750
751
  calculateNearestEdge(t, e, i, o) {
751
- const s = t.x, r = t.y, a = s, h = i.width - s, c = r, u = i.height - r, l = Math.min(a, h, c, u);
752
- let d = t.x, m = t.y;
753
- return l === a ? d = -(e.width + o) : l === h ? d = i.width + o : l === c ? m = -(e.height + o) : m = i.height + o, { x: d, y: m };
752
+ const a = t.x, r = t.y, s = a, h = i.width - a, c = r, d = i.height - r, l = Math.min(s, h, c, d);
753
+ let u = t.x, g = t.y;
754
+ return l === s ? u = -(e.width + o) : l === h ? u = i.width + o : l === c ? g = -(e.height + o) : g = i.height + o, { x: u, y: g };
754
755
  }
755
756
  /**
756
757
  * Calculate start position from a specific edge
757
758
  */
758
- calculateEdgePosition(t, e, i, o, s) {
759
- let r = e.x, a = e.y;
759
+ calculateEdgePosition(t, e, i, o, a) {
760
+ let r = e.x, s = e.y;
760
761
  switch (t) {
761
762
  case "top":
762
- a = -(i.height + s);
763
+ s = -(i.height + a);
763
764
  break;
764
765
  case "bottom":
765
- a = o.height + s;
766
+ s = o.height + a;
766
767
  break;
767
768
  case "left":
768
- r = -(i.width + s);
769
+ r = -(i.width + a);
769
770
  break;
770
771
  case "right":
771
- r = o.width + s;
772
+ r = o.width + a;
772
773
  break;
773
774
  }
774
- return { x: r, y: a };
775
+ return { x: r, y: s };
775
776
  }
776
777
  /**
777
778
  * Calculate start position from center with scale animation
778
779
  */
779
780
  calculateCenterPosition(t, e, i) {
780
- const o = t.width / 2, s = t.height / 2;
781
+ const o = t.width / 2, a = t.height / 2;
781
782
  return {
782
783
  x: o,
783
- y: s,
784
+ y: a,
784
785
  useScale: !0
785
786
  // Signal to use scale animation from 0
786
787
  };
@@ -789,27 +790,27 @@ class ie {
789
790
  * Calculate start position from a random edge
790
791
  */
791
792
  calculateRandomEdge(t, e, i, o) {
792
- const s = ["top", "bottom", "left", "right"], r = s[Math.floor(Math.random() * s.length)];
793
+ const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
793
794
  return this.calculateEdgePosition(r, t, e, i, o);
794
795
  }
795
796
  /**
796
797
  * Calculate start position on a circle around the container
797
798
  */
798
- calculateCircularPosition(t, e, i, o, s) {
799
- const r = this.config.start.circular || {}, a = r.distribution || "even";
799
+ calculateCircularPosition(t, e, i, o, a) {
800
+ const r = this.config.start.circular || {}, s = r.distribution || "even";
800
801
  let h;
801
802
  const c = r.radius || "120%";
802
803
  if (typeof c == "string" && c.endsWith("%")) {
803
- const p = parseFloat(c) / 100;
804
+ const y = parseFloat(c) / 100;
804
805
  h = Math.sqrt(
805
806
  i.width ** 2 + i.height ** 2
806
- ) * p / 2;
807
+ ) * y / 2;
807
808
  } else
808
809
  h = typeof c == "number" ? c : 500;
809
- let u;
810
- a === "even" ? u = o / s * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
811
- const l = i.width / 2, d = i.height / 2, m = l + Math.cos(u) * h, b = d + Math.sin(u) * h;
812
- return { x: m, y: b };
810
+ let d;
811
+ s === "even" ? d = o / a * 2 * Math.PI : d = Math.random() * 2 * Math.PI;
812
+ const l = i.width / 2, u = i.height / 2, g = l + Math.cos(d) * h, p = u + Math.sin(d) * h;
813
+ return { x: g, y: p };
813
814
  }
814
815
  /**
815
816
  * Get animation parameters for an image
@@ -828,9 +829,9 @@ class ie {
828
829
  * Build a CSS transform string for the start position
829
830
  * Uses pixel-based centering offset for reliable cross-browser behavior
830
831
  */
831
- buildStartTransform(t, e, i, o, s, r, a, h) {
832
- const c = t.x - e.x, u = t.y - e.y, l = a !== void 0 ? a : i, d = h !== void 0 ? h : o, m = s !== void 0 ? -s / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = s !== void 0 ? `translate(${m}px, ${b}px)` : "translate(-50%, -50%)";
833
- return t.useScale ? `${p} translate(${c}px, ${u}px) rotate(${l}deg) scale(0)` : `${p} translate(${c}px, ${u}px) rotate(${l}deg) scale(${d})`;
832
+ buildStartTransform(t, e, i, o, a, r, s, h) {
833
+ const c = t.x - e.x, d = t.y - e.y, l = s !== void 0 ? s : i, u = h !== void 0 ? h : o, g = a !== void 0 ? -a / 2 : 0, p = r !== void 0 ? -r / 2 : 0, y = a !== void 0 ? `translate(${g}px, ${p}px)` : "translate(-50%, -50%)";
834
+ return t.useScale ? `${y} translate(${c}px, ${d}px) rotate(${l}deg) scale(0)` : `${y} translate(${c}px, ${d}px) rotate(${l}deg) scale(${u})`;
834
835
  }
835
836
  /**
836
837
  * Build the final CSS transform string
@@ -838,8 +839,8 @@ class ie {
838
839
  */
839
840
  buildFinalTransform(t, e, i, o) {
840
841
  if (i !== void 0 && o !== void 0) {
841
- const s = -i / 2, r = -o / 2;
842
- return `translate(${s}px, ${r}px) rotate(${t}deg) scale(${e})`;
842
+ const a = -i / 2, r = -o / 2;
843
+ return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${e})`;
843
844
  }
844
845
  return `translate(-50%, -50%) rotate(${t}deg) scale(${e})`;
845
846
  }
@@ -855,7 +856,7 @@ class ie {
855
856
  * Check if the current path type requires JavaScript animation
856
857
  */
857
858
  requiresJSAnimation() {
858
- return te(this.pathConfig.type);
859
+ return ee(this.pathConfig.type);
859
860
  }
860
861
  /**
861
862
  * Get the path configuration
@@ -957,7 +958,7 @@ class ie {
957
958
  amplitude: 15,
958
959
  frequency: 3,
959
960
  decay: !0
960
- }, { amplitude: o, frequency: s, decay: r } = i, a = Math.sin(t * s * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, c = o * a * h;
961
+ }, { amplitude: o, frequency: a, decay: r } = i, s = Math.sin(t * a * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, c = o * s * h;
961
962
  return e + c;
962
963
  }
963
964
  /**
@@ -1014,15 +1015,15 @@ class ie {
1014
1015
  const i = this.scaleConfig.pop || {
1015
1016
  overshoot: 1.2,
1016
1017
  bounces: 1
1017
- }, { overshoot: o, bounces: s } = i, r = this.generateScaleBounceKeyframes(s, o);
1018
- let a = e;
1018
+ }, { overshoot: o, bounces: a } = i, r = this.generateScaleBounceKeyframes(a, o);
1019
+ let s = e;
1019
1020
  for (let h = 0; h < r.length; h++)
1020
1021
  if (t <= r[h].time) {
1021
- const c = h === 0 ? 0 : r[h - 1].time, u = h === 0 ? e : r[h - 1].scale, l = (t - c) / (r[h].time - c), d = this.easeOutQuad(l);
1022
- a = u + (r[h].scale - u) * d;
1022
+ const c = h === 0 ? 0 : r[h - 1].time, d = h === 0 ? e : r[h - 1].scale, l = (t - c) / (r[h].time - c), u = this.easeOutQuad(l);
1023
+ s = d + (r[h].scale - d) * u;
1023
1024
  break;
1024
1025
  }
1025
- return a * e;
1026
+ return s * e;
1026
1027
  }
1027
1028
  /**
1028
1029
  * Generate keyframes for scale bounce animation
@@ -1031,11 +1032,11 @@ class ie {
1031
1032
  const i = [];
1032
1033
  i.push({ time: 0.5, scale: e });
1033
1034
  let o = e;
1034
- const s = 0.5, a = 0.5 / (t * 2);
1035
+ const a = 0.5, s = 0.5 / (t * 2);
1035
1036
  let h = 0.5;
1036
1037
  for (let c = 0; c < t; c++) {
1037
- const u = 1 - (o - 1) * s;
1038
- h += a, i.push({ time: h, scale: u }), o = 1 + (o - 1) * s * s, h += a, c < t - 1 && i.push({ time: h, scale: o });
1038
+ const d = 1 - (o - 1) * a;
1039
+ h += s, i.push({ time: h, scale: d }), o = 1 + (o - 1) * a * a, h += s, c < t - 1 && i.push({ time: h, scale: o });
1039
1040
  }
1040
1041
  return i.push({ time: 1, scale: 1 }), i;
1041
1042
  }
@@ -1046,7 +1047,7 @@ class ie {
1046
1047
  return 1 - (1 - t) * (1 - t);
1047
1048
  }
1048
1049
  }
1049
- class ne {
1050
+ class oe {
1050
1051
  constructor(t, e = {}) {
1051
1052
  this.config = t, this.imageConfig = e;
1052
1053
  }
@@ -1058,14 +1059,14 @@ class ne {
1058
1059
  * @returns Array of layout objects with position, rotation, scale
1059
1060
  */
1060
1061
  generate(t, e, i = {}) {
1061
- const o = [], { width: s, height: r } = e, a = this.config.spacing.padding, h = i.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, g = h * 1.5 / 2, f = h / 2, S = s - a - g, v = r - a - f, w = a + g, E = a + f;
1062
+ const o = [], { width: a, height: r } = e, s = this.config.spacing.padding, h = i.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, f = h * 1.5 / 2, m = h / 2, E = a - s - f, v = r - s - m, w = s + f, S = s + m;
1062
1063
  for (let x = 0; x < t; x++) {
1063
- const A = this.random(w, S), L = this.random(E, v), z = c === "random" ? this.random(u, l) : 0, P = b ? this.random(d, m) : 1, _ = h * P, Y = {
1064
+ const A = this.random(w, E), L = this.random(S, v), z = c === "random" ? this.random(d, l) : 0, U = p ? this.random(u, g) : 1, _ = h * U, Y = {
1064
1065
  id: x,
1065
1066
  x: A,
1066
1067
  y: L,
1067
1068
  rotation: z,
1068
- scale: P,
1069
+ scale: U,
1069
1070
  baseSize: _
1070
1071
  };
1071
1072
  o.push(Y);
@@ -1082,7 +1083,7 @@ class ne {
1082
1083
  return Math.random() * (e - t) + t;
1083
1084
  }
1084
1085
  }
1085
- class oe {
1086
+ class se {
1086
1087
  constructor(t, e = {}) {
1087
1088
  this.config = t, this.imageConfig = e;
1088
1089
  }
@@ -1094,16 +1095,16 @@ class oe {
1094
1095
  * @returns Array of layout objects with position, rotation, scale
1095
1096
  */
1096
1097
  generate(t, e, i = {}) {
1097
- const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = i.fixedHeight ?? a, g = s / 2, f = r / 2, S = Math.ceil(Math.sqrt(t));
1098
+ const o = [], { width: a, height: r } = e, s = i.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = this.config.scaleDecay ?? 0, y = i.fixedHeight ?? s, f = a / 2, m = r / 2, E = Math.ceil(Math.sqrt(t));
1098
1099
  if (t > 0) {
1099
- const E = m ? this.random(l, d) : 1, x = p * E;
1100
+ const S = g ? this.random(l, u) : 1, x = y * S;
1100
1101
  o.push({
1101
1102
  id: 0,
1102
- x: g,
1103
- y: f,
1104
- rotation: h === "random" ? this.random(c * 0.33, u * 0.33) : 0,
1103
+ x: f,
1104
+ y: m,
1105
+ rotation: h === "random" ? this.random(c * 0.33, d * 0.33) : 0,
1105
1106
  // Less rotation for center
1106
- scale: E,
1107
+ scale: S,
1107
1108
  baseSize: x,
1108
1109
  zIndex: 100
1109
1110
  // Center image is highest
@@ -1111,22 +1112,22 @@ class oe {
1111
1112
  }
1112
1113
  let v = 1, w = 1;
1113
1114
  for (; v < t; ) {
1114
- const E = w / S, x = b > 0 ? 1 - E * b * 0.5 : 1, A = w * (p * 0.8), L = A * 1.5, z = Math.PI * (3 * (L + A) - Math.sqrt((3 * L + A) * (L + 3 * A))), P = this.estimateWidth(p), _ = Math.floor(z / (P * 0.7));
1115
+ const S = w / E, x = p > 0 ? 1 - S * p * 0.5 : 1, A = w * (y * 0.8), L = A * 1.5, z = Math.PI * (3 * (L + A) - Math.sqrt((3 * L + A) * (L + 3 * A))), U = this.estimateWidth(y), _ = Math.floor(z / (U * 0.7));
1115
1116
  if (_ === 0) {
1116
1117
  w++;
1117
1118
  continue;
1118
1119
  }
1119
1120
  const Y = 2 * Math.PI / _, N = w * (20 * Math.PI / 180);
1120
- for (let T = 0; T < _ && v < t; T++) {
1121
- const D = T * Y + N, k = m ? this.random(l, d) : 1, H = x * k, R = p * H;
1122
- let C = g + Math.cos(D) * L, O = f + Math.sin(D) * A;
1123
- const $ = this.config.spacing.padding ?? 50, U = R * 1.5 / 2, M = R / 2;
1124
- C - U < $ ? C = $ + U : C + U > s - $ && (C = s - $ - U), O - M < $ ? O = $ + M : O + M > r - $ && (O = r - $ - M);
1125
- const W = h === "random" ? this.random(c, u) : 0;
1121
+ for (let C = 0; C < _ && v < t; C++) {
1122
+ const $ = C * Y + N, k = g ? this.random(l, u) : 1, H = x * k, R = y * H;
1123
+ let T = f + Math.cos($) * L, D = m + Math.sin($) * A;
1124
+ const O = this.config.spacing.padding ?? 50, P = R * 1.5 / 2, M = R / 2;
1125
+ T - P < O ? T = O + P : T + P > a - O && (T = a - O - P), D - M < O ? D = O + M : D + M > r - O && (D = r - O - M);
1126
+ const W = h === "random" ? this.random(c, d) : 0;
1126
1127
  o.push({
1127
1128
  id: v,
1128
- x: C,
1129
- y: O,
1129
+ x: T,
1130
+ y: D,
1130
1131
  rotation: W,
1131
1132
  scale: H,
1132
1133
  baseSize: R,
@@ -1157,7 +1158,7 @@ class oe {
1157
1158
  return Math.random() * (e - t) + t;
1158
1159
  }
1159
1160
  }
1160
- const se = {
1161
