@fps-games/engine 0.0.1-beta.13 → 0.0.1-beta.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
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  import type { FpsAssetResourceResolver } from '../asset-resource.js';
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  import type { FpsGeneratedAssetCatalog, FpsRuntimeData } from '../runtime-data-types.js';
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  import type { FpsBabylonRendererContext, FpsBabylonRendererHostController } from './renderer-controller.js';
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- export declare const FPS_BABYLON_RENDERER_PLUGIN_ID: "fps.renderer.babylon";
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+ export { FPS_BABYLON_RENDERER_PLUGIN_ID } from '../config.js';
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  export type FpsBabylonRendererPluginConfig = Readonly<Record<string, never>>;
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  export interface FpsAssetCatalogSource {
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  readonly catalog: FpsGeneratedAssetCatalog;
@@ -1 +1 @@
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- {"version":3,"file":"plugin-contract.d.ts","sourceRoot":"","sources":["../../src/babylon/plugin-contract.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,wBAAwB,EAAE,MAAM,sBAAsB,CAAC;AACrE,OAAO,KAAK,EAAE,wBAAwB,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AACzF,OAAO,KAAK,EACV,yBAAyB,EACzB,gCAAgC,EACjC,MAAM,0BAA0B,CAAC;AAElC,eAAO,MAAM,8BAA8B,EAAG,sBAA+B,CAAC;AAC9E,MAAM,MAAM,8BAA8B,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;AAE7E,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,OAAO,EAAE,wBAAwB,CAAC;CAC5C;AAED,eAAO,MAAM,gBAAgB,6KAA4D,CAAC;AAC1F,eAAO,MAAM,wBAAwB,wEAEpC,CAAC;AACF,eAAO,MAAM,2BAA2B,2EAEvC,CAAC;AACF,eAAO,MAAM,4BAA4B,4EAExC,CAAC;AACF,eAAO,MAAM,yBAAyB,6KAErC,CAAC;AACF,eAAO,MAAM,4BAA4B,mFAExC,CAAC"}
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+ {"version":3,"file":"plugin-contract.d.ts","sourceRoot":"","sources":["../../src/babylon/plugin-contract.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,wBAAwB,EAAE,MAAM,sBAAsB,CAAC;AACrE,OAAO,KAAK,EAAE,wBAAwB,EAAE,cAAc,EAAE,MAAM,0BAA0B,CAAC;AACzF,OAAO,KAAK,EACV,yBAAyB,EACzB,gCAAgC,EACjC,MAAM,0BAA0B,CAAC;AAElC,OAAO,EAAE,8BAA8B,EAAE,MAAM,cAAc,CAAC;AAC9D,MAAM,MAAM,8BAA8B,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;AAE7E,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,OAAO,EAAE,wBAAwB,CAAC;CAC5C;AAED,eAAO,MAAM,gBAAgB,6KAA4D,CAAC;AAC1F,eAAO,MAAM,wBAAwB,wEAEpC,CAAC;AACF,eAAO,MAAM,2BAA2B,2EAEvC,CAAC;AACF,eAAO,MAAM,4BAA4B,4EAExC,CAAC;AACF,eAAO,MAAM,yBAAyB,6KAErC,CAAC;AACF,eAAO,MAAM,4BAA4B,mFAExC,CAAC"}
@@ -1,5 +1,6 @@
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  import { defineFpsServiceToken } from '@fps-games/plugin-sdk';
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- export const FPS_BABYLON_RENDERER_PLUGIN_ID = 'fps.renderer.babylon';
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+ import { FPS_BABYLON_RENDERER_PLUGIN_ID } from '../config.js';
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+ export { FPS_BABYLON_RENDERER_PLUGIN_ID } from '../config.js';
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  export const FPS_RUNTIME_DATA = defineFpsServiceToken('fps.runtime.data');
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  export const FPS_ASSET_CATALOG_SOURCE = defineFpsServiceToken('fps.asset.catalog.source');
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  export const FPS_ASSET_RESOURCE_RESOLVER = defineFpsServiceToken('fps.asset.resource.resolver');
@@ -1 +1 @@
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- {"version":3,"file":"plugin-contract.js","sourceRoot":"","sources":["../../src/babylon/plugin-contract.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AAQ9D,MAAM,CAAC,MAAM,8BAA8B,GAAG,sBAA+B,CAAC;AAO9E,MAAM,CAAC,MAAM,gBAAgB,GAAG,qBAAqB,CAAiB,kBAAkB,CAAC,CAAC;AAC1F,MAAM,CAAC,MAAM,wBAAwB,GAAG,qBAAqB,CAC3D,0BAA0B,CAC3B,CAAC;AACF,MAAM,CAAC,MAAM,2BAA2B,GAAG,qBAAqB,CAC9D,6BAA6B,CAC9B,CAAC;AACF,MAAM,CAAC,MAAM,4BAA4B,GAAG,qBAAqB,CAC/D,8BAA8B,CAC/B,CAAC;AACF,MAAM,CAAC,MAAM,yBAAyB,GAAG,qBAAqB,CAC5D,mCAAmC,CACpC,CAAC;AACF,MAAM,CAAC,MAAM,4BAA4B,GAAG,qBAAqB,CAC/D,8BAA8B,CAC/B,CAAC"}
