@frybynite/image-cloud 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/dist/ImageCloud.d.ts +99 -0
  2. package/dist/ImageCloud.d.ts.map +1 -0
  3. package/dist/config/adapter.d.ts +50 -0
  4. package/dist/config/adapter.d.ts.map +1 -0
  5. package/dist/config/defaults.d.ts +118 -0
  6. package/dist/config/defaults.d.ts.map +1 -0
  7. package/dist/config/types.d.ts +599 -0
  8. package/dist/config/types.d.ts.map +1 -0
  9. package/dist/engines/AnimationEngine.d.ts +82 -0
  10. package/dist/engines/AnimationEngine.d.ts.map +1 -0
  11. package/dist/engines/EntryAnimationEngine.d.ts +161 -0
  12. package/dist/engines/EntryAnimationEngine.d.ts.map +1 -0
  13. package/dist/engines/LayoutEngine.d.ts +68 -0
  14. package/dist/engines/LayoutEngine.d.ts.map +1 -0
  15. package/dist/engines/PathAnimator.d.ts +50 -0
  16. package/dist/engines/PathAnimator.d.ts.map +1 -0
  17. package/dist/engines/SwipeEngine.d.ts +53 -0
  18. package/dist/engines/SwipeEngine.d.ts.map +1 -0
  19. package/dist/engines/ZoomEngine.d.ts +139 -0
  20. package/dist/engines/ZoomEngine.d.ts.map +1 -0
  21. package/dist/image-cloud-auto-init.d.ts +14 -0
  22. package/dist/image-cloud-auto-init.d.ts.map +1 -0
  23. package/dist/image-cloud-auto-init.js +215 -244
  24. package/dist/image-cloud-auto-init.js.map +1 -1
  25. package/dist/image-cloud.js +235 -264
  26. package/dist/image-cloud.js.map +1 -1
  27. package/dist/image-cloud.umd.js +3 -3
  28. package/dist/image-cloud.umd.js.map +1 -1
  29. package/dist/index.d.ts +23 -1637
  30. package/dist/index.d.ts.map +1 -0
  31. package/dist/layouts/ClusterPlacementLayout.d.ts +40 -0
  32. package/dist/layouts/ClusterPlacementLayout.d.ts.map +1 -0
  33. package/dist/layouts/GridPlacementLayout.d.ts +27 -0
  34. package/dist/layouts/GridPlacementLayout.d.ts.map +1 -0
  35. package/dist/layouts/RadialPlacementLayout.d.ts +33 -0
  36. package/dist/layouts/RadialPlacementLayout.d.ts.map +1 -0
  37. package/dist/layouts/RandomPlacementLayout.d.ts +26 -0
  38. package/dist/layouts/RandomPlacementLayout.d.ts.map +1 -0
  39. package/dist/layouts/SpiralPlacementLayout.d.ts +43 -0
  40. package/dist/layouts/SpiralPlacementLayout.d.ts.map +1 -0
  41. package/dist/layouts/WavePlacementLayout.d.ts +48 -0
  42. package/dist/layouts/WavePlacementLayout.d.ts.map +1 -0
  43. package/dist/loaders/CompositeLoader.d.ts +37 -0
  44. package/dist/loaders/CompositeLoader.d.ts.map +1 -0
  45. package/dist/loaders/GoogleDriveLoader.d.ts +90 -0
  46. package/dist/loaders/GoogleDriveLoader.d.ts.map +1 -0
  47. package/dist/loaders/ImageFilter.d.ts +26 -0
  48. package/dist/loaders/ImageFilter.d.ts.map +1 -0
  49. package/dist/loaders/StaticImageLoader.d.ts +85 -0
  50. package/dist/loaders/StaticImageLoader.d.ts.map +1 -0
  51. package/dist/react/index.d.ts +16 -0
  52. package/dist/react/index.d.ts.map +1 -0
  53. package/dist/react.d.ts +1 -0
  54. package/dist/react.js +3227 -0
  55. package/dist/react.js.map +1 -0
  56. package/dist/styles/functionalStyles.d.ts +11 -0
  57. package/dist/styles/functionalStyles.d.ts.map +1 -0
  58. package/dist/utils/styleUtils.d.ts +54 -0
  59. package/dist/utils/styleUtils.d.ts.map +1 -0
  60. package/dist/vue/index.d.ts +18 -0
  61. package/dist/vue/index.d.ts.map +1 -0
  62. package/dist/vue.d.ts +1 -0
  63. package/dist/vue.js +3241 -0
  64. package/dist/vue.js.map +1 -0
  65. package/dist/web-component/index.d.ts +15 -0
  66. package/dist/web-component/index.d.ts.map +1 -0
  67. package/dist/web-component.d.ts +1 -0
  68. package/dist/web-component.js +3265 -0
  69. package/dist/web-component.js.map +1 -0
  70. package/package.json +38 -4
@@ -1,4 +1,4 @@
1
- const ft = Object.freeze({
1
+ const mt = Object.freeze({
2
2
  none: "none",
3
3
  sm: "0 2px 4px rgba(0,0,0,0.1)",
4
4
  md: "0 4px 16px rgba(0,0,0,0.4)",
@@ -13,7 +13,7 @@ const ft = Object.freeze({
13
13
  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
14
14
  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
15
15
  snappy: Object.freeze({ stiffness: 400, damping: 25, mass: 0.8, oscillations: 2 })
16
- }), Et = Object.freeze({
16
+ }), St = Object.freeze({
17
17
  gentle: Object.freeze({ amplitude: 30, frequency: 1.5, decay: !0, decayRate: 0.9, phase: 0 }),
18
18
  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
19
19
  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
@@ -24,7 +24,7 @@ const ft = Object.freeze({
24
24
  mode: "none"
25
25
  }), yt = Object.freeze({
26
26
  mode: "none"
27
- }), Tt = Object.freeze({
27
+ }), At = Object.freeze({
28
28
  default: Object.freeze({
29
29
  border: Object.freeze({
30
30
  width: 0,
@@ -77,7 +77,7 @@ const ft = Object.freeze({
77
77
  min: -15,
78
78
  max: 15
79
79
  })
80
- }), Rt = Object.freeze({
80
+ }), Tt = Object.freeze({
81
81
  sizing: $t,
82
82
  rotation: Ut
83
83
  }), Ct = Object.freeze({
@@ -85,7 +85,7 @@ const ft = Object.freeze({
85
85
  validationTimeout: 5e3,
86
86
  validationMethod: "head",
87
87
  allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"]
88
- }), At = Object.freeze({
88
+ }), Rt = Object.freeze({
89
89
  enabled: !1,
90
90
  centers: !1,
91
91
  loaders: !1
@@ -95,10 +95,10 @@ const ft = Object.freeze({
95
95
  // Shared loader settings and debug config
96
96
  config: Object.freeze({
97
97
  loaders: Ct,
98
- debug: At
98
+ debug: Rt
99
99
  }),
100
100
  // Image sizing and rotation configuration
101
- image: Rt,
101
+ image: Tt,
102
102
  // Pattern-based layout configuration
103
103
  layout: Object.freeze({
104
104
  algorithm: "radial",
@@ -219,7 +219,7 @@ const ft = Object.freeze({
219
219
  })
220
220
  }),
221
221
  // Image styling
222
- styling: Tt
222
+ styling: At
223
223
  });
224
224
  function Z(n, t) {
225
225
  if (!n) return t || {};
@@ -307,12 +307,12 @@ function jt(n = {}) {
307
307
  }, a = {
308
308
  loaders: o,
309
309
  config: r,
310
- image: _t(Rt, i),
310
+ image: _t(Tt, i),
311
311
  layout: { ...y.layout },
312
312
  animation: { ...y.animation },
313
313
  interaction: { ...y.interaction },
314
314
  rendering: { ...y.rendering },
315
- styling: Pt(Tt, n.styling)
315
+ styling: Pt(At, n.styling)
316
316
  };
317
317
  return n.layout && (a.layout = {
318
318
  ...y.layout,
@@ -375,7 +375,7 @@ function jt(n = {}) {
375
375
  ...y.rendering.performance,
376
376
  ...n.rendering.performance
377
377
  })), a.config.debug = {
378
- ...At,
378
+ ...Rt,
379
379
  ...n.config?.debug ?? {}
380
380
  }, a;
381
381
  }
@@ -386,7 +386,7 @@ function Wt(n, t) {
386
386
  return { ...n ? xt[n] : xt.gentle, ...t };
387
387
  }
388
388
  function Gt(n, t) {
389
- return { ...n ? Et[n] : Et.gentle, ...t };
389
+ return { ...n ? St[n] : St.gentle, ...t };
390
390
  }
391
391
  class qt {
392
392
  constructor(t) {
@@ -549,22 +549,22 @@ function V(n, t, e) {
549
549
  }
550
550
  function Yt(n, t, e, i) {
551
551
  const { overshoot: o, bounces: s, decayRatio: r } = i, a = e.x - t.x, h = e.y - t.y, c = Xt(s, r);
552
- let u = 0, l = 0, d = 1, f = o, b = !1;
552
+ let u = 0, l = 0, d = 1, m = o, b = !1;
553
553
  for (let g = 0; g < c.length; g++)
554
554
  if (n <= c[g].time) {
555
