@freshcoat-js/for-print 0.1.0

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package/NOTICE ADDED
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+ @freshcoat-js/for-print
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+ Copyright 2026 Dotside Studios
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+
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+ This product includes software developed by Dotside Studios.
package/README.md ADDED
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+ # @freshcoat-js/for-print
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+
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+ Image analysis, correction planning and calibration for CR80 cards printed
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+ on YMCKO dye-sublimation ribbon printers. This is the print policy used by
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+ [Freshcoat](../../README.md) Studio's "Optimize for card printer" option.
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+
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+ Use this package to recommend corrections from decoded pixels, apply a
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+ print policy to a scene, or create profiles from measured print charts.
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+ It returns analysis and [`@freshcoat-js/engine`](../engine) adjustment data; the engine
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+ applies those adjustments and produces the image. It does not encode files
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+ or communicate with a printer.
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+
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+ ## What it does
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+
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+ - **Analyze** a decoded pixel buffer → a `PrintOptimizeOptions` recommendation
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+ tuned to brightness / saturation / contrast (`analyzePixels`,
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+ `buildRecommendation`).
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+ - **Plan** a coat engine scene: classify each layer by print intent and attach a
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+ generic coat engine `Adjust` per layer, so correction happens **per-layer at
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+ paint time** instead of on the flattened card (`planScene`, `analyzeScene`,
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+ `classifyIntent`, `printAdjust`).
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+ - **Recommend finishing**: the whole-frame output ops that aren't per-layer
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+ (`YMCKO_FINISH` → the coat engine's `FrameFinish`).
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+ - **CR80 geometry**: format spec + crop fitting (`cr80Dimensions`,
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+ `fitCr80CropToImage`, …).
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+
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+ Its only runtime package dependency is the engine. Printer-specific decisions
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+ stay here; the engine supplies the color matrices, lookup tables, sharpening
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+ and frame-finishing operations that implement them.
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+
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+ ## Usage
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+
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+ ### Plan a scene (per-layer correction)
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+
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+ ```ts
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+ import { planScene, analyzeScene, YMCKO_FINISH, type ImageSampler } from "@freshcoat-js/for-print";
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+ import { sampleImageNode, compileScene } from "@freshcoat-js/engine";
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+
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+ // Sync, policy-driven: photos get the YMCKO preset; text/QR/graphics stay pristine.
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+ const presetScene = planScene(nodeTree);
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+
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+ // Or analyze photos as displayed, including their fit and crop.
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+ const sample: ImageSampler = async (image) => {
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+ const pixels = await sampleImageNode(ck, image, loadBytes);
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+ if (!pixels) throw new Error(`Couldn't decode ${image.src}`);
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+ return pixels;
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+ };
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+ const analyzedScene = await analyzeScene(sample, nodeTree);
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+
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+ // freshcoat does the output: per-layer adjust + the whole-frame finish.
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+ const commands = compileScene(analyzedScene, {
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+ width, height, textEngine, finish: YMCKO_FINISH,
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+ });
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+ ```
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+
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+ These examples assume an initialized CanvasKit instance (`ck`), a scene and
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+ text engine, and a `loadBytes(src)` function supplied by your application.
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+ Choose `presetScene` for fixed corrections or `analyzedScene` for corrections
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+ based on each photo. Paint the resulting commands through an engine runtime.
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+
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+ ### Analyze a single image
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+
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+ ```ts
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+ import { analyzePixels } from "@freshcoat-js/for-print";
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+ import { decodePixels } from "@freshcoat-js/engine";
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+
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+ const pixels = decodePixels(ck, bytes);
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+ if (!pixels) throw new Error("Couldn't decode image");
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+ const analysis = analyzePixels(pixels); // recommendation + notes
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+ ```
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+
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+ ## Layer intent
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+
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+ `classifyIntent`: `image → photo`, `text → text`, `bitmap → code` (QR/pixel art),
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+ `rect|ellipse|path → graphic`, `group|mask → container`. By default, the planner
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+ attaches photo corrections only to photos. It walks containers and applies
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+ corrections to leaves. An optional profile's channel balance applies to all
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+ leaves, including text, vectors and codes. Whole-frame finishing acts on the
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+ composited image.
