@frybynite/image-cloud 0.7.3 → 0.7.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -24,7 +24,7 @@ const mt = Object.freeze({
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  mode: "none"
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  }), vt = Object.freeze({
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  mode: "none"
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- }), Ct = Object.freeze({
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+ }), Rt = Object.freeze({
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  default: Object.freeze({
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  border: Object.freeze({
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  width: 0,
@@ -33,6 +33,7 @@ const mt = Object.freeze({
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  style: "solid"
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  }),
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  shadow: "none",
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+ clipPath: void 0,
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  filter: Object.freeze({}),
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  opacity: 1,
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  cursor: "pointer",
@@ -49,7 +50,7 @@ const mt = Object.freeze({
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  focused: Object.freeze({
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  shadow: "none"
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  })
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- }), $t = Object.freeze({
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+ }), Pt = Object.freeze({
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  rows: 1,
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  amplitude: 100,
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  frequency: 2,
@@ -71,21 +72,21 @@ const mt = Object.freeze({
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  // No variance by default
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  max: 1
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  })
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- }), Pt = Object.freeze({
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+ }), Ht = Object.freeze({
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  mode: "none",
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  range: Object.freeze({
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  min: -15,
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  max: 15
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  })
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- }), Rt = Object.freeze({
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- sizing: Ut,
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- rotation: Pt
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  }), Mt = Object.freeze({
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+ sizing: Ut,
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+ rotation: Ht
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+ }), Lt = Object.freeze({
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  validateUrls: !0,
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  validationTimeout: 5e3,
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  validationMethod: "head",
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  allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"]
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- }), Lt = Object.freeze({
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+ }), zt = Object.freeze({
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  enabled: !1,
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  centers: !1,
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  loaders: !1
@@ -94,11 +95,11 @@ const mt = Object.freeze({
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  loaders: [],
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  // Shared loader settings and debug config
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  config: Object.freeze({
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- loaders: Mt,
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- debug: Lt
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+ loaders: Lt,
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+ debug: zt
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  }),
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  // Image sizing and rotation configuration
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- image: Rt,
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+ image: Mt,
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  // Pattern-based layout configuration
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  layout: Object.freeze({
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  algorithm: "radial",
@@ -215,13 +216,13 @@ const mt = Object.freeze({
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  })
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  }),
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  // Image styling
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- styling: Ct
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+ styling: Rt
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  });
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  function Z(n, t) {
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  if (!n) return t || {};
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  if (!t) return { ...n };
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  const e = { ...n };
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- return t.border !== void 0 && (e.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (e.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (e.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (e.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (e.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (e.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (e.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (e.shadow = t.shadow), t.opacity !== void 0 && (e.opacity = t.opacity), t.cursor !== void 0 && (e.cursor = t.cursor), t.className !== void 0 && (e.className = t.className), t.objectFit !== void 0 && (e.objectFit = t.objectFit), t.aspectRatio !== void 0 && (e.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (e.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (e.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (e.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (e.borderRadiusBottomLeft = t.borderRadiusBottomLeft), e;
