@fps-games/editor 0.2.0-beta.1 → 0.2.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/build-info.json +35 -35
- package/dist/playable-product-scene-capabilities.js +1 -1
- package/dist/playable-product-scene-capabilities.js.map +1 -1
- package/dist/playable-standard-project.d.ts.map +1 -1
- package/dist/playable-standard-project.js +8 -3
- package/dist/playable-standard-project.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +7 -7
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/package.json +4 -4
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +17 -2
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +6 -6
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js +10 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts +8 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js +11 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +6 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +25 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +8 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts +22 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +108 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts +3 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js +54 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +3 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +10 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +69 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +11 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +46 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +3 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js +25 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +37 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +8 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
- package/node_modules/@fps-games/editor-protocol/package.json +2 -2
- package/node_modules/@fps-games/editor-tooling/package.json +3 -3
- package/node_modules/@fps-games/playable-assets/package.json +1 -1
- package/node_modules/@fps-games/playable-contracts/package.json +1 -1
- package/node_modules/@fps-games/playable-rendering/package.json +2 -2
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +5 -1
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -1
- package/node_modules/@fps-games/playable-runtime/package.json +12 -12
- package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
- package/node_modules/@fps-games/playable-scene/package.json +2 -2
- package/node_modules/@fps-games/plugin-api/package.json +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-assets/package.json +5 -5
- package/node_modules/@fps-games/plugin-host/package.json +2 -2
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-markers/package.json +5 -5
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-materials/package.json +5 -5
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-scene/package.json +5 -5
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
- package/package.json +19 -19
|
@@ -3,9 +3,10 @@ import { mkdir, rm, writeFile } from 'node:fs/promises';
|
|
|
3
3
|
import path from 'node:path';
|
|
4
4
|
import { readSceneMainSourceSaveCompanionConfigs, readSceneMainSourceRenderingConfig, readSceneMainSourceStaticShadowsArtifact, SCENE_MAIN_SOURCE_STATIC_SHADOWS_COMPANION_CONFIG_KEY, } from '../scene-source/index.js';
|
|
5
5
|
import { readEditorSceneStaticShadowArtifact, } from '../static-shadows/index.js';
|
|
6
|
-
import { assertPlayableEditorSceneDocumentContract } from '../scene-compiler/validation.js';
|
|
6
|
+
import { assertPlayableEditorSceneDocumentContract, assertPlayableEditorScenePersistedSourceContract, } from '../scene-compiler/validation.js';
|
|
7
|
+
import { assertEditorSceneDocumentAssetCatalogCompleteness, dehydrateEditorSceneDocumentAssets, } from '../asset-library/index.js';
|
|
7
8
|
import { assertEditorSceneRenderingProfileContract } from '@fps-games/playable-rendering';
|
|
8
|
-
import { readRecord } from '../shared/json.js';
|
|
9
|
+
import { canonicalizePlayableJsonNumbers, readRecord } from '../shared/json.js';
|
|
9
10
|
import { withPlayableVitePathWriteLock } from './path-write-coordinator.js';
|
|
10
11
|
export async function loadPlayableViteEditorScene(input) {
|
|
11
12
|
const paths = input.paths;
|
|
@@ -14,16 +15,22 @@ export async function loadPlayableViteEditorScene(input) {
|
|
|
14
15
|
const services = await input.loadServices(input.server, input.projectRoot);
|
|
15
16
|
const editorAssets = await input.listEditorAssetLibrary(input.server);
|
|
16
17
|
if (editorScene)
|
|
17
|
-
|
|
18
|
+
assertPlayableEditorScenePersistedSourceContract(editorScene);
|
|
19
|
+
if (editorScene) {
|
|
20
|
+
assertEditorSceneDocumentAssetCatalogCompleteness(editorScene, editorAssets);
|
|
21
|
+
}
|
|
18
22
|
const normalizedEditorScene = editorScene
|
|
19
23
|
? services.ensureEditorSceneEnvironmentDefaults(services.enrichEditorSceneDocumentAssets(services.ensureAuthoringSource(editorScene), editorAssets))
|
|
20
24
|
: null;
|
|
25
|
+
if (normalizedEditorScene)
|
|
26
|
+
assertPlayableEditorSceneDocumentContract(normalizedEditorScene);
|
|
21
27
|
