@forgeax/engine-render 0.1.23 → 0.1.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (322) hide show
  1. package/README.md +231 -10
  2. package/dist/assembly/bundler-contract.d.ts +9 -0
  3. package/dist/assembly/bundler-contract.d.ts.map +1 -0
  4. package/dist/assembly/device-feature-admission.d.ts +8 -0
  5. package/dist/assembly/device-feature-admission.d.ts.map +1 -1
  6. package/dist/assembly/extended-lighting-fallback.d.ts +13 -0
  7. package/dist/assembly/extended-lighting-fallback.d.ts.map +1 -0
  8. package/dist/assembly/factory.d.ts +7 -243
  9. package/dist/assembly/factory.d.ts.map +1 -1
  10. package/dist/assembly/material/assembly.d.ts +3 -2
  11. package/dist/assembly/material/assembly.d.ts.map +1 -1
  12. package/dist/assembly/material/standard-layer-projection.d.ts +10 -0
  13. package/dist/assembly/material/standard-layer-projection.d.ts.map +1 -0
  14. package/dist/assembly/material/surface-projection.d.ts +24 -0
  15. package/dist/assembly/material/surface-projection.d.ts.map +1 -0
  16. package/dist/assembly/material-shader-policy.d.ts +188 -0
  17. package/dist/assembly/material-shader-policy.d.ts.map +1 -0
  18. package/dist/assembly/material-shader-prewarm.d.ts +21 -0
  19. package/dist/assembly/material-shader-prewarm.d.ts.map +1 -0
  20. package/dist/assembly/mesh-ssbo-grow.d.ts +88 -0
  21. package/dist/assembly/mesh-ssbo-grow.d.ts.map +1 -0
  22. package/dist/assembly/recovery/device-loss-fanout.d.ts +14 -0
  23. package/dist/assembly/recovery/device-loss-fanout.d.ts.map +1 -0
  24. package/dist/assembly/recovery/generation.d.ts +46 -0
  25. package/dist/assembly/recovery/generation.d.ts.map +1 -0
  26. package/dist/assembly/recovery/recovery-attempt.d.ts +63 -0
  27. package/dist/assembly/recovery/recovery-attempt.d.ts.map +1 -0
  28. package/dist/assembly/recovery/renderer-recover.d.ts +115 -0
  29. package/dist/assembly/recovery/renderer-recover.d.ts.map +1 -0
  30. package/dist/assembly/renderer-facade.d.ts +10 -0
  31. package/dist/assembly/renderer-facade.d.ts.map +1 -0
  32. package/dist/assembly/renderer-frame-transaction.d.ts +17 -0
  33. package/dist/assembly/renderer-frame-transaction.d.ts.map +1 -1
  34. package/dist/assembly/renderer-helpers.d.ts +19 -0
  35. package/dist/assembly/renderer-helpers.d.ts.map +1 -0
  36. package/dist/assembly/renderer-lifecycle.d.ts +34 -0
  37. package/dist/assembly/renderer-lifecycle.d.ts.map +1 -1
  38. package/dist/assembly/shader-prewarm-policy.d.ts +15 -0
  39. package/dist/assembly/shader-prewarm-policy.d.ts.map +1 -0
  40. package/dist/assembly/webgpu-ready-contract.d.ts +9 -0
  41. package/dist/assembly/webgpu-ready-contract.d.ts.map +1 -0
  42. package/dist/assembly/webgpu-ready.d.ts +55 -0
  43. package/dist/assembly/webgpu-ready.d.ts.map +1 -0
  44. package/dist/assembly/webgpu-renderer.d.ts +152 -0
  45. package/dist/assembly/webgpu-renderer.d.ts.map +1 -0
  46. package/dist/assembly/webgpu-vertex-layouts.d.ts +89 -0
  47. package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -0
  48. package/dist/assets/asset-decoders.d.ts.map +1 -1
  49. package/dist/authoring.mjs +1 -1
  50. package/dist/{chunk-FF7K3FSO.mjs → chunk-ADHHVYLW.mjs} +89 -89
  51. package/dist/chunk-ADHHVYLW.mjs.map +1 -0
  52. package/dist/{chunk-YALPS44A.mjs → chunk-E34VL5VI.mjs} +47 -47
  53. package/dist/chunk-E34VL5VI.mjs.map +1 -0
  54. package/dist/{chunk-4L3P6DT5.mjs → chunk-GE3SDD72.mjs} +37 -5
  55. package/dist/chunk-GE3SDD72.mjs.map +1 -0
  56. package/dist/{chunk-HZUPSYW7.mjs → chunk-HKXTW355.mjs} +105 -15