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+ return t.border !== void 0 && (e.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (e.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (e.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (e.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (e.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (e.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (e.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (e.shadow = t.shadow), t.clipPath !== void 0 && (e.clipPath = t.clipPath), t.opacity !== void 0 && (e.opacity = t.opacity), t.cursor !== void 0 && (e.cursor = t.cursor), t.className !== void 0 && (e.className = t.className), t.objectFit !== void 0 && (e.objectFit = t.objectFit), t.aspectRatio !== void 0 && (e.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (e.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (e.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (e.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (e.borderRadiusBottomLeft = t.borderRadiusBottomLeft), e;
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  }
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  function Nt(n, t) {
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  if (!t) return { ...n };
@@ -238,7 +239,7 @@ function Nt(n, t) {
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  focused: o
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  };
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  }
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- function Ht(n, t) {
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+ function jt(n, t) {
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  if (!t) return { ...n };
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  const e = { ...n };
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  if (t.sizing !== void 0 && (e.sizing = {
@@ -257,7 +258,7 @@ function Ht(n, t) {
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  }
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  return e;
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  }
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- function jt(n) {
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+ function kt(n) {
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  const t = n.layout?.rotation;
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  if (t && "enabled" in t)
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  return {
@@ -267,7 +268,7 @@ function jt(n) {
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  }
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  };
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  }
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- function kt(n) {
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+ function Wt(n) {
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  const t = n.layout?.sizing?.variance;
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  if (t)
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  return {
@@ -278,8 +279,8 @@ function kt(n) {
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  }
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  };
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  }
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- function Wt(n = {}) {
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- const t = jt(n), e = kt(n);
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+ function Gt(n = {}) {
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+ const t = kt(n), e = Wt(n);
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  let i = n.image;
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  (t || e) && (i = {
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  ...e || {},
@@ -297,18 +298,18 @@ function Wt(n = {}) {
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  });
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  const r = {
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  loaders: {
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- ...Mt,
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+ ...Lt,
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  ...n.config?.loaders ?? {}
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  }
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  }, a = {
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  loaders: o,
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  config: r,
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- image: Ht(Rt, i),
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+ image: jt(Mt, i),
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  layout: { ...y.layout },
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  animation: { ...y.animation },
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  interaction: { ...y.interaction },
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  rendering: { ...y.rendering },
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- styling: Nt(Ct, n.styling)
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+ styling: Nt(Rt, n.styling)
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  };
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  return n.layout && (a.layout = {
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  ...y.layout,
@@ -371,20 +372,20 @@ function Wt(n = {}) {
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  ...y.rendering.performance,
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  ...n.rendering.performance
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  })), a.config.debug = {
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- ...Lt,
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+ ...zt,
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  ...n.config?.debug ?? {}
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  }, a;
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  }
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- function Gt(n, t) {
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+ function qt(n, t) {
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  return { ...n ? Et[n] : Et.playful, ...t };
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  }
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- function qt(n, t) {
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+ function Yt(n, t) {
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  return { ...n ? St[n] : St.gentle, ...t };
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  }
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- function Yt(n, t) {
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+ function Xt(n, t) {
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  return { ...n ? It[n] : It.gentle, ...t };
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  }
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- class Xt {
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+ class Bt {
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  constructor(t) {
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  this.activeAnimations = /* @__PURE__ */ new Map(), this.animationIdCounter = 0, this.config = t;
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  }
@@ -543,8 +544,8 @@ class Xt {
