@forgeax/engine-runtime 0.1.26 → 0.1.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@forgeax/engine-runtime",
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- "version": "0.1.26",
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+ "version": "0.1.27",
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  "private": false,
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  "type": "module",
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  "license": "Apache-2.0",
@@ -26,37 +26,37 @@
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  "LICENSE"
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  ],
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  "dependencies": {
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- "@forgeax/engine-animation": "0.1.26",
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- "@forgeax/engine-assets-runtime": "0.1.26",
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- "@forgeax/engine-audio-webaudio": "0.1.26",
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- "@forgeax/engine-codec": "0.1.26",
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- "@forgeax/engine-debug-draw": "0.1.26",
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- "@forgeax/engine-ecs": "0.1.26",
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- "@forgeax/engine-font": "0.1.26",
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- "@forgeax/engine-geometry": "0.1.26",
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- "@forgeax/engine-graphics-extras": "0.1.26",
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- "@forgeax/engine-image": "0.1.26",
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- "@forgeax/engine-input": "0.1.26",
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- "@forgeax/engine-math": "0.1.26",
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- "@forgeax/engine-pack": "0.1.26",
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- "@forgeax/engine-profiler": "0.1.26",
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- "@forgeax/engine-render": "0.1.26",
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- "@forgeax/engine-render-graph": "0.1.26",
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- "@forgeax/engine-rhi": "0.1.26",
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- "@forgeax/engine-rhi-null": "0.1.26",
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- "@forgeax/engine-rhi-webgpu": "0.1.26",
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- "@forgeax/engine-rhi-wgpu": "0.1.26",
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- "@forgeax/engine-scene": "0.1.26",
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- "@forgeax/engine-shader": "0.1.26",
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- "@forgeax/engine-skinning": "0.1.26",
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- "@forgeax/engine-types": "0.1.26",
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- "@forgeax/engine-vfx": "0.1.26"
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+ "@forgeax/engine-animation": "0.1.27",
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+ "@forgeax/engine-assets-runtime": "0.1.27",
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+ "@forgeax/engine-audio-webaudio": "0.1.27",
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+ "@forgeax/engine-codec": "0.1.27",
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+ "@forgeax/engine-debug-draw": "0.1.27",
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+ "@forgeax/engine-ecs": "0.1.27",
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+ "@forgeax/engine-font": "0.1.27",
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+ "@forgeax/engine-geometry": "0.1.27",
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+ "@forgeax/engine-graphics-extras": "0.1.27",
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+ "@forgeax/engine-image": "0.1.27",
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+ "@forgeax/engine-input": "0.1.27",
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+ "@forgeax/engine-math": "0.1.27",
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+ "@forgeax/engine-pack": "0.1.27",
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+ "@forgeax/engine-profiler": "0.1.27",
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+ "@forgeax/engine-render": "0.1.27",
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+ "@forgeax/engine-render-graph": "0.1.27",
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+ "@forgeax/engine-rhi": "0.1.27",
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+ "@forgeax/engine-rhi-null": "0.1.27",
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+ "@forgeax/engine-rhi-webgpu": "0.1.27",
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+ "@forgeax/engine-rhi-wgpu": "0.1.27",
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+ "@forgeax/engine-scene": "0.1.27",
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+ "@forgeax/engine-shader": "0.1.27",
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+ "@forgeax/engine-skinning": "0.1.27",
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+ "@forgeax/engine-types": "0.1.27",
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+ "@forgeax/engine-vfx": "0.1.27"
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  },
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  "devDependencies": {
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- "@forgeax/engine-import": "0.1.26",
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- "@forgeax/engine-naga": "0.1.26",
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- "@forgeax/engine-state": "0.1.26",
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- "@forgeax/engine-vite-plugin-shader": "0.1.26",
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+ "@forgeax/engine-import": "0.1.27",
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+ "@forgeax/engine-naga": "0.1.27",
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+ "@forgeax/engine-state": "0.1.27",
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+ "@forgeax/engine-vite-plugin-shader": "0.1.27",
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  "@types/node": "^20.14.0"
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  },
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  "forgeax": {
@@ -105,6 +105,7 @@ import type {
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  } from '@forgeax/engine-types';
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  import { toShared } from '@forgeax/engine-types';
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  import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from 'vitest';
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+ import { componentId } from '../../../ecs/src/component';
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  import { worldInternal } from '../../../ecs/src/world-internal';
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  import {
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  SPRITE_PLAYBACK_MODE_CLAMP,
@@ -489,7 +490,10 @@ type __MergedKeep =
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  if (archetype === undefined || record === undefined) throw new Error('child row missing');
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  const tableRow = archetype.rows[record.archetypeRow];
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  if (tableRow === undefined) throw new Error('child table row missing');
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- world[worldInternal].writeRow(archetype, ChildOf, tableRow, { parent: ghost });
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+ const table = world[worldInternal].getGraph().tables[archetype.tableId];
