@formily-design/shared 1.0.0

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Files changed (98) hide show
  1. package/LICENSE.md +20 -0
  2. package/README.md +1 -0
  3. package/dist/designable.shared.umd.production.js +1 -0
  4. package/dist/designable.shared.umd.production.min.js +2051 -0
  5. package/esm/animation.d.ts +2 -0
  6. package/esm/animation.js +33 -0
  7. package/esm/array.d.ts +37 -0
  8. package/esm/array.js +111 -0
  9. package/esm/clone.d.ts +4 -0
  10. package/esm/clone.js +97 -0
  11. package/esm/compose.d.ts +1 -0
  12. package/esm/compose.js +7 -0
  13. package/esm/coordinate.d.ts +106 -0
  14. package/esm/coordinate.js +475 -0
  15. package/esm/element.d.ts +6 -0
  16. package/esm/element.js +137 -0
  17. package/esm/event.d.ts +96 -0
  18. package/esm/event.js +213 -0
  19. package/esm/globalThisPolyfill.d.ts +1 -0
  20. package/esm/globalThisPolyfill.js +22 -0
  21. package/esm/index.d.ts +17 -0
  22. package/esm/index.js +17 -0
  23. package/esm/instanceof.d.ts +1 -0
  24. package/esm/instanceof.js +11 -0
  25. package/esm/keycode.d.ts +147 -0
  26. package/esm/keycode.js +150 -0
  27. package/esm/lru.d.ts +73 -0
  28. package/esm/lru.js +293 -0
  29. package/esm/observer.d.ts +9 -0
  30. package/esm/observer.js +29 -0
  31. package/esm/request-idle.d.ts +10 -0
  32. package/esm/request-idle.js +8 -0
  33. package/esm/scroller.d.ts +10 -0
  34. package/esm/scroller.js +82 -0
  35. package/esm/subscribable.d.ts +14 -0
  36. package/esm/subscribable.js +48 -0
  37. package/esm/types.d.ts +13 -0
  38. package/esm/types.js +21 -0
  39. package/esm/uid.d.ts +1 -0
  40. package/esm/uid.js +9 -0
  41. package/lib/animation.d.ts +2 -0
  42. package/lib/animation.js +38 -0
  43. package/lib/array.d.ts +37 -0
  44. package/lib/array.js +125 -0
  45. package/lib/clone.d.ts +4 -0
  46. package/lib/clone.js +102 -0
  47. package/lib/compose.d.ts +1 -0
  48. package/lib/compose.js +11 -0
  49. package/lib/coordinate.d.ts +106 -0
  50. package/lib/coordinate.js +504 -0
  51. package/lib/element.d.ts +6 -0
  52. package/lib/element.js +145 -0
  53. package/lib/event.d.ts +96 -0
  54. package/lib/event.js +218 -0
  55. package/lib/globalThisPolyfill.d.ts +1 -0
  56. package/lib/globalThisPolyfill.js +25 -0
  57. package/lib/index.d.ts +17 -0
  58. package/lib/index.js +33 -0
  59. package/lib/instanceof.d.ts +1 -0
  60. package/lib/instanceof.js +15 -0
  61. package/lib/keycode.d.ts +147 -0
  62. package/lib/keycode.js +154 -0
  63. package/lib/lru.d.ts +73 -0
  64. package/lib/lru.js +297 -0
  65. package/lib/observer.d.ts +9 -0
  66. package/lib/observer.js +33 -0
  67. package/lib/request-idle.d.ts +10 -0
  68. package/lib/request-idle.js +13 -0
  69. package/lib/scroller.d.ts +10 -0
  70. package/lib/scroller.js +88 -0
  71. package/lib/subscribable.d.ts +14 -0
  72. package/lib/subscribable.js +52 -0
  73. package/lib/types.d.ts +13 -0
  74. package/lib/types.js +29 -0
  75. package/lib/uid.d.ts +1 -0
  76. package/lib/uid.js +12 -0
  77. package/package.json +32 -0
  78. package/rollup.config.js +3 -0
  79. package/src/animation.ts +38 -0
  80. package/src/array.ts +301 -0
  81. package/src/clone.ts +96 -0
  82. package/src/compose.ts +7 -0
  83. package/src/coordinate.ts +633 -0