- l = g === 0 ? 0 : c[g - 1].time, d = c[g].time, f = c[g].overshoot, b = c[g].isOvershoot;
555
+ l = g === 0 ? 0 : c[g - 1].time, d = c[g].time, m = c[g].overshoot, b = c[g].isOvershoot;
556
556
  break;
557
557
  }
558
558
  const p = (n - l) / (d - l);
559
559
  if (b)
560
- u = 1 + f * ot(p);
560
+ u = 1 + m * ot(p);
561
561
  else if (l === 0)
562
562
  u = ot(p);
563
563
  else {
564
- const m = 1 + (c.find(
565
- (E, v) => E.time > l && v > 0 && c[v - 1].isOvershoot
566
- )?.overshoot || f);
567
- u = V(m, 1, ot(p));
564
+ const f = 1 + (c.find(
565
+ (S, v) => S.time > l && v > 0 && c[v - 1].isOvershoot
566
+ )?.overshoot || m);
567
+ u = V(f, 1, ot(p));
568
568
  }
569
569
  return {
570
570
  x: t.x + a * u,
@@ -585,7 +585,7 @@ function Bt(n, t, e, i) {
585
585
  const { stiffness: o, damping: s, mass: r, oscillations: a } = i, h = e.x - t.x, c = e.y - t.y, u = Math.sqrt(o / r), l = s / (2 * Math.sqrt(o * r));
586
586
  let d;
587
587
  if (l < 1) {
588
- const f = u * Math.sqrt(1 - l * l), b = Math.exp(-l * u * n * 3), p = Math.cos(f * n * a * Math.PI);
588
+ const m = u * Math.sqrt(1 - l * l), b = Math.exp(-l * u * n * 3), p = Math.cos(m * n * a * Math.PI);
589
589
  d = 1 - b * p;
590
590
  } else
591
591
  d = 1 - Math.exp(-u * n * 3);
@@ -595,10 +595,10 @@ function Bt(n, t, e, i) {
595
595
  };
596
596
  }
597
597
  function Jt(n, t, e, i) {
598
- const { amplitude: o, frequency: s, decay: r, decayRate: a, phase: h } = i, c = e.x - t.x, u = e.y - t.y, l = Math.sqrt(c * c + u * u), d = l > 0 ? -u / l : 0, f = l > 0 ? c / l : 1, b = s * Math.PI * 2 * n + h, p = r ? Math.pow(1 - n, a) : 1, g = o * Math.sin(b) * p, m = Vt(n);
598
+ const { amplitude: o, frequency: s, decay: r, decayRate: a, phase: h } = i, c = e.x - t.x, u = e.y - t.y, l = Math.sqrt(c * c + u * u), d = l > 0 ? -u / l : 0, m = l > 0 ? c / l : 1, b = s * Math.PI * 2 * n + h, p = r ? Math.pow(1 - n, a) : 1, g = o * Math.sin(b) * p, f = Vt(n);
599
599
  return {
600
- x: V(t.x, e.x, m) + g * d,
601
- y: V(t.y, e.y, m) + g * f
600
+ x: V(t.x, e.x, f) + g * d,
601
+ y: V(t.y, e.y, f) + g * m
602
602
  };
603
603
  }
604
604
  function ot(n) {
@@ -618,14 +618,14 @@ function Zt(n, t, e) {
618
618
  const a = 0.5, c = 0.5 / (o * 2);
619
619
  let u = 0.5;
620
620
  for (let d = 0; d < o; d++) {
621
- const f = 1 - (r - 1) * a;
622
- u += c, s.push({ time: u, scale: f }), r = 1 + (r - 1) * a * a, u += c, d < o - 1 && s.push({ time: u, scale: r });
621
+ const m = 1 - (r - 1) * a;
622
+ u += c, s.push({ time: u, scale: m }), r = 1 + (r - 1) * a * a, u += c, d < o - 1 && s.push({ time: u, scale: r });
623
623
  }
624
624
  s.push({ time: 1, scale: 1 });
625
625
  let l = 1;
626
626
  for (let d = 0; d < s.length; d++)
627
627
  if (n <= s[d].time) {
628
- const f = d === 0 ? 0 : s[d - 1].time, b = d === 0 ? 1 : s[d - 1].scale, p = (n - f) / (s[d].time - f), g = ot(p);
628
+ const m = d === 0 ? 0 : s[d - 1].time, b = d === 0 ? 1 : s[d - 1].scale, p = (n - m) / (s[d].time - m), g = ot(p);
629
629
  l = b + (s[d].scale - b) * g;
630
630
  break;
631
631
  }
@@ -645,16 +645,16 @@ function Qt(n) {
645
645
  onComplete: u,
646
646
  rotationConfig: l,
647
647
  startRotation: d,
648
- scaleConfig: f,
648
+ scaleConfig: m,
649
649
  startScale: b
650
- } = n, p = o.type, g = d !== void 0 && d !== h, m = l?.mode === "wobble", E = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = g || m, w = b !== void 0 && b !== c, S = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
651
- if ((p === "linear" || p === "arc") && !v && !(w || S)) {
650
+ } = n, p = o.type, g = d !== void 0 && d !== h, f = l?.mode === "wobble", S = l?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, v = g || f, w = b !== void 0 && b !== c, E = m?.mode === "pop", x = m?.pop || { overshoot: 1.2, bounces: 1 };
651
+ if ((p === "linear" || p === "arc") && !v && !(w || E)) {
652
652
  u && u();
653
653
  return;
654
654
  }
655
- const M = performance.now(), z = -r / 2, P = -a / 2;
655
+ const L = performance.now(), z = -r / 2, P = -a / 2;
656
656
  function _(Y) {
657
- const N = Y - M, R = Math.min(N / s, 1);
657
+ const N = Y - L, T = Math.min(N / s, 1);
658
658
  let D;
659
659
  switch (p) {
660
660
  case "bounce": {
@@ -662,7 +662,7 @@ function Qt(n) {
662
662
  o.bouncePreset,
663
663
  o.bounce
664
664
  );
665
- D = Yt(R, e, i, O);
665
+ D = Yt(T, e, i, O);
666
666
  break;
667
667
  }
668
668
  case "elastic": {
@@ -670,7 +670,7 @@ function Qt(n) {
670
670
  o.elasticPreset,
671
671
  o.elastic
672
672
  );
673
- D = Bt(R, e, i, O);
673
+ D = Bt(T, e, i, O);
674
674
  break;
675
675
  }
676
676
  case "wave": {
@@ -678,20 +678,20 @@ function Qt(n) {
678
678
  o.wavePreset,
679
679
  o.wave
680
680
  );
681
- D = Jt(R, e, i, O);
681
+ D = Jt(T, e, i, O);
682
682
  break;
683
683
  }
684
684
  default:
685
685
  D = {
686
- x: V(e.x, i.x, R),
687
- y: V(e.y, i.y, R)
686
+ x: V(e.x, i.x, T),
687
+ y: V(e.y, i.y, T)
688
688
  };
689
689
  }
690
690
  const k = D.x - i.x, H = D.y - i.y;
691
- let A;
692
- m ? A = Kt(R, h, E) : g ? A = V(d, h, R) : A = h;
691
+ let R;
692
+ f ? R = Kt(T, h, S) : g ? R = V(d, h, T) : R = h;
693
693
  let C;
694
- S ? C = Zt(R, c, x) : w ? C = V(b, c, R) : C = c, t.style.transform = `translate(${z}px, ${P}px) translate(${k}px, ${H}px) rotate(${A}deg) scale(${C})`, R < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${P}px) rotate(${h}deg) scale(${c})`, u && u());
694
+ E ? C = Zt(T, c, x) : w ? C = V(b, c, T) : C = c, t.style.transform = `translate(${z}px, ${P}px) translate(${k}px, ${H}px) rotate(${R}deg) scale(${C})`, T < 1 ? requestAnimationFrame(_) : (t.style.transform = `translate(${z}px, ${P}px) rotate(${h}deg) scale(${c})`, u && u());
695
695
  }
696
696
  requestAnimationFrame(_);
697
697
  }
@@ -753,8 +753,8 @@ class ie {
753
753
  */
754
754
  calculateNearestEdge(t, e, i, o) {
755
755
  const s = t.x, r = t.y, a = s, h = i.width - s, c = r, u = i.height - r, l = Math.min(a, h, c, u);
756
- let d = t.x, f = t.y;
757
- return l === a ? d = -(e.width + o) : l === h ? d = i.width + o : l === c ? f = -(e.height + o) : f = i.height + o, { x: d, y: f };
756
+ let d = t.x, m = t.y;
757
+ return l === a ? d = -(e.width + o) : l === h ? d = i.width + o : l === c ? m = -(e.height + o) : m = i.height + o, { x: d, y: m };
758
758
  }
759
759
  /**
760
760
  * Calculate start position from a specific edge
@@ -812,8 +812,8 @@ class ie {
812
812
  h = typeof c == "number" ? c : 500;
813
813
  let u;
814
814
  a === "even" ? u = o / s * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
815
- const l = i.width / 2, d = i.height / 2, f = l + Math.cos(u) * h, b = d + Math.sin(u) * h;
816
- return { x: f, y: b };
815
+ const l = i.width / 2, d = i.height / 2, m = l + Math.cos(u) * h, b = d + Math.sin(u) * h;
816
+ return { x: m, y: b };
817
817
  }
818
818
  /**
819
819
  * Get animation parameters for an image
@@ -833,7 +833,7 @@ class ie {
833
833
  * Uses pixel-based centering offset for reliable cross-browser behavior
834
834
  */
835
835
  buildStartTransform(t, e, i, o, s, r, a, h) {
836