  57. package/dist/chunk-HKXTW355.mjs.map +1 -0
  58. package/dist/chunk-JSEDTZYS.mjs +413 -0
  59. package/dist/chunk-JSEDTZYS.mjs.map +1 -0
  60. package/dist/{chunk-FBC4R44J.mjs → chunk-KM2NOX2I.mjs} +57 -57
  61. package/dist/chunk-KM2NOX2I.mjs.map +1 -0
  62. package/dist/{chunk-DIYW3M5D.mjs → chunk-N3RT2EUR.mjs} +2288 -2238
  63. package/dist/chunk-N3RT2EUR.mjs.map +1 -0
  64. package/dist/{chunk-ZUWKAZ2I.mjs → chunk-TCLDX7SZ.mjs} +1167 -368
  65. package/dist/chunk-TCLDX7SZ.mjs.map +1 -0
  66. package/dist/{chunk-QODA5UKU.mjs → chunk-ZZ4YQ474.mjs} +2 -2
  67. package/dist/chunk-ZZ4YQ474.mjs.map +1 -0
  68. package/dist/components/instances.d.ts +13 -31
  69. package/dist/components/instances.d.ts.map +1 -1
  70. package/dist/construct-renderer.mjs +20688 -16314
  71. package/dist/construct-renderer.mjs.map +1 -1
  72. package/dist/device/device-scope.d.ts +2 -0
  73. package/dist/device/device-scope.d.ts.map +1 -1
  74. package/dist/device/gpu-residency.d.ts +24 -4
  75. package/dist/device/gpu-residency.d.ts.map +1 -1
  76. package/dist/environment/frame.d.ts +5 -0
  77. package/dist/environment/frame.d.ts.map +1 -1
  78. package/dist/environment/inspection.d.ts +7 -0
  79. package/dist/environment/inspection.d.ts.map +1 -1
  80. package/dist/environment/lifecycle.d.ts +20 -2
  81. package/dist/environment/lifecycle.d.ts.map +1 -1
  82. package/dist/errors/recover.d.ts +58 -2
  83. package/dist/errors/recover.d.ts.map +1 -1
  84. package/dist/errors/render.d.ts +13 -0
  85. package/dist/errors/render.d.ts.map +1 -1
  86. package/dist/extract/contracts.d.ts +899 -0
  87. package/dist/extract/contracts.d.ts.map +1 -0
  88. package/dist/features/host.d.ts +2 -0
  89. package/dist/features/host.d.ts.map +1 -1
  90. package/dist/features/prepared-gpu-work.d.ts +3 -0
  91. package/dist/features/prepared-gpu-work.d.ts.map +1 -1
  92. package/dist/features/prepared-graphics-store.d.ts +2 -0
  93. package/dist/features/prepared-graphics-store.d.ts.map +1 -1
  94. package/dist/gpu-driven/production-raster.d.ts +34 -1
  95. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  96. package/dist/gpu-scene.d.ts +5 -0
  97. package/dist/gpu-scene.d.ts.map +1 -1
  98. package/dist/ibl/IblPipelineCache.d.ts +7 -6
  99. package/dist/ibl/IblPipelineCache.d.ts.map +1 -1
  100. package/dist/ibl/skylight-bind-group.d.ts +7 -1
  101. package/dist/ibl/skylight-bind-group.d.ts.map +1 -1
  102. package/dist/index.d.ts +2 -1
  103. package/dist/index.d.ts.map +1 -1
  104. package/dist/index.mjs +27 -9
  105. package/dist/index.mjs.map +1 -1
  106. package/dist/instance-buffer-cache.d.ts +7 -1
  107. package/dist/instance-buffer-cache.d.ts.map +1 -1
  108. package/dist/instances.d.ts +101 -0
  109. package/dist/instances.d.ts.map +1 -0
  110. package/dist/internal.mjs +6 -6
  111. package/dist/light-buffer-layout.d.ts +3 -0
  112. package/dist/light-buffer-layout.d.ts.map +1 -1
  113. package/dist/materials.d.ts +96 -11
  114. package/dist/materials.d.ts.map +1 -1
  115. package/dist/mesh-material-bindings.d.ts +56 -0
  116. package/dist/mesh-material-bindings.d.ts.map +1 -1
  117. package/dist/occlusion-proxy.d.ts +4 -0
  118. package/dist/occlusion-proxy.d.ts.map +1 -0
  119. package/dist/pbr-pipeline.d.ts +32 -9
  120. package/dist/pbr-pipeline.d.ts.map +1 -1
  121. package/dist/pipeline-builder.d.ts.map +1 -1
  122. package/dist/pipeline-spec.d.ts.map +1 -1
  123. package/dist/points-lines/prepare.d.ts +3 -0
  124. package/dist/points-lines/prepare.d.ts.map +1 -1
  125. package/dist/points-lines/standard-owner.d.ts +33 -0
