@frybynite/image-cloud 0.2.9 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -8,12 +8,12 @@ const Et = Object.freeze({
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  energetic: Object.freeze({ overshoot: 0.25, bounces: 2, decayRatio: 0.5 }),
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  playful: Object.freeze({ overshoot: 0.15, bounces: 1, decayRatio: 0.5 }),
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  subtle: Object.freeze({ overshoot: 0.08, bounces: 1, decayRatio: 0.5 })
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- }), Ft = Object.freeze({
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+ }), Ct = Object.freeze({
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  gentle: Object.freeze({ stiffness: 150, damping: 30, mass: 1, oscillations: 2 }),
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  bouncy: Object.freeze({ stiffness: 300, damping: 15, mass: 1, oscillations: 4 }),
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  wobbly: Object.freeze({ stiffness: 180, damping: 12, mass: 1.5, oscillations: 5 }),
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  snappy: Object.freeze({ stiffness: 400, damping: 25, mass: 0.8, oscillations: 2 })
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- }), Ct = Object.freeze({
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+ }), Ft = Object.freeze({
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  gentle: Object.freeze({ amplitude: 30, frequency: 1.5, decay: !0, decayRate: 0.9, phase: 0 }),
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  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
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  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
@@ -56,10 +56,10 @@ const Et = Object.freeze({
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  phaseShift: 0,
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  synchronization: "offset"
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  // Note: Image rotation along wave is now controlled via image.rotation.mode = 'tangent'
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- }), Nt = Object.freeze({
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+ }), kt = Object.freeze({
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  mobile: Object.freeze({ maxWidth: 767 }),
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  tablet: Object.freeze({ maxWidth: 1199 })
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- }), kt = Object.freeze({
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+ }), Gt = Object.freeze({
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  mode: "adaptive",
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  // Default to adaptive sizing
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  minSize: 50,
@@ -71,40 +71,28 @@ const Et = Object.freeze({
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  // No variance by default
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  max: 1
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  })
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- }), Gt = Object.freeze({
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+ }), Wt = Object.freeze({
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  mode: "none",
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  range: Object.freeze({
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  min: -15,
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  max: 15
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  })
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  }), Dt = Object.freeze({
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- sizing: kt,
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- rotation: Gt
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- }), y = Object.freeze({
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- // Unified loader configuration
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- loader: Object.freeze({
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- type: "googleDrive",
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- googleDrive: Object.freeze({
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- apiKey: "",
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- // Must be provided by user
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- sources: [],
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- // Must be provided by user
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- apiEndpoint: "https://www.googleapis.com/drive/v3/files",
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- allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"],
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- debugLogging: !1
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- }),
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- static: Object.freeze({
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- sources: [],
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- // Must be provided by user (or use urls shorthand)
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- urls: void 0,
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- // Shorthand for sources: [{ type: 'urls', urls: [...] }]
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- validateUrls: !0,
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- validationTimeout: 5e3,
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- validationMethod: "head",
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- failOnAllMissing: !0,
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- allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"],
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- debugLogging: !1
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- })
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+ sizing: Gt,
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+ rotation: Wt
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+ }), Ut = Object.freeze({
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+ validateUrls: !0,
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+ validationTimeout: 5e3,
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+ validationMethod: "head",
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+ failOnAllMissing: !0,
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+ allowedExtensions: ["jpg", "jpeg", "png", "gif", "webp", "bmp"],
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+ debugLogging: !1
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+ }), S = Object.freeze({
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+ // Loader configuration (always an array, composite behavior is implicit)
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+ loaders: [],
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+ // Shared loader settings
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+ config: Object.freeze({
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+ loaders: Ut
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  }),
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  // Image sizing and rotation configuration
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  image: Dt,
@@ -113,7 +101,7 @@ const Et = Object.freeze({
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  algorithm: "radial",
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  scaleDecay: 0,
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  // No decay by default (0-1 for radial/spiral)
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- responsive: Nt,
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+ responsive: kt,
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  targetCoverage: 0.6,
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  // Target 60% of container area
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  densityFactor: 1,
@@ -243,7 +231,7 @@ function rt(o, t) {
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  const e = { ...o };
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  return t.border !== void 0 && (e.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (e.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (e.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (e.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (e.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (e.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (e.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (e.shadow = t.shadow), t.opacity !== void 0 && (e.opacity = t.opacity), t.cursor !== void 0 && (e.cursor = t.cursor), t.className !== void 0 && (e.className = t.className), t.objectFit !== void 0 && (e.objectFit = t.objectFit), t.aspectRatio !== void 0 && (e.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (e.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (e.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (e.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (e.borderRadiusBottomLeft = t.borderRadiusBottomLeft), e;
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  }
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- function Wt(o, t) {
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+ function qt(o, t) {
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  if (!t) return { ...o };
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  const e = rt(o.default, t.default), i = rt(
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  rt(e, o.hover),
@@ -258,27 +246,27 @@ function Wt(o, t) {
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  focused: n
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  };
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  }
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- function qt(o, t) {
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- var i, n, s, r, a, h, l, u;
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+ function Yt(o, t) {
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+ var i, n, a, r, s, h, l, u;
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  if (!t) return { ...o };
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  const e = { ...o };
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  if (t.sizing !== void 0 && (e.sizing = {
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  ...o.sizing,
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  ...t.sizing
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  }, t.sizing.variance)) {
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- const c = t.sizing.variance, d = c.min !== void 0 && c.min >= 0.25 && c.min <= 1 ? c.min : ((n = (i = o.sizing) == null ? void 0 : i.variance) == null ? void 0 : n.min) ?? 1, f = c.max !== void 0 && c.max >= 1 && c.max <= 1.75 ? c.max : ((r = (s = o.sizing) == null ? void 0 : s.variance) == null ? void 0 : r.max) ?? 1;
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- e.sizing.variance = { min: d, max: f };
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+ const c = t.sizing.variance, d = c.min !== void 0 && c.min >= 0.25 && c.min <= 1 ? c.min : ((n = (i = o.sizing) == null ? void 0 : i.variance) == null ? void 0 : n.min) ?? 1, m = c.max !== void 0 && c.max >= 1 && c.max <= 1.75 ? c.max : ((r = (a = o.sizing) == null ? void 0 : a.variance) == null ? void 0 : r.max) ?? 1;
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+ e.sizing.variance = { min: d, max: m };
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  }
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  if (t.rotation !== void 0 && (e.rotation = {
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  ...o.rotation,
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  ...t.rotation
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  }, t.rotation.range)) {
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- const c = t.rotation.range, d = c.min !== void 0 && c.min >= -180 && c.min <= 0 ? c.min : ((h = (a = o.rotation) == null ? void 0 : a.range) == null ? void 0 : h.min) ?? -15, f = c.max !== void 0 && c.max >= 0 && c.max <= 180 ? c.max : ((u = (l = o.rotation) == null ? void 0 : l.range) == null ? void 0 : u.max) ?? 15;
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- e.rotation.range = { min: d, max: f };
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+ const c = t.rotation.range, d = c.min !== void 0 && c.min >= -180 && c.min <= 0 ? c.min : ((h = (s = o.rotation) == null ? void 0 : s.range) == null ? void 0 : h.min) ?? -15, m = c.max !== void 0 && c.max >= 0 && c.max <= 180 ? c.max : ((u = (l = o.rotation) == null ? void 0 : l.range) == null ? void 0 : u.max) ?? 15;
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+ e.rotation.range = { min: d, max: m };
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  }
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  return e;
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  }
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- function Yt(o) {
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+ function Xt(o) {
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  var e;
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  const t = (e = o.layout) == null ? void 0 : e.rotation;
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  if (t && "enabled" in t)
@@ -289,7 +277,7 @@ function Yt(o) {
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  }
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  };
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  }
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- function Xt(o) {
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+ function Bt(o) {
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  var e, i;
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  const t = (i = (e = o.layout) == null ? void 0 : e.sizing) == null ? void 0 : i.variance;
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  if (t)
@@ -301,114 +289,112 @@ function Xt(o) {
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  }
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  };
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  }
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- function Bt(o = {}) {
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- var s;
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- const t = Yt(o), e = Xt(o);
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+ function Jt(o = {}) {
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+ var h, l;
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+ const t = Xt(o), e = Bt(o);
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  let i = o.image;
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  (t || e) && (i = {
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  ...e || {},
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  ...t || {},
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  ...i
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- }, i.rotation && (t != null && t.rotation) && ((s = o.image) != null && s.rotation) && (i.rotation = {
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+ }, i.rotation && (t != null && t.rotation) && ((h = o.image) != null && h.rotation) && (i.rotation = {
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  ...t.rotation,
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  ...o.image.rotation
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  }));
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- const n = {
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- loader: { ...y.loader },
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- image: qt(Dt, i),
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- layout: { ...y.layout },
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- animation: { ...y.animation },
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- interaction: { ...y.interaction },
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- rendering: { ...y.rendering },
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- styling: Wt($t, o.styling),
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- debug: y.debug
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+ const n = [...o.loaders ?? []];
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+ o.images && o.images.length > 0 && n.unshift({
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+ static: {
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+ sources: [{ urls: o.images }]
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+ }
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+ });
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+ const r = {
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+ loaders: {
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+ ...Ut,
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+ ...((l = o.config) == null ? void 0 : l.loaders) ?? {}
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+ }
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+ }, s = {
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+ loaders: n,
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+ config: r,
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+ image: Yt(Dt, i),
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+ layout: { ...S.layout },
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+ animation: { ...S.animation },
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+ interaction: { ...S.interaction },
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+ rendering: { ...S.rendering },
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+ styling: qt($t, o.styling),
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+ debug: S.debug
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  };
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- return o.loader && (n.loader = {
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- ...y.loader,