- const c = t.x - e.x, u = t.y - e.y, l = a !== void 0 ? a : i, d = h !== void 0 ? h : o, f = s !== void 0 ? -s / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = s !== void 0 ? `translate(${f}px, ${b}px)` : "translate(-50%, -50%)";
836
+ const c = t.x - e.x, u = t.y - e.y, l = a !== void 0 ? a : i, d = h !== void 0 ? h : o, m = s !== void 0 ? -s / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = s !== void 0 ? `translate(${m}px, ${b}px)` : "translate(-50%, -50%)";
837
837
  return t.useScale ? `${p} translate(${c}px, ${u}px) rotate(${l}deg) scale(0)` : `${p} translate(${c}px, ${u}px) rotate(${l}deg) scale(${d})`;
838
838
  }
839
839
  /**
@@ -1062,12 +1062,12 @@ class ne {
1062
1062
  * @returns Array of layout objects with position, rotation, scale
1063
1063
  */
1064
1064
  generate(t, e, i = {}) {
1065
- const o = [], { width: s, height: r } = e, a = this.config.spacing.padding, h = i.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, g = h * 1.5 / 2, m = h / 2, E = s - a - g, v = r - a - m, w = a + g, S = a + m;
1065
+ const o = [], { width: s, height: r } = e, a = this.config.spacing.padding, h = i.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, g = h * 1.5 / 2, f = h / 2, S = s - a - g, v = r - a - f, w = a + g, E = a + f;
1066
1066
  for (let x = 0; x < t; x++) {
1067
- const T = this.random(w, E), M = this.random(S, v), z = c === "random" ? this.random(u, l) : 0, P = b ? this.random(d, f) : 1, _ = h * P, Y = {
1067
+ const A = this.random(w, S), L = this.random(E, v), z = c === "random" ? this.random(u, l) : 0, P = b ? this.random(d, m) : 1, _ = h * P, Y = {
1068
1068
  id: x,
1069
- x: T,
1070
- y: M,
1069
+ x: A,
1070
+ y: L,
1071
1071
  rotation: z,
1072
1072
  scale: P,
1073
1073
  baseSize: _
@@ -1098,16 +1098,16 @@ class oe {
1098
1098
  * @returns Array of layout objects with position, rotation, scale
1099
1099
  */
1100
1100
  generate(t, e, i = {}) {
1101
- const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = l !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = i.fixedHeight ?? a, g = s / 2, m = r / 2, E = Math.ceil(Math.sqrt(t));
1101
+ const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = i.fixedHeight ?? a, g = s / 2, f = r / 2, S = Math.ceil(Math.sqrt(t));
1102
1102
  if (t > 0) {
1103
- const S = f ? this.random(l, d) : 1, x = p * S;
1103
+ const E = m ? this.random(l, d) : 1, x = p * E;
1104
1104
  o.push({
1105
1105
  id: 0,
1106
1106
  x: g,
1107
- y: m,
1107
+ y: f,
1108
1108
  rotation: h === "random" ? this.random(c * 0.33, u * 0.33) : 0,
1109
1109
  // Less rotation for center
1110
- scale: S,
1110
+ scale: E,
1111
1111
  baseSize: x,
1112
1112
  zIndex: 100
1113
1113
  // Center image is highest
@@ -1115,17 +1115,17 @@ class oe {
1115
1115
  }
1116
1116
  let v = 1, w = 1;
1117
1117
  for (; v < t; ) {
1118
- const S = w / E, x = b > 0 ? 1 - S * b * 0.5 : 1, T = w * (p * 0.8), M = T * 1.5, z = Math.PI * (3 * (M + T) - Math.sqrt((3 * M + T) * (M + 3 * T))), P = this.estimateWidth(p), _ = Math.floor(z / (P * 0.7));
1118
+ const E = w / S, x = b > 0 ? 1 - E * b * 0.5 : 1, A = w * (p * 0.8), L = A * 1.5, z = Math.PI * (3 * (L + A) - Math.sqrt((3 * L + A) * (L + 3 * A))), P = this.estimateWidth(p), _ = Math.floor(z / (P * 0.7));
1119
1119
  if (_ === 0) {
1120
1120
  w++;
1121
1121
  continue;
1122
1122
  }
1123
1123
  const Y = 2 * Math.PI / _, N = w * (20 * Math.PI / 180);
1124
- for (let R = 0; R < _ && v < t; R++) {
1125
- const D = R * Y + N, k = f ? this.random(l, d) : 1, H = x * k, A = p * H;
1126
- let C = g + Math.cos(D) * M, O = m + Math.sin(D) * T;
1127
- const $ = this.config.spacing.padding ?? 50, U = A * 1.5 / 2, L = A / 2;
1128
- C - U < $ ? C = $ + U : C + U > s - $ && (C = s - $ - U), O - L < $ ? O = $ + L : O + L > r - $ && (O = r - $ - L);
1124
+ for (let T = 0; T < _ && v < t; T++) {
1125
+ const D = T * Y + N, k = m ? this.random(l, d) : 1, H = x * k, R = p * H;
1126
+ let C = g + Math.cos(D) * L, O = f + Math.sin(D) * A;
1127
+ const $ = this.config.spacing.padding ?? 50, U = R * 1.5 / 2, M = R / 2;
1128
+ C - U < $ ? C = $ + U : C + U > s - $ && (C = s - $ - U), O - M < $ ? O = $ + M : O + M > r - $ && (O = r - $ - M);
1129
1129
  const W = h === "random" ? this.random(c, u) : 0;
1130
1130
  o.push({
1131
1131
  id: v,
@@ -1133,7 +1133,7 @@ class oe {
1133
1133
  y: O,
1134
1134
  rotation: W,
1135
1135
  scale: H,
1136
- baseSize: A,
1136
+ baseSize: R,
1137
1137
  zIndex: Math.max(1, 100 - w)
1138
1138
  // Outer rings have lower z-index
1139
1139
  }), v++;
@@ -1171,7 +1171,7 @@ const se = {
1171
1171
  alignment: "center",
1172
1172
  gap: 10,
1173
1173
  overflowOffset: 0.25
1174
- }, St = [
1174
+ }, Et = [
1175
1175
  { x: 1, y: 1 },
1176
1176
  // bottom-right
1177
1177
  { x: -1, y: -1 },
@@ -1201,50 +1201,50 @@ class ae {
1201
1201
  * @returns Array of layout objects with position, rotation, scale
1202
1202
  */
1203
1203
  generate(t, e, i = {}) {
1204
- const o = [], { width: s, height: r } = e, a = { ...se, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = l !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: m } = this.calculateGridDimensions(
1204
+ const o = [], { width: s, height: r } = e, a = { ...se, ...this.config.grid }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, m = l !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: f } = this.calculateGridDimensions(
1205
1205
  t,
1206
1206
  b,
1207
1207
  p,
1208
1208
  c,
1209
1209
  a
1210
- ), E = a.stagger === "row", v = a.stagger === "column", w = E ? g + 0.5 : g, S = v ? m + 0.5 : m, x = (b - a.gap * (g - 1)) / w, T = (p - a.gap * (m - 1)) / S, M = E ? x / 2 : 0, z = v ? T / 2 : 0, P = 1 + a.overlap, _ = Math.min(x, T) * P, Y = i.fixedHeight ? Math.min(i.fixedHeight, _) : _, N = g * x + (g - 1) * a.gap + M, R = m * T + (m - 1) * a.gap + z, D = h + (b - N) / 2, k = h + (p - R) / 2, H = g * m, A = a.columns !== "auto" && a.rows !== "auto", C = A && t > H;
1210
+ ), S = a.stagger === "row", v = a.stagger === "column", w = S ? g + 0.5 : g, E = v ? f + 0.5 : f, x = (b - a.gap * (g - 1)) / w, A = (p - a.gap * (f - 1)) / E, L = S ? x / 2 : 0, z = v ? A / 2 : 0, P = 1 + a.overlap, _ = Math.min(x, A) * P, Y = i.fixedHeight ? Math.min(i.fixedHeight, _) : _, N = g * x + (g - 1) * a.gap + L, T = f * A + (f - 1) * a.gap + z, D = h + (b - N) / 2, k = h + (p - T) / 2, H = g * f, R = a.columns !== "auto" && a.rows !== "auto", C = R && t > H;
1211
1211
  typeof window < "u" && (window.__gridOverflowDebug = {
1212
1212
  gridConfigColumns: a.columns,
1213
1213
  gridConfigRows: a.rows,
1214
1214
  columns: g,
1215
- rows: m,
1215
+ rows: f,
1216
1216
  cellCount: H,
1217
- hasFixedGrid: A,
1217
+ hasFixedGrid: R,
1218
1218
  imageCount: t,
1219
1219
  isOverflowMode: C
1220
1220
  });
1221
- const O = C ? new Array(H).fill(0) : [], $ = Math.min(x, T) * a.overflowOffset;
1221
+ const O = C ? new Array(H).fill(0) : [], $ = Math.min(x, A) * a.overflowOffset;
1222
1222
  for (let F = 0; F < t; F++) {
1223
- let U, L, W = 0;
1223
+ let U, M, W = 0;
1224
1224
  if (C && F >= H) {
1225
1225
  const q = F - H, j = q % H;
1226
- W = Math.floor(q / H) + 1, O[j]++, a.fillDirection === "row" ? (U = j % g, L = Math.floor(j / g)) : (L = j % m, U = Math.floor(j / m));