  126. package/dist/points-lines/standard-owner.d.ts.map +1 -0
  127. package/dist/record/frame-snapshot.d.ts +18 -2
  128. package/dist/record/frame-snapshot.d.ts.map +1 -1
  129. package/dist/record/frame-targets.d.ts.map +1 -1
  130. package/dist/record/frame.d.ts +14 -2
  131. package/dist/record/frame.d.ts.map +1 -1
  132. package/dist/record/main-pass-geometry.d.ts +36 -4
  133. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  134. package/dist/record/main-pass-material.d.ts +7 -17
  135. package/dist/record/main-pass-material.d.ts.map +1 -1
  136. package/dist/record/main-pass.d.ts.map +1 -1
  137. package/dist/record/mesh-ssbo.d.ts +11 -3
  138. package/dist/record/mesh-ssbo.d.ts.map +1 -1
  139. package/dist/record/recovery-pipeline.d.ts +30 -0
  140. package/dist/record/recovery-pipeline.d.ts.map +1 -0
  141. package/dist/record/render-context.d.ts +28 -5
  142. package/dist/record/render-context.d.ts.map +1 -1
  143. package/dist/record/shadow-pass.d.ts +11 -1
  144. package/dist/record/shadow-pass.d.ts.map +1 -1
  145. package/dist/record/typed-frame-graph.d.ts +1 -1
  146. package/dist/record/typed-frame-graph.d.ts.map +1 -1
  147. package/dist/recovery/render-system-candidate.d.ts +65 -0
  148. package/dist/recovery/render-system-candidate.d.ts.map +1 -0
  149. package/dist/render-contract.d.ts +68 -7
  150. package/dist/render-contract.d.ts.map +1 -1
  151. package/dist/render-system-extract-tail.d.ts +16 -0
  152. package/dist/render-system-extract-tail.d.ts.map +1 -0
  153. package/dist/render-system-extract.d.ts +180 -22
  154. package/dist/render-system-extract.d.ts.map +1 -1
  155. package/dist/render-system.d.ts +131 -4
  156. package/dist/render-system.d.ts.map +1 -1
  157. package/dist/scene/render-scene-types.d.ts +2 -0
  158. package/dist/scene/render-scene-types.d.ts.map +1 -1
  159. package/dist/scene/render-scene.d.ts +31 -1
  160. package/dist/scene/render-scene.d.ts.map +1 -1
  161. package/dist/systems/skin-palette-allocator.d.ts +6 -0
  162. package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
  163. package/dist/temporal/frame-coordinator.d.ts.map +1 -1
  164. package/dist/temporal/index.mjs +6 -6
  165. package/dist/temporal/taa-history-store.d.ts +15 -1
  166. package/dist/temporal/taa-history-store.d.ts.map +1 -1
  167. package/dist/temporal/transaction.d.ts +5 -0
  168. package/dist/temporal/transaction.d.ts.map +1 -1
  169. package/package.json +20 -20
  170. package/src/__tests__/device-feature-admission.unit.test.ts +6 -0
  171. package/src/__tests__/device-loss-fanout.unit.test.ts +107 -0
  172. package/src/__tests__/device-scope-lifecycle.unit.test.ts +21 -0
  173. package/src/__tests__/environment-generation.integration.test.ts +23 -0
  174. package/src/__tests__/expose-renderer-errors.unit.test.ts +34 -0
  175. package/src/__tests__/factory-contract.integration.test.ts +122 -7
  176. package/src/__tests__/fallback-row-stride-surface.unit.test.ts +4 -1
  177. package/src/__tests__/gpu-scene.unit.test.ts +38 -2
  178. package/src/__tests__/ibl/face-uniforms.unit.test.ts +2 -0
  179. package/src/__tests__/ibl-residency-publication.unit.test.ts +113 -0
  180. package/src/__tests__/instances-store.unit.test.ts +46 -0
  181. package/src/__tests__/instances-world-ownership.integration.test.ts +62 -0
  182. package/src/__tests__/material-contract-inventory.unit.test.ts +29 -22
  183. package/src/__tests__/material-cooked-projection.unit.test.ts +19 -1
  184. package/src/__tests__/material-pass-policy.unit.test.ts +69 -0
  185. package/src/__tests__/material-snapshot-mutation.integration.test.ts +69 -0