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- ...o.loader
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- }, o.loader.googleDrive && (n.loader.googleDrive = {
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- ...y.loader.googleDrive,
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- ...o.loader.googleDrive,
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- sources: o.loader.googleDrive.sources || y.loader.googleDrive.sources,
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- allowedExtensions: o.loader.googleDrive.allowedExtensions || y.loader.googleDrive.allowedExtensions
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- }), o.loader.static && (n.loader.static = {
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- ...y.loader.static,
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- ...o.loader.static,
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- sources: o.loader.static.sources || y.loader.static.sources,
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- urls: o.loader.static.urls || void 0,
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- allowedExtensions: o.loader.static.allowedExtensions || y.loader.static.allowedExtensions
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- })), o.layout && (n.layout = {
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- ...y.layout,
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+ return o.layout && (s.layout = {
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+ ...S.layout,
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  ...o.layout
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- }, o.layout.responsive && (n.layout.responsive = {
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- ...y.layout.responsive,
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- mobile: o.layout.responsive.mobile ? { ...y.layout.responsive.mobile, ...o.layout.responsive.mobile } : y.layout.responsive.mobile,
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- tablet: o.layout.responsive.tablet ? { ...y.layout.responsive.tablet, ...o.layout.responsive.tablet } : y.layout.responsive.tablet
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- }), o.layout.spacing && (n.layout.spacing = {
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- ...y.layout.spacing,
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+ }, o.layout.responsive && (s.layout.responsive = {
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+ ...S.layout.responsive,
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+ mobile: o.layout.responsive.mobile ? { ...S.layout.responsive.mobile, ...o.layout.responsive.mobile } : S.layout.responsive.mobile,
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+ tablet: o.layout.responsive.tablet ? { ...S.layout.responsive.tablet, ...o.layout.responsive.tablet } : S.layout.responsive.tablet
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+ }), o.layout.spacing && (s.layout.spacing = {
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+ ...S.layout.spacing,
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  ...o.layout.spacing
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- })), o.animation && (n.animation = {
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- ...y.animation,
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+ })), o.animation && (s.animation = {
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+ ...S.animation,
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  ...o.animation
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- }, o.animation.easing && (n.animation.easing = {
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- ...y.animation.easing,
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+ }, o.animation.easing && (s.animation.easing = {
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+ ...S.animation.easing,
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  ...o.animation.easing
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- }), o.animation.queue && (n.animation.queue = {
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- ...y.animation.queue,
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+ }), o.animation.queue && (s.animation.queue = {
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+ ...S.animation.queue,
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  ...o.animation.queue
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- }), o.animation.performance && (n.animation.performance = {
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- ...y.animation.performance,
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+ }), o.animation.performance && (s.animation.performance = {
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+ ...S.animation.performance,
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  ...o.animation.performance
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- }), o.animation.entry && (n.animation.entry = {
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- ...y.animation.entry,
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+ }), o.animation.entry && (s.animation.entry = {
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+ ...S.animation.entry,
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  ...o.animation.entry,
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  start: o.animation.entry.start ? {
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- ...y.animation.entry.start,
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+ ...S.animation.entry.start,
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  ...o.animation.entry.start,
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- circular: o.animation.entry.start.circular ? { ...y.animation.entry.start.circular, ...o.animation.entry.start.circular } : y.animation.entry.start.circular
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- } : y.animation.entry.start,
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- timing: o.animation.entry.timing ? { ...y.animation.entry.timing, ...o.animation.entry.timing } : y.animation.entry.timing,
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- path: o.animation.entry.path ? { ...Tt, ...o.animation.entry.path } : y.animation.entry.path,
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- rotation: o.animation.entry.rotation ? { ...Rt, ...o.animation.entry.rotation } : y.animation.entry.rotation,
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- scale: o.animation.entry.scale ? { ...At, ...o.animation.entry.scale } : y.animation.entry.scale
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- })), o.interaction && (n.interaction = {
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- ...y.interaction,
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+ circular: o.animation.entry.start.circular ? { ...S.animation.entry.start.circular, ...o.animation.entry.start.circular } : S.animation.entry.start.circular
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+ } : S.animation.entry.start,
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+ timing: o.animation.entry.timing ? { ...S.animation.entry.timing, ...o.animation.entry.timing } : S.animation.entry.timing,
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+ path: o.animation.entry.path ? { ...Tt, ...o.animation.entry.path } : S.animation.entry.path,
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+ rotation: o.animation.entry.rotation ? { ...Rt, ...o.animation.entry.rotation } : S.animation.entry.rotation,
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+ scale: o.animation.entry.scale ? { ...At, ...o.animation.entry.scale } : S.animation.entry.scale
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+ })), o.interaction && (s.interaction = {
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+ ...S.interaction,
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  ...o.interaction
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- }, o.interaction.focus && (n.interaction.focus = {
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- ...y.interaction.focus,
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+ }, o.interaction.focus && (s.interaction.focus = {
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+ ...S.interaction.focus,
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  ...o.interaction.focus
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- }), o.interaction.navigation && (n.interaction.navigation = {
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- ...y.interaction.navigation,
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+ }), o.interaction.navigation && (s.interaction.navigation = {
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+ ...S.interaction.navigation,
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  ...o.interaction.navigation
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- }), o.interaction.gestures && (n.interaction.gestures = {
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- ...y.interaction.gestures,
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+ }), o.interaction.gestures && (s.interaction.gestures = {
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+ ...S.interaction.gestures,
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  ...o.interaction.gestures
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- })), o.rendering && (n.rendering = {
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- ...y.rendering,
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+ })), o.rendering && (s.rendering = {
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+ ...S.rendering,
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  ...o.rendering
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- }, o.rendering.responsive && (n.rendering.responsive = {
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- ...y.rendering.responsive,
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+ }, o.rendering.responsive && (s.rendering.responsive = {
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+ ...S.rendering.responsive,
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  ...o.rendering.responsive,
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- breakpoints: o.rendering.responsive.breakpoints ? { ...y.rendering.responsive.breakpoints, ...o.rendering.responsive.breakpoints } : y.rendering.responsive.breakpoints,
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- mobileDetection: o.rendering.responsive.mobileDetection ? o.rendering.responsive.mobileDetection : y.rendering.responsive.mobileDetection
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- }), o.rendering.ui && (n.rendering.ui = {
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- ...y.rendering.ui,
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+ breakpoints: o.rendering.responsive.breakpoints ? { ...S.rendering.responsive.breakpoints, ...o.rendering.responsive.breakpoints } : S.rendering.responsive.breakpoints,
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+ mobileDetection: o.rendering.responsive.mobileDetection ? o.rendering.responsive.mobileDetection : S.rendering.responsive.mobileDetection
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+ }), o.rendering.ui && (s.rendering.ui = {
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+ ...S.rendering.ui,
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  ...o.rendering.ui
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- }), o.rendering.performance && (n.rendering.performance = {
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- ...y.rendering.performance,
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+ }), o.rendering.performance && (s.rendering.performance = {
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+ ...S.rendering.performance,
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  ...o.rendering.performance
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- })), o.debug !== void 0 && (n.debug = o.debug), n;
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- }
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- function Jt(o, t) {
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- return { ...o ? zt[o] : zt.playful, ...t };
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+ })), o.debug !== void 0 && (s.debug = o.debug), s;
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  }
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  function Vt(o, t) {
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- return { ...o ? Ft[o] : Ft.gentle, ...t };
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+ return { ...o ? zt[o] : zt.playful, ...t };
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  }
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  function Kt(o, t) {
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  return { ...o ? Ct[o] : Ct.gentle, ...t };
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  }
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- class Zt {
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+ function Zt(o, t) {
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+ return { ...o ? Ft[o] : Ft.gentle, ...t };
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+ }
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+ class Qt {
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  constructor(t) {
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  this.activeAnimations = /* @__PURE__ */ new Map(), this.animationIdCounter = 0, this.config = t;
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  }
@@ -433,9 +419,9 @@ class Zt {
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  * @param easing - CSS easing function (optional)
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  * @returns AnimationHandle that can be used to cancel or query the animation
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  */
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- animateTransformCancellable(t, e, i, n = null, s = null) {
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+ animateTransformCancellable(t, e, i, n = null, a = null) {
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  this.cancelAllAnimations(t);
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- const r = n ?? this.config.duration, a = s ?? this.config.easing.default, h = this.buildTransformString(e), l = this.buildTransformString(i);
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+ const r = n ?? this.config.duration, s = a ?? this.config.easing.default, h = this.buildTransformString(e), l = this.buildTransformString(i);
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  t.style.transition = "none";
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  const u = t.animate(
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  [
@@ -444,7 +430,7 @@ class Zt {
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  ],
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  {
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  duration: r,
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- easing: a,
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+ easing: s,
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  fill: "forwards"
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  // Keep final state after animation
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  }
@@ -504,8 +490,8 @@ class Zt {
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  const i = getComputedStyle(t).transform;
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  if (i === "none" || !i)
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  return { x: 0, y: 0, rotation: 0, scale: 1 };
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- const n = new DOMMatrix(i), s = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), a = n.e, h = n.f;
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- return { x: a, y: h, rotation: r, scale: s };
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+ const n = new DOMMatrix(i), a = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), s = n.e, h = n.f;
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+ return { x: s, y: h, rotation: r, scale: a };
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  }
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  /**
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  * Check if an element has an active animation
@@ -532,10 +518,10 @@ class Zt {
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  * @returns Promise that resolves when animation completes
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  */
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  animateTransform(t, e, i = null, n = null) {
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- return new Promise((s) => {
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- const r = i ?? this.config.duration, a = n ?? this.config.easing.default;
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- t.style.transition = `transform ${r}ms ${a}, box-shadow ${r}ms ${a}`, t.style.transform = this.buildTransformString(e), setTimeout(() => {
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- s();
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+ return new Promise((a) => {
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+ const r = i ?? this.config.duration, s = n ?? this.config.easing.default;
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+ t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(e), setTimeout(() => {
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+ a();
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  }, r);
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  });
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  }
@@ -567,45 +553,45 @@ class Zt {
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  function st(o, t, e) {
568
554
  return o + (t - o) * e;
569
555
  }
570
- function Qt(o, t, e, i) {