1226
+ W = Math.floor(q / H) + 1, O[j]++, a.fillDirection === "row" ? (U = j % g, M = Math.floor(j / g)) : (M = j % f, U = Math.floor(j / f));
1227
1227
  } else
1228
- a.fillDirection === "row" ? (U = F % g, L = Math.floor(F / g)) : (L = F % m, U = Math.floor(F / m));
1229
- let G = D + U * (x + a.gap) + x / 2, X = k + L * (T + a.gap) + T / 2;
1230
- if (a.stagger === "row" && L % 2 === 1 ? G += x / 2 : a.stagger === "column" && U % 2 === 1 && (X += T / 2), W > 0) {
1231
- const q = (W - 1) % St.length, j = St[q];
1228
+ a.fillDirection === "row" ? (U = F % g, M = Math.floor(F / g)) : (M = F % f, U = Math.floor(F / f));
1229
+ let G = D + U * (x + a.gap) + x / 2, X = k + M * (A + a.gap) + A / 2;
1230
+ if (a.stagger === "row" && M % 2 === 1 ? G += x / 2 : a.stagger === "column" && U % 2 === 1 && (X += A / 2), W > 0) {
1231
+ const q = (W - 1) % Et.length, j = Et[q];
1232
1232
  G += j.x * $, X += j.y * $;
1233
1233
  }
1234
1234
  if (a.jitter > 0) {
1235
- const q = x / 2 * a.jitter, j = T / 2 * a.jitter;
1235
+ const q = x / 2 * a.jitter, j = A / 2 * a.jitter;
1236
1236
  G += this.random(-q, q), X += this.random(-j, j);
1237
1237
  }
1238
1238
  let B = G, J = X;
1239
1239
  if (!C && a.fillDirection === "row") {
1240
1240
  const q = t % g || g;
1241
- if (L === Math.floor((t - 1) / g) && q < g) {
1241
+ if (M === Math.floor((t - 1) / g) && q < g) {
1242
1242
  const vt = q * x + (q - 1) * a.gap;
1243
1243
  let gt = 0;
1244
1244
  a.alignment === "center" ? gt = (N - vt) / 2 : a.alignment === "end" && (gt = N - vt), B += gt;
1245
1245
  }
1246
1246
  }
1247
- const rt = f ? this.random(l, d) : 1, K = Y * rt, it = K * 1.5 / 2, nt = K / 2, lt = h + it, ht = s - h - it, zt = h + nt, Ft = r - h - nt;
1247
+ const rt = m ? this.random(l, d) : 1, K = Y * rt, it = K * 1.5 / 2, nt = K / 2, lt = h + it, ht = s - h - it, zt = h + nt, Ft = r - h - nt;
1248
1248
  B = Math.max(lt, Math.min(B, ht)), J = Math.max(zt, Math.min(J, Ft));
1249
1249
  let dt = 0;
1250
1250
  if (u === "random") {
@@ -1308,35 +1308,35 @@ class le {
1308
1308
  * @returns Array of layout objects with position, rotation, scale
1309
1309
  */
1310
1310
  generate(t, e, i = {}) {
1311
- const o = [], { width: s, height: r } = e, a = { ...ce, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, m = s / 2, E = r / 2, v = Math.min(
1312
- m - h - c / 2,
1313
- E - h - c / 2
1311
+ const o = [], { width: s, height: r } = e, a = { ...ce, ...this.config.spiral }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, f = s / 2, S = r / 2, v = Math.min(
1312
+ f - h - c / 2,
1313
+ S - h - c / 2
1314
1314
  ), w = a.direction === "clockwise" ? -1 : 1;
1315
- for (let S = 0; S < t; S++) {
1316
- let x, T;
1315
+ for (let E = 0; E < t; E++) {
1316
+ let x, A;
1317
1317
  if (a.spiralType === "golden")
1318
- x = S * re * w + a.startAngle, T = this.calculateGoldenRadius(S, t, v, a.tightness);
1318
+ x = E * re * w + a.startAngle, A = this.calculateGoldenRadius(E, t, v, a.tightness);
1319
1319
  else if (a.spiralType === "archimedean") {
1320
- const G = S * 0.5 * a.tightness;
1321
- x = G * w + a.startAngle, T = this.calculateArchimedeanRadius(G, t, v, a.tightness);
1320
+ const G = E * 0.5 * a.tightness;
1321
+ x = G * w + a.startAngle, A = this.calculateArchimedeanRadius(G, t, v, a.tightness);
1322
1322
  } else {
1323
- const G = S * 0.3 * a.tightness;
1324
- x = G * w + a.startAngle, T = this.calculateLogarithmicRadius(G, t, v, a.tightness);
1323
+ const G = E * 0.3 * a.tightness;
1324
+ x = G * w + a.startAngle, A = this.calculateLogarithmicRadius(G, t, v, a.tightness);
1325
1325
  }
1326
- const M = m + Math.cos(x) * T, z = E + Math.sin(x) * T, P = T / v, _ = g > 0 ? 1 - P * g * 0.5 : 1, Y = p ? this.random(f, b) : 1, N = _ * Y, R = c * N, k = R * 1.5 / 2, H = R / 2, A = h + k, C = s - h - k, O = h + H, $ = r - h - H, F = Math.max(A, Math.min(M, C)), U = Math.max(O, Math.min(z, $));
1327
- let L = 0;
1326
+ const L = f + Math.cos(x) * A, z = S + Math.sin(x) * A, P = A / v, _ = g > 0 ? 1 - P * g * 0.5 : 1, Y = p ? this.random(m, b) : 1, N = _ * Y, T = c * N, k = T * 1.5 / 2, H = T / 2, R = h + k, C = s - h - k, O = h + H, $ = r - h - H, F = Math.max(R, Math.min(L, C)), U = Math.max(O, Math.min(z, $));
1327
+ let M = 0;
1328
1328
  if (u === "random") {
1329
1329
  const G = x * 180 / Math.PI % 360, X = this.random(l, d);
1330
- L = a.spiralType === "golden" ? X : G * 0.1 + X * 0.9;
1331
- } else u === "tangent" && (L = this.calculateSpiralTangent(x, T, a));
1332
- const W = t - S;
1330
+ M = a.spiralType === "golden" ? X : G * 0.1 + X * 0.9;
1331
+ } else u === "tangent" && (M = this.calculateSpiralTangent(x, A, a));
1332
+ const W = t - E;
1333
1333
  o.push({
1334
- id: S,
1334
+ id: E,
1335
1335
  x: F,
1336
1336
  y: U,
1337
- rotation: L,
1337
+ rotation: M,
1338
1338
  scale: N,
1339
- baseSize: R,
1339
+ baseSize: T,
1340
1340
  zIndex: W
1341
1341
  });
1342
1342
  }
@@ -1410,46 +1410,46 @@ class de {
1410
1410
  * @returns Array of layout objects with position, rotation, scale
1411
1411
  */
1412
1412
  generate(t, e, i = {}) {
1413
- const o = [], { width: s, height: r } = e, a = { ...he, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1413
+ const o = [], { width: s, height: r } = e, a = { ...he, ...this.config.cluster }, h = this.config.spacing.padding, c = i.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, m = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = m !== 1 || b !== 1, g = this.calculateClusterCount(
1414
1414
  t,
1415
1415
  a.clusterCount,
1416
1416
  s,
1417
1417
  r,
1418
1418
  a.clusterSpacing
1419
- ), m = this.generateClusterCenters(
1419
+ ), f = this.generateClusterCenters(
1420
1420
  g,
1421
1421
  s,
1422
1422
  r,
1423
1423
  h,
1424
1424
  a
1425
- ), E = new Array(g).fill(0);
1425
+ ), S = new Array(g).fill(0);
1426
1426
  for (let w = 0; w < t; w++)
1427
- E[w % g]++;
1427
+ S[w % g]++;
1428
1428
  let v = 0;
1429
1429
  for (let w = 0; w < g; w++) {
1430
- const S = m[w], x = E[w];
1431
- for (let T = 0; T < x; T++) {
1432
- let M, z;
1430
+ const E = f[w], x = S[w];
1431
+ for (let A = 0; A < x; A++) {
1432
+ let L, z;
1433
1433
  if (a.distribution === "gaussian")
1434
- M = this.gaussianRandom() * S.spread, z = this.gaussianRandom() * S.spread;
1434
+ L = this.gaussianRandom() * E.spread, z = this.gaussianRandom() * E.spread;
1435
1435
  else {
1436
- const L = this.random(0, Math.PI * 2), W = this.random(0, S.spread);
1437
- M = Math.cos(L) * W, z = Math.sin(L) * W;
1436
+ const M = this.random(0, Math.PI * 2), W = this.random(0, E.spread);
1437
+ L = Math.cos(M) * W, z = Math.sin(M) * W;
1438
1438
  }
1439
1439
  const P = 1 + a.overlap * 0.5, _ = 1 + a.overlap * 0.3;
1440
- M /= P, z /= P;
1441
- const Y = p ? this.random(f, b) : 1, N = _ * Y, R = c * N;
1442
- let D = S.x + M, k = S.y + z;
1443
- const A = R * 1.5 / 2, C = R / 2;
1444
- D = Math.max(h + A, Math.min(D, s - h - A)), k = Math.max(h + C, Math.min(k, r - h - C));
1445
- const O = u === "random" ? this.random(l, d) : 0, F = Math.sqrt(M * M + z * z) / S.spread, U = Math.round((1 - F) * 50) + 1;