  186. package/src/__tests__/material-static-dynamic-route.unit.test.ts +29 -0
  187. package/src/__tests__/material-stride-surface.unit.test.ts +7 -3
  188. package/src/__tests__/material-surface-authoring.test-d.ts +62 -0
  189. package/src/__tests__/materials-standard-contract.unit.test.ts +104 -0
  190. package/src/__tests__/materials-transmission-validation.unit.test.ts +24 -0
  191. package/src/__tests__/mesh-buffer-usage-surface.unit.test.ts +1 -5
  192. package/src/__tests__/physical-clearcoat.integration.test.ts +89 -0
  193. package/src/__tests__/prepared-gpu-driven-pbr.integration.test.ts +1 -1
  194. package/src/__tests__/prepared-graphics-pipeline-warmup.unit.test.ts +1 -1
  195. package/src/__tests__/recover-error-policy-owner.unit.test.ts +6 -3
  196. package/src/__tests__/recovery-candidate-prepare.contract.test.ts +140 -0
  197. package/src/__tests__/renderer-factory-material-contract.unit.test.ts +127 -18
  198. package/src/__tests__/renderer-frame-generation-fence.integration.test.ts +47 -0
  199. package/src/__tests__/renderer-generation-assembly.unit.test.ts +77 -0
  200. package/src/__tests__/renderer-generation-failure.unit.test.ts +108 -0
  201. package/src/__tests__/renderer-producer-root-matrix.integration.test.ts +33 -0
  202. package/src/__tests__/renderer-recovery-capability-matrix.unit.test.ts +59 -0
  203. package/src/__tests__/renderer-recovery-contract.unit.test.ts +73 -0
  204. package/src/__tests__/renderer-recovery-lifecycle.unit.test.ts +216 -0
  205. package/src/__tests__/renderer-target-history-recovery.integration.test.ts +80 -0
  206. package/src/__tests__/shader-manifest-fixture.ts +13 -16
  207. package/src/__tests__/shader-stage-surface.unit.test.ts +1 -1
  208. package/src/__tests__/skin-motion-regression.unit.test.ts +33 -0
  209. package/src/__tests__/skinned-shadow-caster.test.ts +30 -2
  210. package/src/__tests__/standard-layer-projection.unit.test.ts +23 -0
  211. package/src/__tests__/surface-adjacent-regressions.integration.test.ts +60 -0
  212. package/src/__tests__/surface-standard-pipeline.browser.test.ts +20 -0
  213. package/src/__tests__/surface-standard-pipeline.dawn.test.ts +20 -0
  214. package/src/__tests__/surface-standard-pipeline.fixture.ts +132 -0
  215. package/src/__tests__/surface-variant-provenance.integration.test.ts +33 -0
  216. package/src/__tests__/transmission-prewarm.unit.test.ts +95 -85
  217. package/src/__tests__/volumetric-fog-budget-recovery.integration.test.ts +1 -1
  218. package/src/__tests__/volumetric-fog-topology.unit.test.ts +3 -1
  219. package/src/assembly/bundler-contract.ts +9 -0
  220. package/src/assembly/device-feature-admission.ts +15 -5
  221. package/src/assembly/extended-lighting-fallback.ts +216 -0
  222. package/src/assembly/factory.ts +83 -10088
  223. package/src/assembly/material/__tests__/standard-layer-plan-projection.integration.test.ts +18 -0
  224. package/src/assembly/material/__tests__/surface-pass-projection.integration.test.ts +62 -0
  225. package/src/assembly/material/assembly.ts +18 -2
  226. package/src/assembly/material/standard-layer-projection.ts +16 -0
  227. package/src/assembly/material/surface-projection.ts +90 -0
  228. package/src/assembly/material-shader-policy.ts +932 -0
  229. package/src/assembly/material-shader-prewarm.ts +88 -0
  230. package/src/assembly/mesh-ssbo-grow.ts +270 -0
  231. package/src/assembly/recovery/device-loss-fanout.ts +89 -0
  232. package/src/assembly/recovery/generation.ts +141 -0
  233. package/src/assembly/recovery/recovery-attempt.ts +800 -0