const companionConfigs = readSceneMainSourceSaveCompanionConfigs(normalizedEditorScene);
|
|
22
28
|
return {
|
|
23
29
|
ok: true,
|
|
24
30
|
editorScenePath: paths.editorScenePath,
|
|
25
31
|
scenePath: paths.scenePath,
|
|
26
32
|
editorScene: normalizedEditorScene,
|
|
33
|
+
assets: editorAssets,
|
|
27
34
|
...(Object.keys(companionConfigs).length > 0 ? { companionConfigs } : {}),
|
|
28
35
|
drift: normalizedEditorScene ? services.detectRuntimeInputDrift(normalizedEditorScene, runtimeScene) : null,
|
|
29
36
|
summary: summarizePlayableEditorScene(normalizedEditorScene),
|
|
@@ -67,24 +74,28 @@ async function savePlayableViteEditorSceneNow(input) {
|
|
|
67
74
|
present: Object.prototype.hasOwnProperty.call(previousSceneConfig, 'staticShadows'),
|
|
68
75
|
path: '$.scene.staticShadows',
|
|
69
76
|
});
|
|
70
|
-
|
|
77
|
+
assertPlayableEditorScenePersistedSourceContract(input.rawEditorScene);
|
|
71
78
|
const normalizedRenderingConfig = renderingConfig && input.normalizeRenderingProfile
|
|
72
79
|
? input.normalizeRenderingProfile(renderingConfig)
|
|
73
80
|
: renderingConfig;
|
|
74
81
|
const editorAssets = await input.listEditorAssetLibrary(input.server);
|
|
82
|
+
assertEditorSceneDocumentAssetCatalogCompleteness(input.rawEditorScene, editorAssets);
|
|
75
83
|
const repairedEditorScene = services.ensureEditorSceneEnvironmentDefaults(services.enrichEditorSceneDocumentAssets(services.ensureAuthoringSource(input.rawEditorScene), editorAssets));
|
|
76
|
-
|
|
77
|
-
|
|
84
|
+
const canonicalEditorScene = canonicalizePlayableJsonNumbers(repairedEditorScene, 4);
|
|
85
|
+
services.assertEditorSceneDocument(canonicalEditorScene);
|
|
86
|
+
services.assertEditorSceneMaterialAssetIntegrity(canonicalEditorScene);
|
|
87
|
+
const editorScene = services.bumpEditorSceneAuthoringSourceRevision(canonicalEditorScene);
|
|
78
88
|
const runtimeStaticShadowArtifact = hasStaticShadowArtifactPayload
|
|
79
89
|
? staticShadowArtifact
|
|
80
90
|
: staticShadowArtifact
|
|
81
91
|
?? readSceneMainSourceStaticShadowsArtifact(input.rawEditorScene)
|
|
82
92
|
?? readEditorSceneStaticShadowArtifact(readRecord(previousSceneConfig)?.staticShadows);
|
|
83
|
-
const
|
|
93
|
+
const responseEditorScene = canonicalizePlayableJsonNumbers(withPlayableEditorSceneCompanionConfigs(editorScene, {
|
|
84
94
|
staticShadows: runtimeStaticShadowArtifact,
|
|
85
|
-
});
|
|
95
|
+
}), 4);
|
|
96
|
+
const persistedEditorScene = dehydrateEditorSceneDocumentAssets(responseEditorScene, editorAssets);
|
|
86
97
|
const compiled = services.compileEditorSceneDocumentToSceneConfig(editorScene, previousSceneConfig);
|
|
87
|
-
const
|
|
98
|
+
const compiledSceneConfigWithStaticShadows = runtimeStaticShadowArtifact
|
|
88
99
|
? {
|
|
89
100
|
...compiled.sceneConfig,
|
|
90
101
|
staticShadows: runtimeStaticShadowArtifact,
|
|
@@ -93,19 +104,25 @@ async function savePlayableViteEditorSceneNow(input) {
|
|
|
93
104
|
...compiled.sceneConfig,
|
|
94
105
|
};
|
|
95
106
|
if (!runtimeStaticShadowArtifact)
|
|
96
|
-
delete
|
|
97
|
-
services.assertRuntimeSceneConfig(compiledSceneConfig);
|
|
107
|
+
delete compiledSceneConfigWithStaticShadows.staticShadows;
|
|
98
108
|
const previousVersion = typeof previousSceneConfig.version === 'number' ? previousSceneConfig.version : undefined;
|
|
99
|
-
const
|
|
109
|
+
const nextVersion = typeof previousVersion === 'number' ? previousVersion + 1 : 1;
|
|
100
110
|
const updatedAt = new Date().toISOString();
|
|
101
|
-
const
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
version,
|
|
111
|
+
const runtimeSceneConfig = canonicalizePlayableJsonNumbers(input.saveMode === 'local-commit-save'
|
|
112
|
+
? {
|
|
113
|
+
...compiledSceneConfigWithStaticShadows,
|
|
114
|
+
version: nextVersion,
|
|
106
115
|
updatedAt,
|
|
107
|
-
}
|
|
108
|
-
:
|
|
116
|
+
}
|
|
117
|
+
: compiledSceneConfigWithStaticShadows, 4);
|
|
118
|
+
services.assertRuntimeSceneConfig(runtimeSceneConfig);
|
|
119
|
+
const runtimeVersion = readRecord(runtimeSceneConfig)?.version;
|
|
120
|
+
const version = input.saveMode === 'local-commit-save'
|
|
121
|
+
&& typeof runtimeVersion === 'number'
|
|
122
|
+
? runtimeVersion
|
|
123
|
+
: nextVersion;
|
|
124
|
+
const savedEditorSceneText = `${JSON.stringify(persistedEditorScene, null, 2)}\n`;
|
|
125
|
+
const savedSceneJsonText = `${JSON.stringify(runtimeSceneConfig, null, 2)}\n`;
|
|
109
126
|
await writeFile(paths.editorScenePath, savedEditorSceneText, 'utf8');
|
|
110
127
|
if (renderingConfig) {
|
|
111
128
|
if (!paths.renderingConfigPath)
|
|
@@ -137,7 +154,7 @@ async function savePlayableViteEditorSceneNow(input) {
|
|
|
137
154
|
scenePath: paths.scenePath,
|
|
138
155
|
expectedVersion: previousVersion,
|
|
139
156
|
...(input.saveMode === 'local-commit-save' ? { version, updatedAt } : {}),
|
|
140
|
-
editorScene:
|
|
157
|
+
editorScene: responseEditorScene,
|
|
141
158
|
...(hasRenderingConfigPayload || hasStaticShadowArtifactPayload ? {
|
|
142
159
|
companionConfigs: {
|
|
143
160
|
...(hasRenderingConfigPayload ? { rendering: renderingConfig } : {}),