571
- const { overshoot: n, bounces: s, decayRatio: r } = i, a = e.x - t.x, h = e.y - t.y, l = te(s, r);
572
- let u = 0, c = 0, d = 1, f = n, b = !1;
556
+ function te(o, t, e, i) {
557
+ const { overshoot: n, bounces: a, decayRatio: r } = i, s = e.x - t.x, h = e.y - t.y, l = ee(a, r);
558
+ let u = 0, c = 0, d = 1, m = n, b = !1;
573
559
  for (let g = 0; g < l.length; g++)
574
560
  if (o <= l[g].time) {
575
- c = g === 0 ? 0 : l[g - 1].time, d = l[g].time, f = l[g].overshoot, b = l[g].isOvershoot;
561
+ c = g === 0 ? 0 : l[g - 1].time, d = l[g].time, m = l[g].overshoot, b = l[g].isOvershoot;
576
562
  break;
577
563
  }
578
564
  const p = (o - c) / (d - c);
579
565
  if (b)
580
- u = 1 + f * gt(p);
566
+ u = 1 + m * gt(p);
581
567
  else if (c === 0)
582
568
  u = gt(p);
583
569
  else {
584
570
  const g = l.find(
585
- (v, w) => v.time > c && w > 0 && l[w - 1].isOvershoot
586
- ), m = 1 + ((g == null ? void 0 : g.overshoot) || f);
587
- u = st(m, 1, gt(p));
571
+ (y, v) => y.time > c && v > 0 && l[v - 1].isOvershoot
572
+ ), f = 1 + ((g == null ? void 0 : g.overshoot) || m);
573
+ u = st(f, 1, gt(p));
588
574
  }
589
575
  return {
590
- x: t.x + a * u,
576
+ x: t.x + s * u,
591
577
  y: t.y + h * u
592
578
  };
593
579
  }
594
- function te(o, t) {
580
+ function ee(o, t) {
595
581
  const e = [];
596
582
  let i = 0.6;
597
583
  e.push({ time: i, overshoot: 0, isOvershoot: !1 });
598
584
  let n = 0.15;
599
585
  const r = 0.4 / (o * 2);
600
- for (let a = 0; a < o; a++)
586
+ for (let s = 0; s < o; s++)
601
587
  i += r, e.push({ time: i, overshoot: n, isOvershoot: !0 }), i += r, e.push({ time: i, overshoot: n * t, isOvershoot: !1 }), n *= t;
602
588
  return e.push({ time: 1, overshoot: 0, isOvershoot: !1 }), e;
603
589
  }
604
- function ee(o, t, e, i) {
605
- const { stiffness: n, damping: s, mass: r, oscillations: a } = i, h = e.x - t.x, l = e.y - t.y, u = Math.sqrt(n / r), c = s / (2 * Math.sqrt(n * r));
590
+ function ie(o, t, e, i) {
591
+ const { stiffness: n, damping: a, mass: r, oscillations: s } = i, h = e.x - t.x, l = e.y - t.y, u = Math.sqrt(n / r), c = a / (2 * Math.sqrt(n * r));
606
592
  let d;
607
593
  if (c < 1) {
608
- const f = u * Math.sqrt(1 - c * c), b = Math.exp(-c * u * o * 3), p = Math.cos(f * o * a * Math.PI);
594
+ const m = u * Math.sqrt(1 - c * c), b = Math.exp(-c * u * o * 3), p = Math.cos(m * o * s * Math.PI);
609
595
  d = 1 - b * p;
610
596
  } else
611
597
  d = 1 - Math.exp(-u * o * 3);
@@ -614,111 +600,111 @@ function ee(o, t, e, i) {
614
600
  y: t.y + l * d
615
601
  };
616
602
  }
617
- function ie(o, t, e, i) {
618
- const { amplitude: n, frequency: s, decay: r, decayRate: a, phase: h } = i, l = e.x - t.x, u = e.y - t.y, c = Math.sqrt(l * l + u * u), d = c > 0 ? -u / c : 0, f = c > 0 ? l / c : 1, b = s * Math.PI * 2 * o + h, p = r ? Math.pow(1 - o, a) : 1, g = n * Math.sin(b) * p, m = ne(o);
603
+ function ne(o, t, e, i) {
604
+ const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: h } = i, l = e.x - t.x, u = e.y - t.y, c = Math.sqrt(l * l + u * u), d = c > 0 ? -u / c : 0, m = c > 0 ? l / c : 1, b = a * Math.PI * 2 * o + h, p = r ? Math.pow(1 - o, s) : 1, g = n * Math.sin(b) * p, f = oe(o);
619
605
  return {
620
- x: st(t.x, e.x, m) + g * d,
621
- y: st(t.y, e.y, m) + g * f
606
+ x: st(t.x, e.x, f) + g * d,
607
+ y: st(t.y, e.y, f) + g * m
622
608
  };
623
609
  }
624
610
  function gt(o) {
625
611
  return 1 - (1 - o) * (1 - o);
626
612
  }
627
- function ne(o) {
613
+ function oe(o) {
628
614
  return 1 - Math.pow(1 - o, 3);
629
615
  }
630
- function oe(o, t, e) {
631
- const { amplitude: i, frequency: n, decay: s } = e, r = Math.sin(o * n * Math.PI * 2), a = s ? Math.pow(1 - o, 2) : 1, h = i * r * a;
616
+ function se(o, t, e) {
617
+ const { amplitude: i, frequency: n, decay: a } = e, r = Math.sin(o * n * Math.PI * 2), s = a ? Math.pow(1 - o, 2) : 1, h = i * r * s;
632
618
  return t + h;
633
619
  }
634
- function se(o, t, e) {
635
- const { overshoot: i, bounces: n } = e, s = [];
636
- s.push({ time: 0.5, scale: i });
620
+ function ae(o, t, e) {
621
+ const { overshoot: i, bounces: n } = e, a = [];
622
+ a.push({ time: 0.5, scale: i });
637
623
  let r = i;
638
- const a = 0.5, l = 0.5 / (n * 2);
624
+ const s = 0.5, l = 0.5 / (n * 2);
639
625
  let u = 0.5;
640
626
  for (let d = 0; d < n; d++) {
641
- const f = 1 - (r - 1) * a;
642
- u += l, s.push({ time: u, scale: f }), r = 1 + (r - 1) * a * a, u += l, d < n - 1 && s.push({ time: u, scale: r });
627
+ const m = 1 - (r - 1) * s;
628
+ u += l, a.push({ time: u, scale: m }), r = 1 + (r - 1) * s * s, u += l, d < n - 1 && a.push({ time: u, scale: r });
643
629
  }
644
- s.push({ time: 1, scale: 1 });
630
+ a.push({ time: 1, scale: 1 });
645
631
  let c = 1;
646
- for (let d = 0; d < s.length; d++)
647
- if (o <= s[d].time) {
648
- const f = d === 0 ? 0 : s[d - 1].time, b = d === 0 ? 1 : s[d - 1].scale, p = (o - f) / (s[d].time - f), g = gt(p);
649
- c = b + (s[d].scale - b) * g;
632
+ for (let d = 0; d < a.length; d++)
633
+ if (o <= a[d].time) {
634
+ const m = d === 0 ? 0 : a[d - 1].time, b = d === 0 ? 1 : a[d - 1].scale, p = (o - m) / (a[d].time - m), g = gt(p);
635
+ c = b + (a[d].scale - b) * g;
650
636
  break;
651
637
  }
652
638
  return c * t;
653
639
  }
654
- function ae(o) {
640
+ function re(o) {
655
641
  const {
656
642
  element: t,
657
643
  startPosition: e,
658
644
  endPosition: i,
659
645
  pathConfig: n,
660
- duration: s,
646
+ duration: a,
661
647
  imageWidth: r,
662
- imageHeight: a,
648
+ imageHeight: s,
663
649
  rotation: h,
664
650
  scale: l,
665
651
  onComplete: u,
666
652
  rotationConfig: c,
667
653
  startRotation: d,
668
- scaleConfig: f,
654
+ scaleConfig: m,
669
655
  startScale: b
670
- } = o, p = n.type, g = d !== void 0 && d !== h, m = (c == null ? void 0 : c.mode) === "wobble", v = (c == null ? void 0 : c.wobble) || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, I = b !== void 0 && b !== l, R = (f == null ? void 0 : f.mode) === "pop", x = (f == null ? void 0 : f.pop) || { overshoot: 1.2, bounces: 1 };
671
- if ((p === "linear" || p === "arc") && !w && !(I || R)) {
656
+ } = o, p = n.type, g = d !== void 0 && d !== h, f = (c == null ? void 0 : c.mode) === "wobble", y = (c == null ? void 0 : c.wobble) || { amplitude: 15, frequency: 3, decay: !0 }, v = g || f, I = b !== void 0 && b !== l, R = (m == null ? void 0 : m.mode) === "pop", w = (m == null ? void 0 : m.pop) || { overshoot: 1.2, bounces: 1 };
657
+ if ((p === "linear" || p === "arc") && !v && !(I || R)) {
672
658
  u && u();
673
659
  return;
674
660
  }
675
- const j = performance.now(), U = -r / 2, D = -a / 2;
676
- function P(N) {
677
- const F = N - j, S = Math.min(F / s, 1);
661
+ const N = performance.now(), P = -r / 2, D = -s / 2;
662
+ function U(j) {
663
+ const C = j - N, x = Math.min(C / a, 1);
678
664
  let A;
679
665
  switch (p) {
680
666
  case "bounce": {
681
- const _ = Jt(
667
+ const H = Vt(
682
668
  n.bouncePreset,
683
669
  n.bounce
684
670
  );
685
- A = Qt(S, e, i, _);
671
+ A = te(x, e, i, H);
686
672
  break;
687
673
  }
688
674
  case "elastic": {
689
- const _ = Vt(
675
+ const H = Kt(
690
676
  n.elasticPreset,
691
677
  n.elastic
692
678
  );
693
- A = ee(S, e, i, _);
679
+ A = ie(x, e, i, H);
694
680
  break;
695
681
  }
696
682
  case "wave": {
697
- const _ = Kt(
683
+ const H = Zt(
698
684
  n.wavePreset,
699
685
  n.wave
700
686
  );
701
- A = ie(S, e, i, _);
687
+ A = ne(x, e, i, H);
702
688
  break;
703
689
  }
704
690
  default:
705
691
  A = {
706
- x: st(e.x, i.x, S),
707
- y: st(e.y, i.y, S)
692
+ x: st(e.x, i.x, x),
693
+ y: st(e.y, i.y, x)
708
694
  };
709
695
  }
710
696
  const O = A.x - i.x, z = A.y - i.y;
711
697
  let T;
712
- m ? T = oe(S, h, v) : g ? T = st(d, h, S) : T = h;
698
+ f ? T = se(x, h, y) : g ? T = st(d, h, x) : T = h;
713
699
  let M;
714
- R ? M = se(S, l, x) : I ? M = st(b, l, S) : M = l, t.style.transform = `translate(${U}px, ${D}px) translate(${O}px, ${z}px) rotate(${T}deg) scale(${M})`, S < 1 ? requestAnimationFrame(P) : (t.style.transform = `translate(${U}px, ${D}px) rotate(${h}deg) scale(${l})`, u && u());
700
+ R ? M = ae(x, l, w) : I ? M = st(b, l, x) : M = l, t.style.transform = `translate(${P}px, ${D}px) translate(${O}px, ${z}px) rotate(${T}deg) scale(${M})`, x < 1 ? requestAnimationFrame(U) : (t.style.transform = `translate(${P}px, ${D}px) rotate(${h}deg) scale(${l})`, u && u());
715
701
  }
716
- requestAnimationFrame(P);
702
+ requestAnimationFrame(U);
717
703
  }
718
- function re(o) {
704
+ function ce(o) {
719
705
  return o === "bounce" || o === "elastic" || o === "wave";
720
706
  }
721
- const ce = {
707
+ const le = {
722
708
  radial: "center",
723
709
  spiral: "center",
724
710
  grid: "top",
@@ -726,7 +712,7 @@ const ce = {
726
712
  random: "nearest-edge",
727
713
  wave: "left"
728
714
  };
729
- class le {
715
+ class he {
730
716
  constructor(t, e) {
731
717
  this.config = t, this.layoutAlgorithm = e, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || Tt, this.rotationConfig = t.rotation || Rt, this.scaleConfig = t.scale || At;
732
718
  }
@@ -734,77 +720,77 @@ class le {
734
720
  * Get the effective start position, considering layout-aware defaults
735
721
  */
736
722
  resolveStartPosition() {
737
- return this.config.start.position ? this.config.start.position : ce[this.layoutAlgorithm] || "nearest-edge";
723
+ return this.config.start.position ? this.config.start.position : le[this.layoutAlgorithm] || "nearest-edge";
738
724
  }
739
725
  /**
740
726
  * Calculate the starting position for an image's entry animation
741
727
  */
742
- calculateStartPosition(t, e, i, n, s) {
743
- const r = this.resolvedStartPosition, a = this.config.start.offset ?? 100;
728
+ calculateStartPosition(t, e, i, n, a) {
729
+ const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
744
730
  switch (r) {
745
731
  case "nearest-edge":
746
- return this.calculateNearestEdge(t, e, i, a);
732
+ return this.calculateNearestEdge(t, e, i, s);
747
733
  case "top":
748
- return this.calculateEdgePosition("top", t, e, i, a);
734
+ return this.calculateEdgePosition("top", t, e, i, s);
749
735
  case "bottom":
750
- return this.calculateEdgePosition("bottom", t, e, i, a);
736
+ return this.calculateEdgePosition("bottom", t, e, i, s);
751
737
  case "left":
752
- return this.calculateEdgePosition("left", t, e, i, a);
738
+ return this.calculateEdgePosition("left", t, e, i, s);
753
739
  case "right":
754
- return this.calculateEdgePosition("right", t, e, i, a);
740
+ return this.calculateEdgePosition("right", t, e, i, s);
755
741
  case "center":
756
742
  return this.calculateCenterPosition(i, t, e);
757
743
  case "random-edge":
758
- return this.calculateRandomEdge(t, e, i, a);
744
+ return this.calculateRandomEdge(t, e, i, s);
759
745
  case "circular":
760
746
  return this.calculateCircularPosition(
761
747
  t,
762
748
  e,
763
749
  i,
764
750
  n,
765
- s
751
+ a
766
752
  );
767
753
  default:
768
- return this.calculateNearestEdge(t, e, i, a);
754
+ return this.calculateNearestEdge(t, e, i, s);
769
755
  }
770
756
  }
771
757
  /**
772
758
  * Calculate start position from the nearest edge (current default behavior)
773
759
  */
774
760
  calculateNearestEdge(t, e, i, n) {
775
- const s = t.x, r = t.y, a = s, h = i.width - s, l = r, u = i.height - r, c = Math.min(a, h, l, u);
776
- let d = t.x, f = t.y;
777
- return c === a ? d = -(e.width + n) : c === h ? d = i.width + n : c === l ? f = -(e.height + n) : f = i.height + n, { x: d, y: f };
761
+ const a = t.x, r = t.y, s = a, h = i.width - a, l = r, u = i.height - r, c = Math.min(s, h, l, u);
762
+ let d = t.x, m = t.y;
763
+ return c === s ? d = -(e.width + n) : c === h ? d = i.width + n : c === l ? m = -(e.height + n) : m = i.height + n, { x: d, y: m };
778
764
  }
779
765
  /**
780
766
  * Calculate start position from a specific edge
781
767
  */
782
- calculateEdgePosition(t, e, i, n, s) {
783
- let r = e.x, a = e.y;
768
+ calculateEdgePosition(t, e, i, n, a) {
769
+ let r = e.x, s = e.y;
784
770
  switch (t) {
785
771
  case "top":
786
- a = -(i.height + s);
772
+ s = -(i.height + a);
787
773
  break;
788
774
  case "bottom":
789
- a = n.height + s;
775
+ s = n.height + a;
790
776
  break;
791
777
  case "left":
792
- r = -(i.width + s);
778
+ r = -(i.width + a);
793
779
  break;
794
780
  case "right":
795
- r = n.width + s;
781
+ r = n.width + a;
796
782
  break;
797
783
  }
798
- return { x: r, y: a };
784
+ return { x: r, y: s };
799
785
  }
800
786
  /**
801
787
  * Calculate start position from center with scale animation
802
788
  */
803
789
  calculateCenterPosition(t, e, i) {
804
- const n = t.width / 2, s = t.height / 2;
790
+ const n = t.width / 2, a = t.height / 2;
805
791
  return {
806
792
  x: n,
807
- y: s,
793
+ y: a,
808
794
  useScale: !0
809
795
  // Signal to use scale animation from 0
810
796
  };
@@ -813,14 +799,14 @@ class le {
813
799
  * Calculate start position from a random edge
814
800
  */
815
801
  calculateRandomEdge(t, e, i, n) {
816
- const s = ["top", "bottom", "left", "right"], r = s[Math.floor(Math.random() * s.length)];
802
+ const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
817
803
  return this.calculateEdgePosition(r, t, e, i, n);
818
804
  }
819
805
  /**
820
806
  * Calculate start position on a circle around the container
821
807
  */
822
- calculateCircularPosition(t, e, i, n, s) {
823
- const r = this.config.start.circular || {}, a = r.distribution || "even";
808
+ calculateCircularPosition(t, e, i, n, a) {
809
+ const r = this.config.start.circular || {}, s = r.distribution || "even";
824
810
  let h;
825
811
  const l = r.radius || "120%";
826
812
  if (typeof l == "string" && l.endsWith("%")) {
@@ -831,9 +817,9 @@ class le {
831
817
  } else
832
818
  h = typeof l == "number" ? l : 500;
833
819
  let u;
834
- a === "even" ? u = n / s * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
835
- const c = i.width / 2, d = i.height / 2, f = c + Math.cos(u) * h, b = d + Math.sin(u) * h;
836
- return { x: f, y: b };
820
+ s === "even" ? u = n / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
821
+ const c = i.width / 2, d = i.height / 2, m = c + Math.cos(u) * h, b = d + Math.sin(u) * h;
822
+ return { x: m, y: b };
837
823
  }
838
824
  /**
839
825
  * Get animation parameters for an image
@@ -852,8 +838,8 @@ class le {
852
838
  * Build a CSS transform string for the start position
853
839
  * Uses pixel-based centering offset for reliable cross-browser behavior
854
840
  */
855
- buildStartTransform(t, e, i, n, s, r, a, h) {
856
- const l = t.x - e.x, u = t.y - e.y, c = a !== void 0 ? a : i, d = h !== void 0 ? h : n, f = s !== void 0 ? -s / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = s !== void 0 ? `translate(${f}px, ${b}px)` : "translate(-50%, -50%)";
841
+ buildStartTransform(t, e, i, n, a, r, s, h) {
842
+ const l = t.x - e.x, u = t.y - e.y, c = s !== void 0 ? s : i, d = h !== void 0 ? h : n, m = a !== void 0 ? -a / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${m}px, ${b}px)` : "translate(-50%, -50%)";
857
843
  return t.useScale ? `${p} translate(${l}px, ${u}px) rotate(${c}deg) scale(0)` : `${p} translate(${l}px, ${u}px) rotate(${c}deg) scale(${d})`;
858
844
  }
859
845
  /**
@@ -862,8 +848,8 @@ class le {
862
848
  */
863
849
  buildFinalTransform(t, e, i, n) {
864
850
  if (i !== void 0 && n !== void 0) {
865
- const s = -i / 2, r = -n / 2;
866
- return `translate(${s}px, ${r}px) rotate(${t}deg) scale(${e})`;
851
+ const a = -i / 2, r = -n / 2;
852
+ return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${e})`;
867
853
  }
868
854
  return `translate(-50%, -50%) rotate(${t}deg) scale(${e})`;
869
855
  }
@@ -879,7 +865,7 @@ class le {
879
865
  * Check if the current path type requires JavaScript animation
880
866
  */
881
867
  requiresJSAnimation() {
882
- return re(this.pathConfig.type);
868
+ return ce(this.pathConfig.type);
883
869
  }
884
870
  /**
885
871
  * Get the path configuration
@@ -981,7 +967,7 @@ class le {
981
967
  amplitude: 15,
982
968
  frequency: 3,
983
969
  decay: !0
984
- }, { amplitude: n, frequency: s, decay: r } = i, a = Math.sin(t * s * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, l = n * a * h;
970
+ }, { amplitude: n, frequency: a, decay: r } = i, s = Math.sin(t * a * Math.PI * 2), h = r ? Math.pow(1 - t, 2) : 1, l = n * s * h;
985
971
  return e + l;
986
972
  }
987
973
  /**
@@ -1038,15 +1024,15 @@ class le {
1038
1024
  const i = this.scaleConfig.pop || {
1039
1025
  overshoot: 1.2,
1040
1026
  bounces: 1
1041
- }, { overshoot: n, bounces: s } = i, r = this.generateScaleBounceKeyframes(s, n);
1042
- let a = e;
1027
+ }, { overshoot: n, bounces: a } = i, r = this.generateScaleBounceKeyframes(a, n);
1028
+ let s = e;
1043
1029
  for (let h = 0; h < r.length; h++)
1044
1030
  if (t <= r[h].time) {
1045
1031
  const l = h === 0 ? 0 : r[h - 1].time, u = h === 0 ? e : r[h - 1].scale, c = (t - l) / (r[h].time - l), d = this.easeOutQuad(c);
1046
- a = u + (r[h].scale - u) * d;
1032
+ s = u + (r[h].scale - u) * d;
1047
1033
  break;
1048
1034
  }
1049
- return a * e;
1035
+ return s * e;
1050
1036
  }
1051
1037
  /**
1052
1038
  * Generate keyframes for scale bounce animation
@@ -1055,11 +1041,11 @@ class le {
1055
1041
  const i = [];
1056
1042
  i.push({ time: 0.5, scale: e });
1057
1043
  let n = e;
1058
- const s = 0.5, a = 0.5 / (t * 2);
1044
+ const a = 0.5, s = 0.5 / (t * 2);
1059
1045
  let h = 0.5;
1060
1046
  for (let l = 0; l < t; l++) {
1061
- const u = 1 - (n - 1) * s;
1062
- h += a, i.push({ time: h, scale: u }), n = 1 + (n - 1) * s * s, h += a, l < t - 1 && i.push({ time: h, scale: n });
1047
+ const u = 1 - (n - 1) * a;
1048
+ h += s, i.push({ time: h, scale: u }), n = 1 + (n - 1) * a * a, h += s, l < t - 1 && i.push({ time: h, scale: n });
1063
1049
  }
1064
1050
  return i.push({ time: 1, scale: 1 }), i;
1065
1051
  }
@@ -1070,7 +1056,7 @@ class le {
1070
1056
  return 1 - (1 - t) * (1 - t);
1071
