@forgeax/engine-rhi 0.0.0-dev.8d955ade1c79

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  1. package/LICENSE +202 -0
  2. package/README.md +234 -0
  3. package/dist/.tsbuildinfo +1 -0
  4. package/dist/__tests__/async-form.test-d.d.ts +2 -0
  5. package/dist/__tests__/async-form.test-d.d.ts.map +1 -0
  6. package/dist/__tests__/binding-resource.test-d.d.ts +2 -0
  7. package/dist/__tests__/binding-resource.test-d.d.ts.map +1 -0
  8. package/dist/__tests__/buffer-mapping.test-d.d.ts +2 -0
  9. package/dist/__tests__/buffer-mapping.test-d.d.ts.map +1 -0
  10. package/dist/__tests__/canvasContext.test-d.d.ts +2 -0
  11. package/dist/__tests__/canvasContext.test-d.d.ts.map +1 -0
  12. package/dist/__tests__/caps-three-way.unit.test.d.ts +2 -0
  13. package/dist/__tests__/caps-three-way.unit.test.d.ts.map +1 -0
  14. package/dist/__tests__/caps.test-d.d.ts +2 -0
  15. package/dist/__tests__/caps.test-d.d.ts.map +1 -0
  16. package/dist/__tests__/command-encoder-spec-alignment.test-d.d.ts +2 -0
  17. package/dist/__tests__/command-encoder-spec-alignment.test-d.d.ts.map +1 -0
  18. package/dist/__tests__/createComputePipeline.test-d.d.ts +2 -0
  19. package/dist/__tests__/createComputePipeline.test-d.d.ts.map +1 -0
  20. package/dist/__tests__/createQuerySet.test-d.d.ts +2 -0
  21. package/dist/__tests__/createQuerySet.test-d.d.ts.map +1 -0
  22. package/dist/__tests__/createTextureView.test-d.d.ts +2 -0
  23. package/dist/__tests__/createTextureView.test-d.d.ts.map +1 -0
  24. package/dist/__tests__/descriptor-mirror.test-d.d.ts +2 -0
  25. package/dist/__tests__/descriptor-mirror.test-d.d.ts.map +1 -0
  26. package/dist/__tests__/draw-validation-errors.test.d.ts +2 -0
  27. package/dist/__tests__/draw-validation-errors.test.d.ts.map +1 -0
  28. package/dist/__tests__/errors-instancing.unit.test.d.ts +2 -0
  29. package/dist/__tests__/errors-instancing.unit.test.d.ts.map +1 -0
  30. package/dist/__tests__/errors.test-d.d.ts +2 -0
  31. package/dist/__tests__/errors.test-d.d.ts.map +1 -0
  32. package/dist/__tests__/limit-exceeded-detail.test-d.d.ts +2 -0
  33. package/dist/__tests__/limit-exceeded-detail.test-d.d.ts.map +1 -0
  34. package/dist/__tests__/mapped-buffer.test-d.d.ts +2 -0
  35. package/dist/__tests__/mapped-buffer.test-d.d.ts.map +1 -0
  36. package/dist/__tests__/opaque-handle.test-d.d.ts +2 -0
  37. package/dist/__tests__/opaque-handle.test-d.d.ts.map +1 -0
  38. package/dist/__tests__/owner-out-of-range-role.test.d.ts +2 -0
  39. package/dist/__tests__/owner-out-of-range-role.test.d.ts.map +1 -0
  40. package/dist/__tests__/queue-writes.test-d.d.ts +2 -0
  41. package/dist/__tests__/queue-writes.test-d.d.ts.map +1 -0
  42. package/dist/__tests__/render-pass-encoder-spec-alignment.test-d.d.ts +2 -0
  43. package/dist/__tests__/render-pass-encoder-spec-alignment.test-d.d.ts.map +1 -0
  44. package/dist/__tests__/requestAdapter.test-d.d.ts +2 -0
  45. package/dist/__tests__/requestAdapter.test-d.d.ts.map +1 -0
  46. package/dist/errors.d.ts +315 -0
  47. package/dist/errors.d.ts.map +1 -0
  48. package/dist/errors.mjs +56 -0
  49. package/dist/errors.mjs.map +1 -0
  50. package/dist/index.d.ts +1758 -0
  51. package/dist/index.d.ts.map +1 -0
  52. package/dist/index.mjs +87 -0
  53. package/dist/index.mjs.map +1 -0
  54. package/package.json +61 -0
  55. package/src/__tests__/async-form.test-d.ts +40 -0
  56. package/src/__tests__/binding-resource.test-d.ts +66 -0
  57. package/src/__tests__/buffer-mapping.test-d.ts +84 -0
  58. package/src/__tests__/canvasContext.test-d.ts +106 -0
  59. package/src/__tests__/caps-three-way.unit.test.ts +144 -0
  60. package/src/__tests__/caps.test-d.ts +83 -0
  61. package/src/__tests__/command-encoder-spec-alignment.test-d.ts +117 -0