  84. package/src/element.ts +144 -0
  85. package/src/event.ts +379 -0
  86. package/src/globalThisPolyfill.ts +19 -0
  87. package/src/index.ts +17 -0
  88. package/src/instanceof.ts +10 -0
  89. package/src/keycode.ts +150 -0
  90. package/src/lru.ts +322 -0
  91. package/src/observer.ts +38 -0
  92. package/src/request-idle.ts +22 -0
  93. package/src/scroller.ts +113 -0
  94. package/src/subscribable.ts +60 -0
  95. package/src/types.ts +27 -0
  96. package/src/uid.ts +10 -0
  97. package/tsconfig.build.json +10 -0
  98. package/tsconfig.json +5 -0
@@ -0,0 +1,475 @@
1
+ import { isValidNumber } from './types';
2
+ export function isRect(rect) {
3
+ return (rect === null || rect === void 0 ? void 0 : rect.x) && (rect === null || rect === void 0 ? void 0 : rect.y) && (rect === null || rect === void 0 ? void 0 : rect.width) && (rect === null || rect === void 0 ? void 0 : rect.height);
4
+ }
5
+ export function isPoint(val) {
6
+ return isValidNumber(val === null || val === void 0 ? void 0 : val.x) && isValidNumber(val === null || val === void 0 ? void 0 : val.y);
7
+ }
8
+ export function isLineSegment(val) {
9
+ return isPoint(val === null || val === void 0 ? void 0 : val.start) && isPoint(val === null || val === void 0 ? void 0 : val.end);
10
+ }
11
+ export class Point {
12
+ constructor(x, y) {
13
+ this.x = x;
14
+ this.y = y;
15
+ }
16
+ }
17
+ export class Rect {
18
+ constructor(x, y, width, height) {
19
+ this.x = 0;
20
+ this.y = 0;
21
+ this.width = 0;
22
+ this.height = 0;
23
+ this.x = x;
24
+ this.y = y;
25
+ this.width = width;
26
+ this.height = height;
27
+ }
28
+ get left() {
29
+ return this.x;
30
+ }
31
+ get right() {
32
+ return this.x + this.width;
33
+ }
34
+ get top() {
35
+ return this.y;
36
+ }
37
+ get bottom() {
38
+ return this.y + this.height;
39
+ }
40
+ }
41
+ export class LineSegment {
42
+ constructor(start, end) {
43
+ this.start = { ...start };
44
+ this.end = { ...end };
45
+ }
46
+ }
47
+ export var RectQuadrant;
48
+ (function (RectQuadrant) {
49
+ RectQuadrant["Inner1"] = "I1";
50
+ RectQuadrant["Inner2"] = "I2";
51
+ RectQuadrant["Inner3"] = "I3";
52
+ RectQuadrant["Inner4"] = "I4";
53
+ RectQuadrant["Outer1"] = "O1";
54
+ RectQuadrant["Outer2"] = "O2";
55
+ RectQuadrant["Outer3"] = "O3";
56
+ RectQuadrant["Outer4"] = "O4";
57
+ })(RectQuadrant || (RectQuadrant = {}));
58
+ export function isPointInRect(point, rect, sensitive = true) {
59
+ const boundSensor = (value) => {
60
+ if (!sensitive)
61
+ return 0;
62
+ const sensor = value * 0.1;
63
+ if (sensor > 20)
64
+ return 20;
65
+ if (sensor < 10)
66
+ return 10;
67
+ return sensor;
68
+ };
69
+ return (point.x >= rect.x + boundSensor(rect.width) &&
70
+ point.x <= rect.x + rect.width - boundSensor(rect.width) &&
71
+ point.y >= rect.y + boundSensor(rect.height) &&
72
+ point.y <= rect.y + rect.height - boundSensor(rect.height));
73
+ }
74
+ export function isEqualRect(target, source) {
75
+ return ((target === null || target === void 0 ? void 0 : target.x) === (source === null || source === void 0 ? void 0 : source.x) &&
76
+ target.y === source.y &&
77
+ target.width === source.width &&
78
+ target.height === source.height);
79
+ }
80
+ export function getRectPoints(source) {
81
+ const p1 = new Point(source.x, source.y);