+ const ae = {
1161
1162
  columns: "auto",
1162
1163
  rows: "auto",
1163
1164
  stagger: "none",
@@ -1167,7 +1168,7 @@ const se = {
1167
1168
  alignment: "center",
1168
1169
  gap: 10,
1169
1170
  overflowOffset: 0.25
1170
- }, Et = [
1171
+ }, It = [
1171
1172
  { x: 1, y: 1 },
1172
1173
  // bottom-right
1173
1174
  { x: -1, y: -1 },
@@ -1185,7 +1186,7 @@ const se = {
1185
1186
  { x: 0, y: 1 }
1186
1187
  // down
1187
1188
  ];
1188
- class ae {
1189
+ class re {
1189
1190
  constructor(t, e = {}) {
1190
1191
  this.config = t, this.imageConfig = e;
1191
1192
  }
@@ -1197,65 +1198,65 @@ class ae {
1197
1198
  * @returns Array of layout objects with position, rotation, scale
1198
1199
  */
1199
1200
  generate(t, e, i = {}) {
1200
- const o = [], { width: s, height: r } = e, a = { ...se, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: f } = this.calculateGridDimensions(
1201
+ const o = [], { width: a, height: r } = e, s = { ...ae, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, u = this.imageConfig.sizing?.variance?.max ?? 1, g = l !== 1 || u !== 1, p = a - 2 * h, y = r - 2 * h, { columns: f, rows: m } = this.calculateGridDimensions(
1201
1202
  t,
1202
- b,
1203
1203
  p,
1204
+ y,
1204
1205
  c,
1205
- a
1206
- ), S = a.stagger === "row", v = a.stagger === "column", w = S ? g + 0.5 : g, E = v ? f + 0.5 : f, x = (b - a.gap * (g - 1)) / w, A = (p - a.gap * (f - 1)) / E, L = S ? x / 2 : 0, z = v ? A / 2 : 0, P = 1 + a.overlap, _ = Math.min(x, A) * P, Y = i.fixedHeight ? Math.min(i.fixedHeight, _) : _, N = g * x + (g - 1) * a.gap + L, T = f * A + (f - 1) * a.gap + z, D = h + (b - N) / 2, k = h + (p - T) / 2, H = g * f, R = a.columns !== "auto" && a.rows !== "auto", C = R && t > H;
1206
+ s
1207
+ ), E = s.stagger === "row", v = s.stagger === "column", w = E ? f + 0.5 : f, S = v ? m + 0.5 : m, x = (p - s.gap * (f - 1)) / w, A = (y - s.gap * (m - 1)) / S, L = E ? x / 2 : 0, z = v ? A / 2 : 0, U = 1 + s.overlap, _ = Math.min(x, A) * U, Y = i.fixedHeight ? Math.min(i.fixedHeight, _) : _, N = f * x + (f - 1) * s.gap + L, C = m * A + (m - 1) * s.gap + z, $ = h + (p - N) / 2, k = h + (y - C) / 2, H = f * m, R = s.columns !== "auto" && s.rows !== "auto", T = R && t > H;
1207
1208
  typeof window < "u" && (window.__gridOverflowDebug = {
1208
- gridConfigColumns: a.columns,
1209
- gridConfigRows: a.rows,
1210
- columns: g,
1211
- rows: f,
1209
+ gridConfigColumns: s.columns,
1210
+ gridConfigRows: s.rows,
1211
+ columns: f,
1212
+ rows: m,
1212
1213
  cellCount: H,
1213
1214
  hasFixedGrid: R,
1214
1215
  imageCount: t,
1215
- isOverflowMode: C
1216
+ isOverflowMode: T
1216
1217
  });
1217
- const O = C ? new Array(H).fill(0) : [], $ = Math.min(x, A) * a.overflowOffset;
1218
+ const D = T ? new Array(H).fill(0) : [], O = Math.min(x, A) * s.overflowOffset;
1218
1219
  for (let F = 0; F < t; F++) {
1219
- let U, M, W = 0;
1220
- if (C && F >= H) {
1220
+ let P, M, W = 0;
1221
+ if (T && F >= H) {
1221
1222
  const q = F - H, j = q % H;
1222
- W = Math.floor(q / H) + 1, O[j]++, a.fillDirection === "row" ? (U = j % g, M = Math.floor(j / g)) : (M = j % f, U = Math.floor(j / f));
1223
+ W = Math.floor(q / H) + 1, D[j]++, s.fillDirection === "row" ? (P = j % f, M = Math.floor(j / f)) : (M = j % m, P = Math.floor(j / m));
1223
1224
  } else
1224
- a.fillDirection === "row" ? (U = F % g, M = Math.floor(F / g)) : (M = F % f, U = Math.floor(F / f));
1225
- let G = D + U * (x + a.gap) + x / 2, X = k + M * (A + a.gap) + A / 2;
1226
- if (a.stagger === "row" && M % 2 === 1 ? G += x / 2 : a.stagger === "column" && U % 2 === 1 && (X += A / 2), W > 0) {
1227
- const q = (W - 1) % Et.length, j = Et[q];
1228
- G += j.x * $, X += j.y * $;
1225
+ s.fillDirection === "row" ? (P = F % f, M = Math.floor(F / f)) : (M = F % m, P = Math.floor(F / m));
1226
+ let G = $ + P * (x + s.gap) + x / 2, X = k + M * (A + s.gap) + A / 2;
1227
+ if (s.stagger === "row" && M % 2 === 1 ? G += x / 2 : s.stagger === "column" && P % 2 === 1 && (X += A / 2), W > 0) {
1228
+ const q = (W - 1) % It.length, j = It[q];
1229
+ G += j.x * O, X += j.y * O;
1229
1230
  }
1230
- if (a.jitter > 0) {
1231
- const q = x / 2 * a.jitter, j = A / 2 * a.jitter;
1231
+ if (s.jitter > 0) {
1232
+ const q = x / 2 * s.jitter, j = A / 2 * s.jitter;
1232
1233
  G += this.random(-q, q), X += this.random(-j, j);
1233
1234
  }
1234
- let B = G, J = X;
1235
- if (!C && a.fillDirection === "row") {
1236
- const q = t % g || g;
1237
- if (M === Math.floor((t - 1) / g) && q < g) {
1238
- const vt = q * x + (q - 1) * a.gap;
1239
- let gt = 0;
1240
- a.alignment === "center" ? gt = (N - vt) / 2 : a.alignment === "end" && (gt = N - vt), B += gt;
1235
+ let B = G, V = X;
1236
+ if (!T && s.fillDirection === "row") {
1237
+ const q = t % f || f;
1238
+ if (M === Math.floor((t - 1) / f) && q < f) {
1239
+ const wt = q * x + (q - 1) * s.gap;
1240
+ let dt = 0;
1241
+ s.alignment === "center" ? dt = (N - wt) / 2 : s.alignment === "end" && (dt = N - wt), B += dt;
1241
1242
  }
1242
1243
  }
1243
- const rt = m ? this.random(l, d) : 1, K = Y * rt, it = K * 1.5 / 2, nt = K / 2, lt = h + it, ht = s - h - it, zt = h + nt, Ft = r - h - nt;
1244
- B = Math.max(lt, Math.min(B, ht)), J = Math.max(zt, Math.min(J, Ft));
1245
- let dt = 0;
1246
- if (u === "random") {
1244
+ const st = g ? this.random(l, u) : 1, K = Y * st, tt = K * 1.5 / 2, et = K / 2, rt = h + tt, ct = a - h - tt, Ft = h + et, $t = r - h - et;
1245
+ B = Math.max(rt, Math.min(B, ct)), V = Math.max(Ft, Math.min(V, $t));
1246
+ let lt = 0;
1247
+ if (d === "random") {
1247
1248
  const q = this.imageConfig.rotation?.range?.min ?? -15, j = this.imageConfig.rotation?.range?.max ?? 15;
1248
- a.jitter > 0 ? dt = this.random(q * a.jitter, j * a.jitter) : dt = this.random(q, j);
1249
+ s.jitter > 0 ? lt = this.random(q * s.jitter, j * s.jitter) : lt = this.random(q, j);
1249
1250
  }
1250
- let ut;
1251
- C && W > 0 ? ut = 50 - W : ut = C ? 100 + F : F + 1, o.push({
1251
+ let ht;
1252
+ T && W > 0 ? ht = 50 - W : ht = T ? 100 + F : F + 1, o.push({
1252
1253
  id: F,
1253
1254
  x: B,
1254
- y: J,
1255
- rotation: dt,
1256
- scale: rt,
1255
+ y: V,
1256
+ rotation: lt,
1257
+ scale: st,
1257
1258
  baseSize: K,
1258
- zIndex: ut
1259
+ zIndex: ht
1259
1260
  });
1260
1261
  }
1261
1262
  return o;
@@ -1263,20 +1264,20 @@ class ae {
1263
1264
  /**
1264
1265
  * Calculate optimal grid dimensions based on image count and container
1265
1266
  */
1266
- calculateGridDimensions(t, e, i, o, s) {
1267
- let r, a;
1268
- if (s.columns !== "auto" && s.rows !== "auto")
1269
- r = s.columns, a = s.rows;
1270
- else if (s.columns !== "auto")
1271
- r = s.columns, a = Math.ceil(t / r);
1272
- else if (s.rows !== "auto")
1273
- a = s.rows, r = Math.ceil(t / a);
1267
+ calculateGridDimensions(t, e, i, o, a) {
1268
+ let r, s;
1269
+ if (a.columns !== "auto" && a.rows !== "auto")
1270
+ r = a.columns, s = a.rows;
1271
+ else if (a.columns !== "auto")
1272
+ r = a.columns, s = Math.ceil(t / r);
1273
+ else if (a.rows !== "auto")
1274
+ s = a.rows, r = Math.ceil(t / s);
1274
1275
  else {
1275
1276
  const h = e / i;
1276
- for (r = Math.max(1, Math.round(Math.sqrt(t * h / 1.4))), a = Math.ceil(t / r); r > 1 && (r - 1) * a >= t; )
1277
+ for (r = Math.max(1, Math.round(Math.sqrt(t * h / 1.4))), s = Math.ceil(t / r); r > 1 && (r - 1) * s >= t; )
1277
1278
  r--;
1278
1279
  }
1279
- return { columns: Math.max(1, r), rows: Math.max(1, a) };
1280
+ return { columns: Math.max(1, r), rows: Math.max(1, s) };
1280
1281
  }
1281
1282
  /**
1282
1283
  * Utility: Generate random number between min and max
@@ -1285,14 +1286,14 @@ class ae {
1285
1286
  return Math.random() * (e - t) + t;
1286
1287
  }
1287
1288
  }
1288
- const re = Math.PI * (3 - Math.sqrt(5)), ce = {
1289
+ const ce = Math.PI * (3 - Math.sqrt(5)), le = {
1289
1290
  spiralType: "golden",
1290
1291
  direction: "counterclockwise",
1291
1292
  tightness: 1,
1292
1293
  scaleDecay: 0,
1293
1294
  startAngle: 0
1294
1295
  };
1295
- class le {
1296
+ class he {
1296
1297
  constructor(t, e = {}) {
1297
1298
  this.config = t, this.imageConfig = e;
1298
1299
  }
@@ -1304,35 +1305,35 @@ class le {
1304
1305
  * @returns Array of layout objects with position, rotation, scale
1305
1306
  */
1306
1307
  generate(t, e, i = {}) {
1307
- const o = [], { width: s, height: r } = e, a = { ...ce, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, f = s / 2, S = r / 2, v = Math.min(
1308
- f - h - c / 2,
1309
- S - h - c / 2
1310
- ), w = a.direction === "clockwise" ? -1 : 1;
1311
- for (let E = 0; E < t; E++) {
1308
+ const o = [], { width: a, height: r } = e, s = { ...le, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, y = g !== 1 || p !== 1, f = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, E = r / 2, v = Math.min(
1309
+ m - h - c / 2,
1310
+ E - h - c / 2
1311
+ ), w = s.direction === "clockwise" ? -1 : 1;
1312
+ for (let S = 0; S < t; S++) {
1312
1313
  let x, A;
1313
- if (a.spiralType === "golden")
1314
- x = E * re * w + a.startAngle, A = this.calculateGoldenRadius(E, t, v, a.tightness);
1315
- else if (a.spiralType === "archimedean") {
1316
- const G = E * 0.5 * a.tightness;
1317
- x = G * w + a.startAngle, A = this.calculateArchimedeanRadius(G, t, v, a.tightness);
1314
+ if (s.spiralType === "golden")
1315
+ x = S * ce * w + s.startAngle, A = this.calculateGoldenRadius(S, t, v, s.tightness);
1316
+ else if (s.spiralType === "archimedean") {
1317
+ const G = S * 0.5 * s.tightness;
1318
+ x = G * w + s.startAngle, A = this.calculateArchimedeanRadius(G, t, v, s.tightness);
1318
1319
  } else {
1319
- const G = E * 0.3 * a.tightness;
1320
- x = G * w + a.startAngle, A = this.calculateLogarithmicRadius(G, t, v, a.tightness);
1320
+ const G = S * 0.3 * s.tightness;
1321
+ x = G * w + s.startAngle, A = this.calculateLogarithmicRadius(G, t, v, s.tightness);
1321
1322
  }
1322
- const L = f + Math.cos(x) * A, z = S + Math.sin(x) * A, P = A / v, _ = g > 0 ? 1 - P * g * 0.5 : 1, Y = p ? this.random(m, b) : 1, N = _ * Y, T = c * N, k = T * 1.5 / 2, H = T / 2, R = h + k, C = s - h - k, O = h + H, $ = r - h - H, F = Math.max(R, Math.min(L, C)), U = Math.max(O, Math.min(z, $));
1323
+ const L = m + Math.cos(x) * A, z = E + Math.sin(x) * A, U = A / v, _ = f > 0 ? 1 - U * f * 0.5 : 1, Y = y ? this.random(g, p) : 1, N = _ * Y, C = c * N, k = C * 1.5 / 2, H = C / 2, R = h + k, T = a - h - k, D = h + H, O = r - h - H, F = Math.max(R, Math.min(L, T)), P = Math.max(D, Math.min(z, O));
1323
1324
  let M = 0;
1324
- if (u === "random") {
1325
- const G = x * 180 / Math.PI % 360, X = this.random(l, d);
1326
- M = a.spiralType === "golden" ? X : G * 0.1 + X * 0.9;
1327
- } else u === "tangent" && (M = this.calculateSpiralTangent(x, A, a));
1328
- const W = t - E;
1325
+ if (d === "random") {
1326
+ const G = x * 180 / Math.PI % 360, X = this.random(l, u);
1327
+ M = s.spiralType === "golden" ? X : G * 0.1 + X * 0.9;
1328
+ } else d === "tangent" && (M = this.calculateSpiralTangent(x, A, s));
1329
+ const W = t - S;
1329
1330
  o.push({
1330
- id: E,
1331
+ id: S,
1331
1332
  x: F,
1332
- y: U,
1333
+ y: P,
1333
1334
  rotation: M,
1334
1335
  scale: N,
1335
- baseSize: T,
1336
+ baseSize: C,
1336
1337
  zIndex: W
1337
1338
  });
1338
1339
  }
@@ -1347,11 +1348,11 @@ class le {
1347
1348
  if (i.spiralType === "golden")
1348
1349
  o = t + Math.PI / 2;
1349
1350
  else if (i.spiralType === "archimedean") {
1350
- const r = 1 / i.tightness, a = Math.atan(e / r);
1351
- o = t + a;
1351
+ const r = 1 / i.tightness, s = Math.atan(e / r);
1352
+ o = t + s;
1352
1353
  } else {
1353
- const r = 0.15 / i.tightness, a = Math.atan(1 / r);
1354
- o = t + a;
1354
+ const r = 0.15 / i.tightness, s = Math.atan(1 / r);
1355
+ o = t + s;
1355
1356
  }