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  function V(n, t, e) {
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  return n + (t - n) * e;
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  }
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- function Bt(n, t, e, i) {
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- const { overshoot: o, bounces: s, decayRatio: r } = i, a = e.x - t.x, h = e.y - t.y, c = Jt(s, r);
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+ function Jt(n, t, e, i) {
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+ const { overshoot: o, bounces: s, decayRatio: r } = i, a = e.x - t.x, h = e.y - t.y, c = Vt(s, r);
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  let u = 0, l = 0, d = 1, m = o, b = !1;
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  for (let g = 0; g < c.length; g++)
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  if (n <= c[g].time) {
@@ -567,7 +568,7 @@ function Bt(n, t, e, i) {
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  y: t.y + h * u
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  };
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  }
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- function Jt(n, t) {
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+ function Vt(n, t) {
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  const e = [];
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  let i = 0.6;
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  e.push({ time: i, overshoot: 0, isOvershoot: !1 });
@@ -577,7 +578,7 @@ function Jt(n, t) {
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  i += r, e.push({ time: i, overshoot: o, isOvershoot: !0 }), i += r, e.push({ time: i, overshoot: o * t, isOvershoot: !1 }), o *= t;
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  return e.push({ time: 1, overshoot: 0, isOvershoot: !1 }), e;
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  }
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- function Vt(n, t, e, i) {
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+ function Kt(n, t, e, i) {
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  const { stiffness: o, damping: s, mass: r, oscillations: a } = i, h = e.x - t.x, c = e.y - t.y, u = Math.sqrt(o / r), l = s / (2 * Math.sqrt(o * r));
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  let d;
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  if (l < 1) {
@@ -590,8 +591,8 @@ function Vt(n, t, e, i) {
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  y: t.y + c * d
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  };
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  }
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- function Kt(n, t, e, i) {
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- const { amplitude: o, frequency: s, decay: r, decayRate: a, phase: h } = i, c = e.x - t.x, u = e.y - t.y, l = Math.sqrt(c * c + u * u), d = l > 0 ? -u / l : 0, m = l > 0 ? c / l : 1, b = s * Math.PI * 2 * n + h, p = r ? Math.pow(1 - n, a) : 1, g = o * Math.sin(b) * p, f = Zt(n);
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+ function Zt(n, t, e, i) {
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+ const { amplitude: o, frequency: s, decay: r, decayRate: a, phase: h } = i, c = e.x - t.x, u = e.y - t.y, l = Math.sqrt(c * c + u * u), d = l > 0 ? -u / l : 0, m = l > 0 ? c / l : 1, b = s * Math.PI * 2 * n + h, p = r ? Math.pow(1 - n, a) : 1, g = o * Math.sin(b) * p, f = Qt(n);
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  return {
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  x: V(t.x, e.x, f) + g * d,
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  y: V(t.y, e.y, f) + g * m
@@ -600,14 +601,14 @@ function Kt(n, t, e, i) {
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  function ot(n) {
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  return 1 - (1 - n) * (1 - n);
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  }
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- function Zt(n) {
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+ function Qt(n) {
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  return 1 - Math.pow(1 - n, 3);
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  }
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- function Qt(n, t, e) {
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+ function te(n, t, e) {
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  const { amplitude: i, frequency: o, decay: s } = e, r = Math.sin(n * o * Math.PI * 2), a = s ? Math.pow(1 - n, 2) : 1, h = i * r * a;
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  return t + h;
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  }
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- function te(n, t, e) {
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+ function ee(n, t, e) {
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  const { overshoot: i, bounces: o } = e, s = [];
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  s.push({ time: 0.5, scale: i });
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  let r = i;
@@ -627,7 +628,7 @@ function te(n, t, e) {
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  }
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  return l * t;
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  }
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- function ee(n) {
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+ function ie(n) {
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  const {
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  element: t,
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  startPosition: e,
@@ -648,33 +649,33 @@ function ee(n) {
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  u && u();
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  return;
650
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  }
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- const L = performance.now(), z = -r / 2, U = -a / 2;
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- function P(Y) {
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- const H = Y - L, T = Math.min(H / s, 1);
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+ const L = performance.now(), z = -r / 2, _ = -a / 2;
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+ function U(Y) {
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+ const N = Y - L, T = Math.min(N / s, 1);
654
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  let O;
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  switch (p) {
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  case "bounce": {
657
- const D = Gt(
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+ const D = qt(
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  o.bouncePreset,
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  o.bounce
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  );