82
+ const p2 = new Point(source.x + source.width, source.y);
83
+ const p3 = new Point(source.x + source.width, source.y + source.height);
84
+ const p4 = new Point(source.x, source.y + source.height);
85
+ return [p1, p2, p3, p4];
86
+ }
87
+ export function isRectInRect(target, source) {
88
+ const [p1, p2, p3, p4] = getRectPoints(target);
89
+ return (isPointInRect(p1, source, false) &&
90
+ isPointInRect(p2, source, false) &&
91
+ isPointInRect(p3, source, false) &&
92
+ isPointInRect(p4, source, false));
93
+ }
94
+ export function isCrossRectInRect(target, source) {
95
+ const targetCenterPoint = new Point(target.x + target.width / 2, target.y + target.height / 2);
96
+ const sourceCenterPoint = new Point(source.x + source.width / 2, source.y + source.height / 2);
97
+ return (Math.abs(targetCenterPoint.x - sourceCenterPoint.x) <=
98
+ target.width / 2 + source.width / 2 &&
99
+ Math.abs(targetCenterPoint.y - sourceCenterPoint.y) <=
100
+ target.height / 2 + source.height / 2);
101
+ }
102
+ /**
103
+ * 计算点在矩形的哪个象限
104
+ * @param point
105
+ * @param rect
106
+ */
107
+ export function calcQuadrantOfPointToRect(point, rect) {
108
+ const isInner = isPointInRect(point, rect);
109
+ if (point.x <= rect.x + rect.width / 2) {
110
+ if (point.y <= rect.y + rect.height / 2) {
111
+ if (isInner) {
112
+ return RectQuadrant.Inner1;
113
+ }
114
+ else {
115
+ return RectQuadrant.Outer1;
116
+ }
117
+ }
118
+ else {
119
+ if (isInner) {
120
+ return RectQuadrant.Inner4;
121
+ }
122
+ else {
123
+ return RectQuadrant.Outer4;
124
+ }
125
+ }
126
+ }
127
+ else {
128
+ if (point.y <= rect.y + rect.height / 2) {
129
+ if (isInner) {
130
+ return RectQuadrant.Inner2;
131
+ }
132
+ else {
133
+ return RectQuadrant.Outer2;
134
+ }
135
+ }
136
+ else {
137
+ if (isInner) {
138
+ return RectQuadrant.Inner3;
139
+ }
140
+ else {
141
+ return RectQuadrant.Outer3;
142
+ }
143
+ }
144
+ }
145
+ }
146
+ export function calcDistanceOfPointToRect(point, rect) {
147
+ let minX = Math.min(Math.abs(point.x - rect.x), Math.abs(point.x - (rect.x + rect.width)));
148
+ let minY = Math.min(Math.abs(point.y - rect.y), Math.abs(point.y - (rect.y + rect.height)));
149
+ if (point.x >= rect.x && point.x <= rect.x + rect.width) {
150
+ minX = 0;
151
+ }
152
+ if (point.y >= rect.y && point.y <= rect.y + rect.height) {
153
+ minY = 0;
154
+ }
155
+ return Math.sqrt(minX ** 2 + minY ** 2);
156
+ }
157
+ export function calcDistancePointToEdge(point, rect) {
158
+ const distanceTop = Math.abs(point.y - rect.y);
159
+ const distanceBottom = Math.abs(point.y - (rect.y + rect.height));
160
+ const distanceLeft = Math.abs(point.x - rect.x);
161
+ const distanceRight = Math.abs(point.x - (rect.x + rect.width));
162
+ return Math.min(distanceTop, distanceBottom, distanceLeft, distanceRight);
163
+ }
164
+ export function isNearAfter(point, rect, inline = false) {
165
+ if (inline) {
166
+ return (Math.abs(point.x - rect.x) + Math.abs(point.y - rect.y) >
167
+ Math.abs(point.x - (rect.x + rect.width)) +
168
+ Math.abs(point.y - (rect.y + rect.height)));
169
+ }
170
+ return Math.abs(point.y - rect.y) > Math.abs(point.y - (rect.y + rect.height));
171
+ }
172
+ /**
173
+ * 计算点鱼矩形的相对位置信息
174
+ * @param point
175
+ * @param rect
176
+ */
177