  62. package/src/__tests__/createComputePipeline.test-d.ts +149 -0
  63. package/src/__tests__/createQuerySet.test-d.ts +81 -0
  64. package/src/__tests__/createTextureView.test-d.ts +127 -0
  65. package/src/__tests__/descriptor-mirror.test-d.ts +284 -0
  66. package/src/__tests__/draw-validation-errors.test.ts +155 -0
  67. package/src/__tests__/errors-instancing.unit.test.ts +167 -0
  68. package/src/__tests__/errors.test-d.ts +199 -0
  69. package/src/__tests__/limit-exceeded-detail.test-d.ts +33 -0
  70. package/src/__tests__/mapped-buffer.test-d.ts +65 -0
  71. package/src/__tests__/opaque-handle.test-d.ts +121 -0
  72. package/src/__tests__/owner-out-of-range-role.test.ts +84 -0
  73. package/src/__tests__/queue-writes.test-d.ts +108 -0
  74. package/src/__tests__/render-pass-encoder-spec-alignment.test-d.ts +202 -0
  75. package/src/__tests__/requestAdapter.test-d.ts +123 -0
  76. package/src/errors.ts +504 -0
  77. package/src/index.ts +2276 -0
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package/README.md ADDED
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+ # @forgeax/engine-rhi
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+
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+ > Pure-interface RHI; zero impl. spec-aligned with `@webgpu/types`; wgpu-superset op-set capability-gated; 14 opaque handles; math-free.
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+
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+ ## Charter propositions (顶部命题 / AI users read AGENTS.md §RHI first)
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+
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+ | Proposition | This package's contract |
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+ |:--|:--|
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+ | 1 渐进披露 | Single `import { rhi } from '@forgeax/engine-rhi-webgpu'` reaches 14 opaque handles + 7 main interfaces + 9 descriptors + 23 `RhiErrorCode` members in one read. Top-level table of contents below precedes detail. |
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+ | 2 业界实践 | 5 descriptors = `Pick<GPUXxxDescriptor, ...>` byte-aligned with `@webgpu/types`; mirrors typescript-eslint / `@microsoft/api-extractor` selection patterns (S-2 ts-morph). |
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+ | 3 机读 union > 散文 | `RhiErrorCode` is a closed string-literal union (23 members); AI users `switch (err.code)` is TypeScript-exhaustive with no `default` fallback. Tables below are machine-readable, not paragraphs. |
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+ | 4 显式失败 | Every method returns `Result<T, RhiError>`. Errors carry `.code` + `.expected` + `.hint` (and optional `.detail` for compile-failed). 3 placeholder methods (executeBundles / beginOcclusionQuery / endOcclusionQuery) return structured `'rhi-not-available'` until `feat-future-rhi-resource-creation` lands. |
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+ | 5 一致抽象 | 14 opaque handles use brand-only `Id<T>`; the shim never renames fields; `caps.X = false` is the same signal shape as a value field. Single hatch: `_internal_getRawDevice` (D-S1; no other escape). |
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+ | 6 (candidate) mock vs real-GPU | dawn.node integration tests trigger the 4 D-S3 error codes against a real GPU adapter (`packages/rhi-webgpu/src/__tests__/dawn-real-gpu.dawn.test.ts`); mock-only coverage is monitored as a silent-pass blind spot (plan-strategy R-7). |
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+
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+ > AI users: read [AGENTS.md §RHI / WebGPU](../../AGENTS.md) first; the铁律 (spec-alignment / capability-gated / opaque handle / math-free) is the SSOT and supersedes any divergence in this README.