1440
+ L /= P, z /= P;
1441
+ const Y = p ? this.random(m, b) : 1, N = _ * Y, T = c * N;
1442
+ let D = E.x + L, k = E.y + z;
1443
+ const R = T * 1.5 / 2, C = T / 2;
1444
+ D = Math.max(h + R, Math.min(D, s - h - R)), k = Math.max(h + C, Math.min(k, r - h - C));
1445
+ const O = u === "random" ? this.random(l, d) : 0, F = Math.sqrt(L * L + z * z) / E.spread, U = Math.round((1 - F) * 50) + 1;
1446
1446
  o.push({
1447
1447
  id: v,
1448
1448
  x: D,
1449
1449
  y: k,
1450
1450
  rotation: O,
1451
1451
  scale: N,
1452
- baseSize: R,
1452
+ baseSize: T,
1453
1453
  zIndex: U
1454
1454
  }), v++;
1455
1455
  }
@@ -1473,22 +1473,22 @@ class de {
1473
1473
  generateClusterCenters(t, e, i, o, s) {
1474
1474
  const r = [], h = o + s.clusterSpread, c = e - o - s.clusterSpread, u = o + s.clusterSpread, l = i - o - s.clusterSpread;
1475
1475
  for (let d = 0; d < t; d++) {
1476
- let f = null, b = -1;
1476
+ let m = null, b = -1;
1477
1477
  for (let p = 0; p < 100; p++) {
1478
1478
  const g = {
1479
1479
  x: this.random(h, c),
1480
1480
  y: this.random(u, l),
1481
1481
  spread: this.calculateClusterSpread(s)
1482
1482
  };
1483
- let m = 1 / 0;
1484
- for (const E of r) {
1485
- const v = g.x - E.x, w = g.y - E.y, S = Math.sqrt(v * v + w * w);
1486
- m = Math.min(m, S);
1483
+ let f = 1 / 0;
1484
+ for (const S of r) {
1485
+ const v = g.x - S.x, w = g.y - S.y, E = Math.sqrt(v * v + w * w);
1486
+ f = Math.min(f, E);
1487
1487
  }
1488
- if ((r.length === 0 || m > b) && (f = g, b = m), m >= s.clusterSpacing)
1488
+ if ((r.length === 0 || f > b) && (m = g, b = f), f >= s.clusterSpacing)
1489
1489
  break;
1490
1490
  }
1491
- f && r.push(f);
1491
+ m && r.push(m);
1492
1492
  }
1493
1493
  return r;
1494
1494
  }
@@ -1528,29 +1528,29 @@ class ue {
1528
1528
  * @returns Array of layout objects with position, rotation, scale
1529
1529
  */
1530
1530
  generate(t, e, i = {}) {
1531
- const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, p = i.fixedHeight ?? a, g = {
1531
+ const o = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, l = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, m = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || m !== 1, p = i.fixedHeight ?? a, g = {
1532
1532
  ...Dt,
1533
1533
  ...this.config.wave
1534
- }, { rows: m, amplitude: E, frequency: v, phaseShift: w, synchronization: S } = g, x = Math.ceil(t / m), z = p * 1.5 / 2, P = h + z, _ = s - h - z, Y = _ - P, N = x > 1 ? Y / (x - 1) : 0, R = h + E + p / 2, D = r - h - E - p / 2, k = D - R, H = m > 1 ? k / (m - 1) : 0;
1535
- let A = 0;
1536
- for (let C = 0; C < m && A < t; C++) {
1537
- const O = m === 1 ? (R + D) / 2 : R + C * H;
1534
+ }, { rows: f, amplitude: S, frequency: v, phaseShift: w, synchronization: E } = g, x = Math.ceil(t / f), z = p * 1.5 / 2, P = h + z, _ = s - h - z, Y = _ - P, N = x > 1 ? Y / (x - 1) : 0, T = h + S + p / 2, D = r - h - S - p / 2, k = D - T, H = f > 1 ? k / (f - 1) : 0;
1535
+ let R = 0;
1536
+ for (let C = 0; C < f && R < t; C++) {
1537
+ const O = f === 1 ? (T + D) / 2 : T + C * H;
1538
1538
  let $ = 0;
1539
- S === "offset" ? $ = C * w : S === "alternating" && ($ = C * Math.PI);
1540
- for (let F = 0; F < x && A < t; F++) {
1541
- const U = x === 1 ? (P + _) / 2 : P + F * N, L = this.calculateWaveY(U, s, E, v, $), W = U, G = O + L, X = b ? this.random(d, f) : 1, B = p * X;
1539
+ E === "offset" ? $ = C * w : E === "alternating" && ($ = C * Math.PI);
1540
+ for (let F = 0; F < x && R < t; F++) {
1541
+ const U = x === 1 ? (P + _) / 2 : P + F * N, M = this.calculateWaveY(U, s, S, v, $), W = U, G = O + M, X = b ? this.random(d, m) : 1, B = p * X;
1542
1542
  let J = 0;
1543
- c === "tangent" ? J = this.calculateRotation(U, s, E, v, $) : c === "random" && (J = this.random(u, l));
1543
+ c === "tangent" ? J = this.calculateRotation(U, s, S, v, $) : c === "random" && (J = this.random(u, l));
1544
1544
  const K = B * 1.5 / 2, ct = B / 2, it = h + K, nt = s - h - K, lt = h + ct, ht = r - h - ct;
1545
1545
  o.push({
1546
- id: A,
1546
+ id: R,
1547
1547
  x: Math.max(it, Math.min(W, nt)),
1548
1548
  y: Math.max(lt, Math.min(G, ht)),
1549
1549
  rotation: J,
1550
1550
  scale: X,
1551
1551
  baseSize: B,
1552
- zIndex: A + 1
1553
- }), A++;
1552
+ zIndex: R + 1
1553
+ }), R++;
1554
1554
  }
1555
1555
  }
1556
1556
  return o;
@@ -1697,14 +1697,14 @@ class ge {
1697
1697
  if (r !== void 0)
1698
1698
  return { height: r };
1699
1699
  const a = s?.minSize ?? 50, h = s?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: l, height: d } = t, p = l * d * c / e;
1700
- let m = Math.sqrt(p / 1.4);
1701
- m *= u, m = Math.min(m, i);
1702
- let E = this.clamp(m, a, h);
1703
- if (E === a && m < a) {
1700
+ let f = Math.sqrt(p / 1.4);
1701
+ f *= u, f = Math.min(f, i);
1702
+ let S = this.clamp(f, a, h);
1703
+ if (S === a && f < a) {
1704
1704
  const v = Math.max(a * 0.05, 20);
1705
- E = Math.max(v, m);
1705
+ S = Math.max(v, f);
1706
1706
  }
1707
- return { height: E };
1707
+ return { height: S };
1708
1708
  }
1709
1709
  /**
1710
1710
  * Utility: Clamp a value between min and max
@@ -1714,11 +1714,11 @@ class ge {
1714
1714
  }
1715
1715
  }
1716
1716
  var I = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(I || {});
1717
- function fe(n) {
1718
- return n in ft;
1719
- }
1720
1717
  function me(n) {
1721
- return n ? fe(n) ? ft[n] : n : ft.md;
1718
+ return n in mt;
1719
+ }
1720
+ function fe(n) {
1721
+ return n ? me(n) ? mt[n] : n : mt.md;
1722
1722
  }
1723
1723
  function pe(n) {
1724
1724
  if (!n) return "";
@@ -1749,7 +1749,7 @@ function st(n) {
1749
1749
  const s = n.border || {}, r = { ...s, ...n.borderTop }, a = { ...s, ...n.borderRight }, h = { ...s, ...n.borderBottom }, c = { ...s, ...n.borderLeft };
1750
1750
  t.borderTop = Q(r), t.borderRight = Q(a), t.borderBottom = Q(h), t.borderLeft = Q(c);
1751
1751
  } else n.border && (t.border = Q(n.border));
1752
- n.shadow !== void 0 && (t.boxShadow = me(n.shadow));
1752
+ n.shadow !== void 0 && (t.boxShadow = fe(n.shadow));
1753
1753
  const o = pe(n.filter);
1754
1754
  if (t.filter = o || "none", n.opacity !== void 0 && (t.opacity = String(n.opacity)), n.cursor !== void 0 && (t.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
1755
1755
  const s = n.outline.width ?? 0, r = n.outline.style ?? "solid", a = n.outline.color ?? "#000000";
@@ -1760,17 +1760,17 @@ function st(n) {
1760
1760
  function tt(n, t) {
1761
1761
  t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio);
1762
1762
  }
1763
- function Lt(n) {
1763
+ function Mt(n) {
1764
1764
  return n ? Array.isArray(n) ? n.join(" ") : n : "";
1765
1765
  }
1766
1766
  function et(n, t) {
1767
- const e = Lt(t);
1767
+ const e = Mt(t);
1768
1768
  e && e.split(" ").forEach((i) => {
1769
1769
  i.trim() && n.classList.add(i.trim());
1770
1770
  });
1771
1771
  }
1772
- function Mt(n, t) {
1773
- const e = Lt(t);
1772
+ function Lt(n, t) {
1773
+ const e = Mt(t);
1774
1774
  e && e.split(" ").forEach((i) => {
1775
1775
  i.trim() && n.classList.remove(i.trim());
1776
1776
  });
@@ -1872,7 +1872,7 @@ class be {