1356
1357
  return o * 180 / Math.PI % 360 - 90;
1357
1358
  }
@@ -1368,16 +1369,16 @@ class le {
1368
1369
  * r = a + b*θ (constant spacing between arms)
1369
1370
  */
1370
1371
  calculateArchimedeanRadius(t, e, i, o) {
1371
- const s = e * 0.5 * o;
1372
- return t / s * i;
1372
+ const a = e * 0.5 * o;
1373
+ return t / a * i;
1373
1374
  }
1374
1375
  /**
1375
1376
  * Calculate radius for logarithmic (equiangular) spiral
1376
1377
  * r = a * e^(b*θ)
1377
1378
  */
1378
1379
  calculateLogarithmicRadius(t, e, i, o) {
1379
- const s = i * 0.05, r = 0.15 / o, a = s * Math.exp(r * t), h = e * 0.3 * o, c = s * Math.exp(r * h);
1380
- return a / c * i;
1380
+ const a = i * 0.05, r = 0.15 / o, s = a * Math.exp(r * t), h = e * 0.3 * o, c = a * Math.exp(r * h);
1381
+ return s / c * i;
1381
1382
  }
1382
1383
  /**
1383
1384
  * Utility: Generate random number between min and max
@@ -1386,7 +1387,7 @@ class le {
1386
1387
  return Math.random() * (e - t) + t;
1387
1388
  }
1388
1389
  }
1389
- const he = {
1390
+ const de = {
1390
1391
  clusterCount: "auto",
1391
1392
  clusterSpread: 150,
1392
1393
  clusterSpacing: 200,
@@ -1394,7 +1395,7 @@ const he = {
1394
1395
  overlap: 0.3,
1395
1396
  distribution: "gaussian"
1396
1397
  };
1397
- class de {
1398
+ class ue {
1398
1399
  constructor(t, e = {}) {
1399
1400
  this.config = t, this.imageConfig = e;
1400
1401
  }
@@ -1406,47 +1407,47 @@ class de {
1406
1407
  * @returns Array of layout objects with position, rotation, scale
1407
1408
  */
1408
1409
  generate(t, e, i = {}) {
1409
- const o = [], { width: s, height: r } = e, a = { ...he, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.calculateClusterCount(
1410
+ const o = [], { width: a, height: r } = e, s = { ...de, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, d = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, g = this.imageConfig.sizing?.variance?.min ?? 1, p = this.imageConfig.sizing?.variance?.max ?? 1, y = g !== 1 || p !== 1, f = this.calculateClusterCount(
1410
1411
  t,
1411
- a.clusterCount,
1412
- s,
1412
+ s.clusterCount,
1413
+ a,
1413
1414
  r,
1414
- a.clusterSpacing
1415
- ), f = this.generateClusterCenters(
1416
- g,
1417
- s,
1415
+ s.clusterSpacing
1416
+ ), m = this.generateClusterCenters(
1417
+ f,
1418
+ a,
1418
1419
  r,
1419
1420
  h,
1420
- a
1421
- ), S = new Array(g).fill(0);
1421
+ s
1422
+ ), E = new Array(f).fill(0);
1422
1423
  for (let w = 0; w < t; w++)
1423
- S[w % g]++;
1424
+ E[w % f]++;
1424
1425
  let v = 0;
1425
- for (let w = 0; w < g; w++) {
1426
- const E = f[w], x = S[w];
1426
+ for (let w = 0; w < f; w++) {
1427
+ const S = m[w], x = E[w];
1427
1428
  for (let A = 0; A < x; A++) {
1428
1429
  let L, z;
1429
- if (a.distribution === "gaussian")
1430
- L = this.gaussianRandom() * E.spread, z = this.gaussianRandom() * E.spread;
1430
+ if (s.distribution === "gaussian")
1431
+ L = this.gaussianRandom() * S.spread, z = this.gaussianRandom() * S.spread;
1431
1432
  else {
1432
- const M = this.random(0, Math.PI * 2), W = this.random(0, E.spread);
1433
+ const M = this.random(0, Math.PI * 2), W = this.random(0, S.spread);
1433
1434
  L = Math.cos(M) * W, z = Math.sin(M) * W;
1434
1435
  }
1435
- const P = 1 + a.overlap * 0.5, _ = 1 + a.overlap * 0.3;
1436
- L /= P, z /= P;
1437
- const Y = p ? this.random(m, b) : 1, N = _ * Y, T = c * N;
1438
- let D = E.x + L, k = E.y + z;
1439
- const R = T * 1.5 / 2, C = T / 2;
1440
- D = Math.max(h + R, Math.min(D, s - h - R)), k = Math.max(h + C, Math.min(k, r - h - C));
1441
- const O = u === "random" ? this.random(l, d) : 0, F = Math.sqrt(L * L + z * z) / E.spread, U = Math.round((1 - F) * 50) + 1;
1436
+ const U = 1 + s.overlap * 0.5, _ = 1 + s.overlap * 0.3;
1437
+ L /= U, z /= U;
1438
+ const Y = y ? this.random(g, p) : 1, N = _ * Y, C = c * N;
1439
+ let $ = S.x + L, k = S.y + z;
1440
+ const R = C * 1.5 / 2, T = C / 2;
1441
+ $ = Math.max(h + R, Math.min($, a - h - R)), k = Math.max(h + T, Math.min(k, r - h - T));
1442
+ const D = d === "random" ? this.random(l, u) : 0, F = Math.sqrt(L * L + z * z) / S.spread, P = Math.round((1 - F) * 50) + 1;
1442
1443
  o.push({
1443
1444
  id: v,
1444
- x: D,
1445
+ x: $,
1445
1446
  y: k,
1446
- rotation: O,
1447
+ rotation: D,
1447
1448
  scale: N,
1448
- baseSize: T,
1449
- zIndex: U
1449
+ baseSize: C,
1450
+ zIndex: P
1450
1451
  }), v++;
1451
1452
  }
1452
1453
  }
@@ -1455,36 +1456,36 @@ class de {
1455
1456
  /**
1456
1457
  * Calculate optimal number of clusters based on image count and container
1457
1458
  */
1458
- calculateClusterCount(t, e, i, o, s) {
1459
+ calculateClusterCount(t, e, i, o, a) {
1459
1460
  if (e !== "auto")
1460
1461
  return Math.max(1, Math.min(e, t));
1461
- const a = Math.max(1, Math.ceil(t / 8)), h = Math.floor(
1462
- i / s * (o / s) * 0.6
1462
+ const s = Math.max(1, Math.ceil(t / 8)), h = Math.floor(
1463
+ i / a * (o / a) * 0.6
1463
1464
  );
1464
- return Math.max(1, Math.min(a, h, 10));
1465
+ return Math.max(1, Math.min(s, h, 10));
1465
1466
  }
1466
1467
  /**
1467
1468
  * Generate cluster center positions with spacing constraints
1468
1469
  */
1469
- generateClusterCenters(t, e, i, o, s) {
1470
- const r = [], h = o + s.clusterSpread, c = e - o - s.clusterSpread, u = o + s.clusterSpread, l = i - o - s.clusterSpread;
1471
- for (let d = 0; d < t; d++) {
1472
- let m = null, b = -1;
1473
- for (let p = 0; p < 100; p++) {
1474
- const g = {
1470
+ generateClusterCenters(t, e, i, o, a) {
1471
+ const r = [], h = o + a.clusterSpread, c = e - o - a.clusterSpread, d = o + a.clusterSpread, l = i - o - a.clusterSpread;
1472
+ for (let u = 0; u < t; u++) {
1473
+ let g = null, p = -1;
1474
+ for (let y = 0; y < 100; y++) {
1475
+ const f = {
1475
1476
  x: this.random(h, c),
1476
- y: this.random(u, l),
1477
- spread: this.calculateClusterSpread(s)
1477
+ y: this.random(d, l),
1478
+ spread: this.calculateClusterSpread(a)
1478
1479
  };
1479
- let f = 1 / 0;
1480
- for (const S of r) {
1481
- const v = g.x - S.x, w = g.y - S.y, E = Math.sqrt(v * v + w * w);
1482
- f = Math.min(f, E);
1480
+ let m = 1 / 0;
1481
+ for (const E of r) {
1482
+ const v = f.x - E.x, w = f.y - E.y, S = Math.sqrt(v * v + w * w);
1483
+ m = Math.min(m, S);
1483
1484
  }
1484
- if ((r.length === 0 || f > b) && (m = g, b = f), f >= s.clusterSpacing)
1485
+ if ((r.length === 0 || m > p) && (g = f, p = m), m >= a.clusterSpacing)
1485
1486
  break;
1486
1487
  }
1487
- m && r.push(m);
1488
+ g && r.push(g);
1488
1489
  }
1489
1490
  return r;
1490
1491
  }
@@ -1512,7 +1513,7 @@ class de {
1512
1513
  return Math.random() * (e - t) + t;
1513
1514
  }
1514
1515
  }
1515
- class ue {
1516
+ class ge {
1516
1517
  constructor(t, e = {}) {
1517
1518
  this.config = t, this.imageConfig = e;
1518
1519
  }
@@ -1524,25 +1525,25 @@ class ue {
1524
1525
  * @returns Array of layout objects with position, rotation, scale
1525
1526
  */
1526
1527
  generate(t, e, i = {}) {
1527
- const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, p = i.fixedHeight ?? a, g = {
1528
+ const o = [], { width: a, height: r } = e, s = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", d = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, u = this.imageConfig.sizing?.variance?.min ?? 1, g = this.imageConfig.sizing?.variance?.max ?? 1, p = u !== 1 || g !== 1, y = i.fixedHeight ?? s, f = {
1528
1529
  ...Dt,
1529
1530
  ...this.config.wave
1530
- }, { rows: f, amplitude: S, frequency: v, phaseShift: w, synchronization: E } = g, x = Math.ceil(t / f), z = p * 1.5 / 2, P = h + z, _ = s - h - z, Y = _ - P, N = x > 1 ? Y / (x - 1) : 0, T = h + S + p / 2, D = r - h - S - p / 2, k = D - T, H = f > 1 ? k / (f - 1) : 0;
1531
+ }, { rows: m, amplitude: E, frequency: v, phaseShift: w, synchronization: S } = f, x = Math.ceil(t / m), z = y * 1.5 / 2, U = h + z, _ = a - h - z, Y = _ - U, N = x > 1 ? Y / (x - 1) : 0, C = h + E + y / 2, $ = r - h - E - y / 2, k = $ - C, H = m > 1 ? k / (m - 1) : 0;
1531
1532
  let R = 0;
1532
- for (let C = 0; C < f && R < t; C++) {
1533
- const O = f === 1 ? (T + D) / 2 : T + C * H;
1534
- let $ = 0;
1535
- E === "offset" ? $ = C * w : E === "alternating" && ($ = C * Math.PI);
1533
+ for (let T = 0; T < m && R < t; T++) {
1534
+ const D = m === 1 ? (C + $) / 2 : C + T * H;
1535
+ let O = 0;
1536
+ S === "offset" ? O = T * w : S === "alternating" && (O = T * Math.PI);
1536
1537
  for (let F = 0; F < x && R < t; F++) {
1537
- const U = x === 1 ? (P + _) / 2 : P + F * N, M = this.calculateWaveY(U, s, S, v, $), W = U, G = O + M, X = b ? this.random(d, m) : 1, B = p * X;
1538
- let J = 0;
1539
- c === "tangent" ? J = this.calculateRotation(U, s, S, v, $) : c === "random" && (J = this.random(u, l));
1540
- const K = B * 1.5 / 2, ct = B / 2, it = h + K, nt = s - h - K, lt = h + ct, ht = r - h - ct;
1538
+ const P = x === 1 ? (U + _) / 2 : U + F * N, M = this.calculateWaveY(P, a, E, v, O), W = P, G = D + M, X = p ? this.random(u, g) : 1, B = y * X;
1539
+ let V = 0;
1540
+ c === "tangent" ? V = this.calculateRotation(P, a, E, v, O) : c === "random" && (V = this.random(d, l));
1541
+ const K = B * 1.5 / 2, at = B / 2, tt = h + K, et = a - h - K, rt = h + at, ct = r - h - at;
1541
1542
  o.push({
1542
1543
  id: R,
1543
- x: Math.max(it, Math.min(W, nt)),
1544
- y: Math.max(lt, Math.min(G, ht)),
1545
- rotation: J,
1544
+ x: Math.max(tt, Math.min(W, et)),
1545
+ y: Math.max(rt, Math.min(G, ct)),
1546
+ rotation: V,
1546
1547
  scale: X,
1547
1548
  baseSize: B,
1548
1549
  zIndex: R + 1
@@ -1560,9 +1561,9 @@ class ue {
1560
1561
  * @param phase - Phase offset
1561
1562
  * @returns Y displacement from baseline
1562
1563
  */
1563
- calculateWaveY(t, e, i, o, s) {
1564
+ calculateWaveY(t, e, i, o, a) {
1564
1565
  const r = t / e;
1565
- return i * Math.sin(o * r * 2 * Math.PI + s);
1566
+ return i * Math.sin(o * r * 2 * Math.PI + a);
1566
1567
  }
1567
1568
  /**
1568
1569
  * Calculate rotation based on wave tangent
@@ -1573,9 +1574,9 @@ class ue {
1573
1574
  * @param phase - Phase offset
1574
1575
  * @returns Rotation angle in degrees
1575
1576
  */
1576
- calculateRotation(t, e, i, o, s) {
1577
- const r = t / e, a = i * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + s) / e;
1578
- return Math.atan(a) * (180 / Math.PI);
1577
+ calculateRotation(t, e, i, o, a) {
1578
+ const r = t / e, s = i * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + a) / e;
1579
+ return Math.atan(s) * (180 / Math.PI);
1579
1580
  }
1580
1581
  /**
1581
1582
  * Estimate image width based on height
@@ -1589,7 +1590,7 @@ class ue {
1589
1590
  return Math.random() * (e - t) + t;
1590
1591
  }
1591
1592
  }
1592
- class ge {
1593
+ class fe {
1593
1594
  constructor(t) {
1594
1595
  this.config = t.layout, this.imageConfig = t.image, this.layouts = /* @__PURE__ */ new Map(), this.placementLayout = this.initLayout();
1595
1596
  }
@@ -1600,17 +1601,17 @@ class ge {
1600
1601
  initLayout() {
1601
1602
  switch (this.config.algorithm) {
1602
1603
  case "radial":
1603
- return new oe(this.config, this.imageConfig);
1604
+ return new se(this.config, this.imageConfig);
1604
1605
  case "grid":
1605
- return new ae(this.config, this.imageConfig);
1606
+ return new re(this.config, this.imageConfig);
1606
1607
  case "spiral":
1607
- return new le(this.config, this.imageConfig);
1608
+ return new he(this.config, this.imageConfig);
1608
1609
  case "cluster":
1609
- return new de(this.config, this.imageConfig);
1610
- case "wave":
1611
1610
  return new ue(this.config, this.imageConfig);
1611
+ case "wave":
1612
+ return new ge(this.config, this.imageConfig);
1612
1613
  default:
1613
- return new ne(this.config, this.imageConfig);
1614
+ return new oe(this.config, this.imageConfig);
1614
1615
  }
1615
1616
  }
1616