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+
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+ ## 14 opaque handles (no prefix)
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+
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+ | Handle | Purpose |
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+ |:--|:--|
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+ | `Buffer` | GPU buffer (vertex / index / uniform / storage / indirect) |
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+ | `Texture` | GPU texture (2D / 3D / cube / array) |
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+ | `TextureView` | Texture view (mip range / aspect select) |
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+ | `Sampler` | Sampler (filter / wrap / compare) |
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+ | `BindGroup` | Resource binding group |
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+ | `BindGroupLayout` | Resource binding layout (declares binding kinds) |
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+ | `PipelineLayout` | Pipeline layout (aggregates BindGroupLayout) |
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+ | `RenderPipeline` | Render pipeline (vertex/fragment shader + state machine) |
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+ | `ComputePipeline` | Compute pipeline (compute shader) |
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+ | `ShaderModule` | Compiled shader module (WGSL / SPIR-V) |
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+ | `QuerySet` | Query set (occlusion / timestamp) |
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+ | `Fence` | Sync barrier (GPU<->CPU) |
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+ | `CommandEncoder` | Command recorder (single-shot) |
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+ | `CommandBuffer` | Command buffer (submit to Queue) |
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+
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+ ## 7 main interfaces (Rhi-prefixed) — operation verb mixins
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+
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+ | Interface | Methods (mixin grouping) |
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+ |:--|:--|
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+ | `RhiDevice` | resource create: `createBuffer` / `createTexture` / `createSampler` / `createBindGroupLayout` / `createPipelineLayout` / `createBindGroup` / `createRenderPipeline` / `createComputePipeline` / `createCommandEncoder`; resource destroy: `destroyBuffer(buf): Result<void, RhiError>` / `destroyTexture(tex): Result<void, RhiError>` (feat-20260612); readonly: `caps` / `features` / `limits` / `queue` / `lost` |
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+ | `RhiQueue` | submit: `submit(commandBuffers)`; copy: `writeBuffer(buffer, offset, data, dataOffset?, size?)` (real-path forwarding to `GPUQueue` w/ bounds guard, D-S3 #4) |
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+ | `RhiCommandEncoder` | pass open: `beginRenderPass` / `beginComputePass`; copy: `copyBufferToBuffer` (3-arg + 5-arg overloads) / `copyBufferToTexture` / `copyTextureToBuffer` / `copyTextureToTexture`; misc: `clearBuffer` / `resolveQuerySet` (placeholder) / `pushDebugGroup` / `popDebugGroup` / `insertDebugMarker`; lifecycle: `finish() -> Result<CommandBuffer, RhiError>` |
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+ | `RhiRenderPassEncoder` | bind: `setPipeline` / `setBindGroup` / `setVertexBuffer` / `setIndexBuffer`; draw: `draw` / `drawIndexed` / `drawIndirect` / `drawIndexedIndirect`; state: `setViewport` / `setScissorRect` / `setBlendConstant` / `setStencilReference`; debug: `pushDebugGroup` / `popDebugGroup` / `insertDebugMarker`; lifecycle: `end()`; placeholders: `executeBundles` / `beginOcclusionQuery` / `endOcclusionQuery` (return `'rhi-not-available'` until `feat-future-rhi-resource-creation`) |
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+ | `RhiComputePassEncoder` | `setPipeline` / `setBindGroup` / direct `dispatchWorkgroups` / buffer-driven `dispatchWorkgroupsIndirect` / `end` |
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+ | `RhiRenderPipelineOps` | render-pipeline cache + dispatch helpers (op-set scoped to render path) |
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+ | `RhiComputePipelineOps` | compute-pipeline cache + dispatch helpers (op-set scoped to compute path) |
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+
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+ > 14 opaque handles are no-prefix; 7 main interfaces are `Rhi`-prefixed. AI users grep `Rhi` to enumerate the operation verb set; grep handle name (e.g. `Buffer`) to enumerate handle uses. The two namespaces never overlap (charter proposition 5).
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+
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+ ## 9 descriptors (`Pick<GPUXxxDescriptor, ...>` + `ExplicitUndefined<>`)
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+
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+ | Descriptor | spec source |
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+ |:--|:--|
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+ | `BufferDescriptor` | `Pick<GPUBufferDescriptor, 'label' \| 'size' \| 'usage' \| 'mappedAtCreation'>` |
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+ | `TextureDescriptor` | `Pick<GPUTextureDescriptor, 'label' \| 'size' \| 'mipLevelCount' \| 'sampleCount' \| 'dimension' \| 'format' \| 'usage' \| 'viewFormats'>` |
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+ | `SamplerDescriptor` | `Pick<GPUSamplerDescriptor, 'label' \| 'addressModeU' \| ... \| 'compare' \| 'maxAnisotropy'>` |
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+ | `BindGroupLayoutDescriptor` | `Pick<GPUBindGroupLayoutDescriptor, 'label' \| 'entries'>` |
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+ | `RenderPipelineDescriptor` | `Pick<GPURenderPipelineDescriptor, 'label' \| 'layout' \| 'vertex' \| 'primitive' \| 'depthStencil' \| 'multisample' \| 'fragment'>` |
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+ | `CommandEncoderDescriptor` | `Pick<GPUCommandEncoderDescriptor, 'label'>` (D-S5) |
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+ | `RenderPassDescriptor` | `Pick<GPURenderPassDescriptor, 'label' \| 'colorAttachments' \| 'depthStencilAttachment' \| 'occlusionQuerySet' \| 'timestampWrites' \| 'maxDrawCount'>` (D-S5; `view` field tightened to `Texture`) |
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+ | `RenderPassColorAttachment` | spec-aligned color attachment slot (`view` = `Texture`, `resolveTarget` = `Texture` when present, `clearValue` / `loadOp` / `storeOp`) |
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+ | `RenderPassDepthStencilAttachment` | spec-aligned depth-stencil slot (`view` = `Texture`, `depthClearValue` / `depthLoadOp` / `depthStoreOp` / `depthReadOnly`, similar for stencil) |
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+
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+ ### ExplicitUndefined<> 桥接
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+
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+ The 9 descriptor types above are wrapped by an internal `ExplicitUndefined<T>` mapped type that converts every `?: T` optional field into `?: T | undefined`. This is the **shape bridge** between `@webgpu/types` (W3C spec form) and the forgeax RHI surface.