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+ {"version":3,"file":"plugin-contract.js","sourceRoot":"","sources":["../../src/babylon/plugin-contract.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AAC9D,OAAO,EAAE,8BAA8B,EAAE,MAAM,cAAc,CAAC;AAQ9D,OAAO,EAAE,8BAA8B,EAAE,MAAM,cAAc,CAAC;AAO9D,MAAM,CAAC,MAAM,gBAAgB,GAAG,qBAAqB,CAAiB,kBAAkB,CAAC,CAAC;AAC1F,MAAM,CAAC,MAAM,wBAAwB,GAAG,qBAAqB,CAC3D,0BAA0B,CAC3B,CAAC;AACF,MAAM,CAAC,MAAM,2BAA2B,GAAG,qBAAqB,CAC9D,6BAA6B,CAC9B,CAAC;AACF,MAAM,CAAC,MAAM,4BAA4B,GAAG,qBAAqB,CAC/D,8BAA8B,CAC/B,CAAC;AACF,MAAM,CAAC,MAAM,yBAAyB,GAAG,qBAAqB,CAC5D,mCAAmC,CACpC,CAAC;AACF,MAAM,CAAC,MAAM,4BAA4B,GAAG,qBAAqB,CAC/D,8BAA8B,CAC/B,CAAC"}
@@ -83,7 +83,7 @@ export interface FpsBabylonRendererPluginOptions {
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  readonly pluginVersion: string;
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  }
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  export declare const pluginEntry: Readonly<{
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- pluginId: "fps.renderer.babylon";
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+ pluginId: string;
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  environment: "renderer";
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  register(context: import("@fps-games/plugin-sdk").FpsPluginContext): void;
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  start(context: import("@fps-games/plugin-sdk").FpsPluginContext): Promise<void>;
@@ -1,8 +1,8 @@
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  {
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  "schemaVersion": 1,
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  "packageName": "@fps-games/engine",
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- "version": "0.0.1-beta.13",
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- "gitSha": "70f737956d24778073bb25e5cfd9f074649caa68",
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- "distHash": "aba3b0b8cec1fd5e8ba27548a47e65b69519bd00e065587284e773587275fe92",
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- "cacheKey": "0.0.1-beta.13-aba3b0b8cec1"
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+ "version": "0.0.1-beta.14",
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+ "gitSha": "b40314e73f3facc00de7fd0463b6adb1169ff221",
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+ "distHash": "c35b77371a1aa55d3c998668cebafbc833fa16723b4a8faabd787127c776d690",
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+ "cacheKey": "0.0.1-beta.14-c35b77371a1a"
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  }
package/dist/config.d.ts CHANGED
@@ -1,5 +1,11 @@
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+ import { type FpsPluginReference } from '@fps-games/plugin-sdk';
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  export declare const ENGINE_CONFIG_SUBPATH = "@fps-games/engine/config";
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- export interface FpsEnginePluginReference {
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- readonly id: string;
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- }
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+ export declare const FPS_BABYLON_RENDERER_PLUGIN_ID = "fps.renderer.babylon";
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+ export declare const FPS_BABYLON_RENDERER_PACKAGE_NAME = "@fps-games/engine";
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+ export type FpsBabylonRendererPluginConfig = Readonly<Record<string, never>>;
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+ /**
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+ * Declares the Engine-owned Babylon Renderer Plugin without loading Babylon.
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+ * Tooling reads the matching static manifest from @fps-games/engine/package.json.