+ export function calcRelativeOfPointToRect(point, rect) {
178
+ const distance = calcDistanceOfPointToRect(point, rect);
179
+ const quadrant = calcQuadrantOfPointToRect(point, rect);
180
+ return {
181
+ quadrant,
182
+ distance,
183
+ };
184
+ }
185
+ export function calcBoundingRect(rects) {
186
+ if (!(rects === null || rects === void 0 ? void 0 : rects.length))
187
+ return;
188
+ if ((rects === null || rects === void 0 ? void 0 : rects.length) === 1 && !rects[0])
189
+ return;
190
+ let minTop = Infinity;
191
+ let maxBottom = -Infinity;
192
+ let minLeft = Infinity;
193
+ let maxRight = -Infinity;
194
+ rects.forEach((item) => {
195
+ const rect = new Rect(item.x, item.y, item.width, item.height);
196
+ if (rect.top <= minTop) {
197
+ minTop = rect.top;
198
+ }
199
+ if (rect.bottom >= maxBottom) {
200
+ maxBottom = rect.bottom;
201
+ }
202
+ if (rect.left <= minLeft) {
203
+ minLeft = rect.left;
204
+ }
205
+ if (rect.right >= maxRight) {
206
+ maxRight = rect.right;
207
+ }
208
+ });
209
+ return new Rect(minLeft, minTop, maxRight - minLeft, maxBottom - minTop);
210
+ }
211
+ export function calcRectByStartEndPoint(startPoint, endPoint, scrollX = 0, scrollY = 0) {
212
+ let drawStartX = 0, drawStartY = 0;
213
+ if (endPoint.x + scrollX >= startPoint.x &&
214
+ endPoint.y + scrollY >= startPoint.y) {
215
+ //4象限
216
+ drawStartX = startPoint.x;
217
+ drawStartY = startPoint.y;
218
+ return new Rect(drawStartX - scrollX, drawStartY - scrollY, Math.abs(endPoint.x - startPoint.x + scrollX), Math.abs(endPoint.y - startPoint.y + scrollY));
219
+ }
220
+ else if (endPoint.x + scrollX < startPoint.x &&
221
+ endPoint.y + scrollY < startPoint.y) {
222
+ //1象限
223
+ drawStartX = endPoint.x;
224
+ drawStartY = endPoint.y;
225
+ return new Rect(drawStartX, drawStartY, Math.abs(endPoint.x - startPoint.x + scrollX), Math.abs(endPoint.y - startPoint.y + scrollY));
226
+ }
227
+ else if (endPoint.x + scrollX < startPoint.x &&
228
+ endPoint.y + scrollY >= startPoint.y) {
229
+ //3象限
230
+ drawStartX = endPoint.x;
231
+ drawStartY = startPoint.y;
232
+ return new Rect(drawStartX - scrollX, drawStartY - scrollY, Math.abs(endPoint.x - startPoint.x + scrollX), Math.abs(endPoint.y - startPoint.y + scrollY));
233
+ }
234
+ else {
235
+ //2象限
236
+ drawStartX = startPoint.x;
237
+ drawStartY = endPoint.y;
238
+ return new Rect(drawStartX, drawStartY, Math.abs(endPoint.x - startPoint.x + scrollX), Math.abs(endPoint.y - startPoint.y + scrollY));
239
+ }
240
+ }
241
+ export function calcEdgeLinesOfRect(rect) {
242
+ return {
243
+ v: [
244
+ new LineSegment(new Point(rect.x, rect.y), new Point(rect.x, rect.y + rect.height)),
245
+ new LineSegment(new Point(rect.x + rect.width / 2, rect.y), new Point(rect.x + rect.width / 2, rect.y + rect.height)),
246
+ new LineSegment(new Point(rect.x + rect.width, rect.y), new Point(rect.x + rect.width, rect.y + rect.height)),
247
+ ],
248
+ h: [
249
+ new LineSegment(new Point(rect.x, rect.y), new Point(rect.x + rect.width, rect.y)),
250
+ new LineSegment(new Point(rect.x, rect.y + rect.height / 2), new Point(rect.x + rect.width, rect.y + rect.height / 2)),
251
+ new LineSegment(new Point(rect.x, rect.y + rect.height), new Point(rect.x + rect.width, rect.y + rect.height)),
252
+ ],
253