661
- O = Bt(T, e, i, D);
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+ O = Jt(T, e, i, D);
662
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  break;
663
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  }
664
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  case "elastic": {
665
- const D = qt(
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+ const D = Yt(
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  o.elasticPreset,
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  o.elastic
668
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  );
669
- O = Vt(T, e, i, D);
670
+ O = Kt(T, e, i, D);
670
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  break;
671
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  }
672
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  case "wave": {
673
- const D = Yt(
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+ const D = Xt(
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  o.wavePreset,
675
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  o.wave
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  );
677
- O = Kt(T, e, i, D);
678
+ O = Zt(T, e, i, D);
678
679
  break;
679
680
  }
680
681
  default:
@@ -683,18 +684,18 @@ function ee(n) {
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  y: V(e.y, i.y, T)
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  };
685
686
  }
686
- const k = O.x - i.x, N = O.y - i.y;
687
+ const k = O.x - i.x, H = O.y - i.y;
687
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  let R;
688
- f ? R = Qt(T, h, E) : g ? R = V(d, h, T) : R = h;
689
+ f ? R = te(T, h, E) : g ? R = V(d, h, T) : R = h;
689
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  let C;
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- S ? C = te(T, c, x) : w ? C = V(b, c, T) : C = c, t.style.transform = `translate(${z}px, ${U}px) translate(${k}px, ${N}px) rotate(${R}deg) scale(${C})`, T < 1 ? requestAnimationFrame(P) : (t.style.transform = `translate(${z}px, ${U}px) rotate(${h}deg) scale(${c})`, u && u());
691
+ S ? C = ee(T, c, x) : w ? C = V(b, c, T) : C = c, t.style.transform = `translate(${z}px, ${_}px) translate(${k}px, ${H}px) rotate(${R}deg) scale(${C})`, T < 1 ? requestAnimationFrame(U) : (t.style.transform = `translate(${z}px, ${_}px) rotate(${h}deg) scale(${c})`, u && u());
691
692
  }
692
- requestAnimationFrame(P);
693
+ requestAnimationFrame(U);
693
694
  }
694
- function ie(n) {
695
+ function ne(n) {
695
696
  return n === "bounce" || n === "elastic" || n === "wave";
696
697
  }
697
- const ne = {
698
+ const oe = {
698
699
  radial: "center",
699
700
  spiral: "center",
700
701
  grid: "top",
@@ -702,7 +703,7 @@ const ne = {
702
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  random: "nearest-edge",
703
704
  wave: "left"
704
705
  };
705
- class oe {
706
+ class se {
706
707
  constructor(t, e) {
707
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  this.config = t, this.layoutAlgorithm = e, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || bt, this.rotationConfig = t.rotation || yt, this.scaleConfig = t.scale || vt;
708
709
  }
@@ -710,7 +711,7 @@ class oe {
710
711
  * Get the effective start position, considering layout-aware defaults
711
712
  */
712
713
  resolveStartPosition() {
713
- return this.config.start.position ? this.config.start.position : ne[this.layoutAlgorithm] || "nearest-edge";
714
+ return this.config.start.position ? this.config.start.position : oe[this.layoutAlgorithm] || "nearest-edge";
714
715
  }
715
716
  /**
716
717
  * Calculate the starting position for an image's entry animation
@@ -855,7 +856,7 @@ class oe {
855
856
  * Check if the current path type requires JavaScript animation
856
857
  */
857
858
  requiresJSAnimation() {
858
- return ie(this.pathConfig.type);
859
+ return ne(this.pathConfig.type);
859
860
  }
860
861
  /**
861
862
  * Get the path configuration
@@ -1046,7 +1047,7 @@ class oe {
1046
1047
  return 1 - (1 - t) * (1 - t);
1047
1048
  }
1048
1049
  }
1049
- class se {
1050
+ class ae {
1050
1051
  constructor(t, e = {}) {
1051
1052
  this.config = t, this.imageConfig = e;
1052
1053
  }
@@ -1060,13 +1061,13 @@ class se {
1060
1061
  generate(t, e, i = {}) {
1061
1062
  const o = [], { width: s, height: r } = e, a = this.config.spacing.padding, h = i.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, g = h * 1.5 / 2, f = h / 2, E = s - a - g, v = r - a - f, w = a + g, S = a + f;
1062
1063
  for (let x = 0; x < t; x++) {
1063
- const A = this.random(w, E), L = this.random(S, v), z = c === "random" ? this.random(u, l) : 0, U = b ? this.random(d, m) : 1, P = h * U, Y = {
1064
+ const A = this.random(w, E), L = this.random(S, v), z = c === "random" ? this.random(u, l) : 0, _ = b ? this.random(d, m) : 1, U = h * _, Y = {
1064
1065
  id: x,
1065
1066
  x: A,
1066
1067
  y: L,
1067
1068
  rotation: z,
1068
- scale: U,
1069
- baseSize: P
1069
+ scale: _,
1070
+ baseSize: U
1070
1071
  };
1071
1072
  o.push(Y);
1072
1073
  }
@@ -1082,7 +1083,7 @@ class se {
1082
1083
  return Math.random() * (e - t) + t;
1083
1084
  }
1084
1085
  }
1085
- class ae {
1086
+ class re {
1086
1087
  constructor(t, e = {}) {
1087
1088
  this.config = t, this.imageConfig = e;
1088
1089
  }
@@ -1111,24 +1112,24 @@ class ae {
1111
1112
  }
1112
1113
  let v = 1, w = 1;
1113
1114
  for (; v < t; ) {
1114
- const S = w / E, x = b > 0 ? 1 - S * b * 0.5 : 1, A = w * (p * 0.8), L = A * 1.5, z = Math.PI * (3 * (L + A) - Math.sqrt((3 * L + A) * (L + 3 * A))), U = this.estimateWidth(p), P = Math.floor(z / (U * 0.7));
1115
- if (P === 0) {
1115
+ const S = w / E, x = b > 0 ? 1 - S * b * 0.5 : 1, A = w * (p * 0.8), L = A * 1.5, z = Math.PI * (3 * (L + A) - Math.sqrt((3 * L + A) * (L + 3 * A))), _ = this.estimateWidth(p), U = Math.floor(z / (_ * 0.7));
1116
+ if (U === 0) {
1116
1117
  w++;
1117
1118
  continue;
1118
1119
  }
1119
- const Y = 2 * Math.PI / P, H = w * (20 * Math.PI / 180);
1120
- for (let T = 0; T < P && v < t; T++) {
1121
- const O = T * Y + H, k = m ? this.random(l, d) : 1, N = x * k, R = p * N;
1120
+ const Y = 2 * Math.PI / U, N = w * (20 * Math.PI / 180);
1121
+ for (let T = 0; T < U && v < t; T++) {
1122
+ const O = T * Y + N, k = m ? this.random(l, d) : 1, H = x * k, R = p * H;
1122
1123
  let C = g + Math.cos(O) * L, D = f + Math.sin(O) * A;
1123
- const $ = this.config.spacing.padding ?? 50, _ = R * 1.5 / 2, M = R / 2;
1124
- C - _ < $ ? C = $ + _ : C + _ > s - $ && (C = s - $ - _), D - M < $ ? D = $ + M : D + M > r - $ && (D = r - $ - M);
1124
+ const $ = this.config.spacing.padding ?? 50, P = R * 1.5 / 2, M = R / 2;
1125
+ C - P < $ ? C = $ + P : C + P > s - $ && (C = s - $ - P), D - M < $ ? D = $ + M : D + M > r - $ && (D = r - $ - M);
1125
1126
  const W = h === "random" ? this.random(c, u) : 0;
1126
1127
  o.push({
1127
1128
  id: v,
1128
1129
  x: C,
1129
1130
  y: D,
1130
1131
  rotation: W,
1131
- scale: N,
1132
+ scale: H,
1132
1133
  baseSize: R,
1133
1134