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+
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+ | Concern | spec form (`@webgpu/types`) | forgeax form (this package) |
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+ |:--|:--|:--|
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+ | optional field syntax | `label?: string` (omit-or-string) | `label?: string \| undefined` (omit, `undefined`, or string) |
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+ | `tsconfig` interaction | passes with `exactOptionalPropertyTypes` off | passes with `exactOptionalPropertyTypes` on (forgeax invariant) |
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+ | `{ label: undefined }` write | rejected by tsc when spec is consumed under strict mode | accepted (writers may omit OR pass explicit `undefined`) |
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+ | missing vs explicit-undefined | indistinguishable to consumer | M2 shim distinguishes via `'x' in src` runtime guard (research F-3 anti-pattern 2) |
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+
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+ **Three SSOT anchors**:
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+
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+ 1. Mapped type definition — [`packages/rhi/src/index.ts:118-143`](./src/index.ts) (`type ExplicitUndefined<T> = { [K in keyof T]: T[K] | undefined }`).
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+ 2. AGENTS.md `§RHI / WebGPU` 形态铁律 #1 (`spec 对齐` — optional fields uniformly `?: T | undefined`, decision S-7 / research F-3).
80
+ 3. Shim runtime guard — `@forgeax/engine-rhi-webgpu` shim uses `'x' in src` to forward only fields the writer actually set (avoids leaking spurious `undefined` into native `GPUDevice.createXxx(...)` calls).
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+
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+ **Upgrade path**: once upstream `@webgpu/types` v0.2.x ships `?: T | undefined` uniformly (L-P4 widening contract), `ExplicitUndefined<>` can be removed without changing forgeax's public descriptor types.
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+
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+ ## Error model — 23-member closed `RhiErrorCode`
85
+
86
+ > [!NOTE]
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+ > **RHI contract SSOT** — this section is the closed-union contract source. The sibling table in [`packages/engine/README.md`](../engine/README.md) mirrors the `rhi-not-available` trigger for the engine-entry quickstart audience. The executable union, detail types, and factories remain owned by [`packages/rhi/src/errors.ts`](./src/errors.ts); this table is the AI-facing deep index.
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+
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+ | code | trigger | spec anchor |
90
+ |:--|:--|:--|
91
+ | `'adapter-unavailable'` | `navigator.gpu.requestAdapter()` returns null | W3C 4.2 GPU.requestAdapter |
92
+ | `'feature-not-enabled'` | calling a method that requires a feature not in `device.features` | W3C 5.6 GPUDevice.features |
93
+ | `'limit-exceeded'` <!-- limit-exceeded detail shape evolving in feat-20260513-instanced-mesh --> | input exceeds `device.limits.<name>` | W3C 5.7 GPUSupportedLimits |
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+ | `'shader-compile-failed'` | WGSL / SPIR-V compile error; `.detail.compilerMessages` carries `GPUCompilationMessage[]` | W3C 7.2 GPUShaderModule.getCompilationInfo |
95
+ | `'rhi-not-available'` | placeholder for unimplemented entry points (e.g. future `RhiDevice.destroy` / `executeBundles` / `beginOcclusionQuery` / `endOcclusionQuery`); also reserved as `device.lost reason='destroyed'` / real-adapter null sub-classification (R1 fallback / R10). AI users read `.code === 'rhi-not-available'` to detect "not implemented in this closure" and follow `.expected` / `.hint`. | placeholder marker (charter proposition 4) |
96
+ | `'webgpu-runtime-error'` | silent-skip fan-out from `webgpu-backend.ts` / `createRenderer.ts` (verify-gpu-smoke-gate K-9) | engine-internal fault root |
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+ | `'command-encoder-finished'` | `encoder.finish()` after a prior `finish()`; second `finish()` returns this code (void-recording APIs throw the structured error) | W3C 22 GPUCommandEncoder lifecycle |
98
+ | `'render-pass-not-ended'` | second `beginRenderPass` while a previous pass is unfinished, or `encoder.finish()` while a pass has not been `end()`-ed | W3C 22.7 Render pass |
99
+ | `'queue-submit-failed'` | `queue.submit([buf])` real-GPU rejection (validation error / destroyed reference) | W3C 23 Queue |
100
+ | `'queue-write-buffer-out-of-bounds'` | `writeBuffer(buf, offset, data)` offset alignment or bounds violation; `.hint` carries concrete `got X` / `got Y` / `got Z` numbers | W3C 23.2 writeBuffer |
101
+ | `'render-system-no-camera'` | RenderSystem found 0 entity matching `(Transform + Camera)`; the frame is skipped (no GPU commands recorded). Distinct from `'rhi-not-available'` because the RHI surface itself is functional — it is the ECS world that lacks a Camera entity (engine-internal phase, feat-20260509-ecs-render-bridge-mvp D-S7) | engine-internal RenderSystem |
102
+ | `'render-system-multi-camera'` | RenderSystem found N>1 entities matching `(Transform + Camera)`; the first archetype iteration hit is rendered, subsequent Cameras are ignored (D-S7) | engine-internal RenderSystem |
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+ | `'render-system-multi-light'` | RenderSystem found N>1 entities with `DirectionalLight` or N>4 with `PointLight` / `SpotLight`; `'render-system-multi-light'` covers DirectionalLight N>1 + PointLight/SpotLight N>4 first-slice-cap exceedance; 0-light + standard renders black (physically correct). `.detail = { type: 'directional' \| 'point' \| 'spot', got: number }` discriminates the offending bucket | engine-internal RenderSystem |