1057
  }
1072
1058
  }
1073
- class he {
1059
+ class de {
1074
1060
  constructor(t, e = {}) {
1075
1061
  this.config = t, this.imageConfig = e;
1076
1062
  }
@@ -1082,16 +1068,16 @@ class he {
1082
1068
  * @returns Array of layout objects with position, rotation, scale
1083
1069
  */
1084
1070
  generate(t, e, i = {}) {
1085
- var x, L, j, U, D, P, N, F, S;
1086
- const n = [], { width: s, height: r } = e, a = this.config.spacing.padding, h = i.fixedHeight ?? 200, l = ((x = this.imageConfig.rotation) == null ? void 0 : x.mode) ?? "none", u = ((j = (L = this.imageConfig.rotation) == null ? void 0 : L.range) == null ? void 0 : j.min) ?? -15, c = ((D = (U = this.imageConfig.rotation) == null ? void 0 : U.range) == null ? void 0 : D.max) ?? 15, d = ((N = (P = this.imageConfig.sizing) == null ? void 0 : P.variance) == null ? void 0 : N.min) ?? 1, f = ((S = (F = this.imageConfig.sizing) == null ? void 0 : F.variance) == null ? void 0 : S.max) ?? 1, b = d !== 1 || f !== 1, g = h * 1.5 / 2, m = h / 2, v = s - a - g, w = r - a - m, I = a + g, R = a + m;
1071
+ var w, L, N, P, D, U, j, C, x;
1072
+ const n = [], { width: a, height: r } = e, s = this.config.spacing.padding, h = i.fixedHeight ?? 200, l = ((w = this.imageConfig.rotation) == null ? void 0 : w.mode) ?? "none", u = ((N = (L = this.imageConfig.rotation) == null ? void 0 : L.range) == null ? void 0 : N.min) ?? -15, c = ((D = (P = this.imageConfig.rotation) == null ? void 0 : P.range) == null ? void 0 : D.max) ?? 15, d = ((j = (U = this.imageConfig.sizing) == null ? void 0 : U.variance) == null ? void 0 : j.min) ?? 1, m = ((x = (C = this.imageConfig.sizing) == null ? void 0 : C.variance) == null ? void 0 : x.max) ?? 1, b = d !== 1 || m !== 1, g = h * 1.5 / 2, f = h / 2, y = a - s - g, v = r - s - f, I = s + g, R = s + f;
1087
1073
  for (let A = 0; A < t; A++) {
1088
- const O = this.random(I, v), z = this.random(R, w), T = l === "random" ? this.random(u, c) : 0, M = b ? this.random(d, f) : 1, _ = h * M, K = {
1074
+ const O = this.random(I, y), z = this.random(R, v), T = l === "random" ? this.random(u, c) : 0, M = b ? this.random(d, m) : 1, H = h * M, K = {
1089
1075
  id: A,
1090
1076
  x: O,
1091
1077
  y: z,
1092
1078
  rotation: T,
1093
1079
  scale: M,
1094
- baseSize: _
1080
+ baseSize: H
1095
1081
  };
1096
1082
  n.push(K);
1097
1083
  }
@@ -1107,7 +1093,7 @@ class he {
1107
1093
  return Math.random() * (e - t) + t;
1108
1094
  }
1109
1095
  }
1110
- class de {
1096
+ class ue {
1111
1097
  constructor(t, e = {}) {
1112
1098
  this.config = t, this.imageConfig = e;
1113
1099
  }
@@ -1119,50 +1105,50 @@ class de {
1119
1105
  * @returns Array of layout objects with position, rotation, scale
1120
1106
  */
1121
1107
  generate(t, e, i = {}) {
1122
- var L, j, U, D, P, N, F, S, A;
1123
- const n = [], { width: s, height: r } = e, { debugRadials: a } = this.config, h = i.fixedHeight ?? 200, l = ((L = this.imageConfig.rotation) == null ? void 0 : L.mode) ?? "none", u = ((U = (j = this.imageConfig.rotation) == null ? void 0 : j.range) == null ? void 0 : U.min) ?? -15, c = ((P = (D = this.imageConfig.rotation) == null ? void 0 : D.range) == null ? void 0 : P.max) ?? 15, d = ((F = (N = this.imageConfig.sizing) == null ? void 0 : N.variance) == null ? void 0 : F.min) ?? 1, f = ((A = (S = this.imageConfig.sizing) == null ? void 0 : S.variance) == null ? void 0 : A.max) ?? 1, b = d !== 1 || f !== 1, p = this.config.scaleDecay ?? 0, g = ["green", "blue", "red", "yellow", "orange", "purple"], m = i.fixedHeight ?? h, v = s / 2, w = r / 2, I = Math.ceil(Math.sqrt(t));
1108
+ var L, N, P, D, U, j, C, x, A;
1109
+ const n = [], { width: a, height: r } = e, { debugRadials: s } = this.config, h = i.fixedHeight ?? 200, l = ((L = this.imageConfig.rotation) == null ? void 0 : L.mode) ?? "none", u = ((P = (N = this.imageConfig.rotation) == null ? void 0 : N.range) == null ? void 0 : P.min) ?? -15, c = ((U = (D = this.imageConfig.rotation) == null ? void 0 : D.range) == null ? void 0 : U.max) ?? 15, d = ((C = (j = this.imageConfig.sizing) == null ? void 0 : j.variance) == null ? void 0 : C.min) ?? 1, m = ((A = (x = this.imageConfig.sizing) == null ? void 0 : x.variance) == null ? void 0 : A.max) ?? 1, b = d !== 1 || m !== 1, p = this.config.scaleDecay ?? 0, g = ["green", "blue", "red", "yellow", "orange", "purple"], f = i.fixedHeight ?? h, y = a / 2, v = r / 2, I = Math.ceil(Math.sqrt(t));
1124
1110
  if (t > 0) {
1125
- const O = b ? this.random(d, f) : 1, z = m * O;
1111
+ const O = b ? this.random(d, m) : 1, z = f * O;
1126
1112
  n.push({
1127
1113
  id: 0,
1128
- x: v,
1129
- y: w,
1114
+ x: y,
1115
+ y: v,
1130
1116
  rotation: l === "random" ? this.random(u * 0.33, c * 0.33) : 0,
1131
1117
  // Less rotation for center
1132
1118
  scale: O,
1133
1119
  baseSize: z,
1134
1120
  zIndex: 100,
1135
1121
  // Center image is highest
1136
- borderColor: a ? "cyan" : void 0
1122
+ borderColor: s ? "cyan" : void 0
1137
1123
  });
1138
1124
  }
1139
- let R = 1, x = 1;
1125
+ let R = 1, w = 1;
1140
1126
  for (; R < t; ) {
1141
- const O = x / I, z = p > 0 ? 1 - O * p * 0.5 : 1, T = x * (m * 0.8), M = T * 1.5, _ = Math.PI * (3 * (M + T) - Math.sqrt((3 * M + T) * (M + 3 * T))), K = this.estimateWidth(m), X = Math.floor(_ / (K * 0.7));
1127
+ const O = w / I, z = p > 0 ? 1 - O * p * 0.5 : 1, T = w * (f * 0.8), M = T * 1.5, H = Math.PI * (3 * (M + T) - Math.sqrt((3 * M + T) * (M + 3 * T))), K = this.estimateWidth(f), X = Math.floor(H / (K * 0.7));
1142
1128
  if (X === 0) {
1143
- x++;
1129
+ w++;
1144
1130
  continue;
1145
1131
  }
1146
- const B = 2 * Math.PI / X, Z = x * (20 * Math.PI / 180);
1132
+ const B = 2 * Math.PI / X, Z = w * (20 * Math.PI / 180);
1147
1133
  for (let W = 0; W < X && R < t; W++) {
1148
- const Q = W * B + Z, tt = b ? this.random(d, f) : 1, q = z * tt, et = m * q;
1149
- let Y = v + Math.cos(Q) * M, C = w + Math.sin(Q) * T;
1150
- const $ = this.config.spacing.padding ?? 50, G = et * 1.5 / 2, H = et / 2;
1151
- Y - G < $ ? Y = $ + G : Y + G > s - $ && (Y = s - $ - G), C - H < $ ? C = $ + H : C + H > r - $ && (C = r - $ - H);
1134
+ const Q = W * B + Z, tt = b ? this.random(d, m) : 1, q = z * tt, et = f * q;
1135
+ let Y = y + Math.cos(Q) * M, F = v + Math.sin(Q) * T;
1136
+ const $ = this.config.spacing.padding ?? 50, G = et * 1.5 / 2, _ = et / 2;
1137
+ Y - G < $ ? Y = $ + G : Y + G > a - $ && (Y = a - $ - G), F - _ < $ ? F = $ + _ : F + _ > r - $ && (F = r - $ - _);
1152
1138
  const it = l === "random" ? this.random(u, c) : 0;
1153
1139
  n.push({
1154
1140
  id: R,
1155
1141
  x: Y,
1156
- y: C,
1142
+ y: F,
1157
1143
  rotation: it,
1158
1144
  scale: q,
1159
1145
  baseSize: et,
1160
- zIndex: Math.max(1, 100 - x),
1146
+ zIndex: Math.max(1, 100 - w),
1161
1147
  // Outer rings have lower z-index
1162
- borderColor: a ? g[(x - 1) % g.length] : void 0
1148
+ borderColor: s ? g[(w - 1) % g.length] : void 0
1163
1149
  }), R++;
1164
1150
  }
1165
- x++;
1151
+ w++;
1166
1152
  }
1167
1153
  return n;
1168
1154
  }
@@ -1185,7 +1171,7 @@ class de {
1185
1171
  return Math.random() * (e - t) + t;
1186
1172
  }
1187
1173
  }
1188
- const ue = {
1174
+ const ge = {
1189
1175
  columns: "auto",
1190
1176
  rows: "auto",
1191
1177
  stagger: "none",
@@ -1213,7 +1199,7 @@ const ue = {
1213
1199
  { x: 0, y: 1 }
1214
1200
  // down
1215
1201
  ];
1216
- class ge {
1202
+ class fe {
1217
1203
  constructor(t, e = {}) {
1218
1204
  this.config = t, this.imageConfig = e;
1219
1205
  }
@@ -1226,59 +1212,59 @@ class ge {
1226
1212
  */
1227
1213
  generate(t, e, i = {}) {
1228
1214
  var X, B, Z, W, Q, tt, q, et, Y;
1229
- const n = [], { width: s, height: r } = e, a = { ...ue, ...this.config.grid }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((X = this.imageConfig.rotation) == null ? void 0 : X.mode) ?? "none", c = ((Z = (B = this.imageConfig.sizing) == null ? void 0 : B.variance) == null ? void 0 : Z.min) ?? 1, d = ((Q = (W = this.imageConfig.sizing) == null ? void 0 : W.variance) == null ? void 0 : Q.max) ?? 1, f = c !== 1 || d !== 1, b = s - 2 * h, p = r - 2 * h, { columns: g, rows: m } = this.calculateGridDimensions(
1215
+ const n = [], { width: a, height: r } = e, s = { ...ge, ...this.config.grid }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((X = this.imageConfig.rotation) == null ? void 0 : X.mode) ?? "none", c = ((Z = (B = this.imageConfig.sizing) == null ? void 0 : B.variance) == null ? void 0 : Z.min) ?? 1, d = ((Q = (W = this.imageConfig.sizing) == null ? void 0 : W.variance) == null ? void 0 : Q.max) ?? 1, m = c !== 1 || d !== 1, b = a - 2 * h, p = r - 2 * h, { columns: g, rows: f } = this.calculateGridDimensions(
1230
1216
  t,
1231
1217
  b,
1232
1218
  p,
1233
1219
  l,
1234
- a
1235
- ), v = a.stagger === "row", w = a.stagger === "column", I = v ? g + 0.5 : g, R = w ? m + 0.5 : m, x = (b - a.gap * (g - 1)) / I, L = (p - a.gap * (m - 1)) / R, j = v ? x / 2 : 0, U = w ? L / 2 : 0, D = 1 + a.overlap, P = Math.min(x, L) * D, N = i.fixedHeight ? Math.min(i.fixedHeight, P) : P, F = g * x + (g - 1) * a.gap + j, S = m * L + (m - 1) * a.gap + U, A = h + (b - F) / 2, O = h + (p - S) / 2, z = g * m, T = a.columns !== "auto" && a.rows !== "auto", M = T && t > z;
1220
+ s
1221
+ ), y = s.stagger === "row", v = s.stagger === "column", I = y ? g + 0.5 : g, R = v ? f + 0.5 : f, w = (b - s.gap * (g - 1)) / I, L = (p - s.gap * (f - 1)) / R, N = y ? w / 2 : 0, P = v ? L / 2 : 0, D = 1 + s.overlap, U = Math.min(w, L) * D, j = i.fixedHeight ? Math.min(i.fixedHeight, U) : U, C = g * w + (g - 1) * s.gap + N, x = f * L + (f - 1) * s.gap + P, A = h + (b - C) / 2, O = h + (p - x) / 2, z = g * f, T = s.columns !== "auto" && s.rows !== "auto", M = T && t > z;
1236
1222
  typeof window < "u" && (window.__gridOverflowDebug = {
1237
- gridConfigColumns: a.columns,
1238
- gridConfigRows: a.rows,
1223
+ gridConfigColumns: s.columns,
1224
+ gridConfigRows: s.rows,
1239
1225
  columns: g,
1240
- rows: m,
1226
+ rows: f,
1241
1227
  cellCount: z,
1242
1228
  hasFixedGrid: T,
1243
1229
  imageCount: t,
1244
1230
  isOverflowMode: M
1245
1231
  });
1246
- const _ = M ? new Array(z).fill(0) : [], K = Math.min(x, L) * a.overflowOffset;
1247
- for (let C = 0; C < t; C++) {
1232
+ const H = M ? new Array(z).fill(0) : [], K = Math.min(w, L) * s.overflowOffset;
1233
+ for (let F = 0; F < t; F++) {
1248
1234
  let $, k, G = 0;
1249
- if (M && C >= z) {
1250
- const V = C - z, J = V % z;
1251
- G = Math.floor(V / z) + 1, _[J]++, a.fillDirection === "row" ? ($ = J % g, k = Math.floor(J / g)) : (k = J % m, $ = Math.floor(J / m));
1235
+ if (M && F >= z) {
1236
+ const V = F - z, J = V % z;
1237
+ G = Math.floor(V / z) + 1, H[J]++, s.fillDirection === "row" ? ($ = J % g, k = Math.floor(J / g)) : (k = J % f, $ = Math.floor(J / f));
1252
1238
  } else
1253
- a.fillDirection === "row" ? ($ = C % g, k = Math.floor(C / g)) : (k = C % m, $ = Math.floor(C / m));
1254
- let H = A + $ * (x + a.gap) + x / 2, it = O + k * (L + a.gap) + L / 2;
1255
- if (a.stagger === "row" && k % 2 === 1 ? H += x / 2 : a.stagger === "column" && $ % 2 === 1 && (it += L / 2), G > 0) {
1239
+ s.fillDirection === "row" ? ($ = F % g, k = Math.floor(F / g)) : (k = F % f, $ = Math.floor(F / f));
1240
+ let _ = A + $ * (w + s.gap) + w / 2, it = O + k * (L + s.gap) + L / 2;
1241
+ if (s.stagger === "row" && k % 2 === 1 ? _ += w / 2 : s.stagger === "column" && $ % 2 === 1 && (it += L / 2), G > 0) {
1256
1242
  const V = (G - 1) % Lt.length, J = Lt[V];
1257
- H += J.x * K, it += J.y * K;
1243
+ _ += J.x * K, it += J.y * K;
1258
1244
  }
1259
- if (a.jitter > 0) {
1260
- const V = x / 2 * a.jitter, J = L / 2 * a.jitter;
1261
- H += this.random(-V, V), it += this.random(-J, J);
1245
+ if (s.jitter > 0) {
1246
+ const V = w / 2 * s.jitter, J = L / 2 * s.jitter;
1247
+ _ += this.random(-V, V), it += this.random(-J, J);
1262
1248
  }
1263
- let nt = H, ot = it;
1264
- if (!M && a.fillDirection === "row") {
1249
+ let nt = _, ot = it;
1250
+ if (!M && s.fillDirection === "row") {
1265
1251
  const V = t % g || g;
1266
1252
  if (k === Math.floor((t - 1) / g) && V < g) {
1267
- const Mt = V * x + (V - 1) * a.gap;
1253
+ const Mt = V * w + (V - 1) * s.gap;
1268
1254
  let St = 0;
1269
- a.alignment === "center" ? St = (F - Mt) / 2 : a.alignment === "end" && (St = F - Mt), nt += St;
1255
+ s.alignment === "center" ? St = (C - Mt) / 2 : s.alignment === "end" && (St = C - Mt), nt += St;
1270
1256
  }
1271
1257
  }
1272
- const pt = f ? this.random(c, d) : 1, at = N * pt, dt = at * 1.5 / 2, ut = at / 2, yt = h + dt, vt = s - h - dt, Ht = h + ut, _t = r - h - ut;
1273
- nt = Math.max(yt, Math.min(nt, vt)), ot = Math.max(Ht, Math.min(ot, _t));
1258
+ const pt = m ? this.random(c, d) : 1, at = j * pt, dt = at * 1.5 / 2, ut = at / 2, yt = h + dt, vt = a - h - dt, Ht = h + ut, Nt = r - h - ut;
1259
+ nt = Math.max(yt, Math.min(nt, vt)), ot = Math.max(Ht, Math.min(ot, Nt));
1274
1260
  let wt = 0;
1275
1261
  if (u === "random") {
1276
1262
  const V = ((q = (tt = this.imageConfig.rotation) == null ? void 0 : tt.range) == null ? void 0 : q.min) ?? -15, J = ((Y = (et = this.imageConfig.rotation) == null ? void 0 : et.range) == null ? void 0 : Y.max) ?? 15;
1277
- a.jitter > 0 ? wt = this.random(V * a.jitter, J * a.jitter) : wt = this.random(V, J);
1263
+ s.jitter > 0 ? wt = this.random(V * s.jitter, J * s.jitter) : wt = this.random(V, J);
1278
1264
  }
1279
1265
  let xt;
1280
- M && G > 0 ? xt = 50 - G : xt = M ? 100 + C : C + 1, n.push({
1281
- id: C,
1266
+ M && G > 0 ? xt = 50 - G : xt = M ? 100 + F : F + 1, n.push({
1267
+ id: F,
1282
1268
  x: nt,
1283
1269
  y: ot,
1284
1270
  rotation: wt,
@@ -1292,20 +1278,20 @@ class ge {
1292
1278
  /**
1293
1279
  * Calculate optimal grid dimensions based on image count and container
1294
1280
  */
1295
- calculateGridDimensions(t, e, i, n, s) {
1296
- let r, a;
1297
- if (s.columns !== "auto" && s.rows !== "auto")
1298
- r = s.columns, a = s.rows;
1299
- else if (s.columns !== "auto")
1300
- r = s.columns, a = Math.ceil(t / r);
1301
- else if (s.rows !== "auto")
1302
- a = s.rows, r = Math.ceil(t / a);
1281
+ calculateGridDimensions(t, e, i, n, a) {
1282
+ let r, s;
1283
+ if (a.columns !== "auto" && a.rows !== "auto")
1284
+ r = a.columns, s = a.rows;
1285
+ else if (a.columns !== "auto")
1286
+ r = a.columns, s = Math.ceil(t / r);
1287
+ else if (a.rows !== "auto")
1288
+ s = a.rows, r = Math.ceil(t / s);
1303
1289
  else {
1304
1290
  const h = e / i;
1305
- for (r = Math.max(1, Math.round(Math.sqrt(t * h / 1.4))), a = Math.ceil(t / r); r > 1 && (r - 1) * a >= t; )
1291
+ for (r = Math.max(1, Math.round(Math.sqrt(t * h / 1.4))), s = Math.ceil(t / r); r > 1 && (r - 1) * s >= t; )
1306
1292
  r--;
1307
1293
  }
1308
- return { columns: Math.max(1, r), rows: Math.max(1, a) };
1294
+ return { columns: Math.max(1, r), rows: Math.max(1, s) };
1309
1295
  }
1310
1296
  /**
1311
1297
  * Utility: Generate random number between min and max
@@ -1314,14 +1300,14 @@ class ge {
1314
1300
  return Math.random() * (e - t) + t;
1315
1301
  }
1316
1302
  }
1317
- const me = Math.PI * (3 - Math.sqrt(5)), fe = {
1303
+ const me = Math.PI * (3 - Math.sqrt(5)), pe = {
1318
1304
  spiralType: "golden",
1319
1305
  direction: "counterclockwise",
1320
1306
  tightness: 1,
1321
1307
  scaleDecay: 0,
1322
1308
  startAngle: 0
1323
1309
  };
1324
- class pe {
1310
+ class be {
1325
1311
  constructor(t, e = {}) {
1326
1312
  this.config = t, this.imageConfig = e;
1327
1313
  }
@@ -1333,32 +1319,32 @@ class pe {
1333
1319
  * @returns Array of layout objects with position, rotation, scale
1334
1320
  */
1335
1321
  generate(t, e, i = {}) {
1336
- var R, x, L, j, U, D, P, N, F;
1337
- const n = [], { width: s, height: r } = e, a = { ...fe, ...this.config.spiral }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((R = this.imageConfig.rotation) == null ? void 0 : R.mode) ?? "none", c = ((L = (x = this.imageConfig.rotation) == null ? void 0 : x.range) == null ? void 0 : L.min) ?? -15, d = ((U = (j = this.imageConfig.rotation) == null ? void 0 : j.range) == null ? void 0 : U.max) ?? 15, f = ((P = (D = this.imageConfig.sizing) == null ? void 0 : D.variance) == null ? void 0 : P.min) ?? 1, b = ((F = (N = this.imageConfig.sizing) == null ? void 0 : N.variance) == null ? void 0 : F.max) ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? a.scaleDecay, m = s / 2, v = r / 2, w = Math.min(
1338
- m - h - l / 2,
1339
- v - h - l / 2
1340
- ), I = a.direction === "clockwise" ? -1 : 1;
1341
- for (let S = 0; S < t; S++) {
1322
+ var R, w, L, N, P, D, U, j, C;
1323
+ const n = [], { width: a, height: r } = e, s = { ...pe, ...this.config.spiral }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((R = this.imageConfig.rotation) == null ? void 0 : R.mode) ?? "none", c = ((L = (w = this.imageConfig.rotation) == null ? void 0 : w.range) == null ? void 0 : L.min) ?? -15, d = ((P = (N = this.imageConfig.rotation) == null ? void 0 : N.range) == null ? void 0 : P.max) ?? 15, m = ((U = (D = this.imageConfig.sizing) == null ? void 0 : D.variance) == null ? void 0 : U.min) ?? 1, b = ((C = (j = this.imageConfig.sizing) == null ? void 0 : j.variance) == null ? void 0 : C.max) ?? 1, p = m !== 1 || b !== 1, g = this.config.scaleDecay ?? s.scaleDecay, f = a / 2, y = r / 2, v = Math.min(
1324
+ f - h - l / 2,
1325
+ y - h - l / 2
1326
+ ), I = s.direction === "clockwise" ? -1 : 1;
1327
+ for (let x = 0; x < t; x++) {
1342
1328
  let A, O;
1343
- if (a.spiralType === "golden")
1344
- A = S * me * I + a.startAngle, O = this.calculateGoldenRadius(S, t, w, a.tightness);
1345
- else if (a.spiralType === "archimedean") {
1346
- const H = S * 0.5 * a.tightness;
1347
- A = H * I + a.startAngle, O = this.calculateArchimedeanRadius(H, t, w, a.tightness);
1329
+ if (s.spiralType === "golden")
1330
+ A = x * me * I + s.startAngle, O = this.calculateGoldenRadius(x, t, v, s.tightness);
1331
+ else if (s.spiralType === "archimedean") {
1332
+ const _ = x * 0.5 * s.tightness;
1333
+ A = _ * I + s.startAngle, O = this.calculateArchimedeanRadius(_, t, v, s.tightness);