  234. package/src/assembly/recovery/renderer-recover.ts +906 -0
  235. package/src/assembly/renderer-facade.ts +342 -0
  236. package/src/assembly/renderer-frame-transaction.ts +45 -0
  237. package/src/assembly/renderer-helpers.ts +99 -0
  238. package/src/assembly/renderer-lifecycle.ts +159 -0
  239. package/src/assembly/shader-prewarm-policy.ts +157 -0
  240. package/src/assembly/webgpu-ready-contract.ts +14 -0
  241. package/src/assembly/webgpu-ready.ts +4066 -0
  242. package/src/assembly/webgpu-renderer.ts +4027 -0
  243. package/src/assembly/webgpu-vertex-layouts.ts +132 -0
  244. package/src/assets/asset-decoders.ts +27 -4
  245. package/src/components/camera.ts +1 -1
  246. package/src/components/instances.ts +14 -197
  247. package/src/debug-draw-glue.ts +1 -1
  248. package/src/device/device-scope.ts +35 -6
  249. package/src/device/gpu-residency.ts +194 -26
  250. package/src/environment/frame.ts +6 -0
  251. package/src/environment/inspection.ts +10 -0
  252. package/src/environment/lifecycle.ts +114 -8
  253. package/src/errors/recover.ts +76 -5
  254. package/src/errors/render.ts +17 -0
  255. package/src/extract/contracts.ts +974 -0
  256. package/src/features/host.ts +16 -0
  257. package/src/features/prepared-gpu-work.ts +20 -2
  258. package/src/features/prepared-graphics-store.ts +17 -0
  259. package/src/gpu-driven/production-raster.ts +131 -3
  260. package/src/gpu-scene.ts +87 -31
  261. package/src/ibl/IblPipelineCache.ts +134 -50
  262. package/src/ibl/skylight-bind-group.ts +26 -0
  263. package/src/index.ts +10 -1
  264. package/src/instance-buffer-cache.ts +14 -1
  265. package/src/instances.ts +288 -0
  266. package/src/light-buffer-layout.ts +3 -0
  267. package/src/materials.ts +365 -53
  268. package/src/mesh-material-bindings.ts +59 -0
  269. package/src/occlusion-proxy.ts +64 -0
  270. package/src/pbr-pipeline.ts +139 -15
  271. package/src/pipeline-builder.ts +14 -10
  272. package/src/pipeline-spec.ts +6 -14
  273. package/src/points-lines/__tests__/cache-recovery.unit.test.ts +22 -0
  274. package/src/points-lines/prepare.ts +9 -0
  275. package/src/points-lines/standard-owner.ts +403 -0
  276. package/src/record/__tests__/frame-targets-recovery.unit.test.ts +60 -0
  277. package/src/record/__tests__/main-pass-geometry.unit.test.ts +26 -1
  278. package/src/record/__tests__/mesh-ssbo.unit.test.ts +38 -0
  279. package/src/record/__tests__/recovery-pipeline.unit.test.ts +124 -0
  280. package/src/record/__tests__/sprite-material-abi.unit.test.ts +28 -13
  281. package/src/record/__tests__/standard-pbr-ubo-layout.unit.test.ts +47 -4
  282. package/src/record/__tests__/temporal-payload.unit.test.ts +22 -43
  283. package/src/record/__tests__/typed-frame-graph-plan.unit.test.ts +1 -1
  284. package/src/record/frame-snapshot.ts +34 -2
  285. package/src/record/frame-targets.ts +11 -1
  286. package/src/record/frame.ts +37 -4
  287. package/src/record/helpers.ts +1 -1
  288. package/src/record/main-pass-geometry.ts +727 -63
  289. package/src/record/main-pass-material.ts +316 -209
  290. package/src/record/main-pass-sprite-draws.ts +7 -8
  291. package/src/record/main-pass.ts +94 -6
  292. package/src/record/mesh-ssbo.ts +32 -10
  293. package/src/record/recovery-pipeline.ts +695 -0
  294. package/src/record/render-context.ts +39 -4
  295. package/src/record/shadow-pass.ts +46 -99
  296. package/src/record/typed-frame-graph.ts +45 -1
  297. package/src/record/view-ubo.ts +3 -3
  298. package/src/recovery/render-system-candidate.ts +876 -0