+ };
254
+ }
255
+ export function calcRectOfAxisLineSegment(line) {
256
+ if (!isLineSegment(line))
257
+ return;
258
+ const isXAxis = line.start.x === line.end.x;
259
+ return new Rect(line.start.x, line.start.y, isXAxis ? 0 : line.end.x - line.start.x, isXAxis ? line.end.y - line.start.y : 0);
260
+ }
261
+ export function calcSpaceBlockOfRect(target, source, type) {
262
+ const targetRect = new Rect(target.x, target.y, target.width, target.height);
263
+ const sourceRect = new Rect(source.x, source.y, source.width, source.height);
264
+ if (sourceRect.bottom < targetRect.top && sourceRect.left > targetRect.right)
265
+ return;
266
+ if (sourceRect.top > targetRect.bottom && sourceRect.left > targetRect.right)
267
+ return;
268
+ if (sourceRect.bottom < targetRect.top && sourceRect.right < targetRect.left)
269
+ return;
270
+ if (sourceRect.top > targetRect.bottom && sourceRect.right < targetRect.left)
271
+ return;
272
+ if (sourceRect.bottom < targetRect.top) {
273
+ const distance = targetRect.top - sourceRect.bottom;
274
+ const left = Math.min(sourceRect.left, targetRect.left);
275
+ const right = Math.max(sourceRect.right, targetRect.right);
276
+ if (type && type !== 'top')
277
+ return;
278
+ return {
279
+ type: 'top',
280
+ distance,
281
+ rect: new Rect(left, sourceRect.bottom, right - left, distance),
282
+ };
283
+ }
284
+ else if (sourceRect.top > targetRect.bottom) {
285
+ const distance = sourceRect.top - targetRect.bottom;
286
+ const left = Math.min(sourceRect.left, targetRect.left);
287
+ const right = Math.max(sourceRect.right, targetRect.right);
288
+ if (type && type !== 'bottom')
289
+ return;
290
+ return {
291
+ type: 'bottom',
292
+ distance,
293
+ rect: new Rect(left, targetRect.bottom, right - left, distance),
294
+ };
295
+ }
296
+ else if (sourceRect.right < targetRect.left) {
297
+ const distance = targetRect.left - sourceRect.right;
298
+ const top = Math.min(sourceRect.top, targetRect.top);
299
+ const bottom = Math.max(sourceRect.bottom, targetRect.bottom);
300
+ if (type && type !== 'left')
301
+ return;
302
+ return {
303
+ type: 'left',
304
+ distance,
305
+ rect: new Rect(sourceRect.right, top, distance, bottom - top),
306
+ };
307
+ }
308
+ else if (sourceRect.left > targetRect.right) {
309
+ const distance = sourceRect.left - targetRect.right;
310
+ const top = Math.min(sourceRect.top, targetRect.top);
311
+ const bottom = Math.max(sourceRect.bottom, targetRect.bottom);
312
+ if (type && type !== 'right')
313
+ return;
314
+ return {
315
+ type: 'right',
316
+ distance,
317
+ rect: new Rect(targetRect.right, top, distance, bottom - top),
318
+ };
319
+ }
320
+ }
321
+ export function calcExtendsLineSegmentOfRect(targetRect, referRect) {
322
+ if (referRect.right < targetRect.right &&
323
+ targetRect.left <= referRect.right) {
324
+ //右侧
325
+ if (referRect.bottom < targetRect.top) {
326
+ //上方
327
+ return {
328
+ start: { x: referRect.right, y: referRect.bottom },
329
+ end: { x: targetRect.right, y: referRect.bottom },
330
+ };
331
+ }
332
+ else if (referRect.top > targetRect.bottom) {
333
+ //下方
334
+ return {
335
+ start: { x: referRect.right, y: referRect.top },
336
+ end: { x: targetRect.right, y: referRect.top },
337
+ };
338
+ }
339
+ }
340