1348
1334
  } else {
1349
- const H = S * 0.3 * a.tightness;
1350
- A = H * I + a.startAngle, O = this.calculateLogarithmicRadius(H, t, w, a.tightness);
1335
+ const _ = x * 0.3 * s.tightness;
1336
+ A = _ * I + s.startAngle, O = this.calculateLogarithmicRadius(_, t, v, s.tightness);
1351
1337
  }
1352
- const z = m + Math.cos(A) * O, T = v + Math.sin(A) * O, M = O / w, _ = g > 0 ? 1 - M * g * 0.5 : 1, K = p ? this.random(f, b) : 1, X = _ * K, B = l * X, W = B * 1.5 / 2, Q = B / 2, tt = h + W, q = s - h - W, et = h + Q, Y = r - h - Q, C = Math.max(tt, Math.min(z, q)), $ = Math.max(et, Math.min(T, Y));
1338
+ const z = f + Math.cos(A) * O, T = y + Math.sin(A) * O, M = O / v, H = g > 0 ? 1 - M * g * 0.5 : 1, K = p ? this.random(m, b) : 1, X = H * K, B = l * X, W = B * 1.5 / 2, Q = B / 2, tt = h + W, q = a - h - W, et = h + Q, Y = r - h - Q, F = Math.max(tt, Math.min(z, q)), $ = Math.max(et, Math.min(T, Y));
1353
1339
  let k = 0;
1354
1340
  if (u === "random") {
1355
- const H = A * 180 / Math.PI % 360, it = this.random(c, d);
1356
- k = a.spiralType === "golden" ? it : H * 0.1 + it * 0.9;
1357
- } else u === "tangent" && (k = this.calculateSpiralTangent(A, O, a));
1358
- const G = t - S;
1341
+ const _ = A * 180 / Math.PI % 360, it = this.random(c, d);
1342
+ k = s.spiralType === "golden" ? it : _ * 0.1 + it * 0.9;
1343
+ } else u === "tangent" && (k = this.calculateSpiralTangent(A, O, s));
1344
+ const G = t - x;
1359
1345
  n.push({
1360
- id: S,
1361
- x: C,
1346
+ id: x,
1347
+ x: F,
1362
1348
  y: $,
1363
1349
  rotation: k,
1364
1350
  scale: X,
@@ -1377,11 +1363,11 @@ class pe {
1377
1363
  if (i.spiralType === "golden")
1378
1364
  n = t + Math.PI / 2;
1379
1365
  else if (i.spiralType === "archimedean") {
1380
- const r = 1 / i.tightness, a = Math.atan(e / r);
1381
- n = t + a;
1366
+ const r = 1 / i.tightness, s = Math.atan(e / r);
1367
+ n = t + s;
1382
1368
  } else {
1383
- const r = 0.15 / i.tightness, a = Math.atan(1 / r);
1384
- n = t + a;
1369
+ const r = 0.15 / i.tightness, s = Math.atan(1 / r);
1370
+ n = t + s;
1385
1371
  }
1386
1372
  return n * 180 / Math.PI % 360 - 90;
1387
1373
  }
@@ -1398,16 +1384,16 @@ class pe {
1398
1384
  * r = a + b*θ (constant spacing between arms)
1399
1385
  */
1400
1386
  calculateArchimedeanRadius(t, e, i, n) {
1401
- const s = e * 0.5 * n;
1402
- return t / s * i;
1387
+ const a = e * 0.5 * n;
1388
+ return t / a * i;
1403
1389
  }
1404
1390
  /**
1405
1391
  * Calculate radius for logarithmic (equiangular) spiral
1406
1392
  * r = a * e^(b*θ)
1407
1393
  */
1408
1394
  calculateLogarithmicRadius(t, e, i, n) {
1409
- const s = i * 0.05, r = 0.15 / n, a = s * Math.exp(r * t), h = e * 0.3 * n, l = s * Math.exp(r * h);
1410
- return a / l * i;
1395
+ const a = i * 0.05, r = 0.15 / n, s = a * Math.exp(r * t), h = e * 0.3 * n, l = a * Math.exp(r * h);
1396
+ return s / l * i;
1411
1397
  }
1412
1398
  /**
1413
1399
  * Utility: Generate random number between min and max
@@ -1416,7 +1402,7 @@ class pe {
1416
1402
  return Math.random() * (e - t) + t;
1417
1403
  }
1418
1404
  }
1419
- const be = {
1405
+ const ye = {
1420
1406
  clusterCount: "auto",
1421
1407
  clusterSpread: 150,
1422
1408
  clusterSpacing: 200,
@@ -1424,7 +1410,7 @@ const be = {
1424
1410
  overlap: 0.3,
1425
1411
  distribution: "gaussian"
1426
1412
  };
1427
- class ye {
1413
+ class ve {
1428
1414
  constructor(t, e = {}) {
1429
1415
  this.config = t, this.imageConfig = e;
1430
1416
  }
@@ -1436,49 +1422,49 @@ class ye {
1436
1422
  * @returns Array of layout objects with position, rotation, scale
1437
1423
  */
1438
1424
  generate(t, e, i = {}) {
1439
- var I, R, x, L, j, U, D, P, N;
1440
- const n = [], { width: s, height: r } = e, a = { ...be, ...this.config.cluster }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((I = this.imageConfig.rotation) == null ? void 0 : I.mode) ?? "none", c = ((x = (R = this.imageConfig.rotation) == null ? void 0 : R.range) == null ? void 0 : x.min) ?? -15, d = ((j = (L = this.imageConfig.rotation) == null ? void 0 : L.range) == null ? void 0 : j.max) ?? 15, f = ((D = (U = this.imageConfig.sizing) == null ? void 0 : U.variance) == null ? void 0 : D.min) ?? 1, b = ((N = (P = this.imageConfig.sizing) == null ? void 0 : P.variance) == null ? void 0 : N.max) ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1425
+ var I, R, w, L, N, P, D, U, j;
1426
+ const n = [], { width: a, height: r } = e, s = { ...ye, ...this.config.cluster }, h = this.config.spacing.padding, l = i.fixedHeight ?? 200, u = ((I = this.imageConfig.rotation) == null ? void 0 : I.mode) ?? "none", c = ((w = (R = this.imageConfig.rotation) == null ? void 0 : R.range) == null ? void 0 : w.min) ?? -15, d = ((N = (L = this.imageConfig.rotation) == null ? void 0 : L.range) == null ? void 0 : N.max) ?? 15, m = ((D = (P = this.imageConfig.sizing) == null ? void 0 : P.variance) == null ? void 0 : D.min) ?? 1, b = ((j = (U = this.imageConfig.sizing) == null ? void 0 : U.variance) == null ? void 0 : j.max) ?? 1, p = m !== 1 || b !== 1, g = this.calculateClusterCount(
1441
1427
  t,
1442
- a.clusterCount,
1443
- s,
1428
+ s.clusterCount,
1429
+ a,
1444
1430
  r,
1445
- a.clusterSpacing
1446
- ), m = this.generateClusterCenters(
1431
+ s.clusterSpacing
1432
+ ), f = this.generateClusterCenters(
1447
1433
  g,
1448
- s,
1434
+ a,
1449
1435
  r,
1450
1436
  h,
1451
- a
1452
- ), v = new Array(g).fill(0);
1453
- for (let F = 0; F < t; F++)
1454
- v[F % g]++;
1455
- let w = 0;
1456
- for (let F = 0; F < g; F++) {
1457
- const S = m[F], A = v[F];
1437
+ s
1438
+ ), y = new Array(g).fill(0);
1439
+ for (let C = 0; C < t; C++)
1440
+ y[C % g]++;
1441
+ let v = 0;
1442
+ for (let C = 0; C < g; C++) {
1443
+ const x = f[C], A = y[C];
1458
1444
  for (let O = 0; O < A; O++) {
1459
1445
  let z, T;
1460
- if (a.distribution === "gaussian")
1461
- z = this.gaussianRandom() * S.spread, T = this.gaussianRandom() * S.spread;
1446
+ if (s.distribution === "gaussian")
1447
+ z = this.gaussianRandom() * x.spread, T = this.gaussianRandom() * x.spread;
1462
1448
  else {
1463
- const k = this.random(0, Math.PI * 2), G = this.random(0, S.spread);
1449
+ const k = this.random(0, Math.PI * 2), G = this.random(0, x.spread);
1464
1450
  z = Math.cos(k) * G, T = Math.sin(k) * G;
1465
1451
  }
1466
- const M = 1 + a.overlap * 0.5, _ = 1 + a.overlap * 0.3;
1452
+ const M = 1 + s.overlap * 0.5, H = 1 + s.overlap * 0.3;
1467
1453
  z /= M, T /= M;
1468
- const K = p ? this.random(f, b) : 1, X = _ * K, B = l * X;
1469
- let Z = S.x + z, W = S.y + T;
1454
+ const K = p ? this.random(m, b) : 1, X = H * K, B = l * X;
1455
+ let Z = x.x + z, W = x.y + T;
1470
1456
  const tt = B * 1.5 / 2, q = B / 2;
1471
- Z = Math.max(h + tt, Math.min(Z, s - h - tt)), W = Math.max(h + q, Math.min(W, r - h - q));
1472
- const et = u === "random" ? this.random(c, d) : 0, C = Math.sqrt(z * z + T * T) / S.spread, $ = Math.round((1 - C) * 50) + 1;
1457
+ Z = Math.max(h + tt, Math.min(Z, a - h - tt)), W = Math.max(h + q, Math.min(W, r - h - q));
1458
+ const et = u === "random" ? this.random(c, d) : 0, F = Math.sqrt(z * z + T * T) / x.spread, $ = Math.round((1 - F) * 50) + 1;
1473
1459
  n.push({
1474
- id: w,
1460
+ id: v,
1475
1461
  x: Z,
1476
1462
  y: W,
1477
1463
  rotation: et,
1478
1464
  scale: X,
1479
1465
  baseSize: B,
1480
1466
  zIndex: $
1481
- }), w++;
1467
+ }), v++;
1482
1468
  }
1483
1469
  }
1484
1470
  return n;
@@ -1486,36 +1472,36 @@ class ye {
1486
1472
  /**
1487
1473
  * Calculate optimal number of clusters based on image count and container
1488
1474
  */
1489
- calculateClusterCount(t, e, i, n, s) {
1475
+ calculateClusterCount(t, e, i, n, a) {
1490
1476
  if (e !== "auto")
1491
1477
  return Math.max(1, Math.min(e, t));
1492
- const a = Math.max(1, Math.ceil(t / 8)), h = Math.floor(
1493
- i / s * (n / s) * 0.6
1478
+ const s = Math.max(1, Math.ceil(t / 8)), h = Math.floor(
1479
+ i / a * (n / a) * 0.6
1494
1480
  );
1495
- return Math.max(1, Math.min(a, h, 10));
1481
+ return Math.max(1, Math.min(s, h, 10));
1496
1482
  }
1497
1483
  /**
1498
1484
  * Generate cluster center positions with spacing constraints
1499
1485
  */
1500
- generateClusterCenters(t, e, i, n, s) {
1501
- const r = [], h = n + s.clusterSpread, l = e - n - s.clusterSpread, u = n + s.clusterSpread, c = i - n - s.clusterSpread;
1486
+ generateClusterCenters(t, e, i, n, a) {
1487
+ const r = [], h = n + a.clusterSpread, l = e - n - a.clusterSpread, u = n + a.clusterSpread, c = i - n - a.clusterSpread;
1502
1488
  for (let d = 0; d < t; d++) {
1503
- let f = null, b = -1;
1489
+ let m = null, b = -1;
1504
1490
  for (let p = 0; p < 100; p++) {
1505
1491
  const g = {
1506
1492
  x: this.random(h, l),
1507
1493
  y: this.random(u, c),
1508
- spread: this.calculateClusterSpread(s)
1494
+ spread: this.calculateClusterSpread(a)
1509
1495
  };
1510
- let m = 1 / 0;
1511
- for (const v of r) {
1512
- const w = g.x - v.x, I = g.y - v.y, R = Math.sqrt(w * w + I * I);
1513
- m = Math.min(m, R);
1496
+ let f = 1 / 0;
1497
+ for (const y of r) {
1498
+ const v = g.x - y.x, I = g.y - y.y, R = Math.sqrt(v * v + I * I);
1499
+ f = Math.min(f, R);
1514
1500
  }
1515
- if ((r.length === 0 || m > b) && (f = g, b = m), m >= s.clusterSpacing)
1501
+ if ((r.length === 0 || f > b) && (m = g, b = f), f >= a.clusterSpacing)
1516
1502
  break;
1517
1503
  }
1518
- f && r.push(f);
1504
+ m && r.push(m);
1519
1505
  }
1520
1506
  return r;
1521
1507
  }
@@ -1543,7 +1529,7 @@ class ye {
1543
1529
  return Math.random() * (e - t) + t;
1544
1530
  }
1545
1531
  }
1546
- class ve {
1532
+ class we {
1547
1533
  constructor(t, e = {}) {
1548
1534
  this.config = t, this.imageConfig = e;
1549
1535
  }
@@ -1555,25 +1541,25 @@ class ve {
1555
1541
  * @returns Array of layout objects with position, rotation, scale
1556
1542
  */
1557
1543
  generate(t, e, i = {}) {
1558
- var M, _, K, X, B, Z, W, Q, tt;
1559
- const n = [], { width: s, height: r } = e, a = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, l = ((M = this.imageConfig.rotation) == null ? void 0 : M.mode) ?? "none", u = ((K = (_ = this.imageConfig.rotation) == null ? void 0 : _.range) == null ? void 0 : K.min) ?? -15, c = ((B = (X = this.imageConfig.rotation) == null ? void 0 : X.range) == null ? void 0 : B.max) ?? 15, d = ((W = (Z = this.imageConfig.sizing) == null ? void 0 : Z.variance) == null ? void 0 : W.min) ?? 1, f = ((tt = (Q = this.imageConfig.sizing) == null ? void 0 : Q.variance) == null ? void 0 : tt.max) ?? 1, b = d !== 1 || f !== 1, p = i.fixedHeight ?? a, g = {
1544
+ var M, H, K, X, B, Z, W, Q, tt;
1545
+ const n = [], { width: a, height: r } = e, s = i.fixedHeight ?? 200, h = this.config.spacing.padding ?? 50, l = ((M = this.imageConfig.rotation) == null ? void 0 : M.mode) ?? "none", u = ((K = (H = this.imageConfig.rotation) == null ? void 0 : H.range) == null ? void 0 : K.min) ?? -15, c = ((B = (X = this.imageConfig.rotation) == null ? void 0 : X.range) == null ? void 0 : B.max) ?? 15, d = ((W = (Z = this.imageConfig.sizing) == null ? void 0 : Z.variance) == null ? void 0 : W.min) ?? 1, m = ((tt = (Q = this.imageConfig.sizing) == null ? void 0 : Q.variance) == null ? void 0 : tt.max) ?? 1, b = d !== 1 || m !== 1, p = i.fixedHeight ?? s, g = {
1560
1546
  ...jt,
1561
1547
  ...this.config.wave
1562
- }, { rows: m, amplitude: v, frequency: w, phaseShift: I, synchronization: R } = g, x = Math.ceil(t / m), U = p * 1.5 / 2, D = h + U, P = s - h - U, N = P - D, F = x > 1 ? N / (x - 1) : 0, S = h + v + p / 2, A = r - h - v - p / 2, O = A - S, z = m > 1 ? O / (m - 1) : 0;
1548
+ }, { rows: f, amplitude: y, frequency: v, phaseShift: I, synchronization: R } = g, w = Math.ceil(t / f), P = p * 1.5 / 2, D = h + P, U = a - h - P, j = U - D, C = w > 1 ? j / (w - 1) : 0, x = h + y + p / 2, A = r - h - y - p / 2, O = A - x, z = f > 1 ? O / (f - 1) : 0;
1563
1549
  let T = 0;
1564
- for (let q = 0; q < m && T < t; q++) {
1565
- const et = m === 1 ? (S + A) / 2 : S + q * z;
1550
+ for (let q = 0; q < f && T < t; q++) {
1551
+ const et = f === 1 ? (x + A) / 2 : x + q * z;
1566
1552
  let Y = 0;
1567
1553
  R === "offset" ? Y = q * I : R === "alternating" && (Y = q * Math.PI);
1568
- for (let C = 0; C < x && T < t; C++) {
1569
- const $ = x === 1 ? (D + P) / 2 : D + C * F, k = this.calculateWaveY($, s, v, w, Y), G = $, H = et + k, it = b ? this.random(d, f) : 1, nt = p * it;
1554
+ for (let F = 0; F < w && T < t; F++) {
1555
+ const $ = w === 1 ? (D + U) / 2 : D + F * C, k = this.calculateWaveY($, a, y, v, Y), G = $, _ = et + k, it = b ? this.random(d, m) : 1, nt = p * it;
1570
1556
  let ot = 0;
1571
- l === "tangent" ? ot = this.calculateRotation($, s, v, w, Y) : l === "random" && (ot = this.random(u, c));
1572
- const at = nt * 1.5 / 2, bt = nt / 2, dt = h + at, ut = s - h - at, yt = h + bt, vt = r - h - bt;
1557
+ l === "tangent" ? ot = this.calculateRotation($, a, y, v, Y) : l === "random" && (ot = this.random(u, c));
1558
+ const at = nt * 1.5 / 2, bt = nt / 2, dt = h + at, ut = a - h - at, yt = h + bt, vt = r - h - bt;
1573
1559
  n.push({
1574
1560
  id: T,
1575
1561
  x: Math.max(dt, Math.min(G, ut)),
1576
- y: Math.max(yt, Math.min(H, vt)),
1562
+ y: Math.max(yt, Math.min(_, vt)),
1577
1563
  rotation: ot,
1578
1564
  scale: it,
1579
1565
  baseSize: nt,
@@ -1592,9 +1578,9 @@ class ve {
1592
1578
  * @param phase - Phase offset
1593
1579
  * @returns Y displacement from baseline
1594
1580
  */
1595
- calculateWaveY(t, e, i, n, s) {
1581
+ calculateWaveY(t, e, i, n, a) {
1596
1582
  const r = t / e;
1597
- return i * Math.sin(n * r * 2 * Math.PI + s);
1583
+ return i * Math.sin(n * r * 2 * Math.PI + a);
1598
1584
  }
1599
1585
  /**
1600
1586
  * Calculate rotation based on wave tangent
@@ -1605,9 +1591,9 @@ class ve {
1605
1591
  * @param phase - Phase offset
1606
1592
  * @returns Rotation angle in degrees
1607
1593
  */
1608
- calculateRotation(t, e, i, n, s) {
1609
- const r = t / e, a = i * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + s) / e;
1610
- return Math.atan(a) * (180 / Math.PI);
1594
+ calculateRotation(t, e, i, n, a) {
1595
+ const r = t / e, s = i * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + a) / e;
1596
+ return Math.atan(s) * (180 / Math.PI);
1611
1597
  }
1612
1598
  /**
1613
1599
  * Estimate image width based on height
@@ -1621,7 +1607,7 @@ class ve {
1621
1607
  return Math.random() * (e - t) + t;
1622
1608
  }
1623
1609
  }
1624
- class we {
1610
+ class xe {
1625
1611
  constructor(t) {
1626
1612
  this.config = t.layout, this.imageConfig = t.image, this.layouts = /* @__PURE__ */ new Map(), this.generator = this.initGenerator();
1627
1613
  }
@@ -1632,18 +1618,18 @@ class we {
1632
1618
  initGenerator() {
1633
1619
  switch (this.config.algorithm) {
1634
1620
  case "radial":
1635
- return new de(this.config, this.imageConfig);
1621
+ return new ue(this.config, this.imageConfig);
1636
1622
  case "grid":
1637
- return new ge(this.config, this.imageConfig);
1623
+ return new fe(this.config, this.imageConfig);
1638
1624
  case "spiral":
1639
- return new pe(this.config, this.imageConfig);
1625
+ return new be(this.config, this.imageConfig);
1640
1626
  case "cluster":
1641
- return new ye(this.config, this.imageConfig);
1642
- case "wave":
1643
1627
  return new ve(this.config, this.imageConfig);
1628
+ case "wave":
1629
+ return new we(this.config, this.imageConfig);
1644
1630
  case "random":
1645
1631
  default:
1646
- return new he(this.config, this.imageConfig);
1632
+ return new de(this.config, this.imageConfig);
1647
1633
  }
1648
1634
  }
1649
1635
  /**
@@ -1655,8 +1641,8 @@ class we {
1655
1641
  */
1656
1642
  generateLayout(t, e, i = {}) {
1657
1643
  const n = this.generator.generate(t, e, i);
1658
- return n.forEach((s) => {
1659
- this.layouts.set(s.id, s);
1644
+ return n.forEach((a) => {
1645
+ this.layouts.set(a.id, a);
1660
1646
  }), n;
1661
1647
  }
1662
1648
  /**
@@ -1710,8 +1696,8 @@ class we {
1710
1696
  return;
1711
1697
  if (typeof i == "number")
1712
1698
  return i;
1713
- const n = i, s = this.resolveBreakpoint(t);
1714
- return s === "mobile" ? n.mobile ?? n.tablet ?? n.screen : s === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1699
+ const n = i, a = this.resolveBreakpoint(t);
1700
+ return a === "mobile" ? n.mobile ?? n.tablet ?? n.screen : a === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1715
1701
  }
1716
1702
  /**
1717
1703
  * Calculate adaptive image size based on container dimensions and image count
@@ -1722,18 +1708,18 @@ class we {
1722
1708
  * @returns Calculated sizing result with height
1723
1709
  */
1724
1710
  calculateAdaptiveSize(t, e, i, n) {
1725
- const s = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1711
+ const a = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1726
1712
  if (r !== void 0)
1727
1713
  return { height: r };
1728
- const a = (s == null ? void 0 : s.minSize) ?? 50, h = (s == null ? void 0 : s.maxSize) ?? 400, l = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: c, height: d } = t, p = c * d * l / e;
1729
- let m = Math.sqrt(p / 1.4);
1730
- m *= u, m = Math.min(m, i);
1731
- let v = this.clamp(m, a, h);
1732
- if (v === a && m < a) {
1733
- const w = Math.max(a * 0.05, 20);
1734
- v = Math.max(w, m);
1714
+ const s = (a == null ? void 0 : a.minSize) ?? 50, h = (a == null ? void 0 : a.maxSize) ?? 400, l = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: c, height: d } = t, p = c * d * l / e;
1715
+ let f = Math.sqrt(p / 1.4);
1716
+ f *= u, f = Math.min(f, i);
1717
+ let y = this.clamp(f, s, h);
1718
+ if (y === s && f < s) {
1719
+ const v = Math.max(s * 0.05, 20);
1720
+ y = Math.max(v, f);
1735
1721
  }
1736
- return { height: v };
1722
+ return { height: y };
1737
1723
  }
1738
1724
  /**
1739
1725
  * Utility: Clamp a value between min and max
@@ -1743,13 +1729,13 @@ class we {
1743
1729
  }
1744
1730
  }
1745
1731
  var E = /* @__PURE__ */ ((o) => (o.IDLE = "idle", o.FOCUSING = "focusing", o.FOCUSED = "focused", o.UNFOCUSING = "unfocusing", o.CROSS_ANIMATING = "cross_animating", o))(E || {});
