@footgun/cobalt 0.3.0 → 0.3.2

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package/CHANGELOG.md CHANGED
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+ # 0.3.2
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+ * tweak primitive positioning when setting viewport zoom to non 1.0 value
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+ # 0.3.1
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+ * remove exterior edges from filled paths
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  # 0.3.0
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  * use `poly-to-pslg` to clean up primitive polyons
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package/README.md CHANGED
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  ![A chunk of cobalt](cobaltx2.png)
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- A 2D WebGpu renderer.
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+ A 2D Web GPU renderer.
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  ## Goals