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"editor-scene-workflow.js","sourceRoot":"","sources":["../../src/vite/editor-scene-workflow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,EAAE,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AACxD,OAAO,IAAI,MAAM,WAAW,CAAC;AAC7B,OAAO,EACL,uCAAuC,EACvC,kCAAkC,EAClC,wCAAwC,EACxC,qDAAqD,GACtD,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EACL,mCAAmC,GACpC,MAAM,yBAAyB,CAAC;AACjC,OAAO,
|
|
1
|
+
{"version":3,"file":"editor-scene-workflow.js","sourceRoot":"","sources":["../../src/vite/editor-scene-workflow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,EAAE,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AACxD,OAAO,IAAI,MAAM,WAAW,CAAC;AAC7B,OAAO,EACL,uCAAuC,EACvC,kCAAkC,EAClC,wCAAwC,EACxC,qDAAqD,GACtD,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EACL,mCAAmC,GACpC,MAAM,yBAAyB,CAAC;AACjC,OAAO,EACL,yCAAyC,EACzC,gDAAgD,GACjD,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,iDAAiD,EACjD,kCAAkC,GACnC,MAAM,wBAAwB,CAAC;AAKhC,OAAO,EAAE,yCAAyC,EAAE,MAAM,+BAA+B,CAAC;AAC1F,OAAO,EAAE,+BAA+B,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC7E,OAAO,EAAE,6BAA6B,EAAE,MAAM,0BAA0B,CAAC;AAyDzE,MAAM,CAAC,KAAK,UAAU,2BAA2B,CAC/C,KAAuC;IAEvC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,WAAW,GAAG,wBAAwB,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC;IACpE,MAAM,YAAY,GAAG,wBAAwB,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;IAC/D,MAAM,QAAQ,GAAG,MAAM,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;IAC3E,MAAM,YAAY,GAAG,MAAM,KAAK,CAAC,sBAAsB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IACtE,IAAI,WAAW;QAAE,gDAAgD,CAAC,WAAW,CAAC,CAAC;IAC/E,IAAI,WAAW,EAAE,CAAC;QAChB,iDAAiD,CAC/C,WAA6C,EAC7C,YAAwD,CACzD,CAAC;IACJ,CAAC;IACD,MAAM,qBAAqB,GAAG,WAAW;QACvC,CAAC,CAAC,QAAQ,CAAC,oCAAoC,CAC3C,QAAQ,CAAC,+BAA+B,CACtC,QAAQ,CAAC,qBAAqB,CAAC,WAAW,CAAC,EAC3C,YAAY,CACb,CACF;QACH,CAAC,CAAC,IAAI,CAAC;IACT,IAAI,qBAAqB;QAAE,yCAAyC,CAAC,qBAAqB,CAAC,CAAC;IAC5F,MAAM,gBAAgB,GAAG,uCAAuC,CAAC,qBAAqB,CAAC,CAAC;IACxF,OAAO;QACL,EAAE,EAAE,IAAI;QACR,eAAe,EAAE,KAAK,CAAC,eAAe;QACtC,SAAS,EAAE,KAAK,CAAC,SAAS;QAC1B,WAAW,EAAE,qBAAqB;QAClC,MAAM,EAAE,YAAY;QACpB,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,gBAAgB,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACzE,KAAK,EAAE,qBAAqB,CAAC,CAAC,CAAC,QAAQ,CAAC,uBAAuB,CAAC,qBAAqB,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,IAAI;QAC3G,OAAO,EAAE,4BAA4B,CAAC,qBAAqB,CAAC;KAC7D,CAAC;AACJ,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,2BAA2B,CAC/C,KAAuC;IAEvC,MAAM,eAAe,GAAG,kCAAkC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACvE,MAAM,gBAAgB,GAAG,uCAAuC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC7E,MAAM,kBAAkB,GAAG,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,gBAAgB,EAAE,WAAW,CAAC,CAAC;IAC/F,IAAI,eAAe;QAAE,yCAAyC,CAAC,eAAe,CAAC,CAAC;IAChF,MAAM,UAAU,GAAG;QACjB,KAAK,CAAC,KAAK,CAAC,eAAe;QAC3B,GAAG,CAAC,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAC1E,GAAG,CAAC,kBAAkB,IAAI,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;KACpG,CAAC;IACF,OAAO,6BAA6B,CAAC,UAAU,EAAE,GAAG,EAAE,CAAC,8BAA8B,CAAC,KAAK,CAAC,CAAC,CAAC;AAChG,CAAC;AAED,KAAK,UAAU,8BAA8B,CAC3C,KAAuC;IAEvC,MAAM,QAAQ,GAAG,MAAM,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;IAC3E,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,sBAAsB,GAAG,uCAAuC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACnF,MAAM,eAAe,GAAG,kCAAkC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACvE,MAAM,yBAAyB,GAAG,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,sBAAsB,EAAE,WAAW,CAAC,CAAC;IAC5G,MAAM,8BAA8B,GAAG,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CACzE,sBAAsB,EACtB,qDAAqD,CACtD,CAAC;IACF,MAAM,2BAA2B,GAAG,sBAAsB,CACxD,qDAAqD,CACtD,CAAC;IACF,MAAM,oBAAoB,GAAG,mCAAmC,CAC9D,2BAA2B,CAC5B,CAAC;IACF,MAAM,mBAAmB,GAAG,wBAAwB,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IAC5E,wCAAwC,CAAC,2BAA2B,EAAE,oBAAoB,EAAE;QAC1F,OAAO,EAAE,8BAA8B;QACvC,IAAI,EAAE,kCAAkC;KACzC,CAAC,CAAC;IACH,MAAM,2BAA2B,GAAG,uCAAuC,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;IAClG,MAAM,2BAA2B,GAAG,2BAA2B,CAC7D,qDAAqD,CACtD,CAAC;IACF,wCAAwC,CACtC,2BAA2B,EAC3B,mCAAmC,CAAC,2BAA2B,CAAC,EAChE;QACE,OAAO,EAAE,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAC3C,2BAA2B,EAC3B,qDAAqD,CACtD;QACD,IAAI,EAAE,8CAA8C;KACrD,CACF,CAAC;IACF,MAAM,2BAA2B,GAAG,UAAU,CAAC,mBAAmB,CAAC,EAAE,aAAa,CAAC;IACnF,wCAAwC,CACtC,2BAA2B,EAC3B,mCAAmC,CAAC,2BAA2B,CAAC,EAChE;QACE,OAAO,EAAE,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,mBAAmB,EAAE,eAAe,CAAC;QACnF,IAAI,EAAE,uBAAuB;KAC9B,CACF,CAAC;IACF,gDAAgD,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;IACvE,MAAM,yBAAyB,GAAG,eAAe,IAAI,KAAK,CAAC,yBAAyB;QAClF,CAAC,CAAC,KAAK,CAAC,yBAAyB,CAAC,eAAe,CAAC;QAClD,CAAC,CAAC,eAAe,CAAC;IACpB,MAAM,YAAY,GAAG,MAAM,KAAK,CAAC,sBAAsB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IACtE,iDAAiD,CAC/C,KAAK,CAAC,cAAgD,EACtD,YAAwD,CACzD,CAAC;IACF,MAAM,mBAAmB,GAAG,QAAQ,CAAC,oCAAoC,CACvE,QAAQ,CAAC,+BAA+B,CACtC,QAAQ,CAAC,qBAAqB,CAAC,KAAK,CAAC,cAAc,CAAC,EACpD,YAAY,CACb,CACF,CAAC;IACF,MAAM,oBAAoB,GAAG,+BAA+B,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;IACrF,QAAQ,CAAC,yBAAyB,CAAC,oBAAoB,CAAC,CAAC;IACzD,QAAQ,CAAC,uCAAuC,CAAC,oBAAoB,CAAC,CAAC;IACvE,MAAM,WAAW,GAAG,QAAQ,CAAC,sCAAsC,CAAC,oBAAoB,CAAC,CAAC;IAC1F,MAAM,2BAA2B,GAAG,8BAA8B;QAChE,CAAC,CAAC,oBAAoB;QACtB,CAAC,CAAC,oBAAoB;eACjB,wCAAwC,CAAC,KAAK,CAAC,cAAc,CAAC;eAC9D,mCAAmC,CAAC,UAAU,CAAC,mBAAmB,CAAC,EAAE,aAAa,CAAC,CAAC;IAC3F,MAAM,mBAAmB,GAAG,+BAA+B,CACzD,uCAAuC,CAAC,WAAW,EAAE;QACnD,aAAa,EAAE,2BAA2B;KAC3C,CAAC,EACF,CAAC,CACF,CAAC;IACF,MAAM,oBAAoB,GAAG,kCAAkC,CAC7D,mBAAqD,EACrD,YAAwD,CACnB,CAAC;IACxC,MAAM,QAAQ,GAAG,QAAQ,CAAC,uCAAuC,CAAC,WAAW,EAAE,mBAAmB,CAAC,CAAC;IACpG,MAAM,oCAAoC,GAAG,2BAA2B;QACtE,CAAC,CAAC;YACE,GAAG,QAAQ,CAAC,WAAW;YACvB,aAAa,EAAE,2BAA2B;SAC3C;QACH,CAAC,CAAC;YACE,GAAG,QAAQ,CAAC,WAAW;SACxB,CAAC;IACN,IAAI,CAAC,2BAA2B;QAAE,OAAO,oCAAoC,CAAC,aAAa,CAAC;IAC5F,MAAM,eAAe,GAAG,OAAO,mBAAmB,CAAC,OAAO,KAAK,QAAQ,CAAC,CAAC,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;IAClH,MAAM,WAAW,GAAG,OAAO,eAAe,KAAK,QAAQ,CAAC,CAAC,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClF,MAAM,SAAS,GAAG,IAAI,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IAC3C,MAAM,kBAAkB,GAAG,+BAA+B,CACxD,KAAK,CAAC,QAAQ,KAAK,mBAAmB;QACpC,CAAC,CAAC;YACE,GAAG,oCAAoC;YACvC,OAAO,EAAE,WAAW;YACpB,SAAS;SACV;QACH,CAAC,CAAC,oCAAoC,EACxC,CAAC,CACF,CAAC;IACF,QAAQ,CAAC,wBAAwB,CAAC,kBAAkB,CAAC,CAAC;IACtD,MAAM,cAAc,GAAG,UAAU,CAAC,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC/D,MAAM,OAAO,GAAG,KAAK,CAAC,QAAQ,KAAK,mBAAmB;WACjD,OAAO,cAAc,KAAK,QAAQ;QACrC,CAAC,CAAC,cAAc;QAChB,CAAC,CAAC,WAAW,CAAC;IAChB,MAAM,oBAAoB,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,oBAAoB,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,CAAC;IAClF,MAAM,kBAAkB,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,kBAAkB,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,CAAC;IAE9E,MAAM,SAAS,CAAC,KAAK,CAAC,eAAe,EAAE,oBAAoB,EAAE,MAAM,CAAC,CAAC;IACrE,IAAI,eAAe,EAAE,CAAC;QACpB,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAAE,MAAM,IAAI,KAAK,CAAC,+BAA+B,CAAC,CAAC;QACjF,MAAM,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,mBAAmB,CAAC,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;QAC1E,MAAM,SAAS,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IACtG,CAAC;SAAM,IAAI,yBAAyB,EAAE,CAAC;QACrC,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAAE,MAAM,IAAI,KAAK,CAAC,+BAA+B,CAAC,CAAC;QACjF,MAAM,EAAE,CAAC,KAAK,CAAC,mBAAmB,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC;IACvD,CAAC;IACD,IAAI,KAAK,CAAC,QAAQ,KAAK,mBAAmB,EAAE,CAAC;QAC3C,MAAM,SAAS,CAAC,KAAK,CAAC,SAAS,EAAE,kBAAkB,EAAE,MAAM,CAAC,CAAC;IAC/D,CAAC;IACD,MAAM,iBAAiB,GAAG;QACxB,KAAK,CAAC,eAAe;QACrB,GAAG,CAAC,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACpE,GAAG,CAAC,yBAAyB,IAAI,KAAK,CAAC,mBAAmB;YACxD,CAAC,CAAC,KAAK,CAAC,gCAAgC,EAAE,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,mBAAmB,CAAC;mBACnF,CAAC,KAAK,CAAC,mBAAmB,CAAC;YAChC,CAAC,CAAC,EAAE,CAAC;KACR,CAAC;IACF,KAAK,CAAC,eAAe,EAAE,CAAC,KAAK,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAC;IAEzD,OAAO;QACL,EAAE,EAAE,IAAI;QACR,IAAI,EAAE,KAAK,CAAC,QAAQ;QACpB,eAAe,EAAE,KAAK,CAAC,eAAe;QACtC,SAAS,EAAE,KAAK,CAAC,SAAS;QAC1B,eAAe,EAAE,eAAe;QAChC,GAAG,CAAC,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACzE,WAAW,EAAE,mBAAmB;QAChC,GAAG,CAAC,yBAAyB,IAAI,8BAA8B,CAAC,CAAC,CAAC;YAChE,gBAAgB,EAAE;gBAChB,GAAG,CAAC,yBAAyB,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACpE,GAAG,CAAC,8BAA8B,CAAC,CAAC,CAAC,EAAE,aAAa,EAAE,2BAA2B,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;aAC1F;YACD,GAAG,CAAC,eAAe,CAAC,CAAC,CAAC;gBACpB,gBAAgB,EAAE,KAAK,CAAC,yBAAyB,EAAE,CAAC,yBAAyB,IAAI,IAAI,CAAC,IAAI,IAAI;aAC/F,CAAC,CAAC,CAAC,EAAE,CAAC;SACR,CAAC,CAAC,CAAC,EAAE,CAAC;QACP,aAAa,EAAE,kBAAkB;QACjC,OAAO,EAAE;YACP,WAAW,EAAE,4BAA4B,CAAC,WAAW,CAAC;YACtD,QAAQ,EAAE,QAAQ,CAAC,OAAO;SAC3B;KACF,CAAC;AACJ,CAAC;AAED,SAAS,wCAAwC,CAC/C,OAAgB,EAChB,QAAiB,EACjB,KAAyC;IAEzC,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,OAAO,IAAI,IAAI,IAAI,QAAQ;QAAE,OAAO;IAC1D,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC,8BAA8B,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC;IACpE,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,IAAI,EAAE,2BAA2B,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC;IAC9E,MAAM,KAAK,CAAC;AACd,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,KAAc;IAC9D,yCAAyC,CAAC,KAAK,CAAC,CAAC;AACnD,CAAC;AAED,MAAM,UAAU,4BAA4B,CAAC,KAAc;IACzD,MAAM,MAAM,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;IACjC,MAAM,IAAI,GAAG,UAAU,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;IACtC,MAAM,eAAe,GAAG,UAAU,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;IAC1D,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IACxC,OAAO;QACL,aAAa,EAAE,MAAM,EAAE,aAAa,IAAI,IAAI;QAC5C,QAAQ,EAAE,eAAe,EAAE,QAAQ,IAAI,IAAI;QAC3C,UAAU,EAAE,eAAe,EAAE,UAAU,IAAI,IAAI;QAC/C,QAAQ,EAAE,eAAe,EAAE,QAAQ,IAAI,IAAI;QAC3C,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAChE,WAAW,EAAE,KAAK,CAAC,OAAO,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC7E,cAAc,EAAE,KAAK,CAAC,OAAO,CAAC,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;KACvF,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,WAAoC,EACpC,gBAAyC;IAEzC,MAAM,oBAAoB,GAAG;QAC3B,GAAG,uCAAuC,CAAC,WAAW,CAAC;KACxD,CAAC;IACF,OAAO,oBAAoB,CAAC,SAAS,CAAC;IACtC,KAAK,MAAM,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE,CAAC;QAC5D,IAAI,KAAK,IAAI,IAAI,EAAE,CAAC;YAClB,OAAO,oBAAoB,CAAC,GAAG,CAAC,CAAC;QACnC,CAAC;aAAM,CAAC;YACN,oBAAoB,CAAC,GAAG,CAAC,GAAG,KAAgC,CAAC;QAC/D,CAAC;IACH,CAAC;IACD,MAAM,eAAe,GAAG,EAAE,GAAG,WAAW,EAAE,CAAC;IAC3C,IAAI,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QACjD,eAAe,CAAC,gBAAgB,GAAG,oBAAoB,CAAC;IAC1D,CAAC;SAAM,CAAC;QACN,OAAO,eAAe,CAAC,gBAAgB,CAAC;IAC1C,CAAC;IACD,OAAO,eAAe,CAAC;AACzB,CAAC;AAED,SAAS,wBAAwB,CAAC,QAAgB;IAChD,OAAO,UAAU,CAAC,QAAQ,CAAC;QACzB,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM,CAAC,IAAI,IAAI,CAA4B;QAC/E,CAAC,CAAC,IAAI,CAAC;AACX,CAAC"}