1617
  /**
@@ -1622,8 +1623,8 @@ class ge {
1622
1623
  */
1623
1624
  generateLayout(t, e, i = {}) {
1624
1625
  const o = this.placementLayout.generate(t, e, i);
1625
- return o.forEach((s) => {
1626
- this.layouts.set(s.id, s);
1626
+ return o.forEach((a) => {
1627
+ this.layouts.set(a.id, a);
1627
1628
  }), o;
1628
1629
  }
1629
1630
  /**
@@ -1677,8 +1678,8 @@ class ge {
1677
1678
  return;
1678
1679
  if (typeof i == "number")
1679
1680
  return i;
1680
- const o = i, s = this.resolveBreakpoint(t);
1681
- return s === "mobile" ? o.mobile ?? o.tablet ?? o.screen : s === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1681
+ const o = i, a = this.resolveBreakpoint(t);
1682
+ return a === "mobile" ? o.mobile ?? o.tablet ?? o.screen : a === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1682
1683
  }
1683
1684
  /**
1684
1685
  * Calculate adaptive image size based on container dimensions and image count
@@ -1689,18 +1690,18 @@ class ge {
1689
1690
  * @returns Calculated sizing result with height
1690
1691
  */
1691
1692
  calculateAdaptiveSize(t, e, i, o) {
1692
- const s = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1693
+ const a = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1693
1694
  if (r !== void 0)
1694
1695
  return { height: r };
1695
- const a = s?.minSize ?? 50, h = s?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: l, height: d } = t, p = l * d * c / e;
1696
- let f = Math.sqrt(p / 1.4);
1697
- f *= u, f = Math.min(f, i);
1698
- let S = this.clamp(f, a, h);
1699
- if (S === a && f < a) {
1700
- const v = Math.max(a * 0.05, 20);
1701
- S = Math.max(v, f);
1696
+ const s = a?.minSize ?? 50, h = a?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, d = this.config.densityFactor ?? 1, { width: l, height: u } = t, y = l * u * c / e;
1697
+ let m = Math.sqrt(y / 1.4);
1698
+ m *= d, m = Math.min(m, i);
1699
+ let E = this.clamp(m, s, h);
1700
+ if (E === s && m < s) {
1701
+ const v = Math.max(s * 0.05, 20);
1702
+ E = Math.max(v, m);
1702
1703
  }
1703
- return { height: S };
1704
+ return { height: E };
1704
1705
  }
1705
1706
  /**
1706
1707
  * Utility: Clamp a value between min and max
@@ -1710,13 +1711,76 @@ class ge {
1710
1711
  }
1711
1712
  }
1712
1713
  var I = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(I || {});
1713
- function me(n) {
1714
- return n in mt;
1714
+ const At = {
1715
+ // Geometric shapes - uses percentages for responsive sizing
1716
+ circle: "circle(50%)",
1717
+ square: "polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)",
1718
+ triangle: "polygon(50% 0%, 100% 100%, 0% 100%)",
1719
+ pentagon: "polygon(50% 0%, 100% 38%, 82% 100%, 18% 100%, 0% 38%)",
1720
+ hexagon: "polygon(25% 0%, 75% 0%, 100% 50%, 75% 100%, 25% 100%, 0% 50%)",
1721
+ octagon: "polygon(30% 0%, 70% 0%, 100% 30%, 100% 70%, 70% 100%, 30% 100%, 0% 70%, 0% 30%)",
1722
+ diamond: "polygon(50% 0%, 100% 50%, 50% 100%, 0% 50%)"
1723
+ }, me = {
1724
+ // Circle - uses radius in pixels (refHeight of 100px = 50px radius)
1725
+ circle: {
1726
+ refHeight: 100,
1727
+ points: []
1728
+ // Special case: handled separately
1729
+ },
1730
+ // Square - maintains perfect aspect ratio (always 1:1)
1731
+ square: {
1732
+ refHeight: 100,
1733
+ points: [[0, 0], [100, 0], [100, 100], [0, 100]]
1734
+ },
1735
+ // Triangle - isosceles triangle
1736
+ triangle: {
1737
+ refHeight: 100,
1738
+ points: [[50, 0], [100, 100], [0, 100]]
1739
+ },
1740
+ // Pentagon - regular pentagon
1741
+ pentagon: {
1742
+ refHeight: 100,
1743
+ points: [[50, 0], [100, 38], [82, 100], [18, 100], [0, 38]]
1744
+ },
1745
+ // Hexagon - regular hexagon
1746
+ hexagon: {
1747
+ refHeight: 100,
1748
+ points: [[25, 0], [75, 0], [100, 50], [75, 100], [25, 100], [0, 50]]
1749
+ },
1750
+ // Octagon - regular octagon
1751
+ octagon: {
1752
+ refHeight: 100,
1753
+ points: [[30, 0], [70, 0], [100, 30], [100, 70], [70, 100], [30, 100], [0, 70], [0, 30]]
1754
+ },
1755
+ // Diamond - 45-degree rotated square
1756
+ diamond: {
1757
+ refHeight: 100,
1758
+ points: [[50, 0], [100, 50], [50, 100], [0, 50]]
1759
+ }
1760
+ };
1761
+ function pe(n) {
1762
+ if (n)
1763
+ return n in At ? At[n] : n;
1715
1764
  }
1716
- function fe(n) {
1717
- return n ? me(n) ? mt[n] : n : mt.md;
1765
+ function ye(n, t, e) {
1766
+ const i = me[n];
1767
+ if (!i) return "";
1768
+ const o = t / i.refHeight;
1769
+ if (n === "circle")
1770
+ return `circle(${Math.round(50 * o * 100) / 100}px)`;
1771
+ const a = i.refHeight * o, r = a / 2, s = a / 2, h = (e ?? a) / 2, c = t / 2, d = h - r, l = c - s;
1772
+ return `polygon(${i.points.map(([g, p]) => {
1773
+ const y = Math.round((g * o + d) * 100) / 100, f = Math.round((p * o + l) * 100) / 100;
1774
+ return `${y}px ${f}px`;
1775
+ }).join(", ")})`;
1718
1776
  }
1719
- function pe(n) {
1777
+ function be(n) {
1778
+ return n in gt;
1779
+ }
1780
+ function ve(n) {
1781
+ return n ? be(n) ? gt[n] : n : gt.md;
1782
+ }
1783
+ function we(n) {
1720
1784
  if (!n) return "";
1721
1785
  const t = [];
1722
1786
  if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
@@ -1734,50 +1798,65 @@ function Q(n) {
1734
1798
  const t = n.width ?? 0, e = n.style ?? "solid", i = n.color ?? "#000000";
1735
1799
  return `${t}px ${e} ${i}`;
1736
1800
  }
1737
- function st(n) {
1801
+ function vt(n, t, e) {
1738
1802
  if (!n) return {};
1739
- const t = {};
1803
+ const i = {};
1740
1804
  if (n.borderRadiusTopLeft !== void 0 || n.borderRadiusTopRight !== void 0 || n.borderRadiusBottomRight !== void 0 || n.borderRadiusBottomLeft !== void 0) {
1741
1805
  const s = n.border?.radius ?? 0;
1742
- n.borderRadiusTopLeft !== void 0 ? t.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (t.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? t.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (t.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? t.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (t.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? t.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (t.borderBottomLeftRadius = `${s}px`);
1743
- } else n.border?.radius !== void 0 && (t.borderRadius = `${n.border.radius}px`);
1806
+ n.borderRadiusTopLeft !== void 0 ? i.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (i.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? i.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (i.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? i.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (i.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? i.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (i.borderBottomLeftRadius = `${s}px`);
1807
+ } else n.border?.radius !== void 0 && (i.borderRadius = `${n.border.radius}px`);
1744
1808
  if (n.borderTop || n.borderRight || n.borderBottom || n.borderLeft) {
1745
- const s = n.border || {}, r = { ...s, ...n.borderTop }, a = { ...s, ...n.borderRight }, h = { ...s, ...n.borderBottom }, c = { ...s, ...n.borderLeft };
1746
- t.borderTop = Q(r), t.borderRight = Q(a), t.borderBottom = Q(h), t.borderLeft = Q(c);
1747
- } else n.border && (t.border = Q(n.border));
1748
- n.shadow !== void 0 && (t.boxShadow = fe(n.shadow));
1749
- const o = pe(n.filter);
1750
- if (t.filter = o || "none", n.opacity !== void 0 && (t.opacity = String(n.opacity)), n.cursor !== void 0 && (t.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
1751
- const s = n.outline.width ?? 0, r = n.outline.style ?? "solid", a = n.outline.color ?? "#000000";
1752
- t.outline = `${s}px ${r} ${a}`, n.outline.offset !== void 0 && (t.outlineOffset = `${n.outline.offset}px`);
1753
- }
1754
- return n.objectFit !== void 0 && (t.objectFit = n.objectFit), n.aspectRatio !== void 0 && (t.aspectRatio = n.aspectRatio), t;
1809
+ const s = n.border || {}, h = { ...s, ...n.borderTop }, c = { ...s, ...n.borderRight }, d = { ...s, ...n.borderBottom }, l = { ...s, ...n.borderLeft };
1810
+ i.borderTop = Q(h), i.borderRight = Q(c), i.borderBottom = Q(d), i.borderLeft = Q(l);
1811
+ } else n.border && (i.border = Q(n.border));
1812
+ n.shadow !== void 0 && (i.boxShadow = ve(n.shadow));
1813
+ const r = we(n.filter);
1814
+ if (i.filter = r || "none", n.opacity !== void 0 && (i.opacity = String(n.opacity)), n.cursor !== void 0 && (i.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
1815
+ const s = n.outline.width ?? 0, h = n.outline.style ?? "solid", c = n.outline.color ?? "#000000";
1816
+ i.outline = `${s}px ${h} ${c}`, n.outline.offset !== void 0 && (i.outlineOffset = `${n.outline.offset}px`);
1817
+ }
1818
+ if (n.objectFit !== void 0 && (i.objectFit = n.objectFit), n.aspectRatio !== void 0 && (i.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
1819
+ let s;
1820
+ const h = typeof n.clipPath == "object" && n.clipPath !== null && "shape" in n.clipPath, c = h ? n.clipPath : void 0;
1821
+ if (c?.mode === "height-relative" && t)
1822
+ s = ye(c.shape, t, e);
1823
+ else {
1824
+ const d = h && c ? c.shape : n.clipPath;
1825
+ s = pe(d);
1826
+ }
1827
+ s && (s === "none" ? i.clipPath = "unset" : (i.clipPath = s, i.overflow = "hidden"));
1828
+ }
1829
+ return i;
1830
+ }
1831
+ function xe(n, t) {
1832
+ t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
1755
1833
  }
1756
- function tt(n, t) {
1757
- t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio);
1834
+ function ut(n, t, e, i) {
1835
+ const o = vt(t, e, i);
1836
+ xe(n, o);
1758
1837
  }
1759
- function Mt(n) {
1838
+ function zt(n) {
1760
1839
  return n ? Array.isArray(n) ? n.join(" ") : n : "";
1761
1840
  }
1762
- function et(n, t) {
1763
- const e = Mt(t);
1841
+ function nt(n, t) {
1842
+ const e = zt(t);
1764
1843
  e && e.split(" ").forEach((i) => {
1765
1844
  i.trim() && n.classList.add(i.trim());
1766
1845
  });
1767
1846
  }
1768
- function Lt(n, t) {
1769
- const e = Mt(t);
1847
+ function ft(n, t) {
1848
+ const e = zt(t);
1770
1849
  e && e.split(" ").forEach((i) => {
1771
1850
  i.trim() && n.classList.remove(i.trim());
1772
1851
  });
1773
1852
  }
1774
- const It = {
1853
+ const Ct = {
1775
1854
  UNFOCUSING: 999,
1776
1855
  FOCUSING: 1e3
1777
1856
  };
1778
- class be {
1857
+ class Ee {
1779
1858
  constructor(t, e, i) {
1780
- this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = e, this.defaultStyles = st(i?.default), this.focusedStyles = st(i?.focused), this.defaultClassName = i?.default?.className, this.focusedClassName = i?.focused?.className;
1859
+ this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = e, this.styling = i, this.focusedClassName = i?.focused?.className;
1781
1860
  }
1782
1861
  /**
1783
1862
  * Get current state machine state
@@ -1802,19 +1881,19 @@ class be {
1802
1881
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
1803
1882
  */
1804
1883
  calculateFocusDimensions(t, e, i) {
1805
- const o = this.normalizeScalePercent(this.config.scalePercent), s = i.height * o, r = t / e;
1806
- let a = s, h = a * r;
1884
+ const o = this.normalizeScalePercent(this.config.scalePercent), a = i.height * o, r = t / e;
1885
+ let s = a, h = s * r;
1807
1886
  const c = i.width * o;
1808
- return h > c && (h = c, a = h / r), { width: h, height: a };
1887
+ return h > c && (h = c, s = h / r), { width: h, height: s };
1809
1888
  }
1810
1889
  /**
1811
1890
  * Calculate the transform needed to center an image (position only, no scale)
1812
1891
  * Scale is handled by animating actual dimensions for sharper rendering
1813
1892
  */
1814
1893
  calculateFocusTransform(t, e) {
1815
- const i = t.width / 2, o = t.height / 2, s = i - e.x, r = o - e.y;
1894
+ const i = t.width / 2, o = t.height / 2, a = i - e.x, r = o - e.y;
1816
1895
  return {
1817
- x: s,
1896
+ x: a,
1818
1897
  y: r,
1819
1898
  rotation: 0,
1820
1899
  scale: 1