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+ const parentColumn = table?.storage.get(componentId(ChildOf))?.fields.get('parent');
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+ if (parentColumn === undefined) throw new Error('ChildOf.parent column missing');
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+ parentColumn.view[tableRow] = ghost as number;
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  const r = propagateTransforms(world);
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  expect(r.ok).toBe(false);
@@ -25,6 +25,7 @@ import { World } from '@forgeax/engine-ecs';
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  import { readRenderArrayView } from '@forgeax/engine-ecs/projection';
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  import { ChildOf, GlobalTransform, propagateTransforms, Transform } from '@forgeax/engine-scene';
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  import { describe, expect, it } from 'vitest';
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+ import { componentId } from '../../../ecs/src/component';
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  import { worldInternal } from '../../../ecs/src/world-internal';
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  import { TileLayer, Tilemap } from '../../../render/src/components';
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@@ -258,7 +259,10 @@ describe('propagate-transforms.dawn - root-down DFS + stale ChildOf fail-fast (A
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  if (archetype === undefined || record === undefined) throw new Error('orphan row missing');
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  const tableRow = archetype.rows[record.archetypeRow];
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  if (tableRow === undefined) throw new Error('orphan table row missing');
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- world[worldInternal].writeRow(archetype, ChildOf, tableRow, { parent: ghost });
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+ const table = world[worldInternal].getGraph().tables[archetype.tableId];
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+ const parentColumn = table?.storage.get(componentId(ChildOf))?.fields.get('parent');
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+ if (parentColumn === undefined) throw new Error('ChildOf.parent column missing');
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+ parentColumn.view[tableRow] = ghost as number;
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  const r = propagateTransforms(world);
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  expect(r.ok).toBe(false);
@@ -13,6 +13,7 @@ import { AssetGuid } from '@forgeax/engine-pack/guid';
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  import {
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  Camera,
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  DirectionalLight,
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+ Materials,
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  MeshFilter,
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  MeshRenderer,
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  PointLight,
@@ -284,6 +285,52 @@ import { makeMockShaderRegistry } from './helpers/mock-shader-registry';
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  );
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  });
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+ it('keeps custom Standard Surface fields in the extracted material ABI', () => {
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+ const world = new World();
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+ spawnCamera(world);
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+ const assets = new AssetRegistry(makeMockShaderRegistry());
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+ const mesh = registerMesh(world);
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+ const material = world.allocSharedRef<'MaterialAsset', MaterialAsset>(
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+ 'MaterialAsset',
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+ Materials.standard({
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+ surfaceModule: 'game_3d::rusted_iron_surface',
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+ parameters: [
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+ { name: 'ironColor', type: 'color' },
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+ { name: 'rustDark', type: 'color' },
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+ { name: 'rustBright', type: 'color' },
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+ { name: 'noiseScale', type: 'f32' },
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+ ],
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+ values: {
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+ ironColor: [0.4, 0.45, 0.47, 1],
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+ rustDark: [0.42, 0.085, 0.018, 1],
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+ rustBright: [0.95, 0.34, 0.055, 1],
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+ noiseScale: 1.85,
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+ },
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+ }),
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+ );
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+ world
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+ .spawn(
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+ { component: Transform, data: { ...identity(), pos: [0, 0, -2] } },
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+ { component: MeshFilter, data: { assetHandle: mesh } },
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+ { component: MeshRenderer, data: { materials: [material] } },
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+ )
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+ .unwrap();
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+
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+ const frame = extractFrame(world, prepareExtractContext(world, { assets }));
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+ const snapshot = frame.renderables[0]?.material;
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+ const schemaNames = snapshot?.materialParamSchema?.map((entry) => entry.name) ?? [];
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+
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+ expect(schemaNames).toEqual(
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+ expect.arrayContaining(['ironColor', 'rustDark', 'rustBright', 'noiseScale']),
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+ );
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+ expect(snapshot?.paramSnapshot).toMatchObject({
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+ ironColor: [0.4, 0.45, 0.47].map(srgbChannelToLinear).concat(1),
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+ rustDark: [0.42, 0.085, 0.018].map(srgbChannelToLinear).concat(1),
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+ rustBright: [0.95, 0.34, 0.055].map(srgbChannelToLinear).concat(1),
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+ noiseScale: 1.85,
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+ });
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+ });
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+
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  it('mesh-walk: RenderableSnapshot.transform.world is the resolved world mat4 (parent x child), zero per-snapshot compose', () => {
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  const world = new World();
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  world