1872
1872
  * Remove focused styling from an element
1873
1873
  */
1874
1874
  removeFocusedStyling(t, e) {
1875
- t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Mt(t, this.focusedClassName), tt(t, this.defaultStyles), et(t, this.defaultClassName);
1875
+ t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Lt(t, this.focusedClassName), tt(t, this.defaultStyles), et(t, this.defaultClassName);
1876
1876
  }
1877
1877
  /**
1878
1878
  * Start focus animation for an image using dimension-based zoom
@@ -1889,12 +1889,12 @@ class be {
1889
1889
  rotation: i.rotation,
1890
1890
  scale: 1
1891
1891
  // No scale - using dimensions
1892
- }, d = s?.width ?? a, f = s?.height ?? h, b = this.config.animationDuration ?? 600, p = this.animateWithDimensions(
1892
+ }, d = s?.width ?? a, m = s?.height ?? h, b = this.config.animationDuration ?? 600, p = this.animateWithDimensions(
1893
1893
  t,
1894
1894
  l,
1895
1895
  u,
1896
1896
  d,
1897
- f,
1897
+ m,
1898
1898
  c.width,
1899
1899
  c.height,
1900
1900
  b
@@ -1947,7 +1947,7 @@ class be {
1947
1947
  c,
1948
1948
  u,
1949
1949
  l
1950
- ), f = {
1950
+ ), m = {
1951
1951
  id: `unfocus-${Date.now()}`,
1952
1952
  element: t,
1953
1953
  animation: d,
@@ -1959,12 +1959,33 @@ class be {
1959
1959
  return {
1960
1960
  element: t,
1961
1961
  originalState: e,
1962
- animationHandle: f,
1962
+ animationHandle: m,
1963
1963
  direction: "out",
1964
1964
  originalWidth: c,
1965
1965
  originalHeight: u
1966
1966
  };
1967
1967
  }
1968
+ /**
1969
+ * Capture the current visual state of an element mid-animation, BEFORE cancelling.
1970
+ *
1971
+ * The computed matrix.e/f include the -50%/-50% centering offset resolved to pixels.
1972
+ * buildDimensionZoomTransform prepends its own translate(-50%,-50%), so passing raw
1973
+ * matrix.e/f doubles the centering and produces the wrong starting position.
1974
+ *
1975
+ * This method extracts the PURE positional offset (pureX = matrix.e + 0.5*midWidth)
1976
+ * and commits width/height/transform to inline styles before the animation is cancelled,
1977
+ * preventing any visual snap.
1978
+ *
1979
+ * Must be called while the animation is still running (offsetWidth reflects animated size).
1980
+ * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
1981
+ */
1982
+ captureMidAnimationState(t) {
1983
+ const e = getComputedStyle(t), i = new DOMMatrix(e.transform), o = t.offsetWidth, s = t.offsetHeight, r = i.e + o * 0.5, a = i.f + s * 0.5, h = Math.atan2(i.b, i.a) * (180 / Math.PI);
1984
+ return t.style.width = `${o}px`, t.style.height = `${s}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${a}px) rotate(${h}deg)`, t.style.transition = "none", {
1985
+ transform: { x: r, y: a, rotation: h, scale: 1 },
1986
+ dimensions: { width: o, height: s }
1987
+ };
1988
+ }
1968
1989
  /**
1969
1990
  * Handle animation completion
1970
1991
  */
@@ -1990,21 +2011,12 @@ class be {
1990
2011
  if (this.currentFocus === t && this.state === I.FOCUSED)
1991
2012
  return this.unfocusImage();
1992
2013
  if (this.incoming?.element === t && this.state === I.FOCUSING) {
1993
- const s = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), r = {
1994
- x: s.x,
1995
- y: s.y,
1996
- rotation: s.rotation,
1997
- scale: 1
1998
- // No scale transform - using dimensions
1999
- }, a = {
2000
- width: t.offsetWidth,
2001
- height: t.offsetHeight
2002
- };
2003
- this.outgoing = this.startUnfocusAnimation(
2014
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2015
+ this.animationEngine.cancelAllAnimations(t), this.outgoing = this.startUnfocusAnimation(
2004
2016
  t,
2005
2017
  this.incoming.originalState,
2006
- r,
2007
- a
2018
+ s,
2019
+ r
2008
2020
  ), this.incoming = null, this.state = I.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2009
2021
  return;
2010
2022
  }
@@ -2046,36 +2058,18 @@ class be {
2046
2058
  if (this.incoming?.element === t)
2047
2059
  return;
2048
2060
  if (this.outgoing?.element === t) {
2049
- const s = this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !0), r = {
2050
- x: s.x,
2051
- y: s.y,
2052
- rotation: s.rotation,
2053
- scale: 1
2054
- // No scale - using dimensions
2055
- }, a = {
2056
- width: t.offsetWidth,
2057
- height: t.offsetHeight
2058
- };
2059
- if (this.incoming) {
2060
- const h = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), c = {
2061
- x: h.x,
2062
- y: h.y,
2063
- rotation: h.rotation,
2064
- scale: 1
2065
- // No scale - using dimensions
2066
- }, u = {
2067
- width: this.incoming.element.offsetWidth,
2068
- height: this.incoming.element.offsetHeight
2069
- };
2070
- this.outgoing = this.startUnfocusAnimation(
2061
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(t);
2062
+ if (this.animationEngine.cancelAllAnimations(t), this.incoming) {
2063
+ const { transform: a, dimensions: h } = this.captureMidAnimationState(this.incoming.element);
2064
+ this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2071
2065
  this.incoming.element,
2072
2066
  this.incoming.originalState,
2073
- c,
2074
- u
2067
+ a,
2068
+ h
2075
2069
  );
2076
2070
  } else
2077
2071
  this.outgoing = null;
2078
- if (this.incoming = this.startFocusAnimation(t, e, i, r, a), await Promise.all([
2072
+ if (this.incoming = this.startFocusAnimation(t, e, i, s, r), await Promise.all([
2079
2073
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2080
2074
  this.waitForAnimation(this.incoming.animationHandle)
2081
2075
  ]), this.focusGeneration !== o) return;
@@ -2089,21 +2083,12 @@ class be {
2089
2083
  this.outgoing.originalWidth,
2090
2084
  this.outgoing.originalHeight
2091
2085
  ), this.outgoing = null), this.incoming) {
2092
- const s = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), r = {
2093
- x: s.x,
2094
- y: s.y,
2095
- rotation: s.rotation,
2096
- scale: 1
2097
- // No scale - using dimensions
2098
- }, a = {
2099
- width: this.incoming.element.offsetWidth,
2100
- height: this.incoming.element.offsetHeight
2101
- };
2102
- this.outgoing = this.startUnfocusAnimation(
2086
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2087
+ this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2103
2088
  this.incoming.element,
2104
2089
  this.incoming.originalState,
2105
- r,
2106
- a
2090
+ s,
2091
+ r
2107
2092
  );
2108
2093
  }
2109
2094
  if (this.incoming = this.startFocusAnimation(t, e, i), await Promise.all([
@@ -2118,50 +2103,36 @@ class be {
2118
2103
  * Unfocus current image, returning it to original position
2119
2104
  */
2120
2105
  async unfocusImage() {
2106
+ if (this.state === I.UNFOCUSING)
2107
+ return;
2121
2108
  const t = ++this.focusGeneration;
2122
2109
  if (!this.currentFocus || !this.focusData) {
2123
2110
  if (this.incoming && this.state === I.FOCUSING) {
2124
- const s = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), r = {
2125
- x: s.x,
2126
- y: s.y,
2127
- rotation: s.rotation,
2128
- scale: 1
2129
- // No scale - using dimensions
2130
- }, a = {
2131
- width: this.incoming.element.offsetWidth,
2132
- height: this.incoming.element.offsetHeight
2133
- };
2134
- if (this.outgoing = this.startUnfocusAnimation(