@@ -1836,19 +1915,19 @@ class be {
1836
1915
  * Create a Web Animation that animates both transform (position) and dimensions
1837
1916
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
1838
1917
  */
1839
- animateWithDimensions(t, e, i, o, s, r, a, h) {
1840
- const c = this.buildDimensionZoomTransform(e), u = this.buildDimensionZoomTransform(i);
1918
+ animateWithDimensions(t, e, i, o, a, r, s, h) {
1919
+ const c = this.buildDimensionZoomTransform(e), d = this.buildDimensionZoomTransform(i);
1841
1920
  return t.style.transition = "none", t.animate(
1842
1921
  [
1843
1922
  {
1844
1923
  transform: c,
1845
1924
  width: `${o}px`,
1846
- height: `${s}px`
1925
+ height: `${a}px`
1847
1926
  },
1848
1927
  {
1849
- transform: u,
1928
+ transform: d,
1850
1929
  width: `${r}px`,
1851
- height: `${a}px`
1930
+ height: `${s}px`
1852
1931
  }
1853
1932
  ],
1854
1933
  {
@@ -1860,15 +1939,30 @@ class be {
1860
1939
  }
1861
1940
  /**
1862
1941
  * Apply focused styling to an element
1942
+ * Applies non-clip-path styles immediately, clip-path will be updated during animation via startClipPathAnimation
1863
1943
  */
1864
1944
  applyFocusedStyling(t, e) {
1865
- t.style.zIndex = String(e), t.classList.add("fbn-ic-focused"), tt(t, this.focusedStyles), et(t, this.focusedClassName);
1945
+ t.style.zIndex = String(e), t.classList.add("fbn-ic-focused"), nt(t, this.focusedClassName);
1866
1946
  }
1867
1947
  /**
1868
1948
  * Remove focused styling from an element
1949
+ * Removes classes and z-index, clip-path will be updated during animation via startClipPathAnimation
1869
1950
  */
1870
1951
  removeFocusedStyling(t, e) {
1871
- t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Lt(t, this.focusedClassName), tt(t, this.defaultStyles), et(t, this.defaultClassName);
1952
+ t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), ft(t, this.focusedClassName);
1953
+ }
1954
+ /**
1955
+ * Continuously update clip-path during animation based on current element dimensions
1956
+ * This ensures clip-path changes smoothly as width/height animate
1957
+ */
1958
+ startClipPathAnimation(t, e, i) {
1959
+ let o = i ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
1960
+ i && this.styling?.focused && this.styling.focused.clipPath === void 0 && (o = { ...o, clipPath: void 0 });
1961
+ const a = () => {
1962
+ const r = t.offsetHeight, s = t.offsetWidth, h = vt(o, r, s);
1963
+ h.clipPath !== void 0 ? t.style.clipPath = h.clipPath : t.style.clipPath = "unset", h.overflow !== void 0 && (t.style.overflow = h.overflow), e.animation.playState === "running" && requestAnimationFrame(a);
1964
+ };
1965
+ requestAnimationFrame(a);
1872
1966
  }
1873
1967
  /**
1874
1968
  * Start focus animation for an image using dimension-based zoom
@@ -1876,48 +1970,50 @@ class be {
1876
1970
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
1877
1971
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1878
1972
  */
1879
- startFocusAnimation(t, e, i, o, s) {
1880
- const r = t.style.zIndex || "", a = t.offsetWidth, h = t.offsetHeight, c = this.calculateFocusDimensions(a, h, e), u = this.calculateFocusTransform(e, i);
1881
- this.applyFocusedStyling(t, It.FOCUSING), this.animationEngine.cancelAllAnimations(t);
1882
- const l = o ?? {
1973
+ startFocusAnimation(t, e, i, o, a) {
1974
+ const r = t.style.zIndex || "", s = t.offsetWidth, h = t.offsetHeight, c = this.calculateFocusDimensions(s, h, e), d = this.calculateFocusTransform(e, i);
1975
+ this.animationEngine.cancelAllAnimations(t);
1976
+ const l = this.config.animationDuration ?? 600;
1977
+ this.applyFocusedStyling(t, Ct.FOCUSING);
1978
+ const u = o ?? {
1883
1979
  x: 0,
1884
1980
  y: 0,
1885
1981
  rotation: i.rotation,
1886
1982
  scale: 1
1887
1983
  // No scale - using dimensions
1888
- }, d = s?.width ?? a, m = s?.height ?? h, b = this.config.animationDuration ?? 600, p = this.animateWithDimensions(
1984
+ }, g = a?.width ?? s, p = a?.height ?? h, y = this.animateWithDimensions(
1889
1985
  t,
1890
- l,
1891
1986
  u,
1892
1987
  d,
1893
- m,
1988
+ g,
1989
+ p,
1894
1990
  c.width,
1895
1991
  c.height,
1896
- b
1897
- ), g = {
1992
+ l
1993
+ ), f = {
1898
1994
  id: `focus-${Date.now()}`,
1899
1995
  element: t,
1900
- animation: p,
1901
- fromState: l,
1902
- toState: u,
1996
+ animation: y,
1997
+ fromState: u,
1998
+ toState: d,
1903
1999
  startTime: performance.now(),
1904
- duration: b
2000
+ duration: l
1905
2001
  };
1906
2002
  return this.focusData = {
1907
2003
  element: t,
1908
2004
  originalState: i,
1909
- focusTransform: u,
2005
+ focusTransform: d,
1910
2006
  originalZIndex: r,
1911
- originalWidth: a,
2007
+ originalWidth: s,
1912
2008
  originalHeight: h,
1913
2009
  focusWidth: c.width,
1914
2010
  focusHeight: c.height
1915
- }, {
2011
+ }, this.startClipPathAnimation(t, f, !0), {
1916
2012
  element: t,
1917
2013
  originalState: i,
1918
- animationHandle: g,
2014
+ animationHandle: f,
1919
2015
  direction: "in",
1920
- originalWidth: a,
2016
+ originalWidth: s,
1921
2017
  originalHeight: h
1922
2018
  };
1923
2019
  }
@@ -1927,38 +2023,40 @@ class be {
1927
2023
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1928
2024
  */
1929
2025
  startUnfocusAnimation(t, e, i, o) {
1930
- t.style.zIndex = String(It.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
1931
- const s = i ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, r = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, a = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, h = {
2026
+ t.style.zIndex = String(Ct.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2027
+ const a = this.config.animationDuration ?? 600;
2028
+ t.classList.remove("fbn-ic-focused"), ft(t, this.focusedClassName);
2029
+ const r = i ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, h = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, c = {
1932
2030
  x: 0,
1933
2031
  y: 0,
1934
2032
  rotation: e.rotation,
1935
2033
  scale: 1
1936
2034
  // No scale - using dimensions
1937
- }, c = this.focusData?.originalWidth ?? t.offsetWidth, u = this.focusData?.originalHeight ?? t.offsetHeight, l = this.config.animationDuration ?? 600, d = this.animateWithDimensions(
2035
+ }, d = this.focusData?.originalWidth ?? t.offsetWidth, l = this.focusData?.originalHeight ?? t.offsetHeight, u = this.animateWithDimensions(
1938
2036
  t,
1939
- s,
1940
- h,
1941
2037
  r,
1942
- a,
1943
2038
  c,
1944
- u,
1945
- l
1946
- ), m = {
2039
+ s,
2040
+ h,
2041
+ d,
2042
+ l,
2043
+ a
2044
+ ), g = {
1947
2045
  id: `unfocus-${Date.now()}`,
1948
2046
  element: t,
1949
- animation: d,
1950
- fromState: s,
1951
- toState: h,
2047
+ animation: u,
2048
+ fromState: r,
2049
+ toState: c,
1952
2050
  startTime: performance.now(),
1953
- duration: l
2051
+ duration: a
1954
2052
  };
1955
- return {
2053
+ return this.startClipPathAnimation(t, g, !1), {
1956
2054
  element: t,
1957
2055
  originalState: e,
1958
- animationHandle: m,
2056
+ animationHandle: g,
1959
2057
  direction: "out",
1960
- originalWidth: c,
1961
- originalHeight: u
2058
+ originalWidth: d,
2059
+ originalHeight: l
1962
2060
  };
1963
2061
  }
1964
2062
  /**
@@ -1976,10 +2074,10 @@ class be {
1976
2074
  * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
1977
2075
  */
1978
2076
  captureMidAnimationState(t) {
1979
- const e = getComputedStyle(t), i = new DOMMatrix(e.transform), o = t.offsetWidth, s = t.offsetHeight, r = i.e + o * 0.5, a = i.f + s * 0.5, h = Math.atan2(i.b, i.a) * (180 / Math.PI);
1980
- return t.style.width = `${o}px`, t.style.height = `${s}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${a}px) rotate(${h}deg)`, t.style.transition = "none", {
1981
- transform: { x: r, y: a, rotation: h, scale: 1 },
1982
- dimensions: { width: o, height: s }
2077
+ const e = getComputedStyle(t), i = new DOMMatrix(e.transform), o = t.offsetWidth, a = t.offsetHeight, r = i.e + o * 0.5, s = i.f + a * 0.5, h = Math.atan2(i.b, i.a) * (180 / Math.PI);
2078
+ return t.style.width = `${o}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${h}deg)`, t.style.transition = "none", {
2079
+ transform: { x: r, y: s, rotation: h, scale: 1 },
2080
+ dimensions: { width: o, height: a }
1983
2081
  };
1984
2082
  }
1985
2083
  /**
@@ -1994,10 +2092,10 @@ class be {
1994
2092
  /**
1995
2093
  * Reset an element instantly to its original position and dimensions (no animation)
1996
2094
  */
1997
- resetElementInstantly(t, e, i, o, s) {
2095
+ resetElementInstantly(t, e, i, o, a) {
1998
2096
  this.animationEngine.cancelAllAnimations(t);
1999
2097
  const r = ["translate(-50%, -50%)"];
2000
- r.push("translate(0px, 0px)"), r.push(`rotate(${e.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && s !== void 0 && (t.style.width = `${o}px`, t.style.height = `${s}px`), this.removeFocusedStyling(t, i);
2098
+ r.push("translate(0px, 0px)"), r.push(`rotate(${e.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && a !== void 0 && (t.style.width = `${o}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, i);
2001
2099
  }
2002
2100
  /**
2003
2101
  * Focus (zoom) an image to center of container
@@ -2007,11 +2105,11 @@ class be {
2007
2105
  if (this.currentFocus === t && this.state === I.FOCUSED)
2008
2106
  return this.unfocusImage();
2009
2107
  if (this.incoming?.element === t && this.state === I.FOCUSING) {
2010
- const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2108
+ const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2011
2109
  this.animationEngine.cancelAllAnimations(t), this.outgoing = this.startUnfocusAnimation(
2012
2110
  t,
2013
2111
  this.incoming.originalState,
2014
- s,
2112
+ a,
2015
2113
  r
2016
2114
  ), this.incoming = null, this.state = I.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2017
2115
  return;
@@ -2054,18 +2152,18 @@ class be {
2054
2152
  if (this.incoming?.element === t)
2055
2153
  return;
2056
2154
  if (this.outgoing?.element === t) {
2057
- const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2155
+ const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2058
2156
  if (this.animationEngine.cancelAllAnimations(t), this.incoming) {
2059
- const { transform: a, dimensions: h } = this.captureMidAnimationState(this.incoming.element);
2157
+ const { transform: s, dimensions: h } = this.captureMidAnimationState(this.incoming.element);
2060
2158
  this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2061
2159
  this.incoming.element,
2062
2160
  this.incoming.originalState,
2063
- a,
2161
+ s,
2064
2162
  h
2065
2163
  );
2066
2164
  } else
2067
2165
  this.outgoing = null;
2068
- if (this.incoming = this.startFocusAnimation(t, e, i, s, r), await Promise.all([
2166
+ if (this.incoming = this.startFocusAnimation(t, e, i, a, r), await Promise.all([
2069
2167
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2070
2168
  this.waitForAnimation(this.incoming.animationHandle)
2071
2169
  ]), this.focusGeneration !== o) return;
@@ -2079,11 +2177,11 @@ class be {
2079
2177
  this.outgoing.originalWidth,
2080
2178
  this.outgoing.originalHeight
2081
2179
  ), this.outgoing = null), this.incoming) {
2082
- const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2180
+ const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2083
2181
  this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2084
2182
  this.incoming.element,
2085
2183
  this.incoming.originalState,
2086
- s,
2184
+ a,
2087
2185
  r
2088
2186
  );
2089
2187
  }
@@ -2104,11 +2202,11 @@ class be {
2104
2202
  const t = ++this.focusGeneration;
2105
2203
  if (!this.currentFocus || !this.focusData) {
2106
2204
  if (this.incoming && this.state === I.FOCUSING) {
2107
- const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2205