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+
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+ For exceptions, pass `PlanPolicy.intentFor`. For example, classify a rasterized
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+ logo as `graphic` so it remains pristine, or apply a specific graphic policy to
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+ it. The resolver is also honored by `analyzeScene`, so an overridden image is not
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+ decoded and analyzed as a photo.
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+
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+ ## Mapping
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+
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+ `printAdjust(PrintOptimizeOptions)` → a coat engine `Adjust`:
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+
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+ - saturation + contrast → color **matrix**
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+ - gamma + darkness → per-channel **LUT**
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+ - sharpness → **sharpen**
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+
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+ The conjunctive white-clamp / black-extraction and gradient dither aren't per-layer
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+ expressible; they live in the coat engine's whole-frame `FrameFinish`, which for-print
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+ requests via `YMCKO_FINISH`.
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+
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+ ## Calibration profiles
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+
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+ Use `createPrintProfile(reading, details)` to turn a Gray balance chart reading
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+ into reusable profile data. It only emits a profile when the capture is usable,
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+ and records the quality assessment plus printer, ribbon, and stock details beside
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+ the fitted balance. `parsePrintProfile` remains compatible with older profiles and
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+ normalizes them to the current `version: 1` schema.
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+
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+ Profiles describe measured channel balance for a printer, ribbon and stock
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+ combination. They are not ICC profiles. Pass a profile's `balance` through
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+ `PlanPolicy` to use it in scene planning, or use `withProfile()` to combine
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+ it with a single-image recommendation.
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+
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+ ## License
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+
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+ Apache-2.0, see [`LICENSE`](./LICENSE) and [`NOTICE`](./NOTICE). Part of
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+ [Freshcoat](../../README.md).
package/package.json ADDED
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+ {
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+ "name": "@freshcoat-js/for-print",
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+ "version": "0.1.0",
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+ "description": "Image analysis, correction planning and calibration for dye-sublimation card printers",
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+ "license": "Apache-2.0",
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/dotside-studios/freshcoat.git",
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+ "directory": "packages/for-print"
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+ },
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+ "type": "module",
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+ "dependencies": {
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+ "@freshcoat-js/engine": "0.1.0"
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+ },
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+ "private": false,
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+ "main": "./src/index.js",
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+ "types": "./src/index.d.ts",
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+ "files": [
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+ "src",
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+ "fixtures",
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+ "schema",
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+ "LICENSE",
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+ "NOTICE",
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+ "README.md"
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+ ],
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+ "publishConfig": {
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+ "access": "public"
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+ },
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+ "exports": {
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+ ".": {
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+ "types": "./src/index.d.ts",
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+ "import": "./src/index.js",
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+ "default": "./src/index.js"
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+ }
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+ }
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+ }
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+ import { type ColorMatrix } from "@freshcoat-js/engine";
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+ import type { GamutReport, ImageAnalysis, PixelData, PrintOptimizeOptions } from "./types.js";
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+ export declare function correctionMatrix(o: PrintOptimizeOptions): ColorMatrix | null;
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+ export declare function measureGamut(pixels: PixelData, opts: PrintOptimizeOptions): GamutReport;
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+ export type ImageStats = {
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+ meanBrightness: number;
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+ medianBrightness: number;
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+ shadow: number;
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+ highlight: number;
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+ avgSaturation: number;
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+ contrast: number;
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+ };
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+ export declare function analyzeStats(pixels: PixelData): ImageStats;
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+ export declare function analyzePixels(pixels: PixelData): ImageAnalysis;
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+ export declare function buildRecommendation(stats: ImageStats): {
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+ recommendation: PrintOptimizeOptions;
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+ notes: Array<string>;
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+ };
package/src/analyze.js ADDED
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+ import { concatColorMatrix, contrastMatrix, identityColorMatrix, saturationMatrix, } from "@freshcoat-js/engine";
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+ import { detectOrientation } from "./geometry.js";
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+ // The cross-channel half of a correction — saturation then contrast — as one
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+ // matrix, or null when both are identity. Shared with the planner so a measurement
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+ // and the render it describes can never diverge.