1746
- function xe(o) {
1747
- return o in Et;
1748
- }
1749
1732
  function Se(o) {
1750
- return o ? xe(o) ? Et[o] : o : Et.md;
1733
+ return o in Et;
1751
1734
  }
1752
1735
  function Ee(o) {
1736
+ return o ? Se(o) ? Et[o] : o : Et.md;
1737
+ }
1738
+ function Ie(o) {
1753
1739
  if (!o) return "";
1754
1740
  const t = [];
1755
1741
  if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
@@ -1767,23 +1753,23 @@ function ct(o) {
1767
1753
  const t = o.width ?? 0, e = o.style ?? "solid", i = o.color ?? "#000000";
1768
1754
  return `${t}px ${e} ${i}`;
1769
1755
  }
1770
- function mt(o) {
1771
- var s, r;
1756
+ function ft(o) {
1757
+ var a, r;
1772
1758
  if (!o) return {};
1773
1759
  const t = {};
1774
1760
  if (o.borderRadiusTopLeft !== void 0 || o.borderRadiusTopRight !== void 0 || o.borderRadiusBottomRight !== void 0 || o.borderRadiusBottomLeft !== void 0) {
1775
- const a = ((s = o.border) == null ? void 0 : s.radius) ?? 0;
1776
- o.borderRadiusTopLeft !== void 0 ? t.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : a && (t.borderTopLeftRadius = `${a}px`), o.borderRadiusTopRight !== void 0 ? t.borderTopRightRadius = `${o.borderRadiusTopRight}px` : a && (t.borderTopRightRadius = `${a}px`), o.borderRadiusBottomRight !== void 0 ? t.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : a && (t.borderBottomRightRadius = `${a}px`), o.borderRadiusBottomLeft !== void 0 ? t.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : a && (t.borderBottomLeftRadius = `${a}px`);
1761
+ const s = ((a = o.border) == null ? void 0 : a.radius) ?? 0;
1762
+ o.borderRadiusTopLeft !== void 0 ? t.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : s && (t.borderTopLeftRadius = `${s}px`), o.borderRadiusTopRight !== void 0 ? t.borderTopRightRadius = `${o.borderRadiusTopRight}px` : s && (t.borderTopRightRadius = `${s}px`), o.borderRadiusBottomRight !== void 0 ? t.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : s && (t.borderBottomRightRadius = `${s}px`), o.borderRadiusBottomLeft !== void 0 ? t.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : s && (t.borderBottomLeftRadius = `${s}px`);
1777
1763
  } else ((r = o.border) == null ? void 0 : r.radius) !== void 0 && (t.borderRadius = `${o.border.radius}px`);
1778
1764
  if (o.borderTop || o.borderRight || o.borderBottom || o.borderLeft) {
1779
- const a = o.border || {}, h = { ...a, ...o.borderTop }, l = { ...a, ...o.borderRight }, u = { ...a, ...o.borderBottom }, c = { ...a, ...o.borderLeft };
1765
+ const s = o.border || {}, h = { ...s, ...o.borderTop }, l = { ...s, ...o.borderRight }, u = { ...s, ...o.borderBottom }, c = { ...s, ...o.borderLeft };
1780
1766
  t.borderTop = ct(h), t.borderRight = ct(l), t.borderBottom = ct(u), t.borderLeft = ct(c);
1781
1767
  } else o.border && (t.border = ct(o.border));
1782
- o.shadow !== void 0 && (t.boxShadow = Se(o.shadow));
1783
- const n = Ee(o.filter);
1768
+ o.shadow !== void 0 && (t.boxShadow = Ee(o.shadow));
1769
+ const n = Ie(o.filter);
1784
1770
  if (t.filter = n || "none", o.opacity !== void 0 && (t.opacity = String(o.opacity)), o.cursor !== void 0 && (t.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
1785
- const a = o.outline.width ?? 0, h = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
1786
- t.outline = `${a}px ${h} ${l}`, o.outline.offset !== void 0 && (t.outlineOffset = `${o.outline.offset}px`);
1771
+ const s = o.outline.width ?? 0, h = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
1772
+ t.outline = `${s}px ${h} ${l}`, o.outline.offset !== void 0 && (t.outlineOffset = `${o.outline.offset}px`);
1787
1773
  }
1788
1774
  return o.objectFit !== void 0 && (t.objectFit = o.objectFit), o.aspectRatio !== void 0 && (t.aspectRatio = o.aspectRatio), t;
1789
1775
  }
@@ -1799,7 +1785,7 @@ function ht(o, t) {
1799
1785
  i.trim() && o.classList.add(i.trim());
1800
1786
  });
1801
1787
  }
1802
- function Ut(o, t) {
1788
+ function _t(o, t) {
1803
1789
  const e = Pt(t);
1804
1790
  e && e.split(" ").forEach((i) => {
1805
1791
  i.trim() && o.classList.remove(i.trim());
@@ -1809,10 +1795,10 @@ const Ot = {
1809
1795
  UNFOCUSING: 999,
1810
1796
  FOCUSING: 1e3
1811
1797
  };
1812
- class Ie {
1798
+ class Te {
1813
1799
  constructor(t, e, i) {
1814
- var n, s;
1815
- this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = e, this.defaultStyles = mt(i == null ? void 0 : i.default), this.focusedStyles = mt(i == null ? void 0 : i.focused), this.defaultClassName = (n = i == null ? void 0 : i.default) == null ? void 0 : n.className, this.focusedClassName = (s = i == null ? void 0 : i.focused) == null ? void 0 : s.className;
1800
+ var n, a;
1801
+ this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.config = t, this.animationEngine = e, this.defaultStyles = ft(i == null ? void 0 : i.default), this.focusedStyles = ft(i == null ? void 0 : i.focused), this.defaultClassName = (n = i == null ? void 0 : i.default) == null ? void 0 : n.className, this.focusedClassName = (a = i == null ? void 0 : i.focused) == null ? void 0 : a.className;
1816
1802
  }
1817
1803
  /**
1818
1804
  * Get current state machine state
@@ -1837,19 +1823,19 @@ class Ie {
1837
1823
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
1838
1824
  */
1839
1825
  calculateFocusDimensions(t, e, i) {
1840
- const n = this.normalizeScalePercent(this.config.scalePercent), s = i.height * n, r = t / e;
1841
- let a = s, h = a * r;
1826
+ const n = this.normalizeScalePercent(this.config.scalePercent), a = i.height * n, r = t / e;
1827
+ let s = a, h = s * r;
1842
1828
  const l = i.width * n;
1843
- return h > l && (h = l, a = h / r), { width: h, height: a };
1829
+ return h > l && (h = l, s = h / r), { width: h, height: s };
1844
1830
  }
1845
1831
  /**
1846
1832
  * Calculate the transform needed to center an image (position only, no scale)
1847
1833
  * Scale is handled by animating actual dimensions for sharper rendering
1848
1834
  */
1849
1835
  calculateFocusTransform(t, e) {
1850
- const i = t.width / 2, n = t.height / 2, s = i - e.x, r = n - e.y;
1836
+ const i = t.width / 2, n = t.height / 2, a = i - e.x, r = n - e.y;
1851
1837
  return {
1852
- x: s,
1838
+ x: a,
1853
1839
  y: r,
1854
1840
  rotation: 0,
1855
1841
  scale: 1
@@ -1871,19 +1857,19 @@ class Ie {
1871
1857
  * Create a Web Animation that animates both transform (position) and dimensions
1872
1858
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
1873
1859
  */
1874
- animateWithDimensions(t, e, i, n, s, r, a, h) {
1860
+ animateWithDimensions(t, e, i, n, a, r, s, h) {
1875
1861
  const l = this.buildDimensionZoomTransform(e), u = this.buildDimensionZoomTransform(i);
1876
1862
  return t.style.transition = "none", t.animate(
1877
1863
  [
1878
1864
  {
1879
1865
  transform: l,
1880
1866
  width: `${n}px`,
1881
- height: `${s}px`
1867
+ height: `${a}px`
1882
1868
  },
1883
1869
  {
1884
1870
  transform: u,
1885
1871
  width: `${r}px`,
1886
- height: `${a}px`
1872
+ height: `${s}px`
1887
1873
  }
1888
1874
  ],
1889
1875
  {
@@ -1903,7 +1889,7 @@ class Ie {
1903
1889
  * Remove focused styling from an element
1904
1890
  */
1905
1891
  removeFocusedStyling(t, e) {
1906
- t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), Ut(t, this.focusedClassName), lt(t, this.defaultStyles), ht(t, this.defaultClassName);
1892
+ t.style.zIndex = e, t.classList.remove("fbn-ic-focused"), _t(t, this.focusedClassName), lt(t, this.defaultStyles), ht(t, this.defaultClassName);
1907
1893
  }
1908
1894
  /**
1909
1895
  * Start focus animation for an image using dimension-based zoom
@@ -1911,8 +1897,8 @@ class Ie {
1911
1897
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
1912
1898
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1913
1899
  */
1914
- startFocusAnimation(t, e, i, n, s) {
1915
- const r = t.style.zIndex || "", a = t.offsetWidth, h = t.offsetHeight, l = this.calculateFocusDimensions(a, h, e), u = this.calculateFocusTransform(e, i);
1900
+ startFocusAnimation(t, e, i, n, a) {
1901
+ const r = t.style.zIndex || "", s = t.offsetWidth, h = t.offsetHeight, l = this.calculateFocusDimensions(s, h, e), u = this.calculateFocusTransform(e, i);
1916
1902
  this.applyFocusedStyling(t, Ot.FOCUSING), this.animationEngine.cancelAllAnimations(t);
1917
1903
  const c = n ?? {
1918
1904
  x: 0,
@@ -1920,12 +1906,12 @@ class Ie {
1920
1906
  rotation: i.rotation,
1921
1907
  scale: 1
1922
1908
  // No scale - using dimensions
1923
- }, d = (s == null ? void 0 : s.width) ?? a, f = (s == null ? void 0 : s.height) ?? h, b = this.config.animationDuration ?? 600, p = this.animateWithDimensions(
1909
+ }, d = (a == null ? void 0 : a.width) ?? s, m = (a == null ? void 0 : a.height) ?? h, b = this.config.animationDuration ?? 600, p = this.animateWithDimensions(
1924
1910
  t,
1925
1911
  c,
1926
1912
  u,
1927
1913
  d,
1928
- f,
1914
+ m,
1929
1915
  l.width,
1930
1916
  l.height,
1931
1917
  b
@@ -1943,7 +1929,7 @@ class Ie {
1943
1929
  originalState: i,
1944
1930
  focusTransform: u,
1945
1931
  originalZIndex: r,
1946
- originalWidth: a,
1932
+ originalWidth: s,
1947
1933
  originalHeight: h,
1948
1934
  focusWidth: l.width,
1949
1935
  focusHeight: l.height
@@ -1952,7 +1938,7 @@ class Ie {
1952
1938
  originalState: i,
1953
1939
  animationHandle: g,
1954
1940
  direction: "in",
1955
- originalWidth: a,
1941
+ originalWidth: s,
1956
1942
  originalHeight: h
1957
1943
  };
1958
1944
  }
@@ -1962,28 +1948,28 @@ class Ie {
1962
1948
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
1963
1949
  */
1964
1950
  startUnfocusAnimation(t, e, i, n) {
1965
- var b, p, g, m, v;
1951
+ var b, p, g, f, y;
1966
1952
  t.style.zIndex = String(Ot.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
1967
- const s = i ?? ((b = this.focusData) == null ? void 0 : b.focusTransform) ?? { x: 0, y: 0, rotation: 0, scale: 1 }, r = (n == null ? void 0 : n.width) ?? ((p = this.focusData) == null ? void 0 : p.focusWidth) ?? t.offsetWidth, a = (n == null ? void 0 : n.height) ?? ((g = this.focusData) == null ? void 0 : g.focusHeight) ?? t.offsetHeight, h = {
1953
+ const a = i ?? ((b = this.focusData) == null ? void 0 : b.focusTransform) ?? { x: 0, y: 0, rotation: 0, scale: 1 }, r = (n == null ? void 0 : n.width) ?? ((p = this.focusData) == null ? void 0 : p.focusWidth) ?? t.offsetWidth, s = (n == null ? void 0 : n.height) ?? ((g = this.focusData) == null ? void 0 : g.focusHeight) ?? t.offsetHeight, h = {
1968
1954
  x: 0,
1969
1955
  y: 0,
1970
1956
  rotation: e.rotation,
1971
1957
  scale: 1
1972
1958
  // No scale - using dimensions
1973
- }, l = ((m = this.focusData) == null ? void 0 : m.originalWidth) ?? t.offsetWidth, u = ((v = this.focusData) == null ? void 0 : v.originalHeight) ?? t.offsetHeight, c = this.config.animationDuration ?? 600, d = this.animateWithDimensions(
1959
+ }, l = ((f = this.focusData) == null ? void 0 : f.originalWidth) ?? t.offsetWidth, u = ((y = this.focusData) == null ? void 0 : y.originalHeight) ?? t.offsetHeight, c = this.config.animationDuration ?? 600, d = this.animateWithDimensions(
1974
1960
  t,
1975
- s,
1961
+ a,
1976
1962
  h,
1977
1963
  r,
1978
- a,
1964
+ s,
1979
1965
  l,
1980
1966
  u,
1981
1967
  c
1982
- ), f = {
1968
+ ), m = {
1983
1969
  id: `unfocus-${Date.now()}`,
1984
1970
  element: t,
1985
1971
  animation: d,
1986
- fromState: s,
1972
+ fromState: a,
1987
1973
  toState: h,
1988
1974
  startTime: performance.now(),
1989
1975
  duration: c
@@ -1991,7 +1977,7 @@ class Ie {
1991
1977
  return {
1992
1978
  element: t,
1993
1979
  originalState: e,
1994
- animationHandle: f,
1980
+ animationHandle: m,
1995
1981
  direction: "out",
1996
1982
  originalWidth: l,
1997
1983
  originalHeight: u
@@ -2009,35 +1995,35 @@ class Ie {
2009
1995
  /**
2010
1996
  * Reset an element instantly to its original position and dimensions (no animation)
2011
1997
  */
2012
- resetElementInstantly(t, e, i, n, s) {
1998
+ resetElementInstantly(t, e, i, n, a) {
2013
1999
  this.animationEngine.cancelAllAnimations(t);
2014
2000
  const r = ["translate(-50%, -50%)"];
2015
- r.push("translate(0px, 0px)"), r.push(`rotate(${e.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && s !== void 0 && (t.style.width = `${n}px`, t.style.height = `${s}px`), this.removeFocusedStyling(t, i);
2001
+ r.push("translate(0px, 0px)"), r.push(`rotate(${e.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && a !== void 0 && (t.style.width = `${n}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, i);
2016
2002
  }
2017
2003
  /**
2018
2004
  * Focus (zoom) an image to center of container
2019
2005
  * Implements cross-animation when swapping focus
2020
2006
  */
2021
2007
  async focusImage(t, e, i) {
2022
- var s, r, a, h, l, u, c, d, f, b, p, g;
2008
+ var a, r, s, h, l, u, c, d, m, b, p, g;
2023
2009
  if (this.currentFocus === t && this.state === E.FOCUSED)
2024
2010
  return this.unfocusImage();
2025
- if (((s = this.incoming) == null ? void 0 : s.element) === t && this.state === E.FOCUSING) {
2026
- const m = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), v = {
2027
- x: m.x,
2028
- y: m.y,
2029
- rotation: m.rotation,
2011
+ if (((a = this.incoming) == null ? void 0 : a.element) === t && this.state === E.FOCUSING) {
2012
+ const f = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), y = {
2013
+ x: f.x,
2014
+ y: f.y,
2015
+ rotation: f.rotation,
2030
2016
  scale: 1
2031
2017
  // No scale transform - using dimensions
2032
- }, w = {
2018
+ }, v = {
2033
2019
  width: t.offsetWidth,
2034
2020
  height: t.offsetHeight
2035
2021
  };
2036
2022
  this.outgoing = this.startUnfocusAnimation(
2037
2023
  t,
2038
2024
  this.incoming.originalState,
2039
- v,
2040
- w
2025
+ y,
2026
+ v
2041
2027
  ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, ((r = this.focusData) == null ? void 0 : r.originalZIndex) || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2042
2028
  return;
2043
2029
  }
@@ -2056,7 +2042,7 @@ class Ie {
2056
2042
  this.waitForAnimation(this.incoming.animationHandle)
2057
2043
  ]), this.focusGeneration !== n)
2058
2044
  return;
2059
- this.outgoing && (this.removeFocusedStyling(this.outgoing.element, ((a = this.outgoing.originalState.zIndex) == null ? void 0 : a.toString()) || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2045
+ this.outgoing && (this.removeFocusedStyling(this.outgoing.element, ((s = this.outgoing.originalState.zIndex) == null ? void 0 : s.toString()) || ""), this.outgoing = null), this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2060
2046
  break;
2061
2047
  case E.FOCUSING:
2062
2048
  if (this.incoming && (this.animationEngine.cancelAnimation(this.incoming.animationHandle, !1), this.resetElementInstantly(
@@ -2078,14 +2064,14 @@ class Ie {
2078
2064
  case E.CROSS_ANIMATING:
2079
2065
  if (((d = this.incoming) == null ? void 0 : d.element) === t)
2080
2066
  return;
2081
- if (((f = this.outgoing) == null ? void 0 : f.element) === t) {
2082
- const m = this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !0), v = {
2083
- x: m.x,
2084
- y: m.y,
2085
- rotation: m.rotation,
2067
+ if (((m = this.outgoing) == null ? void 0 : m.element) === t) {
2068
+ const f = this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !0), y = {
2069
+ x: f.x,
2070
+ y: f.y,
2071
+ rotation: f.rotation,
2086
2072
  scale: 1
2087
2073
  // No scale - using dimensions
2088
- }, w = {
2074
+ }, v = {
2089
2075
  width: t.offsetWidth,
2090
2076
  height: t.offsetHeight
2091
2077
  };
@@ -2096,7 +2082,7 @@ class Ie {
2096
2082
  rotation: I.rotation,
2097
2083
  scale: 1
2098
2084
  // No scale - using dimensions
2099
- }, x = {
2085
+ }, w = {
2100
2086
  width: this.incoming.element.offsetWidth,
2101
2087
  height: this.incoming.element.offsetHeight
2102
2088
  };
@@ -2104,11 +2090,11 @@ class Ie {
2104
2090
  this.incoming.element,
2105
2091
  this.incoming.originalState,
2106
2092
  R,
2107
- x
2093
+ w
2108
2094
  );
2109
2095
  } else
2110
2096
  this.outgoing = null;
2111
- if (this.incoming = this.startFocusAnimation(t, e, i, v, w), await Promise.all([
2097
+ if (this.incoming = this.startFocusAnimation(t, e, i, y, v), await Promise.all([
2112
2098
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2113
2099
  this.waitForAnimation(this.incoming.animationHandle)
2114
2100
  ]), this.focusGeneration !== n) return;
@@ -2122,21 +2108,21 @@ class Ie {
2122
2108
  this.outgoing.originalWidth,
2123
2109
  this.outgoing.originalHeight
2124
2110
  ), this.outgoing = null), this.incoming) {
2125
- const m = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), v = {
2126
- x: m.x,
2127
- y: m.y,
2128
- rotation: m.rotation,
2111
+ const f = this.animationEngine.cancelAnimation(this.incoming.animationHandle, !0), y = {
2112
+ x: f.x,
2113
+ y: f.y,
2114
+ rotation: f.rotation,
2129
2115
  scale: 1
2130
2116
  // No scale - using dimensions
2131
- }, w = {
2117
+ }, v = {
2132
2118
  width: this.incoming.element.offsetWidth,
2133
2119
  height: this.incoming.element.offsetHeight
2134
2120
  };
2135
2121
  this.outgoing = this.startUnfocusAnimation(
2136
2122
  this.incoming.element,
2137
2123
  this.incoming.originalState,
2138
- v,
2139
- w
2124
+ y,
2125
+ v
2140
2126
  );
2141
2127
  }
2142
2128
  if (this.incoming = this.startFocusAnimation(t, e, i), await Promise.all([
@@ -2151,7 +2137,7 @@ class Ie {
2151
2137
  * Unfocus current image, returning it to original position
2152
2138
  */
2153
2139
  async unfocusImage() {
2154
- var s, r, a;
2140
+ var a, r, s;
2155
2141
  const t = ++this.focusGeneration;
2156
2142
  if (!this.currentFocus || !this.focusData) {
2157
2143
  if (this.incoming && this.state === E.FOCUSING) {
@@ -2171,7 +2157,7 @@ class Ie {
2171
2157
  l,
2172
2158
  u
2173
2159
  ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2174
- this.removeFocusedStyling(this.outgoing.element, ((s = this.focusData) == null ? void 0 : s.originalZIndex) || ""), this.outgoing = null, this.focusData = null, this.state = E.IDLE;