|
package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"product-asset-authoring.d.ts","sourceRoot":"","sources":["../../src/vite/product-asset-authoring.ts"],"names":[],"mappings":"AAUA,MAAM,WAAW,0CAA0C;IACzD,WAAW,EAAE,MAAM,CAAC;IACpB,4BAA4B,EAAE,MAAM,CAAC;IACrC,oBAAoB,EAAE,MAAM,CAAC;IAC7B,2BAA2B,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACjD;AAED,MAAM,MAAM,mCAAmC,GAAG,UAAU,CAAC,OAAO,yCAAyC,CAAC,CAAC;AAE/G,wBAAgB,yCAAyC,CACvD,OAAO,EAAE,0CAA0C;kDAEQ,GAAG;
|
|
1
|
+
{"version":3,"file":"product-asset-authoring.d.ts","sourceRoot":"","sources":["../../src/vite/product-asset-authoring.ts"],"names":[],"mappings":"AAUA,MAAM,WAAW,0CAA0C;IACzD,WAAW,EAAE,MAAM,CAAC;IACpB,4BAA4B,EAAE,MAAM,CAAC;IACrC,oBAAoB,EAAE,MAAM,CAAC;IAC7B,2BAA2B,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACjD;AAED,MAAM,MAAM,mCAAmC,GAAG,UAAU,CAAC,OAAO,yCAAyC,CAAC,CAAC;AAE/G,wBAAgB,yCAAyC,CACvD,OAAO,EAAE,0CAA0C;kDAEQ,GAAG;qCA0BhB,GAAG,KAAG,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;;EAgB5F"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { resolve } from 'node:path';
|
|
2
2
|
import { pathToFileURL } from 'node:url';
|
|
3
|
-
import {
|
|
3
|
+
import { createEditorSceneAssetHydrationCatalog, } from '../asset-library/index.js';
|
|
4
4
|
import { createPlayableEditorAssetAuthoringHandlers, } from './asset-authoring.js';
|
|
5
5
|
export function createFpsGameEditorAssetAuthoringServices(options) {
|
|
6
6
|
async function createProjectAssetAuthoringHandlers(server) {
|
|
@@ -8,22 +8,24 @@ export function createFpsGameEditorAssetAuthoringServices(options) {
|
|
|
8
8
|
return createPlayableEditorAssetAuthoringHandlers({
|
|
9
9
|
assetRegistryConfig: projectAssetRegistryConfig,
|
|
10
10
|
textureRegistryConfig: projectTextureRegistryConfig,
|
|
11
|
-
loadAssetCatalogEntries: () => loadProjectEditorAssetCatalogEntries(server),
|
|
11
|
+
loadAssetCatalogEntries: () => loadProjectEditorAssetCatalogEntries(server, true),
|
|
12
12
|
additionalInvalidationFiles: resolveAdditionalInvalidationFiles(options),
|
|
13
13
|
invalidateFiles(files) {
|
|
14
14
|
invalidateViteFileModules(server, [...files]);
|
|
15
15
|
},
|
|
16
16
|
});
|
|
17
17
|
}
|
|
18
|
-
async function loadProjectEditorAssetCatalogEntries(server) {
|
|
18
|
+
async function loadProjectEditorAssetCatalogEntries(server, placeableOnly) {
|
|
19
19
|
const assetsModule = await server.ssrLoadModule(options.assetCatalogModuleId);
|
|
20
20
|
return [
|
|
21
|
-
...assetsModule.getAssetCatalogEntries({ kind: 'model', placeable: true }),
|
|
22
|
-
...
|
|
21
|
+
...assetsModule.getAssetCatalogEntries({ kind: 'model', ...(placeableOnly ? { placeable: true } : {}) }),
|
|
22
|
+
...(placeableOnly
|
|
23
|
+
? assetsModule.getAssetCatalogEntries({ kind: 'texture', placeable: true })
|
|
24
|
+
: []),
|
|
23
25
|
];
|
|
24
26
|
}
|
|
25
27
|
async function listEditorAssetLibrary(server) {
|
|
26
|
-
return
|
|
28
|
+
return createEditorSceneAssetHydrationCatalog(await loadProjectEditorAssetCatalogEntries(server, false));
|
|
27
29
|
}
|
|
28
30
|
async function loadProjectAssetCatalogConfigModule() {
|
|
29
31
|
const modulePath = pathToFileURL(resolve(options.projectRoot, options.assetCatalogConfigModulePath)).href;
|
package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"product-asset-authoring.js","sourceRoot":"","sources":["../../src/vite/product-asset-authoring.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AACzC,OAAO,EACL,
|
|
1
|
+
{"version":3,"file":"product-asset-authoring.js","sourceRoot":"","sources":["../../src/vite/product-asset-authoring.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AACzC,OAAO,EACL,sCAAsC,GAEvC,MAAM,wBAAwB,CAAC;AAChC,OAAO,EACL,0CAA0C,GAC3C,MAAM,mBAAmB,CAAC;AAW3B,MAAM,UAAU,yCAAyC,CACvD,OAAmD;IAEnD,KAAK,UAAU,mCAAmC,CAAC,MAAW;QAC5D,MAAM,EAAE,0BAA0B,EAAE,4BAA4B,EAAE,GAAG,MAAM,mCAAmC,EAAE,CAAC;QACjH,OAAO,0CAA0C,CAAC;YAChD,mBAAmB,EAAE,0BAA0B;YAC/C,qBAAqB,EAAE,4BAA4B;YACnD,uBAAuB,EAAE,GAAG,EAAE,CAAC,oCAAoC,CAAC,MAAM,EAAE,IAAI,CAAC;YACjF,2BAA2B,EAAE,kCAAkC,CAAC,OAAO,CAAC;YACxE,eAAe,CAAC,KAAwB;gBACtC,yBAAyB,CAAC,MAAM,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YAChD,CAAC;SACF,CAAC,CAAC;IACL,CAAC;IAED,KAAK,UAAU,oCAAoC,CACjD,MAAW,EACX,aAAsB;QAEtB,MAAM,YAAY,GAAG,MAAM,MAAM,CAAC,aAAa,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAC9E,OAAO;YACL,GAAG,YAAY,CAAC,sBAAsB,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC;YACxG,GAAG,CAAC,aAAa;gBACf,CAAC,CAAC,YAAY,CAAC,sBAAsB,CAAC,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC;gBAC3E,CAAC,CAAC,EAAE,CAAC;SAC0