2111
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2112
+ if (this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2135
2113
  this.incoming.element,
2136
2114
  this.incoming.originalState,
2137
- r,
2138
- a
2115
+ s,
2116
+ r
2139
2117
  ), this.incoming = null, this.state = I.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2140
2118
  this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = I.IDLE;
2141
2119
  }
2142
2120
  return;
2143
2121
  }
2144
2122
  if (this.state === I.CROSS_ANIMATING && this.incoming) {
2145
- const s = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), r = {
2146
- x: s.x,
2147
- y: s.y,
2148
- rotation: s.rotation,
2149
- scale: 1
2150
- // No scale - using dimensions
2151
- }, a = {
2152
- width: this.incoming.element.offsetWidth,
2153
- height: this.incoming.element.offsetHeight
2154
- }, h = this.startUnfocusAnimation(
2123
+ const { transform: s, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2124
+ this.animationEngine.cancelAllAnimations(this.incoming.element);
2125
+ const a = this.startUnfocusAnimation(
2155
2126
  this.incoming.element,
2156
2127
  this.incoming.originalState,
2157
- r,
2158
- a
2128
+ s,
2129
+ r
2159
2130
  );
2160
2131
  if (await Promise.all([
2161
2132
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2162
- this.waitForAnimation(h.animationHandle)
2133
+ this.waitForAnimation(a.animationHandle)
2163
2134
  ]), this.focusGeneration !== t) return;
2164
- this.outgoing && this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.removeFocusedStyling(h.element, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2135
+ this.outgoing && this.removeFocusedStyling(this.outgoing.element, this.outgoing.originalState.zIndex?.toString() || ""), this.removeFocusedStyling(a.element, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = I.IDLE;
2165
2136
  return;
2166
2137
  }
2167
2138
  this.state = I.UNFOCUSING;
@@ -2248,7 +2219,7 @@ class be {
2248
2219
  ), this.state = I.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2249
2220
  }
2250
2221
  }
2251
- const ye = 50, ve = 0.5, we = 20, xe = 0.3, Ee = 150, Se = 30, at = class at {
2222
+ const ye = 50, ve = 0.5, we = 20, xe = 0.3, Se = 150, Ee = 30, at = class at {
2252
2223
  constructor(t, e) {
2253
2224
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = e, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2254
2225
  }
@@ -2295,7 +2266,7 @@ const ye = 50, ve = 0.5, we = 20, xe = 0.3, Ee = 150, Se = 30, at = class at {
2295
2266
  const e = t.touches[0], i = e.clientX - this.touchState.startX, o = e.clientY - this.touchState.startY;
2296
2267
  if (this.touchState.isHorizontalSwipe === null && Math.sqrt(i * i + o * o) > 10) {
2297
2268
  const a = Math.atan2(Math.abs(o), Math.abs(i)) * (180 / Math.PI);
2298
- this.touchState.isHorizontalSwipe = a <= Se;
2269
+ this.touchState.isHorizontalSwipe = a <= Ee;
2299
2270
  }
2300
2271
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2301
2272
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = e.clientX;
@@ -2315,7 +2286,7 @@ const ye = 50, ve = 0.5, we = 20, xe = 0.3, Ee = 150, Se = 30, at = class at {
2315
2286
  }
2316
2287
  };
2317
2288
  at.TOUCH_CLICK_DELAY = 300;
2318
- let mt = at;
2289
+ let ft = at;
2319
2290
  class Ie {
2320
2291
  constructor(t) {
2321
2292
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
@@ -2537,7 +2508,7 @@ class Ie {
2537
2508
  this.debugLogging && typeof console < "u" && console.log(...t);
2538
2509
  }
2539
2510
  }
2540
- class Te {
2511
+ class Ae {
2541
2512
  constructor(t) {
2542
2513
  if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2543
2514
  throw new Error("StaticImageLoader requires at least one source to be configured");
@@ -2717,7 +2688,7 @@ class Te {
2717
2688
  this.debugLogging && typeof console < "u" && console.log(...t);
2718
2689
  }
2719
2690
  }
2720
- class Re {
2691
+ class Te {
2721
2692
  constructor(t) {
2722
2693
  if (this._prepared = !1, this._discoveredUrls = [], this.loaders = t.loaders, this.debugLogging = t.debugLogging ?? !1, !this.loaders || this.loaders.length === 0)
2723
2694
  throw new Error("CompositeLoader requires at least one loader to be configured");
@@ -2811,7 +2782,7 @@ class Ce {
2811
2782
  // isAllowedDate(date: Date): boolean
2812
2783
  // isAllowedDimensions(width: number, height: number): boolean
2813
2784
  }
2814
- const Ae = `
2785
+ const Re = `
2815
2786
  .fbn-ic-gallery {
2816
2787
  position: relative;
2817
2788
  width: 100%;
@@ -2861,14 +2832,14 @@ const Ae = `
2861
2832
  display: none !important;
2862
2833
  }
2863
2834
  `;
2864
- function Le() {
2835
+ function Me() {
2865
2836
  if (typeof document > "u") return;
2866
2837
  const n = "fbn-ic-functional-styles";
2867
2838
  if (document.getElementById(n)) return;
2868
2839
  const t = document.createElement("style");
2869
- t.id = n, t.textContent = Ae, document.head.appendChild(t);
2840
+ t.id = n, t.textContent = Re, document.head.appendChild(t);
2870
2841
  }
2871
- class Me {
2842
+ class Le {
2872
2843
  constructor(t = {}) {
2873
2844
  this.fullConfig = jt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new qt(this.fullConfig.animation), this.layoutEngine = new ge({
2874
2845
  layout: this.fullConfig.layout,
@@ -2896,7 +2867,7 @@ class Me {
2896
2867
  if (!t || t.length === 0)
2897
2868
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
2898
2869
  const i = t.map((o) => this.createLoaderFromEntry(o, e));
2899
- return i.length === 1 ? i[0] : new Re({
2870
+ return i.length === 1 ? i[0] : new Te({
2900
2871
  loaders: i,
2901
2872
  debugLogging: this.fullConfig.config.debug?.loaders
2902
2873
  });
@@ -2914,7 +2885,7 @@ class Me {
2914
2885
  allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2915
2886
  debugLogging: i.debugLogging ?? this.fullConfig.config.debug?.loaders
2916
2887
  };
2917
- return new Te(o);
2888
+ return new Ae(o);
2918
2889
  } else if ("googleDrive" in t) {
2919
2890
  const i = t.googleDrive, o = {
2920
2891
  ...i,
@@ -2930,16 +2901,16 @@ class Me {
2930
2901
  */
2931
2902
  async init() {
2932
2903
  try {
2933
- if (Le(), this.containerRef)
2904
+ if (Me(), this.containerRef)
2934
2905
  this.containerEl = this.containerRef;
2935
2906
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
2936
2907
  throw new Error(`Container #${this.containerId} not found`);
2937
- this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new mt(this.containerEl, {
2908
+ this.containerEl.classList.add("fbn-ic-gallery"), this.swipeEngine = new ft(this.containerEl, {
2938
2909
  onNext: () => this.navigateToNextImage(),
2939
2910
  onPrev: () => this.navigateToPreviousImage(),
2940
2911
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
2941
2912
  onDragEnd: (t) => {
2942
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Ee);
2913
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Se);
2943
2914
  }
2944
2915
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
2945
2916
  } catch (t) {
@@ -3066,22 +3037,22 @@ class Me {
3066
3037
  const d = {
3067
3038
  x: parseFloat(c.dataset.startX),