+ else if (referRect.left > targetRect.left &&
341
+ targetRect.right >= referRect.left) {
342
+ //左侧
343
+ if (referRect.bottom < targetRect.top) {
344
+ //上方
345
+ return {
346
+ start: { x: targetRect.left, y: referRect.bottom },
347
+ end: { x: referRect.left, y: referRect.bottom },
348
+ };
349
+ }
350
+ else if (referRect.top > targetRect.bottom) {
351
+ //下方
352
+ return {
353
+ start: { x: targetRect.left, y: referRect.top },
354
+ end: { x: referRect.left, y: referRect.top },
355
+ };
356
+ }
357
+ }
358
+ if (referRect.top < targetRect.top && targetRect.bottom >= referRect.top) {
359
+ //refer在上方
360
+ if (referRect.right < targetRect.left) {
361
+ //右侧
362
+ return {
363
+ start: { x: referRect.right, y: referRect.bottom },
364
+ end: { x: referRect.right, y: targetRect.bottom },
365
+ };
366
+ }
367
+ else if (referRect.left > targetRect.right) {
368
+ //左侧
369
+ return {
370
+ start: { x: referRect.left, y: referRect.bottom },
371
+ end: { x: referRect.left, y: targetRect.bottom },
372
+ };
373
+ }
374
+ }
375
+ else if (referRect.bottom > targetRect.bottom &&
376
+ referRect.top <= targetRect.bottom) {
377
+ //refer下方
378
+ if (referRect.right < targetRect.left) {
379
+ //右侧
380
+ return {
381
+ start: { x: referRect.right, y: targetRect.top },
382
+ end: { x: referRect.right, y: referRect.top },
383
+ };
384
+ }
385
+ else if (referRect.left > targetRect.right) {
386
+ //左侧
387
+ return {
388
+ start: { x: referRect.left, y: targetRect.top },
389
+ end: { x: referRect.left, y: referRect.top },
390
+ };
391
+ }
392
+ }
393
+ }
394
+ export function calcOffsetOfSnapLineSegmentToEdge(line, current) {
395
+ const edges = calcEdgeLinesOfRect(current);
396
+ const isVerticalLine = line.start.x === line.end.x;
397
+ if (isVerticalLine) {
398
+ return { x: calcMinDistanceValue(edges.x, line.start.x) - current.x, y: 0 };
399
+ }
400
+ function calcEdgeLinesOfRect(rect) {
401
+ return {
402
+ x: [rect.x, rect.x + rect.width / 2, rect.x + rect.width],
403
+ y: [rect.y, rect.y + rect.height / 2, rect.y + rect.height],
404
+ };
405
+ }
406
+ function calcMinDistanceValue(edges, targetValue) {
407
+ let minDistance = Infinity, minDistanceIndex = -1;
408
+ for (let i = 0; i < edges.length; i++) {
409
+ const distance = Math.abs(edges[i] - targetValue);
410
+ if (minDistance > distance) {
411
+ minDistance = distance;
412
+ minDistanceIndex = i;
413
+ }
414
+ }
415
+ return edges[minDistanceIndex];
416
+ }
417
+ return { x: 0, y: calcMinDistanceValue(edges.y, line.start.y) - current.y };
418
+ }
419
+ export function calcDistanceOfSnapLineToEdges(line, edges) {
420
+ var _a, _b, _c, _d;
421
+ let distance = Infinity;
422
+ if (((_a = line === null || line === void 0 ? void 0 : line.start) === null || _a === void 0 ? void 0 : _a.y) === ((_b = line === null || line === void 0 ? void 0 : line.end) === null || _b === void 0 ? void 0 : _b.y)) {
423
+ edges.h.forEach((target) => {
424
+ const _distance = Math.abs(target.start.y - line.start.y);
425
+ if (_distance < distance) {
426
+ distance = _distance;
427
+ }
428
+ });
429
+ }
430
+ else if (((_c = line === null || line === void 0 ? void 0 : line.start) === null || _c === void 0 ? void 0 : _c.x) === ((_d = line === null || line === void 0 ? void 0 : line.end) === null || _d === void 0 ? void 0 : _d.x)) {