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+ | `'asset-not-registered'` | A `MeshFilter.assetHandle` is not in `engine.assets` (`AssetRegistry.get(handle)` returned undefined); the single entity is skipped (other entities continue rendering — charter proposition 9 graceful degradation). `.detail = { assetHandle: number }` carries the offending handle | engine-internal RenderSystem |
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+ | `'device-lost'` | `GPUDevice.lost` Promise resolved (spec 22.1 device lost flow); driver crash / power saver / extension swap. `.expected` / `.hint` template guides callers to `renderer.onError(cb)` + page reload (feat-20260511-asset-system-v1 D-P4 + R-02 §2.1) | W3C 22.1 device lost |
106
+ | `'oom'` | `GPUOutOfMemoryError` subtype — buffer / texture allocation exceeded available GPU memory. `.hint` suggests `.destroy()` prior resources / split work across submissions / check `device.limits.maxBufferSize` | W3C 22.2 GPUOutOfMemoryError |
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+ | `'internal-error'` | `GPUInternalError` subtype — driver-bug / unrecoverable internal failure that is neither validation nor OOM. `.hint` suggests reproducing on a stable adapter + file an issue with the underlying GPU.message | W3C 22.2 GPUInternalError |
108
+ | `'hierarchy-broken'` | `propagateTransforms` system (ECS `'pre-render'` schedule) encountered a `Parent` whose referenced entity no longer exists. The single entity's subtree is skipped; other entities continue rendering (charter proposition 9 graceful degradation + architecture-principles #5 Fail Fast; feat-20260511-asset-system-v1 D-P2 + requirements §9 row 8) | engine-internal RenderSystem |
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+ | `'destroy-after-destroy'` | A second `RhiDevice.destroyBuffer(buf)` / `RhiDevice.destroyTexture(tex)` on the same handle. The shim layer tracks per-handle `destroyed: boolean` in WeakMap-backed meta and surfaces this code on the second call rather than swallowing it (W3C / wgpu wasm both treat double-destroy as idempotent void; forgeax prefers fail-fast because double-destroy is almost always a lifecycle bug — feat-20260612 D-6 / D-7). `.expected` / `.hint`: `'GPU buffer/texture handle has not been destroyed yet'` / `'object already destroyed; track lifecycle in caller or check isDestroyed before re-destroy'` | engine-internal RHI shim |
110
+ | `'rhi-descriptor-invalid'` | A `createRenderPipeline` (or other `create*` entry) descriptor failed to parse in the wgpu-wasm backend (Rust `#[wasm_bindgen(catch)]` Err, stable prefix `[wgpu-wasm] failed to parse`). The descriptor shape passed from TS was malformed — a caller bug, not a runtime condition. Differs from `'webgpu-runtime-error'` (a valid descriptor rejected by the runtime): here the descriptor never reached the runtime because its shape was unparseable. `.hint` carries the parse-error message including the failing field index (e.g. `fragment.targets[0]`). `.expected` / `.hint`: `'caller passed well-formed descriptor data matching the wgpu-wasm serialization contract'` / `'check the descriptor field named in the error message for type mismatch or missing required fields'` (feat-20260619) | engine-internal RHI shim |
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+ | `'instancing-exceeds-uniform-cap'` | A record-stage fold bucket carries more than 128 instances on the WebGL2 uniform-fallback path (`caps.storageBuffer === false`). The engine fires the error AND falls the bucket back to per-entity `drawIndexed` (shared fallback exit, plan D-9), so the frame is still visually correct. The 128 cap: 128 instances x 64 B/mat4 = 8192 B fits inside the WebGL2 minimum 16384 B UBO. `.detail = { requested: number, limit: 128, scope: 'sprite' \| 'tilemap-chunk' }`. Differs from `'limit-exceeded'` (static `device.limits` byte ceiling): this is a per-bucket instance-count ceiling enforced only when the backend lacks storage-buffer bindings. `.expected` / `.hint`: `'bucket instance count <= 128 (uniform fallback cap)'` / `'reduce the bucket size, switch to a WebGPU-capable backend (storage buffers lift the cap), or accept the per-cell drawIndexed fallback'` (feat-20260622) | engine-internal RenderSystem |
112
+ | `'render-system-empty-worlds'` | `renderer.draw(worlds, { cameraOwner, resourceOwner })` received an empty `worlds` array. The frame is skipped (no GPU commands recorded); validation runs at the draw entry (before any extract), so no per-world side effects fire. Distinct from `'render-system-no-camera'` (the world exists but has no Camera entity) — here there is no world at all. `.detail = undefined` (the failure is fully described by `.code`). `.expected` / `.hint`: `'worlds array has at least one world'` / `'pass at least one world: draw([world], { cameraOwner: 0, resourceOwner: 0 })'` (feat-20260708 D-5) | engine-internal RenderSystem |
113
+ | `'render-system-owner-out-of-range'` | `renderer.draw(worlds, { cameraOwner, resourceOwner })` received an owner index that is not valid for `worlds` (`owner < 0` or `owner >= worlds.length`). `.detail = { role: 'camera' \| 'resource', owner: number, worldCount: number }` identifies the invalid index and its role. The frame is skipped after the empty-worlds check. | engine-internal RenderSystem |
114
+
115
+ `RhiError` carries `.code` + `.expected` + `.hint` readonly (and `.detail.compilerMessages` for shader-compile-failed; `.detail.assetHandle` for asset-not-registered). AI users `switch (err.code)` is exhaustive — no `default` needed.