  zIndex: Math.max(1, 100 - w)
1134
1135
  // Outer rings have lower z-index
@@ -1157,7 +1158,7 @@ class ae {
1157
1158
  return Math.random() * (e - t) + t;
1158
1159
  }
1159
1160
  }
1160
- const re = {
1161
+ const ce = {
1161
1162
  columns: "auto",
1162
1163
  rows: "auto",
1163
1164
  stagger: "none",
@@ -1185,7 +1186,7 @@ const re = {
1185
1186
  { x: 0, y: 1 }
1186
1187
  // down
1187
1188
  ];
1188
- class ce {
1189
+ class le {
1189
1190
  constructor(t, e = {}) {
1190
1191
  this.config = t, this.imageConfig = e;
1191
1192
  }
@@ -1197,33 +1198,33 @@ class ce {
1197
1198
  * @returns Array of layout objects with position, rotation, scale
1198
1199
  */
1199
1200
  generate(t, e, i = {}) {
1200
- const o = [], { width: s, height: r } = e, a = { ...re, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: f } = this.calculateGridDimensions(
1201
+ const o = [], { width: s, height: r } = e, a = { ...ce, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: f } = this.calculateGridDimensions(
1201
1202
  t,
1202
1203
  b,
1203
1204
  p,
1204
1205
  c,
1205
1206
  a
1206
- ), E = a.stagger === "row", v = a.stagger === "column", w = E ? g + 0.5 : g, S = v ? f + 0.5 : f, x = (b - a.gap * (g - 1)) / w, A = (p - a.gap * (f - 1)) / S, L = E ? x / 2 : 0, z = v ? A / 2 : 0, U = 1 + a.overlap, P = Math.min(x, A) * U, Y = i.fixedHeight ? Math.min(i.fixedHeight, P) : P, H = g * x + (g - 1) * a.gap + L, T = f * A + (f - 1) * a.gap + z, O = h + (b - H) / 2, k = h + (p - T) / 2, N = g * f, R = a.columns !== "auto" && a.rows !== "auto", C = R && t > N;
1207
+ ), E = a.stagger === "row", v = a.stagger === "column", w = E ? g + 0.5 : g, S = v ? f + 0.5 : f, x = (b - a.gap * (g - 1)) / w, A = (p - a.gap * (f - 1)) / S, L = E ? x / 2 : 0, z = v ? A / 2 : 0, _ = 1 + a.overlap, U = Math.min(x, A) * _, Y = i.fixedHeight ? Math.min(i.fixedHeight, U) : U, N = g * x + (g - 1) * a.gap + L, T = f * A + (f - 1) * a.gap + z, O = h + (b - N) / 2, k = h + (p - T) / 2, H = g * f, R = a.columns !== "auto" && a.rows !== "auto", C = R && t > H;
1207
1208
  typeof window < "u" && (window.__gridOverflowDebug = {
1208
1209
  gridConfigColumns: a.columns,
1209
1210
  gridConfigRows: a.rows,
1210
1211
  columns: g,
1211
1212
  rows: f,
1212
- cellCount: N,
1213
+ cellCount: H,
1213
1214
  hasFixedGrid: R,
1214
1215
  imageCount: t,
1215
1216
  isOverflowMode: C
1216
1217
  });
1217
- const D = C ? new Array(N).fill(0) : [], $ = Math.min(x, A) * a.overflowOffset;
1218
+ const D = C ? new Array(H).fill(0) : [], $ = Math.min(x, A) * a.overflowOffset;
1218
1219
  for (let F = 0; F < t; F++) {
1219
- let _, M, W = 0;
1220
- if (C && F >= N) {
1221
- const q = F - N, j = q % N;
1222
- W = Math.floor(q / N) + 1, D[j]++, a.fillDirection === "row" ? (_ = j % g, M = Math.floor(j / g)) : (M = j % f, _ = Math.floor(j / f));
1220
+ let P, M, W = 0;
1221
+ if (C && F >= H) {
1222
+ const q = F - H, j = q % H;
1223
+ W = Math.floor(q / H) + 1, D[j]++, a.fillDirection === "row" ? (P = j % g, M = Math.floor(j / g)) : (M = j % f, P = Math.floor(j / f));
1223
1224
  } else
1224
- a.fillDirection === "row" ? (_ = F % g, M = Math.floor(F / g)) : (M = F % f, _ = Math.floor(F / f));
1225
- let G = O + _ * (x + a.gap) + x / 2, X = k + M * (A + a.gap) + A / 2;
1226
- if (a.stagger === "row" && M % 2 === 1 ? G += x / 2 : a.stagger === "column" && _ % 2 === 1 && (X += A / 2), W > 0) {
1225
+ a.fillDirection === "row" ? (P = F % g, M = Math.floor(F / g)) : (M = F % f, P = Math.floor(F / f));
1226
+ let G = O + P * (x + a.gap) + x / 2, X = k + M * (A + a.gap) + A / 2;
1227
+ if (a.stagger === "row" && M % 2 === 1 ? G += x / 2 : a.stagger === "column" && P % 2 === 1 && (X += A / 2), W > 0) {
1227
1228
  const q = (W - 1) % At.length, j = At[q];
1228
1229
  G += j.x * $, X += j.y * $;
1229
1230
  }
@@ -1237,11 +1238,11 @@ class ce {
1237
1238
  if (M === Math.floor((t - 1) / g) && q < g) {
1238
1239
  const xt = q * x + (q - 1) * a.gap;
1239
1240
  let gt = 0;
1240
- a.alignment === "center" ? gt = (H - xt) / 2 : a.alignment === "end" && (gt = H - xt), B += gt;
1241
+ a.alignment === "center" ? gt = (N - xt) / 2 : a.alignment === "end" && (gt = N - xt), B += gt;
1241
1242
  }
1242
1243
  }
1243
- const rt = m ? this.random(l, d) : 1, K = Y * rt, it = K * 1.5 / 2, nt = K / 2, lt = h + it, ht = s - h - it, Ot = h + nt, Dt = r - h - nt;
1244
- B = Math.max(lt, Math.min(B, ht)), J = Math.max(Ot, Math.min(J, Dt));
1244
+ const rt = m ? this.random(l, d) : 1, K = Y * rt, it = K * 1.5 / 2, nt = K / 2, lt = h + it, ht = s - h - it, Dt = h + nt, $t = r - h - nt;
1245
+ B = Math.max(lt, Math.min(B, ht)), J = Math.max(Dt, Math.min(J, $t));
1245
1246
  let dt = 0;
1246
1247
  if (u === "random") {
1247
1248
  const q = this.imageConfig.rotation?.range?.min ?? -15, j = this.imageConfig.rotation?.range?.max ?? 15;
@@ -1285,14 +1286,14 @@ class ce {
1285
1286
  return Math.random() * (e - t) + t;
1286
1287
  }
1287
1288
  }
1288
- const le = Math.PI * (3 - Math.sqrt(5)), he = {
1289
+ const he = Math.PI * (3 - Math.sqrt(5)), de = {
1289
1290
  spiralType: "golden",
1290
1291
  direction: "counterclockwise",
1291
1292
  tightness: 1,
1292
1293
  scaleDecay: 0,
1293
1294
  startAngle: 0
1294
1295
  };
1295
- class de {
1296
+ class ue {
1296
1297
  constructor(t, e = {}) {
1297
1298
  this.config = t, this.imageConfig = e;
1298
1299
  }
@@ -1304,14 +1305,14 @@ class de {
1304
1305
  * @returns Array of layout objects with position, rotation, scale
1305
1306
  */
1306
1307
  generate(t, e, i = {}) {
1307
- const o = [], { width: s, height: r } = e, a = { ...he, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, f = s / 2, E = r / 2, v = Math.min(
1308
+ const o = [], { width: s, height: r } = e, a = { ...de, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, f = s / 2, E = r / 2, v = Math.min(
1308
1309
  f - h - c / 2,
1309
1310
  E - h - c / 2
1310
1311
  ), w = a.direction === "clockwise" ? -1 : 1;
1311
1312
  for (let S = 0; S < t; S++) {
1312
1313
  let x, A;
1313
1314
  if (a.spiralType === "golden")
1314
- x = S * le * w + a.startAngle, A = this.calculateGoldenRadius(S, t, v, a.tightness);
1315
+ x = S * he * w + a.startAngle, A = this.calculateGoldenRadius(S, t, v, a.tightness);
1315
1316
  else if (a.spiralType === "archimedean") {
1316
1317
  const G = S * 0.5 * a.tightness;
1317
1318
  x = G * w + a.startAngle, A = this.calculateArchimedeanRadius(G, t, v, a.tightness);
@@ -1319,7 +1320,7 @@ class de {
1319
1320
  const G = S * 0.3 * a.tightness;
1320
1321
  x = G * w + a.startAngle, A = this.calculateLogarithmicRadius(G, t, v, a.tightness);
1321
1322
  }
1322
- const L = f + Math.cos(x) * A, z = E + Math.sin(x) * A, U = A / v, P = g > 0 ? 1 - U * g * 0.5 : 1, Y = p ? this.random(m, b) : 1, H = P * Y, T = c * H, k = T * 1.5 / 2, N = T / 2, R = h + k, C = s - h - k, D = h + N, $ = r - h - N, F = Math.max(R, Math.min(L, C)), _ = Math.max(D, Math.min(z, $));
1323