3068
3039
  y: parseFloat(c.dataset.startY)
3069
- }, f = {
3040
+ }, m = {
3070
3041
  x: parseFloat(c.dataset.endX),
3071
3042
  y: parseFloat(c.dataset.endY)
3072
- }, b = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), E = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, w = this.entryAnimationEngine.getTiming();
3043
+ }, b = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), f = parseFloat(c.dataset.scale), S = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, v = c.dataset.startScale ? parseFloat(c.dataset.startScale) : f, w = this.entryAnimationEngine.getTiming();
3073
3044
  Qt({
3074
3045
  element: c,
3075
3046
  startPosition: d,
3076
- endPosition: f,
3047
+ endPosition: m,
3077
3048
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3078
3049
  duration: w.duration,
3079
3050
  imageWidth: b,
3080
3051
  imageHeight: p,
3081
3052
  rotation: g,
3082
- scale: m,
3053
+ scale: f,
3083
3054
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3084
- startRotation: E,
3055
+ startRotation: S,
3085
3056
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3086
3057
  startScale: v
3087
3058
  });
@@ -3136,8 +3107,8 @@ class Me {
3136
3107
  this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((c) => c.remove()), s.forEach((c, u) => {
3137
3108
  const l = document.createElement("div");
3138
3109
  l.className = "fbn-ic-debug-center", l.style.position = "absolute", l.style.width = "12px", l.style.height = "12px", l.style.borderRadius = "50%", l.style.backgroundColor = "red", l.style.border = "2px solid yellow", l.style.zIndex = "9999", l.style.pointerEvents = "none";
3139
- const d = c.x, f = c.y;
3140
- l.style.left = `${d - 6}px`, l.style.top = `${f - 6}px`, l.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(f)})`, this.containerEl.appendChild(l);
3110
+ const d = c.x, m = c.y;
3111
+ l.style.left = `${d - 6}px`, l.style.top = `${m - 6}px`, l.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(m)})`, this.containerEl.appendChild(l);
3141
3112
  })), t.forEach((c, u) => {
3142
3113
  const l = document.createElement("img");
3143
3114
  l.referrerPolicy = "no-referrer", l.classList.add("fbn-ic-image"), l.dataset.imageId = String(u);
@@ -3145,33 +3116,33 @@ class Me {
3145
3116
  l.style.position = "absolute", l.style.width = "auto", l.style.height = `${e}px`, l.style.left = `${d.x}px`, l.style.top = `${d.y}px`, d.zIndex && (l.style.zIndex = String(d.zIndex)), tt(l, this.defaultStyles), et(l, this.defaultClassName), l.addEventListener("mouseenter", () => {
3146
3117
  this.hoveredImage = { element: l, layout: d }, this.zoomEngine.isInvolved(l) || (tt(l, this.hoverStyles), et(l, this.hoverClassName));
3147
3118
  }), l.addEventListener("mouseleave", () => {
3148
- this.hoveredImage = null, this.zoomEngine.isInvolved(l) || (tt(l, this.defaultStyles), Mt(l, this.hoverClassName), et(l, this.defaultClassName));
3149
- }), l.addEventListener("click", (f) => {
3150
- f.stopPropagation(), this.handleImageClick(l, d);
3119
+ this.hoveredImage = null, this.zoomEngine.isInvolved(l) || (tt(l, this.defaultStyles), Lt(l, this.hoverClassName), et(l, this.defaultClassName));
3120
+ }), l.addEventListener("click", (m) => {
3121
+ m.stopPropagation(), this.handleImageClick(l, d);
3151
3122
  }), l.style.opacity = "0", l.style.transition = this.entryAnimationEngine.getTransitionCSS(), l.onload = () => {
3152
3123
  if (o !== this.loadGeneration)
3153
3124
  return;
3154
- const f = l.naturalWidth / l.naturalHeight, b = e * f;
3125
+ const m = l.naturalWidth / l.naturalHeight, b = e * m;
3155
3126
  l.style.width = `${b}px`;
3156
- const p = { x: d.x, y: d.y }, g = { width: b, height: e }, m = this.entryAnimationEngine.calculateStartPosition(
3127
+ const p = { x: d.x, y: d.y }, g = { width: b, height: e }, f = this.entryAnimationEngine.calculateStartPosition(
3157
3128
  p,
3158
3129
  g,
3159
3130
  i,
3160
3131
  u,
3161
3132
  t.length
3162
- ), E = this.entryAnimationEngine.calculateStartRotation(d.rotation), v = this.entryAnimationEngine.calculateStartScale(d.scale), w = this.entryAnimationEngine.buildFinalTransform(
3133
+ ), S = this.entryAnimationEngine.calculateStartRotation(d.rotation), v = this.entryAnimationEngine.calculateStartScale(d.scale), w = this.entryAnimationEngine.buildFinalTransform(
3163
3134
  d.rotation,
3164
3135
  d.scale,
3165
3136
  b,
3166
3137
  e
3167
- ), S = this.entryAnimationEngine.buildStartTransform(
3168
- m,
3138
+ ), E = this.entryAnimationEngine.buildStartTransform(
3139
+ f,
3169
3140
  p,
3170
3141
  d.rotation,
3171
3142
  d.scale,
3172
3143
  b,
3173
3144
  e,
3174
- E,
3145
+ S,
3175
3146
  v
3176
3147
  );
3177
3148
  this.fullConfig.config.debug?.enabled && u < 3 && console.log(`Image ${u}:`, {
@@ -3182,7 +3153,7 @@ class Me {
3182
3153
  finalTransform: w,
3183
3154
  renderedWidth: b,
3184
3155
  renderedHeight: e
3185
- }), l.style.transform = S, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || E !== d.rotation || v !== d.scale) && (l.dataset.startX = String(m.x), l.dataset.startY = String(m.y), l.dataset.endX = String(p.x), l.dataset.endY = String(p.y), l.dataset.imageWidth = String(b), l.dataset.imageHeight = String(e), l.dataset.rotation = String(d.rotation), l.dataset.scale = String(d.scale), l.dataset.startRotation = String(E), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3156
+ }), l.style.transform = E, l.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || S !== d.rotation || v !== d.scale) && (l.dataset.startX = String(f.x), l.dataset.startY = String(f.y), l.dataset.endX = String(p.x), l.dataset.endY = String(p.y), l.dataset.imageWidth = String(b), l.dataset.imageHeight = String(e), l.dataset.rotation = String(d.rotation), l.dataset.scale = String(d.scale), l.dataset.startRotation = String(S), l.dataset.startScale = String(v)), this.displayQueue.push(l);
3186
3157
  }, l.onerror = () => r++, l.src = c;
3187
3158
  });
3188
3159
  }
@@ -3231,27 +3202,27 @@ export {
3231
3202
  qt as AnimationEngine,
3232
3203
  wt as BOUNCE_PRESETS,
3233
3204
  de as ClusterPlacementLayout,
3234
- Re as CompositeLoader,
3205
+ Te as CompositeLoader,
3235
3206
  y as DEFAULT_CONFIG,
3236
3207
  Ct as DEFAULT_SHARED_LOADER_CONFIG,
3237
3208
  xt as ELASTIC_PRESETS,
3238
3209
  ie as EntryAnimationEngine,
3239
- Ae as FUNCTIONAL_CSS,
3210
+ Re as FUNCTIONAL_CSS,
3240
3211
  Ie as GoogleDriveLoader,
3241
3212
  ae as GridPlacementLayout,
3242
- Me as ImageCloud,
3213
+ Le as ImageCloud,
3243
3214
  Ce as ImageFilter,
3244
- Me as ImageGallery,
3215
+ Le as ImageGallery,
3245
3216
  ge as LayoutEngine,
3246
3217
  oe as RadialPlacementLayout,
3247
3218
  ne as RandomPlacementLayout,
3248
3219
  le as SpiralPlacementLayout,
3249
- Te as StaticImageLoader,
3250
- Et as WAVE_PATH_PRESETS,
3220
+ Ae as StaticImageLoader,
3221
+ St as WAVE_PATH_PRESETS,
3251
3222
  ue as WavePlacementLayout,
3252
3223
  be as ZoomEngine,
3253
3224
  Qt as animatePath,
3254
- Le as injectFunctionalStyles,
3225
+ Me as injectFunctionalStyles,
3255
3226
  te as requiresJSAnimation
3256
3227
  };
3257
3228
  //# sourceMappingURL=image-cloud.js.map