116
+
117
+ ## Capabilities tri-layer
118
+
119
+ | Field | Type | Semantics |
120
+ |:--|:--|:--|
121
+ | `RhiCaps` | `readonly { compute / timestampQuery / timestampPeriodNanoseconds / indirectDrawing / textureCompressionBc / textureCompressionEtc2 / textureCompressionAstc / multiDrawIndirect / pushConstants / textureBindingArray / samplerAliasing / firstInstanceIndirect / storageBuffer / storageTexture }` | Hardware feature probe (proposition 5: `caps.X = false` is the same signal shape as a value field, no exception) |
122
+ | `RhiFeatures` | `readonly Set<GPUFeatureName>` | Enabled feature set (a subset of capabilities) |
123
+ | `RhiLimits` | `readonly GPUSupportedLimits` | Numeric limits (`maxBindGroups`, `maxBufferSize`, etc.) |
124
+
125
+ ### Capabilities — 13-field `RhiCaps` index
126
+
127
+ > [!NOTE]
128
+ > **ROLE: RhiCaps detail SSOT (M1-T7 / AC-02)**. Field set + ordering kept byte-for-byte aligned with [`packages/rhi/src/index.ts`](./src/index.ts) `RhiCaps` interface (L795-935). AGENTS.md §RHI form rules carries the pointer entry (`Capabilities — see packages/rhi/README.md §Capabilities for the 13-field index`); this section is the deep index. Cross-link is intentional and asymmetric — manifest vs detail (架构原则 #1 双源 ROLE 区分).
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+
130
+ | Field | Type | Trigger / probe site | WebGPU (`navigator.gpu`) | wgpu wasm (webgl backend) | wgpu native |
131
+ |:--|:--|:--|:--|:--|:--|
132
+ | `compute` | `boolean` | compute pipelines supported (W3C 13.2 GPUComputePipeline) | `true` (spec-mandated) | `false` (no compute) | `true` |
133
+ | `timestampQuery` | `boolean` | `device.features.has('timestamp-query')` (W3C 21 query sets) | gated; off by default | `false` | gated |
134
+ | `timestampPeriodNanoseconds` | `number | null` | Backend-owned timestamp unit; positive only when timestamp queries are supported | `1` when enabled, otherwise `null` | `null` | backend-owned |
135
+ | `indirectDrawing` | `boolean` | `drawIndirect` / `drawIndexedIndirect` supported (W3C 22.4) | `true` (spec-mandated) | `false` (lacks the analogue) | `true` |
136
+ | `textureCompressionBc` | `boolean` | `adapter.features.has('texture-compression-bc')` (BC1-BC7) | adapter-dependent | `false` | adapter-dependent |
137
+ | `textureCompressionEtc2` | `boolean` | `adapter.features.has('texture-compression-etc2')` | adapter-dependent | `false` | adapter-dependent |
138
+ | `textureCompressionAstc` | `boolean` | `adapter.features.has('texture-compression-astc')` | adapter-dependent | `false` | adapter-dependent |
139
+ | `multiDrawIndirect` | `boolean` | wgpu native `multi-draw-indirect` extension (research §3 wgpu features) | `false` (not in W3C spec) | `false` | `true` when feature enabled |
140
+ | `pushConstants` | `boolean` | wgpu native `push-constants` extension | `false` (not in W3C spec) | `false` | `true` when feature enabled |
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+ | `textureBindingArray` | `boolean` | wgpu native bindless texture array extension | `false` (not in W3C spec) | `false` | `true` when feature enabled |
142
+ | `samplerAliasing` | `boolean` | sampler aliasing across pipelines (W3C 10.3 bind group layout) | `true` (spec-mandated) | `false` (no aliasing) | `true` |
143
+ | `firstInstanceIndirect` | `boolean` | `device.features.has('indirect-first-instance')` (W3C 22.4 drawIndirect) | gated; off by default | `false` | gated |
144
+ | `storageBuffer` | `boolean` | `device.limits.maxStorageBuffersPerShaderStage > 0` | `true` on real adapters | `false` (no storage binding) | `true` |
145
+ | `storageTexture` | `boolean` | `device.limits.maxStorageTexturesPerShaderStage > 0` | `true` on real adapters | `false` (no storage texture binding) | `true` |
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+
147
+ AI users gate optional fast paths via `caps.X` instead of try / catch (`caps.X = false` is an explicit signal, never an exception — charter proposition 4). The 4 `@reserved-for-wgpu-native-only` fields (`multiDrawIndirect` / `pushConstants` / `textureBindingArray`) plus the JSDoc-`@note` annotated fields are sourced from the `RhiCaps` interface JSDoc — `LSP hover` over any cap surfaces the per-field rationale.
