@fps-games/editor 0.2.0-beta.3 → 0.2.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (116) hide show
  1. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  2. package/dist/agent-bridge/capabilities/editor-state.js +26 -17
  3. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  5. package/dist/agent-bridge/capabilities/prefabs.js +61 -13
  6. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  7. package/dist/agent-bridge/capabilities/scene-objects.d.ts +1 -1
  8. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/scene-objects.js +110 -25
  10. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
  12. package/dist/agent-bridge/capabilities/selection.js +8 -5
  13. package/dist/agent-bridge/capabilities/selection.js.map +1 -1
  14. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  15. package/dist/agent-bridge/capabilities/shadows.js +11 -2
  16. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  17. package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
  18. package/dist/agent-bridge/capabilities/transform.js +6 -4
  19. package/dist/agent-bridge/capabilities/transform.js.map +1 -1
  20. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  21. package/dist/agent-bridge/capabilities/viewport.js +79 -47
  22. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  23. package/dist/agent-bridge/shared.d.ts +8 -3
  24. package/dist/agent-bridge/shared.d.ts.map +1 -1
  25. package/dist/agent-bridge/shared.js +32 -0
  26. package/dist/agent-bridge/shared.js.map +1 -1
  27. package/dist/build-info.json +34 -34
  28. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  29. package/dist/local-editor-agent-actions.js +9 -5
  30. package/dist/local-editor-agent-actions.js.map +1 -1
  31. package/dist/local-editor-harness.d.ts.map +1 -1
  32. package/dist/local-editor-harness.js +264 -41
  33. package/dist/local-editor-harness.js.map +1 -1
  34. package/node_modules/@fps-games/babylon-renderer/package.json +7 -7
  35. package/node_modules/@fps-games/editor-babylon/package.json +5 -5
  36. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +3 -1
  37. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  38. package/node_modules/@fps-games/editor-browser/dist/index.js +2 -0
  39. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  40. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +2 -1
  41. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
  42. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +260 -94
  43. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
  44. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts +7 -0
  45. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts.map +1 -0
  46. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js +186 -0
  47. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js.map +1 -0
  48. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +2 -2
  49. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +1 -1
  50. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +14 -8
  51. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +1 -1
  52. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
  53. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +23 -7
  54. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
  55. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
  56. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
  57. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +6 -0
  58. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
  59. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts +3 -0
  60. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -1
  61. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +60 -13
  62. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -1
  63. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts +24 -0
  64. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts.map +1 -0
  65. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js +69 -0
  66. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js.map +1 -0
  67. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +58 -14
  68. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  69. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
  70. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +1 -1
  71. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
  72. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +196 -11
  73. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
  74. package/node_modules/@fps-games/editor-browser/package.json +4 -4
  75. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +3 -0
  76. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
  77. package/node_modules/@fps-games/editor-core/dist/editor-session.js +9 -0
  78. package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
  79. package/node_modules/@fps-games/editor-core/package.json +6 -6
  80. package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
  81. package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
  82. package/node_modules/@fps-games/editor-protocol/package.json +2 -2
  83. package/node_modules/@fps-games/editor-tooling/package.json +3 -3
  84. package/node_modules/@fps-games/playable-assets/package.json +1 -1
  85. package/node_modules/@fps-games/playable-contracts/package.json +1 -1
  86. package/node_modules/@fps-games/playable-rendering/package.json +2 -2
  87. package/node_modules/@fps-games/playable-runtime/package.json +12 -12
  88. package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
  89. package/node_modules/@fps-games/playable-scene/package.json +2 -2
  90. package/node_modules/@fps-games/plugin-api/package.json +1 -1
  91. package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
  92. package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
  93. package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -1
  94. package/node_modules/@fps-games/plugin-assets/package.json +5 -5
  95. package/node_modules/@fps-games/plugin-host/package.json +2 -2
  96. package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
  97. package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
  98. package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -1
  99. package/node_modules/@fps-games/plugin-markers/package.json +5 -5
  100. package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
  101. package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
  102. package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -1
  103. package/node_modules/@fps-games/plugin-materials/package.json +5 -5
  104. package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
  105. package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
  106. package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -1
  107. package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
  108. package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
  109. package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
  110. package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -1
  111. package/node_modules/@fps-games/plugin-scene/package.json +5 -5
  112. package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +1 -1
  113. package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
  114. package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -1
  115. package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
  116. package/package.json +19 -19
@@ -2,7 +2,7 @@ import { collectEditorShadowReceiverCandidates, detectEditorSceneDirectionalLigh
2
2
  import { assertEditorShadowSettingsContract, mergeEditorShadowSettings, readEditorShadowSettings, resolveEditorShadowParams, } from '@fps-games/playable-rendering';
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  import { EDITOR_AGENT_BRIDGE_CAPABILITY_ID, } from '@fps-games/editor-protocol';
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  import { createLocalEditorAgentBridgeFailure, editorTransformSnapshotToAgentTransform, } from '../diagnostics.js';
5
- import { normalizeAgentBridgeIdList, normalizeAgentBridgeString, } from '../shared.js';
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+ import { getAgentBridgeSafeSceneSelection, isAgentBridgeSafeSceneObjectId, normalizeAgentBridgeIdList, normalizeAgentBridgeString, } from '../shared.js';
6
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  const PREFAB_STAGE_ITEM_PREFIX = 'prefab-node:';
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  const SHADOW_POLICY_FIELDS = [
8
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  'shadow.cast',
@@ -1024,6 +1024,15 @@ function resolveShadowTarget(capabilityId, state, input, operations) {
1024
1024
  }),
1025
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  };
1026
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  }
1027
+ if (!isAgentBridgeSafeSceneObjectId(operations, objectId)) {
1028
+ return {
1029
+ ok: false,
1030
+ result: createLocalEditorAgentBridgeFailure(capabilityId, `Shadow target object is unavailable in the safe Scene Hierarchy projection: ${objectId}`, {
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+ code: 'shadow.targetNotFound',
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+ objectId,
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+ }),
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+ };
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+ }
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  const gameObject = findShadowGameObject(document, objectId);
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  if (!gameObject) {
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  return {
@@ -1052,7 +1061,7 @@ function resolveShadowTarget(capabilityId, state, input, operations) {
1052
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  if (prefabTarget)
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  return { ok: true, target: prefabTarget };
1054
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  }
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- const activeId = normalizeAgentBridgeString(sessionState.selection.activeId);
1064
+ const activeId = normalizeAgentBridgeString(getAgentBridgeSafeSceneSelection(operations).activeId);
1056
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  if (activeId && document) {
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  const gameObject = findShadowGameObject(document, activeId);
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  if (gameObject) {