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+ */
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+ export declare function babylonRendererPlugin(config?: FpsBabylonRendererPluginConfig): Readonly<FpsPluginReference<FpsBabylonRendererPluginConfig>>;
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  //# sourceMappingURL=config.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"config.d.ts","sourceRoot":"","sources":["../src/config.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,qBAAqB,6BAA6B,CAAC;AAEhE,MAAM,WAAW,wBAAwB;IACvC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;CACrB"}
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+ {"version":3,"file":"config.d.ts","sourceRoot":"","sources":["../src/config.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,kBAAkB,EACxB,MAAM,uBAAuB,CAAC;AAE/B,eAAO,MAAM,qBAAqB,6BAA6B,CAAC;AAChE,eAAO,MAAM,8BAA8B,yBAAyB,CAAC;AACrE,eAAO,MAAM,iCAAiC,sBAAsB,CAAC;AAErE,MAAM,MAAM,8BAA8B,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;AAE7E;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,GAAE,8BAAmC,GAC1C,QAAQ,CAAC,kBAAkB,CAAC,8BAA8B,CAAC,CAAC,CAa9D"}
package/dist/config.js CHANGED
@@ -1,2 +1,23 @@
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+ import { defineFpsPluginReference, } from '@fps-games/plugin-sdk';
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  export const ENGINE_CONFIG_SUBPATH = '@fps-games/engine/config';
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+ export const FPS_BABYLON_RENDERER_PLUGIN_ID = 'fps.renderer.babylon';
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+ export const FPS_BABYLON_RENDERER_PACKAGE_NAME = '@fps-games/engine';
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+ /**
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+ * Declares the Engine-owned Babylon Renderer Plugin without loading Babylon.
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+ * Tooling reads the matching static manifest from @fps-games/engine/package.json.
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+ */
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+ export function babylonRendererPlugin(config = {}) {
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+ return defineFpsPluginReference({
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+ packageName: FPS_BABYLON_RENDERER_PACKAGE_NAME,
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+ pluginId: FPS_BABYLON_RENDERER_PLUGIN_ID,
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+ config,
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+ hostServices: {
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+ renderer: [
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+ 'fps.renderer.babylon.context',
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+ 'fps.renderer.babylon.runtime-data',
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+ 'fps.asset.catalog.source',
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+ ],
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+ },
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+ });
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+ }
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  //# sourceMappingURL=config.js.map
@@ -1 +1 @@
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- {"version":3,"file":"config.js","sourceRoot":"","sources":["../src/config.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,qBAAqB,GAAG,0BAA0B,CAAC"}
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+ {"version":3,"file":"config.js","sourceRoot":"","sources":["../src/config.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,wBAAwB,GAEzB,MAAM,uBAAuB,CAAC;AAE/B,MAAM,CAAC,MAAM,qBAAqB,GAAG,0BAA0B,CAAC;AAChE,MAAM,CAAC,MAAM,8BAA8B,GAAG,sBAAsB,CAAC;AACrE,MAAM,CAAC,MAAM,iCAAiC,GAAG,mBAAmB,CAAC;AAIrE;;;GAGG;AACH,MAAM,UAAU,qBAAqB,CACnC,SAAyC,EAAE;IAE3C,OAAO,wBAAwB,CAAC;QAC9B,WAAW,EAAE,iCAAiC;QAC9C,QAAQ,EAAE,8BAA8B;QACxC,MAAM;QACN,YAAY,EAAE;YACZ,QAAQ,EAAE;gBACR,8BAA8B;gBAC9B,mCAAmC;gBACnC,0BAA0B;aAC3B;SACF;KACF,CAAC,CAAC;AACL,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@fps-games/engine",
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- "version": "0.0.1-beta.13",
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+ "version": "0.0.1-beta.14",
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  "description": "Forge Play game engine Runtime Data and renderer backend product.",
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  "type": "module",
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  "main": "./dist/index.js",
@@ -26,6 +26,48 @@
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  "files": [
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  "dist"
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  ],
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+ "fpsGamePlugin": {
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+ "id": "fps.renderer.babylon",
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+ "version": "0.0.1-beta.14",
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+ "apiVersion": 1,
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+ "requires": {},
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+ "provides": {
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+ "features": [
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+ "fps.renderer.babylon"
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+ ]
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+ },
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+ "entries": {
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+ "renderer": "./babylon"
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+ },
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+ "environmentContracts": {
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+ "renderer": {
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+ "requires": {
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+ "services": [
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+ "fps.renderer.babylon.context",
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+ "fps.renderer.babylon.runtime-data",
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+ "fps.asset.catalog.source"
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+ ]
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+ },
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+ "provides": {
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+ "services": [
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+ "fps.asset.resource.resolver",
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+ "fps.renderer.babylon.service"
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+ ]
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+ },
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+ "scopes": [
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+ "application"
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+ ]
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+ }
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+ },
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+ "deploymentConstraints": {
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+ "allowedTargets": [
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+ "editor",
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+ "game-development",
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+ "game-test",
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+ "game-production"
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+ ]
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+ }
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+ },
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  "sideEffects": false,
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  "scripts": {
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  "build": "tsc -b",