B,CAAC;IACtC,CAAC;IAED,KAAK,UAAU,sBAAsB,CAAC,MAAW;QAC/C,OAAO,sCAAsC,CAC3C,MAAM,oCAAoC,CAAC,MAAM,EAAE,KAAK,CAAQ,CAC/B,CAAC;IACtC,CAAC;IAED,KAAK,UAAU,mCAAmC;QAChD,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,WAAW,EAAE,OAAO,CAAC,4BAA4B,CAAC,CAAC,CAAC,IAAI,CAAC;QAC1G,OAAO,MAAM,CAAC,GAAG,UAAU,iCAAiC,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC;IAC5E,CAAC;IAED,OAAO;QACL,mCAAmC;QACnC,sBAAsB;QACtB,mCAAmC;KACpC,CAAC;AACJ,CAAC;AAED,SAAS,kCAAkC,CAAC,OAAmD;IAC7F,OAAO,CAAC,OAAO,CAAC,2BAA2B,IAAI,EAAE,CAAC;SAC/C,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC,CAAC;AACvD,CAAC;AAED,SAAS,yBAAyB,CAAC,MAAW,EAAE,KAAe;IAC7D,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,MAAM,OAAO,GAAG,MAAM,CAAC,WAAW,EAAE,gBAAgB,EAAE,CAAC,IAAI,CAAC,CAAC;QAC7D,IAAI,CAAC,OAAO;YAAE,SAAS;QACvB,KAAK,MAAM,UAAU,IAAI,OAAO,EAAE,CAAC;YACjC,MAAM,CAAC,WAAW,CAAC,gBAAgB,CAAC,UAAU,CAAC,CAAC;QAClD,CAAC;IACH,CAAC;AACH,CAAC"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor-playable-sdk",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Playable project integration SDK for fps-game-editor.",
|
|
@@ -27,10 +27,10 @@
|
|
|
27
27
|
},
|
|
28
28
|
"dependencies": {
|
|
29
29
|
"@babel/parser": "^7.28.5",
|
|
30
|
-
"@fps-games/editor-core": "0.2.0-beta.
|
|
31
|
-
"@fps-games/editor-protocol": "0.2.0-beta.
|
|
32
|
-
"@fps-games/playable-assets": "0.2.0-beta.
|
|
33
|
-
"@fps-games/playable-rendering": "0.2.0-beta.
|
|
34
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
30
|
+
"@fps-games/editor-core": "0.2.0-beta.2",
|
|
31
|
+
"@fps-games/editor-protocol": "0.2.0-beta.2",
|
|
32
|
+
"@fps-games/playable-assets": "0.2.0-beta.2",
|
|
33
|
+
"@fps-games/playable-rendering": "0.2.0-beta.2",
|
|
34
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
35
35
|
}
|
|
36
36
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor-protocol",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Shared protocol types for fps-game-editor runtimes, adapters, and Forge Play bridges.",
|
|
@@ -14,6 +14,6 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
17
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2"
|
|
18
18
|
}
|
|
19
19
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor-tooling",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Static Plugin manifest planning and tooling host for fps-game-editor.",
|
|
@@ -22,8 +22,8 @@
|
|
|
22
22
|
}
|
|
23
23
|
},
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
26
|
-
"@fps-games/plugin-host": "0.2.0-beta.
|
|
25
|
+
"@fps-games/plugin-api": "0.2.0-beta.2",
|
|
26
|
+
"@fps-games/plugin-host": "0.2.0-beta.2"
|
|
27
27
|
},
|
|
28
28
|
"peerDependencies": {
|
|
29
29
|
"vite": "^5.4.21"
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/playable-rendering",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Environment-neutral rendering and shadow contracts and resolution logic.",
|
|
@@ -18,6 +18,6 @@
|
|
|
18
18
|
}
|
|
19
19
|
},
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
21
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2"
|
|
22
22
|
}
|
|
23
23
|
}
|
|
@@ -16,7 +16,11 @@ export function createFpsRuntimeDataFromCompiledScene(compiledScene, rendering)
|
|
|
16
16
|
function toRuntimeAsset(asset) {
|
|
17
17
|
const id = requiredString(asset.id, 'Compiled scene asset id');
|
|
18
18
|
const metadata = plainRecord(asset.metadata);
|
|
19
|
-
const
|
|
19
|
+
const external = plainRecord(asset.external);
|
|
20
|
+
const url = optionalString(asset.url)
|
|
21
|
+
?? optionalString(metadata?.url)
|
|
22
|
+
?? optionalString(metadata?.relativePath)
|
|
23
|
+
?? optionalString(external?.assetUrl);
|
|
20
24
|
return {
|
|
21
25
|
id,
|
|
22
26
|
kind: optionalString(asset.type) ?? optionalString(asset.kind) ?? 'unknown',
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"compiled-scene-data.js","sourceRoot":"","sources":["../src/compiled-scene-data.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,4BAA4B,EAAE,MAAM,mBAAmB,CAAC;AAWjE;;;GAGG;AACH,MAAM,UAAU,qCAAqC,CACnD,aAAkC,EAClC,SAAmB;IAEnB,MAAM,KAAK,GAAG,aAAa,CAAC,KAAK,IAAI,EAAE,CAAC;IACxC,OAAO,4BAA4B,CAAC;QAClC,aAAa,EAAE,CAAC;QAChB,MAAM,EAAE,CAAC,KAAK,CAAC,MAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,cAAc,CAAC;QAChD,SAAS,EAAE,CAAC,KAAK,CAAC,cAAc,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,iBAAiB,CAAC;QAC9D,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,KAAK,CAAC,KAAK,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,kBAAkB,CAAC,IAAI,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,EAAE;QACzF,GAAG,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC;KAClD,CAAC,CAAC;AACL,CAAC;AAED,SAAS,cAAc,CAAC,KAA8B;IACpD,MAAM,EAAE,GAAG,cAAc,CAAC,KAAK,CAAC,EAAE,EAAE,yBAAyB,CAAC,CAAC;IAC/D,MAAM,QAAQ,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,cAAc,CAAC,QAAQ,EAAE,GAAG,CAAC,
|
|
1
|
+