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+ export function correctionMatrix(o) {
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+ let m = identityColorMatrix();
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+ let touched = false;
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+ if (o.saturation !== 1) {
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+ m = concatColorMatrix(saturationMatrix(o.saturation), m);
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+ touched = true;
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+ }
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+ if (o.contrast !== 1) {
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+ m = concatColorMatrix(contrastMatrix(o.contrast), m);
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+ touched = true;
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+ }
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+ return touched ? m : null;
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+ }
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+ // Rec.709 luma, the axis chroma is scaled toward.
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+ const LUMA = [0.2126, 0.7152, 0.0722];
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+ // The largest factor in [0,1] that brings one channel back inside [0,1] when the
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+ // color is scaled toward `l`. Mirrors the shader's fitScale (see freshcoat's
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+ // adjust pass) so the number reported is the pullback actually rendered.
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+ function fitScale(v, l) {
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+ const d = v - l;
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+ if (v > 1 && d > 0)
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+ return (1 - l) / d;
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+ if (v < 0 && d < 0)
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+ return -l / d;
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+ return 1;
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+ }
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+ // Measure what a correction costs at the top of the range: how much of the image
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+ // it drives past full scale, and how much chroma comes back to fit. Reports the
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+ // pressure itself, so the answer is the same whether the render clips or
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+ // preserves hue.
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+ export function measureGamut(pixels, opts) {
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+ const m = correctionMatrix(opts);
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+ const { data } = pixels;
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+ const total = data.length / 4;
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+ if (!m || total === 0)
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+ return { clipped: 0, pullback: 0 };
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+ let clipped = 0;
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+ let pullbackSum = 0;
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+ for (let i = 0; i < data.length; i += 4) {
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+ const r = data[i] / 255;
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+ const g = data[i + 1] / 255;
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+ const b = data[i + 2] / 255;
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+ const out = [0, 0, 0];
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+ for (let c = 0; c < 3; c++) {
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+ out[c] =
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+ m[c * 5] * r + m[c * 5 + 1] * g + m[c * 5 + 2] * b + m[c * 5 + 4];
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+ }
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+ if (out[0] >= 0 &&
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+ out[0] <= 1 &&
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+ out[1] >= 0 &&
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+ out[1] <= 1 &&
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+ out[2] >= 0 &&
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+ out[2] <= 1) {
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+ continue;
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+ }
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+ clipped++;
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+ const l = Math.min(1, Math.max(0, LUMA[0] * out[0] + LUMA[1] * out[1] + LUMA[2] * out[2]));
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+ const t = Math.min(fitScale(out[0], l), fitScale(out[1], l), fitScale(out[2], l));
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+ pullbackSum += 1 - t;
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+ }
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+ return {
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+ clipped: clipped / total,
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+ pullback: clipped === 0 ? 0 : pullbackSum / clipped,
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+ };
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+ }
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+ // The i-th value where the cumulative histogram first reaches p·total.
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+ function percentile(hist, total, p) {
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+ const target = p * total;
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+ let cum = 0;
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+ for (let i = 0; i < 256; i++) {
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+ cum += hist[i];
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+ if (cum >= target)
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+ return i;
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+ }
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+ return 255;
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+ }
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+ // Compute robust statistics in a single pass — one fixed 256-int histogram, no
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+ // per-pixel array (the old approach pushed every pixel's brightness into a growing
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+ // list, millions of floats for a full-res photo).