  299. package/src/render-contract.ts +69 -7
  300. package/src/render-system-extract-tail.ts +3039 -0
  301. package/src/render-system-extract.ts +177 -3003
  302. package/src/render-system.ts +906 -662
  303. package/src/scene/render-scene-types.ts +2 -0
  304. package/src/scene/render-scene.ts +703 -37
  305. package/src/systems/skin-palette-allocator.ts +129 -7
  306. package/src/temporal/frame-coordinator.ts +4 -1
  307. package/src/temporal/taa-history-store.ts +46 -2
  308. package/src/temporal/temporal-view.ts +1 -1
  309. package/src/temporal/transaction.ts +9 -0
  310. package/src/tilemap-chunk-extract-system.ts +1 -1
  311. package/src/transmission/__tests__/standard-transmission.dawn.test.ts +19 -12
  312. package/src/transmission/__tests__/surface-compatibility.integration.test.ts +32 -0
  313. package/dist/chunk-4L3P6DT5.mjs.map +0 -1
  314. package/dist/chunk-4NPUASZR.mjs +0 -203
  315. package/dist/chunk-4NPUASZR.mjs.map +0 -1
  316. package/dist/chunk-DIYW3M5D.mjs.map +0 -1
  317. package/dist/chunk-FBC4R44J.mjs.map +0 -1
  318. package/dist/chunk-FF7K3FSO.mjs.map +0 -1
  319. package/dist/chunk-HZUPSYW7.mjs.map +0 -1
  320. package/dist/chunk-QODA5UKU.mjs.map +0 -1
  321. package/dist/chunk-YALPS44A.mjs.map +0 -1
  322. package/dist/chunk-ZUWKAZ2I.mjs.map +0 -1
@@ -0,0 +1,18 @@
1
+ import { deriveStandardLayerPlan } from '@forgeax/engine-types';
2
+ import { describe, expect, it } from 'vitest';
3
+ import { projectStandardSurfacePasses } from '../surface-projection.js';
4
+
5
+ describe('StandardLayerPlan pass projection', () => {
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+ it('keeps a physical Standard material on Forward and shadow passes', () => {
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+ const plan = deriveStandardLayerPlan([
8
+ { name: 'clearcoat', type: 'f32' },
9
+ { name: 'clearcoatRoughness', type: 'f32' },
10
+ ]);
11
+ const passes = projectStandardSurfacePasses({
12
+ surfaceModule: 'game::surface',
13
+ values: {},
14
+ layerPlan: plan,
15
+ });
16
+ expect(passes.map((pass) => pass.name)).toEqual(['forward', 'shadow-caster']);
17
+ });
18
+ });
@@ -0,0 +1,62 @@
1
+ import { deriveStandardLayerPlan } from '@forgeax/engine-types';
2
+ import { describe, expect, it } from 'vitest';
3
+ import {
4
+ projectStandardSurfacePasses,
5
+ type StandardSurfaceProjectionOptions,
6
+ } from '../surface-projection';
7
+
8
+ type SurfaceFixture = StandardSurfaceProjectionOptions & {
9
+ readonly geometryVariant: 'rigid' | 'skinned' | 'instanced';
10
+ readonly lightingLane: 'direct' | 'clustered';
11
+ readonly alphaClip: boolean;
12
+ };
13
+
14
+ const fixture = (geometryVariant: SurfaceFixture['geometryVariant']): SurfaceFixture => ({
15
+ surfaceModule: 'game_3d::rusted_iron_surface',
16
+ values: { ironColor: [0.42, 0.47, 0.5, 1] },
17
+ geometryVariant,
18
+ lightingLane: geometryVariant === 'instanced' ? 'clustered' : 'direct',
19
+ alphaClip: geometryVariant === 'skinned',
20
+ });
21
+
22
+ function tagsFor(pass: ReturnType<typeof projectStandardSurfacePasses>[number]) {
23
+ return pass.renderState?.tags as Record<string, string>;
24
+ }
25
+
26
+ describe('Standard Surface pass projection', () => {
27
+ it.each([
28
+ 'rigid',
29
+ 'skinned',
30
+ 'instanced',
31
+ ] as const)('projects one %s Surface closure into every Standard pass', (geometryVariant) => {
32
+ const options = fixture(geometryVariant);
33
+ const passes = projectStandardSurfacePasses(options);
34
+
35
+ expect(passes.map((pass) => pass.name)).toEqual(['forward', 'deferred', 'shadow-caster']);