431
+ edges.v.forEach((target) => {
432
+ const _distance = Math.abs(target.start.x - line.start.x);
433
+ if (_distance < distance) {
434
+ distance = _distance;
435
+ }
436
+ });
437
+ }
438
+ else {
439
+ throw new Error('can not calculate slash distance');
440
+ }
441
+ return distance;
442
+ }
443
+ export function calcCombineSnapLineSegment(target, source) {
444
+ if (target.start.x === target.end.x) {
445
+ return new LineSegment(new Point(target.start.x, target.start.y > source.start.y ? source.start.y : target.start.y), new Point(target.start.x, target.end.y > source.end.y ? target.end.y : source.end.y));
446
+ }
447
+ return new LineSegment(new Point(target.start.x > source.start.x ? source.start.x : target.start.x, target.start.y), new Point(target.end.x > source.end.x ? target.end.x : source.end.x, target.end.y));
448
+ }
449
+ export function calcClosestEdges(line, edges) {
450
+ var _a, _b, _c, _d;
451
+ let result;
452
+ let distance = Infinity;
453
+ if (((_a = line === null || line === void 0 ? void 0 : line.start) === null || _a === void 0 ? void 0 : _a.y) === ((_b = line === null || line === void 0 ? void 0 : line.end) === null || _b === void 0 ? void 0 : _b.y)) {
454
+ edges.h.forEach((target) => {
455
+ const _distance = Math.abs(target.start.y - line.start.y);
456
+ if (_distance < distance) {
457
+ distance = _distance;
458
+ result = target;
459
+ }
460
+ });
461
+ }
462
+ else if (((_c = line === null || line === void 0 ? void 0 : line.start) === null || _c === void 0 ? void 0 : _c.x) === ((_d = line === null || line === void 0 ? void 0 : line.end) === null || _d === void 0 ? void 0 : _d.x)) {
463
+ edges.v.forEach((target) => {
464
+ const _distance = Math.abs(target.start.x - line.start.x);
465
+ if (_distance < distance) {
466
+ distance = _distance;
467
+ result = target;
468
+ }
469
+ });
470
+ }
471
+ else {
472
+ throw new Error('can not calculate slash distance');
473
+ }
474
+ return [distance, result];
475
+ }
@@ -0,0 +1,6 @@
1
+ import { Point } from './coordinate';
2
+ export declare const calcElementOuterWidth: (innerWidth: number, style: CSSStyleDeclaration) => number;
3
+ export declare const calcElementLayout: (element: Element) => "vertical" | "horizontal";
4
+ export declare const calcElementTranslate: (element: HTMLElement) => Point;
5
+ export declare const calcElementRotate: (element: HTMLElement) => number;
6
+ export declare const calcElementScale: (element: HTMLElement) => number;
package/esm/element.js ADDED
@@ -0,0 +1,137 @@
1
+ import { Point } from './coordinate';
2
+ const InlineLayoutTagNames = new Set([
3
+ 'A',
4
+ 'ABBR',
5
+ 'ACRONYM',
6
+ 'AUDIO',
7
+ 'B',
8
+ 'BDI',
9
+ 'BDO',
10
+ 'BIG',
11
+ 'BR',
12
+ 'BUTTON',
13
+ 'CANVAS',
14
+ 'CITE',
15
+ 'CODE',
16
+ 'DATA',
17
+ 'DATALIST',
18
+ 'DEL',
19
+ 'DFN',
20
+ 'EM',
21
+ 'EMBED',
22
+ 'I',
23
+ 'IFRAME',
24
+ 'IMG',
25
+ 'INS',
26
+ 'KBD',
27
+ 'LABEL',
28
+ 'MAP',
29
+ 'MARK',
30
+ 'METER',
31
+ 'NOSCRIPT',
32
+ 'OBJECT',
33
+ 'OUTPUT',
34
+ 'PICTURE',
35
+ 'PROGRESS',
36
+ 'Q',
37
+ 'RUBY',
38
+ 'S',
39
+ 'SAMP',
40
+ 'SELECT',
41
+ 'SLOT',
42
+ 'SMALL',
43
+ 'STRONG',
44
+ 'SUB',
45
+ 'SUP',
46
+ 'SVG',
47
+ 'TEMPLATE',
48
+ 'TEXTAREA',
49
+ 'TIME',
50
+ 'U',
51