+ const L = f + Math.cos(x) * A, z = E + Math.sin(x) * A, _ = A / v, U = g > 0 ? 1 - _ * g * 0.5 : 1, Y = p ? this.random(m, b) : 1, N = U * Y, T = c * N, k = T * 1.5 / 2, H = T / 2, R = h + k, C = s - h - k, D = h + H, $ = r - h - H, F = Math.max(R, Math.min(L, C)), P = Math.max(D, Math.min(z, $));
1323
1324
  let M = 0;
1324
1325
  if (u === "random") {
1325
1326
  const G = x * 180 / Math.PI % 360, X = this.random(l, d);
@@ -1329,9 +1330,9 @@ class de {
1329
1330
  o.push({
1330
1331
  id: S,
1331
1332
  x: F,
1332
- y: _,
1333
+ y: P,
1333
1334
  rotation: M,
1334
- scale: H,
1335
+ scale: N,
1335
1336
  baseSize: T,
1336
1337
  zIndex: W
1337
1338
  });
@@ -1386,7 +1387,7 @@ class de {
1386
1387
  return Math.random() * (e - t) + t;
1387
1388
  }
1388
1389
  }
1389
- const ue = {
1390
+ const ge = {
1390
1391
  clusterCount: "auto",
1391
1392
  clusterSpread: 150,
1392
1393
  clusterSpacing: 200,
@@ -1394,7 +1395,7 @@ const ue = {
1394
1395
  overlap: 0.3,
1395
1396
  distribution: "gaussian"
1396
1397
  };
1397
- class ge {
1398
+ class me {
1398
1399
  constructor(t, e = {}) {
1399
1400
  this.config = t, this.imageConfig = e;
1400
1401
  }
@@ -1406,7 +1407,7 @@ class ge {
1406
1407
  * @returns Array of layout objects with position, rotation, scale
1407
1408
  */
1408
1409
  generate(t, e, i = {}) {
1409
- const o = [], { width: s, height: r } = e, a = { ...ue, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.calculateClusterCount(
1410
+ const o = [], { width: s, height: r } = e, a = { ...ge, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.calculateClusterCount(
1410
1411
  t,
1411
1412
  a.clusterCount,
1412
1413
  s,
@@ -1432,21 +1433,21 @@ class ge {
1432
1433
  const M = this.random(0, Math.PI * 2), W = this.random(0, S.spread);
1433
1434
  L = Math.cos(M) * W, z = Math.sin(M) * W;
1434
1435
  }
1435
- const U = 1 + a.overlap * 0.5, P = 1 + a.overlap * 0.3;
1436
- L /= U, z /= U;
1437
- const Y = p ? this.random(m, b) : 1, H = P * Y, T = c * H;
1436
+ const _ = 1 + a.overlap * 0.5, U = 1 + a.overlap * 0.3;
1437
+ L /= _, z /= _;
1438
+ const Y = p ? this.random(m, b) : 1, N = U * Y, T = c * N;
1438
1439
  let O = S.x + L, k = S.y + z;
1439
1440
  const R = T * 1.5 / 2, C = T / 2;
1440
1441
  O = Math.max(h + R, Math.min(O, s - h - R)), k = Math.max(h + C, Math.min(k, r - h - C));
1441
- const D = u === "random" ? this.random(l, d) : 0, F = Math.sqrt(L * L + z * z) / S.spread, _ = Math.round((1 - F) * 50) + 1;
1442
+ const D = u === "random" ? this.random(l, d) : 0, F = Math.sqrt(L * L + z * z) / S.spread, P = Math.round((1 - F) * 50) + 1;
1442
1443
  o.push({
1443
1444
  id: v,
1444
1445
  x: O,
1445
1446
  y: k,
1446
1447
  rotation: D,
1447
- scale: H,
1448
+ scale: N,
1448
1449
  baseSize: T,
1449
- zIndex: _
1450
+ zIndex: P
1450
1451
  }), v++;
1451
1452
  }
1452
1453
  }
@@ -1512,7 +1513,7 @@ class ge {
1512
1513
  return Math.random() * (e - t) + t;
1513
1514
  }
1514
1515
  }
1515
- class me {
1516
+ class fe {
1516
1517
  constructor(t, e = {}) {
1517
1518
  this.config = t, this.imageConfig = e;
1518
1519
  }
@@ -1525,18 +1526,18 @@ class me {
1525
1526
  */
1526
1527
  generate(t, e, i = {}) {
1527
1528
  const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, p = i.fixedHeight ?? a, g = {
1528
- ...$t,
1529
+ ...Pt,
1529
1530
  ...this.config.wave
1530
- }, { rows: f, amplitude: E, frequency: v, phaseShift: w, synchronization: S } = g, x = Math.ceil(t / f), z = p * 1.5 / 2, U = h + z, P = s - h - z, Y = P - U, H = x > 1 ? Y / (x - 1) : 0, T = h + E + p / 2, O = r - h - E - p / 2, k = O - T, N = f > 1 ? k / (f - 1) : 0;
1531
+ }, { rows: f, amplitude: E, frequency: v, phaseShift: w, synchronization: S } = g, x = Math.ceil(t / f), z = p * 1.5 / 2, _ = h + z, U = s - h - z, Y = U - _, N = x > 1 ? Y / (x - 1) : 0, T = h + E + p / 2, O = r - h - E - p / 2, k = O - T, H = f > 1 ? k / (f - 1) : 0;
1531
1532
  let R = 0;
1532
1533
  for (let C = 0; C < f && R < t; C++) {
1533
- const D = f === 1 ? (T + O) / 2 : T + C * N;
1534
+ const D = f === 1 ? (T + O) / 2 : T + C * H;
1534
1535
  let $ = 0;
1535
1536
  S === "offset" ? $ = C * w : S === "alternating" && ($ = C * Math.PI);
1536
1537
  for (let F = 0; F < x && R < t; F++) {
1537
- const _ = x === 1 ? (U + P) / 2 : U + F * H, M = this.calculateWaveY(_, s, E, v, $), W = _, G = D + M, X = b ? this.random(d, m) : 1, B = p * X;
1538
+ const P = x === 1 ? (_ + U) / 2 : _ + F * N, M = this.calculateWaveY(P, s, E, v, $), W = P, G = D + M, X = b ? this.random(d, m) : 1, B = p * X;
1538
1539
  let J = 0;
1539
- c === "tangent" ? J = this.calculateRotation(_, s, E, v, $) : c === "random" && (J = this.random(u, l));
1540
+ c === "tangent" ? J = this.calculateRotation(P, s, E, v, $) : c === "random" && (J = this.random(u, l));
1540
1541
  const K = B * 1.5 / 2, ct = B / 2, it = h + K, nt = s - h - K, lt = h + ct, ht = r - h - ct;
1541
1542
  o.push({
1542
1543
  id: R,
@@ -1589,7 +1590,7 @@ class me {
1589
1590
  return Math.random() * (e - t) + t;
1590
1591
  }
1591
1592
  }
1592
- class fe {
1593
+ class pe {
1593
1594
  constructor(t) {
1594
1595
  this.config = t.layout, this.imageConfig = t.image, this.layouts = /* @__PURE__ */ new Map(), this.placementLayout = this.initLayout();
1595
1596
  }
@@ -1600,17 +1601,17 @@ class fe {
1600
1601
  initLayout() {
1601
1602
  switch (this.config.algorithm) {
1602
1603
  case "radial":
1603
- return new ae(this.config, this.imageConfig);
1604
+ return new re(this.config, this.imageConfig);
1604
1605
  case "grid":
1605
- return new ce(this.config, this.imageConfig);
1606
+ return new le(this.config, this.imageConfig);
1606
1607
  case "spiral":
1607
- return new de(this.config, this.imageConfig);
1608
+ return new ue(this.config, this.imageConfig);
1608
1609
  case "cluster":
1609
- return new ge(this.config, this.imageConfig);
1610
- case "wave":
1611
1610
  return new me(this.config, this.imageConfig);
1611
+ case "wave":
1612
+ return new fe(this.config, this.imageConfig);
1612
1613
  default:
1613
- return new se(this.config, this.imageConfig);
1614
+ return new ae(this.config, this.imageConfig);
1614
1615
  }
1615
1616
  }
1616
1617
  /**
@@ -1710,13 +1711,27 @@ class fe {
1710
1711
  }
1711
1712
  }
1712
1713
  var I = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(I || {});
1713
- function pe(n) {
1714
- return n in mt;
1715
- }
1714
+ const Tt = {
1715
+ // Geometric shapes - uses percentages for responsive sizing
1716
+ circle: "circle(50%)",
1717
+ square: "polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)",
1718
+ triangle: "polygon(50% 0%, 100% 100%, 0% 100%)",
1719
+ pentagon: "polygon(50% 0%, 100% 38%, 82% 100%, 18% 100%, 0% 38%)",
1720
+ hexagon: "polygon(25% 0%, 75% 0%, 100% 50%, 75% 100%, 25% 100%, 0% 50%)",
1721
+ octagon: "polygon(30% 0%, 70% 0%, 100% 30%, 100% 70%, 70% 100%, 30% 100%, 0% 70%, 0% 30%)",
1722
+ diamond: "polygon(50% 0%, 100% 50%, 50% 100%, 0% 50%)"
1723
+ };
1716
1724
  function be(n) {
1717
- return n ? pe(n) ? mt[n] : n : mt.md;
1725
+ if (n)
1726
+ return n in Tt ? Tt[n] : n;
1718
1727
  }
1719
1728