2160
+ this.removeFocusedStyling(this.outgoing.element, ((a = this.focusData) == null ? void 0 : a.originalZIndex) || ""), this.outgoing = null, this.focusData = null, this.state = E.IDLE;
2175
2161
  }
2176
2162
  return;
2177
2163
  }
@@ -2195,7 +2181,7 @@ class Ie {
2195
2181
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2196
2182
  this.waitForAnimation(c.animationHandle)
2197
2183
  ]), this.focusGeneration !== t) return;
2198
- this.outgoing && this.removeFocusedStyling(this.outgoing.element, ((r = this.outgoing.originalState.zIndex) == null ? void 0 : r.toString()) || ""), this.removeFocusedStyling(c.element, ((a = this.incoming.originalState.zIndex) == null ? void 0 : a.toString()) || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2184
+ this.outgoing && this.removeFocusedStyling(this.outgoing.element, ((r = this.outgoing.originalState.zIndex) == null ? void 0 : r.toString()) || ""), this.removeFocusedStyling(c.element, ((s = this.incoming.originalState.zIndex) == null ? void 0 : s.toString()) || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2199
2185
  return;
2200
2186
  }
2201
2187
  this.state = E.UNFOCUSING;
@@ -2242,8 +2228,8 @@ class Ie {
2242
2228
  */
2243
2229
  setDragOffset(t) {
2244
2230
  if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2245
- const e = this.currentFocus, i = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], s = (i.x ?? 0) + t, r = i.y ?? 0;
2246
- n.push(`translate(${s}px, ${r}px)`), i.rotation !== void 0 && n.push(`rotate(${i.rotation}deg)`), e.style.transition = "none", e.style.transform = n.join(" ");
2231
+ const e = this.currentFocus, i = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], a = (i.x ?? 0) + t, r = i.y ?? 0;
2232
+ n.push(`translate(${a}px, ${r}px)`), i.rotation !== void 0 && n.push(`rotate(${i.rotation}deg)`), e.style.transition = "none", e.style.transform = n.join(" ");
2247
2233
  }
2248
2234
  /**
2249
2235
  * Clear the drag offset, optionally animating back to center
@@ -2252,9 +2238,9 @@ class Ie {
2252
2238
  */
2253
2239
  clearDragOffset(t, e = 150) {
2254
2240
  if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2255
- const i = this.currentFocus, n = this.focusData.focusTransform, s = ["translate(-50%, -50%)"], r = n.x ?? 0, a = n.y ?? 0;
2256
- s.push(`translate(${r}px, ${a}px)`), n.rotation !== void 0 && s.push(`rotate(${n.rotation}deg)`);
2257
- const h = s.join(" ");
2241
+ const i = this.currentFocus, n = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = n.x ?? 0, s = n.y ?? 0;
2242
+ a.push(`translate(${r}px, ${s}px)`), n.rotation !== void 0 && a.push(`rotate(${n.rotation}deg)`);
2243
+ const h = a.join(" ");
2258
2244
  t ? (i.style.transition = `transform ${e}ms ease-out`, i.style.transform = h, setTimeout(() => {
2259
2245
  this.currentFocus === i && (i.style.transition = "none");
2260
2246
  }, e)) : (i.style.transition = "none", i.style.transform = h);
@@ -2285,7 +2271,7 @@ class Ie {
2285
2271
  ), this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2286
2272
  }
2287
2273
  }
2288
- const Te = 50, Re = 0.5, Ae = 20, Me = 0.3, ze = 150, Fe = 30, ft = class ft {
2274
+ const Re = 50, Ae = 0.5, Me = 20, ze = 0.3, Ce = 150, Fe = 30, mt = class mt {
2289
2275
  constructor(t, e) {
2290
2276
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = e, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2291
2277
  }
@@ -2313,7 +2299,7 @@ const Te = 50, Re = 0.5, Ae = 20, Me = 0.3, ze = 150, Fe = 30, ft = class ft {
2313
2299
  * Used to prevent click-outside from unfocusing immediately after touch
2314
2300
  */
2315
2301
  hadRecentTouch() {
2316
- return Date.now() - this.recentTouchTimestamp < ft.TOUCH_CLICK_DELAY;
2302
+ return Date.now() - this.recentTouchTimestamp < mt.TOUCH_CLICK_DELAY;
2317
2303
  }
2318
2304
  handleTouchStart(t) {
2319
2305
  if (t.touches.length !== 1) return;
@@ -2332,31 +2318,31 @@ const Te = 50, Re = 0.5, Ae = 20, Me = 0.3, ze = 150, Fe = 30, ft = class ft {
2332
2318
  if (!this.touchState || t.touches.length !== 1) return;
2333
2319
  const e = t.touches[0], i = e.clientX - this.touchState.startX, n = e.clientY - this.touchState.startY;
2334
2320
  if (this.touchState.isHorizontalSwipe === null && Math.sqrt(i * i + n * n) > 10) {
2335
- const a = Math.atan2(Math.abs(n), Math.abs(i)) * (180 / Math.PI);
2336
- this.touchState.isHorizontalSwipe = a <= Fe;
2321
+ const s = Math.atan2(Math.abs(n), Math.abs(i)) * (180 / Math.PI);
2322
+ this.touchState.isHorizontalSwipe = s <= Fe;
2337
2323
  }
2338
2324
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
2339
2325
  t.preventDefault(), this.touchState.isDragging = !0, this.touchState.currentX = e.clientX;
2340
- const s = i * Me;
2341
- this.callbacks.onDragOffset(s);
2326
+ const a = i * ze;
2327
+ this.callbacks.onDragOffset(a);
2342
2328
  }
2343
2329
  }
2344
2330
  handleTouchEnd(t) {
2345
2331
  if (!this.touchState) return;
2346
2332
  this.recentTouchTimestamp = Date.now();
2347
- const e = this.touchState.currentX - this.touchState.startX, i = performance.now() - this.touchState.startTime, n = Math.abs(e) / i, s = Math.abs(e);
2333
+ const e = this.touchState.currentX - this.touchState.startX, i = performance.now() - this.touchState.startTime, n = Math.abs(e) / i, a = Math.abs(e);
2348
2334
  let r = !1;
2349
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (s >= Te || n >= Re && s >= Ae) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2335
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Re || n >= Ae && a >= Me) && (r = !0, e < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2350
2336
  }
2351
2337
  handleTouchCancel(t) {
2352
2338
  var e;
2353
2339
  (e = this.touchState) != null && e.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2354
2340
  }
2355
2341
  };
2356
- ft.TOUCH_CLICK_DELAY = 300;
2357
- let It = ft;
2358
- class Ce {
2359
- constructor(t = {}) {
2342
+ mt.TOUCH_CLICK_DELAY = 300;
2343
+ let It = mt;
2344
+ class Le {
2345
+ constructor(t) {
2360
2346
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2361
2347
  throw new Error("GoogleDriveLoader requires at least one source to be configured");
2362
2348
  }
@@ -2367,12 +2353,12 @@ class Ce {
2367
2353
  async prepare(t) {
2368
2354
  this._discoveredUrls = [];
2369
2355
  for (const e of this.sources)
2370
- if (e.type === "folder")
2356
+ if ("folders" in e)
2371
2357
  for (const i of e.folders) {
2372
- const n = e.recursive !== void 0 ? e.recursive : !0, s = await this.loadFromFolder(i, t, n);
2373
- this._discoveredUrls.push(...s);
2358
+ const n = e.recursive !== void 0 ? e.recursive : !0, a = await this.loadFromFolder(i, t, n);
2359
+ this._discoveredUrls.push(...a);
2374
2360
  }
2375
- else if (e.type === "files") {
2361
+ else if ("files" in e) {
2376
2362
  const i = await this.loadFiles(e.files, t);
2377
2363
  this._discoveredUrls.push(...i);
2378
2364
  }
@@ -2436,8 +2422,8 @@ class Ce {
2436
2422
  return this.loadImagesDirectly(n, e);
2437
2423
  try {
2438
2424
  return i ? await this.loadImagesRecursively(n, e) : await this.loadImagesFromSingleFolder(n, e);
2439
- } catch (s) {
2440
- return console.error("Error loading from Google Drive API:", s), this.loadImagesDirectly(n, e);
2425
+ } catch (a) {
2426
+ return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(n, e);
2441
2427
  }
2442
2428
  }
2443
2429
  /**
@@ -2447,10 +2433,10 @@ class Ce {
2447
2433
  * @returns Promise resolving to array of image URLs
2448
2434
  */
2449
2435
  async loadImagesFromSingleFolder(t, e) {
2450
- const i = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2451
- if (!a.ok)
2452
- throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2453
- const l = (await a.json()).files.filter(
2436
+ const i = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2437
+ if (!s.ok)
2438
+ throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2439
+ const l = (await s.json()).files.filter(
2454
2440
  (u) => u.mimeType.startsWith("image/") && e.isAllowed(u.name)
2455
2441
  );
2456
2442
  return this.log(`Found ${l.length} images in folder ${t} (non-recursive)`), l.forEach((u) => {
@@ -2466,24 +2452,24 @@ class Ce {
2466
2452
  async loadFiles(t, e) {
2467
2453
  const i = [];
2468
2454
  for (const n of t) {
2469
- const s = this.extractFileId(n);
2470
- if (!s) {
2455
+ const a = this.extractFileId(n);
2456
+ if (!a) {
2471
2457
  this.log(`Skipping invalid file URL: ${n}`);
2472
2458
  continue;
2473
2459
  }
2474
2460
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
2475
2461
  try {
2476
- const r = `${this.apiEndpoint}/${s}?fields=name,mimeType&key=${this.apiKey}`, a = await fetch(r);
2477
- if (a.ok) {
2478
- const h = await a.json();
2479
- h.mimeType.startsWith("image/") && e.isAllowed(h.name) ? (i.push(`https://lh3.googleusercontent.com/d/${s}=s1600`), this.log(`Added file: ${h.name}`)) : this.log(`Skipping non-image file: ${h.name} (${h.mimeType})`);
2462
+ const r = `${this.apiEndpoint}/${a}?fields=name,mimeType&key=${this.apiKey}`, s = await fetch(r);
2463
+ if (s.ok) {
2464
+ const h = await s.json();
2465
+ h.mimeType.startsWith("image/") && e.isAllowed(h.name) ? (i.push(`https://lh3.googleusercontent.com/d/${a}=s1600`), this.log(`Added file: ${h.name}`)) : this.log(`Skipping non-image file: ${h.name} (${h.mimeType})`);
2480
2466
  } else
2481
- this.log(`Failed to fetch metadata for file ${s}: ${a.status}`);
2467
+ this.log(`Failed to fetch metadata for file ${a}: ${s.status}`);
2482
2468
  } catch (r) {
2483
- this.log(`Error fetching metadata for file ${s}:`, r);
2469
+ this.log(`Error fetching metadata for file ${a}:`, r);
2484
2470
  }
2485
2471
  else
2486
- i.push(`https://lh3.googleusercontent.com/d/${s}=s1600`);
2472
+ i.push(`https://lh3.googleusercontent.com/d/${a}=s1600`);
2487
2473
  }
2488
2474
  return i;
2489
2475
  }
@@ -2517,10 +2503,10 @@ class Ce {
2517
2503
  * @returns Promise resolving to array of image URLs
2518
2504
  */
2519
2505
  async loadImagesRecursively(t, e) {
2520
- const i = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, a = await fetch(r);
2521
- if (!a.ok)
2522
- throw new Error(`API request failed: ${a.status} ${a.statusText}`);
2523
- const h = await a.json(), l = h.files.filter(
2506
+ const i = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2507
+ if (!s.ok)
2508
+ throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2509
+ const h = await s.json(), l = h.files.filter(
2524
2510
  (c) => c.mimeType.startsWith("image/") && e.isAllowed(c.name)
2525
2511
  ), u = h.files.filter(
2526
2512
  (c) => c.mimeType === "application/vnd.google-apps.folder"
@@ -2547,8 +2533,8 @@ class Ce {
2547
2533
  const i = `https://drive.google.com/embeddedfolderview?id=${t}`, n = await fetch(i, { mode: "cors" });
2548
2534
  if (!n.ok)
2549
2535
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2550
- const s = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, a = [...s.matchAll(r)];
2551
- return [...new Set(a.map((u) => u[1]))].map(
2536
+ const a = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2537
+ return [...new Set(s.map((u) => u[1]))].map(
2552
2538
  (u) => `https://drive.google.com/uc?export=view&id=${u}`
2553
2539
  );
2554
2540
  } catch (i) {
@@ -2576,10 +2562,10 @@ class Ce {
2576
2562
  this.debugLogging && typeof console < "u" && console.log(...t);
2577
2563
  }
2578
2564
  }
2579
- class Le {
2580
- constructor(t = {}) {
2581
- if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, t.urls && Array.isArray(t.urls) && t.urls.length > 0 ? this.sources = [{ type: "urls", urls: t.urls }, ...t.sources ?? []] : this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2582
- throw new Error("StaticImageLoader requires at least one source (or urls shorthand) to be configured");
2565
+ class Oe {
2566
+ constructor(t) {
2567
+ if (this._prepared = !1, this._discoveredUrls = [], this.validateUrls = t.validateUrls !== !1, this.validationTimeout = t.validationTimeout ?? 5e3, this.validationMethod = t.validationMethod ?? "head", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
2568
+ throw new Error("StaticImageLoader requires at least one source to be configured");
2583
2569
  this.log("StaticImageLoader initialized with config:", t);
2584
2570
  }
2585
2571
  /**
@@ -2622,13 +2608,13 @@ class Le {
2622
2608
  return this._prepared;
2623
2609
  }
2624
2610
  /**
2625
- * Process a single source object
2626
- * @param source - Source configuration with type, urls, basePath, files
2611
+ * Process a single source object using shape-based detection
2612
+ * @param source - Source configuration detected by key presence
2627
2613
  * @param filter - Filter to apply to discovered images
2628
2614
  * @returns Promise resolving to array of valid URLs from this source
2629
2615
  */
2630
2616
  async processSource(t, e) {
2631
- return !t || !t.type ? (console.warn("Invalid source object (missing type):", t), []) : t.type === "urls" ? await this.processUrls(t.urls || [], e) : t.type === "path" ? await this.processPath(t.basePath, t.files || [], e) : t.type === "json" ? await this.processJson(t.url, e) : (console.warn(`Unknown source type: ${t.type}`), []);
2617
+ return t ? "urls" in t ? await this.processUrls(t.urls, e) : "path" in t ? await this.processPath(t.path, t.files, e) : "json" in t ? await this.processJson(t.json, e) : (console.warn("Unknown source shape:", t), []) : (console.warn("Invalid source object:", t), []);
2632
2618
  }
2633
2619
  /**
2634
2620
  * Process a list of direct URLs
@@ -2641,8 +2627,8 @@ class Le {
2641
2627
  return console.warn("URLs must be an array:", t), [];
2642
2628
  const i = [];
2643
2629
  for (const n of t) {
2644
- const s = n.split("/").pop() || n;
2645
- if (!e.isAllowed(s)) {
2630
+ const a = n.split("/").pop() || n;
2631
+ if (!e.isAllowed(a)) {
2646
2632
  this.log(`Skipping filtered URL: ${n}`);
2647
2633
  continue;
2648
2634
  }
@@ -2658,17 +2644,15 @@ class Le {
2658
2644
  * @returns Promise resolving to array of validated URLs
2659
2645
  */
2660
2646
  async processPath(t, e, i) {
2661
- if (!t)
2662
- return console.warn("basePath is required for path-type sources"), [];
2663
2647
  if (!Array.isArray(e))
2664
2648
  return console.warn("files must be an array:", e), [];
2665
2649
  const n = [];
2666
- for (const s of e) {
2667
- if (!i.isAllowed(s)) {
2668
- this.log(`Skipping filtered file: ${s}`);
2650
+ for (const a of e) {
2651
+ if (!i.isAllowed(a)) {
2652
+ this.log(`Skipping filtered file: ${a}`);
2669
2653
  continue;
2670
2654
  }
2671
- const r = this.constructUrl(t, s);
2655
+ const r = this.constructUrl(t, a);
2672
2656
  this.validateUrls ? await this.validateUrl(r) ? n.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : n.push(r);
2673
2657
  }
2674
2658
  return n;
@@ -2681,20 +2665,18 @@ class Le {
2681
2665
  * @returns Promise resolving to array of validated URLs
2682
2666
  */
2683
2667
  async processJson(t, e) {
2684
- if (!t)
2685
- return console.warn("url is required for json-type sources"), [];
2686
2668
  this.log(`Fetching JSON endpoint: ${t}`);
2687
2669
  const i = new AbortController(), n = setTimeout(() => i.abort(), 1e4);
2688
2670
  try {
2689
- const s = await fetch(t, { signal: i.signal });
2690
- if (clearTimeout(n), !s.ok)
2691
- throw new Error(`HTTP ${s.status} fetching ${t}`);
2692
- const r = await s.json();
2671
+ const a = await fetch(t, { signal: i.signal });
2672
+ if (clearTimeout(n), !a.ok)
2673
+ throw new Error(`HTTP ${a.status} fetching ${t}`);
2674
+ const r = await a.json();
2693
2675
  if (!r || !Array.isArray(r.images))
2694
2676
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
2695
2677
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, e);
2696
- } catch (s) {
2697
- throw clearTimeout(n), s instanceof Error && s.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : s;
2678
+ } catch (a) {
2679
+ throw clearTimeout(n), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
2698
2680
  }
2699
2681
  }
2700
2682
  /**
@@ -2716,11 +2698,11 @@ class Le {
2716
2698
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
2717
2699
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
2718
2700
  try {
2719
- const i = new AbortController(), n = setTimeout(() => i.abort(), this.validationTimeout), s = await fetch(t, {
2701
+ const i = new AbortController(), n = setTimeout(() => i.abort(), this.validationTimeout), a = await fetch(t, {
2720
2702
  method: "HEAD",
2721
2703
  signal: i.signal
2722
2704
  });
2723
- return clearTimeout(n), s.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${s.status}`), !1);
2705
+ return clearTimeout(n), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
2724
2706
  } catch (i) {
2725
2707
  return i instanceof Error && (i.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, i.message)), !1;
2726
2708
  }
@@ -2760,7 +2742,7 @@ class Le {
2760
2742
  this.debugLogging && typeof console < "u" && console.log(...t);
2761
2743
  }
2762
2744
  }
2763
- class Oe {
2745
+ class $e {
2764
2746
  constructor(t) {
2765
2747
  if (this._prepared = !1, this._discoveredUrls = [], this.loaders = t.loaders, this.debugLogging = t.debugLogging ?? !1, !this.loaders || this.loaders.length === 0)
2766
2748
  throw new Error("CompositeLoader requires at least one loader to be configured");
@@ -2774,8 +2756,8 @@ class Oe {
2774
2756
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
2775
2757
  const e = this.loaders.map((i, n) => i.prepare(t).then(() => {
2776
2758
  this.log(`Loader ${n} prepared with ${i.imagesLength()} images`);
2777
- }).catch((s) => {
2778
- console.warn(`Loader ${n} failed to prepare:`, s);
2759
+ }).catch((a) => {
2760
+ console.warn(`Loader ${n} failed to prepare:`, a);
2779
2761
  }));
2780
2762
  await Promise.all(e);
2781
2763
  for (const i of this.loaders)
@@ -2817,7 +2799,7 @@ class Oe {
2817
2799
  this.debugLogging && typeof console < "u" && console.log("[CompositeLoader]", ...t);
2818
2800
  }
2819
2801
  }
2820
- class $e {
2802
+ class De {
2821
2803
  /**