{"version":3,"file":"compiled-scene-data.js","sourceRoot":"","sources":["../src/compiled-scene-data.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,4BAA4B,EAAE,MAAM,mBAAmB,CAAC;AAWjE;;;GAGG;AACH,MAAM,UAAU,qCAAqC,CACnD,aAAkC,EAClC,SAAmB;IAEnB,MAAM,KAAK,GAAG,aAAa,CAAC,KAAK,IAAI,EAAE,CAAC;IACxC,OAAO,4BAA4B,CAAC;QAClC,aAAa,EAAE,CAAC;QAChB,MAAM,EAAE,CAAC,KAAK,CAAC,MAAM,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,cAAc,CAAC;QAChD,SAAS,EAAE,CAAC,KAAK,CAAC,cAAc,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,iBAAiB,CAAC;QAC9D,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,KAAK,CAAC,KAAK,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,kBAAkB,CAAC,IAAI,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,EAAE;QACzF,GAAG,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,CAAC;KAClD,CAAC,CAAC;AACL,CAAC;AAED,SAAS,cAAc,CAAC,KAA8B;IACpD,MAAM,EAAE,GAAG,cAAc,CAAC,KAAK,CAAC,EAAE,EAAE,yBAAyB,CAAC,CAAC;IAC/D,MAAM,QAAQ,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;IAC7C,MAAM,QAAQ,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,cAAc,CAAC,KAAK,CAAC,GAAG,CAAC;WAChC,cAAc,CAAC,QAAQ,EAAE,GAAG,CAAC;WAC7B,cAAc,CAAC,QAAQ,EAAE,YAAY,CAAC;WACtC,cAAc,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACxC,OAAO;QACL,EAAE;QACF,IAAI,EAAE,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,cAAc,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,SAAS;QAC3E,GAAG,CAAC,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC;QACrC,GAAG,CAAC,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC;KAChD,CAAC;AACJ,CAAC;AAED,SAAS,iBAAiB,CAAC,QAAiC;IAC1D,MAAM,EAAE,GAAG,cAAc,CAAC,QAAQ,CAAC,EAAE,EAAE,4BAA4B,CAAC,CAAC;IACrE,MAAM,UAAU,GAAG,WAAW,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IACjD,OAAO;QACL,EAAE;QACF,IAAI,EAAE,cAAc,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,SAAS;QACzF,GAAG,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC;KACpD,CAAC;AACJ,CAAC;AAED,SAAS,kBAAkB,CAAC,IAA6B,EAAE,MAA0B;IACnF,MAAM,MAAM,GAA4B;QACtC,EAAE,EAAE,cAAc,CAAC,IAAI,CAAC,EAAE,EAAE,wBAAwB,CAAC;KACtD,CAAC;IACF,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,QAAQ,KAAK,MAAM;QAAE,MAAM,CAAC,QAAQ,GAAG,IAAI,CAAC;;QAC1E,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IAC1C,KAAK,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,QAAQ,EAAE,YAAY,CAAU,EAAE,CAAC;QACjE,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,SAAS;YAAE,MAAM,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;IACvD,CAAC;IACD,KAAK,MAAM,GAAG,IAAI,CAAC,QAAQ,EAAE,SAAS,EAAE,uBAAuB,CAAU,EAAE,CAAC;QAC1E,IAAI,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,SAAS;YAAE,MAAM,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;IAC9D,CAAC;IACD,IAAI,IAAI,CAAC,qBAAqB,KAAK,KAAK;WACnC,IAAI,CAAC,qBAAqB,KAAK,OAAO;WACtC,IAAI,CAAC,qBAAqB,KAAK,SAAS,EAAE,CAAC;QAC9C,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,CAAC;IAC5D,CAAC;IACD,OAAO,MAAwC,CAAC;AAClD,CAAC;AAED,SAAS,UAAU,CAAC,MAA+B,EAAE,MAA+B,EAAE,GAAW;IAC/F,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IAC1C,IAAI,KAAK,KAAK,SAAS;QAAE,MAAM,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;AAC/C,CAAC;AAED,SAAS,cAAc,CAAC,KAAc,EAAE,KAAa;IACnD,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE;QAAE,MAAM,IAAI,KAAK,CAAC,GAAG,KAAK,eAAe,CAAC,CAAC;IACzF,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,cAAc,CAAC,KAAc;IACpC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC;AACvE,CAAC;AAED,SAAS,WAAW,CAAC,KAAc;IACjC,IAAI,CAAC,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAAE,OAAO,SAAS,CAAC;IAClF,MAAM,SAAS,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IAC/C,OAAO,SAAS,KAAK,MAAM,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI;QACzD,CAAC,CAAC,KAA0C;QAC5C,CAAC,CAAC,SAAS,CAAC;AAChB,CAAC"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/playable-runtime",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Plugin-based runtime host for fps-games playable projects.",
|
|
@@ -14,16 +14,16 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
18
|
-
"@fps-games/playable-rendering": "0.2.0-beta.
|
|
19
|
-
"@fps-games/playable-runtime-data": "0.2.0-beta.
|
|
20
|
-
"@fps-games/plugin-assets": "0.2.0-beta.
|
|
21
|
-
"@fps-games/plugin-materials": "0.2.0-beta.
|
|
22
|
-
"@fps-games/plugin-markers": "0.2.0-beta.
|
|
23
|
-
"@fps-games/plugin-rendering": "0.2.0-beta.
|
|
24
|
-
"@fps-games/plugin-shadows": "0.2.0-beta.
|
|
25
|
-
"@fps-games/plugin-scene": "0.2.0-beta.
|
|
26
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
27
|
-
"@fps-games/plugin-host": "0.2.0-beta.
|
|
17
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2",
|
|
18
|
+
"@fps-games/playable-rendering": "0.2.0-beta.2",
|
|
19
|
+
"@fps-games/playable-runtime-data": "0.2.0-beta.2",
|
|
20
|
+
"@fps-games/plugin-assets": "0.2.0-beta.2",
|
|
21
|
+
"@fps-games/plugin-materials": "0.2.0-beta.2",
|
|
22
|
+
"@fps-games/plugin-markers": "0.2.0-beta.2",
|
|
23
|
+
"@fps-games/plugin-rendering": "0.2.0-beta.2",
|
|
24
|
+
"@fps-games/plugin-shadows": "0.2.0-beta.2",
|
|
25
|
+
"@fps-games/plugin-scene": "0.2.0-beta.2",
|
|
26
|
+
"@fps-games/plugin-api": "0.2.0-beta.2",
|
|
27
|
+
"@fps-games/plugin-host": "0.2.0-beta.2"
|
|
28
28
|
}
|
|
29
29
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/playable-runtime-data",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Strict validation and immutable snapshots for fps-games Runtime Data.",
|
|
@@ -14,8 +14,8 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
18
|
-
"@fps-games/playable-rendering": "0.2.0-beta.