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+ export function analyzeStats(pixels) {
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+ const { data, width, height } = pixels;
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+ const pixelCount = width * height;
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+ if (pixelCount === 0) {
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+ return {
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+ meanBrightness: 0,
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+ medianBrightness: 0,
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+ shadow: 0,
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+ highlight: 0,
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+ avgSaturation: 0,
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+ contrast: 0,
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+ };
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+ }
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+ const hist = new Uint32Array(256);
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+ let totalBrightness = 0;
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+ let totalSaturation = 0;
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+ for (let i = 0; i < data.length; i += 4) {
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+ const r = data[i];
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+ const g = data[i + 1];
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+ const b = data[i + 2];
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+ const brightness = 0.2126 * r + 0.7152 * g + 0.0722 * b;
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+ totalBrightness += brightness;
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+ hist[Math.min(255, Math.max(0, Math.round(brightness)))]++;
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+ const max = Math.max(r, g, b);
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+ const min = Math.min(r, g, b);
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+ const l = (max + min) / 2 / 255;
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+ const sat = max === min ? 0 : (max - min) / 255 / (l <= 0.5 ? 2 * l : 2 - 2 * l);
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+ totalSaturation += Math.min(sat, 1);
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+ }
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+ const shadow = percentile(hist, pixelCount, 0.05);
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+ const highlight = percentile(hist, pixelCount, 0.95);
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+ return {
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+ meanBrightness: totalBrightness / pixelCount,
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+ medianBrightness: percentile(hist, pixelCount, 0.5),
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+ shadow,
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+ highlight,
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+ avgSaturation: totalSaturation / pixelCount,
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+ contrast: (highlight - shadow) / 255,
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+ };
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+ }
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+ // Inspect a decoded RGBA buffer and recommend print-optimization settings. Pure —
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+ // the caller decodes (e.g. via freshcoat's `decodePixels`, optionally rendering
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+ // the layer as it appears on the card); for-print never touches a canvas.
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+ // `imageWidth`/`imageHeight` reflect the buffer you pass.
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+ export function analyzePixels(pixels) {
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+ const stats = analyzeStats(pixels);
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+ const { recommendation, notes } = buildRecommendation(stats);
132
+ const detectedOrientation = detectOrientation(pixels.width, pixels.height);
133
+ notes.unshift(`Buffer is ${pixels.width}x${pixels.height} — ${detectedOrientation} orientation`);
134
+ const gamut = measureGamut(pixels, recommendation);
135
+ if (gamut.clipped > 0) {
136
+ notes.push(`${Math.round(gamut.clipped * 100)}% of this image is too saturated for the correction to keep — ` +
137
+ `pulled back ${Math.round(gamut.pullback * 100)}% there to hold the hue`);
138
+ }
139
+ return {
140
+ avgBrightness: stats.meanBrightness,
141
+ avgSaturation: stats.avgSaturation,
142
+ contrast: stats.contrast,
143
+ detectedOrientation,
144
+ imageWidth: pixels.width,
145
+ imageHeight: pixels.height,
146
+ recommendation,
147
+ gamut,
148
+ notes,
149
+ };
150
+ }
151
+ // Pure: derive recommended print settings from robust image statistics. Brightness
152
+ // decisions key off the median (not the mean), with explicit guards for the tails —
153
+ // protect near-clipping highlights, and ease off darkening when shadows are already
154
+ // crushed. Contrast keys off the p5–p95 spread.
155
+ export function buildRecommendation(stats) {
156
+ const { medianBrightness: mid, shadow, highlight, avgSaturation, contrast, } = stats;
157
+ const notes = [];
158
+ let saturation = 1.0;
159
+ let contrastMul = 1.0;
160
+ let gamma = 1.0;
161
+ const sharpness = 0.3;
162
+ let darkness = 0.0;
163
+ // Pastel/light designs: bright, desaturated, low tonal spread.
164
+ const isPastel = mid > 180 && avgSaturation < 0.3 && contrast < 0.3;
165
+ // Saturated designed art — a brand gradient or flat vector ground rather than a
166
+ // photograph. The intersection of the two buckets below that would otherwise
167
+ // fire hardest on it: already at the top saturation bucket, and inside the
168
+ // low-spread contrast bucket. Its narrow luma spread is one hue sitting in a
169
+ // band, not a flat exposure, so the boosts those buckets prescribe are aimed at
170
+ // a problem it doesn't have and push its leading channel past full scale.