2822
2804
  * Create a new ImageFilter
2823
2805
  * @param extensions - Array of allowed file extensions (without dots)
@@ -2855,7 +2837,7 @@ class $e {
2855
2837
  // isAllowedDate(date: Date): boolean
2856
2838
  // isAllowedDimensions(width: number, height: number): boolean
2857
2839
  }
2858
- const De = `
2840
+ const Ue = `
2859
2841
  .fbn-ic-gallery {
2860
2842
  position: relative;
2861
2843
  width: 100%;
@@ -2901,56 +2883,67 @@ function Pe() {
2901
2883
  const o = "fbn-ic-functional-styles";
2902
2884
  if (document.getElementById(o)) return;
2903
2885
  const t = document.createElement("style");
2904
- t.id = o, t.textContent = De, document.head.appendChild(t);
2886
+ t.id = o, t.textContent = Ue, document.head.appendChild(t);
2905
2887
  }
2906
- class Ue {
2888
+ class _e {
2907
2889
  constructor(t = {}) {
2908
- var i, n, s, r, a, h;
2909
- this.fullConfig = Bt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.animationEngine = new Zt(this.fullConfig.animation), this.layoutEngine = new we({
2890
+ var i, n, a, r, s, h;
2891
+ this.fullConfig = Jt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.animationEngine = new Qt(this.fullConfig.animation), this.layoutEngine = new xe({
2910
2892
  layout: this.fullConfig.layout,
2911
2893
  image: this.fullConfig.image
2912
- }), this.zoomEngine = new Ie(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = mt((i = this.fullConfig.styling) == null ? void 0 : i.default), this.hoverStyles = mt((n = this.fullConfig.styling) == null ? void 0 : n.hover), this.defaultClassName = (r = (s = this.fullConfig.styling) == null ? void 0 : s.default) == null ? void 0 : r.className, this.hoverClassName = (h = (a = this.fullConfig.styling) == null ? void 0 : a.hover) == null ? void 0 : h.className;
2913
- const e = this.fullConfig.animation.entry || y.animation.entry;
2914
- this.entryAnimationEngine = new le(
2894
+ }), this.zoomEngine = new Te(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = ft((i = this.fullConfig.styling) == null ? void 0 : i.default), this.hoverStyles = ft((n = this.fullConfig.styling) == null ? void 0 : n.hover), this.defaultClassName = (r = (a = this.fullConfig.styling) == null ? void 0 : a.default) == null ? void 0 : r.className, this.hoverClassName = (h = (s = this.fullConfig.styling) == null ? void 0 : s.hover) == null ? void 0 : h.className;
2895
+ const e = this.fullConfig.animation.entry || S.animation.entry;
2896
+ this.entryAnimationEngine = new he(
2915
2897
  e,
2916
2898
  this.fullConfig.layout.algorithm
2917
2899
  ), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
2918
2900
  }
2919
2901
  /**
2920
- * Create image filter based on config
2902
+ * Create image filter based on shared loader config
2921
2903
  */
2922
2904
  createImageFilter() {
2923
- var i, n;
2924
- const t = this.fullConfig.loader.type;
2925
- let e;
2926
- return t === "googleDrive" ? e = (i = this.fullConfig.loader.googleDrive) == null ? void 0 : i.allowedExtensions : e = (n = this.fullConfig.loader.static) == null ? void 0 : n.allowedExtensions, new $e(e);
2905
+ var e;
2906
+ const t = (e = this.fullConfig.config.loaders) == null ? void 0 : e.allowedExtensions;
2907
+ return new De(t);
2927
2908
  }
2928
2909
  /**
2929
2910
  * Create appropriate image loader based on config
2911
+ * Processes loaders array, merges shared config, wraps in CompositeLoader if needed
2930
2912
  */
2931
2913
  createLoader() {
2932
- return this.createLoaderFromConfig(this.fullConfig.loader);
2914
+ const t = this.fullConfig.loaders, e = this.fullConfig.config.loaders ?? {};
2915
+ if (!t || t.length === 0)
2916
+ throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
2917
+ const i = t.map((n) => this.createLoaderFromEntry(n, e));
2918
+ return i.length === 1 ? i[0] : new $e({
2919
+ loaders: i,
2920
+ debugLogging: e.debugLogging
2921
+ });
2933
2922
  }
2934
2923
  /**
2935
- * Create a loader from a LoaderConfig object (supports recursive composite loaders)
2924
+ * Create a single loader from a LoaderEntry, merging shared config
2936
2925
  */
2937
- createLoaderFromConfig(t) {
2938
- const e = t.type;
2939
- if (e === "static") {
2940
- const i = t.static;
2941
- return new Le(i);
2942
- } else if (e === "composite") {
2943
- const i = t.composite, n = i.loaders.map(
2944
- (s) => this.createLoaderFromConfig(s)
2945
- );
2946
- return new Oe({
2947
- loaders: n,
2948
- debugLogging: i.debugLogging
2949
- });
2950
- } else {
2951
- const i = t.googleDrive;
2952
- return new Ce(i);
2953
- }
2926
+ createLoaderFromEntry(t, e) {
2927
+ if ("static" in t) {
2928
+ const i = t.static, n = {
2929
+ ...i,
2930
+ validateUrls: i.validateUrls ?? e.validateUrls,
2931
+ validationTimeout: i.validationTimeout ?? e.validationTimeout,
2932
+ validationMethod: i.validationMethod ?? e.validationMethod,
2933
+ failOnAllMissing: i.failOnAllMissing ?? e.failOnAllMissing,
2934
+ allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2935
+ debugLogging: i.debugLogging ?? e.debugLogging
2936
+ };
2937
+ return new Oe(n);
2938
+ } else if ("googleDrive" in t) {
2939
+ const i = t.googleDrive, n = {
2940
+ ...i,
2941
+ allowedExtensions: i.allowedExtensions ?? e.allowedExtensions,
2942
+ debugLogging: i.debugLogging ?? e.debugLogging
2943
+ };
2944
+ return new Le(n);
2945
+ } else
2946
+ throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
2954
2947
  }
2955
2948
  /**
2956
2949
  * Initialize the gallery
@@ -2966,7 +2959,7 @@ class Ue {
2966
2959
  onPrev: () => this.navigateToPreviousImage(),
2967
2960
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
2968
2961
  onDragEnd: (t) => {
2969
- t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, ze);
2962
+ t ? this.zoomEngine.clearDragOffset(!1) : this.zoomEngine.clearDragOffset(!0, Ce);
2970
2963
  }
2971
2964
  }), this.setupUI(), this.setupEventListeners(), this.logDebug("ImageCloud initialized"), await this.loadImages();
2972
2965
  } catch (t) {
@@ -3040,13 +3033,13 @@ class Ue {
3040
3033
  this.showError("No images found."), this.showLoading(!1);
3041
3034
  return;
3042
3035
  }
3043
- const i = this.getContainerBounds(), n = this.getImageHeight(), s = window.innerWidth;
3036
+ const i = this.getContainerBounds(), n = this.getImageHeight(), a = window.innerWidth;
3044
3037
  this.logDebug(`Adaptive sizing input: container=${i.width}x${i.height}px, images=${t}, responsiveMax=${n}px`);
3045
3038
  const r = this.layoutEngine.calculateAdaptiveSize(
3046
3039
  i,
3047
3040
  t,
3048
3041
  n,
3049
- s
3042
+ a
3050
3043
  );
3051
3044
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(e, r.height), this.showLoading(!1), this.imagesLoaded = !0;
3052
3045
  } catch (t) {
@@ -3063,33 +3056,33 @@ class Ue {
3063
3056
  if (!this.containerEl) return;
3064
3057
  const i = this.getContainerBounds();
3065
3058
  this.currentImageHeight = e;
3066
- const n = this.loadGeneration, s = this.layoutEngine.generateLayout(t.length, i, { fixedHeight: e });
3067
- this.imageLayouts = s, this.displayQueue = [];
3059
+ const n = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, i, { fixedHeight: e });
3060
+ this.imageLayouts = a, this.displayQueue = [];
3068
3061
  let r = 0;
3069
- const a = (l) => {
3062
+ const s = (l) => {
3070
3063
  this.containerEl && (this.containerEl.appendChild(l), this.imageElements.push(l), requestAnimationFrame(() => {
3071
3064
  if (l.offsetWidth, l.style.opacity = this.defaultStyles.opacity ?? "1", l.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || l.dataset.startRotation !== l.dataset.rotation || l.dataset.startScale !== l.dataset.scale)) {
3072
3065
  const d = {
3073
3066
  x: parseFloat(l.dataset.startX),
3074
3067
  y: parseFloat(l.dataset.startY)
3075
- }, f = {
3068
+ }, m = {
3076
3069
  x: parseFloat(l.dataset.endX),
3077
3070
  y: parseFloat(l.dataset.endY)
3078
- }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), v = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, w = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, I = this.entryAnimationEngine.getTiming();
3079
- ae({
3071
+ }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), f = parseFloat(l.dataset.scale), y = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, v = l.dataset.startScale ? parseFloat(l.dataset.startScale) : f, I = this.entryAnimationEngine.getTiming();
3072
+ re({
3080
3073
  element: l,
3081
3074
  startPosition: d,
3082
- endPosition: f,
3075
+ endPosition: m,
3083
3076
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3084
3077
  duration: I.duration,
3085
3078
  imageWidth: b,
3086
3079
  imageHeight: p,
3087
3080
  rotation: g,
3088
- scale: m,
3081
+ scale: f,
3089
3082
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3090
- startRotation: v,
3083
+ startRotation: y,
3091
3084
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3092
- startScale: w
3085
+ startScale: v
3093
3086
  });
3094
3087
  } else {
3095
3088
  const d = l.dataset.finalTransform || "";
@@ -3114,7 +3107,7 @@ class Ue {
3114
3107
  if (this.logDebug("Starting queue processing, enabled:", this.fullConfig.animation.queue.enabled), !this.fullConfig.animation.queue.enabled) {
3115
3108
  for (; this.displayQueue.length > 0; ) {
3116
3109
  const l = this.displayQueue.shift();
3117
- l && a(l);
3110
+ l && s(l);
3118
3111
  }
3119
3112
  return;
3120
3113
  }
@@ -3125,7 +3118,7 @@ class Ue {
3125
3118
  }
3126
3119
  if (this.displayQueue.length > 0) {
3127
3120
  const l = this.displayQueue.shift();
3128
- l && a(l);
3121
+ l && s(l);
3129
3122
  }
3130
3123
  r >= t.length && this.displayQueue.length === 0 && this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3131
3124
  }, this.fullConfig.animation.queue.interval);
@@ -3139,20 +3132,20 @@ class Ue {
3139
3132
  l.observe(this.containerEl);
3140
3133
  } else
3141
3134
  h();
3142
- this.fullConfig.layout.debugCenters && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((l) => l.remove()), s.forEach((l, u) => {
3135
+ this.fullConfig.layout.debugCenters && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((l) => l.remove()), a.forEach((l, u) => {
3143
3136
  const c = document.createElement("div");
3144
3137
  c.className = "fbn-ic-debug-center", c.style.position = "absolute", c.style.width = "12px", c.style.height = "12px", c.style.borderRadius = "50%", c.style.backgroundColor = "red", c.style.border = "2px solid yellow", c.style.zIndex = "9999", c.style.pointerEvents = "none";
3145
- const d = l.x, f = l.y;
3146
- c.style.left = `${d - 6}px`, c.style.top = `${f - 6}px`, c.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(f)})`, this.containerEl.appendChild(c);
3138
+ const d = l.x, m = l.y;
3139
+ c.style.left = `${d - 6}px`, c.style.top = `${m - 6}px`, c.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(m)})`, this.containerEl.appendChild(c);
3147
3140
  })), t.forEach((l, u) => {
3148
- var f, b;
3141
+ var m, b;
3149
3142
  const c = document.createElement("img");
3150
3143
  c.referrerPolicy = "no-referrer", c.classList.add("fbn-ic-image"), c.dataset.imageId = String(u);
3151
- const d = s[u];
3152
- c.style.position = "absolute", c.style.width = "auto", c.style.height = `${e}px`, c.style.left = `${d.x}px`, c.style.top = `${d.y}px`, d.borderColor && !((b = (f = this.fullConfig.styling) == null ? void 0 : f.default) != null && b.border) && (c.style.border = `5px solid ${d.borderColor}`, c.style.boxSizing = "border-box"), d.zIndex && (c.style.zIndex = String(d.zIndex)), lt(c, this.defaultStyles), ht(c, this.defaultClassName), c.addEventListener("mouseenter", () => {
3144
+ const d = a[u];
3145
+ c.style.position = "absolute", c.style.width = "auto", c.style.height = `${e}px`, c.style.left = `${d.x}px`, c.style.top = `${d.y}px`, d.borderColor && !((b = (m = this.fullConfig.styling) == null ? void 0 : m.default) != null && b.border) && (c.style.border = `5px solid ${d.borderColor}`, c.style.boxSizing = "border-box"), d.zIndex && (c.style.zIndex = String(d.zIndex)), lt(c, this.defaultStyles), ht(c, this.defaultClassName), c.addEventListener("mouseenter", () => {
3153
3146
  this.hoveredImage = { element: c, layout: d }, this.zoomEngine.isInvolved(c) || (lt(c, this.hoverStyles), ht(c, this.hoverClassName));
3154
3147
  }), c.addEventListener("mouseleave", () => {
3155
- this.hoveredImage = null, this.zoomEngine.isInvolved(c) || (lt(c, this.defaultStyles), Ut(c, this.hoverClassName), ht(c, this.defaultClassName));
3148
+ this.hoveredImage = null, this.zoomEngine.isInvolved(c) || (lt(c, this.defaultStyles), _t(c, this.hoverClassName), ht(c, this.defaultClassName));
3156
3149
  }), c.addEventListener("click", (p) => {
3157
3150
  p.stopPropagation(), this.handleImageClick(c, d);
3158
3151
  }), c.style.opacity = "0", c.style.transition = this.entryAnimationEngine.getTransitionCSS(), c.onload = () => {
@@ -3160,20 +3153,20 @@ class Ue {
3160
3153
  return;
3161
3154
  const p = c.naturalWidth / c.naturalHeight, g = e * p;
3162
3155
  c.style.width = `${g}px`;
3163
- const m = { x: d.x, y: d.y }, v = { width: g, height: e }, w = this.entryAnimationEngine.calculateStartPosition(
3164
- m,
3165
- v,
3156
+ const f = { x: d.x, y: d.y }, y = { width: g, height: e }, v = this.entryAnimationEngine.calculateStartPosition(
3157
+ f,
3158
+ y,
3166
3159
  i,
3167
3160
  u,
3168
3161
  t.length
3169
- ), I = this.entryAnimationEngine.calculateStartRotation(d.rotation), R = this.entryAnimationEngine.calculateStartScale(d.scale), x = this.entryAnimationEngine.buildFinalTransform(
3162
+ ), I = this.entryAnimationEngine.calculateStartRotation(d.rotation), R = this.entryAnimationEngine.calculateStartScale(d.scale), w = this.entryAnimationEngine.buildFinalTransform(
3170
3163
  d.rotation,
3171
3164
  d.scale,
3172
3165
  g,
3173
3166
  e
3174
3167
  ), L = this.entryAnimationEngine.buildStartTransform(
3175
- w,
3176
- m,
3168
+ v,
3169
+ f,
3177
3170
  d.rotation,
3178
3171
  d.scale,
3179
3172
  g,
@@ -3182,29 +3175,29 @@ class Ue {
3182
3175
  R
3183
3176
  );
3184
3177
  this.fullConfig.debug && u < 3 && console.log(`Image ${u}:`, {
3185
- finalPosition: m,
3186
- imageSize: v,
3178
+ finalPosition: f,
3179
+ imageSize: y,
3187
3180
  left: d.x,
3188
3181
  top: d.y,
3189
- finalTransform: x,
3182
+ finalTransform: w,
3190
3183
  renderedWidth: g,
3191
3184
  renderedHeight: e
3192
- }), c.style.transform = L, c.dataset.finalTransform = x, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || I !== d.rotation || R !== d.scale) && (c.dataset.startX = String(w.x), c.dataset.startY = String(w.y), c.dataset.endX = String(m.x), c.dataset.endY = String(m.y), c.dataset.imageWidth = String(g), c.dataset.imageHeight = String(e), c.dataset.rotation = String(d.rotation), c.dataset.scale = String(d.scale), c.dataset.startRotation = String(I), c.dataset.startScale = String(R)), this.displayQueue.push(c);
3185
+ }), c.style.transform = L, c.dataset.finalTransform = w, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || I !== d.rotation || R !== d.scale) && (c.dataset.startX = String(v.x), c.dataset.startY = String(v.y), c.dataset.endX = String(f.x), c.dataset.endY = String(f.y), c.dataset.imageWidth = String(g), c.dataset.imageHeight = String(e), c.dataset.rotation = String(d.rotation), c.dataset.scale = String(d.scale), c.dataset.startRotation = String(I), c.dataset.startScale = String(R)), this.displayQueue.push(c);
3193
3186
  }, c.onerror = () => r++, c.src = l;
3194
3187
  });
3195
3188
  }
3196
3189
  async handleImageClick(t, e) {
3197
- var s, r;
3190
+ var a, r;
3198
3191
  if (!this.containerEl) return;
3199
3192
  const i = this.zoomEngine.isFocused(t), n = {
3200
3193
  width: this.containerEl.offsetWidth,
3201
3194
  height: this.containerEl.offsetHeight
3202
3195
  };
3203
3196
  if (i)
3204
- await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, (s = this.swipeEngine) == null || s.disable();
3197
+ await this.zoomEngine.unfocusImage(), this.currentFocusIndex = null, (a = this.swipeEngine) == null || a.disable();
3205
3198
  else {
3206
- const a = t.dataset.imageId;
3207
- this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, (r = this.swipeEngine) == null || r.enable(), await this.zoomEngine.focusImage(t, n, e);
3199
+ const s = t.dataset.imageId;
3200
+ this.currentFocusIndex = s !== void 0 ? parseInt(s, 10) : null, (r = this.swipeEngine) == null || r.enable(), await this.zoomEngine.focusImage(t, n, e);
3208
3201
  }
3209
3202
  }
3210
3203
  /**
@@ -3231,28 +3224,29 @@ class Ue {
3231
3224
  }
3232
3225
  }
3233
3226
  export {
3234
- Zt as AnimationEngine,
3227
+ Qt as AnimationEngine,
3235
3228
  zt as BOUNCE_PRESETS,
3236
- ye as ClusterPlacementGenerator,
3237
- Oe as CompositeLoader,
3238
- y as DEFAULT_CONFIG,
3239
- Ft as ELASTIC_PRESETS,
3240
- le as EntryAnimationEngine,
3241
- De as FUNCTIONAL_CSS,
3242
- Ce as GoogleDriveLoader,
3243
- ge as GridPlacementGenerator,
3244
- Ue as ImageCloud,
3245
- $e as ImageFilter,
3246
- Ue as ImageGallery,
3247
- we as LayoutEngine,
3248
- de as RadialPlacementGenerator,
3249
- he as RandomPlacementGenerator,
3250
- pe as SpiralPlacementGenerator,
3251
- Le as StaticImageLoader,
3252
- Ct as WAVE_PATH_PRESETS,
3253
- Ie as ZoomEngine,
3254
- ae as animatePath,
3229
+ ve as ClusterPlacementGenerator,
3230
+ $e as CompositeLoader,
3231
+ S as DEFAULT_CONFIG,
3232
+ Ut as DEFAULT_SHARED_LOADER_CONFIG,
3233
+ Ct as ELASTIC_PRESETS,
3234
+ he as EntryAnimationEngine,
3235
+ Ue as FUNCTIONAL_CSS,
3236
+ Le as GoogleDriveLoader,
3237
+ fe as GridPlacementGenerator,
3238
+ _e as ImageCloud,
3239
+ De as ImageFilter,
3240
+ _e as ImageGallery,
3241
+ xe as LayoutEngine,
3242
+ ue as RadialPlacementGenerator,
3243
+ de as RandomPlacementGenerator,
3244
+ be as SpiralPlacementGenerator,
3245
+ Oe as StaticImageLoader,
3246
+ Ft as WAVE_PATH_PRESETS,
3247
+ Te as ZoomEngine,
3248
+ re as animatePath,
3255
3249
  Pe as injectFunctionalStyles,
3256
- re as requiresJSAnimation
3250
+ ce as requiresJSAnimation
3257
3251
  };
3258
3252
  //# sourceMappingURL=image-cloud.js.map