+ const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2108
2206
  if (this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2109
2207
  this.incoming.element,
2110
2208
  this.incoming.originalState,
2111
- s,
2209
+ a,
2112
2210
  r
2113
2211
  ), this.incoming = null, this.state = I.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2114
2212
  this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = I.IDLE;
@@ -2116,19 +2214,19 @@ class be {
2116
2214
  return;
2117
2215
  }
2118
2216
  if (this.state === I.CROSS_ANIMATING && this.incoming) {
2119
- const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2217
+ const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2120
2218
  this.animationEngine.cancelAllAnimations(this.incoming.element);
2121
- const a = this.startUnfocusAnimation(
2219
+ const s = this.startUnfocusAnimation(
2122
2220
  this.incoming.element,
2123
2221
  this.incoming.originalState,
2124
- s,
2222
+ a,
2125
2223
  r
2126
2224
  );
2127
2225
  if (await Promise.all([
2128
2226
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2129
- this.waitForAnimation(a.animationHandle)
2227
+ this.waitForAnimation(s.animationHandle)
2130
2228
  ]), this.focusGeneration !== t) return;
2131
- this.outgoing && this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.removeFocusedStyling(a.element, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2229
+ this.outgoing && this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.removeFocusedStyling(s.element, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2132
2230
  return;
2133
2231
  }
2134
2232
  this.state = I.UNFOCUSING;
@@ -2173,8 +2271,8 @@ class be {
2173
2271
  */
2174
2272
  setDragOffset(t) {
2175
2273
  if (!this.currentFocus || !this.focusData || this.state !== I.FOCUSED) return;
2176
- const e = this.currentFocus, i = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], s = (i.x ?? 0) + t, r = i.y ?? 0;
2177
- o.push(`translate(${s}px, ${r}px)`), i.rotation !== void 0 && o.push(`rotate(${i.rotation}deg)`), e.style.transition = "none", e.style.transform = o.join(" ");
2274
+ const e = this.currentFocus, i = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], a = (i.x ?? 0) + t, r = i.y ?? 0;
2275
+ o.push(`translate(${a}px, ${r}px)`), i.rotation !== void 0 && o.push(`rotate(${i.rotation}deg)`), e.style.transition = "none", e.style.transform = o.join(" ");
2178
2276
  }
2179
2277
  /**
2180
2278
  * Clear the drag offset, optionally animating back to center
@@ -2183,9 +2281,9 @@ class be {
2183
2281
  */
2184
2282
  clearDragOffset(t, e = 150) {
2185
2283
  if (!this.currentFocus || !this.focusData || this.state !== I.FOCUSED) return;
2186
- const i = this.currentFocus, o = this.focusData.focusTransform, s = ["translate(-50%, -50%)"], r = o.x ?? 0, a = o.y ?? 0;
2187
- s.push(`translate(${r}px, ${a}px)`), o.rotation !== void 0 && s.push(`rotate(${o.rotation}deg)`);
2188
- const h = s.join(" ");
2284
+ const i = this.currentFocus, o = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = o.x ?? 0, s = o.y ?? 0;
2285
+ a.push(`translate(${r}px, ${s}px)`), o.rotation !== void 0 && a.push(`rotate(${o.rotation}deg)`);
2286
+ const h = a.join(" ");
2189
2287
  t ? (i.style.transition = `transform ${e}ms ease-out`, i.style.transform = h, setTimeout(() => {
2190
2288
  this.currentFocus === i && (i.style.transition = "none");
2191
2289
  }, e)) : (i.style.transition = "none", i.style.transform = h);
@@ -2215,7 +2313,7 @@ class be {
2215
2313
  ), this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2216
2314
  }
2217
2315
  }
2218
- const ye = 50, ve = 0.5, we = 20, xe = 0.3, Se = 150, Ee = 30, at = class at {
2316
+ const Se = 50, Ie = 0.5, Ae = 20, Ce = 0.3, Te = 150, Re = 30, ot = class ot {
2219
2317
  constructor(t, e) {
2220
2318
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = e, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2221
2319
  }
@@ -2242,7 +2340,7 @@ const ye = 50, ve = 0.5, we = 20, xe = 0.3, Se = 150, Ee = 30, at = class at {
2242
2340
  * Used to prevent click-outside from unfocusing immediately after touch
2243
2341
  */
2244
2342
  hadRecentTouch() {
2245
- return Date.now() - this.recentTouchTimestamp < at.TOUCH_CLICK_DELAY;
2343
+ return Date.now() - this.recentTouchTimestamp < ot.TOUCH_CLICK_DELAY;
2246
2344
  }
2247
2345
  handleTouchStart(t) {
2248
2346
  if (t.touches.length !== 1) return;
@@ -2261,29 +2359,29 @@ const ye = 50, ve = 0.5, we = 20, xe = 0.3, Se = 150, Ee = 30, at = class at {
2261
2359
  if (!this.touchState || t.touches.length !== 1) return;
2262
2360
  const e = t.touches[0], i = e.clientX - this.touchState.startX, o = e.clientY - this.touchState.startY;
2263
2361
  if (this.touchState.isHorizontalSwipe === null && Math.sqrt(i * i + o * o) > 10) {
2264
- const a = Math.atan2(Math.abs(o), Math.abs(i)) * (180 / Math.PI);
2265
- this.touchState.isHorizontalSwipe = a <= Ee;
2362
+ const s = Math.atan2(Math.abs(o), Math.abs(i)) * (180 / Math.PI);
2363
+ this.touchState.isHorizontalSwipe = s <= Re;
2266
2364
  }
2267
2365
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2268
2366
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = e.clientX;
2269
- const s = i * xe;
2270
- this.callbacks.onDragOffset(s);
2367
+ const a = i * Ce;
2368
+ this.callbacks.onDragOffset(a);
2271
2369
  }
2272
2370
  }
2273
2371
  handleTouchEnd(t) {
2274
2372
  if (!this.touchState) return;
2275
2373
  this.recentTouchTimestamp = Date.now();
2276
- const e = this.touchState.currentX - this.touchState.startX, i = performance.now() - this.touchState.startTime, o = Math.abs(e) / i, s = Math.abs(e);
2374
+ const e = this.touchState.currentX - this.touchState.startX, i = performance.now() - this.touchState.startTime, o = Math.abs(e) / i, a = Math.abs(e);
2277
2375
  let r = !1;
2278
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (s >= ye || o >= ve && s >= we) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2376
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Se || o >= Ie && a >= Ae) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2279
2377
  }
2280
2378
  handleTouchCancel(t) {
2281
2379
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2282
2380
  }
2283
2381
  };
2284
- at.TOUCH_CLICK_DELAY = 300;
2285
- let ft = at;
2286
- class Ie {
2382
+ ot.TOUCH_CLICK_DELAY = 300;
2383
+ let mt = ot;
2384
+ class Me {
2287
2385
  constructor(t) {
2288
2386
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2289
2387
  throw new Error("GoogleDriveLoader requires at least one source to be configured");
@@ -2297,8 +2395,8 @@ class Ie {
2297
2395
  for (const e of this.sources)
2298
2396
  if ("folders" in e)
2299
2397
  for (const i of e.folders) {
2300
- const o = e.recursive !== void 0 ? e.recursive : !0, s = await this.loadFromFolder(i, t, o);
2301
- this._discoveredUrls.push(...s);
2398
+ const o = e.recursive !== void 0 ? e.recursive : !0, a = await this.loadFromFolder(i, t, o);
2399
+ this._discoveredUrls.push(...a);
2302
2400
  }
2303
2401
  else if ("files" in e) {
2304
2402
  const i = await this.loadFiles(e.files, t);
@@ -2364,8 +2462,8 @@ class Ie {
2364
2462
  return this.loadImagesDirectly(o, e);
2365
2463
  try {
2366
2464
  return i ? await this.loadImagesRecursively(o, e) : await this.loadImagesFromSingleFolder(o, e);
2367
- } catch (s) {
2368
- return console.error("Error loading from Google Drive API:", s), this.loadImagesDirectly(o, e);
2465
+ } catch (a) {
2466
+ return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(o, e);
2369
2467
  }
2370
2468
  }
2371
2469
  /**
@@ -2375,14 +2473,14 @@ class Ie {
2375
2473
  * @returns Promise resolving to array of image URLs
2376
2474
  */
2377
2475
  async loadImagesFromSingleFolder(t, e) {
2378
- const i = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2379
- if (!a.ok)
2380
- throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2381
- const c = (await a.json()).files.filter(
2382
- (u) => u.mimeType.startsWith("image/") && e.isAllowed(u.name)
2476
+ const i = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2477
+ if (!s.ok)
2478
+ throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2479
+ const c = (await s.json()).files.filter(
2480
+ (d) => d.mimeType.startsWith("image/") && e.isAllowed(d.name)
2383
2481
  );
2384
- return this.log(`Found ${c.length} images in folder ${t} (non-recursive)`), c.forEach((u) => {
2385
- i.push(`https://lh3.googleusercontent.com/d/${u.id}=s1600`), this.log(`Added file: ${u.name}`);
2482
+ return this.log(`Found ${c.length} images in folder ${t} (non-recursive)`), c.forEach((d) => {
2483
+ i.push(`https://lh3.googleusercontent.com/d/${d.id}=s1600`), this.log(`Added file: ${d.name}`);
2386
2484
  }), i;
2387
2485
  }
2388
2486
  /**
@@ -2394,24 +2492,24 @@ class Ie {
2394
2492
  async loadFiles(t, e) {
2395
2493
  const i = [];
2396
2494
  for (const o of t) {
2397
- const s = this.extractFileId(o);
2398
- if (!s) {
2495
+ const a = this.extractFileId(o);
2496
+ if (!a) {
2399
2497
  this.log(`Skipping invalid file URL: ${o}`);
2400
2498
  continue;
2401
2499
  }
2402
2500
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
2403
2501
  try {
2404
- const r = `${this.apiEndpoint}/${s}?fields=name,mimeType&key=${this.apiKey}`, a = await fetch(r);
2405
- if (a.ok) {
2406
- const h = await a.json();
2407
- h.mimeType.startsWith("image/") && e.isAllowed(h.name) ? (i.push(`https://lh3.googleusercontent.com/d/${s}=s1600`), this.log(`Added file: ${h.name}`)) : this.log(`Skipping non-image file: ${h.name} (${h.mimeType})`);
2502
+ const r = `${this.apiEndpoint}/${a}?fields=name,mimeType&key=${this.apiKey}`, s = await fetch(r);
2503
+ if (s.ok) {
2504
+ const h = await s.json();
2505
+ h.mimeType.startsWith("image/") && e.isAllowed(h.name) ? (i.push(`https://lh3.googleusercontent.com/d/${a}=s1600`), this.log(`Added file: ${h.name}`)) : this.log(`Skipping non-image file: ${h.name} (${h.mimeType})`);
2408
2506
  } else
2409
- this.log(`Failed to fetch metadata for file ${s}: ${a.status}`);
2507
+ this.log(`Failed to fetch metadata for file ${a}: ${s.status}`);
2410
2508
  } catch (r) {
2411
- this.log(`Error fetching metadata for file ${s}:`, r);
2509
+ this.log(`Error fetching metadata for file ${a}:`, r);
2412
2510
  }
2413
2511
  else
2414
- i.push(`https://lh3.googleusercontent.com/d/${s}=s1600`);
2512
+ i.push(`https://lh3.googleusercontent.com/d/${a}=s1600`);
2415
2513
  }
2416
2514
  return i;
2417
2515
  }
@@ -2445,21 +2543,21 @@ class Ie {
2445
2543
  * @returns Promise resolving to array of image URLs
2446
2544
  */
2447
2545
  async loadImagesRecursively(t, e) {
2448
- const i = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2449
- if (!a.ok)
2450
- throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2451
- const h = await a.json(), c = h.files.filter(
2546
+ const i = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2547
+ if (!s.ok)
2548
+ throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2549
+ const h = await s.json(), c = h.files.filter(
2452
2550
  (l) => l.mimeType.startsWith("image/") && e.isAllowed(l.name)
2453
- ), u = h.files.filter(
2551
+ ), d = h.files.filter(
2454
2552
  (l) => l.mimeType === "application/vnd.google-apps.folder"
2455
2553
  );
2456
- this.log(`Found ${h.files.length} total items in folder ${t}`), h.files.forEach((l) => this.log(` - File: ${l.name} (${l.mimeType})`)), this.log(`- ${c.length} valid files (images only)`), this.log(`- ${u.length} subfolders`), c.forEach((l) => {
2554
+ this.log(`Found ${h.files.length} total items in folder ${t}`), h.files.forEach((l) => this.log(` - File: ${l.name} (${l.mimeType})`)), this.log(`- ${c.length} valid files (images only)`), this.log(`- ${d.length} subfolders`), c.forEach((l) => {
2457
2555