  function ye(n) {
1729
+ return n in mt;
1730
+ }
1731
+ function ve(n) {
1732
+ return n ? ye(n) ? mt[n] : n : mt.md;
1733
+ }
1734
+ function we(n) {
1720
1735
  if (!n) return "";
1721
1736
  const t = [];
1722
1737
  if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
@@ -1745,37 +1760,41 @@ function st(n) {
1745
1760
  const s = n.border || {}, r = { ...s, ...n.borderTop }, a = { ...s, ...n.borderRight }, h = { ...s, ...n.borderBottom }, c = { ...s, ...n.borderLeft };
1746
1761
  t.borderTop = Q(r), t.borderRight = Q(a), t.borderBottom = Q(h), t.borderLeft = Q(c);
1747
1762
  } else n.border && (t.border = Q(n.border));
1748
- n.shadow !== void 0 && (t.boxShadow = be(n.shadow));
1749
- const o = ye(n.filter);
1763
+ n.shadow !== void 0 && (t.boxShadow = ve(n.shadow));
1764
+ const o = we(n.filter);
1750
1765
  if (t.filter = o || "none", n.opacity !== void 0 && (t.opacity = String(n.opacity)), n.cursor !== void 0 && (t.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
1751
1766
  const s = n.outline.width ?? 0, r = n.outline.style ?? "solid", a = n.outline.color ?? "#000000";
1752
1767
  t.outline = `${s}px ${r} ${a}`, n.outline.offset !== void 0 && (t.outlineOffset = `${n.outline.offset}px`);
1753
1768
  }
1754
- return n.objectFit !== void 0 && (t.objectFit = n.objectFit), n.aspectRatio !== void 0 && (t.aspectRatio = n.aspectRatio), t;
1769
+ if (n.objectFit !== void 0 && (t.objectFit = n.objectFit), n.aspectRatio !== void 0 && (t.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
1770
+ const s = be(n.clipPath);
1771
+ s && (s === "none" ? t.clipPath = "unset" : (t.clipPath = s, t.overflow = "hidden"));
1772
+ }
1773
+ return t;
1755
1774
  }
1756
1775
  function tt(n, t) {
1757
- t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio);
1776
+ t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
1758
1777
  }
1759
- function zt(n) {
1778
+ function Ft(n) {
1760
1779
  return n ? Array.isArray(n) ? n.join(" ") : n : "";
1761
1780
  }
1762
1781
  function et(n, t) {
1763
- const e = zt(t);
1782
+ const e = Ft(t);
1764
1783
  e && e.split(" ").forEach((i) => {
1765
1784
  i.trim() && n.classList.add(i.trim());
1766
1785
  });
1767
1786
  }
1768
- function Ft(n, t) {
1769
- const e = zt(t);
1787
+ function Ot(n, t) {
1788
+ const e = Ft(t);
1770
1789
  e && e.split(" ").forEach((i) => {
1771
1790
  i.trim() && n.classList.remove(i.trim());
1772
1791
  });
1773
1792
  }
1774
- const Tt = {
1793
+ const Ct = {
1775
1794
  UNFOCUSING: 999,
1776
1795
  FOCUSING: 1e3
1777
1796
  };
1778
- class ve {
1797
+ class xe {
1779
1798
  constructor(t, e, i) {
1780
1799
  this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = e, this.defaultStyles = st(i?.default), this.focusedStyles = st(i?.focused), this.defaultClassName = i?.default?.className, this.focusedClassName = i?.focused?.className;
1781
1800
  }
@@ -1868,7 +1887,7 @@ class ve {
1868
1887
  * Remove focused styling from an element
1869
1888
  */
1870
1889
  removeFocusedStyling(t, e) {
1871
- t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Ft(t, this.focusedClassName), tt(t, this.defaultStyles), et(t, this.defaultClassName);
1890
+ t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Ot(t, this.focusedClassName), tt(t, this.defaultStyles), et(t, this.defaultClassName);
1872
1891
  }
1873
1892
  /**
1874
1893
  * Start focus animation for an image using dimension-based zoom
@@ -1878,7 +1897,7 @@ class ve {
1878
1897
  */
1879
1898
  startFocusAnimation(t, e, i, o, s) {
1880
1899
  const r = t.style.zIndex || "", a = t.offsetWidth, h = t.offsetHeight, c = this.calculateFocusDimensions(a, h, e), u = this.calculateFocusTransform(e, i);
1881
- this.applyFocusedStyling(t, Tt.FOCUSING), this.animationEngine.cancelAllAnimations(t);
1900
+ this.applyFocusedStyling(t, Ct.FOCUSING), this.animationEngine.cancelAllAnimations(t);
1882
1901
  const l = o ?? {
1883
1902
  x: 0,
1884
1903
  y: 0,
@@ -1927,7 +1946,7 @@ class ve {
1927
1946
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1928
1947
  */
1929
1948
  startUnfocusAnimation(t, e, i, o) {
1930
- t.style.zIndex = String(Tt.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
1949
+ t.style.zIndex = String(Ct.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
1931
1950
  const s = i ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, r = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, a = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, h = {
1932
1951
  x: 0,
1933
1952
  y: 0,
@@ -2215,7 +2234,7 @@ class ve {
2215
2234
  ), this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2216
2235
  }
2217
2236
  }
2218
- const we = 50, xe = 0.5, Ee = 20, Se = 0.3, Ie = 150, Ae = 30, at = class at {
2237
+ const Ee = 50, Se = 0.5, Ie = 20, Ae = 0.3, Te = 150, Ce = 30, at = class at {
2219
2238
  constructor(t, e) {
2220
2239
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = e, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2221
2240
  }
@@ -2262,11 +2281,11 @@ const we = 50, xe = 0.5, Ee = 20, Se = 0.3, Ie = 150, Ae = 30, at = class at {
2262
2281
  const e = t.touches[0], i = e.clientX - this.touchState.startX, o = e.clientY - this.touchState.startY;
2263
2282
  if (this.touchState.isHorizontalSwipe === null && Math.sqrt(i * i + o * o) > 10) {
2264
2283
  const a = Math.atan2(Math.abs(o), Math.abs(i)) * (180 / Math.PI);
2265
- this.touchState.isHorizontalSwipe = a <= Ae;
2284
+ this.touchState.isHorizontalSwipe = a <= Ce;
2266
2285
  }
2267
2286
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2268
2287
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = e.clientX;
2269
- const s = i * Se;
2288
+ const s = i * Ae;
2270
2289
  this.callbacks.onDragOffset(s);
2271
2290
  }
2272
2291
  }
@@ -2275,7 +2294,7 @@ const we = 50, xe = 0.5, Ee = 20, Se = 0.3, Ie = 150, Ae = 30, at = class at {
2275
2294
  this.recentTouchTimestamp = Date.now();
2276
2295
  const e = this.touchState.currentX - this.touchState.startX, i = performance.now() - this.touchState.startTime, o = Math.abs(e) / i, s = Math.abs(e);
2277
2296
  let r = !1;
2278
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (s >= we || o >= xe && s >= Ee) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2297
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (s >= Ee || o >= Se && s >= Ie) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2279
2298
  }
2280
2299
  handleTouchCancel(t) {
2281
2300
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
@@ -2283,7 +2302,7 @@ const we = 50, xe = 0.5, Ee = 20, Se = 0.3, Ie = 150, Ae = 30, at = class at {
2283
2302
  };
2284
2303
  at.TOUCH_CLICK_DELAY = 300;
2285
2304
  let ft = at;
2286
- class Te {
2305
+ class Re {
2287
2306
  constructor(t) {
2288
2307
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2289
2308
  throw new Error("GoogleDriveLoader requires at least one source to be configured");
@@ -2504,7 +2523,7 @@ class Te {
2504
2523
  this.debugLogging && typeof console < "u" && console.log(...t);
2505
2524
  }
2506
2525
  }