171
+ const isBrandArt = avgSaturation > 0.55 && contrast < 0.35;
172
+ if (isPastel) {
173
+ saturation = 1.2;
174
+ gamma = 0.92;
175
+ darkness = 0.1;
176
+ contrastMul = 1.1;
177
+ notes.push("Pastel/light design detected — using gentle settings to preserve subtle colors");
178
+ notes.push("Tip: adjust darkness slider manually to taste, heavy overlay will shift delicate tones");
179
+ }
180
+ else {
181
+ // --- Saturation ---
182
+ if (isBrandArt) {
183
+ saturation = 1.0;
184
+ notes.push("Saturated brand art — already dense, no saturation boost applied");
185
+ }
186
+ else if (avgSaturation < 0.2) {
187
+ saturation = 1.45;
188
+ notes.push("Very low saturation — aggressive boost needed for dye-sub");
189
+ }
190
+ else if (avgSaturation < 0.35) {
191
+ saturation = 1.35;
192
+ notes.push("Low saturation — strong boost for dye-sub");
193
+ }
194
+ else if (avgSaturation < 0.55) {
195
+ saturation = 1.25;
196
+ notes.push("Moderate saturation — standard dye-sub boost");
197
+ }
198
+ else {
199
+ saturation = 1.15;
200
+ notes.push("Good saturation — light dye-sub compensation");
201
+ }
202
+ // --- Brightness / darkness (median-driven) ---
203
+ if (mid > 200) {
204
+ gamma = 0.85;
205
+ darkness = 0.3;
206
+ notes.push("Very bright image — 30% overlay + gamma to prevent washout");
207
+ }
208
+ else if (mid > 160) {
209
+ gamma = 0.85;
210
+ darkness = 0.2;
211
+ notes.push("Bright image — 20% overlay + gamma for dye-sub");
212
+ }
213
+ else if (mid > 120) {
214
+ gamma = 0.88;
215
+ darkness = 0.15;
216
+ notes.push("Moderate brightness — light overlay + gamma");
217
+ }
218
+ else if (mid < 60) {
219
+ gamma = 0.95;
220
+ darkness = 0.0;
221
+ notes.push("Dark image — minimal adjustment, already dense");
222
+ }
223
+ else {
224
+ gamma = 0.9;
225
+ darkness = 0.1;
226
+ notes.push("Medium-dark image — light dye-sub compensation");
227
+ }
228
+ // Highlight guard: a bright subject on a mid ground has a moderate median but
229
+ // blown highlights — add a touch of darkening to hold them even so.
230
+ if (highlight > 248 && darkness < 0.15) {
231
+ darkness = 0.15;
232
+ notes.push("Highlights near clipping — light overlay to hold detail");
233
+ }
234
+ // Shadow guard: if the darkest content is already dense, ease off darkening so
235
+ // shadow detail survives the dye-sub compression.
236
+ if (shadow < 12 && darkness > 0.1) {
237
+ darkness = 0.1;
238
+ notes.push("Shadows already dense — easing darkening to keep detail");
239
+ }
240
+ // --- Contrast (p5–p95 spread) ---
241
+ if (isBrandArt) {
242
+ contrastMul = 1.05;
243
+ notes.push("Narrow spread is the hue, not flatness — minimal contrast boost");
244
+ }
245
+ else if (contrast < 0.35) {
246
+ contrastMul = 1.3;
247
+ notes.push("Low tonal spread — strong contrast boost to add definition");
248
+ }
249
+ else if (contrast < 0.6) {
250
+ contrastMul = 1.2;
251
+ notes.push("Moderate tonal spread — standard contrast boost");
252
+ }
253
+ else {
254
+ contrastMul = 1.1;
255
+ notes.push("Wide tonal spread — light compensation for dye spread");
256
+ }
257
+ }
258
+ return {
259
+ recommendation: {
260
+ saturation,
261
+ contrast: contrastMul,
262
+ gamma,
263
+ sharpness,
264
+ darkness,
265
+ },
266
+ notes,
267
+ };
268
+ }
@@ -0,0 +1,7 @@
1
+ import type { ChartReading } from "./measure.js";
2
+ import type { ChannelBalance } from "./types.js";
3
+ export type FitChannelBalanceOptions = {
4
+ allowUnsafe?: boolean;
5
+ };
6
+ export declare function fitChannelBalance(reading: ChartReading, options?: FitChannelBalanceOptions): ChannelBalance | null;
7
+ export declare function isBalanceMeaningful(balance: ChannelBalance): boolean;