  i.push(`https://lh3.googleusercontent.com/d/${l.id}=s1600`), this.log(`Added file: ${l.name}`);
2458
2556
  });
2459
- for (const l of u) {
2557
+ for (const l of d) {
2460
2558
  this.log(`Loading images from subfolder: ${l.name}`);
2461
- const d = await this.loadImagesRecursively(l.id, e);
2462
- i.push(...d);
2559
+ const u = await this.loadImagesRecursively(l.id, e);
2560
+ i.push(...u);
2463
2561
  }
2464
2562
  return i;
2465
2563
  }
@@ -2475,9 +2573,9 @@ class Ie {
2475
2573
  const i = `https://drive.google.com/embeddedfolderview?id=${t}`, o = await fetch(i, { mode: "cors" });
2476
2574
  if (!o.ok)
2477
2575
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2478
- const s = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, a = [...s.matchAll(r)];
2479
- return [...new Set(a.map((u) => u[1]))].map(
2480
- (u) => `https://drive.google.com/uc?export=view&id=${u}`
2576
+ const a = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2577
+ return [...new Set(s.map((d) => d[1]))].map(
2578
+ (d) => `https://drive.google.com/uc?export=view&id=${d}`
2481
2579
  );
2482
2580
  } catch (i) {
2483
2581
  throw console.error("Direct loading failed:", i), new Error(
@@ -2504,7 +2602,7 @@ class Ie {
2504
2602
  this.debugLogging && typeof console < "u" && console.log(...t);
2505
2603
  }
2506
2604
  }
2507
- class Ae {
2605
+ class Le {
2508
2606
  constructor(t) {
2509
2607
  if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2510
2608
  throw new Error("StaticImageLoader requires at least one source to be configured");
@@ -2569,8 +2667,8 @@ class Ae {
2569
2667
  return console.warn("URLs must be an array:", t), [];
2570
2668
  const i = [];
2571
2669
  for (const o of t) {
2572
- const s = o.split("/").pop() || o;
2573
- if (!e.isAllowed(s)) {
2670
+ const a = o.split("/").pop() || o;
2671
+ if (!e.isAllowed(a)) {
2574
2672
  this.log(`Skipping filtered URL: ${o}`);
2575
2673
  continue;
2576
2674
  }
@@ -2589,12 +2687,12 @@ class Ae {
2589
2687
  if (!Array.isArray(e))
2590
2688
  return console.warn("files must be an array:", e), [];
2591
2689
  const o = [];
2592
- for (const s of e) {
2593
- if (!i.isAllowed(s)) {
2594
- this.log(`Skipping filtered file: ${s}`);
2690
+ for (const a of e) {
2691
+ if (!i.isAllowed(a)) {
2692
+ this.log(`Skipping filtered file: ${a}`);
2595
2693
  continue;
2596
2694
  }
2597
- const r = this.constructUrl(t, s);
2695
+ const r = this.constructUrl(t, a);
2598
2696
  this.validateUrls ? await this.validateUrl(r) ? o.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : o.push(r);
2599
2697
  }
2600
2698
  return o;
@@ -2610,15 +2708,15 @@ class Ae {
2610
2708
  this.log(`Fetching JSON endpoint: ${t}`);
2611
2709
  const i = new AbortController(), o = setTimeout(() => i.abort(), 1e4);
2612
2710
  try {
2613
- const s = await fetch(t, { signal: i.signal });
2614
- if (clearTimeout(o), !s.ok)
2615
- throw new Error(`HTTP ${s.status} fetching ${t}`);
2616
- const r = await s.json();
2711
+ const a = await fetch(t, { signal: i.signal });
2712
+ if (clearTimeout(o), !a.ok)
2713
+ throw new Error(`HTTP ${a.status} fetching ${t}`);
2714
+ const r = await a.json();
2617
2715
  if (!r || !Array.isArray(r.images))
2618
2716
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
2619
2717
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, e);
2620
- } catch (s) {
2621
- throw clearTimeout(o), s instanceof Error && s.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : s;
2718
+ } catch (a) {
2719
+ throw clearTimeout(o), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
2622
2720
  }
2623
2721
  }
2624
2722
  /**
@@ -2640,11 +2738,11 @@ class Ae {
2640
2738
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
2641
2739
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
2642
2740
  try {
2643
- const i = new AbortController(), o = setTimeout(() => i.abort(), this.validationTimeout), s = await fetch(t, {
2741
+ const i = new AbortController(), o = setTimeout(() => i.abort(), this.validationTimeout), a = await fetch(t, {
2644
2742
  method: "HEAD",
2645
2743
  signal: i.signal
2646
2744
  });
2647
- return clearTimeout(o), s.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${s.status}`), !1);
2745
+ return clearTimeout(o), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
2648
2746
  } catch (i) {
2649
2747
  return i instanceof Error && (i.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, i.message)), !1;
2650
2748
  }
@@ -2684,7 +2782,7 @@ class Ae {
2684
2782
  this.debugLogging && typeof console < "u" && console.log(...t);
2685
2783
  }
2686
2784
  }
2687
- class Te {
2785
+ class ze {
2688
2786
  constructor(t) {
2689
2787
  if (this._prepared = !1, this._discoveredUrls = [], this.loaders = t.loaders, this.debugLogging = t.debugLogging ?? !1, !this.loaders || this.loaders.length === 0)
2690
2788
  throw new Error("CompositeLoader requires at least one loader to be configured");
@@ -2698,8 +2796,8 @@ class Te {
2698
2796
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
2699
2797
  const e = this.loaders.map((i, o) => i.prepare(t).then(() => {
2700
2798
  this.log(`Loader ${o} prepared with ${i.imagesLength()} images`);
2701
- }).catch((s) => {
2702
- console.warn(`Loader ${o} failed to prepare:`, s);
2799
+ }).catch((a) => {
2800
+ console.warn(`Loader ${o} failed to prepare:`, a);
2703
2801
  }));
2704
2802
  await Promise.all(e);
2705
2803
  for (const i of this.loaders)
@@ -2741,7 +2839,7 @@ class Te {
2741
2839
  this.debugLogging && typeof console < "u" && console.log("[CompositeLoader]", ...t);
2742
2840
  }
2743
2841
  }
2744
- class Ce {
2842
+ class Fe {
2745
2843
  /**
2746
2844
  * Create a new ImageFilter
2747
2845
  * @param extensions - Array of allowed file extensions (without dots)
@@ -2778,7 +2876,7 @@ class Ce {
2778
2876
  // isAllowedDate(date: Date): boolean
2779
2877
  // isAllowedDimensions(width: number, height: number): boolean
2780
2878
  }
2781
- const Re = `
2879
+ const $e = `
2782
2880
  .fbn-ic-gallery {
2783
2881
  position: relative;
2784
2882
  width: 100%;
@@ -2828,21 +2926,21 @@ const Re = `
2828
2926
  display: none !important;
2829
2927
  }
2830
2928
  `;
2831
- function Me() {
2929
+ function De() {
2832
2930
  if (typeof document > "u") return;
2833
2931
  const n = "fbn-ic-functional-styles";
2834
2932
  if (document.getElementById(n)) return;
2835
2933
  const t = document.createElement("style");
2836
- t.id = n, t.textContent = Re, document.head.appendChild(t);
2934
+ t.id = n, t.textContent = $e, document.head.appendChild(t);
2837
2935
  }
2838
- class Le {
2936
+ class Oe {
2839
2937
  constructor(t = {}) {
2840
- this.fullConfig = jt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new qt(this.fullConfig.animation), this.layoutEngine = new ge({
2938
+ this.fullConfig = kt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Yt(this.fullConfig.animation), this.layoutEngine = new fe({
2841
2939
  layout: this.fullConfig.layout,
2842
2940
  image: this.fullConfig.image
2843
- }), this.zoomEngine = new be(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = st(this.fullConfig.styling?.default), this.hoverStyles = st(this.fullConfig.styling?.hover), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2844
- const e = this.fullConfig.animation.entry || y.animation.entry;
2845
- this.entryAnimationEngine = new ie(
2941
+ }), this.zoomEngine = new Ee(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = vt(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2942
+ const e = this.fullConfig.animation.entry || b.animation.entry;
2943
+ this.entryAnimationEngine = new ne(
2846
2944
  e,
2847
2945
  this.fullConfig.layout.algorithm
2848
2946
  ), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
@@ -2852,7 +2950,7 @@ class Le {
2852
2950
  */
2853
2951
  createImageFilter() {
2854
2952
  const t = this.fullConfig.config.loaders?.allowedExtensions;
2855
- return new Ce(t);
2953
+ return new Fe(t);
2856
2954
  }
2857
2955
  /**
2858
2956
  * Create appropriate image loader based on config
@@ -2863,7 +2961,7 @@ class Le {
2863
2961
  if (!t || t.length === 0)
2864
2962
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
2865
2963
  const i = t.map((o) => this.createLoaderFromEntry(o, e));
2866
- return i.length === 1 ? i[0] : new Te({
2964
+ return i.length === 1 ? i[0] : new ze({
2867
2965
  loaders: i,
2868
2966
  debugLogging: this.fullConfig.config.debug?.loaders
2869
2967
  });
@@ -2881,14 +2979,14 @@ class Le {
2881
2979
  allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2882
2980
  debugLogging: i.debugLogging ?? this.fullConfig.config.debug?.loaders
2883
2981
  };
2884
- return new Ae(o);
2982
+ return new Le(o);
2885
2983
  } else if ("googleDrive" in t) {
2886
2984
  const i = t.googleDrive, o = {
2887
2985
  ...i,
2888
2986
  allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2889
2987
  debugLogging: i.debugLogging ?? this.fullConfig.config.debug?.loaders
2890
2988
  };
2891
- return new Ie(o);
2989
+ return new Me(o);
2892
2990
  } else
2893
2991
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
2894
2992
  }
@@ -2897,16 +2995,16 @@ class Le {
2897
2995
  */
2898
2996
  async init() {
2899
2997
  try {
2900
- if (Me(), this.containerRef)
2998
+ if (De(), this.containerRef)
2901
2999
  this.containerEl = this.containerRef;
2902
3000
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
2903
3001
  throw new Error(`Container #${this.containerId} not found`);
2904
- this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new ft(this.containerEl, {
3002
+ this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new mt(this.containerEl, {
2905
3003
  onNext: () => this.navigateToNextImage(),
2906
3004
  onPrev: () => this.navigateToPreviousImage(),
2907
3005
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
2908
3006
  onDragEnd: (t) => {
2909
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Se);
3007
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Te);
2910
3008
  }
2911
3009
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
2912
3010
  } catch (t) {
@@ -3001,13 +3099,13 @@ class Le {
3001
3099
  this.showError("No images found."), this.showLoading(!1);
3002
3100
  return;
3003
3101
  }
3004
- const i = this.getContainerBounds(), o = this.getImageHeight(), s = window.innerWidth;
3102
+ const i = this.getContainerBounds(), o = this.getImageHeight(), a = window.innerWidth;
3005
3103
  this.logDebug(`Adaptive sizing input: container=${i.width}x${i.height}px, images=${t}, responsiveMax=${o}px`);
3006
3104
  const r = this.layoutEngine.calculateAdaptiveSize(
3007
3105
  i,
3008
3106
  t,
3009
3107
  o,
3010
- s
3108
+ a
3011
3109
  );
3012
3110
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(e, r.height), this.showLoading(!1), this.imagesLoaded = !0;
3013
3111
  } catch (t) {
@@ -3024,41 +3122,41 @@ class Le {
3024
3122
  if (!this.containerEl) return;
3025
3123
  const i = this.getContainerBounds();
3026
3124
  this.currentImageHeight = e;
3027
- const o = this.loadGeneration, s = this.layoutEngine.generateLayout(t.length, i, { fixedHeight: e });
3028
- this.imageLayouts = s, this.displayQueue = [];
3125
+ const o = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, i, { fixedHeight: e });
3126
+ this.imageLayouts = a, this.displayQueue = [];
3029
3127
  let r = 0;
3030
- const a = (c) => {
3128
+ const s = (c) => {
3031
3129
  this.containerEl && (this.containerEl.appendChild(c), this.imageElements.push(c), requestAnimationFrame(() => {
3032
3130
  if (c.offsetWidth, c.style.opacity = this.defaultStyles.opacity ?? "1", c.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || c.dataset.startRotation !== c.dataset.rotation || c.dataset.startScale !== c.dataset.scale)) {
3033
- const d = {
3131
+ const u = {
3034
3132