+ 'TT',
52
+ 'VAR',
53
+ 'VIDEO',
54
+ 'WBR',
55
+ 'INPUT',
56
+ 'SPAN',
57
+ ]);
58
+ export const calcElementOuterWidth = (innerWidth, style) => {
59
+ return (innerWidth +
60
+ parseFloat(style.marginLeft) +
61
+ parseFloat(style.marginRight) +
62
+ parseFloat(style.paddingLeft) +
63
+ parseFloat(style.paddingRight) +
64
+ parseFloat(style.borderLeftWidth) +
65
+ parseFloat(style.borderRightWidth));
66
+ };
67
+ export const calcElementLayout = (element) => {
68
+ if (!element)
69
+ return 'vertical';
70
+ const parent = element.parentElement;
71
+ if (!parent)
72
+ return 'vertical';
73
+ const tagName = element.tagName;
74
+ const parentTagName = parent.tagName;
75
+ const style = getComputedStyle(element);
76
+ const parentStyle = getComputedStyle(parent);
77
+ const isNotFullWidth = () => {
78
+ const innerWidth = element.getBoundingClientRect().width;
79
+ const outerWidth = calcElementOuterWidth(innerWidth, style);
80
+ const parentInnerWidth = parent.getBoundingClientRect().width;
81
+ return outerWidth.toFixed(0) < parentInnerWidth.toFixed(0);
82
+ };
83
+ if (tagName === 'TH' || tagName === 'TD') {
84
+ if (parentTagName === 'TR')
85
+ return 'horizontal';
86
+ }
87
+ if (parentStyle.display === 'flex' && parentStyle.flexDirection === 'row')
88
+ return 'horizontal';
89
+ if (parentStyle.display === 'grid') {
90
+ if (isNotFullWidth()) {
91
+ return 'horizontal';
92
+ }
93
+ }
94
+ if (InlineLayoutTagNames.has(tagName)) {
95
+ if (style.display === 'block') {
96
+ if (style.float === 'left' || style.float === 'right') {
97
+ if (isNotFullWidth()) {
98
+ return 'horizontal';
99
+ }
100
+ }
101
+ return 'vertical';
102
+ }
103
+ return 'horizontal';
104
+ }
105
+ };
106
+ export const calcElementTranslate = (element) => {
107
+ var _a, _b, _c;
108
+ const transform = (_a = element === null || element === void 0 ? void 0 : element.style) === null || _a === void 0 ? void 0 : _a.transform;
109
+ if (transform) {
110
+ const [x, y] = (_c = (_b = transform
111
+ .match(/translate(?:3d)?\(\s*([-\d.]+)[a-z]+?[\s,]+([-\d.]+)[a-z]+?(?:[\s,]+([-\d.]+))?[a-z]+?\s*\)/)) === null || _b === void 0 ? void 0 : _b.slice(1, 3)) !== null && _c !== void 0 ? _c : [0, 0];
112
+ return new Point(Number(x), Number(y));
113
+ }
114
+ else {
115
+ return new Point(Number(element.offsetLeft), Number(element.offsetTop));
116
+ }
117
+ };
118
+ export const calcElementRotate = (element) => {
119
+ var _a, _b, _c;
120
+ const transform = (_a = element === null || element === void 0 ? void 0 : element.style) === null || _a === void 0 ? void 0 : _a.transform;
121
+ if (transform) {
122
+ return Number((_c = (_b = transform.match(/rotate\(\s*([-\d.]+)/)) === null || _b === void 0 ? void 0 : _b[1]) !== null && _c !== void 0 ? _c : 0);
123
+ }
124
+ else {
125
+ return 0;
126
+ }
127
+ };
128
+ export const calcElementScale = (element) => {
129
+ var _a, _b, _c;
130
+ const transform = (_a = element === null || element === void 0 ? void 0 : element.style) === null || _a === void 0 ? void 0 : _a.transform;
131
+ if (transform) {
132
+ return Number((_c = (_b = transform.match(/scale\(\s*([-\d.]+)/)) === null || _b === void 0 ? void 0 : _b[1]) !== null && _c !== void 0 ? _c : 0);
133
+ }
134
+ else {
135
+ return 0;
136
+ }
137
+ };