148
+
149
+ Render membership timing consumes only this capability seam. It requests the
150
+ timestamp feature for explicit GPU timing, uses the existing opaque timestamp
151
+ operations, and refuses when the boolean or the positive period is absent.
152
+
153
+ ## Placeholder methods (3) — return `'rhi-not-available'`
154
+
155
+ | Method | Owning future closure |
156
+ |:--|:--|
157
+ | `RhiRenderPassEncoder.executeBundles(bundles)` | `feat-future-rhi-resource-creation` (RhiRenderBundle support) |
158
+ | `RhiRenderPassEncoder.beginOcclusionQuery(queryIndex)` | `feat-future-rhi-resource-creation` (RhiQuerySet support) |
159
+ | `RhiRenderPassEncoder.endOcclusionQuery()` | `feat-future-rhi-resource-creation` (RhiQuerySet support) |
160
+
161
+ > The shim's real path returns `Result.err({ code: 'rhi-not-available', expected, hint: 'see feat-future-rhi-resource-creation' })`. AI users grep `'rhi-not-available'` to enumerate placeholders; the承接 closure renames each to its real `code` (minor add-only per evolution contract).
162
+
163
+ ## Evolution contract
164
+
165
+ | Version bump | Allowed changes | Disallowed |
166
+ |:--|:--|:--|
167
+ | minor | add new `RhiErrorCode` member; widen a descriptor field type (e.g. broaden a single brand to a union `T -> T \| U`) | rename / delete / reorder existing members; narrow types |
168
+ | major | any breaking change with a "破坏点列表" entry | — |
169
+
170
+ **破坏点列表 — 暂无.** `feat-20260508-shader-pipeline-mvp` first defined the 9-member union; `feat-20260508-rhi-surface-completion` adds 4 D-S3 codes additively; `feat-20260612-rhi-destroy-renderer-dispose-gpu-lifecycle` adds `'destroy-after-destroy'` (18 -> 19); `feat-20260619` adds `'rhi-descriptor-invalid'` (19 -> 20); `feat-20260622-chunk-gpu-instancing-sprite-tilemap` adds `'instancing-exceeds-uniform-cap'` (20 -> 21); `feat-20260708-composited-multi-world-rendering` adds `'render-system-empty-worlds'` + `'render-system-owner-out-of-range'` (21 -> 23), all minor add-only. Future shrinkage (e.g. tightening `view` from union back to a single type) is a major bump and must register here.
171
+
172
+ ## AI user trial (charter proposition 1-5 walk)
173
+
174
+ > 1-3 sentence dry run for an LLM agent landing on this package for the first time.
175
+
176
+ ```ts
177
+ // proposition 1 (渐进披露): one import reaches the entire surface.
178
+ import { rhi } from '@forgeax/engine-rhi-webgpu';
179
+ // proposition 2 (业界实践): same shape as @webgpu/types descriptors.
180
+ const dr = await rhi.requestDevice();
181
+ if (!dr.ok) {
182
+ // proposition 3 (机读 union > 散文): switch on closed RhiErrorCode is exhaustive.