36
+ for (const pass of passes) {
37
+ expect(pass.program.moduleSlots?.surface).toBe(options.surfaceModule);
38
+ expect(tagsFor(pass)).toMatchObject({
39
+ SurfaceModule: options.surfaceModule,
40
+ GeometryVariant: geometryVariant,
41
+ LightingLane: options.lightingLane,
42
+ AlphaClip: options.alphaClip ? 'enabled' : 'disabled',
43
+ });
44
+ }
45
+ });
46
+
47
+ it('keeps base Standard on Deferred while physical Standard stays Forward-only', () => {
48
+ const base = projectStandardSurfacePasses({
49
+ ...fixture('rigid'),
50
+ layerPlan: deriveStandardLayerPlan([]),
51
+ });
52
+ const physical = projectStandardSurfacePasses({
53
+ ...fixture('rigid'),
54
+ layerPlan: deriveStandardLayerPlan([
55
+ { name: 'clearcoat', type: 'f32' },
56
+ { name: 'clearcoatRoughness', type: 'f32' },
57
+ ]),
58
+ });
59
+ expect(base.map((pass) => pass.name)).toEqual(['forward', 'deferred', 'shadow-caster']);
60
+ expect(physical.map((pass) => pass.name)).toEqual(['forward', 'shadow-caster']);
61
+ });
62
+ });
@@ -1,5 +1,9 @@
1
- import type { CookedMaterialRecord } from '@forgeax/engine-pack/material-cook';
2
- import type { MaterialValue } from '@forgeax/engine-types';
1
+ import {
2
+ type CookedMaterialRecord,
3
+ materialLayerPlanIdentity,
4
+ } from '@forgeax/engine-pack/material-cook';
5
+ import type { MaterialValue, StandardLayerPlan } from '@forgeax/engine-types';
6
+ import { projectStandardLayerPlan } from './standard-layer-projection.js';
3
7
 
4
8
  export interface MaterialRenderPassProjection {
5
9
  readonly name: string;
@@ -18,6 +22,7 @@ export interface MaterialRenderProjection {
18
22
  readonly passes: readonly MaterialRenderPassProjection[];
19
23
  readonly runtimeValues: Readonly<Record<string, MaterialValue | null>>;
20
24
  readonly staticSelection: readonly string[];
25
+ readonly layerPlan: StandardLayerPlan;
21
26
  }
22
27
 
23
28
  function projectPass(
@@ -37,6 +42,16 @@ function projectPass(
37
42
  }
38
43
 
39
44
  export function assembleMaterialProjection(record: CookedMaterialRecord): MaterialRenderProjection {
45
+ const layerPlan = projectStandardLayerPlan(record.resolved.parameters, record.resolved.passes);
46
+ const expectedLayerPlanIdentity = materialLayerPlanIdentity(record);
47
+ if (
48
+ expectedLayerPlanIdentity !== undefined &&
49
+ record.receipt.derivedInterface.layerPlanIdentity !== expectedLayerPlanIdentity
50
+ ) {
51
+ throw new Error(
52
+ `Standard material layer-plan identity mismatch: expected ${expectedLayerPlanIdentity}, got ${record.receipt.derivedInterface.layerPlanIdentity ?? 'missing'}`,
53
+ );
54
+ }
40
55
  return {
41
56
  materialGuid: record.guid,
42
57
  specializationKey: record.specializationKey ?? record.receipt.identity.programIdentity,
@@ -44,5 +59,6 @@ export function assembleMaterialProjection(record: CookedMaterialRecord): Materi
44
59
  passes: record.resolved.passes.map((pass) => projectPass(record, pass)),
45
60
  runtimeValues: record.resolved.values,
46
61
  staticSelection: [],
62
+ layerPlan,
47
63
  };
48
64
  }
@@ -0,0 +1,16 @@
1
+ import type { MaterialParameter, MaterialPass, StandardLayerPlan } from '@forgeax/engine-types';
2
+ import { deriveStandardLayerPlan } from '@forgeax/engine-types';
3
+
4
+ /**
5
+ * Renderer projection of the compiler-owned Standard layer contract.
6
+ *
7
+ * The renderer receives the prepared parameter/pass snapshot and never keeps
8
+ * a second parameter-name inventory. This function is intentionally pure so
9
+ * assembly and tests observe the same mode and pass family as cooking.