|
|
19
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
17
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2",
|
|
18
|
+
"@fps-games/playable-rendering": "0.2.0-beta.2",
|
|
19
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
20
20
|
}
|
|
21
21
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/playable-scene",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Environment-neutral scene graph and transform domain logic.",
|
|
@@ -14,6 +14,6 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
17
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2"
|
|
18
18
|
}
|
|
19
19
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.
|
|
1
|
+
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.2";
|
|
2
2
|
//# sourceMappingURL=version.d.ts.map
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export const FPS_PLUGIN_VERSION = '0.2.0-beta.
|
|
1
|
+
export const FPS_PLUGIN_VERSION = '0.2.0-beta.2';
|
|
2
2
|
//# sourceMappingURL=version.js.map
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/plugin-assets",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "First-party Assets Plugin for fps-games runtime and editor hosts.",
|
|
@@ -19,7 +19,7 @@
|
|
|
19
19
|
},
|
|
20
20
|
"fpsGamePlugin": {
|
|
21
21
|
"id": "fps.plugin.assets",
|
|
22
|
-
"version": "0.2.0-beta.
|
|
22
|
+
"version": "0.2.0-beta.2",
|
|
23
23
|
"apiVersion": 1,
|
|
24
24
|
"requires": {},
|
|
25
25
|
"provides": {
|
|
@@ -46,8 +46,8 @@
|
|
|
46
46
|
}
|
|
47
47
|
},
|
|
48
48
|
"dependencies": {
|
|
49
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
50
|
-
"@fps-games/playable-runtime-data": "0.2.0-beta.
|
|
51
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
49
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2",
|
|
50
|
+
"@fps-games/playable-runtime-data": "0.2.0-beta.2",
|
|
51
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
52
52
|
}
|
|
53
53
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/plugin-host",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Lifecycle, dependency, scope, and registry runtime for fps-games plugins.",
|
|
@@ -14,7 +14,7 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
17
|
+
"@fps-games/plugin-api": "0.2.0-beta.2",
|
|
18
18
|
"semver": "^7.8.5"
|
|
19
19
|
}
|
|
20
20
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.
|
|
1
|
+
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.2";
|
|
2
2
|
//# sourceMappingURL=version.d.ts.map
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export const FPS_PLUGIN_VERSION = '0.2.0-beta.
|
|
1
|
+
export const FPS_PLUGIN_VERSION = '0.2.0-beta.2';
|
|
2
2
|
//# sourceMappingURL=version.js.map
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/plugin-markers",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "First-party Markers Plugin for fps-games runtime and editor hosts.",
|
|
@@ -19,7 +19,7 @@
|
|
|
19
19
|
},
|
|
20
20
|
"fpsGamePlugin": {
|
|
21
21
|
"id": "fps.plugin.markers",
|
|
22
|
-
"version": "0.2.0-beta.
|
|
22
|
+
"version": "0.2.0-beta.2",
|
|
23
23
|
"apiVersion": 1,
|
|
24
24
|
"requires": {},
|
|
25
25
|
"provides": {
|
|
@@ -46,8 +46,8 @@
|
|
|
46
46
|
}
|
|
47
47
|
},
|
|
48
48
|
"dependencies": {
|
|
49
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
50
|
-
"@fps-games/playable-runtime-data": "0.2.0-beta.
|
|
51
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
49
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2",
|
|
50
|
+
"@fps-games/playable-runtime-data": "0.2.0-beta.2",
|
|
51
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
52
52
|
}
|
|
53
53
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.
|
|
1
|
+
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.2";
|
|
2
2
|
//# sourceMappingURL=version.d.ts.map
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export const FPS_PLUGIN_VERSION = '0.2.0-beta.
|
|
1
|
+
export const FPS_PLUGIN_VERSION = '0.2.0-beta.2';
|
|
2
2
|
//# sourceMappingURL=version.js.map
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/plugin-materials",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "First-party Materials Plugin for fps-games runtime and editor hosts.",
|
|
@@ -19,7 +19,7 @@
|
|
|
19
19
|
},
|
|
20
20
|
"fpsGamePlugin": {
|
|
21
21
|
"id": "fps.plugin.materials",
|
|
22
|
-
"version": "0.2.0-beta.
|
|
22
|
+
"version": "0.2.0-beta.2",
|
|
23
23
|
"apiVersion": 1,
|
|
24
24
|
"requires": {},
|
|
25
25
|
"provides": {
|
|
@@ -46,8 +46,8 @@
|
|
|
46
46
|
}
|
|
47
47
|
},
|
|
48
48
|
"dependencies": {
|
|
49
|
-
"@fps-games/playable-contracts": "0.2.0-beta.
|
|
50
|
-
"@fps-games/playable-runtime-data": "0.2.0-beta.
|
|
51
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
49
|
+
"@fps-games/playable-contracts": "0.2.0-beta.2",
|
|
50
|
+
"@fps-games/playable-runtime-data": "0.2.0-beta.2",
|
|
51
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
52
52
|
}
|
|
53
53
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.
|
|
1
|
+
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.2";
|
|
2
2
|
//# sourceMappingURL=version.d.ts.map
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export const FPS_PLUGIN_VERSION = '0.2.0-beta.
|
|
1
|
+
export const FPS_PLUGIN_VERSION = '0.2.0-beta.2';
|
|
2
2
|
//# sourceMappingURL=version.js.map
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/plugin-rendering",
|
|
3
|
-
"version": "0.2.0-beta.
|
|
3
|
+
"version": "0.2.0-beta.2",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "First-party Rendering Plugin for fps-games runtime and editor hosts.",
|
|
@@ -19,7 +19,7 @@
|
|
|
19
19
|
},
|
|
20
20
|
"fpsGamePlugin": {
|
|
21
21
|
"id": "fps.plugin.rendering",
|
|
22
|
-
"version": "0.2.0-beta.
|
|
22
|
+
"version": "0.2.0-beta.2",
|
|
23
23
|
"apiVersion": 1,
|
|
24
24
|
"requires": {},
|
|
25
25
|
"provides": {
|
|
@@ -46,8 +46,8 @@
|
|
|
46
46
|
}
|
|
47
47
|
},
|
|
48
48
|
"dependencies": {
|
|
49
|
-
"@fps-games/playable-rendering": "0.2.0-beta.
|
|
50
|
-
"@fps-games/playable-runtime-data": "0.2.0-beta.
|
|
51
|
-
"@fps-games/plugin-api": "0.2.0-beta.
|
|
49
|
+
"@fps-games/playable-rendering": "0.2.0-beta.2",
|
|
50
|
+
"@fps-games/playable-runtime-data": "0.2.0-beta.2",
|
|
51
|
+
"@fps-games/plugin-api": "0.2.0-beta.2"
|
|
52
52
|
}
|
|
53
53
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.
|
|
1
|
+
export declare const FPS_PLUGIN_VERSION: "0.2.0-beta.2";
|
|
2
2
|
//# sourceMappingURL=version.d.ts.map
|