183
+ switch (dr.error.code) {
184
+ case 'adapter-unavailable': /* recover by suggesting RhiAdapter probe */ break;
185
+ case 'feature-not-enabled': /* recover by re-requesting with explicit features */ break;
186
+ case 'limit-exceeded': /* recover by reducing input size */ break;
187
+ case 'shader-compile-failed': /* fix WGSL via dr.error.detail.compilerMessages */ break;
188
+ case 'rhi-not-available': /* future closure not landed yet; fallback */ break;
189
+ case 'webgpu-runtime-error': /* silent-skip fan-out signal */ break;
190
+ case 'command-encoder-finished': /* recreate encoder via device.createCommandEncoder() */ break;
191
+ case 'render-pass-not-ended': /* call pass.end() before next beginRenderPass() */ break;
192
+ case 'queue-submit-failed': /* audit buffer/pipeline lifetimes before submit */ break;
193
+ case 'queue-write-buffer-out-of-bounds': /* realign offset, re-check buffer.size */ break;
194
+ case 'render-system-no-camera': /* world.spawn(Transform + Camera) before draw([world], { cameraOwner: 0, resourceOwner: 0 }) */ break;
195
+ case 'render-system-multi-camera':/* deduplicate Camera entities or wait for feat-future-multi-viewport */ break;
196
+ case 'render-system-multi-light': /* deduplicate DirectionalLight or wait for feat-future-pbr-multi-light */ break;
197
+ case 'asset-not-registered': /* use HANDLE_CUBE / HANDLE_TRIANGLE imports; or feat-future-asset-system custom register */ break;
198
+ case 'device-lost': /* renderer.onError fan-out + page reload; driver / OS-side recovery */ break;
199
+ case 'oom': /* release prior buffers/textures via .destroy(); shrink descriptor; check device.limits.maxBufferSize */ break;
200
+ case 'internal-error': /* reproduce on stable adapter; file an issue with @forgeax/engine-runtime + GPU.message */ break;
201
+ case 'hierarchy-broken': /* remove stale Parent via world.removeComponent before destroying ancestor; engine.assets.inspect() to audit */ break;
202
+ case 'destroy-after-destroy': /* track lifecycle in caller or check GpuResource.isDestroyed before re-destroy */ break;
203
+ case 'rhi-descriptor-invalid': /* fix the malformed descriptor field named in dr.error.hint (wgpu-wasm parse failure) */ break;
204
+ case 'instancing-exceeds-uniform-cap': /* shrink bucket (<=128) or switch to a storage-buffer backend; dr.error.detail.requested/scope */ break;
205
+ case 'render-system-empty-worlds':/* pass at least one world: draw([world], { cameraOwner: 0, resourceOwner: 0 }) */ break;
206
+ case 'render-system-owner-out-of-range': /* owner in 0..worlds.length-1; dr.error.detail.owner/worldCount */ break;
207
+ }
208
+ return;
209
+ }
210
+ const device = dr.value;
211
+ // proposition 4 (显式失败): every step returns Result; .err carries .code/.expected/.hint.
212
+ const encR = device.createCommandEncoder({ label: 'frame' });
213
+ if (!encR.ok) return;
214
+ const enc = encR.value;
215
+ const finishR = enc.finish();
216
+ if (!finishR.ok) return;
217
+ // proposition 5 (一致抽象): submit accepts the opaque CommandBuffer; no raw GPU* leak.
218
+ const submitR = device.queue.submit([finishR.value]);
219
+ if (!submitR.ok && submitR.error.code === 'queue-submit-failed') {
220
+ // structured recovery — no try/catch needed for expected failures.
221
+ }
222
+ ```
223
+
224
+ LSP hover on any `code` in this `switch` shows the JSDoc anchor + W3C / MDN spec link + `.expected` / `.hint` template (charter proposition 1: progressive disclosure means the IDE surfaces the contract at the call site).
225
+
226
+ ## Related packages
227
+
228
+ - [`@forgeax/engine-types`](../types) — POD types / enum SSOT.
229
+ - [`@forgeax/engine-rhi-webgpu`](../rhi-webgpu) — WebGPU thin shim impl (M2 introduced).
230
+ - [`@forgeax/engine-runtime`](../engine) — async factory entry (M3 injects `@forgeax/engine-rhi-webgpu`).
231
+
232
+ ## Upgrade path
233
+
234
+ `@webgpu/types ^0.1.70`: caret range tracks v0.1.x patches automatically; v0.2.x triggers a major-upgrade marker (`.github/dependabot.yml` auto-PR + monthly manual review per S-4). `ExplicitUndefined<>` mapped type stays until upstream spec migrates to `?: T | undefined` (L-P4 widening contract).
@@ -0,0 +1 @@
1
+ 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1
+ export {};
2
+ //# sourceMappingURL=async-form.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"async-form.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/async-form.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=binding-resource.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"binding-resource.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/binding-resource.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=buffer-mapping.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"buffer-mapping.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/buffer-mapping.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=canvasContext.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"canvasContext.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/canvasContext.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=caps-three-way.unit.test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"caps-three-way.unit.test.d.ts","sourceRoot":"","sources":["../../src/__tests__/caps-three-way.unit.test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=caps.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"caps.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/caps.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=command-encoder-spec-alignment.test-d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"command-encoder-spec-alignment.test-d.d.ts","sourceRoot":"","sources":["../../src/__tests__/command-encoder-spec-alignment.test-d.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=createComputePipeline.test-d.d.ts.map