10
+ */
11
+ export function projectStandardLayerPlan(
12
+ parameters: readonly MaterialParameter[],
13
+ passes: readonly MaterialPass[],
14
+ ): StandardLayerPlan {
15
+ return deriveStandardLayerPlan(parameters, passes);
16
+ }
@@ -0,0 +1,90 @@
1
+ import { DEFAULT_STANDARD_SURFACE_MODULE } from '@forgeax/engine-shader';
2
+ import type {
3
+ MaterialPass,
4
+ MaterialRenderState,
5
+ MaterialValue,
6
+ StandardLayerPlan,
7
+ } from '@forgeax/engine-types';
8
+
9
+ export const STANDARD_MATERIAL_MODULE = 'forgeax_material::standard';
10
+ export { DEFAULT_STANDARD_SURFACE_MODULE };
11
+
12
+ export type StandardSurfacePassName = 'forward' | 'deferred' | 'shadow-caster';
13
+ export type StandardSurfaceGeometryVariant = 'rigid' | 'skinned' | 'instanced';
14
+ export type StandardSurfaceLightingLane = 'direct' | 'clustered';
15
+ export type StandardSurfaceKind = 'standard' | 'full-custom';
16
+
17
+ export interface StandardSurfaceProjectionOptions {
18
+ readonly surfaceModule: string;
19
+ readonly values: Readonly<Record<string, MaterialValue | null>>;
20
+ readonly renderState?: MaterialRenderState;
21
+ readonly castShadow?: boolean;
22
+ readonly queue?: number;
23
+ readonly geometryVariant?: StandardSurfaceGeometryVariant;
24
+ readonly lightingLane?: StandardSurfaceLightingLane;
25
+ readonly alphaClip?: boolean;
26
+ readonly surfaceKind?: StandardSurfaceKind;
27
+ readonly declaredPasses?: readonly StandardSurfacePassName[];
28
+ readonly layerPlan?: StandardLayerPlan;
29
+ }
30
+
31
+ function pass(
32
+ name: StandardSurfacePassName,
33
+ options: StandardSurfaceProjectionOptions,
34
+ fragmentEntry: string,
35
+ ): MaterialPass {
36
+ const authoredState = options.renderState ?? {};
37
+ const authoredRecord = authoredState as Readonly<Record<string, unknown>>;
38
+ const tags = (authoredRecord.tags ?? {}) as Readonly<Record<string, string>>;
39
+ const lightMode =
40
+ name === 'shadow-caster' ? 'ShadowCaster' : name === 'forward' ? 'Forward' : 'Deferred';
41
+ return {
42
+ name,
43
+ program: {
44
+ module: STANDARD_MATERIAL_MODULE,
45
+ fragmentEntry,
46
+ moduleSlots: { surface: options.surfaceModule },
47
+ },
48
+ renderState: {
49
+ ...authoredState,
50
+ tags:
51
+ options.surfaceModule === DEFAULT_STANDARD_SURFACE_MODULE
52
+ ? { LightMode: lightMode, ...tags }
53
+ : {
54
+ ...tags,
55
+ LightMode: lightMode,
56
+ SurfaceModule: options.surfaceModule,
57
+ SurfaceKind: options.surfaceKind ?? 'standard',
58
+ GeometryVariant: options.geometryVariant ?? 'rigid',
59
+ LightingLane: options.lightingLane ?? 'direct',
60
+ AlphaClip: options.alphaClip === true ? 'enabled' : 'disabled',
61
+ },
62
+ ...(options.queue === undefined ? {} : { queue: options.queue }),
63
+ },
64
+ };
65
+ }
66
+
67
+ /** Project one custom or default Surface into the existing Standard pass family. */
68
+ export function projectStandardSurfacePasses(
69
+ options: StandardSurfaceProjectionOptions,
70
+ ): [MaterialPass, ...MaterialPass[]] {
71
+ const authoredPasses = options.declaredPasses;
72
+ const passNames: StandardSurfacePassName[] =
73
+ options.surfaceKind === 'full-custom' && authoredPasses !== undefined
74
+ ? [...authoredPasses]
75
+ : (['forward'] as StandardSurfacePassName[]);
76
+ if (authoredPasses === undefined || options.surfaceKind !== 'full-custom') {
77
+ const blended = options.renderState?.blend !== undefined;
78
+ if (!blended && options.layerPlan?.mode !== 'physical') passNames.push('deferred');
79
+ if (options.castShadow !== false) passNames.push('shadow-caster');
80
+ }
81
+ const entries = passNames.map((name) =>
82
+ pass(
83
+ name,
84
+ options,
85
+ name === 'forward' ? 'fs_main' : name === 'deferred' ? 'fs_gbuffer' : 'fs_shadow',
86
+ ),
87
+ );
88
+ const passes = entries as [MaterialPass, ...MaterialPass[]];
89
+ return passes;
90
+ }