  x: parseFloat(c.dataset.startX),
3035
3133
  y: parseFloat(c.dataset.startY)
3036
- }, m = {
3134
+ }, g = {
3037
3135
  x: parseFloat(c.dataset.endX),
3038
3136
  y: parseFloat(c.dataset.endY)
3039
- }, b = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), f = parseFloat(c.dataset.scale), S = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : f, w = this.entryAnimationEngine.getTiming();
3040
- Qt({
3137
+ }, p = parseFloat(c.dataset.imageWidth), y = parseFloat(c.dataset.imageHeight), f = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), E = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : f, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, w = this.entryAnimationEngine.getTiming();
3138
+ te({
3041
3139
  element: c,
3042
- startPosition: d,
3043
- endPosition: m,
3140
+ startPosition: u,
3141
+ endPosition: g,
3044
3142
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3045
3143
  duration: w.duration,
3046
- imageWidth: b,
3047
- imageHeight: p,
3048
- rotation: g,
3049
- scale: f,
3144
+ imageWidth: p,
3145
+ imageHeight: y,
3146
+ rotation: f,
3147
+ scale: m,
3050
3148
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3051
- startRotation: S,
3149
+ startRotation: E,
3052
3150
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3053
3151
  startScale: v
3054
3152
  });
3055
3153
  } else {
3056
- const d = c.dataset.finalTransform || "";
3057
- c.style.transform = d;
3154
+ const u = c.dataset.finalTransform || "";
3155
+ c.style.transform = u;
3058
3156
  }
3059
3157
  const l = parseInt(c.dataset.imageId || "0");
3060
3158
  if (this.fullConfig.config.debug?.enabled && l < 3) {
3061
- const d = c.dataset.finalTransform || "";
3159
+ const u = c.dataset.finalTransform || "";
3062
3160
  console.log(`Image ${l} final state:`, {
3063
3161
  left: c.style.left,
3064
3162
  top: c.style.top,
@@ -3066,7 +3164,7 @@ class Le {
3066
3164
  height: c.style.height,
3067
3165
  computedWidth: c.offsetWidth,
3068
3166
  computedHeight: c.offsetHeight,
3069
- transform: d,
3167
+ transform: u,
3070
3168
  pathType: this.entryAnimationEngine.getPathType()
3071
3169
  });
3072
3170
  }
@@ -3075,7 +3173,7 @@ class Le {
3075
3173
  if (this.logDebug("Starting queue processing, enabled:", this.fullConfig.animation.queue.enabled), !this.fullConfig.animation.queue.enabled) {
3076
3174
  for (; this.displayQueue.length > 0; ) {
3077
3175
  const c = this.displayQueue.shift();
3078
- c && a(c);
3176
+ c && s(c);
3079
3177
  }
3080
3178
  return;
3081
3179
  }
@@ -3086,70 +3184,76 @@ class Le {
3086
3184
  }
3087
3185
  if (this.displayQueue.length > 0) {
3088
3186
  const c = this.displayQueue.shift();
3089
- c && a(c);
3187
+ c && s(c);
3090
3188
  }
3091
3189
  r >= t.length && this.displayQueue.length === 0 && this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3092
3190
  }, this.fullConfig.animation.queue.interval);
3093
3191
  };
3094
3192
  if ("IntersectionObserver" in window && this.containerEl) {
3095
- const c = new IntersectionObserver((u) => {
3096
- u.forEach((l) => {
3193
+ const c = new IntersectionObserver((d) => {
3194
+ d.forEach((l) => {
3097
3195
  l.isIntersecting && (h(), c.disconnect());
3098
3196
  });
3099
3197
  }, { threshold: 0.1, rootMargin: "50px" });
3100
3198
  c.observe(this.containerEl);
3101
3199
  } else
3102
3200
  h();
3103
- this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((c) => c.remove()), s.forEach((c, u) => {
3201
+ this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((c) => c.remove()), a.forEach((c, d) => {
3104
3202
  const l = document.createElement("div");
3105
3203
  l.className = "fbn-ic-debug-center", l.style.position = "absolute", l.style.width = "12px", l.style.height = "12px", l.style.borderRadius = "50%", l.style.backgroundColor = "red", l.style.border = "2px solid yellow", l.style.zIndex = "9999", l.style.pointerEvents = "none";
3106
- const d = c.x, m = c.y;
3107
- l.style.left = `${d - 6}px`, l.style.top = `${m - 6}px`, l.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(m)})`, this.containerEl.appendChild(l);
3108
- })), t.forEach((c, u) => {
3204
+ const u = c.x, g = c.y;
3205
+ l.style.left = `${u - 6}px`, l.style.top = `${g - 6}px`, l.title = `Image ${d}: center (${Math.round(u)}, ${Math.round(g)})`, this.containerEl.appendChild(l);
3206
+ })), t.forEach((c, d) => {
3109
3207
  const l = document.createElement("img");
3110
- l.referrerPolicy = "no-referrer", l.classList.add("fbn-ic-image"), l.dataset.imageId = String(u);
3111
- const d = s[u];
3112
- l.style.position = "absolute", l.style.width = "auto", l.style.height = `${e}px`, l.style.left = `${d.x}px`, l.style.top = `${d.y}px`, d.zIndex && (l.style.zIndex = String(d.zIndex)), tt(l, this.defaultStyles), et(l, this.defaultClassName), l.addEventListener("mouseenter", () => {
3113
- this.hoveredImage = { element: l, layout: d }, this.zoomEngine.isInvolved(l) || (tt(l, this.hoverStyles), et(l, this.hoverClassName));
3208
+ l.referrerPolicy = "no-referrer", l.classList.add("fbn-ic-image"), l.dataset.imageId = String(d), l.dataset.createdFlag = "true";
3209
+ const u = a[d];
3210
+ l.style.position = "absolute", l.style.width = "auto", l.style.height = `${e}px`, l.style.left = `${u.x}px`, l.style.top = `${u.y}px`, u.zIndex && (l.style.zIndex = String(u.zIndex)), nt(l, this.defaultClassName), l.addEventListener("mouseenter", () => {
3211
+ if (this.hoveredImage = { element: l, layout: u }, !this.zoomEngine.isInvolved(l)) {
3212
+ const g = l.cachedRenderedWidth;
3213
+ ut(l, this.fullConfig.styling?.hover, e, g), nt(l, this.hoverClassName);
3214
+ }
3114
3215
  }), l.addEventListener("mouseleave", () => {
3115
- this.hoveredImage = null, this.zoomEngine.isInvolved(l) || (tt(l, this.defaultStyles), Lt(l, this.hoverClassName), et(l, this.defaultClassName));
3116
- }), l.addEventListener("click", (m) => {
3117
- m.stopPropagation(), this.handleImageClick(l, d);
3216
+ if (this.hoveredImage = null, !this.zoomEngine.isInvolved(l)) {
3217
+ const g = l.cachedRenderedWidth;
3218
+ ut(l, this.fullConfig.styling?.default, e, g), ft(l, this.hoverClassName), nt(l, this.defaultClassName);
3219
+ }
3220
+ }), l.addEventListener("click", (g) => {
3221
+ g.stopPropagation(), this.handleImageClick(l, u);
3118
3222
  }), l.style.opacity = "0", l.style.transition = this.entryAnimationEngine.getTransitionCSS(), l.onload = () => {
3119
3223
  if (o !== this.loadGeneration)
3120
3224
  return;
3121
- const m = l.naturalWidth / l.naturalHeight, b = e * m;
3122
- l.style.width = `${b}px`;
3123
- const p = { x: d.x, y: d.y }, g = { width: b, height: e }, f = this.entryAnimationEngine.calculateStartPosition(
3124
- p,
3125
- g,
3225
+ const g = l.naturalWidth / l.naturalHeight, p = e * g;
3226
+ l.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${d}] Called with imageHeight=${e}, renderedWidth=${p}`), l.style.width = `${p}px`, l.cachedRenderedWidth = p, l.aspectRatio = g, ut(l, this.fullConfig.styling?.default, e, p);
3227
+ const y = { x: u.x, y: u.y }, f = { width: p, height: e }, m = this.entryAnimationEngine.calculateStartPosition(
3228
+ y,
3229
+ f,
3126
3230
  i,
3127
- u,
3231
+ d,
3128
3232
  t.length
3129
- ), S = this.entryAnimationEngine.calculateStartRotation(d.rotation), v = this.entryAnimationEngine.calculateStartScale(d.scale), w = this.entryAnimationEngine.buildFinalTransform(
3130
- d.rotation,
3131
- d.scale,
3132
- b,
3233
+ ), E = this.entryAnimationEngine.calculateStartRotation(u.rotation), v = this.entryAnimationEngine.calculateStartScale(u.scale), w = this.entryAnimationEngine.buildFinalTransform(
3234
+ u.rotation,
3235
+ u.scale,
3236
+ p,
3133
3237
  e
3134
- ), E = this.entryAnimationEngine.buildStartTransform(
3135
- f,
3238
+ ), S = this.entryAnimationEngine.buildStartTransform(
3239
+ m,
3240
+ y,
3241
+ u.rotation,
3242
+ u.scale,
3136
3243
  p,
3137
- d.rotation,
3138
- d.scale,
3139
- b,
3140
3244
  e,
3141
- S,
3245
+ E,
3142
3246
  v
3143
3247
  );
3144
- this.fullConfig.config.debug?.enabled && u < 3 && console.log(`Image ${u}:`, {
3145
- finalPosition: p,
3146
- imageSize: g,
3147
- left: d.x,
3148
- top: d.y,
3248
+ this.fullConfig.config.debug?.enabled && d < 3 && console.log(`Image ${d}:`, {
3249
+ finalPosition: y,
3250
+ imageSize: f,
3251
+ left: u.x,
3252
+ top: u.y,
3149
3253
  finalTransform: w,
3150
- renderedWidth: b,
3254
+ renderedWidth: p,
3151
3255
  renderedHeight: e
3152
- }), l.style.transform = E, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || S !== d.rotation || v !== d.scale) && (l.dataset.startX = String(f.x), l.dataset.startY = String(f.y), l.dataset.endX = String(p.x), l.dataset.endY = String(p.y), l.dataset.imageWidth = String(b), l.dataset.imageHeight = String(e), l.dataset.rotation = String(d.rotation), l.dataset.scale = String(d.scale), l.dataset.startRotation = String(S), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3256
+ }), l.style.transform = S, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || E !== u.rotation || v !== u.scale) && (l.dataset.startX = String(m.x), l.dataset.startY = String(m.y), l.dataset.endX = String(y.x), l.dataset.endY = String(y.y), l.dataset.imageWidth = String(p), l.dataset.imageHeight = String(e), l.dataset.rotation = String(u.rotation), l.dataset.scale = String(u.scale), l.dataset.startRotation = String(E), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3153
3257
  }, l.onerror = () => r++, l.src = c;
3154
3258
  });
3155
3259
  }
@@ -3162,8 +3266,8 @@ class Le {
3162
3266
  if (i)
3163
3267
  await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, this.swipeEngine?.disable(), this.hideCounter();
3164
3268
  else {
3165
- const s = t.dataset.imageId;
3166
- this.currentFocusIndex = s !== void 0 ? parseInt(s, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, e), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3269
+ const a = t.dataset.imageId;
3270
+ this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, e), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3167
3271
  }
3168
3272
  }
3169
3273
  /**
@@ -3195,30 +3299,30 @@ class Le {
3195
3299
  }
3196
3300
  }
3197
3301
  export {
3198
- qt as AnimationEngine,
3199
- wt as BOUNCE_PRESETS,
3200
- de as ClusterPlacementLayout,
3201
- Te as CompositeLoader,
3202
- y as DEFAULT_CONFIG,
3203
- Ct as DEFAULT_SHARED_LOADER_CONFIG,
3204
- xt as ELASTIC_PRESETS,
3205
- ie as EntryAnimationEngine,
3206
- Re as FUNCTIONAL_CSS,
3207
- Ie as GoogleDriveLoader,
3208
- ae as GridPlacementLayout,
3209
- Le as ImageCloud,
3210
- Ce as ImageFilter,
3211
- Le as ImageGallery,
3212
- ge as LayoutEngine,
3213
- oe as RadialPlacementLayout,
3214
- ne as RandomPlacementLayout,
3215
- le as SpiralPlacementLayout,
3216
- Ae as StaticImageLoader,
3302
+ Yt as AnimationEngine,
3303
+ xt as BOUNCE_PRESETS,
3304
+ ue as ClusterPlacementLayout,
3305
+ ze as CompositeLoader,
3306
+ b as DEFAULT_CONFIG,
3307
+ Mt as DEFAULT_SHARED_LOADER_CONFIG,
3308
+ Et as ELASTIC_PRESETS,
3309
+ ne as EntryAnimationEngine,
3310
+ $e as FUNCTIONAL_CSS,
3311
+ Me as GoogleDriveLoader,
3312
+ re as GridPlacementLayout,
3313
+ Oe as ImageCloud,
3314
+ Fe as ImageFilter,
3315
+ Oe as ImageGallery,
3316
+ fe as LayoutEngine,
3317
+ se as RadialPlacementLayout,
3318
+ oe as RandomPlacementLayout,
3319
+ he as SpiralPlacementLayout,
3320
+ Le as StaticImageLoader,
3217
3321
  St as WAVE_PATH_PRESETS,
3218
- ue as WavePlacementLayout,
3219
- be as ZoomEngine,
3220
- Qt as animatePath,
3221
- Me as injectFunctionalStyles,
3222
- te as requiresJSAnimation
3322
+ ge as WavePlacementLayout,
3323
+ Ee as ZoomEngine,
3324
+ te as animatePath,
3325
+ De as injectFunctionalStyles,
3326
+ ee as requiresJSAnimation
3223
3327
  };
3224
3328
  //# sourceMappingURL=image-cloud.js.map