2507
- class Ce {
2526
+ class Me {
2508
2527
  constructor(t) {
2509
2528
  if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2510
2529
  throw new Error("StaticImageLoader requires at least one source to be configured");
@@ -2684,7 +2703,7 @@ class Ce {
2684
2703
  this.debugLogging && typeof console < "u" && console.log(...t);
2685
2704
  }
2686
2705
  }
2687
- class Re {
2706
+ class Le {
2688
2707
  constructor(t) {
2689
2708
  if (this._prepared = !1, this._discoveredUrls = [], this.loaders = t.loaders, this.debugLogging = t.debugLogging ?? !1, !this.loaders || this.loaders.length === 0)
2690
2709
  throw new Error("CompositeLoader requires at least one loader to be configured");
@@ -2741,7 +2760,7 @@ class Re {
2741
2760
  this.debugLogging && typeof console < "u" && console.log("[CompositeLoader]", ...t);
2742
2761
  }
2743
2762
  }
2744
- class Me {
2763
+ class ze {
2745
2764
  /**
2746
2765
  * Create a new ImageFilter
2747
2766
  * @param extensions - Array of allowed file extensions (without dots)
@@ -2778,7 +2797,7 @@ class Me {
2778
2797
  // isAllowedDate(date: Date): boolean
2779
2798
  // isAllowedDimensions(width: number, height: number): boolean
2780
2799
  }
2781
- const Le = `
2800
+ const Fe = `
2782
2801
  .fbn-ic-gallery {
2783
2802
  position: relative;
2784
2803
  width: 100%;
@@ -2828,21 +2847,21 @@ const Le = `
2828
2847
  display: none !important;
2829
2848
  }
2830
2849
  `;
2831
- function ze() {
2850
+ function Oe() {
2832
2851
  if (typeof document > "u") return;
2833
2852
  const n = "fbn-ic-functional-styles";
2834
2853
  if (document.getElementById(n)) return;
2835
2854
  const t = document.createElement("style");
2836
- t.id = n, t.textContent = Le, document.head.appendChild(t);
2855
+ t.id = n, t.textContent = Fe, document.head.appendChild(t);
2837
2856
  }
2838
- class Fe {
2857
+ class De {
2839
2858
  constructor(t = {}) {
2840
- this.fullConfig = Wt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Xt(this.fullConfig.animation), this.layoutEngine = new fe({
2859
+ this.fullConfig = Gt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new Bt(this.fullConfig.animation), this.layoutEngine = new pe({
2841
2860
  layout: this.fullConfig.layout,
2842
2861
  image: this.fullConfig.image
2843
- }), this.zoomEngine = new ve(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = st(this.fullConfig.styling?.default), this.hoverStyles = st(this.fullConfig.styling?.hover), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2862
+ }), this.zoomEngine = new xe(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = st(this.fullConfig.styling?.default), this.hoverStyles = st(this.fullConfig.styling?.hover), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
2844
2863
  const e = this.fullConfig.animation.entry || y.animation.entry;
2845
- this.entryAnimationEngine = new oe(
2864
+ this.entryAnimationEngine = new se(
2846
2865
  e,
2847
2866
  this.fullConfig.layout.algorithm
2848
2867
  ), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
@@ -2852,7 +2871,7 @@ class Fe {
2852
2871
  */
2853
2872
  createImageFilter() {
2854
2873
  const t = this.fullConfig.config.loaders?.allowedExtensions;
2855
- return new Me(t);
2874
+ return new ze(t);
2856
2875
  }
2857
2876
  /**
2858
2877
  * Create appropriate image loader based on config
@@ -2863,7 +2882,7 @@ class Fe {
2863
2882
  if (!t || t.length === 0)
2864
2883
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
2865
2884
  const i = t.map((o) => this.createLoaderFromEntry(o, e));
2866
- return i.length === 1 ? i[0] : new Re({
2885
+ return i.length === 1 ? i[0] : new Le({
2867
2886
  loaders: i,
2868
2887
  debugLogging: this.fullConfig.config.debug?.loaders
2869
2888
  });
@@ -2881,14 +2900,14 @@ class Fe {
2881
2900
  allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2882
2901
  debugLogging: i.debugLogging ?? this.fullConfig.config.debug?.loaders
2883
2902
  };
2884
- return new Ce(o);
2903
+ return new Me(o);
2885
2904
  } else if ("googleDrive" in t) {
2886
2905
  const i = t.googleDrive, o = {
2887
2906
  ...i,
2888
2907
  allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2889
2908
  debugLogging: i.debugLogging ?? this.fullConfig.config.debug?.loaders
2890
2909
  };
2891
- return new Te(o);
2910
+ return new Re(o);
2892
2911
  } else
2893
2912
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
2894
2913
  }
@@ -2897,7 +2916,7 @@ class Fe {
2897
2916
  */
2898
2917
  async init() {
2899
2918
  try {
2900
- if (ze(), this.containerRef)
2919
+ if (Oe(), this.containerRef)
2901
2920
  this.containerEl = this.containerRef;
2902
2921
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
2903
2922
  throw new Error(`Container #${this.containerId} not found`);
@@ -2906,7 +2925,7 @@ class Fe {
2906
2925
  onPrev: () => this.navigateToPreviousImage(),
2907
2926
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
2908
2927
  onDragEnd: (t) => {
2909
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Ie);
2928
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Te);
2910
2929
  }
2911
2930
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
2912
2931
  } catch (t) {
@@ -3037,7 +3056,7 @@ class Fe {
3037
3056
  x: parseFloat(c.dataset.endX),
3038
3057
  y: parseFloat(c.dataset.endY)
3039
3058
  }, b = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), f = parseFloat(c.dataset.scale), E = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : f, w = this.entryAnimationEngine.getTiming();
3040
- ee({
3059
+ ie({
3041
3060
  element: c,
3042
3061
  startPosition: d,
3043
3062
  endPosition: m,
@@ -3112,7 +3131,7 @@ class Fe {
3112
3131
  l.style.position = "absolute", l.style.width = "auto", l.style.height = `${e}px`, l.style.left = `${d.x}px`, l.style.top = `${d.y}px`, d.zIndex && (l.style.zIndex = String(d.zIndex)), tt(l, this.defaultStyles), et(l, this.defaultClassName), l.addEventListener("mouseenter", () => {
3113
3132
  this.hoveredImage = { element: l, layout: d }, this.zoomEngine.isInvolved(l) || (tt(l, this.hoverStyles), et(l, this.hoverClassName));
3114
3133
  }), l.addEventListener("mouseleave", () => {
3115
- this.hoveredImage = null, this.zoomEngine.isInvolved(l) || (tt(l, this.defaultStyles), Ft(l, this.hoverClassName), et(l, this.defaultClassName));
3134
+ this.hoveredImage = null, this.zoomEngine.isInvolved(l) || (tt(l, this.defaultStyles), Ot(l, this.hoverClassName), et(l, this.defaultClassName));
3116
3135
  }), l.addEventListener("click", (m) => {
3117
3136
  m.stopPropagation(), this.handleImageClick(l, d);
3118
3137
  }), l.style.opacity = "0", l.style.transition = this.entryAnimationEngine.getTransitionCSS(), l.onload = () => {
@@ -3236,7 +3255,7 @@ const wt = class wt extends HTMLElement {
3236
3255
  if (this._container)
3237
3256
  try {
3238
3257
  const t = this._getOptions();
3239
- this._instance = new Fe({
3258
+ this._instance = new De({
3240
3259
  container: this._container,
3241
3260
  ...t
3242
3261
  }), this._instance.init().then(() => {